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gem-squad_v2-train-6600
57282ec84b864d1900164683
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
How many unique downloads had there been from the PlayStation Store by late 2009?
How many unique downloads had there been from the PlayStation Store by late 2009?
[ "How many unique downloads had there been from the PlayStation Store by late 2009?" ]
{ "text": [ "over 600 million" ], "answer_start": [ 633 ] }
gem-squad_v2-train-6601
57282ec84b864d1900164684
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
From a PC, what application can you use to visit the PlayStation Store?
From a PC, what application can you use to visit the PlayStation Store?
[ "From a PC, what application can you use to visit the PlayStation Store?" ]
{ "text": [ "Media Go" ], "answer_start": [ 581 ] }
gem-squad_v2-train-6602
5ad34649604f3c001a3fdc61
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
Where can you buy uploadable content for the PSP and PS3?
Where can you buy uploadable content for the PSP and PS3?
[ "Where can you buy uploadable content for the PSP and PS3?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6603
5ad34649604f3c001a3fdc62
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
What do you click on in the PS2 interface to get to the PlayStation Store?
What do you click on in the PS2 interface to get to the PlayStation Store?
[ "What do you click on in the PS2 interface to get to the PlayStation Store?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6604
5ad34649604f3c001a3fdc63
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
What connection would you go through to go to the PS3 store from a PS2?
What connection would you go through to go to the PS3 store from a PS2?
[ "What connection would you go through to go to the PS3 store from a PS2?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6605
5ad34649604f3c001a3fdc64
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
How many unique downloads had there been from the PlayStation Store by late 2008?
How many unique downloads had there been from the PlayStation Store by late 2008?
[ "How many unique downloads had there been from the PlayStation Store by late 2008?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6606
5ad34649604f3c001a3fdc65
PlayStation_3
The PlayStation Store is an online virtual market available to users of Sony's PlayStation 3 (PS3) and PlayStation Portable (PSP) game consoles via the PlayStation Network. The Store offers a range of downloadable content both for purchase and available free of charge. Available content includes full games, add-on content, playable demos, themes and game and movie trailers. The service is accessible through an icon on the XMB on PS3 and PSP. The PS3 store can also be accessed on PSP via a Remote Play connection to PS3. The PSP store is also available via the PC application, Media Go. As of September 24, 2009, there have been over 600 million downloads from the PlayStation Store worldwide.
From a PC, what application can't you use to visit the PlayStation Store?
From a PC, what application can't you use to visit the PlayStation Store?
[ "From a PC, what application can't you use to visit the PlayStation Store?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6607
5728304b2ca10214002da028
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What new feature for PS3 was released in September of 2009?
What new feature for PS3 was released in September of 2009?
[ "What new feature for PS3 was released in September of 2009?" ]
{ "text": [ "What's New" ], "answer_start": [ 0 ] }
gem-squad_v2-train-6608
5728304b2ca10214002da029
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
At what event did Sony announce What's New?
At what event did Sony announce What's New?
[ "At what event did Sony announce What's New?" ]
{ "text": [ "Gamescom" ], "answer_start": [ 28 ] }
gem-squad_v2-train-6609
5728304b2ca10214002da02a
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What did What's New replace?
What did What's New replace?
[ "What did What's New replace?" ]
{ "text": [ "Information Board" ], "answer_start": [ 162 ] }
gem-squad_v2-train-6610
5728304b2ca10214002da02b
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What type of information is disseminated through What's New?
What type of information is disseminated through What's New?
[ "What type of information is disseminated through What's New?" ]
{ "text": [ "news" ], "answer_start": [ 198 ] }
gem-squad_v2-train-6611
5728304b2ca10214002da02c
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What's geographical area does What's New tailor information to for each user?
What's geographical area does What's New tailor information to for each user?
[ "What's geographical area does What's New tailor information to for each user?" ]
{ "text": [ "region" ], "answer_start": [ 259 ] }
gem-squad_v2-train-6612
5ad346a8604f3c001a3fdc6b
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What new feature for PS3 was released in September of 2008?
What new feature for PS3 was released in September of 2008?
[ "What new feature for PS3 was released in September of 2008?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6613
5ad346a8604f3c001a3fdc6c
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
At what event did Sony cancel What's New?
At what event did Sony cancel What's New?
[ "At what event did Sony cancel What's New?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6614
5ad346a8604f3c001a3fdc6d
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What did What's New get replaced by?
What did What's New get replaced by?
[ "What did What's New get replaced by?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6615
5ad346a8604f3c001a3fdc6e
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What type of information is disseminated outside of What's New?
What type of information is disseminated outside of What's New?
[ "What type of information is disseminated outside of What's New?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6616
5ad346a8604f3c001a3fdc6f
PlayStation_3
What's New was announced at Gamescom 2009 and was released on September 1, 2009, with PlayStation 3 system software 3.0. The feature was to replace the existing [Information Board], which displayed news from the PlayStation website associated with the user's region. The concept was developed further into a major PlayStation Network feature, which interacts with the [Status Indicator] to display a ticker of all content, excluding recently played content (currently in North America and Japan only).
What's biographical area does What's New tailor information to for each user?
What's biographical area does What's New tailor information to for each user?
[ "What's biographical area does What's New tailor information to for each user?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6617
572831a53acd2414000df6b9
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
How many different sections does What's New have?
How many different sections does What's New have?
[ "How many different sections does What's New have?" ]
{ "text": [ "four" ], "answer_start": [ 157 ] }
gem-squad_v2-train-6618
572831a53acd2414000df6ba
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
What section of What's New would a user visit to find the games they've played lately?
What section of What's New would a user visit to find the games they've played lately?
[ "What section of What's New would a user visit to find the games they've played lately?" ]
{ "text": [ "\"Recently Played\"" ], "answer_start": [ 364 ] }
gem-squad_v2-train-6619
572831a53acd2414000df6bb
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
Before What's New existed, what default screen would show when a user put a movie in their PS3?
Before What's New existed, what default screen would show when a user put a movie in their PS3?
[ "Before What's New existed, what default screen would show when a user put a movie in their PS3?" ]
{ "text": [ "Video" ], "answer_start": [ 86 ] }
gem-squad_v2-train-6620
572831a53acd2414000df6bc
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
What section of What's New can't show links to websites?
What section of What's New can't show links to websites?
[ "What section of What's New can't show links to websites?" ]
{ "text": [ "\"Recently Played\"" ], "answer_start": [ 364 ] }
gem-squad_v2-train-6621
572831a53acd2414000df6bd
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
Other than the Video default screen for movies, what menu would the PS3 default to before What's New?
Other than the Video default screen for movies, what menu would the PS3 default to before What's New?
[ "Other than the Video default screen for movies, what menu would the PS3 default to before What's New?" ]
{ "text": [ "Games" ], "answer_start": [ 69 ] }
gem-squad_v2-train-6622
5ad349e6604f3c001a3fdc75
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
How many different sections doesn't What's New have?
How many different sections doesn't What's New have?
[ "How many different sections doesn't What's New have?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6623
5ad349e6604f3c001a3fdc76
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
What section of What's New would a user visit to find the games they've never played?
What section of What's New would a user visit to find the games they've never played?
[ "What section of What's New would a user visit to find the games they've never played?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6624
5ad349e6604f3c001a3fdc78
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
Before What's New existed, what default screen would show when a user put a movie in their PS2?
Before What's New existed, what default screen would show when a user put a movie in their PS2?
[ "Before What's New existed, what default screen would show when a user put a movie in their PS2?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6625
5ad349e6604f3c001a3fdc79
PlayStation_3
The system displays the What's New screen by default instead of the [Games] menu (or [Video] menu, if a movie was inserted) when starting up. What's New has four sections: "Our Pick", "Recently Played", latest information and new content available in PlayStation Store. There are four kinds of content the What's New screen displays and links to, on the sections. "Recently Played" displays the user's recently played games and online services only, whereas, the other sections can contain website links, links to play videos and access to selected sections of the PlayStation Store.
What section of What's New can show links to websites?
What section of What's New can show links to websites?
[ "What section of What's New can show links to websites?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6626
572833d64b864d190016470c
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
What does Sony call their social network?
What does Sony call their social network?
[ "What does Sony call their social network?" ]
{ "text": [ "PlayStation Home" ], "answer_start": [ 0 ] }
gem-squad_v2-train-6627
572833d64b864d190016470d
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
What is the customizable representation of a user in PS Home called?
What is the customizable representation of a user in PS Home called?
[ "What is the customizable representation of a user in PS Home called?" ]
{ "text": [ "avatar" ], "answer_start": [ 125 ] }
gem-squad_v2-train-6628
572833d64b864d190016470e
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
Home has free, won, and what third type of content?
Home has free, won, and what third type of content?
[ "Home has free, won, and what third type of content?" ]
{ "text": [ "premium" ], "answer_start": [ 258 ] }
gem-squad_v2-train-6629
572833d64b864d190016470f
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
Users employ the content to decorate club houses, their avatars, or what virtual dwelling space?
Users employ the content to decorate club houses, their avatars, or what virtual dwelling space?
[ "Users employ the content to decorate club houses, their avatars, or what virtual dwelling space?" ]
{ "text": [ "apartments" ], "answer_start": [ 212 ] }
gem-squad_v2-train-6630
572833d64b864d1900164710
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
What type of games can users find participants for in Home?
What type of games can users find participants for in Home?
[ "What type of games can users find participants for in Home?" ]
{ "text": [ "multiplayer" ], "answer_start": [ 505 ] }
gem-squad_v2-train-6631
5ad34a47604f3c001a3fdc7f
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
What doesn't Sony call their social network?
What doesn't Sony call their social network?
[ "What doesn't Sony call their social network?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6632
5ad34a47604f3c001a3fdc80
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
What is the uncustomizable representation of a user in PS Home called?
What is the uncustomizable representation of a user in PS Home called?
[ "What is the uncustomizable representation of a user in PS Home called?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6633
5ad34a47604f3c001a3fdc81
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
Home has pay, won, and what third type of content?
Home has pay, won, and what third type of content?
[ "Home has pay, won, and what third type of content?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6634
5ad34a47604f3c001a3fdc82
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
Users don't employ the content to decorate club houses, their avatars, or what virtual dwelling space?
Users don't employ the content to decorate club houses, their avatars, or what virtual dwelling space?
[ "Users don't employ the content to decorate club houses, their avatars, or what virtual dwelling space?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6635
5ad34a47604f3c001a3fdc83
PlayStation_3
PlayStation Home is a virtual 3D social networking service for the PlayStation Network. Home allows users to create a custom avatar, which can be groomed realistically. Users can edit and decorate their personal apartments, avatars or club houses with free, premium or won content. Users can shop for new items or win prizes from PS3 games, or Home activities. Users interact and connect with friends and customise content in a virtual world. Home also acts as a meeting place for users that want to play multiplayer games with others.
What type of games can't users find participants for in Home?
What type of games can't users find participants for in Home?
[ "What type of games can't users find participants for in Home?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6636
572834fd2ca10214002da0b3
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
Life was able to personalize information for users by what location division?
Life was able to personalize information for users by what location division?
[ "Life was able to personalize information for users by what location division?" ]
{ "text": [ "city" ], "answer_start": [ 190 ] }
gem-squad_v2-train-6637
572834fd2ca10214002da0b4
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
On what date was Life with PlayStation shut down?
On what date was Life with PlayStation shut down?
[ "On what date was Life with PlayStation shut down?" ]
{ "text": [ "November 6, 2012" ], "answer_start": [ 91 ] }
gem-squad_v2-train-6638
572834fd2ca10214002da0b5
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
For weather updates from The Weather Channel, which of Life's channels would you have visited?
For weather updates from The Weather Channel, which of Life's channels would you have visited?
[ "For weather updates from The Weather Channel, which of Life's channels would you have visited?" ]
{ "text": [ "Live Channel" ], "answer_start": [ 326 ] }
gem-squad_v2-train-6639
572834fd2ca10214002da0b6
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
What's was Life's channel that delivered information about history topics?
What's was Life's channel that delivered information about history topics?
[ "What's was Life's channel that delivered information about history topics?" ]
{ "text": [ "World Heritage" ], "answer_start": [ 554 ] }
gem-squad_v2-train-6640
5ad34a9b604f3c001a3fdc89
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
What didn't Life with PlayStation take the place of?
What didn't Life with PlayStation take the place of?
[ "What didn't Life with PlayStation take the place of?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6641
5ad34a9b604f3c001a3fdc8a
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
Life wasn't able to personalize information for users by what location division?
Life wasn't able to personalize information for users by what location division?
[ "Life wasn't able to personalize information for users by what location division?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6642
5ad34a9b604f3c001a3fdc8b
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
On what date was Life with PlayStation continued?
On what date was Life with PlayStation continued?
[ "On what date was Life with PlayStation continued?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6643
5ad34a9b604f3c001a3fdc8c
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
For weather updates from The Weather Channel, which of Life's channels wouldn't you have visited?
For weather updates from The Weather Channel, which of Life's channels wouldn't you have visited?
[ "For weather updates from The Weather Channel, which of Life's channels wouldn't you have visited?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6644
5ad34a9b604f3c001a3fdc8d
PlayStation_3
Life with PlayStation, released on September 18, 2008 to succeed Folding@home, was retired November 6, 2012. Life with PlayStation used virtual globe data to display news and information by city. Along with Folding@home functionality, the application provided access to three other information "channels", the first being the Live Channel offering news headlines and weather which were provided by Google News, The Weather Channel, the University of Wisconsin–Madison Space Science and Engineering Center, among other sources. The second channel was the World Heritage channel which offered historical information about historical sites. The third channel was the United Village channel. United Village was designed to share information about communities and cultures worldwide. An update allowed video and photo viewing in the application. The fourth channel was the USA exclusive PlayStation Network Game Trailers Channel for direct streaming of game trailers.
What's was Life's channel that delivered information about current topics?
What's was Life's channel that delivered information about current topics?
[ "What's was Life's channel that delivered information about current topics?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6645
572836d4ff5b5019007d9f36
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
What was the date Sony shut down the PS Network because of a security breach?
What was the date Sony shut down the PS Network because of a security breach?
[ "What was the date Sony shut down the PS Network because of a security breach?" ]
{ "text": [ "April 20, 2011" ], "answer_start": [ 3 ] }
gem-squad_v2-train-6646
572836d4ff5b5019007d9f37
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
How many users did Sony say might have been affected by the intrusion?
How many users did Sony say might have been affected by the intrusion?
[ "How many users did Sony say might have been affected by the intrusion?" ]
{ "text": [ "77 million" ], "answer_start": [ 232 ] }
gem-squad_v2-train-6647
572836d4ff5b5019007d9f38
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
What did Sony call the special offer they handed out to respond to the breach?
What did Sony call the special offer they handed out to respond to the breach?
[ "What did Sony call the special offer they handed out to respond to the breach?" ]
{ "text": [ "\"Welcome Back\"" ], "answer_start": [ 1030 ] }
gem-squad_v2-train-6648
572836d4ff5b5019007d9f39
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
How many free days of PlayStation Plus were included in the offer?
How many free days of PlayStation Plus were included in the offer?
[ "How many free days of PlayStation Plus were included in the offer?" ]
{ "text": [ "30" ], "answer_start": [ 1054 ] }
gem-squad_v2-train-6649
572836d4ff5b5019007d9f3a
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
How many free game downloads were included in the "Welcome Back" program?
How many free game downloads were included in the "Welcome Back" program?
[ "How many free game downloads were included in the \"Welcome Back\" program?" ]
{ "text": [ "two" ], "answer_start": [ 1119 ] }
gem-squad_v2-train-6650
5ad34b09604f3c001a3fdc93
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
What was the date Sony shut down the Microsoft Network because of a security breach?
What was the date Sony shut down the Microsoft Network because of a security breach?
[ "What was the date Sony shut down the Microsoft Network because of a security breach?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6651
5ad34b09604f3c001a3fdc94
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
How many users did Sony say might have been unaffected by the intrusion?
How many users did Sony say might have been unaffected by the intrusion?
[ "How many users did Sony say might have been unaffected by the intrusion?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6652
5ad34b09604f3c001a3fdc95
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
What didn't Sony call the special offer they handed out to respond to the breach?
What didn't Sony call the special offer they handed out to respond to the breach?
[ "What didn't Sony call the special offer they handed out to respond to the breach?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6653
5ad34b09604f3c001a3fdc96
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
How many paid days of PlayStation Plus were included in the offer?
How many paid days of PlayStation Plus were included in the offer?
[ "How many paid days of PlayStation Plus were included in the offer?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6654
5ad34b09604f3c001a3fdc97
PlayStation_3
On April 20, 2011, Sony shut down the PlayStation Network and Qriocity for a prolonged interval, revealing on April 23 that this was due to "an external intrusion on our system". Sony later revealed that the personal information of 77 million users might have been taken, including: names; addresses; countries; email addresses; birthdates; PSN/Qriocity logins, passwords and handles/PSN online IDs. They also stated that it was possible that users' profile data, including purchase history and billing address, and PlayStation Network/Qriocity password security answers may have been obtained. There was no evidence that any credit card data had been taken, but the possibility could not be ruled out, and Sony advised customers that their credit card data may have been obtained. Additionally, the credit card numbers were encrypted and Sony never collected the three digit CVC or CSC number from the back of the credit cards which is required for authenticating some transactions. In response to the incident, Sony announced a "Welcome Back" program, 30 days free membership of PlayStation Plus for all PSN members, two free downloadable PS3 games, and a free one-year enrollment in an identity theft protection program.
How many free game downloads were excluded in the "Welcome Back" program?
How many free game downloads were excluded in the "Welcome Back" program?
[ "How many free game downloads were excluded in the \"Welcome Back\" program?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6655
572838a9ff5b5019007d9f60
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
What was PlayStation 3's toughest competitor in the video game market?
What was PlayStation 3's toughest competitor in the video game market?
[ "What was PlayStation 3's toughest competitor in the video game market?" ]
{ "text": [ "Wii" ], "answer_start": [ 339 ] }
gem-squad_v2-train-6656
572838a9ff5b5019007d9f61
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
What did Wii offer that PS3 couldn't compete with?
What did Wii offer that PS3 couldn't compete with?
[ "What did Wii offer that PS3 couldn't compete with?" ]
{ "text": [ "unique gameplay" ], "answer_start": [ 300 ] }
gem-squad_v2-train-6657
572838a9ff5b5019007d9f62
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
In 2006, did most people prefer the Xbox 360 or PS3 versions of cross-platform games?
In 2006, did most people prefer the Xbox 360 or PS3 versions of cross-platform games?
[ "In 2006, did most people prefer the Xbox 360 or PS3 versions of cross-platform games?" ]
{ "text": [ "Xbox 360 versions" ], "answer_start": [ 676 ] }
gem-squad_v2-train-6658
572838a9ff5b5019007d9f63
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
Until what year was Sony seeing a loss on each PlayStation 3 console it sold?
Until what year was Sony seeing a loss on each PlayStation 3 console it sold?
[ "Until what year was Sony seeing a loss on each PlayStation 3 console it sold?" ]
{ "text": [ "2010" ], "answer_start": [ 961 ] }
gem-squad_v2-train-6659
572838a9ff5b5019007d9f64
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
Which cost less in stores: PS3 or Wii?
Which cost less in stores: PS3 or Wii?
[ "Which cost less in stores: PS3 or Wii?" ]
{ "text": [ "Wii" ], "answer_start": [ 339 ] }
gem-squad_v2-train-6660
5ad34b7b604f3c001a3fdc9d
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
What was PlayStation 4's toughest competitor in the video game market?
What was PlayStation 4's toughest competitor in the video game market?
[ "What was PlayStation 4's toughest competitor in the video game market?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6661
5ad34b7b604f3c001a3fdc9e
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
What did Wii offer that PS3 could compete with?
What did Wii offer that PS3 could compete with?
[ "What did Wii offer that PS3 could compete with?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6662
5ad34b7b604f3c001a3fdc9f
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
In 2006, did most people prefer the Xbox or PS2 versions of cross-platform games?
In 2006, did most people prefer the Xbox or PS2 versions of cross-platform games?
[ "In 2006, did most people prefer the Xbox or PS2 versions of cross-platform games?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6663
5ad34b7b604f3c001a3fdca0
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
Until what year was Sony seeing a profit on each PlayStation 3 console it sold?
Until what year was Sony seeing a profit on each PlayStation 3 console it sold?
[ "Until what year was Sony seeing a profit on each PlayStation 3 console it sold?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6664
5ad34b7b604f3c001a3fdca1
PlayStation_3
Although its PlayStation predecessors had been very dominant against the competition and were hugely profitable for Sony, PlayStation 3 had an inauspicious start, and Sony chairman and CEO Sir Howard Stringer initially could not convince investors of a turnaround in its fortunes. The PS3 lacked the unique gameplay of the more affordable Wii which became that generation's most successful console in terms of units sold. Furthermore, PS3 had to compete directly with Xbox 360 which had a market head start, and as a result the platform no longer had exclusive titles that the PS2 enjoyed such as the Grand Theft Auto and Final Fantasy series (regarding cross-platform games, Xbox 360 versions were generally considered superior in 2006, although by 2008 the PS3 versions had reached parity or surpassed), and it took longer than expected for PS3 to enjoy strong sales and close the gap with Xbox 360. Sony also continued to lose money on each PS3 sold through 2010, although the redesigned "slim" PS3 has cut these losses since then.
Which cost less in stores: PS2 or Wii?
Which cost less in stores: PS2 or Wii?
[ "Which cost less in stores: PS2 or Wii?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6665
57283ab62ca10214002da122
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
How much did it cost to make one 20 GB PS3?
How much did it cost to make one 20 GB PS3?
[ "How much did it cost to make one 20 GB PS3?" ]
{ "text": [ "US$805.85" ], "answer_start": [ 77 ] }
gem-squad_v2-train-6666
57283ab62ca10214002da123
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
In contrast to the production cost, what was the retail price for a 20 GB PlayStation 3?
In contrast to the production cost, what was the retail price for a 20 GB PlayStation 3?
[ "In contrast to the production cost, what was the retail price for a 20 GB PlayStation 3?" ]
{ "text": [ "US$499" ], "answer_start": [ 171 ] }
gem-squad_v2-train-6667
57283ab62ca10214002da124
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.S.?
Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.S.?
[ "Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.S.?" ]
{ "text": [ "$306" ], "answer_start": [ 265 ] }
gem-squad_v2-train-6668
57283ab62ca10214002da125
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
What was the name of Sony's President who announced his retirement amid rumors in April 2007?
What was the name of Sony's President who announced his retirement amid rumors in April 2007?
[ "What was the name of Sony's President who announced his retirement amid rumors in April 2007?" ]
{ "text": [ "Ken Kutaragi" ], "answer_start": [ 545 ] }
gem-squad_v2-train-6669
57283ab62ca10214002da126
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
In U.S. dollars, how much was the enormous loss Sony reported the month before Kutaragi's retirement announcement?
In U.S. dollars, how much was the enormous loss Sony reported the month before Kutaragi's retirement announcement?
[ "In U.S. dollars, how much was the enormous loss Sony reported the month before Kutaragi's retirement announcement?" ]
{ "text": [ "US$1.97 billion" ], "answer_start": [ 434 ] }
gem-squad_v2-train-6670
5ad34c0b604f3c001a3fdca7
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
How much did it cost to make one 40 GB PS3?
How much did it cost to make one 40 GB PS3?
[ "How much did it cost to make one 40 GB PS3?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6671
5ad34c0b604f3c001a3fdca8
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
In contrast to the production cost, what was the retail price for a 20 GB PlayStation 2?
In contrast to the production cost, what was the retail price for a 20 GB PlayStation 2?
[ "In contrast to the production cost, what was the retail price for a 20 GB PlayStation 2?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6672
5ad34c0b604f3c001a3fdca9
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.K.?
Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.K.?
[ "Assuming iSuppli got the numbers right, how much of a loss did Sony take for every 20 GB PS3 sold in the U.K.?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6673
5ad34c0b604f3c001a3fdcaa
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
What was the name of Sony's President who announced his retirement amid rumors in April 2017?
What was the name of Sony's President who announced his retirement amid rumors in April 2017?
[ "What was the name of Sony's President who announced his retirement amid rumors in April 2017?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6674
5ad34c0b604f3c001a3fdcab
PlayStation_3
PlayStation 3's initial production cost is estimated by iSuppli to have been US$805.85 for the 20 GB model and US$840.35 for the 60 GB model. However, they were priced at US$499 and US$599 respectively, meaning that units may have been sold at an estimated loss of $306 or $241 depending on model, if the cost estimates were correct, and thus may have contributed to Sony's games division posting an operating loss of ¥232.3 billion (US$1.97 billion) in the fiscal year ending March 2007. In April 2007, soon after these results were published, Ken Kutaragi, President of Sony Computer Entertainment, announced plans to retire. Various news agencies, including The Times and The Wall Street Journal reported that this was due to poor sales, while SCEI maintains that Kutaragi had been planning his retirement for six months prior to the announcement.
In U.S. dollars, how much was the enormous profit Sony reported the month before Kutaragi's retirement announcement?
In U.S. dollars, how much was the enormous profit Sony reported the month before Kutaragi's retirement announcement?
[ "In U.S. dollars, how much was the enormous profit Sony reported the month before Kutaragi's retirement announcement?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6675
57283c272ca10214002da142
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
Who was Sony's CEO at the start of 2008?
Who was Sony's CEO at the start of 2008?
[ "Who was Sony's CEO at the start of 2008?" ]
{ "text": [ "Kaz Hirai" ], "answer_start": [ 17 ] }
gem-squad_v2-train-6676
57283c272ca10214002da143
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
When did Hirai think the PS3 might start making the company some money?
When did Hirai think the PS3 might start making the company some money?
[ "When did Hirai think the PS3 might start making the company some money?" ]
{ "text": [ "early 2009" ], "answer_start": [ 120 ] }
gem-squad_v2-train-6677
57283c272ca10214002da144
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
What market analyst firm said Sony could make the PlayStation 3 profitable by August 2008?
What market analyst firm said Sony could make the PlayStation 3 profitable by August 2008?
[ "What market analyst firm said Sony could make the PlayStation 3 profitable by August 2008?" ]
{ "text": [ "Nikko Citigroup" ], "answer_start": [ 404 ] }
gem-squad_v2-train-6678
57283c272ca10214002da145
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
How many PS3 did Hirai set a public goal to sell by the time the product was nine?
How many PS3 did Hirai set a public goal to sell by the time the product was nine?
[ "How many PS3 did Hirai set a public goal to sell by the time the product was nine?" ]
{ "text": [ "150 million" ], "answer_start": [ 577 ] }
gem-squad_v2-train-6679
57283c272ca10214002da146
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
What other Sony gaming console was Hirai setting his sales goal to beat?
What other Sony gaming console was Hirai setting his sales goal to beat?
[ "What other Sony gaming console was Hirai setting his sales goal to beat?" ]
{ "text": [ "PlayStation 2" ], "answer_start": [ 625 ] }
gem-squad_v2-train-6680
5ad34c62604f3c001a3fdcb1
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
Who was Sony's CEO at the start of 2018?
Who was Sony's CEO at the start of 2018?
[ "Who was Sony's CEO at the start of 2018?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6681
5ad34c62604f3c001a3fdcb2
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
When did Hirai think the PS2 might start making the company some money?
When did Hirai think the PS2 might start making the company some money?
[ "When did Hirai think the PS2 might start making the company some money?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6682
5ad34c62604f3c001a3fdcb3
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
What market analyst firm said Sony could make the PlayStation 3 profitable by August 2018?
What market analyst firm said Sony could make the PlayStation 3 profitable by August 2018?
[ "What market analyst firm said Sony could make the PlayStation 3 profitable by August 2018?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6683
5ad34c62604f3c001a3fdcb4
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
How many PS3 did Hirai set a private goal to sell by the time the product was nine?
How many PS3 did Hirai set a private goal to sell by the time the product was nine?
[ "How many PS3 did Hirai set a private goal to sell by the time the product was nine?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6684
5ad34c62604f3c001a3fdcb5
PlayStation_3
In January 2008, Kaz Hirai, CEO of Sony Computer Entertainment, suggested that the console may start making a profit by early 2009, stating that, "the next fiscal year starts in April and if we can try to achieve that in the next fiscal year that would be a great thing" and that "[profitability] is not a definite commitment, but that is what I would like to try to shoot for". However, market analysts Nikko Citigroup have predicted that PlayStation 3 could be profitable by August 2008. In a July 2008 interview, Hirai stated that his objective is for PlayStation 3 to sell 150 million units by its ninth year, surpassing PlayStation 2's sales of 140 million in its nine years on the market. In January 2009 Sony announced that their gaming division was profitable in Q3 2008.
What other Microsoft gaming console was Hirai setting his sales goal to beat?
What other Microsoft gaming console was Hirai setting his sales goal to beat?
[ "What other Microsoft gaming console was Hirai setting his sales goal to beat?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6685
57283d5d3acd2414000df799
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
Along with a drop in the cost of hardware, PS3 has gotten cheaper to make because what chip was phased out?
Along with a drop in the cost of hardware, PS3 has gotten cheaper to make because what chip was phased out?
[ "Along with a drop in the cost of hardware, PS3 has gotten cheaper to make because what chip was phased out?" ]
{ "text": [ "Emotion Engine chip" ], "answer_start": [ 107 ] }
gem-squad_v2-train-6686
57283d5d3acd2414000df79a
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
What's the name of the microprocessor produced by the 65 nm process?
What's the name of the microprocessor produced by the 65 nm process?
[ "What's the name of the microprocessor produced by the 65 nm process?" ]
{ "text": [ "Cell" ], "answer_start": [ 181 ] }
gem-squad_v2-train-6687
57283d5d3acd2414000df79b
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
What specific component of Blu-Ray disc have also gotten less expensive to make?
What specific component of Blu-Ray disc have also gotten less expensive to make?
[ "What specific component of Blu-Ray disc have also gotten less expensive to make?" ]
{ "text": [ "diodes" ], "answer_start": [ 298 ] }
gem-squad_v2-train-6688
57283d5d3acd2414000df79c
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
As of Summer 2009, what was the cost to Sony to make a PS3?
As of Summer 2009, what was the cost to Sony to make a PS3?
[ "As of Summer 2009, what was the cost to Sony to make a PS3?" ]
{ "text": [ "$240" ], "answer_start": [ 496 ] }
gem-squad_v2-train-6689
57283d5d3acd2414000df79d
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
The August 2009 cost is a result of what percentage decrease in production cost?
The August 2009 cost is a result of what percentage decrease in production cost?
[ "The August 2009 cost is a result of what percentage decrease in production cost?" ]
{ "text": [ "70%" ], "answer_start": [ 457 ] }
gem-squad_v2-train-6690
5ad34dc2604f3c001a3fdcbb
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
Along with a drop in the cost of hardware, PS2 has gotten cheaper to make because what chip was phased out?
Along with a drop in the cost of hardware, PS2 has gotten cheaper to make because what chip was phased out?
[ "Along with a drop in the cost of hardware, PS2 has gotten cheaper to make because what chip was phased out?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6691
5ad34dc2604f3c001a3fdcbc
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
What's the name of the microprocessor produced by the 56 nm process?
What's the name of the microprocessor produced by the 56 nm process?
[ "What's the name of the microprocessor produced by the 56 nm process?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6692
5ad34dc2604f3c001a3fdcbd
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
What specific component of dvd have also gotten less expensive to make?
What specific component of dvd have also gotten less expensive to make?
[ "What specific component of dvd have also gotten less expensive to make?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6693
5ad34dc2604f3c001a3fdcbe
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
As of Summer 2008, what was the cost to Sony to make a PS3?
As of Summer 2008, what was the cost to Sony to make a PS3?
[ "As of Summer 2008, what was the cost to Sony to make a PS3?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6694
5ad34dc2604f3c001a3fdcbf
PlayStation_3
Since the system's launch, production costs have been reduced significantly as a result of phasing out the Emotion Engine chip and falling hardware costs. The cost of manufacturing Cell microprocessors has fallen dramatically as a result of moving to the 65 nm production process, and Blu-ray Disc diodes have become cheaper to manufacture. As of January 2008, each unit cost around $400 to manufacture; by August 2009, Sony had reduced costs by a total of 70%, meaning it only costs Sony around $240 per unit.
The August 2009 cost is a result of what percentage increase in production cost?
The August 2009 cost is a result of what percentage increase in production cost?
[ "The August 2009 cost is a result of what percentage increase in production cost?" ]
{ "text": [], "answer_start": [] }
gem-squad_v2-train-6695
5728400b3acd2414000df7bd
PlayStation_3
Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD, and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10. In September 2009, IGN named PlayStation 3 the 15th best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th). However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010). IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360. In a comparison piece by PC mag's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360. Pocket-lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."
What rating did Ars Technica initially give PlayStation 3?
What rating did Ars Technica initially give PlayStation 3?
[ "What rating did Ars Technica initially give PlayStation 3?" ]
{ "text": [ "6/10" ], "answer_start": [ 230 ] }
gem-squad_v2-train-6696
5728400b3acd2414000df7be
PlayStation_3
Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD, and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10. In September 2009, IGN named PlayStation 3 the 15th best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th). However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010). IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360. In a comparison piece by PC mag's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360. Pocket-lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."
What PS3 competitor won IGN's "Console Showdown" in 2010?
What PS3 competitor won IGN's "Console Showdown" in 2010?
[ "What PS3 competitor won IGN's \"Console Showdown\" in 2010?" ]
{ "text": [ "Xbox" ], "answer_start": [ 646 ] }
gem-squad_v2-train-6697
5728400b3acd2414000df7bf
PlayStation_3
Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD, and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10. In September 2009, IGN named PlayStation 3 the 15th best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th). However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010). IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360. In a comparison piece by PC mag's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360. Pocket-lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."
What PC Mag. staffer picked PS3 over Xbox in June, 2012?
What PC Mag. staffer picked PS3 over Xbox in June, 2012?
[ "What PC Mag. staffer picked PS3 over Xbox in June, 2012? " ]
{ "text": [ "Will Greenwald" ], "answer_start": [ 840 ] }
gem-squad_v2-train-6698
5728400b3acd2414000df7c0
PlayStation_3
Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD, and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10. In September 2009, IGN named PlayStation 3 the 15th best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th). However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010). IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360. In a comparison piece by PC mag's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360. Pocket-lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."
Which publication called the PlayStation 3 "a brilliant games console"?
Which publication called the PlayStation 3 "a brilliant games console"?
[ "Which publication called the PlayStation 3 \"a brilliant games console\"?" ]
{ "text": [ "Pocket-lint" ], "answer_start": [ 937 ] }
gem-squad_v2-train-6699
5728400b3acd2414000df7c1
PlayStation_3
Critical and commercial reception to PS3 improved over time, after a series of price revisions, Blu-ray's victory over HD DVD, and the release of several well received titles. Ars Technica's original launch review gave PS3 only a 6/10, but second review of the console in June 2008 rated it a 9/10. In September 2009, IGN named PlayStation 3 the 15th best gaming console of all time, behind both of its competitors: Wii (10th) and Xbox 360 (6th). However, PS3 has won IGN's "Console Showdown"—based on which console offers the best selection of games released during each year—in three of the four years since it began (2008, 2009 and 2011, with Xbox winning in 2010). IGN judged PlayStation 3 to have the best game line-up of 2008, based on their review scores in comparison to those of Wii and Xbox 360. In a comparison piece by PC mag's Will Greenwald in June 2012, PS3 was selected as an overall better console compared to Xbox 360. Pocket-lint said of the console "The PS3 has always been a brilliant games console," and that "For now, this is just about the best media device for the money."
Where did IGN place the PS3 on their 2009 list of the best video game consoles ever?
Where did IGN place the PS3 on their 2009 list of the best video game consoles ever?
[ "Where did IGN place the PS3 on their 2009 list of the best video game consoles ever?" ]
{ "text": [ "15th" ], "answer_start": [ 346 ] }