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  license: mit
 
 
 
 
 
 
 
 
 
 
 
 
 
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  ---
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+ language:
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+ - en
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  license: mit
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+ pretty_name: GAUGE
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+ tags:
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+ - robotics
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+ - embodied-ai
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+ - physics
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+ - simulation
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+ - world-model
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+ - motion-capture
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+ - sim-to-real
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+ - deformable-objects
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+ - benchmark
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+ task_categories:
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+ - other
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  ---
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+
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+ # GAUGE Dataset
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+
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+ **GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in
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+ Simulation Engines and Video World Models**
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+
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+ GAUGE is a real-world-grounded benchmark for evaluating the physical
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+ fidelity of numerical physics engines and generative video world models.
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+ The benchmark contains **22 controlled task families** spanning rigid
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+ bodies, flexible cables, textiles, and volumetric deformable objects.
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+
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+ ## Task Overview
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+
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+ The table below summarizes the 22 GAUGE task families, including the
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+ target physical property, number of condition variants, and material
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+ instantiations.
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+
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+ ---------------------------------------------------------------------------------------
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+ Category Task Description Evaluation Subtasks Material
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+ ------------ ------------- ---------------- ---------------- -------------- -----------
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+ Rigid Body Slope Contact Fall of a Slope collisions 1 Wood,
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+ trirectangular Plastic
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+ tetrahedron
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+
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+ Rigid Body Nonsmooth Fall of wedges Codimensional 3 Wood,
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+ Contact and pyramids collisions Plastic
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+
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+ Rigid Body Slope Slider Slide of a cube Static and 3 Wood,
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+ on a slope kinetic friction Plastic,
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+ Metal
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+
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+ Rigid Body Turntable Slide of a cube Static and 3 Wood,
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+ on a turntable kinetic friction Plastic,
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+ in a Metal
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+ non-inertial
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+ frame
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+
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+ Rigid Body Bouncing Ball Fall and Rapid impact 1 Rubber
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+ bouncing of a
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+ ball
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+
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+ Rigid Body Newton's Collision of Momentum 1 Metal
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+ Cradle closely fitted transfer
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+ balls
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+
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+ Rigid Body Wall Breaking Collision of a Large-scale 1 Wood
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+ wrecking ball dense collisions
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+ with a wall
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+
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+ Rigid Body Pendulum Oscillation of a Periodic motion 1 Metal
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+ ball
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+
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+ Flexible Rope Winding Winding of a Self-collision 1 Rubber
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+ Cable rope and stretch
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+ modulus
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+
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+ Textile Textile Tensile Stretch modulus 1 R, S, U, O,
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+ Stretching deformation of a L, N
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+ textile
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+
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+ Textile Textile Natural sagging Bending modulus 1 R, S, U, O,
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+ Bending of a textile L, N
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+
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+ Textile Textile Fluttering of a Motion under 1 R, S, U, O,
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+ Flinging textile locally high L, N
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+ acceleration
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+
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+ Textile Funnel Passage of Collision, 1 R, S, U, O,
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+ textiles through friction L, N
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+ a hole
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+
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+ Textile Rotating Ball Motion of a Static and 1 R, S, U
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+ textile driven kinetic friction
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+ by a rotating
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+ ball
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+
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+ Textile Tablecloth Pulling a Static and 1 Wood,
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+ Pulling textile from kinetic friction Plastic,
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+ beneath rigid Metal
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+ objects
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+
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+ Volumetric Foam Stretching of an Stretching 1 Soft, Hard
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+ Deformable Stretching elastic cuboid modulus
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+ Body
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+
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+ Volumetric Foam Compression of Compression 1 Soft, Hard
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+ Deformable Compressing an elastic modulus
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+ Body cuboid
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+
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+ Volumetric Foam Shearing Shearing of an Shear modulus 1 Soft, Hard
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+ Deformable elastic cuboid
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+ Body
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+
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+ Volumetric Foam Twisting Twisting of an Twisting modulus 1 Soft, Hard
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+ Deformable elastic cuboid
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+ Body
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+
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+ Volumetric Foam Bending Bending of an Bending modulus 1 Soft, Hard
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+ Deformable elastic cuboid
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+ Body
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+
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+ Volumetric Stick-Stack Sliding of an Static and 1 Soft, Hard
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+ Deformable elastic rod on a kinetic friction
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+ Body plane
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+
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+ Volumetric Cantilever Free hanging of Coupling with a 1 Soft, Hard
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+ Deformable Beam an elastic large stiffness
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+ Body cantilever beam ratio
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+ ---------------------------------------------------------------------------------------
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+
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+ ### Textile Material Abbreviations
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+
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+ - **R** --- Rayon
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+ - **S** --- Satin
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+ - **U** --- Uniform cloth
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+ - **O** --- Oxford fabric
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+ - **L** --- Synthetic leather
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+ - **N** --- Nylon taslan
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+
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+ ## Physical Regimes
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+
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+ ------------------------------------------------------------------------
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+ Physical Regime Number of Task Families Representative
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+ Properties
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+ --------------------- ---------------------------- ---------------------
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+ Rigid Body 8 Collision, friction,
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+ momentum transfer,
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+ impact, periodic
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+ motion
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+
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+ Flexible Cable 1 Self-collision,
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+ stretching
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+
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+ Textile 6 Stretching, bending,
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+ friction,
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+ high-acceleration
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+ dynamics
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+
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+ Volumetric Deformable 7 Stretching,
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+ Body compression, shear,
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+ twisting, bending,
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+ friction
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+ ------------------------------------------------------------------------
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+
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+ ## Dataset Contents
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+
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+ GAUGE provides real-world experimental measurements and task-associated
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+ physical metadata for standardized physics-fidelity evaluation. The
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+ released dataset is organized around:
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+
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+ - real-world motion-capture trajectories and measurements;
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+ - simulation-ready geometry and scene assets;
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+ - calibrated physical-property metadata;
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+ - standardized first-frame and text-prompt inputs for video world
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+ models;
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+ - evaluation scripts and task-specific physical metrics.
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+
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+ ## Citation
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+
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+ If you find GAUGE useful in your research, please consider citing:
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+
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+ ``` bibtex
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+ @article{Wang2026,
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+ title={GAUGE: A Measurement-Grounded Benchmark for Physical Fidelity in Simulation Engines and Video World Models},
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+ author={Wang, Shuai and Feng, Yaxin and Jiang, Xuekun and Tian, Shihan and others},
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+ year={2026},
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+ copyright = {arXiv.org perpetual, non-exclusive license},
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+ doi = {10.48550/ARXIV.2608.05948},
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+ keywords = {Artificial Intelligence (cs.AI), Computer Vision and Pattern Recognition (cs.CV), Robotics (cs.RO), FOS: Computer and information sciences},
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+ publisher = {arXiv},
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+ }
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+ ```
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+
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+ > Please replace this entry with the final BibTeX from the released
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+ > paper if needed.