text stringlengths 1 372 |
|---|
switch in the DevTools performance view. |
<topic_end> |
<topic_start> |
minimizing calls to saveLayer |
can you avoid calls to saveLayer? |
it might require rethinking of how you |
create your visual effects: |
note to package owners: |
as a best practice, consider providing documentation |
for when saveLayer might be necessary for your package, |
how it might be avoided, and when it can’t be avoided. |
other widgets that might trigger saveLayer() |
and are potentially costly: |
<topic_end> |
<topic_start> |
minimize use of opacity and clipping |
opacity is another expensive operation, as is clipping. |
here are some tips you might find to be useful: |
<topic_end> |
<topic_start> |
implement grids and lists thoughtfully |
how your grids and lists are implemented |
might be causing performance problems for your app. |
this section describes an important best |
practice when creating grids and lists, |
and how to determine whether your app uses |
excessive layout passes. |
<topic_end> |
<topic_start> |
be lazy! |
when building a large grid or list, |
use the lazy builder methods, with callbacks. |
that ensures that only the visible portion of the |
screen is built at startup time. |
for more information and examples, check out: |
<topic_end> |
<topic_start> |
avoid intrinsics |
for information on how intrinsic passes might be causing |
problems with your grids and lists, see the next section. |
<topic_end> |
<topic_start> |
minimize layout passes caused by intrinsic operations |
if you’ve done much flutter programming, you are |
probably familiar with how layout and constraints work |
when creating your UI. you might even have memorized flutter’s |
basic layout rule: constraints go down. sizes go up. |
parent sets position. |
for some widgets, particularly grids and lists, |
the layout process can be expensive. |
flutter strives to perform just one layout pass |
over the widgets but, sometimes, |
a second pass (called an intrinsic pass) is needed, |
and that can slow performance. |
<topic_end> |
<topic_start> |
what is an intrinsic pass? |
an intrinsic pass happens when, for example, |
you want all cells to have the size |
of the biggest or smallest cell (or some |
similar calculation that requires polling all cells). |
for example, consider a large grid of cards. |
a grid should have uniformly sized cells, |
so the layout code performs a pass, |
starting from the root of the grid (in the widget tree), |
asking each card in the grid (not just the |
visible cards) to return |
its intrinsic size—the size |
that the widget prefers, assuming no constraints. |
with this information, |
the framework determines a uniform cell size, |
and re-visits all grid cells a second time, |
telling each card what size to use. |
<topic_end> |
<topic_start> |
debugging intrinsic passes |
to determine whether you have excessive intrinsic passes, |
enable the track layouts option |
in DevTools (disabled by default), |
and look at the app’s stack trace |
to learn how many layout passes were performed. |
once you enable tracking, intrinsic timeline events |
are labeled as ‘$runtimetype intrinsics’. |
<topic_end> |
<topic_start> |
avoiding intrinsic passes |
you have a couple options for avoiding the intrinsic pass: |
to dive even deeper into how layout works, |
check out the layout and rendering |
section in the flutter architectural overview. |
<topic_end> |
<topic_start> |
build and display frames in 16ms |
since there are two separate threads for building |
and rendering, you have 16ms for building, |
and 16ms for rendering on a 60hz display. |
if latency is a concern, |
build and display a frame in 16ms or less. |
note that means built in 8ms or less, |
and rendered in 8ms or less, |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.