name stringlengths 8 33 | prompt stringlengths 62 178 ⌀ | negative_prompt stringlengths 6 409 ⌀ | description stringlengths 59 260 | category stringclasses 29
values |
|---|---|---|---|---|
DYNAMICS_Floating_Gravity | (floating:1.3), zero gravity, levitating, weightless, hair floating up, clothes floating, suspended in air, anti-gravity | standing grounded, normal gravity | Zero gravity/levitation. Combos: ARCHETYPE_Magical_Girl; ACTIVITY_Magic_Casting; LIGHTING_Volumetric_Rays. | EFFECTS |
DYNAMICS_Flying_Debris | (flying debris:1.2), petals in wind, leaves swirling, sparks flying, paper scraps airborne, embers, floating particles | clean empty air, no particles | Floating debris/particles. Combos: ACTIVITY_Fighting_Pose; SCENE_Fantasy_Ruins; WEATHER_Windy. | EFFECTS |
DYNAMICS_Motion_Blur | (motion blur:1.3), speed blur, movement blur, action blur, dynamic motion, fast movement implied | static, still, no movement | Speed/action blur. Combos: ACTIVITY_Running; ACTIVITY_Fighting_Pose; ACTIVITY_Dancing. | EFFECTS |
DYNAMICS_Splash_Water | (water splash:1.3), splashing water, water droplets, water impact, wet spray, water dynamics | dry, still water, no splash | Water splash dynamics. Combos: SCENE_Beach; SCENE_Hot_Spring; SEASON_Summer_Beach. | EFFECTS |
DYNAMICS_Wind_Hair_Clothes | (hair blowing in wind:1.3), wind effect on clothing, fabric billowing, wind-blown hair, clothes fluttering, dynamic wind, dramatic wind effect | still, static, calm, no movement | Character wind effect. Combos: SCENE_Mountain_Top; ARCHETYPE_Warrior; ACTIVITY_Gazing_Horizon. Adds cinematic drama. Conflicts: ACTIVITY_Sitting_Relaxed. | EFFECTS |
EFFECTS_Blood_Splatter | (stylized blood splatter:1.2), action movie blood spray, comic book blood, red splash effect, graphic novel blood, dramatic wound, not photorealistic | cute, clean, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Stylized (not photorealistic) blood effect. For horror/action. Combos: THEME_Horror_Slasher; STYLE_Comic_Book_Western. | EFFECTS |
EFFECTS_Glitch_Digital | (digital glitch effect:1.2), pixel corruption, data glitch, digital artifact, scan line errors, RGB split, corrupted image effect | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Digital glitch visual effect. Combos: STYLE_80s_VHS; THEME_SciFi_Cyberpunk; ARCHETYPE_Hacker_Netrunner. | EFFECTS |
EFFECTS_Particle_Magic | (magical particles:1.2), sparkle particles, magical energy motes, glowing dust particles, arcane sparks, particle effect, light motes | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Magic particle visual effect. Combos: ARCHETYPE_Male_Mage; ATMOSPHERE_Magical_Sparkles; POSE_Casting_Spell. | EFFECTS |
VFX_Bloom_Glow | (bloom effect:1.2), soft glow, light bloom, glowing highlights, luminous edges, soft luminosity | harsh, no glow, flat | Soft bloom/glow. Combos: ACTIVITY_Magic_Casting; ARCHETYPE_Angel; LIGHTING_Volumetric_Rays. | EFFECTS |
VFX_Bokeh | (bokeh:1.2), depth of field, blurred background, out of focus background, circular bokeh, shallow focus | deep focus, sharp background, flat | Bokeh depth of field. Combos: CAMERA_Face_Close; LIGHTING_Soft_Warm; any portrait. Universal. | EFFECTS |
VFX_Chromatic_Aberration | (chromatic aberration:1.2), color fringing, RGB shift, lens distortion edges, color split effect | clean optics, no distortion | Glitch/lens effect. Combos: OUTFIT_Cyberpunk; SCENE_Cyberpunk_City; STYLE_90s_Retro. | EFFECTS |
VFX_Film_Grain | (film grain:1.2), grain overlay, analog noise, vintage film texture, grainy photograph look | clean digital, smooth, pristine | Vintage film grain. Combos: STYLE_90s_Retro; LIGHTING_Dramatic_Shadow; MOOD_Melancholic. | EFFECTS |
VFX_Lens_Flare | (lens flare:1.2), light flare, anamorphic flare, optical flare, sun flare, light streak | no flare, flat lighting | Lens flare effect. Combos: LIGHTING_Golden_Hour_Sunset; SCENE_Beach; TIME_Golden_Hour. | EFFECTS |
VFX_Vignette | (vignette:1.1), darkened edges, frame vignette, cinematic vignette, dark corners | bright corners, even exposure | Cinematic vignette. Combos: MOOD_Mysterious; LIGHTING_Dramatic_Shadow; any portrait. Subtle but impactful. | EFFECTS |
ERA_Ancient_Egypt | ancient Egypt era, (pharaonic Egypt:1.2), hieroglyphs, pyramids, linen clothing, Egyptian jewelry, Nile civilization, ancient Egyptian | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Ancient Egypt era setting. Combos: SCENE_Ancient_Egypt_Temple; THEME_Historical_Ancient. | ERA |
ERA_Ancient_Greece | ancient Greece era, (Hellenic period:1.2), chiton garment, Greek mythology, city-state culture, polis, Olympic games era, philosophy age | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Ancient Greece era setting. Combos: SCENE_Ancient_Greece_Agora; THEME_Fantasy_Mythology. | ERA |
ERA_Ancient_Rome | ancient Rome era, (Roman Empire:1.2), toga and tunica, Roman legionary, Senate, gladiatorial, classical architecture, Pax Romana | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Ancient Rome era setting. Combos: SCENE_Ancient_Rome_Forum; ARCHETYPE_Gladiator. | ERA |
ERA_Cold_War | Cold War era, (1950s-1980s Cold War:1.2), espionage aesthetic, Soviet or American, propaganda art style, spy thriller era, Iron Curtain | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Cold War era setting. Combos: STYLE_70s_Grindhouse; THEME_Mystery_Noir. | ERA |
ERA_Feudal_Japan | (feudal japan:1.2), edo period, samurai era, traditional japanese, ukiyo-e inspired setting, feudal architecture | modern, western, futuristic | Feudal Japan setting. Combos: ARCHETYPE_Kunoichi; OUTFIT_Traditional_Japanese; SCENE_Japanese_Night. | ERA |
ERA_Medieval_Fantasy | medieval fantasy setting, stone castles, torches, medieval architecture, cobblestone, knights, feudal aesthetic | modern, futuristic, sci-fi | High fantasy medieval. Combos: ARCHETYPE_Warrior; OUTFIT_Fantasy_Armor; SCENE_Gothic_Castle. | ERA |
ERA_Post_Apocalyptic | (post-apocalyptic:1.3), wasteland, ruined city, overgrown ruins, debris, rust, abandoned buildings, survival aesthetic | pristine, modern, clean, luxury | Post-apocalyptic wasteland. Combos: OUTFIT_Streetwear; MOOD_Fierce; SCENE_Fantasy_Ruins. | ERA |
ERA_Renaissance | Renaissance era, (Italian Renaissance:1.2), doublet and hose, classical art, humanism, Florence or Venice, 15th century European | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Renaissance era setting. Combos: SCENE_Renaissance_Workshop; ACTIVITY_Painting. | ERA |
ERA_Retro_Futurism | (retro futurism:1.2), 50s sci-fi aesthetic, atomic age, space age design, chrome and optimism, raygun gothic | gritty, dark, medieval, organic | 50s/60s retro sci-fi optimism. Combos: STYLE_Action_Game_Art; LIGHTING_Bright_Clinical. | ERA |
ERA_Steampunk | (steampunk:1.3), gears, steam pipes, brass clockwork, victorian machinery, airship, industrial fantasy, goggles | modern, sleek, futuristic, clean | Steampunk aesthetic. Combos: OUTFIT_Gothic; LIGHTING_Candlelight; ACCESSORIES_Glasses. | ERA |
ERA_Victorian | (victorian era:1.2), 19th century aesthetic, victorian fashion, gaslight, ornate architecture, period accurate | modern, futuristic, casual | Victorian period. Combos: OUTFIT_Gothic; SCENE_Gothic_Castle; MOOD_Elegant. | ERA |
ERA_Wild_West | Wild West era, (American frontier:1.2), cowboy culture, 1800s American West, saloons, gunfighters, dusty frontier, outlaw country | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Wild West era setting. Combos: SCENE_Wild_West_Town; ARCHETYPE_Male_Bounty_Hunter. | ERA |
EXPRESSION_Determined | (determined expression:1.3), set jaw, focused eyes, resolute, unwavering gaze, battle will, strong-willed look | playful, shy, laughing | Resolute determination. Combos: ACTIVITY_Fighting_Pose; MOOD_Fierce; ARCHETYPE_Warrior. Conflicts: EXPRESSION_Laughing. | EXPRESSION |
EXPRESSION_Disgust | (expression of disgust:1.3), wrinkled nose, sneering, disdainful look, contemptuous expression, raised upper lip, cold dismissal | smiling, gentle, warm | Disgust/contempt expression. Combos: ARCHETYPE_Aristocrat_Noble; MOOD_Confident. Strong character personality marker. | EXPRESSION |
EXPRESSION_Exhausted | (exhausted face:1.2), heavy lidded eyes, dark circles, tired look, sleepy exhausted, worn out expression | energetic, bright-eyed, cheerful | Tired/burnout expression. Combos: MOOD_Exhausted; SCENE_Office; TIME_Midnight. | EXPRESSION |
EXPRESSION_Gentle_Smile | (gentle smile:1.2), soft smile, warm eyes, kind expression, approachable, natural beauty, subtle happiness | angry, sad, fierce, cold | Warm natural smile. Combos: MOOD_Serene; OUTFIT_Casual; any scene. Most versatile expression. | EXPRESSION |
EXPRESSION_Knowing_Smirk | (knowing smirk:1.2), I know something you don't, secret keeper face, sly grin, mysterious amusement, enigmatic smile, cunning look | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Knowing/smug smirk. Combos: ARCHETYPE_Fortune_Teller; ARCHETYPE_Male_Rogue; MOOD_Mysterious. | EXPRESSION |
EXPRESSION_Laughing | (laughing:1.2), open laughter, joyful expression, eyes crinkled, genuine laugh, carefree, full smile | sad, serious, stoic, fierce | Joyful laughter. Combos: MOOD_Playful; SEASON_Spring_Cherry; COMPANION_Dog. Conflicts: EXPRESSION_Determined. | EXPRESSION |
EXPRESSION_Manic_Grin | (manic grin:1.3), unhinged smile, wide eyes and grin, villain laugh, Joker-esque, insane expression, too many teeth, manic joy | calm, serene, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Manic/unhinged grin. Horror or villain. Combos: ARCHETYPE_Mad_Scientist; THEME_Horror_Psychological. | EXPRESSION |
EXPRESSION_Pensive | (pensive expression:1.2), thoughtful look, hand to chin, contemplating, introspective gaze, subtle frown | laughing, cheerful, energetic | Thoughtful mood. Combos: MOOD_Melancholic; ACTIVITY_Reading; LIGHTING_Dramatic_Shadow. Conflicts: EXPRESSION_Laughing. | EXPRESSION |
EXPRESSION_Pout | (pouting:1.3), puffed cheeks, sulking expression, childish pout, stubborn face, arms crossed expression, slightly furrowed brow | smiling, laughing, serene | Pouty sulking expression. Combos: MOOD_Playful; ARCHETYPE_Idol; BODY_Petite_Small. Conflicts: EXPRESSION_Smug. | EXPRESSION |
EXPRESSION_Shy_Blush | (blushing:1.3), shy smile, rosy cheeks, embarrassed, hand to face, averted gaze, flustered | confident, smug, fierce | Cute shy blush. Combos: MOOD_Shy; BODY_Petite_Small; ARCHETYPE_Maid. Conflicts: EXPRESSION_Smug. | EXPRESSION |
EXPRESSION_Smug | (smug expression:1.3), smirk, self-satisfied grin, knowing smile, one eyebrow raised, cocky look | innocent, shy, crying | Smug confident look. Combos: MOOD_Confident; ARCHETYPE_Demon_Queen; ARCHETYPE_Office_Lady. Conflicts: EXPRESSION_Shy_Blush. | EXPRESSION |
EXPRESSION_Stoic_Blank | (stoic expression:1.2), emotionless face, blank stare, cold eyes, unreadable face, deadpan, no emotion visible, stone-faced | emotional, expressive, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Stoic/blank expression. Combos: ARCHETYPE_Assassin; ARCHETYPE_Soldier_Modern; MOOD_Focused. | EXPRESSION |
EXPRESSION_Surprised | (surprised expression:1.3), wide eyes, open mouth slightly, eyebrows raised, startled, shocked, taken aback | calm, serene, bored | Surprise reaction. Combos: any action scene; MOOD_Playful. Good for storytelling images. | EXPRESSION |
EXPRESSION_Terror | (terror expression:1.3), wide eyes of fear, screaming horror, pure terror face, extreme fear, horror movie face, blood-curdling fear | calm, peaceful, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Terror/extreme fear expression. Combos: THEME_Horror_*; SCENE_Abandoned_Hospital. | EXPRESSION |
EXPRESSION_Wink | (winking:1.3), one eye closed, playful wink, coy look, finger gun optional, charming gesture | serious, crying, fierce | Playful wink. Combos: MOOD_Playful; ARCHETYPE_Idol; OUTFIT_Casual. Conflicts: EXPRESSION_Determined. | EXPRESSION |
EXPRESSION_Yandere | (yandere expression:1.3), empty stare, blank obsessive eyes, unsettling smile, yandere look, glassy eyes | normal expression, warm, friendly | Unsettling yandere gaze. Combos: RACE_Vampire; ARCHETYPE_Demon_Queen; LIGHTING_Dim_Dark. | EXPRESSION |
EYES_Crimson_Red | (crimson eyes:1.4), red eyes, blood red iris, vampire eyes, glowing red eyes, scarlet iris, demonic red gaze | natural blue green brown | Red/crimson eyes. Combos: RACE_Vampire; ARCHETYPE_Demon_Queen; EXPRESSION_Yandere. Strong visual. | EYES |
EYES_Golden_Amber | (golden eyes:1.3), amber eyes, honey golden iris, warm golden gaze, amber colored eyes, glowing golden eyes | blue eyes, green eyes, dark eyes | Golden/amber eyes. Combos: RACE_Fox_Spirit; RACE_Dragon_Girl; ARCHETYPE_Fortune_Teller. Distinctive warm tone. | EYES |
EYES_Heterochromia | (heterochromia:1.4), mismatched eye color, different colored eyes, one blue one red, odd eyes, heterochromatic irises | matching eyes, uniform color | Heterochromia mismatched eyes. Combos: any ARCHETYPE for unique character identifier. Already in BODY but separate EYE entry for easier access. | EYES |
EYES_Silver_Grey | (silver eyes:1.3), grey eyes, silver iris, steel grey gaze, moonstone eyes, pale silver irises, cool grey eyes | warm brown, golden, colored | Silver/grey eyes. Combos: RACE_Vampire; ARCHETYPE_Knight; PALETTE_Cold_Blue. Cold elegant. | EYES |
EYES_Violet_Deep | (violet eyes:1.3), purple eyes, deep violet iris, amethyst eyes, vivid purple gaze, magical violet eyes | brown eyes, natural eye color | Deep violet eyes. Combos: ARCHETYPE_Witch; RACE_Demon_Girl; MOOD_Mysterious. Fantasy staple. | EYES |
HAIR_Ahoge | (ahoge:1.2), single antenna hair, cowlick, one strand sticking up, cute ahoge | perfectly smooth hair, no stray strands | Cute ahoge. Combos: MOOD_Playful; ARCHETYPE_Magical_Girl; ARCHETYPE_Idol. | HAIR |
HAIR_Braid | (braided hair:1.2), braid, french braid, side braid, interwoven hair, elven braid, detailed braid | loose straight, bob, twin tails | Braided hair. Combos: ARCHETYPE_Elf_Ranger; OUTFIT_Fantasy_Armor; SCENE_Forest_Outdoor. | HAIR |
HAIR_Buzzcut | (buzzcut:1.2), shaved sides, high fade, military cut, close cropped sides, short top with shaved sides | long hair, twin tails, flowing | Buzzcut/military cut. Combos: BODY_Muscular_Fit; ARCHETYPE_Warrior; MOOD_Fierce. Conflicts: HAIR_Long_Flowing. | HAIR |
HAIR_Colorful_Dye | (multicolor hair:1.2), dyed hair, gradient hair, pastel highlights, pink and white, blue tips, ombre hair | natural hair color, plain black, plain brown | Colorful dyed hair. Combos: ARCHETYPE_Idol; ARCHETYPE_Magical_Girl; STYLE_Soft_Pastel. Conflicts: ARCHETYPE_Warrior. | HAIR |
HAIR_Dreadlocks | (dreadlocks:1.3), locs, thick dreads, long dreadlocks, natural locs, decorated dreads, beaded dreads | straight hair, silky hair, bob | Dreadlocks hairstyle. Combos: OUTFIT_Streetwear; ARCHETYPE_Warrior; RACE_Dark_Elf_Female. Unique visual identifier. | HAIR |
HAIR_Long_Flowing | (long hair:1.2), flowing hair, silky straight hair, hair blowing in wind, voluminous long hair | short hair, bob, buzzcut | Long flowing hair. Combos: ARCHETYPE_Elf_Ranger; SCENE_Beach; ACTIVITY_Gazing_Horizon. Universal. | HAIR |
HAIR_Messy_Bun | (messy bun:1.2), hair up in bun, loose strands, casual updo, relaxed bun, hair sticks optional | fully down, twin tails | Casual messy bun. Combos: OUTFIT_Casual; MOOD_Playful; ACTIVITY_Cooking. Conflicts: HAIR_Long_Flowing. | HAIR |
HAIR_Ponytail | (ponytail:1.2), hair tied back, high ponytail, sleek ponytail, hair band, athletic hairstyle | loose hair, bun | Ponytail. Combos: OUTFIT_Sportswear; ARCHETYPE_Kunoichi; ACTIVITY_Running. Works with most body types. | HAIR |
HAIR_Short_Bob | (short bob:1.3), bob cut, blunt cut, chin length hair, sleek bob, sharp bangs | long hair, twin tails, ponytail | Short bob. Combos: ARCHETYPE_Office_Lady; OUTFIT_Business_Suit; MOOD_Confident. Conflicts: HAIR_Long_Flowing. | HAIR |
HAIR_Twin_Tails | (twin tails:1.3), twintails, pigtails, hair ties, symmetrical twin ponytails, cute hairstyle | short hair, bob, bun | Twin tails. Combos: ARCHETYPE_Idol; MOOD_Playful; OUTFIT_School_Uniform. Conflicts: HAIR_Short_Bob. | HAIR |
HAIR_Undercut | (undercut:1.2), shaved sides, undercut hairstyle, short sides long top, faded undercut | long uniform hair, no shaving | Edgy undercut style. Combos: OUTFIT_Cyberpunk; OUTFIT_Streetwear; MOOD_Confident. | HAIR |
HAIR_Wet | (wet hair:1.2), soaking wet hair, dripping hair, rain-soaked hair, wet strands clinging | dry hair, fluffy, styled | Wet hair. Combos: WEATHER_Heavy_Rain; SCENE_Hot_Spring; SCENE_Beach. | HAIR |
HAIR_White_Silver | (white hair:1.3), silver hair, platinum hair, snow white hair, ethereal hair color | black hair, brunette, dark hair | White/silver hair color. Combos: ARCHETYPE_Elf_Ranger; ARCHETYPE_Witch; RACE_Dark_Elf_Female. Adds ethereal quality. | HAIR |
LIGHTING_Bioluminescent_Glow | (bioluminescent light:1.3), glowing organisms, blue-green glow, deep sea light, mushroom glow, natural light emission, ethereal underwater light | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Bioluminescent lighting. Combos: SCENE_Crystal_Cave; SCENE_Enchanted_Grove; PALETTE_Cold_Blue. | LIGHTING |
LIGHTING_Blacklight_UV | (blacklight UV lighting:1.2), ultraviolet glow, fluorescent colors visible, neon under UV, nightclub black light, UV reactive | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | UV/blacklight effect. Combos: SCENE_Arcade_Retro; THEME_Horror_Psychological; PALETTE_Vaporwave. | LIGHTING |
LIGHTING_Bright_Clinical | bright lighting, clean light, studio lighting, even illumination, no harsh shadows, crisp bright | dark, moody, dim | Clean even light. Combos: OUTFIT_Sportswear; SCENE_Gym; BODY_Muscular_Fit. Good for character focus. | LIGHTING |
LIGHTING_Campfire_Warm | (campfire light:1.2), warm orange glow, fire illumination, flickering flames, warm shadows, rustic fire light, campsite lighting | cold, clinical, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Warm campfire lighting. Combos: SCENE_Forest_Outdoor; SCENE_Dragon_Lair; ATMOSPHERE_Fire_Embers. | LIGHTING |
LIGHTING_Candlelight | candlelight, candle flames, warm flickering light, intimate glow, multiple candles, warm orange tones | bright, neon, cold light | Intimate candlelight. Combos: SCENE_Gothic_Castle; SCENE_Library; MOOD_Mysterious. | LIGHTING |
LIGHTING_Dim_Dark | dim lighting, low key, dark atmosphere, moonlit, night ambiance, moody shadows, minimal light | bright, cheerful, clinical | Dark moody atmosphere. Combos: SCENE_Gothic_Castle; MOOD_Mysterious; ARCHETYPE_Witch. | LIGHTING |
LIGHTING_Dramatic_Shadow | dramatic lighting, high contrast, strong shadows, chiaroscuro, deep shadows, cinematic lighting | flat lighting, bright cheerful | Cinematic drama. Combos: MOOD_Mysterious; SCENE_Gothic_Castle; STYLE_Dark_Gothic. | LIGHTING |
LIGHTING_Emergency_Lights | emergency lights, police lights, red blue flashing, siren reflections, strobe effect, flashing red, emergency vehicle lighting, alternating red and blue light | natural, calm, warm | Police/emergency strobe lights. Combos: SCENE_Cyberpunk_City; WEATHER_Heavy_Rain; MOOD_Fierce. High drama urban scenes. | LIGHTING |
LIGHTING_God_Rays | (god rays:1.3), divine light shafts, heavenly light beams, sun rays through clouds, celestial lighting, divine illumination from above | dark, dim, underground, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | God rays/divine light. Combos: RACE_Angel; SCENE_Ancient_Temple_Interior; THEME_Fantasy_Mythology. | LIGHTING |
LIGHTING_Golden_Hour_Sunset | golden hour, sunset light, warm golden glow, long shadows, orange sky, sunset colors, magic hour | night, dark, cold | Beautiful sunset. Combos: SCENE_Beach; SCENE_Mountain_Top; ACTIVITY_Gazing_Horizon. | LIGHTING |
LIGHTING_Horror_Red | (red emergency light:1.3), blood red lighting, horror red glow, alarm light, red wash, danger lighting, red tinted scene | cheerful, bright, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Horror/emergency red lighting. Combos: SCENE_Underground_Bunker; SCENE_Abandoned_Hospital; THEME_Horror_Survival. | LIGHTING |
LIGHTING_Lantern_Warm | (paper lantern light:1.2), warm lantern glow, oil lamp, hanging lanterns, asian lantern light, festival lanterns, warm soft light source | cold, neon, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Warm lantern lighting. Combos: SCENE_Night_Market; SCENE_Japanese_Night; PROPS_Lantern. | LIGHTING |
LIGHTING_Lightning_Flash | (lightning flash:1.3), electric white light, storm flash, dramatic lightning illumination, split-second bright light, thunder storm | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Lightning flash lighting. Combos: SCENE_Foggy_Cemetery; ATMOSPHERE_Weather_Heavy_Rain; THEME_Horror_Supernatural. | LIGHTING |
LIGHTING_Moonlight_Through_Clouds | (dramatic moonlight:1.2), moon breaking through clouds, silver moonbeam, partly cloudy night, intermittent moonlight, silver night glow | sunny, daytime, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Dramatic intermittent moonlight. Combos: SCENE_Foggy_Cemetery; SCENE_Dark_Forest_Path; ATMOSPHERE_Weather_Windy. | LIGHTING |
LIGHTING_Neon_Colorful | neon lighting, colorful lights, vibrant colors, neon signs, multicolor illumination, electric atmosphere | natural, soft, dim, monochrome | Neon vibrant. Combos: SCENE_Cyberpunk_City; OUTFIT_Cyberpunk; ARCHETYPE_Idol. | LIGHTING |
LIGHTING_Neon_Purple_Pink | purple neon, pink neon, neon purple pink, synthwave lighting, retrowave colors, violet glow, magenta accents | natural, warm, golden | Synthwave aesthetic. Combos: SCENE_Cyberpunk_City; OUTFIT_Cyberpunk; STYLE_Action_Game_Art. | LIGHTING |
LIGHTING_Neon_Storefront | (neon storefront light:1.2), neon sign glow, shop window light, mixed neon colors, retail night lighting, urban glow, sign reflection | bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Urban neon storefront lighting. Combos: SCENE_City_Street_Night; SCENE_Night_Market; STYLE_80s_Synthwave_Neon. | LIGHTING |
LIGHTING_Night_Moonlit | moonlight, full moon, blue moonlight, night sky, silver light, stars, cool blue tones, lunar glow, rim lighting from moon | daytime, bright sun, warm | Moonlit night. Combos: SCENE_Japanese_Night; ARCHETYPE_Kunoichi; ARCHETYPE_Witch. | LIGHTING |
LIGHTING_Overcast_Soft | overcast sky, diffused natural light, soft shadows, cloudy day lighting, even outdoor light, grey sky | harsh sun, dramatic shadows | Soft natural overcast. Combos: SCENE_Forest_Outdoor; MOOD_Melancholic; SEASON_Autumn_Leaves. | LIGHTING |
LIGHTING_Screen_Glow | screen glow on face, blue screen light, monitor reflection on face, digital screen illumination, cold screen light, gaming screen glow, phone screen light | natural light, outdoor, sunlight | Screen light on face. Combos: ACTIVITY_Gaming; ARCHETYPE_Hacker_Netrunner; SCENE_Bedroom. Modern authentic look. | LIGHTING |
LIGHTING_Soft_Warm | soft warm lighting, golden hour glow, warm tones, gentle shadows, diffused light, cozy atmosphere | harsh lighting, cold blue light, dark | Warm cozy light. Combos: SCENE_Bedroom; SCENE_Cafe; MOOD_Serene. Universal — works with everything. | LIGHTING |
LIGHTING_Spotlight_Single | (single spotlight:1.3), theatrical spotlight, one light source, stage lighting, beam of light from above, dramatic single light, performer lit | even lighting, multiple sources, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Single dramatic spotlight. Combos: SCENE_Stage_Performance; CHARACTER_Portrait_Heroic. | LIGHTING |
LIGHTING_Stained_Glass_Light | stained glass light, colored light through stained glass, prismatic colored shadows, church window light, multicolored light patches, religious colored illumination | plain light, outdoor, neon | Cathedral stained glass light. Combos: SCENE_Gothic_Castle; ARCHETYPE_Nun; MOOD_Serene; LIGHTING_Volumetric_Rays. | LIGHTING |
LIGHTING_Starlight | (clear starlight:1.2), night sky stars, milky way glow, starfield lighting, astronomical dark sky, rural night, star-lit scene | urban, light pollution, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Clear night starlight. Combos: SCENE_Mountain_Top; SCENE_Desert_Oasis; ATMOSPHERE_Time_Midnight. | LIGHTING |
LIGHTING_Studio_Three_Point | studio lighting, three point lighting, key light, fill light, rim light, professional photography lighting | outdoor, natural, dark | Professional studio setup. Combos: CAMERA_Face_Close; ARCHETYPE_Idol; OUTFIT_Evening_Dress. | LIGHTING |
LIGHTING_Underlighting | underlighting, light from below, upward lighting, eerie underlighting, flashlight from below, unnatural upward light, dramatic underlighting | soft, natural, top-down | Creepy upward lighting. Combos: MOOD_Mysterious; ARCHETYPE_Witch; ARCHETYPE_Succubus. Creates unsettling dramatic effect. | LIGHTING |
LIGHTING_Underwater | underwater lighting, caustics, blue green water light, light refraction, bubbles, aquatic atmosphere | outdoor dry, indoor | Underwater atmosphere. Combos: SCENE_Hot_Spring; STYLE_Watercolor_Wash; OUTFIT_Swimwear. | LIGHTING |
LIGHTING_Volumetric_Rays | volumetric light rays, god rays, light shafts, sunbeams through trees, ethereal rays, dust particles in light | flat, overcast, dim | Magical light shafts. Combos: ACTIVITY_Magic_Casting; SCENE_Forest_Outdoor; SCENE_Fantasy_Ruins. | LIGHTING |
MOOD_Confident | confident expression, (strong pose:1.2), assertive, self-assured, power stance, direct gaze, chin up | shy, timid, scared, withdrawn | Confident dominant mood. Combos: ARCHETYPE_Demon_Queen; OUTFIT_Business_Suit; BODY_Tall_Elegant. Conflicts: MOOD_Shy. | MOOD |
MOOD_Determined | (determined mood:1.2), resolute, unwavering, focused intensity, eyes forward, mission-ready, battle will | relaxed, uncertain, lost | Determination mood. Combos: ACTIVITY_Fighting_Pose; ARCHETYPE_Warrior; BODY_Muscular_Fit. | MOOD |
MOOD_Dreamy | (dreamy expression:1.2), soft unfocused gaze, lost in thought, daydreaming, faraway look, gentle dreamy smile, starry eyes, wistful dreaming | sharp, alert, focused, fierce | Dreamy distant mood. Combos: PALETTE_Soft_Pastel; LIGHTING_Soft_Warm; SEASON_Spring_Cherry. | MOOD |
MOOD_Elegant | elegant expression, (refined smile:1.2), graceful, poised, sophisticated, aristocratic bearing, serene confidence | rough, messy, chaotic, casual, sporty | Refined elegant mood. Combos: OUTFIT_Evening_Dress; BODY_Tall_Elegant; SCENE_Ballroom. Conflicts: MOOD_Playful. | MOOD |
MOOD_Excited | (excited expression:1.2), bright eyes, big smile, energetic expression, thrilled look, enthusiastic, sparkling eyes, happy excitement | calm, serious, stoic, melancholic | Excited/thrilled mood. Combos: ARCHETYPE_Idol; ACTIVITY_Dancing; ATMOSPHERE_Magical_Sparkles. | MOOD |
MOOD_Exhausted | (exhausted expression:1.2), dark circles under eyes, tired eyes, burnout look, drained expression, bags under eyes | energetic, bright, cheerful | Burnout/exhaustion mood. Combos: SCENE_Office; OUTFIT_Business_Suit; ACTIVITY_Sitting_Relaxed. | MOOD |
MOOD_Fierce | fierce expression, (battle aura:1.2), intense glare, battle-ready, determined anger, warrior spirit, sharp eyes | gentle, shy, cute, playful | Battle-ready fierce mood. Combos: ARCHETYPE_Warrior; ACTIVITY_Fighting_Pose; BODY_Muscular_Fit. Conflicts: MOOD_Shy. | MOOD |
MOOD_Focused | focused expression, (intense concentration:1.2), determined focus, eyes locked on target, deep in thought focus, task-oriented expression, absorbed | distracted, laughing, sleepy | Deep focus mood. Combos: ACTIVITY_Reading; ARCHETYPE_Scientist; ARCHETYPE_Hacker_Netrunner. | MOOD |
MOOD_Haunted | haunted expression, (traumatized look:1.2), hollow eyes, thousand yard stare, ghost of past, shell-shocked, deeply disturbed, empty stare | happy, cheerful, bad anatomy, bad hands, extra fingers, extra limbs, blurry, jpeg artifacts, text, watermark, low quality | Haunted/traumatized mood. Combos: THEME_Horror_Psychological; SCENE_Abandoned_Hospital. | MOOD |
MOOD_Melancholic | melancholic expression, (sad eyes:1.2), wistful, distant look, pensive, thoughtful sorrow, gentle tears, lonely | cheerful, laughing, energetic | Melancholy emotional mood. Combos: SCENE_Forest_Outdoor; LIGHTING_Dramatic_Shadow; STYLE_Soft_Pastel. Conflicts: MOOD_Playful. | MOOD |
MOOD_Mysterious | mysterious expression, (enigmatic smile:1.2), half-lidded eyes, knowing look, secretive, aloof, distant gaze | cheerful, open, expressive, laughing | Enigmatic mysterious mood. Combos: ARCHETYPE_Witch; SCENE_Forest_Outdoor; LIGHTING_Dim_Dark. Conflicts: MOOD_Playful. | MOOD |
MOOD_Playful | playful expression, (bright smile:1.2), winking, mischievous grin, energetic, lively, tongue out slightly, happy | serious, cold, stoic, melancholic | Fun playful mood. Combos: ARCHETYPE_Catgirl; ACTIVITY_Dancing; OUTFIT_Casual. Conflicts: MOOD_Melancholic. | MOOD |
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