knowledge_type stringclasses 3
values | task_type stringclasses 2
values | input stringlengths 185 50.3k | output stringlengths 1 49.9k |
|---|---|---|---|
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: oWant
relation description: What would others likely want to do after the event? | to thank PersonX<sep>to feel fresh<sep>to look at themselves in a mirror<sep>to go home |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: xAttr
relation description: How would X be described? | skillful<sep>talented<sep>helpful<sep>talented<sep>creative<sep>talented |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: xEffect
relation description: What effects does the event have on X? | fingers get tired<sep>fingers get greasy<sep>gains accomplishment<sep>pride on a good job<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: xIntent
relation description: Why does X cause the event? | to giver y's hair a new look<sep>helpful<sep>to be helpful<sep>someone to look good<sep>to make persony pretty<sep>to make her pretty |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: xNeed
relation description: What does X need to do before the event? | hair brush<sep>hair ties<sep>to take the braids<sep>to walk behind PersonY |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: xReact
relation description: How does X feel after the event? | happy and confident<sep>good<sep>pleased<sep>great<sep>important<sep>satisfied<sep>proud<sep>kind<sep>excited<sep>eager |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braids PersonY's hair
relation: xWant
relation description: What would X likely want to do after the event? | to help PersonY<sep>to make PersonY look pretty<sep>to sit down<sep>to give PersonY a mirror |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: oReact
relation description: How do others' feel after the event? | none<sep>wellness<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: oWant
relation description: What would others likely want to do after the event? | to observe PersonX<sep>to be like PersonX<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: xAttr
relation description: How would X be described? | determined<sep>adventurous<sep>hardy<sep>steady<sep>persevering<sep>adventurous |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: xEffect
relation description: What effects does the event have on X? | none<sep>grows<sep>becomes stronger<sep>gets killed<sep>gets injured |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: xIntent
relation description: Why does X cause the event? | none<sep>expectant for the ball back<sep>to show courage |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: xNeed
relation description: What does X need to do before the event? | none<sep>to be strong<sep>to be courageous<sep>to want to imrpove<sep>to be fearless |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: xReact
relation description: How does X feel after the event? | strong willed<sep>statisfied<sep>great |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX braves every ___
relation: xWant
relation description: What would X likely want to do after the event? | to be a great person<sep>to achieve great things<sep>to succeed<sep>to achieve success<sep>to conquer every fear<sep>to be known for their courage |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: oReact
relation description: How do others' feel after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: xAttr
relation description: How would X be described? | clumsy<sep>uncordinated<sep>strong<sep>aggressive<sep>strong<sep>mad |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: xEffect
relation description: What effects does the event have on X? | cleans up the mess<sep>keeps building<sep>Throws them<sep>Hits the water |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: xIntent
relation description: Why does X cause the event? | to watch something |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: xNeed
relation description: What does X need to do before the event? | pick up the rock<sep>find a way to break it<sep>Find the right tools.<sep>Swing hard.<sep>to have the rocks<sep>to know how to break them |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: xReact
relation description: How does X feel after the event? | good |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaketh the ___ in pieces
relation: xWant
relation description: What would X likely want to do after the event? | pick up the pieces<sep>dispose of the rock<sep>Clean it u.<sep>Use the pieces.<sep>to use them for the landcaping<sep>to plant some flowers |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: oReact
relation description: How do others' feel after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: xAttr
relation description: How would X be described? | violent<sep>harmful<sep>aggressive<sep>hurtful<sep>angry |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: xEffect
relation description: What effects does the event have on X? | goes to the hospital<sep>recovers<sep>is incapacitated<sep>cannot work for a week |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: xIntent
relation description: Why does X cause the event? | get more work done than they can<sep>get things done<sep>accomplish tasks |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: xNeed
relation description: What does X need to do before the event? | none<sep>to do Somersault<sep>to fall from height<sep>get a job as a mover<sep>forget to wear his brace<sep>to do something reckless<sep>to walk<sep>to run<sep>to jump |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: xReact
relation description: How does X feel after the event? | tired<sep>worn out |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's back
relation: xWant
relation description: What would X likely want to do after the event? | to see a doctor<sep>to get X-ray<sep>to scream in pain<sep>to admitted in hospital<sep>get xrays<sep>go to the urgent care<sep>to go to the hospital<sep>to make an appointment with the doctor |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: oEffect
relation description: What effects does the event have on others? | none<sep>personY face is wet from tears |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: oReact
relation description: How do others' feel after the event? | unhappy. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: xAttr
relation description: How would X be described? | careless<sep>reckless<sep>forceful<sep>expressive |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: xEffect
relation description: What effects does the event have on X? | hurts hand during the breaking<sep>hand bleeds from injury<sep>X jams fingers<sep>X hand aches from impact |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: xIntent
relation description: Why does X cause the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: xNeed
relation description: What does X need to do before the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: xReact
relation description: How does X feel after the event? | sad that he/she broke someone's possession. |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's duck
relation: xWant
relation description: What would X likely want to do after the event? | to fix<sep>to remain unfound<sep>to get a replacement duck<sep>to fix the duck<sep>hungry<sep>guest |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>worried<sep>concerned |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: xAttr
relation description: How would X be described? | thankful<sep>relieved<sep>smooth<sep>nice |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: xEffect
relation description: What effects does the event have on X? | gets hurt<sep>breaks bone<sep>Becomes shakey<sep>Knees tremble<sep>prevents broken bone<sep>says ow |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: xIntent
relation description: Why does X cause the event? | to not be hurt by the fall<sep>to be safe<sep>minimize getting hurt |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: xNeed
relation description: What does X need to do before the event? | to slip<sep>to reach for the floor<sep>to trip<sep>to be clumsy<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: xReact
relation description: How does X feel after the event? | like it will do less damage that way<sep>scared<sep>pain |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fall
relation: xWant
relation description: What would X likely want to do after the event? | to check if they broke something<sep>to get back up<sep>to be thankful<sep>to be scared<sep>to not be injured<sep>to be strong |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: oReact
relation description: How do others' feel after the event? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: oWant
relation description: What would others likely want to do after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: xAttr
relation description: How would X be described? | happy<sep>guilty<sep>ravenous<sep>hungry<sep>strong<sep>mean |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: xEffect
relation description: What effects does the event have on X? | isn't hungry<sep>is healthier<sep>they let themselves down<sep>they try harder next time<sep>Eats too much and gets sick<sep>Takes eating slowly<sep>Weighs self |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: xIntent
relation description: Why does X cause the event? | to eat<sep>to eat |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: xNeed
relation description: What does X need to do before the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: xReact
relation description: How does X feel after the event? | ashamed<sep>grateful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's fast
relation: xWant
relation description: What would X likely want to do after the event? | eat food<sep>get to work |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: xAttr
relation description: How would X be described? | hostile<sep>stimulated<sep>clumsy<sep>done |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: xEffect
relation description: What effects does the event have on X? | cannot see as easily<sep>needs to have glasses repaired or replaced<sep>fix it<sep>buy new classes |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: xIntent
relation description: Why does X cause the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: xNeed
relation description: What does X need to do before the event? | to drop the glasses<sep>to lose hold of the glasses<sep>none<sep>to be wearing glasses<sep>to play basketball with his glasses on |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: xReact
relation description: How does X feel after the event? | stupid<sep>sad<sep>angry<sep>sad<sep>blind<sep>ashamed |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's glasses
relation: xWant
relation description: What would X likely want to do after the event? | to buy new glasses<sep>to fix the glasses<sep>to pick up the pieces<sep>to get a new pair of glasses<sep>to pick up his glasses from the floor<sep>to try to fix his glasses<sep>to buy new glasses |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: oEffect
relation description: What effects does the event have on others? | none<sep>has to take x-rays<sep>has to make a caste<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: oWant
relation description: What would others likely want to do after the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: xAttr
relation description: How would X be described? | reckless<sep>careless<sep>dangerous<sep>clumsy<sep>athletic<sep>older<sep>clumsy<sep>foolish |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: xEffect
relation description: What effects does the event have on X? | feels pain<sep>goes to the hospital<sep>needs a caste<sep>has to adjust to the injury<sep>yells in pain<sep>cries |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: xIntent
relation description: Why does X cause the event? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: xNeed
relation description: What does X need to do before the event? | none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: xReact
relation description: How does X feel after the event? | pain.<sep>in pain<sep>in pain |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's hand
relation: xWant
relation description: What would X likely want to do after the event? | go to the hopital<sep>ask for help |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: oEffect
relation description: What effects does the event have on others? | none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: oReact
relation description: How do others' feel after the event? | none<sep>like they're on equal ground<sep>honest<sep>distraught<sep>inconvenienced |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: oWant
relation description: What would others likely want to do after the event? | to receive a new lance<sep>yell at personX<sep>to get revenge<sep>to forgive personX<sep>to repair the lance |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: xAttr
relation description: How would X be described? | Careless<sep>Clumsy<sep>strong<sep>obsessed<sep>aggressive<sep>strong |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: xEffect
relation description: What effects does the event have on X? | try to fix<sep>went to home to escape<sep>Has to purchase a new one<sep>Tries to fix it<sep>sad for breaks<sep>no had |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: xIntent
relation description: Why does X cause the event? | proud to have won<sep>to be honorable<sep>to have a fair fight<sep>to damage something<sep>to win<sep>to sabotage |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: xNeed
relation description: What does X need to do before the event? | apologize<sep>fix the lance<sep>to pick up the lance<sep>to hold the lance<sep>to sit on the lance |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: xReact
relation description: How does X feel after the event? | sad to have lost<sep>honorable<sep>powerful<sep>devious<sep>in control<sep>hopeful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's lance
relation: xWant
relation description: What would X likely want to do after the event? | buy a new lance<sep>run from personY<sep>to apologize<sep>to fix the lance |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: oEffect
relation description: What effects does the event have on others? | cleans up the mess<sep>scolds Person X<sep>they say how upset they are<sep>they get a new vase they like |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: oReact
relation description: How do others' feel after the event? | none<sep>sad.<sep>annoyed<sep>sad |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: oWant
relation description: What would others likely want to do after the event? | to chide PersonX<sep>to forgive PersonX<sep>to buy a new vase<sep>yell at personX<sep>tell personX they need to be more careful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: xAttr
relation description: How would X be described? | destructive<sep>angry<sep>helpful<sep>generous<sep>cruel<sep>disrespectful |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: xEffect
relation description: What effects does the event have on X? | gets yelled at<sep>cries<sep>tries to fix it<sep>they get severely reprimanded<sep>they buy a new vase |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: xIntent
relation description: Why does X cause the event? | none<sep>move it to a different place.<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: xNeed
relation description: What does X need to do before the event? | none<sep>to be careless<sep>to knock the vase over |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: xReact
relation description: How does X feel after the event? | guilty<sep>guilty.<sep>guilt<sep>worried |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's mother 's favorite vase
relation: xWant
relation description: What would X likely want to do after the event? | to say sorry<sep>to buy a new vase<sep>to hide the vase<sep>to buy a new vase |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's nose
relation: oEffect
relation description: What effects does the event have on others? | plastic surgery<sep>hospital stay<sep>falls down<sep>grabs nose<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's nose
relation: oReact
relation description: How do others' feel after the event? | none<sep>none<sep>angry<sep>none<sep>none<sep>none |
social_intercation | generation | What is the possible tail for the event, given the known event, the relation and the relation description?
event: PersonX breaks PersonX's nose
relation: oWant
relation description: What would others likely want to do after the event? | none<sep>to help him<sep>to give him medicines<sep>to give treatment<sep>to give pain medication |
Subsets and Splits
No community queries yet
The top public SQL queries from the community will appear here once available.