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<SOH><blk #><255-blk #><--128 data bytes--><cksum>
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in which:
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<SOH> = 01 hex
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<blk #> = binary number, starts at 01 increments by 1, and
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wraps 0FFH to 00H (not to 01)
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<255-blk #> = blk # after going thru 8080 "CMA" instr, i.e.
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each bit complemented in the 8-bit block number.
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Formally, this is the "ones complement".
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<cksum> = the sum of the data bytes only. Toss any carry.
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7.3 File Level Protocol
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7.3.1 Common_to_Both_Sender_and_Receiver
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All errors are retried 10 times. For versions running with an operator
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(i.e. NOT with XMODEM), a message is typed after 10 errors asking the
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operator whether to "retry or quit".
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Some versions of the protocol use <can>, ASCII ^X, to cancel transmission.
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This was never adopted as a standard, as having a single "abort" character
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makes the transmission susceptible to false termination due to an <ack>
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<nak> or <soh> being corrupted into a <can> and aborting transmission.
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The protocol may be considered "receiver driven", that is, the sender need
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not automatically re-transmit, although it does in the current
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implementations.
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7.3.2 Receive_Program_Considerations
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The receiver has a 10-second timeout. It sends a <nak> every time it
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times out. The receiver's first timeout, which sends a <nak>, signals the
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transmitter to start. Optionally, the receiver could send a <nak>
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immediately, in case the sender was ready. This would save the initial 10
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second timeout. However, the receiver MUST continue to timeout every 10
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seconds in case the sender wasn't ready.
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Once into a receiving a block, the receiver goes into a one-second timeout
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for each character and the checksum. If the receiver wishes to <nak> a
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block for any reason (invalid header, timeout receiving data), it must
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wait for the line to clear. See "programming tips" for ideas
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Synchronizing: If a valid block number is received, it will be: 1) the
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expected one, in which case everything is fine; or 2) a repeat of the
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previously received block. This should be considered OK, and only
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indicates that the receivers <ack> got glitched, and the sender re-
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transmitted; 3) any other block number indicates a fatal loss of
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synchronization, such as the rare case of the sender getting a line-glitch
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Chapter 7 Xmodem Protocol Overview
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X/YMODEM Protocol Reference 10-27-87 20
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that looked like an <ack>. Abort the transmission, sending a <can>
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7.3.3 Sending_program_considerations
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While waiting for transmission to begin, the sender has only a single very
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long timeout, say one minute. In the current protocol, the sender has a
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10 second timeout before retrying. I suggest NOT doing this, and letting
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the protocol be completely receiver-driven. This will be compatible with
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existing programs.
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When the sender has no more data, it sends an <eot>, and awaits an <ack>,
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resending the <eot> if it doesn't get one. Again, the protocol could be
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receiver-driven, with the sender only having the high-level 1-minute
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timeout to abort.
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Here is a sample of the data flow, sending a 3-block message. It includes
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the two most common line hits - a garbaged block, and an <ack> reply
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getting garbaged. <xx> represents the checksum byte.
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Figure 9. Data flow including Error Recovery
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SENDER RECEIVER
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times out after 10 seconds,
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<--- <nak>
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<soh> 01 FE -data- <xx> --->
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<--- <ack>
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<soh> 02 FD -data- xx ---> (data gets line hit)
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<--- <nak>
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<soh> 02 FD -data- xx --->
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<--- <ack>
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<soh> 03 FC -data- xx --->
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(ack gets garbaged) <--- <ack>
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<soh> 03 FC -data- xx ---> <ack>
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<eot> --->
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<--- <anything except ack>
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<eot> --->
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<--- <ack>
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(finished)
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