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<code_end>
|
this file should be added to your git repository and marked as executable.
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<topic_end>
|
<topic_start>
|
workflow configuration
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an xcode cloud workflow defines the steps performed in the CI/CD process
|
when your workflow is triggered.
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info note
|
this requires that your project is already initialized with git
|
and linked to a remote repository.
|
to create a new workflow in xcode, use the following instructions:
|
choose product > xcode cloud > create workflow to open the
|
create workflow sheet.
|
select the product (app) that the workflow should be attached to, then click
|
the next button.
|
the next sheet displays an overview of the default workflow provided by xcode,
|
and can be customized by clicking the edit workflow button.
|
<topic_end>
|
<topic_start>
|
branch changes
|
by default xcode suggests the branch changes condition that starts a new build
|
for every change to your git repository’s default branch.
|
for your app’s iOS variant, it’s reasonable that you would want xcode cloud to
|
trigger your workflow after you’ve made changes to your flutter packages, or
|
modified either the dart or iOS source files within the lib\ and ios\
|
directories.
|
this can be achieved by using the following files and folders conditions:
|
<topic_end>
|
<topic_start>
|
next build number
|
xcode cloud defaults the build number for new workflows to 1 and increments
|
it per successful build. if you’re using an existing app with a higher build
|
number, you’ll need to configure xcode cloud to use the correct build number
|
for its builds by simply specifying the next build number in your iteration.
|
check out setting the next build number for xcode cloud builds for more
|
information.
|
<topic_end>
|
<topic_start>
|
add flutter to an existing app
|
<topic_end>
|
<topic_start>
|
add-to-app
|
it’s sometimes not practical to rewrite your entire application in
|
flutter all at once. for those situations,
|
flutter can be integrated into your existing
|
application piecemeal, as a library or module.
|
that module can then be imported into your android or iOS
|
(currently supported platforms) app to render a part of your
|
app’s UI in flutter. or, just to run shared dart logic.
|
in a few steps, you can bring the productivity and the expressiveness of
|
flutter into your own app.
|
the add-to-app feature supports integrating multiple instances of any screen size.
|
this can help scenarios such as a hybrid navigation stack with mixed
|
native and flutter screens, or a page with multiple partial-screen flutter
|
views.
|
having multiple flutter instances allows each instance to maintain
|
independent application and UI state while using minimal
|
memory resources. see more in the multiple flutters page.
|
<topic_end>
|
<topic_start>
|
supported features
|
<topic_end>
|
<topic_start>
|
add to android applications
|
<topic_end>
|
<topic_start>
|
add to iOS applications
|
see our add-to-app GitHub samples repository
|
for sample projects in android and iOS that import
|
a flutter module for UI.
|
<topic_end>
|
<topic_start>
|
get started
|
to get started, see our project integration guide for
|
android and iOS:
|
<topic_end>
|
<topic_start>
|
API usage
|
after flutter is integrated into your project,
|
see our API usage guides at the following links:
|
<topic_end>
|
<topic_start>
|
limitations
|
<topic_end>
|
<topic_start>
|
add flutter to android
|
<topic_end>
|
<topic_start>
|
topics
|
<topic_end>
|
<topic_start>
|
integrate a flutter module into your android project
|
flutter can be embedded into your existing android
|
application piecemeal, as a source code gradle
|
subproject or as AARs.
|
the integration flow can be done using the android studio
|
IDE with the flutter plugin or manually.
|
warning warning
|
your existing android app might support architectures
|
such as mips or x86. flutter currently only supports
|
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