text stringlengths 1 372 |
|---|
itemCount: widgets.length, |
itemBuilder: (context, position) { |
return getRow(position); |
}, |
), |
); |
} |
} |
<code_end> |
instead of creating a ListView, create a ListView.builder |
that takes two key parameters: the initial length of the list, |
and an ItemBuilder function. |
the ItemBuilder function is similar to the cellForItemAt |
delegate method in an iOS table or collection view, |
as it takes a position, and returns the |
cell you want rendered at that position. |
finally, but most importantly, notice that the onTap() function |
doesn’t recreate the list anymore, but instead .adds to it. |
<topic_end> |
<topic_start> |
creating a scroll view |
in UIKit, you wrap your views in a ScrollView that |
allows a user to scroll your content if needed. |
in flutter the easiest way to do this is using the ListView widget. |
this acts as both a ScrollView and an iOS TableView, |
as you can lay out widgets in a vertical format. |
<code_start> |
@override |
widget build(BuildContext context) { |
return ListView( |
children: const <widget>[ |
Text('Row one'), |
Text('Row two'), |
Text('Row three'), |
Text('Row four'), |
], |
); |
} |
<code_end> |
for more detailed docs on how to lay out widgets in flutter, |
see the layout tutorial. |
<topic_end> |
<topic_start> |
gesture detection and touch event handling |
this section discusses how to detect gestures |
and handle different events in flutter, |
and how they compare with UIKit. |
<topic_end> |
<topic_start> |
adding a click listener |
in UIKit, you attach a GestureRecognizer to a view to |
handle click events. |
in flutter, there are two ways of adding touch listeners: |
if the widget supports event detection, pass a function to it, |
and handle the event in the function. for example, the |
ElevatedButton widget has an onPressed parameter: |
<code_start> |
@override |
widget build(BuildContext context) { |
return ElevatedButton( |
onPressed: () { |
developer.log('click'); |
}, |
child: const Text('Button'), |
); |
} |
<code_end> |
if the widget doesn’t support event detection, |
wrap the widget in a GestureDetector and pass a function |
to the onTap parameter. |
<code_start> |
class SampleTapApp extends StatelessWidget { |
const SampleTapApp({super.key}); |
@override |
widget build(BuildContext context) { |
return scaffold( |
body: center( |
child: GestureDetector( |
onTap: () { |
developer.log('tap'); |
}, |
child: const FlutterLogo( |
size: 200, |
), |
), |
), |
); |
} |
} |
<code_end> |
<topic_end> |
<topic_start> |
handling other gestures |
using GestureDetector you can listen |
to a wide range of gestures such as: |
tapping |
double tapping |
long pressing |
vertical dragging |
horizontal dragging |
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