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the following example shows a GestureDetector
|
that rotates the flutter logo on a double tap:
|
<code_start>
|
class SampleApp extends StatefulWidget {
|
const SampleApp({super.key});
|
@override
|
State<SampleApp> createState() => _SampleAppState();
|
}
|
class _SampleAppState extends State<SampleApp>
|
with SingleTickerProviderStateMixin {
|
late AnimationController controller;
|
late CurvedAnimation curve;
|
@override
|
void initState() {
|
super.initState();
|
controller = AnimationController(
|
vsync: this,
|
duration: const duration(milliseconds: 2000),
|
);
|
curve = CurvedAnimation(
|
parent: controller,
|
curve: Curves.easeIn,
|
);
|
}
|
@override
|
widget build(BuildContext context) {
|
return scaffold(
|
body: center(
|
child: GestureDetector(
|
onDoubleTap: () {
|
if (controller.iscompleted) {
|
controller.reverse();
|
} else {
|
controller.forward();
|
}
|
},
|
child: RotationTransition(
|
turns: curve,
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child: const FlutterLogo(
|
size: 200,
|
),
|
),
|
),
|
),
|
);
|
}
|
}
|
<code_end>
|
<topic_end>
|
<topic_start>
|
themes, styles, and media
|
flutter applications are easy to style; you can switch
|
between light and dark themes,
|
change the style of your text and UI components,
|
and more. this section covers aspects of styling your flutter apps
|
and compares how you might do the same in UIKit.
|
<topic_end>
|
<topic_start>
|
using a theme
|
out of the box, flutter comes with a beautiful implementation
|
of material design, which takes care of a lot of styling and
|
theming needs that you would typically do.
|
to take full advantage of material components in your app,
|
declare a top-level widget, MaterialApp,
|
as the entry point to your application.
|
MaterialApp is a convenience widget that wraps a number
|
of widgets that are commonly required for applications
|
implementing material design.
|
it builds upon a WidgetsApp by adding material specific functionality.
|
but flutter is flexible and expressive enough to implement
|
any design language. on iOS, you can use the
|
cupertino library to produce an interface that adheres to the
|
human interface guidelines.
|
for the full set of these widgets,
|
see the cupertino widgets gallery.
|
you can also use a WidgetsApp as your app widget,
|
which provides some of the same functionality,
|
but is not as rich as MaterialApp.
|
to customize the colors and styles of any child components,
|
pass a ThemeData object to the MaterialApp widget.
|
for example, in the code below,
|
the color scheme from seed is set to deepPurple and divider color is grey.
|
<code_start>
|
import 'package:flutter/material.dart';
|
class SampleApp extends StatelessWidget {
|
const SampleApp({super.key});
|
@override
|
widget build(BuildContext context) {
|
return MaterialApp(
|
title: 'sample app',
|
theme: ThemeData(
|
colorScheme: ColorScheme.fromSeed(seedColor: Colors.deepPurple),
|
dividerColor: colors.grey,
|
),
|
home: const SampleAppPage(),
|
);
|
}
|
}
|
<code_end>
|
<topic_end>
|
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