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<topic_start> |
the StatefulWidget |
a StatefulWidget is a widget that changes state. |
use the setState method to manage the |
state changes for a StatefulWidget. |
a call to setState() tells the flutter |
framework that something has changed in a state, |
which causes an app to rerun the build() method |
so that the app can reflect the change. |
state is information that can be read synchronously when a widget |
is built and might change during the lifetime of the widget. |
it’s the responsibility of the widget implementer to ensure that |
the state object is promptly notified when the state changes. |
use StatefulWidget when a widget can change dynamically. |
for example, the state of the widget changes by typing into a form, |
or moving a slider. |
or, it can change over time—perhaps a data feed updates the UI. |
checkbox, radio, slider, InkWell, |
form, and TextField |
are examples of stateful widgets that subclass |
StatefulWidget. |
the following example declares a StatefulWidget |
that requires a createState() method. |
this method creates the state object that manages the widget’s state, |
_MyStatefulWidgetState. |
<code_start> |
class MyStatefulWidget extends StatefulWidget { |
const MyStatefulWidget({ |
super.key, |
required this.title, |
}); |
final string title; |
@override |
State<MyStatefulWidget> createState() => _MyStatefulWidgetState(); |
} |
<code_end> |
the following state class, _MyStatefulWidgetState, |
implements the build() method for the widget. |
when the state changes, for example, when the user toggles |
the button, setState() is called with the new toggle value. |
this causes the framework to rebuild this widget in the UI. |
<code_start> |
class _MyStatefulWidgetState extends State<MyStatefulWidget> { |
bool showText = true; |
bool toggleState = true; |
timer? t2; |
void toggleBlinkState() { |
setState(() { |
toggleState = !togglestate; |
}); |
if (!togglestate) { |
t2 = timer.periodic(const duration(milliseconds: 1000), (t) { |
toggleShowText(); |
}); |
} else { |
t2?.cancel(); |
} |
} |
void toggleShowText() { |
setState(() { |
showText = !showtext; |
}); |
} |
@override |
widget build(BuildContext context) { |
return scaffold( |
body: center( |
child: column( |
children: <widget>[ |
if (showtext) |
const text( |
'this execution will be done before you can blink.', |
), |
padding( |
padding: const EdgeInsets.only(top: 70), |
child: ElevatedButton( |
onPressed: toggleBlinkState, |
child: toggleState |
? const Text('Blink') |
: const Text('Stop blinking'), |
), |
), |
], |
), |
), |
); |
} |
} |
<code_end> |
<topic_end> |
<topic_start> |
what are the StatefulWidget and StatelessWidget best practices? |
here are a few things to consider when designing your widget. |
in flutter, widgets are either stateful or stateless—depending on whether |
they depend on a state change. |
in flutter, there are three primary ways to manage state: |
when deciding which approach to use, consider the following principles: |
the MyStatefulWidget class manages its own state—it extends |
StatefulWidget, it overrides the createState() |
method to create the state object, |
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