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https://en.wikipedia.org/wiki/Tsutomu%20Kanai%20Award | The Tsutomu Kanai Award was established by the IEEE Computer Society in 1997 by an endowment from Hitachi Ltd., and named in honor of Dr. Tsutomu Kanai, who served as Hitachi's president for 30 years. The Kanai Award may be presented annually upon the recommendation of the Kanai Award subcommittee, endorsement of the Awards Committee and approval of the Board of Governors. The Kanai Award recognized major contributions to the state-of-the-art distributed computing systems and their applications. The award consisted of a crystal model, a certificate, and $10,000.
In the evaluation process, the following criteria were considered: seminal nature of the achievements, practical impact, breadth and depth of contributions, and quality of the nomination. Ken Thompson was the first Tsutomu Award winner in 1999 and Beng Chin Ooi was the last, in 2012. The award was discontinued afterwards.
List of recipients
2012 Beng Chin Ooi
2011 Ian Foster
2009 Kenneth P. Birman
2008 Benjamin W. Wah
2007 Willy Zwaenepoel
2006 Larry Smarr
2005 Elisa Bertino
2004 Kane Kim
2003 James Gosling
2002 Stephen S. Yau
2001 Alfred Z. Spector
2000 C. V. Ramamoorthy
1999 Ken Thompson
See also
List of computer science awards
External links
Computer science awards
IEEE society and council awards
Awards established in 1997
Awards disestablished in 2012 |
https://en.wikipedia.org/wiki/Project%20Enterprise | Project Enterprise is a microfinance nonprofit organization in New York City providing entrepreneurs from underserved areas with loans, business training and networking opportunities. Operating on the Grameen Bank model of microlending, Project Enterprise (PE) has served more than 2,500 entrepreneurs in New York City, and provides microloans from $1,500 to $12,000.
History
Project Enterprise was started in 1997 as the only provider of business microloans in New York City that does not require prior business experience, credit history or collateral to provide market-rate financing for small businesses. PE has been a certified Community development financial institution since 1998. Founding Executive Director Vanessa Rudin was replaced by Arva Rice in November 2003.
From 2004-2006 PE saw substantial growth with increasing numbers of loans and total amounts lent. After conducting focus groups new loan products, events and resources for entrepreneurs were developed. PE launched a networking event programme, Big Connections, and an Access to Markets program addressing bringing products and services to the marketplace.
During the economic downturn, Project Enterprise saw an increase in demand and in 2008 had its best year since inception. Mel Washington became the Executive Director on 1 September 2009.
Awards
In 2006, PE won the Association of Enterprise Opportunity's Innovation in Program Design Award for the Access to Markets Initiative. In 2007, PE staff member Althea Burton was made the New York Small Business Administration Home-Based Business Champion of the Year.
References
http://english.aljazeera.net/news/americas/2009/05/200953014457810800.html
http://www.nydailynews.com/archives/opinions/2006/10/20/2006-10-20_give_credit_where_it_s_due__.html
https://web.archive.org/web/20080416194812/http://www.canadianbusiness.com/managing/strategy/article.jsp?content=20071105_198711_198711
http://www.nydailynews.com/ny_local/bronx/2008/08/09/2008-08-09_project_enterprise_brings_microfinances_.html
https://books.google.com/books?id=ovrsdJBMTTAC&q=%22Project+Enterprise%22
http://www.crainsnewyork.com/article/20080713/SMALLBIZ/634073549
http://www.crainsnewyork.com/article/20060519/FREE/605190705
Microfinance organizations
Organizations established in 1997
Social enterprises |
https://en.wikipedia.org/wiki/Fairlight%20II | Fairlight II may refer to
Fairlight II (video game), a computer game released by The Edge in 1986
Fairlight CMI Series II, a synthesizer |
https://en.wikipedia.org/wiki/Continuous%20Computing | Continuous Computing was a privately held company based in San Diego and founded in 1998 that provides telecom systems made up of telecom platforms and Trillium software, including protocol software stacks for femtocells and 4G wireless / Long Term Evolution (LTE). The company also sells standalone Trillium software products and ATCA hardware components, as well as professional services. Continuous Computing's Trillium software addresses LTE Femtocells (Home eNodeB) and pico / macro eNodeBs, as well as the Evolved Packet Core (EPC), Mobility Management Entity (MME), Serving Gateway (SWG) and Evolved Packet Data Gateway (ePDG).
The company is said to be the first systems vendor to introduce an end-to-end offering that spans the range of LTE network infrastructure from the Home NodeB (Macro / Pico base stations) to the Evolved Packet Core (EPC).
History
In February 2003, Continuous Computing acquired Trillium Digital Systems' intellectual property, customers and also hired some Trillium engineering, sales and marketing staff from Intel Corporation.
In July 2004, Continuous Computing expanded with the opening of a major software development center in Bangalore, India. The company acquired key products, people, technology and other assets from China-based UP Technologies Ltd. in July 2005.
In October 2007, the company launched "FlexTCA" platforms, targeting the security and wireless core vertical telecom markets. In February 2008, Continuous Computing announced the availability of its upgraded Trillium 3G / 4G Wireless protocol software for comprehensive support of Universal Mobile Telecommunications System (UMTS) High-Speed Packet Access (HSPA) functionality in alignment with 3GPP Release 7 standards. These performance improvements increase the data rates and bandwidth over the air interface in 3G networks.
Continuous Computing also announced in February 2008 their partnership with picoChip Designs Ltd. This partnership was created to speed the development of the on-premises mobile wireless base station technology and offer a time-saving reference design to Network Equipment Providers (NEPs) entering the mobile space. The combination of Continuous’ software and picoChip's silicon essentially removed a step in the femtocell product development process with a reference design.
In February 2009, Continuous Computing announced its new “Solutions & Services” business practice which offers two suites for the wireless and deep packet inspection (DPI) markets. In June 2009 Continuous Computing teamed with Texas Instruments to offer complete HSPA and LTE enterprise and residential femtocells.
In July 2009, the company announced value added services (VAS) designed to allow NEPs to accelerate time to market for their enhanced wireless services such as Short Message Service (SMS), Caller ID, roaming, E911, ringback tones and e-mail services.
In May 2011, the company announced they were acquired by RadiSys for $105 million in stock and cash. Once the tr |
https://en.wikipedia.org/wiki/David%20Allais | David Allais (born March 5, 1933) is an American expert and inventor in the fields of bar coding and automatic identification and data capture. As vice president and later president and chief executive officer of Everett, Washington-based Intermec Inc. (NYSE:IN), he built the company from a small startup into the leading manufacturer of bar code and printing equipment. Prior to Allais' role at Intermec, he served as a manager for IBM. Most recently, Allais founded PathGuide Technologies, a Bothell, Washington-based developer of warehouse management systems for distributors.
Education and accolades
Allais received a Bachelor of Science degree in mechanical engineering in 1954. He received a Master of Science degree in mechanical engineering from the University of Arizona in 1958 and a Master of Science degree in electrical engineering from Stanford University in 1962. In 1965, Allais received a doctor of philosophy degree from Stanford University. In 1988, Allais was awarded the Association for Automatic Identification and Mobility (AIM) Richard R. Dilling Award as a preeminent contributor to bar code technology and on October 16, 2009, Allais received the University of Arizona College of Engineering Lifetime Achievement Award.
Inventions and patents
Allais is credited with creating five bar code symbologies: Code 39, Interleaved 2 of 5 (ITF), Code 11, Code 93 and Code 49. He is also named inventor on the following seven U.S. patents:
Patent # 3,001,369, Hydraulic System for Driving Several Actuators, 1962, Assigned to IBM.
Patent # 3,067,333, Motion Control Apparatus, Assigned to IBM.
Patent # 3,670,145, Tape Feed System, 1972, Assigned to Intermec Corporation.
Patent # 3,784,794, Electro-Optical Reader for Bar Codes, 1974, Assigned to National Bank Of Commerce of Seattle.
Patent # 3,844,210, Multi-Color (bar code) Printer, 1974, Assigned to Intermec Corporation.
Patent # 3,909,594, Circuit for Establishing a Reference Voltage in Bar Code Readers, 1975, Assigned to Intermec Corporation.
Patent # 4,794,239, Multi-Track Bar Code (Code 49), 1988, Assigned to Intermec Corporation.
Interleaved 2 of 5
Allais developed Interleaved 2 of 5 in 1972 while at Intermec. It is a numeric only barcode used to encode pairs of numbers into a self-checking, high-density barcode format. The first digit is encoded in the five bars (or black lines), while the second digit is encoded in the five spaces (or white lines) interleaved with them. Two out of every five bars or spaces are wide (therefore 2 of 5). Applications include labeling corrugated shipping containers and identifying casino tickets.
Code 39
In 1974, Allais and Ray Stevens, both at Intermec at the time, developed Code 39. Code 39 is a barcode symbology that can encode uppercase letters (A through Z), digits (0 through 9) and a handful of special characters like the $ sign. Code 39 is broadly used particularly in the automobile industry and manufacturing.
Code 11
Code 11 is a barcode symbol |
https://en.wikipedia.org/wiki/Micah%20Solusod | Micah Solusod is an American voice actor. His best-known role in anime has been the title character Soul Evans in Soul Eater, which was broadcast on Adult Swim's programming block Toonami. He debuted as Malek Yildrim Werner in Blassreiter, and later went on to play Toma Kamijo in A Certain Magical Index, Yuichiro Hyakuya in Seraph of the End, Yuno in Black Clover, and Yuri Plisetsky in Yuri on Ice.
Personal life
Outside of voice acting, Solusod is a freelance artist, where he posts on DeviantArt. He also works on original web comic series called Ties That Bind.
Solusod married voice actress Apphia Yu in 2016.
He is of Japanese and Filipino descent.
Filmography
Anime
Animation
Films
Video games
References
External links
Micah Solusod convention appearances on AnimeCons.com
Living people
American male actors of Filipino descent
American male actors of Japanese descent
American male film actors
American male television actors
American male video game actors
American male voice actors
American film actors of Japanese descent
Male actors from Dallas
Male actors from Los Angeles
Year of birth missing (living people)
21st-century American male actors
American film actors of Filipino descent |
https://en.wikipedia.org/wiki/Discovery%20Familia | Discovery Familia is an American Spanish-language family-oriented specialty television channel owned by Warner Bros. Discovery. The channel airs programming for preschoolers from 6 a.m to 11 a.m ET, then family-oriented programming dubbed from American Discovery networks or natively in Spanish from its sister networks worldwide the rest of the day and night.
, approximately 5.8 million American households (or 5% of households with television) receive Discovery Familia.
See also
Discovery Kids (Latin America)
References
External links
Children's television networks in the United States
Television channels and stations established in 2007
Warner Bros. Discovery networks
Spanish-language television networks in the United States
Preschool education television networks |
https://en.wikipedia.org/wiki/Lego%20Star%20Wars%3A%20The%20Quest%20for%20R2-D2 | Lego Star Wars: The Quest for R2-D2 is a 2009 comedy short film directed by director Peder Pedersen and produced by M2Film for Lego and Cartoon Network in collaboration with Lucasfilm.
It was made as a follow-up to Lego Indiana Jones and the Raiders of the Lost Brick (2008) and premiered on Cartoon Network on August 27, 2009, "in celebration of 10 years of LEGO Star Wars". The story follows the characters from the 2008 series, Star Wars: The Clone Wars. Similar to Lego Indiana Jones and the Raiders of the Lost Brick the film also includes several inside-jokes that pay homage to the Star Wars series, the Indiana Jones films and George Lucas's THX 1138.
Plot
The movie begins with Anakin Skywalker and R2-D2 on a droid control ship where they have completed an important mission and attempt to escape in Anakin's Jedi Starfighter. They are then attacked by Hyena droid bombers and R2-D2 is blasted out into space. When Anakin he returns to the Jedi Temple on Coruscant, the Jedi masters scold him and tell him to find the droid along with his special blueprints. Separatist leaders are desperate to recover the droid, and Chancellor Palpatine has dispatched a special squad of clones to Hoth to do the same.
In Tatooine, R2-D2 uses an umbrella.
Meanwhile, Anakin, in his Y-Wing fighter, and Ahsoka Tano, in her Jedi Starfighter, begin their search through an asteroid field, where they encounter an Exogorth. When it tries to eat Anakin, but the Jedi pilots his fighter so that the Exogorth gets an asteroid stuck in his mouth. Then Ahsoka blasts the giant rock and they escape while the slug is too occupied with coughing.
Back at the oasis on Tatooine, three Jawas find R2-D2, jam his sensors and carry him back to their sandcrawler. The clones the chancellor sent out have begun their search on the ice planet Hoth. While their troops have fun at the camp building snowmen looks like Darth Vader's helmet, building igloos and having snowball fights, Captain Rex and Commander Cody use a droid scanner to find a hundred Battle Droids with a Spider Droid, a Corporate Alliance Tank Droid, and an AT-AT walker. They slide along the ice as Cody takes the light off of the scanner and Rex uses his blaster as a hockey stick.
Returning to Tatooine, the Jawas are having a garage sale and are busy negotiating with Ewoks. Indiana Jones is seen as a cameo, rummaging in a box containing the head of C-3PO and Darth Vader's breathing mask. They are also selling Han Solo in a carbonite block, a Rancor, and R2-D2 hooked up to a vacuum cleaner hose. R2-D2 is bought by General Grievous and two battle droids and taken to a Trade Federation battlecruiser with the Death Star holding a "Super Secret Bad Guy Base" sign. Grievous leads the droid down the hall, but R2-D2 is able to escape and send a message for help, before hiding in a supply closet.
Out in space, Anakin and Ahsoka are aboard the Twilight flanked by the clones' attack shuttle, a V-19 Torrent starfighter, and an ARC-170 st |
https://en.wikipedia.org/wiki/Stormworld | Stormworld is a drama television series which first aired on Canadian TV channel Space on March 18, 2009 with a repeat broadcast in August 2009, and aired in Australia on the Nine Network in 2009.
Plot
The show follows best friends Jason (Andrew Jenkins) and Lee (Calum Worthy), after they are transported through a vortex while on a boat trip that started in Vancouver, Canada, to the alien world "Stormworld". The boys receive help from Flees (Valentina Barron), a seasoned survivor of Stormworld who uses a boat to navigate the hostile environment. The boys, as new arrivals or "access crashers" as the local inhabitants call them, find shelter at The Settlement.
Stormworld is a destination for people and objects from many different worlds. Transport to Stormworld happens when a vortex is created between Stormworld and another world by large beetle-like insects. The surface of Stormworld is a saltwater ocean with many islands that have a generally hot climate. Fresh water is a scarce resource that is central to the survival of all inhabitants, making it a sought-after resource. Trade and barter of the objects brought through the vortices operate as the basis of the inhabitants' economy.
There are three principal groups on Stormworld, between which conflict between regularly occurs: The Settlement, The Arkoddians, and The Drogue.
The Settlement is a constitutionally-based society with democratic principles. The Settlement is located at the Sighing Peaks on an island. It was founded by Werrolda who wrote its constitution. When Jason and Lee arrive, Werrolda is the leader. High on a hill not far from the Settlement is a beacon that flashes a bright light at regular intervals to attract other "access crashers" after arriving in a Vortex.
The Arkoddians are a tightly hierarchical society run by the patriarchs. They live on an island a significant distance away from the Settlement. Each Arkoddian requires more water per day than a human. Some of the Arkoddians are armed with lazbolts. Unlike most of the other people on Stormworld, the Arkoddians appear to have arrived as a group on a large boat.
The Drogue are a small band of thugs that prey on the Settlement and collect objects from the vortices. They are equipped with flybikes that are armed with energy cannons.
The Abiders were a race of people who occupied Stormworld sometime ago. They placed the sighing peaks in order to create a map, and presumably were the creators of the portal that leads off the planet.
Notable Characters
Jason (Andrew Jenkins) – an athletic, high-energy, positive person who has strong leadership qualities. Lee is his best friend, also from Earth and arrived on Stormworld at the same time. Jason is the pilot of the boat named Cougar. In the final episode he decides to stay behind with Flees and Ogee and become leader of The Settlement.
Lee (Calum Worthy) – an intelligent, savvy and logical individual with a strong scientific mind. He arrived on Stormworld with his best fri |
https://en.wikipedia.org/wiki/Andreea%20Esca | Andreea Ioana Esca Eram, known professionally as Andreea Esca (, born August 29, 1972), is a Romanian television journalist on the Pro TV network.
She graduated from a journalism school in 1990. She studied at CNN. She has been working as a news presenter at the Romanian television channel PRO TV for 27 years, since its beginning.
In 2002, she won the National Audiovisual Council prize for "Woman of the Year". She has been married since 2000 to businessman Alexandre Douglas Eram. They have two children.
Since 2006 she is the editorial director of "The One" magazine. Andreea is also a member of the "CNN World Report" team. In 2014 she released an autobiography titled "Ce-am făcut când am tăcut" [What I did while I was quiet] (in Romanian).
Biography
Andreea Esca was born on August 29, 1972, in Bucharest, Romania. Her parents were Dumitru & Lucia Esca. Esca studied at the Superior School of Journalism (Școala Superioară de Jurnalism) and later moved on professionally to the Center of Independent Journalism in Prague, CNN Atlanta (USA), and also Athens, Greece.
Andreea Esca is primarily associated with ProTV, a Romanian television network. She began her career with ProTV on December 1, 1995, by announcing the introduction for the beginning of the channel's programming. Esca began her career at SOTI at the beginning of the 1990s. She constantly presented the 19:00 ProTV news hour, from the very beginning of ProTV and had some disruptions for maternity and vacations.
Esca has remained in the same channel for many years. In journalism, she debuted in January 1992 when one of her friends went for an interview to become a presenter at SOTI. In the interview, Esca went well, and was offered the job of a TV anchor. Although she trained in CNN for a time, she later returned in the country. In September 2018, she was given the French insignia of a Knight in the National Order of Merit by the French ambassador in Romania, Michèle Ramis.
References
Living people
1972 births
Television people from Bucharest |
https://en.wikipedia.org/wiki/WOW%21%20%28TV%20series%29 | WOW! is a children's entertainment magazine programme, broadcast in 1996 on the UK's ITV television network (under the CITV branding). It aired for 16 weeks from 31 August to 14 December 1996, preceded by the Summer 1996 run of Scratchy & Co. and followed by the spring 1997 run of the same show.
The presenters of WOW! were Simeon Courtie (previously of CBBC) and Sophie Aldred (a former Doctor Who star). The programme was broadcast from The Maidstone Studios in Maidstone, Kent, also home over the years to shows such as No. 73, Motormouth, and Holly & Stephen's Saturday Showdown. (On one occasion, a power issue in the studio meant that part of the episode was an outside broadcast from the studio car park.) The programme was produced by The Media Merchants in association with Meridian Television for ITV.
The show was a live, anarchic, entertainment magazine similar to Tiswas or Motormouth. It featured imported cartoons, guest interviews and music performances, games and competitions, and comedy. Comic characters featured within the show included the 'Tea Ladies' - played by male actors Peter Cocks and Woody Taylor - supposedly 'interrupting' the show to provide banter and bicker with the guests; and Sidney the Fly (A British Bluebottle), a puppet arachnid voiced by Phil Cornwell.
The show was originally expected to air up until April 1997, however CITV's budget was cut considerably after ITV purchased the rights to Formula 1 motor racing from the BBC. This led to both WOW! and its sister programme The Noise being cancelled after just half a series each, with both shows being brought to an abrupt end before Christmas 1996, and were replaced by the third series of Scratchy & Co. which began airing many months earlier than originally planned.
The following autumn, ITV launched its latest Saturday morning series called Tricky.
External links
Created Sidney the Fly Puppet, Puppeteered by HuP's Marcus Clarke
WOW! on Paul Morris' SatKids
The Opening titles to the noise on Youtube
1996 British television series debuts
1996 British television series endings
1990s British children's television series
British television shows featuring puppetry
English-language television shows
ITV children's television shows
Television series by ITV Studios
Television series by Mattel Television
Television shows produced by Meridian Broadcasting |
https://en.wikipedia.org/wiki/Hands-on | "Hands-on" refers to human interaction, often with technology. It implies active participation in a direct and practical way.
Hands-on or Hands-On may refer to:
Hands-on computing, a branch of human-computer interaction (HCI) research
Hands-on-throttle-and-stick (HOTAS)
Hands-On Electronics magazine
Hands-On Mobile company
Global Hands-On Universe project
Hands-on management style
See also
Hands-off (disambiguation)
Handoff (disambiguation)
Handover (disambiguation)
The Hands-On Guide for Science Communicators book
Ann Arbor Hands-On Museum, a US science museum
Hands On USA, a relief project for Hurricane Katrina |
https://en.wikipedia.org/wiki/Single%20source%20%28disambiguation%29 | To single source is to allow the same content to be used in different documents or in various formats.
Single source may also refer to:
Single source data, the electronic measurement of television exposure and purchase behavior for a single household
Single-source shortest path problem, a polynomial-time problem |
https://en.wikipedia.org/wiki/R%C3%A9seau%20Pathonic | Réseau Pathonic (the "Pathonic Network"; often shortened to Pathonic) was a French-language television network operating in the Canadian province of Quebec from approximately 1986 to 1990. The network was owned by Pathonic Communications Inc., controlled by the family of Paul Vien with 51%, and Télé-Métropole (owners of CFTM-TV Montreal) with 34%, with the remaining 15% owned by others. Although Pathonic was a Canadian Radio-television and Telecommunications Commission (CRTC)-licensed network within Quebec, its operations and coverage would be more comparable today to a television system rather than a full-fledged network.
The network consisted of the following stations, all of which were purchased by Pathonic in 1979:
CFCM-TV Quebec City
CFER-TV Rimouski
CHLT-TV Sherbrooke
CHEM-TV Trois-Rivières
CIMT-TV Rivière-du-Loup
All of these stations were owned by Pathonic with the exception of CIMT, which was, and still is, owned by Télé Inter-Rives. However, Pathonic held a 45 percent stake in Télé Inter-Rives.
All of the stations in the Pathonic network were also affiliated with TVA. However, these stations often aired programming substantially different from other TVA affiliates – even though Télé-Métropole, owner of CFTM-TV, was the major minority shareholder. In those days, TVA, much like CTV at the time and Global in the early-2000s, did not have what could be considered a main network schedule. The differences between schedules were strong enough that CHLT was carried on nearly all cable systems in Montréal from the early-1980s onward; CHLT's over-the-air signal covers most of the Greater Montreal area. The closest parallel to this in English Canada was the now-defunct Baton Broadcast System (BBS; in operation during the 1990s), as most of its stations were also CTV affiliates.
The network is believed to have been dissolved shortly after Pathonic Communications merged with Télé-Métropole in 1990, creating the present-day TVA network and chain of stations. The sale unified the ownership of most of TVA's major affiliates (except outlets owned by Radio-Nord and Télé Inter-Rives, the latter whose 45% share is now owned by TVA) and ultimately unified the network's schedule.
Pathonic Communications also owned CKMI-TV, an English-language station in Quebec City which was affiliated with CBC Television until 1997 (and which is now a Montreal-based Global owned and operated station).
References
TVA (Canadian TV network)
Defunct television networks in Canada
Canadian television systems
1986 establishments in Quebec
1990 disestablishments in Quebec
Television channels and stations established in 1986
Television channels and stations disestablished in 1990 |
https://en.wikipedia.org/wiki/ZERO1%20%28nonprofit%29 | ZERO1: The Art and Technology Network is a 501(c)(3) non-profit organization dedicated to connecting creative explorers from art, science, and technology to provoke new ideas that serve to shape a more resilient future.
History
In 1995 high tech marketing pioneer Andy Cunningham, who had been instrumental to the success of companies such as Apple, Cisco, and HP, was inspired to bring artists and technologists together to explore and incubate art and ideas that would change the world. Five years later, Andy Cunningham, launched ZERO1 to encourage creativity at the intersection of art and technology and to produce a major festival celebrating this creative intersection.
The organization convenes artists and technologists, presents their collaborative efforts, sponsors artistic initiatives and exhibits the resulting work to the public. ZERO1 is the producer of ZERO1 Biennial, a multi-disciplinary, multi-venue event of visual and performing arts, the moving image, public art and interactive digital media.
ZERO1 Biennial History
Established in 2006, the ZERO1 Biennial has presented the work of more than 650 artists from more than 60 countries, commissioned over 120 original works of art, attracted over 170,000 visitors from around the world, and contributed approximately $30 million in economic revenue to the region. The ZERO1 Biennial, distributed throughout Silicon Valley and the greater Bay Area, is North America's most significant and comprehensive showcase of work at the nexus of art and technology. Through curated exhibitions, public art installations, performances, and speaker events, the ZERO1 Biennial presents work by a global community of innovative artists who are reshaping contemporary culture.
2012 ZERO1 Biennial - Seeking Silicon Valley
The 2012 Biennial invited more than 150 artists from over 13 countries to present works at the forefront of media art – collaborating with local, regional, national and international cultural institutions and iconic Silicon Valley companies to showcase three months of exhibitions, events, and performances. The core Biennial exhibition, also entitled Seeking Silicon Valley, was collectively curated by five international curators and included 24 international artists from 11 different countries, including 18 original commissions. 51 Biennial projects were installed in public space, 28 of those public art projects were for (e)MERGE, the ZERO1 Street festival, that engaged 86 collaborating artists.
2010 ZERO1 Biennial - Build Your Own World
In September 2010 over 47,000 visitors engaged with over 100 artists, designers, engineers, filmmakers, musicians, architects and avant-garde creators from 21 countries, as they proved that art can be more than merely aesthetically pleasing, but rather a tool with which to Build Your Own World. Led by ZERO1 Artistic Director, Steve Dietz, in his third and final year with the Biennial, Assistant Curator Jaime Austin, and ZERO1's Executive Director Joel Slayton, the |
https://en.wikipedia.org/wiki/Annunciation%20Radio | Annunciation Radio is a regional network of five non-commercial radio stations in Ohio that feature a Catholic format with programming from both EWTN Radio and Ave Maria Radio. The flagship station, WNOC (89.7 FM), is licensed to Bowling Green, Ohio, and serves both Bowling Green and the Toledo metropolitan area, both part of the Diocese of Toledo. WNOC's broadcast reach is extended into Northwest Ohio, Northeastern Indiana and the Ohio regions of Sandusky, Willard, Ashland and Mansfield through four full-power FM repeaters. The network also carries programming originating from WNOC's studios which are located in Toledo. In addition to standard analog transmission on all five stations, Annunciation Radio programming is available online.
History
Annunciation Radio began in 2006 as a venture by Toledo businessman and Deacon Michael Learned who, on February 3, 2008, launched a Sunday afternoon program on Toledo daytime talk station WTOD (). It was sold by Cumulus Media to CSN Radio in March 2010 (which is now WWYC). The program briefly moved to Cumulus-owned WLQR () until the new station signed on on August 14, 2010. The construction permit was at first held by MCCR Inc. (Ministry for Catholic Charismatic Renewal.) While the new station was in its construction permit phase, a temporary working studio and office was set up at 2679 Brookford Drive in Toledo and a tower erected on Sugar Ridge Rd. near Bowling Green which is shared with WPFX. It is the second Catholic station to make its debut in the summer of 2010, the other being WJTA "Holy Family Radio" licensed in Glandorf, Ohio and transmitting from Leipsic.
In June 2010, two months before the station began broadcasting, Tim Kusner joined the radio station's staff. He was responsible for obtaining underwriters and gradually moved into producing, announcing, traffic management, managing the station Facebook page, and co-hosting the Friday morning live program Annunciation Radio Presents. WHRQ () in Sandusky made its on-air debut on Monday, April 25, 2011, as a WNOC simulcast. The station's construction permit was secured in 2009 by the Port Clinton Knights of Columbus Home Association. Annunciation Radio's webstream also launched on August 26, 2010.
In May 2013 Annunciation Radio opened a permanent main studio and office located at 3662 Rugby Drive in south Toledo. In July 2013, it purchased Lexington station WFOT (), serving the Mansfield area, from St. Gabriel Radio based in Columbus. The transition of WFOT programming from St. Gabriel Radio to Annunciation Radio took place at 3:00 p.m. local time on Thursday, July 11, 2013. WFOT has been on the air since 2007.
In September 2013, Annunciation Radio purchased the construction permit of WSHB () in Willard from the Mansfield Christian School, which owns WVMC in Mansfield. Approval of the sale was granted by the Federal Communications Commission on December 23, 2013. WSHB took to the air on Christmas Day, December 25, 2013.
Network stations
The f |
https://en.wikipedia.org/wiki/Truckin%27%20Magazine | Truckin' Magazine was a sport truck magazine published by TEN: The Enthusiast Network.
History
In 1974, then-publisher of Street Rodder and Street Chopper magazines, Tom McMullen, saw a growing trend in custom vans and pickups cruising around the Southern California street rod shows. Using the popular saying "Keep on Truckin'" as a basis, Truckin’ magazine was created. In 1975, the first issue went on sale at newsstands for $1.00 under the TRM Publications (which stood for Tom and Rose McMullen) family of auto magazines. From 1975 to May 1995, Truckin’ was published by McMullen Publications and McMullen-Yee Publishing. It was purchased by K-III's Primedia Inc. in June 1995 in a merger worth $55 million. In 2007, Source Interlink Media acquired more than 78 consumer magazines, including Truckin’. In December 2019, the Motor Trend Group, the final company that published Truckin', announced that Truckin would cease publication along with 18 other magazines.
Editors
Robert K. Smith, the production manager with Street Rodder magazine, headed up the inaugural issue of Truckin’. This also included managing editor Steve Stillwell, who in 1985 would run the title into the late 1990s. Other editors include Dick DeLoach, Kevin Wilson, Dan Sanchez (2000–2002), Steve Warner (2002–2008), and Dan Ward (2008–2014). The final Editor-in-Chief was Jeremy Cook (2014–2020).Staff, Truckin' magazine
Frequency and sales
In 1975, the first issue was to be a "one-shot," a publishing term for once a year. The magazine was immediately turned into a quarterly, and within one year it was monthly. In 2003 Truckin’ added an extra issue entitled the "Fall Issue." In 2004, it was called the "Spring Issue," and has since been dubbed "Issue 13".
At the peak of magazine sales, the magazine was more than 440 pages.Circulation'
257,300 in 2002
90,752 in 2012
References
External links
Monthly magazines published in the United States
Transport magazines published in the United States
Magazines established in 1975
Magazines published in Los Angeles
Quarterly magazines published in the United States
Defunct magazines published in the United States |
https://en.wikipedia.org/wiki/Brent%20Erickson | Brent Erickson is an American computer and video game developer.
Career
Erickson has been programming computer games since he was 12. At the age of 13 he produced/published a text-based adventure game called "Trek For Riches" for the TRS-80.
In 1992, he founded Flashpoint Productions which was sold to Bethesda Softworks in 1995.
Erickson has been credited in over 50 software titles including such products as Martian Memorandum, Mean Streets, and the extremely popular golf simulation program, Links.
Personal life
He lived in Steilacoom as a child before his family moved to Salt Lake City.He attended the University of Utah for four years, but he never got his business degree because he was too busy actually working.
Credits
References
1966 births
American video game designers
American video game producers
American video game programmers
Bethesda Softworks employees
Living people
People from Montrose, Colorado
Video game writers |
https://en.wikipedia.org/wiki/Martin%20M.%20Wattenberg | Martin M. Wattenberg (born 1970) is an American scientist and artist known for his work with data visualization. He is currently the Gordon McKay Professor of Computer Science at the Harvard University School of Engineering and Applied Sciences.
Along with Fernanda Viégas, he worked at the Cambridge location of IBM's Thomas J. Watson Research Center as part of the Visual Communication Lab, and created Many Eyes. In April 2010, Wattenberg and Viégas started a new venture called Flowing Media, Inc., to focus on visualization aimed at consumers and mass audiences. Four months later, both of them joined Google as the co-leaders of the Google's "Big Picture" data visualization group in Cambridge, Massachusetts.
Biography
Wattenberg grew up in Amherst, Massachusetts. He received an A.B. from Brown University in 1991, an M.S. from Stanford University in 1992, and a Ph.D. in Mathematics from U.C. Berkeley in 1996 under Charles C. Pugh with a thesis titled Generic families of dynamical systems on the circle. From 1996 through 2002, he lived in New York City and worked for Dow
Jones, on the personal finance and investing site SmartMoney.com. In 2002 he took a position at IBM's Thomas J. Watson Research Center, in its Cambridge, Massachusetts location; in 2004, he founded IBM Research's Visual Communication Lab. In Fall 2021 Wattenberg joined Harvard University as Gordon McKay Professor of Computer Science.
Journalism
While at SmartMoney.com, Wattenberg focused on new forms of interactive web-based journalism. Early work in 1996-1997 ranged from service pieces, such as worksheets to guide financial decisions, to expository graphical narratives on subjects such as bond yield curves. In 1998 Wattenberg created the Map of the Market, which visualized the stock price performance of hundreds of publicly traded companies. The Map was the first web-based treemap and was widely imitated. Subsequently, Wattenberg started a research and development group at SmartMoney, which was responsible for interactive charts, graphs, and simulations, as well as a library of visualization components. Outside of his work at Dow Jones, Wattenberg is known for interactive visualizations that have introduced mass audiences to data sets ranging from baby names to museum collections at NASA and the Smithsonian.
Visualization research
Collaborative analysis and collective intelligence
Wattenberg, in partnership with Fernanda Viégas at IBM, has published widely on collective intelligence
and the social use of data visualization. Their work with visualizations such as History Flow and Chromogram led to some of the earliest publications on the dynamics of Wikipedia, including the first scientific study of the repair of vandalism.
Wattenberg is one of the founders of IBM's experimental Many Eyes web site, created in 2007 which seeks to make visualization technology accessible to the public. In addition to broad uptake from individuals, the technology from Many Eyes has been us |
https://en.wikipedia.org/wiki/Terry%20Childs%20%28network%20administrator%29 | Terry Childs is a former network administrator, living in Pittsburg, California. He was convicted in 2010 of felony network tampering for refusing to divulge the administrative passwords to San Francisco city and county government's FiberWAN system to his supervisors.
Case history
Childs was arrested in June 2008 and held on $5 million bail.
He is also accused of tampering with the network and avoiding auditing checks. Childs was potentially detected when Paul Marinaccio, a Cyber Security Analyst was conducting a vulnerability assessment which required further analysis that led to Childs. Childs eluded interviews, phone calls and emails from Marinaccio. Two days prior to Childs's arrest Marinaccio received an alarming email stating Childs's grievances towards DTIC management and their lack of security awareness since they were previously hacked, which he claims the city officials wrote off. Marinaccio noted the unresponsiveness and email in his final report.
He was found guilty of one count of felony network tampering on April 27, 2010 by a jury.
On August 6, 2010, Childs was sentenced to four years in the California State Prison by Judge Teri Jackson. Childs had already served 755 days in prison as of his sentencing, which was applied to his sentence, leaving him eligible for parole after 4–6 months of incarceration.
On May 17, 2011 Childs was ordered by the court to pay nearly 1.5 million US dollars in restitution. Childs was released sometime before May 17, 2011 according to his lawyer.
In October 2013, the California Court of Appeals affirmed Childs' conviction and his obligation to pay nearly $1.5 million in restitution.
References
External links
Year of birth missing (living people)
Living people
Network management
Criminals from California |
https://en.wikipedia.org/wiki/American%20Christian%20Television%20System | The American Christian Television System (ACTS) was an American religious television network that was founded by the Southern Baptist Convention (SBC). Plans for the network involved a distribution reach through a combination of low-power and full-power broadcast television stations, most of which were to be built, and carriage on cable television providers.
Religious denominations had long been recipients of free air time from broadcast stations. This was often because stations had a need to fulfill "public interest" obligations in order to maintain their licenses. It was estimated that by the mid-1970s, the Southern Baptist Convention received approximately $10 million in donations annually in the form of 2,500 free weekly broadcasts. The programming that religious networks produced included (in addition to services and teaching) family-oriented entertainment programs and occasionally cartoons, such as JOT. ACTS would expand on these, originally intending on drawing its programming almost exclusively from in-house sources. ACTS was the first television network established by a Protestant denomination.
ACTS launched in 1984 as a non-commercial service, but was converted into a for-profit network in 1988. In 1992, ACTS began sharing channel space with a similarly formatted cable network, the Vision Interfaith Satellite Network, with the two being co-branded under the name VISN-ACTS. The unified channel later evolved into the Faith & Values Channel and Odyssey, before eventually relaunching (with minimal religious content) as the Hallmark Channel in 2001 following its purchase by Crown Media Holdings. ACTS ceased operations in 2003.
History
ACTS was initially organized in December 1980, and was formed as a subsidiary of the Southern Baptist Radio and Television Commission (RTVC) and the Southern Baptist Sunday School Board. ACTS was to be a nonprofit venture, and also disallowed any form of on-air solicitation. The network was the brainchild of former SBC president Jimmy R. Allen. Allen had been elected to the post of president of the RTVC immediately following the end of his tenure as convention president. One of his primary goals in the post was to help local churches use radio and television effectively and to "explore the ways and means of accelerating a more direct primetime witness through television."
The plan for establishing the network revolved around building 100 or more low power (LPTV) and a small number of full-power stations throughout the United States. Each low-power station was to cost up to $150,000 to build and have a broadcast range of 10 to 15 miles from each station's transmitter site. In addition, it was planned that the network would eventually be carried by 1,000 cable systems. ACTS was projected to have a potential audience reach of 7 million households by the fall of 1984, and anywhere between 14 and 40 million at the end of 1985. However, some of the SBCs LPTV plans were held back when the Federal Communications Co |
https://en.wikipedia.org/wiki/Vision%20Interfaith%20Satellite%20Network | The Vision Interfaith Satellite Network (VISN) was an American religious cable and satellite television network that was owned by the interfaith group National Interfaith Cable Coalition, in cooperation with cable operators. The channel became known as the "PBS of religion" for the inclusive nature of its programming, which was designed to "place its accent on dialogue rather than apologies."
In 1992, VISN began sharing channel space with a similarly formatted cable network, the American Christian Television System, with the two being co-branded under the name VISN-ACTS. The unified channel later evolved into the Faith & Values Channel and Odyssey, before eventually relaunching (with minimal religious content) as the Hallmark Channel in 2001 following its purchase by Crown Media Holdings. Throughout the latter portion of the 1990s, the channel hosted a continuously diminishing roster of religious programming.
Background
VISN was founded in late 1987 by the National Interfaith Cable Coalition (NICC). The NICC was an interfaith foundation created to provide programming and guidance to VISN. Many of the initial members of the NICC were also members of the National Council of Churches, whose membership had experienced trouble keeping airtime for local religious programming following media deregulation in the 1980s. Startup costs for VISN were covered by several cable providers; spearheaded by Tele-Communications Inc., early financial backers of the channel included American Television & Communications, United Cable, Jones Intercable, Post-Newsweek Cable and Heritage Communications. The network was owned by the NICC and Liberty Media, a subsidiary of Tele-Communications Inc. Although the network was advertiser-supported, it disallowed on-air solicitation during its programming.
In part, the network was created as a response to the televangelist scandals of Oral Roberts, Jim Bakker and Bakker's PTL Satellite Network, and the general popularity of conservative religious television such as the Christian Broadcasting Network. Another goal of the network was to help ease the crowding of local cable networks by combining their programming onto one channel. This goal was enumerated by Robert Thomson of founding company Tele-Communications Inc., who stated that "no operator has the capacity for a separate channel for each denomination."
The Vision Interfaith Satellite Network launched on July 1, 1988. At its launch, the NICC was represented by 23 faith groups covering all branches of Christianity. In addition, certain existing channels were represented with the inaugural members of the NICC, among them, the Gospel Music Network. The group hoped to have a potential audience reach of 35 to 40 million subscribers by the network's fifth year of operation.
VISN reached 6.4 million cable television subscribers by 1990. The network continued to expand rapidly, reaching 12.8 million subscribers by 1992. By that year, VISN represented 54 faith groups including a |
https://en.wikipedia.org/wiki/Fail-stop | A fail-stop subset of a computer language is one that has the same semantics as the original, except in the case where an exceptional condition arises. The fail-stop subset must report an exceptional condition whenever the superset language reports one, but may additionally report an exceptional condition in other cases.
Fail-stop languages are often used in computer systems where correctness is very important, since it is easier to make such systems fail-fast. For example, the "+" operator in many programming languages is not associative because of the possibility of floating-point overflow. Repairing these languages to fail fast when commonly assumed properties do not hold makes it much easier to write and verify correct code.
Examples
In many widely used programming languages the code below might reduce the bank account value if the deposited amount or old account value is very large, by causing an overflowed value to be assigned to new_bank_account_value.
new_bank_account_value = old_bank_account_value + amount_deposited
// example calculation with 32-bit signed integers to demonstrate, which overflow above 2,147,483,647
// -2,147,483,646 = 2,147,483,640 + 10
But in a fail-stop language that treats overflow as an exceptional condition, it is either correct, or will terminate with an exceptional condition.
See also
Exception handling
Fail-safe
Fault-tolerant
Bottom type
Software engineering terminology
Computer security |
https://en.wikipedia.org/wiki/Edgecast | Edgecast Networks, Inc. (formerly Verizon Digital Media Services) was a subsidiary of Yahoo! Inc. and provider of content delivery network (CDN) and video streaming services. Founded in 2006, it was notable for being a self-provisioning CDN technology used by the telecommunication and hosting industries.
On June 16, 2022, Edgecast was acquired by Limelight Networks and was rebranded as Edgio.
History
Edgecast Networks, Inc. was founded in 2006 and received funding from the venture arm of The Walt Disney Company, Steamboat Ventures. It was headquartered in Los Angeles, California.
On December 9, 2013, the boards of directors of Verizon Communications and Edgecast each approved Verizon's acquisition of Edgecast and the deal was closed on December 23, 2013.
Between 2013 and 2016, Edgecast Networks was a subsidiary of Verizon as part of the Verizon Digital Media Services group, among upLynk LLC and others.
In 2017, Verizon Digital Media Services, Inc. (VDMS) became part of Oath Inc., which was rebranded Verizon Media on January 8, 2019. In September 2021, VDMS was rebranded as Edgecast following the Apollo Global Management purchase of 90% stake of Verizon Media, which in turn became the current incarnation of Yahoo! Inc.
On March 7, 2022, Limelight Networks announced its intention to acquire Edgecast for approximately $300 million. Once the deal is approved, the companies will jointly rebrand as Edgio. The acquisition was completed on June 16, 2022 and the company was rebranded as Edgio.
The company was rated the third in the CDN industry by the Yankee Group in August 2009, and turned EBITA positive in Q2 of 2009. Edgecast was ranked 13th on the Deloitte Fast 500 list for North America 2012.
Uplynk
Uplynk, stylized as upLynk, was a Los Angeles-based startup company founded in 2010 that created video-streaming services, notably used by Disney–ABC Television Group. , it had 10 employees and was self-funded; at that time, Disney Interactive Media Group's technology SVP Skarpi Hedinsson remarked, "The upLynk platform offers significant operational efficiency and simplifies the process of reaching audiences on any device or platform while maintaining a high quality viewing experience." It was acquired by Verizon Digital Media Services on November 13, 2013, reportedly for greater than $75 million.
References
External links
2022 mergers and acquisitions
Companies based in Los Angeles
American companies established in 2006
American companies disestablished in 2022
Content delivery networks
Yahoo! |
https://en.wikipedia.org/wiki/XDM | XDM, xdm, or similar can refer to:
Computing
X display manager, a part of the X Window System architecture
XDM (display manager), the default display manager included with the X Window System
XDM (file format), the Extensible Device Metadata open format for including depth maps and other metadata in standard image files
XQuery and XPath Data Model
Cross-document messaging, that works around the limits set by the same origin policy in a web browser
Firearms
Springfield Armory XD-M, a pistol series sold in the United States by Springfield Armory, Inc.
Gaming
XDM: X-Treme Dungeon Mastery, a role-playing game supplement by Tracy Hickman, Curtis Hickman and Howard Tayler. |
https://en.wikipedia.org/wiki/Cybernet%20%28brand%29 | Cybernet was a manufacturer of Hi-Fi-components. In 1982 the company was bought by Kyocera, which used the brand for low budget Hi-Fi-components. In Germany the slogan for Cybernet was "Deutschland's unbekannteste Hifi-Marke" (Germany's most unknown Hifi-brand).
It was considered an unimportant part of Germany's economy due to its lack of fame and budget.
References
Audio equipment manufacturers of Germany
1982 mergers and acquisitions |
https://en.wikipedia.org/wiki/DirectCompute | Microsoft DirectCompute is an application programming interface (API) that supports running compute kernels on general-purpose computing on graphics processing units on Microsoft's Windows Vista, Windows 7 and later versions. DirectCompute is part of the Microsoft DirectX collection of APIs, and was initially released with the DirectX 11 API but runs on graphics processing units that use either DirectX 10 or DirectX 11. The DirectCompute architecture shares a range of computational interfaces with its competitors: OpenCL from Khronos Group, compute shaders in OpenGL, and CUDA from NVIDIA.
See also
OpenCL
CUDA
C++ AMP
References
External links
Compute Shader Overview
DirectCompute Lecture Series
Advanced DirectX 11: DirectCompute by Example
GTC On-Demand
DirectX
GPGPU libraries |
https://en.wikipedia.org/wiki/Living%20Lakes%20Network | The Living Lakes is an international network program managed by the Global Nature Fund (GNF) to enhance the protection, restoration and rehabilitation of freshwater lakes worldwide. GNF seeks the partnership of decision makers, communities and businesses to conserve the water quality and biodiversity of these wetlands through sustainable use and development, thereby also ensuring the reservoirs of drinking water.
The Living Lakes Network currently has 29 member lakes and 27 associates.
Network members
Lake Baikal, Russia
Lake Balaton, Hungary
Lake Biwa, Japan
Lake Constance, Germany, Switzerland & Austria
Bolgoda Lake, Sri Lanka
Lake Chapala, Mexico
The Broads, United Kingdom
Columbia River Wetlands, Canada
La Nava, Spain
Laguna de Bay, Philippines
Laguna Fúquene, Colombia
Maduganga & Madampe, Sri Lanka
Mahakam Wetland, Indonesia
Mar Chiquita, Argentina
Milicz Ponds, Poland
Mono Lake, United States
Nestos Lakes, Greece
Paliastomi Lake, Georgia
Pantanal, Brazil, Bolivia, Paraguay
Peipsi / Chudskoe & Võrtsjärv, Estonia & Russia
Poyang, China
St. Lucia, South Africa
Tengiz Lake, Kazakhstan
Lake Titicaca, Bolivia & Peru
The Dead Sea, Israel, Jordan & Palestine
Lake Trasimeno, Italy
Uluabat Lake, Turkey
Lake Victoria, Kenya, Tanzania & Uganda
Vostok, Antarctica - honorary member
Candidate members
Laguna de Rocha, Uruguay
Lagunita Complex, Paraguay
Associated members
Albufera, Spain
Amatitlan, Guatemala
Atitlan, Guatemala
Atotonilco, Mexico
Bolsena, Italy
Enriquillo & Azuéi, Dominican Republic & Haiti
Garda, Italy
Issyk-Kul, Kyrgyzstan
Kolindsund, Denmark
Labanoras, Lithuania
Lago Maggiore, Italy
Lake District, United Kingdom
Mar Menor, Spain
Mindelsee, Germany
Okavango Delta, Botswana
Orta, Italy
Piediluco, Italy
Pulicat, India
Rio Gallegos, Argentina
Salobrar de Campos, Spain
Sampaloc, Philippines
Sapanca, Turkey
Taal, Philippines
Uvs, Mongolia
Vico, Italy
Wilson Inlet, Australia
Wular Lake, India
References
International environmental organizations |
https://en.wikipedia.org/wiki/Kid%20Detectives | Kid Detectives is an Australian children's TV program shown on the Seven Network. The show uncovers forensic mysteries in a way that is educational and fun to children and began airing on 7 August 2009. The program is hosted by Stephen Multari and Shae Brewster. The series is based on the book Crime Scene Detectives published by Dorling Kindersley.
Kid Detectives use hands-on forensic skills to solve mysteries big and small at home. Kids become forensic super sleuths by following the do-it-yourself activities at home. Kids learn to assess and reconstruct a crime scene, collate evidence, analyse clues and eliminate suspects.
See also
List of Australian television series
References
External links
Kid Detectives at Beyond Television Productions
2009 Australian television series debuts
Australian children's television series
Television series by Beyond Television Productions |
https://en.wikipedia.org/wiki/List%20of%20prisons%20in%20Turkey | The list of prisons in Turkey is based on official data provided by the Ministry of Justice in Turkey (as of December 2008).
Prison types
Type A
Type B, C and D
Type E and F
Type K
Type L and M
Type H and T
Closed and open prisons
Women, children and juveniles
{| class="wikitable"
| align="center" style="background:#f0f0f0;"|Name/Place
| align="center" style="background:#f0f0f0;"|Type
| align="center" style="background:#f0f0f0;"|Capacity
|-
| Karataş ||Women (closed)||144
|-
| Ankara ||Women (closed)||352
|-
| Bakırköy, Istanbul ||Women (closed)||912
|-
| Denizli ||Women (open)||350
|-
| Ankara ||Children and Juveniles||324
|-
| Maltepe, Istanbul ||Children and Juveniles||950
|-
| İncesu ||Children (closed)||60
|-
| Ankara ||Educational Centre||108
|-
| Elazığ ||Educational Centre||120
|-
| İzmir ||Educational Centre||132
|-
! colspan=2 |Sum ||3,452
|}
Explanatory note
The lists were created using a table of the General Directorate for Penal and Arrest Centres (Adalet Bakanlığı Ceza ve Tevkifevleri Genel Müdürlüğü) as part of the Ministry of Justice in Turkey. The lists can be downloaded as an excel-file. It reflects the situation as of 1 December 2008. For the locations neither the districts nor the provinces were mentioned. In addition the General Directorate for Penal and Arrest Centres presents a total of 384 prisons (omitting prisons that have no separate administration) having a total capacity to accommodate 98,238 prisoners.
See also
Prisons in Turkey
External links
Website of the General Directorate for Penal and Arrest Centres (Turkish)
Prisons
Turkey |
https://en.wikipedia.org/wiki/Presentation%20semantics | In computer science, particularly in human-computer interaction, presentation semantics specify how a particular piece of a formal language is represented in a distinguished manner accessible to human senses, usually human vision. For example, saying that <bold> ... </bold> must render the text between these constructs using some bold typeface is a specification of presentation semantics for that syntax.
Many markup languages, including HTML, DSSSL, and XSL-FO, have presentation semantics, but others, such as XML, do not. Character encoding standards, such as Unicode, also have presentation semantics.
One of the main goals of style sheet languages is to separate the syntax that defines document content from the syntax endowed with presentation semantics. This is the norm on the World Wide Web, where the Cascading Style Sheets language provides a large collection of presentation semantics for HTML documents.
References
Semantics
Human–computer interaction
Programming language topics |
https://en.wikipedia.org/wiki/Sensage | Sensage Inc. is a privately held data warehouse software provider headquartered in Redwood City, California. Sensage serves enterprises who use the software to capture and store event data so that it can be consolidated, searched and analyzed to generate reports that detect fraud, analyze performance trends, and comply with government regulations.
According to The451 Group, Sensage generates more than 70% of its revenue through global and local partners, which include EMC, HP, Cerner and McAfee.
The company is backed by venture capital firms Sierra Ventures, Canaan Partners, Mitsui & Co. Venture Partners, FTVentures and Sand Hill Capital.
Corporate history
Sensage Inc. was founded as Addamark Technologies Inc. in 2000. In October 2004, Addamark changed its name to Sensage and simultaneously announced version 3.0 of its flagship security information management product (SIM).
Sensage's financial backers include Sierra Ventures, Canaan Partners, Mitsui & Co. Venture Partners Inc., FTVentures and Sand Hill Capital.
In October, 2012 Sensage was acquired by KEYW Corp. of Hanover, MD. On July 31, KEYW spun off a commercial products division, Hexis Cyber Solutions, Corp. Sensage's product relabeled as HawkEye AP (Analytics Platform) along with the Active Defense Grid product formerly known as Project G, now relabeled HawkEye G are the two primary products marketed by Hexis.
Technology
The company uses a columnar database architecture instead of the relational database architecture that is more common in the industry.
Sensage holds U.S. patent #7,024,414 for parsing table data into columns of values, formatting each column into a data stream, and transferring each data stream to a storage device in a continuous strip of data. In this architecture, the data is stored in columns instead of rows, which eliminates the need for indices when storing event data to increase data compression and retrieval speeds.
The event data warehouse software uses an extraction, transformation and loading tool to pull records into the data warehouse, where it is compressed and spread across server nodes. Data queries are distributed across data warehouse nodes as well.
Sensage provides support for SAP, Oracle (PeopleSoft and Siebel), Lawson, Cerner and other packaged application providers, and its technology supports precise analytics needed for use cases, such as fraud detection.
As its customers have shifted resources into cloud computing platforms, Sensage announced software that supports clustering and configuration in a VMware environment with hypervisor for using CPU cores, memory and other virtualized hardware resources. The event data software includes support for storage virtualization, providing integration of SANs (storage area networks), NAS (network-attached storage) and CAS (content addressable storage) as online storage in a cloud-based or VMware environment.
Products & Services
Sensage's products are built on its event data warehouse software that |
https://en.wikipedia.org/wiki/ESDS%20Qualidata | ESDS Qualidata is a specialist service of the Economic and Social Data Service (ESDS), led by the UK Data Archive at the University of Essex, jointly funded by the Joint Information Systems Committee (JISC) and the Economic and Social Research Council (ESRC). The service provides access to a wide range of qualitative data from the social sciences as well as user-support, promoting the increased use of secondary analysis in social research and related learning and teaching resources.
In July 2012, the ESRC announced it will become a partner in the UK Data Service, to be established as of October 1, 2012.
Data
The data acquired by ESDS Qualidata are part of contemporary qualitative research across a wide range of social science disciplines and are derived from a varied spectrum of methodological approaches, such as: in-depth, semi-structured and structured interviews, focus groups, fieldnotes, observations, personal documents, photographs and audio. The majority of acquired data can be searched and downloaded through an online catalogue.
The selection of data considers each study’s relative importance, the particular format, the degree of usability and condition of the materials on offer, the re-use potential and issues of copyright and confidentiality.
The service also provides access to some of the classic studies of British society including:
Family Life of Old People (1955), The Last Refuge (1959) and Poverty in the UK (1979) by Peter Townsend
The Edwardians (1975) by Paul Thompson
Stanley Cohen's Folk Devils and Moral Panics (1967)
The Affluent Worker (1962) by John H. Goldthorpe et al.
Access to the data is reliant upon the UK Access Management Federation for Education and Research (supported by the Shibboleth (Internet2) software) and is free of charge.
References
Cohen, S. (1971 [2002]) Folk Devils and Moral Panics : the creation of the mods and rockers, Oxford: Basil Blackwell.
Goldthorpe, J. H., et al. (1969) The affluent worker in the class structure, London: Cambridge University Press
Thompson, P.R. (1975 [1992]) The Edwardians: the remaking of British society, 2nd ed. London: Routledge.
Townsend, P. (1957) The family life of old people, London: Routledge and Kegan Paul.
Townsend, P. (1962) The last refuge: a survey of residential institutions and homes for the aged in England and Wales, London: Routledge and Kegan Paul.
Townsend, P. (1979) Poverty in the United Kingdom: a Survey of Household Resources and Standards of Living, London: Penguin Books and Allen Lane.
External links
ESDS
UK Data Archive
Jisc
Online databases
Science and technology in Essex |
https://en.wikipedia.org/wiki/ReCALL%20%28journal%29 | ReCALL is an academic journal of the European Association for Computer Assisted Language Learning, published by Cambridge University Press. The journal's main focus is the use of technologies for language learning and teaching. It was established in 1989 and previously published by the CTI Centre of the University of Hull. It publishes approximately 20 articles per year. The articles cover various aspects of CALL (computer-assisted language learning) and technology enhanced language learning.
Abstracting and indexing
The journal is currently abstracted and indexed in ERIC, EBSCOhost, Educational Research Abstracts, Inspec, Linguistics and Language Behavior Abstracts, MLA International Bibliography, ProQuest, PsycINFO, Scopus, Social Sciences Citation Index.
References
External links
Linguistics journals
Computer science journals
Triannual journals
Cambridge University Press academic journals
Academic journals established in 1989
English-language journals
Academic journals associated with learned and professional societies |
https://en.wikipedia.org/wiki/Grab%20bag | Grab bag or Grabbag may refer to:
The Grab Bag, L. M. Boyd's syndicated newspaper column
Project Grab Bag, an American air sampling program to gather data about above-ground nuclear weapons testing in the Soviet Union
"Grabbag" (song), the theme song of Duke Nukem 3D
See also
Marc's Grab Bag, a Canadian arts talk show television series that was aired from 1973 to 1974 |
https://en.wikipedia.org/wiki/Bergen%20Region | The Bergen Region is a statistical metropolitan region in the county of Hordaland in Norway. It is centered on the city of Bergen.
Old municipalities
1/ km²2/ Population per km², population data from ssb;3/
See also
Bergen og omland
Western Norway
Metropolitan regions of Norway
References
Metropolitan regions of Norway |
https://en.wikipedia.org/wiki/Behavioral%20health%20outcomes%20management | Behavioral health outcome management (BHOM) involves the use of behavioral health outcome measurement data to help guide and inform the treatment of each individual patient. Like blood pressure, cholesterol and other routine lab work that helps to guide and inform general medical practice, the use of routine measurement in behavioral health is proving to be invaluable in assisting therapists to deliver better quality care.
Macro-context
In behavioral healthcare (mental health and substance abuse treatment) routine health outcomes measurement has expanded beyond aggregating measurements for quality improvement studies and has placed equal emphasis on the therapeutic gain delivered by real-time patient-level outcome feedback. With the $200 billion behavioral health marketplace in a state of public health crisis as defined by the US Surgeon General with most patients receiving substandard care, outcome management is helping to provide quality controls, data and structure for a large subsection (more than 27%) of the US population.
Almost by definition, psychotherapy is a rather unstructured process, leaving many people who are going through the process of guided self-discovery and behavioral change to wonder whether therapy is helping. Tracking progress with repeated administrations of a self-report questionnaire allows both therapist and client to know what is getting better from the perspective that matters most—the patient's.
Uses of behavioral health outcome management data
The data collected through formal (typically self-report) measurement (like the PHQ-9 for depression) has been used to enhance the accuracy of clinical assessments, provide a basis for treatment planning, deliver an objective methodology for tracking treatment progress, alert therapists with clinically proven guidelines to get refractory cases back on track, help prevent hospitalizations with warning guidance, and provide primary care physicians and other referral sources with outcome-based referrals linking new patients to therapists with a proven track record of delivering exceptional care to patients with similar behavioral health needs. The most powerful use of BHOM has been documented in healthcare's first randomized clinical trial of a referral process using outcome data.
More accurate clinical assessments
Behavioral healthcare rarely uses genetic markers or blood tests to assist in diagnosing major depression or other behavioral health disorders like schizophrenia and substance abuse. Instead, the field relies on the careful assessment of symptoms, like changes in mood and behavior, to make a formal diagnosis. However, with more than half of behavioral healthcare delivered by primary care physicians where there is rarely sufficient time or expertise to conduct a formal interview, a standardized assessment and screening process using formal questionnaires administered in the waiting room or over the internet are invaluable. Even for behavioral health specialists li |
https://en.wikipedia.org/wiki/FLE | FLE may refer to:
Family life education
Federal law enforcement in the United States
Field-level encryption in databases
Flair Airlines (ICAO airline code FLE), Canadian ULCC discount airline
Fleet railway station (station code FLE), Fleet, Hampshire, England, UK
Football League of Europe
Four Lane Ends Interchange, of the Tyne and Wear Metro
Français langue étrangère (FLE, FLÉ), French as a foreign language
Frontal lobe epilepsy
FLE standard time (Finland, Lithuania/Latvia, Estonia time) - see Eastern European Time
See also
Fles (disambiguation)
F1E (disambiguation)
FIE (disambiguation) |
https://en.wikipedia.org/wiki/International%20Symposium%20on%20Wearable%20Computers | The International Symposium on Wearable Computers or ISWC (pronounced "iz-wic") is one of the most prominent academic conferences on wearable computing and ubiquitous computing.
Its first edition was held in 1997 in Cambridge, MA, USA. Proceedings from every edition are published by IEEE Press.
Overview
References
External links
Official website
Computer science conferences
Ubiquitous computing |
https://en.wikipedia.org/wiki/TIOBE%20index | The TIOBE programming community index is a measure of popularity of programming languages, created and maintained by TIOBE Software BV, based in Eindhoven, the Netherlands. TIOBE stands for The Importance of Being Earnest, the title of an 1895 comedy play by Oscar Wilde, to emphasize the organization's "sincere and professional attitude towards customers, suppliers and colleagues".
The index is calculated from the number of search engine results for queries containing the name of the language. The index covers searches in Google, Google Blogs, MSN, Yahoo!, Baidu, Wikipedia and YouTube. The index is updated once a month. The current information is free, but the long-term statistical data is for sale. The index authors have stated that it may be valuable when making various strategic decisions. TIOBE focuses on Turing complete languages, so it does not provide information about the popularity of, for instance, HTML.
History
TIOBE index is sensitive to the ranking policy of the search engines on which it is based. For instance, in April 2004 Google performed a cleanup action to get rid of unfair attempts to promote the search rank. As a consequence, there was a large drop for languages such as Java and C++, yet these languages have stayed at the top of the table. To avoid such fluctuations, TIOBE now uses multiple search engines.
In August 2016, C reached its lowest ratings score since the index was launched, but was still the second most popular language after Java, while in May 2020, C regained the top, and since then Java has substantially gone down in popularity while still maintaining number two position until November 2020, when Python overtook Java, taking the number two position. In 2021, Java regained its number two position and in 2022, Python overtook both Java and C to become the most popular programming language.
The TIOBE programming language of the year award goes to the language with the biggest annual popularity gain in the index, e.g., Go was the programming language of the year in 2016, and Python won the award for 2020.
Criticisms
Maintainers specify that the TIOBE index is "not about the best programming language or the language in which most lines of code have been written", but do claim that the number of web pages may reflect the number of skilled engineers, courses and jobs worldwide.
Pierre Carbonnelle challenges TIOBE's naming of Objective-C as the "programming language of the year" in 2012, arguing that there may be many Objective-C pages on the web, but they are rarely read. It proposes its own PYPL index instead, based on Google Trends data. It shows popularity trends since 2004, worldwide and for 5 countries.
Tim Bunce, author of the Perl DBI, has been critical of the index and its methods of ranking.
References
External links
Programming language topics |
https://en.wikipedia.org/wiki/Caughey | Caughey is a surname. Notable people with the surname include:
Catherine Caughey (née Harvey, 1923–2008), Colossus computer operator at Bletchley Park during World War II
Christine Caughey, former City Councillor in Auckland City, New Zealand, for the Action Hobson ticket
Mark Caughey (born 1960), former Northern Irish association football striker
Seán Caughey (died 2010), Northern Ireland politician
See also
Caughey Western History Association Prize, given annually to the best book published the previous year on the American West
Smith & Caughey's, mid-sized department store chain in New Zealand
Thomas K. Caughey Dynamics Award, award given annually by the Applied Mechanics Division, of American Society of Mechanical Engineers (ASME) |
https://en.wikipedia.org/wiki/Jody%20Rigby | Jody Rigby is an Australian horticulturist and television personality, often appearing on gardening programs.
Career
Rigby began her television career on the Nine Network's Backyard Blitz in 2000, where she remained until the show finished in early 2008. The show was popular and it won six Logies. In 2008, she moved to the Seven Network to appear on The Outdoor Room, along with Jamie Durie, who also was a part of Backyard Blitz. In 2009 she hosted Garden Angels alongside Melissa King and Linda Ross on Foxtel's Lifestyle channel.
Rigby appeared on the cover of Ralph magazine in September 2004. She released a book, 150 Indestructible Plants, in 2010.
References
External links
Australian gardeners
Australian horticulturists
Australian television presenters
Australian women television presenters
Living people
1976 births |
https://en.wikipedia.org/wiki/Diffpack | Diffpack is a programming environment for developing simulation software for scientific and engineering applications. Diffpack has its main focus on the numerical modeling and solution of partial differential equations, in particular by the finite element method and the finite difference method (finite volume method is also supported to some extent).
Features
The Diffpack software consists of a family of C++ libraries for general tasks related to numerical solution of partial differential equations, plus a set of Perl and Python scripts that ease the development of simulation programs and problem solving environments for scientific or engineering research. The package was one of the first to explore object-oriented programming and the C++ language for advanced, high-performance computing.
History
Diffpack has been actively developed since 1991, with main contributions from University of Oslo and the research institutes SINTEF and Simula Research Laboratory. The initiators and main contributors to Diffpack in the 1990s were Hans Petter Langtangen and Are Magnus Bruaset. Version 1.0 of the software was released in the public domain in 1995, with a new version in 1997.
The Norwegian company Numerical Objects AS took over the rights of Diffpack 1997 and commercialized the product. In 2003, the German company inuTech GmbH purchased Diffpack and is now the principal maintainer and developer of the software.
Adoption
Past and present Diffpack customers include AREVA NP, Air Force Research Laboratory, Robert Bosch GmbH, Cambridge University, Canon, CEA, CalCom, DaimlerChrysler, Furukawa, Harvard University, Intel, Mitsubishi, NASA, Nestle, Nippon Steel, Shell, Siemens, Stanford University, Statoil, Veritas, VAI GmbH, and Xerox. Diffpack applications have been built in diverse areas, such as oil and gas, mechanical engineering, telecommunication, medicine and finance. The customer activities span from simple prototype applications to projects involving several man-years of simulator development.
See also
List of finite element software packages
List of numerical analysis software
References
Diffpack website
Computational Partial Differential Equations - Numerical Methods and Diffpack Programming (book)
inuTech GmbH
Scientific simulation software
Finite element software
Finite element software for Linux |
https://en.wikipedia.org/wiki/LALR%20parser%20generator | A lookahead LR parser (LALR) generator is a software tool that reads a BNF grammar and creates an LALR parser which is capable of parsing files written in the computer language defined by the BNF grammar. LALR parsers are desirable because they are very fast and small in comparison to other types of parsers.
There are other types of parser generators, such as Simple LR parser, LR parser, GLR parser, LL parser and GLL parser generators. What differentiates one from another is the type of BNF grammar which they are capable of accepting and the type of parsing algorithm which is used in the generated parser. An LALR parser generator accepts an LALR grammar as input and generates a parser that uses an LALR parsing algorithm (which is driven by LALR parser tables).
In practice, LALR offers a good solution, because LALR(1) grammars are more powerful than SLR(1), and can parse most practical LL(1) grammars. LR(1) grammars are more powerful than LALR(1), but canonical LR(1) parsers can be extremely large in size and are considered not practical. Minimal LR(1) parsers are small in size and comparable to LALR(1) parsers.
History
Frank DeRemer invented LALR parsers with his PhD dissertation, called "Practical LR(k) Translators", in 1969, at MIT. This was an important breakthrough, because LR(k) translators, as defined by Donald Knuth in his 1965 paper, "On the Translation of Languages from Left to Right", were much too large for implementation on computer systems in the 1960s and 70's.
An early LALR parser generator and probably the most popular one for many years was "yacc" (Yet Another Compiler Compiler), created by Stephen Johnson in 1975 at AT&T Labs. Another, "TWS", was created by Frank DeRemer and Tom Pennello. Today, there are many LALR parser generators available, many inspired by and largely compatible with the original Yacc, for example GNU bison, a pun on the original Yacc/Yak. See Comparison of deterministic context-free language parser generators for a more detailed list.
Overview
The LALR parser and its alternatives, the SLR parser and the Canonical LR parser, have similar methods and parsing tables; their main difference is in the mathematical grammar analysis algorithm used by the parser generation tool. LALR generators accept more grammars than do SLR generators, but fewer grammars than full LR(1). Full LR involves much larger parse tables and is avoided unless clearly needed for some particular computer language. Real computer languages can often be expressed as LALR(1) grammars. In cases where they can't, a LALR(2) grammar is usually adequate. If the parser generator allows only LALR(1) grammars, the parser typically calls some hand-written code whenever it encounters constructs needing extended lookahead.
Similar to an SLR parser and Canonical LR parser generator, an LALR parser generator constructs the LR(0) state machine first and then computes the lookahead sets for all rules in the grammar, checking for ambiguity. |
https://en.wikipedia.org/wiki/Decltype | In the C++ programming language, decltype is a keyword used to query the type of an expression. Introduced in C++11, its primary intended use is in generic programming, where it is often difficult, or even impossible, to express types that depend on template parameters.
As generic programming techniques became increasingly popular throughout the 1990s, the need for a type-deduction mechanism was recognized. Many compiler vendors implemented their own versions of the operator, typically called typeof, and some portable implementations with limited functionality, based on existing language features were developed. In 2002, Bjarne Stroustrup proposed that a standardized version of the operator be added to the C++ language, and suggested the name "decltype", to reflect that the operator would yield the "declared type" of an expression.
decltype's semantics were designed to cater to both generic library writers and novice programmers. In general, the deduced type matches the type of the object or function exactly as declared in the source code. Like the sizeof operator, decltype's operand is not evaluated.
Motivation
With the introduction of templates into the C++ programming language, and the advent of generic programming techniques pioneered by the Standard Template Library, the need for a mechanism for obtaining the type of an expression, commonly referred to as typeof, was recognized. In generic programming, it is often difficult or impossible to express types that depend on template parameters, in particular the return type of function template instantiations.
Many vendors provide the typeof operator as a compiler extension. As early as 1997, before C++ was fully standardized, Brian Parker proposed a portable solution based on the sizeof operator. His work was expanded on by Bill Gibbons, who concluded that the technique had several limitations and was generally less powerful than an actual typeof mechanism. In an October 2000 article of Dr. Dobb's Journal, Andrei Alexandrescu remarked that "having a typeof would make much template code easier to write and understand." He also noted that "typeof and sizeof share the same backend, because sizeof has to compute the type anyway." Andrew Koenig and Barbara E. Moo also recognized the usefulness of a built-in typeof facility, with the caveat that "using it often invites subtle programming errors, and there are some problems that it cannot solve." They characterized the use of type conventions, like the typedefs provided by the Standard Template Library, as a more powerful and general technique. However, Steve Dewhurst argued that such conventions are "costly to design and promulgate", and that it would be "much easier to ... simply extract the type of the expression." In a 2011 article on C++0x, Koenig and Moo predicted that "decltype will be widely used to make everyday programs easier to write."
In 2002, Bjarne Stroustrup suggested extending the C++ language with mechanisms for querying the type |
https://en.wikipedia.org/wiki/Net4Mobility | Net4Mobility is a joint venture between Telenor Sweden and Tele2 Sweden. The company’s main goal is to build, own and operate a GSM (2G), LTE (4G) and 5G NR Network and Transmission Network in Sweden. The mobile network covers 99 percent of the Swedish population and enable Telenor Sweden and Tele2 Sweden to offer data (LTE and 5G NR) and voice (GSM) services to their customers. Net4Mobility was founded April 2009, and currently operates in the 700, 800, 900, 1800 and 2600 MHz bands. Recently the company initiated an expansion programme in order to also cover up to 90% of the geographical area of Sweden.
On the 13th of June 2016 the company enabled LTE Advanced services on the majority of its network footprint.
In the PTS auction for frequency blocks in the 2600 MHz band, Tele2 and Telenor each won a 20 MHz block resulting in a total available spectrum of 40 MHz for the joint venture. Currently, only the first 20 MHz band (the one awarded to Tele2) is in use across the entire network but the second band can be activated once usage increases. With LTE-Advanced, multiple bands can be used and the total of 2x20MHz would yield speeds up to a theoretical max of 300Mbit/s. 290Mbit/s have been proven in lab environments. In the PTS auction for 5G NR in January 2021, Net4Mobility was awarded the 3620-3720 MHz band.
While the radio network and certain parts of the access network is shared, the mobile core as well as the majority of the transmission network is not shared but operated individually by Tele2 and Telenor respectively.
See also
Telenor
Tele2
References
External links
Net4Mobility Official site
http://www.mobil.se/ArticlePages/200904/14/20090414083449_MOB448/20090414083449_MOB448.dbp.asp
http://www.realtid.se/ArticlePages/200904/14/20090414171313_Realtid306/20090414171313_Realtid306.dbp.asp
http://di.se/Nyheter/?page=/Avdelningar/Artikel.aspx%3FArticleId%3D2009%255C04%255C14%255C332885%26SectionId%3DIT
http://www.etn.se/index.php?option=com_content&view=article&id=48867
LTE Advanced press release
Telecommunications companies of Sweden
Companies based in Stockholm |
https://en.wikipedia.org/wiki/Wt%20%28web%20toolkit%29 | Wt (pronounced "witty") is an open-source widget-centric web framework for the C++ programming language. It has an API resembling that of Qt framework (although it was developed with Boost, and is incompatible when mixed with Qt), also using a widget-tree and an event-driven signal/slot system.
The Wt's design goal is to benefit from the stateful component model used in desktop-applications APIs, applied to web development—instead of the traditional MVC (model–view–controller) design pattern. So rather than using MVC at the level of a web page, it is pushed to the level of individual components.
While the library uses a desktop software development process, it does support some web-specific features, including:
Semantic URLs
Navigation of browser's history
One of the unique features of Wt is its abstraction layer of the browser rendering model. The library uses Ajax for communicating with browsers compatible with it, while using plain HTML-form post-backs for other user agents. Using a progressive bootstrap-method, the user interface is rendered as a plain HTML document first, then, provided its support in browser, it is automatically upgraded to use Ajax for increased interactivity. In this way, Wt is by definition:
The only server-side framework implementing the strategy of progressive enhancement automatically;
The only Ajax framework with search engine optimization (SEO) qualities.
Because of the popularity of C/C++ in embedded system environments, Wt is often used in such devices and (as a consequence) has been highly optimized for performance.
Major features
Automatic graceful degradation and progressive enhancement
Supports server-initiated events (Comet)
A unified rendering API (SVG, the HTML5 canvas element, VML)
Client- and server-side validation
Contains various security features to avoid Cross-site scripting and Cross-site request forgery (CSRF) vulnerabilities
Includes a compact C++ ORM-layer ("Wt::Dbo")
Uses the WebSocket networking protocol, if available, for Client–server model of communication, with fallbacks to Ajax or plain web page rendering
For a more detailed overview, see the Features section of official website.
Code example
The "Hello, World!" program in Wt:
#include <Wt/WApplication.h>
#include <Wt/WBreak.h>
#include <Wt/WContainerWidget.h>
#include <Wt/WLineEdit.h>
#include <Wt/WPushButton.h>
#include <Wt/WText.h>
/*
* A simple hello world application class which demonstrates how to react
* to events, read input, and give feed-back.
*/
class HelloApplication : public Wt::WApplication
{
public:
HelloApplication(const Wt::WEnvironment& env);
private:
Wt::WLineEdit *nameEdit_;
Wt::WText *greeting_;
void greet();
};
/*
* The env argument contains information about the new session, and
* the initial request. It must be passed to the WApplication
* constructor so it is typically also an argument for your custom
* application constructor.
*/
HelloApplication::HelloApplication(const Wt: |
https://en.wikipedia.org/wiki/Maximum%20coverage%20problem | The maximum coverage problem is a classical question in computer science, computational complexity theory, and operations research.
It is a problem that is widely taught in approximation algorithms.
As input you are given several sets and a number .
The sets may have some elements in common.
You must select at most of these sets such that the maximum number of elements are covered,
i.e. the union of the selected sets has maximal size.
Formally, (unweighted) Maximum Coverage
Instance: A number and a collection of sets .
Objective: Find a subset of sets, such that and the number of covered elements is maximized.
The maximum coverage problem is NP-hard, and can be approximated within under standard assumptions.
This result essentially matches the approximation ratio achieved by the generic greedy algorithm used for maximization of submodular functions with a cardinality constraint.
ILP formulation
The maximum coverage problem can be formulated as the following integer linear program.
Greedy algorithm
The greedy algorithm for maximum coverage chooses sets according to one rule: at each stage, choose a set which contains the largest number of uncovered elements. It can be shown that this algorithm achieves an approximation ratio of . ln-approximability results show that the greedy algorithm is essentially the best-possible polynomial time approximation algorithm for maximum coverage unless .
Known extensions
The inapproximability results apply to all extensions of the maximum coverage problem since they hold the maximum coverage problem as a special case.
The Maximum Coverage Problem can be applied to road traffic situations; one such example is selecting which bus routes in a public transportation network should be installed with pothole detectors to maximise coverage, when only a limited number of sensors is available. This problem is a known extension of the Maximum Coverage Problem and was first explored in literature by Junade Ali and Vladimir Dyo.
Weighted version
In the weighted version every element has a weight . The task is to find a maximum coverage which has maximum weight. The basic version is a special case when all weights are .
maximize . (maximizing the weighted sum of covered elements).
subject to ; (no more than sets are selected).
; (if then at least one set is selected).
; (if then is covered)
(if then is selected for the cover).
The greedy algorithm for the weighted maximum coverage at each stage chooses a set that contains the maximum weight of uncovered elements. This algorithm achieves an approximation ratio of .
Budgeted maximum coverage
In the budgeted maximum coverage version, not only does every element have a weight , but also every set has a cost . Instead of that limits the number of sets in the cover a budget is given. This budget limits the total cost of the cover that can be chosen.
maximize . (maximizing the weighted sum of covered elements).
subject to ; (the cost of the |
https://en.wikipedia.org/wiki/KINI | KINI (96.1 FM) is a radio station broadcasting a CHR music format. Licensed to Crookston, Nebraska, United States, the station is currently owned by Rosebud Sioux Tribe and features programming from AP Radio and Premiere Networks.
References
External links
KINI Hits 96 Facebook
INI |
https://en.wikipedia.org/wiki/Plant%20Simulation | Plant Simulation is a computer application developed by Siemens Digital Industries Software for modelling, simulating, analyzing, visualizing and optimizing production systems and processes, the flow of materials and logistic operations. Plant Simulation, allows users to optimize material flow and resource utilization and logistics for all levels of plant planning from global production facilities, through local plants, to specific lines. Within the Plant Design and Optimization Solution, the software portfolio, to which Plant Simulation belongs, is — together with the products of the Digital Factory and of Digital Manufacturing — part of the Product Lifecycle Management Software (PLM). The application allows comparing complex production alternatives, including the immanent process logic, by means of computer simulations. Plant Simulation is used by individual production planners as well as by multi-national enterprises, primarily to strategically plan layout, and control logic and dimensions of large, complex production investments. It is one of the major products that dominate that market space.
Description
Plant Simulation is a Material flow simulation Software (Discrete Event Simulation; DES Software). Using simulation, complex and dynamic enterprise workflows are evaluated to arrive at mathematically safeguarded entrepreneurial decisions. The Computer model allows the user to execute experiments and run through 'what if scenarios' without either having to experiment with the real production environment or when applied within the planning phase, long before the real system exists. In general, the Material flow analysis is used when discrete production processes are running. These processes are characterized by non-steady material flows, which means that the part is either there or not there, the shift takes place or does not take place, and the machine works without errors or reports a failure. These processes resist simple mathematical descriptions and derivations due to numerous dependencies. Before powerful computers were available, most problems of material flow simulation were solved by means of queuing theory and operations research methods. In most cases, the solutions resulting from these calculations were hard to understand and were marked by a large number of boundary conditions and restrictions that were hard to abide by in reality.
Languages
Plant Simulation is available in English, German, Japanese, Hungarian, Russian and Chinese. The user can create individual Dialog boxes using double-byte characters and offering individual parameterizations. The user can switch between the available languages.
Special features
Object-oriented programming with
Inheritance: Users create libraries with their own objects, which can be re-used. As opposed to a copy, any change to an object class within the library is propagated to any of the derived objects (children).
Polymorphism: Classes can be derived and derived methods can be redefined. |
https://en.wikipedia.org/wiki/30%20for%2030 | 30 for 30 is the title for a series of documentary films airing on ESPN, its sister networks, and online highlighting interesting people and events in sports history. This includes three "volumes" of 30 episodes each, a 13-episode series under the ESPN Films Presents title in 2011–2012, and a series of 30 for 30 Shorts shown through the ESPN.com website. The series has also expanded to include Soccer Stories, which aired in advance of the 2014 FIFA World Cup, and audio podcasts.
Background
The idea for the series began in 2007 from ESPN.com columnist and Grantland.com founder Bill Simmons and ESPN's Connor Schell. The title, 30 for 30, derived from the series's genesis as 30 films in celebration of ESPN's 30th anniversary in 2009, with an exploration of the biggest stories from ESPN's first 30 years on-air, through a series of 30 one-hour films by 30 filmmakers. Volume I premiered in October 2009 and ran through December 2010, chronicling 30 stories from the "ESPN era", beginning with the network's founding in 1979. Each film in Volume I details a striking sports issue or event that occurred during those three decades, including what Simmons describes as "stories that resonated at the time [they occurred] but were eventually forgotten for whatever reason." Subsequent films, including Volume II and online-only shorts, expanded the series beyond the "ESPN era".
In September 2014, Schell said, "Even though we have been at this for five years now, there is no shortage of incredible moments from the world of sports, so that enables us to continue making 30 for 30 films we're proud of." In 2010, John Dahl, Connor Schell and Simmons served as 30 for 30's executive producers. In April 2018, it was announced that the entire archive of 30 for 30 films and shorts would be available on ESPN+, ESPN's direct-to-consumer online platform, once the service launched on April 12, 2018.
Series overview
Reception
Critical response
The A.V. Club review for the eighth entry, Winning Time: Reggie Miller vs. the New York Knicks, called it "the most hotly anticipated [of the first eight]" and stated that "it more than lived up to the hype." Special praise was given to Brett Morgen's collage documentary June 17th, 1994 as a standout episode. The A.V. Club has given positive and negative reviews for different episodes in the series, with notable critical reviews of the three Volume I episodes that had involvement by the media production arms of Major League Baseball (Four Days in October), the NBA (Once Brothers) and NASCAR (Tim Richmond: To the Limit).
Ratings
The series had a slow beginning. The first film, Peter Berg's Kings Ransom, a chronicle of Wayne Gretzky's trade from the Edmonton Oilers to the Los Angeles Kings, premiered on October 6, 2009, to poor ratings. Kings Ransom drew a 0.5 national rating and a total viewership of 645,000. As awareness and critical acclaim grew, the viewing audience also grew. By the seventh episode, The U, the audience had grown t |
https://en.wikipedia.org/wiki/EQAL | EQAL was a media and technology company founded in 2008 by Miles Beckett and Greg Goodfried, two of the creators of lonelygirl15. EQAL built influencer networks around celebrities, consumer brands, and intellectual properties. Prior to building influencer networks, EQAL produced lonelygirl15 (LG15) as well as for producing other series in the LG15 Universe (the universe using the mythology started by the lonelygirl15 series) including KateModern in association with Bebo and LG15: The Resistance, as well as Harper’s Globe, the original web series, commissioned by CBS as a tie-in for the series, Harper’s Island. In 2012, Everyday Health acquired EQAL.
History
In 2006, Miles Beckett met Mesh Flinders, a screenwriter, at a birthday party. Beckett had the idea to use short internet videos to tell a story. Flinders had developed a character that he thought would be perfect for the project. Together the two of them contacted Greg Goodfried for legal advice, and the three of them subsequently created lonelygirl15. The group became formally known as LG15 Studios/Telegraph Ave. Productions.
While Mesh Flinders went on to pursue other endeavors at the end of 2007, in April 2008, Beckett and Goodfried announced the formation of EQAL. The new company raised $5 million in venture capital. Among EQAL’s initial investors were Spark Capital, Marc Andreessen, co-founder of Netscape, Conrad Riggs, formerly with Mark Burnett Productions, tech investor Ron Conway, and Georges Harik, former developer of new products at Google.
In May 2008, a partnership between EQAL and CBS was announced to create new original programming and online tie-ins for CBS network shows. A few months later, it was announced that EQAL would produce the Harper's Globe online companion show for CBS's Harper's Island. Through the CBS deal, EQAL met Anthony E. Zuiker, creator of CSI, and was hired by Zuiker to create the online component for Zuiker's first novel, Level 26, which was released in September 2009. The Zuiker partnership was the first in a series of similar media partnerships.
In 2009, EQAL launched two new original web series with dedicated social networks: Get Cookin for Food Network host Paula Deen and The Kind Life With Alicia Silverstone for Silverstone about global warming and vegetarian topics.
In 2010, EQAL launched The Real Women of Philadelphia with Digitas for Kraft Foods and Paula Deen which went on to garner a gold Effie award in 2011.
EQAL continued to launch celebrity sites in association with Skinny Bitch and Made Just Right with Earth Balance.
In 2011, Robert Weiss joined EQAL, launching their Media Networks division to build social networks around celebrities and influencers. They have launched nearly 40 sites with another 10 expected this year. EQAL and its Media Networks recently won 6 Awards of Distinction from the International Academy of Visual Arts.
In October 2011, YouTube announced an initiative to fund the production of new channels containin |
https://en.wikipedia.org/wiki/Trademark%20%28computer%20security%29 | A Trademark in computer security is a contract between code that verifies security properties of an object and code that requires that an object have certain security properties. As such it is useful in ensuring secure information flow. In object-oriented languages, trademarking is analogous to signing of data but can often be implemented without cryptography.
Operations
A trademark has two operations:
ApplyTrademark!(object)
This operation is analogous to the private key in a digital signature process, so must not be exposed to untrusted code.
It should only be applied to immutable objects, and makes sure that when VerifyTrademark? is called on the same value that it returns true.
VerifyTrademark?(object)
This operation is analogous to the public key in a digital signature process, so can be exposed to untrusted code.
Returns true if-and-only-if, ApplyTrademark! has been called with the given object.
Relationship to taint checking
Trademarking is the inverse of taint checking. Whereas taint checking is a black-listing approach that says that certain objects should not be trusted, trademarking is a white-listing approach that marks certain objects as having certain security properties.
Relationship to memoization
The apply trademark can be thought of as memoizing a verification process.
Relationship to contract verification
Sometimes a verification process does not need to be done because the fact that a value has a particular security property can be verified statically. In this case, the apply property is being used to assert that an object was produced by code that has been formally verified to only produce outputs with the particular security property.
Example
One way of applying a trademark in java:
public class Trademark {
/* Use a weak identity hash set
instead if a.equals(b) && check(a)
does not imply check(b). */
private final WeakHashSet<?> trademarked = ...;
public synchronized void apply(Object o) {
trademarked.add(o);
}
public synchronized boolean check(Object o) {
return trademarked.contains(o);
}
}
public class HtmlSanitizer {
// The apply operation is kept secret.
private static final Trademark TM = new Trademark();
public String sanitizeHtml(String rawHtml) {
// Remove all but safe tags
String safeHtml = ...;
// java.lang.String is immutable so can be trademarked.
TM.apply(safeHtml);
return safeHtml;
}
public boolean isSanitized(String html) {
return TM.check(html);
}
}
External links
"Protection in Programming Languages" by James Morris Jr.
Computer security |
https://en.wikipedia.org/wiki/List%20of%20Two%20of%20a%20Kind%20episodes | This is an episode summary of British TV comedy show Two of a Kind, starring Morecambe and Wise.
The show ran for a total of six series on the ITV network between 1961 and 1968, although only Series 2-6 were broadcast under the title Two of a Kind; Series 1 was transmitted under the title Sir Bernard Delfont Presents Morecambe & Wise. Series 6 was recorded for transmission both by ITV and by ABC in the United States. This was extended from 30 to 60 minutes and, for the US transmission, was given the title The Piccadilly Palace.
Overview
Series One (October–December 1961)
Broadcast under the title Sir Bernard Delfont Presents Morecambe & Wise. All episodes missing.
Series Two (June–September 1962)
First series broadcast under the Two of a Kind title. All episodes extant.
Series Three (June–September 1963)
All episodes extant.
Series Four (April–June 1964)
Episode length increased to 35 minutes. All episodes extant.
Series Five (January–March 1966)
All episodes extant.
Series Six (October 1967–October 1968)
Episode length increased to 60 minutes and recorded in colour. Millicent Martin features as regular guest. Broadcast from May–August 1967 as The Piccadilly Palace in the United States; first ten episodes broadcast October 1967–March 1968 on ITV; final episode broadcast October 1968. UK episodes 1 and 2 exist as B&W telerecordings.
Home media
In 1995, ITC released a total of six hour-long VHS "Best of" collections of Two of a Kind. In 2011, Network released what they advertised as the "first" series of Two of a Kind on DVD - this is in fact Series 2, which was the first broadcast under the title. This was subsequently to be followed by Series 3, although this never received a release. In 2016, the company released "The Complete Series", containing all episodes from Series 2-5, plus the two surviving editions of Series 6. In 2021, Network announced plans to re-release all of the remaining episodes of Two of a Kind in a single box set with all episodes of Morecambe & Wise's 1978-1983 series for Thames Television, to be titled as Morecambe & Wise at ITV.
Notes
References
External links
Morecambe & Wise website
Eric And Ern – Keeping The Magic Alive **Book, Film, TV Reviews, Interviews**
ITV-related lists
Lists of British comedy television series episodes
Episodes |
https://en.wikipedia.org/wiki/Expocode | EXPOCODE, or the "expedition code", is a unique alphanumeric identifier defined by the National Oceanographic Data Center (NODC) of the US. The code defines a standard nomenclature for cruise labels of research vessels and intends to avoid confusion in oceanographic data management.
The code was used by international projects (WOCE, CarboOcean) and is considered a de facto standard in the international hydrographic community beginning with the Climate Variability Program (CLIVAR) and the EU-Project Eurofleets.
The format of an expocode for an oceanographic cruise is defined in the format NODCYYYYMMDD where:
NODC is NOAA's National Oceanographic Data Center's 4-character research vessel identifier, consisting of country and ship code
YYYYMMDD is the GMT date when the cruise left port.
Example for a cruise of the US research vessel Nathaniel B. Palmer, starting on 2011-02-19: 320620110219 (Code of US = 32, code of Palmer = 06, date when cruise starts 2011-02-19)
External links
NODC country codes
NODC ship codes
CLIVAR and Carbon Hydrographic Data Office (CCHDO)
Oceanography |
https://en.wikipedia.org/wiki/K04QR-D | K04QR-D (channel 38) is a low-power television station licensed to Esparto, California, United States, airing classic television and paid programming from Timeless TV. The station is owned by HC2 Holdings. K04QR-D's transmitter is located in the Crescent Ridge Village area in El Dorado Hills, California.
History
In June 2013, K04QR-D was slated to be sold to Landover 5 LLC as part of a larger deal involving 51 other low-power television stations; the sale fell through in June 2016. Mako Communications sold its stations, including K04QR-D, to HC2 Holdings in 2017.
Technical information
Subchannels
The station's digital channel is multiplexed:
Analog-to-digital conversion
In 2008, the station flash-cut to digital. This was made before the transition to DTV was required by the FCC.
References
External links
04QR-D
04QR
Innovate Corp.
NOST affiliates |
https://en.wikipedia.org/wiki/Q%26A%20%28American%20talk%20show%29 | Q&A is an American television series on the C-SPAN network. Each Q&A episode is a one-hour formal face-to-face interview with a notable person, originally hosted by C-SPAN founder Brian Lamb and currently hosted by co-CEO Susan Swain. Typical guests on the show include journalists, politicians, authors, doctors and other public figures. C-SPAN’s criteria for guests is that they have a personal story and can teach the viewer something.
Q&A airs on Sunday nights at 8 p.m. and 11 p.m. Eastern Time, and the C-SPAN website features videos and transcripts of all past interviews.
Production
Q&A premiered on Sunday, December 12, 2004. It replaced the program Booknotes, which Brian Lamb had hosted for 15 years previously. Whereas Booknotes featured interviews only with published authors, the concept for Q&A as developed by Lamb was to interview noteworthy individuals from diverse backgrounds and learn about their achievements.
The program's interviews are normally recorded in the studio space previously used for Booknotes, however other locations have been used. The first episode of Q&A was taped in the Knowledge Is Power Program Academy’s music hall, and an interview with President George W. Bush was recorded in the White House Map Room.
Guests
The first four guests to appear on Q&A were co-founder of the Knowledge Is Power Program Dave Levin, Fox News president Roger Ailes, NBC Nightly News anchor Brian Williams and Rensselaer Polytechnic Institute president Shirley Ann Jackson. Guests since then have included former Arkansas Governor Mike Huckabee, former CIA Director Michael V. Hayden, President Bush in a shorter, 23-minute interview, and Orlando Magic director of player development and founder of Democracy Matters, Adonal Foyle. The American Historical Association has identified interviews with historians David M. Kennedy, Michael Korda, Andrew Ferguson and David McCullough, as well as Wikipedia co-founder Jimmy Wales as "particularly interesting".
See also
Notable shows running on C-SPAN
References
External links
2004 American television series debuts
2000s American television talk shows
2010s American television talk shows
2020s American television talk shows
C-SPAN original programming |
https://en.wikipedia.org/wiki/List%20of%20World%20Bowl%20broadcasters | The following is a list of the television networks and announcers who broadcast the World Bowl. The World Bowl was the championship game of the now defunct NFL Europa (and its forerunner, the World League of American Football).
See also
NFL_Europe#Television_coverage
ABC Sports
Monday Night Football
USA Network Sports
Fox Sports announcers
NFL Network
+
Lists of National Football League announcers
Broadcasters |
https://en.wikipedia.org/wiki/Rete%20Mediterranea | Rete Mediterranea (RM) defines that part of the Italian railway network that, under the law of 27 April 1885 no. 3048, was assigned to the Società per le Strade Ferrate del Mediterraneo for operation and development. These were mainly lines from the north-west, Ligurian and Tyrrhenian. The initials RM were also used to mark locomotives and rolling stock.
History
The railway networks built before 1885 were largely in concession to private individuals and were in more or less serious economic difficulties. The Kingdom of Italy, in implementation of Law no. 3048 of 27 April 1885 (also called the Railway Conventions) distributed most of the railways of the peninsula into two large networks arranged longitudinally, namely the Rete Mediterranea (Mediterranean Network), of 4,171 km and the Rete Adriatica (Adriatic Network), of 4,379 km, granting them to two large companies to operate for a fee. The Mediterranean Network had roughly the North-West, Ligurian and Tyrrhenian lines.
The concession contract provided for a duration of 60 years, but it included an option for the parties to terminate the contract at the end of every twenty years, with two years' notice. The Società per le Strade Ferrate del Mediterraneo paid the State 135 million lire and obtained, in addition to the railway lines, also the rolling stock and the debts of the old networks redeemed. The State in turn was obliged to pay them annually, by way of compensation, 5% of the paid-up capital. According to the Statistical Yearbook of 1898, published by the Ministry of Agriculture, Industry and Commerce, the railways of the Mediterranean Network reached, at the end of 1896, 5,765 km.
In July 1897, the Mediterranean Network owned 1314 steam locomotives, 3754 coaches, 952 baggage cars and 23074 goods wagons.
Nationalization
The network was nationalized under the "Fortis law" of 1905, and passed almost entirely to the new Italian State Railways (FS).
References
Further reading
Kalla-Bishop, P.M., Italian Railways, David & Charles, 1971, pp 49–59,
History of rail transport in Italy |
https://en.wikipedia.org/wiki/Lars%20Rasmussen%20%28software%20developer%29 | Lars Eilstrup Rasmussen is a Danish computer scientist, technology executive, and the co-founder of Google Maps. He was the director of engineering for Facebook in London. In early 2003, Lars and his brother Jens co-founded a mapping-related startup, Where 2 Technologies, which was acquired by Google in October 2004. Rasmussen became the head of the Google Maps team and worked at Google until joining Facebook in late 2010.
Qualifications
In 1990, Rasmussen graduated from the University of Aarhus with a degree in Computer Science and Mathematics. He gained his MSc in Computer Systems Engineering from the University of Edinburgh in 1992.
Rasmussen began his PhD, working with Mark Jerrum and Alistair Sinclair in the Laboratory for Foundations of Computer Science at Edinburgh, then moved, with Sinclair, to Berkeley, California, USA.
He received his PhD from the University of California, Berkeley in 1998, for his thesis "On Approximating the Permanent and Other #P-Complete Problems".
Where 2 Technologies and Google Maps
In 2003, Lars and his brother, Jens, with Australians Noel Gordon and Stephen Ma, co-founded Where 2 Technologies, a mapping-related start-up in Sydney, Australia. This company was bought by Google in October 2004, to create Google Maps. The four of them were subsequently employed by Google in the engineering team at the company's Australian office in Sydney. Lars and Jens are also the originators of the Google Wave project.
Facebook
On 29 October 2010, Rasmussen announced that he had left Google, and was moving to San Francisco to work for Facebook. At Facebook he was, among other things, the engineering director for the Facebook Graph Search project which is a semantic search engine for the social network. In 2013 he and Tom Stocky were listed as number 79 in The 100 Biggest Stars In Silicon Valley by Business Insider. Rasmussen had been working in the Facebook London office.
Music start-up
On 27 April 2015 Rasmussen announced his departure from Facebook to co-found a music start-up Weav Music Inc with his partner Elomida Visviki.
Lars Rasmussen has since moved to Athens and became an angel investor.
Awards
On 19 October 2010, Lars and Jens Rasmussen were awarded the Pearcey Award for NSW ICT Entrepreneurs of the Year.
In 2020, Rasmussen was named the recipient of the Green Oaks, Libertyville, Mundelein, Vernon Hills Chamber of Commerce second annual Stephanie Smith-Howard Volunteer Heart Award.
Investments
Rasmussen has made personal investments in a number of technology startups including Canva, an online design tool; and Posse, a point of interest-based recommendation service.
References
Living people
Google employees
Facebook employees
Aarhus University alumni
UC Berkeley College of Engineering alumni
Alumni of the University of Edinburgh
Danish computer scientists
Danish expatriates in the United States
Danish expatriates in the United Kingdom
Danish company founders
Danish expatriates in Australia
Year of birth mis |
https://en.wikipedia.org/wiki/Naum%20%28chess%29 | Naum is a computer chess engine by Canadian programmer Aleksandar Naumov. The last commercial version (4.2) was released in March 2010. The program supports both UCI and Winboard protocols and can therefore be operated under different graphical interfaces. Naum has commercial versions for single and multiple-processor systems, a freeware version (2.0, released September 2006) for single-processor systems, and a version for Palm OS (1.8, released in June 2006). The latest version, 4.6, was also freeware.
History
After Naum tied for first with Rybka in the 2008 Internet Computer Chess Tournament, it did not compete in any other over-the-board (OTB) tournaments. In early 2009, Naum attained second place behind Rybka on chess engine rating lists, such as CCRL In 2012, the development of Naum was discontinued, and it has since only had minor updates. In 2013, Naum participated in the Thoresen Chess Engines Competition and the author released a software patch to enable the engine to run stably with 16 processors. Finally the author released it as freeware.
Notable games
[Event "Chess960CWC 2008"]
[Site "Mainz"]
[Date "2008.07.30"]
[Round "6"]
[White "Rybka 3 "]
[Black "Naum 3.1"]
[Result "0–1"]
[Variant "chess 960"]
[SetUp "1"]
[FEN "nnbbqrkr/pppppppp/8/8/8/8/PPPPPPPP/NNBBQRKR w HFhf - 0 1"]
{SP 037} 1. Nb3 d6 2. e4 Nb6 3. f4 h5 4. h3 e5 5. fxe5 dxe5 6. d3 Be7 7. Nc3 Nc6 8. Be3 Qd8 9. Qd2 Nd4 10. Ne2 c5 11. c3 Ne6 12. c4 Qd6 13. Nc3 Bd7 14. Na5 Qc7 15. Kh2 Nd4 16. Rhg1 g6 17. Nb3 Kg7 18. Kh1 h4 19. Re1 f5 20. Bf2 f4 21. Nxd4 cxd4 22. Nd5 Nxd5 23. exd5 Bf5 24. Bf3 a5 25. Qe2 Bd6 26. Bg4 b6 27. Rc1 Qd7 28. Bxf5 gxf5 29. Rge1 Rfg8 30. Rb1 Ra8 31. Qc2 Ra6 32. Re2 Ra7 33. Rbe1 Qc7 34. Qa4 Kg6 35. Kg1 Kg5 36. Rf1 Rb7 37. Qc2 b5 38. b3 a4 39. Qc1 bxc4 40. bxc4 a3 41. Rc2 Bc5 42. Qa1 Qb8 43. Qd1 Rhh7 44. Re2 Rb2 45. Rfe1 Re7 46. Rf1 Reb7 47. Rc2 Rb1 48. Rc1 R1b4 49. Qe1 Qh8 50. Ra1 Rb2 51. Qa5 Bb4 52. Qa6 Rg7 53. Kh1 Rg8 54. Qa4 Bc3 55. Rac1 Qg7 56. Qd1 Rxa2 57. Qf3 Rb2 58. Rg1 a2 59. c5 Bd2 60. Ra1 Be3 61. Bxe3 dxe3 62. d6 Qf7 63. c6 Qe6 64. d7 Rf2 65. Rac1 Qd6 66. Qd1 a1=Q 67. Rxa1 Qxc6 68. Ra7 Kh6 69. d8=Q Rxd8 70. Qa1 Qf6 71. Qa3 Re8 72. Qc5 Rg8 73. Rc7 Rg6 74. Rc8 Rb2 75. Rf8 Rc2 76. Qa3 Qd6 77. Rh8+ Kg5 78. Qa8 Rc6 79. Qa7 Rc7 80. Qa1 Qf6 81. Re8 Re7 82. Rd8 Ra7 83. Qxa7 Qxd8 84. Qf7 Qf6 85. Qe8 Qd6 86. Rf1 Rg7 87. Qh8 Rd7 88. Re1 Qf6 89. Qg8+ Qg7 90. Qb3 Rd8 91. Qa3 Qf8 92. Qb3 Qd6 93. Qb7 Qd7 94. Qb4 Qc7 95. Qa3 Rc8 96. Qa2 Qc3 97. Rg1 Qc6 98. Qa7 Qc7 99. Qa6 Qd7 100. Qa1 Qd4 101. Qa2 Rd8 102. Qe6 Qd6 103. Qc4 Qxd3 104. Qc7 Kf6 105. Ra1 Rd7 106. Qc8 e2 107. Qf8+ Kg5 108. Qg8+ Kh5 109. Qh8+ Kg6 110. Qe8+ Kg7 111. Rg1 Kf6 112. Qh8+ Ke6 113. Qh5 Qd1 114. Qe8+ Kd6 115. Qb8+ Kd5 116. Qb4 Ke6 117. Qa5 Qd2 118. Qa1 Kf6 119. Qa6+ Rd6 120. Qc8 e1=Q 121. Qf8+ Ke6 122. Qe8+ Kd5 123. Rxe1 Qxe1+ 124. Kh2 f3 125. gxf3 Qg3+ 126. Kh1 Qxf3+ 127. Kh2 Qe2+ 128. Kg1 Qd1+ 129. Kh2 Ke4 130. Qg8 0–1
References
External links
2004 software
Chess engines |
https://en.wikipedia.org/wiki/Rete%20Adriatica | Rete Adriatica (RA) defines the network of railway lines assigned to the Società per le Strade Ferrate Meridionali under the Conventions of 1885. This network was merged into the Italian State Railways (FS) in 1905.
History
Following the conclusions of a parliamentary commission of inquiry, established to examine the serious problems of management of the Italian private railway companies, 23 on April 1884, agreements were stipulated between the State and three large private companies, for a duration of 60 years, and were approved on 6 March 1885.
The agreements divided the Italian railways in a longitudinal direction with respect to the peninsula and assigned to the Società per le Strade Ferrate Meridionali (SFM) the tracks of most of the railway network bordering on the Adriatic. This included lines east of Milan, and in Veneto and Emilia-Romagna, and totalled 4,379 km. The network was called Rete Adriatica (Adriatic Network). To obtain the concession of the Adriatic Network, the company paid the sum of 115 million lire to the State. The Statistical Yearbook of 1898, published by the Ministry of Agriculture, Industry and Commerce, indicates that in December 1896 the Adriatic Network had increased to 5,602 km. Some strategic sections and some large stations were operated in common with the Rete Mediterranea (Mediterranean Network), among the most important being Piacenza - Parma and Milan - Como.
In March 1897 the Adriatic Network owned 1111 steam locomotives, 3158 coaches, 665 baggage cars and 20532 goods wagons.
Nationalization
The operation of the Adriatic Network lines by the SFM ceased on 1 July 1905 when the Italian State Railways (FS) took over. Both the nationalization by the State of the lines owned by the company and the concomitant liquidation of the concession of the Network were implemented the following year, after the approval of the law of 15 July 1906, no. 324.
References
Further reading
Kalla-Bishop, P.M., Italian Railways, David & Charles, 1971, pp 49–59,
History of rail transport in Italy |
https://en.wikipedia.org/wiki/Pseudluperina | Pseudluperina is a genus of moths of the family Noctuidae.
Species
Pseudluperina pozzii (Curò, 1883)
References
Natural History Museum Lepidoptera genus database
Pseudluperina at funet
Xyleninae |
https://en.wikipedia.org/wiki/Talal%20Al-Haj | Talal Al-Haj is an Iraqi journalist. He is the current New York/United Nations Bureau Chief for the Al-Arabiya news network.
Early life and education
Al-Haj previously lived in the UK for over 30 years, where he studied and pursued his MA in Broadcast Journalism at the University of Westminster in 1995, whilst working for the BBC in London.
Early career
In the United Kingdom, Al-Haj worked at the BBC for its Arabic News Service. He was based in London for many years before moving to head the U.S. bureau for Al-Jazeera in 1997. As such, Talal Al-Haj was the first Bureau Chief in Washington, D.C. for Al-Jazeera's Satellite Channel. He established the first U.S bureau for Al-Jazeera in the U.S. capitol in 1997, and remained there until October 2000.
In 2002 he was appointed Abu Dhabi TV's Bureau Chief in New York. For two years Al-Haj covered all UN events and deliberations that preceded the March 2003 Iraq war. During this period he conducted numerous exclusive interviews with UN Secretary General Kofi Annan, UNMOVIC, IAEA Chiefs, and many Ambassadors of the permanent and elected member states of the UN Security Council.
Career at Al-Arabiya
In April 2006 Al-Haj conducted a one-on-one 22-minute exclusive interview with former U.S Secretary of Defense Donald Rumsfeld amid calls from retired generals for him to resign.
In August 2006 Al-Haj's reporting on the First Mehlis 1st report on Hariri’s murder was nominated for the finals in the International Emmys "Breaking News Category." This made him the first Arab journalist to be nominated for a television News Emmy. He is also a blue ribbon judge in the International Emmys, in which he judges the finalists.
In November 2007 he won a United Nations UNCA Gold Award for Electronic UN Coverage (Television). This made Al-Haj the first Arab journalist to win a UNCA Gold Award (or a UNCA award of any kind) for his press coverage of the UN.
In 2010 Talal Al-Haj won again UNCA Gold Award for best Broadcast Coverage of the UN and its agencies.
Early morning on 10 July 2008 Al-Haj broke the story on Al-Arabiya of the up-and-coming indictment of President Omar Bashir of Sudan on crimes against humanity, war crimes, and genocide in Darfur. The story was then followed worldwide and was later announced on 14 July 2008 by the International Criminal Court in the Hague, Netherlands.
Al-Haj continues to work for Al-Arabiya as their NY/U.N bureau Chief based at the United Nations in New York.
Achievements
He has been an accredited correspondent at the White House, Congress, U.S. Department of State, the Pentagon, the United Nations, and the New York City Police Department.
Al-Haj holds the record of 8 sit-down interviews with SG Kofi Annan, including the last TV sit-down interview Annan gave before leaving office after 10 years as Secretary General of the U.N on Dec 22, 2006.
Al-Haj has posed questions to and conducted interviews with, a wide range of political figures including, President George W. Bush, Pre |
https://en.wikipedia.org/wiki/SOLID | In software engineering, SOLID is a mnemonic acronym for five design principles intended to make object-oriented designs more understandable, flexible, and maintainable. The principles are a subset of many principles promoted by American software engineer and instructor Robert C. Martin, first introduced in his 2000 paper Design Principles and Design Patterns discussing software rot.
The SOLID ideas are
The Single-responsibility principle: "There should never be more than one reason for a class to change." In other words, every class should have only one responsibility.
The Open–closed principle: "Software entities ... should be open for extension, but closed for modification."
The Liskov substitution principle: "Functions that use pointers or references to base classes must be able to use objects of derived classes without knowing it." See also design by contract.
The Interface segregation principle: "Clients should not be forced to depend upon interfaces that they do not use."
The Dependency inversion principle: "Depend upon abstractions, [not] concretions."
The SOLID acronym was introduced later, around 2004, by Michael Feathers.
Although the SOLID principles apply to any object-oriented design, they can also form a core philosophy for methodologies such as agile development or adaptive software development.
See also
Code reuse
GRASP (object-oriented design)
Inheritance (object-oriented programming)
List of software development philosophies
Robert C. Martin
References
Software design
Object-oriented programming
Programming principles
de:Prinzipien objektorientierten Designs#SOLID-Prinzipien |
https://en.wikipedia.org/wiki/Subtype | Subtype may refer to:
Viral subtypes, such as Subtypes of HIV
Subtyping, a form of type polymorphism in programming language theory |
https://en.wikipedia.org/wiki/Pilot%20%28Glee%29 | "Pilot" is the first episode of the American television series Glee. It premiered on the Fox network on May 19, 2009. An extended director's cut version aired on September 2, 2009. The show focuses on a high school show choir, also known as a glee club, set within the fictional William McKinley High School in Lima, Ohio. The pilot episode covers the formation of the club and introduces the main characters. The episode was directed by series creator Ryan Murphy, and written by Murphy, Brad Falchuk and Ian Brennan. Murphy selected the music featured in the episode, with the intention of maintaining a balance between showtunes and chart hits.
The episode achieved 9.619 million viewers on first broadcast, and 4.2 million when the director's cut version aired. Critical response was mixed, with The New York Times Alessandra Stanley highlighting the episode's unoriginality and stereotyped characters, but praising the showmanship and talent of the cast. The Daily News David Hinckley opined that the show was imperfect and implausible but "potentially heartwarming", while USA Today Robert Bianco noted casting and tone problems, but commented positively on the show's humor and musical performances. Mary McNamara for the Los Angeles Times wrote that the show had a wide audience appeal, calling it: "the first show in a long time that's just plain full-throttle, no-guilty-pleasure-rationalizations-necessary fun."
Plot
Spanish teacher Will Schuester (Matthew Morrison) learns that Sandy Ryerson, the head of William McKinley High School's Glee Club, has been fired for inappropriate sexual behavior towards a male student. The school principal, Figgins (Iqbal Theba), gives Will permission to take over the club, which angers Sue Sylvester (Jane Lynch), the head of the school's successful cheerleading squad, Cheerios. Will plans to revitalize the glee club, naming the group New Directions, which attracts the attention of fame-hungry Rachel Berry (Lea Michele), diva Mercedes Jones (Amber Riley), fashionable Kurt Hummel (Chris Colfer), paraplegic Artie Abrams (Kevin McHale), and shy Tina Cohen-Chang (Jenna Ushkowitz). Will's wife, Terri Schuester (Jessalyn Gilsig), is unsupportive of Will's devotion to the glee club, encouraging Will to instead give up teaching and become an accountant to increase their income. When Will tries to convince the school's football players to join glee club, he overhears football quarterback Finn Hudson (Cory Monteith) singing in the locker room showers; he blackmails Finn by planting marijuana in his locker. Not wanting to upset his widowed mom, Finn agrees to join New Directions.
Will and school counselor Emma Pillsbury (Jayma Mays) take the kids to visit a performance by Vocal Adrenaline, a rival glee club. They perform an impressive rendition of Amy Winehouse's "Rehab", which leaves the New Directions worried about their chances of competing in the regional show choir competition. Following the performance, Terri reveals to Will that |
https://en.wikipedia.org/wiki/Laboratory%20for%20Computational%20Cultural%20Dynamics | The Laboratory for Computational Cultural Dynamics (LCCD) is a multidisciplinary research laboratory located under the University of Maryland’s Institute for Advanced Computer Studies (UMIACS). The lab primarily focuses on the development of theory and algorithms that describe decision making in cultural contexts. An important secondary goal is the development of tools to support such decision making, based on the aforementioned theoretical work. The lab is co-directed by Prof. V. S. Subrahmanian and Prof. Dana Nau.
Motivation
The overall goal of the LCCD is to develop the computational infrastructure needed to help others when decision making in a cultural situation is required.
The technologies developed at the lab see potential application in:
understanding terrorist organizations and predicting terrorist behavior;
understanding other cultures in order to facilitate international collaboration;
preventing crime and reducing conflict;
enhancing the performance of governmental and non-governmental organizations;
improving the quality of life among groups in diverse multi-ethnic societies;
assessing the effectiveness of aid programs in a cultural context;
aiding governmental missions that involve contact with diverse cultural groups;
recovery from conflicts and disasters.
Technology
The basic technological architecture of the research at LCCD consists of a theoretical backing for its deployable applications.
Theory
The algorithms developed, although catered to specific situations, are based on some combination of the following:
stochastic-based modeling agents applied to different geopolitical actors;
prediction and evaluation algorithms, used to answer queries like “given some hypothetical world state, how will a particular group change its behavior?” (and related questions);
computational behavioral models, fed by culturally contextual databases consisting of demographic, economic and political data. These data are collected from electronic news sources (newspapers, blogs, YouTube), legacy databases, and expert human input.
Application
Modeling the subtle complexities of the interactions between human entities is a challenging problem. The LCCD produces applications based on its theoretical models as a method of testing the accuracy, speed, and ease of use of its technology. These applications vary wildly and include:
T-REX, an automated RDF extractor that crawls between 100,000 and 160,000 pages per day to provide searchable access to worldwide events;
OASYS, a tool that provides both quantitative and qualitative analysis of public opinion on certain topics by analyzing news sources. A more sophisticated version is available commercially as SentiMetrix;
SOMA, a formal, logical-statistical reasoning language through which users can express knowledge about the behaviors of particular groups and combine these rules into a functioning agent;
CAGE, a foray into serious games with the intention of providing a virtual world f |
https://en.wikipedia.org/wiki/Conquered%20Kingdoms | Conquered Kingdoms is a fantasy strategy computer game developed by Quantum Quality Productions for PC DOS/MS-DOS in 1992.
Plot
The player commands human and fantasy units, using them to seize more territory, and players gain points by occupying other towns, obtaining castles, and triumphing over enemy units.
Development
The game was announced at the 1992 Consumer Electronics Show, alongside Battles of Destiny.
Reception
Conquered Kingdoms was reviewed in 1993 in Dragon #194 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. In a 1993 survey of pre 20th-century strategy games, Computer Gaming World gave the game two-plus stars out of five, stating "While gameplay is high, this reviewer admits to a distaste for obscuring decent wargames with fantasy elements". A reviewer who called Conquered Kingdoms "a gem of a game" disliked Scenario Disk #1, stating that the expansion's maps were not as good as the original's.
Reviews
PC Games (Germany) - Mar, 1993
ASM (Aktueller Software Markt) - Jan, 1993
Computer Gaming World - Jun, 1993
PC Games (Germany) - Oct, 1993
References
External links
Conquered Kingdoms at MobyGames
Conquered Kingdoms at GameSpot
Conquered Kingdoms at GameFAQs
1992 video games
DOS games
DOS-only games
Quantum Quality Productions games
Video games developed in the United States |
https://en.wikipedia.org/wiki/SmallWorlds | SmallWorlds was an online virtual world and social network service created by Outsmart Games, a privately owned company based in Auckland, New Zealand. The virtual world used Adobe Flash and ran inside a web browser, as Google Chrome was most recommended when playing this game. It integrated with YouTube, Flickr, SoundCloud, and a number of other Web 2.0 services. The game had thousands of players, peaking in 2012 with a total of 3.8 million visits globally from July to August.
It was announced in March 2018 that the game would be shut down due to shrinking player numbers and financial struggles. It closed on 8 April 2018. A message on the SmallWorlds website stated that the company was in talks and hoped to resume service soon. As of December 2019, there is a new message on the SmallWorlds website indicating that developers are working on a new project called TownCenter. It also says that it will be "founded on similar principles, content, and offers new life for those who called SmallWorlds 'home'."
Awards
In October 2009, SmallWorlds was voted top prize in the Social Computing category of the Adobe MAX Awards 2009.
Users
SmallWorlds was free to play and join, with a requirement to be at least 13 years of age. It was designed to be teenage friendly, being more casual and less provocative than Second Life. This game brought teenagers and people from all over the world, in terms of playing with people from
different areas in life.
SmallWorlds also had a VIP option with extended game options for players at a monthly, three monthly, half yearly, or yearly cost. This gave users extra game options such as further character customization, clothing and wearable options, and other special perks not available to free users. VIP could be purchased with real currencies used around the world or with virtual currency (SmallWorld's Gold) that was earned in the game and via offers through the game.
According to co-founder Mitch Olson, SmallWorlds' demographic base as of 2012 consisted of about 65% female players, predominantly teens, followed by 'soccer mums'.
Partnerships and integration with social media
In February 2009, SmallWorlds launched embeddable versions of its application that integrate with Facebook, MySpace, Hi5 and Bebo.
With SmallWorlds, users could share their experiences together watching YouTube videos, listening to music on SoundCloud together and by browsing through photo galleries. SmallWorlds brought together all aspects of social media, online games, instant messaging and digital media into one bundle.
In Education
SmallWorlds was one of the tools for learning used for learning used in the development of the New Zealand Virtual School project. The project was scheduled to open in 2011, but with offices in central Christchurch, the Christchurch earthquake saw several changes that led to the termination of the project.
Levelling
Players in SmallWorlds had seven skill paths: arena, artist, crafting, explorer, farming, gamer and s |
https://en.wikipedia.org/wiki/Any-angle%20path%20planning | Any-angle path planning algorithms are pathfinding algorithms that search for a Euclidean shortest path between two points on a grid map while allowing the turns in the path to have any angle. The result is a path that cuts directly through open areas and has relatively few turns. More traditional pathfinding algorithms such as A* either lack in performance or produce jagged, indirect paths.
Background
Real-world and many game maps have open areas that are most efficiently traversed in a direct way. Traditional algorithms are ill-equipped to solve these problems:
A* with an 8-connected discrete grid graph (2D; 26 for the 3D triple cubic graph) is very fast, but only looks at paths in 45-degree increments. This behavior gives on average 8% extra path length in 2D and 13% in 3D. A quick post-smoothing step can be used to straighten (thus shorten) the jagged output, but the result is not guaranteed to be optimal as it does not look at all the possible paths. (More specifically, they cannot change what side of a blocked cell is traversed.) The advantage is that all optimizations of grid A* like jump point search will apply.
A visibility graph with all the grid points can be searched with A* for the optimal solution in 2D space. However, the performance is problematic since the number of edges in a graph with vertices is . Such a graph does not always provide an optimal solution in 3D space.
An any-angle path planning algorithm aims to produce optimal or near-optimal solutions while taking less time than the basic visibility graph approach. Fast any-angle algorithms take roughly the same time as a grid-based solution to compute.
Definitions
Taut path A path where every heading change in the path “wraps” tightly around some obstacle. For a uniform grid, only taut paths can be optimal.
Single-source A path-finding problem that seeks to find the shortest path to all parts from the graph, starting from one vertex.
Algorithms
A*-based
So far, five main any-angle path planning algorithms that are based on the heuristic search algorithm A* have been developed, all of which propagate information along grid edges:
Field D* (FD*) and 3D Field D* - Dynamic pathfinding algorithms based on D* that use interpolation during each vertex expansion and find near-optimal paths through regular, nonuniform cost grids. Field D* therefore tries to solve the weighted region problem and 3D Field D* the corresponding three-dimensional problem.
Multi-resolution Field D* – Extension of Field D* for multi-resolution grids.
Theta* - Uses the same main loop as A*, but for each expansion of a vertex , there is a line-of-sight check between and the successor of , . If there is line-of-sight, the path from to is used since it will always be at least as short as the path from to and to . This algorithm works only on uniform-cost grids. AP Theta* is an optimization of Theta* that uses angle-propagation to decrease the cost of performing line-of-sight calculations |
https://en.wikipedia.org/wiki/Theta%2A | Theta* is an any-angle path planning algorithm that is based on the A* search algorithm. It can find near-optimal paths with run times comparable to those of A*.
Description
For the simplest version of Theta*, the main loop is much the same as that of A*. The only difference is the function. Compared to A*, the parent of a node in Theta* does not have to be a neighbour of the node as long as there is a line-of-sight between the two nodes.
Pseudocode
Adapted from.function theta*(start, goal)
// This main loop is the same as A*
gScore(start) := 0
parent(start) := start
// Initializing open and closed sets. The open set is initialized
// with the start node and an initial cost
open := {}
open.insert(start, gScore(start) + heuristic(start))
// gScore(node) is the current shortest distance from the start node to node
// heuristic(node) is the estimated distance of node from the goal node
// there are many options for the heuristic such as Euclidean or Manhattan
closed := {}
while open is not empty
s := open.pop()
if s = goal
return reconstruct_path(s)
closed.push(s)
for each neighbor of s
// Loop through each immediate neighbor of s
if neighbor not in closed
if neighbor not in open
// Initialize values for neighbor if it is
// not already in the open list
gScore(neighbor) := infinity
parent(neighbor) := Null
update_vertex(s, neighbor)
return Null
function update_vertex(s, neighbor)
// This part of the algorithm is the main difference between A* and Theta*
if line_of_sight(parent(s), neighbor)
// If there is line-of-sight between parent(s) and neighbor
// then ignore s and use the path from parent(s) to neighbor
if gScore(parent(s)) + c(parent(s), neighbor) < gScore(neighbor)
// c(s, neighbor) is the Euclidean distance from s to neighbor
gScore(neighbor) := gScore(parent(s)) + c(parent(s), neighbor)
parent(neighbor) := parent(s)
if neighbor in open
open.remove(neighbor)
open.insert(neighbor, gScore(neighbor) + heuristic(neighbor))
else
// If the length of the path from start to s and from s to
// neighbor is shorter than the shortest currently known distance
// from start to neighbor, then update node with the new distance
if gScore(s) + c(s, neighbor) < gScore(neighbor)
gScore(neighbor) := gScore(s) + c(s, neighbor)
parent(neighbor) := s
if neighbor in open
open.remove(neighbor)
open.insert(neighbor, gScore(neighbor) + heuristic(neighbor))
function reconstruct_path(s)
total_path = {s}
// This will recursively reconstruct the path from the goal node
// until the start node is reached
|
https://en.wikipedia.org/wiki/WaterRace | WaterRace is a Macintosh computer game developed and released by French Touch in December 2000. It is a boat racing game with 9 levels (or locations) and 9 corresponding boats and characters.
External links
WaterRace homepage (archive)
WaterRace review by Inside Mac Games
WaterRace review by Mac OS Journal
2000 video games
Classic Mac OS games
Classic Mac OS-only games
Video games developed in France
Personal watercraft racing video games
Multiplayer and single-player video games |
https://en.wikipedia.org/wiki/Incremental%20heuristic%20search | Incremental heuristic search algorithms combine both incremental and heuristic search to speed up searches of sequences of similar search problems, which is important in domains that are only incompletely known or change dynamically. Incremental search has been studied at least since the late 1960s. Incremental search algorithms reuse information from previous searches to speed up the current search and solve search problems potentially much faster than solving them repeatedly from scratch. Similarly, heuristic search has also been studied at least since the late 1960s.
Heuristic search algorithms, often based on A*, use heuristic knowledge in the form of approximations of the goal distances to focus the search and solve search problems potentially much faster than uninformed search algorithms. The resulting search problems, sometimes called dynamic path planning problems, are graph search problems where paths have to be found repeatedly because the topology of the graph, its edge costs, the start vertex or the goal vertices change over time.
So far, three main classes of incremental heuristic search algorithms have been developed:
The first class restarts A* at the point where its current search deviates from the previous one (example: Fringe Saving A*).
The second class updates the h-values (heuristic, i.e. approximate distance to goal) from the previous search during the current search to make them more informed (example: Generalized Adaptive A*).
The third class updates the g-values (distance from start) from the previous search during the current search to correct them when necessary, which can be interpreted as transforming the A* search tree from the previous search into the A* search tree for the current search (examples: Lifelong Planning A*, D*, D* Lite).
All three classes of incremental heuristic search algorithms are different from other replanning algorithms, such as planning by analogy, in that their plan quality does not deteriorate with the number of replanning episodes.
Applications
Incremental heuristic search has been extensively used in robotics, where a larger number of path planning systems are based on either D* (typically
earlier systems) or D* Lite (current systems), two different incremental heuristic search algorithms.
References
External links
Maxim Likhachev's page
Sven Koenig's web page
Anthony Stentz's web page
Search algorithms
Robot control
Artificial intelligence |
https://en.wikipedia.org/wiki/Network%20Charter%20School | Network Charter School is a public charter school in Eugene, Oregon, United States.
It is a small public charter school with between 90 and 130 students enrolled in grades 7-12. Classes are offered in a variety of locations through a network of community education organizations, including Le Petit Gourmet, Material Exchange Center for Community Art (MECCA), Nearby Nature, and Heartwise Studio. The unique offerings of the Network include class sizes of 10-15 students, practical and multicultural opportunities, and career-related learning. The school also offers a culinary arts program that provides breakfast and lunch for the student body every day. These meals are prepared by students enrolled in various culinary courses.
Network Charter School also partners with the White Bird Clinic's CAHOOTS (Crisis Assistance Helping Out On The Streets) mobile health services on site. CAHOOTS offers free counseling and mental health services for Network Charter School students and their families.
Academics
In 2008, 29% of the school's seniors received a high school diploma. Of 24 students, seven graduated, 12 dropped out, and five were still in high school the following year. In the decade between 2008 and 2018, Network Charter School has improved dramatically. In the 2018–2019 school year, 58% of students graduated within 5 years. Additionally, freshman who are "on-track" to graduate increased by 19% and students graduating within four years increased by 11%.
Network Charter School focuses on a community-based approach to education. Community service is an integrated part of the curriculum offered at Network Charter School and students are required to serve at least 20 hours per year that they are enrolled. Through the organizations that compose Network Charter School, students have several unique opportunities to engage in local events and work with businesses in Eugene and the surrounding area. In 2019, Le Petit Gourmet's culinary students won second place for Best Sweet Bite at Chef's Night Out, an annual competition between local restaurants. Students in Nearby Nature regularly participate in community and urban renewal projects. In 2018, student-volunteers helped paint a mural spanning a bridge in Alton Baker Park. On Earth Day 2019, students working with Nearby Nature helped remove over 1,100 pounds of trash and waste from Alton Baker Park.
References
High schools in Lane County, Oregon
Education in Eugene, Oregon
Public middle schools in Oregon
Charter schools in Oregon
Public high schools in Oregon |
https://en.wikipedia.org/wiki/Alan%20Wenkus | Alan Wenkus is an American screenwriter, film producer and a former VP of programming for Premiere Radio Networks. Wenkus has been nominated for several awards for his work in television and film including a Writers Guild of America Award, the NAACP Image Award and an Academy Award for Best Original Screenplay. He's best known for co-writing and Executive Producing Straight Outta Compton.
Radio career
Wenkus got his start in radio out of college. While performing stand-up comedy, he was hired to work on the Hot 97 Morning Show in New York City. He wrote for the show and performed a variety of on-air characters while also helping to create nationally syndicated comedy services that included "Radio Hotline" and "The Daily Comedy Exclusive." He launched the comedy and prep radio services at Premiere Radio Networks and worked with hundreds of morning radio shows across the country helping them to stay topical and entertaining.
Television career
Wenkus was a writer and segment producer for The Tonight Show With Jay Leno from 1998 to 2008 contributing skits and jokes for the nightly monologue. In January 2017 it was announced Wenkus was writing and executive producing the new hip-hop gangland TV miniseries Haitian Jack produced by Radar Pictures and Interscope Records co-founder Ted Field and directed by "All Eyez on Me" director Benny Boom. Wenkus also created and Executive Produced the ABC event series Cola Wars with Lionsgate Television. In 2021 Wenkus and his company Handstamp Studios partnered with Shark Tank’s Daymond John to create a scripted series about the launch of John’s iconic apparel brand FUBU.
Screenwriting credits
Wenkus is known as a researcher and producer. Among his most recent screen credits, Wenkus co-wrote and co-executive produced Universal's Straight Outta Compton, the N.W.A biopic directed by F. Gary Gray. Wenkus has also written several other screenplays in development including a remake of the film, Dolemite, and recently researched and wrote the screenplay, Teddy Ballgame, about the life of Boston Red Sox slugger and war hero Ted Williams. His upcoming projects include the authorized John Fogerty Creedence Clearwater Revival biopic Fortunate Son.
As an uncredited “script doctor”, Wenkus has done rewrites and polishes on several studio film projects. He also co-wrote the screenplay Private Resort for Johnny Depp. The film also stars actor Rob Morrow and Andrew Dice Clay.
On May 13, 2015, it was announced at the Cannes Film Festival that Wenkus was writing and producing the big screen biopic, No Show Jones, about country music legend George Jones.
In September 2015, Wenkus signed a deal to write the screenplay to the New York Times bestseller, Code Name: Johnny Walker. The book was co-written by American Sniper author Jim DeFelice.
In January 2016, Wenkus was nominated for a Writers Guild of America Award for Best Original Screenplay and an Academy Award for Best Original Screenplay as part of the screenwr |
https://en.wikipedia.org/wiki/Percept%20%28disambiguation%29 | Percept may refer to:
Percept (psychology) – a stimulus of perception
Percept (artificial intelligence) – the input that an intelligent agent is perceiving at any given moment
Percept (information technology) – a term used in the pricing of data transfer
See also
Perception (disambiguation) |
https://en.wikipedia.org/wiki/Percept%20%28artificial%20intelligence%29 | A percept is the input that an intelligent agent is perceiving at any given moment. It is essentially the same concept as a percept in psychology, except that it is being perceived not by the brain but by the agent. A percept is detected by a sensor, often a camera, processed accordingly, and acted upon by an actuator. Each percept is added to a "percept sequence", which is a complete history of each percept ever detected. The agent's action at any instant point may depend on the entire percept sequence up to that particular instant point. An intelligent agent chooses how to act not only based on the current percept, but the percept sequence. The next action is chosen by the agent function, which maps every percept to an action.
For example, if a camera were to record a gesture, the agent would process the percepts, calculate the corresponding spatial vectors, examine its percept history, and use the agent program (the application of the agent function) to act accordingly.
Examples
Examples of percepts include inputs from touch sensors, cameras, infrared sensors, sonar, microphones, mice, and keyboards. A percept can also be a higher-level feature of the data, such as lines, depth, objects, faces, or gestures.
See also
Machine perception
References
Artificial intelligence |
https://en.wikipedia.org/wiki/Dane-Elec | Dane-Elec Memory was a European maker and distributor of computer memory chips and storage products. The company was founded by David Haccoun and Nessim Bodokh in 1985.
Activities also included the distribution of modems, computers, printers and work-stations. The company had activities in UK, Belgium, Germany, the Netherlands, Denmark, Ireland, Italy, Spain, USA and Israel.
In 2010, the company was acquired (majority stake) by Gigastone Corporation, a Taiwanese manufacturer of flash memory products. Dane-Elec USA still exists as a subsidiary of Gigastone; however, the Dane-Elec brand has been replaced with the Dane brand.
Dane-Elec was quoted on the European stock exchange Euronext from 1999 to 2017.
References
External links
Gigastone
Computer memory companies
Electronics companies of France
French brands |
https://en.wikipedia.org/wiki/Merseyside%20Route%20Utilisation%20Strategy | The Merseyside Route Utilisation Strategy is a Route Utilisation Strategy published by Network Rail in March 2009. It was the eleventh RUS to be produced. By default, RUSs are established by the Office of Rail Regulation (ORR) unless the latter objects within 60 days. The RUS is included in Network Rail's map as established.
The geographic scope is described as encompassing the Merseyside "journey to work" area. As such it includes all the passenger lines in Strategic Route 21 - Merseyrail, where the main operator on these routes is the similarly named Merseyrail; also considered are adjacent parts of the network: parts of Route 20 (North West Urban), Route 23 (North West Rural) and Route 22 (North Wales and Borders).
The Merseyrail routes can be divided into the following two self-contained subnetworks:
the Northern Line from in the south-east of the urban area, across Liverpool (serving , and ), with northern branches to , and
the Wirral line, including the loop line connecting Moorfields, , Liverpool Central and James Street, the Mersey Rail Tunnel, and branches on the Wirral Peninsula to , , and .
The City Line east of Liverpool Lime Street was explicitly covered in the North West RUS, but this RUS also makes recommendations affecting this line.
As with other RUSs, the Merseyside RUS took into account a number of responses, including the ORR.
Groups of gaps and issues
The RUS identifies the following generic types of gaps and issues:
existing and future crowding at stations at certain times
likely future overcrowding on peak traffic services
service frequencies below similar communities and localised lack of connection to the network
lack of car parking and poor interchange services and facilities more generally
specific punctuality and reliability issues
A particular issue on the network is the capacity of Liverpool Central station to handle the number of passengers arriving and departing. Unusually, the main peak crowding is on Saturdays among shopping and leisure trippers. Main interventions to solve this problem will also provide adequate handling weekday peak traffic. In the near term, limited improvements will produce about 30% more circulating capacity; by 2015 more intrusive changes will be required to handle the increased level of passengers; for the longer term a much more comprehensive scheme is required.
Generally recommended solutions fall into the following timescales. The main gaps addressed (as above) are indicated in the descriptions.
Short term (CP4 to March 2014)
Some peak services will be increased in length (2) in the very short term using rolling stock displaced from elsewhere; by 2014 the fleet will be replaced with a prospective additional 14 3-car units. The Chester-Liverpool off-peak service frequency will be doubled to every 15 minutes (3,5), with some of these made partly semi-fast. The Wigan-Liverpool off-peak frequency should be increased from 3 trains per hour (tph) in each direction (3).
|
https://en.wikipedia.org/wiki/PsychoPy | PsychoPy is an open source software package written in the Python programming language primarily for use in neuroscience and experimental psychology research. Developed initially as a Python library and then as an application with a graphical interface, it now also supports JavaScript outputs to run studies online and on mobile devices. Unlike most packages, it provides users with a choice of interface - they can generate experiments by writing Python scripts, use a graphical interface that will generate a script for them, or combine both methods. Its platform independence is achieved through use of the wxPython widget library for the application and OpenGL for graphics calls. It is also capable of generating and delivering auditory stimuli.
The project was initially supported only by volunteer code and forum contributions alongside grants from The Royal Society, The University of Nottingham, Wellcome Trust, and BBSRC project. A 2018 grant from the Wellcome Trust allowed for hiring of a full-time staff.
According to its usage statistics page, Psychopy was launched on more than 20,000 different computers in November, 2018, and has gained relative usage by month every year since its initial release in 2003.
History and versions
PsychoPy is continually updated with 5-10 releases each year, containing new features and bug fixes. Here are some major releases in the history of PsychoPy:
PsychoPy : library and code editor
2002: PsychoPy was originally written by Peirce as a proof of concept - that a high-level scripting language could generate experimental stimuli in real time (existing solutions, such as Psychtoolbox, had to pre-generate movies or use CLUT animation techniques). The project was initially registered on sourceforge.net under the name "psychpy" on 14 March 2002.
2003-2005: this was extended to be able to generate experiments in the author's lab at Nottingham University and made available as an open source project on the internet. At this time PsychoPy was a library (Python package) that could be imported by Python scripts. Installing was complex because of the dependencies.
2006: An editor was added, so that users could use PsychoPy as an 'application' rather than a library
April 2009: Version 1.0 released, including all main features of the library
PsychoPy2 : addition of the graphical Builder interface. Note that, although this phase of development gave the application the name PsychoPy2, version 2.0 itself was never released.
September 2009: Version 1.50 released, including a preview of new GUI interface. This new interface, the Builder view, allowed users to generate a very wide range of experiments without a knowledge of programming.
April 2011: Version 1.64 Used for both research and undergraduate teaching at various universities. Over 1500 users per month worldwide.
June 2013: Version 1.77 released, including ioHub for faster (asynchronous) polling of hardware.
September 2014: Version 1.81 released, including the ability to sp |
https://en.wikipedia.org/wiki/Diva%20%28Asian%20TV%20channel%29 | Diva (formerly Diva Universal) was an English-language pay television channel in Singapore. It launched on 3 May 1995 as Hallmark Entertainment Network, along with E!, and was first owned by Television Corporation of Singapore (TCS). In 2010, as part of an agreement with NBCUniversal International Networks, the channel was renamed Diva Universal in 2010 and then Diva in 2014. It closed at the end of in 2019 in anticipation of the launch of streaming service Hayu in the region.
History
Hallmark Entertainment Network (1995-2001)
Hallmark Entertainment Network Asia was launched on 3 May 1995 as a Singaporean 24-hour English pay television channel, owned by Television Corporation of Singapore (TCS) under license from Hallmark Entertainment. The channel had its headquarters in Singapore, while the channel was broadcast in Southeast Asia.
Hallmark Entertainment Network Asia was launched at 12am SST with a opening ceremony by Tyra Banks. Hallmark Entertainment Channel was an Asian version of the international TV brand, Hallmark Entertainment Network, which in turn owned by Hallmark Entertainment. Hallmark Entertainment Network Asia's launch was celebrated on air in iconic locations; the Padang, Singapore and Changi Airport.
Hallmark Entertainment Network and E! Entertainment Television's production facilities were in Singapore. Among the popular reality shows aired on the channel were Kim Kardashian, Khloé Kardashian and Kourtney Kardashian's Keeping Up with the Kardashians.
Hallmark Channel (2001-2010)
In 2001, Hallmark Entertainment Network was rebranded as Hallmark Channel, following the global rebrand.
Diva Universal (2010-2014)
Hallmark Channel Asia was officially rebranded becomes Diva Universal on 19 September 2010 after its brand licensing agreement with Crown Media closure as part of NBCUniversal and NBCUniversal International Networks's efforts to refocus its network portfolio. Coinciding with the officially launched of its high-definition feed along with the SD channel officially opened broadcasting in high-definition on 1 February 2014.
Diva (2014-2019)
On 16 June 2014, Diva Universal was officially simplified becomes Diva.
On 14 March 2018, The SD version of the channel on Astro switch to HD format after the HD version of Diva HD officially opened on 16 November 2014.
Closure
As part of a restructuring at NBCUniversal International Networks and the launch of Hayu in Asia on 1 January 2020, E! and Diva ceased broadcast and transmission after its final programmes being About Time after the closing ceremony being held at Universal Studios Singapore with the station ident/logo of DIVA Be Yourself and the vocal national anthem was played with Singapore English/Singlish translated subtitles and laserdisc label by Kowloon Video Pte Ltd.
After the closure of Diva, it fades to black screen for two minutes until the closure message for providers that broadcast the channel. Indonesian provider broadcast this message "THIS CHANNEL HAS BE |
https://en.wikipedia.org/wiki/Jungle%20Junction | Jungle Junction is a CGI interactive computer-animated children's television series created by Trevor Ricketts. In the United States, it was originally part of the Playhouse Disney daily block intended for preschoolers. On 14 February 2011, it was moved to the Disney Junior block, serving as Playhouse Disney's replacement. A second season of 27 episodes was ordered by Disney, and premiered on 2 April 2011. A total of 47 episodes were produced. The show focuses on a group of animalistic vehicles and their adventures.
It aired on Disney Junior in the United States and in the Netherlands, as well as in the United Kingdom and Ireland, Portugal, Spain, Turkey and in most of Asia. It was produced in the UK by animation company Spider Eye Productions.
Characters
Main
Zooter (voiced by Janet James) is the series' protagonist. She is a pink pig whose name is a compound of "zoom" or "zip" and "scooter". Zooter speaks with a British accent and is the jungle messenger. She also says the title of every episode.
Ellyvan (voiced by Billy West) is a blue elephant van who carries the deliveries around the jungle. He is the biggest animal in the jungle and Zooter's best friend. His name is a compound word, albeit fictitious. He is able to suck improbable quantities of liquids up his trunk and spray them distances of up to half a mile or more. He speaks with an American accent.
Bungo (voiced by Keith Wickham) is a yellow bunny with brown ears, who loves to make signs and put them all over the jungle. He is very good at Geography, and knows the jungle better than anyone. He is also the only wheeler that is good at jumping, being able to leap many times his own height into the air. Bungo, despite officially being a bunny, has a long, raccoon-like tail with brown stripes as well. At the beginning of every episode, he carries a sign with the title of the episode. During the credits at the end of every episode in Season 1, he zooms up with signs and asks the viewers for help finding the right sign. Like Zooter, he speaks with a British accent. His catchphrase is "Oh, carrot sticks!"
Recurring
Taxicrab (voiced by Jess Harnell) is a red crab that loves to dance and makes the greatest smoothies in the jungle. His name derives from a taxi cab, and he is the only wheeler that is able to drive sideways (possibly because of the "sideways walk", attributed to crabs). Despite the fact that Toadhog is often impatient, Taxicrab tolerates him the most. He speaks with a Jamaican accent.
Carla (voiced by Laraine Newman) is an orange koala who owns a grocery shop. She appears in Season 1, but rarely does in Season 2.
Crocker (voiced by Keith Wickham) is a green crocodile, and a fire chief with a lisp who wears a yellow helmet with a red flashing light on top. He has some skill at gardening and knows how to make compost. His name comes from the phrase which is slang in the United Kingdom, used to describe many second hand cars.
Hippobus (voiced by Amanda Symonds) is a yellow hippop |
https://en.wikipedia.org/wiki/Kevin%20Muller%20%28footballer%29 | Kevin Muller (born April 22, 1987) is a Puerto Rican international soccer player who played college soccer for Stony Brook University as a defender.
External links
Caribbean Football Database
Stony Brook University
1987 births
Living people
Puerto Rican men's footballers
Puerto Rico men's international footballers
Stony Brook Seawolves men's soccer players
People from Bay Shore, New York
Soccer players from Suffolk County, New York
Men's association football defenders
LIU Post Pioneers men's soccer players |
https://en.wikipedia.org/wiki/Jure%20Zupan | Jure Zupan is a Slovenian physicist and founder of chemomectrics research in Slovenia, known for his work in applications and development of artificial neural networks in chemistry.
Life
Zupan was born in Ljubljana, Slovenia in 1943. He studied Physics at the University of Ljubljana and graduated in 1966. He obtained his PhD in Chemistry in 1972. He did his first research on the magnetic properties of solids at the Josef Stefan Institute, Ljubljana (1963–1973). In 1974 he has joined National Institute of Chemistry in Ljubljana to work on Computerized Databases, Chemometrics, and Artificial Intelligence. He did his post doctoral research at ETH Zürich (1975) and at NIH, Bethesda (1978).
Work
Since 1985 he is a Full professor at the University of Ljubljana. He was Visiting Professor at the Arizona State University in Tempe, USA (1982), at the Vrije Universiteit Brussel, Belgium (1988), for 3 consecutive years (each year for three months) at the Technical University Munich, Germany (1990–1992), and at the University Rovira i Virgili, Tarragona, Spain (1995). After 1988 his research focused to the field of Artificial Neural Networks. He is now mostly interested in the multi-dimensional data representation and context extraction from large assembles of multi-dimensional data. He is member of the European Academy of Science (Salzburg) and member of the Engineering Academy of Slovenia.
Selected publications
Zupan is author and editor of 10 books and monographs and has co-authored more than 200 articles. With Johann Gasteiger he co-authored Neural Networks in Chemistry and Drug Design. The book received more than 500 citations and was nominated the book of the month in 1993.
Political career
Minister for Science and Higher Education of the Republic of Slovenia
References
External links
Official homepage
1943 births
Living people
Scientists from Ljubljana
Mathematical chemistry
Members of the European Academy of Sciences and Arts
University of Ljubljana alumni
Academic staff of the University of Ljubljana
ETH Zurich alumni
Slovenian physicists
Fellows of the American Physical Society |
https://en.wikipedia.org/wiki/JumpStart%201st%20Grade | JumpStart 1st Grade (known as Jump Ahead Year 1 in the United Kingdom) is a personal computer game created by Knowledge Adventure in 1995 intended to teach a first grade curriculum. It was reissued in 1999 with new box art, was updated significantly in 2000, and was replaced with JumpStart Advanced 1st Grade in 2002, which was later replaced with JumpStart 3D Virtual World: Trouble in Town. The original 1995 version (also referred to as the Classic Version) was the first appearance of Frankie, a brown, anthropomorphic dachshund dog who would go on to become the mascot of the JumpStart series.
Gameplay
The 1995 version of the game consisted of an interactive schoolhouse full of educational activities, songs, and the like, with Frankie the school mascot in charge of guiding the player around. Playing activities earned points, which could eventually be traded in for milk cap rewards. The classic version contains the voiceover and singing talents of Mark Beckwith of Razzle Bam Boom and Glynnis Talken Campbell including the songs JumpStart First Grade, Vegetable ABCs, If You Were My Friend, Reading is Fun, Zero is Nothing, My Week at Sea, and Frankie's Theme Song.
The 2000 version was based on a similar concept with Frankie taking on a more student-like role, and picking the player to be his partner in the school treasure hunt. Playing games now earned the player clues to help find the treasure. The four areas are a classroom, a cafeteria, field trips, and a playground. The player earns 100 points to earn a milk cap. There are 30 math caps in green, 30 reading caps in red, 20 nature caps in blue, and 20 time caps in yellow.
Reception
A reviewer from Superkids recommended the game for younger players, who would not become bored from the repetitive tasks and activities.
References
External links
(2000 version)
1995 video games
JumpStart
Children's educational video games
School-themed video games
Windows games
Classic Mac OS games
Video games developed in the United States
Video games about dogs
Single-player video games |
https://en.wikipedia.org/wiki/JumpStart%20Advanced%201st%20Grade | JumpStart Advanced 1st Grade is a personal computer game created by Knowledge Adventure. It replaced the previous JumpStart 1st Grade released in 1995 and updated in 2000. As its name suggests, it was made to teach first grade students. From 2003–2008, it was distributed as the "Fundamentals" disc in a 3- or 4-disc package of the same name, though recently a factory error caused many JumpStart Advanced 1st Grade packages to instead contain JumpStart 3D Virtual World: Trouble in Town going by the same name.
Overview
The game focuses on a racing tournament run on scooters that takes place in JumpStartville, the hometown of all the characters in this version of the canon. Jimmy, a typical school bully, pushes a dog named Squirt, causing him to fall off and break his scooter just before the tournament starts. Since the prize for winning the race is a new, "totally tricked out" Super Scooter, the other protagonistic characters decide they must win the tournament so they can give the new scooter to Squirt. Jimmy is very good at scooter races, however, so in order to win, the characters must upgrade their scooters with gadgets.
The basic goal of the game is to win the JumpStartville scooter tournament; specifically, the user must win two races on each track while playing the track's owner. The first race is a race against two other also-playable characters controlled by CPUs, while the second race is against one of these characters and Jimmy as well. By playing educational activities, the user earns "power-ups" that can be transformed into gadgets and track obstacles via machines created by Hopsalot. Placing all of the available obstacles on a track will unlock it. The obstacles, however, are difficult to get past unless gadgets are added to scooters, and end up slowing the user down if a gadget is not used. Ideally, all of the gadgets should be added to every character's scooter. After all of the main characters' tracks are completed, Jimmy's track is unlocked, and the game is completed when it is won.
As in other JumpStart games, the difficulty level of the problems in JumpStart Advanced 1st Grade can be set to three different levels. In addition, the gameplay level can also be set for some games. Higher gameplay levels generally mean more enemies and faster speed.
Characters
All of the characters are anthropomorphic animals.
Playable Characters
The following characters are playable in the scooter races, have their own activity in this game and give out a powerup when it is completed, and have their own track. On an irrelevant note, they are all characters on the All-Stars walkie-talkie feature.
Frankie: (Voiced by Dee Bradley Baker) A moderately light brown dachshund dog who first appeared in the 1995 version of JumpStart 1st Grade. This version of Frankie featured in the JumpStart Advanced series usually wears a red sweatshirt with yellow lining and a blue dog collar, and is basically the mascot and main character of the game. He is very good- |
https://en.wikipedia.org/wiki/List%20of%20Mexican%20states%20by%20population%20density | This is a list of Mexican states by population density, based on data from the 2020 National Census. Population density is calculated as the ratio of resident population divided by total land area.
References
Population density
Mexico
Mexico, population density |
https://en.wikipedia.org/wiki/Wonderful%20You%20%28TV%20series%29 | Wonderful You is a British drama television series made by Hartswood Films for the ITV network from 9 March until 13 April 1999.
Plot
It plots the lives of a group of people in their early thirties. The principal plot line revolves around the relationship between Marshall (Greg Wise), his girlfriend Clare and her old friend Henry (Richard Lumsden), who remains madly in love with her.
Cast
Greg Wise as Marshall
Richard Lumsden as Henry
Lucy Akhurst as Clare Latimer
Dorian Healy as Marco
Miranda Pleasence as Heather
Anna Wilson-Jones as Gina
Paul Kynman as Eric
James Grout as Jim
Gary Powell as Drunk Man
Broadcast
The series was shown at 10 pm, after ITN moved their main evening newscast away from this traditional slot.
External links
1999 British television series debuts
1999 British television series endings
1990s British drama television series
1990s British television miniseries
ITV television dramas
ITV miniseries
Television series by Hartswood Films
English-language television shows
Television shows set in London |
https://en.wikipedia.org/wiki/Native%20Public%20Media | Native Public Media is a public broadcasting organization that provides media services to Native Americans. Services provided include programming and funding for native-owned radio stations, as well as broadband and cable television services. Founded in 2004, the organisation is based in Flagstaff, Arizona. Native Public Media receives funding from the National Federation of Community Broadcasters and the Corporation for Public Broadcasting, as well as donations from listeners.
References
Reuters, March 11, 2009
Indian Country Today, February 3, 2009
Current, January 29, 2001
External links
Native Public Media
2004 establishments in Arizona
Citizen mass media in the United States
Mass media companies established in 2004
Native American history of Arizona
Native American radio
Non-profit organizations based in Arizona
Publicly funded broadcasters |
https://en.wikipedia.org/wiki/Benjamin%20Wah | Professor Benjamin Wan-Sang Wah () is the Wei Lun Professor of Computer Science and Engineering at the Chinese University of Hong Kong, as well as the former provost of this university. He was elected President of IEEE Computer Society in 2001.
Education
Wah was born in Hong Kong and graduated from Queen Elizabeth School, Hong Kong. He received his BS and MS in Electrical Engineering and Computer Science from Columbia University, USA, then furthered his studies at the University of California, Berkeley, obtaining an MS in Computer Science and a PhD in Databases. Wah began his teaching career in Purdue University in 1979. He later joined the University of Illinois, Urbana-Champaign, in 1985, which he served until his retirement at the end of 2011.
Career
In 1985-2011, he was the Franklin W. Woeltge Endowed Professor of Electrical and Computer Engineering at the University of Illinois, Urbana-Champaign, USA. In 2008-2009, he also served as Director of the Advanced Digital Sciences Center in Singapore, a US$50 million research center established by the University of Illinois in Singapore in collaboration with the Singapore government's Agency for Science, Technology and Research. In 1998–1999, Wah was Chair Professor of Computer Science and Engineering at The Chinese University of Hong Kong (CUHK), and in that year received an Exemplary Teaching Award. From 1999 to 2003, he served as Adjunct Professor in the Department of Computer Science and Engineering at CUHK.
Research
Wah is an expert on non-linear programming, multimedia signal processing and artificial intelligence. He has published numerous research articles in top professional journals, such as Artificial Intelligence, IEEE Trans. in Computers, IEEE Trans. on Knowledge and Data Engineering, IEEE Trans. on Multimedia, IEEE Trans. on Parallel and Distributed Technology, IEEE Trans. on Software Engineering, Journal of Global Optimization, Journal of Artificial Intelligence Research. He is also the author of two books, and Editor-in-Chief of Wiley's Encyclopedia of Computer Science and Engineering (published in 2008), and has contributed to many edited books and book chapters. He has served on many journal editorial boards.
He also holds many Endowed Professorships and Honorary Professorships in leading universities in the United States of America and in Asia. Professor Wah was elected President of IEEE Computer Society in 2001. He was a member of the Research Grants Council of Hong Kong between 2005 and 2009 and Chairman of its Engineering Panel between 2006 and 2009. He has been a member of the HK Research Grants Council since 2011.
Awards
Professor Wah has received numerous honors and awards for his distinguished academic and professional achievements, including the Tsutomu Kanai Award, the W. Wallace McDowell Award, and the Richard E. Merwin Distinguished Service Award, all from the IEEE Computer Society, the Pan Wen Yuan Foundation Outstanding Research Award, and the IEEE Third Mill |
https://en.wikipedia.org/wiki/Amyris%20Fuels | Amyris Fuels, LLC, is a wholly owned subsidiary of Amyris, a business unit formed to develop a network for supplying and distributing renewable fuels. The company sources current biofuels, such as ethanol, from international producers and brings them to market.
The unit has been focused on the southeastern United States, where Amyris Fuels is establishing relationships with customers and trading partners. When Amyris renewable fuels become more widely available, Amyris Fuels intends to integrate them into a ready-made marketing and distribution system that would offer access to key markets and customers.
In 2016, Amyris Fuels partnered with Cathay Pacific to have A350 flights from Toulouse to Hong Kong fueled using Amyris' renewable jet fuel.
On August 9, 2023, Amyris filed for Chapter 11 bankruptcy protection and announced it will shut down its consumer brands amongst selling itself.
References
Biofuel producers
Biotechnology companies of the United States
Companies that filed for Chapter 11 bankruptcy in 2023 |
https://en.wikipedia.org/wiki/Pyramid%20%28Australian%20game%20show%29 | Pyramid is an Australian children's quiz show screening on the Nine Network from 2009-2015 hosted by Shura Taft. It is co-produced by Sony Pictures Television (the owner of the franchise) and produced by Sydney-based Ambience Entertainment (a production arm of Omnilab Media). It began broadcasting on 1 September 2009 and is filmed in front of a live studio audience. It involves two teams competing in games of "vocal charades". The show is based on the 1979 United States game show The Junior Partner Pyramid, a children's variant of the Sony Pictures Television Pyramid franchise.
Gameplay
Like the original 1979 US Junior format and unlike the original 1979 US Junior Partner format, contestants are not paired with their parents to guess seven words within 30 seconds, but with a celebrity instead (similar to the standard game with adults), plus there are two kids instead of just one and only have 30 seconds to guess six answers (as was the case with the 2002-04 Donny Osmond version; the Clark, Cullen, Davidson, Richards, and Strahan versions have seven answers). Each team consists of two contestants, who take turns guessing the words/phrases or giving out clues with a celebrity.
Pyramid features a pyramid-shaped game board made up of six wide-screen televisions which reveal words and categories to the players. One player describes words from the category, while a teammate must guess six answers within a 30-second time limit. Players rotate to complete three rounds of six categories, and the team with the most points goes to the Winner's Circle for their chance to win prizes. Similar to the Super Six (Osmond) or Big 7 (Clark) versions, one of the six categories contains a prize. For the team to win this prize, they must guess all six words or phrases within 30 seconds.
For every correct guess, five points are awarded to the team. Should the team get all six clues within thirty seconds, the team scores one point for every second remaining on the clock.
In round 1, the celebrities give out the clues and the contestants guess the word or phrase. The second round is played like the first round, except the celebrities switch teams. In the third and final round, the contestants provide the clues and the celebrities guess. The trailing team has the advantage of choosing which celebrity they want as their guesser. Also, that team gets first pick on the board.
After three rounds, if the final scores are tied, the host will read out a set of clues and the first contestant to buzz in and give the correct answer will go to the final round. Should that contestant pass or give an incorrect answer, their opposition will go to the final round instead.
In the bonus round, only the contestants play the game (no celebrities involved). In the first series, the round was played to the classic Pyramid format, with the answers being collective items (similar to the bonus rounds in the US version) e.g. "Things that are round". In the second series, the answers were si |
https://en.wikipedia.org/wiki/Indus%20Hospital%20and%20Health%20Network | Indus Hospital and Health Network (IHHN) () is a non-profit organization comprising a nationwide healthcare network of primary, secondary, and tertiary healthcare facilities across Pakistan. IHHN offers healthcare services to all patients completely free of cost.
The Indus Hospital – Korangi Campus, was established in 2007 as a single 150-bed hospital located in Korangi, Karachi. When it started, it was Pakistan's first paperless and cashless hospital; the hospital has an e-cardiology system.
IHHN comprises 15 hospitals, four regional blood centres, four physical rehab centres, a Pediatic Oncology Centre reputed to be the largest in Pakistan, 36 Primary Care offerings, and conducts public health initiatives.
Indus Hospital and Health Network includes the Indus University of Health Sciences, the Indus Hospital Research Center, and a Postgraduate Medical Education Program in its ambit. It is accredited by the College of Physicians and Surgeons of Pakistan.
References
External links
Indus Hospital website, at http://www.indushospital.org.pk/ .
Hospital buildings completed in 2007
Hospitals in Karachi
Hospital networks in Pakistan
Organisations based in Karachi |
https://en.wikipedia.org/wiki/Robert%20Spinrad | Robert J. Spinrad (March 20, 1932 – September 2, 2009) was an American computer designer, who was on the staff of Brookhaven National Laboratory and who created many of the key technologies used in modern personal computers while director of the Xerox Palo Alto Research Center.
Early life and education
Spinrad was born on March 20, 1932, in Manhattan. He attended the Columbia University School of Engineering for his undergraduate studies, where he was awarded a Bachelor of Science degree in electrical engineering, and was Student Council president and a Samuel Willard Bridgham Fellow. He later received a Master of Science degree at Columbia. At Columbia, he built a rudimentary computer out of remnant parts from telephone equipment. He then attended the Massachusetts Institute of Technology, where he earned his Ph.D. in the same field.
Career
One of "the last of the dinosaurs" created before the widespread use of transistors, he developed a computer at Brookhaven National Laboratory called Merlin that was built using vacuum tubes. Filling up a room, the computer was designed to help run experiments. After spending a summer with at Los Alamos National Laboratory with physicist Nicholas Metropolis and his MANIAC II scientific computer, he returned to Brookhaven and designed processes to allow computers to operate scientific experiments with a feedback loop that allowed the system to modify the tests based on the results of measurements taken earlier in the test cycle. Described by physicist Joel Birnmbaum as "the father of modern laboratory automation", Spinrad wrote on the subject for a 1967 cover article of Science magazine. Birnbaum credited Spinrad with recognizing the need to put the scientist into the loop between the computer and the laboratory equipment.
Spinrad was hired by Scientific Data Systems, where he worked designing computers. When that company was bought out by Xerox in 1969, he was part of the group that led the creation of the Palo Alto Research Center (PARC) near the campus of Stanford University and was named as PARC's director in 1978. As director, Spinrad supervised the development of such products as the Ethernet computer networking technology, laser printers and what was described by The New York Times as "the first modern personal computer". As Xerox always viewed itself as primarily a photocopier company, many of PARC's top scientists — and the innovative computer technologies they had developed — left the firm.
With its research facilities and corporate offices located on opposite coasts, Spinrad would fly frequently between Xerox's corporate offices on the East Coast and the more loosely organized and operated research facility on the West Coast. Spinrad described himself as a "Superman in reverse" for his quick clothing changes into a business suit in airplane bathrooms while flying back East to visit the firm's corporate offices.
Personal
A resident of the Bronx at the time, he married the former Verna Winderman |
https://en.wikipedia.org/wiki/CyberLink%20MediaShow | CyberLink MediaShow is a software application for organizing, editing and sharing photos and videos, published by CyberLink Corporation. MediaShow allows users to import video and photo files from digital cameras, phones, and camcorders. Its main competitors are Arcsoft MediaImpression, Adobe Bridge, Roxio Creator and Google Picasa. The program also resembles, but does not directly compete with Apple iPhoto. MediaShow software can be purchased online or in popular computer retail stores.
Version History
MediaShow version 3 allowed for the creation of photo slideshows and the option to edit photos using auto-fixes or manually.
MediaShow version 4 introduced a number of significant updates. New features included video editing tools with auto-fixes that enhanced video lighting and steadied shaky video content. Photo management with tagging features makes searching for files easier than in previous versions and in addition there is an option to upload photos to Flickr or videos to YouTube, all directly from the program’s interface.
Version 5 featured the addition of face detection and face recognition technology, video conversion, and the option to upload photos to Facebook.
The latest, version 6 features the addition of calendar and instant views, and is optimized for touchscreen interfaces.
References
External links
CyberLink MediaShow (DVD converter)
Free download CyberLink MediaShow
Photo software
Image organizers
Windows multimedia software
Image-sharing websites |
https://en.wikipedia.org/wiki/Media%20contacts%20database | In public relations (PR) and marketing, a media contacts database is a resource which catalogs the names, contact information, and other details about people who work in various media professions. These include journalists, reporters, editors, publishers, contributors, freelance journalists, opinion writers, social media personalities/ influencers, TV show anchors, radio show hosts, DJs, and others.
A media contacts database usually contains the following information:
Full name of the media contact,
The publication or channel they work for
(past and present)
Topics they cover, or their beat
Contact information found in public domains
Online presence like blogs and other social networking sites
Education Information
Overview
A media contacts database is a public relations tool that is maintained and used by PR professionals to pitch stories on a particular topic, product, or company to a specific group of journalists. These journalists would then write or speak about the particular topic in a relevant issue or episode of their shows.
A media contacts database allows a PR professional to gain easy access to hundreds of journalists within a short span of time. Media contacts database are created and sold by many media research companies that offer such PR software for professionals.
References
Public relations
Mass media
Social media
Mass media monitoring
Social information processing
Databases by subject |
https://en.wikipedia.org/wiki/Local%20tangent%20space%20alignment | Local tangent space alignment (LTSA) is a method for manifold learning, which can efficiently learn a nonlinear embedding into low-dimensional coordinates from high-dimensional data, and can also reconstruct high-dimensional coordinates from embedding coordinates. It is based on the intuition that when a manifold is correctly unfolded, all of the tangent hyperplanes to the manifold will become aligned. It begins by computing the k-nearest neighbors of every point. It computes the tangent space at every point by computing the d-first principal components in each local neighborhood. It then optimizes to find an embedding that aligns the tangent spaces, but it ignores the label information conveyed by data samples, and thus can not be used for classification directly.
See also
Isomap
References
Further reading
Dimension reduction
Manifolds |
https://en.wikipedia.org/wiki/Therapeutic%20Targets%20Database | Therapeutic Target Database (TTD) is a pharmaceutical and medical repository constructed by the Innovative Drug Research and Bioinformatics Group (IDRB) at Zhejiang University, China and the Bioinformatics and Drug Design Group at the National University of Singapore. It provides information about known and explored therapeutic protein and nucleic acid targets, the targeted disease, pathway information and the corresponding drugs directed at each of these targets. Detailed knowledge about target function, sequence, 3D structure, ligand binding properties, enzyme nomenclature and drug structure, therapeutic class, and clinical development status. TTD is freely accessible without any login requirement at https://idrblab.org/ttd/.
Statistics
This database contains 3,730 therapeutic targets (532 successful, 1,442 clinical trial, 239 preclincial/patented and 1,517 research targets) and 39,862 drugs (2,895 approved, 11,796 clinical trial, 5,041 preclincial/patented and 20,130 experimental drugs). The targets and drugs in TTD cover 583 protein biochemical classes and 958 drug therapeutic classes, respectively. The latest version of the International Classification of Diseases (ICD-11) codes released by WHO are incorporated in TTD to facilitate the clear definition of disease/disease class.
Validation of Primary Therapeutic Target
Target validation normally requires the determination that the target is expressed in the disease-relevant cells/tissues, it can be directly modulated by a drug or drug-like molecule with adequate potency in biochemical assay, and that target modulation in cell and/or animal models ameliorates the relevant disease phenotype. Therefore, TTD collects three types of target validation data:
Experimentally determined potency of drugs against their primary target or targets.
Evident potency or effects of drugs against disease models (cell-lines, ex-vivo, in-vivo models) linked to their primary target or targets.
Observed effects of target knockout, knockdown, RNA interference, transgenetic, antibody or antisense treated in-vivo models.
Categorization of Therapeutic Targets based on Clinical Status
The therapeutic targets in TTD are categorized into successful target, clinical trial target, preclinical target, patented target, and literature-reported target, which are defined by the highest status of their corresponding drugs.
Successful target: targeted by at least one approved drug;
Clinical trial target: not targeted by any approved drug, but targeted by at least one clinical trial drug;
Preclinical target: not targeted by any approved/clinical trial drug, but targeted by at least one preclinical drug;
Patented target: not targeted by any approved/clinical trial/preclinical drug, but targeted by at least one patented drug;
Literature-reported target: targeted by investigative drugs only.
Classification of Therapeutic Targets based on Molecular Types
The molecular types of therapeutic targets in TTD include protein |
https://en.wikipedia.org/wiki/Ukrnafta | Ukrnafta () is a Ukrainian oil and natural gas extracting company, the largest producer of oil and gas in the country. Ukrnafta is also an operator of a gas filling station network in Ukraine nationwide.
In 2006, the company conducted some 91% of oil, 27% of natural-gas condensate and 17% of gas extraction in the country. As of 2020, the company produced around 1.5 million tonnes of oil, 1.13 billion m3 of natural gas and 117 thousands tonnes of LPG.
Background
The company was established in 1994 through privatization of the "Ukrnafta producing association" state enterprise that existed since 1945. Its initial predecessor was Ukrnaftcombinat. Ukrnafta is a Ukrainian portmanteau word that is a combination of the words for "Ukrainian" and "oil".
Just over 50% plus one share of the company is owned by the state company Naftogaz Ukrainy, 42% of the company belongs to the Privat Group based in Dnipro. Together with Chornomornaftogaz and Ukragazproduction they are the only state companies involved in extraction and refining of gas and oil.
After the appointment of Mark Rollins (ex BP and BG Gas) as CEO in 2015 the company is widely considered as having transformed itself into a leading model of corporate governance in the new economy of Ukraine.
Starting from 1 May 2019 Oleg Gez as acting Ukrnafta CEO.
Ukrnafta had 85 permits for hydrocarbons extraction (commercial development of reserves). As of year-end 2020, Ukrnafta had 1 813 oil wells and 155 gas wells in operation, including main and joint activity.
Structure
Ukrnafta Public Joint Stock Company operates as a single production and economic complex.
The Company consists of:
six oil and gas production departments: Okhtyrka, Chernihiv, Poltava, Dolyna, Nadvirna, Boryslav;
three drilling departments;
one oil refinery;
3 gas processing factories:
Hnidyn (Varva, Chernihiv Oblast)
Kachanivka (Mala Pavlivka, Sumy Oblast)
Dolyna (Dolyna, Ivano-Frankivsk Oblast)
two grouting controls;
two central bases of production service;
Poltava paramilitary unit for the prevention and elimination of open oil and gas fountains;
management of automated systems;
installation and adjustment management;
Research and Design Institute;
Center for Regulatory and Economic Research;
Center for Geological and Thematic Research;
Representation of the Company in the Russian Federation, the Middle East and North Africa.
Gas filling stations
The company has one of the biggest networks of gas filling stations owning 537 stations on 31 December 2014.
There 28 regional administrations to provide more efficient management of the stations.
Educational centers
The main educational institutions and centers where training was conducted are:
Ivano-Frankivsk National Technical University of Oil and Gas;
Drohobych Petroleum Technical School;
Paton Institute of Electric Welding;
Lviv Interdisciplinary Institute for Advanced Training.
On the management of PJSC "Ukrnafta" there are four children's health camps and sanatoriu |
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