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#ifndef SSF_CORE_TRANSPORT_VIRTUAL_LAYER_POLICIES_INIT_PACKETS_SSF_REQUEST_H_ #define SSF_CORE_TRANSPORT_VIRTUAL_LAYER_POLICIES_INIT_PACKETS_SSF_REQUEST_H_ #include <cstdint> #include <array> #include <memory> #include <boost/asio/buffer.hpp> namespace ssf { class SSFRequest { public: typedef uint32_t version_f...
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#include "sphIncompress.h" void CsphIncompress::start() { data->traverse<driftRAndKick,ifSphOrSphBoundaryOrImmersedDem>(); #ifdef LIQ_DEM data->traverse<driftR,ifDem>(); #endif #ifdef SLK data->globals.slkIndex0++; data->globals.slkIndexLast++; if (data->globals.slkIndex0>=SLK_NUM_TIMESTEPS) data->glo...
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#include <cstdio> #include <cstring> #include <algorithm> using namespace std; typedef long long ll; const int INF = 0x3f3f3f3f; const int N = 1e3 + 10; const int mod = 1e9 + 7; ll power(ll a, ll n, ll m) { ll ans = 1; while (n) { if (n & 1) ans = ans * a % m; a = a * a % m; n >>= 1; } return ans; } int ma...
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#include <bits/stdc++.h> using namespace std; #define rep(i, n) for (int i = 0; i < (n); i++) typedef long long ll; int main() { ifstream in("abc153/a.txt"); cin.rdbuf(in.rdbuf()); int H, A; cin >> H >> A; int cnt = ceil(H / (double)A); cout << cnt << endl; }
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#ifndef Game_hpp #define Game_hpp #include <SDL2/SDL.h> #include <stdio.h> class Game { // Types public: //Screen dimension constants const static int MAX_SCREEN_WIDTH = 1000; const static int MAX_SCREEN_HEIGHT = 1000; protected: private: // API public: Game(...
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#include<bits/stdc++.h> using namespace std; #define int long long // O(sqrt(n)) bool isPrime(int N) { int count = 0; for(int i=2; i*i <=N;++i) { if( N % i == 0) { ++count; } } return ((count==0) ? 1: 0); } int main( ) { cout << isPrime(15); }
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#pragma once #include "stdafx.h" #include "Matrix.h" struct Vector2 { public: float X; float Y; public: Vector2() : X(0), Y(0) {} Vector2(float InX, float InY) : X(InX), Y(InY) {} static float Dist(const Vector2 &V1, const Vector2 &V2); static float DistSquared(const Vector2 &V1, const Vector2 &V2); Vector2 ...
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/* * Copyright 2009-2017 Alibaba Cloud All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required...
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#include "../Includes/ContactDetection.h" //#include <omp.h> #include "../Includes/Velocity.h" #include "../Includes/Gravity.h" #include "../Includes/Plan.h" #include "../Includes/PlanR.h" #include "../Includes/Cone.h" #include "../Includes/Elbow.h" #include "../Includes/Sphere.h" #include "../Includes/Body.h" #includ...
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/* Conor Ryan Holden McGinnis CIS 190 Final Project utils.h - delcarations for general utility functions to assist in basic game operation */ #ifndef UTILS_H #define UTILS_H #define AGE_MIN 1 #define AGE_MAX 99 #define MAX_PLAYER_NAME 11 #define STORE_SEP_1 3 #define STORE_SEP_2 ...
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/* Widgets Extension Extension providing graphical widgets. Copyright (c) 2011-2012 Victor Levasseur <victorlevasseur01@orange.fr> This software is provided 'as-is', without any express or implied warranty. In no event will the authors be held liable for any damages arising from the use of this software. Permission i...
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#ifndef GLOBALS_H #define GLOBALS_H #include <QObject> #include <iostream> #include <thrift/protocol/TBinaryProtocol.h> #include <thrift/transport/TSocket.h> #include <thrift/transport/TTransportUtils.h> #include <thrift/protocol/TMultiplexedProtocol.h> #include <thrift/protocol/TProtocol.h> #include "../thrift/gen...
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// Copyright 2023 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "base/test/scoped_feature_list.h" #include "chrome/browser/sync/test/integration/sync_test.h" #include "components/password_manager/core/browser/features/password_feat...
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/*++ Copyright (c) 1997 Microsoft Corporation Module Name: abobj.h Abstract: Class definition for CCommonAbObj Environment: Fax send wizard --*/ #ifndef __ABOBJ_H_ #define __ABOBJ_H_ /* The following pre-processor directives were added so that fxswzrd.dll no longe...
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#include <iostream> #include <fstream> #include <vector> #include <sstream> #include <map> using namespace std; string trim(string str) { string trimmedStr; int i, j; //trim left end for (i= 0; i < str.size(); ++i) { if (str[i] != ' ') break; } trimmedStr = str.substr(i); ...
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#include "dllyact_def.h" DEFINE_FUNC1(HidD_FlushQueue) DEFINE_FUNC1(HidD_FreePreparsedData) DEFINE_FUNC2(HidD_GetAttributes) DEFINE_FUNC3(HidD_GetConfiguration) DEFINE_FUNC3(HidD_GetFeature) DEFINE_FUNC1(HidD_GetHidGuid) DEFINE_FUNC4(HidD_GetIndexedString) DEFINE_FUNC3(HidD_GetInputReport) DEFINE_FUNC3(HidD_GetManufac...
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/* Rainman Library Copyright (C) 2006 Corsix <corsix@gmail.com> This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. This ...
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#include "World/gaScene.h" #include "World/gaActor.h" #include "World/gaEffectComponent.h" #include "World/gaLightComponent.h" #include "World/gaModelComponent.h" ueClassRegistry s_builtinGameplayModule[] = { UE_CLASS_REGISTRY(gaActor), UE_CLASS_REGISTRY(gaComponent), UE_CLASS_REGISTRY(gaEffectComponent), UE_CLAS...
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/* 言語: C++ OS: Microsoft Windows 10 Home (64 bit) コンパイル: C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\vcvarsall x86_amd64 & cl /EHsc /O2 /nologo $file_name 日付: 2017/01/12 */ #ifndef MY_TIME_CLASS_H #define MY_TIME_CLASS_H #include <chrono> // 時間計測 using namespace std; class MyTime { public: using ns = c...
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/* * display_PCs.cpp * * Created on: Mar 29, 2016 * Author: aras */ #include "projects/stereo_traversability_experiments/mlr/tMLR.h" using namespace cv; using namespace finroc::stereo_traversability_experiments::mlr; // the implementation is there but implt for what? for tMLR void tMLR::display_PCs(/*INP...
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#include "vsynth_vsynth.h" // ***** External ***** #include "../../../../../../monkey2/modules/mojo/mojo.buildv010/desktop_release_macos/mojo_app_2app.h" #include "../../../../../../monkey2/modules/mojo/mojo.buildv010/desktop_release_macos/mojo_app_2event.h" #include "../../../../../../monkey2/modules/monkey/monkey....
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#include<iostream> #include<strstream> using namespace std; main() { char iostr[80]; strstream strio(iostr,sizeof(iostr),ios::in|ios::out); int a,b; char str[80]; strio<<"10 20 testing"; strio>>a>>b>>str; cout<<a<<" "<<b<<" "<<str<<endl; }
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#include "test/exec/smoke_test_fixture.hpp" #include <gmock/gmock.h> namespace cmsl::exec::test { using ::testing::Eq; using ImportSmokeTest = ExecutionSmokeTest; TEST_F(ImportSmokeTest, VariableImport) { const auto source = "import \"import_test/foo.cmsl\";" "" "int ma...
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#pragma once #include <cmath> class Vector3 { public: double x, y, z; Vector3() { x = 0.0; y = 0.0; z = 0.0; } Vector3(double x, double y, double z) { this->x = x; this->y = y; this->z = z; } Vector3(const Vector3 &v) { x = v.x; y = v.y; z = v.z; } inline double length(); Vector3 normali...
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#include <iostream> #include <string> #include <type_traits> using namespace std; template <typename T1, typename T2> void same_helper(const T1& t1, const T2& t2, bool b) { cout << t1 << " and " << t2 << " "; cout << (b ? "the same types" : "different type") << endl; } template <typename T1, typename T2> void same...
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#include "coefficients.hpp" #include "basis.hpp" #include "fast_math.hpp" #include "matlab_utilities.hpp" #include "pde.hpp" #include "quadrature.hpp" #include "tensors.hpp" #include "tools.hpp" #include "transformations.hpp" #include <numeric> // generate coefficient matrices for each 1D term in each dimension and /...
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#include <stingraykit/collection/ordered_set.h> #include <gmock/gmock-matchers.h> using namespace stingray; using ::testing::ElementsAre; namespace { using Vector = std::vector<std::string>; using Set = std::set<std::string>; using OrderedSet = ordered_set<std::string>; } TEST(OrderedSetTest, Construction) {...
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// Copyright (c) 2018 Doyub Kim // // I am making my contributions/submissions to this project solely in my // personal capacity and am not conveying any rights to any intellectual // property of any third parties. #include "pic_solver.h" #include "pybind11_utils.h" #include <jet/pic_solver2.h> #include <jet/pic_solv...
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//============================================================================= // // lap_uiヘッダ [lap_ui.h] // Author : 増澤 未来 // //============================================================================= //二重インクルード防止 #ifndef _LAP_UI_H_ #define _LAP_UI_H_ //***************************** // インクルード //**...
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#ifndef GL_UTILS #define GL_UTILS class GLUtils { public: static void setup2D(int width, int height); static void drawRectangle(int x1, int y1, int x2, int y2); }; #endif // GL_UTILS
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#ifndef MSNSERVERLISTENER_H #define MSNSERVERLISTENER_H class MSNServerListener{ virtual void serverStarted()=0; virtual void serverStopping()=0; }; #endif
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/*! The MIT License (MIT) Copyright (c)2016 Olivier Soares Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, m...
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#include <atomic> void atomicFunction() { std::atomic<int> a; a = 0; a++; } int main() { }
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#include "main.hpp" #include <fstream> #include "mkl_lapacke.h" #include <vector> #include <boost/array.hpp> #include <boost/numeric/odeint.hpp> #define N 63 #define NRHS 1 #define LDA N #define LDB NRHS #define STORAGE_SIZE 64*10000 #define VEC_LEN 64 using namespace std; using namespace boost::numeri...
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// Show that the string representation of numbers in fhicl is not what you'd expect. #include "fhiclcpp/ParameterSet.h" #include <iostream> #include <iomanip> #include "artdaq/Application/LoadParameterSet.hh" namespace bpo = boost::program_options; int main(int argc, char * argv[]) { struct Config {}; auto pset...
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//Include libraries // https://github.com/espressif/arduino-esp32/issues/755 // Public global paramters related to this module bool TempSensorFound = false; //#define MotorTemp_IDX 0 //#define RadiatorTemp_IDX 1 void setup_dallas(void) { // sensors sensors.begin();// IC Default 9 bit. If you have trou...
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#pragma once #ifndef __MONSTERS_H__ #define __MONSTERS_H__ #define uint unsigned int #include "Entity.h" class Monster : public Entity { public: String name; String description; String current_place; int position_num;//integer used for accessing the rooms int damage; int life; Monster(const char* item_name...
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/* * PROPRIETARY INFORMATION. This software is proprietary to * Side Effects Software Inc., and is not to be reproduced, * transmitted, or disclosed in any way without written permission. * * Produced by: * Mykola Konyk * Side Effects Software Inc * 123 Front Street West, Suite 1401 * Toronto, Onta...
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/////////////////////////////////////////////////////////////////////////////// // vis node displays one wedge /////////////////////////////////////////////////////////////////////////////// #ifndef TEvdCrystal_hh #define TEvdCrystal_hh #include "Gtypes.h" #include "TClonesArray.h" #include "TH1.h" #include "TPad.h" #...
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/* * Copyright © 2016 Canonical Ltd. * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License version 3, * as published by the Free Software Foundation. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WA...
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#include <iostream> #include <vector> #include <map> #include <set> #include <utility> #include <string> #include <algorithm> #include <iterator> #include <cstdio> #include <cstring> #include <cmath> #define MOD 1000000009 #define debug(x) cout << x << " "; #define debug_newline(x) cout << x << endl; #define scan(x) d...
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// MessagePack for C++ example // // Copyright (C) 2017 KONDO Takatoshi // // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) // #include <string> #include <sstream> #include <iostream> #include <boost/as...
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#include <ROOT/RNTuple.hxx> #include <ROOT/RNTupleModel.hxx> #include <ROOT/RNTupleOptions.hxx> #include <TROOT.h> #include <cstdio> #include <memory> #include <string> #include <type_traits> using RNTupleModel = ROOT::Experimental::RNTupleModel; using RNTupleReader = ROOT::Experimental::RNTupleReader; using RNTupleW...
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/** * @file AnalogSensor.cpp * @author Sameer Pusegaonkar (sameer@umd.edu) * @brief AnalogSensor to get the average reading * @version 0.1 * @date 2021-10-09 * @copyright Copyright (c) 2021 * */ #include <AnalogSensor.hpp> #include <numeric> #include <vector> AnalogSensor::AnalogSensor(unsigned int samples): ...
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// This file was generated by generate-gltf-classes. // DO NOT EDIT THIS FILE! #include "PropertyStatisticsJsonHandler.h" #include "CesiumGltf/PropertyStatistics.h" #include <cassert> #include <string> using namespace CesiumGltf; PropertyStatisticsJsonHandler::PropertyStatisticsJsonHandler( const ReaderContext& ...
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#include "ZipArchive.h" #include "Logger.h" #include <fstream> namespace Walaber { // ----====----====----====----====----====----====----====----====----==== // ----====----====----====----====----====----====----====----====----==== ZipArchiveReader::ZipArchiveReader( const std::string& zipFile ) { // try to...
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#include "span.hpp" int main () { Span sp(6); Span sp2(5); Span sp3(1000); int x; std::cout << "---------------- testing sp ---------------" << std::endl; for (size_t i = 0; i < 6; i++) { try { sp.addNumber(i); } catch(std::exception &e) { std::cout << "you have achieved the limit" << std::end...
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#include <iostream> #include <cstring> #include <sstream> #include <cstdlib> #include <cstdio> #include <cmath> #include <vector> #include <set> #include <map> #include <climits> #include <ctime> //#define NDEBUG //when all assert statements have to be disabled #include <cassert> #define tr(c,i) for(typeof((c).begin...
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/* projeto: Jogando 21 desenvolvedores: Jeferson Jacinto, Nilton, Vinicius e William Koller */ #include <time.h> #include <ctype.h> #include <conio.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <locale.h> int pts1, pts2, pt1, pt2, partida, jogandoi; // sistema int smc_p...
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#include <bits/stdc++.h> using namespace std; typedef unsigned long long ull; typedef long long ll; typedef long double ld; typedef vector<int> vi; typedef vector<vi> vvi; typedef pair<int, int> ii; typedef vector<ii> vii; // vector of intege...
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/********************************************************************* ** Program name: Query's Quest ** File: ** Author: Samantha Guilbeault ** Date: 2-26-2019 ** Description: Contains the implementation of the class Space which ** is an abstract base case that represents the basic ** tile of the game board for ...
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/** * @file Measures.h * @brief Miscellaneous measures. * * @author 1.0 Lukas Vermond * @author 1.0 Kasper van Nieuwland * @author 1.1 Daan Veltman * @author 1.1 Koen Braham * * @section LICENSE * License: newBSD * * Copyright © 2012, HU University of Applied Sciences Utrecht. * All rights reserved. * *...
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#include <vector> #include <algorithm> #include <functional> #include <cstring> using namespace std; vector<int> a; int beg[1001], end[1001]; bool block(int x, int y) { if (beg[x] > end[y] || beg[y] > end[x]) { return false; } return true; } vector<int> getOrdering(vector<int> const &height, ...
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#include <cstdio> #include <cctype> #include <cstdlib> #include <algorithm> #include <cstring> int read(){ register int x = 0; register char ch = getchar(), f = 1; for (; !isdigit(ch); ch = getchar()) if (ch == '-') f = !f; for (; isdigit(ch); ch = getchar()) x = (x << 1) + (x << 3) + (ch ^ '0'); return f ? x : -x...
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//UVa - 11057 - Exact Sum #include <iostream> #include <algorithm> using namespace std; int main() { int book[10000]; int N, M; while( scanf( "%d", &N ) != EOF ) { for( int i{0}; i < N; ++i ) scanf( "%d", &book[i] ); scanf( "%d", &M ); sort( book, book + N ); int beg{ 0 }; int end{ N - 1 }; pai...
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#include <queue> #include <cstdio> #include <cstring> #define N 1005 #define INF 0x7f7f7f7f using namespace std; int map[N][N]; int start[N]; int end[N]; int d[N]; int used[N]; int MAX; int T,S,D; int SPEA() { int i, u, min; for(i=0; i<=MAX; i++) d[i] = INF; queue<int> q; for(i=0; i<S; i++) { ...
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#pragma once #ifndef ITEMS_ARRAY #define ITEMS_ARRAY #include <string> using namespace std; class Item { private: string name; bool possess; bool possessRoom; int count; public: Item() { name = "dummy item"; possess = 0; count = 0; } Item(string na, bool po, int c) { name = na; possess = po; count = c...
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// *************************************************************** // 文件: NavPathFinder.h // 日期: 2010-7-6 // 作者: huangjunjie // 说明: // *************************************************************** #pragma once #ifndef __NavPathFinder_H__ #define __NavPathFinder_H__ #include "Navigater.h" #include "MemoryAllot...
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// // Created by Administrator on 7/20/2017. // #include <jni.h> #include <stdio.h> #include <opencv2/opencv.hpp> #ifndef FTC_2017_2018_P_BLOCK_H #define FTC_2017_2018_P_BLOCK_H //#ifdef __cplusplus //extern "C" { //#endif class p_Block { public: int x; int y; bool open = false; bool closed = false; ...
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#pragma once #include "d3dUtil.h" #include "GameTimer.h" #include <string> #include "Mouse.h" #include "Keyboard.h" #include "ImguiManager.h" #pragma comment(lib,"d3d11.lib") #pragma comment(lib,"d3dx11d.lib") #pragma comment(lib,"D3DCompiler.lib") class D3DApp { public: D3DApp(HINSTANCE hInstance); virtual ~D3DAp...
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#include "KMeans.h" #include "time.h" #include <vector> #include <iostream> #include <stdlib.h> #include <limits> #include <QDebug> using namespace std; KMeans::KMeans(int clustersNumber, double minSigmaSquare, double maxSigmaSquare, int pointSize, int iterations, int quantizationError, std::vector<std::vector<double...
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/* 15-02-18 Projet Test I/O * Auteurs: Brahim Boujamaoui */ /*========= Virtuino General methods ============================================================================================================================== * void vDigitalMemoryWrite(int digitalMemoryIndex, int value) write a value to ...
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// Copyright (C) 2019 Sean Middleditch, all rights reserverd. #pragma once #include "potato/foundation/rc.h" #include "potato/foundation/vector.h" #include "potato/foundation/int_types.h" namespace up { class RenderContext; class Shader : public shared<Shader> { public: explicit Shader(vector<by...
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/*! @file rdft.cc * @brief Discrete Fourier Transform using FFT. * @author Markovtsev Vadim <v.markovtsev@samsung.com> * @version 1.0 * * @section Notes * This code partially conforms to <a href="http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml">Google C++ Style Guide</a>. * * @section Copyr...
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#include <bits/stdc++.h> #define rep(i, n) for (int i = 0; i < n; i++) #define ll long long using namespace std; int main() { int n; cin >> n; vector<int> a(3); rep(i,n){ string str; cin >> setw(3) >> str; if(str =="SET"){ int x, y; cin >> x ...
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#pragma once #include <pcl/ModelCoefficients.h> #include <ros/ros.h> #include <pcl_conversions/pcl_conversions.h> #include <pcl/point_types.h> #include <pcl/conversions.h> #include <pcl_ros/transforms.h> #include <std_msgs/Float64MultiArray.h> //点云下采样 #include <pcl/filters/voxel_grid.h> #include <pcl/filters/extract_in...
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#include "Standard.h" #include "Ghost.h" #include "InGameManager.h" default_random_engine dreColor((size_t)time(NULL)); normal_distribution <float>uidColor{ 0.0,1.0 }; uniform_int_distribution <int>uidDirection{ 0,3 }; // 생성자 // 헤더랑 따로 한 이유: 헤더에서는 이 클래스가 어떤 역할 하는지 보기 쉽게 만드는 거고 잡다한게 써있으면 복잡하니까 정의들은 cpp에다가 풀어놓는다. Ghost...
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#include <iostream> #include "logic.h" #include "minimax.h" int main() { Logic l(3, 3, 3); l.play(1, 1, 2); l.play(0, 2, 1); l.play(2, 0, 1); l.play(0, 1, 1); l.play(1, 2, 1); l.play(0, 0, 1); l.print(); //Minimax m(l, 2, 5); //m.play(l); //m.print_tree(); l.print(); std::cout << l.is_game_over() << " " <<...
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/////////////////////////////////////////////////////////////////////////////// // Matrice.cpp // =========== // NxN Matrix Math classes // // The elements of the matrix are stored as column major order. // | 0 2 | | 0 3 6 | | 0 4 8 12 | // | 1 3 | | 1 4 7 | | 1 5 9 13 | // | 2 5 8 ...
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//-------------------------------------------------------------------------- // File and Version Information: // $Id$ // // Description: // Class UsdUsb_DataV1... // // Author List: // Andrei Salnikov // //------------------------------------------------------------------------ //----------------------- // This ...
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#pragma once #include "ClientHandler.h" #include <Poco/Net/StreamSocket.h> #include <Poco/Net/ServerSocket.h> #include <Poco/Net/SocketReactor.h> #include <Poco/Net/SocketAcceptor.h> class Server; class TicTacToeAcceptor : public Poco::Net::SocketAcceptor<ClientHandler> { public: TicTacToeAcceptor(Poco::Net::Server...
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#include <iostream> #include <fstream> #include <string> #include <thread> #include <vector> #include <unistd.h> using namespace std; void generator_shift(int n, unsigned long long int seed){ // unsigned long long int * res = new unsigned long long int[n]; unsigned long long int a = 2685821657736338717; un...
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#include <algorithm> #include <cassert> #include <cmath> #include <complex> #include <cstdio> #include <cstdlib> #include <cstring> #include <ctime> #include <deque> #include <iostream> #include <map> #include <memory> #include <queue> #include <set> #include <sstream> #include <stack> #...
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/************************************************** * Source Code for the Original Compiler for the * Programming Language Wake * * ClassCast.cpp * * Licensed under the MIT license * See LICENSE.TXT for details * * Author: Michael Fairhurst * Revised By: * **************************************************/...
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// Copyright 2020 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_FUCHSIA_PROCESS_CONTEXT_H_ #define BASE_FUCHSIA_PROCESS_CONTEXT_H_ #include <fidl/fuchsia.io/cpp/fidl.h> #include <memory> #include "base/base_export.h" namesp...
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/* Copyright (c) 2020 vesoft inc. All rights reserved. * * This source code is licensed under Apache 2.0 License. */ #include "common/expression/RelationalExpression.h" #include "common/datatypes/List.h" #include "common/datatypes/Map.h" #include "common/datatypes/Set.h" #include "common/expression/ExprVisitor.h" ...
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// Include Libraries #include <nRF24L01.h> #include <printf.h> #include <RF24.h> #include <RF24_config.h> // Define LED pin #define ledPin 2 // Set Up Radios RF24 radio(9,10); const byte address[6]="01100"; void setup() { pinMode(ledPin,OUTPUT); Serial.begin(9600); radio.begin(); radio.setPALevel(RF24_P...
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#pragma once #include "ExportableNode.h" #include "PropAnimation.h" #include "Arguments.h" class ExportableNode; class ExportableMesh; class NodeTransformCache; class NodeAnimation { public: NodeAnimation(const ExportableNode &node, const ExportableFrames &frames, double scaleFactor, const Argument...
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#include "datum.h" #include<iostream> using namespace std; Datum::Datum() { den = 1; mesec = 1; godina = 1; } Datum::Datum(int day,int month,int year){ godina = year; mesec = (month>=1&&month<=12)?month:1; den = (day>=1 && day<=denVoMesec[month-1])?day:1; } void Datum::setDay(int day){ if(da...
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Convert Sorted Array to Binary Search Tree.cpp
#include <iostream> #include <vector> #include <queue> #include <cmath> using namespace std; struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: TreeNode* sortedArrayToBST(vector<int>& nums) { if (nums.empty()) retu...
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#pragma once #include <GL/glew.h> #include <fstream> #include <glm/gtc/matrix_transform.hpp> #include <sstream> #include <string> #include "Camera.h" namespace fig { class Light; class Shader { public: static const unsigned int MAX_BONES = 100; Shader(Light* light, Camera& camera, glm::mat4& view, glm::mat4& p...
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#include <glad/glad.h> #include <GLFW/glfw3.h> #include "shader.h" #include "imgui.h" #include "imgui_impl_opengl3.h" #include "imgui_impl_glfw.h" #include <iostream> using std::cout; using std::endl; void framebuffer__size_callback(GLFWwindow* window, int width, int height); int main() { int assignment_num = 4; ...
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// // // Generated by StarUML(tm) C++ Add-In // // Project : Function Generator // @ File Name : ATriangle.cpp // @ Date : 2015/05/25 // @ Author : Kazuki Kikuchi // // #include "ATriangle.hpp" #include "Settings.hpp" #define SCL_TR 10 ATriangle::ATriangle(unsigned int freq, float phase, unsigned int gain) :A...
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#include "TriggeredEvent.hpp" #include "GameState.hpp" #include "Entity.hpp" #include "map/GameMap.hpp" #include "components/Interactive.hpp" #include "GameMessages.hpp" #include "prefabs/funcs/misc.hpp" TriggeredEvent::TriggeredEvent(EventTrigger * et): trigger(et) { } bool TriggeredEvent::does_trigger(Entity * ...
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#pragma once #include <string> class Account { private: std::string username; std::string password; public: Account(); Account(std::string username, std::string password); ~Account(); std::string getUsername() const; std::string getPassword() const; };
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#include <iostream> #include <vector> #include <string> #include<algorithm> using namespace std; int f_2[51][51]; int findMostFamous(vector<string>& str, int N) { int answer = 0; for (int i = 0; i < str.size(); i++) { for (int j = 0; j < str[i].size(); j++) { if (i == j) f_2[i][j] = 0; else if (str[i][j] ==...
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/* * SPDX-FileCopyrightText: 2011, 2012, 2013, 2014 Ivan Cukic <ivan.cukic(at)kde.org> * * SPDX-License-Identifier: GPL-2.0-or-later */ #ifndef PLUGINS_SQLITE_STATS_PLUGIN_H #define PLUGINS_SQLITE_STATS_PLUGIN_H // Qt #include <QObject> #include <QRegExp> #include <QSqlQuery> #include <QTimer> // STL #include...
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#include "Thread.h" Thread::Thread() : name(""), load(0), idle(0) { } unsigned char Thread::getLoad() { return load; } void Thread::setLoad(unsigned char value) { load = value; } unsigned char Thread::getIdle() const { return idle; } void Thread::setIdle(unsigned char value) { idle = value; } std...
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// Do not remove the include below #include "EcranLCD.h" #include <HardwareSerial.h> #include <string.h> #include <WString.h> /************************************************************************** This is an example for our Monochrome OLEDs based on SSD1306 drivers This example is for a 128x32 pixel display ...
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// 1.2.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include "stdio.h" int main() { int hr, mn, sec; printf ("Enter time, example (hr:mn:sec) \n"); scanf_s("%d:%d:%d", &hr, &mn, &sec); while ( hr > 24 || mn > 60 || sec > 60) { printf ("Wrong time! Enter time again:\n ...
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/* Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration */ // Offline monitor for the Simulation void sct_monitor(void) { printf("\n *************************************\n"); printf(" * *\n"); printf(" * SCT Offline Monitor *\n"); printf(" ...
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#include<iostream> using namespace std; const int limit=10000000; bool bprime[limit]={0}; long long prime[limit/10],nprime=0; double p=100; int ans=12; int cnt=0; void inline check(int m,int n) { if(double(m)/double(n)> p) return; int a[10]={0},b[10]={0},c=m,d=n; while(m) { a[m%10]++; ...
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#include<iostream> #include<algorithm> #include<cstdio> #include<cstring> #include <vector> #include <cmath> #include <map> #include <stack> #include <queue> using namespace std; #define INF 0x3f3f3f3f int Village[303]; int cost[303][303]; int dp[303][303]; int main() { int NumOfVillage,NumOfOffice; cin>>NumO...
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/* this ALWAYS GENERATED file contains the definitions for the interfaces */ /* File created by MIDL compiler version 7.00.0500 */ /* at Mon Jul 10 13:50:38 2017 */ /* Compiler settings for d:\scaps\dll_source\triaslicer\com\include\sc_tria_slicer_type_lib.idl: Oicf, W1, Zp1, env=Win32 (32b run) protocol ...
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/**************************************************************************** Copyright (c) 2010-2012 cocos2d-x.org Copyright (c) 2013-2016 Chukong Technologies Inc. Copyright (c) 2017-2018 Xiamen Yaji Software Co., Ltd. http://www.cocos2d-x.org Permission is hereby granted, free of charge, to any person obtaining a ...
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// $Header: /nfs/slac/g/glast/ground/cvs/calibGenCAL/src/Thresh/genLACHists.cxx,v 1.8 2008/06/04 21:15:57 fewtrell Exp $ /** @file @author Zachary Fewtrell Generate LAC threshold histograms for each crystal face from zero suppressed data. Also save pedestal histograms in case of pedestal drift. */ // LO...