knowledge_type stringclasses 3
values | task_type stringclasses 2
values | input stringlengths 185 50.3k | output stringlengths 1 49.9k |
|---|---|---|---|
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: oReact
relation description: How do others' feel after the event? | trusting<sep>altruistic<sep>generous<sep>controlling<sep>generous |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: oWant
relation description: What would others likely want to do after the event? | to get paid back.<sep>to get a thanks.<sep>want personX to sign a payback agreement<sep>to give PersonX a timeline to pay it back<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: xAttr
relation description: How would X be described? | needy<sep>shameless<sep>thankful<sep>grateful<sep>broke<sep>dependent |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: xEffect
relation description: What effects does the event have on X? | can get what they need<sep>has to pay it back<sep>has debt<sep>strained personal relationship with person who loaned the money |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: xIntent
relation description: Why does X cause the event? | to afford something<sep>to make a purchase<sep>to receive monetary assistance<sep>to be able to buy something |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: xNeed
relation description: What does X need to do before the event? | to have a need.<sep>to owe bills.<sep>to go to a bank<sep>to be short of money<sep>talk with someone<sep>ask for money |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: xReact
relation description: How does X feel after the event? | grateful<sep>thankful<sep>thankful<sep>grateful<sep>relieved<sep>able<sep>capable |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows the money
relation: xWant
relation description: What would X likely want to do after the event? | to pay debt.<sep>to buy groceries.<sep>to buy a car<sep>to pay their debt<sep>use the money<sep>get the work done |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>gets a thank you<sep>no effect |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: oReact
relation description: How do others' feel after the event? | generous |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: xAttr
relation description: How would X be described? | appreciative<sep>thankful<sep>needy<sep>dependent |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: xEffect
relation description: What effects does the event have on X? | learn something<sep>passes the test<sep>none<sep>becomes grateful to personY<sep>no effect |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: xIntent
relation description: Why does X cause the event? | to use thing he doesn't have |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: xNeed
relation description: What does X need to do before the event? | ask permission<sep>do research<sep>to know where to borrow it from<sep>to promise to return it<sep>to find his friend<sep>to ask to use his friends car |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: xReact
relation description: How does X feel after the event? | needy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX borrows this ___ for use
relation: xWant
relation description: What would X likely want to do after the event? | write paper<sep>get graded<sep>to give it back<sep>to study it<sep>to make photocopies of it<sep>to get to his job without walking<sep>to not be late for his job |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: oEffect
relation description: What effects does the event have on others? | takes a step backward<sep>yells at PersonX<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: oReact
relation description: How do others' feel after the event? | upset |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: oWant
relation description: What would others likely want to do after the event? | to get away<sep>to ignore PersonX |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: xAttr
relation description: How would X be described? | aggressive<sep>mean<sep>annoying<sep>distastful<sep>exasperating<sep>irksome<sep>Annoying<sep>Antagonizing |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: xEffect
relation description: What effects does the event have on X? | talks loudly<sep>oversteps boundaries<sep>goes home<sep>goes to PersonY's house |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: xIntent
relation description: Why does X cause the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: xNeed
relation description: What does X need to do before the event? | to be around PersonY a lot<sep>to be persistent<sep>to be loud |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: xReact
relation description: How does X feel after the event? | like a bother |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY much
relation: xWant
relation description: What would X likely want to do after the event? | to moderate themselves<sep>to leave a better impression<sep>to make up<sep>to bother PersonY more |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: oEffect
relation description: What effects does the event have on others? | PersonY yells<sep>PersonY cautiously enters the room to check for PersonX<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: oReact
relation description: How do others' feel after the event? | annoyed and frustrated.<sep>annoyed<sep>bothered<sep>like x needs to chill out a little |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: oWant
relation description: What would others likely want to do after the event? | get away from them<sep>tell others that the individual is annoying<sep>Gets up from a seat.<sep>He smacks him in the face.<sep>to confront personX<sep>to punch him |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: xAttr
relation description: How would X be described? | unethical<sep>problematic<sep>annoying<sep>childish |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: xEffect
relation description: What effects does the event have on X? | none<sep>like the so<sep>brother the person x |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: xIntent
relation description: Why does X cause the event? | to be troublesome and quarrelsome.<sep>to be annoying<sep>to be bothersome<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: xNeed
relation description: What does X need to do before the event? | act annoying or rude<sep>be around or in the presence of the other individual<sep>He gets some peanuts.<sep>He starts to chew really loud.<sep>to be petulant<sep>to dislike personY |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: xReact
relation description: How does X feel after the event? | controlling and dominating.<sep>annoying<sep>like he must be included |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bothers PersonY so much
relation: xWant
relation description: What would X likely want to do after the event? | apologize for their behavior<sep>laugh at the individual for being so sensitive<sep>He notices that bothers him.<sep>So he chews louder.<sep>to make personY angry<sep>to laugh about it |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>Calms X down<sep>Avoids X |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: oReact
relation description: How do others' feel after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: xAttr
relation description: How would X be described? | hyper<sep>exuberant<sep>crazy<sep>irrational<sep>energized<sep>crazy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: xEffect
relation description: What effects does the event have on X? | PersonX gets bruised.<sep>PersonX is given a sedative.<sep>falls down<sep>injures themselves<sep>Overexerts themselves<sep>Performs better<sep>Hurts self |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: xIntent
relation description: Why does X cause the event? | to not hold back excitement |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: xNeed
relation description: What does X need to do before the event? | to get down<sep>to slept down<sep>to drink an energy drink<sep>to drink coffee<sep>take their shoes off<sep>drink caffeine |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: xReact
relation description: How does X feel after the event? | energetic<sep>lively<sep>tired |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces off the walls
relation: xWant
relation description: What would X likely want to do after the event? | take rest<sep>gets wounding<sep>to rest on the couch<sep>to take a nap<sep>to sit down<sep>take a nap |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: xAttr
relation description: How would X be described? | bored<sep>restless<sep>Mobile<sep>Functioning |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: xEffect
relation description: What effects does the event have on X? | LOST THE BALL<sep>PLAYING GAME<sep>has fun<sep>practices his skill<sep>shoots hoops<sep>plays basketball with friends |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: xIntent
relation description: Why does X cause the event? | to play<sep>to have fun<sep>to have fun<sep>to practice<sep>to play around<sep>to have fun |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: xNeed
relation description: What does X need to do before the event? | get a ball<sep>go outside<sep>to find a ball<sep>to go to the basketball court |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: xReact
relation description: How does X feel after the event? | tired<sep>happy<sep>more skilled<sep>joyful<sep>playful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bounces the ball
relation: xWant
relation description: What would X likely want to do after the event? | catch the ball<sep>bounce ball again<sep>to run<sep>to shoot the ball |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: oEffect
relation description: What effects does the event have on others? | none<sep>PersonY resists PersonX<sep>PersonY yells at PersonX |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: oReact
relation description: How do others' feel after the event? | none<sep>respected.<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: oWant
relation description: What would others likely want to do after the event? | to close eyes<sep>to laugh |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: xAttr
relation description: How would X be described? | controlling<sep>rude<sep>disrespectful<sep>annoying<sep>pushy<sep>aggressive<sep>Charming<sep>Fascinating |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: xEffect
relation description: What effects does the event have on X? | PersonX says a prayer<sep>PersonX says grace<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: xIntent
relation description: Why does X cause the event? | to pray<sep>to show reverence.<sep>wants to show respect |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: xNeed
relation description: What does X need to do before the event? | to approach personY<sep>to hold personY's head |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: xReact
relation description: How does X feel after the event? | at ease<sep>calm and respectful.<sep>content |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX bows PersonY's head
relation: xWant
relation description: What would X likely want to do after the event? | to let go of personY's head<sep>to laugh |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: oEffect
relation description: What effects does the event have on others? | bleeds<sep>cries<sep>He is in pain<sep>He goes to the doctor<sep>goes def<sep>gets naussy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: oReact
relation description: How do others' feel after the event? | irritated<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: oWant
relation description: What would others likely want to do after the event? | to be left alone<sep>to fight back<sep>to wonder what PersonX is doing<sep>to play with PersonX<sep>get shock<sep>lose balance<sep>fall down |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: xAttr
relation description: How would X be described? | mean<sep>forceful<sep>violent<sep>strict<sep>punitive<sep>cruel |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: xEffect
relation description: What effects does the event have on X? | pinches<sep>assaults<sep>none<sep>yelled at<sep>gets hit in face |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: xIntent
relation description: Why does X cause the event? | to keep talking<sep>to hurt person y. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: xNeed
relation description: What does X need to do before the event? | none<sep>to make PersonY feel comfortable<sep>to reach for PersonY's ears<sep>encounter a bad guy<sep>reach out its hand |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: xReact
relation description: How does X feel after the event? | happy<sep>satisfied. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes PersonY's ears
relation: xWant
relation description: What would X likely want to do after the event? | to show strength<sep>to cause harm<sep>to play with PersonY<sep>to make fun of PersonY<sep>hit hard<sep>run away |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: oReact
relation description: How do others' feel after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>to beat PersonX<sep>to win the competition |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: xAttr
relation description: How would X be described? | anxious<sep>scared<sep>calm<sep>brave<sep>stuck<sep>cemented |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: xEffect
relation description: What effects does the event have on X? | is stuck<sep>cannot get out<sep>take breath<sep>keep silent<sep>Person x breathes heavily<sep>Person x sweats from stress |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: xIntent
relation description: Why does X cause the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: xNeed
relation description: What does X need to do before the event? | to make a mistake.<sep>to say the wrong thing.<sep>to be in the ring<sep>to be in a match<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: xReact
relation description: How does X feel after the event? | unhappy<sep>worried<sep>stupid. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX boxes oneself into a corner
relation: xWant
relation description: What would X likely want to do after the event? | to make it better.<sep>to get out of the corner.<sep>to win<sep>to get out of the corner<sep>to scramble out of the corner<sep>to win the competition |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>it is a chance to know about x<sep>observe x |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: oReact
relation description: How do others' feel after the event? | happy<sep>annoyed<sep>interested<sep>annoyed |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: oWant
relation description: What would others likely want to do after the event? | PersonX to shut up<sep>to leave PersonX behind<sep>to compliment PersonX<sep>to tell PersonX to shut up<sep>to watch PersonX<sep>to be entertained |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: xAttr
relation description: How would X be described? | cocky<sep>confident<sep>arrogant<sep>self-centered<sep>braggadocios<sep>pretentious |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: xEffect
relation description: What effects does the event have on X? | grins<sep>eyes open wide<sep>loses friends<sep>is rebuked<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: xIntent
relation description: Why does X cause the event? | to be noticed<sep>everyone to know what he did<sep>to impress people<sep>to make people jealous |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: xNeed
relation description: What does X need to do before the event? | to find his friends<sep>to open his mouth to speak<sep>to approach friends<sep>to think of something to brag about<sep>to do something great<sep>to gather their friends |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: xReact
relation description: How does X feel after the event? | excited<sep>embarrassed<sep>cocky |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX brags to all PersonX's friends
relation: xWant
relation description: What would X likely want to do after the event? | to be popular<sep>to have his friends be jealous of him<sep>to go home<sep>to brag more<sep>to show off<sep>to entertain their friends |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none<sep>none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>say thank you<sep>check the braid<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: xAttr
relation description: How would X be described? | helpful<sep>thoughtful<sep>caring<sep>nurturing<sep>happy<sep>well done<sep>helpful<sep>kind |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: xEffect
relation description: What effects does the event have on X? | has hair that will look better<sep>engaged in an activity<sep>gets braided hair<sep>can manage hair easier<sep>have braided hair<sep>look nice |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: xIntent
relation description: Why does X cause the event? | to make hair look nice<sep>look nice<sep>to make their hair look nice<sep>to style their hair<sep>to look good for the party<sep>to feel confident |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: xNeed
relation description: What does X need to do before the event? | to want to look their best<sep>to know how to braid<sep>get a brush<sep>get hair pins<sep>learn to braid<sep>approach the person<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: xReact
relation description: How does X feel after the event? | attractive<sep>well kept<sep>beautiful<sep>contented<sep>cute<sep>happy |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonX's hair
relation: xWant
relation description: What would X likely want to do after the event? | to see how it looks<sep>to finish getting ready for the day<sep>to look attractive<sep>to dress up<sep>receive thanks<sep>check the work<sep>to go to the party<sep>to meet his girlfriend |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: oEffect
relation description: What effects does the event have on others? | hair becomes tight<sep>hair becomes greasy<sep>relief that it's done<sep>eagerness to show others<sep>GETS COMPLIMENT<sep>LOOKS CLEANER |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: oReact
relation description: How do others' feel after the event? | great<sep>thankful<sep>happy<sep>thankful<sep>grateful<sep>thankful<sep>pleased<sep>thankful<sep>pretty |
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