| --- |
| task_categories: |
| - depth-estimation |
| tags: |
| - robotics |
| - 3d-reconstruction |
| - realsense |
| - multi-view |
| - stereo |
| - tabletop |
| size_categories: |
| - 1K<n<10K |
| --- |
| |
| # RealSense Multi-Camera Tabletop |
|
|
| Synchronized multi-view RGB + stereo IR captures of a tabletop scene from **4 Intel RealSense |
| cameras**, recorded with fixed camera positions. Includes FoundationStereo depth for two scenes |
| and chessboard-derived extrinsics for merging the views into a single point cloud. |
|
|
| ## Layout |
|
|
| ``` |
| scene_000NN/ |
| ├── camera_poses.json # extrinsics, only in calibration scenes (see table) |
| └── <camera_serial>/ |
| ├── rgb/00000.jpg ... 00119.jpg # 640x480 RGB |
| ├── left/00000.jpg ... 00119.jpg # 640x480 grayscale, left IR |
| ├── right/00000.jpg ... 00119.jpg # 640x480 grayscale, right IR |
| ├── stereo_depth/00000.npy # (480,640) float64, metres — FoundationStereo output |
| ├── stereo_aligned_depth/00000.npy # (480,640) uint16 — above, reprojected to the colour frame |
| └── meta_info.json # per-camera intrinsics + depth_scale |
| ``` |
|
|
| Camera serials, identical across all scenes: |
| `234322305266`, `336222300744`, `336522303601`, `339522301222` |
|
|
| ## Contents |
|
|
| Every scene has all 4 cameras × 120 frames of `rgb`, `left`, and `right`. Depth and poses are |
| **not** uniform across scenes: |
|
|
| | scene | rgb/left/right | stereo_depth | stereo_aligned_depth | camera_poses.json | role | |
| |---|---|---|---|---|---| |
| | `scene_00001` | 120 | 120 | 120 | — | object | |
| | `scene_00002` | 120 | — | — | ✅ | chessboard calibration | |
| | `scene_00003` | 120 | — | — | — | object | |
| | `scene_00004` | 120 | — | — | — | object | |
| | `scene_00005` | 120 | 120 | 120 | — | object | |
| | `scene_00006` | 120 | — | — | ✅ | chessboard calibration | |
|
|
| Depth is a derived artifact: it is regenerated by running FoundationStereo on `left/` + `right/`, |
| so the four scenes without it can be filled in locally. Calibration scenes only ever need `rgb/`. |
|
|
| ## Conventions |
|
|
| **`meta_info.json`** — `depth_intrinsics` and `color_intrinsics` each carry a 9-element |
| `intrinsic_matrix` in **column-major** order, i.e. `[fx, 0, 0, 0, fy, 0, cx, cy, 1]`. To use it: |
|
|
| ```python |
| import json, numpy as np |
| m = json.load(open("scene_00001/234322305266/meta_info.json")) |
| K = np.array(m["color_intrinsics"]["intrinsic_matrix"]).reshape(3, 3).T |
| depth_scale = m["depth_scale"] # 0.001 -> uint16 units are millimetres |
| ``` |
|
|
| **Depth units** — `stereo_depth/*.npy` is `float64` **metres**. `stereo_aligned_depth/*.npy` is |
| `uint16`; multiply by `depth_scale` (0.001) to get metres. Zero means no return. |
|
|
| **`camera_poses.json`** — maps each camera serial to `w2c` and `c2w`, both 4×4 row-major |
| homogeneous matrices, as produced by OpenCV chessboard pose estimation. `c2w` is the |
| inverse of `w2c`: |
| |
| ```python |
| poses = json.load(open("scene_00002/camera_poses.json")) |
| c2w = np.array(poses["234322305266"]["c2w"]) # camera -> world |
| ``` |
| |
| ## Merging views |
| |
| Poses come from a chessboard scene; geometry and colour come from an object scene. This is valid |
| **only because the cameras never moved between them** — pair an object scene with a calibration |
| scene captured in the same session, matching cameras by serial: |
| |
| ``` |
| object scene_00001 + poses from scene_00002 |
| ``` |
| |
| Reproject each camera's `stereo_aligned_depth` with its `color_intrinsics`, transform by that |
| camera's `c2w`, and concatenate to get a single merged cloud. |
| |
| ## Provenance |
| |
| Captured and processed with the `realsense_multicam_tabletop` pipeline (RealSense capture → |
| FoundationStereo → depth-to-colour alignment → chessboard pose estimation → merge). |
| |