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#pragma once #include <unordered_map> #include <string> #include <vector> class EntitySystem { public: EntitySystem() {}; struct GenericComponent { unsigned int entityId; GenericComponent *prev; GenericComponent *next; void *data; }; class Entity { frie...
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#include "Session.h" #include "SessionList.h" #include "Connector.h" #include "TcpServer.h" DWORD WINAPI CConnector::_ConnectThread( LPVOID lpParam ) { CConnector *pConnector = (CConnector*)lpParam; if (pConnector) { while (!pConnector->m_bShutDown) { xe_uint32 dwRet = WaitForSingleObject(pConnector->m_hEven...
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#include<bits/stdc++.h> using namespace std; class node{ public: int data; node* left; node* right; node(int d){ data=d; left=NULL; right=NULL; } }; node* buildtree(){ int d; cin>>d; if(d==-1){ return NULL; } node* root=new node(d); root->left=buildtre...
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#include "stdafx.h" #include <direct.h> #include <stdio.h> #include <stdlib.h> #include "CMyLib.h" CMyLib::CMyLib() { } CMyLib::~CMyLib() { } void CMyLib::initGPS() { m_gps.nState = 0; m_gps.nField = 0; m_gps.nLen = 0; m_gps.nValidChar = 0; m_gps.x = 0.; m_gps.y = 0.; } int CMyLib::gpsParse1(char c) { re...
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#include "KPosComboBoxSimple.h" #include <QPainter> KPosComboBoxSimple::KPosComboBoxSimple(QWidget *parent) : QWidget(parent) , m_sContent("") , m_sOutLineColor("#ea8852") , m_bHasOutline(true) , m_nFontSize(14) { } void KPosComboBoxSimple::setContent(QString content) { m_sContent = content; ...
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/** * desc: * auth: chenxiaobin * data: 2016-01-25 */ #ifndef _MY_PLATFORM_H_ #define _MY_PLATFORM_H_ #include "MyGUI_Prerequest.h" #include "MyGUI_LogManager.h" #include "MyRenderManager.h" #include "MyDataManager.h" namespace MyGUI { class MyPlatform { public: MyPlatform(); ~MyPlatform(); void init...
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#include <iostream> #include <fstream> #include <vector> #include <cstdlib> #include <string> #include "graph.h" using namespace std; int main() { ifstream instream; instream.open("knuth.txt"); if(instream.fail()) { cout << "Input file opening failed." << endl; exit(1); } ...
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// Created on: 2016-02-04 // Created by: Anastasia BORISOVA // Copyright (c) 2016 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as...
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#ifndef _IMAGE_H #define _IMAGE_H #include "ImageSelections.h" #include "ImageLayers.h" #include "Image_Operation.h" #include "Formater.h" class Image { //singleton class ImageSelections selections; ImageLayers layers; Image_Operation operation; Formater* formater = nullptr; static Image* instance; Image();...
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#ifndef SPHERE_H #define SPHERE_H #include "Shape.h" #include "Vertex3f.h" class Sphere : public Shape { public: Sphere(); Sphere(const Vertex3f iCenter, const RGBAColor iColor, const float iRadius); Sphere(const Sphere& iSphere); virtual ~Sphere(); virtual void SetColor(const RGBAColor& iColor...
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// // Created by minhh on 10/29/2020. // #include "school.h" int main() { cout << "Nguyen Minh Huy Duong\n"; cout << "014701349\n"; bool valid = true; do { cout << "\nWhich page do you want to access?\n"; cout << "(1) Professor.\n(2) Student.\n(3) Exit.\n"; cout << "Your ch...
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/* The MIT License (MIT) Copyright (c) 2017 Tim Warburton, Noel Chalmers, Jesse Chan, Ali Karakus, Rajesh Gandham Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including w...
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/* * @Author: Hellcat * @Date: 2020-03-31 10:50:39 */ #include <iostream> #include <vector> #include <functional> #include <algorithm> using namespace std; int main() { int a[6] = { 11, 26, 46, 54, 77, 89 }; vector<int, allocator<int> > v(a, a + 6); // cout<<*v.end()<<endl; Error 为"前闭后开"区间 for(auto ...
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/** * AreaEffect.cpp * */ #include "AreaEffect.h" AreaEffect::AreaEffect(): Entity(), executing(false), state(0), hitbox(0, 0, 0, 0) { } void AreaEffect::defineAnimation(Animation *new_animation) { animation = new_animation; }
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// inner block scopes #include <iostream> using namespace std; int main () { // Initialize two int variables in this outer scope of main() int x{10}; int y{20}; { // Inner block's scope begins here int{x}; // new 'x' initialization ok, we're inside main()'s inner scope y = 50; // assign ne...
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//Pintea Adrian #include <iostream> #include <fstream> using namespace std; ifstream fin("arme.in"); ofstream fout("arme.out"); int n,m,i,j,p[2001],aux,rezultat; int main(){ fin>>n>>m; for(i=0;i<n;i++) fin>>p[i]; for(i=n;i<n+m;i++) fin>>p[i]; rezultat=0; for(i=0;i<n;i++) { for(j=i+1;j<n+m;j++) { if (p[i]<p[j]) ...
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#include <cmath> #include <iostream> #include <climits> using std::abs; using std::cout; using std::endl; // using std::MAX_INI; class Solution { public: int reverse(int x) { if (x == 0 || x == INT_MIN) // 因为int的范围[-2^31, 2^31 - 1],如果x == -2^31使用abs之后会溢出。 return 0; bool ...
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#include <gst/gst.h> #include <cstring> #include <Logger.h> #include "KinesisVideoProducer.h" #include <gst/rtsp/gstrtsptransport.h> using namespace std; using namespace com::amazonaws::kinesis::video; #ifdef __cplusplus extern "C" { #endif int gstreamer_init(int, char **); #ifdef __cplusplus } #endif #define MAX_...
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#include <cstdio> #include <algorithm> #include <cstdlib> #include <vector> using namespace std; typedef pair<int, int> ii; const int MAXN = 100005, INF = 1000000000;//, EXTRA_X = 8000, EXTRA_Y = 12000; int N, M, metalx[MAXN], metaly[MAXN], magx[MAXN], magy[MAXN], d[MAXN]; vector<pair<ii, int> > tmp_diff, diff; vector<...
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#pragma once #include "ofMain.h" #include "ofxiPhone.h" #include "ofxiPhoneExtras.h" //ON IPHONE NOTE INCLUDE THIS BEFORE ANYTHING ELSE #include "ofxOpenCv.h" class testApp : public ofxiPhoneApp{ public: void setup(); void update(); void draw(); void touchDown(ofTouchEventArgs &touch); void touc...
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/** * Implementation file for table * * Author: Bradley Henderson */ #include <cstdlib> #include <iostream> #include "table.h" template<typename T> ostream& operator<<(ostream& out, const Table<T>& table) { //out.width(); const int width = out.width(); if(table.rowCount == 0) return out << "n...
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template <typename T> inline Vec4T<T>::Vec4T() { } template <typename T> inline Vec4T<T>::Vec4T(const T _x, const T _y, const T _z, const T _w) : x(_x) , y(_y) , z(_z) , w(_w) { } template <typename T> inline Vec4T<T>::Vec4T(const Vec3T<T> &vec, T _w) : x(vec.x) , y(vec.y) , z(vec.z) , w(_w) { } template <...
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#include <mapcellset.h> #define MAX(x,y) (x<y?y:x) /*********************************************************/ /* The CellTree class holds a balanced binary tree of */ /* MapCell structs */ class CellTree{ private: MapCell cell; int height; CellTree *left, *right; in...
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// GridCell.h: interface for the CGridCell class. // ////////////////////////////////////////////////////////////////////// #if !defined(AFX_GRIDCELL_H__3BFEC235_1797_4232_AB30_3F8C8A1F06EB__INCLUDED_) #define AFX_GRIDCELL_H__3BFEC235_1797_4232_AB30_3F8C8A1F06EB__INCLUDED_ #include "Type.h" #if _MSC_VER > 1000 #prag...
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#include<algorithm> #include<iostream> #include<fstream> #include<iterator> #include<vector> #include<list> using namespace std; int main() { vector<int> vec{0,1,2,3,4,5,6,7,8,9,10};//10-34 ostream_iterator<int> out(cout," "); copy(vec.crbegin(),vec.crend(),out); cout<<endl; for(auto i=vec.end()-1;...
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#include "GUIPlayerContainer.h" GUIPlayerContainer::GUIPlayerContainer(GameContext& gameContext, InstructionPlayer& player): GameEntity(gameContext) { mButtons.push_back(GUIPlayerButton(gameContext, player, Enums::eInstructionPlayerCommand::CmdPause, Enums::eInstructionPlayerCommand::CmdPlay, Enums::eInstructionPl...
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#include <cmath> #include <memory.h> #include "global.h" #include "image.h" #include "cost.h" #include "sift_cost.h" #include "filter.h" #include "row_propagate.h" using namespace std; #ifdef RowPropagateCensus const int ColorDiffMax = 20; const int LineMax = 17; const double DisparReilable = 1.1; #else const int Colo...
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TreeNode* buildnewTree(vector<int>&A,vector<int> &B,int iStart,int iEnd,unordered_map<int,int>&map,int &postIndex){ if(iStart>iEnd)return NULL; int rootVal = B[postIndex]; postIndex--; TreeNode* root = new TreeNode(rootVal); int index =map[rootVal]; root->right = buildnewTree(A,B,index+1,iEnd...
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#ifndef CPP_MODULE04_AMATERIA_HPP #define CPP_MODULE04_AMATERIA_HPP #include <iostream> #include "Icharacter.hpp" using std::cout; using std::endl; using std::string; class AMateria { protected: string type; public: AMateria(std::string const & type); AMateria(); virtual ~AMateria() {}; std::string const & ge...
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#define _CRT_SECURE_NO_WARNINGS #include <stdio.h> #include <stdlib.h> typedef char element; typedef struct _node { element data; struct _node *left, *right; }Node; Node* initNode(char item) { Node* n = (Node*)malloc(sizeof(Node)); n->data = item; n->left = n->right = NULL; return n; } // 노드 생성 Node* searchTr...
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/* ============================================================================== CompressorComponent.cpp Created: 13 Aug 2020 8:25:07pm Author: admin ============================================================================== */ #include <JuceHeader.h> #include "CompressorComponent.h"...
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#include "TemporalComposite.hpp" using namespace std; using namespace snn; using namespace internal; TemporalComposite::TemporalComposite(Set sets[2]) { this->sets = sets; } void TemporalComposite::unshuffle() { this->sets[training].shuffledIndexes.resize(this->sets[training].size); for (int i = 0; i < s...
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// Fill out your copyright notice in the Description page of Project Settings. //Header include #include "PlayerCharacter.h" //Custom Engine Includes #include "Kismet/GameplayStatics.h" #include "Components/CapsuleComponent.h" #include "Components/SkeletalMeshComponent.h" #include "Camera/CameraComponent.h" #include ...
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#if !defined(CUSTOM_H) #define CUSTOM_H #include <stdlib.h> #include <string> #include <ctype.h> #include <iostream> #include <QDir> #include <QGuiApplication> #include <QQmlEngine> #include <QQmlFileSelector> #include <QQmlContext> #include <QQuickView> #include <QObject> #include <QQuickWindow> #include <QDebug> #inc...
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#include"Bitcoin/le.hpp" std::ostream& operator<<(std::ostream& os, Bitcoin::Detail::Le16Const o) { os << char((o.v >> 0) & 0xFF) << char((o.v >> 8) & 0xFF) ; return os; } std::istream& operator>>(std::istream& is, Bitcoin::Detail::Le16 o) { char c[2]; is.get(c[0]).get(c[1]); o.v = (std::uint16_t(std::uin...
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#ifndef HUAWEICLOUD_SDK_DRS_V3_MODEL_TransformationInfo_H_ #define HUAWEICLOUD_SDK_DRS_V3_MODEL_TransformationInfo_H_ #include <huaweicloud/drs/v3/DrsExport.h> #include <huaweicloud/core/utils/ModelBase.h> #include <huaweicloud/core/http/HttpResponse.h> #include <string> namespace HuaweiCloud { namespace Sdk { nam...
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#include<bits/stdc++.h> using namespace std; struct data{ int a,b; }; int n; bool cmp(data x, data y){ if(x.b<y.b) return false; if(x.b==y.b && x.a>y.a) return false; return true; } int main(){ int t; cin>>t; while(t--){ cin>>n; vector<data>v(n+5); // v.clear(); int d[100005]={0}; for(int i=0;i<n;i++){ ...
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#ifndef CONVERSIONOUTPUT_H #define CONVERSIONOUTPUT_H #include <QtCore/QString> #include <QtCore/QByteArray> class IConversionOutput { public: virtual void writeFile(const QString &path, const QByteArray &data, bool compress = true) = 0; virtual ~IConversionOutput() {} }; #endif // CONVERSIONOUTPUT_H
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//============================================================================== // E - R A D I O N I C A . C O M, H.Kolomana 6/A, Djakovo 31400, Croatia //============================================================================== // Project : BME280 Arduino Library (V1.0) // File : BME280.h // Author ...
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#ifndef __WSN_SIMULATOR_DISCRETESIMULATOR__ #define __WSN_SIMULATOR_DISCRETESIMULATOR__ #include "sensor_network.h" #include "nodes/base_node.h" #include "packets/init.h" #include "packets/energy_req.h" #include "packets/data_req.h" #include <QSet> #include <QThread> #include <QVector> #include <QMutex> #include <QH...
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#ifndef file38809 #error "macro file38809 must be defined" #endif static const char* file38809String = "file38809";
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#include "stdafx.h" #include "MLN_Utils.h" namespace MLN_Utils { int64_t getLocalTimeSec() { namespace pt = boost::posix_time; pt::ptime now = boost::posix_time::second_clock::local_time(); static boost::posix_time::ptime time_t_epoch(boost::gregorian::date(1970, 1, 1)); boost::posix_time::tim...
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#pragma once #define IMGUI_DEFINE_MATH_OPERATORS #define use(x) using namespace x; #include "../gui/imgui.h" #include "../gui/imgui_internal.h" #include <Windows.h> #include <map> struct c_custom { auto tab(const char* label, bool selected, ImVec2 size_arg) -> bool; auto child(const char* label, ImVec2 size_...
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//Remove a char from a str #include<stdio.h> #include<string.h> #define pf printf #define sf scanf int main() { char str[1000]; char c; gets(str); sf("%c",&c); int j; for(int i=0;str[i]!='\0';i++) { while(str[i]==c) //pashapashi onekgula aaaaaaa ba ekoi char thakar karone while ...
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//------------------------------------------------------------------------------ // Reads DCM Digital Phase Shift VME register // // 06/15/09 Initial // 06/29/09 Added posneg bit // 06/30/09 Add phase delta // 08/14/09 Add cfeb phaser banks //----------------------------------------------------------------------...
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#ifndef _MATRIX_MUL_H_ #define _MATRIX_MUL_H_ #include "cuda_helper.hpp" // naive matrix multipy template <typename DataType> void matrix_mul_naive(int device, cudaStream_t stream, const size_t M, const size_t N, const size_t K, const DataType *__restrict__ A, const DataType *__restrict__ B, DataType *__restr...
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#ifndef __THERMAL_DETONATOR_h #define __THERMAL_DETONATOR_h #include <Arduino.h> #include <OneButton.h> #include "../config.h" #include "ThermalLights.h" #ifdef SD_AUDIO #include "ThermalSound.h" #endif #ifdef USE_WIRELESS #include "ThermalWireless.h" #endif /** * State Constants */ #define TD_IDLE 0 #def...
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#include "stdafx.h" #include "Loading.h" #define LOAD_MAX 28 CLoading::CLoading(LPDIRECT3DDEVICE9 pGraphicDev) : m_pGraphicDev(pGraphicDev) , m_bFinish(false) { ZeroMemory(m_szLoading, sizeof(_tchar) * 256); m_pGraphicDev->AddRef(); } CLoading::~CLoading(void) { } LOADINGID CLoading::Get_LoadingID(void) const {...
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#include <iostream> #include <fstream> #include <valarray> #include <vector> #include "solver.h" using namespace std; #define infname "../benchmarks/3QP/toy1" #define ofname "./outputs/placer_outputs/toy1" class Gate{ public : double x,y; int gate_id; Gate(int id){ gate_id=id; } vector<...
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#ifndef MATCHER #define MATCHER #include <ros/ros.h> #include <sensor_msgs/PointCloud2.h> #include <geometry_msgs/PoseStamped.h> #include <geometry_msgs/PoseWithCovarianceStamped.h> #include <parameter_utils/ParameterUtils.h> //#include <sensor_msgs/point_cloud_conversion.h> #include <pcl_conversions/pcl_conversions...
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//# GroupWorker.h: Base classes for objects that process VisBuffGroups //# as fed to them by GroupProcessor. //# Copyright (C) 2011 //# Associated Universities, Inc. Washington DC, USA. //# //# This library is free software; you can redistribute it and/or modify it //# under the terms of the GNU Library General Public ...
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// This file was generated based on '/usr/local/share/uno/Packages/UnoCore/0.13.2/Source/Uno/Collections/$.uno'. // WARNING: Changes might be lost if you edit this file directly. #ifndef __APP_UNO_COLLECTIONS_DICTIONARY__CHAR__UNO_CONTENT_FONTS_RENDERED_GLYPH_H__ #define __APP_UNO_COLLECTIONS_DICTIONARY__CHAR__UNO_CON...
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#include "gtest/gtest.h" #include "serial/Ref.h" #include "serial/Referable.h" using namespace serial; namespace { struct A : Referable<A> { int value = 5; static constexpr auto kTypeName = "a"; template<typename S, typename V> static void AcceptVisitor(S&, V&) {} }; struct B : Referable<B> { std::string valu...
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/* Watson */ /* This is my copyright. Please don not copy it */ /* Please don not copy it */ #ifndef LEMON_H_ #define LEMON_H_ #include "Fruit.h" class Lemon : public Fruit { public: Lemon(); protected: Lemon(std::string name, int vitamins); }; #endif /* Watson */ /* Watson */ /* My own copyright */
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#include<bits/stdc++.h> using namespace std; using ll = long long; /** given are a[i], b[i], p and q: sum(x[i] * a[i]) = p --- (i) sum(x[i] * b[i]) = q --- (ii) x[i]s can only be integers. does a solution exist? **/ ll extended_euclid(ll a, ll b, ll& x, ll& y) { if (b == 0) { x = 1; y = 0; ...
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// This program reads in a letter and reports whether // it is an uppercase letter, a lowercase letter, or neither. // it should continue reading in values until the user enters a -1. #include <iostream> using namespace std; int main() { // Read a character in char ch; while (ch != -1){ ...
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//////////////////////////////////////////////////////////////////////////////// // Copyright (C) 2018 Olivier Delaneau, University of Lausanne // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the S...
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#ifndef _MODEL_BPR_H_ #define _MODEL_BPR_H_ #include "Model.h" class ModelBPR: public Model { public: ModelBPR(const Params& params):Model(params) {} virtual float estItemRating(int user, int item); virtual void train(const Data& data, const Params& params, Model& bestModel); bool isTerminatePrecis...
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#include <iostream> #include "tests/tests.h" #include "repo/file_repository.h" #include "service/ctrl.h" #include "ui/console.h" int main() { // Tests::test_all(); Repository<Dog> repo("../dogs"); Controller ctrl(repo); UI ui(ctrl); ui.choose_output_filetype(); ui.initialize_repo(); ui.r...
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#ifndef BISHOPPAWNMODEL_H #define BISHOPPAWNMODEL_H #include "basepawnmodel.h" class BishopPawnModel: public BasePawnModel { public: BishopPawnModel(BoardPosition position, PlayerType owner, PawnType type, QString imagePath); bool validateMove(BoardPosition positionToMove, BasePawnModel *pawnOnPositionToMov...
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#include<stdio.h> void square(int n){ int i=1; for(int i=1;i<=n;i++) { for(int j=0;j<=n;j++) { if(i>j) printf("%d",i); else printf("*"); } printf("\n"); } } int main() { i...
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#include "ThermistorModule.hpp" // Libreria di gestione del modulo di temperatura #include <Arduino.h> // Su un file .ino non è necessario /* Schetch di test sul modulo di temperatura con il termistore */ // PIN a cui è collegato il il modulo di temperatura con il termistore (analogico) #define INPUT_TEMP...
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#include <iostream> #include <ctime> #include <cstdlib> void playGame(int& levelDifficulty, const int maxDifficulty) noexcept { std::cout << "\n\nYou are a secret agent breaking in to a level " << levelDifficulty; std::cout << " secure server room....\nEnter the correct code to continue...\n \n"; const int codeA{...
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#include "tool.h" Tool* Tool::m_instance=0; Tool::eTool Tool::m_currentTool=Tool::Circle; Tool *Tool::getInstance() { if(!m_instance){ m_instance = new Tool(); } return m_instance; } Tool::Tool() { } QColor Tool::getBorderColor() const { return m_borderColor; } void Tool::setBorderColor(c...
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//----------------------------------------------------------------------------- // File: CInstrSettings.cpp // Contains: Class for managing instrument settings //-----------------------------------------------------------------------------/ //------------------------------------------------------------------------...
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/******************************************************************************* * @file IHitoryMsgModule.h 2014\8\3 11:10:16 $ * @author 快刀<kuaidao@mogujie.com> * @brief 历史消息DB相关接口 ******************************************************************************/ #ifndef IHITORYMSGMODULE_D042F2F2_05B0...
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// // main.cpp // Multiply Strings // // Created by liang on 8/1/15. // Copyright (c) 2015 tina. All rights reserved. // Problem: https://leetcode.com/problems/multiply-strings/ //Given two numbers represented as strings, return multiplication of the numbers as a string. // //Note: The numbers can be arbitrarily l...
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/* This is free and unencumbered software released into the public domain. * * Anyone is free to copy, modify, publish, use, compile, sell, or * distribute this software, either in source code form or as a compiled * binary, for any purpose, commercial or non-commercial, and by any * means. * * In jurisdictions ...
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#include <stdio.h> #include <stdlib.h> #include <time.h> #include "Cromossomo.h" #include "Vertice.h" #include "Grafo.h" Cromossomo::Cromossomo() { srand(time(NULL)); } Cromossomo::Cromossomo(Grafo grafo) { this->grafo = grafo; } void Cromossomo::randomizaCorVertice() { int qtdVertices = grafo.getQuantidadeVerti...
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// EcEn 672 - Robotic Vision // Assigment 7 - Main file // Luke Newmeyer #include <iostream> #include <opencv2/core.hpp> #include <opencv2/videoio.hpp> #include <opencv2/highgui.hpp> #include <opencv2/imgproc.hpp> #include "ImpactDetector.hpp" // Image sequence parameters #define IMAGE_SEQUENCE "data/T%01d.jpg" // D...
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//---------------------------------------------------------------------------// //bb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nubb0nu// // // // MaGe Simulation // ...
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#ifndef LINALG_LAPACK_BLAZE_HPP_ #define LINALG_LAPACK_BLAZE_HPP_ #include <blaze/Math.h> namespace linalg { template <template <typename, bool> class Matrix, typename T, bool SO> int potrf(Matrix<T, SO>& a) { const int n(a.rows()); const int lda(a.spacing()); int info = 0; blaze::potrf('L', n, a.dat...
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#include <sstream> #include <math.h> #include <Rcpp.h> using namespace Rcpp; // [[Rcpp::depends(RcppProgress)]] #include <progress.hpp> namespace edfapi { #include "edf.h" } const float FLOAT_NAN = nanf(""); //' @title Status of compiled library //' @description Return status of compiled library //' @return logic...
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#include <iostream> #include <thread> #include <future> bool isPrime(int x){ for(int i = 2; i<=x/2; i++){ if(x% i == 0){ return false; } } return true; } int main(){ std::packaged_task<bool(int)> task(isPrime); //task(5); std::future<bool> future = task.get_future()...
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//Sobrecarga de operador [] para el vector TDATO& operator[](void) { return v_[pos]; } TDATO& operator[](void) const //Procedimiento para vectores constantes. { return v_[pos]; } //Sobrecarga de operador * TDATO operator*(const vector_t& v) { TDATO prod = 0; for(int i = 0; i < sz_; i++) { ...
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// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "GameFramework/GameModeBase.h" #include "ZombieGameModeBase.generated.h" /** * */ UCLASS() class ZOMBIEHOMEINVASION_API AZombieGameModeBase : public AGameModeBase { GENERATED_BODY() public: AZombieGameModeBase...
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#include <cstdio> #include <cstring> #include <iostream> #include <math.h> #include <string> #include <sstream> #include <iomanip> #include <stdio.h> #include <stdlib.h> #include <ctime> #include <time.h> #include <string.h> #include <algorithm> #include <queue> #include <stack> #include <vector> #include <map> #includ...
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#ifndef ATOMWRAPPER_H #define ATOMWRAPPER_H #include <vector> #include <utility> #include <iostream> #include <SFML/Graphics.hpp> #include "atom.h" class atom; class AtomWrapper { public: AtomWrapper(); AtomWrapper(int, sf::RenderWindow*); void create(int, sf::RenderWind...
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#include "precomp_ntlsimulation.h" #include "NtlSobWorldItemProxy.h" // shared #include "ItemTable.h" #include "TableContainer.h" #include "DragonBallTable.h" // core #include "NtlMath.h" //// presentation #include "NtlPLSceneManager.h" #include "NtlPLItem.h" // simulation #include "NtlSLEvent.h" #include "NtlSob.h...
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#pragma once #include <iostream> #include <sstream> #include "IMissingRequiredEnvVarStrategy.hpp" template<typename ExType> class ExceptionThrowerMissingRequiredHandler : public IMissingRequiredEnvVarStrategy { public: virtual void HandleMissingRequiredEnvVar(const std::string& EnvVarName) override { ...
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CheckFrequency.cpp
#include "CheckFrequency.h" #include <iostream> #include <string> using namespace std; CheckFrequency::CheckFrequency(struct MenuItems anItem[], int size) { initArr(anItem, size); } CheckFrequency::~CheckFrequency() { delete [] arrFreq; //deletes memory and frees pointer arrFreq = nullptr; } //initializes th...
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#ifndef __SCOPE_GUARD_H__ #define __SCOPE_GUARD_H__ #pragma once #include <functional> class ScopeGuard { public: ScopeGuard(std::function<void(void)> func) : m_func(func), m_dismissed(false) {}; ~ScopeGuard() { if (!m_dismissed && m_func) { m_func(); } } void Dismiss() const { m_dismissed = true; ...
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GuardKeyManagePage.cpp
#include "GuardKeyManagePage.h" #include "ui_GuardKeyManagePage.h" #include "wallet.h" #include "control/AssetIconItem.h" #include "showcontentdialog.h" #include "ToolButtonWidget.h" #include "GuardKeyUpdatingInfoDialog.h" #include "dialog/checkpwddialog.h" #include "commondialog.h" #include "dialog/TransactionResultD...
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#pragma once #include "AUIRecyclerCommonDef.h" #include "AUISignal.h" class AUIWidget; class ALICEUI_API AUIRecyclerAdapter : public std::enable_shared_from_this< AUIRecyclerAdapter > { public: AUIRecyclerAdapter(); virtual ~AUIRecyclerAdapter(); //////////////////////////////////////////////////////...
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/****************************************************************************** * Ben Pittman - David Nixon - Mike Chavez - Rizky Ramdhani * CS 502A Winter 2017 * HW 4 * librarian.h - Header file for Librarian ******************************************************************************/ #pragma once #include <...
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#include "stdio.h" #include <vector> #include <time.h> #include <math.h> #include <immintrin.h> struct Clock { const clock_t m_start; Clock() : m_start(clock()) { } float seconds() const { const clock_t end = clock(); const float seconds = ((float)(end - m_start)) / CLOCKS_PER_SEC; return secon...
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#include <unistd.h> int main(){ write(2, "abcd", 4); return 0; }
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#include "defs.h" #include "Scene.h" #include <iostream> Scene *pScene; // definition of the global scene variable (declared in defs.h) int main(int argc, char *argv[]) { if (argc != 2) { std::cout << "Please run the ray tracer as:" << std::endl << "\t./raytracer inputs/<input_file_name>" <...
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#include <map> #include <string> class Bible16 { struct de1 { int val; const char *msg; }; struct de2 { int val; const char *msg; }; struct de3 { int val; const char *msg; }; struct de4 { int val; const char *msg; }; struct de5 { int val; const char *msg; }; struct de6 { int val; const char *msg; }; struct de7 {...
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#pragma once // PavlovVR (Dumped by Hinnie) SDK #ifdef _MSC_VER #pragma pack(push, 0x8) #endif namespace SDK { //--------------------------------------------------------------------------- //Classes //--------------------------------------------------------------------------- // WidgetBlueprintGenera...
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// 제네릭 myswap() 함수 만들기 #include <iostream> using namespace std; class Circle { int radius; public: Circle(int radius = 1) { this->radius = radius; } int getRadius() { return radius; } }; template <class T> // 템플릿의 역할은 그저 함수의 틀이다. 제네릭 함수를 선언하고, 컴파일 시점에 구체화 시키기 위한 틀을 만드는 것이다. void myswap(T & a, T & b) { // 제네릭 함수 ...
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#include "phpx_test.h" using namespace php; static const char *g_date = "2009-02-15"; TEST(exec, func) { auto retval = exec("is_dir", "/tmp"); ASSERT_TRUE(retval.toBool()); } TEST(exec, method) { auto retval = exec("DateTime::createFromFormat", "j-M-Y", "15-Feb-2009"); ASSERT_TRUE(retval.isObject())...
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#include "Stdafx.h" #include "FollowerObject.hpp" namespace EloBuddy { }
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/** * This program is used for testing performance issues about file IO. * Conclusion: * 1. Consider about block size when using Liux RAW file API. * 2. Set the number of bytes readed each time to times of * (blocks of per group). Usually it is 8K. */ #include <string> #include <iostream> #include <fst...
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// Scum 3.79.22573 (UE 4.24) #ifdef _MSC_VER #pragma pack(push, 0x8) #endif #include "../SDK.hpp" namespace Classes { //--------------------------------------------------------------------------- //Functions //--------------------------------------------------------------------------- // Function ConZ.Item.Use // ...
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/* global system message definitions author: Stephen Nichols */ #ifndef _MSGS_HPP_ #define _MSGS_HPP_ #include "new.hpp" #include "malloc.hpp" #include "ipcclient.hpp" #include "ipcmsg.hpp" #include <time.h> enum { _ACCT_TYPE_12MONTH, _ACCT_TYPE_30DAY, _ACCT_TYPE_90DAY, _ACCT_TYPE_INVALID, _ACCT_TYPE_IN_USE, ...
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xtsimpouris/arduino-test-code
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// include the library code: #include <LiquidCrystal.h> #include <PS2Keyboard.h> // initialize the library with the numbers of the interface pins LiquidCrystal lcd(9, 8, 5, 4, 7, 6); PS2Keyboard keyboard; const int DataPin = 3; // ps2-mple const int IRQpin = 2; // ps2-kitrino // ps2-ko...
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IntrinsicRendererResourcesDrawCall.h
// Copyright 2017 Benjamin Glatzel // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to...
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// BISMILLAHIR RAHMANIR RAHIM #include <bits/stdc++.h> #define MAX 100005 using namespace std; typedef long long ll; int main() { ios::sync_with_stdio(0), cin.tie(0), cout.tie(0); ll p, q, b; int test; cin>>test; while(test--){ cin>>p>>q>>b; if((__gcd(p, q) == 1 && q != 1)){ ...