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https://en.wikipedia.org/wiki/FWT
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FWT may refer to:
Fair wear and tear, in government and aviation industries
Fast Walsh–Hadamard transform, a mathematical algorithm
Fast wavelet transform, a mathematical algorithm
First Welfare Theorem, a theorem of welfare economics
Fixed wireless terminal, another name for a wireless local loop
The Formation World Tour, a concert tour by Beyoncé
Freeride World Tour, an annual freeriding competition
Freies Werkstatt Theater, in Cologne, Germany
the station code for Waterloo railway station, Belgium
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https://en.wikipedia.org/wiki/Al-Abud%20Network
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The al-Abud Network is a former insurgent group who was operating within Iraq during the Iraq War. First reported in the "Comprehensive Report of the Special Advisor to the DCI on Iraq's WMD", the group is alleged to have attempted to acquire chemical weapons for use in fighting against Coalition Forces (source).
Membership
The al-Abud network was primarily composed of members of Jaysh Muhammad (JM), an anti-Coalition group motivated by both political and religious elements. The politically motivated faction of JM has strong ties to the Sufi region, which once was highly favored by Saddam during his rule. The Sufi region was home to many former Iraqi security forces, intelligence officers as well as police officers. It is believed through their former standing, political affiliations and business relationships, the group is able to acquire chemical precursors and weapons such as mortars through a "pre-OIF supply infrastructure." It is believed by the Iraq Survey Group that Jaysh Muhammad and Fallujah based insurgents were able to acquire chemical munitions, however those munitions were not yet located.
Actions
The al-Abud Network recruited, in late 2003, an Iraqi chemist in attempts to develop tabun, and mustard agents. The group was able to acquire malathion pesticide and nitrogen mustard precursors, however it is believed they were unable to acquire further precursors for the final stages. From interrogation of key suspects in the 2004 raids against the network, the Iraq Survey Group (ISG) was able to ascertain the final goal of the group was to use the chemical agents within a mortar round, possibly for firing or detonation as an improvised chemical device. In December 2003, the recruited chemist failed to produce tabun, they did however create a poisonous compound due to the mixing of malathion with other precursors of tabun. In total nine mortar rounds were "weaponized" with the created compound. The mortars themselves are stated to have been an ineffective means of dispersal, due to the likelihood of the poison being consumed in the explosion. Following the failure to create tabun, the insurgent group focused on attempting to create nitrogen mustard in February 2004.
The al-Abud network recruited another chemist, one with more experience, who owned a small chemical lab in Baghdad. This chemist was unable however to produce the nitrogen mustard or binary mustard as the group had wanted. In mid-2004 this chemist was arrested and the contents of his lab seized. During the arrest it was noted the chemist had managed to produce small quantities of ricin, in the form of ricin cakes, a substance that can easily be turned into poisonous toxic ricin. This chemist also created napalm and sodium fluoride acetate for the Jaysh Muhammad insurgents. It is currently believed the al-Abud network has been neutralized, however the leaders of the group as well as financiers remain at large and, the chemical munitions created remain unaccounted for.
Refere
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https://en.wikipedia.org/wiki/Daniel%20D.%20McCracken
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Daniel D. McCracken (July 23, 1930 – July 30, 2011) was a computer scientist in the United States. He was a professor of Computer Sciences at the City College of New York, and the author of over two dozen textbooks on computer programming, with an emphasis on guides to programming in widely used languages such as Fortran and COBOL. His A Guide to Fortran Programming (Wiley, 1961) and its successors were the standard textbooks on that language for over two decades. His books have been translated into fourteen languages.
Career
McCracken was born in 1930 in Hughesville, Judith Basin County, Montana, a mining town, and graduated in 1951 from Central Washington University with degrees in mathematics and chemistry. He worked seven years with the General Electric Company in computer applications and programmer training. After that, he worked at the New York University Atomic Energy Commission Computer Center, and was a graduate student at the Courant Institute of Mathematical Sciences. In 1959 he became a consultant and continued writing on computer subjects. In 1970 he earned a Master of Divinity degree from the Union Theological Seminary in New York.
From 1976 to 1978, he was vice president of the Association for Computing Machinery (ACM), from 1978 to 1980 he was president of the ACM, and in 1994 he was inducted as an ACM Fellow. He served as ACM's representative to the Board of Directors of the Institute for Certification of Computing Professionals (ICCP) and was inducted to its hall of fame as an ICCP Fellow in 1998.
He joined the City College of New York Computer Sciences Department in 1981. In 1989 he received the Norbert Wiener Award for Social and Professional Responsibility from Computer Professionals for Social Responsibility.
Death
McCracken died of cancer a week after his 81st birthday on July 30, 2011, in New York City. He was survived by his second wife, Helen Blumenthal, seven children, nine grandchildren, and two great-grandchildren. He was preceded in death by his first wife, Evelyn Edwards, three brothers and two sisters.
Books
References
External links
"Daniel McCracken, Interview by Arthur L. Norberg, January 7-9, 2008", Association for Computing Machinery historical interview.
Dan McCracken's webpage at City College of New York
Daniel D. McCracken Papers, 1958-1983. Charles Babbage Institute, University of Minnesota, Minneapolis.
"Obituary: Daniel D. McCracken", The New York Times, August 1, 2011
1930 births
2011 deaths
People from Judith Basin County, Montana
Central Washington University alumni
Courant Institute of Mathematical Sciences alumni
Union Theological Seminary (New York City) alumni
American computer scientists
City College of New York faculty
General Electric people
American computer programmers
Computer science writers
Fellows of the Association for Computing Machinery
Presidents of the Association for Computing Machinery
Deaths from cancer in New York (state)
Computer science educators
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https://en.wikipedia.org/wiki/Dialogic%20ADPCM
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Dialogic ADPCM or VOX is an audio file format, optimized for storing digitized voice data at a low sampling rate. VOX files are most commonly found in telephony applications, as well as an occasional arcade redemption game. It uses a lossy compression algorithm, optimized for voice, not high fidelity.
Similar to other ADPCM (Adaptive Differential Pulse Code Modulation) formats, Dialogic ADPCM compresses audio data into a series of 4-bit samples. The original Dialogic ADPCM paper (linked to below) does not specify or mention a recording or playback frequency; it may be at the implementer discretion. However, traditionally, files commonly have a sampling rate of 6000 or 8000 samples per second, but 8000 samples per second (8000 Hz) is more common. 8000 Hz matches the sampling rate used in G.711 voice systems such as DS1.
Unlike a WAV file, a VOX file does not contain a header to specify the encoding format or the sampling rate, so this information must be known in order to play the file. If not known, it is normally assumed that a VOX file is encoded with Dialogic ADPCM at a sampling rate of 8000 Hz. It is possible that a VOX file may be encoded in a format other than Dialogic ADPCM, but this is not common.
Dialogic ADPCM is an open file format. It matches ITU-T standard G.721, later superseded by G.726.
The algorithm for Dialogic ADPCM was developed by Oki Electric, which also produced ICs such as the Oki Semiconductor MSM7580 to implement the algorithm in hardware. These ICs were used on popular telephony interface cards manufactured by Dialogic Corporation for use in voicemail and similar systems. As this was the most common use for the file format, it became known as "Dialogic ADPCM."
Some early BlackBerry phones that don't support MP3 format (e.g. 7100) used that codec for sound files which had ADP filetype extension. These must be of max filesize of 128 Kbytes or less.
ADP filetype extension were being just renamed VOX filetype extension. The AD4 extension is also used for files compressed using "Dialogic ADPCM" with a sample rate of 36000 Hz. This means that .ad4 files can be decoded if imported as VOX ADPCM with a sample rate set to 36 kHz on software that allows such settings, like e.g. Audacity.
References
(Dialogic Corp.) - PDF
(Dialogic ADPCM Algorithm) - PDF
Digital container formats
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https://en.wikipedia.org/wiki/Signal-to-noise%20statistic
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In mathematics the signal-to-noise statistic distance between two vectors a and b with mean values and and standard deviation and respectively is:
In the case of Gaussian-distributed data and unbiased class distributions, this statistic can be related to classification accuracy given an ideal linear discrimination, and a decision boundary can be derived.
This distance is frequently used to identify vectors that have significant difference. One usage is in bioinformatics to locate genes that are differential expressed on microarray experiments.
See also
Distance
Uniform norm
Manhattan distance
Signal-to-noise ratio
Signal to noise ratio (imaging)
Notes
Statistical distance
Statistical ratios
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https://en.wikipedia.org/wiki/ESPN%20Events
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ESPN Events is an American multinational sporting event promoter owned by ESPN Inc. It is headquartered in Charlotte, North Carolina, and shares its operations with SEC Network and formerly with ESPNU. The corporation organizes sporting events for broadcast across the ESPN family of networks, including, most prominently, a group of college football bowl games and in-season college basketball tournaments.
ESPN Events previously operated primarily as a syndicator of college sports broadcasts; the company was founded as Creative Sports, a sports programming syndicator that merged with Don Ohlmeyer's OCC Sports in 1996. After ESPN purchased the merged company, the division was renamed ESPN Regional Television (ERT), which distributed telecasts for syndication on broadcast stations and regional sports networks; these telecasts were also available on the ESPN GamePlan and ESPN Full Court out-of-market sports packages. Most of ERT's broadcasts were presented under the on-air branding ESPN Plus (not to be confused with ESPN+, the current subscription service), but this name was later phased out in favor of dedicated on-air brands for each package, such as SEC Network (later renamed SEC TV as to not be confused with the then-upcoming SEC Network cable channel).
Following its acquisition of the Las Vegas Bowl in 2001, ERT began to double as an organizer of sporting events. The subdivision, which later began to operate under the name ESPN Events, would acquire and establish other bowl games to provide additional post-season opportunities for bowl-eligible teams. ESPN Events also organizes several pre-season tournaments in college basketball, as well as the season-opening Camping World Kickoff and Texas Kickoff football games. All ESPN Events are broadcast by ESPN's networks.
ESPN Regional Television began to wind down its syndication operations in the 2010s, as the proliferation of competing outlets (including other sports channels, conference-specific networks such as ESPN's own SEC Network, as well as digital services such as ESPN's own ESPN3 and WatchESPN platforms) took over most of the conference rights and overflow formerly held by the company.
History
The company traces its history to Creative Sports, Inc., a North Carolina-based sports syndicator owned and founded by Bray Cary. ESPN Inc. purchased Creative Sports, Inc. and OCC Sports, Inc. in the mid-1990s.
On July 22, 1994, ESPN Regional Television was incorporated in Delaware. ESPN Regional Television was formed in 1996, through ESPN Inc.'s combination of Creative Sports and OCC Sports, under the direction of Chuck Gerber and Loren Matthews. In January 2000, Loren Matthews left ESPN Regional Television for an executive position at sister division ABC Sports. By February 2000, ERT acquired the production rights to the Arena Football League; this included responsibilities for AFL broadcasts on The Nashville Network, which had ESPN retain duties for the events in lieu of its own unit, World Spo
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https://en.wikipedia.org/wiki/Atari%20%28disambiguation%29
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Atari is a video game and computer brand.
Atari may also refer to:
Companies
Atari, Inc. (1972–1984), the defunct original corporation co-founded by Nolan Bushnell and Ted Dabney
Atari Corporation (1984–1996), the defunct corporation formed by Jack Tramiel from the original Atari Inc.'s Consumer Division assets
Atari Games (1984–2003), the coin-operated game company spun off from the original Atari Inc.'s Coin-Op division
Atari SA (2009–present), the former Infogrames Entertainment, SA, a French holding company who owns and runs the current Atari branded divisions
Atari, Inc. (1993–present) (2003–present), the US division of Atari, SA
Atari Interactive, the current holding company of the Atari brand and a division of Atari, SA
Places
Atari, Pakistan, a town in Pakistan.
Atari, Ādaži Municipality, a village in Latvia
Atari, Nawanshahr, a village in Punjab, India
Atrai Upazila, Rajshahi, Bangladesh
Attari, a village in Punjab, India, near the border crossing with Pakistan
Attari (Assembly Constituency), electoral constituency in the state legislative assembly
Atari Shyam Singh railway station
Sham Singh Attariwala, warrior during First Anglo Sikh War
Other uses
Atari (当たり), a Japanese word used in the game of Go
Atari (Jakks Pacific), two plug-and-play video-game consoles featuring Atari games
The Ataris, an alternative rock band
Atari Teenage Riot, a punk/techno band
Atari, abbreviation of Finnish registry term "ammatti- ja taparikollinen" ("professional and habitual criminal") used by Finnish police
Atari (name)
Atari Democrat a political term used in the United States during the 80s and 90s
Atari 2600, sometimes simply just called Atari
(), an Islamic traditionalist theology
See also
Attari, a town in Punjab, India
Attari (Assembly Constituency)
Attari–Wagah border ceremony, a military ceremony on the India-Pakistan border
Atar (disambiguation)
Attar (disambiguation)
Atrai (disambiguation)
Athar (disambiguation)
Athari, Sunni Islamic theological school
Athari (surname)
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https://en.wikipedia.org/wiki/Field%20research
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Field research, field studies, or fieldwork is the collection of raw data outside a laboratory, library, or workplace setting. The approaches and methods used in field research vary across disciplines. For example, biologists who conduct field research may simply observe animals interacting with their environments, whereas social scientists conducting field research may interview or observe people in their natural environments to learn their languages, folklore, and social structures.
Field research involves a range of well-defined, although variable, methods: informal interviews, direct observation, participation in the life of the group, collective discussions, analyses of personal documents produced within the group, self-analysis, results from activities undertaken off- or on-line, and life-histories. Although the method generally is characterized as qualitative research, it may (and often does) include quantitative dimensions.
History
Field research has a long history. Cultural anthropologists have long used field research to study other cultures. Although the cultures do not have to be different, this has often been the case in the past with the study of so-called primitive cultures, and even in sociology the cultural differences have been ones of class. The work is done... in Fields' that is, circumscribed areas of study which have been the subject of social research". Fields could be education, industrial settings, or Amazonian rain forests. Field research may be conducted by ethologists such as Jane Goodall. Alfred Radcliffe-Brown [1910] and Bronisław Malinowski [1922] were early anthropologists who set the models for future work.
Conducting field research
The quality of results obtained from field research depends on the data gathered in the field. The data in turn, depend upon the field worker, their level of involvement, and ability to see and visualize things that other individuals visiting the area of study may fail to notice. The more open researchers are to new ideas, concepts, and things which they may not have seen in their own culture, the better will be the absorption of those ideas. Better grasping of such material means a better understanding of the forces of culture operating in the area and the ways they modify the lives of the people under study. Social scientists (i.e. anthropologists, social psychologists, etc.) have always been taught to be free from ethnocentrism (i.e. the belief in the superiority of one's own ethnic group), when conducting any type of field research.
When humans themselves are the subject of study, protocols must be devised to reduce the risk of observer bias and the acquisition of too theoretical or idealized explanations of the workings of a culture. Participant observation, data collection, and survey research are examples of field research methods, in contrast to what is often called experimental or lab research.
Field notes
When conducting field research, keeping an ethnographic record i
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https://en.wikipedia.org/wiki/WJOB%20%28AM%29
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WJOB (1230 kHz) is a commercial AM radio station in Hammond, Indiana. It features a mix of Talk and Brokered programming with news and high school sports. Some hours are sold to hosts who may advertise their goods and services or seek donations. The studio is located in the Purdue Commercialization & Excellence Center, less than a mile (1.6 km) south of the transmitter tower and broadcast facility.
1230 AM is a Class C station with a power of 1,000 watts using a non-directional antenna. Programming is also heard on 250-watt FM translator, W284CY at 104.7 MHz in Hammond.
History
Early years
The station was first authorized, as WWAE, by a telegram sent to the Alamo Dance Hall (L. J. Crowley) on November 10, 1923, and operated by Dr. George F. Courier and Lawrence J. "Butch" Crowley (a reputed mobster) in Joliet, Illinois. It was among the earliest stations on the air in the Chicago area. The call sign was randomly assigned from a sequential roster of available call letters. A transmitter was built at the Alamo Dance Hall in Joliet.
The station was deleted on August 9, 1924, then reauthorized the following October 3. On May 27, 1925, ownership was changed to the Electric Park Company (L. J. Crowley) of Plainfield, Illinois, and the transmitter moved to 915 North Raynor Boulevard. Broadcasting facilities, located at 321 Clinton Street, Joliet, were later moved to the Hammond Douglas Park Area, now known as Pulaski Park, and a small studio was built on the northwest side of the park. The broadcasting facilities were later moved to a main studio at 402 Fayette Street, Fayette and Hohman Avenue, which today sits the former home of Bank Calumet (Calumet National Bank Building).
Following the establishment of the Federal Radio Commission (FRC), stations were initially issued a series of temporary authorizations starting on May 3, 1927. In addition, stations were informed that if they wanted to continue operating, they needed to file a formal license application by January 15, 1928, as the first step in determining whether they met the new "public interest, convenience, or necessity" standard. On May 25, 1928, the FRC issued General Order 32, which notified 164 stations, including WWAE, that "From an examination of your application for future license it does not find that public interest, convenience, or necessity would be served by granting it." However, the station successfully convinced the commission that it should remain licensed.
On November 11, 1928, the FRC implemented a major reallocation of station transmitting frequencies, as part of a reorganization resulting from its implementation of General Order 40. WWAE was assigned to 1200 kHz, sharing time with WRAF in La Porte, Indiana. On March 29, 1941, WWAE, along with most of the stations on 1200 kHz, moved to 1230 kHz, its location ever since, as part of the implementation of the North American Regional Broadcasting Agreement.
WJOB
The station was sold to O.E. Richardson, Fred L. Adair, an
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https://en.wikipedia.org/wiki/Standoff%20%28TV%20series%29
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Standoff is an American drama series that premiered on the Fox network on September 5, 2006. Created by Craig Silverstein, the series focused on an FBI Crisis Negotiation Unit whose members negotiated hostage situations and shared relationships. The show was produced by Sesfonstein Productions and 20th Century Fox Television and its executive producers were Craig Silverstein, Tim Story, and Glen Mazzara. A total of 18 episodes were produced and the series completed its original run on July 20, 2007.
Plot
The premise of the show was set up in the opening scene of the series pilot. In an attempt to connect with the hostage-taker, Matt Flannery (Ron Livingston), a negotiator for the FBI, reveals to him and his colleagues who are listening to his conversation, that he has been sleeping with his partner, Emily Lehman (Rosemarie DeWitt). Their supervisor Cheryl Carrera (Gina Torres) is concerned about how their relationship will affect their jobs. Each episode revolves around the main plot of a hostage situation and the subplot of Matt and Emily's relationship. In the hostage situation, the FBI Crisis Negotiation Unit is typically called upon to deal with the hostage-taker.
Cast and characters
Although the series has six main characters, Matt Flannery and Emily Lehman are considered to be the protagonists of the series as a subplot concerning their relationship is featured in each episode.
Matt Flannery (played by Ron Livingston) is a senior negotiator for the FBI Crisis Negotiation Unit at the bureau's Los Angeles field office. He is partnered with Emily Lehman, who is also his lover. He was born in Van Nuys, California and attended the University of California, Santa Barbara, where he obtained a Bachelor of Science in General Studies. Prior to joining the FBI, he worked as a police detective in the Violent Crimes Section of the Simi Valley Police Department and as a crisis negotiator of the department.
Emily Lehman (played by Rosemarie DeWitt) is a senior negotiator for the Crisis Negotiation Unit at the Los Angeles field office of the Federal Bureau of Investigation. She is partnered with Matt Flannery, who is also her lover. She was born in Albany, New York and educated at Cornell University, where she graduated with Bachelor of Arts in Psychology. She then attained her Master's degree in Psychology and her Ph.D in Criminal Psychology/Forensic Psychology from Princeton University. Prior to working at the Los Angeles field office of the FBI, Emily worked at the Phoenix field office in the Criminal Investigative Division.
Cheryl Carrera (played by Gina Torres) is the Supervisory Special Agent in Charge of the Crisis Negotiation Unit at the Los Angeles field office of the Federal Bureau of Investigation. She was Matt's partner in crisis negotiation before she was promoted. She was born in Brooklyn, New York to a Cuban father and attended the City University of New York, where she graduated with Bachelor of Science in Political Science. She lat
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https://en.wikipedia.org/wiki/XML%20and%20MIME
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There are two MIME assignments for XML data. These are:
application/xml (RFC 7303, previously RFC 3023)
text/xml (RFC 7303, previously RFC 3023)
However, since the introduction of RFC 7303, these are to be regarded as the same in all aspects except name.
Because of the wide variety of documents that can be expressed using an XML syntax, additional MIME types are needed to differentiate between languages. XML-based formats add a suffix of +xml to their own MIME type; this convention is defined in (RFC 7303).
The following are some examples of common XML media types:
Registered
Extensible HyperText Markup Language (XHTML): application/xhtml+xml (RFC 3236)
Atom: application/atom+xml (RFC 4287)
Extensible Stylesheet Language Transformations (XSLT): application/xslt+xml
Scalable Vector Graphics (SVG): image/svg+xml
Mathematical Markup Language (MathML): application/mathml+xml
Registration-In-Progress
application/akn+xml
application/rif+xml
Unregistered
Really Simple Syndication (RSS 2.0): application/rss+xml
See also
Media type
External links
Official List of MIME Types
XML
MIME
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https://en.wikipedia.org/wiki/Almu
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Almu is a town in western Ethiopia, the largest of three towns located in the Pawe Special Woreda of the Benishangul-Gumuz Region.
Demographics
Based on data from the Central Statistical Agency (CSA), in 2005 this town had an estimated total population of 3,419 of whom 1,702 were males and 1,717 were females.
The 1994 national census reported its total population was 1,987 of whom 985 were males and 1,002 were females. The five largest ethnic groups reported in Almu were: the Amhara 1457 (73.3%), the Awi a subgroup of the Agew 258 (13%), Tigrinyan 111 (5.6%), the Oromo 65 (3.3%), and the Hadiya 28 (1.4%). Amharic was the first language of 1529 inhabitants (77%), Awngi 216 (11%), Tigrinyan 107 (5.3%), Oromo 60 (3%), and Hadiya 29 (1.5%). The majority practiced Ethiopian Orthodox Christianity, with 1800 of the inhabitants reporting they embraced that belief, 135 were Muslim, and 49 were Protestant. The CSA categorized 1,192 of the inhabitants as being part of the labor pool (133 of whom were unemployed), and 449 as not part of it.
Details about the housing in Almu are as follows. Of the 598 housing units in the town, 481 were permanent and 105 improvised (defined by the CSA as a "makeshift shelter or structure built of waste materials") with an average of 3.2 persons per house; 476 sheltered one household, 104 seven sheltered two and 18 three or more households. Concerning water supply and sanitation, residents of 117 units had running water obtained water from a protected well and 457 obtained it from a shared external tap; 94 had no toilet while 133 had a private flush toilet and 332 used a shared flush toilet. For bathing, 102 reported they had no bathing facilities in their house, 4 had a private bath tub, 125 had a private shower and 363 used shared shower facilities. Lighting for 547 units was by electricity while the lighting in 43 units was furnished by kerosene lanterns. The average rent for housing in Almu was reported to be 22.54 Birr a month, more than the average reported for the Region of 14.78 Birr but less than the average reported for the Zone of 36.19 Birr.
Notes
Populated places in the Benishangul-Gumuz Region
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https://en.wikipedia.org/wiki/Table%20of%20keyboard%20shortcuts
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In computing, a keyboard shortcut is a sequence or combination of keystrokes on a computer keyboard which invokes commands in software.
Most keyboard shortcuts require the user to press a single key or a sequence of keys one after the other. Other keyboard shortcuts require pressing and holding several keys simultaneously (indicated in the tables below by the + sign). Keyboard shortcuts may depend on the keyboard layout.
Comparison of keyboard shortcuts
Keyboard shortcuts are a common aspect of most modern operating systems and associated software applications. Their use is pervasive enough that some users consider them an important element of their routine interactions with a computer. Whether used as a matter of personal preference or for adaptive technology, the pervasiveness of common conventions means that a meaningful comparison of keyboard shortcuts can be made across various widely used operating systems.
General shortcuts
Many shortcuts (such as , , etc.) are just common conventions and are not handled by the operating system. Whether such commands are implemented (or not) depends on how an actual application program (such as an editor) is written. Not all applications follow (all of) these conventions, so if it doesn't work, it isn't compatible.
Some of the combinations are not true for localized versions of operating systems. For example, in a non-English version of Windows, the Edit menu is not always bound to the shortcut.
Some software (such as KDE) allow their shortcuts to be changed, and the below list contains the defaults.
System navigation
Power management
Screenshots
Text editing
Many of these commands may be combined with to select a region of text.
Text formatting
Browsers / Go menu
Web browsers
Tab management
Window management
User interface navigation (widgets and controls)
Command line shortcuts
Below is a list of common keyboard shortcuts that are used in a command line environment.
Accessibility
In Windows, it is possible to disable these shortcuts using the Accessibility or Ease of Access control panel.
In GNOME, these shortcuts are possible, if Universal Access is enabled on the system.
See also
Keyboard shortcut
Microsoft Windows key shortcuts
Common User Access (CUA)
Computer keyboard
Human interface guidelines
Pointing device gesture
Notes
References
External links
User interface techniques
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https://en.wikipedia.org/wiki/Global%20Environment%20for%20Network%20Innovations
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The Global Environment for Network Innovations (GENI) is a facility concept being explored by the United States computing community with support from the National Science Foundation. The goal of GENI is to enhance experimental research in computer networking and distributed systems, and to accelerate the transition of this research into products and services that will improve the economic competitiveness of the United States.
GENI planning efforts are organized around several focus areas, including facility architecture, the backbone network, distributed services, wireless/mobile/sensor subnetworks, and research coordination amongst these.
See also
Internet2
Future Internet
AKARI Project in Japan
References
External links
GENI home page
NSF GENI Initiative overview.
NSF GENI Project Office solicitation.
Foreign, independent presentation on GENI.
A news article describing GENI plans.
A news article referring to GENI.
Another news article regarding GENI.
Computer network organizations
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https://en.wikipedia.org/wiki/B-Wings
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is a vertically scrolling shooter first released as an arcade video game by Data East in 1984. A version was released in 1986 for the Family Computer. It was Data East's very first home release for the console.
Gameplay
The game consists of 45 levels (30 in the Family Computer version), and no background story or plot is given. The player controls a robotic aircraft called the FX-1, and collects weapon power-up parts (called a "wing") to progress through the levels and ultimately destroy enemy bosses called "Gobunasu" at every end of the level. The game consists of two different top-view screen levels, where the player can press the second button to descend to the ground whenever they do not have a power-up. The player is unaffected by attacks from airborne units while they are playing on the ground level, but the ship is automatically brought back into the air after a certain period of time. The player can still be hit by attacks from ground units while they are on the ground level, and can also lose their ship by crashing into obstacles. The 8-way joystick controls the player's movements, and one button is used for shooting, and the other is used for descending to the ground (or un-equipping wings). The background image continues infinitely when the player scrolls in the horizontal directions.
The game was remade to the Family Comourwr in 1986, but many changes were made to power-ups, sound effects, enemy attack patterns, and enemy appearances, making the gameplay considerably different from the arcade version. New additional background music was also included, and it also became possible to rapid-fire shots. Several warps and hidden items were also added, along with an ending screen.
Weapons
Weapons can be equipped onto the player's ship by collecting power-ups that corresponds to certain weapons. Weapons come in the form of "wings" that attaches to the ship's sides and each has different abilities. The weapon can be ejected by pressing the secondary button before equipping a new one, and may also be damaged by enemy attack. Damaged weapons will disintegrate and eject automatically.
When the player has no weapon, the ship will simply shoot two small projectiles at the front.
Cannon: Fires 3 projectiles in rapid succession, providing a machine gun effect.
Wide: Fires 5 projectiles that spread wider as they travel across the screen. If one shot hits an enemy, all other shots automatically disappear and are fired again.
Multi: Fires 3 projectiles that changes direction between 4 different angles.
Van: Fires 6 projectiles (5 in the arcade version) that travels for an extremely short distance, forming a defensive barrier-like effect.
Side: Fires 7 projectiles, 3 each to the left and right and 1 forward.
Anti: Fires 4 projectiles, 2 forwards (only one in the arcade version) and 2 backwards, allowing it to attack enemies coming from behind.
Ground: Fires 2 projectiles to the ground platform to attack enemies below. Only appears in the original a
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https://en.wikipedia.org/wiki/Atom%20%28video%20game%29
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Atom is an action game published by Tandy in 1983 for the TRS-80 Color Computer. The game educates the player about the elements of the periodic table from hydrogen through xenon.
Gameplay
The player takes command of a ship (presumably a graviton) on an x axis plane to collect and shoot electrons at a spinning atom to obtain a new atom. For example, if the player has one electron circling, shooting another electron in place will make a hydrogen atom. If the electron misses the target and hits the nucleus, the atom becomes unstable and blows apart, sending electrons flying around the game screen, and the ship needs to find safety behind barriers located in three of the four corners of the arena.
Atom is a timed game with a countdown timer in the upper left corner of the arena timed in nanoseconds (actually tenths). Once the timer reaches zero, the atom destabilizes and explodes.
References
1983 video games
TRS-80 Color Computer games
TRS-80 Color Computer-only games
Science educational video games
Video games developed in the United States
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https://en.wikipedia.org/wiki/StarCraft%20in%20esports
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The real time strategy (RTS) computer game StarCraft had an active professional competition circuit, particularly in South Korea. The two major game channels in South Korea, Ongamenet and MBCGame, each ran a Starleague (Ongamenet Starleague, MBCgame Starleague), viewed by millions of fans.
Starting in about 2003, pro-gamers started to become organized into teams, sponsored by large South Korean companies like Samsung, SK Telecom and KT. StarCraft is also the most popular computer game competition during the annual World Cyber Games thanks to its Korean fanbase, and it is overall one of the world's largest computer and video game competitions in terms of prize money, global coverage and participants.
Over US$4,000,000 in prize money has been awarded in total, the vast majority of which comes from tournaments in South Korea. For several years after the release of StarCraft II, competitive StarCraft: Brood War was no longer televised. However, in early 2015, the game returned to Ongamenet's televised lineup.
The game's professional competition has remained largely separate from that of StarCraft II, though both games' current largest Korean competitions, the Afreeca StarCraft League (ASL) and Global StarCraft II League (GSL), are organized by Afreeca TV. Players have transitioned between the two throughout the years, but outside of the transitional 2012 season of Proleague, none have competed professionally in both at the same time.
Participation outside of South Korea
There have been several commercial attempts to bring televised professional StarCraft matches to audiences outside South Korea. GOM TV hired Nick "Tasteless" Plott, an American who previously cast StarCraft at the WCG and other international events, to provide English commentary for the 2008 GOM TV Star Invitational and the 2008 Averatec-Intel Classic tournaments. According to GOM TV statistics, over 1 million viewers watched the GOM TV Star Invitational matches with English commentary.
Many StarCraft fans outside South Korea download video files of the pro games to watch on their computer. This has spawned a small community wherein StarCraft fans post the files to video sharing sites such as YouTube, but with their own English commentaries dubbed alongside the original Korean commentary. Notable English-speaking YouTube commentators include Day9, KlazartSC, Diggity, Moletrap, NukeTheStars, and Rise.
The Collegiate Starleague is a seasonal intercollegiate league that is modeled after Korea's ProLeague. It was founded in 2009 by students at Princeton University. Its fourth season (Fall 2010) marks a shift from StarCraft: Brood War to StarCraft II: Wings of Liberty, and includes the participation of over 100 North American colleges including Harvard University, Yale University, Cornell University, Massachusetts Institute of Technology, Rutgers University, and Case Western Reserve University. Notable contributors and players include Sean "Day[9]" Plott, Kevin "QXC" Riley, and Andre
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https://en.wikipedia.org/wiki/List%20of%20Mexican%20states%20by%20Human%20Development%20Index
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The following table presents a listing of Mexico's 32 federal states, ranked in order of their Human Development Index, as reported by the United Nations Development Programme with data from 1990-2017. In 2019, only Mexico City and 5 Mexican states had very high human development, specifically the five highest states in the chart below. The rest of the states, aside from Chiapas, all had high human development. Between 2019 and 2021, the five highest states, but not Mexico City, all dropped below the 0.800 threshold, while three other states near the bottom dropped below 0.700.
Mexican States
See also
List of Mexican states by poverty rate
List of Mexican states by unemployment
References
Human Development Index
Mexico
Mexico, HDI
Human Development Index
Society of Mexico
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https://en.wikipedia.org/wiki/Amnesty%20International%20Australia
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Amnesty International Australia is a section of the Amnesty International network, and is part of the global movement promoting and defending human rights and dignity.
Concerns and campaigns
Human rights in the Asia-Pacific region is a key concern for Amnesty International Australia. Amnesty International Australia searches out facts about human rights abuses and raises awareness of these abuses in Australia, the Asia-Pacific and around the world. The organisation undertakes advocacy and mobilises people to put pressure on governments and others to end rights violations.
Amnesty International Australia campaigns on international and domestic human rights issues. Past campaigns include calling for an end to the human rights abuses that drive and deepen poverty, through the "Demand Dignity" campaign;
Craig Foster became the face of the "Game Over" (#GameOver) campaign in late 2019, which has been supported by high-profile sportspeople such as Liz Ellis, Benny Elias, Paul Roos, Ian Chappell, Lisa Sthalekar, Paul Wade, Frank Farina, Alex Tobin, Craig Moore; musician Jimmy Barnes, actors Bryan Brown and Anthony La Paglia musicians and many others, and continues as of 2022. Sally McManus, and many others. The campaign centres on the plight of asylum seekers kept in indefinite detention by the Australian Government, for many years after 2013 at detention centres on Manus Island, (PNG), and Nauru.
, campaign focus areas were Indigenous youth incarceration under the campaign name of "Community Is Everything"; fair treatment of refugees and asylum seekers; and gender and sexuality; women's rights; climate justice; anti-racism; taking action for individuals around the world who are in imminent danger; crisis response; calling for the end the death penalty around the world; and protection of health and human rights during the COVID-19 pandemic in Australia.
Governance and funding
The National Board of Amnesty International, which ensures that its constitution is upheld, comprises seven elected directors and up to two additional co-opted directors. the board is headed by Mario Santos, with directors Gabe Kavanagh, Lisa Annese, Michael Dundon, Ajoy Ghosh, Saras Kumar, and Cassandra Seery.
In 2018, the organisation introduced new structures and procedures for governance, which increased the impact of members by making more members eligible to vote at the AGM, as well as creating a forum in which members could participate and add their ideas. Membership is broken into seven regions, more or less based on the states and territories of Australia, with each region headed by Activism Leadership Committees.
There are also local groups, with members drawn from universities or local suburbs.
In 2019, National Director Claire Mallinson announced she was stepping down from her role in October after 12 years with the organisation. The Board appointed Samantha Klintworth as National Director, commencing in November 2019. she remains in this position.
The majori
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https://en.wikipedia.org/wiki/Seven%20Sport
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Seven Sport is the brand and production department under which all sporting events on the Seven Network are broadcast. It broadcasts some of Australia's most prominent sporting events, such as the AFL, cricket, the Olympics and Paralympics, as well as horse racing and motor racing.
In late September 2019, it was announced that Head of Sport Saul Shtein (who had been in the position since 2004) would be leaving the company after the AFL Grand Final, reportedly as a result of widespread company cost cutting and restructuring. He was replaced by long-time Seven Melbourne managing director Lewis Martin.
History
The Seven Network is a major player in Australian sports broadcasting.
Australian rules football
From the first year of television in Australia in 1956 to 2001, Seven was the main broadcaster of the VFL/AFL. From 1974 to 1986 Seven was along with the ABC the main broadcaster of the VFL showing replays and highlights of matches played that Saturday. In 1977 Seven paid the VFL $500,000 to broadcast the Grand Final and a further $500,000 to broadcast the Grand Final Replay also live with the drawn match watch by 1.2 Million viewers at the time the biggest daytime audience in Australia television history. In 1987, after taken over by new ownership from Sydney, HSV-7 lost the VFL rights to Broadcom who on sold the rights in Victoria to the ABC (Broadcom also sold the rights to TVW-7 in Perth) after offering less money compared to the previous year, the rights were regained the next year.
In 2001 the Seven Network announced that after 45 years as the official broadcaster of the VFL/AFL that it would finished its partnership at the end of the season. Nine and Ten entered a joint rights deal with pay TV provider Foxtel to ensure that all eight matches of each round were televised, starting in 2002 and concluding in 2006. At the time and being the only broadcaster, Seven broadcast only one match at a timeslot at a time and showed highlights of other matches that were not broadcast.
On 5 January 2006, Seven regained the rights to the AFL in the following broadcast deal, covering the period between 2007 and 2011 inclusive, in a joint contract with Ten and Foxtel. The cost of the deal was A$780 million, an A$280 million increase on the Nine/Ten/Foxtel 2002-2006 joint broadcast venture. Under the deal, Seven and Ten alternated the Brownlow Medal ceremonies and the AFL Grand Final; Seven televised the Friday night and Sunday afternoon Premiership season matches, while Ten televised the two Saturday matches and Foxtel televising the rest. Both Seven and Ten alternate in show the NAB Cup Grand Final, the Brownlow Medal count (2007, 2009 and 2011 were shown on Seven) and the AFL Grand Final (2008 and both in 2010).
In 2011, it was announced that Seven and Foxtel would share the football broadcast rights from 2012 to 2016, bringing Ten's 10-year run to an end. Under the new deal, Seven would televise four games per week, and Foxtel would simulcast coverag
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https://en.wikipedia.org/wiki/H-TCP
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H-TCP is another implementation of TCP with an optimized congestion control algorithm for high speed networks with high latency (LFN: Long Fat Networks). It was created by researchers at the Hamilton Institute in Ireland.
H-TCP is an optional module in Linux since kernel version 2.6, and has been implemented for FreeBSD 7.
Principles of operation
H-TCP is a loss-based algorithm, using additive-increase/multiplicative-decrease (AIMD) to control TCP's congestion window. It is one of many TCP congestion avoidance algorithms which seeks to increase the aggressiveness of TCP on high bandwidth-delay product (BDP) paths, while maintaining "TCP friendliness" for small BDP paths. H-TCP increases its aggressiveness (in particular, the rate of additive increase) as the time since the previous loss increases. This avoids the problem encountered by HSTCP and BIC TCP of making flows more aggressive if their windows are already large. Thus, new flows can be expected to converge to fairness faster under HTCP than HSTCP and BIC TCP.
Strengths and weaknesses
A side effect of increasing the rate of increase as the time since the last packet loss increases, is that flows which happen not to lose a packet when other flows do, can then take an unfair portion of the bandwidth. Techniques to overcome this are currently in the research phase.
The Linux implementation of H-TCP also has an option for avoiding "RTT unfairness", which occurs in TCP Reno, but is a particular problem for most high speed variants of TCP (although not FAST TCP).
Name
The algorithm was initially introduced as H-TCP, without mention of what the 'H' stands for. However, it is often called "Hamilton TCP", for the Hamilton Institute where it was created.
See also
TCP congestion control
Transmission Control Protocol#Historical origin
References
External links
H-TCP Home Page
TCP congestion control
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https://en.wikipedia.org/wiki/Lockleys%2C%20South%20Australia
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Lockleys is an inner western suburb of Adelaide, in the City of West Torrens.
Australian Bureau of Statistics data from May 2021 revealed that Adelaide's western suburbs had the lowest unemployment rate in South Australia.
History
The area was inhabited by the Kaurna people before the British colonisation of South Australia.
The area was subject to flooding by the River Torrens, which originally ran into an area named "The Reedbeds" in the upper reaches of the Port River. In the 1930s the Torrens Channel, also named Breakout Creek, was cut through the coastal dunes to Gulf St Vincent, to drain the wetlands and eliminate the flooding. A large part of Lockleys is within a bend of the River Torrens.
Hence, prior to subdivision, the area was renowned for its rich soil, market gardens and greenhouses. The name comes from a property (section 145) owned by Charles Brown Fisher, then Edward Meade Bagot and Gabriel Bennett, who built a course there for amateur horse racing. The property was rented by trainers J. Eden Savill and C. Leslie Macdonald for their Lockleys Stables where many good racehorses were prepared.
Hank family
The area was divided for housing. However, the Hank family lived on Torrens Avenue, Lockleys and had established 11 acres of market garden there after world war I. The Hank brothers (Ray, Bill and Bob) all attended the Lockleys Primary School in Brooklyn Park and would all become footballers for the West Torrens Football Club in the SANFL. Bob Hank would go on to become an AFL Hall of Fame inductee, winning the Magarey Medal in both 1946 and 1947 and winning a record 9 league best and fairest awards for his club. A pavilion in the eastern grandstand at Adelaide Oval is named the Bob Hank Pavilion and the grandstand at Thebarton Oval is named the Hank Brothers Stand after these Australian Football legends. Bob Hank also famously clean bowled Sir Donald Bradman in a District Cricket final in March 1947 whilst playing for the West Torrens Cricket Club against Bradman's Kensington Cricket Club.
John Martin's warehouse
The former John Martin's department store had a bulk warehouse on Pierson Street, which was also a storage location for the floats used in the company's annual Christmas Pageant. The warehouse was converted by EDS for a data and call centre, which opened in 1996, and later owned by the Maras Group and operated by Westpac as a mortgage processing centre. In September 2021 a development application was announced for rezoning the call centre and adjacent child care centre, to allow a medium density residential development to be built on the site.
Windsor Theatre
The Windsor Theatre, located at 362 Henley Beach Road, was originally built as a RSL hall in March 1925, with the construction cost of £3,800 covered by community fund-raising, with much of it donated by John Mellor. It was called the Lockleys Memorial Hall. On 10 October in the same year, the hall was used by Lyric Theatres Ltd to screen a film, and soon bec
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https://en.wikipedia.org/wiki/WPO
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WPO may refer to:
Computing and math
Web performance optimization, in website optimization
Well partial order, an ordering relation in mathematics
Whole program optimization, a compiler optimization
Other uses
Weakly Pareto Optimal
North Fork Valley Airport (IATA code), in the List of airports in Colorado, US
Washington Post Company (former NYSE symbol)
World Photography Organisation, for amateur and professional photographers
Wikipediocracy
See also
WPO-3, 1941 plans for the defense of the Philippine Islands in the Battle of Bataan
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https://en.wikipedia.org/wiki/NERC%20Data%20Centres
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The Natural Environment Research Council (NERC) has seven subject-based environmental data centres (EDCs) to store and distribute data from its own research programmes and data that are of general use to the environmental research community. These data centres are sometimes called the NERC designated Data Centres.
The Data Centres
The NERC Environmental Data Centres and their areas of responsibility are as follows:
British Oceanographic Data Centre - Marine Science
Centre for Environmental Data Analysis (CEDA), joint responsibility with Science and Technology Facilities Council which include:
British Atmospheric Data Centre - Atmospheric Science
NERC Earth Observation Data Centre - Earth Observation
UK Solar System Data Centre - Solar terrestrial physics (Earth Orientated)
Environmental Information Data Centre - Terrestrial & Freshwater Science, part of the Centre for Ecology and Hydrology
National Geoscience Data Centre (NGDC) - Earth Sciences - part of British Geological Survey
Polar Data Centre (UK PDC) - Polar Science - British Antarctic Survey
The data centres hold data from environmental scientists working in the UK and around the world.
They provide access to a comprehensive data and information resource about our environment, through the NERC Data Catalog Service. CEDA hosts the NERC Data Catalog Service, data may also be cataloged from certain NERC Data Centres and also at data.gov.uk.
Access to these data is freely available to students, researchers and stakeholders, as well as business users and policy makers, to help them understand the environment in which we live.
Each data centre works to build user confidence, using common data formats and noting sources, contexts, and degrees of accuracy. They combine expertise in the scientific collection of information, state-of-the-art data management and preservation techniques, making them an important national asset.
NERC Data Policy
The NERC Data Policy is commitment to support the long-term management of environmental data and also outlines the roles and responsibilities of all those involved in collecting and managing environmental data. The NERC Data Centres provide support and guidance in data management to those funded by NERC, are responsible for the long-term management of data and provide access to NERC's holdings of environmental data.
The data policy is consistent with legal frameworks, such as the Environmental Information Regulations 2004, the INSPIRE Regulations 2009 and contractual arrangements with other bodies where, for example, NERC holds data on their behalf but does not own the intellectual property rights.
To reflect NERC's continuing commitment to openness and transparency in the research process, and in support of the government's developing agenda on open access to public data, the NERC Data Policy has been substantially revised, and this new version of NERC's Data Policy came into force in January 2011.
Charging Policy
The NERC charging regi
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https://en.wikipedia.org/wiki/List%20of%20single-camera%20situation%20comedies
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In television programming, the situation comedy or sitcom may be recorded using either a multiple-camera setup or a single-camera setup. Single-camera sitcoms are often notable for their enhanced visual style, use of real-world filming locations and in recent years, for not having a laugh track (most single-camera sitcoms from the 1960s contained a laugh track). Some, but not all, single-camera comedy series may also be classified as comedy-drama, a genre which blends comedic and dramatic elements. The distinction between a sitcom and a comedy-drama series is based on the show's content, not its form.
See also
List of sitcoms
Laugh track
List of comedy television series
Must See TV
Bibliography
Situation Comedy Bibliography (via UC Berkeley)
Further reading
Lewisohn, Mark (2003) Radio Times' Guide to TV Comedy. 2nd Ed. Revised – BBC Consumer Publishing. . Provides details of every comedy show ever seen on British television, including imports.
References
External links
British Sitcom Guide
Multicamera shows get no respect Variety, January 29, 2009
Single-camera
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https://en.wikipedia.org/wiki/EPAS
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EPAS (Electronic Protocols Application Software) is a non-commercial cooperation initiative launched in Europe which aims at developing a series of data protocols to be applied in a point of interaction (POI) environment.
The project intends to address the three following protocols; a terminal management protocol, a retailer application protocol and an acquirer protocol.
Project Development
The proposed initiative was structured along the three following main phases :
Phase I : development of technical specifications and issuance of standards (2006 - mid-2007)
Phase II : development of software and provision of test tools (2007 – 2008)
Phase III : construction of demonstrators (2008)
Participants
The EPAS Consortium is composed of 24 organisations.
Ingenico (FR)
VeriFone (US)
The Logic Group (UK)
Amadis (CA)
ELITT (FR)
MoneyLine (FR)
Lyra Network (FR)
Atos Worldline (DE)
Wincor Nixdorf (ES)
GIE – Groupement des Cartes Bancaires "CB" (FR) (Co-ordinator)
Desjardins (CA)
Atos Worldline (BE)
Security Research and Consulting (SRC) GmbH (DE)
Equens SE (NL)
Sermepa (ES)
Cetrel (LU)
Total (FR)
Quercia (IT)
University of Applied Sciences, Cologne (DE)
Integri (BE)
PAN Nordic Card Association (PNC) (SE)
GALITT (FR)
BP (GB)
RSC Commercial Services (DE)
Europay Austria Zahlungsverkehrssysteme GmbH (AT)
SIBS (PT)
Thales e-Transactions España (ES)
See also
EFTPOS
Open Payment Initiative
Wire transfer
Electronic funds transfer
ERIDANE
External links
Official Web site
Sources
“Standardisierungsarbeiten im europäischen Zahlungsverkehr - Chancen für SEPA” SRC - Security Research & Consulting GmbH, Bonn - Wiesbaden, Germany, 2006, p. 5, 11 (PDF-transparencies)
William Vanobberghen, „Le Projet EPAS - Sécurité, protection des personnes et des donnée: de nouvelles technologies et des standards pour fiabiliser le contrôle et l’identification“, Groupement des Cartes Bancaires, 27. June 2006 (PPT-transparencies)
Hans-Rainer Frank, „SEPA aus Sicht eines europäischen Tankstellenbetreibers“, Arbeitskreis ePayment, Brussels, 11.May 2006, p. 11 (PDF-transparencies)
GROUPEMENT DES CARTES BANCAIRES, „EUROPEAN STANDARDISATION FOR ELECTRONIC PAYMENTS“,Used to be at: https://web.archive.org/web/20070927174537/http://www.cartes-bancaires.com/en/dossiers/standard.html (dead link as of Okt 2011)
„EPC Card Fraud Prevention & Security Activities“,Cédric Sarazin – Chairman Card Fraud Prevention TF 19. December 2007, FPEG Meeting - Brussels, https://web.archive.org/web/20121024081807/http://ec.europa.eu/internal_market/fpeg/docs/sarazin_en.ppt
"EPAS Members", https://web.archive.org/web/20161220082713/http://nexo-standards.org/members
References
Retail point of sale systems
Payment systems
Banking terms
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https://en.wikipedia.org/wiki/Flix%20%28disambiguation%29
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Flix is a town in Catalonia, Spain.
Flix may also refer to:
Computing
Flix (programming language), a functional programming language
South Florida Internet Exchange (FL-IX)
Flix, a video encoding and publishing software from On2 Technologies
Entertainment
Flix (TV network), a subscription television channel owned by Showtime
Trix & Flix, official mascots for UEFA Euro 2008
Other uses
Flix Miranda, electrical engineer
a slang term for films, an alternate spelling of "flicks"
Flix SE, German mobility service provider, owns FlixBus, FlixTrain, Greyhound Lines, etc.
See also
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https://en.wikipedia.org/wiki/EPCC%20%28disambiguation%29
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EPCC may refer to:
EPCC (Formerly Edinburgh Parallel Computing Centre), part of the University of Edinburgh
Estonian Philharmonic Chamber Choir
East Preston Cricket Club, a village cricket club in West Sussex
Ever Present Compensation Coefficient
El Paso Community College, Texas, USA
East Peoria Chamber of Commerce, Illinois, USA
Exton PC Council, a personal computer user group in Chester County, Pennsylvania, USA
the four phases of Engineering, Procurement, Construction and Commissioning as in Engineering, procurement and construction, a form of contracting agreement in the construction industry (additional C at the end of EPCC stands for the Commissioning activities, but it is some times dropped).
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https://en.wikipedia.org/wiki/International%20Action%20Network%20on%20Small%20Arms
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The International Action Network on Small Arms (IANSA) was incorporated on 30 May 2002 under the laws of the United Kingdom of Great Britain and Northern Ireland. The IANSA London office was closed in 2015, but it has an active UN liaison office in New York. IANSA has had registration as an NGO in Ghana since 2014 to reflect the organizations commitments to bringing voices from the global south to the United Nations small arms disarmament process.
IANSA is opposed to the illicit proliferation and misuse of small arms and light weapons. IANSA supports efforts to increase global peace, stability, and sustainability by reducing demand for such weapons, improving firearms regulation, and strengthening controls on arms transfers.
In accordance to IANSA's commitment to the United Nations Sustainable Development Goal 5, IANSA has sought to significantly increase the role of women in the global conversation on small arms and light weapons (SALW) related violence. Through initiatives such as the "16 Days of Activism Against Gender Violence," IANSA has worked to encourage meaningful participation of women as stakeholders in the fight against gun violence, as opposed to passive victims.
IANSA's Women's Network is the only international network focused on the connections between gender, women's rights, small arms and armed violence.
United Nations Activities
IANSA was involved in lobbying the 2001 United Nations Conference on the Illicit Trade in Small Arms which produced an agreed Programme of Action. A UN Review Conference ended in July 2006 United Nations Small Arms Review Conference 2006 without further agreement. A subsequent meeting (The Biennial Meeting of States 3 "BMS3") in 2008 agreed a substantive outcome document by a majority vote.
IANSA, part of the Control Arms Campaign, promotes an international treaty regulating the conventional arms trade called the Arms Trade Treaty. A resolution to begin work on this Arms Trade Treaty was approved by the UN General Assembly in 2006 and the completed treaty was put into force on 24 December 2014.
Since IANSA's founding, there have been three Review Conferences and six Biennial Meetings of States to review the Programme of Action, present the advancements that states have made in the field of SALW, and facilitate debate around different regulatory commitments.
Gun Control Activities
IANSA is described as an umbrella network that represent over 800 civil society organizations in 120 countries concerned about gun violence.
IANSA advocates that private citizens undergo a licensing process before they possess firearms, and that legally possessed firearms be stored unloaded and away from ammunition.
Funding
IANSA is currently funded through a UN Trust Facility Supporting Cooperation on Arms Regulation (UNSCAR) grant.
See also
Small arms proliferation
References
External links
The Advocacy Project partners with The International Action Network on Small Arms (IANSA). Follow The Advocacy Project's 20
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https://en.wikipedia.org/wiki/Fandango%20on%20core
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Fandango on core is a computer programming term for the effects of a pointer running out of bounds, often leading to a core dump, or failures in other seemingly unrelated processes. In extreme situations, fandango on core may lead to the overwriting of operating system code, possibly causing data loss or system crashes. The advent of protected memory means that while a program cannot overwrite the memory of other programs, a loose pointer can still cause strange behaviour within the application.
The term presumably comes from the programmer imagining the program following the wild pointer and dancing a fandango on the core (an older term for memory) of a program.
References
This article or an earlier version of it came from the Jargon File.
External links
"Fandango on core" entry from the Jargon File
Software bugs
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https://en.wikipedia.org/wiki/Tradin%27%20Paint
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Tradin' Paint is the name of two separate television programs on the U.S.-based cable network Speed Channel.
In 2003, Tradin' Paint was the name of a one-hour special program where 4-time NASCAR Winston Cup champion Jeff Gordon and former CART champion and Formula One driver Juan Pablo Montoya traded race cars and drove around the Indianapolis Motor Speedway Formula One race course. The show was hosted by Bob Varsha, along with Fox Sports's NASCAR commentator Larry McReynolds and Speed's Formula One commentator Steve Matchett.
Starting in 2006, Tradin' Paint is the name of a weekly discussion program broadcast from each week's NASCAR Nextel Cup venue. Hosted by Michael Waltrip and John Roberts, the programs showcases Waltrip debating various NASCAR topics with a local media representative. The show is currently hosted by Roberts and Kyle Petty. It is a spiritual successor to the controversial Pit Bull. In 2009, it was announced that the series would not return for another season and a game show hosted by Roberts involving NASCAR fans at the racetrack would answer NASCAR related questions, named NASCAR Smarts sponsored by Ask.com would take its place.
The phrase 'trading paint' is a colloquialism for the event when 2 racing automobiles bump against one another often causing the paint from each vehicle to be transposed onto the other. The origin of the phrase is often attributed to cameraman Douglas Forbush during a 1982 broadcast from Stafford Motor Speedway in Stafford Connecticut.
External links
Description of the 2003 Tradin' Paint special on Speed Channel's website.
Description of the 2006 Tradin' Paint program on Speed Channel's website.
Automotive television series
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https://en.wikipedia.org/wiki/Utah%20Education%20Network
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The Utah Education Network (UEN) is a broadband and digital broadcast network serving public education, higher education, applied technology campuses, libraries, and public charter schools throughout the state of Utah. The Network facilitates interactive video conferencing, provides instructional support services, and operates a public television station (KUEN) on behalf of the Utah State Board of Regents. UEN services benefit more than 60,000 faculty and staff, and more than 780,000 students from pre-schoolers in Head Start programs through grandparents in graduate school. UEN headquarters are in Salt Lake City at the Eccles Broadcast Center on the University of Utah campus.
History
The Utah State Legislature formally established UEN in 1989, but the statewide collaboration of public education and higher education started more than two decades earlier when KUED-Channel 7 signed on the air in 1958. The station built translator towers to beam its signal to remote communities, and eventually the station placed analog microwave equipment on some of those towers enabling two-way teleconferencing for education and government. The system was initially named SETOC (State Educational Technical Operations Center), renamed as EDNET and is now UEN IVC (Interactive Video Conferencing). In December 1986, KULC-Channel 9 (now UEN-TV) started broadcasting as Utah’s Learning Channel, and in 1994 UEN started UtahLINK, the Internet component of the Network. All of those services now operate as the Utah Education Network. UEN-TV and sister station KUED were broadcasting digitally by June 2012, but experiments in statewide digital broadcasting were underway as early as 2004.
Services
Three infrastructure services are integral to UEN’s mission of networking for education. Students, parents, educators, and local communities all benefit from these services. They include:
Networking Services, to extend and maintain UEN’s broadband and digital TV networks, including the UEN Wide Area Network, Internet access and filtering and securing monitoring.
Application Services, to provide video conferencing, library and learning management resources at high efficiency through shared support and statewide purchasing discounts.
Support Services, to assist the users of UEN infrastructure and hosting, including teachers, faculty, librarians and regional support centers.
Funding
UEN is funded by the public through an annual state appropriation, e-rate reimbursements from the FCC’s Universal Service Fund, and from local, state and federal grants. In fiscal year 2013, UEN funding totaled $38.2 million with about 45% ($17.4 million) appropriated by the Utah State Legislature. Through public/private partnerships with local telecommunications companies UEN sustains local economic development with $16.5 million of Networking Services budget paid to Utah telecommunication providers for leased circuits.
Service area
UEN’s geographic reach stretches from Logan to St. George and from the
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https://en.wikipedia.org/wiki/Distribution%20network%20operator
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A distribution network operator (DNO), also known as a distribution system operator (DSO), is the operator of the electric power distribution system which delivers electricity to most end users. Each country may have many local distribution network operators, which are separate from the transmission system operator, responsible for transporting power in bulk around the country.
France
In France, Enedis, a subsidiary of EDF, distributes approximately 95% of electricity, with the remaining 5% distributed by 160 local electricity and gas distribution companies (entreprises locales de distribution d'électricité et de gaz or ELD).
Great Britain
In Great Britain, distribution network operators are licensed by the Office of Gas and Electricity Markets.
There are fourteen licensed geographically defined areas, based on the former area electricity board boundaries, where the distribution network operator distributes electricity from the transmission grid to homes and businesses. Under the Utilities Act 2000 they are prevented from supplying electricity; this is done by a separate electricity supply company, chosen by the consumer, who makes use of the distribution network.
Distribution network operators are also responsible for allocating the core Meter Point Administration Number used to identify individual supply points in their respective areas, as well as operating and administering a Meter Point Administration System that manages the details relating to each supply point. These systems then populate ECOES (Electricity Central Online Enquiry Service), the central online database of electricity supply points. Their trade association is the Energy Networks Association.
History
In 1990, the area boards were replaced by regional electricity companies, which were then privatised. The distribution network operators are the successors to the distribution arms of the regional electricity companies. The distribution network operators have a trade association called the Energy Networks Association.
, six company groups hold the fourteen distribution licences:
IDNOs
In addition to the distribution network operators noted above who are licensed for a specific geographic area there are also independent distribution network operators (IDNO). IDNOs own and operate electricity distribution networks which will predominantly be network extensions connected to the existing distribution network, e.g. to serve new housing developments.
Building network operators
A further, smaller level of distribution is the building network operator (BNO), usually a company employed by the building owner, in a large building with many meters, such as a block of private flats.
In this case, the DNO may act as BNO and its responsibility may include the sub-mains to the individual flats, or DNO responsibility may end at the first incomer, in which case the independent BNO is responsible for the secure distribution cabling 'laterals' between that point and the individual fuse
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https://en.wikipedia.org/wiki/Database%20catalog
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A database catalog of a database instance consists of metadata in which definitions of database objects such as base tables, views (virtual tables), synonyms, value ranges, indexes, users, and user groups are stored.
The SQL standard specifies a uniform means to access the catalog, called the INFORMATION_SCHEMA, but not all databases follow this, even if they implement other aspects of the SQL standard. For an example of database-specific metadata access methods, see Oracle metadata.
See also
Data dictionary
References
Database theory
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https://en.wikipedia.org/wiki/Symbol%20Technologies
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Symbol Technologies is an American manufacturer and supplier of mobile data capture and delivery equipment. The company specializes in barcode scanners, mobile computers, RFID systems and Wireless LAN infrastructure. In 2014, Symbol Technologies became a subsidiary of Zebra Technologies, and is headquartered in Holtsville, New York, on Long Island.
History
Before 2000
The company was co-founded in 1973 by Jerome Swartz and physicist Shelley A. Harrison. At that time, the company focused on handheld laser based scanning of bar codes. Under Swartz, the company marketed handheld laser bar code scanning devices. The company focused heavily on the retail industry and began to get involved in inventory management. These activities typically required people to scan items where they are stored and as such needed to be mobile. Symbol began to make small computers that could store data scanned to take inventory counts remotely and then upload the information gathered to a host system. This was the rationale for the September 1988 purchase of MSI Data Corporation, a mobile computer company that was headquartered in southern California, for $120 million.
The mobile computers being manufactured at the time relied on static memory (in this case SRAM) for execution space and general storage. SRAM was extremely expensive and the team determined that it would be an improvement to use a radio to allow the mobile computer to be untethered but connected to the host system. A thin client architecture was adopted in conjunction with a spread spectrum radio network.
The enterprise mobility management market was dominated by Symbol Technologies and Telxon, Inc. Most notably, these two companies serviced major retailers such as Wal-Mart, Kroger, Safeway, Federated and others.
A notable turning point occurred in 1994 with a competition for business at Kroger. Symbol Technologies and Telxon were operating radio networks in the 2.4 GHz ISM bands. IEEE 802.11 was not yet ratified, so Symbol and Telxon were free to define competing standards of communication at this frequency band. Symbol settled on frequency hopping as the most robust, agile and interference-tolerant approach to data communications while Telxon selected direct sequence technology which they felt afforded higher transfer speeds with adequate interference immunity. Kroger ordered a head-to-head comparison test. Ultimately and not decisively, Kroger chose Telxon. At about the same time, the IEEE decided to adopt the direct sequence approach in its IEEE 802.11b standard.
The ratification of IEEE 802.11b was a huge blow to the Symbol team which now had to reconfigure and engineer a direct sequence radio system. This was accomplished with great pains and IEEE 802.11b became a reality in the industrial and commercial markets far before the radios were available to the consumer market.
The addition of a radio to a mobile device was roughly estimated to have a real value of between $500 and $100
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https://en.wikipedia.org/wiki/KUVE-DT
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KUVE-DT (channel 46) is a television station licensed to Green Valley, Arizona, United States, serving as the Tucson market's outlet for the Spanish-language network Univision. It is owned and operated by TelevisaUnivision alongside Douglas-licensed UniMás outlet KFTU-DT (channel 3). Both stations share studios on Forbes Boulevard in Tucson, while KUVE-DT's transmitter is located atop Mount Bigelow.
KUVE operates a low-power Class A translator station: KUVE-CD (channel 42), licensed to Tucson. This station's transmitter is located atop the Tucson Mountains, serving the northwest parts of the metropolitan area shielded from the primary station by Mount Lemmon. KUVE-DT is also rebroadcast on the second digital subchannel of KFTU-DT, whose transmitter is located on Juniper Flats Road northwest of Bisbee. Likewise, KFTU is rebroadcast on KUVE's second digital subchannel.
Although identifying as a separate station in its own right, KUVE is considered a semi-satellite of KTVW-DT (channel 33) in Phoenix. It airs separate commercials and legal identifications but otherwise simulcasts all of KTVW's Univision programming and statewide newscasts produced in Phoenix. There is also a three-hour overnight segment of locally produced English-language programming on KUVE on Monday mornings, to comply with KUVE-CD's Class A license.
History
KTVW began broadcasting to the Tucson area on November 1, 1980, when it built a translator on channel 40. K40AC was displaced from the channel by the launch of KPOL-TV in 1985, moving to channel 52. The call letters were changed to KUVE-LP in 1998.
Meanwhile, in 1983, four groups applied for Green Valley's channel 46, with their applications being designated for comparative hearing. Sungilt Corporation got the nod and the construction permit on October 31, 1988, and the permit took the call letters KXGR in 1990. After Paxson Communications Corporation announced plans to operate and acquire KXGR alongside stations in Fayetteville, North Carolina, and Charleston, West Virginia, it was identified as an intended affiliate of Paxnet, but the station failed to materialize; by the time of the network's August 1998 launch, it was tabbed to start in the second quarter of 1999.
After twelve years, five expired construction permits and two transmitter location changes, KXGR applied for its license to cover on December 21, 2000, and signed on as a Pax affiliate on January 5, 2001, under program test authority. However, at the completion of the first day of program testing, the station's transmitter failed, and it was unable to return to the airwaves until June 1, and then, only at low power for a minimum of two hours a day. After ten days, the station was again forced to go dark, and after being threatened with license cancellation, KXGR advised the FCC on November 28, 2001, that they had resumed program testing. The station was finally licensed on June 2, 2003.
Sungilt made two attempts to sell the station. Donald E. Ledwig agreed
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https://en.wikipedia.org/wiki/DWANGO
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The Dial-up Wide-Area Network Game Operation, better known by the acronym DWANGO, was an early online gaming service based in the United States. Launched in 1994, it was originally known for its compatibility with Doom, for which it functioned as a matchmaking service for online multiplayer. The service also supported various other titles, including other id Software games such as Doom II and Heretic as well as titles from other companies like Duke Nukem 3D, Blood, and Shadow Warrior from 3D Realms.
To use the service, players would pay a fee and run the DWANGO client software which would dial into a DWANGO server. Initially, a phone number in Houston, Texas had to be dialed, but soon a number of servers in other cities were also set up. However, DWANGO's dial in approach was soon overshadowed by online multiplayer through the increasingly popular Internet and the service ceased operation in October 1998. Its Japanese division has continued to flourish, evolving into the telecommunications/media company which now operates the Niconico video hosting service.
History
DWANGO was created in 1994 by Bob Huntley and Kee Kimbrell in Houston, Texas. Huntley had wanted to transition his company Interactive Visual Systems from providing video training to online gaming services. After completing initial development on the service, the two of them pitched the idea to id Software; John Carmack and other id staff were largely uninterested, but the duo found support in John Romero. Jay Wilbur negotiated a deal for 20% of DWANGO's revenues and Romero worked on the project, releasing the first version of the DWANGO software with the shareware release of Heretic. Since it predated widespread consumer access to the Internet, players had to dial long distance to Houston. Even so, it was wildly popular, and the creators reaped a healthy profit from the subscription fees. Initial players paid $1.95 an hour, but by early 1995 the price dropped and ten thousand subscribers were paying $8.95 a month, some calling from as far as Italy and Australia. The company set up headquarters in New York City. Soon they set up a franchising system. A flat fee of $35,000 was charged to set up a server and the franchisee could keep the rest of the profits. In four months, 22 servers were set up across the country. In 1996, the service expanded to cover Japan, Singapore and South Korea.
By 1997, the company had systems in 23 cities around the world, but its user base was shrinking. In March, Interactive Visual Systems signed a deal with Microsoft to set up a section on the Internet Gaming Zone in an attempt to compete with increasingly popular Internet multiplayer services. The channel officially went live in December 1997; the launch had been delayed due to technical issues with the software that automatically disconnected users from the Internet then connected them to DWANGO's servers. Bob Huntley had hoped the move would increase his service's user base, but it fell short of expec
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https://en.wikipedia.org/wiki/Jackson%20Proskow
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Jackson Proskow is a Canadian journalist with the Global Television Network. He is currently the network's Washington Bureau Chief, reporting for Global National, the network's flagship national news broadcast.
Proskow was born in Calgary, Alberta and began his career at Shaw TV at age 16. After attending the University of Calgary and SAIT Polytechnic, he was hired by Global Television as a videographer and anchor in Lethbridge, Alberta in June 2004. In September 2005 he joined CHCH-TV in Hamilton, Ontario. He joined Global Toronto in January 2006, before moving to Washington, D.C. in August 2014.
During his tenure as City Hall reporter for Global Toronto he covered the turmoil surrounding Mayor Rob Ford, and at an unscheduled press conference, asked the question that resulted in Ford's admission of crack cocaine use while mayor. During an investigation he uncovered major structural issues with Toronto's Gardiner Expressway that had gone unreported to municipal politicians. Proskow has covered major international stories including the Royal Wedding of Prince William and Kate Middleton, the Alberta floods of 2013 and President Barack Obama's inaugural visit to Canada.
Proskow's reporting has won numerous awards, including an Edward R. Murrow award for his investigation into safety issues with Toronto's Gardiner Expressway. He is married, and currently lives in Washington, D.C.
References
External links
Jackson Proskow Official Biography
Canadian television reporters and correspondents
People from Calgary
Living people
Global Television Network people
1982 births
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https://en.wikipedia.org/wiki/Instrument%20control
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Instrument control consists of connecting a desktop instrument to a computer and taking measurements.
History
In the late 1960s the first bus used for communication was developed by Hewlett-Packard and was called HP-IB (Hewlett-Packard Interface Bus). Since HP-IB was originally designed to only work with HP instruments, the need arose for a standard, high-speed interface for communication between instruments and controllers from a variety of vendors. This need was addressed in 1975 by the Institute of Electrical and Electronics Engineers (IEEE) published ANSI/IEEE Standard 488-1975, IEEE Standard Digital Interface for Programmable Instrumentation, which contained the electrical, mechanical, and functional specifications of an interfacing system. The standard was updated in 1987 and again in 1992 This bus is known by three different names, General Purpose Interface Bus (GPIB), Hewlett-Packard Interface Bus (HP-IB), and IEEE-488 Bus, and is used worldwide.
Today, there are several other buses in addition to the GPIB that can be used for instrument control. These include: Ethernet, USB, Serial, PCI, and PXI.
Software
In addition to the hardware bus to control an instrument, software for the PC is also needed. Virtual Instrument Software Architecture, or VISA, was developed by the VME eXtensions for Instrumentation (VXI) plug and play Systems Alliance as a specification for I/O software. VISA was a step toward industry-wide software compatibility. The VISA specification defines a software standard for VXI, and for GPIB, serial, Ethernet and other interfaces. More than 35 of the largest instrumentation companies in the industry endorse VISA as the standard. The alliance created distinct frameworks by grouping the most popular operating systems, application development environments, and programming languages and defined in-depth specifications to guarantee interoperability of components within each framework.
Instruments can be programmed by sending and receiving text based SCPI commands or by using an instrument driver . To ease the programming of instruments, many instruments are provided with industry standard instrument drivers such as VXIplug&play or IVI. These drivers require a VISA library to be to installed on the PC. IVI instrument drivers were designed to enable interchangeability of instruments in a manufacturing setting where automation and reduced down-time are important, but they are often used in other applications as well.
Application development environments can support instrument control by supporting VISA and industry standard instrument drivers. Environments supporting VISA include LabVIEW, LabWindows/CVI, MATLAB, and VEE. Furthermore, the VISA library can support programming languages like C, C++, C#, Python and others.
See also
Agilent VEE
Automation
IEEE-488
Instrument Driver
LabVIEW
LabWindows
LAN eXtensions for Instrumentation
MATLAB
Standard Commands for Programmable Instruments
Virtual Instrument Software Ar
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https://en.wikipedia.org/wiki/Black%20hat
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Black hat, blackhats, or black-hat refers to:
Computing
Black hat (computer security), a computer hacker who violates laws or typical ethical standards for nefarious purposes
Black Hat Briefings, a security conference
Arts, entertainment and media
Blackhat (film), a 2015 film
Black hat, part of black and white hat symbolism in film
Black Hat, a character in the television series Villainous
Other uses
Black Hat, New Mexico, a community in the United States
Chorni Klobuky or "Black Hats", a group of Turkic-speaking tribes
Haredi Judaism, whose adherents are colloquially referred to as "Black Hats"
Iron Brigade or The Black Hats, a unit in the Union Army during the American Civil War
Special Skills Instructors or Black Hats, in the United States Army Airborne School
See also
Black Hat Jack, an American novella written by Joe R. Lansdale
Black cap
White hat (disambiguation)
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https://en.wikipedia.org/wiki/Brian%20NeSmith
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Brian NeSmith is an American technology entrepreneur. He is the former CEO of, now a member of their board of directors, Arctic Wolf Networks, a network security startup he founded in 2012. Prior to Arctic Wolf, Brian served as president and CEO of Blue Coat Systems, which he helped take public.
Before Blue Coat, NeSmith had been the CEO at IPSILON Networks, which was acquired by Nokia Telecommunications in early 1998.
NeSmith was also the majority owner and founder of the now defunct FC Gold Pride of Women's Professional Soccer. He founded the club in the spring of 2009 and was a co-owner with his wife Nancy, who held the title of President.
NeSmith graduated from the Massachusetts Institute of Technology in 1984 with a bachelor's degree in electrical engineering. He and his family live in the Austin, Texas area.
External links
Arctic Wolf Networks
Blue Coat Management
FC Gold Pride profile
American technology chief executives
American soccer chairmen and investors
Living people
Businesspeople from the San Francisco Bay Area
Year of birth missing (living people)
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https://en.wikipedia.org/wiki/SCSI%20Pass-Through%20Direct
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SCSI Pass Through Direct (SPTD) is a proprietary device driver and application programming interface (API) that provides a method of access to SCSI storage devices. Originally developed in 2004 by Duplex Secure Ltd., it is now owned and maintained by Disc Soft Ltd., the developer of Daemon Tools.
Uses
SPTD is used by Daemon Tools and Alcohol 120%. It is also utilized in PowerArchiver Pro 2010 (v11.60+); however, a configurable option is available to disable it. It is known to be incompatible with kernel-mode debugging including WinDbg and Microsoft's other command line debuggers as well as SoftICE. Further, certain versions of the freeware optical media burning software ImgBurn will issue a warning, "SPTD can have a detrimental effect on drive performance", if the application detects that SPTD is active or installed.
ConeXware, Inc. (the maker of PowerArchiver) claims that in their internal testing, SPTD improved optical drive performance by up to 20 percent in comparison to the "old school" SCSI Pass Through Interface.
See also
SCSI
Advanced SCSI Programming Interface (ASPI)
SCSI Pass Through Interface (SPTI)
References
Further reading
Application programming interfaces
SCSI
Device drivers
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https://en.wikipedia.org/wiki/Budokan%3A%20The%20Martial%20Spirit
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Budokan: The Martial Spirit is a fighting game published by Electronic Arts in 1989 for the Amiga and MS-DOS compatible operating systems. The game pits the player against other martial artists in a tournament known as the Budokan at the Nippon Budokan in Tokyo. Ports for the Sega Genesis, Commodore 64, ZX Spectrum, and Amstrad CPC were released in 1991.
Gameplay
The player begins the game as an apprentice in the Tobiko-Ryu Dojo, and initially practices skills in four dojos, either Shadow Fighting (Jiyu-renshu) or sparring with an instructor (Kumite). The weapons and combat methods available to the player consist of:
Bo: classic Japanese long staff
Karate: Okinawan unarmed combat
Kendo: Japanese fencing utilizing a wooden sword
Nunchaku: swinging weapon with two shafts connected by a chain
Once the player is confident in their skills, they can go to the Free Spar mat to engage a human or computer opponent, or enter the Budokan tournament where the player faces consecutive opponents equipped with various weapons or combat forms (including, but not limited to, those available to the player). During the tournament the difficulty gradually increases, with each opponent demonstrating increasing prowess when compared to the previous. Most opponents are male, except for one female armed with a naginata. The gender of a ninjutsu opponent with a masked face is presumably female, as they are named Ayako.
Each match is preceded by a briefing screen which provides the player with a short description of the upcoming opponent. The player chooses a weapon to use in the match; however, each weapon or combat form may only be used a maximum of four times, requiring strategic choices in order to fight effectively. After three consecutive losses to the same opponent, the player must face the previous one again. The game ends if the player loses three times to the first opponent or runs out of weapons.
There are two primary attributes shown on the screen -- stamina and ki, the power of each blow. Active movements like jumping and delivering difficult blows decrease the ki, while blocking attacks increases it. As a fighter's stamina decreases, movements slow down, making it more difficult to act. The first fighter whose stamina is completely exhausted loses the match.
Reception
The game was reviewed in 1990 in Dragon #161 by Hartley, Patricia, and Kirk Lesser in "The Role of Computers" column. The reviewers gave the game 4 out of 5 stars. Console XS praised the Sega Genesis version having a terrific atmosphere although criticizing Budokan for being a "shallow beat-‘em-up with few opponents and limited moves." MegaTech described Budokan as a "Thinking man’s beat-‘em-up" and praised the graphics and sound.
Legacy
In August 2006, GameSpot reported that Electronic Arts would be porting the Genesis version of Budokan to the PlayStation Portable as part of EA Replay.
References
External links
Budokan at Lemon Amiga
Budokan at Spectrum Computing
1989
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https://en.wikipedia.org/wiki/FBC%20Mortgage%20Stadium
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FBC Mortgage Stadium (also known as the Bounce House, formerly known as Bright House Networks Stadium and Spectrum Stadium) is an American football stadium located near Orlando in Orange County, Florida, United States, on the main campus of the University of Central Florida. It is the home field of the UCF Knights of NCAA Division I FBS college football; also it was home of the now defunct Orlando Apollos during the first and only 2019 season of the Alliance of American Football.
The stadium opened in 2007 as a replacement for Camping World Stadium (then known as the Citrus Bowl) in Downtown Orlando, where the Knights had played since their inaugural season in 1979. The steel and brick-clad stadium was designed by 360 Architecture and constructed in 18 months. The stadium was designed for 48,000 capacity when it opened in 2007 and is designed for an expansion to 65,000 seats. The stadium underwent an $8 million renovation following the 2014 season. The Wayne Densch Center for Student-Athlete Leadership was built on the east façade of the stadium, and a party deck was added to the east stands. Since the renovations, its seating capacity is 44,206.
The facility has a longtime nickname of The Bounce House, as it was found to be susceptible to considerable shaking when its crowd jumps in unison. Although it was stated that the stadium was structurally sound and that this effect would not cause long-term damage to the facility, measures were undertaken following the stadium's inaugural season to reduce these effects.
On May 31, 2022, FBC Mortgage entered a 10-year, $19.5 million deal with UCF for the naming rights of the stadium beginning July 1, 2022.
Location
FBC Mortgage Stadium is located on the northeastern edge of UCF's main campus, which is approximately northeast of Downtown Orlando, southwest of Daytona Beach, and 35 miles (56 km) west of the Kennedy Space Center. The stadium's 50-yard-line is lined up with Launch Pad 39A, to symbolize UCF's longstanding partnership with NASA and other space agencies. The stadium is also a part of the Kenneth G. Dixon Athletics Village and is bordered by McCulloch Road on the north side, Knights Plaza on the west side, and Orion Boulevard on the southern and eastern sides.
To the west in Knights Plaza is the Addition Financial Arena, The Venue, John Euliano Park, and the UCF Track and Soccer Complex. Also located in Knights Plaza are The Towers residence halls, housing 2,000 UCF students, including student-athletes.
History
From 1979 to 2006, the Knights played their home games at the Citrus Bowl in downtown Orlando. Located about from UCF's main campus, the stadium is also the home of the Citrus Bowl game, and numerous neutral site games. By the 2000s, the stadium had fallen into a dilapidated state. School officials were dissatisfied with the condition of the facility and lack of revenue generated from games. The stadium's capacity (65,000) was considered too large for the Knights, and the locati
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https://en.wikipedia.org/wiki/Holevo%27s%20theorem
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Holevo's theorem is an important limitative theorem in quantum computing, an interdisciplinary field of physics and computer science. It is sometimes called Holevo's bound, since it establishes an upper bound to the amount of information that can be known about a quantum state (accessible information). It was published by Alexander Holevo in 1973.
Accessible information
As for several concepts in quantum information theory, accessible information is best understood in terms of a 2-party communication. So we introduce two parties, Alice and Bob. Alice has a classical random variable X, which can take the values {1, 2, ..., n} with corresponding probabilities {p1, p2, ..., pn}. Alice then prepares a quantum state, represented by the density matrix ρX chosen from a set {ρ1, ρ2, ... ρn}, and gives this state to Bob. Bob's goal is to find the value of X, and in order to do that, he performs a measurement on the state ρX, obtaining a classical outcome, which we denote with Y. In this context, the amount of accessible information, that is, the amount of information that Bob can get about the variable X, is the maximum value of the mutual information I(X : Y) between the random variables X and Y over all the possible measurements that Bob can do.
There is currently no known formula to compute the accessible information. There are however several upper bounds, the best-known of which is the Holevo bound, which is specified in the following theorem.
Statement of the theorem
Let {ρ1, ρ2, ..., ρn} be a set of mixed states and let ρX be one of these states drawn according to the probability distribution P = {p1, p2, ..., pn}.
Then, for any measurement described by POVM elements {EY} and performed on , the amount of accessible information about the variable X knowing the outcome Y of the measurement is bounded from above as follows:
where and is the von Neumann entropy.
The quantity on the right hand side of this inequality is called the Holevo information or Holevo χ quantity:
.
Proof
Consider the composite system that describes the entire communication process, which involves Alice's classical input , the quantum system , and Bob's classical output . The classical input can be written as a classical register with respect to some orthonormal basis . By writing in this manner, the von Neumann entropy of the state corresponds to the Shannon entropy of the probability distribution :
The initial state of the system, where Alice prepares the state with probability , is described by
Afterwards, Alice sends the quantum state to Bob. As Bob only has access to the quantum system but not the input , he receives a mixed state of the form . Bob measures this state with respect to the POVM elements , and the probabilities of measuring the outcomes form the classical output . This measurement process can be described as a quantum instrument
where is the probability of outcome given the state , while for some unitary is the normalised post-measurem
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https://en.wikipedia.org/wiki/List%20of%20Square%20video%20games
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Square was a Japanese video game development and publishing company founded in September 1986 by Masashi Miyamoto. It began as a computer game software division of Den-Yu-Sha, a power line construction company owned by Miyamoto's father. Square's first releases were The Death Trap and its sequel Will: The Death Trap II; they sold over 100,000 copies, a major success for the time. In September 1986, Square spun off from Den-Yu-Sha and became Square Co., Ltd. While its next few games sold poorly, 1987's Final Fantasy sold over 500,000 copies, sparking the company's flagship series.
Square was best known for its role-playing video game franchises, which include the Final Fantasy series. Of its properties, this franchise is the best-selling, with total worldwide sales of over 173 million units. During its existence, the company developed or published dozens of titles in various video game franchises on numerous gaming systems. On April 1, 2003, Square merged with video game publisher Enix to form Square Enix. This list includes retail games developed or published by Square during its existence.
Games
References
External links
Official Japanese game list
Video game lists by company
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https://en.wikipedia.org/wiki/Memory%20storage
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Memory storage may refer to:
Psychological term for storage (memory) of mental states
Computer hardware that acts as a data storage device
Computer process for holding data (computer data storage)
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https://en.wikipedia.org/wiki/Hungarian%20passport
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Hungarian passports () are issued to Hungarian citizens for international travel by The Central Data Processing, Registration and Election Office of the Hungarian Ministry of the Interior. Every Hungarian citizen is also a citizen of the European Union. The passport, besides the national identity card allows for free rights of movement and residence in any of the states of the European Union, European Economic Area and Switzerland.
Types
Personal Ordinary passports issued to citizens valid for two, five, or ten years.
The five year passport is issued having in mind the following birthday of the applicant, while the ten year passport is issued having in mind the previous birthday of the applicant(For example,if an applicant who is born on the 29th of September 1990, and applies for a 5 year passport on the 1st of November 2021, the passport will be valid until the 29th of September 2027, while the 10 year passport will be valid until the 29th of September 2031.
OfficialDiplomatic
Service
Foreign service
Seamen service
Physical appearance
As of 2022, regular Hungarian EU passports are burgundy red in colour (before a navy blue color was in use), with the Hungarian coat of arms emblazoned in the center of the front cover. The words "útlevél" (passport, or more literally, Roadletter) inscribed below the coat of arms and "Európai Unió" (European Union), "Magyarország" (Hungary) above. The new biometric Hungarian passport has the standard biometric symbol at the bottom.
The visa pages have musical notes of the Szózat visible in UV light. The identity information page contains the title and the first eight lines of the National Anthem in the author's handwriting embossed.
Identity information page
The Hungarian passport includes the following data:
Photo of passport Holder
Type (P)
Code (HUN)
Passport No.
Surname (1)
Given Names (2)
Nationality (3)
Date of birth (4)
Sex (5)
Place of birth (6)
Date of issue (7)
Date of expiry (8)
Authority (9)
Holder's Signature (10)
The information page ends with the Machine Readable Zone. This zone contains most of the above information, but readable by a computer through a camera. The names will have all letters converted to the range A-Z. Other letters marks like ´ are stripped.
Languages
The data page/information page is printed in Hungarian, English and French; translation in all other official languages of the E.U. is present elsewhere in the passport.
Passports
Visa free travel
Visa requirements for Hungarian citizens are administrative entry restrictions by the authorities of other states placed on citizens of Hungary. Hungarian citizens had visa-free or visa on arrival access to 186 countries and territories, ranking the Hungarian passport 6th in terms of travel freedom according to the Henley Passport Index.
Diplomatic passport visa requirements
A Hungarian ordinary passport, with visa-free access to all of the world's developed countries, is a very convenient travel document by
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https://en.wikipedia.org/wiki/The%20NFL%20on%20NBC%20pregame%20show
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The NBC television network's in-studio pre-game coverage for their National Football League game telecasts has been presented under various titles and formats throughout NBC's NFL coverage history.
History
GrandStand (1975–1976)
NBC's first official NFL pre-game show was GrandStand, a program that doubled as a competing sports anthology series to ABC's Wide World of Sports during the off-season (GrandStand also served as the pre-game show for NBC's Major League Baseball Game of the Week during the 1976 season). GrandStand premiered in 1975 with hosts Jack Buck and Bryant Gumbel (who joined Buck sometime later in the season). Prior to 1975, NBC aired the political talk show Meet the Press in the NFL pre-game show's timeslot (12:30 p.m. Eastern) against The NFL Today, the pre-game show of CBS since .
In 1976, Jack Buck left GrandStand in order to return to the booth as a play-by-play announcer, remaining with NBC. He was replaced as co-host by Lee Leonard.
Leonard (who would later become a co-host of ESPN's SportsCenter) left the program in 1977, and was replaced by Mike Adamle and Regina Haskins as Gumbel's co-hosts. For the post-game show, GrandStand kept the Sperry NFL Report, although later incarnations of the post-game would be retitled the Budweiser NFL Report.
NFL (1977–1986)
In 1977, NBC dropped the GrandStand moniker in favor of NFL, which the title being paired with a year number that corresponded to the then-current NFL season (such as NFL '77 and NFL '78). Beginning with NFL '80, NBC would pioneer the use of in-game highlight packages ("Let's go to New York for an NFL '80 update") NBC would use this particular method of titling their pregame show until the 1987 season.
Bryant Gumbel hosted the NFL on NBC pregame show through the 1981 season, when he left NBC Sports to become co-anchor of NBC's morning program Today. In his final two seasons on The NFL on NBC, Gumbel served as the sole host for the pre-game show. Gumbel was subsequently replaced by Len Berman, who was joined by Adamle, Pete Axthelm (who left following the 1985 season) and Ahmad Rashad.
For Berman's second season (and what turned out to be his final full season) as host, Bill Macatee (who left following the 1984 season) and Dave Marash (who left following the 1983 season) replaced Adamle and Rashad. Rashad would return to the pre-game show in 1984 and continue onward through the 1988 season.
In October 1984, NBC was also covering the World Series between the Detroit Tigers and San Diego Padres. Even though Game 5 was on a Sunday afternoon (Game 5 was at 4:30 p.m. ET), Bob Costas (who anchored NBC's World Series coverage with Len Berman) was still in New York City to host NFL '84. At the end of the pre-game show, Costas left the New York studio to travel to Detroit to cover that night's baseball game at Tiger Stadium. In the meantime, Macatee filled-in for Costas, providing updates and halftime highlights. Costas later interviewed the Tigers in their locker room
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https://en.wikipedia.org/wiki/Committed%20information%20rate
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In a Frame Relay network, committed information rate (CIR) is the bandwidth for a virtual circuit guaranteed by an internet service provider to work under normal conditions. Committed data rate (CDR) is the payload portion of the CIR.
At any given time, the available bandwidth should not fall below this committed figure. The bandwidth is usually expressed in kilobits per second (kbit/s).
Above the CIR, an allowance of burstable bandwidth is often given, whose value can be expressed in terms of an additional rate, known as the excess information rate (EIR), or as its absolute value, peak information rate (PIR). The provider guarantees that the connection will always support the CIR rate, and sometimes the EIR rate provided that there is adequate bandwidth. The PIR, i.e. the CIR plus EIR, is either equal to or less than the speed of the access port into the network. Frame Relay carriers define and package CIRs differently, and CIRs are adjusted with experience.
See also
Information rate
Throughput
Notes
References
Network performance
Computer network analysis
Temporal rates
Frame Relay
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https://en.wikipedia.org/wiki/Flow-based%20programming
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In computer programming, flow-based programming (FBP) is a programming paradigm that defines applications as networks of black box processes, which exchange data across predefined connections by message passing, where the connections are specified externally to the processes. These black box processes can be reconnected endlessly to form different applications without having to be changed internally. FBP is thus naturally component-oriented.
FBP is a particular form of dataflow programming based on bounded buffers, information packets with defined lifetimes, named ports, and separate definition of connections.
Introduction
Flow-based programming defines applications using the metaphor of a "data factory". It views an application not as a single, sequential process, which starts at a point in time, and then does one thing at a time until it is finished, but as a network of asynchronous processes communicating by means of streams of structured data chunks, called "information packets" (IPs). In this view, the focus is on the application data and the transformations applied to it to produce the desired outputs. The network is defined externally to the processes, as a list of connections which is interpreted by a piece of software, usually called the "scheduler".
The processes communicate by means of fixed-capacity connections. A connection is attached to a process by means of a port, which has a name agreed upon between the process code and the network definition. More than one process can execute the same piece of code. At any point in time, a given IP can only be "owned" by a single process, or be in transit between two processes. Ports may either be simple, or array-type, as used e.g. for the input port of the Collate component described below. It is the combination of ports with asynchronous processes that allows many long-running primitive functions of data processing, such as Sort, Merge, Summarize, etc., to be supported in the form of software black boxes.
Because FBP processes can continue executing as long they have data to work on and somewhere to put their output, FBP applications generally run in less elapsed time than conventional programs, and make optimal use of all the processors on a machine, with no special programming required to achieve this.
The network definition is usually diagrammatic, and is converted into a connection list in some lower-level language or notation. FBP is often a visual programming language at this level. More complex network definitions have a hierarchical structure, being built up from subnets with "sticky" connections. Many other flow-based languages/runtimes are built around more traditional programming languages, the most notable example is RaftLib which uses C++ iostream-like operators to specify the flow graph.
FBP has much in common with the Linda language in that it is, in Gelernter and Carriero's terminology, a "coordination language": it is essentially language-independent. Indeed,
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https://en.wikipedia.org/wiki/Frits%20Lugt
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Frederik Johannes "Frits" Lugt (Amsterdam 4 May 1884 – 15 July 1970 Paris), was a self-taught collector and connoisseur of Dutch drawings and prints and a selfless and tireless compiler of essential reference tools documenting Northern European prints and drawings, collectors' stamps and sale catalogues. An authority on Rembrandt's drawings, he collected all of the known etchings made by Rembrandt during his career.
Biography
Lugt was a precocious connoisseur who made a catalog of his own Museum Lugtius at age eight. Encouraged by his father, he became an art expert at a young age and cut short his formal education in 1901 to become an employee at the auction house of Frederik Muller in Amsterdam. Lugt's marriage in 1910 to Jacoba Klever (1888–1969), a woman of independent means, meant that he could pursue his interests without financial concerns. By 1911 he had become a partner of the firm, a position he held until 1915. One of his tasks at the auction house was the compilation of auctioneers' sale catalogues. Though art history as an academic field did not exist, he made a difficult choice to focus on this, and gave up his budding art career. He began to collect art with his wife, travelling throughout Europe for this and focussing on masters of the Dutch Golden Age. Upon the death of his father-in-law in 1931, his wife inherited a sizeable fortune, which enabled the couple to expand their collecting interests.
Research
His ongoing interest resulted in the four volumes of his famous Répertoire des catalogues de ventes publiques intéressant l'art ou la curiosité ("Repertory of catalogues of public sale concerned with art or objets d'art") published in 1938, 1953, 1964, and (posthumously) 1987, which gives essential details of sales catalogues published during the years 1600–1925, held in public collections in Europe and North America. The "Lugt number" of a sale catalogue is a familiar reference. While he was still occupied with this project, he donated his huge collection of sale catalogues and other documentary materials to the Netherlands Institute for Art History (RKD) at The Hague along with his personal library, in the nature of a "permanent loan."
Collectors' marks
In 1921, he completed his first work essential to art historians, Les marques de collections de dessins et d’estampes, the definitive repertory identifying the collector's marks and stamps on drawings and prints, with a short descriptive biography of each owner and a description of the particular collection; the work is the essential reference for establishing the provenance of Old Master drawings and prints. In 1956 this first volume on collectors' marks was followed by a Supplément.
Inventory catalogs for Paris collections
In 1922 he was commissioned to compile the inventory catalogue of Dutch and Flemish drawings in the Musée du Louvre. The first volume appeared in 1927, the series eventually comprising nine volumes cataloguing drawings of the Northern schools not only f
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https://en.wikipedia.org/wiki/New%20API
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New API (also referred to as NAPI) is an interface to use interrupt mitigation techniques for networking devices in the Linux kernel. Such an approach is intended to reduce the overhead of packet receiving. The idea is to defer incoming message handling until there is a sufficient amount of them so that it is worth handling them all at once.
Motivation
A straightforward method of implementing a network driver is to interrupt the kernel by issuing an interrupt request (IRQ) for each and every incoming packet. However, servicing IRQs is costly in terms of processor resources and time. Therefore, the straightforward implementation can be very inefficient in high-speed networks, constantly interrupting the kernel with the thousands of packets per second. Overall performance of the system as well as network throughput can suffer as a result.
Polling is an alternative to interrupt-based processing. The kernel can periodically check for the arrival of incoming network packets without being interrupted, which eliminates the overhead of interrupt processing. Establishing an optimal polling frequency is important, however. Too frequent polling wastes CPU resources by repeatedly checking for incoming packets that have not yet arrived. On the other hand, polling too infrequently introduces latency by reducing system reactivity to incoming packets, and it may result in the loss of packets if the incoming packet buffer fills up before being processed.
As a compromise, the Linux kernel uses the interrupt-driven mode by default and only switches to polling mode when the flow of incoming packets exceeds a certain threshold, known as the "weight" of the network interface.
Compliant drivers
A driver using the NAPI interface will work as follow:
Packet receive interrupts are disabled.
The driver provides a poll method to the kernel. That method will fetch all incoming packets available, on the network card or a DMA ring, so that they will then be handled by the kernel.
When allowed to, the kernel calls the device poll method to possibly handle many packets at once.
Advantages
The load induced by interrupts is reduced even though the kernel has to poll.
Packets are less likely to be re-ordered, while out of order packet handling might be a bottleneck otherwise.
In case the kernel is unable to handle all incoming packets, the kernel does not have to do any work in order to drop them: they are simply overwritten in the network card's incoming ring buffer. Without NAPI, the kernel has to handle every incoming packet regardless of whether there is time to service it, which leads to thrashing.
History
NAPI was an over-three-year effort by Alexey Kuznetsov, Jamal Hadi Salim and Robert Olsson. Initial effort to include NAPI was met with resistance by some members of the community, however David Miller worked hard to ensure NAPI's inclusion.
A lot of real world testing was done in the Uppsala university network before inclusion. In fact, www.slu.se was
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https://en.wikipedia.org/wiki/Roy%20Ascott
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Roy Ascott FRSA (born 26 October 1934) is a British artist, who works with cybernetics and telematics on an art he calls technoetics by focusing on the impact of digital and telecommunications networks on consciousness. Since the 1960s, Ascott has been a practitioner of interactive computer art, electronic art, cybernetic art and telematic art.
Ascott exhibits internationally (including the Biennales of Venice and Shanghai), and is collected by Tate Britain and Arts Council England. He is recognised by Ars Electronica as the "visionary pioneer of media art", and widely seen as a radical innovator in arts education and research, having occupied leading academic roles in England, Europe, North America, and China, and is currently leading his Technoetic Arts studio in Shanghai, and directing the Planetary Collegium. In 2018, he became the subject of Cybernetics & Human Knowing: A Journal of Second Order Cybernetics, Autopoiesis and Cybersemiotics entitled "A Tribute to the Messenger Shaman: Roy Ascott". Dr.Kate Sloan's comprehensive study of his early work "Art Cybernetics and Pedagogy in Post-War Britain: Roy Ascott's Groundcourse" was published by Routledge in 2019.
He is President of the Planetary Collegium, Professor of Technoetic Arts Plymouth University, and the De Tao Master of Technoetic Arts at the DeTao Masters Academy in Shanghai. He is also Chief Specialist of the Visual Art Innovation Institute at the Central Academy of Fine Arts in Beijing. He is the founding editor of the research journal Technoetic Arts, an honorary editor of Leonardo Journal, and author of the book Telematic Embrace: Visionary Theories of Art, Technology and Consciousness, University of California Press.
Biography
Roy Ascott was born in Bath, England. He was educated at the City of Bath Boys' School. His National Service was spent as a Pilot Officer in RAF Fighter Command working with radar defence systems. From 1955 to 1959, he studied Fine Art at King's College, University of Durham (now Newcastle University) under Victor Pasmore and Richard Hamilton, and Art History under Lawrence Gowing and Quentin Bell. He was awarded the degree of B.A. Hons Fine Art, Dunelm in 1959. On graduation he was appointed Studio Demonstrator (1959–61). He then moved to London, where he established the radical Groundcourse at Ealing Art College, which he subsequently established at Ipswich Civic College, in Suffolk, working with artist tutors such as Anthony Benjamin, Bernard Cohen. R. B. Kitaj, Brian Wall, Harold Cohen, and Peter Startup. Important to the development of his understanding of cybernetics was his friendship with Gordon Pask. Notable alumni of the Groundcourse include Brian Eno, Pete Townshend, Stephen Willats, and Michael English.
Ascott taught in London Ealing, and was a visiting lecturer at other London art schools throughout the 1960s. He was then briefly was President of Ontario College of Art, now OCAD University, Toronto and then Chair of Fine Art at Minneapoli
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https://en.wikipedia.org/wiki/EEB
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EEB may refer to:
Eastern Electricity Board, now Eastern Electricity, an English utility
Enterprise Electronics Bay, a computer motherboard form factor
Environment and Ecology Bureau, a Hong Kong policy bureau responsible for environmental regulation
Euroberlin France, a defunct Franco-German airline
European Environmental Bureau, a federation of environmental organisations
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https://en.wikipedia.org/wiki/VOACAP
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VOACAP (Voice of America Coverage Analysis Program) is a radio propagation model that uses empirical data to predict the point-to-point path loss and coverage of a given transceiver if given as inputs: two antennas (configuration and position), solar weather, and time/date. Written in Fortran, it was originally designed for Voice of America.
Some movies on the coverage during daytime can be found here.
Simulating HF propagation conditions
Currently versions based on the original source tree exist for Windows, Linux (voacapl) and OSX. The program core uses text files for I/O and a bunch of wrappers now exist.
Besides commercial visualization tools, there are also Open Source implementations with GUI:
VOACAP online using ITS' IONCAP model, available at http://www.voacap.com/prediction.html
the PropagationPython Project. aka "Proppy" which is an evolution and alternate to VOACAP using the new ITURHFProp prediction model (formerly REC533) and always in development by James Watson
For immediate results, VOACAP provides a web interface for both the coverage and the prediction.
See also
Shortwave
Radio propagation model
Radio propagation
References
Electromagnetic simulation software
Radio frequency propagation model
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https://en.wikipedia.org/wiki/WMXE
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WMXE (100.9 FM) is a classic hits formatted broadcast radio station licensed to South Charleston, West Virginia, serving Charleston and Kanawha County, West Virginia. Programming is also simulcast on 102.3 FM WWQB in Westwood, Kentucky, which serves Huntington, West Virginia. WMXE is owned and operated by L.M. Communications, Inc.
External links
Mix 100.9 Online
MXE
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https://en.wikipedia.org/wiki/4X%20%28disambiguation%29
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4X is a genre of computer strategy games.
4X may also refer to:
Sogitec 4X, an audio processor created at IRCAM
4x CD-ROM drive, a speed of CD-ROM drive
LG Optimus 4X HD, an Android smartphone
NWFB Route 4X, a bus route in Hong Kong
4X, the production code for the 1977 Doctor Who serial Image of the Fendahl
Quad scull or quadruple scull in rowing
See also
XXXX (disambiguation)
Forex, or Foreign exchange market
Castlemaine XXXX, an Australian beer brand
Four-cross, a style of mountain bike racing
Fourcross, a style of four-wheel downhill racing
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https://en.wikipedia.org/wiki/Paul%20Werbos
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Paul John Werbos (born 1947) is an American social scientist and machine learning pioneer. He is best known for his 1974 dissertation, which first described the process of training artificial neural networks through backpropagation of errors. He also was a pioneer of recurrent neural networks.
Werbos was one of the original three two-year Presidents of the International Neural Network Society (INNS). In 1995, he was awarded the IEEE Neural Network Pioneer Award for the discovery of backpropagation and other basic neural network learning frameworks such as Adaptive Dynamic Programming.
Werbos has also written on quantum mechanics and other areas of physics. He also has interest in larger questions relating to consciousness, the foundations of physics, and human potential.
He served as program director in the National Science Foundation for several years until 2015.
References
External links
Home Page
1947 births
Living people
Artificial intelligence researchers
Harvard University alumni
American computer scientists
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https://en.wikipedia.org/wiki/List%20of%20Texas%20communities%20with%20Hispanic%20majority%20populations%20in%20the%202000%20census
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The following is a list of Texas cities, towns, and census-designated places in which a majority (over 50%) of the population is Hispanic or Latino, according to data from the 2010 Census.
Cities with over 500,000 people
El Paso (80.7%)
San Antonio (63.2%)
Cities with 100,000 to 499,999 people
Brownsville (93.2%)
Corpus Christi (59.7%)
Laredo (95.6%)
McAllen (84.6%)
Cities with 25,000 to 99,999 people
Del Rio (84.1%)
Edinburg (88.2%)
Harlingen (79.5%)
Kingsville (71.4%)
Mission (85.4%)
Odessa (50.6%)
Pharr (93.0%)
Rosenberg (60.3%)
San Juan (96.7%)
Socorro (96.7%)
Weslaco (85.0%)
Communities with 10,000 to 24,999 people
Cities with 10,000 to 24,999 people
Alamo (78.10%)
Alice (85.1%)
Beeville (71.9%)
Donna (92.3%)
Dumas (50.5%)
Eagle Pass (95.5%)
Freeport (59.9%)
Galena Park (81.4%)
Hereford (71.7%)
Jacinto City (83.9%)
Mercedes (91.9%)
Port Lavaca (56.6%)
Richmond (54.4%)
Rio Grande City (94.3%)
Robstown (93.6%)
Rosenberg (60.3%)
San Benito (90.7%)
Seguin (55.4%)
South Houston (88.1%)
Uvalde (78.4%)
Unincorporated Census Designated Places with 10,000 to 24,999 people
Aldine (82.1%)
La Homa (97.1%)
San Elizario (98.7%)
Communities with fewer than 10,000 people
Cities with fewer than 10,000 people
Agua Dulce, Nueces County (99.2%)
Alpine (51.2%)
Alton (93.6%)
Arcola (62.4%)
Asherton (92.9%)
Austwell (57.29%) (now 44.9%)
Balcones Heights (74.5%)
Balmorhea (83.7%)
Barstow (78.5%)
Benavides (91.4%)
Big Lake (62.4%)
Big Wells (94.1%)
Bishop (67.5%)
Bovina (82.3%)
Brackettville (75.7%)
Cactus (74.1%)
Carrizo Springs (89.6%)
Charlotte (75.1%)
Cockrell Hill (90.7%)
Cotulla (87.3%)
Crystal City (97.1%)
Dell City (66.3%)
Devine (60.0%)
Dilley (73.3%)
Dimmitt (68.6%)
Driscoll (83.5%)
Earth (63.8%)
Edcouch (97.8%)
Eden (68.5%)
El Cenizo (99.2%)
Eldorado (61.3%)
Elmendorf (64.7%)
Elsa (97.8%)
Encinal (89.6%)
Falfurrias (92.0%)
Floresville (65.1%)
Floydada (61.6%)
Fort Stockton (73.7%)
Freer (82.0%)
Friona (69.9%)
George West (50.6%)
Granjeno (99.7%)
Gregory (90.9%)
Hale Center (63.2%)
Hart (74.62%)
Hidalgo (98.4%)
Hondo (63.5%)
Horizon City (85.9%)
Impact (71.4%)
Jourdanton (54.8%)
Karnes City (65.3%)
Kenedy (68.6%)
Kress (61.7%)
La Feria (85.0%)
La Grulla (98.1%)
La Joya (97.6%)
La Villa (96.9%)
LaCoste (60.4%)
Lamesa (58.7%)
Lorenzo (59.0%)
Los Fresnos (88.2%)
Los Ybanez (73.7%)
Lyford (98.3%)
Lytle (65.6%)
Marfa (68.7%)
Martindale (56.5%)
Mathis (91.6%)
McCamey (59.4%)
Mobile City (77.7%)
Morton (61.6%)
Muleshoe (64.3%)
Natalia (83.6%)
New Home (52.7%)
New Summerfield (71.5%)
Nixon (76.3%)
Odem (79.2%)
O'Donnell (62.8%)
Olton (69.5%)
Orange Grove (51.2%)
Palacios (60.4%)
Palmhurst (78.7%)
Palmview (97.2%)
Pearsall (85.1%)
Pecos (83.2%)
Peñitas (98.2%)
Petersburg (65.8%)
Pleasanton (56.3%)
Port Isabel (76.5%)
Poteet (87.0%)
Premont (84.5%)
Presidio (93.8%)
Progreso (98.4%)
Ralls (58.0%)
Raymondville (86.9%)
Rio Bravo (98.9%)
Rio Hondo (84.5%)
Roma (94.8%)
San Diego (94.0%)
San Perlita (93.9%)
Seagraves (65.6%)
Sinton (71.6%)
Smiley (67.0%)
Somerset
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https://en.wikipedia.org/wiki/Decentralized%20computing
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Decentralized computing is the allocation of resources, both hardware and software, to each individual workstation, or office location. In contrast, centralized computing exists when the majority of functions are carried out, or obtained from a remote centralized location. Decentralized computing is a trend in modern-day business environments. This is the opposite of centralized computing, which was prevalent during the early days of computers.
A decentralized computer system has many benefits over a conventional centralized network. Desktop computers have advanced so rapidly, that their potential performance far exceeds the requirements of most business applications. This results in most desktop computers remaining idle (in relation to their full potential). A decentralized system can use the potential of these systems to maximize efficiency. However, it is debatable whether these networks increase overall effectiveness.
All computers have to be updated individually with new software, unlike a centralized computer system. Decentralized systems still enable file sharing and all computers can share peripherals such as printers and scanners as well as modems, allowing all the computers in the network to connect to the internet.
A collection of decentralized computers systems are components of a larger computer network, held together by local stations of equal importance and capability. These systems are capable of running independently of each other.
Origins of decentralized computing
The origins of decentralized computing originate from the work of David Chaum.
During 1979 he conceived the first concept of a decentralized computer system known as Mix Network. It provided an anonymous email communications network, which decentralized the authentication of the messages in a protocol that would become the precursor to Onion Routing, the protocol of the TOR browser. Through this initial development of an anonymous communications network, David Chaum applied his Mix Network philosophy to design the world's first decentralized payment system and patented it in 1980. Later in 1982, for his PhD dissertation, he wrote about the need for decentralized computing services in the paper Computer Systems Established, Maintained and Trusted by Mutually Suspicious Groups. Chaum proposed an electronic payment system called Ecash in 1982. Chaum's company DigiCash implemented this system from 1990 until 1998.
Peer-to-peer
Based on a "grid model" a peer-to-peer system, or P2P system, is a collection of applications run on several computers, which connect remotely to each other to complete a function or a task. There is no main operating system to which satellite systems are subordinate. This approach to software development (and distribution) affords developers great savings, as they don't have to create a central control point. An example application is LAN messaging which allows users to communicate without a central server.
Peer-to-peer networks, where n
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https://en.wikipedia.org/wiki/DATAPAC
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DATAPAC, or Datapac in some documents, was Canada's packet switched X.25-equivalent data network. Initial work on a data-only network started in 1972 and was announced by Bell Canada in 1974 as Dataroute. DATAPAC was implemented by adding packet switching to the existing Dataroute networks. It opened for use in 1976 as the world's first public data network designed specifically for X.25.
Operated first by Trans-Canada Telephone System, then Telecom Canada, then the Stentor Alliance, it finally reverted to Bell Canada when the Stentor Alliance was dissolved in 1999. Like most X.25 networks in the western world, DATAPAC services were largely replaced by TCP/IP in the 1990s and 2000s. Bell phased out the service on 31 December 2009.
History
Bell Canada had long offered leased lines to large business customers like banks and insurance companies who needed to move data between their offices. The company offered only the physical link, it was up to the customers to provide the equipment needed to link their systems together, typically provided by their primary mainframe vendors. Such a set-up was not inexpensive to install or operate.
In the early 1970s, Bell began exploring ways to make this service more attractive to smaller companies and offices. This led to Dataroute, carried on the coast-to-coast Trans Canada Microwave network. In contrast to earlier leased lines, Dataroute allowed multiple customers to share a single channel, folded together using time division multiplexing, and then sent across the country on the existing high-speed microwave links. Customers could also save money if they only needed lower data speeds or to exchange data at certain times of the day. On its commercial release in February 1973, it was given the name The Dataroute.
Through this period, the first experimental packet switching networks were being installed. These offered the ability to greatly increase the number of customers able to use the network. In time division multiplexing, each customer is given a fixed time slot, which is used up even if they do not transmit anything during that period. In contrast, packet switching gathers data from many interfaces and then sends them as continually as possible. This means unused time by any given customer can be used to send packets from another. In systems where the total utilization is low or peaky, this can allow many customers to use a single link. The new system was announced in March 1976.
Bell was among many telecommunications companies examining packet switching, and there was a desire to allow data on any one of the PTTs networks to seamlessly transit to another, allowing computers to be connected across national boundaries. In 1975, these efforts were formalized under the international X.25 project, which released their standards in a series of books starting in 1976 with the "Orange Book". Bell's network was already well developed by this point and changes had to be made in order to conform to the initial
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https://en.wikipedia.org/wiki/Xtalsoft
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was a Japanese software house established in 1982 to develop games for Japanese computers. Most of XTALSOFT's games are traditional role-playing games, with gameplay similar to that of Eye of the Beholder.
In July 1986, XTALSOFT was among six other companies to form the Disk Original Group, a collective publishing house for Famicom Disk System games headed by Square For their part, XTALSOFT developed Sword of Kalin under the Disk Original Group.
At the dawn of the 90s, XTALSOFT was experiencing management difficulties, and on October 1, 1990 they combined with T&E Soft to form T&E Soft's Osaka development department.
XTALSOFT's name is a blend of "crystal software," where "crystal" is abbreviated with the letter X, a common jargon abbreviation in written English. Originally, their name was written with an apostrophe as "X'TAL SOFT."
Currently, all XTALSOFT IPs are owned by D4 Enterprise.
Games
Only Babylon (Curse of Babylon in the US) was ever released outside Japan, although some, such as Sword of Kalin, have been unofficially translated by fans.
In 2023, a fan translation of Aspic: Curse of the Snakelord was released.
References
External links
Oh!FM-7.COM XTALSOFT Page
Software companies established in 1982
Software companies disestablished in 1990
Defunct video game companies of Japan
Japanese companies disestablished in 1990
Japanese companies established in 1982
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https://en.wikipedia.org/wiki/Norsk%20TV1
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Norsk TV1 was a Norwegian television station. Norsk TV1 started in 1989. It was focused on Norwegian shows and films, and produced a lot of entertainment shows for its weekend programming. Norsk TV1 had its first test broadcasts in December 1988, but did not start with regular broadcasts until February 1989. Norsk TV1 was advertising-financed and was owned by Orkla. It was the third private Norwegian channel to be established in Norway (after TV3 and TVNorge). It was closed down in June 1989 due to financial problems and was taken over by TVNorge. TV1 had a lot of own productions, including the talk show program Wesenstund with Rolv Wesenlund, which quickly became the channel's big attraction. This program re-emerged on TVNorge in 1994.
The channel was led by Arnfinn Storkaas. Rolv Wesenlund was another key player in the channel.
Program overview and history
The channel's opening program was called Åpent hus (Open House) and was broadcast on December 16, 1988. It was presented by Connie Barr and Hans Gunnar Skarstein. Wenche Foss, Øivind Blunck and Leif Juster were guests in the program. Later on premiere night, Rolv Wesenlund introduced his talk show program Wesenstund, with Kari Stokke at the grand piano.
TV1 started its regular broadcasts on Friday, February 17, 1989.
TV1 had (in contrast to TVNorge and TV3) a higher number of in-house productions within topics such as sports, music, travel magazines, food programs, debate and conversation programs. The large proportion of in-house productions became an expensive element and was the reason why the channel ended up in financial incapacity after only a few months in operation. The financial situation meant that its owner, Orkla, left TV1 and switched to TVNorge. TVNorge took over the operation of TV1 on 16 June 1989. Some of TV1's programs, including Wesenstund, were set up on TVNorge for a short period after the takeover.
There were about 1 million people in Norway who had the opportunity to take in the channel at the start. Around 220,000 viewers visited the channel the first weekend they had broadcasts.
TV1 failed mostly due to spending huge amounts of money on Norwegian productions without having the network to spread these broadcasts into most people's homes. TVNorge succeeded by first broadcasting cheap imports and then supplementing with local productions. The shows they got from TV1, particularly an evening show with popular host Rolv Wesenlund, were important in TVNorge's successful fight to become the second widely distributed commercial channel in Norway.
References
Television channels and stations established in 1989
Television channels and stations disestablished in 1989
Defunct television channels in Norway
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https://en.wikipedia.org/wiki/Ubique%20%28company%29
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Ubique was a software company based in Israel.
In 1994 the company launched the first social-networking software, which included instant messaging, voice over IP (Commonly known as VoIP), chat rooms, web-based events, collaborative browsing. It is best known for the Virtual Places software product and the technology used by
Lotus Sametime. It is now part of IBM Haifa Labs.
Technology
Virtual Places
Ubique's best-known product is Virtual Places, a presence-based chat program in which users explore web sites together. It is used by providers such as VPChat and Digital Space and eventually evolved into Lotus Sametime.
Virtual Places requires a server and client software. Users start Virtual Places along with a web
browser and sign into the Virtual Places server. Avatars are overlaid onto the web browser and
users are able to collaborate with each other while they all visit web sites in real time.
Some Virtual Places consumer-oriented communities are still alive on the Web and are using the old version of it.
Instant Messaging and Chat
With the technology developed for Virtual Places, Ubique created an instant messaging and
presence technology platform which evolved into Lotus Sametime.
History
1994 – Ubique Ltd was founded in Israel by Ehud Shapiro and a group of scientists from
the Weizmann Institute to develop real-time, distributed computing products. The
company developed a presence-based chat system known as Virtual Places along with real-time
instant messaging and presence technology software. These were the very early days of the web, which at the time had only static data. Ubique's mission was "to add people to the web".
1995 – America Online Inc. purchased Ubique with the intention to use Ubique's Virtual
Places technology to enhance and expand its existing live online interactive communication for both the AOL consumer online service and the new GNN brand service. Only the GNN-branded Virtual Places product was ever released.
1996 – GNN was discontinued in 1996. Ubique's management, with the support of AOL, decided to look for other markets for Virtual Places technology. The outcome was that Ubique shifted Virtual Places from the consumer market to focus on presence technology and instant messaging for the corporate market. AOL divested Ubique but remained as a principal investor while Ubique sought a new owner.
1998 - Ubique was acquired by Lotus/IBM to integrate the core
technology of instant messaging and presence functions into a software product integrated with Lotus/IBM.
2000 - Lotus announced Lotus Sametime using Ubique's technology.
2006 - Elements of Ubique along with other Israeli-based companies were integrated into the
newly created IBM Haifa Labs. The Lab develops Session Initiation Protocol (SIP) infrastructure and features of real-time collaboration, including session management, presence awareness, subscriptions and notifications, text messaging, developer toolkits, and mobile real-time messaging infrastruct
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https://en.wikipedia.org/wiki/Gawa
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Gawa may refer to:
Gawa, Elcho Island, Australia
Green Actors of West Africa, a network of environmental organisations
Green and White Army, supporters of the Northern Ireland football team
Guardians and Wards Act, an Act of the Parliament of India
-gawa, a suffix meaning "river" in place names in Japan
See also
Arabic coffee (Arabic: قهوة عربية, translit. qahwah arabiyya)
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https://en.wikipedia.org/wiki/Colossal%20Typewriter
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Colossal Typewriter by John McCarthy and Roland Silver was one of the earliest computer text editors. The program ran on the PDP-1 at Bolt, Beranek and Newman (BBN) by December 1960.
About this time, both authors were associated with the Massachusetts Institute of Technology, but it is unclear whether the editor ran on the TX-0 on loan to MIT from Lincoln Laboratory or on the PDP-1 donated to MIT in 1961 by Digital Equipment Corporation. A "Colossal Typewriter Program" is in the BBN Program Library, and, under the same name, in the DECUS Program Library as BBN- 6 (CT).
See also
Expensive Typewriter
TECO
RUNOFF
TJ-2
Notes
1960 software
Text editors
History of software
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https://en.wikipedia.org/wiki/Ministries%20Without%20Borders
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Ministries Without Borders (MWB) is an Evangelical neocharismatic Apostolic network of nearly 50 Christian churches, that forms part of the British New Church Movement. It is led by Keri Jones, brother of the late Bryn Jones.
History
Keri Jones originally worked with his brother in Covenant Ministries, which after Bryn's death devolved into five major components, of which MWB is one. According to the analysis of Andrew Walker, a commentator on neo-Pentecostalism in Britain, the two brothers led the more conservative and radical group of the restorationist movement of the 1970s and 1980s, which Walker called R1. This was to distinguish it from another similar group based in the South (led by, for example Gerald Coates) which had taken a different stance on a number of key issues. MWB draws much from the legacy of Covenant Ministries, and the leadership of Arthur Wallis.
Today
The official description of MWB is: Ministries Without Borders ... speaks of a people who are inwardly free and outwardly mobile to use their gifts, talents and abilities, to take the message of Hope, the Gospel of Good News, to a needy and dying world. Such people, from every age group, are aware that every mandate given by God can be achieved, and that there are no problems too difficult for His power of miracle.
In 2007 MWB planted churches in the UK cities of Salford, Preston and Oldham; there are 18 other churches in the UK, mainly in North West England, the Midlands and Wales. There are also three churches in the US and three in Canada; fifteen in Norway; five in South Africa, and two each in the Philippines and India.
In July 2006, Keri Jones launched "Mission 193," in which members of the movement visited every nation of the world to pray and give copies of the Bible to representatives of that country.
There is an annual Bible conference for its UK-based churches which has been in Stafford since 2004. They are similar in style to the Downs Bible Weeks run in the 1980s and feature ministry from international speakers.
See also
British New Church Movement
Charismatic movement
Spiritual gift
References
External links
Without Borders website
The mission 193 official website
The charismatic/pentecostal movement in Norway: The last 30 years
All Nations Ottawa
Apostolic networks
British New Church Movement
Charismatic denominations
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https://en.wikipedia.org/wiki/Amiga%20User%20International
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Amiga User International (or AUI) was a monthly computer magazine published in its later years by AUI Limited, it was the first dedicated Amiga magazine in Europe and in comparison to other Amiga magazines, AUI had a more serious perspective. One of the main features of AUI was the "AUI SuperDisks", which implemented multiple file systems and advanced compression techniques to hold far more data than a standard magazine cover disk.
History
The magazine was first published in November 1986 as an insert to Commodore Computing International. In January 1988 it became an independent magazine. The last issue of Amiga User International appeared in May 1997. A total of 127 issues was published.
Amiga User International was published by different companies during its existence. The magazine was started by Croftward Limited and published by the company until October 1990. Then Maxwell Specialist Magazines published it from November 1990 to 1992. Headway, Home & Law was the publisher between 1992 and 1994. From 1994 to its demise in 1997 the magazine was published by AUI Limited.
See also
Amiga Survivor
References
External links
- Relaunched June 2010
Musings from Tony Horgan
David Viner - UK computer magazines
Archived Amiga User International magazines on the Internet Archive
Amiga magazines
Defunct computer magazines published in the United Kingdom
Magazines established in 1986
Magazines disestablished in 1997
Monthly magazines published in the United Kingdom
Video game magazines published in the United Kingdom
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https://en.wikipedia.org/wiki/Imaging%20spectrometer
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An imaging spectrometer is an instrument used in hyperspectral imaging and imaging spectroscopy to acquire a spectrally-resolved image of an object or scene, often referred to as a datacube due to the three-dimensional representation of the data. Two axes of the image correspond to vertical and horizontal distance and the third to wavelength. The principle of operation is the same as that of the simple spectrometer, but special care is taken to avoid optical aberrations for better image quality.
Example imaging spectrometer types include: filtered camera, whiskbroom scanner, pushbroom scanner, integral field spectrograph (or related dimensional reformatting techniques), wedge imaging spectrometer, Fourier transform imaging spectrometer, computed tomography imaging spectrometer (CTIS), image replicating imaging spectrometer (IRIS), coded aperture snapshot spectral imager (CASSI), and image mapping spectrometer (IMS).
Principle
Imaging spectrometers are used specifically for the purpose of measuring the spectral content of light and electromagnetic light. The spectral data gathered is used to give the operator insight into the sources of radiation. Prism spectrometers use a classical method of dispersing radiation by means of a prism as a refracting element.
The imaging spectrometer works by imaging a radiation source onto what is called a "slit" by means of a source imager. A collimator collimates the beam that is dispersed by a refracting prism and re-imaged onto a detection system by a re-imager. Special care is taken to produce the best possible image of the source onto the slit. The purpose of the collimator and re-imaging optics are to take the best possible image of the slit. An area-array of elements fills the detection system at this stage. The source image is reimaged, every point, as a line spectrum on what is called a detector-array column. The detector array signals supply data pertaining to spectral content, in particular, spatially resolved source points inside source area. These source points are imaged onto the slit and then re-imaged onto the detector array. Simultaneously, the system provides spectral information about the source area and its line of spatially resolved points. The line is then scanned in order to build a database of information about the spectral content.
Applications
Planetary observations
The practical application of imaging spectrometers is they are used to observe the planet Earth from orbiting satellites. The spectrometer functions by recording all points of color on a picture, thus, the spectrometer is focused on specific parts of the Earth’s surface to record data. The advantages of spectral content data include vegetation identification, physical condition analysis, mineral identification for the purpose of potential mining, and the assessment of polluted waters in oceans, coastal zones and inland waterways.
Prism spectrometers are ideal for Earth observation because they measure wide spectral rang
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https://en.wikipedia.org/wiki/Amiga%20Active
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Amiga Active was a monthly computer magazine published by Pinprint Publishing, it launched at a time when most other Amiga magazines had already closed, and as a result only had one major competitor: Amiga Format. A large proportion of the Amiga Active staff were from CU Amiga Magazine, which had closed the previous year. In total 26 issues were published, the first in October 1999, and the last in November 2001. The closure of Amiga Active ended the news-stand distribution of UK Amiga magazines after almost 14 years.
References
External links
Official Website
Historical Information
Defunct computer magazines published in the United Kingdom
Amiga magazines
Magazines established in 1999
Magazines disestablished in 2001
Video game magazines published in the United Kingdom
1999 establishments in the United Kingdom
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https://en.wikipedia.org/wiki/Amiga%20Survivor
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Amiga Survivor was a monthly computer magazine published by Crystal Software. The first issue was published in June/July 1998. This publication originally started as a black and white A5 size fanzine called The Domain but eventually became a full-colour A4 magazine. In 2000 the magazine was sold to CS&E. Robert Iveson served as the editor of the magazine. The magazine ceased publication in 2001.
References
External links
1998 establishments in the United Kingdom
Amiga magazines
Monthly magazines published in the United Kingdom
Video game magazines published in the United Kingdom
Defunct computer magazines published in the United Kingdom
Magazines established in 1998
Magazines disestablished in 2001
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https://en.wikipedia.org/wiki/Amiga%20Computing
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Amiga Computing was a monthly computer magazine of a serious nature, published by Europress and IDG in both the UK and USA. A total of 117 issues came out. The games section was called Gamer, although later Amiga Action was incorporated into the magazine and became the games section.
History
The magazine's first 80 issues were published by Europress, known as Database Publications from June 1988 to March 1990, Interactive Publishing from April 1990 to May 1991, and finally as Europress Publications From June 1991 until December 1994. It was then sold to IDG and published by them starting Christmas 1994 and until its final 117th issue in October 1997.
See also
Amiga Survivor
References
External links
Amiga History Guide: Amiga Computing history
David Viner - UK Computer Magazines
Digitized archive
Defunct computer magazines published in the United Kingdom
Amiga magazines
Magazines established in 1988
Magazines disestablished in 1997
Video game magazines published in the United Kingdom
Video game magazines published in the United States
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https://en.wikipedia.org/wiki/1955%E2%80%9356%20United%20States%20network%20television%20schedule
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The 1955–56 network television schedule for the four major English language commercial broadcast networks in the United States. The schedule covers primetime hours from September 1955 through March 1956. The schedule is followed by a list per network of returning series, new series, and series cancelled after the 1954–55 season.
The $64,000 Question had debuted on CBS during summer 1955 and became the #1 program on U.S. television. The three networks "rushed to copy this latest hit format, quickly filling prime time with similar contests". (It would not be until fall 1958 that it would be confirmed that several of these new quiz shows were rigged.)
For years, ABC had "struggled to cobble together a TV schedule", but following the network's major success with Disney-produced series Disneyland in 1954, other Hollywood film companies began embracing television. MGM assembled clips for MGM Parade on ABC; ABC also hired Warner Bros. for a Tuesday night program called Warner Brothers Presents. The hour-long umbrella series featured TV adaptations of three Warner Brothers movies: Cheyenne, Casablanca, and Kings Row. Of the three new series, only Cheyenne was a hit with viewers, and ABC began contracting with other Hollywood studios for Westerns. Immediately following Warner Brothers Presents, ABC scheduled The Life and Legend of Wyatt Earp. This Western was also produced in conjunction with a Hollywood studio: Desilu Productions.
CBS had its own Western hit with Gunsmoke, which also debuted in fall 1955. Over the next few years, "the rush to Westerns had become a virtual stampede so that, by the fall of 1959, viewers had their choice from a staggering twenty-eight different Western-based prime time series." Around 1955, live drama anthologies, the staple of early television programming, were being phased out by the networks in favor of filmed fare: Westerns, police dramas, quiz shows, and adventure series.
The struggling DuMont Television Network offered little during the 1955–56 television season. DuMont's final program line-up consisted of What's the Story on Wednesday nights at 9:30 and Boxing From St. Nicholas Arena on Monday nights at 9:00. By September 23, What's the Story was off the air. DuMont honored its few remaining network commitments until August 6, 1956, when it ceased operations as a major television network. DuMont hoped to go into independent television production; the company's studio facilities and Electronicam system were used to produce CBS's The Honeymooners during the 1955–56 season. DuMont's loss was ABC's gain, as some of DuMont's most popular programs, including Life Is Worth Living, Chance of a Lifetime, Life Begins at Eighty, and Down You Go, found their way onto ABC's 1955–56 prime time schedule.
The crumbling and eventual death of the old DuMont Network meant the 1955–56 television season would be the first year in which the three major remaining U.S. television networks would be the only full-time commercial particip
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https://en.wikipedia.org/wiki/Sunrise%20period
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The sunrise period of domain name registration is a special period during which trademark holders may preregister names that are the same or similar to their trademarks in order to avoid cybersquatting. This occurs prior to the general launch of the top-level domain (TLD). To register, the group or individual must be able to prove their prior right to the name. The sunrise period serves as a test period, and is followed by the landrush period and/or General Availability.
Sunrise rules for the new gTLD program
In October 2013, the Trademark Clearinghouse announced new rules for sunrise periods for new generic top-level domains (gTLDs) that were rolling out as part of the New gTLD Program. There are now two types of sunrise periods:
End date sunrise
In this type of sunrise, the registry can announce the sunrise as late as the day the sunrise starts, but must run the sunrise for 60 days or more. Trademark owners have the duration of the sunrise period to submit a claim for a domain. At the end of the period, all the claims are registered by the registry and auctions are conducted if there is more than one claim for the same domain. This type of sunrise has significant benefits for rights holders.
Start date sunrise
In this type of sunrise, the registry must give 30 days' notice before commencing the sunrise. Once the sunrise starts, it must run for at least 30 days or more. Claims by trademark owners are processed on a first-come-first-served basis, so there is no need for auctions and domains are registered as claims are made during the sunrise period. This type of sunrise has so far been very rare among New gTLD strings, and has benefits for registries while causing concerns for rights holders.
Sunrise domain name registration
Trademark holders have first right to register their trademarked terms. Every new gTLD is required to organize a sunrise period of at least 30 days before domain names are offered to the general public. If a company/business or an individual is interested in protecting their brand in the New gTLD era, they should register as trademark holder or trademark agent with Trademark Clearinghouse (TMCH). On successful registration, they may submit their trademark records and be eligible for trademark claims notification and/or sunrise services. A brand owner should aware about launch of new TLDs to educate himself on the different tactics i.e. defensive registrations, monitoring, blocking or creating a new strategy; registering a mark in the TMCH is the first step.
Trademark claims services
The trademark claims service follows the sunrise. It is a notification service—mandated by ICANN for all new gTLDs—to warn both domain name registrants as well as trademark holders of possible infringements. If multiple trademark-holders place a request for the same domain name, the registry may put the domain name to an auction, where the highest bidder gets to register the name. A sunrise registration request is essential to take part in t
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https://en.wikipedia.org/wiki/Ashley%20Abbott
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Ashley Abbott is a fictional character from The Young and the Restless and The Bold and the Beautiful, two American soap operas on the CBS network. She has been most notably portrayed by Eileen Davidson, who originated the role on June 11, 1982, before departing in 1988. Brenda Epperson portrayed Ashley from 1988 to 1995, before Shari Shattuck portrayed the role for the next three years, until Davidson's return on March 19, 1999. Davidson was nominated in 2003 for Daytime Emmy Award for Outstanding Lead Actress in a Drama Series, and she later won that award in 2018.
The character is the daughter of Dina Mergeron and Brent Davis, although she believed John Abbott was her biological father until she reached adulthood. She has had relationships with various men throughout the years, most notably Steven Lassiter, Victor Newman, Blade Bladeson, Cole Howard and Brad Carlton. She has a daughter with Victor, Abby Newman. She is also known for her business contributions to her father's company, Jabot Cosmetics, much like her brother Jack. In 2006, it was announced that Davidson was to leave The Young and the Restless. She last appeared on January 11, 2007. Shortly after, the character crossed over to its sister soap, The Bold and the Beautiful. There, she became intertwined with the Forresters and Forrester Creations; she also had a romance with Ridge Forrester. She left The Bold and the Beautiful in 2008 and returned to The Young and the Restless, where she has since had relationships with Victor once again and Tucker McCall.
In May 2012, it was announced that Davidson was let go from The Young and the Restless, leading to her exit on August 3, 2012. Davidson initially hadn't known why, but it was reported later that Sony Pictures Television terminated her contract with the show for her to return to Days of Our Lives as Kristen DiMera, a character she had portrayed there over 14 years prior. Davidson made a brief return to The Young and the Restless in March 2013 for the soap's 40th anniversary. After subsequent guest appearances, Davidson returned to The Young and the Restless on September 3, 2014, as a series regular. In 2018, Davidson again exited the role; she returned in March 2019, following the installment of head writer Josh Griffith.
Casting
Eileen Davidson originated the role of Ashley Abbott on June 11, 1982, until her first exit on December 2, 1988. The role was immediately recast with Brenda Epperson, who portrayed Ashley for seven years from December 5, 1988, before leaving the role on December 21, 1995. Shari Shattuck then assumed the role from March 21, 1996, to February 22, 1999, with Davidson returning on March 19, 1999. Davidson took maternity leave in the summer of 2003. In 2006, news broke that Davidson was to exit the soap opera, and she last aired on January 11, 2007. She then carried the role of Ashley over to the show's sister soap, The Bold and the Beautiful. On September 25, 2008, Davidson returned to The Young and the Res
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https://en.wikipedia.org/wiki/Harmony%20Compiler
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Harmony Compiler was written by Peter Samson at the Massachusetts Institute of Technology (MIT). The compiler was designed to encode music for the PDP-1 and built on an earlier program Samson wrote for the TX-0 computer.
Jack Dennis noticed and had mentioned to Samson that the sound on or off state of the TX-0's speaker could be enough to play music. They succeeded in building a WYSIWYG program for one voice before or by 1960.
For the PDP-1 which arrived at MIT in September 1961, Samson designed the Harmony Compiler which synthesizes four voices from input in a text-based notation. Although it created music in many genres, it was optimized for baroque music. PDP-1 music is merged from four channels and played back in stereo. Notes are on pitch and each has an undertone. The music does not stop for errors. Mistakes are greeted with a message from the typewriter's red ribbon, "To err is human, to forgive divine."
Samson joined the PDP-1 restoration project at the Computer History Museum in 2004 to recreate the music player.
References
Samson's description begins at 1:20.
Notes
Audio programming languages
History of software
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https://en.wikipedia.org/wiki/La%20Familia%20Network
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La Familia Network (LFN) was a Spanish language, family-oriented television network based in Harlingen, Texas. It was available on Time Warner Cable until October 4, 2015.
History
La Familia Network was created by Clark Ortiz from Harlingen, Texas. After a brief relationship with The Inspiration Network, La Familia Network moved on its own to create relationships with the cable, satellite and IPTV companies - something the Inspiration Networks wouldn't do. Fe-TV was closed by Kevin Ortiz in order to focus on the local church Faith Pleases God.
References
Companies based in Texas
Spanish-language television networks in the United States
Television channels and stations established in 1994
Television channels and stations disestablished in 2015
1994 establishments in Texas
Defunct television networks in the United States
2015 disestablishments in Texas
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https://en.wikipedia.org/wiki/Distributed%20antenna%20system
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A distributed antenna system, or DAS, is a network of spatially separated antenna nodes connected to a common source via a transport medium that provides wireless service within a geographic area or structure. DAS antenna elevations are generally at or below the clutter level, and node installations are compact. A distributed antenna system may be deployed indoors (an iDAS) or outdoors (an oDAS).
Concept
As illustrated in the figure, the idea is to split the transmitted power among several antenna elements, separated in space so as to provide coverage over the same area as a single antenna but with reduced total power and improved reliability. A single antenna radiating at high power (a) is replaced by a group of low-power antennas to cover the same area (b). The idea was described in a paper by Saleh et al. in 1987. These antennas have recently been employed by several service providers in many areas around the United States. DAS is often used in scenarios where alternate technologies are infeasible due to terrain or zoning challenges.
The idea works because less power is wasted in overcoming penetration and shadowing losses, and because a line-of-sight channel is present more frequently, leading to reduced fade depths and reduced delay spread.
A distributed antenna system can be implemented using passive splitters and feeders, or active-repeater amplifiers can be included to overcome the feeder losses. In systems where equalization is applied, it may be desirable to introduce delays between the antenna elements. This artificially increases delay spread in areas of overlapped coverage, permitting quality improvements via time diversity.
If a given area is covered by many distributed antenna elements rather than a single antenna, then the total radiated power is reduced by approximately a factor N1–n/2 and the power per antenna is reduced by a factor Nn/2 where a simple power-law path-loss model with path-loss exponent n is assumed. As an alternative, the total area covered could be extended for a given limit of effective radiated power, which may be important to ensure compliance with safety limits on radiation into the human body.
Precursors
Prior to the invention by Saleh et al., tunnel transmitters and leaky feeders had been used to provide radio reception in tunnels, mines, subway lines, and other indoor and underground spaces.
Use in WiFi networks
Using a distributed antenna system to create an area of wireless coverage, it is possible to use this technique to propagate indoor WiFi for commercial uses. It is estimated that only about 5% of commercial WiFi use a distributed antenna system.
Placement of distributed antenna systems
Distributed antenna systems may be placed inside buildings for increasing wireless signals within buildings. Often they are placed within large structures such as stadiums or corporate headquarters.
Systems are also placed in the utility right of way on top of utility poles, street light poles and tra
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https://en.wikipedia.org/wiki/ADIF
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ADIF or Adif may refer to:
Audio Data Interchange Format (ADIF), a file format to exchange Advanced Audio Coding (AAC) data; see
Administrador de Infraestructuras Ferroviarias, a Spanish state-owned railway infrastructure company
Administración de Infraestructuras Ferroviarias Sociedad del Estado, an Argentine state-owned railway infrastructure company
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https://en.wikipedia.org/wiki/4RPH
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Radio for the Print Handicapped (RPH also known as Radio Print Handicapped Network) services was started as a part of Melbourne's 3ZZ service in 1975. It was during this time that Radio 4RPH founder, Spero Dragona, first held a public forum in Brisbane to discuss starting something similar in Brisbane.
In 1978, the Minister for Post and Telecommunications put the might of the government behind the idea and announced funding for “special radio communications service for the blind and other people with reading difficulties.” With this funding Queensland Radio for the Print Handicapped Limited was established and started broadcasting the daily newspapers for an hour each morning on Classical community radio station 4MBS.
Spero kept pushing for the station to have a signal of its own and his persistence paid off. In February 1984, Radio 4RPH launched as its own dedicated radio service. Currently, the station broadcasts on 1296AM, DAB+, and streams online. The organisation is a not-for-profit charity business that uses grants, sponsorship, and donations to operate
Historically, Radio 4RPH catered to an over 60s, vision impaired, and blind communities. However, in 2017 the station began its most ambitious reinvention. The mission of creating a station that continued its historical purpose of creating informative content for those with a print disability, but also expanding the station's reach to more communities. “Empowerment through Information” was chosen as the new motto to reflect that Radio 4RPH was not passively delivering its audience the news but engaging them through it. It is becoming more accessible and community-driven than ever before.
The station started from the ground up, improving the station's Spring Hill Studios by replacing the 30 plus-year-old equipment, rebranding the station with a new logo and signage, restructuring the organisation, and engaging with its volunteers, members, and community in ways never thought possible
In 2019, the station rebranded to Reading Radio 4RPH as a temporary brand change on our way to our current name Reading Radio.
See also
List of radio stations in Australia
Radio Print Handicapped Network
References
External links
Live online streaming service
Radio stations in Brisbane
Radio reading services of Australia
Radio stations established in 1990
1990 establishments in Australia
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https://en.wikipedia.org/wiki/Blade%20%28artscene%20group%29
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Blade, also referred to as The Blade Nation, was an underground computer artscene group that primarily released ANSI, ASCII, and high resolution artwork from 1994 to 1997, and during a brief time in 1998.
History
The group was founded in New Jersey by ANSI Artist, Sub Zero. Due to the confusion between many artists with the handle Sub Zero, his name was changed to Mindcrime after the first Blade release.
Blade developed a long-standing rivalry with another artscene group headquartered in New Jersey, Creators of Intense Art.
In 1996 Blade took part in Canadian artscene group Mistigris's World Tour, under which Mistigris released its artwork in other group's artpacks, as opposed to its own.
Releases
Blade released 43 monthly artpacks beginning with the first "Blade Epic" in March 1994. After the 43rd release, several months passed until the final 44th artpack was released.
Blade Epic #01 (First Epic)
Blade Epic #27 (Mistigris World Tour)
Blade Epic #44 (Final Epic)
External links
Dark Domain The ACiD Artpacks Archive on DVD (), contains all available Blade Epics.
Sixteen Colors ANSI Art and ASCII Art Archive - A web viewable archive of current and past ANSI and ASCII packs released by the computer art scene
1994 establishments in New Jersey
Artscene groups
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https://en.wikipedia.org/wiki/Gerald%20Santos
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Gerald Padua Santos (born May 15, 1991) is a Filipino singer and actor. He was the grand champion of Pinoy Pop Superstar (Season 2) on GMA Network in 2006 and dubbed as "The Prince of Ballad". He played Thuy in the Miss Saigon UK/International Tour 2017–2019 by Cameron Mackintosh Productions logging in 553 performances, and in the Miss Saigon Denmark (in Danish Language) Production 2023 (Det Ny Teater). In 2021, he was awarded Stage Performer of the Decade by BroadwayWorld Philippines (2011-2020) for his performances as Pedro Calungsod in San Pedro Calungsod The Musical. For his role as Doc Willie Ong in I Will: The Musical (2022) he won Best Lead Actor in a Musical in the Aliw Awards 2022. He's also a 2-time "Entertainer of the Year" in the Aliw Awards (2020) (2022). Gerald also has several film credits under his belt.
Introduction
Gerald Padua Santos was the grand champion of Pinoy Pop Superstar Season 2 of GMA 7 and was dubbed as the Prince of Ballad. He was Thuy in the 2017–2019 UK/International Tour of Miss Saigon by Cameron Mackintosh.
Early life
He was born Gerald Padua Santos on May 15, 1991, in Navotas, the second of five children. His parents both worked at the Navotas Fish Port and were earning just enough to support the family. His parents supported his interest in music from an early age. He started singing at the age of 7 years old and started singing at his elementary school (Daanghari Elementary School) in Navotas. He later joined amateur singing contests (around 50 amateur singing contests in Metro Manila and nearby provinces) and won in many. He was studying at the Tangos National High School in Navotas when he decided to audition for Pinoy Pop Superstar of GMA-7 at the age of 15.
Career
Singing
In 2006, Santos became the grand champion of the second season of GMA Network's show Pinoy Pop Superstar. He was the youngest champion of the reality singing contest then hosted by Regine Velasquez. He sang "Kahit Isang Saglit", "Hanggang" and "Close to Where You Are" as his winning songs in the Final night of PPS Season 2. He has been praised on the show for his heartfelt singing.
After winning the PPS, Santos signed a five-year contract with GMA Records and became a regular on the TV series SOP Rules. He appeared on the primetime TV series I Luv New York and cohosted QTV's Popstar Kids in 2006. His first single, "A Day on the Rainbow", was released in 2006. In 2008 he released his second studio album, Gerald Santos: Pinakahihintay.
He transferred to TV 5 in 2010, a year before his contract with GMA expired. He then released the repackaged edition of "Pinakahihintay" for which he did a national mall tour and won awards. Gerald won in the 3rd Star Awards (2011) for Music for the "Pinakahihintay" Repackaged edition Album as Male Pop Artist of the Year. In 2012, he released his third album, Gerald Santos The Prince of Ballad. The album won the Revival Album of the Year in the 5th Star Awards for Music in 2013.
His 4th album, Gerald
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https://en.wikipedia.org/wiki/Frog%20cloning
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Frog cloning may refer to:
Ataxx, a computer-based board game
the cloning of tadpoles in biology
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https://en.wikipedia.org/wiki/Capros
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Capros may refer to:
CapROS, an open source computer operating system
Capros (genus), a genus of fish of the family Caproidae
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https://en.wikipedia.org/wiki/Rede%20Integrada%20de%20Transporte
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Rede Integrada de Transporte (also known as RIT, ; Portuguese for Integrated Transportation Network) is a bus rapid transit (BRT) system in Curitiba, Brazil, implemented in 1974. It was one of the first BRT systems in the world and a component of one of the first and most successful examples of transit-oriented development.
Curitiba has a well planned and integrated transportation system, which includes dedicated lanes on major streets for a bus rapid transit system. The buses are long, with 157 bi-articulated (split into three sections) and 29 single-articulated vehicles, and stop at designated elevated tube-shaped stations to allow for fare prepayment and platform level boarding, complete with handicapped access. A small ramp folds down from the bus onto the platform so there is no gap to cross to enter or leave the vehicle. All door loading and fare prepayment allows for short dwell times in stations. 20% of the stations have passing lanes to allow for express services The system, used by 85% of Curitiba's population (2.3 million passengers a day), is the source of inspiration for the TransMilenio in Bogotá, Colombia, Metropolitano in Lima, Peru, TransJakarta in Jakarta, Indonesia, Metrovia in Guayaquil, Ecuador as well as the Emerald Express (EmX) of Eugene, Oregon and G Line of the Los Angeles, California, The Strip and Downtown Express in Las Vegas, Nevada and for a future transportation system in Panama City, Panama, Transmetro system in Guatemala City, Guatemala, the Metrobús of Mexico City and Buenos Aires, Argentina, and for the city of Bangalore.
Recently, the transportation system has been facing problems due to its reduced fleet and lack of maintenance. Buses represent only 1% of automobiles and overcrowding is a serious problem. Curitiba is the Brazilian capital with the highest automobiles per inhabitants ratio, with 1.2 million vehicles for a population of 1.8 million inhabitants, which explains the frequent traffic jams in the city. The citizens are forced to find alternative ways of reaching their destinations, given that overcrowding prevents the users of boarding the buses. For opponents of the government, the quality system has worsened since the last bid. Bicycle riders are also forced to illegally use the dedicated lanes, since Curitiba's accessibility to bicycle lanes is poor: Curitiba has just 35 km of exclusive bicycles lanes.
History
Public transportation in Curitiba has over one hundred years of history. The first system was a tram pulled by a mule during the imperial time in 1887. From 1910, Curitiba grew faster, so in 1912 an electrical tram replaced the mule-tracked one.
By the 1960s, Curitiba's population ballooned to 430,000, and some residents feared that the growth in population threatened to drastically change the character of the city.
In 1964, Mayor Ivo Arzua solicited proposals for urban design. Jaime Lerner, who later became mayor, led a team from the Universidade Federal do Paraná that suggeste
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https://en.wikipedia.org/wiki/Athipattu
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Athipattu is a census town in Chennai in Thiruvallur district in the state of Tamil Nadu, India. The neighbourhood is served by Athipattu railway station of the Chennai Suburban Railway network. it is a suburb in northern part of Chennai.
Demographics
India census, Athipattu had a population of 8,382. Males constitute 50% of the population and females 50%. Athipattu has an average literacy rate of 72%, higher than the national average of 59.5%; with 56% of the males and 44% of females literate. 11% of the population is under 6 years of age.
References
Neighbourhoods in Chennai
Cities and towns in Tiruvallur district
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https://en.wikipedia.org/wiki/Ten%20Commandments%20of%20Computer%20Ethics
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The Ten Commandments of Computer Ethics were created in 1992 by the Washington, D.C. based Computer Ethics Institute. The commandments were introduced in the paper "In Pursuit of a 'Ten Commandments' for Computer Ethics" by Ramon C. Barquin as a means to create "a set of standards to guide and instruct people in the ethical use of computers." They follow the Internet Advisory Board's memo on ethics from 1987. The Ten Commandments of Computer Ethics copies the archaic style of the Ten Commandments from the King James Bible.
The commandments have been widely quoted in computer ethics literature but also have been criticized by both the hacker community and some in academia. For instance, Dr. Ben Fairweather of the "Centre for Computing and Social Responsibility" has described them as "simplistic" and overly restrictive.
ISC2, one of the thought leaders in the information security industry, has referred to the commandments in developing its own ethics rules.
The Ten Commandments of Computer Ethics
Thou shalt not use a computer to harm other people.
Thou shalt not interfere with other people's computer work.
Thou shalt not snoop around in other people's computer files.
Thou shalt not use a computer to steal.
Thou shalt not use a computer to bear false witness.
Thou shalt not copy or use proprietary software for which you have not paid (without permission).
Thou shalt not use other people's computer resources without authorization or proper compensation.
Thou shalt not appropriate other people's intellectual output.
Thou shalt think about the social consequences of the program you are writing or the system you are designing.
Thou shalt always use a computer in ways that ensure consideration and respect for other humans.
References
External links
The Ten Commandments of Computer Ethics listed at Computer Professionals for Social Responsibility
Centre for Computing and Social Responsibility
Computing and society
Ethics of science and technology
Professional ethics
Codes of conduct
1992 documents
Internet ethics
it:I dieci comandamenti dell'etica del computer
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https://en.wikipedia.org/wiki/LNW-80
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The LNW-80, released in 1982, is the first computer built by LNW Research Corporation (later known as LNW Computers). The computer is 100% compatible with the Tandy TRS-80 Model 1, but has some hardware enhancements. Most notable are the high-resolution color graphics, which could also be used for an 80×24 screen, with a special software driver (TRS-80 is 64×16, while 80×24 is the screen size most CP/M software needed). Other enhancements were high processor speed (Z-80A at 4 MHz), color support, and optionally, CP/M support. The LNW-80 was also sold as a kit.
The LNW supported four screen modes:
Mode 0 is the default TRS-80 screen with 64×16 characters, and 128×48 semigraphics.
Mode 1 is 480×192 monochrome.
Mode 2 uses high-resolution graphics memory to colorize the mode 0 graphics. This results in 128×48 dots with 8 colors per dot. This mode could be used to 'colorize' the standard TRS-80 games when loaded with special software.
Mode 3 uses low res character memory to colorize the high res pixels. This results in 384×192 pixels on 128×48 color fields. Per color field, a foreground and background color is selected from the basic eight colors. The colors are white, green, yellow, red, magenta, blue, blue-green and black.
LNW Research
LNW Research started by making third party extensions for the Tandy TRS-80 model 1 market. They started in 1979 or 1980 with a System Extension, a D.I.Y. kit replacement of the Tandy Expansion Interface. The LNW80 appeared at the end of 1980. Later came the LNDoubler, a high quality double density adapter in 1981. 1983 saw the LNW II, an upgrade of the LNW80 capable of running CP/M and the LNW Team, which included an Intel 8088 board for MS-DOS compatibility. The company folded due to bankruptcy in 1984.
References
External links
LNW80 Main Page, Galaxy of Features
Home computers
Z80-based home computers
TRS-80
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https://en.wikipedia.org/wiki/James%20Roday%20Rodriguez
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James Roday Rodriguez (born James David Rodriguez, April 4, 1976) is an American actor, director, and screenwriter. He is best known for starring on the USA Network series Psych as hyper-observant consultant detective and fake psychic Shawn Spencer. He most recently starred in A Million Little Things, which debuted in 2018, playing Javier "Gary" Mendez.
Early life
Rodriguez was born in San Antonio, Texas, as James David Rodriguez. He attended Taft High School in San Antonio. His father, James "Jim" Rodriguez, is of Mexican descent, and his mother, Deborah Collins, is of English, Irish, and Scottish ancestry. Rodriguez's father is a retired Air Force master sergeant.
At New York University's Experimental Theatre Wing, Rodriguez studied theatre and earned a bachelor's degree in fine arts. At the age of 22, he selected the professional name James Roday. In a July 2020 interview, Rodriguez explained the decision was mainly driven by producers and casting directors feeling his appearance clashed with his Latino family name. The characters he read for up until that point were not written with a Latino background in mind. In order to book his first job, he legally changed his middle name, David, to Roday (from an Anton Chekhov play), and omitted Rodriguez from his screen name. In the same interview, he stated regret that he "sold out my heritage in about 15 seconds" and announced that going forward he was going to use his full legal name of James Roday Rodriguez.
Career
Theatre beginnings
Rodriguez started his acting career starring in various theatrical productions, including Three Sisters, A Respectable Wedding, and Severity's Mistress. He took on leading roles in Sexual Perversity in Chicago and Extinction which he produced with his theatre company Red Dog Squadron. For RDS he also directed the play Greedy, and wrote and directed the one-act play Sustenance. His most recent foray onto the stage was in December 2016, when he starred in the New York production of White Rabbit Red Rabbit by Iranian playwright Nassim Soleimanpour.
Big screen and television
His big screen debut was in the 1999 film Coming Soon alongside Ryan Reynolds and fellow debutant Ashton Kutcher.
Other early film credits include the 2003 film Rolling Kansas and the 2005 film adaptation of The Dukes of Hazzard. Behind the scenes, he and writing partners Todd Harthan and James DeMonaco wrote the screenplay for the 2006 film Skinwalkers. The team also worked on an unused script for the film adaptation of the video game Driver.
Rodriguez's television credits include starring roles in 2001's First Years and NBC's Miss Match in 2003.
Psych franchise
His big break came on July 7, 2006, with the series premiere of USA Network's original series Psych. Airing following the season premiere of USA's other comedic success, Monk, it was the highest-rated scripted basic cable TV show premiere of 2006. Psych ran for eight seasons until 2014.
In 2017, Rodriguez returned to his most fam
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https://en.wikipedia.org/wiki/National%20Virtual%20Observatory
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The US National Virtual Observatory'-NVO- (nowadays VAO - Virtual Astronomical Observatory) was conceived to allow scientists to access data from multiple astronomical observatories, including ground and space-based facilities, through a single portal. Originally, the National Science Foundation (NSF) funded the information technology research that created the basic NVO infrastructure through a multi-organization collaborative effort. The NVO was more than a “digital library”; it was a vibrant, growing online research facility akin to a bricks-and-mortar observatory for professional astronomers.
As of October 1, 2014, funding ceased for the National Virtual Observatory (NVO) and all code and digital assets of the project were made publicly available at the VAO Closeout Repository.
Concept
The NVO was conceived to allow scientists to grapple with the enormous growth in astronomical data resulting from significant advances in telescope, detector, and computer technologies. These advances have resulted in a plethora of images, other data, and catalogs. In August 2001, the NSF allocated funding for a proposal entitled "Framework for the National Virtual Observatory". The grant was approved under its Information Technology Research program (since superseded). NVO funding supported collaboration to produce a distributed computing framework for an integrated cyber infrastructure for astronomers providing seamless access to these astronomical resources.
The manifestation of this infrastructure was an operational “virtual observatory” available to scientists and to the public. Investigators acquired existing astronomical data from a variety of observatory archives through “virtual instruments”, that is, computer interfaces, tools, and services. The NVO was planned and implemented in synergy with the research community, the primary users of the system. In 2007, the operational stage of the NVO began with combined funding from NSF and NASA and programmatically executed through NSF. Scientists originally accessed the NVO through the NVO website.
Data
Data in the NVO Closeout Repository are available from a variety of observatories and wavelengths, including NSF's National Optical Astronomy Observatory (NOAO), National Radio Astronomy Observatory (NRAO), the Sloan Digital Sky Survey (SDSS), and the 2 Micron All Sky Survey (2MASS). Also found in the NVO are NASA's rich data collections including data from the Hubble Space Telescope, the Chandra X-ray Observatory, the Spitzer Space Telescope, and other space-based missions. The NVO Closeout Repository provides access to a variety of additional data from nearly every astronomical research facility, observatory, and telescope across the globe.
Collaboration
The NVO development project was distributed across many institutions and includes teams at the Johns Hopkins University, California Institute of Technology, Space Telescope Science Institute, NOAO, Infrared Processing and Analysis Center, San Diego Super
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https://en.wikipedia.org/wiki/Bluffer%27s%20Guide%20to%20the%20Flight%20Deck
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Bluffer's Guide to the Flight Deck is the 2004 debut album released by Flotation Toy Warning.
Track listing
Personnel
Paul Carter - Lead Vocals, Samples, Programming
Ben Clay - Guitar, Bass
Colin Coxall - Drums, Octopad
Nainesh Shah - Guitar, Bass, Vocals
Vicky West - Keyboards, Samples, Vocals
Recorded by Steve Swindon at The Old Clothes Factory.
Mixed by Brian O'Shaughnessy and Flotation Toy Warning at Bark Studio.
Mastered by Nick Robbins at Soundmastering.
Produced by Steve Swindon and Flotation Toy Warning.
All songs written by Paul Carter and Ben Clay with Flotation Toy Warning.
Lyrics by Paul Carter. Brass and string arrangements by Vicky West.
Sleeve design by Vicky West.
Dominic Glover - Trumpet, Flugel
Mat Colman - Trombone
Gwen Cheeseman - Violin
Anne Marie Kirby - Violin
John Greswell - Viola
Sarah Kaldor - Cello
Rhys Llewellyn - Drums on Fire Engine on Fire, Pt 1
References
2004 debut albums
Flotation Toy Warning albums
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https://en.wikipedia.org/wiki/Live%20and%20Kicking%20%28Australian%20TV%20program%29
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Live and Kicking was a television show that was broadcast in Australia on the Seven Network in 1998 and 1999.
An Australian rules football show focusing on the Australian Football League (AFL), the show featured Jason Dunstall, Doug Hawkins and Craig Hutchison among others.
The show was aimed as a variety show, with footballers in the AFL invited onto the show to perform songs. Players included Daniel Harford (performing Five's "When the Lights Go Out"); Nicky Winmar (performing "That's All Right (Mama)" by Elvis Presley); Dale Lewis; Nick Daffy; and Adam Heuskes (performing "Holiday" by Madonna).
Musical guests on the show also included Taxiride and Human Nature.
Jason Dunstall announced his retirement live on air after months of speculation.
The show was broadcast on Wednesday nights, to avoid competition with the more established The Footy Show on Thursdays. However, ratings were low and the show was axed after the 1999 AFL season, replaced in 2000 by The Game.
See also
List of Australian television series
References
External links
Seven Network original programming
Australian rules football television series
1998 Australian television series debuts
1999 Australian television series endings
Australian variety television shows
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https://en.wikipedia.org/wiki/WONW
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WONW (1280 AM) is a news, talk, and sports formatted broadcast radio station, affiliated with Fox News Radio, Fox Sports Radio, Compass Media Networks, Premiere Networks.
WONW is licensed to Defiance, Ohio, serving the Defiance, Bryan, Napoleon, and Paulding areas. WONW is currently owned and operated by IHeartMedia.
History
WONW has been on the air in Defiance since 1948 under the ownership of Tri-State Broadcasting, Inc, and started as a full service radio station with news, sports, music, and other events. WONW was a long time affiliate of the Mutual Broadcasting System until MBS shut down in 1999.
It was in 1989 when WONW changed ownership for the first time when they were acquired by Maumee Valley Broadcasting, which at the time, owned now-sister station WNDH. Maumee Valley Broadcasting would later acquire now-sister FM station WZOM in 1994.
WONW would be sold for the third time in 2000 to now-current owner Clear Channel Communications (now iHeartMedia). In 2000, WONW's format changed from country to adult standards. It would remain the format until 2006, when WONW would become a news/sports/talk station, a format they used briefly in 1998 before returning to country.
Programming
Today, WONW is affiliated with Premiere Radio Networks and Fox Sports Radio, and brings talk personalities from around the country such as; Glenn Beck, Rush Limbaugh, and Dave Ramsey, as well as a locally produced talk show. WONW is also the home station for Defiance High School athletic events.
External links
WONW AM 1280 Online
ONW
IHeartMedia radio stations
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https://en.wikipedia.org/wiki/Fire%20%28artscene%20group%29
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Fire, later known as Fire Graphics, was an underground computer artscene group that released ANSI, ASCII, and high resolution artwork from 1994 to 1998.
History
Fire was founded in July 1994 by ANSI artists Donut Hole and Vendetta as a parody of iCE, one of the top art groups of the time. From the second pack onward, the group was ostensibly led by Halaster, who gradually elevated Fire by recruiting talented artists from regional art groups, and by becoming a competent ANSI artist himself. After releasing monthly collections of their work, Fire planned a merger with Canadian artscene group Mistigris, in March 1995. The merger was unsuccessful and Fire collapsed shortly thereafter when Halaster quit the group to join ACiD.
In August 1995, Halaster quit ACiD and re-formed Fire. After its rebirth, Fire became a popular and critically successful group, releasing artwork and applications such as the DOS based ANSI editor, Pyrodraw. At various points in time, Fire was home to some of the most respected ANSI artists in the scene, including Iodine, Eerie and Prisoner #1.
Through most of its history, Fire was headquartered at The Regency BBS, located in Atlanta's 404 area code. The Regency was one of the few dial-up BBSs that transitioned to IP technology via use of the telnet protocol. This transition was short-lived and only marginally successful, but allowed Fire to retain its headquarters after most BBSs had closed. The Regency's geographic location contributed to the early history of the group, as most of its initial artistic roster hailed from Atlanta.
In February 1997, Halaster stepped down from his leadership position and chose hirez artist God Among Lice, coordinator of the hirez section since April 1996, and ANSI artist Eerie to assume his duties of group leader and coordinator of the ANSI section respectively.
After just one pack Eerie unexpectedly left the group and German ANSI artist Nail took over coordination of the ANSI section in April 1997, subsequently recruiting more European artists into the group's ranks.
However, with the rising popularity of the Internet and dropping interest in ANSI art Fire found itself struggling to stay true to its roots with more and more of its ANSI artists quitting the medium altogether.
God Among Lice and Nail eventually decided to end the group after pack #33 rather than keep going and being forced to release packs that they deemed unfitting for Fire, which they ultimately still considered an ANSI art based group.
fire #33 - the final combustion was eventually released several months late in September 1998.
In 2021 Blocktronics released their 34th pack as Fire #34 with contributions by several former Fire members.
Other projects
Fire had a separate ASCII sub-group called Fire ASCII, but unlike the relationship between ACiD Productions and Remorse ASCII the art was, with just a few exceptions, released in the Fire packs instead of separate ASCII packs.
Fire also maintained a separate music
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https://en.wikipedia.org/wiki/Instruction%20step
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An instruction step is a method of executing a computer program one step at a time to determine how it is functioning. This might be to determine if the correct program flow is being followed in the program during the execution or to see if variables are set to their correct values after a single step has completed.
Hardware instruction step
On earlier computers, a knob on the computer console may have enabled step-by-step execution mode to be selected and execution would then proceed by pressing a "single step" or "single cycle" button. Program status word / Memory or general purpose register read-out could then be accomplished by observing and noting the console lights.
Software instruction step
On later platforms with multiple users, this method was impractical and so single step execution had to be performed using software techniques.
Software techniques
Instrumentation - requiring code to be added during compile or assembly to achieve statement stepping. Code can be added manually to achieve similar results in interpretive languages such as JavaScript.
instruction set simulation - requiring no code modifications for instruction or statement stepping
In some software products which facilitate debugging of High level languages, it is possible to execute an entire HLL statement at a time. This frequently involves many machine instructions and execution pauses after the last instruction in the sequence, ready for the next 'instruction' step. This requires integration with the compilation output to determine the scope of each statement.
Full Instruction set simulators however could provide instruction stepping with or without any source, since they operate at machine code level, optionally providing full trace and debugging information to whatever higher level was available through such integration. In addition they may also optionally allow stepping through each assembly (machine) instruction generated by a HLL statement.
Programs composed of multiple 'modules' compiled from a mixture of compiled languages, and even instructions created "on-the-fly" in dynamically allocated memory, could be accommodated using this technique.
Examples of programs providing 'Software' instruction step
SIMMON an IBM internal test system which provided instruction stepping
References
See also
Instrumentation (computer programming)
Instruction set simulator
Program status word
Instruction cycle
Debugging
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https://en.wikipedia.org/wiki/BOND
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BOND (Building Object Network Databases) started development in late 2000 as a rapid application development tool for the GNOME Desktop by Treshna Enterprises. Its aim was to fill a gap that traditional Microsoft Windows applications like Borland Delphi, Microsoft Access and Visual Basic filled on the Windows desktop, but targeted for the Linux environment. Its goal was to allow developers to quickly build database forms in XML for backend SQL databases. It has been employed extensively by Treshna Enterprises to develop applications such as PayMaster (an opensource payroll application) and GymMaster (a commercial gym management application).
Description
It uses PostgreSQL as its backend database and GTK+ as its front end. Windows and HTML driven front ends are also available. While it initially worked closely with Glade and the Gnome Desktop, newer versions have focused on more web oriented with AJAX driven widgets. The Glade XML format was abandoned a number of years ago and a new XML schema was developed to be more flexible with the range of data required for storing database information. BOND makes use of BONDDB which serves as a layer between the BOND API and the PostgreSQL backend.
In the future, BOND aims to be a free open source solution that allows users to quickly create their own databases from scratch without being a skilled programmer or DBA.
External links
BOND development website
GNOME
Software that uses GTK
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https://en.wikipedia.org/wiki/Las%20Cumbres%20Observatory
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Las Cumbres Observatory (LCO) is a network of astronomical observatories run by a non-profit private operating foundation directed by the technologist Wayne Rosing. Its offices are in Goleta, California. The telescopes are located at both northern and southern hemisphere sites distributed in longitude around the Earth. For some astronomical objects, the longitudinal spacing of telescopes allows continuous observations over 24 hours or longer. The operating network currently consists of two 2 meter telescopes, nine 1 meter telescopes, and seven 40 cm telescopes, placed at six astronomical observatories. The network operates as a single, integrated, observing facility, using a software scheduler that continuously optimizes the planned observing schedule of each individual telescope.
History
Rosing incorporated Las Cumbres Observatory in 1993 with the goal of aiding universities, observatories, and individuals in the acquisition and improvement of telescopes, optics, and instrumentation. He also set the objective for the organization to build and implement a global telescope system. In 2005, Rosing established the global telescope version of Las Cumbres Observatory.
LCO initially acquired the two Faulkes 2 meter telescopes. Faulkes Telescope North (FTN) located at Haleakala Observatory, on Maui, Hawaii, and Faulkes Telescope South (FTS) at Siding Spring Observatory (SSO), in eastern Australia. LCO also purchased the company that built the Faulkes telescopes, Telescope Technologies Limited of Liverpool, with the intent of installing additional 2-meter telescopes at different sites to form a robotically operated network. Over the next few years, Rosing and the LCO staff came to understand that a network composed of many smaller telescopes would provide greater observing capacity. The organization designed its own 1 meter telescope with a plan to locate several of these at each chosen site. An even smaller 40 cm telescope was also developed primarily for use in education projects.
During 2012 and 2013, nine 1 meter telescopes were constructed and deployed to McDonald Observatory at Fort Davis, Texas; Cerro Tololo Interamerican Observatory (CTIO) in Chile; South African Astronomical Observatory (SAAO), near Sutherland, South Africa; and SSO in Australia. During 2015 and 2016, seven 40 cm telescopes were deployed to CTIO, Haleakala Observatory, SSO, and to Teide Observatory on Tenerife in the Canary Islands.
After completion of the construction and installation of these telescopes, LCO began its transition to operating a global observatory. In 2013, a Board of Directors was established and a President was hired to lead the organization. Full science scheduling began on 1 May 2014, with the two 2 meter and nine 1 meter telescopes operating as a single, integrated, observatory. The 40 cm telescopes were added to this system as they were commissioned.
The National Science Foundation made an award to LCO in 2016 through its Mid-Scale Innovations Progr
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https://en.wikipedia.org/wiki/Liking
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Liking may refer to:
A form of the English verb "like"
Use of a like option on social networking and some other websites
Reciprocal liking, a psychological phenomenon
Likin (taxation), in 19th- and 20th-century China
See also
Like (disambiguation)
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https://en.wikipedia.org/wiki/6LoWPAN
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6LoWPAN (acronym of "IPv6 over Low-Power Wireless Personal Area Networks") was a working group of the Internet Engineering Task Force (IETF).
It was created with the intention of applying the Internet Protocol (IP) even to the smallest devices, enabling low-power devices with limited processing capabilities to participate in the Internet of Things.
The 6LoWPAN group defined encapsulation, header compression, neighbor discovery and other mechanisms that allow IPv6 to operate over IEEE 802.15.4 based networks. Although IPv4 and IPv6 protocols do not generally care about the physical and MAC layers they operate over, the low power devices and small packet size defined by IEEE 802.15.4 make it desirable to adapt to these layers.
The base specification developed by the 6LoWPAN IETF group is (updated by with header compression, with neighbor discovery optimization, with selective fragment recovery and with smaller changes in and ). The problem statement document is . IPv6 over Bluetooth Low Energy using 6LoWPAN techniques is described in .
Application areas
The targets for IPv6 networking for low-power radio communication are devices that need wireless connectivity to many other devices at lower data rates for devices with very limited power consumption. One real-world example is Tado°'s individual room heating controllers. The header compression mechanisms in are used to allow IPv6 packets to travel over such networks.
IPv6 is also in use on the smart grid enabling smart meters and other devices to build a micro mesh network before sending the data back to the billing system using the IPv6 backbone. Some of these networks run over IEEE 802.15.4 radios, and therefore use the header compression and fragmentation as specified by RFC6282.
Thread
Thread is a standard from a group of more than fifty companies for a protocol running over 6LoWPAN to enable home automation. The specification is available at no cost , but paid membership is required to implement the protocol. Version 1.0 of the specification was published on 2015-10-29. The protocol will most directly compete with Z-Wave and Zigbee IP.
Matter
Matter, which started as Project CHIP (Connected Home over IP) is an effort to standardize a protocol stack that could run over 6LoWPAN to enable home automation, by combining it with DTLS , CoAP and MQTT-SN
Functions
As with all link-layer mappings of IP, RFC4944 provides a number of functions. Beyond the usual differences between L2 and L3 networks, mapping from the IPv6 network to the IEEE 802.15.4 network poses additional design challenges (see for an overview).
Adapting the packet sizes of the two networks
IPv6 requires the link maximum transmission unit (MTU) to be at least 1280 octets. In contrast, IEEE 802.15.4's standard frame size is 127 octets. A maximum frame overhead of 25 octets and an optional but highly recommended security feature at the link layer poses an additional overhead of up to 21 octets are for AES-CCM-128. This
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