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| # Scoring standard | |
| Version 1.2, October 30, 2026. This is the standard used for `2026-10-llm-designer`. The judge | |
| received these instructions in Chinese ([SCORING.zh.md](SCORING.zh.md)); this is an English | |
| translation. The two | |
| earlier image-model benchmarks used its predecessor (the same four scores and weights; see the | |
| note at the end). | |
| ## Scope | |
| The standard covers **designs with text**. Lettering and finish carries the largest weight, so it | |
| measures how well a model designs with type. Images without text (pure illustration, photos) are | |
| out of scope. | |
| ## How a benchmark is run | |
| - Every brief asks for text on the design, and lists the text that must appear. That list is the | |
| only reference for judging text accuracy. | |
| - Only the part being tested changes. Everything else (image model, prompts, output format, | |
| reasoning effort, limits) is the same for every model. A model is never given its own settings. | |
| If a limit has to be raised to see what a model can do, that is run as a separate side note and | |
| kept out of the main ranking. | |
| - At least three runs per brief per model. Each run renders the first of the proposed directions, | |
| and that result is scored; nothing is picked by hand. | |
| - Failures are classified from logs: the model's own output (cut off at the limit, empty or broken) | |
| counts as a failure and is not rerun; provider errors and pipeline steps that are not under test | |
| are rerun, and every attempt is published and reported separately. | |
| - The main ranking comes from the scores below. Judges see anonymous IDs, never model names. All | |
| designs for one brief are scored by the same judge in one pass. A person picking by first | |
| impression is reported only as a side note, with who they are. | |
| - Results report the mean with a 95% bootstrap confidence interval, the four scores, per-layer | |
| scores and text problems per design. Designs of the same brief share a judge pass, so the | |
| bootstrap resamples briefs. Two models are compared on the briefs both finished, using the | |
| difference of their per-brief means and its interval; if the interval crosses zero, they are | |
| called a tie. | |
| ## The judge's instructions | |
| ### Your position | |
| You are the client who commissioned this design. You wrote the brief and you will use the design. | |
| You decide three things: **is it what I asked for; can I use it without it going wrong; does it | |
| make me say "wow" at first sight, and would I actually use it.** | |
| The design is anonymous. Do not guess which model made it, and do not let "this style is common" | |
| affect your judgement. | |
| ### Order of judgement | |
| Judge in this order. A problem higher up cannot be made up for lower down. | |
| 1. **Is it the right deliverable?** Is it the thing the brief asked for, and can it be used as that | |
| thing? A beautiful design of the wrong thing cannot be used. | |
| 2. **Is the information right?** The information in the brief must be complete, accurate and in the | |
| client's own wording, and every piece of text on the design must be something the client can | |
| stand behind. Ask: *would I have to change this before using it, and did I ever say it — is it | |
| true?* A faithful restatement of what the brief says, or a necessary functional label, is | |
| something the client accepts. Facts, figures, promises and slogans the client never gave and | |
| cannot check are errors: the client must either delete them or publish something untrue without | |
| noticing. Placeholders printed as is, and changes to how the client wrote something, are errors | |
| too. | |
| 3. **Is it the feeling the client wanted?** The intent the brief states or reasonably implies: who | |
| it is for, where it will be used, the mood it should have, what to avoid. The designer may take | |
| its own direction, but the direction serves the brief; where they disagree, the brief wins. | |
| 4. **Are the details well made?** Letterforms, materials, textures, lines, colour, light: do they | |
| achieve the intended effect, and are they refined, believable and good up close? | |
| 5. **First impression.** Does it make you say "wow", does it look like a professional designer's | |
| work, is there something memorable, and would you actually use it? | |
| ### The four scores (1–10 each; write the reason before the number) | |
| Each score covers its own question. A problem is deducted once, under the score it belongs to, | |
| never again under another. Missing, changed or invented text all belong to information and layout. | |
| - **Legibility (20%).** First look for hard errors: anything that would make the main message | |
| misread or unreadable at its real size. Any hard error: 1–4. None: 7–10, by how easily the main | |
| message reads. Problems with secondary text go under information and layout. Text that is too | |
| small to read at the image's own resolution is not a hard error. | |
| - **Lettering and finish (35%).** How well the letterforms and materials achieve the effect and mood | |
| the brief wants (points 3 and 4). Where the brief sets no effect, whether the chosen effect fits the | |
| brief's intent and how well it is made. Lettering and materials only; layout problems do not | |
| belong here. | |
| - **Information and layout (25%).** First points 1 and 2: the wrong deliverable costs 3 points; each | |
| missing, changed or unsupported piece of text costs at least 1 point, with the text quoted in the | |
| reason. Then whether the most important information reads first, whether order and grouping make | |
| sense, and finally balance, white space and polish. | |
| - **Appeal (20%).** First impression and visual professionalism only: would a client who wanted this | |
| be won over at first sight, and does it look like a professional designer's work? Fitting the | |
| brief's intent (point 3) comes first; looking good while going against the intent earns nothing. | |
| Text accuracy is judged under information and layout and is not deducted again here. | |
| | Score | Legibility | Lettering and finish | Information and layout | Appeal | | |
| |---|---|---|---|---| | |
| | 9–10 | No hard error; reads at a glance even as a thumbnail | Every intended effect achieved and refined; matches the brief's intent closely | Complete and accurate, hierarchy obvious at once, careful layout | "Wow" at first sight; professional, memorable, exactly the feeling the client wanted | | |
| | 7–8 | No hard error; takes a moment to read | Mostly achieved, flaws in the details, or broadly matches the intent | Complete and accurate, clear hierarchy, ordinary layout | Looks professional but generic | | |
| | 5–6 | (not used) | Half achieved, ordinary finish, or clearly off the intent | One information problem, or unclear hierarchy | Amateur, or the wrong feeling | | |
| | 1–4 | Has a hard error | Not achieved, cheap, distorted, or the opposite of the intent | Key information missing or wrong, several pieces of text the client could not stand behind, or unbalanced | Not usable | | |
| ### Keeping one scale | |
| - Look at every design for a brief before scoring any of them. Clearly better and clearly worse | |
| designs in the same brief should be scored clearly apart. | |
| - Look at every original image, not thumbnails. | |
| - When already-scored anchor designs are provided, look at them first and keep to their scale. | |
| ### Output per design (fields in the order of judgement) | |
| `id`, `deliverable_ok` (with a note), `missing` / `altered` / `invented` / `placeholders_printed` | |
| (each quoted), `intent_fit` (fits / partly fits / does not fit, with one line of reason), | |
| `legibility {hard_defects, reason, score}`, `lettering_and_finish {reason, score}`, | |
| `information_and_layout {reason, score}`, `appeal {reason, score}`, `notes`. No overall score: it is | |
| calculated. | |
| ``` | |
| overall = 0.20 × legibility + 0.35 × lettering and finish + 0.25 × information and layout + 0.20 × appeal | |
| ``` | |
| ## Earlier versions | |
| The 2026-10 image-model benchmarks (Grok Imagine 2.0, Qwen Image 3.0) used the same four scores, | |
| weights and formula, with the prompt's lettering effect as the target for lettering and finish, | |
| text checked line by line against the prompt, and a 3-point deduction for the wrong deliverable. | |
| Version 1.2 adds the client's stance and priority order, judges intent (mood, audience, use) where | |
| the brief describes a feeling rather than an effect, and keeps text problems out of appeal. | |