Hibernate resting rigid bodies on genesis-world 1.4.5
Browse files- rigid_sim.json +1 -1
rigid_sim.json
CHANGED
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@@ -25,7 +25,7 @@
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| 25 |
"noslip_tolerance": 1e-06,
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| 26 |
"constraint_timeconst": 0.01,
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| 27 |
"contact_pruning_tolerance": 0.02,
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| 28 |
-
"use_hibernation":
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| 29 |
"hibernation_thresh_vel": 0.001,
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| 30 |
"enable_collision": true,
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| 31 |
"enable_joint_limit": true,
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| 25 |
"noslip_tolerance": 1e-06,
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| 26 |
"constraint_timeconst": 0.01,
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| 27 |
"contact_pruning_tolerance": 0.02,
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| 28 |
+
"use_hibernation": true,
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| 29 |
"hibernation_thresh_vel": 0.001,
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| 30 |
"enable_collision": true,
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| 31 |
"enable_joint_limit": true,
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