text stringlengths 1 372 |
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building ahead-of-time (aot) compiled libraries |
for x86_64, armeabi-v7a, and arm64-v8a. |
consider using the abiFilters android gradle |
plugin API to limit the supported architectures in your APK. |
doing this avoids a missing libflutter.so runtime crash, |
for example: |
<code_start> |
android { |
//... |
defaultConfig { |
ndk { |
// filter for architectures supported by flutter. |
abiFilters 'armeabi-v7a', 'arm64-v8a', 'x86_64' |
} |
} |
} |
<code_end> |
the flutter engine has an x86 and x86_64 version. |
when using an emulator in debug Just-In-Time (jit) mode, |
the flutter module still runs correctly. |
<topic_end> |
<topic_start> |
integrate your flutter module |
<topic_end> |
<topic_start> |
integrate with android studio |
the android studio IDE can help integrate your flutter module. |
using android studio, you can edit both your android and flutter code |
in the same IDE. |
you can also use IntelliJ flutter plugin functionality like |
dart code completion, hot reload, and widget inspector. |
android studio supports add-to-app flows on android studio 2022.2 or later |
with the flutter plugin for IntelliJ. |
to build your app, the android studio plugin configures your |
android project to add your flutter module as a dependency. |
open your android project in android studio. |
go to file > new > new project…. |
the new project dialog displays. |
click flutter. |
if asked to provide your flutter SDK path, do so and click next. |
complete the configuration of your flutter module. |
if you have an existing project: |
if you need to create a new flutter project: |
click finish. |
lightbulb tip |
by default, your project’s project pane might show the ‘android’ view. |
if you can’t see your new flutter files in the project pane, |
set your project pane to display project files. |
this shows all files without filtering. |
<topic_end> |
<topic_start> |
integrate without android studio |
to integrate a flutter module with an existing android app |
manually, without using flutter’s android studio plugin, |
follow these steps: |
<topic_end> |
<topic_start> |
create a flutter module |
let’s assume that you have an existing android app at |
some/path/MyApp, and that you want your flutter |
project as a sibling: |
this creates a some/path/flutter_module/ flutter module project |
with some dart code to get you started and an .android/ |
hidden subfolder. the .android folder contains an |
android project that can both help you run a barebones |
standalone version of your flutter module via flutter run |
and it’s also a wrapper that helps bootstrap the flutter |
module an embeddable android library. |
info note |
add custom android code to your own existing |
application’s project or a plugin, |
not to the module in .android/. |
changes made in your module’s .android/ |
directory won’t appear in your existing android |
project using the module. |
do not source control the .android/ directory |
since it’s autogenerated. before building the |
module on a new machine, run flutter pub get |
in the flutter_module directory first to regenerate |
the .android/ directory before building the |
android project using the flutter module. |
info note |
to avoid dex merging issues, flutter.androidPackage should |
not be identical to your host app’s package name. |
<topic_end> |
<topic_start> |
java version requirement |
flutter requires your project to declare compatibility with java 11 or later. |
before attempting to connect your flutter module project |
to your host android app, ensure that your host android |
app declares the following source compatibility within your |
app’s build.gradle file, under the android { } block. |
<code_start> |
android { |
//... |
compileOptions { |
sourceCompatibility 11 // the minimum value |
targetCompatibility 11 // the minimum value |
} |
} |
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