bugged
stringlengths
4
228k
fixed
stringlengths
0
96.3M
__index_level_0__
int64
0
481k
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,800
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,801
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,802
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,803
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,804
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,805
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,806
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,807
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,808
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,809
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,810
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,811
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,812
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,813
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,814
def InitMasterLinks(): """Initialize master list menus.""" #--MasterList: Column Links if True: #--Sort by sortMenu = MenuLink(_("Sort by")) sortMenu.links.append(Mods_EsmsFirst()) sortMenu.links.append(SeparatorLink()) sortMenu.links.append(Files_SortBy('File')) sortMenu.links.append(Files_SortBy('Author')) sortMenu.l...
def InitMasterLinks(): """Initialize master list menus.""" #--MasterList: Column Links if True: #--Sort by sortMenu = MenuLink(_("Sort by")) sortMenu.links.append(Mods_EsmsFirst()) sortMenu.links.append(SeparatorLink()) sortMenu.links.append(Files_SortBy('File')) sortMenu.links.append(Files_SortBy('Author')) sortMenu.l...
478,815
def InitInstallerLinks(): """Initialize people tab menus.""" #--Column links #--Sorting InstallersPanel.mainMenu.append(Installers_SortActive()) InstallersPanel.mainMenu.append(Installers_SortProjects()) #InstallersPanel.mainMenu.append(Installers_SortStructure()) #--Actions InstallersPanel.mainMenu.append(SeparatorLin...
def InitInstallerLinks(): """Initialize people tab menus.""" #--Column links #--Sorting InstallersPanel.mainMenu.append(Installers_SortActive()) InstallersPanel.mainMenu.append(Installers_SortProjects()) #InstallersPanel.mainMenu.append(Installers_SortStructure()) #--Actions InstallersPanel.mainMenu.append(SeparatorLin...
478,816
def InitReplacerLinks(): """Initialize replacer tab menus.""" #--Header links ReplacersList.mainMenu.append(Files_Open()) #--Item links ReplacersList.itemMenu.append(File_Open())
def InitReplacerLinks(): """Initialize replacer tab menus.""" #--Header links ReplacersList.mainMenu.append(Files_Open()) #--Item links ReplacersList.itemMenu.append(File_Open())
478,817
def InitModLinks(): """Initialize Mods tab menus.""" #--ModList: Column Links if True: #--Load loadMenu = MenuLink(_("Load")) loadMenu.links.append(Mods_LoadList()) ModList.mainMenu.append(loadMenu) if True: #--Sort by sortMenu = MenuLink(_("Sort by")) sortMenu.links.append(Mods_EsmsFirst()) sortMenu.links.append(Mods_...
def InitModLinks(): """Initialize Mods tab menus.""" #--ModList: Column Links if True: #--Load loadMenu = MenuLink(_("Load")) loadMenu.links.append(Mods_LoadList()) ModList.mainMenu.append(loadMenu) if True: #--Sort by sortMenu = MenuLink(_("Sort by")) sortMenu.links.append(Mods_EsmsFirst()) sortMenu.links.append(Mods_...
478,818
def InitSaveLinks(): """Initialize save tab menus.""" #--SaveList: Column Links if True: #--Sort sortMenu = MenuLink(_("Sort by")) sortMenu.links.append(Files_SortBy('File')) sortMenu.links.append(Files_SortBy('Cell')) sortMenu.links.append(Files_SortBy('PlayTime')) sortMenu.links.append(Files_SortBy('Modified')) sortM...
def InitSaveLinks(): """Initialize save tab menus.""" #--SaveList: Column Links if True: #--Sort sortMenu = MenuLink(_("Sort by")) sortMenu.links.append(Files_SortBy('File')) sortMenu.links.append(Files_SortBy('Cell')) sortMenu.links.append(Files_SortBy('PlayTime')) sortMenu.links.append(Files_SortBy('Modified')) sortM...
478,819
def InitScreenLinks(): """Initialize screens tab menus.""" #--SaveList: Column Links ScreensList.mainMenu.append(Files_Open()) ScreensList.mainMenu.append(SeparatorLink()) ScreensList.mainMenu.append(Screens_NextScreenShot()) #--ScreensList: Item Links ScreensList.itemMenu.append(File_Open()) ScreensList.itemMenu.appe...
def InitScreenLinks(): """Initialize screens tab menus.""" #--SaveList: Column Links ScreensList.mainMenu.append(Files_Open()) ScreensList.mainMenu.append(SeparatorLink()) ScreensList.mainMenu.append(Screens_NextScreenShot()) #--ScreensList: Item Links ScreensList.itemMenu.append(File_Open()) ScreensList.itemMenu.appe...
478,820
def InitMessageLinks(): """Initialize messages tab menus.""" #--SaveList: Column Links MessageList.mainMenu.append(Messages_Archive_Import()) #--ScreensList: Item Links MessageList.itemMenu.append(Message_Delete())
def InitMessageLinks(): """Initialize messages tab menus.""" #--SaveList: Column Links MessageList.mainMenu.append(Messages_Archive_Import()) #--ScreensList: Item Links MessageList.itemMenu.append(Message_Delete())
478,821
def InitPeopleLinks(): """Initialize people tab menus.""" #--Header links PeoplePanel.mainMenu.append(People_AddNew()) PeoplePanel.mainMenu.append(People_Import()) #--Item links PeoplePanel.itemMenu.append(People_Karma()) PeoplePanel.itemMenu.append(SeparatorLink()) PeoplePanel.itemMenu.append(People_AddNew()) PeoplePa...
def InitPeopleLinks(): """Initialize people tab menus.""" #--Header links PeoplePanel.mainMenu.append(People_AddNew()) PeoplePanel.mainMenu.append(People_Import()) #--Item links PeoplePanel.itemMenu.append(People_Karma()) PeoplePanel.itemMenu.append(SeparatorLink()) PeoplePanel.itemMenu.append(People_AddNew()) PeoplePa...
478,822
def InitLinks(): """Call other link initializers.""" InitStatusBar() InitMasterLinks() InitInstallerLinks() InitModLinks() InitReplacerLinks() InitSaveLinks() InitScreenLinks() InitMessageLinks() InitPeopleLinks()
def InitLinks(): """Call other link initializers.""" InitStatusBar() InitMasterLinks() InitInstallerLinks() InitModLinks() InitReplacerLinks() InitSaveLinks() InitScreenLinks() InitMessageLinks() InitPeopleLinks()
478,823
def InitLinks(): """Call other link initializers.""" InitStatusBar() InitMasterLinks() InitInstallerLinks() InitModLinks() InitReplacerLinks() InitSaveLinks() InitScreenLinks() InitMessageLinks() InitPeopleLinks()
def InitLinks(): """Call other link initializers.""" InitStatusBar() InitMasterLinks() InitInstallerLinks() InitModLinks() InitReplacerLinks() InitSaveLinks() InitScreenLinks() InitMessageLinks() InitPeopleLinks()
478,824
def loadData(self,record,ins,type,size,readId): """Reads data from ins into record attribute.""" if type == 'CTDA' and size != 28 and size != 20: raise ModSizeError(ins.inName,readId,28,size,True) #if type == 'CTDT' and size != 20: # raise ModSizeError(ins.inName,readId,20,size,True) target = MelObject() record.cond...
def loadData(self,record,ins,type,size,readId): """Reads data from ins into record attribute.""" if type == 'CTDA' and size != 28 and size != 20: raise ModSizeError(ins.inName,readId,28,size,True) #if type == 'CTDT' and size != 20: # raise ModSizeError(ins.inName,readId,20,size,True) target = MelObject() record.cond...
478,825
def mapFids(self,record,function,save=False): value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value if isFid: result = function(value) if save: record.__setattr__(self.attr,result)
def mapFids(self,record,function,save=False): value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value if isFid: result = function(value) if save: record.__setattr__(self.attr,result)
478,826
def mapFids(self,record,function,save=False): value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value if isFid: result = function(value) if save: record.__setattr__(self.attr,result)
def mapFids(self,record,function,save=False): value = record.__getattribute__(self.attr) if value is None: return (isFid, value) = value if isFid: result = function(value) if save: record.__setattr__(self.attr,result)
478,827
def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.contType_entryTypes = { 'LVSP':'LVSP,SPEL,'.split(','), 'LVLC':'LVLC,CREA,'.split(','), 'LVLN':'LVLC,NPC_,'.split(','), #--LVLI will also be a...
def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.contType_entryTypes = { 'LVSP':'LVSP,SPEL,'.split(','), 'LVLC':'LVLC,CREA,'.split(','), 'LVLN':'LVLC,NPC_,'.split(','), #--LVLI will also be a...
478,828
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
defclass MelCellXcll(MelOptStruct): """Handle older trucated XCLL for CELL subrecord.""" def loadData(self,record,ins,type,size,readId): if size == 40: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: unpacked = ins.unpack('=3Bs3Bs3Bs2f2i2f',size,readId) else: raise "Unexpected size encounte...
478,829
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
478,830
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
478,831
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
def dumpData(self,record,out): if not record.flags.isInterior: MelOptStruct.dumpData(self,record,out)
478,832
def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120...
def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120...
478,833
def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120...
def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120...
478,834
def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120...
def loadData(self,record,ins,type,size,readId): if size == 136: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 124: #--Else 124 byte record (skips sightUsage, semiAutomaticFireDelayMin and semiAutomaticFireDelayMax... unpacked = ins.unpack('Iff4B5fI4BffII11fIIffI',size,readId) elif size == 120...
478,835
def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.cellData = {} self.sourceMods = self.getConfigChecked() self.isActive = bool(self.sourceMods) self.recAttrs = { 'C.Climate': ('climate',), 'C....
def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.cellData = {} self.sourceMods = self.getConfigChecked() self.isActive = bool(self.sourceMods) self.recAttrs = { 'C.Climate': ('climate',), 'C....
478,836
def convertFids(self,mapper,toLong): """Converts fids between formats according to mapper. toLong should be True if converting to long format or False if converting to short format.""" MelRecord.convertFids(self,mapper,toLong) for info in self.infos: info.convertFids(mapper,toLong)
def convertFids(self,mapper,toLong): """Converts fids between formats according to mapper. toLong should be True if converting to long format or False if converting to short format.""" MelRecord.convertFids(self,mapper,toLong) for info in self.infos: info.convertFids(mapper,toLong)
478,837
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'bodyTags','HAGPBFE') head,body,gloves,pipboy,backpack,fancy,accessory = [ x for x i...
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'bodyTags','HAGPBFE') head,body,gloves,pipboy,backpack,fancy,accessory = [ x for x i...
478,838
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] keep = patchFile.getKeeper() for record in patchFile.ALCH.records: if not record.full: continue if record.full[0] in '+-=.()[]': continue if not record.etype in range(...
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] keep = patchFile.getKeeper() for record in patchFile.ALCH.records: if not record.full: continue if record.full[0] in '+-=()[]<>': continue if not record.etype in range...
478,839
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] keep = patchFile.getKeeper() for record in patchFile.ALCH.records: if not record.full: continue if record.full[0] in '+-=.()[]': continue if not record.etype in range(...
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] keep = patchFile.getKeeper() for record in patchFile.ALCH.records: if not record.full: continue if record.full[0] in '+-=.()[]': continue if not record.etype in range(...
478,840
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'weaponTags','BESMUTL') ammoFormat = '\x07' for record in patchFile.AMMO.records: if...
def buildPatch(self,log,progress,patchFile): """Edits patch file as desired. Will write to log.""" count = {} format = self.choiceValues[self.chosen][0] showStat = '%02d' in format keep = patchFile.getKeeper() codes = getattr(patchFile,'weaponTags','BESMUTL') ammoFormat = '\x07' for record in patchFile.AMMO.records: if...
478,841
def __init__(self,aliases=None): """Initialize.""" self.id_relations = {} #--(otherLongid,otherDisp) = id_relation[longid] self.id_eid = {} #--For all factions. self.aliases = aliases or {} self.gotFactions = set()
def __init__(self,aliases=None): """Initialize.""" self.id_relations = {} #--(otherLongid,otherDisp) = id_relation[longid] self.id_eid = {} #--For all factions. self.aliases = aliases or {} self.gotFactions = set()
478,842
def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes...
def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes...
478,843
def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes...
def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes...
478,844
def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes...
def readFromMod(self,modInfo): """Imports faction relations from specified mod.""" self.readFactionEids(modInfo) loadFactory= LoadFactory(False,MreFact) modFile = ModFile(modInfo,loadFactory) modFile.load(True) modFile.convertToLongFids(('FACT',)) for record in modFile.FACT.getActiveRecords(): #--Following is a bit mes...
478,845
def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid...
def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 8 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp,groupCombatReact...
478,846
def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid...
def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid...
478,847
def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid...
def readFromText(self,textPath): """Imports faction relations from specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid aliases = self.aliases ins = bolt.CsvReader(textPath) for fields in ins: if len(fields) < 7 or fields[2][:2] != '0x': continue med,mmod,mobj,oed,omod,oobj,disp = fields[:9] mid...
478,848
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Ei...
478,849
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
478,850
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
478,851
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
def writeToText(self,textPath): """Exports faction relations to specified text file.""" id_relations,id_eid = self.id_relations, self.id_eid headFormat = '%s","%s","%s","%s","%s","%s","%s"\n' rowFormat = '"%s","%s","0x%06X","%s","%s","0x%06X","%s"\n' out = textPath.open('w') out.write(headFormat % (_('Main Eid'),_('Mai...
478,852
def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_relations= {} #--[(otherLongid0,disp0),(...)] = id_relations[mainLongid]. self.srcFiles = self.getConfigChecked() self.isActive = bool(self...
def initPatchFile(self,patchFile,loadMods): """Prepare to handle specified patch mod. All functions are called after this.""" Patcher.initPatchFile(self,patchFile,loadMods) self.id_relations= {} #--[(otherLongid0,disp0),(...)] = id_relations[mainLongid]. self.srcFiles = self.getConfigChecked() self.isActive = bool(self...
478,853
def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r...
def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r...
478,854
def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r...
def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r...
478,855
def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r...
def buildPatch(self,log,progress): """Make changes to patchfile.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_relations= self.id_relations type_count = {} for type in ('FACT',): if type not in modFile.tops: continue type_count[type] = 0 for record in modFile.tops[type].r...
478,856
def loadData(self,ins,endPos): """Loads data from input stream. Called by load().""" expType = self.label recWrldClass = self.loadFactory.getRecClass(expType) errLabel = expType + ' Top Block' worldBlocks = self.worldBlocks world = None insAtEnd = ins.atEnd insRecHeader = ins.unpackRecHeader insSeek = ins.seek selfLoad...
def loadData(self,ins,endPos): """Loads data from input stream. Called by load().""" expType = self.label recWrldClass = self.loadFactory.getRecClass(expType) errLabel = expType + ' Top Block' worldBlocks = self.worldBlocks world = None insAtEnd = ins.atEnd insRecHeader = ins.unpackRecHeader insSeek = ins.seek selfLoad...
478,857
def setRace(self,race): """Set additional race info.""" self.race = race #--Model if not self.model: self.model = self.getDefault('model') if race in (0x23fe9,0x223c7): self.model.modPath = r"Characters\_Male\SkeletonBeast.NIF" else: self.model.modPath = r"Characters\_Male\skeleton.nif" #--FNAM fnams = { 0x23fe9 : 0x3c...
def setRace(self,race): """Set additional race info.""" self.race = race #--Model if not self.model: self.model = self.getDefault('model') if race in (0x23fe9,0x223c7): self.model.modPath = r"Characters\_Male\SkeletonBeast.NIF" else: self.model.modPath = r"Characters\_Male\skeleton.nif" #--FNAM fnams = { 0x23fe9 : 0x3c...
478,858
def loadData(self,record,ins,type,size,readId): if size != 4: MelStruct.loadData(self,record,ins,type,size,readId) else: record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,record...
def loadData(self,record,ins,type,size,readId): if size == 12: MelStruct.loadData(self,record,ins,type,size,readId) else: record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,recor...
478,859
def loadData(self,record,ins,type,size,readId): if size != 4: MelStruct.loadData(self,record,ins,type,size,readId) else: record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,record...
def loadData(self,record,ins,type,size,readId): if size != 4: MelStruct.loadData(self,record,ins,type,size,readId) else: record.flags,record.aiType,junk = ins.unpack('HBs',4,readId) record.flags = MrePack._flags(record.flags) record.unused1 = null3 if self._debug: print (record.flags.getTrueAttrs(),record.aiType,record...
478,860
def dumpData(self,record,out): if ((self.subType == 'PLDT' and (record.locType or record.locId)) or (self.subType == 'PTDT' and (record.targetType or record.targetId))): MelStruct.dumpData(self,record,out)
def dumpData(self,record,out): if ((self.subType == 'PLDT' and (record.locType or record.locId)) or (self.subType == 'PLD2' and (record.locType2 or record.locId2)) or (self.subType == 'PTDT' and (record.targetType or record.targetId)) or (self.subType == 'PTD2' and (record.targetType2 or record.targetId2))): MelStruct....
478,861
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PTDT' and record.targetType != 2: result = functio...
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PTDT' and record.targetType != 2: result = functio...
478,862
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PTDT' and record.targetType != 2: result = functio...
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" if self.subType == 'PLDT' and record.locType != 5: result = function(record.locId) if save: record.locId = result elif self.subType == 'PTDT' and record.targetType != 2: result = functio...
478,863
def loadData(self,record,ins,type,size,readId): if size == 8: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 6: #--Else 6 byte record (skips flags and unknown2... unpacked = ins.unpack('4BH',size,readId) else: raise "Unexpected size encountered for IDLE:DATA subrecord: %s" % size unpacked += s...
def loadData(self,record,ins,type,size,readId): if size == 8: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 6: #--Else 6 byte record (skips flags and unknown2... unpacked = ins.unpack('4BH',size,readId) else: raise "Unexpected size encountered for IDLE:DATA subrecord: %s" % size unpacked += s...
478,864
def loadData(self,record,ins,type,size,readId): if size != 2: MelStruct.loadData(self,record,ins,type,size,readId) return unpacked = ins.unpack('2B',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,action in zip(self.attrs,unpacked,self.actions): if callable(action): val...
def loadData(self,record,ins,type,size,readId): if size != 2: MelStruct.loadData(self,record,ins,type,size,readId) return unpacked = ins.unpack('2B',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,action in zip(self.attrs,unpacked,self.actions): if callable(action): val...
478,865
def dumpData(self,record,out): if not record.schd_p: MelStruct.dumpData(self,record,out)
def dumpData(self,record,out): if not record.schd_p: MelStruct.dumpData(self,record,out)
478,866
def loadData(self,record,ins,type,size,readId): if size == 4: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 3: unpacked = ins.unpack('BBB',size,readId) else: raise "Unexpected size encountered for TERM:DNAM subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__seta...
def loadData(self,record,ins,type,size,readId): if size == 4: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 3: unpacked = ins.unpack('BBB',size,readId) else: raise "Unexpected size encountered for TERM:DNAM subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__seta...
478,867
def loadData(self,record,ins,type,size,readId): if size == 4: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 3: unpacked = ins.unpack('BBB',size,readId) else: raise "Unexpected size encountered for TERM:DNAM subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__seta...
def loadData(self,record,ins,type,size,readId): if size == 4: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 3: unpacked = ins.unpack('BBB',size,readId) else: raise "Unexpected size encountered for TERM:DNAM subrecord: %s" % size unpacked += self.defaults[len(unpacked):] setter = record.__seta...
478,868
def loadData(self,record,ins,endPos): """Loads data from input stream. Called by load().""" doFullTest = (self.full0 != None) recType = record.recType loaders = self.loaders _debug = self._debug #--Read Records if _debug: print '\n>>>> %08X' % record.fid insAtEnd = ins.atEnd insSubHeader = ins.unpackSubHeader
def loadData(self,record,ins,endPos): """Loads data from input stream. Called by load().""" doFullTest = (self.full0 != None) recType = record.recType loaders = self.loaders _debug = self._debug #--Read Records if _debug: print '\n>>>> %08X' % record.fid insAtEnd = ins.atEnd insSubHeader = ins.unpackSubHeader
478,869
# def __init__(self,attr='model',index=0):
# def __init__(self,attr='model',index=0):
478,870
# def __init__(self,attr='model',index=0):
# def __init__(self,attr='model',index=0):
478,871
def dumpData(self,record,out): for target in record.__getattribute__(self.attr): element = self.loaders[target.recordType] if not element: raise ModError(ins.inName,_('Unexpected type: %d') % target.recordType) element.dumpData(target,out)
def dumpData(self,record,out): for target in record.__getattribute__(self.attr): element = self.loaders[target.recordType] if not element: raise ModError(ins.inName,_('Unexpected type: %d') % target.recordType) element.dumpData(target,out)
478,872
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,873
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,874
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
def InitStatusBar(): """Initialize status bar links.""" #--Bash Status/LinkBar #BashStatusBar.buttons.append(App_Fallout3()) BashStatusBar.buttons.append(Fose_Button()) BashStatusBar.buttons.append(AutoQuit_Button()) BashStatusBar.buttons.append( Fallout3_Button( bosh.dirs['app'].join('Fallout3.exe'), Image(r'images/fa...
478,875
def __init__(self,types=None,aliases=None): """Initialize.""" #--type_stats[type] = ... #--AMMO: (eid, weight, value, damage, speed, epoints) #--ARMO: (eid, weight, value, health, strength) #--WEAP: (eid, weight, value, health, damage, speed, reach, epoints) self.type_stats = {'ALCH':{},'AMMO':{},'APPA':{},'ARMO':{},'B...
def __init__(self,types=None,aliases=None): """Initialize.""" #--type_stats[type] = ... #--AMMO: (eid, weight, value, damage, speed, epoints) #--ARMO: (eid, weight, value, health, strength) #--WEAP: (eid, weight, value, health, damage, speed, reach, epoints) self.type_stats = {'ALCH':{},'AMMO':{},'APPA':{},'ARMO':{},'B...
478,876
# def loadData(self,record,ins,type,size,readId):
# def loadData(self,record,ins,type,size,readId):
478,877
def loadData(self,record,ins,type,size,readId): if size == 48: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 40: unpacked = ins.unpack('10I',size,readId) elif size == 36: unpacked = ins.unpack('9I',size,readId) else: raise "Unexpected size encountered for IPDS:DATA subrecord: %s" % size unpac...
def loadData(self,record,ins,type,size,readId): if size == 48: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 40: unpacked = ins.unpack('10I',size,readId) elif size == 36: unpacked = ins.unpack('9I',size,readId) else: raise "Unexpected size encountered for IPDS:DATA subrecord: %s" % size unpac...
478,878
def loadData(self,record,ins,type,size,readId): if size == 48: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 40: unpacked = ins.unpack('10I',size,readId) elif size == 36: unpacked = ins.unpack('9I',size,readId) else: raise "Unexpected size encountered for IPDS:DATA subrecord: %s" % size unpac...
def loadData(self,record,ins,type,size,readId): if size == 48: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 40: unpacked = ins.unpack('10I',size,readId) elif size == 36: unpacked = ins.unpack('9I',size,readId) else: raise "Unexpected size encountered for IPDS:DATA subrecord: %s" % size unpac...
478,879
def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that...
def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that...
478,880
def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that...
def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that...
478,881
def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that...
def loadData(self,record,ins,type,size,readId): if size == 102: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 86: #--Else 86 byte record (skips dispVelocity, #-- dispFalloff, dispDampner, dispSize, and damage #-- Two junk? bytes are tacked onto the end #-- Hex editing and the CS confirms that...
478,882
def initData(self,progress): """Get graphics from source files.""" if not self.isActive: return id_data = self.id_data recAttrs_class = self.recAttrs_class loadFactory = LoadFactory(False,*recAttrs_class.keys()) longTypes = self.longTypes & set(x.classType for x in self.recAttrs_class) progress.setFull(len(self.sourceM...
def initData(self,progress): """Get graphics from source files.""" if not self.isActive: return id_data = self.id_data recAttrs_class = self.recAttrs_class loadFactory = LoadFactory(False,*recAttrs_class.keys()) longTypes = self.longTypes & set(x.classType for x in self.recAttrs_class) progress.setFull(len(self.sourceM...
478,883
def buildPatch(self,log,progress): """Merge last version of record with patched destructable data as needed.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_data = self.id_data type_count = {} for recClass in self.srcClasses: type = recClass.classType if type not in modFile...
def buildPatch(self,log,progress): """Merge last version of record with patched destructable data as needed.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_data = self.id_data type_count = {} for recClass in self.srcClasses: type = recClass.classType if type not in modFile...
478,884
def buildPatch(self,log,progress): """Merge last version of record with patched destructable data as needed.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_data = self.id_data type_count = {} for recClass in self.srcClasses: type = recClass.classType if type not in modFile...
def buildPatch(self,log,progress): """Merge last version of record with patched destructable data as needed.""" if not self.isActive: return modFile = self.patchFile keep = self.patchFile.getKeeper() id_data = self.id_data type_count = {} for recClass in self.srcClasses: type = recClass.classType if type not in modFile...
478,885
def loadData(self,record,ins,type,size,readId): if size == 72: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: #--Else is data for DARK record, read it all. unpacked = ins.unpack('IfIiiH2sIfI',size,readId) else: raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % size unpacked...
def loadData(self,record,ins,type,size,readId): if size == 72: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: #--Else is data for DARK record, read it all. unpacked = ins.unpack('IfIiiH2sIfI',size,readId) else: raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % size unpacked...
478,886
def loadData(self,record,ins,type,size,readId): if size == 72: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: #--Else is data for DARK record, read it all. unpacked = ins.unpack('IfIiiH2sIfI',size,readId) else: raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % size unpacked...
def loadData(self,record,ins,type,size,readId): if size == 72: MelStruct.loadData(self,record,ins,type,size,readId) return elif size == 36: #--Else is data for DARK record, read it all. unpacked = ins.unpack('IfIiiH2sIfI',size,readId) else: raise "Unexpected size encountered for MGEF:DATA subrecord: %s" % size unpacked...
478,887
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,888
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,889
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,890
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,891
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,892
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,893
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,894
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
def loadData(self,record,ins,type,size,readId): if size == 52: MelStruct.loadData(self,record,ins,type,size,readId) return #--Else 42 byte record (skips trainSkill, trainLevel,unused1... unpacked = ins.unpack('2iI7i2I',size,readId) unpacked += self.defaults[len(unpacked):] setter = record.__setattr__ for attr,value,act...
478,895
def readFromText(self,textPath): """Reads stats from specified text file.""" alch, ammo, armor, books, ingredients, keys, lights, misc, weapons = [self.type_stats[type] for type in ('ALCH','AMMO','ARMO','BOOK','INGR','KEYM','LIGH','MISC','WEAP')] aliases = self.aliases ins = bolt.CsvReader(textPath) pack,unpack = struc...
def readFromText(self,textPath): """Reads stats from specified text file.""" alch, ammo, armor, books, ingredients, keys, lights, misc, weapons = [self.type_stats[type] for type in ('ALCH','AMMO','ARMO','BOOK','INGR','KEYM','LIGH','MISC','WEAP')] aliases = self.aliases ins = bolt.CsvReader(textPath) pack,unpack = struc...
478,896
def buildPatch(self,patchFile,keep,log): """Build patch.""" eids = ((self.key,),self.key)[isinstance(self.key,tuple)] for eid,value in zip(eids,self.choiceValues[self.chosen]): gmst = MreGmst(('GMST',0,0,0,0,0)) gmst.eid,gmst.value,gmst.longFids = eid,value,True fid = gmst.fid = keep(gmst.getFallout3Fid()) patchFile.GM...
def buildPatch(self,patchFile,keep,log): """Build patch.""" eids = ((self.key,),self.key)[isinstance(self.key,tuple)] for eid,value in zip(eids,self.choiceValues[self.chosen]): gmst = MreGmst(('GMST',0,0,0,0,0)) gmst.eid,gmst.value,gmst.longFids = eid,value,True fid = gmst.fid = keep(gmst.getFallout3Fid()) patchFile.GM...
478,897
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" for target in record.conditions: form1234 = target.form1234 if form1234[0] == 'I': result = function(target.param1) if save: target.param1 = result if form1234[1] == 'I': result = functi...
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" for target in record.conditions: form1234 = target.form1234 if form1234[0] == 'I': result = function(target.param1) if save: target.param1 = result if form1234[1] == 'I': result = functi...
478,898
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" for target in record.conditions: form1234 = target.form1234 if form1234[0] == 'I': result = function(target.param1) if save: target.param1 = result if form1234[1] == 'I': result = functi...
def mapFids(self,record,function,save=False): """Applies function to fids. If save is true, then fid is set to result of function.""" for target in record.conditions: form1234 = target.form1234 if form1234[0] == 'I': result = function(target.param1) if save: target.param1 = result if form1234[1] == 'I': result = functi...
478,899