qid int64 1 74.7M | question stringlengths 12 33.8k | date stringlengths 10 10 | metadata list | response_j stringlengths 0 115k | response_k stringlengths 2 98.3k |
|---|---|---|---|---|---|
661 | Ce site est encore en phase beta, aussi je me permets de poser cette question au sens large; de poser une question par rapport à la définition même de ce qu'est french.stackexchange.com.
En lisant les réponses sur les quelques premières questions de la page d'accueil, je m'aperçois que la position généralement acceptée est que si une expression est du langage populaire, elle est valide en tant que réponse à quelqu'un qui désire apprendre le Français.
Au sens large, ce site ne pourrait-il pas plutôt tenter d'offrir la référence actuelle, acceptée internationalement, plutôt que des expressions qui dépendent largement de la localisation de la personne qui réponds?
Par exemple, le mot cucul (offert en traduction à cheesy) qui, damnation, semble être maintenant inscrit dans les sites en lignes (au moins, ils ont la décence d'inscrire "familier"). Je trouve terrible qu'on apprenne aux gens à utiliser des termes du genre plutôt qu'une expression valide ("à l'eau de rose" ou "exagéré" sont déjà beaucoup mieux).
Qu'en pensez-vous? Suis-je vieux jeu? Trop conservateur? Je trouverais sincèrement dommage, dans 10 ans, de voir ces expressions familières entrer dans le dictionnaire à proprement parler. Comment tracer une limite? "Des chevals" est utilisé régulièrement, est-ce qu'on devrait pour autant l'accepter et l'enseigner aux apprenants?
---
This site is in beta phase, so I'll ask this in a larger scope; I'll ask about the very definition of this site's goal.
While reading some answers on the front page, I realize the accepted stance is that if an expression is of the familiar language, it is a valid answer to give to someone who's trying to learn French.
Couldn't this site be used to teach an internationally recognized reference, instead of localized opinions and terms of what can be used to mean something?
For instance, the word "cucul" (given as translation for cheesy) which, seven hells, is now included in online reference (which have the decency of defining as "familiar"). I find it is terrible to teach people these terms instead of a valid expression ("à l'eau de rose" or "exagéré" would be much better)
What do you think? Am I old fashioned? Too conservative? I'd be sad if in 10 years all these expressions would be part of the dictionary itself. How to draw the line? "Des chevals" is often used, should we accept it and teach it to learners? | 2017/03/13 | [
"https://french.meta.stackexchange.com/questions/661",
"https://french.meta.stackexchange.com",
"https://french.meta.stackexchange.com/users/5825/"
] | La mission du site fait l'objet d'une [définition](http://area51.stackexchange.com/proposals/29480?phase=definition) avant même le lancement d'un *beta*, il y a 2036 jours pour *French Language*. De celle-ci on peut déduire que les réponses ne seraient pas uniquement destinées à une personne qui apprend le français :
>
> Le site « French Language Stack Exchange » est un site de questions et
> réponses consacré à la langue française. Il s'adresse aux linguistes,
> aux enseignants, aux étudiants, et à toute personne qui s'intéresse de
> près à la langue française (y compris ses variations régionales ou
> dialectales).
>
>
>
>
> ---
>
>
> The French Language Stack Exchange site is for linguists, teachers,
> students, and anyone interested in the finer points of the French
> language. We welcome questions about French (including regional or
> dialectal variants) that meet the general [Stack Exchange guidelines](https://french.stackexchange.com/faq#dontask).
>
>
> [ [Aide en ligne du site](https://french.stackexchange.com/help/on-topic) ]
>
>
>
---
Le site explore déjà bien des nuances de la langue : [oral](https://french.stackexchange.com/questions/tagged/oral "show questions tagged 'oral'"), [régionalismes](https://french.stackexchange.com/questions/tagged/r%c3%a9gionalismes "show questions tagged 'régionalismes'"), [france](https://french.stackexchange.com/questions/tagged/france "show questions tagged 'france'"), [belgique](https://french.stackexchange.com/questions/tagged/belgique "show questions tagged 'belgique'"), [québec](https://french.stackexchange.com/questions/tagged/qu%c3%a9bec "show questions tagged 'québec'"), [argot](https://french.stackexchange.com/questions/tagged/argot "show questions tagged 'argot'"), [registre-familier](https://french.stackexchange.com/questions/tagged/registre-familier "show questions tagged 'registre-familier'"), [interjections](https://french.stackexchange.com/questions/tagged/interjections "show questions tagged 'interjections'"), [onomatopées](https://french.stackexchange.com/questions/tagged/onomatop%c3%a9es "show questions tagged 'onomatopées'"), [néologismes](https://french.stackexchange.com/questions/tagged/n%c3%a9ologismes "show questions tagged 'néologismes'"), [anglicismes](https://french.stackexchange.com/questions/tagged/anglicismes "show questions tagged 'anglicismes'"), [néerlandais](https://french.stackexchange.com/questions/tagged/n%c3%a9erlandais "show questions tagged 'néerlandais'"), [ancien-français](https://french.stackexchange.com/questions/tagged/ancien-fran%c3%a7ais "show questions tagged 'ancien-français'"), [emprunts](https://french.stackexchange.com/questions/tagged/emprunts "show questions tagged 'emprunts'"), [allemand](https://french.stackexchange.com/questions/tagged/allemand "show questions tagged 'allemand'"), [dialectes](https://french.stackexchange.com/questions/tagged/dialectes "show questions tagged 'dialectes'"), [ancien-français](https://french.stackexchange.com/questions/tagged/ancien-fran%c3%a7ais "show questions tagged 'ancien-français'"), [accents-régionaux](https://french.stackexchange.com/questions/tagged/accents-r%c3%a9gionaux "show questions tagged 'accents-régionaux'"), [niveau-de-langue](https://french.stackexchange.com/questions/tagged/niveau-de-langue "show questions tagged 'niveau-de-langue'"), [euphonie](https://french.stackexchange.com/questions/tagged/euphonie "show questions tagged 'euphonie'"), [tutoiement](https://french.stackexchange.com/questions/tagged/tutoiement "show questions tagged 'tutoiement'"), [afrique](https://french.stackexchange.com/questions/tagged/afrique "show questions tagged 'afrique'"), [suisse](https://french.stackexchange.com/questions/tagged/suisse "show questions tagged 'suisse'"), [verlan](https://french.stackexchange.com/questions/tagged/verlan "show questions tagged 'verlan'") et j'en passe, incluant [standard](https://french.stackexchange.com/questions/tagged/standard "show questions tagged 'standard'") puisque les thèmes de votre question peuvent intéresser directement le site principal. Les dictionnaires et grammaires eux-même traitent souvent des différents usages, registres, niveaux de langue, régionalismes etc. Ce doit être intéressant.
---
Dans l'[aide](https://french.stackexchange.com/help/how-to-answer), on demande qu'un contributeur éprouvant une difficulté identique à celle retrouvée dans une question :
>
> Help us find a solution by researching the problem, then contribute
> the results of your research and anything additional you’ve tried as a
> partial answer. That way, even if we can’t figure it out, the next
> person has more to go on.
>
>
>
Le concept repose sur la valeur ajoutée par la multitude et la diversité des contenus et des horizons, et non sur l'élaboration d'une réponse parfaite ou unique, à mon avis. Comme on le mentionne ailleurs, il est préférable d'avoir le maximum d'informations, incluant le registre et l'identification des régionalismes et autres particularités, ce que le site [encourage](https://french.stackexchange.com/help/how-to-answer) généralement :
>
> [...] but do try to mention any limitations, assumptions or
> simplifications in your answer. Brevity is acceptable, but fuller
> explanations are better.
>
>
>
On encourage l'emploi de *liens* en contexte vers des contenus externes et les extraits pertinents de [citations](https://french.stackexchange.com/help/referencing) quand c'est utile à la réponse. On demande d'écrire *du mieux possible* et on rappelle qu'on peut améliorer ses contributions lors de modifications ultérieures. Enfin la mécanique du [commentaire](https://french.stackexchange.com/help/privileges/comment) employée à bon escient (précisions, critique constructive, ajout d'informations de peu d'importance ou éphémères) permet d'obtenir des précisions au besoin.
---
Enfin il faut noter que les acceptions de *cheesy* dont on traitait en [question](https://french.stackexchange.com/questions/25094/french-equivalent-for-cheesy) sont marqués *informal/slang* au [dictionnaire](http://www.dictionary.com/browse/cheesy?s=t) ; pourquoi imposerait-on aux réponses un standard auquel ne serait pas tenu le terme dans sa langue d'origine ? Et puis les [*chevals*](https://www.oqlf.gouv.qc.ca/actualites/capsules_hebdo/actualites_terminolinguistique/rappel_cheval_20050909.html) ? Pourquoi ne pas poser la question et mettre à l'épreuve ces idées ? | Je ne pense pas qu'il faille refuser un certain langage, mais qu'il faille bien préciser dans quel registre il s'utilise.
Lorsqu'une personne non francophone demande l'équivalent d'une expression, elle doit aussi préciser le contexte et on se doit de lui répondre par une expression du même contexte. On peut aussi, pour sa culture, lui donner des équivalents dans d'autres contextes, mais ce que la personne cherche avant tout, c'est garder le contexte.
À ma connaissance, "cheesy" est familier en anglais. Imaginez, par exemple, qu'on souhaite traduire une conversation entre adolescents dans laquelle l'un d'eux dit "cheezy". Pensez-vous qu'"à l'eau de rose" soit réaliste ? |
661 | Ce site est encore en phase beta, aussi je me permets de poser cette question au sens large; de poser une question par rapport à la définition même de ce qu'est french.stackexchange.com.
En lisant les réponses sur les quelques premières questions de la page d'accueil, je m'aperçois que la position généralement acceptée est que si une expression est du langage populaire, elle est valide en tant que réponse à quelqu'un qui désire apprendre le Français.
Au sens large, ce site ne pourrait-il pas plutôt tenter d'offrir la référence actuelle, acceptée internationalement, plutôt que des expressions qui dépendent largement de la localisation de la personne qui réponds?
Par exemple, le mot cucul (offert en traduction à cheesy) qui, damnation, semble être maintenant inscrit dans les sites en lignes (au moins, ils ont la décence d'inscrire "familier"). Je trouve terrible qu'on apprenne aux gens à utiliser des termes du genre plutôt qu'une expression valide ("à l'eau de rose" ou "exagéré" sont déjà beaucoup mieux).
Qu'en pensez-vous? Suis-je vieux jeu? Trop conservateur? Je trouverais sincèrement dommage, dans 10 ans, de voir ces expressions familières entrer dans le dictionnaire à proprement parler. Comment tracer une limite? "Des chevals" est utilisé régulièrement, est-ce qu'on devrait pour autant l'accepter et l'enseigner aux apprenants?
---
This site is in beta phase, so I'll ask this in a larger scope; I'll ask about the very definition of this site's goal.
While reading some answers on the front page, I realize the accepted stance is that if an expression is of the familiar language, it is a valid answer to give to someone who's trying to learn French.
Couldn't this site be used to teach an internationally recognized reference, instead of localized opinions and terms of what can be used to mean something?
For instance, the word "cucul" (given as translation for cheesy) which, seven hells, is now included in online reference (which have the decency of defining as "familiar"). I find it is terrible to teach people these terms instead of a valid expression ("à l'eau de rose" or "exagéré" would be much better)
What do you think? Am I old fashioned? Too conservative? I'd be sad if in 10 years all these expressions would be part of the dictionary itself. How to draw the line? "Des chevals" is often used, should we accept it and teach it to learners? | 2017/03/13 | [
"https://french.meta.stackexchange.com/questions/661",
"https://french.meta.stackexchange.com",
"https://french.meta.stackexchange.com/users/5825/"
] | French.SE est un site ouvert à toute personne intéressée par le français, que sa langue maternelle soit le français ou toute autre langue.
Ce n'est pas un site d'enseignement, et encore moins un site limité à une forme de français ou une autre. Toutes les questions relatives à la langue française, son histoire, ses variantes, ses registres, ses expressions, ses difficultés, sa prononciation, etc. sont bienvenues; et toutes les réponses qui apparaissent pertinentes à leurs auteurs sont tout autant bienvenues.
Si quelqu'un souhaite apporter une réponse qui satisfait à ses propres critères tels que par exemple « *offrir la référence actuelle, acceptée internationalement, plutôt que des expressions qui dépendent largement de la localisation de la personne qui répond* », c'est très bien mais chacun est libre d'apporter d'autres réponses avec d'autres critères.
Il faut rester ouvert. Grandes sont les variétés d'ages, de culture et d'expertise entre les membres de FSE. Il ne faut donc pas s'attendre à des opinions homogènes. Par exemple Simon Deschamps considère comme moi que « mièvre » que je propose comme traduction possible de *cheesy* est d'un registre soutenu, mais Shautieh pense l'inverse.
Le système de votes et d'acceptation de la « meilleure » réponse par l'auteur de la question est certes discutable. On peut même dire, pour paraphraser Churchill, que c'est le pire des systèmes de gouvernance ... à l'exclusion de tous les autres.
Pour ce qui est de « cucul », je trouve qu'il s'agit d'une très bonne proposition. Ce mot correspond bien à ce qui peut encore être dit aujourd'hui en France dans un registre familier et on aurait pu d'ailleurs aussi ajouter l'imagé « cucul la praline ». Il est fort possible que « cucul » qui n'est pas vraiment vulgaire en France soit perçu comme très déplacé au Québec ou ailleurs. Si c'est le cas, le mieux est d'apporter cette information comme commentaire à la réponse. Une critique constructive est souvent avantageuse pour tout le monde, c'est une *win-win situation* alors qu'un rejet et/ou un vote négatif est au contraire souvent source de frustration pour les deux parties. | Aussi, il faut bien parler des mots que les gens entendront, même s'ils ne sont pas recommandables. Je pense que si l'on précise le registre, c'est bon.
Pour ce qui est de l'évolution de la langue, ce n'est sous le contrôle de personne, en fait, et il est fort probable que, d'une part, les Romains qui nous ont précédés considéreraient notre langue comme "dégénérée", et d'autre, que nous ne reconnaîtrions pas la langue "française" dans 100 ans, ou même 20 ans... |
661 | Ce site est encore en phase beta, aussi je me permets de poser cette question au sens large; de poser une question par rapport à la définition même de ce qu'est french.stackexchange.com.
En lisant les réponses sur les quelques premières questions de la page d'accueil, je m'aperçois que la position généralement acceptée est que si une expression est du langage populaire, elle est valide en tant que réponse à quelqu'un qui désire apprendre le Français.
Au sens large, ce site ne pourrait-il pas plutôt tenter d'offrir la référence actuelle, acceptée internationalement, plutôt que des expressions qui dépendent largement de la localisation de la personne qui réponds?
Par exemple, le mot cucul (offert en traduction à cheesy) qui, damnation, semble être maintenant inscrit dans les sites en lignes (au moins, ils ont la décence d'inscrire "familier"). Je trouve terrible qu'on apprenne aux gens à utiliser des termes du genre plutôt qu'une expression valide ("à l'eau de rose" ou "exagéré" sont déjà beaucoup mieux).
Qu'en pensez-vous? Suis-je vieux jeu? Trop conservateur? Je trouverais sincèrement dommage, dans 10 ans, de voir ces expressions familières entrer dans le dictionnaire à proprement parler. Comment tracer une limite? "Des chevals" est utilisé régulièrement, est-ce qu'on devrait pour autant l'accepter et l'enseigner aux apprenants?
---
This site is in beta phase, so I'll ask this in a larger scope; I'll ask about the very definition of this site's goal.
While reading some answers on the front page, I realize the accepted stance is that if an expression is of the familiar language, it is a valid answer to give to someone who's trying to learn French.
Couldn't this site be used to teach an internationally recognized reference, instead of localized opinions and terms of what can be used to mean something?
For instance, the word "cucul" (given as translation for cheesy) which, seven hells, is now included in online reference (which have the decency of defining as "familiar"). I find it is terrible to teach people these terms instead of a valid expression ("à l'eau de rose" or "exagéré" would be much better)
What do you think? Am I old fashioned? Too conservative? I'd be sad if in 10 years all these expressions would be part of the dictionary itself. How to draw the line? "Des chevals" is often used, should we accept it and teach it to learners? | 2017/03/13 | [
"https://french.meta.stackexchange.com/questions/661",
"https://french.meta.stackexchange.com",
"https://french.meta.stackexchange.com/users/5825/"
] | La mission du site fait l'objet d'une [définition](http://area51.stackexchange.com/proposals/29480?phase=definition) avant même le lancement d'un *beta*, il y a 2036 jours pour *French Language*. De celle-ci on peut déduire que les réponses ne seraient pas uniquement destinées à une personne qui apprend le français :
>
> Le site « French Language Stack Exchange » est un site de questions et
> réponses consacré à la langue française. Il s'adresse aux linguistes,
> aux enseignants, aux étudiants, et à toute personne qui s'intéresse de
> près à la langue française (y compris ses variations régionales ou
> dialectales).
>
>
>
>
> ---
>
>
> The French Language Stack Exchange site is for linguists, teachers,
> students, and anyone interested in the finer points of the French
> language. We welcome questions about French (including regional or
> dialectal variants) that meet the general [Stack Exchange guidelines](https://french.stackexchange.com/faq#dontask).
>
>
> [ [Aide en ligne du site](https://french.stackexchange.com/help/on-topic) ]
>
>
>
---
Le site explore déjà bien des nuances de la langue : [oral](https://french.stackexchange.com/questions/tagged/oral "show questions tagged 'oral'"), [régionalismes](https://french.stackexchange.com/questions/tagged/r%c3%a9gionalismes "show questions tagged 'régionalismes'"), [france](https://french.stackexchange.com/questions/tagged/france "show questions tagged 'france'"), [belgique](https://french.stackexchange.com/questions/tagged/belgique "show questions tagged 'belgique'"), [québec](https://french.stackexchange.com/questions/tagged/qu%c3%a9bec "show questions tagged 'québec'"), [argot](https://french.stackexchange.com/questions/tagged/argot "show questions tagged 'argot'"), [registre-familier](https://french.stackexchange.com/questions/tagged/registre-familier "show questions tagged 'registre-familier'"), [interjections](https://french.stackexchange.com/questions/tagged/interjections "show questions tagged 'interjections'"), [onomatopées](https://french.stackexchange.com/questions/tagged/onomatop%c3%a9es "show questions tagged 'onomatopées'"), [néologismes](https://french.stackexchange.com/questions/tagged/n%c3%a9ologismes "show questions tagged 'néologismes'"), [anglicismes](https://french.stackexchange.com/questions/tagged/anglicismes "show questions tagged 'anglicismes'"), [néerlandais](https://french.stackexchange.com/questions/tagged/n%c3%a9erlandais "show questions tagged 'néerlandais'"), [ancien-français](https://french.stackexchange.com/questions/tagged/ancien-fran%c3%a7ais "show questions tagged 'ancien-français'"), [emprunts](https://french.stackexchange.com/questions/tagged/emprunts "show questions tagged 'emprunts'"), [allemand](https://french.stackexchange.com/questions/tagged/allemand "show questions tagged 'allemand'"), [dialectes](https://french.stackexchange.com/questions/tagged/dialectes "show questions tagged 'dialectes'"), [ancien-français](https://french.stackexchange.com/questions/tagged/ancien-fran%c3%a7ais "show questions tagged 'ancien-français'"), [accents-régionaux](https://french.stackexchange.com/questions/tagged/accents-r%c3%a9gionaux "show questions tagged 'accents-régionaux'"), [niveau-de-langue](https://french.stackexchange.com/questions/tagged/niveau-de-langue "show questions tagged 'niveau-de-langue'"), [euphonie](https://french.stackexchange.com/questions/tagged/euphonie "show questions tagged 'euphonie'"), [tutoiement](https://french.stackexchange.com/questions/tagged/tutoiement "show questions tagged 'tutoiement'"), [afrique](https://french.stackexchange.com/questions/tagged/afrique "show questions tagged 'afrique'"), [suisse](https://french.stackexchange.com/questions/tagged/suisse "show questions tagged 'suisse'"), [verlan](https://french.stackexchange.com/questions/tagged/verlan "show questions tagged 'verlan'") et j'en passe, incluant [standard](https://french.stackexchange.com/questions/tagged/standard "show questions tagged 'standard'") puisque les thèmes de votre question peuvent intéresser directement le site principal. Les dictionnaires et grammaires eux-même traitent souvent des différents usages, registres, niveaux de langue, régionalismes etc. Ce doit être intéressant.
---
Dans l'[aide](https://french.stackexchange.com/help/how-to-answer), on demande qu'un contributeur éprouvant une difficulté identique à celle retrouvée dans une question :
>
> Help us find a solution by researching the problem, then contribute
> the results of your research and anything additional you’ve tried as a
> partial answer. That way, even if we can’t figure it out, the next
> person has more to go on.
>
>
>
Le concept repose sur la valeur ajoutée par la multitude et la diversité des contenus et des horizons, et non sur l'élaboration d'une réponse parfaite ou unique, à mon avis. Comme on le mentionne ailleurs, il est préférable d'avoir le maximum d'informations, incluant le registre et l'identification des régionalismes et autres particularités, ce que le site [encourage](https://french.stackexchange.com/help/how-to-answer) généralement :
>
> [...] but do try to mention any limitations, assumptions or
> simplifications in your answer. Brevity is acceptable, but fuller
> explanations are better.
>
>
>
On encourage l'emploi de *liens* en contexte vers des contenus externes et les extraits pertinents de [citations](https://french.stackexchange.com/help/referencing) quand c'est utile à la réponse. On demande d'écrire *du mieux possible* et on rappelle qu'on peut améliorer ses contributions lors de modifications ultérieures. Enfin la mécanique du [commentaire](https://french.stackexchange.com/help/privileges/comment) employée à bon escient (précisions, critique constructive, ajout d'informations de peu d'importance ou éphémères) permet d'obtenir des précisions au besoin.
---
Enfin il faut noter que les acceptions de *cheesy* dont on traitait en [question](https://french.stackexchange.com/questions/25094/french-equivalent-for-cheesy) sont marqués *informal/slang* au [dictionnaire](http://www.dictionary.com/browse/cheesy?s=t) ; pourquoi imposerait-on aux réponses un standard auquel ne serait pas tenu le terme dans sa langue d'origine ? Et puis les [*chevals*](https://www.oqlf.gouv.qc.ca/actualites/capsules_hebdo/actualites_terminolinguistique/rappel_cheval_20050909.html) ? Pourquoi ne pas poser la question et mettre à l'épreuve ces idées ? | Aussi, il faut bien parler des mots que les gens entendront, même s'ils ne sont pas recommandables. Je pense que si l'on précise le registre, c'est bon.
Pour ce qui est de l'évolution de la langue, ce n'est sous le contrôle de personne, en fait, et il est fort probable que, d'une part, les Romains qui nous ont précédés considéreraient notre langue comme "dégénérée", et d'autre, que nous ne reconnaîtrions pas la langue "française" dans 100 ans, ou même 20 ans... |
661 | Ce site est encore en phase beta, aussi je me permets de poser cette question au sens large; de poser une question par rapport à la définition même de ce qu'est french.stackexchange.com.
En lisant les réponses sur les quelques premières questions de la page d'accueil, je m'aperçois que la position généralement acceptée est que si une expression est du langage populaire, elle est valide en tant que réponse à quelqu'un qui désire apprendre le Français.
Au sens large, ce site ne pourrait-il pas plutôt tenter d'offrir la référence actuelle, acceptée internationalement, plutôt que des expressions qui dépendent largement de la localisation de la personne qui réponds?
Par exemple, le mot cucul (offert en traduction à cheesy) qui, damnation, semble être maintenant inscrit dans les sites en lignes (au moins, ils ont la décence d'inscrire "familier"). Je trouve terrible qu'on apprenne aux gens à utiliser des termes du genre plutôt qu'une expression valide ("à l'eau de rose" ou "exagéré" sont déjà beaucoup mieux).
Qu'en pensez-vous? Suis-je vieux jeu? Trop conservateur? Je trouverais sincèrement dommage, dans 10 ans, de voir ces expressions familières entrer dans le dictionnaire à proprement parler. Comment tracer une limite? "Des chevals" est utilisé régulièrement, est-ce qu'on devrait pour autant l'accepter et l'enseigner aux apprenants?
---
This site is in beta phase, so I'll ask this in a larger scope; I'll ask about the very definition of this site's goal.
While reading some answers on the front page, I realize the accepted stance is that if an expression is of the familiar language, it is a valid answer to give to someone who's trying to learn French.
Couldn't this site be used to teach an internationally recognized reference, instead of localized opinions and terms of what can be used to mean something?
For instance, the word "cucul" (given as translation for cheesy) which, seven hells, is now included in online reference (which have the decency of defining as "familiar"). I find it is terrible to teach people these terms instead of a valid expression ("à l'eau de rose" or "exagéré" would be much better)
What do you think? Am I old fashioned? Too conservative? I'd be sad if in 10 years all these expressions would be part of the dictionary itself. How to draw the line? "Des chevals" is often used, should we accept it and teach it to learners? | 2017/03/13 | [
"https://french.meta.stackexchange.com/questions/661",
"https://french.meta.stackexchange.com",
"https://french.meta.stackexchange.com/users/5825/"
] | French.SE est un site ouvert à toute personne intéressée par le français, que sa langue maternelle soit le français ou toute autre langue.
Ce n'est pas un site d'enseignement, et encore moins un site limité à une forme de français ou une autre. Toutes les questions relatives à la langue française, son histoire, ses variantes, ses registres, ses expressions, ses difficultés, sa prononciation, etc. sont bienvenues; et toutes les réponses qui apparaissent pertinentes à leurs auteurs sont tout autant bienvenues.
Si quelqu'un souhaite apporter une réponse qui satisfait à ses propres critères tels que par exemple « *offrir la référence actuelle, acceptée internationalement, plutôt que des expressions qui dépendent largement de la localisation de la personne qui répond* », c'est très bien mais chacun est libre d'apporter d'autres réponses avec d'autres critères.
Il faut rester ouvert. Grandes sont les variétés d'ages, de culture et d'expertise entre les membres de FSE. Il ne faut donc pas s'attendre à des opinions homogènes. Par exemple Simon Deschamps considère comme moi que « mièvre » que je propose comme traduction possible de *cheesy* est d'un registre soutenu, mais Shautieh pense l'inverse.
Le système de votes et d'acceptation de la « meilleure » réponse par l'auteur de la question est certes discutable. On peut même dire, pour paraphraser Churchill, que c'est le pire des systèmes de gouvernance ... à l'exclusion de tous les autres.
Pour ce qui est de « cucul », je trouve qu'il s'agit d'une très bonne proposition. Ce mot correspond bien à ce qui peut encore être dit aujourd'hui en France dans un registre familier et on aurait pu d'ailleurs aussi ajouter l'imagé « cucul la praline ». Il est fort possible que « cucul » qui n'est pas vraiment vulgaire en France soit perçu comme très déplacé au Québec ou ailleurs. Si c'est le cas, le mieux est d'apporter cette information comme commentaire à la réponse. Une critique constructive est souvent avantageuse pour tout le monde, c'est une *win-win situation* alors qu'un rejet et/ou un vote négatif est au contraire souvent source de frustration pour les deux parties. | La mission du site fait l'objet d'une [définition](http://area51.stackexchange.com/proposals/29480?phase=definition) avant même le lancement d'un *beta*, il y a 2036 jours pour *French Language*. De celle-ci on peut déduire que les réponses ne seraient pas uniquement destinées à une personne qui apprend le français :
>
> Le site « French Language Stack Exchange » est un site de questions et
> réponses consacré à la langue française. Il s'adresse aux linguistes,
> aux enseignants, aux étudiants, et à toute personne qui s'intéresse de
> près à la langue française (y compris ses variations régionales ou
> dialectales).
>
>
>
>
> ---
>
>
> The French Language Stack Exchange site is for linguists, teachers,
> students, and anyone interested in the finer points of the French
> language. We welcome questions about French (including regional or
> dialectal variants) that meet the general [Stack Exchange guidelines](https://french.stackexchange.com/faq#dontask).
>
>
> [ [Aide en ligne du site](https://french.stackexchange.com/help/on-topic) ]
>
>
>
---
Le site explore déjà bien des nuances de la langue : [oral](https://french.stackexchange.com/questions/tagged/oral "show questions tagged 'oral'"), [régionalismes](https://french.stackexchange.com/questions/tagged/r%c3%a9gionalismes "show questions tagged 'régionalismes'"), [france](https://french.stackexchange.com/questions/tagged/france "show questions tagged 'france'"), [belgique](https://french.stackexchange.com/questions/tagged/belgique "show questions tagged 'belgique'"), [québec](https://french.stackexchange.com/questions/tagged/qu%c3%a9bec "show questions tagged 'québec'"), [argot](https://french.stackexchange.com/questions/tagged/argot "show questions tagged 'argot'"), [registre-familier](https://french.stackexchange.com/questions/tagged/registre-familier "show questions tagged 'registre-familier'"), [interjections](https://french.stackexchange.com/questions/tagged/interjections "show questions tagged 'interjections'"), [onomatopées](https://french.stackexchange.com/questions/tagged/onomatop%c3%a9es "show questions tagged 'onomatopées'"), [néologismes](https://french.stackexchange.com/questions/tagged/n%c3%a9ologismes "show questions tagged 'néologismes'"), [anglicismes](https://french.stackexchange.com/questions/tagged/anglicismes "show questions tagged 'anglicismes'"), [néerlandais](https://french.stackexchange.com/questions/tagged/n%c3%a9erlandais "show questions tagged 'néerlandais'"), [ancien-français](https://french.stackexchange.com/questions/tagged/ancien-fran%c3%a7ais "show questions tagged 'ancien-français'"), [emprunts](https://french.stackexchange.com/questions/tagged/emprunts "show questions tagged 'emprunts'"), [allemand](https://french.stackexchange.com/questions/tagged/allemand "show questions tagged 'allemand'"), [dialectes](https://french.stackexchange.com/questions/tagged/dialectes "show questions tagged 'dialectes'"), [ancien-français](https://french.stackexchange.com/questions/tagged/ancien-fran%c3%a7ais "show questions tagged 'ancien-français'"), [accents-régionaux](https://french.stackexchange.com/questions/tagged/accents-r%c3%a9gionaux "show questions tagged 'accents-régionaux'"), [niveau-de-langue](https://french.stackexchange.com/questions/tagged/niveau-de-langue "show questions tagged 'niveau-de-langue'"), [euphonie](https://french.stackexchange.com/questions/tagged/euphonie "show questions tagged 'euphonie'"), [tutoiement](https://french.stackexchange.com/questions/tagged/tutoiement "show questions tagged 'tutoiement'"), [afrique](https://french.stackexchange.com/questions/tagged/afrique "show questions tagged 'afrique'"), [suisse](https://french.stackexchange.com/questions/tagged/suisse "show questions tagged 'suisse'"), [verlan](https://french.stackexchange.com/questions/tagged/verlan "show questions tagged 'verlan'") et j'en passe, incluant [standard](https://french.stackexchange.com/questions/tagged/standard "show questions tagged 'standard'") puisque les thèmes de votre question peuvent intéresser directement le site principal. Les dictionnaires et grammaires eux-même traitent souvent des différents usages, registres, niveaux de langue, régionalismes etc. Ce doit être intéressant.
---
Dans l'[aide](https://french.stackexchange.com/help/how-to-answer), on demande qu'un contributeur éprouvant une difficulté identique à celle retrouvée dans une question :
>
> Help us find a solution by researching the problem, then contribute
> the results of your research and anything additional you’ve tried as a
> partial answer. That way, even if we can’t figure it out, the next
> person has more to go on.
>
>
>
Le concept repose sur la valeur ajoutée par la multitude et la diversité des contenus et des horizons, et non sur l'élaboration d'une réponse parfaite ou unique, à mon avis. Comme on le mentionne ailleurs, il est préférable d'avoir le maximum d'informations, incluant le registre et l'identification des régionalismes et autres particularités, ce que le site [encourage](https://french.stackexchange.com/help/how-to-answer) généralement :
>
> [...] but do try to mention any limitations, assumptions or
> simplifications in your answer. Brevity is acceptable, but fuller
> explanations are better.
>
>
>
On encourage l'emploi de *liens* en contexte vers des contenus externes et les extraits pertinents de [citations](https://french.stackexchange.com/help/referencing) quand c'est utile à la réponse. On demande d'écrire *du mieux possible* et on rappelle qu'on peut améliorer ses contributions lors de modifications ultérieures. Enfin la mécanique du [commentaire](https://french.stackexchange.com/help/privileges/comment) employée à bon escient (précisions, critique constructive, ajout d'informations de peu d'importance ou éphémères) permet d'obtenir des précisions au besoin.
---
Enfin il faut noter que les acceptions de *cheesy* dont on traitait en [question](https://french.stackexchange.com/questions/25094/french-equivalent-for-cheesy) sont marqués *informal/slang* au [dictionnaire](http://www.dictionary.com/browse/cheesy?s=t) ; pourquoi imposerait-on aux réponses un standard auquel ne serait pas tenu le terme dans sa langue d'origine ? Et puis les [*chevals*](https://www.oqlf.gouv.qc.ca/actualites/capsules_hebdo/actualites_terminolinguistique/rappel_cheval_20050909.html) ? Pourquoi ne pas poser la question et mettre à l'épreuve ces idées ? |
12,813,263 | I'm creating client-server application in which I'm planning to incorporate at least 2 technologies. Recently I've read lot about `node.js` performance in handling web communication, so I wanted to give it a try.
The problem is, writing the whole service in node.js is rather not acceptable (following the rule: "Choose proper technology to the task, not proper task to technology"), so I want to create only web interface in node.js (both client and server side) and to implement the rest in java/c#/C++.
My first thought was to launch a separate processes of net-interface and core-app and communicate between them using localhost sockets. But I wondered if there is another way to do that as sockets have their limitations (buffer size and so on).
So the question is: Is it possible to force communication between processes with various technologies **on the same machine?**
Thanks | 2012/10/10 | [
"https://Stackoverflow.com/questions/12813263",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/1409612/"
] | Yes, it is possible to force communication between various technologies by using **Web Services.**
In my opinion, it is more robust to pass data between various technologies using Web Services rather than do it using javascript. You know, the user can simply use his browser with javascript disabled.
Every mature programming language supports web services.
Moreover, if you want to integrate different applications written in the same language such as Java, you can use the Java Messaging Service. Works like a charm! | You can use various IPC (interprocess communication) techniques but using sockets will have the added benefit of enabling you to move your components to different servers. You can then use SOAP or REST services over sockets. |
12,813,263 | I'm creating client-server application in which I'm planning to incorporate at least 2 technologies. Recently I've read lot about `node.js` performance in handling web communication, so I wanted to give it a try.
The problem is, writing the whole service in node.js is rather not acceptable (following the rule: "Choose proper technology to the task, not proper task to technology"), so I want to create only web interface in node.js (both client and server side) and to implement the rest in java/c#/C++.
My first thought was to launch a separate processes of net-interface and core-app and communicate between them using localhost sockets. But I wondered if there is another way to do that as sockets have their limitations (buffer size and so on).
So the question is: Is it possible to force communication between processes with various technologies **on the same machine?**
Thanks | 2012/10/10 | [
"https://Stackoverflow.com/questions/12813263",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/1409612/"
] | Yes, it is possible to force communication between various technologies by using **Web Services.**
In my opinion, it is more robust to pass data between various technologies using Web Services rather than do it using javascript. You know, the user can simply use his browser with javascript disabled.
Every mature programming language supports web services.
Moreover, if you want to integrate different applications written in the same language such as Java, you can use the Java Messaging Service. Works like a charm! | There are many methods to achieve this, Web Services since legacy have been using XML to have data communication between 2 different technological systems. **Web Services** itself is one of the very good ways to impose communication between different technologies, rather theese days all good programming languages go for implementing Web Services.
Other than that you have got techniques where you can involve hardware communication using chaining i.e., process swap-and-switch, IPC(Inter-process Communication), Script Engines(JavaScript), XML Involution(Techniques similar to what ATM machines use to sync data). |
12,813,263 | I'm creating client-server application in which I'm planning to incorporate at least 2 technologies. Recently I've read lot about `node.js` performance in handling web communication, so I wanted to give it a try.
The problem is, writing the whole service in node.js is rather not acceptable (following the rule: "Choose proper technology to the task, not proper task to technology"), so I want to create only web interface in node.js (both client and server side) and to implement the rest in java/c#/C++.
My first thought was to launch a separate processes of net-interface and core-app and communicate between them using localhost sockets. But I wondered if there is another way to do that as sockets have their limitations (buffer size and so on).
So the question is: Is it possible to force communication between processes with various technologies **on the same machine?**
Thanks | 2012/10/10 | [
"https://Stackoverflow.com/questions/12813263",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/1409612/"
] | You can use various IPC (interprocess communication) techniques but using sockets will have the added benefit of enabling you to move your components to different servers. You can then use SOAP or REST services over sockets. | There are many methods to achieve this, Web Services since legacy have been using XML to have data communication between 2 different technological systems. **Web Services** itself is one of the very good ways to impose communication between different technologies, rather theese days all good programming languages go for implementing Web Services.
Other than that you have got techniques where you can involve hardware communication using chaining i.e., process swap-and-switch, IPC(Inter-process Communication), Script Engines(JavaScript), XML Involution(Techniques similar to what ATM machines use to sync data). |
38,900 | Follow-up to
[Is Earth's orbit altered by recoil from take-off/launch/recovery of aero/space vehicles?](https://physics.stackexchange.com/q/38542/)
[How much meteoric/space dust does the moon accumulate daily?](https://physics.stackexchange.com/q/38896/)
[Is the length of the day increasing?](https://physics.stackexchange.com/q/25221/)
I understand the addition of mass probably slows Earth's rotation. As Earth gains mass does it's gravity attract space/meteoric dust in an increasing quantity? Ergo, Does Earth's rotation change at a constant, or accelerating rate? | 2012/10/02 | [
"https://physics.stackexchange.com/questions/38900",
"https://physics.stackexchange.com",
"https://physics.stackexchange.com/users/5265/"
] | The rate of accretion of dust and other particles on Earth is not constant. Just think of a large meteor burning up in minutes in the atmosphere: that could add tens or hundreds of kilograms of material in just a few minutes, orders of magnitude more than the average amount of dust collected for that period.
As the rate of accretion of dust and other particles on Earth is not constant, neither is the rotational acceleration / deceleration of the Earth's spin. | The forces which effect the angular velocity of the earth are against the direction of rotation. The only significant force I can think of is the tidal force, perhaps air resistance from the atmosphere on mountains etc...?
A rocket may produce a force, but it's going to be absolutely negligible absolutely negligible. Think about moving the mass of a rocket and the mass of all the water on the planet.
The length of the day is increasing if the earths rotation is slowing down. |
38,900 | Follow-up to
[Is Earth's orbit altered by recoil from take-off/launch/recovery of aero/space vehicles?](https://physics.stackexchange.com/q/38542/)
[How much meteoric/space dust does the moon accumulate daily?](https://physics.stackexchange.com/q/38896/)
[Is the length of the day increasing?](https://physics.stackexchange.com/q/25221/)
I understand the addition of mass probably slows Earth's rotation. As Earth gains mass does it's gravity attract space/meteoric dust in an increasing quantity? Ergo, Does Earth's rotation change at a constant, or accelerating rate? | 2012/10/02 | [
"https://physics.stackexchange.com/questions/38900",
"https://physics.stackexchange.com",
"https://physics.stackexchange.com/users/5265/"
] | The major effects - the tidal friction with the moon slow the Earth at a constant predictable rate
On top of this there are many effects that change the mass distribution and so the moment of inertia of the Earth. Earthquakes have the greatest effect but every landslide, flood and avalanche have tiny random effects | The rate of accretion of dust and other particles on Earth is not constant. Just think of a large meteor burning up in minutes in the atmosphere: that could add tens or hundreds of kilograms of material in just a few minutes, orders of magnitude more than the average amount of dust collected for that period.
As the rate of accretion of dust and other particles on Earth is not constant, neither is the rotational acceleration / deceleration of the Earth's spin. |
38,900 | Follow-up to
[Is Earth's orbit altered by recoil from take-off/launch/recovery of aero/space vehicles?](https://physics.stackexchange.com/q/38542/)
[How much meteoric/space dust does the moon accumulate daily?](https://physics.stackexchange.com/q/38896/)
[Is the length of the day increasing?](https://physics.stackexchange.com/q/25221/)
I understand the addition of mass probably slows Earth's rotation. As Earth gains mass does it's gravity attract space/meteoric dust in an increasing quantity? Ergo, Does Earth's rotation change at a constant, or accelerating rate? | 2012/10/02 | [
"https://physics.stackexchange.com/questions/38900",
"https://physics.stackexchange.com",
"https://physics.stackexchange.com/users/5265/"
] | The rate of accretion of dust and other particles on Earth is not constant. Just think of a large meteor burning up in minutes in the atmosphere: that could add tens or hundreds of kilograms of material in just a few minutes, orders of magnitude more than the average amount of dust collected for that period.
As the rate of accretion of dust and other particles on Earth is not constant, neither is the rotational acceleration / deceleration of the Earth's spin. | Tidal friction with the moon is the main cause and since the moon is slowly moving away from the earth, tidal friction is on the decline and the rate will decrease. |
38,900 | Follow-up to
[Is Earth's orbit altered by recoil from take-off/launch/recovery of aero/space vehicles?](https://physics.stackexchange.com/q/38542/)
[How much meteoric/space dust does the moon accumulate daily?](https://physics.stackexchange.com/q/38896/)
[Is the length of the day increasing?](https://physics.stackexchange.com/q/25221/)
I understand the addition of mass probably slows Earth's rotation. As Earth gains mass does it's gravity attract space/meteoric dust in an increasing quantity? Ergo, Does Earth's rotation change at a constant, or accelerating rate? | 2012/10/02 | [
"https://physics.stackexchange.com/questions/38900",
"https://physics.stackexchange.com",
"https://physics.stackexchange.com/users/5265/"
] | The major effects - the tidal friction with the moon slow the Earth at a constant predictable rate
On top of this there are many effects that change the mass distribution and so the moment of inertia of the Earth. Earthquakes have the greatest effect but every landslide, flood and avalanche have tiny random effects | The forces which effect the angular velocity of the earth are against the direction of rotation. The only significant force I can think of is the tidal force, perhaps air resistance from the atmosphere on mountains etc...?
A rocket may produce a force, but it's going to be absolutely negligible absolutely negligible. Think about moving the mass of a rocket and the mass of all the water on the planet.
The length of the day is increasing if the earths rotation is slowing down. |
38,900 | Follow-up to
[Is Earth's orbit altered by recoil from take-off/launch/recovery of aero/space vehicles?](https://physics.stackexchange.com/q/38542/)
[How much meteoric/space dust does the moon accumulate daily?](https://physics.stackexchange.com/q/38896/)
[Is the length of the day increasing?](https://physics.stackexchange.com/q/25221/)
I understand the addition of mass probably slows Earth's rotation. As Earth gains mass does it's gravity attract space/meteoric dust in an increasing quantity? Ergo, Does Earth's rotation change at a constant, or accelerating rate? | 2012/10/02 | [
"https://physics.stackexchange.com/questions/38900",
"https://physics.stackexchange.com",
"https://physics.stackexchange.com/users/5265/"
] | The major effects - the tidal friction with the moon slow the Earth at a constant predictable rate
On top of this there are many effects that change the mass distribution and so the moment of inertia of the Earth. Earthquakes have the greatest effect but every landslide, flood and avalanche have tiny random effects | Tidal friction with the moon is the main cause and since the moon is slowly moving away from the earth, tidal friction is on the decline and the rate will decrease. |
109,294 | Something like:
>
> It becomes like a spaceship.
>
> He becomes like a mad person.
>
> They become like intermediate objects.
>
>
>
Is "become like" valid english words?
If not, what's the better alternative for daily conversation? | 2016/11/14 | [
"https://ell.stackexchange.com/questions/109294",
"https://ell.stackexchange.com",
"https://ell.stackexchange.com/users/44684/"
] | >
> It becomes like a spaceship.
>
>
>
It changes in such a way that while previously it was not comparable to a spaceship, it now is similar to a spaceship in some way, but is not actually a spaceship. If it was always similar to a spaceship that would be "it is like a spaceship" if it changed so it actually was capable of travel through space that would be "it becomes a spaceship".
>
> He becomes like a mad person.
>
>
>
Likewise, he changes in such a way that while he was not comparable to a mad person, he now is similar to a mad person in some way, but is not actually a mad person.
>
> They become like intermediate objects.
>
>
>
Again, they change in such a way that while they were not comparable to intermediate objects, they now are similar to intermediate objects in some way, but are not actually intermediate objects.
It's perfectly valid English. Whether it's the correct English for what you want to express is another matter, depending on whether you want to express what is described above. | In this context, 'become like' are not valid English words.
When we refer to things, we can use "become like' as in
The sand castle crumbled and became like an old building in ruins.
It can also be used to refer to a state a person is in.
'He has become like a vegetable due to his advancing years'.
The better alternative for daily conversations would be
'He behaves like a mad person'. |
109,294 | Something like:
>
> It becomes like a spaceship.
>
> He becomes like a mad person.
>
> They become like intermediate objects.
>
>
>
Is "become like" valid english words?
If not, what's the better alternative for daily conversation? | 2016/11/14 | [
"https://ell.stackexchange.com/questions/109294",
"https://ell.stackexchange.com",
"https://ell.stackexchange.com/users/44684/"
] | >
> It becomes like a spaceship.
>
>
>
It changes in such a way that while previously it was not comparable to a spaceship, it now is similar to a spaceship in some way, but is not actually a spaceship. If it was always similar to a spaceship that would be "it is like a spaceship" if it changed so it actually was capable of travel through space that would be "it becomes a spaceship".
>
> He becomes like a mad person.
>
>
>
Likewise, he changes in such a way that while he was not comparable to a mad person, he now is similar to a mad person in some way, but is not actually a mad person.
>
> They become like intermediate objects.
>
>
>
Again, they change in such a way that while they were not comparable to intermediate objects, they now are similar to intermediate objects in some way, but are not actually intermediate objects.
It's perfectly valid English. Whether it's the correct English for what you want to express is another matter, depending on whether you want to express what is described above. | I think "becomes like" should be more appropriate when referring to an inanimate object which can pass through some physical metamorphosis and change its form. For example, we can say:The mountain flaked away when hit by the rocket and the debris became like powder.
A better alternative is perhaps to say:He acted like a mad person.
Thank you. |
109,294 | Something like:
>
> It becomes like a spaceship.
>
> He becomes like a mad person.
>
> They become like intermediate objects.
>
>
>
Is "become like" valid english words?
If not, what's the better alternative for daily conversation? | 2016/11/14 | [
"https://ell.stackexchange.com/questions/109294",
"https://ell.stackexchange.com",
"https://ell.stackexchange.com/users/44684/"
] | >
> It becomes like a spaceship.
>
>
>
It changes in such a way that while previously it was not comparable to a spaceship, it now is similar to a spaceship in some way, but is not actually a spaceship. If it was always similar to a spaceship that would be "it is like a spaceship" if it changed so it actually was capable of travel through space that would be "it becomes a spaceship".
>
> He becomes like a mad person.
>
>
>
Likewise, he changes in such a way that while he was not comparable to a mad person, he now is similar to a mad person in some way, but is not actually a mad person.
>
> They become like intermediate objects.
>
>
>
Again, they change in such a way that while they were not comparable to intermediate objects, they now are similar to intermediate objects in some way, but are not actually intermediate objects.
It's perfectly valid English. Whether it's the correct English for what you want to express is another matter, depending on whether you want to express what is described above. | >
> He becomes like a mad person
>
>
>
"He is becoming mad." sounds much better to me.
If you really want to compare his behaviour to someone else's:
"He is behaving like a mad-man."
"He is acting like a mad-man." |
109,294 | Something like:
>
> It becomes like a spaceship.
>
> He becomes like a mad person.
>
> They become like intermediate objects.
>
>
>
Is "become like" valid english words?
If not, what's the better alternative for daily conversation? | 2016/11/14 | [
"https://ell.stackexchange.com/questions/109294",
"https://ell.stackexchange.com",
"https://ell.stackexchange.com/users/44684/"
] | >
> It becomes like a spaceship.
>
>
>
It changes in such a way that while previously it was not comparable to a spaceship, it now is similar to a spaceship in some way, but is not actually a spaceship. If it was always similar to a spaceship that would be "it is like a spaceship" if it changed so it actually was capable of travel through space that would be "it becomes a spaceship".
>
> He becomes like a mad person.
>
>
>
Likewise, he changes in such a way that while he was not comparable to a mad person, he now is similar to a mad person in some way, but is not actually a mad person.
>
> They become like intermediate objects.
>
>
>
Again, they change in such a way that while they were not comparable to intermediate objects, they now are similar to intermediate objects in some way, but are not actually intermediate objects.
It's perfectly valid English. Whether it's the correct English for what you want to express is another matter, depending on whether you want to express what is described above. | **"become like"** is a valid English word construction but not in the way you used it. The closest you are looking for is: **"He's becoming a mad-like person"**
**"To become like"** in most cases means **'to look like, to resemble, to show signs of'** when referring to things/objects or **'to behave like, to resemble'** with living creatures.
Examples:
* He's become like Jane. He's always crying and shouting.
* The house is becoming like a dumpster. There's all sorts of trash everywhere.
* The grown-ups in the sandbox become like little children when they play.
* The son has become like his father. He is such a talented and an educated person. |
109,294 | Something like:
>
> It becomes like a spaceship.
>
> He becomes like a mad person.
>
> They become like intermediate objects.
>
>
>
Is "become like" valid english words?
If not, what's the better alternative for daily conversation? | 2016/11/14 | [
"https://ell.stackexchange.com/questions/109294",
"https://ell.stackexchange.com",
"https://ell.stackexchange.com/users/44684/"
] | >
> It becomes like a spaceship.
>
>
>
It changes in such a way that while previously it was not comparable to a spaceship, it now is similar to a spaceship in some way, but is not actually a spaceship. If it was always similar to a spaceship that would be "it is like a spaceship" if it changed so it actually was capable of travel through space that would be "it becomes a spaceship".
>
> He becomes like a mad person.
>
>
>
Likewise, he changes in such a way that while he was not comparable to a mad person, he now is similar to a mad person in some way, but is not actually a mad person.
>
> They become like intermediate objects.
>
>
>
Again, they change in such a way that while they were not comparable to intermediate objects, they now are similar to intermediate objects in some way, but are not actually intermediate objects.
It's perfectly valid English. Whether it's the correct English for what you want to express is another matter, depending on whether you want to express what is described above. | "If we take that cabin and stick fins on, give it an air-lock and some rockets at the back, it becomes like a spaceship" is fine, isn't it?
"When he's had too much to drin, he becomes like a mad person" is fine, isn't it?
"They become like intermediate objects" sounds grammatically acceptable, even though I have no real understanding of what "intermediate" as opposed to any other object might be…
"They become like solid/visible/artistic/valuable objects"? Why not?
"He's becoming a mad-like person" or "It is becoming like a spaceship" might in some way be better but they surely alter the meaning and are in no way necessary. |
169,667 | [Brandon has explained](http://www.theoryland.com/intvsresults.php?kwt=%27zane%27) that Zane acquired his Hemalurgic spike by piercing *himself*:
>
> Zane spiked himself. It was…a very twisted and messy process. Note
> that Ruin tries to get Spook to do something similar. It’s much easier
> for him to work with someone to get them to spike themselves than it
> is to arrange the exact circumstances where someone gets spiked.
>
>
>
How could Ruin have communicated with Zane to convince him to spike himself, though? It feels like a Catch-22. Ruin needs the spikes to communicate, but he needs to communicate in order to get the spikes. | 2017/09/15 | [
"https://scifi.stackexchange.com/questions/169667",
"https://scifi.stackexchange.com",
"https://scifi.stackexchange.com/users/51379/"
] | I think that the small amount of Ruin in every human allows Ruin to effect them if they are insane. I have no been able to find WOG on this, but I think it is laid out in *The Hero of Ages*.
We see three separate accounts of an unstable or insane person responding to Ruin's prodings. Quellion, Zane, and Vin's mother. (All emphasis mine)
>
> Quellion actually placed his spike himself, as I understand it. **The man was never entirely stable**. His fervor for following Kelsier and killing the nobility was enhanced by Ruin, but **Quellion had already had the impulses. His passionate paranoia bordered on insanity at times, and Ruin was able to prod him into placing that crucial spike**.
>
>
> Quellion's spike was bronze, and he made it from one of the first Allomancers he captured. That spike made him a Seeker, which was one of the ways he was able to find and blackmail so many Allomancers during his time as king of Urteau.
>
>
> **The point, however, is that people with unstable personalities were more susceptible to Ruin's influence, even if they didn't have a spike in them. That, indeed, is likely how Zane got his spike**.
>
> *The Hero of Ages - Chapter 70: Epigraph*
>
>
>
>
> She once asked Ruin why he had chosen her. The primary answer is simple. It had little to do with her personality, attitudes, or even skill with Allomancy.
>
>
> She was simply the only child Ruin could find who was in a position to gain the right Hemalurgic spike—one that would grant her heightened power with bronze, which would then let her sense the location of the Well of Ascension. **She had an insane mother**, a sister who was a Seeker, and was—herself—Mistborn. That was precisely the combination Ruin needed.
>
>
> There were other reasons, of course. But even Ruin didn't know them.
>
> *The Hero of Ages - Chapter 74: Epigraph*
>
>
>
And we know the mental strength of the person allows them to resist Ruin, even if they have a spike in them.
>
> Each Hemalurgic spike driven through a person's body gave Ruin some small ability to influence them. **This was mitigated, however, by the mental fortitude of the one being controlled**.
>
>
> In most cases—depending on the size of the spike and the length of time it had been worn—a single spike gave Ruin only minimal powers over a person. He could appear to them, and could warp their thoughts slightly, making them overlook certain oddities—for instance, their compulsion for keeping and wearing a simple earring.
>
> *The Hero of Ages - Chapter 75: Epigraph*
>
>
>
So I think it is safe to say that when someone lacked said "mental fortitude", they lost the ability to prevent the part of Ruin used in their creation from influencing them. And so Ruin was able to speak to them by virtue of his own power, instead of needing to augment it (similar to how Hemalurgy arguments an Allomancer's power, I think) with a spike.
---
Regarding the presence of Preservation and Ruin within humans.
>
> Preservation's desire to create sentient life was what eventually broke the stalemate. In order to give mankind awareness and independent thought, **Preservation knew that he would have to give up part of himself**—his own soul—to dwell within mankind. This would leave him just a tiny bit weaker than his opposite, Ruin.
>
>
> That tiny bit seemed inconsequential, compared with their total vast sums of power. However, over aeons, this tiny flaw would allow Ruin to overcome Preservation, thereby bringing an end to the world.
>
>
> This, then, was their bargain. **Preservation got mankind, the only creations that had more Preservation than Ruin in them, rather than a balance.** Independent life that could think and feel. In exchange, Ruin was given a promise—and proof—that he could bring an end to all they had created together. It was the pact.
>
>
> And Preservation eventually broke it.
>
> *The Hero of Ages - Chapter 54: Epigraph*
>
>
>
This shows that life had a balance of both Preservation and Ruin before mankind was created.
Ruin confirmed this when he spoke with Vin.
>
> Ruin shook its head, standing with hands clasped behind its back. "You still don't understand, I see. You're all on my side, Vin. **I created you.**
>
>
> [...]
>
>
> [Ruin] turned and began to walk quietly from one side of the cell toward the other. "**You are a piece of me, you know.**
>
>
> [...]
>
>
> "You couldn't create it yourself, could you?" Vin asked. "The world, life. You can't create, you can only destroy."
>
>
> "He couldn't create either," Ruin said. "He could only preserve. Preservation is not creation."
>
>
> "**And so you worked together**," Vin said.
>
>
> "Both with a promise," Ruin said. "My promise was to work with him to create you—life that thinks, life that loves."
>
> *The Hero of Ages - Chapter 57*
>
>
>
While I would not put it past Ruin to mislead Vin, I think coupled with Harmony's confirmation it is fairly solid. | As the [Epigraphs](https://coppermind.net/wiki/The_Hero_of_Ages/Epigraphs#Chapter_70) in *Hero of Ages* describe, Quellion also spikes himself due to Ruin's influence. Ruin doesn't *require* the spike in order to influence people, but does in order to talk to them. |
36,437,358 | I set up a repo in Github and then tied it to my local repository with git init, git remote add origin, etc. I edited some files, made a few commits, and pushed everything with git push -u origin master. This all worked fine. However, commits are showing up with git log but not in my github account. The local repo is set to the correct origin.
I'm using https protocol, and for a few commits I had user.name is the config settings wrong (just put first name instead of first and last) but the email was always correct. Thoughts? | 2016/04/05 | [
"https://Stackoverflow.com/questions/36437358",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/2230447/"
] | I'm experiencing the same issue, even though I have been using this repo with this remote for a long time and I haven't changed anything lately. I supposed that it has something to do with Github's recent brake-down and slowdown, and indeed, they have confirmed it on their Twitter account: <https://twitter.com/githubstatus/status/717464295454470145>
>
> Our systems are working through a queue backlog. In the meantime, new
> pushes may take some time to show on <http://GitHub.com> .
>
>
>
Hopefully the commits will appear on Github soon :) | I think it's just slow. I'm having similar issue with git desktop, branch history shows file changes as well as merged status stating source and destination are the same but in github the branch is still identical to the master and wasn't reflecting the merge from the client. (talking very small kb's here). Twenty minutes later, everything online is caught up. |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | In most environments where it is necessary to lock your computer, what you are protecting isn't on your computer, but on networked computers which you have access to through your credentials. So a quick boot using a CD doesn't directly give the attacker anything useful, it is just a single step. While you are right that ultimately this isn't a barrier to a determinined attacker, it is a barrier to a an opportunistic hacker.
Think of a bank teller computer -- if you are making a deposit and they were to walk away at the point of confirming your deposit amount it would be easy to go ahead and complete the transaction with 10,000 instead of 10 dollars. If the computer is locked, even after they reboot, they won't have the same access. | In addition to all the other answers, think about skill. If I come across an unattended, unlocked laptop, it takes no particular skill to send an email from that computer to the Company President; that email can range from prank to criminal activity. The other attacks you describe require a bit more skill.
Reinforcing what others have said, security is risk management. We need to compare work factor to deploy the control to the impact it has on the adversary's work factor. Locking the computer is very low work factor, but forces the attacker into an attack script that requires more time and skill. |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | Locking your computer prevents surreptitious snooping or alteration. If you don't lock, it is easy for someone to poke around inside your session in such a way that you will not notice it when you return to your machine.
The security benefit is real because there is a class of attacker who wants access without leaving any trace whatsoever. For that class of attacker, rebooting your machine and messing with your password are not options, unless that attacker is confident that he or she can restore your computer to very closely resemble the state in which you left it.
It is one thing for security to be compromised, and another for it to be compromised without a trace.
There is an analogy there with physical security. If you don't lock your doors and windows, then a thief can enter your house without leaving any trace of entry. The thief can steal something such that you do not even notice that it's missing until much later, perhaps months, if not years. One day it occurs to you, "Don't I own such and such a thing? Now where is it?" then waste time looking for something that, unbeknownst to you, was stolen long ago. Insurance people call this situation "mysterious disappearance".
If a thief does enter, it is better if there is evidence of forced entry. | You can't ever make something completely secure and still make it accessible. Therefore, you can't ever prevent anyone from gaining access to your computer system. All you can do is make it *harder* for them to gain access. And in the case of locking your screen, a simple two-second stroke of the fingers can bring *great* inconvenience to someone wanting access. You effectively, exponentially increase the skill, cleverness, and knowledge required to gain that access. |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | You can't ever make something completely secure and still make it accessible. Therefore, you can't ever prevent anyone from gaining access to your computer system. All you can do is make it *harder* for them to gain access. And in the case of locking your screen, a simple two-second stroke of the fingers can bring *great* inconvenience to someone wanting access. You effectively, exponentially increase the skill, cleverness, and knowledge required to gain that access. | Usually other people in your office are annoying gits - it doesn't always matter about security, it may just be something annoying - changing a wallpaper or similar!
... just see this for ideas - <https://superuser.com/questions/275894/how-to-mess-up-a-pc-running-windows-7> |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | *"What's the point of locking a computer besides keeping the **average coworker** from messing with your stuff?"*
By protecting your self from average coworker you've protected your self from largest subset of people who'd want to find something personal about you or do you harm. | In addition to all the other answers, think about skill. If I come across an unattended, unlocked laptop, it takes no particular skill to send an email from that computer to the Company President; that email can range from prank to criminal activity. The other attacks you describe require a bit more skill.
Reinforcing what others have said, security is risk management. We need to compare work factor to deploy the control to the impact it has on the adversary's work factor. Locking the computer is very low work factor, but forces the attacker into an attack script that requires more time and skill. |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | It's a risk management thing, really. An attacker with a short window of opportunity (e.g. whilst you're out getting coffee) must be prevented at minimum cost to you as a user, in such a way that makes it non-trivial to bypass under tight time constraints.
Hitting WinKey+L or clicking the lock button is next-to-zero cost for you as a user. Taking the time to reboot the machine, load up a live CD and extract the data (e.g. documents, SAM database, etc.) is not a short process - it's at least a 10 minute job and the reboot alerts you to a potential problem. The cost for the attacker is significantly greater than the cost for the user.
It's also a great way to prevent the casual attacker - e.g. the journalist you leave in your office for 5 minutes whilst you take a work call. If they see your computer unlocked, with all its data immediately available, they may take the opportunity. If they see that it's locked, they won't bother. 99% of visitors do not come equipped with data exfiltration equipment! | Usually other people in your office are annoying gits - it doesn't always matter about security, it may just be something annoying - changing a wallpaper or similar!
... just see this for ideas - <https://superuser.com/questions/275894/how-to-mess-up-a-pc-running-windows-7> |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | Locking your computer prevents surreptitious snooping or alteration. If you don't lock, it is easy for someone to poke around inside your session in such a way that you will not notice it when you return to your machine.
The security benefit is real because there is a class of attacker who wants access without leaving any trace whatsoever. For that class of attacker, rebooting your machine and messing with your password are not options, unless that attacker is confident that he or she can restore your computer to very closely resemble the state in which you left it.
It is one thing for security to be compromised, and another for it to be compromised without a trace.
There is an analogy there with physical security. If you don't lock your doors and windows, then a thief can enter your house without leaving any trace of entry. The thief can steal something such that you do not even notice that it's missing until much later, perhaps months, if not years. One day it occurs to you, "Don't I own such and such a thing? Now where is it?" then waste time looking for something that, unbeknownst to you, was stolen long ago. Insurance people call this situation "mysterious disappearance".
If a thief does enter, it is better if there is evidence of forced entry. | 1. It takes time to boot to a live CD
2. Modifying the hardware will attract attention whilst simply using someone else's PC won't
3. More people will attempt to use an unlocked PC then a locked one in the same way you're more likely to have your bike stolen without a bike lock than with an unlocked bike lock on it. |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | *"What's the point of locking a computer besides keeping the **average coworker** from messing with your stuff?"*
By protecting your self from average coworker you've protected your self from largest subset of people who'd want to find something personal about you or do you harm. | Locking the workstation impedes anyone's attempt to accidentally peek into your documents, email or pictures. There is a difference between locking and making something hackproof! |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | In most environments where it is necessary to lock your computer, what you are protecting isn't on your computer, but on networked computers which you have access to through your credentials. So a quick boot using a CD doesn't directly give the attacker anything useful, it is just a single step. While you are right that ultimately this isn't a barrier to a determinined attacker, it is a barrier to a an opportunistic hacker.
Think of a bank teller computer -- if you are making a deposit and they were to walk away at the point of confirming your deposit amount it would be easy to go ahead and complete the transaction with 10,000 instead of 10 dollars. If the computer is locked, even after they reboot, they won't have the same access. | Locking the workstation impedes anyone's attempt to accidentally peek into your documents, email or pictures. There is a difference between locking and making something hackproof! |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | In most environments where it is necessary to lock your computer, what you are protecting isn't on your computer, but on networked computers which you have access to through your credentials. So a quick boot using a CD doesn't directly give the attacker anything useful, it is just a single step. While you are right that ultimately this isn't a barrier to a determinined attacker, it is a barrier to a an opportunistic hacker.
Think of a bank teller computer -- if you are making a deposit and they were to walk away at the point of confirming your deposit amount it would be easy to go ahead and complete the transaction with 10,000 instead of 10 dollars. If the computer is locked, even after they reboot, they won't have the same access. | You can't ever make something completely secure and still make it accessible. Therefore, you can't ever prevent anyone from gaining access to your computer system. All you can do is make it *harder* for them to gain access. And in the case of locking your screen, a simple two-second stroke of the fingers can bring *great* inconvenience to someone wanting access. You effectively, exponentially increase the skill, cleverness, and knowledge required to gain that access. |
22,941 | It's common knowledge that if somebody has physical access to your machine they can do whatever they want with it1.
So why do we always lock our computers? If somebody has physical access to my computer, it doesn't really matter if it's locked or not. They can either boot a live CD and reset my password or read my files (if it's not encrypted), or perform a [cold boot attack](http://en.wikipedia.org/wiki/Cold_boot_attack) to get my encryption keys from memory (if it is encrypted).
What's the point of locking a computer besides keeping the average coworker from messing with your stuff? Does it provide any real security benefit, or is it just a convenience to deter untrained people?
---
1. unless the computer has been off for a while and you're using full-disk encryption | 2012/10/22 | [
"https://security.stackexchange.com/questions/22941",
"https://security.stackexchange.com",
"https://security.stackexchange.com/users/6813/"
] | Locking your computer prevents surreptitious snooping or alteration. If you don't lock, it is easy for someone to poke around inside your session in such a way that you will not notice it when you return to your machine.
The security benefit is real because there is a class of attacker who wants access without leaving any trace whatsoever. For that class of attacker, rebooting your machine and messing with your password are not options, unless that attacker is confident that he or she can restore your computer to very closely resemble the state in which you left it.
It is one thing for security to be compromised, and another for it to be compromised without a trace.
There is an analogy there with physical security. If you don't lock your doors and windows, then a thief can enter your house without leaving any trace of entry. The thief can steal something such that you do not even notice that it's missing until much later, perhaps months, if not years. One day it occurs to you, "Don't I own such and such a thing? Now where is it?" then waste time looking for something that, unbeknownst to you, was stolen long ago. Insurance people call this situation "mysterious disappearance".
If a thief does enter, it is better if there is evidence of forced entry. | In most environments where it is necessary to lock your computer, what you are protecting isn't on your computer, but on networked computers which you have access to through your credentials. So a quick boot using a CD doesn't directly give the attacker anything useful, it is just a single step. While you are right that ultimately this isn't a barrier to a determinined attacker, it is a barrier to a an opportunistic hacker.
Think of a bank teller computer -- if you are making a deposit and they were to walk away at the point of confirming your deposit amount it would be easy to go ahead and complete the transaction with 10,000 instead of 10 dollars. If the computer is locked, even after they reboot, they won't have the same access. |
41,033,348 | I am new to programming and came across a Python3 tutorial on threading. It seems very useful to improve speed and efficiency. My concern would be any damage to processor if I use too many, is this what would be meant by 'over-clocking'?
Thanks for any feedback. | 2016/12/08 | [
"https://Stackoverflow.com/questions/41033348",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/6215205/"
] | Overclocking is when you make the CPU execute faster than the manufacturer certifies the part for. Using multiple threads is not the same, it's effectively just multitasking and will not cause damage to the processor. | Threading is just running several threads similar to running several different programs concurrently which makes your application perform better. So, it has nothing to do with the processor.
On the other hand **overclocking** means setting your CPU and memory to run at speeds higher than their official speed grade which will eventually damage your processor. |
41,033,348 | I am new to programming and came across a Python3 tutorial on threading. It seems very useful to improve speed and efficiency. My concern would be any damage to processor if I use too many, is this what would be meant by 'over-clocking'?
Thanks for any feedback. | 2016/12/08 | [
"https://Stackoverflow.com/questions/41033348",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/6215205/"
] | Overclocking is when you make the CPU execute faster than the manufacturer certifies the part for. Using multiple threads is not the same, it's effectively just multitasking and will not cause damage to the processor. | As ServerMonkey said, Overclocking is when you make the CPU execute faster than the manufacturer certifies the part for. This can be done by tweaking the bios settings and this can definitely cause damage to the processor, as it might overheat.
Using multiple threads is asking your machine to run multiple parts of your program in parallel. If you have a CPU with multiple cores (most recent CPUs have at least 2), each core can run a thread in parallel, leading to massive performance increase.
If you create more threads than cores, the operating system will run them apparently in parallel, in fact it will run them one after each other, switching from one to another every 10 milliseconds or so. That still works pretty well.
If you create way to many threads (I am talking of thousands of threads) the overall performance will drop because your operating system will spend a lot of time to manage them.
In any case, you won't make any damage to the CPU by creating threads. |
45,991 | What are your recommendations for tomato supporting structures? I'd prefer not to spend a fortune on them. I'll have approximately 12-15 beefsteak tomato plants to support.
I'd even be pretty psyched to make them myself, I'm just unsure what the best material/ method is to avoid wasting time and money on a sub-par structure. | 2019/05/29 | [
"https://gardening.stackexchange.com/questions/45991",
"https://gardening.stackexchange.com",
"https://gardening.stackexchange.com/users/25662/"
] | I'm a big fan of concrete reinforcing wire, which may be what black thumb means by concrete mesh (different parts of the country, different terms for the same thing, probably). I prefer a 6 foot length because that makes a 30 inch diameter cylinder. I also put one stake inside the cylinder and use twist ties to tie it to the edge - this prevents the cylinder from blowing over due to storms, especially later in the season.
Here are two relatively poor photos to illustrate what I use (been using this setup since at least 1990):
[](https://i.stack.imgur.com/Zu5OQ.jpg)
When you cut the six-foot length from the roll of mesh you buy, leave the cut pointy bits attached, then fold them over to connect the cut section into a cylinder:
[](https://i.stack.imgur.com/iiI46.jpg)
These things last for decades!
In case anyone is interested in the blooming plant in the background, that's golden alexanders (Zizia aurea). | There's a few ways to do this.
Concrete mesh:
* cut 5 foot sections of mesh
* round over section
* hook section onto itself
* plant plants in the middle of the ring
Wire lines:
* put posts in the ground about 8' apart
* string metal wires (I'd say 1 per foot) from one end to the other
* plant your tomatoes directly under the line
* help weave the plants between the wires |
45,991 | What are your recommendations for tomato supporting structures? I'd prefer not to spend a fortune on them. I'll have approximately 12-15 beefsteak tomato plants to support.
I'd even be pretty psyched to make them myself, I'm just unsure what the best material/ method is to avoid wasting time and money on a sub-par structure. | 2019/05/29 | [
"https://gardening.stackexchange.com/questions/45991",
"https://gardening.stackexchange.com",
"https://gardening.stackexchange.com/users/25662/"
] | I'm a big fan of concrete reinforcing wire, which may be what black thumb means by concrete mesh (different parts of the country, different terms for the same thing, probably). I prefer a 6 foot length because that makes a 30 inch diameter cylinder. I also put one stake inside the cylinder and use twist ties to tie it to the edge - this prevents the cylinder from blowing over due to storms, especially later in the season.
Here are two relatively poor photos to illustrate what I use (been using this setup since at least 1990):
[](https://i.stack.imgur.com/Zu5OQ.jpg)
When you cut the six-foot length from the roll of mesh you buy, leave the cut pointy bits attached, then fold them over to connect the cut section into a cylinder:
[](https://i.stack.imgur.com/iiI46.jpg)
These things last for decades!
In case anyone is interested in the blooming plant in the background, that's golden alexanders (Zizia aurea). | I use a support pole, made from wood. Very long and strong. 1 feet (or more) should be underground. And 4-7 plastic laces per plant.
This is more like professional stuff: so cheap. Weight of the plant (and tomatoes) makes slip the plant down, so if will not growth too much in height.
But now I discovered from the other answers a good alternative.
I find very good to have a sort of green-house for tomatoes, mostly in order to prevent rain and so many diseases. And so I could harvest tomatoes until end of October to mid November. |
20,535 | A bit of backstory:
===================
I am a guy in my twenties and living in quite a family-centric culture. My own family is not necessarily very traditional, however there is still some influence from outside.
My father always had a drinking problem. I was quite severe several years ago with constant fights with my mother and sometimes even with me (I was about 10 at the time). The situation has become more stable in the recent years since he managed to find a decent job, however the root problem of his drinking (which I presume to have something to do with his psychological situation, but its hard for me to judge) has not disappeared.
A couple of months ago he got extremely drunk and was acting quite horribly harassing my mother and being extremely loud. It was very late at night (about 5 o'clock) and the fighting awakened me. I got out of bed and asked my father to calm down, only angering him more. Understanding that nothing I could do would be effective I decided to return to my room.
However my father only became angrier to the point of almost taking down my door. I jumped out of my bed and confronted him, which was probably a stupid idea, but I couldn't bear it. I came through the door and said something in the lines of "what the hell are you doing?" and got quickly hit in the face. The blow wasn't too hard (still left a bruise) but I got extremely angry and hit him two times with some force. He calmed down and went to catch some air.
He returned and said he didn't understand why would I want to hit him or why would anyone have something against him. I understand that this went through his mind due to him being extremely drunk but I do believe that this is what he grew to actually believe (that he is actually innocent and I just wanted to fight him). He accused me of being outright evil and a horrible son etc.
After some talking, crying and calming down I thought that hitting him wasn't the brightest idea and when we all cooled down I apologized and so did he, both with teary eyes etc. It looked like everything ended well. We didn't really talk much in the following days but gradually returned to the status quo and everything went well.
Sorry for the wall of text, I don't know if all the details were actually necessary but I thought the context may be important.
Fast forward to couple of days ago:
===================================
He again got very drunk it being New Year and all. I tried to avoid him but eventually had to sit down at the table with him, and sure enough in an hour or so he brought up the fight. He said something in the lines of "a man should not hit his father" but in a bit more extreme fashion, and accused me of not regretting hitting him.
He also tried to manipulate with my emotions in other ways (which he does when drunk) but I don't remember what he said. He also rambled on and said that he knows some people (as I understood he meant some "prestigious" or "important" people) and did not want them to think of his family as a family where a son and the father fight.
It was surprising for me that he brought that up, since it really had nothing to do with the problem at hand and I don't understand why would he even think about it. But I do hypothesize that this may have something to do with some of his insecurities (knowing prestigious people being a status symbol). I don't know if he truly believes what he says. Anyways the fact that he said it has had a huge impact on me. I'm becoming more depressed and I'm losing any will to talk to him. I haven't talked to him after this incident and it's been 4 or 5 days.
I know that this can't go on, and I will have to sit down with him in the near future but I don't know what to say. I do think that he actually believes at least some of what he says, and that he most certainly doesn't want to admit to himself his own, at least partial guilt in whatever happened. Situations like this happened before and he always comes up with a way to seem innocent at least to himself.
I do believe that he has psychological problems but when my mother told him that visiting a professional might help him, he said that he is afraid of it. He said "visiting a psychologist would ruin whatever he has built in his mind" or something like that.
Question
========
I think that just talking to him would be fruitless and I do think that he has to first admit having a problem and then agree to work on it. But I think that if I mention this to him he will become defensive and aggressive, which he often does.
So, how do I talk to him about this so that he won't become defensive and will instead (hopefully) agree to work on the problem? | 2019/01/06 | [
"https://interpersonal.stackexchange.com/questions/20535",
"https://interpersonal.stackexchange.com",
"https://interpersonal.stackexchange.com/users/23357/"
] | I've been in similar, though less severe, circumstances, which inform my answer below.
As a first step I'll recommend speaking with a social worker, therapist, or addiction counselor to get more information on how best to approach your father. It's good to have a back-and-forth discussion, where you can freely share details as needed, with someone who has the training and experience needed to thoroughly assess the situation and guide you through it. Asking about the issue on a Q&A site isn't bad, but I wouldn't credit it as ideal.
Since ordinary discussion seems to have not been successful, you may be left with only an intervention (the formal kind, where his friends and family confront him in an effort to force him to recognize the drinking problem, or a less-formal kind, like being arrested for something he does while drunk). Interventions aren't about accusing, but rather making clear that there is a problem, that it's affecting your father as well as the other people in his life, and that his friends and family are there to support him in his efforts to get better (but **NOT** in efforts to continue on as he has been behaving). A knowledgeable guide, like one mentioned in the preceding paragraph, will be helpful in planning this as well.
There is very little chance, absent an external event which forces him to recognize that his drinking is not under his control and that it leads to bad consequences, that he will be immediately receptive and responsive to anything you have to say. It's also important to recognize that you, alone, are probably neither well-equipped nor well-positioned to tackle this issue by yourself. Even knowing the "root cause" of his behaviors won't necessarily help you deal with them, for example.
Alcohol addiction is serious and pernicious. It is difficult to address at all, let alone successfully, but it is extremely unlikely to get better on its own. It is also unlikely to be smooth or pleasant, but neither is his current behavior. The unpleasantness can instead have a point, as in an intervention, but there's little reason to hedge about whether or not you'll have to go through some difficulties in the process.
What I definitely don't recommend is half-measures, subtle implications, suggestions, or anything else. His drinking sounds like it's well past the point where you and your mother can/should tolerate it, and he may have long since dropped out of the "high-functioning" category.
Your best bet involves a professional helping you plan and take steps, and I can't recommend seeking that help (rather than going it alone or guessing) enough. It's hard, but improvement is possible and worth the struggle. Good luck. | This is a difficult situation to be in and I think that the fact that your mother has spoken to him about seeking professional help can be helpful. The thing is that the drinking problems will not be resolved until he is willing to admit there **is** a problem and actually **wants** to deal with it.
All you can do is show that you are there when he needs to talk, and be prepared to listen whenever, and if ever, he is prepared to talk about his issues he has been trying to deal with. It is then that he will be more receptive, if at all, to the fact that he has a problem with his drinking.
Once you know the root cause of his drinking, you can then talk to him (with your mother’s support) about the idea of therapy, and try to convince him that he will not be left to deal with it alone. Do some research on the best way to support your father through the difficult times he will have when going through therapy and be there for him when times get tough, as times probably will get tough.
I wish you luck. |
20,535 | A bit of backstory:
===================
I am a guy in my twenties and living in quite a family-centric culture. My own family is not necessarily very traditional, however there is still some influence from outside.
My father always had a drinking problem. I was quite severe several years ago with constant fights with my mother and sometimes even with me (I was about 10 at the time). The situation has become more stable in the recent years since he managed to find a decent job, however the root problem of his drinking (which I presume to have something to do with his psychological situation, but its hard for me to judge) has not disappeared.
A couple of months ago he got extremely drunk and was acting quite horribly harassing my mother and being extremely loud. It was very late at night (about 5 o'clock) and the fighting awakened me. I got out of bed and asked my father to calm down, only angering him more. Understanding that nothing I could do would be effective I decided to return to my room.
However my father only became angrier to the point of almost taking down my door. I jumped out of my bed and confronted him, which was probably a stupid idea, but I couldn't bear it. I came through the door and said something in the lines of "what the hell are you doing?" and got quickly hit in the face. The blow wasn't too hard (still left a bruise) but I got extremely angry and hit him two times with some force. He calmed down and went to catch some air.
He returned and said he didn't understand why would I want to hit him or why would anyone have something against him. I understand that this went through his mind due to him being extremely drunk but I do believe that this is what he grew to actually believe (that he is actually innocent and I just wanted to fight him). He accused me of being outright evil and a horrible son etc.
After some talking, crying and calming down I thought that hitting him wasn't the brightest idea and when we all cooled down I apologized and so did he, both with teary eyes etc. It looked like everything ended well. We didn't really talk much in the following days but gradually returned to the status quo and everything went well.
Sorry for the wall of text, I don't know if all the details were actually necessary but I thought the context may be important.
Fast forward to couple of days ago:
===================================
He again got very drunk it being New Year and all. I tried to avoid him but eventually had to sit down at the table with him, and sure enough in an hour or so he brought up the fight. He said something in the lines of "a man should not hit his father" but in a bit more extreme fashion, and accused me of not regretting hitting him.
He also tried to manipulate with my emotions in other ways (which he does when drunk) but I don't remember what he said. He also rambled on and said that he knows some people (as I understood he meant some "prestigious" or "important" people) and did not want them to think of his family as a family where a son and the father fight.
It was surprising for me that he brought that up, since it really had nothing to do with the problem at hand and I don't understand why would he even think about it. But I do hypothesize that this may have something to do with some of his insecurities (knowing prestigious people being a status symbol). I don't know if he truly believes what he says. Anyways the fact that he said it has had a huge impact on me. I'm becoming more depressed and I'm losing any will to talk to him. I haven't talked to him after this incident and it's been 4 or 5 days.
I know that this can't go on, and I will have to sit down with him in the near future but I don't know what to say. I do think that he actually believes at least some of what he says, and that he most certainly doesn't want to admit to himself his own, at least partial guilt in whatever happened. Situations like this happened before and he always comes up with a way to seem innocent at least to himself.
I do believe that he has psychological problems but when my mother told him that visiting a professional might help him, he said that he is afraid of it. He said "visiting a psychologist would ruin whatever he has built in his mind" or something like that.
Question
========
I think that just talking to him would be fruitless and I do think that he has to first admit having a problem and then agree to work on it. But I think that if I mention this to him he will become defensive and aggressive, which he often does.
So, how do I talk to him about this so that he won't become defensive and will instead (hopefully) agree to work on the problem? | 2019/01/06 | [
"https://interpersonal.stackexchange.com/questions/20535",
"https://interpersonal.stackexchange.com",
"https://interpersonal.stackexchange.com/users/23357/"
] | I've been in similar, though less severe, circumstances, which inform my answer below.
As a first step I'll recommend speaking with a social worker, therapist, or addiction counselor to get more information on how best to approach your father. It's good to have a back-and-forth discussion, where you can freely share details as needed, with someone who has the training and experience needed to thoroughly assess the situation and guide you through it. Asking about the issue on a Q&A site isn't bad, but I wouldn't credit it as ideal.
Since ordinary discussion seems to have not been successful, you may be left with only an intervention (the formal kind, where his friends and family confront him in an effort to force him to recognize the drinking problem, or a less-formal kind, like being arrested for something he does while drunk). Interventions aren't about accusing, but rather making clear that there is a problem, that it's affecting your father as well as the other people in his life, and that his friends and family are there to support him in his efforts to get better (but **NOT** in efforts to continue on as he has been behaving). A knowledgeable guide, like one mentioned in the preceding paragraph, will be helpful in planning this as well.
There is very little chance, absent an external event which forces him to recognize that his drinking is not under his control and that it leads to bad consequences, that he will be immediately receptive and responsive to anything you have to say. It's also important to recognize that you, alone, are probably neither well-equipped nor well-positioned to tackle this issue by yourself. Even knowing the "root cause" of his behaviors won't necessarily help you deal with them, for example.
Alcohol addiction is serious and pernicious. It is difficult to address at all, let alone successfully, but it is extremely unlikely to get better on its own. It is also unlikely to be smooth or pleasant, but neither is his current behavior. The unpleasantness can instead have a point, as in an intervention, but there's little reason to hedge about whether or not you'll have to go through some difficulties in the process.
What I definitely don't recommend is half-measures, subtle implications, suggestions, or anything else. His drinking sounds like it's well past the point where you and your mother can/should tolerate it, and he may have long since dropped out of the "high-functioning" category.
Your best bet involves a professional helping you plan and take steps, and I can't recommend seeking that help (rather than going it alone or guessing) enough. It's hard, but improvement is possible and worth the struggle. Good luck. | First of all, you write very clearly what the problem is, which means you have a good understanding of what you are dealing with, and a solid position to start from.
This phrase in your question stood out for me:
>
> I do think that he has to first admit having a problem and then agree to work on it.
>
>
>
This reflects an attitude of you being completely right, and waiting for him to come around. This may be correct here, but it is not a constructive attitude. (We often see this reversed, with parents speaking of their children condescendingly, that the first step for the child to solve their problems is to acknowledge them to their parents. Its not good parenting, or a good starting attitude to solve any problem.)
If you want to speak to him and solve the problem, you will have to come to him, to his level and his state, and help him understand what he is dealing with and how to get past it.
First, your physical altercation with your father seems to have both created a barrier due to the attack on his honor (and the reversal of parent-child roles), and also opened a channel to communicate and a focal point for further discussion to revolve around. You will have to use this opening to speak to him, but first you will have to remove the barrier.
I suggest you find an opportunity to apologise freely for striking him. You do not have to say he was in the right, or that you were completely wrong, only that you realize striking him was very hurtful, you are sorry, and you hope it doesn't come to that again. At the same time, tell him that you would like to talk about what led to you hitting him, at a better time. It should not be in the same conversation, because the emotions are still focused on the hitting and the apology. You want to open the door for the next discussion, and connect it to this past incident.
Try to speak to him a few days later about his drinking, trying to learn more about him and his life. Ask him why he drinks, when he started, how it got bad, how it affects him, what his dream is. You should be open, non-judgemental, and sympathetic. This conversation will hopefully create a bond which will last for a long time, and allow you to help towards recovery. Come prepared with a lot of mental energy and patience, and let him talk as much as you can get him to. It might take more than one conversation, and might fail the first time, but do your best to get him to speak, and to listen.
From what you write, it sounds that you do not have any common ground from which to begin talking about his drinking, in which case you cannot help him without first creating that common starting point. The apology and discussion I suggested here are meant to lay a foundation which will allow you to work together on solving his drinking problem. Once the foundation is laid you will have to see how to actually move things forward - it is too subjective to really give any advice on from there - but it will be possible to talk to him and hopefully to help him deal with his drinking. |
29,576 | Non-Combat encounters should be fun, not frustrating!
-----------------------------------------------------
I'm a veteran (AD&D) DM running D&D 4e, and my first-time players really enjoy the game I'm running for them. Though, the skill-challenge mechanic is frustrating for all of us - DM and player alike.
Specifically, the pure pass-fail mechanic is demoralizing (even though combat doesn't seem to feel that way to them.) A player thinks up a clever way to overcome a portion of the challenge as-written, I give a +2 for cleverness, the party helps for another +2 and BAM, a bad role or untrained skill means it didn't work.
I know this is an old complaint, and entire RPGs have been designed around this very problem. But I don't want to play another system, I just want skill challenges to feel a little more "yes-and" or "yes-but".
What existing systems have you seen (and played) that are successfully adapted for play with D&D 4e? A big bonus to any system that doesn't penalize player agency heavily just because the appropriate character-skill is untrained...
***Please***: Don't just name a system and call it "better", describe it and explain how it fits with D&D 4e.
***Clarification***: The frustration isn't with the entire challenge being failed, that seems to never happen - the problem is with the pass-fail nature of each individual skill roll... For counter-example, I've heard of systems that have trinary logic: Pass/Pass-with-complication/Pass-with-benefits... | 2013/10/21 | [
"https://rpg.stackexchange.com/questions/29576",
"https://rpg.stackexchange.com",
"https://rpg.stackexchange.com/users/810/"
] | **Know that Skill Challenges aren't "pass-fail" in the traditional sense**
One of the common mistakes about D&D 4e Skill Challenges (and arguably one perpetuated by many of the early printed materials) is that a skill challenge must be passed for the adventure to continue. Some early adventures included skill challenges and didn't even explain what happens when you fail. Do you try again? Does the game just end?
A skill challenge isn't meant to describe whether or not the players succeed at a task; the success is *presupposed*. The purpose of the challenge is to determine *how* the players succeed at the task.
For example, if there is a skill challenge to get through a door locked with arcane seals, alchemical traps, and ancient dwarven plating, then the players *will* get through the door, no matter how they progress through the challenge. The question is *how* they get through the door. The how generally describes the consequences of the action. It doesn't say whether or not they succeed, but what happens as a result of or during this course of action.
Do they dispel the seals with arcane knowledge, thereby gaining knowledge of arcane locks (and learning a new ritual) or did they merely scuff off the runes, destroying the locks and the knowledge behind them? Did they disarm the alchemical traps carefully, or did they trigger them and take lots of damage from acid sprays and fire jets? Did they carefully pry off the dwarven plates, gaining some rare treasure to sell back in town, or did they smash them to pieces, perhaps breaking a weapon in the process?
Think of skill challenges as opportunities to spice up the story, adding rewards or penalties that are meaningful because they are tied to an epic accomplishment the players achieve. The accomplishment itself is a given: it's needed to progress the story, so you're not rolling for that. You're rolling for the embellishment: the story flavour, whether good or bad. | Just steal some goodstuffs from other RPGs such as Fate!
**Only require a roll when failure is interesting.** If your thief stole a small lockbox from the local baron and took it home with him so that he has basically unlimited time to pick the lock, why bother making him roll for it every X minutes? Just say he opened the box and tell him what's inside.
**Instead of saying "no" to a failure, try to figure out ways to say 'Yes, but...'** I actually ran into a situation sort of like the one above in a (non-DnD) game I ran recently. The party had shooed the badguy out of his office and were more or less free to ransack the place. The players found a hidden safe in the wall and I rolled to have them crack it. In this case, they failed the roll so what was decided was that while the player opened the safe, they did not notice hear the self-destruct mechanism click and so instead of a set of plans all they got was a bunch of charred paper. In this context, charred paper was still better than nothing; they were able to take this to a scientist friend (one of their aspects!), who agreed to figure it out in exchange for a little favor...
**As a corollary to the above, ask the players what a good consequence might be.** If your players aren't used to narrative-focused gaming, this might not work; I know I've done this before to classic "roll-players" and I get stuff like "as a result of failing my roll, how about... I get a free pony!!!". But if your party has gotten used to the fact that failure and complications are actually what make the game fun, not just "winning", often they'll come up with predicaments far more dastardly than what you can cook up (and if they have a Long Game in mind about how to thwart those predicaments, all the better!).
**Involve a clock when you can for the sake of suspense.** In the above "yes, but..." mode, one classic way of narrating a failure to, for instance, pick a lock on a door is that the guards notice you before or just as you finally get the thing open. If you're uncomfortable with "yes, but..." or if you wnat to introduce something else to the fray, give the player, say, 3 chances to open the door, and each time narrate how the footsteps of the guards are growing ever closer. |
29,576 | Non-Combat encounters should be fun, not frustrating!
-----------------------------------------------------
I'm a veteran (AD&D) DM running D&D 4e, and my first-time players really enjoy the game I'm running for them. Though, the skill-challenge mechanic is frustrating for all of us - DM and player alike.
Specifically, the pure pass-fail mechanic is demoralizing (even though combat doesn't seem to feel that way to them.) A player thinks up a clever way to overcome a portion of the challenge as-written, I give a +2 for cleverness, the party helps for another +2 and BAM, a bad role or untrained skill means it didn't work.
I know this is an old complaint, and entire RPGs have been designed around this very problem. But I don't want to play another system, I just want skill challenges to feel a little more "yes-and" or "yes-but".
What existing systems have you seen (and played) that are successfully adapted for play with D&D 4e? A big bonus to any system that doesn't penalize player agency heavily just because the appropriate character-skill is untrained...
***Please***: Don't just name a system and call it "better", describe it and explain how it fits with D&D 4e.
***Clarification***: The frustration isn't with the entire challenge being failed, that seems to never happen - the problem is with the pass-fail nature of each individual skill roll... For counter-example, I've heard of systems that have trinary logic: Pass/Pass-with-complication/Pass-with-benefits... | 2013/10/21 | [
"https://rpg.stackexchange.com/questions/29576",
"https://rpg.stackexchange.com",
"https://rpg.stackexchange.com/users/810/"
] | Some thoughts here:
* First and foremost for a skill challenge I find that the most interesting thing to do is to determine the *level of success* based on the number of failures that are amassed. Example: Scene the PCs are attempting to escape from a burning building surrounded by enemies.
+ No failures: PCs escape unharmed and avoid combat
+ First Failure: PCs are singed, all lose a healing surge, avoid combat on exit
+ Second Failure: They will exit together but into a battle with their backs to the building
+ Third Failure: They exit to combat separated, on this failure the skill challenge ends (skill challenges always end after the third failure)
This makes the failure both consequential and interesting.
* Skill challenges avoid single check failures being plot stalling, however it's important to have an idea of what happens if they do completely fail the challenge. Rather than using skill challenges to advance the plot, use them to branch it. Have the success be a favorable outcome and the failure be a less favorable one.
* Design your skill challenges around the skills the PCs are trained in. It's a pretty big hit when your PCs think on their feet and still fail, consider reducing the DC of a challenge when none of your players are trained in it.
* Offer secondary skills to remove failure or accrue a reroll. Model this as taking back the momentum after the situation has gotten out of control. There isn't really any RAW for this, but skill challenges are a fuzzy bit of RAW anyways, a reroll is totally within the bounds of creative freedom.
* Make sure you have your PCs tell you *why* they failed. It helps to roll first and roleplay second in skill challenges. Have the results of the roll dictate the direction of the roleplay. Encourage your players to tee up another player with their failures.
* Make bonuses last the entire skill challenge. This reduces the importance of any single roll and doesn't make a conditional bonus feel wasted on a failure. | Looks like a lot of folks already gave you good advice. I'll add a few things.
1. Consider giving everyone the **Jack of All Trades** or **Bard of All Trades** feats for free. This helps smooth out the huge gaps that show up between trained and untrained feats by boosting all untrained skills by +2 or +3. Because attributes boost skills a lot, having the +5 bonus on top of that is huge spike and ends up meaning that most people succeed or most fail on any given skill check. If you do this, you'll want to stick to medium and hard checks and assume that an easy check is already a victory.
2. I'd let go of Skill Challenges. They rarely work well. Instead, just build interesting dynamic scenes and have people navigate through them organically instead of some convoluted system of some number of successes or failures.
3. Add in some "awesome success" and "terrible failures" on really high or low rolls. [I wrote about this more](http://slyflourish.com/1d20_shades_of_grey.html) at my blog.
4. Because 4e is so combat-focused, I love to add skill events within combat to help unlock stories or change the battlefield. [I wrote about that here.](http://slyflourish.com/4e_tricks.html)
That's about all I have. Good luck!! |
29,576 | Non-Combat encounters should be fun, not frustrating!
-----------------------------------------------------
I'm a veteran (AD&D) DM running D&D 4e, and my first-time players really enjoy the game I'm running for them. Though, the skill-challenge mechanic is frustrating for all of us - DM and player alike.
Specifically, the pure pass-fail mechanic is demoralizing (even though combat doesn't seem to feel that way to them.) A player thinks up a clever way to overcome a portion of the challenge as-written, I give a +2 for cleverness, the party helps for another +2 and BAM, a bad role or untrained skill means it didn't work.
I know this is an old complaint, and entire RPGs have been designed around this very problem. But I don't want to play another system, I just want skill challenges to feel a little more "yes-and" or "yes-but".
What existing systems have you seen (and played) that are successfully adapted for play with D&D 4e? A big bonus to any system that doesn't penalize player agency heavily just because the appropriate character-skill is untrained...
***Please***: Don't just name a system and call it "better", describe it and explain how it fits with D&D 4e.
***Clarification***: The frustration isn't with the entire challenge being failed, that seems to never happen - the problem is with the pass-fail nature of each individual skill roll... For counter-example, I've heard of systems that have trinary logic: Pass/Pass-with-complication/Pass-with-benefits... | 2013/10/21 | [
"https://rpg.stackexchange.com/questions/29576",
"https://rpg.stackexchange.com",
"https://rpg.stackexchange.com/users/810/"
] | **Know that Skill Challenges aren't "pass-fail" in the traditional sense**
One of the common mistakes about D&D 4e Skill Challenges (and arguably one perpetuated by many of the early printed materials) is that a skill challenge must be passed for the adventure to continue. Some early adventures included skill challenges and didn't even explain what happens when you fail. Do you try again? Does the game just end?
A skill challenge isn't meant to describe whether or not the players succeed at a task; the success is *presupposed*. The purpose of the challenge is to determine *how* the players succeed at the task.
For example, if there is a skill challenge to get through a door locked with arcane seals, alchemical traps, and ancient dwarven plating, then the players *will* get through the door, no matter how they progress through the challenge. The question is *how* they get through the door. The how generally describes the consequences of the action. It doesn't say whether or not they succeed, but what happens as a result of or during this course of action.
Do they dispel the seals with arcane knowledge, thereby gaining knowledge of arcane locks (and learning a new ritual) or did they merely scuff off the runes, destroying the locks and the knowledge behind them? Did they disarm the alchemical traps carefully, or did they trigger them and take lots of damage from acid sprays and fire jets? Did they carefully pry off the dwarven plates, gaining some rare treasure to sell back in town, or did they smash them to pieces, perhaps breaking a weapon in the process?
Think of skill challenges as opportunities to spice up the story, adding rewards or penalties that are meaningful because they are tied to an epic accomplishment the players achieve. The accomplishment itself is a given: it's needed to progress the story, so you're not rolling for that. You're rolling for the embellishment: the story flavour, whether good or bad. | **Borrow the skill check system from Vampire!**
After trying the Vampire: The Masquerade Quickstart, I've considered bringing in their "levels of success" into other games. Frankly, I just haven't had the chance to try it out in an actual game.
**How it works in that game** PCs are versed in certain skills. Instead of just adding numbers as d20 systems do, each number represents a number of dice. If my character has physical four, then any task they undertake using physical ability is one in which they roll four dice. Based on a DC, they can get anywhere between zero and four "successes," signaling a) whether they accomplished the task, b) how well they did so and, as a result, c) repercussions.
To illustrate, my character is fleeing for their survival from some angry monsters. Upon reaching a dead-end, there's a grate high up on the wall, too far to grasp but near enough to try and get to. A running jump at the wall and an attempt to get ahold of the grate is physical. Say my character has three physical and the DC is moderately high (4, it's a d6 game). Rolls: 1, 3, 4 = one success, my character is pulling themselves up the wall, but the monsters have harmed them and are trying to pull them down. Or, two successes could be that they made it but one of the monster hurt them. Three successes? They've barely managed to escape unscathed.
Opposed skill checks work a little differently. The DM/GM/Storyteller sets a DC and each character rolls against it. The one with more successes wins.
**Bring in multiple rolls and have them measure up against the DC multiple times.** There's room for a gray area because no longer is there the pass-fail binary. Do they pass and by how much? Also, for very skilled characters, a total failure is much less likely. Now, I wouldn't have my players roll 10d20 for any given skill check, but you could easily cap it at four or five and still see much of the benefit of that Gaussian curve. |
29,576 | Non-Combat encounters should be fun, not frustrating!
-----------------------------------------------------
I'm a veteran (AD&D) DM running D&D 4e, and my first-time players really enjoy the game I'm running for them. Though, the skill-challenge mechanic is frustrating for all of us - DM and player alike.
Specifically, the pure pass-fail mechanic is demoralizing (even though combat doesn't seem to feel that way to them.) A player thinks up a clever way to overcome a portion of the challenge as-written, I give a +2 for cleverness, the party helps for another +2 and BAM, a bad role or untrained skill means it didn't work.
I know this is an old complaint, and entire RPGs have been designed around this very problem. But I don't want to play another system, I just want skill challenges to feel a little more "yes-and" or "yes-but".
What existing systems have you seen (and played) that are successfully adapted for play with D&D 4e? A big bonus to any system that doesn't penalize player agency heavily just because the appropriate character-skill is untrained...
***Please***: Don't just name a system and call it "better", describe it and explain how it fits with D&D 4e.
***Clarification***: The frustration isn't with the entire challenge being failed, that seems to never happen - the problem is with the pass-fail nature of each individual skill roll... For counter-example, I've heard of systems that have trinary logic: Pass/Pass-with-complication/Pass-with-benefits... | 2013/10/21 | [
"https://rpg.stackexchange.com/questions/29576",
"https://rpg.stackexchange.com",
"https://rpg.stackexchange.com/users/810/"
] | **Know that Skill Challenges aren't "pass-fail" in the traditional sense**
One of the common mistakes about D&D 4e Skill Challenges (and arguably one perpetuated by many of the early printed materials) is that a skill challenge must be passed for the adventure to continue. Some early adventures included skill challenges and didn't even explain what happens when you fail. Do you try again? Does the game just end?
A skill challenge isn't meant to describe whether or not the players succeed at a task; the success is *presupposed*. The purpose of the challenge is to determine *how* the players succeed at the task.
For example, if there is a skill challenge to get through a door locked with arcane seals, alchemical traps, and ancient dwarven plating, then the players *will* get through the door, no matter how they progress through the challenge. The question is *how* they get through the door. The how generally describes the consequences of the action. It doesn't say whether or not they succeed, but what happens as a result of or during this course of action.
Do they dispel the seals with arcane knowledge, thereby gaining knowledge of arcane locks (and learning a new ritual) or did they merely scuff off the runes, destroying the locks and the knowledge behind them? Did they disarm the alchemical traps carefully, or did they trigger them and take lots of damage from acid sprays and fire jets? Did they carefully pry off the dwarven plates, gaining some rare treasure to sell back in town, or did they smash them to pieces, perhaps breaking a weapon in the process?
Think of skill challenges as opportunities to spice up the story, adding rewards or penalties that are meaningful because they are tied to an epic accomplishment the players achieve. The accomplishment itself is a given: it's needed to progress the story, so you're not rolling for that. You're rolling for the embellishment: the story flavour, whether good or bad. | Looks like a lot of folks already gave you good advice. I'll add a few things.
1. Consider giving everyone the **Jack of All Trades** or **Bard of All Trades** feats for free. This helps smooth out the huge gaps that show up between trained and untrained feats by boosting all untrained skills by +2 or +3. Because attributes boost skills a lot, having the +5 bonus on top of that is huge spike and ends up meaning that most people succeed or most fail on any given skill check. If you do this, you'll want to stick to medium and hard checks and assume that an easy check is already a victory.
2. I'd let go of Skill Challenges. They rarely work well. Instead, just build interesting dynamic scenes and have people navigate through them organically instead of some convoluted system of some number of successes or failures.
3. Add in some "awesome success" and "terrible failures" on really high or low rolls. [I wrote about this more](http://slyflourish.com/1d20_shades_of_grey.html) at my blog.
4. Because 4e is so combat-focused, I love to add skill events within combat to help unlock stories or change the battlefield. [I wrote about that here.](http://slyflourish.com/4e_tricks.html)
That's about all I have. Good luck!! |
29,576 | Non-Combat encounters should be fun, not frustrating!
-----------------------------------------------------
I'm a veteran (AD&D) DM running D&D 4e, and my first-time players really enjoy the game I'm running for them. Though, the skill-challenge mechanic is frustrating for all of us - DM and player alike.
Specifically, the pure pass-fail mechanic is demoralizing (even though combat doesn't seem to feel that way to them.) A player thinks up a clever way to overcome a portion of the challenge as-written, I give a +2 for cleverness, the party helps for another +2 and BAM, a bad role or untrained skill means it didn't work.
I know this is an old complaint, and entire RPGs have been designed around this very problem. But I don't want to play another system, I just want skill challenges to feel a little more "yes-and" or "yes-but".
What existing systems have you seen (and played) that are successfully adapted for play with D&D 4e? A big bonus to any system that doesn't penalize player agency heavily just because the appropriate character-skill is untrained...
***Please***: Don't just name a system and call it "better", describe it and explain how it fits with D&D 4e.
***Clarification***: The frustration isn't with the entire challenge being failed, that seems to never happen - the problem is with the pass-fail nature of each individual skill roll... For counter-example, I've heard of systems that have trinary logic: Pass/Pass-with-complication/Pass-with-benefits... | 2013/10/21 | [
"https://rpg.stackexchange.com/questions/29576",
"https://rpg.stackexchange.com",
"https://rpg.stackexchange.com/users/810/"
] | Looks like a lot of folks already gave you good advice. I'll add a few things.
1. Consider giving everyone the **Jack of All Trades** or **Bard of All Trades** feats for free. This helps smooth out the huge gaps that show up between trained and untrained feats by boosting all untrained skills by +2 or +3. Because attributes boost skills a lot, having the +5 bonus on top of that is huge spike and ends up meaning that most people succeed or most fail on any given skill check. If you do this, you'll want to stick to medium and hard checks and assume that an easy check is already a victory.
2. I'd let go of Skill Challenges. They rarely work well. Instead, just build interesting dynamic scenes and have people navigate through them organically instead of some convoluted system of some number of successes or failures.
3. Add in some "awesome success" and "terrible failures" on really high or low rolls. [I wrote about this more](http://slyflourish.com/1d20_shades_of_grey.html) at my blog.
4. Because 4e is so combat-focused, I love to add skill events within combat to help unlock stories or change the battlefield. [I wrote about that here.](http://slyflourish.com/4e_tricks.html)
That's about all I have. Good luck!! | **Borrow the skill check system from Vampire!**
After trying the Vampire: The Masquerade Quickstart, I've considered bringing in their "levels of success" into other games. Frankly, I just haven't had the chance to try it out in an actual game.
**How it works in that game** PCs are versed in certain skills. Instead of just adding numbers as d20 systems do, each number represents a number of dice. If my character has physical four, then any task they undertake using physical ability is one in which they roll four dice. Based on a DC, they can get anywhere between zero and four "successes," signaling a) whether they accomplished the task, b) how well they did so and, as a result, c) repercussions.
To illustrate, my character is fleeing for their survival from some angry monsters. Upon reaching a dead-end, there's a grate high up on the wall, too far to grasp but near enough to try and get to. A running jump at the wall and an attempt to get ahold of the grate is physical. Say my character has three physical and the DC is moderately high (4, it's a d6 game). Rolls: 1, 3, 4 = one success, my character is pulling themselves up the wall, but the monsters have harmed them and are trying to pull them down. Or, two successes could be that they made it but one of the monster hurt them. Three successes? They've barely managed to escape unscathed.
Opposed skill checks work a little differently. The DM/GM/Storyteller sets a DC and each character rolls against it. The one with more successes wins.
**Bring in multiple rolls and have them measure up against the DC multiple times.** There's room for a gray area because no longer is there the pass-fail binary. Do they pass and by how much? Also, for very skilled characters, a total failure is much less likely. Now, I wouldn't have my players roll 10d20 for any given skill check, but you could easily cap it at four or five and still see much of the benefit of that Gaussian curve. |
29,576 | Non-Combat encounters should be fun, not frustrating!
-----------------------------------------------------
I'm a veteran (AD&D) DM running D&D 4e, and my first-time players really enjoy the game I'm running for them. Though, the skill-challenge mechanic is frustrating for all of us - DM and player alike.
Specifically, the pure pass-fail mechanic is demoralizing (even though combat doesn't seem to feel that way to them.) A player thinks up a clever way to overcome a portion of the challenge as-written, I give a +2 for cleverness, the party helps for another +2 and BAM, a bad role or untrained skill means it didn't work.
I know this is an old complaint, and entire RPGs have been designed around this very problem. But I don't want to play another system, I just want skill challenges to feel a little more "yes-and" or "yes-but".
What existing systems have you seen (and played) that are successfully adapted for play with D&D 4e? A big bonus to any system that doesn't penalize player agency heavily just because the appropriate character-skill is untrained...
***Please***: Don't just name a system and call it "better", describe it and explain how it fits with D&D 4e.
***Clarification***: The frustration isn't with the entire challenge being failed, that seems to never happen - the problem is with the pass-fail nature of each individual skill roll... For counter-example, I've heard of systems that have trinary logic: Pass/Pass-with-complication/Pass-with-benefits... | 2013/10/21 | [
"https://rpg.stackexchange.com/questions/29576",
"https://rpg.stackexchange.com",
"https://rpg.stackexchange.com/users/810/"
] | Some thoughts here:
* First and foremost for a skill challenge I find that the most interesting thing to do is to determine the *level of success* based on the number of failures that are amassed. Example: Scene the PCs are attempting to escape from a burning building surrounded by enemies.
+ No failures: PCs escape unharmed and avoid combat
+ First Failure: PCs are singed, all lose a healing surge, avoid combat on exit
+ Second Failure: They will exit together but into a battle with their backs to the building
+ Third Failure: They exit to combat separated, on this failure the skill challenge ends (skill challenges always end after the third failure)
This makes the failure both consequential and interesting.
* Skill challenges avoid single check failures being plot stalling, however it's important to have an idea of what happens if they do completely fail the challenge. Rather than using skill challenges to advance the plot, use them to branch it. Have the success be a favorable outcome and the failure be a less favorable one.
* Design your skill challenges around the skills the PCs are trained in. It's a pretty big hit when your PCs think on their feet and still fail, consider reducing the DC of a challenge when none of your players are trained in it.
* Offer secondary skills to remove failure or accrue a reroll. Model this as taking back the momentum after the situation has gotten out of control. There isn't really any RAW for this, but skill challenges are a fuzzy bit of RAW anyways, a reroll is totally within the bounds of creative freedom.
* Make sure you have your PCs tell you *why* they failed. It helps to roll first and roleplay second in skill challenges. Have the results of the roll dictate the direction of the roleplay. Encourage your players to tee up another player with their failures.
* Make bonuses last the entire skill challenge. This reduces the importance of any single roll and doesn't make a conditional bonus feel wasted on a failure. | **Borrow the skill check system from Vampire!**
After trying the Vampire: The Masquerade Quickstart, I've considered bringing in their "levels of success" into other games. Frankly, I just haven't had the chance to try it out in an actual game.
**How it works in that game** PCs are versed in certain skills. Instead of just adding numbers as d20 systems do, each number represents a number of dice. If my character has physical four, then any task they undertake using physical ability is one in which they roll four dice. Based on a DC, they can get anywhere between zero and four "successes," signaling a) whether they accomplished the task, b) how well they did so and, as a result, c) repercussions.
To illustrate, my character is fleeing for their survival from some angry monsters. Upon reaching a dead-end, there's a grate high up on the wall, too far to grasp but near enough to try and get to. A running jump at the wall and an attempt to get ahold of the grate is physical. Say my character has three physical and the DC is moderately high (4, it's a d6 game). Rolls: 1, 3, 4 = one success, my character is pulling themselves up the wall, but the monsters have harmed them and are trying to pull them down. Or, two successes could be that they made it but one of the monster hurt them. Three successes? They've barely managed to escape unscathed.
Opposed skill checks work a little differently. The DM/GM/Storyteller sets a DC and each character rolls against it. The one with more successes wins.
**Bring in multiple rolls and have them measure up against the DC multiple times.** There's room for a gray area because no longer is there the pass-fail binary. Do they pass and by how much? Also, for very skilled characters, a total failure is much less likely. Now, I wouldn't have my players roll 10d20 for any given skill check, but you could easily cap it at four or five and still see much of the benefit of that Gaussian curve. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | Look at the [Boundless OpenLayers workshop](http://workshops.boundlessgeo.com/openlayers-intro/). It covers a lot of material. The workshop is using GeoServer instead of MapServer, but you can simply change the URL of the example to your MapServer WMS service. | Open Layers is a fantastic package, incredibly flexible, but it does lack documentation for beginners but has a ton of detailed developer documentation.
What I did when I first started was to look at all the [Examples](http://openlayers.org/dev/examples/), choose the ones that had the functionality I wanted, analyzed the code and built the functionality up step by step, testing as I went. I found that trying too much functionality in one hit made it more difficult to get ones mind around the concepts and debug issues.
Then I found GIS@SE which has been a big help on specific issues, either researching other peoples questions or asking my own.
Apart from that, @Julian has probably given you the best option in terms of tutorials, they are quite good. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | While the others have suggested good online tutorials, let me tell you about the book that gave me a much needed strong foundation in OpenLayers.
The book is: Erik Hazzard's OpenLayers 2.10 Beginner's Guide. It is available from Packt Publishers.
I would strongly recommend the book, because it deals with all major parts of the Library. It starts from basics, and slowly helps you grow towards complicated parts of the API. | Look at the [Boundless OpenLayers workshop](http://workshops.boundlessgeo.com/openlayers-intro/). It covers a lot of material. The workshop is using GeoServer instead of MapServer, but you can simply change the URL of the example to your MapServer WMS service. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | Look at the [Boundless OpenLayers workshop](http://workshops.boundlessgeo.com/openlayers-intro/). It covers a lot of material. The workshop is using GeoServer instead of MapServer, but you can simply change the URL of the example to your MapServer WMS service. | Just to mention, [this page from OpenGeo](http://data.opengeo.org/topptalk/html/openlayers/) was also useful for me. They start from basics and have a good example of *GetFeatureInfo* events with removing popups. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | In addition to the above excellent answers, let me add my own experience. A year and a half ago I decided I wanted to use OpenLayers (OL) in my Master's project and set out to learn it. I have been doing programming and digital map making as part of my work as an archaeologist since the early 1980s, and have been an ArcGIS user for 15 years. I am happy I choose OL for my project, but it wasn't always a smooth path learning it. Some things were not obvious and learned only by trial and error. So, I have some advice for beginners.
My journey learning OL really got going when I signed up for a 5-slot bookshelf account on Safari Books Online for $10/month USD. I wanted to review books before buying, and few stores one can visit carry GIS-related computer books. There are three books out now on OL 2. A newer 58-page book called Instant OpenLayers Starter by Di Lorenzo and Allegri (Apr 2013) is a good quick start, but the first two books and their code samples (available from the publisher's web site, along with a free sample chapter of each book) were good resources:
* OpenLayers 2.10: Beginner's Guide by Erik Hazzard (March 2011)
* OpenLayers Cookbook by Antonio Santiago Perez (August 2012)
Due to occasional frustrations over css and browser compatibility, I ended up learning a JavaScript framework as well. I choose Dojo because this is what Perez used in his book. Modern Dojo (Dojo 1.7 +) is a significantly different approach from earlier versions, using an Asynchronous Module Definition (AMD) format. The way of doing everything changed. I did not understand that this otherwise excellent book uses a pre-1.7 version of Dojo that was made obsolete 9 months before the book was published in August 2012. Esri continued using the pre-1.7 Dojo in their JavaScript ArcGIS API until modernizing in June 2012, and this was a painful switch for many ArcGIS Javascript developers.
To understand how poorly supported Dojo is, other than a book written in 2010 about Dojo 1.3, most of the books were written in 2007 and 2008. There are no published books for Modern Dojo--you must learn from online resources, almost all of which are on their web site. Basically, to work with the examples in Perez's book, you need to know enough about JavaScript to ignore the Dojo bits and move the examples into plain JavaScript or your framework of choice.
In retrospect, I wish I had gone with the ExtJS framework and GeoExt. ExtJS is free if your project is open source, and because many companies happily pay for a supported version, they can afford to spend time on comprehensive web site documentation and tutorials.
I learn best by working with/hacking apart examples. The developers at OpenLayers have this same philosophy as the primary documentation they point to for learning is examining the examples. However, some OL examples on their web site and elsewhere have issues that can make beginners stumble. (See below.)
The reliance on examples as documentation also means that the user does not have a sense of a good work flow for developing a web map. This can lead to making maps that feel incomplete--for instance, they may lack css customizations to the maps user interface and "look and feel." Overriding the OL css with customizations feels daunting to the beginner, but Firebug can help you find the element names that you need to override. The lack of a sense of an accepted work flow can also lead to the creation of Frankencode, as users shoehorn features into their code as they find they want it.
This leads me to the last item that I feel the OL site documentation lacks, a sense of "best practices" for OL maps. Is there a better way to organize my code to make it modular and robust? What are the pitfalls with JavaScript closures and OL objects? Where should I declare my styles? And so on.
Other than the various outdated files in the Wiki, there are two general issues a beginner should be aware of when learning from the official OL examples and API documents. First, there is no organization to the page of OL development examples on the OL web site. It is simply presenting the feed from the xml file in that directory (example-list.xml) of the examples (207 of these as of 13 Feb 2014) and sorting the rows alphabetically by filename into a grid. More advanced examples are mixed with basic ones. You can search the examples by keyword, but many of the examples lack keywords and the search feature includes content and page title in the search, not just keywords. The results are returned with highest number of search terms matched first followed by word frequency. Only one of the search terms need be a match to show up in the results. The UserRecipes page on the OL Wiki lists about 90 examples organized by category, and this categorization is a help. Of these, 66 are live links to the examples on the examples page and the rest are bad links to removed examples.
Second, there are basically two versions of the API documentation which appear to be the same at first glance. The official API is in a directory called /apidocs and the bleeding edge, but volatile, developer library is in a directory called /docs. The URLs are the same otherwise. (There are also trunk versions.) Just edit the address of the page to see the other version. The Wiki notes that the developer library should not be relied upon as properties, functions, etc. might be removed from the library at any time. With OpenLayers 3 being close to reality (it is available in beta and there is a book out on it now), I suspect that not too much will change in OL 2 in the future. The focus now is on OL 3.
In general, I find the OL API pages to be overly skeletal, often lacking explanations or illustrative examples, especially for someone used who is to libraries with more complete API documentation. The way it is presented you don't get a clear picture of the object it is inheriting from.
Of the OL examples on the web in general, many use objects or syntax that has been deprecated because it has been replaced by improved versions. For instance, Layer.Vector is now the preferred way of drawing markers as Layer.Marker is deprecated in version 3. Examine the file deprecated.js to make sure you are not using objects that are on the way out. Or, at least be aware if you upgrade your code to OL 3 you will need to change this.
In addition to the Boundless OpenLayers workshop linked by Julien-Samuel Lacroix above, IBM has a cool tutorial, albeit three years old, that uses OpenLayers, MapServer, Google Gears, and jQuery to build a complete GIS web app: [Bring data together with OpenLayers:
Using data from multiple divergent sources in web maps](http://www.ibm.com/developerworks/opensource/library/os-openlayers/)
Also, check out this useful [post on styling the layer switcher](http://gisnuts.com/terra/blog/2013/07/05/styling-the-layer-switcher-for-openlayers)
Google the words OpenLayers and jsFiddle to get some examples of OL fiddles. The result from the techslides site is a page listing quite a few of these.
Last, beware that the map images in most examples are from OpenStreetMap (OSM) servers and these go down every now and then, planned or unplanned, and you will get pink tiles in their place. Sometimes you will think you screwed up your code. You can check platform status on the OpenStreetMap wiki. | Look at the [Boundless OpenLayers workshop](http://workshops.boundlessgeo.com/openlayers-intro/). It covers a lot of material. The workshop is using GeoServer instead of MapServer, but you can simply change the URL of the example to your MapServer WMS service. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | While the others have suggested good online tutorials, let me tell you about the book that gave me a much needed strong foundation in OpenLayers.
The book is: Erik Hazzard's OpenLayers 2.10 Beginner's Guide. It is available from Packt Publishers.
I would strongly recommend the book, because it deals with all major parts of the Library. It starts from basics, and slowly helps you grow towards complicated parts of the API. | Open Layers is a fantastic package, incredibly flexible, but it does lack documentation for beginners but has a ton of detailed developer documentation.
What I did when I first started was to look at all the [Examples](http://openlayers.org/dev/examples/), choose the ones that had the functionality I wanted, analyzed the code and built the functionality up step by step, testing as I went. I found that trying too much functionality in one hit made it more difficult to get ones mind around the concepts and debug issues.
Then I found GIS@SE which has been a big help on specific issues, either researching other peoples questions or asking my own.
Apart from that, @Julian has probably given you the best option in terms of tutorials, they are quite good. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | In addition to the above excellent answers, let me add my own experience. A year and a half ago I decided I wanted to use OpenLayers (OL) in my Master's project and set out to learn it. I have been doing programming and digital map making as part of my work as an archaeologist since the early 1980s, and have been an ArcGIS user for 15 years. I am happy I choose OL for my project, but it wasn't always a smooth path learning it. Some things were not obvious and learned only by trial and error. So, I have some advice for beginners.
My journey learning OL really got going when I signed up for a 5-slot bookshelf account on Safari Books Online for $10/month USD. I wanted to review books before buying, and few stores one can visit carry GIS-related computer books. There are three books out now on OL 2. A newer 58-page book called Instant OpenLayers Starter by Di Lorenzo and Allegri (Apr 2013) is a good quick start, but the first two books and their code samples (available from the publisher's web site, along with a free sample chapter of each book) were good resources:
* OpenLayers 2.10: Beginner's Guide by Erik Hazzard (March 2011)
* OpenLayers Cookbook by Antonio Santiago Perez (August 2012)
Due to occasional frustrations over css and browser compatibility, I ended up learning a JavaScript framework as well. I choose Dojo because this is what Perez used in his book. Modern Dojo (Dojo 1.7 +) is a significantly different approach from earlier versions, using an Asynchronous Module Definition (AMD) format. The way of doing everything changed. I did not understand that this otherwise excellent book uses a pre-1.7 version of Dojo that was made obsolete 9 months before the book was published in August 2012. Esri continued using the pre-1.7 Dojo in their JavaScript ArcGIS API until modernizing in June 2012, and this was a painful switch for many ArcGIS Javascript developers.
To understand how poorly supported Dojo is, other than a book written in 2010 about Dojo 1.3, most of the books were written in 2007 and 2008. There are no published books for Modern Dojo--you must learn from online resources, almost all of which are on their web site. Basically, to work with the examples in Perez's book, you need to know enough about JavaScript to ignore the Dojo bits and move the examples into plain JavaScript or your framework of choice.
In retrospect, I wish I had gone with the ExtJS framework and GeoExt. ExtJS is free if your project is open source, and because many companies happily pay for a supported version, they can afford to spend time on comprehensive web site documentation and tutorials.
I learn best by working with/hacking apart examples. The developers at OpenLayers have this same philosophy as the primary documentation they point to for learning is examining the examples. However, some OL examples on their web site and elsewhere have issues that can make beginners stumble. (See below.)
The reliance on examples as documentation also means that the user does not have a sense of a good work flow for developing a web map. This can lead to making maps that feel incomplete--for instance, they may lack css customizations to the maps user interface and "look and feel." Overriding the OL css with customizations feels daunting to the beginner, but Firebug can help you find the element names that you need to override. The lack of a sense of an accepted work flow can also lead to the creation of Frankencode, as users shoehorn features into their code as they find they want it.
This leads me to the last item that I feel the OL site documentation lacks, a sense of "best practices" for OL maps. Is there a better way to organize my code to make it modular and robust? What are the pitfalls with JavaScript closures and OL objects? Where should I declare my styles? And so on.
Other than the various outdated files in the Wiki, there are two general issues a beginner should be aware of when learning from the official OL examples and API documents. First, there is no organization to the page of OL development examples on the OL web site. It is simply presenting the feed from the xml file in that directory (example-list.xml) of the examples (207 of these as of 13 Feb 2014) and sorting the rows alphabetically by filename into a grid. More advanced examples are mixed with basic ones. You can search the examples by keyword, but many of the examples lack keywords and the search feature includes content and page title in the search, not just keywords. The results are returned with highest number of search terms matched first followed by word frequency. Only one of the search terms need be a match to show up in the results. The UserRecipes page on the OL Wiki lists about 90 examples organized by category, and this categorization is a help. Of these, 66 are live links to the examples on the examples page and the rest are bad links to removed examples.
Second, there are basically two versions of the API documentation which appear to be the same at first glance. The official API is in a directory called /apidocs and the bleeding edge, but volatile, developer library is in a directory called /docs. The URLs are the same otherwise. (There are also trunk versions.) Just edit the address of the page to see the other version. The Wiki notes that the developer library should not be relied upon as properties, functions, etc. might be removed from the library at any time. With OpenLayers 3 being close to reality (it is available in beta and there is a book out on it now), I suspect that not too much will change in OL 2 in the future. The focus now is on OL 3.
In general, I find the OL API pages to be overly skeletal, often lacking explanations or illustrative examples, especially for someone used who is to libraries with more complete API documentation. The way it is presented you don't get a clear picture of the object it is inheriting from.
Of the OL examples on the web in general, many use objects or syntax that has been deprecated because it has been replaced by improved versions. For instance, Layer.Vector is now the preferred way of drawing markers as Layer.Marker is deprecated in version 3. Examine the file deprecated.js to make sure you are not using objects that are on the way out. Or, at least be aware if you upgrade your code to OL 3 you will need to change this.
In addition to the Boundless OpenLayers workshop linked by Julien-Samuel Lacroix above, IBM has a cool tutorial, albeit three years old, that uses OpenLayers, MapServer, Google Gears, and jQuery to build a complete GIS web app: [Bring data together with OpenLayers:
Using data from multiple divergent sources in web maps](http://www.ibm.com/developerworks/opensource/library/os-openlayers/)
Also, check out this useful [post on styling the layer switcher](http://gisnuts.com/terra/blog/2013/07/05/styling-the-layer-switcher-for-openlayers)
Google the words OpenLayers and jsFiddle to get some examples of OL fiddles. The result from the techslides site is a page listing quite a few of these.
Last, beware that the map images in most examples are from OpenStreetMap (OSM) servers and these go down every now and then, planned or unplanned, and you will get pink tiles in their place. Sometimes you will think you screwed up your code. You can check platform status on the OpenStreetMap wiki. | Open Layers is a fantastic package, incredibly flexible, but it does lack documentation for beginners but has a ton of detailed developer documentation.
What I did when I first started was to look at all the [Examples](http://openlayers.org/dev/examples/), choose the ones that had the functionality I wanted, analyzed the code and built the functionality up step by step, testing as I went. I found that trying too much functionality in one hit made it more difficult to get ones mind around the concepts and debug issues.
Then I found GIS@SE which has been a big help on specific issues, either researching other peoples questions or asking my own.
Apart from that, @Julian has probably given you the best option in terms of tutorials, they are quite good. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | While the others have suggested good online tutorials, let me tell you about the book that gave me a much needed strong foundation in OpenLayers.
The book is: Erik Hazzard's OpenLayers 2.10 Beginner's Guide. It is available from Packt Publishers.
I would strongly recommend the book, because it deals with all major parts of the Library. It starts from basics, and slowly helps you grow towards complicated parts of the API. | Just to mention, [this page from OpenGeo](http://data.opengeo.org/topptalk/html/openlayers/) was also useful for me. They start from basics and have a good example of *GetFeatureInfo* events with removing popups. |
78,685 | I need to create a web map showing many raster layers. I am using mapserver and want to use Openlayers, however I can't find any good tutorial about it. I see a couple of old questions ([1](https://stackoverflow.com/questions/1237187/openlayers-vs-google-maps) and [2](http://help.hackshackers.com/questions/whats-a-good-tutorial-for-openlayers/)) saying that there were no good documentation. Have the things changed recently?
I would like to find a tutorial teaching from basics to rather complicated things with good explanations of the code and pictures/examples of the results. For now I managed to do only the simplest web map with my *.map* file, but I need to customize it (add legends, group layers, add more controls, embedding, etc). | 2013/11/26 | [
"https://gis.stackexchange.com/questions/78685",
"https://gis.stackexchange.com",
"https://gis.stackexchange.com/users/6295/"
] | In addition to the above excellent answers, let me add my own experience. A year and a half ago I decided I wanted to use OpenLayers (OL) in my Master's project and set out to learn it. I have been doing programming and digital map making as part of my work as an archaeologist since the early 1980s, and have been an ArcGIS user for 15 years. I am happy I choose OL for my project, but it wasn't always a smooth path learning it. Some things were not obvious and learned only by trial and error. So, I have some advice for beginners.
My journey learning OL really got going when I signed up for a 5-slot bookshelf account on Safari Books Online for $10/month USD. I wanted to review books before buying, and few stores one can visit carry GIS-related computer books. There are three books out now on OL 2. A newer 58-page book called Instant OpenLayers Starter by Di Lorenzo and Allegri (Apr 2013) is a good quick start, but the first two books and their code samples (available from the publisher's web site, along with a free sample chapter of each book) were good resources:
* OpenLayers 2.10: Beginner's Guide by Erik Hazzard (March 2011)
* OpenLayers Cookbook by Antonio Santiago Perez (August 2012)
Due to occasional frustrations over css and browser compatibility, I ended up learning a JavaScript framework as well. I choose Dojo because this is what Perez used in his book. Modern Dojo (Dojo 1.7 +) is a significantly different approach from earlier versions, using an Asynchronous Module Definition (AMD) format. The way of doing everything changed. I did not understand that this otherwise excellent book uses a pre-1.7 version of Dojo that was made obsolete 9 months before the book was published in August 2012. Esri continued using the pre-1.7 Dojo in their JavaScript ArcGIS API until modernizing in June 2012, and this was a painful switch for many ArcGIS Javascript developers.
To understand how poorly supported Dojo is, other than a book written in 2010 about Dojo 1.3, most of the books were written in 2007 and 2008. There are no published books for Modern Dojo--you must learn from online resources, almost all of which are on their web site. Basically, to work with the examples in Perez's book, you need to know enough about JavaScript to ignore the Dojo bits and move the examples into plain JavaScript or your framework of choice.
In retrospect, I wish I had gone with the ExtJS framework and GeoExt. ExtJS is free if your project is open source, and because many companies happily pay for a supported version, they can afford to spend time on comprehensive web site documentation and tutorials.
I learn best by working with/hacking apart examples. The developers at OpenLayers have this same philosophy as the primary documentation they point to for learning is examining the examples. However, some OL examples on their web site and elsewhere have issues that can make beginners stumble. (See below.)
The reliance on examples as documentation also means that the user does not have a sense of a good work flow for developing a web map. This can lead to making maps that feel incomplete--for instance, they may lack css customizations to the maps user interface and "look and feel." Overriding the OL css with customizations feels daunting to the beginner, but Firebug can help you find the element names that you need to override. The lack of a sense of an accepted work flow can also lead to the creation of Frankencode, as users shoehorn features into their code as they find they want it.
This leads me to the last item that I feel the OL site documentation lacks, a sense of "best practices" for OL maps. Is there a better way to organize my code to make it modular and robust? What are the pitfalls with JavaScript closures and OL objects? Where should I declare my styles? And so on.
Other than the various outdated files in the Wiki, there are two general issues a beginner should be aware of when learning from the official OL examples and API documents. First, there is no organization to the page of OL development examples on the OL web site. It is simply presenting the feed from the xml file in that directory (example-list.xml) of the examples (207 of these as of 13 Feb 2014) and sorting the rows alphabetically by filename into a grid. More advanced examples are mixed with basic ones. You can search the examples by keyword, but many of the examples lack keywords and the search feature includes content and page title in the search, not just keywords. The results are returned with highest number of search terms matched first followed by word frequency. Only one of the search terms need be a match to show up in the results. The UserRecipes page on the OL Wiki lists about 90 examples organized by category, and this categorization is a help. Of these, 66 are live links to the examples on the examples page and the rest are bad links to removed examples.
Second, there are basically two versions of the API documentation which appear to be the same at first glance. The official API is in a directory called /apidocs and the bleeding edge, but volatile, developer library is in a directory called /docs. The URLs are the same otherwise. (There are also trunk versions.) Just edit the address of the page to see the other version. The Wiki notes that the developer library should not be relied upon as properties, functions, etc. might be removed from the library at any time. With OpenLayers 3 being close to reality (it is available in beta and there is a book out on it now), I suspect that not too much will change in OL 2 in the future. The focus now is on OL 3.
In general, I find the OL API pages to be overly skeletal, often lacking explanations or illustrative examples, especially for someone used who is to libraries with more complete API documentation. The way it is presented you don't get a clear picture of the object it is inheriting from.
Of the OL examples on the web in general, many use objects or syntax that has been deprecated because it has been replaced by improved versions. For instance, Layer.Vector is now the preferred way of drawing markers as Layer.Marker is deprecated in version 3. Examine the file deprecated.js to make sure you are not using objects that are on the way out. Or, at least be aware if you upgrade your code to OL 3 you will need to change this.
In addition to the Boundless OpenLayers workshop linked by Julien-Samuel Lacroix above, IBM has a cool tutorial, albeit three years old, that uses OpenLayers, MapServer, Google Gears, and jQuery to build a complete GIS web app: [Bring data together with OpenLayers:
Using data from multiple divergent sources in web maps](http://www.ibm.com/developerworks/opensource/library/os-openlayers/)
Also, check out this useful [post on styling the layer switcher](http://gisnuts.com/terra/blog/2013/07/05/styling-the-layer-switcher-for-openlayers)
Google the words OpenLayers and jsFiddle to get some examples of OL fiddles. The result from the techslides site is a page listing quite a few of these.
Last, beware that the map images in most examples are from OpenStreetMap (OSM) servers and these go down every now and then, planned or unplanned, and you will get pink tiles in their place. Sometimes you will think you screwed up your code. You can check platform status on the OpenStreetMap wiki. | Just to mention, [this page from OpenGeo](http://data.opengeo.org/topptalk/html/openlayers/) was also useful for me. They start from basics and have a good example of *GetFeatureInfo* events with removing popups. |
15,531,244 | I had two ActiveMQ brokers (A and B) that were configured as store-forward network. They work perfectly to forward messages from A to B when there is a consumer connected on broker B and producer sends messages to A. The problem is that when the consumer is killed and reconnected to A, the queued messages on B (they were forwarded from A) won't forward back to A where the consumer connected to. Even I send new messages to B, all messages were stuck on B until I restart brokers. I have tried to set networkTTL="4" and duplex="true" on the broker network connector, but it doesn't work. | 2013/03/20 | [
"https://Stackoverflow.com/questions/15531244",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/1270301/"
] | Late answer, but hopefully this will help someone else in the future.
Messages are getting stuck in B because by default AMQ doesn't allow messages to be sent back to a broker to which they have previously been delivered. In the normal case, this prevents messages from going in cycles around mesh-like network topologies without getting delivered, but in the failover case it results in messages stuck on one broker and unable to get to the broker where all the consumers are.
To allow messages to go back to a broker if the current broker is a dead-end because there are no consumers connected to it, you should use replayWhenNoConsumers=true to allow forwarding messages that got stuck on B back to A.
That configuration option, some settings you might want to use in conjunction with it, and some considerations when using it, are described in the "Stuck Messages (version 5.6)" section of <http://activemq.apache.org/networks-of-brokers.html>, <http://tmielke.blogspot.de/2012/03/i-have-messages-on-queue-but-they-dont.html>, and <https://issues.apache.org/jira/browse/AMQ-4465>. Be sure that you can live with the side effects of these changes (e.g. the potential for duplicate message delivery of other messages across your broker-to-broker network connections). | Can you give more information on the configuration of broker A and B, as well as what you are trying to achieve?
It seems to me you could achieve what you want by setting a network of brokers (with A and B), with the producer only connecting to one, the consumer to the other.
The messages will automatically be transmitted to the other broker as long as the other broker has an active subscription to the destination the message was sent to.
I would not recommend changing the networkTTL if you are not sure of the consequences it produces (it tends to lead to unwanted messages loops). |
28,373 | In many mathematics papers, I read sentences like:
>
> With an appeal to Theorem 4.5 we get …
>
>
>
Is the capitalization of *theorem* in this case correct? If it is correct why do we capitalize the word? | 2011/06/03 | [
"https://english.stackexchange.com/questions/28373",
"https://english.stackexchange.com",
"https://english.stackexchange.com/users/9512/"
] | Theorem 4.5 is the *title* of the item in your book. You would refer to it in the same way that you would refer to a chapter or section of the book, or the name of another book, by reproducing the same capitalization as the title's original appearance.
It looks unusual because we are used to making other references *within the same book* by chapter *number* (or page *number*, or whatever), rather than by title. This is purely a matter of convenience; you have a general idea of where "chapter two" is where you'd probably have to look up "Elliptical Integrals". It just happens that in this case the title contains a number. | In this case, it is correct to capitalize Theorem 4.5. The reason is because the Theorem 4.5 is actually the name of the theorem.
The rule for capitalization is to capitalize proper names, so names of theorems need to be capitalize. |
28,373 | In many mathematics papers, I read sentences like:
>
> With an appeal to Theorem 4.5 we get …
>
>
>
Is the capitalization of *theorem* in this case correct? If it is correct why do we capitalize the word? | 2011/06/03 | [
"https://english.stackexchange.com/questions/28373",
"https://english.stackexchange.com",
"https://english.stackexchange.com/users/9512/"
] | I think this is a matter of style. There's no reason internal references to theorems shouldn't be treated the same way as chapters. The grammatical reason for capitalizing them would be that they are [specific designators](http://en.wikipedia.org/wiki/Proper_noun#Specific_designators), but it's somewhat of a judgment call as to whether they are. Here, Google Ngrams come in very handy. If you look at whether people capitalize *Chapter 3,* they usually do:

And they capitalize *Theorem 3* a slightly higher percentage of the time.

Google Ngrams also shows that very few people would capitalize *page 3.* | In this case, it is correct to capitalize Theorem 4.5. The reason is because the Theorem 4.5 is actually the name of the theorem.
The rule for capitalization is to capitalize proper names, so names of theorems need to be capitalize. |
28,373 | In many mathematics papers, I read sentences like:
>
> With an appeal to Theorem 4.5 we get …
>
>
>
Is the capitalization of *theorem* in this case correct? If it is correct why do we capitalize the word? | 2011/06/03 | [
"https://english.stackexchange.com/questions/28373",
"https://english.stackexchange.com",
"https://english.stackexchange.com/users/9512/"
] | I think this is a matter of style. There's no reason internal references to theorems shouldn't be treated the same way as chapters. The grammatical reason for capitalizing them would be that they are [specific designators](http://en.wikipedia.org/wiki/Proper_noun#Specific_designators), but it's somewhat of a judgment call as to whether they are. Here, Google Ngrams come in very handy. If you look at whether people capitalize *Chapter 3,* they usually do:

And they capitalize *Theorem 3* a slightly higher percentage of the time.

Google Ngrams also shows that very few people would capitalize *page 3.* | Theorem 4.5 is the *title* of the item in your book. You would refer to it in the same way that you would refer to a chapter or section of the book, or the name of another book, by reproducing the same capitalization as the title's original appearance.
It looks unusual because we are used to making other references *within the same book* by chapter *number* (or page *number*, or whatever), rather than by title. This is purely a matter of convenience; you have a general idea of where "chapter two" is where you'd probably have to look up "Elliptical Integrals". It just happens that in this case the title contains a number. |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | I don't think that this "integration" is so important. What are you integrating? It's just another perspective rather than ALT+TAB.
For MySQL I use MySQL Administrator and MySQL Query Browser. It's just a matter of UI and provided functionality preference. It's not a matter of being a plugin or not. | For Eclipse you may use [DBViewer](http://www.ne.jp/asahi/zigen/home/plugin/dbviewer/about_en.html).
It's the best DB plugin for Eclipse (IMHO) |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | For Eclipse you may use [DBViewer](http://www.ne.jp/asahi/zigen/home/plugin/dbviewer/about_en.html).
It's the best DB plugin for Eclipse (IMHO) | The first thing i did was learn to use the native CLI tools for mysql. There are quite a few, mysql itself, mysladmin, mysqldump, mysqlimport etc. These are very powerful and have many more options than any GUI i have ever seen. You do not need to learn all the commands but running, say, mysqladmin and looking at the options will give you an overview of what is there.
The second thing to do is to write some scripts at the CLI to do the normal everyday things you want. These are like a set of tools that you can carry around and adapt as circumstances dictate.
The beauty of doing the two above items means you can work on any system with MySQL on it regardless of OS or GUI's. It means you can work remotely over slow networks and still get stuff done.
After that GUI's and integrated tool are OK and often quicker in visual terms for looking at details. phpmyadmin is good as it will go on most systems. Never really tried the plugins with Eclipse, used the MySQL GUI tools but find them flaky, however i use a Mac so that might be a factor. If you use Mac then Sequel Pro is a usefull tool. |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | I don't think that this "integration" is so important. What are you integrating? It's just another perspective rather than ALT+TAB.
For MySQL I use MySQL Administrator and MySQL Query Browser. It's just a matter of UI and provided functionality preference. It's not a matter of being a plugin or not. | NetBeans has very good [database support](http://netbeans.org/features/ide/database.html), including [MySQL](http://netbeans.org/kb/docs/ide/mysql.html). So there is no need for an external admin tool if you are using NetBeans IMO.
In Eclipse, the database support that you get with the [Eclipse Data Tools Platform (DTP)](http://www.eclipse.org/datatools/) is more "Query" oriented, not really "admin" oriented and you won't get wizards to create tables and so on. If this is what you're looking for, then you may need an external tool when using Eclipse (phpmyadmin, Toad, MySQL admin tool, whatever). |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | I use the [Netbeans database integration](http://netbeans.org/features/ide/database.html), it has several useful features:
* completion
* insert/delete/edit tables in the IDE
* connect any database (I use it with MySQL, Oracle and hsqldb) | For Eclipse you may use [DBViewer](http://www.ne.jp/asahi/zigen/home/plugin/dbviewer/about_en.html).
It's the best DB plugin for Eclipse (IMHO) |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | NetBeans has very good [database support](http://netbeans.org/features/ide/database.html), including [MySQL](http://netbeans.org/kb/docs/ide/mysql.html). So there is no need for an external admin tool if you are using NetBeans IMO.
In Eclipse, the database support that you get with the [Eclipse Data Tools Platform (DTP)](http://www.eclipse.org/datatools/) is more "Query" oriented, not really "admin" oriented and you won't get wizards to create tables and so on. If this is what you're looking for, then you may need an external tool when using Eclipse (phpmyadmin, Toad, MySQL admin tool, whatever). | The first thing i did was learn to use the native CLI tools for mysql. There are quite a few, mysql itself, mysladmin, mysqldump, mysqlimport etc. These are very powerful and have many more options than any GUI i have ever seen. You do not need to learn all the commands but running, say, mysqladmin and looking at the options will give you an overview of what is there.
The second thing to do is to write some scripts at the CLI to do the normal everyday things you want. These are like a set of tools that you can carry around and adapt as circumstances dictate.
The beauty of doing the two above items means you can work on any system with MySQL on it regardless of OS or GUI's. It means you can work remotely over slow networks and still get stuff done.
After that GUI's and integrated tool are OK and often quicker in visual terms for looking at details. phpmyadmin is good as it will go on most systems. Never really tried the plugins with Eclipse, used the MySQL GUI tools but find them flaky, however i use a Mac so that might be a factor. If you use Mac then Sequel Pro is a usefull tool. |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | NetBeans has very good [database support](http://netbeans.org/features/ide/database.html), including [MySQL](http://netbeans.org/kb/docs/ide/mysql.html). So there is no need for an external admin tool if you are using NetBeans IMO.
In Eclipse, the database support that you get with the [Eclipse Data Tools Platform (DTP)](http://www.eclipse.org/datatools/) is more "Query" oriented, not really "admin" oriented and you won't get wizards to create tables and so on. If this is what you're looking for, then you may need an external tool when using Eclipse (phpmyadmin, Toad, MySQL admin tool, whatever). | I use MySQL-Front |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | I don't think that this "integration" is so important. What are you integrating? It's just another perspective rather than ALT+TAB.
For MySQL I use MySQL Administrator and MySQL Query Browser. It's just a matter of UI and provided functionality preference. It's not a matter of being a plugin or not. | I use MySQL-Front |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | For Eclipse you may use [DBViewer](http://www.ne.jp/asahi/zigen/home/plugin/dbviewer/about_en.html).
It's the best DB plugin for Eclipse (IMHO) | I use MySQL-Front |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | NetBeans has very good [database support](http://netbeans.org/features/ide/database.html), including [MySQL](http://netbeans.org/kb/docs/ide/mysql.html). So there is no need for an external admin tool if you are using NetBeans IMO.
In Eclipse, the database support that you get with the [Eclipse Data Tools Platform (DTP)](http://www.eclipse.org/datatools/) is more "Query" oriented, not really "admin" oriented and you won't get wizards to create tables and so on. If this is what you're looking for, then you may need an external tool when using Eclipse (phpmyadmin, Toad, MySQL admin tool, whatever). | For Eclipse you may use [DBViewer](http://www.ne.jp/asahi/zigen/home/plugin/dbviewer/about_en.html).
It's the best DB plugin for Eclipse (IMHO) |
2,213,848 | When developing using eclipse or NetBeans, do you use phpmyadmin to admin MySQL, or is there a plugin that makes things more integrated? | 2010/02/06 | [
"https://Stackoverflow.com/questions/2213848",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/39677/"
] | I don't think that this "integration" is so important. What are you integrating? It's just another perspective rather than ALT+TAB.
For MySQL I use MySQL Administrator and MySQL Query Browser. It's just a matter of UI and provided functionality preference. It's not a matter of being a plugin or not. | The first thing i did was learn to use the native CLI tools for mysql. There are quite a few, mysql itself, mysladmin, mysqldump, mysqlimport etc. These are very powerful and have many more options than any GUI i have ever seen. You do not need to learn all the commands but running, say, mysqladmin and looking at the options will give you an overview of what is there.
The second thing to do is to write some scripts at the CLI to do the normal everyday things you want. These are like a set of tools that you can carry around and adapt as circumstances dictate.
The beauty of doing the two above items means you can work on any system with MySQL on it regardless of OS or GUI's. It means you can work remotely over slow networks and still get stuff done.
After that GUI's and integrated tool are OK and often quicker in visual terms for looking at details. phpmyadmin is good as it will go on most systems. Never really tried the plugins with Eclipse, used the MySQL GUI tools but find them flaky, however i use a Mac so that might be a factor. If you use Mac then Sequel Pro is a usefull tool. |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | Hey, I'm not sure if this'll help, but, I've had to do the same sort of thing in the past, while some sounds we got with the hydrophone turned out well, alot of those effects we needed were achieved by processing sounds recorded above water.
Some things we tried.
-Different sizes of hoses for bubbles and bursts.
-Balloons filled with air(or water), being released underwater
-Use a hose and spray it underwater at different pressure levels.
-Different objects sort of "slicing" through the water(a rake, long sticks, cheese grater, potato masher, nets, etc)
-Low pass filter some wind sounds and mix with rumbles and bubbles to get some underwater ambiences.
-Use a sampler, Load a bunch of sounds of different size streams, rushing water, bubbles, and fizzy sounds, make whooshes by playing with the level with an amplitude envelope, maybe some filter sweeps to give a sense of motion
I read something Rob Nokes said about hydrophones, basically he likes to use hydrophones arranged in some sort of an array to make the sound longer and fuller. | I used a DPA 4060 and a condom filled with air to waterproof the mic.
It worked pretty well...
It positionned the mic approximately 10 cm under the surface of the water.
However I only used that to record motor boats and splashes for I didn't need much sensitivity because even under water it makes a lot of noise... The audio material resulting was good enough to be usable...
Hope this helps.
Peace.
Sam. |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | Recording props (well, anything) underwater to create sounds never turns out the way you expect it. In my experiments with my H2a, one "DUH!" moment was how water's density, as a medium, really tamps down the vibrations of objects. From [dipping cymbals in water](http://www.noisejockey.net/blog/?s=hydrophone+cymbals) to running a thumb across a comb, I found that submerged small objects that create fine vibrations to create sound weren't that interesting.
Turbulence is a classic conundrum; you want the turbulent sound but don't want air bubbles on the actual mic, due to rumble. Try sweeping things like rakes, hairbrushes, and swim fins underwater. Danny's suggestion list is stellar, as was his frank assessment that sometimes creating turbulence that is recorded in-air and filtered in post can produce great effects.
On [your own blog](http://sepulchra.com/blog/), Michael, you've done some interesting stuff with recordings and machinery (specifically engines). What about the sound of a pool cleaning robot? Or some underwater RC toys? Compressed air shot underwater? Bilge pumps? Any [marine products catalog](http://www.westmarine.com/) would surely yield some interesting ideas...
One of the most fascinating water sounds I ever heard was when I was staying in a floating hut made of bamboo in Thailand. The hollow ends of the bamboo lapping just at the waterline made the most amazing (and, uh, intestinal) sounds. Anything that interacts with the waterline - cupping, lapping, slurping - will make focused and interesting sounds underwater. | I just returned from a recording trip where I experimented a lot with a pair of H2a hydrophones. Here's a couple things that worked for me:
* Pool: Position a hydrophone directly
above the flow of water coming out of
the pool jet. Should yield mild to
strong turbulence and bubbles.
* Ocean / Lake: Position the hydrophone
near something that will react with
the water in some way, ie. a pier
piling, a large rock, a buoy, etc.
The water action against that object
should create some interesting
movements that you would be unable to
capture in the air.
Above all, what I learned is that it takes a LOT of experimenting to really find something that works well. But hey, that was what made it so much fun! |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | I just returned from a recording trip where I experimented a lot with a pair of H2a hydrophones. Here's a couple things that worked for me:
* Pool: Position a hydrophone directly
above the flow of water coming out of
the pool jet. Should yield mild to
strong turbulence and bubbles.
* Ocean / Lake: Position the hydrophone
near something that will react with
the water in some way, ie. a pier
piling, a large rock, a buoy, etc.
The water action against that object
should create some interesting
movements that you would be unable to
capture in the air.
Above all, what I learned is that it takes a LOT of experimenting to really find something that works well. But hey, that was what made it so much fun! | i tried to record a underwater sounds in my bath, with prepared cheap dinamic mic Audiotechnica covered in a celophane bag and scotchtape over it haha - and the record was awfull - very noisy. But know after some cleaning it sounds not so bad.
If i would buy any real hydrophone... |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | from what I've read the DPA 8011 is one of the best hydrophones available
but B&H says its been discontinued!
some recordings with one here:
<http://devsnd.blogspot.com/2010/05/underwater-recordings-from-dpa-8011.html>
one thing it could be maybe interesting to record is underwater vocalisations? | i tried to record a underwater sounds in my bath, with prepared cheap dinamic mic Audiotechnica covered in a celophane bag and scotchtape over it haha - and the record was awfull - very noisy. But know after some cleaning it sounds not so bad.
If i would buy any real hydrophone... |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | Recording props (well, anything) underwater to create sounds never turns out the way you expect it. In my experiments with my H2a, one "DUH!" moment was how water's density, as a medium, really tamps down the vibrations of objects. From [dipping cymbals in water](http://www.noisejockey.net/blog/?s=hydrophone+cymbals) to running a thumb across a comb, I found that submerged small objects that create fine vibrations to create sound weren't that interesting.
Turbulence is a classic conundrum; you want the turbulent sound but don't want air bubbles on the actual mic, due to rumble. Try sweeping things like rakes, hairbrushes, and swim fins underwater. Danny's suggestion list is stellar, as was his frank assessment that sometimes creating turbulence that is recorded in-air and filtered in post can produce great effects.
On [your own blog](http://sepulchra.com/blog/), Michael, you've done some interesting stuff with recordings and machinery (specifically engines). What about the sound of a pool cleaning robot? Or some underwater RC toys? Compressed air shot underwater? Bilge pumps? Any [marine products catalog](http://www.westmarine.com/) would surely yield some interesting ideas...
One of the most fascinating water sounds I ever heard was when I was staying in a floating hut made of bamboo in Thailand. The hollow ends of the bamboo lapping just at the waterline made the most amazing (and, uh, intestinal) sounds. Anything that interacts with the waterline - cupping, lapping, slurping - will make focused and interesting sounds underwater. | i tried to record a underwater sounds in my bath, with prepared cheap dinamic mic Audiotechnica covered in a celophane bag and scotchtape over it haha - and the record was awfull - very noisy. But know after some cleaning it sounds not so bad.
If i would buy any real hydrophone... |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | from what I've read the DPA 8011 is one of the best hydrophones available
but B&H says its been discontinued!
some recordings with one here:
<http://devsnd.blogspot.com/2010/05/underwater-recordings-from-dpa-8011.html>
one thing it could be maybe interesting to record is underwater vocalisations? | I just returned from a recording trip where I experimented a lot with a pair of H2a hydrophones. Here's a couple things that worked for me:
* Pool: Position a hydrophone directly
above the flow of water coming out of
the pool jet. Should yield mild to
strong turbulence and bubbles.
* Ocean / Lake: Position the hydrophone
near something that will react with
the water in some way, ie. a pier
piling, a large rock, a buoy, etc.
The water action against that object
should create some interesting
movements that you would be unable to
capture in the air.
Above all, what I learned is that it takes a LOT of experimenting to really find something that works well. But hey, that was what made it so much fun! |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | Recording props (well, anything) underwater to create sounds never turns out the way you expect it. In my experiments with my H2a, one "DUH!" moment was how water's density, as a medium, really tamps down the vibrations of objects. From [dipping cymbals in water](http://www.noisejockey.net/blog/?s=hydrophone+cymbals) to running a thumb across a comb, I found that submerged small objects that create fine vibrations to create sound weren't that interesting.
Turbulence is a classic conundrum; you want the turbulent sound but don't want air bubbles on the actual mic, due to rumble. Try sweeping things like rakes, hairbrushes, and swim fins underwater. Danny's suggestion list is stellar, as was his frank assessment that sometimes creating turbulence that is recorded in-air and filtered in post can produce great effects.
On [your own blog](http://sepulchra.com/blog/), Michael, you've done some interesting stuff with recordings and machinery (specifically engines). What about the sound of a pool cleaning robot? Or some underwater RC toys? Compressed air shot underwater? Bilge pumps? Any [marine products catalog](http://www.westmarine.com/) would surely yield some interesting ideas...
One of the most fascinating water sounds I ever heard was when I was staying in a floating hut made of bamboo in Thailand. The hollow ends of the bamboo lapping just at the waterline made the most amazing (and, uh, intestinal) sounds. Anything that interacts with the waterline - cupping, lapping, slurping - will make focused and interesting sounds underwater. | I used a DPA 4060 and a condom filled with air to waterproof the mic.
It worked pretty well...
It positionned the mic approximately 10 cm under the surface of the water.
However I only used that to record motor boats and splashes for I didn't need much sensitivity because even under water it makes a lot of noise... The audio material resulting was good enough to be usable...
Hope this helps.
Peace.
Sam. |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | from what I've read the DPA 8011 is one of the best hydrophones available
but B&H says its been discontinued!
some recordings with one here:
<http://devsnd.blogspot.com/2010/05/underwater-recordings-from-dpa-8011.html>
one thing it could be maybe interesting to record is underwater vocalisations? | I used a DPA 4060 and a condom filled with air to waterproof the mic.
It worked pretty well...
It positionned the mic approximately 10 cm under the surface of the water.
However I only used that to record motor boats and splashes for I didn't need much sensitivity because even under water it makes a lot of noise... The audio material resulting was good enough to be usable...
Hope this helps.
Peace.
Sam. |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | Hey, I'm not sure if this'll help, but, I've had to do the same sort of thing in the past, while some sounds we got with the hydrophone turned out well, alot of those effects we needed were achieved by processing sounds recorded above water.
Some things we tried.
-Different sizes of hoses for bubbles and bursts.
-Balloons filled with air(or water), being released underwater
-Use a hose and spray it underwater at different pressure levels.
-Different objects sort of "slicing" through the water(a rake, long sticks, cheese grater, potato masher, nets, etc)
-Low pass filter some wind sounds and mix with rumbles and bubbles to get some underwater ambiences.
-Use a sampler, Load a bunch of sounds of different size streams, rushing water, bubbles, and fizzy sounds, make whooshes by playing with the level with an amplitude envelope, maybe some filter sweeps to give a sense of motion
I read something Rob Nokes said about hydrophones, basically he likes to use hydrophones arranged in some sort of an array to make the sound longer and fuller. | I just returned from a recording trip where I experimented a lot with a pair of H2a hydrophones. Here's a couple things that worked for me:
* Pool: Position a hydrophone directly
above the flow of water coming out of
the pool jet. Should yield mild to
strong turbulence and bubbles.
* Ocean / Lake: Position the hydrophone
near something that will react with
the water in some way, ie. a pier
piling, a large rock, a buoy, etc.
The water action against that object
should create some interesting
movements that you would be unable to
capture in the air.
Above all, what I learned is that it takes a LOT of experimenting to really find something that works well. But hey, that was what made it so much fun! |
2,324 | Hey Folks,
I have to record a variety of underwater movement and I'm in the process of doing some experimentation. I currently own 2 dolphin ear pros, but I'm not totally happy. I'm wondering if anyone can share their experiences and maybe share what sort of movement is most useful.
I have access to a pool and a lake.
Best,
Michael Raphael
<http://rabbitearsaudio.com>
<http://sepulchra.com/blog/> | 2010/07/27 | [
"https://sound.stackexchange.com/questions/2324",
"https://sound.stackexchange.com",
"https://sound.stackexchange.com/users/132/"
] | Hey, I'm not sure if this'll help, but, I've had to do the same sort of thing in the past, while some sounds we got with the hydrophone turned out well, alot of those effects we needed were achieved by processing sounds recorded above water.
Some things we tried.
-Different sizes of hoses for bubbles and bursts.
-Balloons filled with air(or water), being released underwater
-Use a hose and spray it underwater at different pressure levels.
-Different objects sort of "slicing" through the water(a rake, long sticks, cheese grater, potato masher, nets, etc)
-Low pass filter some wind sounds and mix with rumbles and bubbles to get some underwater ambiences.
-Use a sampler, Load a bunch of sounds of different size streams, rushing water, bubbles, and fizzy sounds, make whooshes by playing with the level with an amplitude envelope, maybe some filter sweeps to give a sense of motion
I read something Rob Nokes said about hydrophones, basically he likes to use hydrophones arranged in some sort of an array to make the sound longer and fuller. | i tried to record a underwater sounds in my bath, with prepared cheap dinamic mic Audiotechnica covered in a celophane bag and scotchtape over it haha - and the record was awfull - very noisy. But know after some cleaning it sounds not so bad.
If i would buy any real hydrophone... |
47,980,012 | I have a question regarding appropriate activation functions with environments that have both positive and negative rewards.
In reinforcement learning, our output, I believe, should be the expected reward for all possible actions. Since some options have a negative reward, we would want an output range that includes negative numbers.
This would lead me to believe that the only appropriate activation functions would either be linear or tanh. However, I see any many RL papers the use of Relu.
So two questions:
1. If you do want to have both negative and positive outputs, are you limited to just tanh and linear?
2. Is it a better strategy (if possible) to scale rewards up so that they are all in the positive domain (i.e. instead of [-1,0,1], [0, 1, 2]) in order for the model to leverage alternative activation functions? | 2017/12/26 | [
"https://Stackoverflow.com/questions/47980012",
"https://Stackoverflow.com",
"https://Stackoverflow.com/users/2942295/"
] | Many RL papers indeed use Relu's for most layers, but typically not for the final output layer. You mentioned the Human Level Control through Deep Reinforcement Learning paper and the Hindsight Experience Replay paper in one of the comments, but neither of those papers describe architectures that use Relu's for the output layer.
In the Human Level Control through Deep RL paper, page 6 (after references), Section "Methods", last paragraph for the part on "**Model architecture**" mentions that the output layer is a fully-connected linear layer (not a Relu). So, indeed, all hidden layers can only have nonnegative activation levels (since they all use Relus), but the output layer can have negative activation levels if there are negative weights between the output layer and last hidden layer. This is indeed necessary because the outputs it should create can be interpreted as Q-values (which may be negative).
In the Hindsight Experience Replay paper, they do not use DQN (like the paper above), but DDPG. This is an "Actor-Critic" algorithm. The "critic" part of this architecture is also intended to output values which can be negative, similar to the DQN architecture, so this also cannot use a Relu for the output layer (but it can still use Relus everywhere else in the network). In Appendix A of this paper, under "**Network architecture**", it is also described that the actor output layer uses tanh as activation function.
To answer your specific questions:
>
> 1. If you do want to have both negative and positive outputs, are you limited to just tanh and linear?
> 2. Is it a better strategy (if possible) to scale rewards up so that they are all in the positive domain (i.e. instead of [-1,0,1], [0, 1, 2]) in order for the model to leverage alternative activation functions?
>
>
>
1. Well, there are also other activations (leaky relu, sigmoid, lots of others probably). But a Relu indeed cannot result in negative outputs.
2. Not 100% sure, possibly. It would often be difficult though, if you have no domain knowledge about how big or small rewards (and/or returns) can possibly get. I have a feeling it would typically be easier to simply end with one fully connected linear layer. | >
> If you do want to have both negative and positive outputs, are you limited to just tanh and linear?
>
>
>
No, this is **only** the case for the activation function of the output layer. For all other layers, it does not matter because you can have negative weights which means neurons with only positive values can still contribute with negative values to the next layer. |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | **If you're not going to listen to our feedback at all, constructive or no, you might as well not ask it.** | Good paragraphs reflows now
=============================
One thing does look better: the paragraph reflows when you change your
window size.
Look in particular at what happens to the paragraphs here when you slowly
narrow or broaden the window width: the right-hand edges change
dynamically.
You can test this out by looking at my three answers here to this meta-question.
We’re still using the same leading and font size no matter the container,
though, so what looks good on desktop doesn’t look good on cellphones, and
vice versa. But they said they have not yet gotten to the non-desktop site. |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | To be honest, you should have known you were going to catch some wind asking a bunch of designers about a design you're forcing on them. So here goes my honest feedback. Some of it is constructive, some isn't, deal with it.
* Why all the borders everywhere? They just make the design heavier, and don't *add* anything.
* Please give us at least our *colour* back. The blue is just not right together with the logo.
* Everything feels really cramped. Give the design some air, let it breathe.
* Box-shadows? What is this, 2006?
* There are three different styles for tabs, this is a bit excessive in my opinion.
* Arial is just a horrible typeface, please give us back our Open Sans.
I took the liberty of adapting the current designs to my liking. I stayed within the constraints of the current design as much as possible. For example, I kept the sidebar, since that is here to stay. All changes were done in the DevTools of my browser, so they're not complex to do and don't require extra files or anything like that. Below an overview, I've also noted the things I've changed in do far as they are not mentioned above.
Homepage
--------
* I've given the logo the love it deserves.
* The yellow in the meta featured box is just not right.
* There's at least six shades of grey on the page. It's really confusing, not to mention hell for people who cannot see contrast very well.
* Notice how things that are important (titles, buttons) actually stand out.
[](https://i.stack.imgur.com/ezdH3.jpg)
Question page
-------------
* The question and the comments now look like text instead of blocks of black.
* Again, the yellow of the Meta box was just not necessary.
* Notice how the scores of the related questions now line up with those questions.
* There's just a bit more space between the question and the right bar, so they don't feel so jammed against each other.
[](https://i.stack.imgur.com/bXFey.jpg)
User page
---------
* I still feel this is cramped, but since it's a dashboard I'm willing to make some allowances here.
* I did add some spacing in the top boxes.
* Notice how the important bits (like the titles) now stand out a bit more.
[](https://i.stack.imgur.com/PQOVh.jpg)
---
PS: Here's a [link](https://versome-my.sharepoint.com/:u:/g/personal/pieterb_verso_me/EeUe-3ESdSlAnRw9MAGaMGIBpoWYHAtugjo0LRy3ieeRsA?e=NSRixq) to the original images because imgur absolutely destroyed them during compression. | Good paragraphs reflows now
=============================
One thing does look better: the paragraph reflows when you change your
window size.
Look in particular at what happens to the paragraphs here when you slowly
narrow or broaden the window width: the right-hand edges change
dynamically.
You can test this out by looking at my three answers here to this meta-question.
We’re still using the same leading and font size no matter the container,
though, so what looks good on desktop doesn’t look good on cellphones, and
vice versa. But they said they have not yet gotten to the non-desktop site. |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | To be honest, you should have known you were going to catch some wind asking a bunch of designers about a design you're forcing on them. So here goes my honest feedback. Some of it is constructive, some isn't, deal with it.
* Why all the borders everywhere? They just make the design heavier, and don't *add* anything.
* Please give us at least our *colour* back. The blue is just not right together with the logo.
* Everything feels really cramped. Give the design some air, let it breathe.
* Box-shadows? What is this, 2006?
* There are three different styles for tabs, this is a bit excessive in my opinion.
* Arial is just a horrible typeface, please give us back our Open Sans.
I took the liberty of adapting the current designs to my liking. I stayed within the constraints of the current design as much as possible. For example, I kept the sidebar, since that is here to stay. All changes were done in the DevTools of my browser, so they're not complex to do and don't require extra files or anything like that. Below an overview, I've also noted the things I've changed in do far as they are not mentioned above.
Homepage
--------
* I've given the logo the love it deserves.
* The yellow in the meta featured box is just not right.
* There's at least six shades of grey on the page. It's really confusing, not to mention hell for people who cannot see contrast very well.
* Notice how things that are important (titles, buttons) actually stand out.
[](https://i.stack.imgur.com/ezdH3.jpg)
Question page
-------------
* The question and the comments now look like text instead of blocks of black.
* Again, the yellow of the Meta box was just not necessary.
* Notice how the scores of the related questions now line up with those questions.
* There's just a bit more space between the question and the right bar, so they don't feel so jammed against each other.
[](https://i.stack.imgur.com/bXFey.jpg)
User page
---------
* I still feel this is cramped, but since it's a dashboard I'm willing to make some allowances here.
* I did add some spacing in the top boxes.
* Notice how the important bits (like the titles) now stand out a bit more.
[](https://i.stack.imgur.com/PQOVh.jpg)
---
PS: Here's a [link](https://versome-my.sharepoint.com/:u:/g/personal/pieterb_verso_me/EeUe-3ESdSlAnRw9MAGaMGIBpoWYHAtugjo0LRy3ieeRsA?e=NSRixq) to the original images because imgur absolutely destroyed them during compression. | [feature-request](https://graphicdesign.stackexchange.com/questions/tagged/feature-request "show questions tagged 'feature-request'")
My eyes really hurt when trying to read questions, Arial is very harsh as compared with our current font of Open Sans.
---
Our site really enjoys Open Sans. Check out [this post](https://graphicdesign.meta.stackexchange.com/q/916/63979) post from Scott back when it was introduced.
Also keep in mind that lots of posts will get reformatted incorrectly with the new font, see [this comment](https://graphicdesign.meta.stackexchange.com/questions/916/praise-gotta-love-open-sans#comment2655_916) |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | This is *comparatively harder* to read now. The left is the old site, the right is the new:
[](https://i.stack.imgur.com/xmNK4.png)
Notice how much darker and smaller the text is now! You’ve **dropped the x-height** by a whole bunch and picked a much **darker color** for the text. Darker text requires more leading than lighter text does. Ditto longer measures.
Here’s the difference in the roman set at the same size, with Open Sans first and Arial second:
[](https://i.stack.imgur.com/Ho7jn.png)
Notice that the Arial is more compressed. It is also using tighter counters, not open ones. Arial is a low-contrast typeface, lacking the modulated stroke that Open Sans presents:
[](https://i.stack.imgur.com/eihiX.png)
Because Arial has no italic, its oblique has the same metrics and letterforms as its roman has. But because Open Sans does have italic, the metrics and letterforms differ:
[](https://i.stack.imgur.com/3O8d5.png)
As you see, an italic is more compressed than its roman, but an oblique is not.
About the only thing switching to Arial buys you is that the square tittles probably look better using an old dot-matrix printer than the round ones in Open Sans may:
[](https://i.stack.imgur.com/OM0GM.png)
Arial’s (somewhat) smaller x-height and markedly increased compression means you’re now cramming even more letters together on the same line under a measure that was already too long to start with and is even worse now. That makes it harder to
read, and it comes off feeling unsophisticated and brutish. Nothing says
you don’t care about Graphic Design like giving it a dense and hard-to-read
layout like this. Look at how ugly the paragraphs are now compared to before!
Arial makes a poor display face due to its low contrast when set large; it
is also too dark overall to make a good display face. Arial also makes a
poor caption face due to the font metrics pushing the letters too close
together if you do not override its letterspacing a little bit to widen
them out.
What Bringhurst writes of Helvetica is just as true of Arial, with bold emphasis mine:
>
> Helvetica is a twentieth-century Swiss revision of a late nineteenth century German Realist face. ... The heavy, unmodulated line and tiny aperture evoke an image of uncultivated strength, force, and persistence. The very light weights issued in recent years have done much to reduce Helvetica’s coarseness **but little to increase its readability.**
>
>
>
Arial is not as readable a typeface as many others, particularly set like
this. It’s certainly a lot worse than what we had. That’s because the measure is much too long and the leading is much too tight, and
the font is stuck at the very same size no matter the viewport. [That isn't responsive.](https://meta.stackexchange.com/questions/316797/unchanging-font-size-leading-and-measure-are-incompatible-with-dynamics-of-res)
Look how with Open Sans, you can use smart quotes after an *f* glyph, [but with Arial you cannot](https://meta.stackexchange.com/questions/317356/rendering-bugs-with-smart-quotes-in-default-font-stacks), as shown on [the title of this question](https://graphicdesign.stackexchange.com/questions/31707/whats-the-name-of-this-semi-serif-font-arif):
[](https://i.stack.imgur.com/zUZd8.png)
In his article on [Why Helvetica is not great](https://www.deviantart.com/martinsilvertant/journal/Why-Helvetica-is-not-great-368382453), Martin Silvertant writes:
>
> I strongly suspect that if Helvetica is your favorite typeface, you
> simply haven’t seen a lot of professional typefaces. Typefaces like Trivia
> Grotesk, Voice, Bulo, Sixta, Adelle Sans, Argumentum, Supria Sans and Air
> Soft are certainly not for every project, but they’re very attractive
> grotesque typefaces. Grotesque isn’t my personal favorite style though (but
> personal preference shouldn’t matter much when considering a typeface for a
> project); I’m very fond of humanist sans typefaces and typefaces with some
> quirks. Typefaces like Winco, Ideal Sans, Sonus, Tabac Sans (Figure 8),
> Andes, Uniman and Karmina Sans are absolutely amazing to me. Speaking of
> quirks, I still admire the classic Gill Sans.
>
>
>
Again, the same words there spoken of Helvetica apply in equal measure to Arial.
Please have some respect for the Graphic Design SE site and give it the professional typography treatment which ***GD of all possible SE sites so richly deserves.*** Otherwise you might as well migrate all GD site content to Stack Overflow. It sure looks like you already have. :-(
Please use a humanist sans, not a neo-grotesque one, and preferably one with a real italic like Open Sans has, not just a lame oblique like Arial has. Better yet, simply put the
old typeface back so it doesn’t look so unsophisticated and brutish the
way it does now. | Good paragraphs reflows now
=============================
One thing does look better: the paragraph reflows when you change your
window size.
Look in particular at what happens to the paragraphs here when you slowly
narrow or broaden the window width: the right-hand edges change
dynamically.
You can test this out by looking at my three answers here to this meta-question.
We’re still using the same leading and font size no matter the container,
though, so what looks good on desktop doesn’t look good on cellphones, and
vice versa. But they said they have not yet gotten to the non-desktop site. |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | This is *comparatively harder* to read now. The left is the old site, the right is the new:
[](https://i.stack.imgur.com/xmNK4.png)
Notice how much darker and smaller the text is now! You’ve **dropped the x-height** by a whole bunch and picked a much **darker color** for the text. Darker text requires more leading than lighter text does. Ditto longer measures.
Here’s the difference in the roman set at the same size, with Open Sans first and Arial second:
[](https://i.stack.imgur.com/Ho7jn.png)
Notice that the Arial is more compressed. It is also using tighter counters, not open ones. Arial is a low-contrast typeface, lacking the modulated stroke that Open Sans presents:
[](https://i.stack.imgur.com/eihiX.png)
Because Arial has no italic, its oblique has the same metrics and letterforms as its roman has. But because Open Sans does have italic, the metrics and letterforms differ:
[](https://i.stack.imgur.com/3O8d5.png)
As you see, an italic is more compressed than its roman, but an oblique is not.
About the only thing switching to Arial buys you is that the square tittles probably look better using an old dot-matrix printer than the round ones in Open Sans may:
[](https://i.stack.imgur.com/OM0GM.png)
Arial’s (somewhat) smaller x-height and markedly increased compression means you’re now cramming even more letters together on the same line under a measure that was already too long to start with and is even worse now. That makes it harder to
read, and it comes off feeling unsophisticated and brutish. Nothing says
you don’t care about Graphic Design like giving it a dense and hard-to-read
layout like this. Look at how ugly the paragraphs are now compared to before!
Arial makes a poor display face due to its low contrast when set large; it
is also too dark overall to make a good display face. Arial also makes a
poor caption face due to the font metrics pushing the letters too close
together if you do not override its letterspacing a little bit to widen
them out.
What Bringhurst writes of Helvetica is just as true of Arial, with bold emphasis mine:
>
> Helvetica is a twentieth-century Swiss revision of a late nineteenth century German Realist face. ... The heavy, unmodulated line and tiny aperture evoke an image of uncultivated strength, force, and persistence. The very light weights issued in recent years have done much to reduce Helvetica’s coarseness **but little to increase its readability.**
>
>
>
Arial is not as readable a typeface as many others, particularly set like
this. It’s certainly a lot worse than what we had. That’s because the measure is much too long and the leading is much too tight, and
the font is stuck at the very same size no matter the viewport. [That isn't responsive.](https://meta.stackexchange.com/questions/316797/unchanging-font-size-leading-and-measure-are-incompatible-with-dynamics-of-res)
Look how with Open Sans, you can use smart quotes after an *f* glyph, [but with Arial you cannot](https://meta.stackexchange.com/questions/317356/rendering-bugs-with-smart-quotes-in-default-font-stacks), as shown on [the title of this question](https://graphicdesign.stackexchange.com/questions/31707/whats-the-name-of-this-semi-serif-font-arif):
[](https://i.stack.imgur.com/zUZd8.png)
In his article on [Why Helvetica is not great](https://www.deviantart.com/martinsilvertant/journal/Why-Helvetica-is-not-great-368382453), Martin Silvertant writes:
>
> I strongly suspect that if Helvetica is your favorite typeface, you
> simply haven’t seen a lot of professional typefaces. Typefaces like Trivia
> Grotesk, Voice, Bulo, Sixta, Adelle Sans, Argumentum, Supria Sans and Air
> Soft are certainly not for every project, but they’re very attractive
> grotesque typefaces. Grotesque isn’t my personal favorite style though (but
> personal preference shouldn’t matter much when considering a typeface for a
> project); I’m very fond of humanist sans typefaces and typefaces with some
> quirks. Typefaces like Winco, Ideal Sans, Sonus, Tabac Sans (Figure 8),
> Andes, Uniman and Karmina Sans are absolutely amazing to me. Speaking of
> quirks, I still admire the classic Gill Sans.
>
>
>
Again, the same words there spoken of Helvetica apply in equal measure to Arial.
Please have some respect for the Graphic Design SE site and give it the professional typography treatment which ***GD of all possible SE sites so richly deserves.*** Otherwise you might as well migrate all GD site content to Stack Overflow. It sure looks like you already have. :-(
Please use a humanist sans, not a neo-grotesque one, and preferably one with a real italic like Open Sans has, not just a lame oblique like Arial has. Better yet, simply put the
old typeface back so it doesn’t look so unsophisticated and brutish the
way it does now. | **If you're not going to listen to our feedback at all, constructive or no, you might as well not ask it.** |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | This is *comparatively harder* to read now. The left is the old site, the right is the new:
[](https://i.stack.imgur.com/xmNK4.png)
Notice how much darker and smaller the text is now! You’ve **dropped the x-height** by a whole bunch and picked a much **darker color** for the text. Darker text requires more leading than lighter text does. Ditto longer measures.
Here’s the difference in the roman set at the same size, with Open Sans first and Arial second:
[](https://i.stack.imgur.com/Ho7jn.png)
Notice that the Arial is more compressed. It is also using tighter counters, not open ones. Arial is a low-contrast typeface, lacking the modulated stroke that Open Sans presents:
[](https://i.stack.imgur.com/eihiX.png)
Because Arial has no italic, its oblique has the same metrics and letterforms as its roman has. But because Open Sans does have italic, the metrics and letterforms differ:
[](https://i.stack.imgur.com/3O8d5.png)
As you see, an italic is more compressed than its roman, but an oblique is not.
About the only thing switching to Arial buys you is that the square tittles probably look better using an old dot-matrix printer than the round ones in Open Sans may:
[](https://i.stack.imgur.com/OM0GM.png)
Arial’s (somewhat) smaller x-height and markedly increased compression means you’re now cramming even more letters together on the same line under a measure that was already too long to start with and is even worse now. That makes it harder to
read, and it comes off feeling unsophisticated and brutish. Nothing says
you don’t care about Graphic Design like giving it a dense and hard-to-read
layout like this. Look at how ugly the paragraphs are now compared to before!
Arial makes a poor display face due to its low contrast when set large; it
is also too dark overall to make a good display face. Arial also makes a
poor caption face due to the font metrics pushing the letters too close
together if you do not override its letterspacing a little bit to widen
them out.
What Bringhurst writes of Helvetica is just as true of Arial, with bold emphasis mine:
>
> Helvetica is a twentieth-century Swiss revision of a late nineteenth century German Realist face. ... The heavy, unmodulated line and tiny aperture evoke an image of uncultivated strength, force, and persistence. The very light weights issued in recent years have done much to reduce Helvetica’s coarseness **but little to increase its readability.**
>
>
>
Arial is not as readable a typeface as many others, particularly set like
this. It’s certainly a lot worse than what we had. That’s because the measure is much too long and the leading is much too tight, and
the font is stuck at the very same size no matter the viewport. [That isn't responsive.](https://meta.stackexchange.com/questions/316797/unchanging-font-size-leading-and-measure-are-incompatible-with-dynamics-of-res)
Look how with Open Sans, you can use smart quotes after an *f* glyph, [but with Arial you cannot](https://meta.stackexchange.com/questions/317356/rendering-bugs-with-smart-quotes-in-default-font-stacks), as shown on [the title of this question](https://graphicdesign.stackexchange.com/questions/31707/whats-the-name-of-this-semi-serif-font-arif):
[](https://i.stack.imgur.com/zUZd8.png)
In his article on [Why Helvetica is not great](https://www.deviantart.com/martinsilvertant/journal/Why-Helvetica-is-not-great-368382453), Martin Silvertant writes:
>
> I strongly suspect that if Helvetica is your favorite typeface, you
> simply haven’t seen a lot of professional typefaces. Typefaces like Trivia
> Grotesk, Voice, Bulo, Sixta, Adelle Sans, Argumentum, Supria Sans and Air
> Soft are certainly not for every project, but they’re very attractive
> grotesque typefaces. Grotesque isn’t my personal favorite style though (but
> personal preference shouldn’t matter much when considering a typeface for a
> project); I’m very fond of humanist sans typefaces and typefaces with some
> quirks. Typefaces like Winco, Ideal Sans, Sonus, Tabac Sans (Figure 8),
> Andes, Uniman and Karmina Sans are absolutely amazing to me. Speaking of
> quirks, I still admire the classic Gill Sans.
>
>
>
Again, the same words there spoken of Helvetica apply in equal measure to Arial.
Please have some respect for the Graphic Design SE site and give it the professional typography treatment which ***GD of all possible SE sites so richly deserves.*** Otherwise you might as well migrate all GD site content to Stack Overflow. It sure looks like you already have. :-(
Please use a humanist sans, not a neo-grotesque one, and preferably one with a real italic like Open Sans has, not just a lame oblique like Arial has. Better yet, simply put the
old typeface back so it doesn’t look so unsophisticated and brutish the
way it does now. | [feature-request](https://graphicdesign.stackexchange.com/questions/tagged/feature-request "show questions tagged 'feature-request'")
My eyes really hurt when trying to read questions, Arial is very harsh as compared with our current font of Open Sans.
---
Our site really enjoys Open Sans. Check out [this post](https://graphicdesign.meta.stackexchange.com/q/916/63979) post from Scott back when it was introduced.
Also keep in mind that lots of posts will get reformatted incorrectly with the new font, see [this comment](https://graphicdesign.meta.stackexchange.com/questions/916/praise-gotta-love-open-sans#comment2655_916) |
3,551 | I just bumped into [this](https://graphicdesign.stackexchange.com/questions/108967/how-do-i-fill-closed-paths-in-inkscape) question in which the doubt has emerged right after a conversion process. More often than not people who are willing to answer does not have time to go through the whole process to reproduce cases like this. Wouldn't it be helpful to have the hability to attach the .ai or the .svg directly into the question to allow their manipulation to find a quick answer? | 2018/11/04 | [
"https://graphicdesign.meta.stackexchange.com/questions/3551",
"https://graphicdesign.meta.stackexchange.com",
"https://graphicdesign.meta.stackexchange.com/users/128546/"
] | [feature-request](https://graphicdesign.stackexchange.com/questions/tagged/feature-request "show questions tagged 'feature-request'")
My eyes really hurt when trying to read questions, Arial is very harsh as compared with our current font of Open Sans.
---
Our site really enjoys Open Sans. Check out [this post](https://graphicdesign.meta.stackexchange.com/q/916/63979) post from Scott back when it was introduced.
Also keep in mind that lots of posts will get reformatted incorrectly with the new font, see [this comment](https://graphicdesign.meta.stackexchange.com/questions/916/praise-gotta-love-open-sans#comment2655_916) | Good paragraphs reflows now
=============================
One thing does look better: the paragraph reflows when you change your
window size.
Look in particular at what happens to the paragraphs here when you slowly
narrow or broaden the window width: the right-hand edges change
dynamically.
You can test this out by looking at my three answers here to this meta-question.
We’re still using the same leading and font size no matter the container,
though, so what looks good on desktop doesn’t look good on cellphones, and
vice versa. But they said they have not yet gotten to the non-desktop site. |
152,593 | What would be the correct way of saying this:
>
> ***If you would like to register your interest in...***
>
>
> ***If you would like to register your interests in...***
>
>
>
Both seem to sound correct to me but I was wondering if one was better to use than the other? | 2014/02/18 | [
"https://english.stackexchange.com/questions/152593",
"https://english.stackexchange.com",
"https://english.stackexchange.com/users/63017/"
] | >
> ... register your interest in our service
>
>
>
vs
>
> ... register your interests so we can serve you better
>
>
> | **'Register interest' / 'register one's interest'** is a set expression, perhaps slightly idiomatic (in that there may be a legal constraint not obvious from the words themselves). To many people, there is a degree of mystery surrounding the expression, especially with regard to its legal ramifications, and 'how / where the registration should be carried out'. 'Interest' here means something more than 'desire to dabble in, perhaps as a hobby'.
But if 'interests' here *does* mean things like *hiking, reading, listening to music, collecting antique adjustable wrenches*, use of the word 'register' is unnecessarily confusing. Why not 'let us know about your own particular interests'? |
54,674 | We have a common machine with Windows XP installed; anybody can remotely connect to it. The problem is when user called A is already connected to that machine remotely and doing something, if some other user B remotely connects to it user A is not warned that somebody else is trying to connect; the session simply gets disconnected and the other user takes control of the system. How do we resolve it ?
Requirements:
* Anybody can remotely connect to that machine
* If a user is already connected he should be warned and he has to say 'OK' or 'Cancel' so that the other user can connect
* If the logged in user allows the new user to connect, then the new user should see the same screens, basically the same session should be continued. | 2009/10/13 | [
"https://superuser.com/questions/54674",
"https://superuser.com",
"https://superuser.com/users/14028/"
] | Would netmeeting remote desktop (included free with XP) be a solution?
Try typing 'conf' from the run box (without the quotes)
or look at this [Microsoft KB Article](http://support.microsoft.com/kb/233175) | You can enable multiple concurrent connections using RDC. This might solve your problem; you can look over [this](http://www.mydigitallife.info/2008/06/13/enable-multiple-concurrent-remote-desktop-connections-or-sessions-in-windows-xp/) article for more information. |
54,674 | We have a common machine with Windows XP installed; anybody can remotely connect to it. The problem is when user called A is already connected to that machine remotely and doing something, if some other user B remotely connects to it user A is not warned that somebody else is trying to connect; the session simply gets disconnected and the other user takes control of the system. How do we resolve it ?
Requirements:
* Anybody can remotely connect to that machine
* If a user is already connected he should be warned and he has to say 'OK' or 'Cancel' so that the other user can connect
* If the logged in user allows the new user to connect, then the new user should see the same screens, basically the same session should be continued. | 2009/10/13 | [
"https://superuser.com/questions/54674",
"https://superuser.com",
"https://superuser.com/users/14028/"
] | Try Real [VNC](http://www.realvnc.com/products/free/4.1/download.html). Here you can share screen. You can configure it to allow only single remote user at a time or multiple concurrent users.
It works up to XP & Windows 2003 & on LAN. (Need to buy paid version for Vista support). Also since its screen sharing, you get the same screen & the same session.
(NOTE: From Vista onwards, in RDC, the current remote logged-in user gets a prompt when another remote user tries to login.) | You can enable multiple concurrent connections using RDC. This might solve your problem; you can look over [this](http://www.mydigitallife.info/2008/06/13/enable-multiple-concurrent-remote-desktop-connections-or-sessions-in-windows-xp/) article for more information. |
54,674 | We have a common machine with Windows XP installed; anybody can remotely connect to it. The problem is when user called A is already connected to that machine remotely and doing something, if some other user B remotely connects to it user A is not warned that somebody else is trying to connect; the session simply gets disconnected and the other user takes control of the system. How do we resolve it ?
Requirements:
* Anybody can remotely connect to that machine
* If a user is already connected he should be warned and he has to say 'OK' or 'Cancel' so that the other user can connect
* If the logged in user allows the new user to connect, then the new user should see the same screens, basically the same session should be continued. | 2009/10/13 | [
"https://superuser.com/questions/54674",
"https://superuser.com",
"https://superuser.com/users/14028/"
] | Try Real [VNC](http://www.realvnc.com/products/free/4.1/download.html). Here you can share screen. You can configure it to allow only single remote user at a time or multiple concurrent users.
It works up to XP & Windows 2003 & on LAN. (Need to buy paid version for Vista support). Also since its screen sharing, you get the same screen & the same session.
(NOTE: From Vista onwards, in RDC, the current remote logged-in user gets a prompt when another remote user tries to login.) | Would netmeeting remote desktop (included free with XP) be a solution?
Try typing 'conf' from the run box (without the quotes)
or look at this [Microsoft KB Article](http://support.microsoft.com/kb/233175) |
27,231 | I'm not an expert but as I understand autogyro sustentation relies on the rotor. If the rotor breaks, the aircraft will fall as a rock to the ground... But If the autogyro was built as a tractor design and had wings as the first cierva autogyros did: Would it survive to a rotor destruction? In case of rotor breaking the pilot maybe has a chance to glide and do an emergency landing. Is it safe to build an autogyro with wings? Does it have an increased operational cost?
Note that having wings add the incovenience of being afected more by the turbulences and wind.
[](https://i.stack.imgur.com/5kGRJ.jpg) | 2016/04/27 | [
"https://aviation.stackexchange.com/questions/27231",
"https://aviation.stackexchange.com",
"https://aviation.stackexchange.com/users/14675/"
] | That is a very broad question and covers many topics, but I will try to answer as best I can and not miss anything.
A quick note on the wings. Adding wings as a safety aspect to the aircraft kinda defeats the purpose of an autogyro.
**Would it survive to a rotor destruction?** The likelihood of an autogyro surviving rotor destruction is extremely remote. Best case scenario would be the entire rotor assembly detaches from the mast and flies away from the aircraft. Worst case scenario only 1 or 2 blades fly off. (Honestly would be more likely to happen IF rotor destruction were to take place.) In this situation the imbalance in the rotor would be so violent that surviving, let alone actually flying, an autogyro in such a configuration would be truly "Hand of God" type miracle. If you want to see something similar try removing a blade or two from a fan and you will see this imbalance in action.
**Taking the best case scenario could the pilot make an emergency landing?** Yes, but their options would be limited, assuming you can recover AND get into the best glide configuration by 5,000' AGL you would likely have less than 8.3 minutes to find a field and get ready before landing. Lower altitudes will provide even less time before contacting the ground. (This number is only approximate for a 9.3:1 glide ratio and it would be unlikely for wings on an autogyro to even do that well.)
**Is it safe to build an autogyro with wings?** Yes, as your picture shows it does work. A few companies today, such as [Carter Aviation Technologies](http://www.cartercopters.com/), use that design albeit with much shorter wings designed to work in conjunction with the rotor.
**Does it have an increased operational cost?** Possibly. Those smaller wings mentioned in the paragraph above actually increase the efficiency and reduce the operational cost. The problem is that those types of wings are almost entirely useless without the rotor. Wings big enough to provide a decent glide ratio and time for the pilot to react to rotor destruction would end up providing more drag and require a larger engine to overcome it thereby increasing the operational cost.
As far as turbulence goes, you could see more turbulence with larger wings but with small wings like on the CarterCopter, the additional turbulence added to the aircraft because of the stiff wings would be minimal. | Sure those wings would help, but if the 'mechanical failure' of the rotor involved an important imbalance, such as the loss of a blade, the machine would be difficult to control, wings or no wings...
Besides, those wings in the early autogyros were there not for extra lift, but just for aileron roll control, before the introduction of the tilting rotor head, that allowed full control of the aircraft in all axes. |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | CARP is available in linux. Check out the [ucarp](http://www.ucarp.org/) project for a user-space implementation and there is apparently a project porting it to the 2.6 kernels:
<http://www.ioremap.net/projects/carp> | The Linux equivalent would be using conntrack-tools to sync connection tracking state, and then iptables of course. <http://conntrack-tools.netfilter.org/manual.html#sync> |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | CARP is available in linux. Check out the [ucarp](http://www.ucarp.org/) project for a user-space implementation and there is apparently a project porting it to the 2.6 kernels:
<http://www.ioremap.net/projects/carp> | ucarp and keepalived from linux-HA have been mentioned... the missing link is therefore a linux equivalent of pfsync: well look at conntrackd from conntrack-tools |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | CARP is available in linux. Check out the [ucarp](http://www.ucarp.org/) project for a user-space implementation and there is apparently a project porting it to the 2.6 kernels:
<http://www.ioremap.net/projects/carp> | The web page you probably want to start looking at is [linux-ha](http://www.linux-ha.org/). One of the tools they offer is the heartbeat program that can be used to fail servers over. |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | >
> I've read carp+pfsync is a good solution. Is that currently what most of you are using?
>
>
>
Yes and yes :)
As *Instye* notes, there are two public projects for CARP under Linux. But as you'll notice neither of them are particularly active and don't believe they include pfsync. Which is pretty important to the whole shebang.
Additionally there have been some huge advances in the PF and CARP code this year alone. Any port, including FreeBSD, often lags naturally behind in feature and bug fixes.
If the current machine isn't performing any other tasks then I'd recommend just biting the bullet and implementing OpenBSD. The learning curve won't be any steeper than getting one of the ports up and running. I don't think you'll regret it. | The Linux equivalent would be using conntrack-tools to sync connection tracking state, and then iptables of course. <http://conntrack-tools.netfilter.org/manual.html#sync> |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | >
> I've read carp+pfsync is a good solution. Is that currently what most of you are using?
>
>
>
Yes and yes :)
As *Instye* notes, there are two public projects for CARP under Linux. But as you'll notice neither of them are particularly active and don't believe they include pfsync. Which is pretty important to the whole shebang.
Additionally there have been some huge advances in the PF and CARP code this year alone. Any port, including FreeBSD, often lags naturally behind in feature and bug fixes.
If the current machine isn't performing any other tasks then I'd recommend just biting the bullet and implementing OpenBSD. The learning curve won't be any steeper than getting one of the ports up and running. I don't think you'll regret it. | You could also run OpenBSD on your boxes and simply use CARP + pf "*out of the box*". |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | ucarp and keepalived from linux-HA have been mentioned... the missing link is therefore a linux equivalent of pfsync: well look at conntrackd from conntrack-tools | You could also run OpenBSD on your boxes and simply use CARP + pf "*out of the box*". |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | if you're not dead set on your linux distro, you could look into vyatta, the community edition is free <http://www.vyatta.com/downloads/documentation.php> | You could also run OpenBSD on your boxes and simply use CARP + pf "*out of the box*". |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | The Linux equivalent would be using conntrack-tools to sync connection tracking state, and then iptables of course. <http://conntrack-tools.netfilter.org/manual.html#sync> | You could also run OpenBSD on your boxes and simply use CARP + pf "*out of the box*". |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | CARP is available in linux. Check out the [ucarp](http://www.ucarp.org/) project for a user-space implementation and there is apparently a project porting it to the 2.6 kernels:
<http://www.ioremap.net/projects/carp> | You could also run OpenBSD on your boxes and simply use CARP + pf "*out of the box*". |
73,708 | I'm currently using a linux box to handle my firewall/NAT using iptables. It has two NICs, one link to a LAN switch, one to our egress Internet provider. I'm looking at upgrade this box to two boxes for purposes of redundancy and adding a second Internet provider to the solution. This means I need four ports I believe (correct me if I'm wrong)
1. Egress internet link #1
2. Egress internet link #2
3. LAN port
4. Cross-over between the two boxes for failover purposes
I've read carp+pfsync is a good solution. Is that currently what most of you are using? Is there an equivalent solution in linux?
What are some suggestions for hot failover with ease of configuration as of today for a similar setup as above? | 2009/10/12 | [
"https://serverfault.com/questions/73708",
"https://serverfault.com",
"https://serverfault.com/users/19432/"
] | The web page you probably want to start looking at is [linux-ha](http://www.linux-ha.org/). One of the tools they offer is the heartbeat program that can be used to fail servers over. | You could also run OpenBSD on your boxes and simply use CARP + pf "*out of the box*". |
517,078 | Folks,
Environment: Ubuntu 14.04 minimal + openbox. It is a development box. Audio is based on alsa.
I love the lightweightness of openbox. I don't even use tint2 as I feel it doesn't add much value. For the system tray, I just use a lightweight app called docker.
The only thing I am missing is a lightweight volume control applet that can go into the system tray.
I saw an application called volume icon that might fit the bill:
<http://softwarebakery.com/maato/volumeicon.html>
However, am I not sure if it is being actively developed.
I am wondering if you have a suggest for a volume control applet that is lightweight and is developed somewhat actively.
If needed, I can stoop down to using tint2.
Regards,
Peter | 2014/08/28 | [
"https://askubuntu.com/questions/517078",
"https://askubuntu.com",
"https://askubuntu.com/users/298295/"
] | PNMixer is another alternative, it's a fairly complete and configurable sound applet. It's been around for a while now, and it's well maintained.
There's an Ubuntu package here:
<https://launchpad.net/ubuntu/+source/pnmixer>
For the latest version, please visit the GitHub page:
<https://github.com/nicklan/pnmixer>
*Disclaimer: I'm a developer of PNMixer.* | Another option is the "volumeicon" package. It is a sytemtray icon, it is quite simple it does what must be done. |
25,041 | Over the years, I have heard many times that adding more developers to a team does not make things faster. My opinion is that it's a question of management. If you can allocate one complex screen of a mobile app per developer, and you have 8 such screens, it might be beneficial to have 8 developers (e.g 4 permanents and 4 contractors) on it if a deadline looms.
What are your thoughts / experiences on that ? | 2018/10/12 | [
"https://pm.stackexchange.com/questions/25041",
"https://pm.stackexchange.com",
"https://pm.stackexchange.com/users/33768/"
] | I've always heard (and experienced) it as "Adding more developers to a **late project** will make it later."
Every new developer requires ramp-up time to be familiarized with the project's architecture, domain, etc. This requires time not only of the new developer, but of a mentor as well. So, your initial velocity will be slowed down. Eventually, though, it (might) speed up compared to before. | This is about task resource elasticity and the law of diminishing returns. Some tasks of outstanding resource elasticity, in that adding labor input produces additional output, including a reduction in duration. Others tasks do not. And this assumes that the environment, technology, tooling, and other work enablers are fixed. If those things are not fixed and can be moved, then so too the elasticity moves as well as the point at which output begins to diminish. All of these things on a project requires analysis before you conclude that adding labor input would have adverse consequences. |
25,041 | Over the years, I have heard many times that adding more developers to a team does not make things faster. My opinion is that it's a question of management. If you can allocate one complex screen of a mobile app per developer, and you have 8 such screens, it might be beneficial to have 8 developers (e.g 4 permanents and 4 contractors) on it if a deadline looms.
What are your thoughts / experiences on that ? | 2018/10/12 | [
"https://pm.stackexchange.com/questions/25041",
"https://pm.stackexchange.com",
"https://pm.stackexchange.com/users/33768/"
] | It sounds like the idea you're concerned about is a rather over-simplified version of the point raised by Fred Brooks in the (rightly) famous essay *The Mythical Man-Month*. What Brooks pointed out is that you cannot just treat developer man-months as an infinitely elastic resource -- so doubling the number of developers does not halve delivery time.
There are two main reasons for that:
1. Some tasks cannot be divided up between developers
2. Adding more people to a team (or more teams to a project) increases communications overheads and complexity.
(In addition the point raised by @Sarov about ramp-up time is relevant but I do not believe it is significant except on very short timescales - unless, as noted by @Erik, we are talking about inexperienced developers being added to a team.)
I believe that it is the second reason that is the main factor. Communications overhead and the difficulty of keeping everyone clear about what they are meant to be doing, how parts communicate with each other, who is responsible for what, repeating mistakes because lessons have not been learned -- all these things and more mean that teams tend to become less efficient as they get bigger.
Note however that neither Brooks nor I are saying that adding more developers will always make a delivery later: that is stretching the point too far. What we are saying is that the relationship is not linear. Doubling the number of developers will not halve the development time - it might reduce it by 30%, for example, but you can **not** assume that it will reduce by 50%. | This is about task resource elasticity and the law of diminishing returns. Some tasks of outstanding resource elasticity, in that adding labor input produces additional output, including a reduction in duration. Others tasks do not. And this assumes that the environment, technology, tooling, and other work enablers are fixed. If those things are not fixed and can be moved, then so too the elasticity moves as well as the point at which output begins to diminish. All of these things on a project requires analysis before you conclude that adding labor input would have adverse consequences. |
25,041 | Over the years, I have heard many times that adding more developers to a team does not make things faster. My opinion is that it's a question of management. If you can allocate one complex screen of a mobile app per developer, and you have 8 such screens, it might be beneficial to have 8 developers (e.g 4 permanents and 4 contractors) on it if a deadline looms.
What are your thoughts / experiences on that ? | 2018/10/12 | [
"https://pm.stackexchange.com/questions/25041",
"https://pm.stackexchange.com",
"https://pm.stackexchange.com/users/33768/"
] | This is about task resource elasticity and the law of diminishing returns. Some tasks of outstanding resource elasticity, in that adding labor input produces additional output, including a reduction in duration. Others tasks do not. And this assumes that the environment, technology, tooling, and other work enablers are fixed. If those things are not fixed and can be moved, then so too the elasticity moves as well as the point at which output begins to diminish. All of these things on a project requires analysis before you conclude that adding labor input would have adverse consequences. | I'm not a manager, but I've had a lot of experience both transitioning to new software teams myself, and watching others transition to teams that I've been a part of. There are a lot of factors that go into whether or not adding developers will speed up a project.
**There will *always* be some ramp-up time for a new developer. It's important to minimize this time. If you don't actively work to minimize ramp-up time, I conjecture this is where we run into the case where adding a new developer will (permanently) slow down the project.**
Minimizing Ramp-Up Time for a Software Project
==============================================
Some of these items are management related, some of them are not. Here's the list in order of importance:
### 1) **Have an automated test suite that you can run with a single command, and use continuous integration (CI).**
This is by far the most important item on this list, and there are so many pros to doing it that I haven't even written about all of them here.
**From a developers perspective, joining a project that already has a test suite and continuous integration rolling is *very* easy.** The reason is, I can make a code change with impunity (if a dev isn't make code changes, then they aren't very useful). If I make a *bad change*, then the test suite will break when I run it. When a test suite breaks in a dev's local environment, that's actually a good thing. We just caught a bug early, fast, and no one was involved with the bug hunting *except* the new developer who tried to commit a breaking change.
Look at any Github project that has 1000+ contributors. Almost all of them have run-able test suites (I actually can't find one that doesn't and has 1000+ contributors), and are typically using some form of CI. If your corporate software has a test suite and is using CI, you can add developers and have them all working harmoniously and have them be productive. CI is the only sane way I know of where you can have 100s of developers contributing to the same baseline. If you don't have CI, you simply can't effectively scale past 2-5 developers (well, you can, but then each developer will just cost you more time than they save you).
Have you ever seen 20 million lines of code and you're *not even sure how to run it or where the main entry point is*? Then when you *do* finally figure out how to compile it, and make an executable, (which might have taken you *weeks*) it keeps *seg faulting* on very reasonable input? Been there, done that, and it's a huge waste of time. A test suite also avoids this particular problem. A simple test suite (even with only a handful of tests) can go a *long* way on a legacy project.
Some teams like to keep wiki's that state how to run their code and list some simple test cases. **DO NOT DO THIS.** Wiki's *always* rot, and sometimes lie. A running, live test suite *will not rot* if you run it often and fix failing tests. If you use CI, the test suite *can't* rot. If it *was* rotting, then the tests would be failing, and builds would get kicked back from your CI server.
Furthermore, lack of docstrings or documentation? *Who cares.* **Documentation lies all the time: code never lies though.** A test suite is much more valuable than ANY documentation you're ever going to find, hands down. A test suite is *living, runnable, documentation*. I'm not saying don't write comprehensive docstrings/documentation, but given the choice between a test suite and documentation, I'll take the test suite every time.
**The catch here is that you have to have relatively skilled programmers, and they have to be willing to write tests when they submit a change.** Writing high quality tests is not something that you can teach someone how to do overnight. It takes practice, patience, effort, trial/error, and time. Sometimes this means a culture change.
### **2) (Ping-pong) Paired Programming**
**Ideally, you have a test suite and CI, since it's the best way to help devs spin up on your project. If you don't, *start building one*. I recommend reading Working Effectively With Legacy Code by Michael Feathers.**
If you don't have a test suite, like it or not, *you have legacy code, even if it was written yesterday*. That is Michael Feathers' definition of legacy code, and it's the best definition you'll find on the subject. Read his book.
**Given you already have CI/test suite:**
New dev pairs with senior/experience dev. New dev writes a unit test for a task on your board (yes, write the test *first*). Senior dev writes code to implement said test. Now senior dev writes a unit test for the task. New dev implements production code to satisfy said test. Rinse and repeat until the task is done.
This allows both a new dev to get some guidance with the baseline, how to build/run the test suite, how to write solid tests, and also gets to know the senior dev on a more personal level and fosters that communication and boding.
Senior dev also gets a (small) glimpse into potential strengths/weakenesses of their new dev and can plan accordingly. For instance, if new dev Johnny is a very strong with filesystems and networking/socket coding, but weaker with linear algebra, maybe don't have Johnny implement the code that calculates the pairwise cosign similarity over a set of vectors (at least not without a partner). And, maybe let Johnny teach the team a thing or two about filesystems and networking by assigning him tasks where he can shine in those areas (i.e. pair him with people who are weak in networking/filesystems). Easiest organic knowledge transfer you'll come across. Ping pong paired programming can also help with ramping up on esoteric domain knowledge.
**Given you *are now building* your CI/test suite:**
See the above. The best way to *start* a test suite also happens to be using this strategy. It might be best if two senior devs start a test suite this way, however, instead of the new dev and a senior dev. It provides sanity checks between two parties where both parties are probably new to automated testing.
### **3) Maintain a wiki with "static" documentation, or environment documentation**
Wiki's are most useful when storing information that is relatively static (i.e. not code) and unlikely to change. Examples include (but are not limited to):
* How to use relevant software development tools for your particular team (BitBucket, Gitlab, TravisCI, Jenkins, Bamboo, git/svn/mercurial/version-control, etc)
* How to log in to the test/prod environment
* What the development workflow looks like (one-flow, gitflow, etc)
* How to create accounts a dev might need
### **4) Getting the environment in order *before* the new dev joins the project**
This one is simple and often overlooked. If you're hiring a new developer or developer(s), then please have the items ready that they'd need to he productive. When they show up, the first day, they should be able to log in, clone the baseline, and at least start looking at what tasks they'll be doing soon. If you don't have a laptop or machine ready for them, then they can't do that. If you didn't provision them an account or the right SQL grants, then they can't do that. Just put in some time for this simple prep.
It also just *feels* bad when your manager/team didn't take the time to get you set up. When you show up for your first day of work and you don't have your laptop and can't login, that *really sucks*.
HTH! |
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