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https://en.wikipedia.org/wiki/Homer%27s%20Enemy
"Homer's Enemy" is the twenty-third episode of the eighth season of the American animated television series The Simpsons. It was first broadcast on the Fox network in the United States on May 4, 1997. "Homer's Enemy" was directed by Jim Reardon and written by John Swartzwelder, based on an idea pitched by executive producer Bill Oakley. In the episode, Frank Grimes is hired as a new employee at the Springfield Nuclear Power Plant. Despite Homer's attempts to befriend him, Grimes is provoked by Homer's laziness and incompetence. He decides to make Homer his enemy, and tries to expose his flaws through public humiliation. In the subplot, Bart buys a run-down factory for a dollar. The episode explores the comic possibilities of a realistic character with a strong work ethic hired for a job where he has to work alongside a man like Homer. Grimes was partially modeled after Michael Douglas's character in the film Falling Down. Hank Azaria voiced Frank Grimes and based some of the character's mannerisms on actor William H. Macy. Frank Welker guest stars as the voice of the dog whom Burns wants as his executive vice president. In its original broadcast on the Fox network, "Homer's Enemy" acquired a 7.7 Nielsen rating. It was viewed in approximately 7.5 million homes, finishing the week ranked 56th. "Homer's Enemy" is considered to be one of the darkest episodes of The Simpsons, and it split critical opinion. It is a favorite of several members of the production staff, including Bill Oakley, Josh Weinstein and Matt Groening, but it is one of the least favorites of Mike Reiss. Plot After spending most of his life alone and working hard to make ends meet, Frank Grimes is hired at the Springfield Nuclear Power Plant after Mr. Burns learns of Grimes's hardship in a human-interest piece on the local news. Originally scouted to become the SNPP's Executive Vice-President, Grimes is later assigned to Sector 7G after another local news story moves Burns to hire a heroic dog to the EVP position instead. In 7G, Grimes must work alongside Homer Simpson and his two friends Lenny and Carl, quickly becoming aghast at Homer's laziness and incompetence, particularly after learning that he is the plant's safety inspector. When Grimes prevents Homer from accidentally drinking a flask of sulfuric acid by knocking it from his hands, Mr. Burns admonishes Grimes and reduces his salary, as the spilled acid destroyed a wall. Outraged, Grimes declares that he and Homer are now enemies. At Moe Szyslak's suggestion, Homer invites Grimes to his house for a lobster dinner, hoping to make amends. However, Grimes only grows more incensed by Homer's ability to live a comparatively more comfortable and successful life despite his sloth and ignorance, while Grimes has worked hard his entire life and has little to show for it. Denouncing Homer as a fraud, Grimes leaves in a fit of rage. Homer attempts to follow Marge's suggestion by acting as a model employee to impress Grimes, but h
https://en.wikipedia.org/wiki/Homer%27s%20Phobia
"Homer's Phobia" is the fifteenth episode of the eighth season of the American animated television series The Simpsons. It first aired on the Fox network in the United States on February 16, 1997. In the episode, Homer dissociates himself from new family friend John after discovering that he is gay. Homer fears that John will have a negative influence on his son Bart and decides to ensure Bart's heterosexuality by taking him hunting. It was the first episode written by Ron Hauge and was directed by Mike B. Anderson. George Meyer pitched "Bart the homo" as an initial idea for an episode while show runners Bill Oakley and Josh Weinstein were planning an episode involving Lisa "discovering the joys of campy things". Oakley and Weinstein combined the two ideas and they eventually became "Homer's Phobia". Fox censors originally found the episode unsuitable for broadcast because of its controversial subject matter, but this decision was reversed after a turnover in the Fox staff. Filmmaker John Waters guest-starred, providing the voice of the new character, John (Named "Javier" in the Latin American Spanish version). "Homer's Phobia" was the show's first episode to revolve entirely around gay themes and received a positive critical response both for its humor and anti-homophobia message. It won four awards, including an Emmy Award for Outstanding Animated Program (For Programming One Hour or Less) and a GLAAD Media Award for "Outstanding TV – Individual Episode" in 1998. Plot The Simpsons need money to pay for a $900 repair after Bart damages the gas line. Marge tries to sell a family heirloom — an "authentic" American Civil War doll — to Cockamamie's, a campy collectibles shop. Marge is disappointed when John, the shop owner, reveals her precious heirloom is a cheap liquor bottle of little value, but the Simpsons take an instant liking to John, who is invited to their house to see campy items that the family owns. The next morning, Homer tells Marge that he likes John and suggests they invite him and "his wife" over some time. When Marge informs Homer that John is gay, he is horrified. Homer's attitude towards John changes completely, and he refuses to join the tour of Springfield that John has arranged. The rest of the family joins John for the tour and enjoy his company. Bart starts wearing Hawaiian shirts, dancing in women's wigs and eating cupcakes with strawberry icing instead of chocolate icing, which makes Homer worry that Bart might be gay. Hoping to ensure Bart likes girls, Homer forces him to stare at a cigarette billboard featuring scantily clad women. This backfires when Bart craves slim cigarettes, considered effeminate because they are marketed to women. Homer takes Bart to a steel mill to revel in a manly environment; however, the entire workforce is gay, which Homer learns when the steel mill turns into a gay disco during breaks. Desperate, Homer tries to snap Bart out of his brainwashing state by taking him deer hunting with Moe
https://en.wikipedia.org/wiki/Worst%20Episode%20Ever
"Worst Episode Ever" is the eleventh episode of the twelfth season of the American animated television series The Simpsons. It first aired on the Fox network in the United States on February 4, 2001. In the episode, Bart and Milhouse are banned from The Android's Dungeon after stopping Comic Book Guy from buying a box of priceless Star Wars memorabilia for $5. However, when Comic Book Guy suffers a massive heart attack, he hires Bart and Milhouse as his replacements while he leaves his job to pursue a relationship with Agnes Skinner. "Worst Episode Ever" was written by Larry Doyle and directed by Matthew Nastuk. The series' staff found it hard to make Comic Book Guy seem likable, since he is usually portrayed as sarcastic and unfriendly. The episode features special make-up effects artist and actor Tom Savini as himself. In its original broadcast, the episode was seen by approximately 10 million viewers, finishing in 27th place in the ratings the week it aired. Despite the title of the episode, it received positive reviews from critics since its broadcast, and Hank Azaria won a Primetime Emmy Award for Outstanding Voice-Over Performance for his performance as Comic Book Guy in the episode. Plot Bart wins a $50 bet against Homer after the latter fails to eat an entire box of spoiled baking soda that Lisa finds in the back of the refrigerator. As Bart and Milhouse spend the money, they enter The Android's Dungeon and find Martin Prince's mother trying to make a deal with Comic Book Guy to sell her son's collection of Star Wars memorabilia while Martin is at fat camp. Realizing that the items are worth far more than the $5 he is offering, the boys persuade Mrs. Prince to refuse the deal; angered, he retaliates by banning them from the store for life. Bart and Milhouse later try to sneak into the store to see an appearance by special effects artist Tom Savini, but are discovered and turned away. Savini plays a series of tricks to embarrass Comic Book Guy, causing him to become so angry from the audience's mockery that he attempts to ban them all for life. Before he can throw them out of the store, though, he suffers a heart attack. At the hospital, Dr. Hibbert urges Comic Book Guy to leave the store in someone else's care while he recovers; with no one else to turn to, he reluctantly puts Bart and Milhouse in charge. The store prospers at first under the boys' management, but business falters when Milhouse places an order for 2,000 copies of an extremely unpopular comic without telling Bart. As the boys argue, they stumble across Comic Book Guy's secret collection of illegal videos, such as a drunk Fred Rogers, police interview footage of Ned Flanders reporting Homer for letting a radioactive ape loose in his house, and a top secret film detailing a plan by the U.S. military to let Springfield be destroyed in the event of nuclear war. They decide to hold a midnight screening in the store's back room for the children of Springfield. Meanwhile, H
https://en.wikipedia.org/wiki/Continued%20fraction%20factorization
In number theory, the continued fraction factorization method (CFRAC) is an integer factorization algorithm. It is a general-purpose algorithm, meaning that it is suitable for factoring any integer n, not depending on special form or properties. It was described by D. H. Lehmer and R. E. Powers in 1931, and developed as a computer algorithm by Michael A. Morrison and John Brillhart in 1975. The continued fraction method is based on Dixon's factorization method. It uses convergents in the regular continued fraction expansion of . Since this is a quadratic irrational, the continued fraction must be periodic (unless n is square, in which case the factorization is obvious). It has a time complexity of , in the O and L notations. References Further reading Integer factorization algorithms
https://en.wikipedia.org/wiki/ReWire%20%28software%20protocol%29
ReWire is a software protocol, jointly developed by Propellerhead and Steinberg, allowing remote control and data transfer among digital audio editing and related software. Originally appearing in the ReBirth software synthesizer in 1998, the protocol has since evolved into an industry standard. Reason Studios has announced that they will discontinue the Rewire protocol at the end of 2020. Currently used in macOS and Microsoft Windows 32-bit or 64-bit audio applications, ReWire enables the simultaneous transfer of up to 256 audio tracks of arbitrary resolution and 4080 channels of MIDI data. This allows, for example, the output from synthesizer software to be fed directly into a linear editor without the use of intermediate files or analog transfers. There are also provisions to remotely trigger actions, such as starting and stopping recording. The protocol is licensed free of charge to companies only, but comes with a "non-disclosure of source code" license that is incompatible with most free-software licenses. The ReWire system consists of "Hosts", "Panels", and "Devices". Hosts are the host applications which typically do the sequencing at one end and the final mixdown at the other end. A Device is a dynamic link library that only generates sound; it has no user interface. A Panel is a graphical interface for setting the parameters of one Device. A typical setup would be to use Ableton Live in "Host" mode, and use Propellerhead Reason as a synthesizer. In this case Reason would provide Device/Panel pairs to Ableton, which could then send MIDI commands, sync timing and mix Reason's output into its own effects chains. Many applications support either mode. In fact, an application could (at the discretion of a developer) act as both a Host and a Panel at the same time. ReWire Hosts ("Sequencers/Trackers") Ableton Live ACID Pro Adobe Audition Cakewalk Sonar / Cakewalk by BandLab Cycling '74 Max/MSP FL Studio GarageBand Jeskola Buzz (with plugin.) Logic Pro MOTU Digital Performer MU.LAB Notion Plogue Bidule Pro Tools REAPER Renoise Samplitude Sonoma Wire Works RiffWorks Steinberg Cubase Steinberg Nuendo Studio One Synapse Audio Orion Platinum Tracktion Zynewave Podium ReWire Devices ("Synthesizers") Ableton Live ACID Pro Arturia Storm Cakewalk Project 5 Cycling '74 Max/MSP Finale (beginning in v.25) FL Studio Plogue Bidule REAPER ReBirth RB-338 Record Renoise Sibelius (beginning in v.6) Vocaloid Vocaloid 2 See also JACK — a similar, open source API for Linux, macOS and Windows. External links Propellerheads' description of ReWire A database of tutorials on how to rewire different combinations of rewire compatible software programs. Reason Studios announcement of discontinuing the product References Music software plugin architectures
https://en.wikipedia.org/wiki/NexTView
NexTView was an electronic program guide for the analog domain, introduced in 1995 and based on Level 2.5 teletext / Hi-Text. It was used by TV programme listings for all of the major networks in Germany, Austria, France and Switzerland. The transmission protocol was based on teletext, however, using a compact binary format instead of preformatted text pages. The advantage compared to paper-based TV magazines was that the user had an immediate overview of the current and next programmes, and was able to search through the programme database, filtering results by categories. The nxtvepg software enabled nexTView to be viewed using a personal computer. Some TV manufacturers that implemented this solution were: Grundig, Loewe, Metz, Philips, Sony, Thomson, and Quelle Universum. From 1997 to October 2013, NexTView was broadcast on Swiss Television channels and on French-language channels whose teletext services were managed from Swiss Television (SwissText) (TV5, M6, Canal+). See also Guide Plus AV.link References Television technology Multimedia Teletext
https://en.wikipedia.org/wiki/Minuteman%20Library%20Network
The Minuteman Library Network (MLN), founded in 1984, is a consortium of 41 public and academic libraries in the MetroWest and southern Middlesex County areas of eastern Massachusetts, US that share resources, patrons and services. The Network has over 6 million items and over 680,000 cardholders. Resources are shared. People who live, work, or study in Massachusetts are eligible for a card, which can be used to borrow items from Minuteman libraries. Libraries Public Libraries Acton Memorial Library Robbins Library, Arlington Ashland Public Library Bedford Free Public Library Belmont Public Library Public Library of Brookline Cambridge Public Library Concord Free Public Library Dedham Public Library Dover Town Library Framingham Public Library Franklin Public Library Holliston Public Library Cary Memorial Library, Lexington Lincoln Public Library Maynard Public Library Medfield Public Library Medford Public Library Medway Public Library Millis Public Library Morse Institute Library, Natick Bacon Free Library, Natick Needham Free Public Library Newton Free Library Morrill Memorial Library, Norwood Sherborn Public Library Somerville Public Library (Central Library, East Branch, West Branch) Randall Library, Stow Goodnow Library, Sudbury Waltham Public Library Watertown Free Public Library Wayland Free Public Library Wellesley Free Library Weston Public Library Westwood Public Library Winchester Public Library Woburn Public Library, Woburn Academic libraries Dean College, E. Ross Anderson Library, Franklin Framingham State University, Henry Whittemore Library Lasell College, Brennan Library, Newton Pine Manor College, Annenberg Library, Chestnut Hill Regis College Library, Weston Former members Massachusetts Bay Community College, Perkins Library/Learning Resource Center, Wellesley & Framingham (moved to HELM) Mount Ida College, Wadsworth Learning Resource Center, Newton (closed 2018) Newbury College, Brookline, MA (closed 2019) See also Cape Libraries Automated Materials Sharing (CLAMS) CW MARS (Central/Western Massachusetts Automated Resource Sharing) Merrimack Valley Library Consortium (MVLC) North of Boston Library Exchange (NOBLE) Old Colony Library Network (OCLN) SAILS Library Network References External links The Minuteman Library Network Bacon Free Library in South Natick Library consortia in Massachusetts 1984 establishments in Massachusetts
https://en.wikipedia.org/wiki/Nippon%20Cultural%20Broadcasting
is a Japanese radio station in Tokyo which broadcasts to the Kanto area. It is one of the two flagship radio stations of National Radio Network (NRN) (the other station is ) and is a member of the Fujisankei Communications Group. History The station was established in 1951 by the Society of St. Paul to promote Catholic religion on the Japanese culture. JOQR went on the air on March 31, 1952 as the Japan Cultural Broadcasting Association. Japan Cultural Broadcasting Association was formally dissolved on February 16, 1956 and the JOQR broadcast license was handed over the same day to a new succeeding company, Nippon Cultural Broadcasting Co., Ltd. In 1957, Cultural Broadcasting established Fuji Television as part of a joint venture with Nippon Broadcasting System. Cultural Broadcasting was one of the founding companies behind the creation of the Fujisankei Communications Group in 1967. To this day, Cultural Broadcasting remains associated with the Fujisankei Communications Group and has a 3.30% ownership in Fuji Media Holdings, the company it helped established with Nippon Broadcasting System in 1957 as Fuji Television. JOQR moved the head office from Wakaba, Shinjuku to QR Media Plus in Hamamatsuchō, Minato on July 24, 2006, and started broadcasting from Hamamatsuchō at 13:00 on the same day. Society of St. Paul holds 30 percent of the station's shares, followed by Shogakukan (17.1%), Kodansha (9.0%) and Dai Nippon Printing (8.5%). Headquarters It is headquartered at QR Media Plus - 31, Hamamatsuchō 1-chōme, Minato, Tokyo, Japan. References External links Official website Mass media companies based in Tokyo Radio in Japan Pauline Family Fujisankei Communications Group
https://en.wikipedia.org/wiki/ABC%20Newcastle
ABC Newcastle (call sign: 2NC) is an Australian radio station. It is the Newcastle station of the ABC local radio network, and is licensed to, and serving Newcastle and surrounding areas. It operates on the AM band at 1233 kilohertz. Formerly known by its callsign 2NC, the NC in the callsign is short for Newcastle, while the 2 represents the state of New South Wales. The station was established in 1930. History 2NC was the very first regional radio station in Australia outside a capital city. It was set up by Adrian Jose. The first broadcast occurred 19 December 1930, and played the Newcastle Symphony Orchestra playing the William Tell Overture. James Fenton acting as the prime minister of Australia gave a speech. Local Newcastle content was limited to an hour a week and included news, market reports and church services. The station was heard in New Zealand. Its original frequency was 1245 kHz or wavelength of 241 meters. The power was 2 kW with a modulation of 85%. The transmitting equipment was established by Keith Thow of STC. The transmitting antenna is at Beresfield. It was designed to have a range of 25 miles, covering a population of 200,000. In 1931 2YB in New Plymouth, New Zealand was interfering with 2NC causing a heterodyne whistle. Other early local content included the Newcastle Steel Works Band, the Newcastle Choral Society and the Newcastle Revellers. For a time in the early 2000s, the ABC Newcastle website included a 5-day-a-week 5-minute TV news bulletin dedicated to Newcastle, shot in the ABC NSW studio. The first studios were located behind the Old Strand Theatre on Market Street, before moving to 24 Wood Street. Programs Its programs are also heard on ABC Upper Hunter, the ABC's station serving the Upper Hunter. Sports coverage In addition to Grandstand's national coverage, ABC Newcastle and ABC Upper Hunter also broadcast Newcastle Knights rugby league and Newcastle Jets football games as well. See also ABC Upper Hunter References External links ABC Newcastle official website A history of the ABC in Newcastle Newcastle Radio stations in Newcastle, New South Wales Radio stations established in 1930
https://en.wikipedia.org/wiki/ABC%20Upper%20Hunter
ABC Upper Hunter (call sign: 2UH) is an Australian radio station. It is the Upper Hunter service of the ABC Local Radio network, and serves Muswellbrook and surrounding areas. History ABC Upper Hunter commenced as a local relay of Newcastle's 2NC (now ABC Newcastle) in 1964. While there was some local information on the station, the reporter responsible was based in Newcastle. It wasn't until 1990 when a local office of the ABC was established in the Upper Hunter, basing itself in Market Lane Muswellbrook. Mike Pritchard joined the broadcaster from the Scone Advocate newspaper, and was the station's rural reporter until his retirement in 2021, even acting as the lone employee in the region on occasion. In 1997, the station moved to its current facilities in Brook Street. Throughout 2009, the station's programming went on hiatus while the studios were upgraded with digital equipment. Rural programming came from ABC New England North West, while local news and other programming continued to originate from ABC Newcastle. Regular programming resumed mid-year once the upgrade was complete. Frequencies ABC Upper Hunter transmits on both the AM and FM bands from four transmitter sites in the Upper Hunter. The main AM signal, with the callsign 2UH (as in Upper Hunter), operates on 1044 kHz, and reaches most of the Upper Hunter. This signal is transmitted from the Broadcast Australia site on Sandy Creek Road just outside Muswellbrook. The station relays its programs on the FM band from three transmitter sites, all using the callsign 2HVR (as in Hunter Valley Radio). Programming The station produces a daily breakfast program between 6:30am and 8:00am weekdays, with local news bulletins at 6:30am and 7:30am. Supplementary news bulletins are provided by ABC Newcastle until 9am. The bureau's rural reporter also co-produces the daily Upper Hunter New England North West Rural Report with ABC New England North West's rural reporter, which airs from 6:15am to 6:30am weekdays. The station broadcasts ABC Newcastle's Mornings and Drive programs, but diverts at midday to broadcast The Country Hour, followed by The World Today on a one-hour delay at 1.00pm. In mid-2009, the station broadcast an hour-long program called Upper Hunter Weekend, which previewed events in the Upper Hunter for the coming weekend. It was hosted by Silas Moss and Niav Owens. The station now broadcasts ABC Newcastle's Saturday Breakfast program, hosted by Craig Hamilton, between 6am and midday. In 2021, ABC Upper Hunter commenced streaming capabilities via a podcast service on its website. The Radio National program Late Night Live occasionally broadcasts from these studios, as presenter Phillip Adams and his partner Patrice Newell own an organic farm in the area. On-Air Staff Amelia Bernasconi – Hunter Rural Reporter and Upper Hunter Breakfast presenter. Former Staff Mike Pritchard – Hunter Rural and Resources Report and breakfast presenter from 1990 to June 2021. See also 1
https://en.wikipedia.org/wiki/PC%20game
A personal computer game, also known as computer game or abbreviated PC game, is an electronic game played on a personal computer (PC) and form of video game. They are defined by the open platform nature of PC systems. Mainframe and minicomputer games are a precursor to personal computer games. Home computer games became popular following the video game crash of 1983, leading to the era of the "bedroom coder". In the 1990s, PC games lost mass market traction to console games on the fifth generation such as the Sega Saturn, Nintendo 64 and PlayStation. They are enjoying a resurgence in popularity since the mid-2000s through digital distribution on online service providers. Personal computers as well as general computer software are considered synonymous with IBM PC compatible systems; while mobile devices – smartphones and tablets, such as those running on Android or iOS platforms – are also PCs in the general sense as opposed to console or arcade machine. Microsoft Windows utilizing Direct3D has become the most popular operating system for PC games. Games utilizing 3D graphics generally require a form of graphics processing unit, and PC games have been a major influencing factor for the development and marketing of graphics cards. Emulators are able to play games developed for other platforms. The demoscene originated from computer game cracking. The uncoordinated nature of the PC game market make precisely assessing its size difficult. PC remains the most important gaming platform with 60% of developers being most interested in developing a game for the platform and 66% of developers currently developing a game for PC. In 2018, the global PC games market was valued at about $27.7 billion. According to research data provided by Statista in 2020 there were an estimated 1.75 billion PC gamers worldwide, up from 1.5 billion PC gaming users in the previous year. Newzoo reports that the PC gaming sector is the third-largest category across all platforms , with the console sector second-largest, and mobile gaming sector biggest. 2.2 billion video gamers generate US$101.1 billion in revenue, excluding hardware costs. "Digital game revenues will account for $94.4 billion or 87% of the global gaming market. The APAC region was estimated to generate $46.6 billion in 2016, or 47% of total global video game revenues (note, not only "PC" games). China alone accounts for half of APAC's revenues (at $24.4 billion), cementing its place as the largest video game market in the world, ahead of the US's anticipated market size of $23.5 billion. History Mainframes and minicomputers Bertie the Brain was one of the first game playing machines developed. It was built in 1950 by Josef Kates. It measured more than four meters tall, and was displayed at the Canadian National Exhibition that year. Although personal computers only became popular with the development of the microprocessor and microcomputer, computer gaming on mainframes and minicomputers had previously
https://en.wikipedia.org/wiki/List%20of%20volunteer%20computing%20projects
This is a comprehensive list of volunteer computing projects; a type of distributed computing where volunteers donate computing time to specific causes. The donated computing power comes from idle CPUs and GPUs in personal computers, video game consoles and Android devices. Each project seeks to utilize the computing power of many internet connected devices to solve problems and perform tedious, repetitive research in a very cost effective manner. Active projects Completed projects See also List of grid computing projects List of citizen science projects List of crowdsourcing projects List of free and open-source Android applications List of Berkeley Open Infrastructure for Network Computing (BOINC) projects References Volunteer computing Science in society Science-related lists Computing-related lists Lists of scientific organizations
https://en.wikipedia.org/wiki/FinTS
FinTS (Financial Transaction Services), formerly known as HBCI (Home Banking Computer Interface), is a bank-independent protocol for online banking, developed and used by German banks. HBCI was originally designed by Germany's three banking "pillar" networks, namely the Sparkassen-Finanzgruppe, German Cooperative Financial Group, and Association of German Banks. The result of this effort was an open protocol specification, which is publicly available. The standardisation effort was necessary to replace the huge number of deprecated homemade software clients and servers (some of them still using BTX emulation). While IFX (Interactive Financial Exchange), OFX (Open Financial Exchange) and SET (Secure Electronic Transaction) are tailored for the North American market, HBCI is designed to meet the requirements of the European market. The FinTS-specification is publicly available on a website run by the ZKA (Central Credit Committee). Features Support for online-banking using PIN/TAN one time passwords. Support for online-banking with SWIFT. DES and RSA encryption and signatures. Making use of XML and SOAP for data-exchange, encryption and signatures. Implemented on top of HTTP, HTTPS and SMTP as communication layer. Multibanking: The software clients are designed to support accounts on multiple banking companies. Platform Independence: The specification allows software development for various types of clients. Storage of the encryption keys on an external physical device (smart card) for improved security. Possibility to use so called "Secoder" smart card readers to allow the user to cross check the transaction data on a secure device before signing it to uncover manipulations caused by malware. To use Secoder, the bank as well as the home banking software have to support the Secoder protocol extension of FinTS. HBCI has been superseded by its successor FinTS, and as of 2011, 2000 financial institutions in Germany are supporting FinTS. Versions HBCI 2.2 PIN/TAN HBCI 2.2 PIN/TAN (or HBCI+) is an extension to HBCI that added a security method based on PINs and TANs, which had already been in use with BTX and web banking. FinTS 3.0 For version 3.0, which formally introduced the PIN/TAN method, the specification was renamed to FinTS, whereas the original DSA- and RSA-based security method retained the name HBCI. FinTS 4.0 In version 4.0, the basic message syntax was switched over to XML. Further, the number of roundtrips necessary was reduced, allowing asynchronous communication (e.g. via SMTP) for simple transaction dialogues. References External links hbci-zka.de / fints.de - Documentation and protocol information by the ZKA on hbci-zka.de - FinTS version 4.1 (including link to SEPA adaptions to FinTS) on hbci-zka.de - FinTS version 4.0 (archived) aquamaniac.de/aqbanking/ - AqHBCI / OpenHBCI2 free software project www.pecuniabanking.de - Pecunia, Online Banking on the Mac, GPL Online banking Banking technology Technical com
https://en.wikipedia.org/wiki/Computer%20and%20Video%20Games
Computer and Video Games (also known as CVG, Computer & Video Games, C&VG, Computer + Video Games, or C+VG) was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website was launched in 1999 and closed in February 2015. CVG was the longest-running video game media brand in the world. History Computer and Video Games was established in 1981, being the first British video games magazine. Initially published monthly between November 1981 and October 2004 and solely web-based from 2004 onwards, the magazine was one of the first publications to capitalise on the growing home computing market, although it also covered arcade games. At the time of launch it was the world's first dedicated video games magazine. The first issue featured articles on Space Invaders, Chess, Othello and advice on how to learn programming. The magazine had a typical ABC of 106,000. Website Launched in August 1999, CVG was one of the UK and Europe's leading gaming web sites. Primarily known for its news service, CVG also features a mix of current and next-generation multi-format gaming reviews, previews, features and interviews, as well as a new emphasis on video and multimedia content. CVG was originally owned by EMAP, before being bought by Dennis Publishing. In 2004 CVG was acquired by Future Publishing who remain its current owners. In 2006, the site underwent a major re-design and relaunch to bring it up to scratch for the so-called next generation of Xbox 360, PlayStation 3 and Wii gaming. In 2007, CVG became the hub of a new CVG Network, hosting magazine sites for all of Future Publishing's unofficial gaming magazines including PC Gamer, PC Zone, Xbox World 360, PlayStation World, PSM3 and NGamer as well as long standing cheats site, CheatStation. The CVG Network expanded further in May 2007 to include sites like Xbox 360 Magazine, Edge and Next Generation.biz. CVG also has a very popular forum with many users and topics. CVG has also had a cult following with an award thread they used to run known as the . In May 2007, CVG submitted to electronic audit by the Audit Bureau of Circulation and registered 1.56 million monthly unique users and 11.4 million page impressions. Future has since incorporated the forums of many of its other games related publications to ComputerAndVideoGames.com in addition to devoting sections to those that did not previously have a formal website, such as PC Gamer. In early 2014, CVG, amongst other Future-operated websites, was earmarked for closure by management, but instead received staff cuts in July. Future announced the closure of the website in December 2014. The website closed on 26 February 2015, with all pages redirecting to Gamesradar+, another Future publication. YouTube channel Until the closure of CVG, their official YouTube channel provided a variety of video game related content, providing everything from walkthroughs of games to news regarding video game consoles and re
https://en.wikipedia.org/wiki/Dan%20Ingalls
Daniel Henry Holmes Ingalls Jr. (born 1944) is a pioneer of object-oriented computer programming and the principal architect, designer and implementer of five generations of Smalltalk environments. He designed the bytecoded virtual machine that made Smalltalk practical in 1976. He also invented bit blit, the general-purpose graphical operation that underlies most bitmap computer graphics systems today, and pop-up menus. He designed the generalizations of BitBlt to arbitrary color depth, with built-in scaling, rotation, and anti-aliasing. He made major contributions to the Squeak version of Smalltalk, including the original concept of a Smalltalk written in itself and made portable and efficient by a Smalltalk-to-C translator. Education Ingalls received his Bachelor of Arts (B.A.) in physics from Harvard University, and his Master of Science (M.S.) in electrical engineering from Stanford University. While working toward a Doctor of Philosophy (Ph.D.) at Stanford, he started a company to sell a software measurement invention that he perfected, and never returned to academia. Work Ingalls' first well known research was at Xerox PARC, where he began a lifelong research association with Alan Kay, and did his award-winning work on Smalltalk. As Peter Siebel wrote about Dan in his book Coders at Work, Reflections on the Craft of Programming, "If Alan Kay is Smalltalk's father, Dan Ingalls is its mother—Smalltalk may have started as a gleam in Alan Kay's eye, but Ingalls is the one who did the hard work of bringing it into the world. Starting with the first implementation of Smalltalk, written in BASIC and based on one page of notes from Kay, Ingalls has been involved in implementing seven generations of Smalltalk from the first prototype to the present-day open source implementation, Squeak." Dan's design principles for Smalltalk included the important concepts of personal mastery, good design in a uniform framework, language for communication, interaction of language, the concept of "objects", storage management, messages, and other principles outlined in his Byte Magazine article in 1981, "Design Principles of Smalltalk". In 2020, Ingalls wrote The Evolution of Smalltalk for the ACM HOPL Conference, ACM Program. Lang., Vol. 4, No. HOPL, Article 85. Publication date: June 2020, which details the design of Smalltalk through Ingalls's multiple iterations of the language, including his development of Squeak in 1996. Although some may not be familiar with the language of Smalltalk or the fact that it began object orientation in programming, it is still a useful and well-used language. Larry Tesler mentioned to Alan Kay and Dan Ingalls that he thought blocks of bits could be easily moved on the screen. Ingalls told Larry that he would learn how to program in the lowest-level microcode to harness all available power. Diana Merry had been working on programming text display, and after talking to her, Ingalls dug into the problem. Months later, he figu
https://en.wikipedia.org/wiki/ST%20Review
ST Review was a computer magazine in the United Kingdom covering the Atari ST during the early to mid 1990s. Published by EMAP and launched in May 1992 and placed at the "serious end" of the market, it catered to ST users who wished to use their ST for a variety of productive uses, such as its MIDI capabilities, programming or word processing, as opposed to casual gaming. The title was sold to Europress after EMAP decided to close it due to lower-than-expected sales and it ran for another two years with Freelance Editor Vic Lennard, full-time Deputy Editor, Tony Kaye and a full-time designer. This three-man team, along with several freelance contributors, kept the magazine popular for almost another two years before it finally succumbed to falling sales and the lack of success of Atari's Falcon, the expected replacement of the ST. This was due in part to the increasing PC market. The magazine was eventually sold to Future Publishing, producers of rival ST Format. The last issue was published in January 1995. Like many similar magazines, it contained sections of news, game reviews, previews, tips, help guides, columnists, reader's letters, and cover-mounted disks of software. References Atari ST magazines Defunct computer magazines published in the United Kingdom Magazines established in 1992 Magazines disestablished in 1995
https://en.wikipedia.org/wiki/Hatteras
Hatteras may refer to: The Adventures of Captain Hatteras, the novel by Jules Verne Hatteras Networks, a North Carolina-based telecommunications equipment provider Hatteras Indians, the Roanoke-Hatteras Indian tribe Places: Hatteras, North Carolina Hatteras Island, an island in North Carolina's Outer Banks Cape Hatteras, a key navigation point along the eastern seaboard of the United States Cape Hatteras Lighthouse, a historic navigational aid Vehicles: USS Hatteras (AVP-42), a Barnegat-class small seaplane tender that was canceled in 1943, prior to construction USS Hatteras (1861), a steamer which served during the American Civil War USS Hatteras (ID-2142), which served as a cargo ship during World War I, and was decommissioned in 1919
https://en.wikipedia.org/wiki/Andrew%20Appel
Andrew Wilson Appel (born 1960) is the Eugene Higgins Professor of computer science at Princeton University. He is especially well-known because of his compiler books, the Modern Compiler Implementation in ML () series, as well as Compiling With Continuations (). He is also a major contributor to the Standard ML of New Jersey compiler, along with David MacQueen, John H. Reppy, Matthias Blume and others and one of the authors of Rog-O-Matic. Biography Andrew Appel is the son of mathematician Kenneth Appel, who proved the Four-Color Theorem in 1976. Appel graduated summa cum laude with an A.B. in physics from Princeton University in 1981 after completing a senior thesis, titled "Investigation of galaxy clustering using an asymptotically fast N-body algorithm", under the supervision of Nobel laureate James Peebles. He later received a Ph.D. (computer science) at Carnegie Mellon University, in 1985. He became an ACM Fellow in 1998, due to his research of programming languages and compilers. In 1981, Appel developed a better approach to the -body problem in linearithmic instead of quadratic time. From July 2005 to July 2006, he was a visiting researcher at the Institut national de recherche en informatique et en automatique (INRIA), Rocquencourt, France, on sabbatical from Princeton University. Andrew Appel campaigns on issues related to the interaction of law and computer technology. He testified in the penalty phase of the Microsoft antitrust case in 2002. He is opposed to the introduction of some computerized voting machines, which he deemed untrustworthy. In 2007, he received attention when he purchased a number of voting machines for the purpose of investigating their security. References External links Website at Princeton 1960 births Living people American computer scientists Carnegie Mellon University alumni Princeton University faculty Programming language researchers
https://en.wikipedia.org/wiki/Orange%20Slovensko
Orange Slovensko, a.s. is a Slovak mobile network operator, also offering fibre connections, since 15 January 1997 (previously named Globtel), when it became the first mobile operator in Slovakia to operate the GSM digital mobile network at the 900 MHz frequency. On 15 November 1999, the company launched the commercial operation of the mobile network in the 1800 MHz frequency band. It is also the first company to cover more than 66% of the country with 3G HSDPA high-speed internet with the maximum speed of 42 Mbit/s, launched the HSPA+ upgrade to the maximum of 21.2-42.2 Mbit/s in 2011. The operator plans to commercially operate LTE network by the end of 2012. Since 27 March 2002, the operator has been providing services under the Orange brand name. The company operates a countrywide network covering 99% of the population and 2,830,000 active customers and is by far the most successful telecommunications company in Slovakia. Orange S.A. now owns a 100% stake in Orange Slovensko. The company has recently launched commercial operation of FTTH (fibre-to-the-home) providing digital TV, fixed phone line for free and a high-speed internet connection with 100 Mbit/s download and 100 Mbit/s upload. There is one Internet plan (called FiberNet Super) with speed up to 100 Mbit/s and upload up to 1 Mbit/s. But there is possibility of upload upgrade to 10 Mbit/s or 100 Mbit/s. The technology similar to Orange France livebox is called "Orange Doma" (Orange Home) in Slovakia. Orange Slovensko is the major sponsor of Slovak National Ice Hockey Team and also sponsors events in Slovakia and projects for young people. It is also operating a charity foundation called Konto Orange. It had a commercial with Marian Hossa of the Detroit Red Wings promoting it, too. Company's slogans: Budúcnosť je jasná, budúcnosť je Orange (The future's bright, the future's Orange), Je dobré byť Orange (It's good to be orange) and Bright Ideas for Business, Už 10 rokov Váš Orange (Already 10 years of your Orange), Orange svojim, Spájame vás s tým, na čom vám záleží (We connect you with what you care of). Technologies: GSM, GPRS, EDGE, UMTS, HSDPA, HSUPA, HSPA+, BlackBerry and FTTH. Prefixes: +421905; +421906; +421907; +421908; +421915; +421916; +421917; +421918; +421919; +421945 References External links Slovensko Telecommunications companies of Slovakia
https://en.wikipedia.org/wiki/Privacy%20policy
A privacy policy is a statement or legal document (in privacy law) that discloses some or all of the ways a party gathers, uses, discloses, and manages a customer or client's data. Personal information can be anything that can be used to identify an individual, not limited to the person's name, address, date of birth, marital status, contact information, ID issue, and expiry date, financial records, credit information, medical history, where one travels, and intentions to acquire goods and services. In the case of a business, it is often a statement that declares a party's policy on how it collects, stores, and releases personal information it collects. It informs the client what specific information is collected, and whether it is kept confidential, shared with partners, or sold to other firms or enterprises. Privacy policies typically represent a broader, more generalized treatment, as opposed to data use statements, which tend to be more detailed and specific. The exact contents of a certain privacy policy will depend upon the applicable law and may need to address requirements across geographical boundaries and legal jurisdictions. Most countries have own legislation and guidelines of who is covered, what information can be collected, and what it can be used for. In general, data protection laws in Europe cover the private sector, as well as the public sector. Their privacy laws apply not only to government operations but also to private enterprises and commercial transactions. California Business and Professions Code, Internet Privacy Requirements (CalOPPA) mandate that websites collecting Personally Identifiable Information () from California residents must conspicuously post their privacy policy.x (See also Online Privacy Protection Act) History In 1968, the Council of Europe began to study the effects of technology on human rights, recognizing the new threats posed by computer technology that could link and transmit in ways not widely available before. In 1969 the Organisation for Economic Co-operation and Development (OECD) began to examine the implications of personal information leaving the country. All this led the council to recommend that policy be developed to protect personal data held by both the private and public sectors, leading to Convention 108. In 1981, Convention for the Protection of Individuals with regard to Automatic Processing of Personal Data (Convention 108) was introduced. One of the first privacy laws ever enacted was the Swedish Data Act in 1973, followed by the West German Data Protection Act in 1977 and the French Law on Informatics, Data Banks and Freedoms in 1978. In the United States, concern over privacy policy starting around the late 1960s and 1970s led to the passage of the Fair Credit Reporting Act. Although this act was not designed to be a privacy law, the act gave consumers the opportunity to examine their credit files and correct errors. It also placed restrictions on the use of information in
https://en.wikipedia.org/wiki/Gateway%20%28telecommunications%29
A gateway is a piece of networking hardware or software used in telecommunications networks that allows data to flow from one discrete network to another. Gateways are distinct from routers or switches in that they communicate using more than one protocol to connect multiple networks and can operate at any of the seven layers of the open systems interconnection model (OSI). The term gateway can also loosely refer to a computer or computer program configured to perform the tasks of a gateway, such as a default gateway or router, and in the case of HTTP, gateway is also often used as a synonym for reverse proxy. It can also refer to a device installed in homes that combines router and modem functionality into one device, used by ISPs, also called a residential gateway. Network gateway A network gateway provides a connection between networks and contains devices, such as protocol translators, impedance matchers, rate converters, fault isolators, or signal translators. A network gateway requires the establishment of mutually acceptable administrative procedures between the networks using the gateway. Network gateways, known as protocol translation gateways or mapping gateways, can perform protocol conversions to connect networks with different network protocol technologies. For example, a network gateway connects an office or home intranet to the Internet. If an office or home computer user wants to load a web page, at least two network gateways are accessed—one to get from the office or home network to the Internet and one to get from the Internet to the computer that serves the web page. On an Internet Protocol (IP) network, IP packets with a destination outside a given subnetwork are sent to the network gateway. For example, if a private network has a base IPv4 address of 192.168.1.0 and has a subnet mask of 255.255.255.0, then any data addressed to an IP address outside of 192.168.1.0–192.168.1.255 is sent to the network gateway. IPv6 networks work in a similar way. While forwarding an IP packet to another network, the gateway may perform network address translation. In enterprise networks, a network gateway usually also acts as a proxy server and a firewall. On Microsoft Windows, the Internet Connection Sharing feature allows a computer to act as a gateway by offering a connection between the Internet and an internal network. Internet-to-orbit gateway An Internet-to-orbit gateway (I2O) connects computers or devices on the Internet to computer systems orbiting Earth, such as satellites or crewed spacecraft. Project HERMES, run by the Ecuadorian Civilian Space Agency, was first to implement this kind of gateway on June 6, 2009. Project HERMES has a maximum coverage of 22,000 km and can transmit voice and data. The Global Educational Network for Satellite Operations (GENSO) is another type of I2O gateway. Cloud storage gateway A cloud storage gateway is a network appliance or server which translates cloud storage APIs such as SOAP or REST to
https://en.wikipedia.org/wiki/The%20Lost%20Saucer
The Lost Saucer is an ABC network television series produced by Sid and Marty Krofft, starring Ruth Buzzi and Jim Nabors as hapless aliens who take a boy and his babysitter with them on their flying saucer. It aired new episodes from September to December 1975, with reruns continuing until December 1976, first under its own banner, then as part of The Krofft Supershow. It ran in daily syndication from 1978 to 1985 as part of the "Krofft Superstars" package with six other Krofft series. Premise The Lost Saucer was about two friendly time-travelling androids from the year 2369 named Fi (Ruth Buzzi) and Fum (Jim Nabors) who land their flying saucer on present-day (1975) Earth. They good-naturedly invite a young boy named Jerry (Jarrod Johnson) and his babysitter Alice (Alice Playten) to check out the interior of their craft. As onlookers begin to gather though, the two androids become nervous about attracting attention and abruptly take off with Jerry and Alice. The flying saucer has the ability to travel through time, but the controls which allow the androids to specify an exact date were damaged, thus preventing the androids from returning Jerry and Alice to their rightful time and place. The series follows the foursome as the two androids (who bicker and argue incessantly with each other, neither seeming competent with the ship's controls) encounter various adventures while trying to get Jerry and Alice back home or return to their own home on planet ZR-3 where they hoped to make repairs with the help of their lookalike creators Doctor Locker (Nabors) and Professor Pringle (Buzzi dressed as her purse-wielding spinster character Gladys from Rowan & Martin's Laugh-In). The adventures are usually set on Earth (or an Earth colony) either in the distant past or in the distant future hundreds (or even thousands) of years hence. Typically, episodes were blatant social commentaries dealing with extremes such as a world where names (and faces) were replaced with numbers, where machines were outlawed due to a global energy shortage, or a city where the population had grown lazy and obese because robots do all the physical work. Accompanying them on their adventures was a creature known as the Dorse (played by Larry Larsen) which was a half-dog, half-horse hybrid with the body of a large shaggy dog and the head of a small horse. There were 16 original episodes produced for the 1975–76 season. The first six episodes were later rerun in the first half of The Krofft Supershow'''s first season. Themes Each episode had a specific theme, usually a social or environmental one. "Fat Is Beautiful", for example, depicted a future in which people were grotesquely obese due to over-dependence on push-button conveniences, and leanness was in fact outlawed. In "Get a Dorse", two scientists kidnap the Dorse to use as a power source because the world's fuel supplies were finally used up. Episodes References External links The Lost Saucer'' at Episodate.com
https://en.wikipedia.org/wiki/Corecursion
In computer science, corecursion is a type of operation that is dual to recursion. Whereas recursion works analytically, starting on data further from a base case and breaking it down into smaller data and repeating until one reaches a base case, corecursion works synthetically, starting from a base case and building it up, iteratively producing data further removed from a base case. Put simply, corecursive algorithms use the data that they themselves produce, bit by bit, as they become available, and needed, to produce further bits of data. A similar but distinct concept is generative recursion which may lack a definite "direction" inherent in corecursion and recursion. Where recursion allows programs to operate on arbitrarily complex data, so long as they can be reduced to simple data (base cases), corecursion allows programs to produce arbitrarily complex and potentially infinite data structures, such as streams, so long as it can be produced from simple data (base cases) in a sequence of finite steps. Where recursion may not terminate, never reaching a base state, corecursion starts from a base state, and thus produces subsequent steps deterministically, though it may proceed indefinitely (and thus not terminate under strict evaluation), or it may consume more than it produces and thus become non-productive. Many functions that are traditionally analyzed as recursive can alternatively, and arguably more naturally, be interpreted as corecursive functions that are terminated at a given stage, for example recurrence relations such as the factorial. Corecursion can produce both finite and infinite data structures as results, and may employ self-referential data structures. Corecursion is often used in conjunction with lazy evaluation, to produce only a finite subset of a potentially infinite structure (rather than trying to produce an entire infinite structure at once). Corecursion is a particularly important concept in functional programming, where corecursion and codata allow total languages to work with infinite data structures. Examples Corecursion can be understood by contrast with recursion, which is more familiar. While corecursion is primarily of interest in functional programming, it can be illustrated using imperative programming, which is done below using the generator facility in Python. In these examples local variables are used, and assigned values imperatively (destructively), though these are not necessary in corecursion in pure functional programming. In pure functional programming, rather than assigning to local variables, these computed values form an invariable sequence, and prior values are accessed by self-reference (later values in the sequence reference earlier values in the sequence to be computed). The assignments simply express this in the imperative paradigm and explicitly specify where the computations happen, which serves to clarify the exposition. Factorial A classic example of recursion is computing the facto
https://en.wikipedia.org/wiki/DPD
The abbreviation DPD may stand for: Computing Dead Peer Detection, an IPSec VPN feature Delegated Path Discovery, a public-key query method Densely packed decimal, a system of binary encoding for decimal digits Engineering and technology Dew point depression Diffusion pressure deficit Digital Pre-Distortion, a subset of Multidimensional Digital Pre-distortion that deals with linearization of non-orthogonal, non-linear systems. Digital product definition, a near-synonym of model-based definition Dissipative particle dynamics, a mesoscopic particle-based materials simulation technique Diver propulsion device, an underwater vehicle Law EU Dangerous Preparations Directive EU Data Protection Directive Development Plan Document, in town and country planning in England and Wales Digital Phonorecord Delivery, a U.S. Copyright Office process for sound recording registration Mental disorders Dependent personality disorder, over-dependence on others Depersonalization-derealization disorder, feeling detached from one's self Depressive personality disorder, disorder with depressive features Organic chemicals Dihydropyrimidine dehydrogenase, an enzyme N,N-diethyl-p-phenylenediamine, a phenylenediamine often used to determine chlorine in water Police in the United States Denver Police Department, Colorado Detroit Police Department, Michigan Dallas Police Department, Texas Politics Democratic Party of Germany (Demokratische Partei Deutschlands or "DPD"), liberal party in Germany Regional Representative Council (), a chamber of the Indonesian parliament Other uses DPDgroup, an international parcel-delivery business Diccionario panhispánico de dudas (Pan-Hispanic Dictionary of Doubts), Spanish lexicon Distributed participatory design Dorking Deepdene railway station, England (GBR code: DPD)
https://en.wikipedia.org/wiki/Ogo%20%28handheld%20device%29
Ogo is a handheld electronic device which allows the user to communicate via instant messaging services, email, MMS and SMS text messages. The device works through GSM cellular networks and allows unlimited usage for a flat monthly fee. It supports AOL Instant Messenger, Yahoo! Messenger, and MSN Messenger. It was released in 2004. Overview Ogo uses the IXI-Connect OS. It features a clamshell design with a 12-bit depth color screen on the top half and a full QWERTY keyboard on the lower half. Navigation through the menus is accomplished primarily through the use of a directional pad located on the lower right hand of the device and alternately through buttons that directly access each of the devices features. The Ogo is part of a family of devices produced by its overseas manufacturer, IXI, which showcase the "personal mobile gateway" concept, wherein the Ogo acts as a wireless gateway for other Bluetooth enabled devices to access the Internet. Other devices in the family include pens and cameras. With support for AOL Instant Messenger, Yahoo Instant Messenger, and MSN Windows Messenger, it's at least as equipped for IM as any phone you could hope for. The Ogo supports POP3 e-mail, but that's about it. The Ogo is not a phone and has no voice features. AT&T deliberately omitted the wireless gateway capabilities of the Ogo in all domestic advertising, possibly in a bid to keep the device from being used as a flat-rate wireless modem. After the acquisition of AT&T Wireless by Cingular, the Ogo was no longer offered. Cingular discontinued its Ogo service on October 10, 2006. The device is also marketed in Germany by 1&1. In Germany, the OGO is called a Pocket Web. The OGO can web surf, email, sync with outlook, IM and all the other things like the US based OGO but can not play MP3s. It is also available in Austria through A1 and in Switzerland through Swisscom carrier. Technical data Size 11.5 cm × 7.5 cm × 2.5 cm Weight 162 g Display 240×160 Pixel = 1/8 VGA with 4096 Colors Battery Life 120 hours standby, 2.5 hours fully functioning, charges with a normal USB Mini-Cable (5V) Ports Mini USB, Headphone connection (for the CT-17 and CT-12 version) Optical Highlights Backlighting for monitor and for keyboard, 2 color LED for new messages and for charging Speaker Monospeaker, 0.8 watt with 8 Ω Processor Texas Instruments OMAP P330B with 200 MHz Memory 16 MB-RAM and 32 MB NAND-ROM Flash memory (Samsung) Wireless connections Quadband Chip w/ memory ROM, Dualband 900/1800 (CT-17/CT-12) i.e. 850/1900 (CT-15/CT-10) GSM with GPRS-with data relay capabilities SAR 0.596 W/kg Keyboard QWERTZ keyboard, Navi button Software Base Operating System IXI-Connect OS proprietary system written in C, kernel is based on NucleosOS Browser Obigo Browser: Gecko Engine (like Mozilla 4.0) Protocols IMAP, HTTP, WSP, SyncML, FOTA, RSS Wireless data The Ogo is indeed capable of being used as a fully functional GPRS Bluetooth modem. Connec
https://en.wikipedia.org/wiki/Electronic%20skip%20protection
Electronic skip protection is a data buffer system used in some portable compact disc (CD) players and all MiniDisc (MD) units so that audio will not be disrupted while the disk cannot be read due to movement. Technology When the buffering circuitry is in operation, the compact disc is read at a fixed read speed or CAV and the content is buffered (with optional ADPCM compression) and fed to RAM within the player. The audio content is read from RAM, optionally decompressed, and then sent to the digital-to-analog converter. When the disc reading is interrupted, the player momentarily reads the data stored in RAM while the tracking circuitry finds the passage prior to the interruption on the CD. Another method has the disc rotating at variable or CLV speed (the normal rotation method for a CD player), but at a slightly higher speed than with the buffer feature switched off. The buffer method is the same as before. History The technology surfaced around 1995 as a physically smaller alternative to the bulky rubber shock absorbers utilized in portable players at the time. It reduced the size of the hitherto bulky players designed for use in moving cars, in particular. Small rubber shock absorbers are still used, but are less effective than the larger pre-1995 ones. When first introduced, 3 seconds was the maximum buffering time. In 2006, the time generally ranged from 10 seconds to "skip-free", where the player will rarely skip. Due to the nature of the ATRAC compression scheme, and to ensure uninterrupted playback in the presence of fragmentation, all MD decks and portables buffered at least 10 seconds when the format was introduced in 1992. , MD units have much bigger buffers. Flash-based MP3 players with no moving parts do not require electronic skip protection. Pros Interruption-free performance. Cons On older players (1992–1997), battery life is shortened due to the fixed (CAV) read speed of the disc and power required by the memory. Players from 1997 onward have more power-efficient skip protection. Trade names "ESP", "Anti-Skip", "Anti-Shock", "Joggable" "G-Shock Protection" (Used by Sony), etc. References Audio software Compact disc
https://en.wikipedia.org/wiki/NBC%20North%20Dakota
NBC North Dakota is a network of four television stations that serve most of central and western North Dakota, along with parts of South Dakota and Montana. All four stations are dual NBC/Fox affiliates, and the flagship station is KFYR-TV in Bismarck. All four are owned by Gray Television. Sister station KVLY-TV in Fargo/Grand Forks is also considered a member of the network covering eastern North Dakota and northwestern Minnesota, but originates its own programming and newscasts. Fox programming is also not shown on KVLY-TV. KVLY's sister station CBS affiliate KXJB-LD is not available outside of the KVLY viewing area. In 2023 as part of a rebranding, all four stations rebranded under their respective call letters. Stations The network consists of four stations in the Bismarck/Minot market and one in the Fargo/Grand Forks market: The four Bismarck/Minot/Dickinson/Williston market stations all identify as separate stations in their own right, but KMOT and KQCD are reckoned as semi-satellites of KFYR, and KUMV is a semi-satellite of KMOT. They all air the same syndicated programming, but also air separate commercials for their respective cities. KVLY-TV originates its own programming and newscasts, as it is located in the separate Fargo/Grand Forks media market. KMOT and KUMV air separate weeknight newscasts, and simulcast KFYR's other newscasts. The first 10 minutes of KUMV's newscasts simulcast KMOT, while KUMV fills the remaining 20 minutes. KQCD airs a time-shifted feed of KFYR in Mountain Time for most of the day, apart from station identifications and commercials. The network was founded by the Meyer family of Bismarck, which signed on KFYR radio in 1925. KFYR-TV, North Dakota's second television station, signed on in 1953. Two years later, the Federal Communications Commission collapsed central and western North Dakota into one giant television market. The Meyers then signed on Williston's KUMV in 1957, having bought it from the local owners who had won the license. The two stations formed the "Meyer Television Network," with KFYR-TV as the flagship station. KMOT followed in 1958. KQCD was brought online in 1980, replacing a low-powered translator of KFYR-TV that had served Dickinson since the late 1960s. The stations have always been NBC affiliates, though they all carried some ABC programming in off-hours until KBMY/KMCY signed on in 1986. Additionally, KUMV broke off to air occasional CBS programming until KXMD-TV signed on in 1969. The Meyers owned the stations until 1997, when they sold their stations to Sunrise Television. Wicks Group bought the stations in 2002, and in turn sold its entire television group to Hoak Media in 2007. In turn, Hoak sold the majority of its stations, including the NBC North Dakota chain, to Gray Television in 2014. Gray also owns KVLY-TV in Fargo; KVLY has been co-owned with the NBC North Dakota stations since 1995, when it was purchased by Meyer Broadcasting. KVLY shares news stories and sp
https://en.wikipedia.org/wiki/Last%20Exit%20to%20Springfield
"Last Exit to Springfield" is the seventeenth episode of the fourth season of the American animated television series The Simpsons. It originally aired on the Fox network in the United States on March 11, 1993. The plot revolves around Homer Simpson becoming president of the Springfield Nuclear Power Plant's trade union and leading the workers of the plant in a strike in order to restore their dental plan to avoid the family having to pay out-of-pocket for Lisa's new braces. The episode was written by Jay Kogen and Wallace Wolodarsky (their final writing credit for The Simpsons), and directed by Mark Kirkland. The episode contains several cultural references and Dr. Joyce Brothers guest stars as herself. "Last Exit to Springfield" received widespread acclaim from both fans and critics and has frequently been cited as one of the best episodes of the entire series. Plot While awaiting the arrival of his employees' union president (who is heavily implied to have been murdered for his attempts to clean up corruption in the organization) to discuss the latest contract, Mr. Burns reminisces of simpler times back in 1909, when his grandfather would seal his workers away in abandoned coke ovens. Burns decides to challenge the union's demands by revoking their dental plan. Lisa has a dentist appointment where her dentist, Dr. Wolfe, informs the family that Lisa needs braces. Homer tells a worried Marge that the dental plan the union won during a strike at Springfield Nuclear Power Plant will cover the cost. Later, at a union meeting, Carl announces that the newest contract requires them to give up their dental plan in exchange for a free keg of beer at union meetings. Homer slowly realizes that giving up their dental plan would require him to pay for Lisa's braces and jumps into action, reminding everyone how their dental plan has helped them all. After encouragement from Carl, Homer is promptly elected the new union president. Burns invites Homer to his office with the intent of bribing him, but Homer misconstrues Burns's sly innuendos as sexual advances. Homer declares that he is not interested in "backdoor shenanigans" and promptly leaves, leading Burns to wrongly infer that Homer is honest and incorruptible. Meanwhile, after learning the family has no dental insurance, Dr. Wolfe fits Lisa with the cheapest (and ugliest) braces available, causing her self-esteem to drop. Homer is kidnapped from his house by "hired goons" and taken to Burns's mansion. Burns gives Homer a tour of the mansion to get him in a good mood, but when the tour ends and the two men sit down to negotiate the contract, Homer suddenly needs to use the bathroom. Homer's delayed attempts to find the restroom lead Burns to inaccurately assume that Homer is a tough negotiator who is unwilling to hear him out. At a later union meeting, Homer tries to resign, tired of meeting with Burns. The union misinterprets his frustration, and the members decide to strike. Burns is undeterred b
https://en.wikipedia.org/wiki/Dietmar%20Saupe
Dietmar Saupe (born 1954) is a fractal researcher and professor of computer science, Department of Computer and Information Science, University of Konstanz, Germany. Saupe's book, Chaos and Fractals, won the Association of American Publishers award for Best Mathematics Book of the Year in 1992. His current research interests include computer graphics, scientific visualization, and image processing. External links University of Konstanz bio German computer scientists 1954 births Living people Date of birth missing (living people)
https://en.wikipedia.org/wiki/WWOR-TV
WWOR-TV (channel 9) is a television station licensed to Secaucus, New Jersey, United States, serving the New York City area as the flagship of the MyNetworkTV programming service. It is owned and operated by Fox Television Stations alongside Fox flagship WNYW (channel 5). Both stations share studios at the Fox Television Center on East 67th Street in Manhattan's Lenox Hill neighborhood, while WWOR-TV's transmitter is located at One World Trade Center. History WOR-TV (1949–1987) Early history Channel 9 signed on the air on October 11, 1949, as WOR-TV. It was owned by the Bamberger Broadcasting Service (a division of R.H. Macy and Company and named after the Bamberger's department store chain), which also operated WOR (710 AM) and WOR-FM (98.7 FM, now WEPN-FM). Exactly ten months earlier, Bamberger launched Washington, D.C.'s fourth television station, WOIC (now WUSA), also on channel 9. WOR-TV entered the New York market as the last of the city's VHF stations to sign on, and one of three independents—the others being WPIX (channel 11) and Newark, New Jersey-based WATV (channel 13). On WOR-TV's opening night, a welcome address was read by WOR radio's morning host, John B. Gambling. However, the audio portion of the speech was not heard because of a technical glitch. The problem was fixed and Gambling repeated the message later that evening, prior to the station's sign-off. That first broadcast and other early WOR-TV shows emanated from the New Amsterdam Theatre's Roof Garden, located west of Times Square. For a short time, the station's transmitter operated from WOR TV Tower in North Bergen, New Jersey, and was later moved to the Empire State Building. At the start of 1950, Bamberger Broadcasting changed its name to General Teleradio. Later that year, WOIC was sold to a joint venture of The Washington Post and CBS, who would change that station's call sign to WTOP-TV. In 1951, the station moved uptown to the newly constructed "9 Television Square" facility at 101 West 67th Street. The West 67th Street studio was built from the ground up as a television facility. Initially built by the Robert Gless Co. for the Bamberger Broadcasting Service, the building itself was owned by the Macy's employee pension fund, and it had been leased prior to completion to Thomas S. Lee Enterprises (a company that was later absorbed into RKO General). Lee, the son of the broadcasting pioneer Don Lee, owned several Mutual Network stations on the West Coast, and held a 25-year lease on the building running January 1952 to January 1977. Soon after the building was completed in 1952, Macy's–Bamberger's merged the WOR stations with the General Tire and Rubber Company, which already had broadcasting interests in three cities through two other subsidiaries: the regional Yankee Radio Network and WNAC AM–FM–TV in Boston; and the Don Lee Broadcasting System, which operated KHJ AM–FM–TV in Los Angeles and KFRC AM–FM in San Francisco. The subsidiaries were then brought together
https://en.wikipedia.org/wiki/SIMO%20TCI
SIMO TCI was a computer expo held every November in Madrid, Spain from 1961 to 2013. Its name stands for Salón Internacional de Mobiliario de Oficina / Tecnologías de la Comunicación e Información (International Trade Fair of Office Furniture / Information and Communication Technologies), due to its origin. From 1991, it took place in Madrid's Exhibition Centre IFEMA. History It was conceived as a trade fair devoted to office furniture and its first edition was held in 1961. In 1962 the IBM 1401 and Bull Gamma 60 where showcased, and as electronic, computer and telecommunications equipment were being introduced, the trade fair was gradually turned into a computer expo, to the extent that it would end up moving office furniture to a separate fair. Since 1969, there was more space devoted to computers that to office furniture, but until the late 1980s there was some exhibition space devoted to office furniture. In its most successful years from late 1990s to early 2000s, it was considered the second largest computer fair in Europe after CeBIT, as more than 900 exhibitors were present, distributed in 65,000 m2 taking up eight IFEMA pavilions, and reaching up 300,000 visitors. In the late 2000s the number of exhibitors started to decline. This led to the cancellation of the 2008 edition. In 2009 was resumed as SIMO Network, devoted exclusively to business-oriented computing and IT professionals, but this approach wasn't successful and the last SIMO TCI took place in 2013. Taking advantage of the name, SIMO Educación (SIMO Education) was started in 2014 by IFEMA, devoted only to educational technologies and a much smaller scope (taking up only one pavilion and reaching up about 10,000 visitors). Sectors (early 2000s) Information technologies: computers, terminals, peripheral devices, components, consumables, audiovisuals, electronics Reproduction Office technology Macworld Exposition Digital photography Professional software: operating systems and programming languages, vertical and horizontal applications. CAD/CAM/CAE, multimedia. Architecture Software Linux area Telecommunications: communications, mobile telephony, local area networks, interconnectivity, services, servers and operators E-business-Internet Consumer electronics Domotics Number of visitors See also CeBIT Consumer Electronics Show References External links SIMO TCI No-Do newsreel about SIMO 65 (Spanish) No-Do newsreel about SIMO 66 (Spanish) No-Do newsreel about SIMO 67 (Spanish) No-Do newsreel about SIMO 68 (Spanish) No-Do newsreel about SIMO 70 (Spanish) No-Do newsreel about SIMO 71 (Spanish) No-Do newsreel about SIMO 73 (Spanish) No-Do newsreel about SIMO 74 (Spanish) No-Do newsreel about SIMO 75 (Spanish) Plan of SIMO 2004 Computer-related awards Trade fairs in Spain Computer-related trade shows
https://en.wikipedia.org/wiki/ITU-T%20V.23
The V.23 standard was an early modem standard first approved by ITU-T precursor CCITT in 1964. It specifies audio frequency-shift keying (AFSK) to encode and transfer data at a rate of 1200 bits per second, half-duplex at 1200 baud (Mode 2), (or at a "fallback rate" of 600 baud, mode 1) for the forward data-transmission channel, and an optional 75 baud backward channel. V.23 Mode 1 AFSK uses a 1300 Hz tone (FZ) for mark (typically a binary 1) and 1700 Hz (FA) for space (typically a binary 0), and a 1500 Hz center frequency (F0). V.23 Mode 2 AFSK uses a 1300 Hz tone (FZ) for mark (typically a binary 1) and 2100 Hz (FA) for space (typically a binary 0), and a 1700 Hz center frequency (F0). V.23 backward channel AFSK uses a 390 Hz tone (FZ) for mark (typically a binary 1) and a 450 Hz (FA) for space (typically a binary 0). In some European countries, (and perhaps elsewhere), V.23 Mode 2 AFSK modulation, (without the backward channel) is used to transmit Caller ID information over POTS lines in the public telephone network. The 75 baud backward channel was originally envisioned for use in error correction schemes, but V.23 was also widely used in Videotex applications where the backward channel was used to send keyboard data in an asymmetrical full duplex scheme in devices such as the Minitel. Related technology The BELL 202 communications standard defines a similar modulation scheme. See also Caller ID References External links the ITU V.23 normalization Modems Telecommunications-related introductions in 1988 V.23
https://en.wikipedia.org/wiki/Witty
Witty may refer to: Witty (surname), a list of people with the name Witty (computer worm) Witty (software), a Twitter client Witty, Missouri, an unincorporated community in the United States See also Whitty, surname Wit (disambiguation) Wt (web toolkit), a web framework for C++
https://en.wikipedia.org/wiki/HAL%20SPARC64
SPARC64 is a microprocessor developed by HAL Computer Systems and fabricated by Fujitsu. It implements the SPARC V9 instruction set architecture (ISA), the first microprocessor to do so. SPARC64 was HAL's first microprocessor and was the first in the SPARC64 brand. It operates at 101 and 118 MHz. The SPARC64 was used exclusively by Fujitsu in their systems; the first systems, the Fujitsu HALstation Model 330 and Model 350 workstations, were formally announced in September 1995 and were introduced in October 1995, two years late. It was succeeded by the SPARC64 II (previously known as the SPARC64+) in 1996. Description The SPARC64 is a superscalar microprocessor that issues four instructions per cycle and executes them out of order. It is a multichip design, consisting of seven dies: a CPU die, MMU die, four CACHE dies and a CLOCK die. CPU die The CPU die contains the majority of logic, all of the execution units and a level 0 (L0) instruction cache. The execution units consist of two integer units, address units, floating-point units (FPUs), memory units. The FPU hardware consists of a fused multiply add (FMA) unit and a divide unit. But the FMA instructions are really fused (that is, with a single rounding) only as of SPARC64 VI. The FMA unit is pipelined and has a four-cycle latency and a one-cycle-throughput. The divide unit is not pipelined and has significantly longer latencies. The L0 instruction cache has a capacity of 4 KB, is direct-mapped and has a one-cycle latency. The CPU die is connected to the CACHE and MMU dies by ten 64-bit buses. Four address buses carrying virtual addresses lead out to each cache die. Two data buses write data from the register file to the two CACHE dies that implement the data cache. Four buses, one from each CACHE die, deliver data or instructions to the CPU. The CPU die contained 2.7 million transistors, has dimensions of 17.53 mm by 16.92 mm for an area of 297 mm2 and has 817 signal bumps and 1,695 power bumps. MMU die The MMU die contains the memory management unit, cache controller and the external interfaces. The SPARC64 has separate interfaces for memory and input/output (I/O). The bus used to access the memory is 128 bits wide. The system interface is the HAL I/O (HIO) bus, a 64-bit asynchronous bus. The MMU has a die area of 163 mm2. Cache dies Four dies implement the level 1 (L1) instruction and data caches, which require two dies each. Both caches have a capacity of 128 KB. The latency for both caches is three cycles, and the caches are four-way set associative. The data cache is protected by error correcting code (ECC) and parity. It uses a 128-byte line size. Each CACHE die implements 64 KB of the cache and a portion of the cache tags. The cache die contains 4.3 million transistors, has dimensions of 14.0 mm by 10.11 mm for a die area of 142 mm2. It has 1,854 solder bumps, of which 446 are signals and 1408 are power. Physical The SPARC64 consisted of 21.9 million transistors. It was f
https://en.wikipedia.org/wiki/Diskless%20node
A diskless node (or diskless workstation) is a workstation or personal computer without disk drives, which employs network booting to load its operating system from a server. (A computer may also be said to act as a diskless node, if its disks are unused and network booting is used.) Diskless nodes (or computers acting as such) are sometimes known as network computers or hybrid clients. Hybrid client may either just mean diskless node, or it may be used in a more particular sense to mean a diskless node which runs some, but not all, applications remotely, as in the thin client computing architecture. Advantages of diskless nodes can include lower production cost, lower running costs, quieter operation, and manageability advantages (for example, centrally managed software installation). In many universities and in some large organizations, PCs are used in a similar configuration, with some or all applications stored remotely but executed locally—again, for manageability reasons. However, these are not diskless nodes if they still boot from a local hard drive. Distinction between diskless nodes and centralized computing Diskless nodes process data, thus using their own CPU and RAM to run software, but do not store data persistently—that task is handed off to a server. This is distinct from thin clients, in which all significant processing happens remotely, on the server—the only software that runs on a thin client is the "thin" (i.e. relatively small and simple) client software, which handles simple input/output tasks to communicate with the user, such as drawing a dialog box on the display or waiting for user input. A collective term encompassing both thin client computing, and its technological predecessor, text terminals (which are text-only), is centralized computing. Thin clients and text terminals can both require powerful central processing facilities in the servers, in order to perform all significant processing tasks for all of the clients. Diskless nodes can be seen as a compromise between fat clients (such as ordinary personal computers) and centralized computing, using central storage for efficiency, but not requiring centralized processing, and making efficient use of the powerful processing power of even the slowest of contemporary CPUs, which would tend to sit idle for much of the time under the centralized computing model. Principles of operation The operating system (OS) for a diskless node is loaded from a server, using network booting. In some cases, removable storage may be used to initiate the bootstrap process, such as a USB flash drive, or other bootable media such as a floppy disk, CD or DVD. However, the firmware in many modern computers can be configured to locate a server and begin the bootup process automatically, without the need to insert bootable media. For network auto-booting, the Preboot Execution Environment (PXE) or Bootstrap Protocol (BOOTP) network protocols are commonly used to find a server with fil
https://en.wikipedia.org/wiki/Remote%20Shell
The remote shell (rsh) is a command-line computer program that can execute shell commands as another user, and on another computer across a computer network. The remote system to which rsh connects runs the rsh daemon (rshd). The daemon typically uses the well-known Transmission Control Protocol (TCP) port number 514. History Rsh originated as part of the BSD Unix operating system, along with rcp, as part of the rlogin package on 4.2BSD in 1983. rsh has since been ported to other operating systems. The rsh command has the same name as another common UNIX utility, the restricted shell, which first appeared in PWB/UNIX; in System V Release 4, the restricted shell is often located at /usr/bin/rsh. Limitations As described in the rlogin article, the rsh protocol is not secure for network use, because it sends unencrypted information over the network, among other reasons. Some implementations also authenticate by sending unencrypted passwords over the network. rsh has largely been replaced with the secure shell (ssh) program, even on local networks. Example As an example of rsh use, the following executes the command mkdir testdir as user remoteuser on the computer host.example.com running a UNIX-like system: $ rsh -l remoteuser host.example.com "mkdir testdir" After the command has finished rsh terminates. If no command is specified then rsh will log in on the remote system using rlogin. The network location of the remote computer is looked up using the Domain Name System. See also Berkeley r-commands References rsh - remote shell - rsh man page. Internet protocols OS/2 commands Unix network-related software
https://en.wikipedia.org/wiki/CNNfn
CNNfn (fn = financial news) was an American cable television news network operated by the CNN subsidiary of the media conglomerate Time Warner from December 29, 1995, and of AOL Time Warner until December 15, 2004. The network was dedicated to covering financial markets and business news, similar to CNBC, TechTV and Bloomberg Television. It was available in a number of markets, including the U.S. and Australia. In Canada, much of its content was aired on ROB TV (now BNN). After years of struggling to attract an audience, Time Warner folded CNNfn in late 2004. On some U.S. cable television systems, its slot was given to CNN International on a full-time basis; previously, CNN International filled CNNfn's schedule in late nights and weekends. However, many cable companies ended their carriage of the channel and did not take CNN International, though it is available through the CNN website and mobile app with TV Everywhere credentials. CNN continues to maintain a business news vertical on digital platforms, now known as CNN Business. The vertical was originally CNNMoney—a partnership with the Time Warner-owned financial magazines Fortune and Money. The partnership was folded after Time Warner spun out its publishing assets (and subsequently sale to Meredith Corporation, and later, to IAC's Dotdash). Network history In 1995, Lou Dobbs and Ted Turner were having heated internal discussions about the direction of CNN. Dobbs was able to convince Turner that letting him start a new channel would be a way to solve both issues. Turner would keep Dobbs working for CNN while giving him his own network to run. In July 1999, Dobbs quit CNNfn and started his own company, Space.com, and eventually returned to CNN to host Lou Dobbs Tonight. From the start, CNNfn struggled to be picked up by local and national cable operators. In 2004, the official CNNfn network was shut down. However the technologies invented in the early CNNfn days helped launch CNN and the entire broadcasting industry into a new digital era. The CNNfn.com website continued on, and in 2001 merged with Money Magazine to form CNNMoney. Schedule The schedule below is taken from the now-defunct site of CNNfn as at 2001 (only from Monday to 12 am on Friday). All the times ET. Weekdays 6 am - CNNmoney morning 8 am - Before Hours 9:29 am - Market Call 11:50 am - The Biz 12:30 pm - The Money Gang 3pm - Street Sweep 5pm - The N.E.W. Show 6pm - Moneyline 7pm - Business Unusual 7:30pm - The Biz 8pm - The N.E.W Show (re-broadcast) 9pm - Moneyline (re-broadcast) 10pm - The Biz (30-minute edited edition, re-broadcast) 10:30pm - Weekend Show rotation 11pm - Moneyline (re-broadcast) 12am - Business Unusual (re-broadcast) 12:30am - World Business This Morning (Live from London) 1am - Weekend Show rotation 1:30am - World Business This Morning (Live from London) 2am - Moneyline (re-broadcast) 2:30am - World Business This Morning (Live from London) 3am and 3:30am - The Biz (re-broadca
https://en.wikipedia.org/wiki/University%20Health%20Network
University Health Network (UHN) is a public research and teaching hospital network in Toronto, Ontario, Canada. It is the largest health research organization in Canada and ranks first in Canada for total research funding. It was named Canada's top research hospital by Research Infosource from 2015 to 2022. The network includes three acute care hospitals – Toronto General Hospital, Toronto Western Hospital, Princess Margaret Cancer Centre – the Toronto Rehabilitation Institute, and The Michener Institute, a post-secondary institution granting diplomas and certificates in health sciences and leadership. In the 2019-2020 fiscal year, there were over 39,000 acute inpatient stays and close to 121,000 emergency department visits across the three acute care hospitals. History A series of mergers over many years has resulted in the UHN in its current form. In 1986, the Toronto Western Hospital and the Toronto General Hospital merged to form The Toronto Hospital. This was followed in 1998 when the Princess Margaret Cancer Centre united, with the resultant institution named the University Health Network in 1999. The Toronto Rehabilitation Institute joined in 2011, facilitating rehabilitation services for patients as they transitioned out of acute care. All four hospitals are affiliated with the Faculty of Medicine at the University of Toronto and serve as teaching hospitals for resident physicians, nurses, and other healthcare professions. 2016 saw the integration of The Michener Institute into the UHN. The Michener Institute for Education was originally established in 1958 and is the first non-medical unit to join the UHN. Programs UHN and Sinai Health System jointly run the SHS-UHN Antimicrobial Stewardship Program, advocating for improved patient access to appropriate antibiotics while combating antimicrobial resistance. The program is led by infectious diseases specialist Andrew Morris, who joined as founding Director at its inception in 2009. During the COVID-19 pandemic, UHN received a $323,981 grant from the Public Health Agency of Canada's Immunization Partnership Fund to increase COVID-19 vaccine uptake among personal support workers and their patients. References Hospital networks in Canada 1999 establishments in Ontario
https://en.wikipedia.org/wiki/EWTN
The Eternal Word Television Network, more commonly known by its initials EWTN, is an American basic cable television network which presents around-the-clock Catholic-themed programming. It is not only the largest Catholic television network in America, but reportedly "the world's largest religious media network", (and according to the network itself) reaching 250 million people in 140 countries, with 11 networks. It was founded by Mother Angelica , in 1980 and began broadcasting on August 15, 1981, from a garage studio at the Our Lady of the Angels Monastery in Irondale, Alabama, which Mother Angelica founded in 1962. She hosted her own show, Mother Angelica Live, until health issues led to her retirement in September 2001. As of 2017, Michael P. Warsaw, who is a consultant to the Vatican's Dicastery for Communications, leads EWTN. In addition to its television network, EWTN owns the National Catholic Register newspaper, which it acquired in January 2011, and Catholic News Agency. The network maintains an online presence through its primary site, EWTN.com, and it has a dedicated commercial site, EWTNReligiousCatalogue.com. EWTN also has a 24-hour radio network, offering Catholic talk and worship programming to about 350 radio stations around the U.S. as well as SiriusXM Satellite Radio and shortwave radio. Some of the schedule is the audio from EWTN television shows and some is original programming for radio listeners. Regular network programs include a daily Holy Mass and sometimes Tridentine Mass format, the traditional Stations of the Cross, a taped daily recitation of the Rosary, and daily and weekly news, discussion, and Catechetical programs for both adults and children. Christmas and Easter programming; the installation Masses of bishops and cardinals; coverage of World Youth Days; and papal visits, deaths, funerals, conclaves, and elections are also presented. Spanish language broadcasts are available on all platforms. On December 8, 2009, EWTN began broadcasting high-definition television. The network is overseen by trustees rather than shareholders or owners. A majority of the network's funding comes from viewer donations, protecting it from advertising secular or non-Catholic programming. Development Mother Angelica made her profession of vows in 1953. In 1962 she established Our Lady of the Angels monastery. During the 1970s, she was an in-demand lecturer and produced pamphlets and audio and video tapes. She had been a guest on local station WBMG (currently WIAT, Channel 42), and on shows on the Christian Broadcasting Network and the Trinity Broadcasting Network. After she gave an interview on then-Christian station WCFC (Channel 38) in Chicago, she decided she wanted her own network. "I walked in, and it was just a little studio, and I remember standing in the doorway and thinking, 'It doesn't take much to reach the masses'. I just stood there and said to the Lord, 'Lord, I've got to have one of these'". Mother Angelica purchas
https://en.wikipedia.org/wiki/Film-out
Film-out is the process in the computer graphics, video production and filmmaking disciplines of transferring images or animation from videotape or digital files to a traditional film print. Film-out is a broad term that encompasses the conversion of frame rates, color correction, as well as the actual printing, also called scannior recording. The film-out process is different depending on the regional standard of the master videotape in question – NTSC, PAL, or SECAM – or likewise on the several emerging region-independent formats of high definition video (HD video); thus each type is covered separately, taking into account regional film-out industries, methods and technical considerations. Live action video Many modern documentaries and low-budget films are shot on videotape or other digital video media, instead of film stock, and completed as digital video. Video production means substantially lower costs than 16 mm or 35 mm film production on all levels. Until recently, the relatively low cost of video ended when the issue of a theatrical presentation was raised, which required a print for film projection. With the growing presence of digital projection, this is becoming less of a factor. Standard definition (SD) video Film-out of standard-definition video – or any source that has an incompatible frame rate – is the up-conversion of video media to film for theatrical viewing. The video-to-film conversion process consists of two major steps: first, the conversion of video into digital film frames which are then stored on a computer or on HD videotape; and secondly, the printing of these digital film frames onto actual film. To understand these two steps, it is important to understand how video and film differ. Film (sound film, at least) has remained unchanged for almost a century and creates the illusion of moving images through the rapid projection of still images, frames, upon a screen, typically 24 per second. Traditional interlaced SD video has no real frame rate, (though the term frame is applied to video, it has a different meaning). Instead, video consists of a very fast succession of horizontal lines that continually cascade down the television screen – streaming top to bottom, before jumping back to the top and then streaming down to the bottom again, repeatedly, almost 60 alternating screen-fulls every second for NTSC, or exactly 50 such screen-fulls per second for PAL and SECAM. Since visual movement in video is infused in this continuous cascade of scan lines, there is no discrete image or real frame that can be identified at any one time. Therefore, when transferring video to film, it is necessary to invent individual film frames, 24 for every second of elapsed time. The bulk of the work done by a film-out company is this first step, creating film frames out of the stream of interlaced video. Each company employs its own (often proprietary) technology for turning interlaced video into high-resolution digital video files of
https://en.wikipedia.org/wiki/File%20Service%20Protocol
File Service Protocol (FSP) is a UDP-based replacement for the File Transfer Protocol, designed for anonymous access with lower hardware and network requirements than FTP. In particular, because it uses UDP, it avoids the problems that many FTP servers have had with requiring a separate process for each client, and because it is built to use an unreliable protocol, it can more easily handle resuming a transfer after a network failure. History FSP never reached the popularity of FTP for legitimate use (although wuarchive and id Software provided FSP service in addition to FTP for some time), but became very popular in the early-to-mid-1990s for underground sites containing pornography and/or warez. Because an FSP server only requires one process (as opposed to one process per client for most FTP servers), it is much harder for a system administrator to notice it in a process list; also, since it uses UDP, it is less likely to be noticed by a network administrator. Eventually, however, an increased use of firewalls, a decreasing usage of the shell accounts required to run a server or most of the clients, and a lack of FSP support in web browsers caused its use to taper off, and the warez scene moved to HTTP and FXP while pornography moved to publicly advertised web servers. Port number As the FSP protocol is not officially recognized by IANA, it has no official port number. However, as a UDP equivalent of FTP, official FSP servers frequently run on UDP port 21, which is the same as FTP's TCP port number. Because FSP uses UDP and FTP uses TCP they can both run at same time on the same port number without conflict. Unofficial servers may run on any port, although 2121 was a popular choice. (On most *nix systems, only the root user can start a process that listens on a port under 1024.) Protocol name The name FSP was originally created without a real expansion. In 1993, discussions were held about what to expand the acronym to; the ultimate result was File Service Protocol. Other suggestions included File Slurping Protocol, FTP's Sexier Partner, and Flaky Stream Protocol. Due to its inherent low performance, FSP was sometimes colloquially said to stand for "Fucking Slow Protocol" . References External links FSP Protocol Home Page File Service Protocol (FSP) Frequently Asked Questions Comparisons of FSP with other FTP-like transfer protocols over Wi-Fi Network file transfer protocols
https://en.wikipedia.org/wiki/Fogging
Fogging may refer to: Distance fog, a technique used in 3D computer graphics Fogging (photography), adverse impacts in photography Fogging (censorship), a technique for visual censorship Anti-fog, substance to prevent fogging of surfaces like glass and plastic Fogging (assertiveness), an assertiveness technique Electronic cigarette smoking, or fogging Fogging (insect control), spraying of pesticides via a fog-like mist for insect control or for collecting them for study Fog computing, architecture that uses collaborative end-user clients to carry out storage and communication See also Fog (disambiguation)
https://en.wikipedia.org/wiki/List%20of%20MPs%20elected%20in%20the%201924%20United%20Kingdom%20general%20election
This is a complete list of members of Parliament elected at the 1924 general election, held on 29 October. By-elections See the list of United Kingdom by-elections. Sources Data from Oliver & Boyd's Edinburgh Almanac, 1927. See also UK general election, 1924 List of parliaments of the United Kingdom :Category:UK MPs 1924–1929 1924 1924 United Kingdom general election List UK MPs
https://en.wikipedia.org/wiki/LWP
LWP may refer to: Computing LAN WorkPlace, a former TCP/IP-based network client product by Excelan and Novell Library for WWW in Perl, a networking library Light-weight process Live Wallpaper, on mobile devices Lotus Word Pro, a word processor Other uses Life without parole, a prison sentence Polish People's Army (), during the People's Republic of Poland (1943–1989)
https://en.wikipedia.org/wiki/CGI.pm
CGI.pm is a large and once widely used Perl module for programming Common Gateway Interface (CGI) web applications, providing a consistent API for receiving and processing user input. There are also functions for producing HTML or XHTML output, but these are now unmaintained and are to be avoided. CGI.pm was a core Perl module but has been removed as of v5.22 of Perl. The module was written by Lincoln Stein and is now maintained by Lee Johnson. Examples Here is a simple CGI page, written in Perl using CGI.pm (in object-oriented style): #!/usr/bin/env perl use strict; use warnings; use CGI; my $cgi = CGI->new; print $cgi->header('text/html'); print << "EndOfHTML"; <!DOCTYPE html> <html> <head> <title>A Simple CGI Page</title> <meta http-equiv="Content-Type" content="text/html; charset=iso-8859-1" /> </head> <body> <h1>A Simple CGI Page</h1> <form method="post" enctype="multipart/form-data"> Name: <input type="text" name="name" /><br /> Age: <input type="text" name="age" /><p> <input type="submit" name="Submit!" value="Submit!" /> </form> <hr /> EndOfHTML if ( my $name = $cgi->param('name') ) { print "Your name is $name.<br />"; } if ( my $age = $cgi->param('age') ) { print "You are $age years old."; } print '</body></html>'; This would print a very simple webform, asking for your name and age, and after having been submitted, redisplaying the form with the name and age displayed below it. This sample makes use of CGI.pm's object-oriented abilities; it can also be done by calling functions directly, without the , however the necessary functions must be imported into the namespace of the script that requires access to those functions: #!perl use strict; use warnings; use CGI qw/ :standard /; print header('text/html'); # ... HTML output same as above example if ( my $name = param('name') ) { print "Your name is $name.<br />"; } if ( my $age = param('age') ) { print "You are $age years old."; } print '</body></html>'; Note: in many examples , short for query, is used to store a CGI object. See also mod_perl References External links CGI.pm – at the CPAN Perl modules
https://en.wikipedia.org/wiki/F-14%20CADC
The F-14's Central Air Data Computer, also abbreviated as CADC, computes altitude, vertical speed, air speed, and mach number from sensor inputs such as pitot and static pressure and temperature. Earlier air data computer systems were electromechanical computers, such as in the F-111. From 1968 to 1970, the first CADC to use custom digital integrated circuits was developed for the F-14. History The CADC was a multi-chip integrated flight control system developed by Garrett AiResearch and used in early versions of the US Navy's F-14 Tomcat fighter. It is notable for early use of MOS custom integrated circuits and has been claimed as the first microprocessor. The first microprocessor existing on a single chip was the contemporary Intel 4004. However, the 4004 did not have nearly the computing power or interfacing capability required to perform the functions of the CADC; at the time, the best integrated circuit (chip) technology available lacked the scale (number of transistors per chip) necessary to build a single-chip microprocessor for a flight control system. The CADC was designed and built by a team led by Steve Geller and Ray Holt, and supported by the startup American Microsystems. Design work started in 1968 and was completed in June 1970, beating out a number of electromechanical systems that had also been designed for the F-14. It was classified by the Navy until 1998. Ray Holt's story of this design and development is presented in his autobiography The Accidental Engineer. The CADC consisted of an A-to-D converter, several quartz pressure sensors, and a number of MOS-based microchips. Inputs to the system included the primary flight controls, a number of switches, static and dynamic air pressure (for calculating stall points and aircraft speed) and a temperature gauge. The outputs controlled the primary flight controls, wing sweep, the F-14's leading edge "glove vane", and the flaps. The MP944 ran at 375 kHz. It contained six chips used to build the CADC, all based on a 20-bit fixed-point-fraction two's complement number system. They were the parallel multiplier unit (PMU) in a 28-pin DIP, the parallel divider unit (PDU) (28-pin DIP), the random-access storage (RAS) (14-pin DIP), the read-only memory (ROM) (14-pin DIP), the special logic function (SLF) (28-pin DIP), and the steering logic unit (SLU) (28-pin DIP). The complete system of 28 circuits consists of 1 PMU, 1 PDU, 1 SLF, 3 RASs, 3 SLUs, and 19 ROMs, enabled by 74,442 transistors. In 1971, Holt wrote an article about the system for Computer Design magazine, but the Navy classified it, and finally released it in 1998. References Further reading https://www.wired.com/story/secret-history-of-the-first-microprocessor-f-14/ External links First Microprocessor Avionics computers Computer-related introductions in 1970 Flight control systems Military computers
https://en.wikipedia.org/wiki/Bart%20on%20the%20Road
"Bart on the Road" is the twentieth episode of the seventh season of the American animated television series The Simpsons. It originally aired on the Fox network in the United States on March 31, 1996. In the episode, Bart makes his own fake driver's license. He rents a car with it and takes Milhouse, Martin, and Nelson on a road trip to Knoxville, Tennessee. Their car is destroyed, leaving them stranded. To get Bart home, Homer orders equipment for the power plant and ships it via courier from Knoxville, with the boys stowed away inside the crate. The episode was written by Richard Appel, and directed by Swinton O. Scott III. The idea of a road trip was "so exciting" that the writers immediately knew they wanted to write it. The episode features cultural references to the 1991 film Naked Lunch, American singer Andy Williams, and Look magazine. Since airing, the episode has received positive reviews from television critics; Central Michigan Life named it the eighth-best episode of the series. It acquired a Nielsen rating of 7.2, and was the fifth-highest-rated show on the Fox network the week it aired. Plot Principal Skinner sends the Springfield Elementary students on a "go to work with your parents day" (a low-rate version of Work Experience and made up on the fly), after several administrative errors force him to go on his spring break vacation earlier than he planned. Unable to stay home with Marge because school forms state that homemaker is not a "real job", Bart goes to the DMV with Patty and Selma, and Lisa goes to the Springfield Nuclear Power Plant with Homer. At the DMV, Bart makes himself a fake driver's license, which he, Nelson, Martin, and Milhouse use to rent a car. They include Martin in their plans after learning that he earned some money by investing in futures. Using an alibi concocted by Bart, the boys tell their parents they are travelling to the National Grammar Rodeo in Canada. After travelling aimlessly for a while, they decide to use the rented car for a road trip to the World's Fair in Knoxville, Tennessee. Once they arrive, they discover the fair was held fourteen years earlier; all that remains is a wig outlet. The boys each buy a wig and Martin spends the last of their money on an Al Gore doll. When Nelson accidentally knocks the Sunsphere (renamed the Wigsphere) on their car, crushing it, they are left stranded. Bart places a collect call to Lisa—who has spent the entire spring break with Homer at work—to help him return home while concealing the ordeal from their parents. On her advice, Bart becomes a courier. However, as he fails to earn enough money to get home and as none of his assignments get him anywhere near Springfield (his first involving flying organ transplants to Hong Kong), Bart again asks Lisa for help. After making Homer promise he will not get upset, Lisa reveals Bart's predicament. To get Bart home, Homer orders equipment for the power plant from Oak Ridge, Tennessee, pouring cola over his wor
https://en.wikipedia.org/wiki/Test%20case
In software engineering, a test case is a specification of the inputs, execution conditions, testing procedure, and expected results that define a single test to be executed to achieve a particular software testing objective, such as to exercise a particular program path or to verify compliance with a specific requirement. Test cases underlie testing that is methodical rather than haphazard. A battery of test cases can be built to produce the desired coverage of the software being tested. Formally defined test cases allow the same tests to be run repeatedly against successive versions of the software, allowing for effective and consistent regression testing. Formal test cases In order to fully test that all the requirements of an application are met, there must be at least two test cases for each requirement: one positive test and one negative test. If a requirement has sub-requirements, each sub-requirement must have at least two test cases. Keeping track of the link between the requirement and the test is frequently done using a traceability matrix. Written test cases should include a description of the functionality to be tested, and the preparation required to ensure that the test can be conducted. A formal written test case is characterized by a known input and by an expected output, which is worked out before the test is executed. The known input should test a precondition and the expected output should test a postcondition. Informal test cases For applications or systems without formal requirements, test cases can be written based on the accepted normal operation of programs of a similar class. In some schools of testing, test cases are not written at all but the activities and results are reported after the tests have been run. In scenario testing, hypothetical stories are used to help the tester think through a complex problem or system. These scenarios are usually not written down in any detail. They can be as simple as a diagram for a testing environment or they could be a description written in prose. The ideal scenario test is a story that is motivating, credible, complex, and easy to evaluate. They are usually different from test cases in that test cases are single steps while scenarios cover a number of steps of the key. Typical written test case format A test case usually contains a single step or a sequence of steps to test the correct behaviour/functionality and features of an application. An expected result or expected outcome is usually given. Additional information that may be included: Test Case ID - This field uniquely identifies a test case. Test case Description/Summary - This field describes the test case objective. Test steps - In this field, the exact steps are mentioned for performing the test case. Expected result - This field should define what you expect to see and is how you determine if the test passes or fails Pre-requisites - This field specifies the conditions or steps that must be followed before
https://en.wikipedia.org/wiki/Distributed%20Objects%20Everywhere
Distributed Objects Everywhere (DOE) was a long-running Sun Microsystems project to build a distributed computing environment based on the CORBA system in the 'back end' and OpenStep as the user interface. First started in 1990 and announced soon thereafter, it remained vaporware for many years before it was finally released as NEO in 1995. It was sold for only a short period before being dropped (along with OpenStep) in 1996. In its place is what is today known as Enterprise JavaBeans. Background In the early 1990s the 'next big thing' in computing was to use desktop microcomputers to display and edit data being provided by mainframes and minicomputers. Although a number of methods for this sort of access already existed, the division of labor was not at all even. For instance, SQL required the workstation to download huge data sets and then process them locally, whereas use of terminal emulators left all of the work to the server and provided no GUI. It seemed that the proper split of duties would be to have a cooperative set of objects, the workstation being responsible for display and user interaction, with processing on the server. Standing in the way of this sort of solution was the massive differences in operating systems and programming languages between platforms. While it might be possible to build such a system that would work on any one combination of workstation and server, the same solution would not work on any other system. Oddly, the differences between any two programming languages on a single platform was almost as great. Each language had its own format for passing parameters into procedure calls, the file formats that they generated were often quite different. In general terms, it was not always possible to write different portions of a program in different languages, although doing so often has real utility. The problem was not so acute on minicomputers and mainframes where the vendor often specified standards for their libraries, but on microcomputers the programming systems were generally delivered by a variety of 3rd party companies with no interest in standardization. Nevertheless, this problem was being addressed in the early 1990s through the introduction of various shared library systems. These were actually intended to ease resource use on smaller platforms, by allowing a number of programs using a common resource, like the GUI, to share a single copy of code instead of each loading a separate copy into memory. As a side effect of being able to be called from many programs, these systems also defined a standard way to call them, using an interface definition language, or IDL, to allow any language on the platform to understand the code inside the library. Extending these systems to support remote procedure calls behind the scenes was seen as a natural evolution, providing a solution to the client/server programming problem. At the time there were a number of major projects to deliver such a system, including IB
https://en.wikipedia.org/wiki/Data-flow%20diagram
A data-flow diagram is a way of representing a flow of data through a process or a system (usually an information system). The DFD also provides information about the outputs and inputs of each entity and the process itself. A data-flow diagram has no control are no decision rules and no loops. Specific operations based on the data can be represented by a flowchart. There are several notations for displaying data-flow diagrams. The notation presented above was described in 1979 by Tom DeMarco as part of structured analysis. For each data flow, at least one of the endpoints (source and / or destination) must exist in a process. The refined representation of a process can be done in another data-flow diagram, which subdivides this process into sub-processes. The data-flow diagram is a tool that is part of structured analysis and data modeling. When using UML, the activity diagram typically takes over the role of the data-flow diagram. A special form of data-flow plan is a site-oriented data-flow plan. Data-flow diagrams can be regarded as inverted Petri nets, because places in such networks correspond to the semantics of data memories. Analogously, the semantics of transitions from Petri nets and data flows and functions from data-flow diagrams should be considered equivalent. History The DFD notation draws on graph theory, originally used in operational research to model workflow in organizations. DFD originated from the activity diagram used in the structured analysis and design technique methodology at the end of the 1970s. DFD popularizers include Edward Yourdon, Larry Constantine, Tom DeMarco, Chris Gane and Trish Sarson. Data-flow diagrams (DFD) quickly became a popular way to visualize the major steps and data involved in software-system processes. DFDs were usually used to show data flow in a computer system, although they could in theory be applied to business process modeling. DFDs were useful to document the major data flows or to explore a new high-level design in terms of data flow. DFD components DFD consists of processes, flows, warehouses, and terminators. There are several ways to view these DFD components. Process The process (function, transformation) is part of a system that transforms inputs to outputs. The symbol of a process is a circle, an oval, a rectangle or a rectangle with rounded corners (according to the type of notation). The process is named in one word, a short sentence, or a phrase that is clearly to express its essence. Data flow Data flow (flow, dataflow) shows the transfer of information (sometimes also material) from one part of the system to another. The symbol of the flow is the arrow. The flow should have a name that determines what information (or what material) is being moved. Exceptions are flows where it is clear what information is transferred through the entities that are linked to these flows. Material shifts are modeled in systems that are not merely informative. Flow should only trans
https://en.wikipedia.org/wiki/Fact%20table
In data warehousing, a fact table consists of the measurements, metrics or facts of a business process. It is located at the center of a star schema or a snowflake schema surrounded by dimension tables. Where multiple fact tables are used, these are arranged as a fact constellation schema. A fact table typically has two types of columns: those that contain facts and those that are a foreign key to dimension tables. The primary key of a fact table is usually a composite key that is made up of all of its foreign keys. Fact tables contain the content of the data warehouse and store different types of measures like additive, non-additive, and semi-additive measures. Fact tables provide the (usually) additive values that act as independent variables by which dimensional attributes are analyzed. Fact tables are often defined by their grain. The grain of a fact table represents the most atomic level by which the facts may be defined. The grain of a sales fact table might be stated as "sales volume by day by product by store". Each record in this fact table is therefore uniquely defined by a day, product, and store. Other dimensions might be members of this fact table (such as location/region) but these add nothing to the uniqueness of the fact records. These "affiliate dimensions" allow for additional slices of the independent facts but generally provide insights at a higher level of aggregation (a region contains many stores). Example If the business process is sales, then the corresponding fact table will typically contain columns representing both raw facts and aggregations in rows such as: $12,000, being "sales for New York store for 15-Jan-2005". $34,000, being "sales for Los Angeles store for 15-Jan-2005" $22,000, being "sales for New York store for 16-Jan-2005" $21,000, being "average daily sales for Los Angeles Store for Jan-2005" $65,000, being "average daily sales for Los Angeles Store for Feb-2005" $33,000, being "average daily sales for Los Angeles Store for year 2005" "Average daily sales" is a measurement that is stored in the fact table. The fact table also contains foreign keys from the dimension tables, where time series (e.g. dates) and other dimensions (e.g. store location, salesperson, product) are stored. All foreign keys between fact and dimension tables should be surrogate keys, not reused keys from operational data. Measure types Additive - measures that can be added across any dimension. Non-additive - measures that cannot be added across any dimension. Semi-additive - measures that can be added across some dimensions. A fact table might contain either detail-level facts or facts that have been aggregated (fact tables that contain aggregated facts are often instead called summary tables). Special care must be taken when handling ratios and percentages. One good design rule is to never store percentages or ratios in fact tables but only calculate these in the data access tool. Thus only store the numerator and deno
https://en.wikipedia.org/wiki/ANSI%20T1.413%20Issue%202
ANSI T1.413 is a technical standard that defines the requirements for the single asymmetric digital subscriber line (ADSL) for the interface between the telecommunications network and the customer installation in terms of their interaction and electrical characteristics. ADSL allows the provision of voiceband services including plain old telephone service (POTS) and data services up to 56 kbit/s, and a variety of digital channels. In the direction from the network to the customer premises (downstream), the digital bearer channels may consist of full-duplex low-speed bearer channels and simpler high-speed bearer channels; in the other (upstream) direction, only low-speed bearer channels are provided. Description The American National Standards Institute (ANSI) Telecommunications Committee created the first standardized ADSL specifications. They were published as ANSI T1.413-1995 and ANSI T1.413-1998 (sometimes called "issue 2") titled Network and Customer Installation Interfaces — Asymmetric Digital Subscriber Line (ADSL) Metallic Interface. It defines the minimum requirements for satisfactory performance of ADSL systems using the Discrete Multi-Tone (DMT) line code. DMT divides the useful bandwidth of the standard two wire copper medium used in the public switched telephone network (PSTN), which is 0 to 1104 kHz, into 256 separate 4.3125 kHz wide frequency bands called sub-carriers. Up to 254 sub-carriers are used downstream; each of these 254 sub-carriers can support the modulation of 0 to 15 bits per baud. The baud is 4,000 symbols per second on each subcarrier. Thus the maximum theoretical downstream data rate of an ADSL system is 15.24 Mbit/s (254×15×4000). However, because the data is split up into packets (actually Reed–Solomon encoded codewords) of 255 bytes, the maximum achievable downstream data rate is 8.128 Mbit/s (including other overheads). It is possible to interleave two Reed-Solomon codewords and obtain one logical codeword of 510 bytes. If this is done, then the maximum theoretical downstream speed goes back up to around 15 Mbit/s. In the upstream direction, a maximum of 30 sub-carriers can be used, again each frame modulated with up to 15 bits. Taken with the baud rate of 4,000 per second per subcarrier, the maximum throughput is just over 1.5 Mbit/s. In order to combine voice telephone service with downstream and upstream ADSL signals the bandwidth is split into discrete parts using frequency-division multiplexing (FDM). In this case: 0–4kHz is for voice, 26–138 kHz is the upstream band and 138–1104 kHz is the downstream band. Computer standards American National Standards Institute standards Digital subscriber line Telecommunications-related introductions in 1998
https://en.wikipedia.org/wiki/Bill%20Griswold
William G. Griswold is a professor of Computer Science and Engineering at the University of California, San Diego. His research is in software engineering; he is best known for his works on aspect-oriented programming using AspectJ and on finding invariants of programs to support software evolution. Griswold received his Ph.D. from the University of Washington (Computer Science 1991 as well as a M.S. Computer Science 1988. His BA was from the University of Arizona in 1985. Major Mathematics, minor Computer Science, with highest honors) and joined the UCSD faculty in 1991. He has been the chair of ACM SIGSOFT, co-program chair of the 2005 International Conference on Software Engineering, and program chair of the 2002 ACM SIGSOFT Symposium on the Foundations of Software Engineering. He is the son of Ralph Griswold. He has two children Hannah and Atticus. References External links Home page at UCSD Year of birth missing (living people) Living people American computer scientists University of Washington alumni University of California, San Diego faculty University of Arizona alumni
https://en.wikipedia.org/wiki/RIIA
RIIA may mean: Chatham House, also known as the Royal Institute of International Affairs; Resource initialization is acquisition, concept from computer science rIIA the A cistron of the T4 rII system a gene in the T4 virus. See also RIA (disambiguation) RIAA
https://en.wikipedia.org/wiki/Chicago%20Hub%20Network
The Chicago Hub Network is a collection of proposed fast conventional and high-speed rail lines in the Midwestern United States including of track. Since the 1990s, there have been multiple proposals to build a network from Chicago to destinations such as Milwaukee, Madison, Minneapolis, Indianapolis, Detroit, Kansas City, St. Louis, Cleveland, Cincinnati, and Louisville. In addition, the rail lines from the Chicago hub would connect through to cities in Canada. Eastern routes from Chicago would also blend into the Ohio Hub network. In addition to providing better connections between Midwestern cities, the projects are intended to reduce or eliminate the operating subsidies that American passenger train routes currently require. If implemented, the plans would have some of the nation's fastest trains in Chicago, as it had in the 1930s and 1940s when the Twin Zephyrs, Twin Cities 400, and Hiawatha were based in the city. Chicago is North America's largest rail hub, and remains unsurpassed in the total number of passenger and freight trains that converge on any city on the continent. Chicago is a major hub for Amtrak, with 15 different lines terminating at the city's Union Station. Most existing passenger trains in the region operate at speeds of about , although a few travel faster. The various plans have suggested speeds ranging from for the core routes, as well as improved speeds for secondary routes. In 2023, the Chicago–St. Louis rail line was upgraded so passenger trains are able to reach top speeds of when traveling between Joliet and Alton. Early studies and ISTEA corridors Renewed interest in high-speed rail occurred by the year 1990 when the Minnesota–Wisconsin–Illinois Tri-State Rail Study was underway. A Chicago–Milwaukee–Madison–La Crosse–Rochester–Twin Cities "southern corridor" (a variation of the former Hiawatha routing) and a Chicago–Milwaukee–Green Bay–Wausau–Eau Claire–Twin Cities "northern corridor" were described in a preliminary report in December of that year. A final report was released in May 1991 and recommended TGV-class service since it provided the greatest benefit to riders and others in the corridor, though a slower (and less expensive) "Amtrak upgrade" option was also deemed reasonable for capital-constrained investments. The Intermodal Surface Transportation Efficiency Act of 1991 (ISTEA) was passed on December 18, 1991, and requested designation of up to five corridors. A core of what would become the Chicago Hub Network was the first of these five to be announced by Secretary of Transportation Andrew Card on October 15, 1992, who designated Chicago-based routes to Milwaukee, St. Louis, and Detroit. Midwest Regional Rail Initiative In 2004, the Midwest Regional Rail Initiative plan was released, focusing on upgrading existing Amtrak routes. The plan had been in development since 1996, led by the Wisconsin Department of Transportation. Trains would travel at about on the primary routes, but on seco
https://en.wikipedia.org/wiki/Steve%20Matchett
Steve Matchett (born 23 December 1962 in England) is a commentator for American TV network Fox Sports on its Formula E programming. He formerly co-hosted live Formula One practices, qualifying sessions, and races alongside David Hobbs and Bob Varsha. As well as his live F1 duties, Matchett also co-presented with the same duo a pre-recorded show on Speed Channel called Formula One Debrief, reviewing the events of the preceding week's grand prix. Until the conclusion of the 2012 Formula One season, he was a commentator for the FOX owned American Speed Channel. For the 2013 Formula One season, he was signed to NBC Sports Network, alongside Speed TV veterans David Hobbs and Bob Varsha until broadcasts moved to ESPN for the 2018 season. He was a columnist for the Speed Channel website and presented a series of web-based video 'chalk-talk' features in which, with photographs and a telestrator, he explains F1 engineering and technical matters. He was a regular contributor and columnist to F1 Racing magazine from 1996 to 2008. He was Technical Editor of the magazine from 1998 to 2008 (resigning his editorship when Matt Bishop resigned as Editor-in-Chief). He has also published a semi-autobiographical trilogy based around his years in the F1 pit lane. Education Loughborough University (technical college) 1979–1982, City & Guilds Mechanical Engineering Apprenticeship Early career In 1977, he started working as a mechanic for Howlett's of Loughborough performing routine service for Mazda and Vauxhall vehicles. He joined Graypaul Motors in 1986, a UK Ferrari dealership; then to a BMW dealership from 1988 to 1989. In January 1989 he was employed at a Cooper-BMW dealership in Rothley near Loughborough for exactly one year. He began his F1 career in 1990. Formula One Employed by Nigel Stepney, Matchett worked as a race mechanic with the Benetton F1 team from 1 February 1990 through 13 February 1998. During this period Michael Schumacher won the Drivers' Championship in both 1994 and 1995 before leaving the team, moving to Ferrari the following year; while Matchett and his team won the Constructors' Championship in 1995. Throughout his time with Benetton he worked with many key drivers and personalities of the era: Michael Schumacher, Nelson Piquet, Riccardo Patrese, Martin Brundle, Johnny Herbert, Gerhard Berger and Jean Alesi all drove F1 cars prepared by Matchett. Herbert and Matchett both claimed their maiden Formula One wins in the 1995 British Grand Prix, a race perhaps made most famous for the fact that Michael Schumacher and Damon Hill crashed out of the race while battling for the lead. Although Matchett had by this time experienced many wins as part of the Benetton team, the win at Silverstone was significant as it was the first Benetton victory secured by a Matchett prepared car. Ten years later, in his closing remarks of the relevant episode of Formula 1 Decade Matchett described his feelings during the closing laps of that landmark race, an
https://en.wikipedia.org/wiki/Schwartzian%20transform
In computer programming, the Schwartzian transform is a technique used to improve the efficiency of sorting a list of items. This idiom is appropriate for comparison-based sorting when the ordering is actually based on the ordering of a certain property (the key) of the elements, where computing that property is an intensive operation that should be performed a minimal number of times. The Schwartzian transform is notable in that it does not use named temporary arrays. The Schwartzian transform is a version of a Lisp idiom known as decorate-sort-undecorate, which avoids recomputing the sort keys by temporarily associating them with the input items. This approach is similar to , which avoids repeating the calculation of the key corresponding to a specific input value. By comparison, this idiom assures that each input item's key is calculated exactly once, which may still result in repeating some calculations if the input data contains duplicate items. The idiom is named after Randal L. Schwartz, who first demonstrated it in Perl shortly after the release of Perl 5 in 1994. The term "Schwartzian transform" applied solely to Perl programming for a number of years, but it has later been adopted by some users of other languages, such as Python, to refer to similar idioms in those languages. However, the algorithm was already in use in other languages (under no specific name) before it was popularized among the Perl community in the form of that particular idiom by Schwartz. The term "Schwartzian transform" indicates a specific idiom, and not the algorithm in general. For example, to sort the word list ("aaaa","a","aa") according to word length: first build the list (["aaaa",4],["a",1],["aa",2]), then sort it according to the numeric values getting (["a",1],["aa",2],["aaaa",4]), then strip off the numbers and you get ("a","aa","aaaa"). That was the algorithm in general, so it does not count as a transform. To make it a true Schwartzian transform, it would be done in Perl like this: @sorted = map { $_->[0] } sort { $a->[1] <=> $b->[1] or $a->[0] cmp $b->[0] } # Use numeric comparison, fall back to string sort on original map { [$_, length($_)] } # Calculate the length of the string @unsorted; The Perl idiom The general form of the Schwartzian transform is: @sorted = map { $_->[0] } sort { $a->[1] cmp $b->[1] or $a->[0] cmp $b->[0] } map { [$_, foo($_)] } @unsorted; Here foo($_) represents an expression that takes $_ (each item of the list in turn) and produces the corresponding value that is to be compared in its stead. Reading from right to left (or from the bottom to the top): the original list @unsorted is fed into a map operation that wraps each item into a (reference to an anonymous 2-element) array consisting of itself and the calculated value that will determine its sort order (list of item becomes a list of [item, value]); then the list of lists produced by map
https://en.wikipedia.org/wiki/WPHL-TV
WPHL-TV (channel 17) is a television station in Philadelphia, Pennsylvania, United States, serving as the local outlet for The CW Television Network. The station also maintains a secondary affiliation with MyNetworkTV. Owned and operated by The CW's majority owner, Nexstar Media Group, WPHL-TV has studios in the Wynnefield section of West Philadelphia; it maintains a channel sharing agreement with Vineland, New Jersey–licensed Univision station WUVP-DT (channel 65), under which the two stations transmit using WPHL-TV's spectrum from a tower in the Roxborough antenna farm. History WPCA-TV Radio station WKDN of Camden, New Jersey, received a construction permit for channel 17 as WKDN-TV on January 27, 1954. After not building the facility, the station sold the permit to the Young People's Church of the Air, owned by Percy Crawford, for $40,000 in February 1959. The call letters were changed to WPCA-TV, reflecting both his initials and the name of his long-running broadcast ministry; the city of license was changed from Camden to Philadelphia in March 1960. Promising a lineup of religious programs and family entertainment, the station signed on July 17, 1960, making it Philadelphia's first commercial UHF station. WPCA-TV struggled amid the low penetration of UHF tuners prior to the 1964 passage of the All-Channel Receiver Act and Crawford's unexpected death in an October 1960 car accident. The station went silent August 1, 1962, having operated just two years. The independent years When channel 17 went silent, its sale was immediately announced to a consortium headed by attorney Aaron Jerome Katz and two real estate men. The station returned to the air on January 31, only to go dark again on June 14, when an application for the sale of channel 17 was finally filed with the Federal Communications Commission. The station's cameras were lent to WHYY-TV, the new public television station in Wilmington, Delaware, to allow that station to operate before a scheduled donation of equipment could be transferred and the station's own equipment did not function properly. The Philadelphia Television Broadcasting Company, headed by Katz and advertising executive Len Stevens, was approved to purchase the station in mid-1964. After receiving approval to boost its effective radiated power from 12,000 to 626,000 watts, the new owners returned channel 17 to the air on September 17, 1965, as independent station WPHL-TV. It was the third UHF independent to sign-on in Philadelphia that year, two and a half weeks after WKBS-TV (channel 48) and four months after WIBF-TV (channel 29, later WTAF and now WTXF-TV). After merging with U.S. Communications Corporation in 1967 WPHL-TV became the flagship station for their station group. U.S. Communications also operated WATL in Atlanta, WPGH-TV in Pittsburgh, WXIX-TV in Cincinnati and KEMO-TV now (KOFY-TV) in San Francisco. The station produced and aired numerous local television shows over the years, including kids' favorit
https://en.wikipedia.org/wiki/PORS
Plus One Recall Store (PORS) is a problem used in evolutionary computation and genetic programming. The PORS language consists of two terminal nodes (1 and recall), one unary operation (store) and one binary operation (plus) that together make up a parse tree that calculates a number. References Evolutionary computation
https://en.wikipedia.org/wiki/Hot%20water%20reset
Hot water reset, also called outdoor reset (ODR), is an energy-saving automatic control algorithm for heating boilers that are typically fired with fuel oil or natural gas. A hot water reset control loop measures the outside air temperature; this information is used to estimate demand or heating load as the outdoor temperature varies. The supply hot water temperature is modulated up and down range in an inverse linear ratio to outside air temperature. The typical range for conventional boilers is to vary the supply water temperature from as the outside temperature varies from . Buildings cool down slowly when the outdoor temperature is moderate, and cool more rapidly when the outdoor temperature is colder. Hot water reset reduces the energy output by the heating system to approximately balance it against the energy lost as the building cools. This makes it easier to maintain the temperature within the desired range (as the radiant heating systems that boilers usually power respond slowly and are subject to overshoot) and can allow boilers to operate more efficiently. Implementation The control system can be made to modulate the supply water temperature in two different ways: By acting as an operating control on the boiler burners, either modulated on/off, high/low fire, or fully modulating fire, depending on the burner construction. When modulating the actual boiler temperature lower, water temperature needs to have a low limit and be maintained above the flue gas condensation temperature for non-condensing boilers, typically above . Condensing boilers can be made to operate at temperatures below the flue gas condensation limit, typically below and raise stated efficiencies from 70-80% to around 90-95%. By acting as an operating control on a three-way powered mixing valve or proportional injection pump system that modulates the supply distribution hot water temperature. The mixing valve or mixing pump system recirculates the return water temperature and adds proportionally supply hot water from the boiler for tempering to achieve the desired supply water temperature. Another method is to adjust boiler temperature from thermostat activity. This is indoor reset control. It is more responsive to real needs inside the building. Heating, ventilation, and air conditioning
https://en.wikipedia.org/wiki/Route%20assignment
Route assignment, route choice, or traffic assignment concerns the selection of routes (alternatively called paths) between origins and destinations in transportation networks. It is the fourth step in the conventional transportation forecasting model, following trip generation, trip distribution, and mode choice. The zonal interchange analysis of trip distribution provides origin-destination trip tables. Mode choice analysis tells which travelers will use which mode. To determine facility needs and costs and benefits, we need to know the number of travelers on each route and link of the network (a route is simply a chain of links between an origin and destination). We need to undertake traffic (or trip) assignment. Suppose there is a network of highways and transit systems and a proposed addition. We first want to know the present pattern of traffic delay and then what would happen if the addition were made. General Approaches Long-standing techniques The problem of estimating how many users are on each route is long standing. Planners started looking hard at it as freeways and expressways began to be developed. The freeway offered a superior level of service over the local street system, and diverted traffic from the local system. At first, diversion was the technique. Ratios of travel time were used, tempered by considerations of costs, comfort, and level of service. The Chicago Area Transportation Study (CATS) researchers developed diversion curves for freeways versus local streets. There was much work in California also, for California had early experiences with freeway planning. In addition to work of a diversion sort, the CATS attacked some technical problems that arise when one works with complex networks. One result was the Bellman–Ford–Moore algorithm for finding shortest paths on networks. The issue the diversion approach did not handle was the feedback from the quantity of traffic on links and routes. If a lot of vehicles try to use a facility, the facility becomes congested and travel time increases. Absent some way to consider feedback, early planning studies (actually, most in the period 1960-1975) ignored feedback. They used the Moore algorithm to determine shortest paths and assigned all traffic to shortest paths. That is called all or nothing assignment because either all of the traffic from i to j moves along a route or it does not. The all-or-nothing or shortest path assignment is not trivial from a technical-computational view. Each traffic zone is connected to n - 1 zones, so there are numerous paths to be considered. In addition, we are ultimately interested in traffic on links. A link may be a part of several paths, and traffic along paths has to be summed link by link. An argument can be made favoring the all-or-nothing approach. It goes this way: The planning study is to support investments so that a good level of service is available on all links. Using the travel times associated with the pla
https://en.wikipedia.org/wiki/Route%20choice
Route choice may refer to: Path selection in Network routing Route choice (orienteering) Route assignment
https://en.wikipedia.org/wiki/4th%20Dimension%20%28software%29
4D (4th Dimension, or Silver Surfer, as it was known during early development) is a relational database management system and integrated development environment developed by Laurent Ribardière. 4D was created in 1984 and had a slightly delayed public release for Macintosh in 1987 with its own programming language. The 4D product line has since expanded to an SQL back-end, integrated compiler, integration of PHP, and several productivity plug-ins and interfaces. Some of the plug-ins created by 4D include 4D Write (a word processor), 4D View (somewhat like a spreadsheet, but with extra functionality) and 4D Internet Commands (which allowed for the addition of Internet-related functionality to a database). There are also over 100 third-party plugins, free and commercial. 4D can also be used as a web server, to run compiled database applications. Today, 4D is published by the French company 4D SAS and has a sales, distribution and support presence in most major markets, with the United States, the United Kingdom, and France being the primary markets. The product is localized in more than a dozen languages. History Silver Surfer, as it was known during early development, was developed by Laurent Ribardière in 1984. Following negotiations with Ribardiere it was planned that Apple Inc. (formerly Apple Computer Inc) would publish the software but Apple canceled the plan, reportedly due to pressure from other potential database publishers who claimed that if Apple had their own "brand" database, third party products would be disadvantaged in the marketplace. Apple tried at the time to ensure well-known software publishers supported the Macintosh platform, and as a result the project reverted to Laurent Ribardière, who with the French businesswoman Marylene Delbourg-Delphis published 4th Dimension. Although independently published, Apple supported the new venture and used 4D extensively throughout the organization for projects including fitness center management and CIM (Computer Integrated Manufacturing). A number of Apple personnel became 4D experts, including Lance McAndrew in Apple's Cupertino headquarters and Andrew O'Donoghue in Apple's Ireland-based European manufacturing headquarters, where a 4th Dimension application managed the European Service Center administration. Over the next few years 4th Dimension's installed base grew, and the publisher ACI established a US-based subsidiary called ACIUS, initially led by Guy Kawasaki. After 16 years of operating as ACIUS up to 2000, the name was officially changed to 4D Inc. In 1993, 4D Server v1.1, the client/server version of 4th Dimension was introduced along with the release of 4th Dimension v3.1. In 1995, 4D v3.5 went cross-platform and has since then supported both the Microsoft Windows and Apple Macintosh operating systems. In 1997, 4D v6 was the first version of 4D to contain a fully integrated web server, allowing developers to translate 4D forms into HTML on the fly using only the 4D l
https://en.wikipedia.org/wiki/Nature%20Detectives
Nature Detectives is an online phenology research and education project for 4–18-year-olds in the UK. It is run by the Woodland Trust, as part of the UK Phenology Network. Participants record the dates they see seasonal events, such as leafing, flowering, bird migration, nesting or fruit ripening in their own recording form on the website. The data they collect is fed into the UKPN national database, which has over 11,000 contributors and now contains over one million records. The project monitors the activity of birds, insects, amphibians, grasses, fungi, flowers and trees, all of which are being affected by climate change. There is also information on phenology, climate change and "doing your bit for the environment". Schools, youth groups, families and individuals all take part, and it is proving a great way to involve children in the natural world and teach them about plants and wildlife and environmental issues. External links Nature Detectives UK Phenology Network The Woodland Trust Climate change programs Conservation in the United Kingdom Chronobiology
https://en.wikipedia.org/wiki/Bus%20mouse
A bus mouse is a variety of PC computer mouse which is attached to the computer using a specialized interface (originally, the Microsoft InPort interface developed for Microsoft's original mouse product). In the late 1980s, mice were not integrated with IBM-compatible personal computers, and the specialized bus interface (implemented via an ISA add-in card) was one of two popular ways to connect a mouse; serial interfaces were the other method. In addition to Microsoft, Logitech also made bus mouse interface cards. When the IBM PS/2 was introduced, it included a motherboard mouse interface which was integrated with the keyboard controller (still called the PS/2 mouse interface long after the PS/2 brand was withdrawn); this fairly quickly drove the bus mouse design out of the marketplace. The bus mouse lived on in the NEC PC-98 family of personal computers in Japan. See also BIOS interrupt call PS/2 port USB Further reading External links Computer mice Legacy hardware
https://en.wikipedia.org/wiki/Scott%20Bailey%20%28actor%29
Scott Bailey is an American actor. He is known for playing the character of Sandy Foster on the CBS soap opera Guiding Light, the character of Roman Martin on the MyNetworkTV limited-run serial Saints & Sinners and the character of Greg Cooper in an episode of the TV series Femme Fatales. Background Bailey was born in Florissant, Missouri. He spent seven years of his childhood residing in Europe. Due to having lived in Europe, Bailey is fluent in German and Spanish (and sign language). He has an elder sister, Lisa and his mother worked as an Army nurse for the Government. He earned a degree in mechanical engineering from New Mexico State University, where he was a member of the Pi Kappa Alpha fraternity and was an ASNMSU (Associated Students of New Mexico State university) senator. Bailey has also worked for the U.S. Department of Energy. Acting was not Scott Bailey's first choice of occupation; it was merely just a hobby. He eventually decided to pursue a career in acting while working on his doctoral degree at UCLA. Career Bailey started on Guiding Light in August 2003 as Sandy Foster and his radio's alter ego, "The Mole", and played the part until March 2006, when he chose not to renew his contract and his character was killed off. He also made a brief appearance on an MTV comedy and drama series Undressed, where he played Stan during the show's third season. He most recently played two roles the CW4Kids series Kamen Rider Dragon Knight; James Trademore a.k.a. JTC, a human villain, and his heroic Ventaran double Price. Both were able to transform into Kamen Rider Strike. He also appeared in a television movie in 2001 called Just Ask My Children. As well as that, Bailey also starred in an episode of the American television series Chicken Soup for the Soul as the character of Mac’. In 2012, Bailey won a Best Supporting Actor award at the Hollywood Reel Independent Film Festival for the character of Kyle in the film Bank Roll. In 2006, after the completion of his role as Sandy Foster in Guiding Light, Scott Bailey made a guest appearance on Law & Order: Special Victims Unit in 2006. While being a soap opera actor, Bailey also worked in the film industry with Universal Studios on several action shows including Terminator 2: 3D and Spider-Man. He also starred in several other theatre productions in which he played the lead role including: The Problem, Zoo Story and Key Exchange. In January 2009 Bailey starred in the film Prayers for Bobby alongside co-star Ryan Kelley. In 2009, Scott Bailey featured in Old Spice commercials as a Centaur. This piece attracted a lot of attention towards Bailey since his performance as a homosexual character in the 2009 movie Prayers for Bobby. In 2011 Scott Bailey guest starred as the character Greg Cooper in an episode of the TV series Femme Fatales. Alongside acting Bailey has also done voice overs for commercials, TV narrations and Documentary narrations. In the past Bailey has represented DPN (Danis, Pana
https://en.wikipedia.org/wiki/ISO/IEC%209126
ISO/IEC 9126 Software engineering — Product quality was an international standard for the evaluation of software quality. It has been replaced by ISO/IEC 25010:2011. The fundamental objective of the ISO/IEC 9126 standard is to address some of the well-known human biases that can adversely affect the delivery and perception of a software development project. These biases include changing priorities after the start of a project or not having any clear definitions of "success". By clarifying, then agreeing on the project priorities and subsequently converting abstract priorities (compliance) to measurable values (output data can be validated against schema X with zero intervention), ISO/IEC 9126 tries to develop a common understanding of the project's objectives and goals. The standard is divided into four parts: quality model external metrics internal metrics quality in use metrics. Quality The quality model presented in the first part of the standard, ISO/IEC 9126-1, classifies software quality in a structured set of characteristics and sub-characteristics as follows: Functionality - "A set of attributes that bear on the existence of a set of functions and their specified properties. The functions are those that satisfy stated or implied needs." Suitability Accuracy Interoperability Security Functionality compliance Reliability - "A set of attributes that bear on the capability of software to maintain its level of performance under stated conditions for a stated period of time." Maturity Fault tolerance Recoverability Reliability compliance Usability - "A set of attributes that bear on the effort needed for use, and on the individual assessment of such use, by a stated or implied set of users." Understandability Learnability Operability Attractiveness Usability compliance Efficiency - "A set of attributes that bear on the relationship between the level of performance of the software and the amount of resources used, under stated conditions." Time behaviour Resource utilization Efficiency compliance Maintainability - "A set of attributes that bear on the effort needed to make specified modifications." Analyzability Changeability Stability Testability Maintainability compliance Portability - "A set of attributes that bear on the ability of software to be transferred from one environment to another." Adaptability Installability Co-existence Replaceability Portability compliance Each quality sub-characteristic (e.g. adaptability) is further divided into attributes. An attribute is an entity which can be verified or measured in the software product. Attributes are not defined in the standard, as they vary between different software products. Software product is defined in a broad sense: it encompasses executables, source code, architecture descriptions, and so on. As a result, the notion of user extends to operators as well as to programmers, which are users of components such as software libraries. The stand
https://en.wikipedia.org/wiki/Hardball%20with%20Chris%20Matthews
Hardball with Chris Matthews is an American television talk show that was hosted by Chris Matthews. The program premiered on the now-defunct America's Talking network in 1994 (as Politics with Chris Matthews) before moving on CNBC, and then to MSNBC, where it remained until its end in 2020. The show took its name from Matthews' 1988 book: Hardball: How Politics Is Played Told by One Who Knows the Game. The program primarily featured coverage of political issues and headlines, along with discussion from a panel of analysts and political figures. History Hardball was originally broadcast on CNBC from 1997 until 1999, after which the program was moved to MSNBC. On March 2, 2020, Matthews announced that he had left the program, effective immediately, stating that the "younger generation" was "ready to take the reins", but that he would still "continue to write and talk about politics and cheer on my producers and crew here in Washington in New York and my MSNBC colleagues." His sign-off also included an apology alluding to sexual harassment allegations he had recently faced from a female journalist, remarking that "compliments on a women's appearance that some men, including me, might have once incorrectly thought were OK, were never OK. Not then and certainly not today". The announcement aired in place of the program (which, thus, aired its final full episode the preceding Friday); Steve Kornacki hosted the rest of the hour. The time slot was filled by rotating hosts (under the MSNBC Live banner); on July 9, 2020, it was announced that Joy Reid would host The ReidOut in the time slot, beginning July 20. The Wall Street Journal reported that Matthews had already been considering retirement from the show, possibly after the 2020 presidential election, but that the allegations, as well other controversial remarks he had recently made on-air (such as during an interview of Elizabeth Warren, and comments made comparing Bernie Sanders' Nevada caucus victory to the fall of France to the Nazis), had expedited his departure. Notable moments Matthews caused controversy with remarks made off the air at a celebration of Hardballs 10-year anniversary in October 2007. He claimed that the Bush administration—specifically Vice President Cheney's office—had tried to "silence" him by pressuring MSNBC executives to put a stop to Matthews' criticism of the Iraq War. The White House declined to comment. Michele Bachmann On October 17, 2008, Minnesota representative Michele Bachmann gave an interview on Hardball in support of the presidential campaign of Senator John McCain. In speaking of Senator Barack Obama, Bachmann said: "we know that he is the most liberal senator in the United States Senate and that's just after one year of being there ... [with Nancy Pelosi and Harry Reid] you have a Troika of the most leftist administration in the history of our country." In reference to Republican vice-presidential candidate Sarah Palin's comment about "pro-America areas
https://en.wikipedia.org/wiki/Handheld%20projector
A handheld projector (also known as a pocket projector, mobile projector, pico projector or mini beamer) is an image projector in a handheld device. It was developed as a computer display device for compact portable devices such as mobile phones, personal digital assistants, and digital cameras, which have sufficient storage capacity to handle presentation materials but are too small to accommodate a display screen that an audience can see easily. Handheld projectors involve miniaturized hardware, and software that can project digital images onto a nearby viewing surface. The system comprises five main parts: the battery, the electronics, the laser or LED light sources, the combiner optic, and in some cases, scanning micromirror devices. First, the electronics system turns the image into an electronic signal. Next, the electronic signals drive laser or LED light sources with different colors and intensities down different paths. In the combiner optic, the different light paths are combined into one path, defining a palette of colors. An important design characteristic of a handheld projector is the ability to project a clear image on various viewing surfaces. History Major advances in imaging technology have allowed the introduction of hand-held (pico) type video projectors. The concept was also introduced by Explay in 2003 to various consumer electronics players. Their solution was publicly announced through their relationship with Kopin in January 2005. Insight Media market research has divided the leading players in this application into various categories: Micro-display makers (e.g., TI's DLP, Himax, Microvision, Lemoptix and bTendo MEMS scanners) Light source makers (e.g., Philips Lumileds, Osram, Cree LEDs and Corning, Nichia, Mitsubishi Lasers) Module makers (e.g., Texas Instruments (DLP), 3M Liquid crystal on silicon (LCoS)) Various manufacturers have produced handheld projectors exhibiting high-resolution, good brightness, and low energy consumption in a slightly larger format than pico since 2008. However, most handheld LED projectors, as of December 2017, have been widely criticized for having insufficient brightness for everyday use in a normally lit room. In 2011, Texas Instruments DLP announced improved chipsets that enable brighter images, and LED advances were such that pico projectors using that technology were also increasing in brightness. The DLP chip sets are designed to enhance image brightness without increasing power usage for both WVGA (native DVD resolution) devices, such as mobile phones, and VGA devices, such as digital cameras and camcorders. The chip sets have the ability to project an image up to (1270 mm) on any surface in optimum lighting conditions. In 2014 Texas Instruments DLP's imagers occupied a significant portion of the handheld projector market share. In combination with Osram's Ostar series LEDs optical engines based on DLP technology have achieved over 15 lumens per watt for high brigh
https://en.wikipedia.org/wiki/Georgy%20Adelson-Velsky
Georgy Maximovich Adelson-Velsky (; name is sometimes transliterated as Georgii Adelson-Velskii) (8 January 1922 – 26 April 2014) was a Soviet and Israeli mathematician and computer scientist. Born in Samara, Adelson-Velsky was originally educated as a pure mathematician. His first paper, with his fellow student and eventual long-term collaborator Alexander Kronrod in 1945, won a prize from the Moscow Mathematical Society. He and Kronrod were the last students of Nikolai Luzin, and he earned his doctorate in 1949 under the supervision of Israel Gelfand. He began working in artificial intelligence and other applied topics in the late 1950s. Along with Evgenii Landis, he invented the AVL tree in 1962. This was the first known balanced binary search tree data structure. Beginning in 1963, Adelson-Velsky headed the development of a computer chess program at the Institute for Theoretical and Experimental Physics in Moscow. His innovations included the first use of bitboards (a now-common method for representing game positions) in computer chess. The program defeated Kotok-McCarthy in the first chess match between computer programs, also in 1966, and it evolved into Kaissa, the first world computer chess champion. In August 1992, Adelson-Velsky moved to Israel, and he resided in Ashdod. He worked as a professor in the department of Mathematics and Computer Science, Bar Ilan University. Adelson-Velsky died on 26 April 2014, aged 92, in his apartment in Giv'atayim, Israel. Selected publications . . . Translated as "Programming a computer to play chess", Russian Mathematical Surveys 25: 221–262, 1970, References External links Не очень серьёзно о цифровых технологиях (in Russian), including an account of a visit to Toronto by Adelson, Mikhail Donskoy, Radio Liberty, December 31, 2002 from http://chessprogramming.wikispaces.com 1990 Moscow Interview with Adelson-Velsky, Eugene Dynkin Collection of Mathematics Interviews, Cornell University Library (in Russian, English transcript). (In Russian, List of publication translated into English). Author profile in the database zbMATH 1922 births 2014 deaths Scientists from Samara, Russia Soviet Jews Soviet inventors Soviet mathematicians Soviet computer scientists Computer chess people Jewish scientists Russian emigrants to Israel People from Ashdod Russian scientists Russian inventors
https://en.wikipedia.org/wiki/Toi%2C%20Shizuoka
is a town located in Tagata District, Shizuoka Prefecture, Japan on the west coast of Izu Peninsula facing Suruga Bay. As of March 1, 2004, final population data before the amalgamation, the town had an estimated population of 5,203 and a density of 105 persons per km². On April 1, 2004, Toi, along with the towns of Amagiyugashima, Nakaizu and Shuzenji (all from Tagata District), was merged to create the city of Izu. Toi was also home to the Toi gold mine, the second most productive gold mine in Japan after Sado, Niigata. The total area was 49.41 km². It was the location of the world's largest flower clock. External links Izu official website Dissolved municipalities of Shizuoka Prefecture Izu, Shizuoka
https://en.wikipedia.org/wiki/Marge%20vs.%20the%20Monorail
"Marge vs. the Monorail" is the twelfth episode of the fourth season of the American animated television series The Simpsons. It originally aired on the Fox network in the United States on January 14, 1993. The plot revolves around Springfield's impulse purchase of a faulty monorail from a conman, and how it subsequently falls to Marge to stop the train from destroying the town. The episode was written by Conan O'Brien and directed by Rich Moore. Recurring guest star Phil Hartman provided the voice of Lyle Lanley, while Leonard Nimoy made a guest appearance as himself. "Marge vs. the Monorail" has been widely praised by fans and critics and is generally considered one of the best episodes of The Simpsons. O'Brien has said that, of the episodes he wrote, this was his favorite. Nimoy's unexpected guest appearance was also widely praised. Despite this, the episode attracted some criticism when it was first aired due to the somewhat abstract and less situational nature of the plot, particularly from voice actor Yeardley Smith who in 1995 described the episode as "truly one of our worst". Plot When the Environmental Protection Agency fines Mr. Burns $3 million for dumping nuclear waste in a Springfield park, a town meeting is held to decide how to spend the money. A fast-talking salesman named Lyle Lanley leads a song-and-dance routine that convinces the townspeople to build a monorail. After running a questionable training program, Lanley randomly selects Homer as the monorail's conductor. Doubtful about Lanley, Marge visits his office and discovers he intends to run off with money skimmed from the project, leaving the townspeople with a defective train. Marge drives to the town of North Haverbrook, a previous purchaser of one of Lanley's monorails, and finds the town and its monorail in ruins. She meets Sebastian Cobb, the engineer who designed it; he confirms that all of Lanley's monorail projects are dangerous scams and offers to help Marge prevent Springfield from suffering the same fate. At the Springfield monorail's inaugural run, Lanley arranges for Leonard Nimoy to be present at a well-attended opening ceremony, which is a diversion that enables him to escape on a plane to Tahiti. When the flight makes an unexpected stopover in North Haverbrook, the townsfolk storm the aircraft to attack Lanley for ruining the town. Back in Springfield, the monorail leaves the station just before Marge and Cobb arrive. Substandard equipment causes the solar-powered train to speed around the track, endangering Homer, Bart and everyone on board. Marge and Cobb contact Homer by radio, and Cobb tells him he must find an anchor to stop the train. Homer improvises an anchor by prying loose the metal "M" from the engine's side logo, tying a rope to it, and throwing it from the train. The "M" catches on the giant donut of the Lard Lad Donut store's sign and the rope holds, stopping the monorail. As passengers depart the train, Marge narrates that the monorail wa
https://en.wikipedia.org/wiki/Direct%20Action%20Network
Direct Action Network (DAN) was a North American confederation of anti-corporate, anti-authoritarian and anarchist affinity groups, collectives, and organizations. It grew out of the Seattle chapter which had been formed to coordinate the nonviolent civil disobedience portion of the anti-WTO mobilization in Seattle in 1999. Seattle DAN was formed in response to the call for direct action against the WTO conference by People's Global Action. Members of the Art and Revolution Collective, based in San Francisco, sought funding for their WTO actions from a coalition of NGOs led by Public Citizen and Global Exchange. Simultaneously, local activists in Seattle began meeting to plan disruptive protest. The Seattle group envisioned a "decentralized network of people who would organize autonomous actions," while the San Francisco group envisioned "a coherent organization...that would come together around a fixed day action." According to San Francisco organizer David Solnit, the two groups merged "somewhat awkwardly," with differences over property destruction being a particular source of tension. Soon after the Seattle mobilization, several DAN chapters formed a Continental Direct Action Network (CDAN), which rapidly expanded into branches in 12 cities in the United States and Canada. CDAN, as well as many of the local chapters, adopted principles of unity based on those of Peoples' Global Action. Regional DANs were formed of autonomous affinity groups which coordinated actions via spokescouncils using delegation and consensus decision-making. According to former NYC DAN organizer David Graeber: Chapters operating in different cities soon came to be classified into two broad tendencies: anti-corporate, or anti-capitalist. The former tended to be more reformist in orientation, more oriented towards the [nonviolence] tradition and suspicious of more militant styles of direct action, more interested in appealing to the middle classes around concepts like fair trade and green consumerism. The latter were more explicitly anarchist and revolutionary. The most prominent examples of the former tendency were Seattle DAN and LA DAN, both of which continued to be dominated by NGO activists...The vast majority of groups that were within the DAN network, however, including NYC DAN, the Philadelphia Direct Action Group (PDAG), San Francisco and Humboldt County DAN, Chicago DAN, and many others, were plainly anti-capitalist. They had little NGO participation, but were made up instead mainly of independent activists and members of local anarchist collectives... Other than Seattle, DAN played a key role in organizing the following protests/mobilizations: International Monetary Fund/World Bank protests, April 8–17, 2000 Republican National Convention protests, Philadelphia, July 29, 2000 Democratic National Convention protests, Los Angeles, August 11, 2000 George W. Bush Inauguration, Washington, DC, January 20, 2001 World Economic Forum protests, New
https://en.wikipedia.org/wiki/Micro-Controller%20Operating%20Systems
Micro-Controller Operating Systems (MicroC/OS, stylized as μC/OS, or Micrium OS) is a real-time operating system (RTOS) designed by Jean J. Labrosse in 1991. It is a priority-based preemptive real-time kernel for microprocessors, written mostly in the programming language C. It is intended for use in embedded systems. MicroC/OS allows defining several functions in C, each of which can execute as an independent thread or task. Each task runs at a different priority, and runs as if it owns the central processing unit (CPU). Lower priority tasks can be preempted by higher priority tasks at any time. Higher priority tasks use operating system (OS) services (such as a delay or event) to allow lower priority tasks to execute. OS services are provided for managing tasks and memory, communicating between tasks, and timing. History The MicroC/OS kernel was published originally in a three-part article in Embedded Systems Programming magazine and the book μC/OS The Real-Time Kernel by Labrosse. He intended at first to simply describe the internals of a portable OS he had developed for his own use, but later developed it as a commercial product in his own company Micrium, Inc. in versions II and III. In 2016 Micrium, Inc. was acquired by Silicon Laboratories and it was subsequently released as open-source unde the Apache license. Silicon Labs continues to maintain an open-source product named Micrium OS for use on their own silicon and a group of former Micrium, Inc. employees (including Labrosse) provides consultancy and support for both μC/OS and Cesium RTOS, a proprietary fork made just after the open-source release. μC/OS-II Based on the source code written for μC/OS, and introduced as a commercial product in 1998, μC/OS-II is a portable, ROM-able, scalable, preemptive, real-time, deterministic, multitasking kernel for microprocessors, and digital signal processors (DSPs). It manages up to 64 tasks. Its size can be scaled (between 5 and 24 Kbytes) to only contain the features needed for a given use. Most of μC/OS-II is written in highly portable ANSI C, with target microprocessor-specific code written in assembly language. Use of the latter is minimized to ease porting to other processors. Uses in embedded systems μC/OS-II was designed for embedded uses. If the producer has the proper tool chain (i.e., C compiler, assembler, and linker-locator), μC/OS-II can be embedded as part of a product. μC/OS-II is used in many embedded systems, including: Avionics Medical equipment and devices Data communications equipment White goods (appliances) Mobile phones, personal digital assistants (PDAs), MIDs Industrial controls Consumer electronics Automotive Task states μC/OS-II is a multitasking operating system. Each task is an infinite loop and can be in any one of the following five states (see figure below additionally) Dormant Ready Running Waiting (for an event) Interrupted (interrupt service routine (ISR)) Further, it can manage up to 64 task
https://en.wikipedia.org/wiki/Ape%20Escape%202
Ape Escape 2 is a platform video game developed and published by Sony Computer Entertainment for the PlayStation 2 video game console. It is the second game in the Ape Escape series, and is also used as the basis for the animated series by Frederator. Gameplay Ape Escape 2, like its predecessor, is a platform game in which players control Jimmy as he catches monkeys spread across each level. Like the previous game, players control Jimmy using the left analog stick and shoulder buttons while using the right analog stick to control various Gotcha Gadgets that are unlocked as the player progresses through the game. Along with returning gadgets such as the Stun Club, Monkey Net, Super Hoop, Water Net, Slingback Shooter, RC Car, and Sky Flyer, Ape Escape 2 introduces three new gadgets; the Bananarang, which attracts monkeys with its scent, the Water Cannon, which puts out fires, and the Electro Magnet, which can be used on magnetic surfaces. The Magic Punch, a gadget from the first game unlocked in the post-game, also makes a return. New to the game is the monkey sidekick, Pipotchi, who accompanies Hikaru through most of the game. While with Jimmy, Pipotchi can give the player hints, help Jimmy reach ledges, and revive him once per life when his health is depleted. Throughout the game, players can collect golden Gotcha Coins, which become more valuable when collected in quick succession. These coins can be spent on the Gotcha Box gashapon machine to unlock bonus material. Along with various collectibles such as concept art, music, comic strips, and fables, players can unlock three brand new minigames; Monkey Football, Dance Monkey Dance, and Monkey Climber, which can be played with up to two players. Monkey Soccer (known as Monkey Football outside of North America) is an association football game, Dance Monkey Dance is a rhythm game requiring players to match dance moves to the rhythm, and Monkey Climber is a challenging game requiring players to navigate a monkey across vines. Completing the game unlocks a New Game+ mode in which players can play as the previous game's hero, Spike (Kakeru outside of North America). Story The game takes place after the events in Ape Escape, where Spike (Kakeru in the Japanese and European versions) stopped Specter from taking over the world. It is a few years later, and the Professor left for a vacation leaving his granddaughter, Natalie (Natsumi in the Japanese and European versions), and Spike's cousin, Jimmy (Hikaru in the Japanese and European versions), to watch over the laboratory. The Professor has left them with one task: deliver a load of monkey pants to the monkeys in Monkey Park. Jimmy accidentally sends not only the monkey pants, but some Monkey Helmets as well, wrecking the laboratory in the process. Specter gets a hold of one, and yet again makes an army of monkeys bent on ruling the world. Under Natalie's orders, Jimmy, accompanied by a friendly baby Pipo Monkey named Pipotchi, sets out to capture
https://en.wikipedia.org/wiki/Bead%20sort
Bead sort, also called gravity sort, is a natural sorting algorithm, developed by Joshua J. Arulanandham, Cristian S. Calude and Michael J. Dinneen in 2002, and published in The Bulletin of the European Association for Theoretical Computer Science. Both digital and analog hardware implementations of bead sort can achieve a sorting time of O(n); however, the implementation of this algorithm tends to be significantly slower in software and can only be used to sort lists of positive integers. Also, it would seem that even in the best case, the algorithm requires O(n2) space. Algorithm overview The bead sort operation can be compared to the manner in which beads slide on parallel poles, such as on an abacus. However, each pole may have a distinct number of beads. Initially, it may be helpful to imagine the beads suspended on vertical poles. In Step 1, such an arrangement is displayed using n=5 rows of beads on m=4 vertical poles. The numbers to the right of each row indicate the number that the row in question represents; rows 1 and 2 are representing the positive integer 3 (because they each contain three beads) while the top row represents the positive integer 2 (as it only contains two beads). If we then allow the beads to fall, the rows now represent the same integers in sorted order. Row 1 contains the largest number in the set, while row n contains the smallest. If the above-mentioned convention of rows containing a series of beads on poles 1..k and leaving poles k+1..m empty has been followed, it will continue to be the case here. The action of allowing the beads to "fall" in our physical example has allowed the larger values from the higher rows to propagate to the lower rows. If the value represented by row a is smaller than the value contained in row a+1, some of the beads from row a+1 will fall into row a; this is certain to happen, as row a does not contain beads in those positions to stop the beads from row a+1 from falling. The mechanism underlying bead sort is similar to that behind counting sort; the number of beads on each pole corresponds to the number of elements with value equal or greater than the index of that pole. Complexity Bead sort can be implemented with four general levels of complexity, among others: O(1): The beads are all moved simultaneously in the same time unit, as would be the case with the simple physical example above. This is an abstract complexity, and cannot be implemented in practice. O(): In a realistic physical model that uses gravity, the time it takes to let the beads fall is proportional to the square root of the maximum height, which is proportional to n. O(n): The beads are moved one row at a time. This is the case used in the analog and digital hardware solutions. O(S), where S is the sum of the integers in the input set: Each bead is moved individually. This is the case when bead sort is implemented without a mechanism to assist in finding empty spaces below the beads, such as in so
https://en.wikipedia.org/wiki/AN/URC-117%20Ground%20Wave%20Emergency%20Network
The Ground Wave Emergency Network (GWEN) was a command and control communications system intended for use by the United States government to facilitate military communications before, during and after a nuclear war. Specifically, the GWEN network was intended to survive the effects of an electromagnetic pulse from a high-altitude nuclear explosion and ensure that the United States President or their survivors could issue a launch order to Strategic Air Command bombers by radio. AN/URC-117 was the system's Joint Electronics Type Designation System identifier, which signified various radio components installed in different locations. Each GWEN Relay Node site featured a longwave transmitting tower, generally between tall, and emitting an RF output of between 2,000 and 3,000 watts. Of 240 planned GWEN towers, only 58 were built. In 1994, a defense appropriations bill banned the funding of new GWEN tower construction, and a few months later, the GWEN program was cancelled by the US Air Force. The United States Coast Guard later outfitted a number of former GWEN sites to house the Nationwide Differential GPS system. History GWEN was part of the Strategic Modernization Program designed to upgrade the nation's strategic communication system, thereby strengthening the value of nuclear deterrence. The GWEN communication system, established in the late 1980s, was designed to transmit critical Emergency Action Messages (EAM) to United States nuclear forces. EMP can produce a sudden power surge over a widespread area that could overload unprotected electronic equipment and render it inoperable. In addition, EMP could interfere with radio transmissions that use the ionosphere for propagation. It was thought that GWEN would use a ground-hugging wave for propagation and so be unaffected by the EMP. The network was conceived as an array of approximately 240 radio transceivers distributed across the continental USA which operated in the Low frequency (LF) radio band. Analysis showed that low-frequency (150-190 kilohertz) radio transmissions were largely unaffected by high-altitude EMP, and the Air Force Weapons Laboratory (Kirtland Air Force Base) tested a small scale 'groundwave' transmission system in 1978-1982. Based on the groundwave concept's promise, USAF Headquarters issued a draft Program Management Directive (PMD) for a "Proliferated Groundwave Communications System (PGCS)" on 25 August 1981. The name of this proposed network system was changed from PGCS to Groundwave Emergency Network in February 1982 The Air Force placed a tentative initial operating capability for GWEN by January 1992. When doubts arose regarding the threat of electromagnetic pulse to permanently shut down communications, only 58 of the originally planned 240 GWEN towers were built. In 1994 a defense appropriations bill banned new towers from being built, and shortly after, the GWEN program was cancelled by the Air Force. Operations Command and control messages originating at va
https://en.wikipedia.org/wiki/Rolie%20Polie%20Olie
Rolie Polie Olie is a computer-animated children's television series produced by Nelvana and created by William Joyce. The show focuses on a little robot who is composed of several spheres and other three-dimensional geometric shapes. The show was one of the earliest series that was fully animated in CGI. Rolie Polie Olie was broadcast from October 4, 1998, to April 28, 2004 and later reran on Disney Junior from March 23, 2012, until September 28, 2014. The series was followed by two straight-to-video films based on the series (The Great Defender of Fun and The Baby Bot Chase), in 2002 and 2003 respectively. Rolie Polie Olie won a Gemini Award in Canada for "Best Animated Program" in 1999. The show also won a Daytime Emmy Award for "Outstanding Special Class Animated Program" in 2000 and 2005. William Joyce won a 1999 Daytime Emmy for Best Production Design for this series. The show has a vintage atmosphere, with futuristic elements. The first five seasons were made available on Disney+ in the United States on September 29, 2021. Synopsis The show focuses on the Polie family, who live in a teapot-shaped house in a geometric world (Planet Polie) populated by robot-based characters. The stories revolve around a young robot named Olie learning life lessons and going on wacky adventures (either real or imaginative) while growing up. These often include his younger sister Zowie, his inventor father, his hard-working mother, his fun-loving grandfather Pappy, and his dog Spot. Although most of the main cast consists of circular bots, other characters are featured in other shapes, such as Olie's friend Billy Bevel and his family, who are square-shaped bots from Planet Cubey. Characters Olie Polie – A robot boy and the show's main character. He is very friendly, inquisitive, and loves his family and friends. Zowie Polie (pronounced "Zoey") – Olie's younger sister, Gizmo's niece, Pappy's granddaughter and Percy and Polina's daughter. She is also very inquisitive (The episode But Why?, for example, has her keep on annoying the family by asking "Why?" about everything imaginable) and loud. She loves Olie and enjoys emulating him, sometimes to Olie's chagrin, too. Spot – Spot is Olie's faithful dog. As revealed in the episode But Why?, as well as Spot's Birthday, he was given his name because he left a "spot" on the carpet as a puppy. Mr. Percy Polie – Olie and Zowie's father and Pappy's younger son. He is an inventor, similar to G2 Droid from Star Tours, whose various inventions frequently get out of hand and gets him and the family into trouble. Mrs. Polina Polie – Olie and Zowie's mother and Percy's wife. She is a homemaker. Pappy Polie – Percy and Gizmo's father, Polina's father-in-law and Olie and Zowie's paternal grandfather. He runs a farm by himself and is best known for his unruly dentures. Billy Bevel – Olie's best friend. He lives next door. He is a cube shaped boy who, along with his family, is originally from Planet Cubey. Gizmo Polie
https://en.wikipedia.org/wiki/Avast
Avast Software s.r.o. is a Czech multinational cybersecurity software company headquartered in Prague, Czech Republic, that researches and develops computer security software, machine learning, and artificial intelligence. Avast has more than 435 million monthly active users and the second largest market share among anti-malware application vendors worldwide as of April 2020. The company has approximately 1,700 employees across its 25 offices worldwide. In July 2021, NortonLifeLock, an American cybersecurity company, announced that it was in talks to merge with Avast Software. In August 2021, Avast's board of directors agreed to an offer of US$8 billion. Avast was founded by Pavel Baudiš and Eduard Kučera in 1988 as a cooperative. It had been a private company since 2010 and had its IPO in May 2018. In July 2016, Avast acquired competitor AVG Technologies for $1.3 billion. At the time, AVG was the third-ranked antivirus product. It was dual-listed on the Prague Stock Exchange and on the London Stock Exchange and was a constituent of the FTSE 100 Index until it was acquired by NortonLifeLock in September 2022. The company's main product is Avast Antivirus, along with tools such as the Avast Secure Browser and the Avast SecureLine VPN. Avast produces Avast Online Security, which is its main extension, but it also has extensions like Avast SafePrice and Avast Passwords. History Avast was founded by Eduard Kučera and Pavel Baudiš in 1988. The founders met each other at the Research Institute for Mathematical Machines in Czechoslovakia. They studied math and computer science, because the Communist Party of Czechoslovakia would require them to join the communist party to study physics. At the institute, Pavel Baudiš discovered the Vienna virus on a floppy disk and developed the first program to remove it. Afterwards, he asked Eduard Kucera to join him in cofounding Avast as a cooperative. The cooperative was originally called Alwil and only the software was named Avast. The cooperative was changed to a joint partnership in 1991, two years after the velvet revolution caused a regime change in Czechoslovakia. The new regime severed ties with the Soviet Union and reverted the country's economic system to a market economy. In 1995, Avast employee wrote the first antivirus program for the Windows 95 operating system. In the 1990s, security researchers at the Virus Bulletin, an IT security testing organization, gave the Avast software an award in every category tested, increasing the popularity of the software. However, by the late 1990s, the company was struggling financially. Alwil rebuffed acquisition offers by McAfee, who was licensing the Avast antivirus engine. By 2001, Alwil was experiencing financial difficulties, when it converted to a freemium model, offering a base Avast software product at no cost. As a result of the freemium model, the number of users of the software grew to one million by 2004 and 20 million by 2006. Former Symantec exec
https://en.wikipedia.org/wiki/SECC
SECC may refer to: Software Engineering Competence Center is an Egyptian leading ICT organization aiming at bridging the gap between the technologies needed to overcome the economical-social-environmental challenges and the current existing technologies. In June 2001, SECC was inaugurated as part of the efforts sponsored by the Ministry of Communications and Information Technology (MCIT) to support Information Technology Industry in Egypt.In year 2005, SECC was merged into the Information Technology Industry Development Agency (ITIDA). ITIDA is a governmental organization developing IT industry in Egypt. It is significantly financed by the private ICT sector with significant presence of private ICT business representatives on its Board of Directors. Social Entrepreneurship and Consulting Cell, Symbiosis Institute of Business Management, Pune, India (SIBM Pune). Single Edge Contact Cartridge, a connector for microprocessors. SECC (metal), a low-cost sheet metal often used for computer cases. SEC Centre, formerly Scottish Exhibition and Conference Centre, an exhibition space in Glasgow, Scotland. Socio Economic and Caste Census, conducted as part of the Census of India, first in 2011. Southeastern Ceremonial Complex, the iconographic and mythological complex of the Mississippian culture. Southeastern California Conference of Seventh-day Adventists, the Seventh-day Adventist conference-level governing body that encompasses and oversees all Southeastern California Seventh-day Adventist organizations. Sands Expo and Convention Center, an exhibition and convention center located in Las Vegas, Nevada, United States.
https://en.wikipedia.org/wiki/Local%20origination
In broadcasting, local origination may refer to: community radio community television local insertion local programming public-access television Broadcasting
https://en.wikipedia.org/wiki/Modulo
In computing, the modulo operation returns the remainder or signed remainder of a division, after one number is divided by another (called the modulus of the operation). Given two positive numbers and , modulo (often abbreviated as ) is the remainder of the Euclidean division of by , where is the dividend and is the divisor. For example, the expression "5 mod 2" evaluates to 1, because 5 divided by 2 has a quotient of 2 and a remainder of 1, while "9 mod 3" would evaluate to 0, because 9 divided by 3 has a quotient of 3 and a remainder of 0. Although typically performed with and both being integers, many computing systems now allow other types of numeric operands. The range of values for an integer modulo operation of is 0 to ( mod 1 is always 0; is undefined, being a division by zero). When exactly one of or is negative, the basic definition breaks down, and programming languages differ in how these values are defined. Variants of the definition In mathematics, the result of the modulo operation is an equivalence class, and any member of the class may be chosen as representative; however, the usual representative is the least positive residue, the smallest non-negative integer that belongs to that class (i.e., the remainder of the Euclidean division). However, other conventions are possible. Computers and calculators have various ways of storing and representing numbers; thus their definition of the modulo operation depends on the programming language or the underlying hardware. In nearly all computing systems, the quotient and the remainder of divided by satisfy the following conditions: This still leaves a sign ambiguity if the remainder is non-zero: two possible choices for the remainder occur, one negative and the other positive, and two possible choices for the quotient occur. In number theory, the positive remainder is always chosen, but in computing, programming languages choose depending on the language and the signs of or . Standard Pascal and ALGOL 68, for example, give a positive remainder (or 0) even for negative divisors, and some programming languages, such as C90, leave it to the implementation when either of or is negative (see the table under for details). modulo 0 is undefined in most systems, although some do define it as . If both the dividend and divisor are positive, then the truncated, floored, and Euclidean definitions agree. If the dividend is positive and the divisor is negative, then the truncated and Euclidean definitions agree. If the dividend is negative and the divisor is positive, then the floored and Euclidean definitions agree. If both the dividend and divisor are negative, then the truncated and floored definitions agree. As described by Leijen, However, truncated division satisfies the identity . Notation Some calculators have a function button, and many programming languages have a similar function, expressed as , for example. Some also support expressions that use "%", "m
https://en.wikipedia.org/wiki/David%20C.%20Evans
David Cannon Evans (February 24, 1924 – October 3, 1998) was the founder of the computer science department at the University of Utah and co-founder (with Ivan Sutherland) of Evans & Sutherland, a pioneering firm in computer graphics hardware. Biography Evans was born in Salt Lake City. He attended the University of Utah and studied electrical engineering; he earned his Bachelor of Science in Physics in 1949 and his Doctorate in Physics in 1953. Evans first worked at the Bendix aviation electronics company, where he acted as project manager in 1955 to develop what some describe as an early personal computer that ran on an interpretive operating system. The Bendix G-15 was a bulky unit about the size of a two-door refrigerator. He stayed with the company just long enough to manage the G-20 project. Evans became a faculty member of the University of California, Berkeley. His first important work with graphics dates from that period, when he did several experiments on an IDIOM display hooked up to a Digital Equipment Corporation PDP-5. In 1963, he was co-Principal Investigator (with Harry Huskey) for project Genie to produce an early multi-user timesharing system. Students from this period include Butler Lampson and L. Peter Deutsch. The system, which included key developments in the field of virtual memory, was sponsored by the US Defense Department's Advanced Research Projects Agency. In 1965, the University of Utah recruited him back to start their own computer science department. When he was building up the University of Utah department in 1968 he managed to convince Ivan Sutherland (who had funded Evans' DARPA research) to come to Utah, accepting the condition that they start a computer graphics company together. Evans retired from the company in 1994. Evans's students at Utah included Alan Kay, Edwin Catmull, James H. Clark, John Warnock, Alan Ashton, Frank Crow, Jim Blinn, Bui Tuong Phong, Gary Hodgman, and Henri Gouraud. Evans was a member of the Church of Jesus Christ of Latter-day Saints (LDS Church). He served as a branch president, a counselor in bishoprics and stake presidencies, and as a scout master for a total of 27 years. Evans was awarded the Silver Beaver for his role in scouting. Evans married Joy Frewin. They had ten children, only seven of which lived to adulthood. One of these is David F. Evans, who became a general authority in the LDS Church. From 1984 to 1990, Joy Evans was a counselor in the general presidency of the Relief Society to Barbara W. Winder. At the time of his death on October 12, 1998, Evans had 39 living grandchildren and great grandchildren. In 1996, Brigham Young University established the David C. Evans Chair of Computer Engineering and Graphics. Evans was at the ceremony where the founding of a chair in his honor was announced, but due to his suffering from Alzheimer's disease, did not make any remarks at the ceremony. References External links American computer scientists Latter Day Saints f
https://en.wikipedia.org/wiki/Simon%20Rosenberg
Simon Rosenberg (born October 23, 1963) is the founder of New Democrat Network and the New Policy Institute, a liberal think tank and advocacy group based in Washington, D.C. Background Rosenberg was born on October 23, 1963, in New York City to Peter and Louise Rosenberg. He attended the Walden School (New York City) and then public schools in Wilton, Connecticut. He is a 1981 graduate of Wilton High School, and a 1985 graduate of Tufts University. In 1985 he moved to New York City to work for ABC News, where he spent two years before joining the Dukakis for President Campaign in Des Moines, Iowa. After Dukakis’ loss in 1988, he moved back to New York to work as a writer/producer for Linda Ellerbee’s Lucky Duck Productions. He left Lucky Duck in late 1991 to join the early Bill Clinton for President campaign in New Hampshire. In 1993 he moved from Little Rock, Arkansas to Washington, DC to work at the Democratic National Committee. He left the DNC in the fall of 1993 to join the Democratic Leadership Council, where he worked until starting the New Democrat Network in 1996. The New Democrat Network ceased operating in late 2004 and evolved into NDN and the New Policy Institute, the organization Rosenberg runs today. In 1993, Rosenberg oversaw the placement of the first American political party on the Internet, putting the DNC on Compuserve. Rosenberg helped found the Congressional Caucus the New Democrat Coalition in 1996. A project he founded and led from 2003 through 2005 eventually became The Democracy Alliance. Rosenberg was a member of the Democratic Platform Committee in 2004, and a leading candidate for Chair of the Democratic National Committee in 2005. He was a high level outside advisor to the Obama White House and Administration more broadly, working on issues from TPP to Immigration Reform to economic policy. Rosenberg is on the Board of the Jonathan M. Tisch College of Civic Life at Tufts University. In the fall of 2016 Rosenberg was a senior fellow at Tisch, teaching a class for undergraduates on American politics. Rosenberg is a member of the Department of State's Advisory Committee on International Communications and Information Policy (ACICIP). Rosenberg is an Advisory Board Member of the non-partisan Open Source Election Technology (OSET) Foundation. Rosenberg was a member of the 2001 Class of Henry Crown Fellows at the Aspen Institute and remains active in the Fellowship today. He and his wife, Caitlin Durkovich, and their three children live in Washington, DC. He has five siblings – Robert McLoughlin, Jeannie Eastright, Michael McLouglin, Thomas McLoughlin and Nick Rosenberg – who live in the greater New York area. Both his parents, Peter and Louise, are deceased. NDN and the New Policy Institute (1996-2023) Having founded the New Democrat Network in 1996, he currently serves as president of NDN, which has become committed to modernizing left-wing politics and building a persistent Democratic majority. The NDN eschews p
https://en.wikipedia.org/wiki/Scroll%20wheel
A scroll wheel is a wheel used for scrolling. The term usually refers to such wheels found on computer mice (where they can also be called a mouse wheel). It is often made of hard plastic with a rubbery surface, centred around an internal rotary encoder. It is usually located between the left and right mouse buttons and is positioned perpendicular to the mouse surface. Sometimes the wheel can be pressed left and right, which is actually just two additional macros buttons. Functionality The scroll wheel is placed horizontally between the mouse buttons and commonly uses vertical scrolling, wherein rolling the wheel from the bottom side to the top is known as scrolling "upward" or "forward", while the reverse, i.e. rolling the wheel from the top side to the bottom, is known as scrolling "downward" or "backward". In a graphical user interface, the "upward" motion moves contents of the window downward (and the scrollbar thumb, if present, upward), and vice versa. In other configurations (sometimes called "natural scrolling") the effect is inverted. On most mice, the scroll wheel can often also be used as a third, middle mouse button by pressing down on it, known as the scroll button. Some mice's scroll wheels can scroll horizontally by tilting them to the left or right, or there may be additional wheel on a perpendicular axis located elsewhere on the mouse. The wheel is often, but not always, engineered with detents to turn in discrete steps, rather than continuously as an analog axis, to allow the operator to more easily intuit how far they are scrolling. Scroll wheels are prevalent on modern computer mice and have become an integral part of the hardware interface. However, non-wheeled mice are still available. Some user interfaces, like Cinnamon (desktop environment), allow using it to adjust brightness and volume by pointing at the respective taskbar icon while scrolling. History The scroll wheel on a mouse has been invented multiple times by different people unaware of the others' work. Other scrolling controls on a mouse, and the use of a wheel for scrolling both precede the combination of wheel and mouse. The earliest known example of the former is the Mighty Mouse prototype developed jointly by NTT, Japan and ETH Zürich, Switzerland (Kunio Ōno, Ken'ichi Fukaya and Jürg Nievergelt) in 1985. It had a thumb-operated combined analog button/toggle switch on the side for smooth scrolling. At the ACM SIGCHI conference in 1989, Gina Danielle Venolia from Apple presented a mouse prototype with a horizontal thumb-wheel for scrolling, or for navigating inwards and outwards: zooming or along the third axis in 3D space. In her patent application from 1992 there are two vertical wheels: left and right of the button(s). In 1995, the Taiwanese company KYE Systems released the first commercial mouse with scroll wheel. It was named Genius EasyScroll and was also available as Mouse Systems ProAgio. The scroll wheel was popularized by the Microsoft
https://en.wikipedia.org/wiki/Ratchet%20%26%20Clank%20%282002%20video%20game%29
Ratchet & Clank is a platform video game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 2 in 2002. It is the first game in the Ratchet & Clank series. The game follows the anthropomorphic character Ratchet meeting the robot Clank on his home planet, Veldin. Clank discovers that the villainous Chairman Drek of the Blarg race plans to create a new planet for his species, destroying other planets in the process. Clank convinces Ratchet to help him in his mission to secure the assistance of the famous hero Captain Qwark. The game offers a wide range of weapons and gadgets that the player must use to defeat numerous enemies and solve puzzles on a variety of different planets in the fictional Solana galaxy. The game includes several mini-games, such as racing or hacking, which the player must complete to proceed. The game was very well received by critics, who praised the graphics, gameplay, voice acting, audio, soundtrack, and comedic approach to the story; some criticism was directed at the camera, the characterization (especially in regard to Ratchet's personality) and the low level of difficulty in early stages. In April 2016, a film based on the game was released, along with a PlayStation 4 reimagining based on that work released earlier on April 12, 2016, in North America. Gameplay In Ratchet & Clank, the main playable character is Ratchet, whom the player controls from a third-person perspective, though a first-person mode to view the player's surroundings is available. The player traverses diverse environments with a large collection of unusual gadgets and weapons, using them to defeat enemies and pass obstacles. Up to 36 weapons and gadgets can be bought or found in the game. The player begins the game with two weapons: the "OmniWrench 8000", a standard melee weapon with a variety of uses such as interacting with puzzles in the environment, and the Bomb Glove, a short-range grenade thrower. As missions are completed across the game's various planets, more weapons and gadgets become available, including the Blaster, an automatic pistol; the Pyrocitor, a flamethrower; and the Suck Cannon, a vacuum gun, which sucks up smaller enemies and converts them into projectiles. Weapons are either found, or can be bought with bolts, the game's form of currency. The OmniWrench remains the standard melee weapon for close combat, with its own button, as all other weapons assume the role of secondary weaponry and can only be equipped one at a time, though all weapons can be carried in the player's inventory. Bolts can be found in crates, along with ammo, or dropped from defeated enemies. The player also needs to buy ammo for most weapons, but a small number can function without the need for ammo. Vendors, which sell weapons and ammo, are situated at strategic points throughout levels. After completing the game, the player may choose to enter "challenge mode", in which the game's difficulty level rises cons
https://en.wikipedia.org/wiki/Supinfo
SUPINFO International University, formerly called "École supérieure d'Informatique", is a private institution of higher education in Computer Science that was created in 1965 and has been recognized by the French state since 10 January 1972. Over a five-year period SUPINFO trains ICT professionals who can work in IT organizations upon completion of their courses. They are then issued a diploma which is registered by the French State as a level I national professional certificate (Bac+5, RNCP level 7). History ESI was founded in 1965 by Léo Rozentalis. The school was bought by an Alumnus, Alick Mouriesse, in 1998. Since 2002 SUPINFO has signed agreements in Paris with three Chinese Universities to create three SUPINFO schools in China within the Computer Science faculties of universities from several regions in partnership with the French Chamber of Commerce and Industry in China. The students follow a course which is predominantly in English but they study French as well (8 hours per week) and at the end of the course, they are issued with the same qualification as the Parisian students. In 2004, two new regional sites were opened in Strasbourg and Saint-Benoît, Réunion. In 2005, seven new regional sites were opened in France : (Bordeaux, Mâcon, Nice, Nîmes, Saint-Malo, Troyes and Valenciennes). In 2006, five new regional sites were opened in France : (Caen, Grenoble, Nantes, Toulouse and Tours) as well as SUPINFO UK in London and SUPINFO Canada in Montreal. In 2007, five new regional sites were opened in France : (Clermont-Ferrand, Lille, Limoges, Lyon, Marseille, and Orléans). The site of Nîmes will be relocated and set up in Montpellier. A site is also opened in Peking. In 2008, four new regional sites were opened in France : (Reims, Rennes, Metz and Guadeloupe) as well as SUPINFO Morocco in Casablanca and SUPINFO USA in San Francisco. In 2009, three new international sites were opened in Belgium (Brussels), Italy (Catania) and Morocco (Rabat). On 7 September 2011, the CNCP certification was renewed for five years. In August 2020, the school is bought by IONIS Education Group after filing for bankruptcy. Only five sites remain operational, in Paris, Lille, Lyon, Tours, and Caen. Studies The curriculum is a generalistic computer science one. All the 5 schools deliver the same degree, allowing the students to move from one geographical site to another if they wish to. It is also possible to attend classes in a different campus within the school year. The study program is modelled on European engineering schools with integrated undergraduate and graduate studies: three years of integrated undergraduate cycle, then two years of graduate studies, all followed by internship programmes in businesses. However, students can also apply for a paid halftime internship throughout scholar year. Admission requirements are French Baccalaureat S, STI ou STL (or their international equivalents), and can also be made during the BAC+1, BAC+2 and
https://en.wikipedia.org/wiki/Spyro%20the%20Dragon
Spyro the Dragon is a 1998 platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation. The first game in the Spyro series, it stars the title character, a young purple dragon named Spyro, and his dragonfly friend, Sparx, who must journey across the Dragon Kingdom to defeat Gnasty Gnorc, who has overtaken the 5 dragon Homeworlds by trapping the other dragons in crystal and turning their hoard of gems into an army of minions. Spyro the Dragon is an open-ended 3D platformer, featuring large, sprawling levels in which the player must locate collectable items, among which are gemstones, crystallized dragons, and stolen dragon eggs. Spyro's abilities as a dragon include fire breath, a head-on charging attack, and a mid-air glide which he can use to scale large distances, all of which must be used strategically to find items and defeat enemies. Spyro the Dragon started development following the release of Insomniac's debut game, Disruptor, which sold poorly but was generally praised by critics, impressing Universal Interactive enough to encourage them to make a second game. Artist Craig Stitt suggested a game about a dragon, and work began on a new game. Taking inspiration from the film Dragonheart, the game started out as a more mature title with a dark and realistic approach, but the direction was shifted to have a more whimsical and light-hearted tone to appeal to a wider market of consumers. The game was one of the first on the PlayStation to utilize shifting levels of detail among rendered objects, thanks to a panoramic engine developed by Alex Hastings which allowed the game's open-ended nature to be fully realized. Stewart Copeland, the former drummer for The Police, composed the game's music, and the titular character was voice acted by Carlos Alazraqui, alongside additional voices done by Clancy Brown, Michael Gough and Jamie Alcroft. Spyro the Dragon was released by Sony Computer Entertainment as part of a general effort to reach out to a younger age demographic and compete with the more popular kid's platform, the Nintendo 64. Although sales were initially sluggish, it found larger success following the advent of the 1998 holiday season and went on to sell nearly 5 million copies worldwide. Critics praised the game's graphics and gameplay, while some noted its low difficulty level. The game established Spyro as a well-known platforming mascot on the PlayStation alongside Crash Bandicoot, and two sequels, titled Spyro 2: Ripto's Rage! and Spyro: Year of the Dragon, were later released for the PlayStation in 1999 and 2000, respectively. Although Insomniac gave up the development rights to the Spyro series following the third game, the success of the PlayStation titles lent itself to a continued series of games across various platforms. The game, alongside its two successors, was later remade as part of Spyro Reignited Trilogy in 2018. Gameplay Spyro the Dragon is a 3D platform game; the play
https://en.wikipedia.org/wiki/List%20of%20Japanese%20announcers
This is a list of announcers on Japanese television and radio. TV Stations in Tokyo Nippon Television Network Corporation - NTV Men Tomonori Yamashita Takahiko Fujii, host of morning show "Zoom-In Saturday!". Shinichi Hatori, host of morning show "Zoom-In Super!" and cast of some variety show. Masashi Funakoshi Women Mika Takanishi Yukari Nishio, host of morning show "Zoom-In Super!". Noriko Baba, co-host of reality show "The Sekai-gyoten News". Tomoyo Shibata, wife of Boston Red Sox player Daisuke Matsuzaka Asami Miura Tokyo Broadcasting System, Inc. - TBS Men Ayumi Akaogi Toshiyuki Doi, co-host of morning show "Watch!" and sports commentator. Tadahiko Sako, co-anchor of "NEWS23 with Tetsuya Chikushi". Shinichiro Azumi Hiroki Ando, cast of Sunday daytime show "Akko ni Omakase". Women Maya Kobayashi, entertainment news anchor of "Watch!" and cast of cooking show "Saturday Night Chubou". Ikumi Kimura, co-host of morning show "Watch!". Hiroko Ogura, co-anchor of "JNN News Forest, The Evening News" (Present: "JNN Evening News"). Tomoko Kubota, co-host of game show "Amazing Animals". Mai Demizu, co-host of game show "Sekai Fushigi Hakken!" and political talk show "Jijihōdan". Akiyo Yoshida, co-host of medical program "Last Minute Doctor!" Fuji Television Network, Inc. - CX Men Tetsuo Suda, co-anchor on evening news program "FNN Supernews". Kenji Kawabata, co-anchor on daytime news program "FNN Speak". Tetsuo Nagasaka, sports announcer. Masaharu Miyake, sports announcer (baseball, martial arts, Formula One, volleyball). Tsuneo Shiobara, Formula One announcer. Toshihiro Ito, Formula One announcer, a narrator on "Nep League". Yutaka Hasegawa, sports commentator, Formula One announcer. 2001 Hiroki Okada Tomoya Morishita Kazuhiro Watanabe 2002 Takuya Watanabe 2003 Daiki Tanaka 2004 Taisei Kurata 2005 Yusho Tabuchi Women Yumi Masuda 2000 Yaeko Umezu Maya Masai 2001 Sayaka Morimoto Aya Takashima - called "Ayapan" 2002 Hitomi Nakamura Minako Nakano 2003 Saori Ishimoto Tsubasa Nagano Yoko Tobe 2004 Maasa Takahashi - reporter of "FNN Supernews Weekend". Maiko Saito 2005 Reiko Endo Rio Hirai - Former TV personality "OHA-GIRL Banana" TV Asahi Corporation - EX Men Masahiro Sasaki Tomonoshin Kokubo Naoki Tsuboi, co-anchor of evening news "ANN Super J Channel". Shinichiro Kawamatsu Women Mayumi Kawase, anchor of ANN News. Sayaka Shimohira Emi Takeuchi, sports anchor of nightly news program "Houdou Station". Mariko Doh, host of live music show "Music Station" with Tamori. TV Tokyo Corporation - TX Men Masaru Akahira Tomoki Uekusa Women Akiko Sasaki, co-anchor of evening news "TXN NewsEye". Masumi Chihara Radio Stations in Tokyo Nippon Cultural Broadcasting, Inc. - QR Men Naomasa Terashima Hideaki Oota Kunimaru Nomura Women Junko Suzuki Kana Mizutani Chiho Fujiki Nippon Broadcasting System, Inc. - LF Men Takashi Tsukagoshi Ryohei Sakuraba Hideo Matsumoto Hisanori Yoshida
https://en.wikipedia.org/wiki/Object%20REXX
The Object REXX programming language is a general-purpose object-oriented scripting language. Based on the Rexx programming language (often called "Classic Rexx"), Object REXX is designed to be easy to learn, use, and maintain. Object REXX retains all the features and syntax of Classic Rexx while adding full object-oriented programming capabilities. History Object REXX was initially introduced by IBM for the operating system OS/2. IBM later ported it to Microsoft Windows and IBM's AIX. Object REXX was a follow-on to and a significant extension of the "Classic Rexx" language. Classic Rexx is a cross-platform scripting language that runs on all popular operating systems. It was originally created for the Conversational Monitor System (CMS) component of the operating system VM/SP Release 3 and later implemented by IBM on Multiple Virtual Storage (MVS), OS/2, PC DOS, and AIX. Other organizations subsequently implemented Classic Rexx interpreters for Windows, Linux, Unix, macOS, Android, and many other operating systems. On October 12, 2004, IBM released Object REXX as free and open-source software. In this new incarnation, Object REXX was rechristened Open Object Rexx (ooREXX). Since 2004, the Rexx Language Association has supported, maintained, and further developed ooRexx. ooRexx is currently available for Windows, Linux, MacOS, and Unix. IBM's original Object REXX interpreter continues to be available in OS/2-derived operating systems, such as ArcaOS and eComStation. Features As supersets of Classic Rexx, ooRexx and Object REXX endeavor to retain all the features of Classic Rexx. To this, ooRexx and Object REXX add all the features typical of object-oriented languages, such as subclassing, polymorphism, and data encapsulation. Further features include multiple inheritance via the use of mixin classes. ooRexx and Object REXX are designed to be a compatible superset of Classic Rexx. They conform to the ANSI standard for the Rexx language (X3.274-1996, “Programming Language Rexx”), for interoperability across platforms with other conforming Rexx implementations. Thus Classic Rexx programs that conform to the ANSI-1996 standard typically run under ooRexx and Object REXX without any changes. This makes it easy to transport both program code and developer knowledge from Classic Rexx to ooRexx and Object REXX. For Windows, ooRexx includes a Windows Script Host (WSH) Scripting Engine for Rexx. It also includes Object Linking and Embedding/ActiveX support and OODialog Runtime to support OODialog programs. However, the code that IBM released to open source in 2004 did not include the classes for IBM System Object Model (SOM) and Workplace Shell (WPS) support. The OS/2 version of IBM Object REXX includes classes to support the IBM System Object Model and Workplace Shell. These are also included OS/2's initial follow-on product, eComStation, and also in its current descendant, ArcaOS. Notes References External links Rexx Language Associ
https://en.wikipedia.org/wiki/C7%20Sport
C7 Sport was a pay-TV service in Australia, owned and run by Seven Network. The service was carried on the Austar and Optus Vision pay-TV networks between 1995 and 2002. Seven unsuccessfully pursued court action against competitors, seeking damages of $480 million, but lost the case and was described by the judge as exhibiting "more than a hint of hypocrisy" in regard to the issue of price-ramping of broadcast rights. Early history When Optus Vision launched in 1995, it carried two sports channels: Sports Australia, and Sports AFL (which showed Australian Football League games.) These channels were run by a company called Sports Vision, in which Seven Network was a partner. A third channel, Sports Australia 2, was added during the 1996 Atlanta Olympics, and later used to show additional live programming. The programming line-up on the Sports Australia service rivalled Fox Sports, with the AFL, NRL premiership, the Australian National Soccer League, the FA Premier League, and Sheffield Shield cricket. At the time, Fox Sports focused on less popular sports. Seven's involvement In 1997 Sports Vision ran into financial difficulty; Sports Australia struggled to get viewers due to the limited reach of the Optus cable, and aggressive marketing of the Fox Sports service by Foxtel. The company eventually collapsed, but the Seven Network bought the channels and relaunched them on 1 March 1999 under the C7 Sport brand. Sports Australia became "C7 Gold", or "C7 Twelve", after its channel assignment on Optus. Sports Australia 2 became "C7 Blue", or "C7 Thirteen". Sports AFL's programming was carried on the other two channels. Shortly afterwards, Seven signed a deal with Austar that saw C7 become available to most of regional Australia from April. Austar had many more subscribers than Optus at the time. Before the deal, C7 had only been available in the small Optus cabled areas in Sydney, Melbourne and Brisbane. C7 was never available to the majority of people in the capital cities (except Hobart and Darwin). Olympics coverage C7 continued to lose programming to Fox Sports; after the Super League war in 1997, C7 no longer had exclusive rights to NRL games, having to share them with Fox, and had totally lost the rights to the FA Premier League. C7 began negotiations with Foxtel in order to make the channels available to a wider audience, but Foxtel refused to carry them. Foxtel claimed that C7 was an inferior service, for which Seven wanted an exorbitant price. C7 won two Federal Court actions backing their position, but Foxtel claims it acted in accordance with the Court's rulings. Seven won the right to put its programming on Foxtel's analog cable system, including its set-top boxes. C7 still had the AFL and, crucially, had the rights to the 2000 Sydney Olympics. Two more channels ("C7 Olympic" and "C7 Games") were set up, which would carry non-stop Olympic programming during the Games; the channels being made available to Austar and Optus customers
https://en.wikipedia.org/wiki/WFTY-DT
WFTY-DT (channel 67) is a television station licensed to Smithtown, New York, United States, serving Long Island as an affiliate of the True Crime Network. It is owned by TelevisaUnivision alongside Newark, New Jersey–licensed UniMás co-flagship WFUT-DT (channel 68) and Paterson, New Jersey–licensed Univision co-flagship WXTV-DT (channel 41), which WFTY simulcasts on its respective second and third digital subchannels. The stations share studios on Frank W. Burr Boulevard in Teaneck, New Jersey, while WFTY-DT's transmitter is located in Middle Island, New York. WFTY's programming is simulcast to New York City and northern New Jersey on WFUT's second digital subchannel (68.2) from a transmitter (shared with WXTV) located at the Empire State Building in midtown Manhattan. History The station first signed on the air on November 18, 1973, as WSNL-TV, originally licensed to Patchogue, New York. The station was founded on the premise of there being over three million people living on Long Island who were underserved by local television news coverage; with all the network affiliates based in Manhattan, it was rare to see more than one or two news stories a day focusing on Long Island. WSNL went on the air with two daily newscasts: a half-hour early evening broadcast and an hour-long newscast at 10 p.m., in addition to coverage of high school sports; it also carried some off-network reruns and first-run syndicated programming. One of the more noteworthy series among this batch was Phil Donahue, which had been in national syndication since 1970, but had not been available in the crucial New York City market since WPIX (channel 11) dropped the show in the fall of 1970. After the station's demise, Donahue would not find another outlet until WOR-TV (channel 9) acquired the local rights to the program in 1976, followed by WNBC (channel 4) in 1977. The station also carried games from the short-lived New York Stars of the World Football League in 1974. The station also produced several locally produced programs, among these offerings were: Chef Nicola (a cooking show hosted by Nicola Zanghi); Home Handyman (a home repair show hosted by future Assemblyman David McDonough); Captain Ahab (a weekday children's show hosted by George McCaskey, as the Captain); Ahab and Friends (a three-and-a-half-hour weekend children's show similar to WNEW-TV's Wonderama; also hosted by McCaskey, which featured cartoons, puppets, games, contests, and other assorted entertainment for its young audience); Mary Kelly's Puppet Party (another children's program); Long Island Tonight with Richard Hall (a variety show); and The Fairchilds of Long Island (a rare locally produced soap opera which featured local actors). The news department of 18 people used the very earliest form of portable videotape equipment, which only ran off AC or inverters in cars, and not off batteries. This greatly restricted local video coverage to the length of a power cord. In that era, before satellites we
https://en.wikipedia.org/wiki/Sly%202%3A%20Band%20of%20Thieves
Sly 2: Band of Thieves is a platform stealth video game developed by Sucker Punch Productions and published by Sony Computer Entertainment. It was released in 2004 for PlayStation 2. It is the sequel to the game Sly Cooper and the Thievius Raccoonus and part of the Sly Cooper video game series. The game received critical acclaim and is often considered to be one of the greatest PlayStation 2 games of all time. Sly 2: Band of Thieves has a variety of changes, particularly in level design. The ultimate goal is to acquire Clockwerk parts, one or more of which can be found per world. Sly 2 features a health meter for characters such as Sly, Bentley and Murray, replacing the "charm system" of the first game. It also takes several attacks to defeat guards. Other changes include missions where the player controls Bentley or Murray, who have their own unique skills and are able to do much more than in the previous game. However, Sly remains the main character despite these changes to character roles. Skills can be unlocked by opening safes in each world, as the previous game allowed (collecting clue bottles), but skills may also be acquired by collecting coins and purchasing them from safehouses via Thiefnet. Gameplay Premise Like its predecessor, Sly 2: Band of Thieves is a stealth platform action-adventure video game. It follows the Cooper Gang, raccoon Sly Cooper, turtle Bentley, and hippo Murray, who try to collect the pieces of the robot owl that was destroyed in the first game, Clockwerk. They have been stolen from the Interpol police department by Klaww Gang, its members using them for illegal get-rich-quick schemes. The player simultaneously acts as three characters (Sly, Murray, and Bentley) where, in each open world, they pull off several small character-specific heists that build into one large heist. The gameplay is also freeform, where the player can perform other activities, such as looting from guards, from the mission currently assigned. This differs from the first game, where the player only controls Sly to get to the end of each level. Many heists only require one character, but some are collaborations. Examples including Bentley jumping into Murray's arms in order to be thrown onto a tower's ledge, or Sly stealing keys from a truck for Bentley to drive. Interpol's Carmelita Montaya Fox continues trying to catch the Cooper gang while being infatuated with Sly; similar to the previous game, Sly 2: Band of Thieves opens with her chasing Sly. She is now assisted by Constable Neyla, who grew up poor in New Delhi before using persuasion skills to enter and garner high grades at a British university; Interpol recently hired her to use them for infiltration into criminal institutions. The Contessa, a leading prison warden and criminal psychologist, has also been hired by the police department for her hypnotherapy techniques, which have been successful in deincentivizing criminal behavior. Sly 2: Band of Thieves is double the length of
https://en.wikipedia.org/wiki/SAE%20Institute
The SAE Institute (SAE), formerly the School of Audio Engineering and the SAE Technology College and badged SAE Creative Media Education, is a network of colleges around the world that provides creative media programmes. Founded in 1976 in Sydney, Australia, by Tom Misner, SAE is now owned by Navitas Limited. History SAE was established by Tom Misner in 1976 in Sydney, converting a small advertising studio into a classroom. Over the next six years, campuses in Melbourne, Brisbane, Adelaide, and Perth were established. In the mid-1980s, SAE began opening colleges outside of Australia, including locations in London, Munich, Frankfurt, Vienna, Berlin, Auckland, and Glasgow. In the 1990s, SAE opened a European head office in Amsterdam, and locations were opened in Paris, Hamburg, Zürich, Hobart, Cologne, Stockholm, Athens, and Milan. SAE also began expanding into Asia in the 1990s, opening locations in Singapore and Kuala Lumpur. In the late 1990s, SAE formed the SAE Entertainment Company and launched full university degree programs with the co-operation of Southern Cross University and Middlesex University. In 1999, SAE began opening facilities in the United States, and over the following decade opened locations in Nashville, Miami, San Francisco, Atlanta, Los Angeles, and Chicago. In 2000, SAE began licensing franchise schools in India, opening four that year. In 2000s, locations were opened in Liverpool, Madrid, Brussels, Bangkok, Leipzig, Barcelona, Dubai, Amman, Cape Town, Istanbul, and Serbia. Licence agreements were signed for new schools in Qatar, Bogotá Colombia, Mexico, Saudi Arabia and Egypt. The Dubai branch offers degree certification accredited by Middlesex University. In the 2000s SAE also acquired QANTM, an Australian production, media and training company, and relocated its head office to Littlemore Park, Oxford, and its headquarters to Byron Bay, Australia. In 2010, the SAE Institute was sold to Navitas, a publicly traded educational services company. Over the next few years, new locations were opened in Romania, Jakarta, and Moskhato. Navitas began taking over the US campuses in 2011, and laid off over 40 US employees in 2014. SAE Online SAE Online, formerly SAE Graduate college, was an unaccredited, distance learning, proprietary, for-profit European school that offered post graduate courses from master's degrees to PhDs in Creative Media Industries, as well as several other professional skills courses (short courses). SAE Online has since ceased operations. Energy Groove Radio Energy Groove Radio is a digital commercial-style radio network. It is a network of eight Contemporary Hit Radio (CHR)/Top 40 Stations playing a mix of live and pre-recorded programming. Energy Groove Radio showcases local and international shows, produced by a mix of DJs, presenters, and SAE students. Freddy El Turk launched Energy Groove Radio in 2009, broadcasting from Sydney, Australia. Since partnering with SAE in 2011, Energy Groove Radio has g
https://en.wikipedia.org/wiki/Ladder%20%28video%20game%29
Ladder is a platform game similar to Nintendo's Donkey Kong written for the CP/M operating system and made to be operated on the early Kaypro line of luggable computers. Ladder was written by Yahoo Software of Los Angeles, California. Along with Star Trek, CatChum and Aliens, Ladder was one of the games that came with the software bundle of the early Kaypro computers. Gameplay Since the Kaypro only has a text mode, the game uses letters, numbers, and symbols lined up to create walls and platforms, pits/traps, characters, trampolines and goals. The floors in Ladder are made of equal signs, and the ladders themselves are made of capital "H"s stacked on top of each other. The "lad" controlled by the player starts out as the letter "P" (lowercase "q" on left), the treasure is the dollar sign "$" and the ampersand "&", and barrels ("der rocks") are represented by "o"s. The catchphrase of the game reminded the acolyte player that there are more ways than one to skin a cat. This referred to the fact that the minimized traverse of almost all levels could be enhanced by inventive utilisation of the game features, and the highest levels absolutely required it. These could entail (at the apex of the game) for instance jumping on a trampoline at precisely the right speed and point of impact to fall into one of the pit/traps, at the right timing that there would be no barrels passing for a sufficient interval. References External links Stephen Ostermiller's Clone of Ladder for Java 1982 video games CP/M games Platformers Video game clones Video games developed in the United States Video games with textual graphics
https://en.wikipedia.org/wiki/VMN
VMN may refer to: Virtual manufacturing network Visicom Media Network Vysshaya Mera Nakazaniya, a legal term for "the supreme measure of punishment", a euphemism for capital punishment Ventromedial nucleus of the hypothalamus A fictional brain area in Philip Kerr's novel A Philosophical Investigation
https://en.wikipedia.org/wiki/Sch%C3%B6nhage%E2%80%93Strassen%20algorithm
The Schönhage–Strassen algorithm is an asymptotically fast multiplication algorithm for large integers, published by Arnold Schönhage and Volker Strassen in 1971. It works by recursively applying fast Fourier transform (FFT) over the integers modulo 2n+1. The run-time bit complexity to multiply two -digit numbers using the algorithm is in big notation. The Schönhage–Strassen algorithm was the asymptotically fastest multiplication method known from 1971 until 2007. It is asymptotically faster than older methods such as Karatsuba and Toom–Cook multiplication, and starts to outperform them in practice for numbers beyond about 10,000 to 100,000 decimal digits. In 2007, Martin Fürer published an algorithm with faster asymptotic complexity. In 2019, David Harvey and Joris van der Hoeven demonstrated that multi-digit multiplication has theoretical complexity; however, their algorithm has constant factors which make it impossibly slow for any conceivable practical problem (see galactic algorithm). Applications of the Schönhage–Strassen algorithm include large computations done for their own sake such as the Great Internet Mersenne Prime Search and approximations of , as well as practical applications such as Lenstra elliptic curve factorization via Kronecker substitution, which reduces polynomial multiplication to integer multiplication. Description Every number in base B, can be written as a polynomial: Furthermore, multiplication of two numbers could be thought of as a product of two polynomials: Because,for : , we have a convolution. By using FFT (Fast Fourier transform), used in original version rather than NTT, with convolution rule; we get . That is; , where is the corresponding coefficient in fourier space. This can also be written as: fft(a * b) = fft(a) ● fft(b). We have the same coefficients due to linearity under Fourier transform, and because these polynomials only consist of one unique term per coefficient: and Convolution rule: We have reduced our convolution problem to product problem, through FFT. By finding ifft (polynomial interpolation), for each , one get the desired coefficients. Algorithm uses divide and conquer strategy, to divide problem to subproblems. Convolution under mod N , where and in Schönhage–Strassen algorithm. By letting: and , where is the n-th root One see that: . This mean, one can use weight , and then multiply with after. Instead of using weight; one can due to , in first step of recursion (when ), calculate : In normal FFT, that operates over complex numbers, one would use: However, FFT can also be used as a NTT (number theoretic transformation) in Schönhage–Strassen. This means that we have to use that generate numbers in a finite field (for example ). A root of unity under a finite field , is an element a such that or . For example , where is a prime, gives . Notice that in and in . For these candiadates, under its finite field, and therefore act the way we want
https://en.wikipedia.org/wiki/Arnold%20Sch%C3%B6nhage
Arnold Schönhage (born 1 December 1934 in Lockhausen, now Bad Salzuflen) is a German mathematician and computer scientist. Schönhage was professor at the Rheinische Friedrich-Wilhelms-Universität, Bonn, and also in Tübingen and Konstanz. Together with Volker Strassen he developed the Schönhage–Strassen algorithm for the multiplication of large numbers that has a runtime of O(N log N log log N). For many years, this was the fastest way to multiply large integers, although Schönhage and Strassen predicted that an algorithm with a run-time of N(logN) should exist. In 2019, Joris van der Hoeven and David Harvey finally developed an algorithm with this runtime, proving that Schönhage's and Strassen's prediction had been correct. Schönhage designed and implemented together with Andreas F. W. Grotefeld and Ekkehart Vetter a multitape Turing machine, called TP, in software. The machine is programmed in TPAL, an assembler language. They implemented numerous numerical algorithms including the Schönhage–Strassen algorithm on this machine. References External links Homepage with list of publications Schönhage's TP page with short introduction, samples and download link 1934 births Living people People from Bad Salzuflen German computer scientists Approximation theorists People from the Free State of Lippe 20th-century German mathematicians 21st-century German mathematicians Academic staff of the University of Bonn Academic staff of the University of Tübingen Academic staff of the University of Konstanz University of Cologne alumni
https://en.wikipedia.org/wiki/MIDI%20controller
A MIDI controller is any hardware or software that generates and transmits Musical Instrument Digital Interface (MIDI) data to MIDI-enabled devices, typically to trigger sounds and control parameters of an electronic music performance. They most often use a musical keyboard to send data about the pitch of notes to play, although a MIDI controller may trigger lighting and other effects. A wind controller has a sensor that converts breath pressure to volume information and lip pressure to control pitch. Controllers for percussion and stringed instruments exist, as well as specialized and experimental devices. Some MIDI controllers are used in association with specific digital audio workstation software. The original MIDI specification has been extended to include a greater range of control features. Features MIDI controllers usually do not create or produce musical sounds by themselves. MIDI controllers typically have some type of interface that the performer presses, strikes, blows or touches. This action generates MIDI data (e.g. notes played and their intensity), which can then be transmitted to a MIDI-compatible sound module or synthesizer using a MIDI cable. The sound module or synthesizer in turn produces a sound that is amplified through a loudspeaker. The most commonly used MIDI controller is the electronic musical keyboard MIDI controller. When the keys are played, the MIDI controller sends MIDI data about the pitch of the note, how hard the note was played and its duration. Other common MIDI controllers are wind controllers, which a musician blows into and presses keys to transmit MIDI data, and electronic drums. The MIDI controller can be populated with any number of sliders, knobs, buttons, pedals and other sensors, and may or may not include a piano keyboard. Many audio control surfaces are MIDI-based and so are essentially MIDI controllers. While the most common use of MIDI controllers is to trigger musical sounds and play musical instruments, MIDI controllers are also used to control other MIDI-compatible devices, such as stage lights, digital audio mixers and complex guitar effects units. Types (hardware and software ) The following are classes of MIDI (Musical Instrument Digital Interface) controller: The human interface component of a traditional instrument redesigned as a MIDI control device. The most common type of device in this class is the keyboard controller. Such a device provides a musical keyboard and perhaps other actuators (pitch bend and modulation wheels, for example) but produces no sound on its own. It is intended only to drive other MIDI devices. Percussion controllers such as the Roland Octapad fall into this class, as do a variety of wind controllers and guitar-like controllers such as the SynthAxe. Electronic musical instruments, including synthesizers, samplers, drum machines, and electronic drums, which are used to perform music in real time and are inherently able to transmit a MIDI data stream of t
https://en.wikipedia.org/wiki/CDX
CDX or CDx may stand for: Cdx, a gene family CDX Format in chemistry software Climate Data Exchange, software Community Development Exchange Companion diagnostic (Cdx) Council of Ten () of the Venetian Republic Cyclodextrins or cycloamyloses, a family of oligosaccharides Sega CD-X, a video game console The Datel CDX cartridge The Numark CDX, a CD turntable The CDX Credit default swap index 410 in Roman numerals An average graded sheet of exterior plywood Centre-right coalition, an alliance of political parties in Italy