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#pragma once #ifndef CONTROLLER_H #define CONTROLLER_H #include <QObject> #include <QThread> #include "worker.h" class Controller : public QObject { Q_OBJECT public: explicit Controller(QObject *parent = nullptr); ~Controller(); void start(); signals: void startRunning(); // 用于触发新线程中的耗时操作函数 public slots: void...
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/* Generated file, do not edit */ #ifndef CXXTEST_RUNNING #define CXXTEST_RUNNING #endif #define _CXXTEST_HAVE_STD #define _CXXTEST_HAVE_EH #include <cxxtest/TestListener.h> #include <cxxtest/TestTracker.h> #include <cxxtest/TestRunner.h> #include <cxxtest/RealDescriptions.h> #include <cxxtest/TestMain.h> bool suite...
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#include <bits/stdc++.h> #define MAXN (40010) #define MAXM (100010) #define MAXB (16) struct qnode{ int u, v, id;}query[MAXM]; int BLOCKSIZE; int n, m, now; int col[MAXN], bel[MAXN], dep[MAXN]; int dfn[MAXN], tot, stack[MAXN], top, blockcnt; int f[MAXN][MAXB], ans[MAXM]; int cnt[MAXN]; bool inans[MAXN]; ...
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#include <vector> #include <string> #include <iostream> #include <sstream> using namespace std; class Solution { public: int evalRPN(vector<string> &tokens) { int p = tokens.size(); return eval(tokens, p); } private: int eval(vector<string> &tokens, int &p) { p--; stri...
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#include "pds/tuple.hpp" #include "pds/hash.hpp" #include "pds/range.hpp" #include "pds/sketch.hpp" #include "pds/reversible.hpp" #include "pds/cartesian.hpp" #include "pds/mangling.hpp" #include "pds/hyperloglog.hpp" #include <pcap/pcap.h> #include <iostream> #include <random> #include <yats.hpp> #include <netinet...
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#include <iostream> #include <fstream> using namespace std; class CStudent { public: char szName[20]; int nScore; }; int main() { CStudent s; ifstream inFile("students.txt", ios::in|ios::binary); if (!inFile) { cout << "error" << endl; return 0; } while (inFile.read((char *)&s, sizeof(s))) { int nReade...
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#include "si.h" SI::SI() { } SI::~SI(){ } Task SI::Call(SensorData sensorData) { return Logic(sensorData); } Task SI::Logic(SensorData sensorData){ return RandomTask(sensorData); } Task SI::RandomTask(SensorData sensorData){ int n = rand() % 100; if(sensorData.wallDetected || n>=50 ){ vec...
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#include "Line_Circle_Intersections.h" #include "Irregular_Sector_Area.h" using namespace std; double Intersection_Area ( Circle const& c, vector<Edge>& edges, vector<P2> const& vertices ) { double volume1 = 0, volume2 = 0, volume3 = 0, volume4 = 0, volume5 = 0, volume6 = 0; int intersection_1 = Line_Cir...
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Dxf2VGFile.cpp
#include "stdafx.h" #include "Dxf2VGFile.h" #include "mgbasicsp.h" #include "mgshape.h" #include "mgshapeT.h" #include "mglayer.h" #include "MgJsonStorage.h" #include <stdio.h> #include <stdlib.h> #include <iostream> Dxf2VGFile::Dxf2VGFile() { m_nLayerCount = 0; m_nVertex = 0; m_pShape = NULL; ...
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#include <algorithm> #include <cmath> #include "domain-regular.hh" #include "parameterization-barycentric.hh" #include "ribbon-dummy.hh" #include "surface-spatch.hh" namespace Transfinite { using DomainType = DomainRegular; using ParamType = ParameterizationBarycentric; using RibbonType = RibbonDummy; SurfaceSPatch...
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#ifndef AIGAMEMANAGER_H #define AIGAMEMANAGER_H #include <memory> #include "gamemanager.h" #include "minmax.h" /*! * \class AIGameManager * \brief ai specific gamemanager * \details AI specific gamemanger that handles the ai players turn * * \author Roland Luckenhuber * \author Denis Neuling */ ...
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template<class T> struct A { struct B {}; }; template<> struct A<int> { struct B {}; }; class C { template<class T> friend struct A<T>::B; };
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/***************************************************************** * This file is part of jot-lib (or "jot" for short): * <http://code.google.com/p/jot-lib/> * * jot-lib is free software: you can redistribute it and/or * modify it under the terms of the GNU General Public License as * published by the Free Sof...
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/* * Copyright (c) 2011, Intel Corporation * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, * this list of c...
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#pragma once //test주석 class cPlayerUI { private: int m_nQuestNum; bool m_bBossMeet; bool m_bQWindowCenter_firstCheck; bool m_bQwindowCenter_On; bool m_bQwindowRight_On; bool m_bKeyWindow_On; //키설명창 LPD3DXSPRITE m_pKeyWindow_Sprite; LPDIRECT3DTEXTURE9 m_pKeyWindow_Texture; D3DXIM...
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/* 1743. Restore the Array From Adjacent Pairs URL = https://leetcode.com/problems/restore-the-array-from-adjacent-pairs/ Always given at least two elements too for visitations! Your code works, but runs into a TLE -> need a more effiicent solution RIP 40/46 test cases pass here */ class Solution { pub...
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ADV-187 算法提高 勾股数.cpp
ADV-187 算法提高 勾股数 问题描述   勾股数是一组三个自然数,a < b < c,以这三个数为三角形的三条边能够形成一个直角三角形   输出所有a + b + c <= 1000的勾股数   a小的先输出;a相同的,b小的先输出。 输出格式   每行为一组勾股数,用空格隔开 样例输出 例如,结果的前三行应当是 3 4 5 5 12 13 6 8 10 #include <iostream> using namespace std; int main() { for(int i = 1; i <= 333; i++) { for(int j = i+1; j <= 666; j++) { ...
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proceduralBackground::proceduralBackground(){ ++n; makeBackground(); s.setTexture(t); if(n==1){ proceduralBackground*second = new proceduralBackground(); second->s.setPosition(s.getPosition().x + s.getGlobalBounds().width,0); backgrounds.push_back(second); } } void procedura...
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// fmmc_playlist_controller.ysc @ L93311 void func_496() { var uVar0; var uVar1; var uVar2; MISC::_GET_WEATHER_TYPE_TRANSITION(&uVar0, &uVar1, &uVar2); MISC::SET_OVERRIDE_WEATHER("clear"); func_462(4, 0); MISC::_CLEAR_CLOUD_HAT(); }
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//**************************************************************************** // Author : Michael Gutierrez // Course Title : Advanced data structures in c++ // Course Number : Cpts 223 // Class Meets : M W F/ 12:10 - 1:00 // Prof Name : Aaron Crandall // Assignment Number : #1 // Due Date : 9-22-16 // Possible Point...
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#include <vector> #include <queue> #include <unordered_map> using namespace std; class Solution { public: bool canFinish(int numCourses, vector<vector<int>> &prerequisites) { vector<vector<int>> graph(numCourses); for (vector<int> prerequisite : prerequisites) graph[prerequisite[0]]...
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#include "Score.h" #include "Consts.h" void observe(Score* score, const int& value) { score->setText(("Score :" + std::to_string(value)).c_str()); } Score::Score(QGraphicsScene* scene, Values* values) { scene->addItem(this); setX(scene->sceneRect().width() / 2 - Consts::BOARD_ITEM_SIZE * Consts::BOARD_L...
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#include<bits/stdc++.h> using namespace std; map<int,bool>recStack; map<int,bool>visited; map<int,list<int>>adj; void addEdge(int u,int v) { adj[u].push_back(v); } bool dfs(int v) { if(visited[v] == false) { visited[v] = true; recStack[v] = true; list<int>::iterator i; fo...
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#include<cstdio> #include<ctime> using namespace std; typedef unsigned long long ull; //µÝ¹éËã·¨ ull fibonacci(int n) { if (n == 1 || n == 2) return 1; else return fibonacci(n - 1) + fibonacci(n - 2); } int main() { int n = 0; double t_start = 0.0, t_end = 0.0; ull rlt = 0; printf("Fibonacci recursion meth...
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/*****************************************************************************\ * ANALYSIS PERFORMANCE TOOLS * * ClusteringSuite * * Infrastructure and tools to apply clustering analysis to Paraver and * * ...
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#include <iostream> #include <stdexcept> #include "gl.h" #include "GLFW/GLFW.h" #include "GLFW/Window.h" int main() { try { GLFW glfw; Window window(700, 700, "Char engine"); window.loop(); } catch (std::runtime_error& e) { std::cout << "Except:" << e.what() << std::endl; return -1; } catch (std::exce...
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#ifndef _ManagerAddr_Head #define _ManagerAddr_Head const char separator=','; struct entryaddr //address entry data structure { entryaddr *next; string name; string mobile; string address; }; /* class name:ManageAddr funtion :manage the address entries interfaces:void AddEntry(); ...
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/**************************************************************************** ** Resource object code ** ** Created by: The Resource Compiler for Qt version 5.12.9 ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ static const unsi...
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// // Created by serizba on 13/11/18. // #include <algorithm> #include "PathTracer.h" PathTracer::PathTracer(DirPoint o, DirPoint f, DirPoint l, DirPoint u, vector<Figure *>& scene, vector<PuntualLight>& lights) : o(o), f(f), l(l), u(u), scene(scene), rd(), mt(rd()) , gen01(0,1), lights(lights) { /* if (ab...
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/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/pinpoint-sms-voice-v2/PinpointSMSVoiceV2_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <utility> namespace Aws { template<typename RESULT_TYPE> class...
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#include <string> using namespace std; static string str; static string lastlexem; static bool is_unget; static int index; static int len; enum State {S,A,B,C,D,P,F,E}; State Sta; void lexinit(string&s) { str = s; index = 0; is_unget = false; lastlexem.clear(); len = str.length(); } bool getlex(string&lex) { ...
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/*****************************************************************************/ /* BroadVoice(R)32 (BV32) Fixed-Point ANSI-C Source Code */ /* Revision Date: November 13, 2009 */ /* Version 1.1 ...
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#include "Urna.hpp" #include <stdexcept> #include <thread> Urna::Urna(const std::string& padronIp, const std::string& padronPort, const std::string& voteIp, const std::string& votePort, const std::string& serverPort) { // File System this->hd = new HardDrive(HD_SIZE); this->fs = new FileSyst...
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/* 累计概率霍夫变换:HoughLineP()函数 HoughLineP()函数,可以用来找二值图像的直线 C++:void HoughLineP(InputArray image,OutputArray lines,double rho, double theta,int threshold,double minLineLength=0,double maxLineGap=0) 第一个参数 :需要8位的单通道二进制图像,可以将任意的源图像载入进来后由 函数修改成此格式后,再填到这里; 第二个参数:InputArray 类型的lines,经过调用HoughLineP函数后存储了检测到的线条 的输出矢量,每一条由具有...
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/** * Copyright Soramitsu Co., Ltd. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0 */ #ifndef KAGOME_CORE_RUNTIME_WAVM_IMPL_MEMORY_HPP #define KAGOME_CORE_RUNTIME_WAVM_IMPL_MEMORY_HPP #include "runtime/memory.hpp" #include <boost/optional.hpp> #include <gsl/span> #include "common/buffer.hpp" #include...
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#include <iostream> #include <linux/types.h> #include <stdint.h> #include <stdio.h> #include <stdlib.h> #include <ctype.h> #include <string.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> using namespace std; typedef uint32_t u32; typedef uint64_t u...
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// // Created by matt on 5/22/16. // #include "SDTexture.h" SDTexture::SDTexture() { } SDTexture::~SDTexture() { } bool32 SDTexture::Create(void* pInfo) { } void SDTexture::Destroy() { } void BindTexture() { } bool32 SDTexture::LoadTextureFileTGA(const char* pszFileName, uint32* pWidth, uint32* pHeight, voi...
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#include <iostream> #include <fstream> #include "StartSimulation.h" using namespace std; int main(int argc, char** argv) { if(argc > 1) // checks for user input of file name { StartSimulation run = StartSimulation(argv[1]); } else { cout << "Please run the program again with a valid file...
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/** * File: ImageFunctions.h * Project: DVision library * Author: Dorian Galvez-Lopez * Date: February 22, 2012 * Description: Several functions for images * License: see the LICENSE.txt file * */ #ifndef __D_IMAGE_FUNCTIONS__ #define __D_IMAGE_FUNCTIONS__ #include <opencv2/core.hpp> #include <opencv2/imgproc...
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#pragma once #include "fullscreendlg.h" #include "dbconsumer.h" // CScreenshotDlg 대화 상자입니다. class CScreenshotDlg : public CDialogEx { DECLARE_DYNAMIC(CScreenshotDlg) public: CScreenshotDlg(CWnd* pParent = NULL); // 표준 생성자입니다. virtual ~CScreenshotDlg(); // 대화 상자 데이터입니다. enum { IDD = IDD_SCREEN_SHOT }; protec...
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/* * File: reads.cpp * Author: Douglas W Bryant Jr * * Created on December 28, 2008, 11:41 AM */ #include "Reads.h" using namespace seqan; Reads::Reads(char* p_isFastaReadsFile) { m_hShortReads = new __gnu_cxx::hash_map<const std::string, ShortReadStorageInfo>; m_iTotalReads = new int(0); ...
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/*----------------------------------------------------------------------------*/ /* Copyright (c) 2017-2018 FIRST. All Rights Reserved. */ /* Open Source Software - may be modified and shared by FRC teams. The code */ /* must be accompanied by the FIRST BSD license file in the root directory of...
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#include <cstdio> #include <cstring> struct candidate { char name[100],party[100]; }cas[21]; struct party { char name[100]; int vote; }pas[30]; int np; int N,M; inline void vote(char *pname); inline bool is_independent(char *name); int main() { int i,j; scanf("%d",&N); getchar(); char name[80]; for (i=1;i<=N;i+...
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#include<bits/stdc++.h> using namespace std; int main() { int t; cin >> t; while(t--) { int n, k1, k2; cin>>n>>k1>>k2; int a, b; cin >> a >> b; int ans1 = (k1 + k2) / 2; int ans2 = ((2 * n) - (k1 + k2)) / 2; if(ans1>=a && ans2>=b) { cout <...
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#include <3ds.h> #include <cstdio> namespace Utils { void GetSizeString(char *string, double size) { int i = 0; const char *units[] = {"B", "KB", "MB", "GB", "TB", "PB", "EB", "ZB", "YB"}; while (size >= 1024.f) { size /= 1024.f; i++; } ...
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#include "DX9RenderVertexAttribute.h" #include "Interface/StringizeServiceInterface.h" #include "DX9RenderEnum.h" #include "DX9ErrorHelper.h" namespace Mengine { ////////////////////////////////////////////////////////////////////////// DX9RenderVertexAttribute::DX9RenderVertexAttribute() : m_element...
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#include <vector> using namespace std; #include "./item.hpp" typedef struct Node { int nextBlock; string content; } Node; #define MAX 25000 class Fat { public: vector<Node> fatTable; };
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#include <bits/stdc++.h> #include<vector> using namespace std; vector <pair<int,int>> mpq; void minheapify(int node){ int minimum=node; if((2*node+1<mpq.size())&&(mpq[node].second>mpq[2*node+1])) minimum=2*node+1; if((2*node+2<mpq.size())&&(mpq[minimum].second>mpq[2*node+2])) minimum=2*node+2; ...
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#pragma once #include "vcl/math/matrix/matrix.hpp" namespace vcl { mat4 projection_perspective(float fov, float aspect, float z_near, float z_far); mat4 projection_perspective_inverse(float fov, float aspect, float z_near, float z_far); mat4 projection_orthographic(float left, float right, float bottom, ...
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/* ID: xiaojia5 LANG: C++ TASK: gift1 */ #include <fstream> #include <string> #include <cstring> using namespace std; ifstream fin("gift1.in"); ofstream fout("gift1.out"); int main() { static int ans[10]; int np,i,j,p,mon,ng; string a[10],give,rec; fin>>np; for (i=0;i<np;i++) fin>>a[i]; for (i=0;i<np;i++) {...
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// Copyright 2023 Redpanda Data, Inc. // // Use of this software is governed by the Business Source License // included in the file licenses/BSL.md // // As of the Change Date specified in that file, in accordance with // the Business Source License, use of this software will be governed // by the Apache License, Versi...
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/*--------------------------------------------------------------------------- ## File: ## @@(#) BAFConverter.cpp ## Author: ## Robert M. Hubley rhubley@systemsbiology.org ## - based on the example application supplied by Bruker ## in the CDAL library. ## Description: ## Con...
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/* * Copyright (c) 2014, Stanislav Vorobiov * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, this * list of ...
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/*--------------------------------*- C++ -*----------------------------------*\ ========= | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox \\ / O peration | Website: https://openfoam.org \\ / A nd | Version: 6 \\/ M anipulation | \*-------...
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#include <QCoreApplication> #include "hitachiapi.h" int main(int argc, char *argv[]) { QCoreApplication a(argc, argv); hitachiAPI hitaci; hitaci.open("COM1"); quint16 level = 7; hitaci.ZoomPositionGet(level); return a.exec(); }
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#include <cstdio> #include <cstdlib> #include <cstring> #include <cassert> #include <algorithm> #include <iostream> #include <string> #include <vector> #include <unistd.h> #include "card.h" #include "message.h" #include "table.h" using namespace std; extern map<char, int> suit_inv_table; extern map<string, int> num_...
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#include <iostream> #include <math.h> using namespace std; int main() { int i=1,j=1,product; for(i=1;i<=1000;i++) for(j=1;j<=1000;j++) if((i+j+sqrt((i*i)+(j*j)))==1000) { cout<<" a="<<i<<"\n b="<<j<<"\n c="<<sqrt((i*i)+(j*j)); ...
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#include <iostream> using namespace std; struct A { int data; A() : data(1) { cout << "A() called" << endl; } ~A() { cout << "~A() called" << endl; } }; A** getTwoDimensionalArray1(unsigned int row, unsigned int col) { A **p = new A* [row]; for(int i = 0; i < row...
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//******************************************************** // Syzygy is licensed under the BSD license v2 // see the file SZG_CREDITS for details // // This file includes modified sample code from // Acension Technologies' bnsample.c. //******************************************************** #include "arPreco...
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#ifndef SWITCHWIDGET_H #define SWITCHWIDGET_H #include <QtWidgets> /** * @brief The CSwitchWidget class * @details Subclasses the QAbstractButton class to create a Android like switch */ class CSwitchWidget : public QAbstractButton { Q_OBJECT //needed for QPropertyAnimation Q_PROPERTY(int offset READ ...
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/* * Copyright (C) 2018 Jolla Ltd. * Contact: Chris Adams <chris.adams@jollamobile.com> * All rights reserved. * BSD 3-Clause License, see LICENSE. */ #include "plugin.h" #include <QStandardPaths> #include <QString> #include <QByteArray> #include <QtDebug> Q_PLUGIN_METADATA(IID Sailfish_Crypto_CryptoPlugin_IID...
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#include "math-frustum.hpp" #include "../system/sys-log.hpp" #include "math-sphere.hpp" gearoenix::math::Frustum::Frustum(const Plane (&planes)[6]) noexcept : planes { planes[0], planes[1], planes[2], planes[3], planes[4], planes[5] } { } gearoenix::math::IntersectionStatus gearoenix::math::Frustum::check_interse...
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#ifndef SC_RBITMAP_H #define SC_RBITMAP_H #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <ExtCtrls.hpp> #include <Graphics.hpp> #include <vector> #include <map> #ifndef UBYTE typedef unsigned char UBYTE; #endif using namespace std; #define BACKGR...
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#include<bits/stdc++.h> using namespace std; const int N = 2e5+10; int a[N]; int main() { int n, k; scanf("%d%d", &n, &k); for (int i = 0; i < n; ++i) { scanf("%d", a + i); } sort(a, a + n); long long ans = 0; for (int i = 0; i < n; ++i) { if (i <= n / 2) { if (a...
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#ifndef TIME_H_INCLUDED #define TIME_H_INCLUDED #include <iostream> #include <string> class Time { private: int hour; int minute; int second; bool isValid(const int& hour,const int& minute,const int& second) const; public: Time(); ~Time(); Time(const Time&); Time(cons...
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// Generated by the protocol buffer compiler. DO NOT EDIT! // source: tide_chart.proto #include "tide_chart.pb.h" #include <algorithm> #include <google/protobuf/stubs/common.h> #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/extension_set.h> #include <google/protobuf/wire_format_lite.h> #incl...
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/* Copyright (c) 2010, Anton Petersson < anton (at) anp.nu > All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, this list ...
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#ifndef GAMEOBJECT_H #define GAMEOBJECT_H #include "Model.h" #include "../../Camera/FrustumCulling.h" #include "Component.h" class GameObject{ public: GameObject(Model* model_, glm::vec3 position_ = glm::vec3()); ~GameObject(); void Render(Camera* camera_); void Update(float deltaTime_); void UpdateCamera(Came...
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// -*- c++ -*- /* DUBotics Hydra: low-level motor shaft encoder driver * Copyright (C) 2014 DUBotics at the University of Washington * * This program is free software; you can redistribute it and/or modify it under * the terms of the GNU General Public License as published by the Free Software * Foundation; either...
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#ifndef IFCOMMAND_H #define IFCOMMAND_H #include "Command.hpp" #include "../boolexpr/IfHead.hpp" class IfCommand : public Command { public: explicit IfCommand(IfHead* cond, Command* then, int line); explicit IfCommand(IfHead* cond, Command* then, Command* elsecmd, int line); virtual ~IfCommand(); voi...
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#if !defined(_GATHERTAPESIGNAL_H) #define _GATHERTAPESIGNAL_H #include "BaseSignal.h" #include "SignalState.h" class GatherTapeSignal : public BaseSignal { public: virtual void configureSignal(); }; #endif //_GATHERTAPESIGNAL_H
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#include "core_pch.h" #include "..\..\include\core\SceneSerializer.h" namespace ld3d { SceneSerializer::SceneSerializer(void) { } SceneSerializer::~SceneSerializer(void) { } }
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#ifndef MicroMiddleware_AlmServer_h_Included #define MicroMiddleware_AlmServer_h_Included #include"MicroMiddleware/IncludeExtLibs.h" #include"MicroMiddleware/NetObjects/RpcIdentifier.h" #include"MicroMiddleware/Export.h" namespace MicroMiddleware { class RpcBase; class DLL_STATE AlmServer { public: AlmServer(std...
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#ifndef YTL_ASSEMBLER_IA32_ENGINE_HPP #define YTL_ASSEMBLER_IA32_ENGINE_HPP #include <cassert> #include <memory> #include <iostream> #include "../../config.hpp" #include "../../exception.hpp" #include "../pseudo_operations.hpp" #include "registers.hpp" #include "data_types.hpp" #include "aliginment.hp...
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#include <Servo.h> Servo myservo; /* Fading This example shows how to fade an LED using the analogWrite() function. The circuit: * LED attached from digital pin 9 to ground. Created 1 Nov 2008 Bdey David A. Mellis modified 30 Aug 2011 By Tom Igoe http://www.arduino.cc/en/Tutorial/Fading This example ...
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// // customSortString.hpp // Interview // // Created by Solon Chen on 15/03/2018. // Copyright © 2018 Solon. All rights reserved. // #ifndef customSortString_hpp #define customSortString_hpp #include <string> class CustomSortString { public: CustomSortString(const std::string& str); std::string sort(co...
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#ifndef __MULTITASKING_H #define __MULTITASKING_H #include "common/types.h" #include "gdt.h" namespace myos{ struct CPUState{ common::uint32_t eax, ebx, ecx,edx,esi,edi,ebp; common::uint32_t error,eip,cs,eflags,esp,ss; }__attribute__((packed)); class Task{ friend class TaskMange...
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#include <Mesh.hpp> #include <glm/glm.hpp> #include <glad/glad.h> #include <Storage.hpp> #include <fstream> #include <Logger.hpp> void Mesh::calculateTangents() { for(int i = 0; i < (int)verts.size(); i += 3) { Vertex* curVerts = &verts[i]; glm::vec3 edge1 = curVerts[1].pos - curVerts[0].pos...
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//---------------------------------------------------------------------------------------------------------------------- // CommandLineInitializationWin.h // // Copyright (C) 2010 WhiteMoon Dreams, Inc. // All Rights Reserved //--------------------------------------------------------------------------------------------...
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// Seletiva IOI 2018 - Marcos Soluções Tecnológicas // Lúcio Cardoso #include <bits/stdc++.h> using namespace std; const int maxn = 1e5+10; const int maxm = 3e5+10; typedef long long ll; struct aresta { int u, v, w; } edge[maxm]; struct node { ll soma; int qtd; } tree[4*maxn]; int n; int pai[maxn], peso[maxn]...
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/*设备定义了安全防盗类的数据定义*/ #ifndef _GUARDFIELD_H_ #define _GUARDFIELD_H_ #include <afxtempl.h> class CGuardData { public: char EquimentId[15]; char szTime[20]; BYTE DataType; // 0:一般信息;1;回复信息;2报警信息; int ProbeType ; //探针号; -1:无效 0:一般的数据; UINT state; //状态; CGuardData() { ZeroMemo...
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/* Gui3D ------- Copyright (c) 2012 Valentin Frechaud Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to d...
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#ifndef DEAD_END_REMOVER_H #define DEAD_END_REMOVER_H #include "Tile.h" #include "IThreadedSolver.h" class DeadEndRemover : public IThreadedSolver { public: void RemoveDeadEnds(std::vector<std::vector<Tile>>& tiles, const GameDefs::GenerateType& genType, int removalPercentage, unsigned seed, int sleepDuration); p...
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//============================================================================= //円形ゲージクラス //============================================================================= //============================================================================= //インクルード //==========================================================...
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#include "opencv2/highgui/highgui.hpp" #include "opencv2/imgproc/imgproc.hpp" #include <iostream> #include <stdio.h> using namespace std; using namespace cv; const char* image_label_on_off = "patrones/onoff.png"; const char* image_led_on = "patrones/led_on.png"; const char* image_led_off = "patrones/led_off.png"; ...
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// Copyright (c) 2012 The Tiempo Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. // Author: Hector Gonzalez (hagonzal@gmail.com) #ifndef PARSER_BYTESTREAM_H_ #define PARSER_BYTESTREAM_...
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT License. #include "../include/interop_api.h" namespace TestUtils { class TestBase : public ::testing::Test { public: void SetUp() override { // Ensure there is no object alive before the test ASSERT_EQ(0u, mrsReportLiveObjects()) << "Alive ...
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#include <SFML/Graphics.hpp> #include <cmath> #include "P_A.h" #include "A4.h" using namespace sf; P_A::P_A(float x_p, float y_p, Texture &t) { x = x_p; y = y_p; sp_a.setTexture(t); } void P_A::mov(float x, float y) { this->x; this->y += 0.00001; if (this->x < 0) { ...
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/* * Copyright (c) 2017 RF Digital Corp. All Rights Reserved. * * The source code contained in this file and all intellectual property embodied in * or covering the source code is the property of RF Digital Corp. or its licensors. * Your right to use this source code and intellectual property is non-transferable, ...
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class ct_object_select { name = "ct_object_select"; idd = 25259; movingEnable = false; enableSimulation = true; class controls { class main_background: ct_background_base { idc = -1; text = ""; x = 0 * safezoneW + safezoneX; y = 0 * safezoneH + safezoneY; w = 1 * safezoneW; h = 1 * safezon...
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#include "UCT.h" #include "Judge.h" #include "Point.h" #include "ChessBoard.h" #include <ctime> #include <random> #include <cassert> #include <cmath> #define timeNow() ((double)clock()/CLOCKS_PER_SEC) UCT::UCT(int m, int n, ChessBoard *chessBoard) { this->m = m; this->n = n; this->chessBoard = chessBoard; this->no...
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/** * @file test_controller.cpp * * @copyright Software License Agreement (BSD License) * Copyright (c) 2013, Rutgers the State University of New Jersey, New Brunswick * All Rights Reserved. * For a full description see the file named LICENSE. * * Authors: Andrew Dobson, Andrew Kimmel, Athanasios Krontiri...
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/**************************************************************** * RetroShare is distributed under the following license: * * Copyright (C) 2008 Robert Fernie * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by th...
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#include <iostream> using namespace std; //Compiler version g++ 6.3.0 void quick_sort(int *tab, int lewy, int prawy) { if (prawy <= lewy) return; int i = lewy - 1, j = prawy + 1, pivot = tab[(lewy + prawy) / 2]; //wybieramy punkt odniesienia while (1) { //szukam elementu wiekszego lub rownego ...
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#ifndef PARANOIATASK_H #define PARANOIATASK_H #include "tasks/threadedtask.h" #include <fstream> #include "audiodisk.h" class ParanoiaTask : public ThreadedTask { Q_OBJECT private: AudioDisk* disk_; public: ParanoiaTask(AudioDisk* disk); virtual ~ParanoiaTask(); protected: virtual void run();...
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#include "CommonTools/CandAlgos/interface/ModifyObjectValueBase.h" #include "DataFormats/BeamSpot/interface/BeamSpot.h" #include "DataFormats/VertexReco/interface/VertexFwd.h" #include "FWCore/Framework/interface/ConsumesCollector.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "RecoEgamma/EgammaToo...