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<topic_start>
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the StatefulWidget
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a StatefulWidget is a widget that changes state.
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use the setState method to manage the
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state changes for a StatefulWidget.
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a call to setState() tells the flutter
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framework that something has changed in a state,
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which causes an app to rerun the build() method
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so that the app can reflect the change.
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state is information that can be read synchronously when a widget
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is built and might change during the lifetime of the widget.
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it’s the responsibility of the widget implementer to ensure that
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the state object is promptly notified when the state changes.
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use StatefulWidget when a widget can change dynamically.
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for example, the state of the widget changes by typing into a form,
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or moving a slider.
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or, it can change over time—perhaps a data feed updates the UI.
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checkbox, radio, slider, InkWell,
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form, and TextField
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are examples of stateful widgets that subclass
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StatefulWidget.
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the following example declares a StatefulWidget
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that requires a createState() method.
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this method creates the state object that manages the widget’s state,
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_MyStatefulWidgetState.
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<code_start>
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class MyStatefulWidget extends StatefulWidget {
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const MyStatefulWidget({
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super.key,
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required this.title,
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});
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final string title;
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@override
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State<MyStatefulWidget> createState() => _MyStatefulWidgetState();
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}
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<code_end>
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the following state class, _MyStatefulWidgetState,
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implements the build() method for the widget.
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when the state changes, for example, when the user toggles
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the button, setState() is called with the new toggle value.
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this causes the framework to rebuild this widget in the UI.
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<code_start>
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class _MyStatefulWidgetState extends State<MyStatefulWidget> {
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bool showText = true;
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bool toggleState = true;
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timer? t2;
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void toggleBlinkState() {
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setState(() {
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toggleState = !togglestate;
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});
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if (!togglestate) {
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t2 = timer.periodic(const duration(milliseconds: 1000), (t) {
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toggleShowText();
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});
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} else {
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t2?.cancel();
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}
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}
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void toggleShowText() {
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setState(() {
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showText = !showtext;
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});
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}
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@override
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widget build(BuildContext context) {
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return scaffold(
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body: center(
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child: column(
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children: <widget>[
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if (showtext)
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const text(
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'this execution will be done before you can blink.',
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),
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padding(
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padding: const EdgeInsets.only(top: 70),
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child: ElevatedButton(
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onPressed: toggleBlinkState,
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child: toggleState
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? const Text('Blink')
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: const Text('Stop blinking'),
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),
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),
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],
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),
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),
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);
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}
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}
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<code_end>
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<topic_end>
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<topic_start>
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what are the StatefulWidget and StatelessWidget best practices?
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here are a few things to consider when designing your widget.
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in flutter, widgets are either stateful or stateless—depending on whether
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they depend on a state change.
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in flutter, there are three primary ways to manage state:
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when deciding which approach to use, consider the following principles:
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the MyStatefulWidget class manages its own state—it extends
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StatefulWidget, it overrides the createState()
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method to create the state object,
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