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Continent.h
/* * Continent.h * * Created on: 27 feb 2017 * Author: david */ #ifndef CONTINENT_H_ #define CONTINENT_H_ #include <iostream> using std::string; class Player; class Land; class Continent { protected: string name; int totalLands; //number of lands constituting the Continent Player** playerArray; //array of pointers to every player int playerNumber; //Invariable number of players in game int* ownershipArray; //An array containing the number of lands owned by every player, in the same order as playerArray int givenTroops; //Number of troops given in case a player owns the whole continent int find(Player* he); //Internal method that returns the position of the player "he" in the playerArray, as to recover the same position on the ownershipArray public: Continent(string name, Player** playerList, int playerNumber, int landNumber, int givenTroops); virtual ~Continent(); string getName(); void giveLand(Player* from, Player* to); //increments the number of lands owned by to, and decrements the ones owned by from int troops(Player* requester); //outputs givenTroops if requester owns the continent, 0 otherwise int getPlayerNumber(); //returns the number of players, just a check }; #endif /* CONTINENT_H_ */
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AddANewCourse.cpp
#include"AddANewCourse.h" #include"DesignAffect.h" void AddANewCourse(string acaYear, string term, char* Id, char* Name, char* Class, char* LecAccount, char* stDay, char* enDay, char* day, char* stHour, char* enHour, char* Room) { string year = acaYear; string tm = term; string id = Id; string Nm = Name; string Css = Class; string LAcc = LecAccount; string stD = stDay; string enD = enDay; string d = day; string stH = stHour; string enH = enHour; string Rm = Room; string firstLine; string No; if (checkIfCourseExisted(year, tm, id, Css)) { gotoxy(112, 45); cout << "Failed to read"; return; } Linked list; CreateList(list); InsertNewCourse(list, id, Nm, Css, LAcc, stD, enD, d, stH, enH, Rm); saveCourseToFile(year, tm, list, firstLine); deleteLinked(list); deleteLinked(list); gotoxy(112, 45); cout << "IMPORT COMPLETED!"; return; }
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#include <stdio.h> #include <stdlib.h> #include <math.h> main(){ int x = 1, prod = 1, soma = 0; while(x > 0){ printf("digite um numero: "); scanf("%d", &x); if(x > 0){ if((x % 2) == 0){ soma = soma + x; }else{ prod = prod * x; } } } printf("\nSoma par: %d", soma); printf("\nProduto impar: %d", prod); system("pause"); }
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GameWorld.cpp
#include "GameWorld.h" #include <stdio.h> GameWorld::GameWorld(float scale, float timeFrame) { this->scale = scale; this->timeFrame = timeFrame; this->world = new b2World(this->gravity); } float GameWorld::GameWorld::getScale() { return this->scale; } b2World* GameWorld::getPhysWorld() { return this->world; } void GameWorld::doStep() { this->world->Step(this->timeFrame, this->velocityIterations, this->positionIterations); for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) this->dynamicEntities[i]->update(); } void GameWorld::draw() { for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) this->dynamicEntities[i]->update(); for (unsigned int i = 0; i < this->staticEntities.size(); i++) this->staticEntities[i]->update(); } void GameWorld::registerEntity(Entity* e) { if (e->getBody()->GetType() == b2_dynamicBody) { this->dynamicEntities.push_back(e); } else { this->staticEntities.push_back(e); } } std::vector<Entity*> GameWorld::getEntities() { std::vector<Entity*> vec; vec.insert(vec.end(), this->dynamicEntities.begin(), this->dynamicEntities.end()); vec.insert(vec.end(), this->staticEntities.begin(), this->staticEntities.end()); return vec; } std::vector<NonDrawableSurface*> GameWorld::getNonDrawableSurfaces() { return this->nonDrawableSurfaces; } void GameWorld::setGravity(b2Vec2 gravity) { this->gravity = gravity; this->world->SetGravity(gravity); } void GameWorld::swapObjectType(b2Vec2 pos) { sf::Vector2f position = ConvB2VecToSff(pos, this->scale); for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) { if (this->dynamicEntities[i]->contains(position)) { this->dynamicEntities[i]->changeType(b2_staticBody); this->staticEntities.push_back(this->dynamicEntities[i]); this->dynamicEntities.erase(this->dynamicEntities.begin() + i); return; } } for (unsigned int i = 0; i < this->staticEntities.size(); i++) { if (this->staticEntities[i]->contains(position)) { this->staticEntities[i]->changeType(b2_dynamicBody); this->dynamicEntities.push_back(this->staticEntities[i]); this->staticEntities.erase(this->staticEntities.begin() + i); return; } } } void GameWorld::swapObjectType(Entity* e) { for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) { if (this->dynamicEntities[i] == e) { this->dynamicEntities[i]->changeType(b2_staticBody); this->staticEntities.push_back(this->dynamicEntities[i]); this->dynamicEntities.erase(this->dynamicEntities.begin() + i); return; } } for (unsigned int i = 0; i < this->staticEntities.size(); i++) { if (this->staticEntities[i] == e) { this->staticEntities[i]->changeType(b2_dynamicBody); this->dynamicEntities.push_back(this->staticEntities[i]); this->staticEntities.erase(this->staticEntities.begin() + i); return; } } } void GameWorld::destroyObject(b2Vec2 pos) { sf::Vector2f position = ConvB2VecToSff(pos, this->scale); for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) { if (this->dynamicEntities[i]->getShape()->getGlobalBounds().contains(position)) { this->world->DestroyBody(this->dynamicEntities[i]->getBody()); delete this->dynamicEntities[i]; this->dynamicEntities.erase(this->dynamicEntities.begin() + i); return; } } for (unsigned int i = 0; i < this->staticEntities.size(); i++) { if (this->staticEntities[i]->getShape()->getGlobalBounds().contains(position)) { this->world->DestroyBody(this->staticEntities[i]->getBody()); delete this->staticEntities[i]; this->staticEntities.erase(this->staticEntities.begin() + i); return; } } } void GameWorld::clear() { for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) this->world->DestroyBody(this->dynamicEntities[i]->getBody()); for (unsigned int i = 0; i < this->staticEntities.size(); i++) this->world->DestroyBody(this->staticEntities[i]->getBody()); this->nonDrawableSurfaces.clear(); this->dynamicEntities.clear(); this->staticEntities.clear(); } bool GameWorld::contains(sf::Vector2f pos) { for (unsigned int i = 0; i < this->nonDrawableSurfaces.size(); i++) { if (this->nonDrawableSurfaces[i]->getGlobalBounds().contains(pos)) return true; } for (unsigned int i = 0; i < this->staticEntities.size(); i++) { if (this->staticEntities[i]->contains(pos)) return true; } for (unsigned int i = 0; i < this->dynamicEntities.size(); i++) { if (this->dynamicEntities[i]->contains(pos)) return true; } return false; } int GameWorld::getBodyCount() { return this->staticEntities.size() + this->dynamicEntities.size() + this->nonDrawableSurfaces.size(); } void GameWorld::addBox(b2Vec2 pos, b2Vec2 size) { BoxEntity* e = new BoxEntity(pos, this->scale, b2_staticBody, size, false); e->setBody(this->world->CreateBody(&e->getBodyDef())); e->finalizeObject(); this->registerEntity(e); } CircleEntity* GameWorld::addCircle(b2Vec2 pos, float radius) { CircleEntity* e = new CircleEntity(pos, this->scale, b2_dynamicBody, radius, false); e->setBody(this->world->CreateBody(&e->getBodyDef())); e->finalizeObject(); this->registerEntity(e); return e; } SplineEntity* GameWorld::addSpline(b2Vec2 pos, float thickness) { SplineEntity* e = new SplineEntity(pos, this->scale, b2_staticBody, thickness); e->setBody(this->world->CreateBody(&e->getBodyDef())); this->registerEntity(e); return e; } CircleEntity* GameWorld::addCircleEntity(CircleEntity* e) { e->setBody(this->world->CreateBody(&e->getBodyDef())); e->finalizeObject(); this->registerEntity(e); return e; } BoxEntity* GameWorld::addBoxEntity(BoxEntity* e) { e->setBody(this->world->CreateBody(&e->getBodyDef())); e->finalizeObject(); this->registerEntity(e); return e; } PolygonEntity* GameWorld::addPolygonEntity(PolygonEntity* e) { e->setBody(this->world->CreateBody(&e->getBodyDef())); e->finalizeObject(); this->registerEntity(e); return e; } void GameWorld::addNonDrawableSurfaces(std::vector<NonDrawableSurface*> nds) { this->nonDrawableSurfaces = nds; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v1606+ | | \\ / A nd | Web: www.OpenFOAM.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "0.36"; object phi.particles; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 -1 0 0 0 0]; internalField nonuniform List<scalar> 11770 ( -1.3416e-07 -1.46267e-05 2.42786e-07 -1.47897e-05 2.2756e-07 -1.56239e-05 -5.57856e-08 -1.59766e-05 -3.93237e-07 -1.66743e-05 -3.83769e-07 -1.70899e-05 5.19939e-09 -1.76537e-05 5.0383e-07 -1.81917e-05 9.25183e-07 -1.86338e-05 1.14254e-06 -1.88627e-05 1.14271e-06 -1.89095e-05 9.4647e-07 -1.89026e-05 6.64676e-07 -1.90346e-05 3.53013e-07 -1.91721e-05 2.16958e-08 -1.93276e-05 -2.90205e-07 -1.92198e-05 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Xref.h.cxx
/************************************************************************* * Copyright (c) 2015, Synopsys, Inc. * * All rights reserved. * * * * Redistribution and use in source and binary forms, with or without * * modification, are permitted provided that the following conditions are * * met: * * * * 1. Redistributions of source code must retain the above copyright * * notice, this list of conditions and the following disclaimer. * * * * 2. Redistributions in binary form must reproduce the above copyright * * notice, this list of conditions and the following disclaimer in the * * documentation and/or other materials provided with the distribution. * * * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. * *************************************************************************/ #include <cLibraryFunctions.h> #include <fcntl.h> #include <genTmpfile.h> #include <genWild.h> #include <linkTypes.h> /* NY, 09.20.95 */ #include <_Xref.h> #include <SharedXref.h> #include <link_type_converter.h> /* NY, 09.20.95 */ #include <indHeaderInfo.h> /* NY, 09.20.95 */ #include <xrefSymbol.h> /* NY, 09.20.95 */ #include <XrefTable.h> /* NY, 09.20.95 */ #include <proj.h> /* NY, 09.20.95 */ #include <fileCache.h> #include <ParaCancel.h> #include <transaction.h> #include <driver_mode.h> #include <RTL_externs.h> #include <systemMessages.h> #include <Question.h> #include <vpopen.h> #include <machdep.h> #include <symbolSet.h> #include <transaction.h> #include <cmd.h> #ifndef ISO_CPP_HEADERS #include <fstream.h> #else /* ISO_CPP_HEADERS */ #include <fstream> using namespace std; #endif /* ISO_CPP_HEADERS */ #include <globals.h> #include "gen_hash.h" #ifndef _linkType_selector_h #include <linkType_selector.h> #endif #include "hashtable.h" #ifndef ISO_CPP_HEADERS #include <errno.h> #else /* ISO_CPP_HEADERS */ #include <cerrno> #endif /* ISO_CPP_HEADERS */ #ifdef _WIN32 #include <winsock.h> #else #include <sys/types.h> #include <netinet/in.h> #endif #include <scopeMgr.h> #include <scopeUnit.h> #define F_OK 0 /* does file exist */ #define X_OK 1 /* is it executable by caller */ #define W_OK 2 /* is it writable by caller */ #define R_OK 4 /* is it readable by caller */ init_relational(Xref,scopeNode); int Xref_get_links_global(xrefSymbol*,linkTypes&,int,symbolArr&,xrefSymbol*); XrefTable* XrefTableNull = (XrefTable*)1; int get_links_global_one_layer_internal(xrefSymbol*,linkTypes&,int,symbolArr&,xrefSymbol*,objSet&,objSet&,objSet&,Xref*); void get_projs_to_search(objSet & os); // declaration for function used only in this file static int get_all_subprojects_from_proj(objSet & obs, projNode* pn, int deep = 0); int call_from_put(); int Xref::mode; // Link type converter decls char link_type_converter::belong_to_file[MAX_LINK_TYPE]; char link_type_converter::forward_link[MAX_LINK_TYPE]; char link_type_converter::reverse_link[MAX_LINK_TYPE]; // last_Xref is a global (should be file static) variable that records the most // recently used Xref. This speeds up get_Xref(). It is NULLed again in // the destructor of an Xref, if it happens to point to the one being // destroyed. Xref* last_Xref = NULL; extern "C" void connect_to_cockpit(); void Xref::symbols_get_links(symbolArr & syms1, objSet & prs, linkTypes &la, symbolArr &outputs) { Initialize(Xref::symbols_get_link); symbolSet symset; symset.insert(outputs); /*Help in testing the triggers connect_to_cockpit(); symbolArr sym_files; symbolPtr temp,temp2; temp=lookup_file_symbol("/aset/dd/src/Xref.h.C"); temp2=lookup_file_symbol("/aset/driver/src/main.C"); sym_files.insert_last(temp); sym_files.insert_last(temp2); static int fff=-1; if(fff==-1) { dis_ci_trigger(sym_files); printf("-------------------\n"); dis_co_trigger(sym_files); printf("--------------------------------------------\n"); dis_update_trigger(sym_files); fff=0; } */ symbolPtr sym1; symbolArr syms = syms1; symbolArr syms_done; linkTypes la1 = la; symbolArr sa; Obj* obj; symbolArr output; ForEach(obj, prs) { projNode* subpr = checked_cast(projNode, obj); XrefTable* xrt; Xref* Xr = subpr->get_xref(1); if (Xr && (xrt = Xr->get_lxref())) { symbolPtr sym; symbolPtr sym2; symbolPtr loc_sym; ForEachS(sym, syms) { if (!sym.is_xrefSymbol()) continue; sa.removeAll(); symbolPtr dfs_sym; if (sym.get_has_def_file()) dfs_sym = sym->get_def_file(); if (multiple_psets) loc_sym = xrt->lookup(sa, sym.get_kind(), sym.get_name(), 0); else loc_sym = xrt->lookup(sa, sym.get_kind(), sym.get_name(), dfs_sym); for (int ii = 0; ii < sa.size() ; ++ii) { loc_sym = sa[ii]; loc_sym.get_links(la1, output, 1); ForEachS(sym2, output) { symset.insert(sym2); } output.removeAll(); if (la1.local_only()) syms_done.insert_last(sym); la1.reset(la); } } symbolPtr sym3; ForEachS(sym3, syms_done) { syms.remove(sym3); } syms_done.removeAll(); } } sym1 = symset.get_first(); outputs.removeAll(); while (sym1.isnotnull()) { outputs.insert_last(sym1); sym1 = symset.get_next(); } } XrefTable* Xref::get_lxref (int i) { if (lxref == XrefTableNull) if (i == 0) { Initialize(Xref::get_lxref); genString sym_file; genString ind_file; genString link_file; Xref::sym_file(xref_name, sym_file); Xref::ind_file(xref_name, ind_file); Xref::link_file(xref_name, link_file); int perm = unreal_flag ? 2 : perm_flag; // suppress backup copy of other subproject pmods during buildxref, by making perm=3 if (!perm && is_model_build()) perm = 3; lxref = new XrefTable(this, sym_file, ind_file, link_file, perm ); if (lxref && lxref->get_header() == 0) { delete lxref; lxref = NULL; } if (!lxref) writable_on_disk = 1; } else return NULL; return lxref; } bool Xref::is_project_writable() { Initialize(Xref::is_project_writable); return(perm_flag != READ_ONLY); } // if there isn't enough room, move the xref symbol area now bool Xref::make_room(int size) { Initialize(Xref::make_room); int retval = 0; XrefTable *xr = get_lxref(); if (xr) { retval = xr->make_room(size); } return retval; } void Xref::remove_all_symptrs_from_xrefTable(const ObjPtr) // static function // Any project having an xrefTable // this function calls itself recursively for subprojects // BUGBUG -- ask Trung if an xrefTable is ever at any level lower than the root project ????????????????? // if not, remove "done" flag, and recursive call logic { Initialize(Xref::remove_all_symptrs_from_xrefTable); } void Xref::xref_notifier_report_proj(const int action, const ObjPtr ob) // call xref_notifier_report on all symbols corresponding to a project // calling myself recursively for as many subprojects as have // pmods already loaded // this is called to delete symbols when a project is hidden { Initialize(xref_notifier_report_proj); projNode* pn = checked_cast(projNode,ob); Xref* Xr = pn->get_xref(1); // get Xref if there is one already located if (Xr) { XrefTable *xrl = Xr->get_lxref(); if (xrl && !Xr->is_unreal_file() ) { // process this pmod // cerr << "notifier_report_proj: start processing " << (char const *)Xr->xref_name << endl; uint noi = ntohl(xrl->header->next_offset_ind); for (int i = 0; i*SIZEOF_XREFSYM < noi; ++i) { xrefSymbol* sym = (xrefSymbol*) (xrl->get_ind_addr() + i); symbolPtr symp(Xr, sym); xref_notifier_report(-1,symp); } xref_notifier_apply(); // fake an "end_transaction" to flush more often // cerr << "notifier_report_proj: end processing " << (char const *)Xr->xref_name << endl; return; } } Obj* obtemp; Obj* os = parentProject_get_childProjects(pn); ForEach(obtemp, *os) { xref_notifier_report_proj(action, obtemp); } } symbolPtr Xref::lookup_in_lxref(symbolArr& arr, ddKind simKind, char const *name) { return symbolPtr(get_lxref ()->lookup(arr, simKind, name, 0)); } //------------------------------------------ // Xref::max_offset() const //------------------------------------------ unsigned int Xref::max_offset() const { Initialize(Xref::max_offset); unsigned int retval = 0; if (lxref && lxref != XrefTableNull) retval = lxref->max_offset(); return retval; } void Xref::insert_module_in_lxref(app* head) { get_lxref ()->insert_module(head); } void Xref::insert_SWT_Entity_Status (app* head) { XrefTable *xr = get_lxref(); if (xr) xr->insert_SWT_Entity_Status (head); } void Xref::sym_file (char const *symf, genString& s_f) { s_f = symf; s_f += ".sym"; } void Xref::ind_file(char const *symf, genString& s_f) { s_f = symf; s_f += ".ind"; } void Xref::link_file(char const *symf, genString& l_f) { l_f = symf; l_f += ".lin"; } // This function should be called only on a home project for which the pmod files did not exist void Xref::make_real(char const *xref_file) { if (!unreal_flag) return; if (get_lxref (1)) { // && lxref->get_header() == 0) { delete lxref; lxref = NULL; } xref_name = xref_file; genString sym_file; genString ind_file; genString link_file; Xref::sym_file(xref_file, sym_file); Xref::ind_file(xref_file, ind_file); Xref::link_file(xref_file, link_file); lxref = new XrefTable(this, sym_file, ind_file, link_file, 0); if (lxref && lxref->get_header() == 0) { delete lxref; lxref = NULL; } perm_flag = 0 ; unreal_flag = 0; //writable, real file int test = OS_dependent::access(sym_file,W_OK); writable_on_disk = lxref ? !((test == 0) || (errno == ENOENT)) : 1; } // perm = 0 for writable, 1 for read only, // 2 for read-only unreal file (do not save later) Xref::Xref(char const *xref_file, int perm, projNode* pr) { Initialize(Xref::Xref ); if (perm == -1) {// XrefTable_temp crash_recovery = 0; perm_flag = 1; unreal_flag = 0; writable_on_disk = 1; is_root = 0; return; } if (perm==0 && pr && !pr->is_writable()) perm = 1; crash_recovery = 0; xref_name = xref_file; genString sym_file; genString ind_file; genString link_file; Xref::sym_file(xref_file, sym_file); Xref::ind_file(xref_file, ind_file); Xref::link_file(xref_file, link_file); // lxref = new XrefTable(this, sym_file, ind_file, link_file, perm ); lxref = XrefTableNull; my_proj = pr; perm_flag = perm!=0 ; // 1 for readonly, 0 for writeable unreal_flag = (perm==2); // readonly temporary file, discard later // if (lxref && lxref->get_header() == 0) { // delete lxref; // lxref = NULL; // } int test = OS_dependent::access(sym_file,W_OK); // writable_on_disk = lxref ? !((test == 0) || (errno == ENOENT)) : 1; if ((test != 0) && (errno != ENOENT)) { writable_on_disk = 1; // read only perm_flag = 1; // read only } else { writable_on_disk = 0; // disk write access } if (unreal_flag) writable_on_disk = 1; // if unreal do not write to it is_root = 1; if (my_proj == projNode::get_control_project()) home_flag = 1; else home_flag = 0; } // Implementation of class SharedXref follows // The sharedXref is used only for saving the // files. It goes away immediately after saving. // Essentially, it is a shared map of the xref files // on disk. Non-pertinent parts of the Xref are // defaulted (eg, xref_table & lxref are set to NULL). // ******************************************************* void Xref::init(int perm) { Initialize(Xref::init ); genString sym_file; genString ind_file; genString link_file; Xref::sym_file(xref_name, sym_file); Xref::ind_file(xref_name, ind_file); Xref::link_file(xref_name, link_file); if (get_lxref (1)) delete lxref; lxref = new XrefTable(this, sym_file, ind_file, link_file, perm ); perm_flag = perm; // 1 for readonly, 0 for writeable if (lxref->get_header() == 0) { delete lxref; lxref = NULL; } int test = OS_dependent::access(sym_file,W_OK); writable_on_disk = lxref ? !((test == 0) || (errno == ENOENT)) : 1; if (unreal_flag) writable_on_disk = 1; // if unreal, do not write to it if (lxref && lxref->get_header()) crash_recovery_pmod_from_pset(); } Xref::~Xref() { if (get_lxref (1)) { delete lxref; if (!call_from_put()) { genString crash_file_name = xref_name; crash_file_name += ".outdated_pset"; OSapi_unlink(crash_file_name.str()); } } lxref = NULL; if (last_Xref == this) last_Xref = 0; } // copy updated info from the private memory map of the Xref // to the Xref file on disk, via an additional temporary shared map void Xref::save_lxref_by_whole() { Initialize(Xref::save_lxref_by_whole); IF (SharedXref::get_cur_shared_xref()) return; if (get_lxref () && ! lxref->nosaveflag) { XrefTable *From = lxref; XrefTable *To = From->get_backup (); SharedXref SXr (To); if (To) { OS_dependent::bcopy(From->sym_header, To->sym_header, ntohl(From->header->next_offset_sym) + ntohl(From->sym_header->offset_to_data)); OS_dependent::bcopy(From->ind_header, To->ind_header, ntohl(From->header->next_offset_ind) + ntohl(From->ind_header->offset_to_data)); OS_dependent::bcopy(From->link_header, To->link_header, ntohl(From->header->next_offset_link) + ntohl(From->link_header->offset_to_data)); delete From->backup; From->backup=0; } } } /* The following classes are used for the "file_proj_cache" for * Xref::lookup(). */ class file_and_proj: public hash_item { public: file_and_proj(char const *filename): fname(filename), projp(NULL) { } ~file_and_proj(); file_and_proj* next() { return (file_and_proj*) hash_item::next(); } int operator==(const hash_item&) const; file_and_proj* clone(projNode*); char const *filename() { return fname; } projNode* proj() { return projp; } private: char const *fname; projNode* projp; }; file_and_proj::~file_and_proj() { Initialize(file_and_proj::~file_and_proj); if (projp) { // was cloned OSapi_free((void*) fname); } } int file_and_proj::operator==(const hash_item& hi) const { Initialize(file_and_proj::operator==); return strcmp(fname, ((const file_and_proj&) hi).fname) == 0; } file_and_proj* file_and_proj::clone(projNode* projNodep) { Initialize(file_and_proj::clone); file_and_proj* p = new file_and_proj(strdup(fname)); p->projp = projNodep; return p; } class file_proj_hash: public hash_table { public: file_proj_hash(size_t num_buckets): hash_table(num_buckets) { } ~file_proj_hash(); file_and_proj* find(const file_and_proj& item) { return (file_and_proj*) hash_table::find(item); } private: size_t hash(const hash_item*); }; file_proj_hash::~file_proj_hash() { Initialize(file_proj_hash::~file_proj_hash); for (size_t i = 0; i < bucket_count; i++) { hash_item* itemp = bucket_list[i].first(); while (itemp) { hash_item* next = itemp->next(); delete itemp; itemp = next; } } } size_t file_proj_hash::hash(const hash_item* itemp) { Initialize(file_proj_hash::hash); char const *name = ((file_and_proj*) itemp)->filename(); size_t result = 0; for (char const *p = name; p && *p; p++) { result = (result << 1) + *p; } return result; } /* Xref::lookup been rewritten as follows: * * 1) If "file_name" is supplied, do a first pass through the projects * looking for that module and only look up the symbol in projects that * define the module. If "file_name" is not supplied or if it was not * found in any project, then look up the symbol in all projects. The * only exception is in cases where the symbol exists in the home project; * for efficiency, it is always returned if in the home project, whether * the file symbol was found there or not. * * 2) Cache the results of "get_projs_to_search" in static variable "projs." * * 3) Cache the project(s) in which filenames are found in the hash table * "file_proj_cache". * * This should be both more efficient and also less likely to find the * wrong symbol, that is, a symbol with the same name but that is defined * in a different file. It can still be fooled if the same named file * appears in different projects. * * wmm, 960330. */ static objSet projs; static file_proj_hash* file_proj_cache = NULL; const size_t NUM_FILE_PROJ_HASH_BUCKETS = 11371; // empirical magic number /* static */ xrefSymbol* Xref::lookup(symbolArr& as, ddKind k, char const *name, char const *file_name) { Initialize(Xref::lookup); XrefTable* xr; Xref* Xr; xrefSymbol* sym; projNode* pr; file_and_proj key(file_name); if (file_name) { // First look in home project (assuming this is home proj Xref) xrefSymbol* fs = get_lxref ()->lookup_module(file_name); if (k == DD_MODULE && fs) return fs; if (sym = get_lxref()->lookup(as, k, name, fs)) return sym; // Now look in file_proj_cache to see where to look. if (file_proj_cache) { for (file_and_proj* itemp = file_proj_cache->find(key); itemp; itemp = itemp->next()) { if (strcmp(itemp->filename(), file_name) == 0) { pr = itemp->proj(); Xr = pr->get_xref(1); if (Xr && (xr = Xr->get_lxref())) { fs = xr->lookup_module(file_name); if (sym = xr->lookup(as, k, name, fs)) return sym; } } } } else file_proj_cache = new file_proj_hash(NUM_FILE_PROJ_HASH_BUCKETS); // Didn't find it, so we scan. if (projs.size() == 0) { get_projs_to_search(projs); } Obj* ob; ForEach(ob, projs) { pr = checked_cast(projNode, ob); Xr = pr->get_xref(1); if (Xr && (xr = Xr->get_lxref())) { fs = xr->lookup_module(file_name); if (fs && fs->get_has_def_file(xr) && (sym = xr->lookup(as, k, name, fs))) { file_proj_cache->insert(key.clone(pr)); return sym; } } } } // Didn't find it by looking for file, now try without defining file. // (File cache obviously doesn't help us here.) // First try home project: if (sym = get_lxref()->lookup(as, k, name, NULL)) return sym; // Nope, now search all projects: if (projs.size() == 0) { get_projs_to_search(projs); } Obj* ob2; ForEach(ob2, projs) { pr = checked_cast(projNode, ob2); Xref* Xr = pr->get_xref(1); if (Xr && (xr = Xr->get_lxref())) { if (sym = xr->lookup(as, k, name, NULL)) return sym; } } return 0; } symbolPtr Xref::lookup_local(symbolArr& as, ddKind k, char const *name, char const *file_name) // If the pmod for this Xref is not mapped, try to map it // then look up symbol in the pmod, returning the symbol, and // adding it to the symbolArr { Initialize(Xref::lookup_local); xrefSymbol* fs = get_lxref()->lookup_module(file_name); if (k == DD_MODULE && fs) return fs; xrefSymbol* sym = get_lxref()->lookup(as, k, name, fs); return symbolPtr(this, sym); } int Xref::get_links_global(xrefSymbol* sym, linkTypes &la, symbolArr& as, xrefSymbol* dfs) { Initialize(Xref::get_links_global); return Xref_get_links_global(sym,la,0,as,dfs); } int Xref::test_subproj_pmod(projNode* pn) // static // This static member function finds out whether subproject pmods exist under // the specified project. It returns: // int -1 one or more of my children (at some level) have pmods // 0 no pmods for me or any of my subprojects, at any level // 1 I have a pmod, but none of my children do { Initialize(Xref::test_subproj_pmod); // if this is the control project, it is not safe or necessary to do // the "refresh_projects()" if (pn == projNode::get_control_project()) return 0; if(is_model_build()) pn->refresh(); else pn->refresh_projects(); Obj* os = parentProject_get_childProjects(pn); // so lets get all its children ObjPtr ob; int ret=0; // now for each child: ForEach(ob, *os) { projNode* pr = checked_cast(projNode, ob); ret = test_subproj_pmod(pr); if (ret) return -1; // if he or his children had pmod, we are thru } // if we got this far, none of our descendants had pmod files if (!pn) return 0; Xref* xr = pn->get_xref(1); // havepmod is true if I have a pmod int no_rec = -1; if (xr) { no_rec = xr->get_crash_recovery(); xr->set_crash_recovery(1); // supress crash recovery } int havepmod= (xr && xr->get_lxref() && !xr->is_unreal_file()); if (xr && (no_rec >= 0)) xr->set_crash_recovery(no_rec); return havepmod; } extern void get_pmod_projs_from(objArr& subproj_Arr, projNode* pn); void Xref::get_xreflist_from_proj(objArr& subproj_Arr, projNode* pn) // static { get_pmod_projs_from(subproj_Arr, pn); } static int get_all_subprojects_from_proj(objSet & obs, projNode* pn, int deep) // Starting at pn, search for all subprojects, and add them to the objSet // If deep is true, refresh as you go. Otherwise assume that all subprojects // we are interested in are already refreshed. // Return final number of projects in the set // (recursive fct) { Initialize(get_all_subprojects_from_proj); if (deep) pn->refresh_projects(); Obj* os = parentProject_get_childProjects(pn); ObjPtr ob; ForEach(ob, *os) { obs.insert(ob); projNode* pr = checked_cast(projNode, ob); get_all_subprojects_from_proj(obs, pr, deep); } return obs.size(); } int Xref::find_all_syms(ddSelector & ds, symbolSet & syms) // static //find all xrefSymbols from all pmods that match the selector // If pmod scopes overlap, behavior is currently undefined // Return value is the number of new symbols added to the list { Initialize(find_all_syms_in); int orig_size = syms.size(); projNode *pr; objSet ps; // get list of all projects and subprojects, refreshing as needed, // regardless of which ones have pmods ForEachProj(i,pr){ // for (int i = 0; (pr=projList::search_list->get_proj(i)) ; ++i) { if (ParaCancel::is_cancelled()) { return -1; // flag cancellation } ps.insert(pr); get_all_subprojects_from_proj(ps, pr, 1); } symbolArr arr; Obj* ob; ForEach(ob, ps) { if (ParaCancel::is_cancelled()) { return -1; // flag cancellation } pr = checked_cast(projNode, ob); Xref * xr = pr->get_xref(1); if (xr == 0) continue; if (xr->get_lxref()) xr->get_lxref()->add_symbols(arr, ds); } syms.insert(arr); return syms.size() - orig_size; } void Xref::add_symbols(symbolArr& arr, const ddSelector& selector) { Initialize(Xref::add_symbols); get_lxref ()->add_symbols(arr, selector); } int Xref::need_to_update(char const *ln, char const *fn) { Initialize(Xref::need_to_update); int ret_val = 0; XrefTable* xr = get_lxref(); if (!xr) return 0; xrefSymbol* sym = xr->lookup_module (ln); if (sym && sym->is_newer(fn, xr)) { ret_val = 1; } else if (sym == 0) ret_val = 1; return ret_val; } void Xref::merge (Xref *dst_xref) { Initialize (Xref::merge); if (!dst_xref || !get_lxref () || !dst_xref->get_lxref ()) return; XrefTable *src = lxref; XrefTable *dst = dst_xref->lxref; src->merge_xref (dst); } bool Xref::is_unreal_file() { Initialize(Xref::is_unreal_file); return unreal_flag; } void Xref::to_write() { Initialize(Xref::to_writable); if (get_lxref (1) == 0) { init(!READ_ONLY); return; } if (perm_flag != READ_ONLY) { make_room(250000); return; } if (lxref->to_write(xref_name)) perm_flag = !READ_ONLY; } // public version of following function fsymbolPtr Xref::lookup_module(char const *file_name) { Initialize(Xref::lookup_module); xrefSymbol* foo = lookup_module_priv(file_name); return symbolPtr(foo); } xrefSymbol* Xref::lookup_module_priv(char const *file_name) { Initialize(Xref::lookup_module_priv); if (get_lxref ()) return lxref->lookup_module(file_name); return 0; } void Xref::remove_module_from_xref(char const *filename) { Initialize(Xref::delete_module_from_xref); if (my_proj == 0) { IF (SharedXref::get_cur_shared_xref()) return; if (filename && get_lxref() ) { XrefTable *xrl = lxref; XrefTable *To = xrl->get_backup (); SharedXref SXr (To); if (To && lookup_module_priv(filename)) To->remove_module(filename); if (xrl->backup) { delete xrl->backup; xrl->backup=0; } } } else if (get_perm_flag() != READ_ONLY) { // register for err rec. save register_file_for_crash_recovery(filename); } } char Xref::get_perm_flag() { return perm_flag; } time_t get_last_modified_date(char const *filename) { if (!filename || *filename == '\0') return 0; struct OStype_stat sbuf; if (is_model_build()) { if (fileCache_stat(filename,&sbuf)) return 0; } else if (OSapi_stat(filename,&sbuf)) return 0; return sbuf.st_mtime; } int Xref_get_links_global(xrefSymbol* sym, linkTypes & la, int nlinks, symbolArr& as, xrefSymbol* dfs) { Initialize(Xref::get_link_global); // this should only be called with symbol-type linktypes // int as_size = as.size(); // remember initial size of result array // first find the control project, so we can handle it specially inside loop Xref* oxr = sym->get_Xref(); objSet proj_list; objSet proj_list2; // this one alternates with proj_list objSet * from; objSet * next; objSet projs_searched; // this accumulates the already-searched projects // linkType lt = la; #ifdef _HIER_HOME proj_list.insert(projNode::get_home_proj()); next = &proj_list2; from = &proj_list; // search all the subprojects of home project while (from->size()) { next->remove_all(); if (get_links_global_one_layer_internal(sym, la, nlinks, as, dfs, *from, projs_searched, *next, oxr)) return as.size(); objSet* temp; temp=from;from=next;next=temp; // swap from & next } proj_list2.remove_all(); proj_list.remove_all(); // note that the following will process the home project again, but no biggie, since // is is already in projs_searched #endif get_projList(proj_list); // get all the root projects // now, for each project & subproject, check if there is an xref, and if // so, and the xref is different than the original symbol, lookup all the // corresponding links there next = &proj_list2; from = &proj_list; while (from->size()) { next->remove_all(); if (get_links_global_one_layer_internal(sym, la, nlinks, as, dfs, *from, projs_searched, *next, oxr)) return as.size(); // if (local_only(lt, as.size()-as_size)) return as.size(); objSet* temp; temp=from;from=next;next=temp; // swap from & next } return as.size(); } int get_links_global_one_layer_internal(xrefSymbol* sym, linkTypes &la, int nlinks, symbolArr& as, xrefSymbol* dfs, objSet& from, objSet& already, objSet& next, Xref* oxr) { Initialize(get_links_global_one_layer_internal); projNode* cpr = projNode::get_control_project(); XrefTable* cxr = cpr->get_xref()->get_lxref(); int from_cxr = (sym->belonged_to(cxr) != 0); Obj* ob; ForEach(ob, from) { projNode* pr = checked_cast(projNode, ob); if (already.includes(pr)) continue; already.insert(pr); Xref* Xr = pr->get_xref(1); XrefTable * xr = NULL; if (Xr && Xr != oxr && (xr = Xr->get_lxref())) if (xr->collect_symbols(sym,la,nlinks,as,dfs,from_cxr,oxr->get_lxref()) == 1) return 1; } // now find the children of each of these projects, to search next time around the loop Obj* ob2; ForEach(ob2, from) { projNode* pr = checked_cast(projNode, ob2); if (pr==cpr) continue; // skip the control project Xref * Xr = pr->get_xref(); // only go down if there is no real xref from here to root int go_down = (Xr == 0 || Xr->is_unreal_file()); if (go_down && pr->contain_sub_proj()) { // note: refresh_projects() is expensive first time through a particular level of a project pr->refresh_projects(); // expand one level for this project Obj* children = parentProject_get_childProjects(pr); Obj* child; ForEach(child, *children) { next.insert(child); } } } return 0; } objTree *Xref::get_root() const { Initialize(Xref::get_root); objTree *rt = NULL; projNode *pn = get_projNode(); if (pn) { scopeUnit *sunit = scope_mgr.unit (pn); rt = sunit; } return rt; }
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/C++/Vector2D.cpp
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pingyangtiaer/DataStructureAlgorithmDesign
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Vector2D.cpp
#include <iostream> #include <vector> using namespace std; main() { vector< vector<int> > vI2Matrix; // Declare two dimensional array vector<int> A, B; vector< vector<int> >::iterator iter_ii; vector<int>::iterator iter_jj; A.push_back(10); A.push_back(20); A.push_back(30); B.push_back(100); B.push_back(200); B.push_back(300); vI2Matrix.push_back(A); vI2Matrix.push_back(B); cout << endl << "Using Iterator:" << endl; for(iter_ii=vI2Matrix.begin(); iter_ii!=vI2Matrix.end(); iter_ii++) { for(iter_jj=(*iter_ii).begin(); iter_jj!=(*iter_ii).end(); iter_jj++) { cout << (*iter_jj) << endl; } } }
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/ООП. Определение операторов/additional/b.cpp
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Nur99/yandex_lyceum
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refs/heads/master
2022-02-12T14:59:37.226947
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b.cpp
class Queue: def __init__(self, *values): self.data = [] self.append(*values) def __push(self, value): self.data.append(str(value)) def __str__(self): if self.data == []: return "[]" else: return "[" + " -> ".join(self.data) + "]" def append(self, *values): for value in values: self.__push(value) def copy(self): return Queue(*self.data[:]) def __eq__(self, other): return self.data == other.data def pop(self): if self.data == []: return None else: return self.data.pop(0) def next(self): new_Queue = self.copy() new_Queue.pop() return new_Queue def __add__(self, other): new_Queue = self.copy() c = other.copy() new_data = [] elem = c.pop() while elem is not None: new_data.append(elem) elem = c.pop() new_Queue.append(*new_data) return new_Queue def extend(self, other): new_data = [] c = other.copy() elem = c.pop() while elem is not None: new_data.append(elem) elem = c.pop() self.append(*new_data) def __rshift__(self, other): new_Queue = self.copy() for _ in range(other): new_Queue.pop() return new_Queue def __iadd__(self, other): self.extend(other) return self def __next__(self): return self.next()
b9072b9c9842e7695b443cdec6cf9f208bb4e574
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/A3/matrix.cpp
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[]
no_license
cathreya/DS2
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refs/heads/master
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matrix.cpp
#include <iostream> #include <stdlib.h> #include "matrix.h" using namespace std; matrix::matrix(int r, int c){ mat = new double*[r]; for(int i=0;i<r;i++){ *(mat+i) = new double[c]; } rows = r; cols = c; } matrix::matrix(double **m, int r, int c){ mat = new double*[r]; for(int i=0;i<r;i++){ *(mat+i) = new double[c]; } for(int i=0;i<r;i++){ for(int j=0;j<c;j++){ mat[i][j] = m[i][j]; } } rows = r; cols = c; } matrix::matrix(const matrix &m){ mat = new double*[m.rows]; for(int i=0;i<m.rows;i++){ *(mat+i) = new double[m.cols]; } for(int i=0;i<m.rows;i++){ for(int j=0;j<m.cols;j++){ mat[i][j] = m.mat[i][j]; } } rows = m.rows; cols = m.cols; } matrix::~matrix(){ if(mat!=NULL){ for(int i=0;i<rows;i++){ delete[] mat[i]; mat[i] = NULL; } delete[] mat; mat = NULL; } } void matrix::read(){ cout<<"Enter the Matrix:\n"; for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ cin>>mat[i][j]; } } } void matrix::display() const{ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ cout<<" "<<mat[i][j]; } cout<<endl; } cout<<endl; } bool matrix::operator+=(const matrix &m){ if(rows == m.rows && cols == m.cols){ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ mat[i][j]+=m.mat[i][j]; } } return true; } else{ return false; } } const matrix& matrix::operator=(const matrix &m){ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ mat[i][j] = m.mat[i][j]; } } return *this; } /* matrix matrix::operator+(matrix m){ matrix result(rows,cols); if(m.rows == rows && cols == m.cols){ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ result.mat[i][j] = mat[i][j] + m.mat[i][j]; } } return result; } return *this; } */ /* matrix matrix::operator+(const matrix &m1){ int a = m1.rows, b = m1.cols; matrix res(a,b); if(m1.rows == rows && m1.cols == cols){ for(int i=0;i<m1.rows;i++){ for(int j=0;j<m1.cols;j++){ res.mat[i][j] = m1.mat[i][j] + mat[i][j]; } } return res; } return *this; } */ matrix operator+(matrix m1, matrix m2){ if(m1.rows == m2.rows && m1.cols == m2.cols){ for(int i=0;i<m1.rows;i++){ for(int j=0;j<m1.cols;j++){ m1.mat[i][j] += m2.mat[i][j]; } } } return m1; } matrix matrix::operator*(const int n){ matrix product(rows,cols); for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ product.mat[i][j] = mat[i][j]*n; } } return product; } bool matrix::operator==(matrix m) const{ if(rows == m.rows && cols == m.cols){ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ if(mat[i][j]!=m.mat[i][j]){ return false; } } } return true; } return false; } bool matrix::operator!=(matrix m) const{ if(rows == m.rows && cols == m.cols){ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ if(mat[i][j]==m.mat[i][j]){ return false; } } } return true; } return true; } bool matrix::operator<(matrix m) const{ if(rows == m.rows && cols == m.cols){ for(int i=0;i<rows;i++){ for(int j=0;j<cols;j++){ if(mat[i][j]!=m.mat[i][j]){ if(mat[i][j]<m.mat[i][j]){ return true; } else{ return false; } } } } } return false; } matrix::row matrix::operator[](int index){ row r(mat[index],cols); return r; } double matrix::operator[](string index){ if(index.length() == 3){ int a = (int)index[0]; int b = (int)index[2]; return mat[a-1][b-1]; } cout<<"Out of Bound\n"; return 0.0; } /* void* matrix::operator new(size_t size){ void ptr = malloc(sizeof(matrix)); ptr->mat = NULL; ptr->rows = ptr->cols = 0; return ptr; } */ void *matrix::operator new(size_t size){ matrix* ptr = ::new matrix; return ptr; } void matrix::operator delete(void *p){ free(p); }
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/homework02/main.cpp
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guoshuyuyu/Mywork
6acf27922fc88f8e744c5a8b49f1564994d37b0f
ff739fef90de0e18caa81dea92935c9c405f14ee
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2020-03-28T18:18:32.061197
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main.cpp
#include <QCoreApplication> #include <QDebug> #include <QVector> #include <QTextStream> #include <QFile> namespace SK { enum SortKind{ col01 = 0x00000001<<0, //!< 第1列 col02 = 0x00000001<<1, //!< 第2列 col03 = 0x00000001<<2, //!< 第3列 col04 = 0x00000001<<3, //!< 第4列 col05 = 0x00000001<<4, //!< 第5列 col06 = 0x00000001<<5, //!< 第6列 col07 = 0x00000001<<6, //!< 第7列 col08 = 0x00000001<<7, //!< 第8列 col09 = 0x00000001<<8, //!< 第9列 col10 = 0x00000001<<9, //!< 第10列 col11 = 0x00000001<<10, //!< 第11列 col12 = 0x00000001<<11, //!< 第12列 col13 = 0x00000001<<12, //!< 第13列 col14 = 0x00000001<<13, //!< 第14列 col15 = 0x00000001<<14, //!< 第15列 col16 = 0x00000001<<15, //!< 第16列 col17 = 0x00000001<<16, //!< 第17列 col18 = 0x00000001<<17, //!< 第18列 col19 = 0x00000001<<18, //!< 第19列 col20 = 0x00000001<<19, //!< 第20列 col21 = 0x00000001<<20, //!< 第21列 col22 = 0x00000001<<21, //!< 第22列 col23 = 0x00000001<<22, //!< 第23列 col24 = 0x00000001<<23, //!< 第24列 col25 = 0x00000001<<24, //!< 第25列 col26 = 0x00000001<<25, //!< 第26列 col27 = 0x00000001<<26, //!< 第27列 col28 = 0x00000001<<27, //!< 第28列 col29 = 0x00000001<<28, //!< 第29列 col30 = 0x00000001<<29, //!< 第30列 col31 = 0x00000001<<30, //!< 第31列 col32 = 0x00000001<<31, //!< 第32列 }; } typedef struct{ QString num; QString name; QVector<int> score; QStringList stud; } studData; QDebug operator<< (QDebug d, const studData &data) { QDebugStateSaver saver(d); d.nospace()<<data.num<<" "<<data.name<<" "<<data.score; return d; } // 比较类,用于std::sort第三个参数 class myCmp { public: myCmp(int selectedColumn) { this->currentColumn = selectedColumn; } bool operator()(const studData & d1,const studData & d2) ; private: int currentColumn; }; bool myCmp::operator()(const studData &d1, const studData &d2) { bool result = false; quint32 sortedColumn = 0x00000001<<currentColumn; switch (sortedColumn) { case SK::col01: if(d1.name>=d2.name) result = false; else result = true; break; case SK::col02: if(d1.num>=d2.num) result = false; else result = true; break; default: result=(d1.score.at(currentColumn-3)<(d2.score.at(currentColumn-3))); } return result; } class ScoreSorter { public: ScoreSorter(QString dataFile); void doSort(); void readFile(); QByteArray line; private: QString tempFile; QList<studData> data; studData list; }; ScoreSorter::ScoreSorter(QString dataFile) { tempFile=dataFile; } void ScoreSorter::doSort(){ myCmp cmp(i-2); qDebug()<<"排序后输出,当前排序第"<<i<<"列"; std::sort(stud.begin(),stud.end(),cmp); line.removeLast(); qDebug().nospace().noquote()<<line; for(int a=0;a<stud.size();a++) qDebug()<<stud.at(a); qDebug()<<"-------------------------------------"<<endl; } } void ScoreSorter::readFile(){ QFile file(tempFile); if(!file.open(QIODevice::ReadOnly | QIODevice::Text)) { qDebug()<<"无法打开该文件!"; } QString titile(file.readLine()); this->list.stud = titile.split(" ", QString::SkipEmptyParts); if((this->list.stud).last() == "\n") this->list.stud.removeLast(); studData lastdata; while(!file.atEnd()) { QByteArray line = file.readLine(); QString str(line); lastdata.stud = str.split(" ", QString::SkipEmptyParts); if((lastdata.stud).last() == "\n") lastdata.stud.removeLast(); if(lastdata.stud.size()==0) continue; this->data.append(lastdata); } file.close(); } void myMessageOutput(QtMsgType type, const QMessageLogContext &context, const QString &msg) { // QFile *gFileLog=NULL; // QMessageLogger *gMlog=NULL; // char *msgHead[]={ // "Debug", // "Warning", // "Critical", // "Fatal", // "Info", // }; // QByteArray localMsg = msg.toLocal8Bit(); // if(gFileLog){ // QTextStream tWrite(gFileLog); // QString msgText="%1 | %6 | %2:%3, %4 | %5\n"; // msgText=msgText.arg(msgHead[type]).arg(context.file).arg(context.function).arg(localMsg.constData()); // tWrite<<msgText; // }else{ // fprintf(stderr,"%s | %s | %s:%u, %s | %s\n",msgHead[type],context.line,context.function,localMsg.constData()); // } QByteArray localMsg = msg.toLocal8Bit(); switch (type) { case QtDebugMsg: fprintf(stderr, "Debug: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line, context.function); break; case QtInfoMsg: fprintf(stderr, "Info: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line, context.function); break; case QtWarningMsg: fprintf(stderr, "Warning: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line, context.function); break; case QtCriticalMsg: fprintf(stderr, "Critical: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line, context.function); break; case QtFatalMsg: fprintf(stderr, "Fatal: %s (%s:%u, %s)\n", localMsg.constData(), context.file, context.line, context.function); abort(); } } int main() { qInstallMessageHandler(myMessageOutput); QString datafile = "C:/Users/舒雨/Desktop/data.txt"; // 如果排序后文件已存在,则删除之 QFile f("sorted_"+datafile); if (f.exists()){ f.remove(); } ScoreSorter s(datafile); s.readFile(); s.doSort(); return 0; }
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kooksGame/life-marvelous
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refs/heads/master
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Mint.h
#ifndef MINT_H #define MINT_H #ifdef WIN32 #include <windows.h> #endif #include <map> using namespace std; #include "MTypes.h" #include "MEvent.h" class MDrawContext; class MWidget; class MFont; class MBitmap; class MResourceMap; class MIDLResource; class MListener; class MEvent; #define MINT_VERSION 2 #define MVersion() MINT_VERSION /// first KeyValue, second ActionID //typedef map<unsigned long int, int> ACTIONKEYMAP; /// Global Event Callback typedef bool(MGLOBALEVENTCALLBACK)(MEvent* pEvent); /// Mint Global Object Class class Mint{ protected: static Mint* m_pInstance; ///< Instance MWidget* m_pMainFrame; ///< Main Frame Widget MDrawContext* m_pDC; ///< DrawContext MGLOBALEVENTCALLBACK* m_fnGlobalEventCallBack; ///< Global Event Callback function // Drag & Drop // int m_nDragObjectID; char m_szDragObjectString[256]; char m_szDragObjectItemString[256]; MBitmap* m_pDragObjectBitmap; MPOINT m_GrabPoint; bool m_bVisibleDragObject; MWidget* m_pDropableObject; MWidget* m_pDragSourceObject; // Workspace Size int m_nWorkspaceWidth; int m_nWorkspaceHeight; /// Action Map // ACTIONKEYMAP m_ActionKeyMap; //#define ACTIONKEYMAP_IDCOUNT 256 // bool m_ActionKeyPressedTable[ACTIONKEYMAP_IDCOUNT]; // IME 관련 void* m_pCandidateList; // Candidate List, LPCANDIDATELIST로 캐스팅해서 사용한다. int m_nCandidateListSize; // Candidate List Size MPOINT m_CandidateListPos; // Candidate List가 보여질 위치 bool m_bEnableIME; public: DWORD m_nCompositionAttributeSize; // Composition 문자열의 속성 개수 BYTE m_nCompositionAttributes[MIMECOMPOSITIONSTRING_LENGTH]; // Composition 문자열의 속성 //DWORD m_dwCompositionClauses[MIMECOMPOSITIONSTRING_LENGTH]; // Composition 문자열의 속성에 따른 문자열 구분 int m_nCompositionCaretPosition; // Composition 문자열에서의 캐럿 위치 protected: /// Candidate List 그리기, 위젯으로 생성하지 않고 직접 그린다 virtual void DrawCandidateList(MDrawContext* pDC, MPOINT& p); public: Mint(void); virtual ~Mint(void); /// Mint Initialize bool Initialize(int nWorkspaceWidth, int nWorkspaceHeight, MDrawContext* pDC, MFont* pDefaultFont); /// Mint Finalize void Finalize(void); #ifdef WIN32 /// Event Processing bool ProcessEvent(HWND hwnd, UINT message, WPARAM wparam, LPARAM lparam); #endif /// Mint Run virtual void Run(void); /// Mint Draw virtual void Draw(void); /// Event Action Key // bool EventActionKey(unsigned long int nKey, bool bPressed); /// Update(Redraw) virtual void Update(void){} /// Get MainFrame Widget MWidget* GetMainFrame(void); /// Get DrawContext MDrawContext* GetDrawContext(void); /// Singleton Instance static Mint* GetInstance(void); #ifdef WIN32 // 윈도우 핸들 지정 void SetHWND(HWND hWnd); HWND GetHWND(void); HIMC m_hImc; // IME Handle, IME를 Enable/Disable하기 위한 보관용. IME관련 함수를 쓸때는 ImmGetContext()로 얻어서 사용한다. 만약, Disable되어 있으면, ImmGetContext()가 NULL을 돌려줄 것이다. //DWORD m_dwIMEConvMode; // 현재의 IME 모드 #endif void EnableIME(bool bEnable); bool IsEnableIME(void); /// 핫키 추가 int RegisterHotKey(unsigned long int nModifier, unsigned long int nVirtKey); /// 핫키 제거 void UnregisterHotKey(int nID); /* /// 액션맵 추가 bool RegisterActionKey(int nActionID, unsigned long int nKey); /// 액션맵 제거 bool UnregisterActionKey(int nActionID); /// 키 번호로 키 이름 알아내기 virtual const char* GetActionKeyName(unsigned long int nKey); /// ActionID로 키 번호 알아내기 unsigned long int GetActionKey(int nActionID); /// 액션 버튼이 눌렸는가? bool IsActionKeyPressed(int nActionID); */ // Drag & Drop MWidget* SetDragObject(MWidget* pSender, MBitmap* pBitmap, const char* szString, const char* szItemString); MWidget* GetDragObject(void); virtual MWidget* NewWidget(const char* szClass, const char* szName, MWidget* pParent, MListener* pListener); MWidget* FindWidgetDropAble(MPOINT& p); MWidget* FindWidget(MPOINT& p); MWidget* FindWidget(int x, int y); /// Mint가 동작될 화면의 가로 크기 얻기 int GetWorkspaceWidth(void); /// Mint가 동작될 화면의 세로 크기 얻기 int GetWorkspaceHeight(void); /// Mint가 동작될 화면의 크기 설정 void SetWorkspaceSize(int w, int h); /// 시스템에 맞는 Bitmap Open Function을 제공해야 한다. virtual MBitmap* OpenBitmap(const char* szName) = 0; /// 시스템에 맞는 Font Open Function을 제공해야 한다. virtual MFont* OpenFont(const char* szName, int nHeight) = 0; void SetGlobalEvent(MGLOBALEVENTCALLBACK pGlobalEventCallback); // IME 관련 함수들 /// 현재 언어에 따른 기본 폰트 얻기 const char* GetDefaultFontName(void) const; /// 주 언어 ID 얻기 /// LANG_KOREAN, LANG_JAPANESE, LANG_CHINESE, etc... in "winnt.h" int GetPrimaryLanguageIdentifier(void) const; /// 부 언어 ID 얻기 /// 중국어 간체, 번체를 얻기 위해서는 이 정보가 필요 /// SUBLANG_KOREAN, SUBLANG_CHINESE_TRADITIONAL, SUBLANG_CHINESE_SIMPLIFIED, ... in "winnt.h" int GetSubLanguageIdentifier(void) const; /// 인디케이터(En, 한, 日, 中 등) 얻기 const char* GetLanguageIndicatorString(void) const; /// Native 언어로 설정되어 있는가? bool IsNativeIME(void) const; /// WM_IME_NOTIFY의 IMN_OPENCANDIDATE 대응, Candidate List 팝업될 때 호출 void OpenCandidateList(void); /// WM_IME_NOTIFY의 IMN_CLOSECANDIDATE 대응, Candidate List 팝업이 닫힐 때 호출 void CloseCandidateList(void); // Candidate List 관련 함수들 /// 인덱스값으로 Candidate 문자열 얻기 const char* GetCandidate(int nIndex) const; /// Candidate 문자열 총 개수 얻기 int GetCandidateCount(void) const; /// Candidate 문자열들 중 현재 선택된 문자열 인덱스 얻기 int GetCandidateSelection(void) const; /// 현재 페이지에 보여줄 Candidate 문자열의 첫번째 인덱스 얻기 int GetCandidatePageStart(void) const; /// 한 페이지에 보여줄 Candidate 문자열의 개수 얻기 int GetCandidatePageSize(void) const; /// Candidate List가 보여질 위치 지정하기 /// p는 조합되는 글자의 시작 위치 /// 아래쪽 여백이 부족하면 위로 출력해줘야 하므로 위젯의 높이를 알아야 한다. void SetCandidateListPosition(MPOINT& p, int nWidgetHeight); /// Candidate List 너비 int GetCandidateListWidth(void); /// Candidate List 높이 int GetCandidateListHeight(void); /// Composition 속성 개수 얻기 DWORD GetCompositionAttributeSize(void) const { return m_nCompositionAttributeSize; } /// Composition 속성 얻기 const BYTE* GetCompositionAttributes(void) const { return m_nCompositionAttributes; } //const DWORD* GetCompositionClauses(void) const { return m_dwCompositionClauses; } /// 컴포지션 속성 그리기 /// p는 szComposition[i]의 위치 int DrawCompositionAttribute(MDrawContext* pDC, MPOINT& p, const char* szComposition, int i); /// p는 Composition이 시작하는 위치 void DrawCompositionAttributes(MDrawContext* pDC, MPOINT& p, const char* szComposition); /// 왼쪽에 인디케이터 그리기 void DrawIndicator(MDrawContext* pDC, MRECT& r); }; /// Mint가 동작될 화면의 가로 크기 얻기 inline int MGetWorkspaceWidth(void){ return Mint::GetInstance()->GetWorkspaceWidth(); } /// Mint가 동작될 화면의 세로 크기 얻기 inline int MGetWorkspaceHeight(void){ return Mint::GetInstance()->GetWorkspaceHeight(); } /// 800*600해상도에서 UI를 정의하기 때문에, 현재 해상도에 맞는 값으로 상수를 변환할 수 있도록 하는 매크로 #define CONVERT800(x) (int((x)/800.f * MGetWorkspaceWidth())) #define CONVERT600(y) (int((y)/600.f * MGetWorkspaceHeight())) // Sample void MCreateSample(void); void MDestroySample(void); /* class MUIManager { private: MIDLResource* m_pResource; public: MUIManager() { } virtual ~MUIManager() { } // void Control(string szItem, MWidget* ); }; */ #ifdef WIN32 #define MMODIFIER_ALT MOD_ALT #define MMODIFIER_CTRL MOD_CONTROL #define MMODIFIER_SHIFT MOD_SHIFT #else #define MMODIFIER_ALT 1 #define MMODIFIER_CTRL 2 #define MMODIFIER_SHIFT 4 #endif #define MIsActionKeyPressed(_ActionID) (Mint::GetInstance()->IsActionKeyPressed(_ActionID)) #define IsHangul(x) ((unsigned char)(x)>127) #endif
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admin_server.h
// Copyright (c) 2015 The Xdb Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. See the AUTHORS file for names of contributors. #ifndef XDB_ADMIN_SERVER_H_ #define XDB_ADMIN_SERVER_H_ #include <boost/noncopyable.hpp> #include <boost/bind.hpp> #include <utility> #include <stdio.h> #include <unistd.h> #include <muduo/net/TcpServer.h> #include <muduo/base/Atomic.h> #include <muduo/base/Logging.h> #include <muduo/base/Thread.h> #include <muduo/net/EventLoop.h> #include <muduo/net/InetAddress.h> namespace xdb { class XdbServer; class AdminServer : boost::noncopyable { public: AdminServer(XdbServer *xdb_server, uint16_t port); ~AdminServer(); void Init(); void Start(); private: void _OnConnection(const muduo::net::TcpConnectionPtr& conn); void _OnMessage(const muduo::net::TcpConnectionPtr& conn, muduo::net::Buffer* buf, muduo::Timestamp time); void _ThreadStartFunc(); muduo::Thread main_thread_; muduo::net::EventLoop* loop_; muduo::net::TcpServer* server_; int loop_thread_num_; uint16_t port_; XdbServer *xdb_server_; }; } // namespace xdb #endif
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ReceiptBuildManager.h
#pragma once #include "IDiscountSeparator.h" namespace Receipt { class ReceiptBuildManager { public: explicit ReceiptBuildManager() = default; ~ReceiptBuildManager() = default; void Normalize(const ReceiptItemData& receiptItem, Fn<void(const ReceiptItemData&)>&& outCallback)const; private: virtual DiscountSeparatorPtr CreateDiscountSeparator(uint commodityCount, uint discount)const; }; }
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rgb.hpp
/// @file #ifndef RGB_HPP #define RGB_HPP #include "pwm.hpp" ///\brief /// namespace for RGB library ///\details /// this namespace contains all the functions for the RGB class namespace RGB_lib { ///\brief /// RGB class with a virtual dimmer and RGB control ///\details /// This is a RGB class which controlls 3 pwm channels which are connected to the R,G and B channels of a ledstrip /// The appropriate constructors and functions are provided class RGB { private: PWM_lib::PWM_class red; PWM_lib::PWM_class green; PWM_lib::PWM_class blue; float intensity; int red_intensity; int green_intensity; int blue_intensity; public: ///\brief /// constructor ///\details /// this constructor initializes the RGB object /// the parameters are for each color (RGB) the PWM channel and the default intensity RGB(const int & red_ch_nr, const int & green_ch_nr, const int & blue_ch_nr, const int & intensity ); ///\brief ///function to set a pre programed color ///\details /// this function sets the output to a pre programmed color see list below for the colors, the main intensity is stil effectif ///the wanted color should be given as a char \n /// 'r' = red, 'g' = green, 'b' = blue, 'c' = cyan, 'm' = magenta, 'y' = yellow, 'w' = white void change_color(const char & color); ///\brief /// function to change the intensity of all the leds ///\details /// this function changes the intensity of all the colors at the same time /// intensity should be given as a integer between 0-100.\n /// if a value below 0 is given it will be set to a 0, same for a value above 100 this will be set to 100 void change_intensity(const int & new_intensity); ///\brief /// function to change the intensity of the red led channel ///\details /// this function changes the intensity of the red leds /// intensity should be given as a integer between 0-100.\n /// if a value below 0 is given it will be set to a 0, same for a value above 100 this will be set to 100 void change_red_intensity(const int & new_red_intensity); ///\brief /// function to change the intensity of the green led channel ///\details /// this function changes the intensity of the green leds /// intensity should be given as a integer between 0-100. \n /// if a value below 0 is given it will be set to a 0, same for a value above 100 this will be set to 100 void change_green_intensity(const int & new_green_intensity); ///\brief /// function to change the intensity of the blue led channel ///\details /// this function changes the intensity of the blue leds /// intensity should be given as a integer between 0-100.\n /// if a value below 0 is given it will be set to a 0, same for a value above 100 this will be set to 100 void change_blue_intensity(const int & new_blue_intensity); }; }; #endif // RGB_HPP
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sensordecision.cpp
#include "competition/sensordecision.h" #include "competition/sensorcomms.h" #include "debug/debug.h" #include "hw/tick.h" #include <avr/pgmspace.h> #include <stdio.h> static BoardNum curboard; static bool random; void sensordecision_setRandomMode(bool newrandom) { random = newrandom; } bool sensordecision_verifyOk() { if (random) return true; bool ok = true; for (int i=0; i<BOARDNUM_MAX; i++) { if (sensorcomms_getBoardStatus((BoardNum)i) != BOARDSTATUS_READY) { debug_setLED(ERROR_LED, true); printf_P(PSTR("Board %d not ready\n"), i); ok = false; continue; } sensorcomms_updateBoard((BoardNum)i); if (!sensorcomms_waitBoard((BoardNum)i, 1000)) { debug_setLED(ERROR_LED, true); printf_P(PSTR("Board %d did not respond to an update\n"), i); ok = false; continue; } } return ok; } void sensordecision_prepare(uint8_t decision) { printf_P(PSTR("Prepare %d\n"), decision); if (random) return; curboard = (BoardNum)decision; sensorcomms_updateBoard(curboard); } bool sensordecision_available() { if (random) return true; return sensorcomms_getBoardStatus(curboard) == BOARDSTATUS_READY; } bool sensordecision_wait() { if (random) return true; return sensorcomms_waitBoard(curboard, 1000); } bool sensordecision_isRight() { if (random) { return (tick_getCount() & 0x01) != 0; } if (!sensordecision_available()) { printf_P(PSTR("Decision not available, going right\n")); return true; } const uint8_t *data = sensorcomms_getBoardReading(curboard); switch (curboard) { case BOARDNUM_VOLTAGE: { uint16_t voltage = ((uint16_t)data[0] << 8) | (uint16_t)data[1]; printf_P(PSTR("Voltage %x\n"), voltage); return voltage > 0x0283; // Calibrated Value } case BOARDNUM_CAPACITANCE: { uint16_t volt3 = ((uint16_t)data[0] << 8) | (uint16_t)data[1]; printf_P(PSTR("Capacitance %x\n"), volt3); return volt3 < 0x0100; } case BOARDNUM_TEMPERATURE: { uint16_t dir = ((uint16_t)data[2] << 8) | (uint16_t)data[3]; return dir == 1; } case BOARDNUM_SIGNAL: { uint8_t ctr=0; for (int i=0;i<10;i++) { uint16_t val = ((uint16_t)data[2*i] << 8) | (uint16_t)data[2*i+1]; if (val > 0x20) ctr++; } printf("Signal ctr: %d\n", ctr); return ctr < 3; } default: return false; } }
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(SPOJ) EDIST - Edit distance.cpp
#include <bits/stdc++.h> #define lli long long int #define endl "\n" using namespace std; int editDistDP(string str1, string str2, int m, int n) { int dp[m + 1][n + 1]; for (int i = 0; i <= m; i++) { for (int j = 0; j <= n; j++) { if (i == 0) dp[i][j] = j; else if (j == 0) dp[i][j] = i; else if (str1[i - 1] == str2[j - 1]) dp[i][j] = dp[i - 1][j - 1]; else dp[i][j] = 1 + min(dp[i][j - 1], min(dp[i - 1][j], dp[i - 1][j - 1])); } } return dp[m][n]; } int main() { int t; cin>>t; while(t--) { string s1, s2; cin>>s1>>s2; cout << editDistDP(s1, s2, s1.length(), s2.length())<<endl; } return 0; }
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#include <SPI.h> #include <MFRC522.h> #define SS_PIN 10 #define RST_PIN 9 MFRC522 mfrc522(SS_PIN, RST_PIN); void setup() { Serial.begin(9600); SPI.begin(); mfrc522.PCD_Init(); Serial.println("Scan PICC to see UID and type..."); } void loop() { if ( ! mfrc522.PICC_IsNewCardPresent()) { return; } if ( ! mfrc522.PICC_ReadCardSerial()) { return; } mfrc522.PICC_DumpToSerial(&(mfrc522.uid)); }
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Cube.hpp
// // Cube.hpp // FCGFileSystem // // Created by Pietro Degrazia on 11/24/15. // Copyright © 2015 PietroHenrique. All rights reserved. // #ifndef Cube_hpp #define Cube_hpp #include <stdio.h> #define _USE_MATH_DEFINES #include <GLUT/GLUT.h> #include <vector> #include <cmath> #define MAX_RINGS 1000 #define MAX_SECTORS 50 #define FILE_SPHERE_RADIUS 1 extern void drawCube(GLfloat x, GLfloat y, GLfloat z, bool shouldHighlight); extern void drawSphere(GLfloat x, GLfloat y, GLfloat z, bool shouldHighlight); #endif /* Cube_hpp */
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Map.cpp
//============================================================================================================== //Map.cpp //by Albert Chen Aug-18-2015. //============================================================================================================== #include "Map.hpp" #include "Engine/Renderer/OpenGLRenderer.hpp" #include "Engine/Math/Math2D.hpp" #include "Engine/Renderer/Text/TextSystem.hpp" //=========================================================================================================== CriticalSection tilesPathIDClosedCritSec; CriticalSection tilesPathIDOpenCritSec; //=========================================================================================================== //----------------------------------------------------------------------------------------------------------- Map::Map(IntVec2 mapSize, bool is3DMode){ m_size = mapSize; GenerateMap(mapSize.x, mapSize.y, is3DMode); //m_mapViewCamera = new Camera3D(); } //----------------------------------------------------------------------------------------------------------- void Map::SetMapToWorldTransformMatrixFor2D(const Vector2& scale2D, const Vector2& translation2D){ m_mapToWorldTransformMatrix.SetScale(scale2D); m_mapToWorldTransformMatrix.SetTranslation2D(translation2D); } //----------------------------------------------------------------------------------------------------------- //generators void Map::GenerateMap(const int& width, const int& height, bool is3DMode){ int currentIndex = 0; m_tiles.reserve(width * height); for (int x = 0; x < width; x++){ for (int y = 0; y < height; y++){ Tile newTile = Tile(currentIndex, MapPosition(x, y), GetRandomTileType()); //debug give tile random color //newTile.m_color = RANDOM_COLOR; m_tiles.push_back(newTile); if (is3DMode){ m_tiles.back().SetRenderComponent3D(); } else{ m_tiles.back().SetRenderComponent2D(); } currentIndex++; } } } //----------------------------------------------------------------------------------------------------------- void Map::GenerateMapWithCellTokens(const int& width, const int& height){ Vertex3Ds mapTileVerts; mapTileVerts.reserve(10000); int currentIndex = 0; for (int x = 0; x < width; x++){ for (int y = 0; y < height; y++){ //if (x % 2 == 0 || y % 2 == 0)m_tiles.push_back(Tile(currentIndex, IntVec2(x, y),TILE_TYPE_GRASS)); //else if( x / 2 == 0 || y / 2 == 0) m_tiles.push_back(Tile(currentIndex, IntVec2(x, y), TILE_TYPE_WATER)); //else std::string cellRow = m_CellDataTokens[height-y-1]; if (cellRow[x] == '#'){ m_tiles.push_back(Tile(currentIndex, IntVec2(x, y), TILE_TYPE_SOLID)); } // else if (cellRow[x] == '~'){ // m_tiles.push_back(Tile(currentIndex, IntVec2(x, y), TILE_TYPE_WATER)); // } // else if (cellRow[x] == '"'){ // m_tiles.push_back(Tile(currentIndex, IntVec2(x, y), TILE_TYPE_GRASS)); // } // else if (cellRow[x] == '='){ // m_tiles.push_back(Tile(currentIndex, IntVec2(x, y), TILE_TYPE_LAVA)); // } else { m_tiles.push_back(Tile(currentIndex, IntVec2(x, y), TILE_TYPE_AIR)); } if (cellRow[x] == '@'){ m_playerStartTile = new Tile(m_tiles.back()); } currentIndex++; } } } //----------------------------------------------------------------------------------------------------------- void Map::GenerateMapFromData(const std::string& filePath){ XMLFileParser mapParser; LoadXMLFileToXMLParser(mapParser, filePath); m_cellDataString = mapParser.m_xmlNode.getChildNode().getChildNode().getText(); m_CellDataTokens = SplitString(m_cellDataString, "\r\n"); m_size.x = m_CellDataTokens[0].size(); m_size.y = m_CellDataTokens.size(); GenerateMapWithCellTokens(m_size.x, m_size.y); } //----------------------------------------------------------------------------------------------------------- void Map::GenerateMapFromData(const XMLNode& mapNode){ XMLNode mapDataNode = mapNode.getChildNode().getChildNode(); if (!mapDataNode.IsContentEmpty()){ m_cellDataString = mapDataNode.getText(); } else{ m_cellDataString = mapNode.getText(); } m_CellDataTokens = SplitString(m_cellDataString, "\n"); m_size.x = m_CellDataTokens[0].size(); m_size.y = m_CellDataTokens.size(); GenerateMapWithCellTokens(m_size.x, m_size.y); } //----------------------------------------------------------------------------------------------------------- void Map::InitializeVisibilityMaskRenderer(){ m_visibilityMaskRenderer = MeshRenderer(); m_visibilityMaskRenderer.m_material = new Material(); m_visibilityMaskRenderer.m_material->m_samplerInUse = false; m_visibilityMaskRenderer.m_material->InitializeMaterial("Data/Shaders/basic.vert", "Data/Shaders/basic.frag"); m_visibilityMaskRenderer.m_mesh = new Mesh(); m_visibilityMaskRenderer.m_mesh->SetDrawMode(GL_QUADS); m_visibilityMaskRenderer.BindVertexArray(); //----------------------------------------------------------------------------------------------------------- } //----------------------------------------------------------------------------------------------------------- void Map::GenerateDefaultMap(){ GenerateMap(TILE_X_WIDTH, TILE_Y_HEIGHT); } //----------------------------------------------------------------------------------------------------------- void Map::SaveMapTileDataToXML(XMLNode& mapDataNode){ std::string mapDataString; //TilesIterator tileIt = m_tiles.begin(); for (int y = m_size.y-1; y >= 0; y--){ mapDataString += "\n"; for (int x = 0; x < m_size.x; x++){ Tile& tile = *(GetTileAtMapPosition(IntVec2(x, y))); mapDataString += tile.WriteTileDataToXML(mapDataNode); //++tileIt; } } mapDataString += "\n"; mapDataNode.addText(mapDataString.c_str()); } //----------------------------------------------------------------------------------------------------------- void Map::SaveMapKnownDataToXML(XMLNode& mapDataNode){ std::string mapDataString; //TilesIterator tileIt = m_tiles.begin(); for (int y = m_size.y - 1; y >= 0; y--){ mapDataString += "\n"; for (int x = 0; x < m_size.x; x++){ Tile& tile = *(GetTileAtMapPosition(IntVec2(x, y))); //for (int y = 0; y < m_size.y; y++){ mapDataString += tile.WriteTileStateDataToXML(mapDataNode); //++tileIt; } } // for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++ it ){ // Tile& tile = (*it); // // mapDataString += tile.WriteTileToXML(mapDataNode); // // } mapDataString += "\n"; mapDataNode.addText(mapDataString.c_str()); } //=========================================================================================================== ///---------------------------------------------------------------------------------------------------------- ///queries const unsigned int Map::GetIndexFromMapPosition(const MapPosition& mapPosition){ unsigned int mapIndex = mapPosition.x * (m_size.y) + mapPosition.y; if(IsTileIndexValid(mapIndex)){ return mapIndex; } //return invalid index return m_tiles.size()+1; } //----------------------------------------------------------------------------------------------------------- bool Map::IsTileIndexValid(const unsigned int& index){ if (index >= 0 && index < m_tiles.size() ){ return true; } return false; } //----------------------------------------------------------------------------------------------------------- Tile* Map::GetTileAtMapPosition(const IntVec2& mapLocation){ if (m_tiles.size() > 0){ unsigned int mapIndex = GetIndexFromMapPosition(mapLocation); //crashes with 0 size TilesIterator mapIt = m_tiles.begin(); if (IsTileIndexValid(mapIndex)){ return &(*(mapIt + mapIndex)); } } return NULL; } //----------------------------------------------------------------------------------------------------------- ///---------------------------------------------------------------------------------------------------------- ///tile to check is the center of the box TilePtrs Map::GetAllTilesWithinBoxOfTile(const Tile& tileToCheck, const int& width, const int& height){ MapPosition tileMapPos = tileToCheck.m_mapPosition; TilePtrs tilesToReturn; tilesToReturn.reserve(10000); float xRadius = (float)width * 0.5f; float yRadius = (float)height * 0.5f; AABB2 tileBox = AABB2(Vector2(tileMapPos.x - xRadius, tileMapPos.y - yRadius), Vector2(tileMapPos.x + xRadius, tileMapPos.y + yRadius)); for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++it){ Tile& tile = (*it); if (DoAABBAndPointOverlap(tileBox, ToVector2(tile.m_mapPosition))){ tilesToReturn.push_back(&tile); } } return tilesToReturn; } //----------------------------------------------------------------------------------------------------------- TilePtrs Map::GetAllTilesWithinRadiusOfTile(const Tile& tileToCheck, const float& radius) { MapPosition tileMapPos = tileToCheck.m_mapPosition; TilePtrs tilesToReturn; tilesToReturn.reserve(10000); Disc2 tileDisc = Disc2(ToVector2(tileMapPos), radius); for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++it) { Tile& tile = (*it); if (IsPointInsideDisc2(tileDisc, ToVector2(tile.m_mapPosition))) { tilesToReturn.push_back(&tile); } } return tilesToReturn; } //----------------------------------------------------------------------------------------------------------- Tile* Map::GetTileNearMapPositionInMapDirection(const IntVec2& position, const MapDirection& mapDirection, const int& tileStep ){ IntVec2 posInMap = position; switch (mapDirection){ case MAP_DIRECTION_WEST: //do stuff posInMap.x -= tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_EAST: //do stuff posInMap.x += tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_NORTH: //do stuff posInMap.y += tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_SOUTH: //do stuff posInMap.y -= tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_NORTHEAST: //do stuff posInMap.y += tileStep; posInMap.x -= tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_NORTHWEST: //do stuff posInMap.y += tileStep; posInMap.x += tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_SOUTHEAST: //do stuff posInMap.y -= tileStep; posInMap.x -= tileStep; return GetTileAtMapPosition(posInMap); break; case MAP_DIRECTION_SOUTHWEST: //do stuff posInMap.y -= tileStep; posInMap.x += tileStep; return GetTileAtMapPosition(posInMap); break; } return NULL; } //----------------------------------------------------------------------------------------------------------- TilePtrs Map::GetValidAdjacentTiles(Tile* tileToCheck, bool ignoreEntities){ TilePtrs adjacentTiles; adjacentTiles.reserve(32); adjacentTiles.clear(); Tile* northTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_NORTH, 1); if (VerifyTileIsValidForMovement(northTile, ignoreEntities)){ adjacentTiles.push_back(northTile); } Tile* southTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_SOUTH, 1); if (VerifyTileIsValidForMovement(southTile, ignoreEntities)){ adjacentTiles.push_back(southTile); } Tile* eastTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_EAST, 1); if (VerifyTileIsValidForMovement(eastTile, ignoreEntities)){ adjacentTiles.push_back(eastTile); } Tile* westTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_WEST, 1); if (VerifyTileIsValidForMovement(westTile, ignoreEntities)){ adjacentTiles.push_back(westTile); } Tile* northeastTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_NORTHEAST, 1); if (VerifyTileIsValidForMovement(northeastTile, ignoreEntities)){ adjacentTiles.push_back(northeastTile); } Tile* southeastTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_SOUTHEAST, 1); if (VerifyTileIsValidForMovement(southeastTile, ignoreEntities)){ adjacentTiles.push_back(southeastTile); } Tile* northwestTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_NORTHWEST, 1); if (VerifyTileIsValidForMovement(northwestTile, ignoreEntities)){ adjacentTiles.push_back(northwestTile); } Tile* southwestTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_SOUTHWEST, 1); if (VerifyTileIsValidForMovement(southwestTile, ignoreEntities)){ adjacentTiles.push_back(southwestTile); } return adjacentTiles; } //----------------------------------------------------------------------------------------------------------- TilePtrs Map::GetAdjacentTiles(Tile* tileToCheck){ TilePtrs adjacentTiles; adjacentTiles.reserve(32); adjacentTiles.clear(); Tile* northTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_NORTH, 1); //if (VerifyTileIsValidForMovement(northTile)){ adjacentTiles.push_back(northTile); //} Tile* southTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_SOUTH, 1); //if (VerifyTileIsValidForMovement(southTile)){ adjacentTiles.push_back(southTile); //} Tile* eastTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_EAST, 1); //if (VerifyTileIsValidForMovement(eastTile)){ adjacentTiles.push_back(eastTile); //} Tile* westTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_WEST, 1); //if (VerifyTileIsValidForMovement(westTile)){ adjacentTiles.push_back(westTile); //} Tile* northeastTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_NORTHEAST, 1); //if (VerifyTileIsValidForMovement(northeastTile)){ adjacentTiles.push_back(northeastTile); //} Tile* southeastTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_SOUTHEAST, 1); //if (VerifyTileIsValidForMovement(southeastTile)){ adjacentTiles.push_back(southeastTile); //} Tile* northwestTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_NORTHWEST, 1); //if (VerifyTileIsValidForMovement(northwestTile)){ adjacentTiles.push_back(northwestTile); //} Tile* southwestTile = GetTileNearMapPositionInMapDirection(tileToCheck->m_mapPosition, MAP_DIRECTION_SOUTHWEST, 1); //if (VerifyTileIsValidForMovement(southwestTile)){ adjacentTiles.push_back(southwestTile); //} return adjacentTiles; } //----------------------------------------------------------------------------------------------------------- ///---------------------------------------------------------------------------------------------------------- ///update void Map::Update(double deltaSeconds){ for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++it){ Tile& tile = (*it); tile.Update(deltaSeconds); } } ///---------------------------------------------------------------------------------------------------------- ///render methods void Map::Render(OpenGLRenderer* renderer, bool is3DMode){ //PROFILE_SECTION(); //UNUSED(renderer); renderer->SetTextureViewTransparent(); //renderer->SetModelViewDepthTest(); //if there is a view then render it RenderTiles(renderer, is3DMode); } //----------------------------------------------------------------------------------------------------------- void Map::RenderTileVisibility(OpenGLRenderer* renderer, bool is3DMode ){ UNUSED(is3DMode); UNUSED(renderer); Vertex3Ds invisibleMaskQuads; Vertex3Ds hasBeenSeenMaskQuads; Rgba maskColor = Rgba(8, 8, 8, 0); for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++it){ Tile& tile = (*it); //tile.DrawTileContents(); AABB2 mapBounds = AABB2(Vector2(ToVector2(tile.m_mapPosition)), Vector2((float)(tile.m_mapPosition.x + 1), (float)(tile.m_mapPosition.y + 1))); if (!tile.m_tileState.visibility.m_isVisible){ if (tile.m_tileState.visibility.m_hasBeenSeen){ //invisible and has been seen maskColor.a = 180; //maskColor = Rgba(10, 10, 10, 250); GenerateVertexArrayTextureQuad(invisibleMaskQuads, mapBounds, AABB2::ZERO_TO_ONE, maskColor, false); } else{ //invisible and has not been seen maskColor.a = 240; //maskColor = Rgba(0, 0, 0, 255); GenerateVertexArrayTextureQuad(invisibleMaskQuads, mapBounds, AABB2::ZERO_TO_ONE, maskColor, false); } } } IF_INPUT_SYSTEM_EXISTS{ IF_INPUT_IS_KEY_RELEASED('M'){ DebugDrawVisiblilityMask = !DebugDrawVisiblilityMask; } } m_visibilityMaskRenderer.m_mesh->CopyMeshVertexData(invisibleMaskQuads); if (DebugDrawVisiblilityMask){ //m_visibilityMaskRenderer.RenderMesh2D(&(controlView->m_worldToViewMatrix)); m_visibilityMaskRenderer.RenderMesh2D(); } } //----------------------------------------------------------------------------------------------------------- //renders in map space usually void Map::RenderTiles(OpenGLRenderer* renderer, bool is3DMode, bool renderInWorldSpace ){ PROFILE_SECTION(); UNUSED(renderInWorldSpace); for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++it){ Tile& tile = (*it); if (is3DMode){ tile.Render3D(renderer, *m_mapViewCamera); } else{ tile.Render2D(renderer, &m_mapToWorldTransformMatrix); } } } //----------------------------------------------------------------------------------------------------------- Tile* Map::GetRandomTileOfType(const TileType& type){ TilePtrs tilesOfType; tilesOfType.reserve(10000); for (TilesIterator it = m_tiles.begin(); it != m_tiles.end(); ++it){ Tile& tile = (*it); if (tile.m_type == type){ tilesOfType.push_back(&tile); } } int randomTileIndex = GetRandomIntInRange(1, tilesOfType.size() - 1); TilePtrsIterator it = tilesOfType.begin() + randomTileIndex; return (*it); } ///---------------------------------------------------------------------------------------------------------- ///friend methods float GetManhattanDistanceBetweenMapPositions(const MapPosition& positionA, const MapPosition& positionB){ int distanceABX = abs((positionA.x - positionB.x)); int distanceABY = abs((positionA.y - positionB.y)); return (float)abs(distanceABX + distanceABY); } //----------------------------------------------------------------------------------------------------------- float GetAbsoluteDistanceBetweenMapPositions(const MapPosition& positionA, const MapPosition& positionB){ return sqrt( abs( (float) CalcDistanceSquared(positionA, positionB) ) ); } //===========================================================================================================
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MemPoolDemo.h
#ifndef GNET_TEST_MEMPOOLDEMO_H #define GNET_TEST_MEMPOOLDEMO_H #include "../../../src/base/Memory/inc/MemPool.h" #include "../../../src/common/common.h" using namespace gNet; class MemPool { public: MemPool(int size, int num); private: gNet::pool<default_user_allocator> pool_; }; #endif
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/src/ComputerscareGolyPenerator.cpp
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ComputerscareGolyPenerator.cpp
#include "Computerscare.hpp" #include "dtpulse.hpp" #include "golyFunctions.hpp" struct ComputerscareGolyPenerator; /* knob1: number of channels output 1-16 knob2: algorithm knob3: param 1 */ const std::string GolyPeneratorAvailableAlgorithmsArr[5] = {"Linear", "Sigmoid", "Hump", "Sinusoid", "Pseudo-Random"}; //template <const std::string& options> struct GolyAlgoParamQuantity : ParamQuantity { std::string getDisplayValueString() override { int val = getValue(); return GolyPeneratorAvailableAlgorithmsArr[val]; } }; struct ComputerscareGolyPenerator : ComputerscarePolyModule { int counter = 0; int numChannels = 16; ComputerscareSVGPanel* panelRef; Goly goly; float currentValues[16] = {0.f}; std::vector<std::string> availableAlgorithms; enum ParamIds { ALGORITHM, IN_OFFSET, IN_SCALE, OUT_SCALE, OUT_OFFSET, POLY_CHANNELS, NUM_PARAMS }; enum InputIds { CHANNEL_INPUT, NUM_INPUTS }; enum OutputIds { POLY_OUTPUT, NUM_OUTPUTS }; enum LightIds { NUM_LIGHTS }; ComputerscareGolyPenerator() { config(NUM_PARAMS, NUM_INPUTS, NUM_OUTPUTS, NUM_LIGHTS); configParam<GolyAlgoParamQuantity>(ALGORITHM , 0.f, 4.f, 0.f, "Algorithm"); configParam(IN_OFFSET, -1.f, 1.f, 0.f, "Channel Center"); configParam(IN_SCALE, -2.f, 2.f, 1.f, "Channel Spread"); configParam(OUT_SCALE, -20.f, 20.f, 10.f, "Output Scale"); configParam(OUT_OFFSET, -10.f, 10.f, 0.f, "Output Offset"); configParam<AutoParamQuantity>(POLY_CHANNELS, 1.f, 16.f, 16.f, "Poly Channels"); availableAlgorithms.push_back("Linear"); availableAlgorithms.push_back("Sigmoid"); availableAlgorithms.push_back("Hump"); availableAlgorithms.push_back("Sinusoid"); availableAlgorithms.push_back("Pseudo-Random"); goly = Goly(); } void updateCurrents() { std::vector<float> golyParams = {params[IN_OFFSET].getValue(), params[IN_SCALE].getValue(), params[OUT_SCALE].getValue(), params[OUT_OFFSET].getValue()}; goly.invoke((int) std::floor(params[ALGORITHM].getValue()), golyParams, params[POLY_CHANNELS].getValue()); } void setAlgorithm(int algoVal) { params[ALGORITHM].setValue(algoVal); } void checkPoly() override { int knobSetting = params[POLY_CHANNELS].getValue(); polyChannels = knobSetting == 0 ? 16 : knobSetting; outputs[POLY_OUTPUT].setChannels(polyChannels); } void process(const ProcessArgs &args) override { ComputerscarePolyModule::checkCounter(); counter++; if (counter > 13) { counter = 0; updateCurrents(); //numChannels=(int) (std::floor(params[POLY_CHANNELS].getValue())); } //outputs[POLY_OUTPUT].setChannels(numChannels); for (int i = 0; i < polyChannels; i++) { outputs[POLY_OUTPUT].setVoltage(goly.currentValues[i], i); } } }; struct setAlgoItem : MenuItem { ComputerscareGolyPenerator *penerator; int mySetVal; setAlgoItem(int setVal) { mySetVal = setVal; } void onAction(const event::Action &e) override { penerator->setAlgorithm(mySetVal); } void step() override { rightText = CHECKMARK(penerator->params[ComputerscareGolyPenerator::ALGORITHM].getValue() == mySetVal); MenuItem::step(); } }; /*struct SetAllItem : MenuItem { ComputerscareRolyPouter *pouter; Menu *createChildMenu() override { Menu *menu = new Menu; for (int i = 1; i < 17; i++) { ssmi *menuItem = new ssmi(i); menuItem->text = "Set all to ch. " + std::to_string(i); menuItem->pouter = pouter; menu->addChild(menuItem); } return menu; } };*/ struct AlgorithmChildMenu : MenuItem { ComputerscareGolyPenerator *penerator; Menu *createChildMenu() override { Menu *menu = new Menu; menu->addChild(construct<MenuLabel>(&MenuLabel::text, "Select an Algorithm... NOW")); for (unsigned int i = 0; i < penerator->availableAlgorithms.size(); i++) { setAlgoItem *menuItem = new setAlgoItem(i); //ParamSettingItem *menuItem = new ParamSettingItem(i,ComputerscareGolyPenerator::ALGORITHM); menuItem->text = penerator->availableAlgorithms[i]; menuItem->penerator = penerator; menu->addChild(menuItem); } return menu; } }; struct PeneratorDisplay : TransparentWidget { ComputerscareGolyPenerator *module; PeneratorDisplay() { } void draw(const DrawArgs &args) override { float valsToDraw[16] = {1.f}; int ch = 16; if (module) { ch = module->polyChannels; for (int i = 0; i < ch; i++) { valsToDraw[i] = module->goly.currentValues[i]; } } else { for (int i = 0; i < ch; i++) { valsToDraw[i] = random::uniform() * 10; } } DrawHelper draw = DrawHelper(args.vg); Points pts = Points(); nvgTranslate(args.vg, box.size.x / 2, box.size.y / 2 + 5); pts.linear(ch, Vec(0, -box.size.y / 2), Vec(0, 150)); std::vector<Vec> polyVals; std::vector<NVGcolor> colors; std::vector<Vec> thicknesses; for (int i = 0; i < 16; i++) { polyVals.push_back(Vec(valsToDraw[i] * 2, 0.f)); colors.push_back(draw.sincolor(0, {1, 1, 0})); thicknesses.push_back(Vec(160 / (1 + ch), 0)); } draw.drawLines(pts.get(), polyVals, colors, thicknesses); } }; struct ComputerscareGolyPeneratorWidget : ModuleWidget { ComputerscareGolyPeneratorWidget(ComputerscareGolyPenerator *module) { setModule(module); //setPanel(APP->window->loadSvg(asset::plugin(pluginInstance, "res/ComputerscareGolyPeneratorPanel.svg"))); box.size = Vec(4 * 15, 380); { ComputerscareSVGPanel *panel = new ComputerscareSVGPanel(); panel->box.size = box.size; panel->setBackground(APP->window->loadSvg(asset::plugin(pluginInstance, "res/ComputerscareGolyPeneratorPanel.svg"))); addChild(panel); } PeneratorDisplay *display = new PeneratorDisplay(); display->module = module; display->box.pos = Vec(0, 120); display->box.size = Vec(box.size.x, 400); addChild(display); float xx; float yy; addLabeledKnob<ScrambleSnapKnob>("Algo", 4, 324, module, ComputerscareGolyPenerator::ALGORITHM, 0, 0, true); addLabeledKnob<SmoothKnob>("center", 28, 80, module, ComputerscareGolyPenerator::IN_OFFSET, 0, 0); addLabeledKnob<SmallKnob>("spread", 5, 86, module, ComputerscareGolyPenerator::IN_SCALE, 0, 0); addLabeledKnob<SmallKnob>("scale", 33, 290, module, ComputerscareGolyPenerator::OUT_SCALE, 0, 0); addLabeledKnob<SmoothKnob>("offset", 2, 284, module, ComputerscareGolyPenerator::OUT_OFFSET, 0, 0); //addLabeledKnob("ch out",5,90,module,ComputerscareGolyPenerator::POLY_CHANNELS,-2,0); channelWidget = new PolyOutputChannelsWidget(Vec(28, 309), module, ComputerscareGolyPenerator::POLY_CHANNELS); addChild(channelWidget); addOutput(createOutput<InPort>(Vec(28, 329), module, ComputerscareGolyPenerator::POLY_OUTPUT)); } void appendContextMenu(Menu* menu) override { ComputerscareGolyPenerator* penerator = dynamic_cast<ComputerscareGolyPenerator*>(this->module); menu->addChild(new MenuEntry); AlgorithmChildMenu *algoMenu = new AlgorithmChildMenu(); algoMenu->text = "Algorithm"; algoMenu->rightText = RIGHT_ARROW; algoMenu->penerator = penerator; menu->addChild(algoMenu); } template <typename BASE> void addLabeledKnob(std::string label, int x, int y, ComputerscareGolyPenerator *module, int paramIndex, float labelDx, float labelDy, bool snap = false) { smallLetterDisplay = new SmallLetterDisplay(); smallLetterDisplay->box.size = Vec(5, 10); smallLetterDisplay->fontSize = 14; smallLetterDisplay->value = label; smallLetterDisplay->textAlign = 1; if (snap) { addParam(createParam<BASE>(Vec(x, y), module, paramIndex)); } else { addParam(createParam<BASE>(Vec(x, y), module, paramIndex)); } smallLetterDisplay->box.pos = Vec(x + labelDx, y - 12 + labelDy); //addChild(smallLetterDisplay); } PolyOutputChannelsWidget* channelWidget; SmallLetterDisplay* smallLetterDisplay; }; Model *modelComputerscareGolyPenerator = createModel<ComputerscareGolyPenerator, ComputerscareGolyPeneratorWidget>("computerscare-goly-penerator");
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ZonalShiftInResource.h
/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/arc-zonal-shift/ARCZonalShift_EXPORTS.h> #include <aws/arc-zonal-shift/model/AppliedStatus.h> #include <aws/core/utils/memory/stl/AWSString.h> #include <aws/core/utils/DateTime.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace ARCZonalShift { namespace Model { /** * <p>A complex structure that lists the zonal shifts for a managed resource and * their statuses for the resource.</p><p><h3>See Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/arc-zonal-shift-2022-10-30/ZonalShiftInResource">AWS * API Reference</a></p> */ class ZonalShiftInResource { public: AWS_ARCZONALSHIFT_API ZonalShiftInResource(); AWS_ARCZONALSHIFT_API ZonalShiftInResource(Aws::Utils::Json::JsonView jsonValue); AWS_ARCZONALSHIFT_API ZonalShiftInResource& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_ARCZONALSHIFT_API Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>An <code>appliedStatus</code> for a zonal shift for a resource can have one * of two values: <code>APPLIED</code> or <code>NOT_APPLIED</code>. </p> */ inline const AppliedStatus& GetAppliedStatus() const{ return m_appliedStatus; } /** * <p>An <code>appliedStatus</code> for a zonal shift for a resource can have one * of two values: <code>APPLIED</code> or <code>NOT_APPLIED</code>. </p> */ inline bool AppliedStatusHasBeenSet() const { return m_appliedStatusHasBeenSet; } /** * <p>An <code>appliedStatus</code> for a zonal shift for a resource can have one * of two values: <code>APPLIED</code> or <code>NOT_APPLIED</code>. </p> */ inline void SetAppliedStatus(const AppliedStatus& value) { m_appliedStatusHasBeenSet = true; m_appliedStatus = value; } /** * <p>An <code>appliedStatus</code> for a zonal shift for a resource can have one * of two values: <code>APPLIED</code> or <code>NOT_APPLIED</code>. </p> */ inline void SetAppliedStatus(AppliedStatus&& value) { m_appliedStatusHasBeenSet = true; m_appliedStatus = std::move(value); } /** * <p>An <code>appliedStatus</code> for a zonal shift for a resource can have one * of two values: <code>APPLIED</code> or <code>NOT_APPLIED</code>. </p> */ inline ZonalShiftInResource& WithAppliedStatus(const AppliedStatus& value) { SetAppliedStatus(value); return *this;} /** * <p>An <code>appliedStatus</code> for a zonal shift for a resource can have one * of two values: <code>APPLIED</code> or <code>NOT_APPLIED</code>. </p> */ inline ZonalShiftInResource& WithAppliedStatus(AppliedStatus&& value) { SetAppliedStatus(std::move(value)); return *this;} /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline const Aws::String& GetAwayFrom() const{ return m_awayFrom; } /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline bool AwayFromHasBeenSet() const { return m_awayFromHasBeenSet; } /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline void SetAwayFrom(const Aws::String& value) { m_awayFromHasBeenSet = true; m_awayFrom = value; } /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline void SetAwayFrom(Aws::String&& value) { m_awayFromHasBeenSet = true; m_awayFrom = std::move(value); } /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline void SetAwayFrom(const char* value) { m_awayFromHasBeenSet = true; m_awayFrom.assign(value); } /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline ZonalShiftInResource& WithAwayFrom(const Aws::String& value) { SetAwayFrom(value); return *this;} /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline ZonalShiftInResource& WithAwayFrom(Aws::String&& value) { SetAwayFrom(std::move(value)); return *this;} /** * <p>The Availability Zone that traffic is moved away from for a resource when you * start a zonal shift. Until the zonal shift expires or you cancel it, traffic for * the resource is instead moved to other Availability Zones in the AWS Region.</p> */ inline ZonalShiftInResource& WithAwayFrom(const char* value) { SetAwayFrom(value); return *this;} /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline const Aws::String& GetComment() const{ return m_comment; } /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline bool CommentHasBeenSet() const { return m_commentHasBeenSet; } /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline void SetComment(const Aws::String& value) { m_commentHasBeenSet = true; m_comment = value; } /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline void SetComment(Aws::String&& value) { m_commentHasBeenSet = true; m_comment = std::move(value); } /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline void SetComment(const char* value) { m_commentHasBeenSet = true; m_comment.assign(value); } /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline ZonalShiftInResource& WithComment(const Aws::String& value) { SetComment(value); return *this;} /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline ZonalShiftInResource& WithComment(Aws::String&& value) { SetComment(std::move(value)); return *this;} /** * <p>A comment that you enter about the zonal shift. Only the latest comment is * retained; no comment history is maintained. That is, a new comment overwrites * any existing comment string.</p> */ inline ZonalShiftInResource& WithComment(const char* value) { SetComment(value); return *this;} /** * <p>The expiry time (expiration time) for the zonal shift. A zonal shift is * temporary and must be set to expire when you start the zonal shift. You can * initially set a zonal shift to expire in a maximum of three days (72 hours). * However, you can update a zonal shift to set a new expiration at any time. </p> * <p>When you start a zonal shift, you specify how long you want it to be active, * which Route 53 ARC converts to an expiry time (expiration time). You can cancel * a zonal shift, for example, if you're ready to restore traffic to the * Availability Zone. Or you can update the zonal shift to specify another length * of time to expire in.</p> */ inline const Aws::Utils::DateTime& GetExpiryTime() const{ return m_expiryTime; } /** * <p>The expiry time (expiration time) for the zonal shift. A zonal shift is * temporary and must be set to expire when you start the zonal shift. You can * initially set a zonal shift to expire in a maximum of three days (72 hours). * However, you can update a zonal shift to set a new expiration at any time. </p> * <p>When you start a zonal shift, you specify how long you want it to be active, * which Route 53 ARC converts to an expiry time (expiration time). You can cancel * a zonal shift, for example, if you're ready to restore traffic to the * Availability Zone. Or you can update the zonal shift to specify another length * of time to expire in.</p> */ inline bool ExpiryTimeHasBeenSet() const { return m_expiryTimeHasBeenSet; } /** * <p>The expiry time (expiration time) for the zonal shift. A zonal shift is * temporary and must be set to expire when you start the zonal shift. You can * initially set a zonal shift to expire in a maximum of three days (72 hours). * However, you can update a zonal shift to set a new expiration at any time. </p> * <p>When you start a zonal shift, you specify how long you want it to be active, * which Route 53 ARC converts to an expiry time (expiration time). You can cancel * a zonal shift, for example, if you're ready to restore traffic to the * Availability Zone. Or you can update the zonal shift to specify another length * of time to expire in.</p> */ inline void SetExpiryTime(const Aws::Utils::DateTime& value) { m_expiryTimeHasBeenSet = true; m_expiryTime = value; } /** * <p>The expiry time (expiration time) for the zonal shift. A zonal shift is * temporary and must be set to expire when you start the zonal shift. You can * initially set a zonal shift to expire in a maximum of three days (72 hours). * However, you can update a zonal shift to set a new expiration at any time. </p> * <p>When you start a zonal shift, you specify how long you want it to be active, * which Route 53 ARC converts to an expiry time (expiration time). You can cancel * a zonal shift, for example, if you're ready to restore traffic to the * Availability Zone. Or you can update the zonal shift to specify another length * of time to expire in.</p> */ inline void SetExpiryTime(Aws::Utils::DateTime&& value) { m_expiryTimeHasBeenSet = true; m_expiryTime = std::move(value); } /** * <p>The expiry time (expiration time) for the zonal shift. A zonal shift is * temporary and must be set to expire when you start the zonal shift. You can * initially set a zonal shift to expire in a maximum of three days (72 hours). * However, you can update a zonal shift to set a new expiration at any time. </p> * <p>When you start a zonal shift, you specify how long you want it to be active, * which Route 53 ARC converts to an expiry time (expiration time). You can cancel * a zonal shift, for example, if you're ready to restore traffic to the * Availability Zone. Or you can update the zonal shift to specify another length * of time to expire in.</p> */ inline ZonalShiftInResource& WithExpiryTime(const Aws::Utils::DateTime& value) { SetExpiryTime(value); return *this;} /** * <p>The expiry time (expiration time) for the zonal shift. A zonal shift is * temporary and must be set to expire when you start the zonal shift. You can * initially set a zonal shift to expire in a maximum of three days (72 hours). * However, you can update a zonal shift to set a new expiration at any time. </p> * <p>When you start a zonal shift, you specify how long you want it to be active, * which Route 53 ARC converts to an expiry time (expiration time). You can cancel * a zonal shift, for example, if you're ready to restore traffic to the * Availability Zone. Or you can update the zonal shift to specify another length * of time to expire in.</p> */ inline ZonalShiftInResource& WithExpiryTime(Aws::Utils::DateTime&& value) { SetExpiryTime(std::move(value)); return *this;} /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline const Aws::String& GetResourceIdentifier() const{ return m_resourceIdentifier; } /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline bool ResourceIdentifierHasBeenSet() const { return m_resourceIdentifierHasBeenSet; } /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline void SetResourceIdentifier(const Aws::String& value) { m_resourceIdentifierHasBeenSet = true; m_resourceIdentifier = value; } /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline void SetResourceIdentifier(Aws::String&& value) { m_resourceIdentifierHasBeenSet = true; m_resourceIdentifier = std::move(value); } /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline void SetResourceIdentifier(const char* value) { m_resourceIdentifierHasBeenSet = true; m_resourceIdentifier.assign(value); } /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline ZonalShiftInResource& WithResourceIdentifier(const Aws::String& value) { SetResourceIdentifier(value); return *this;} /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline ZonalShiftInResource& WithResourceIdentifier(Aws::String&& value) { SetResourceIdentifier(std::move(value)); return *this;} /** * <p>The identifier for the resource to include in a zonal shift. The identifier * is the Amazon Resource Name (ARN) for the resource.</p> <p>At this time, you can * only start a zonal shift for Network Load Balancers and Application Load * Balancers with cross-zone load balancing turned off.</p> */ inline ZonalShiftInResource& WithResourceIdentifier(const char* value) { SetResourceIdentifier(value); return *this;} /** * <p>The time (UTC) when the zonal shift is started.</p> */ inline const Aws::Utils::DateTime& GetStartTime() const{ return m_startTime; } /** * <p>The time (UTC) when the zonal shift is started.</p> */ inline bool StartTimeHasBeenSet() const { return m_startTimeHasBeenSet; } /** * <p>The time (UTC) when the zonal shift is started.</p> */ inline void SetStartTime(const Aws::Utils::DateTime& value) { m_startTimeHasBeenSet = true; m_startTime = value; } /** * <p>The time (UTC) when the zonal shift is started.</p> */ inline void SetStartTime(Aws::Utils::DateTime&& value) { m_startTimeHasBeenSet = true; m_startTime = std::move(value); } /** * <p>The time (UTC) when the zonal shift is started.</p> */ inline ZonalShiftInResource& WithStartTime(const Aws::Utils::DateTime& value) { SetStartTime(value); return *this;} /** * <p>The time (UTC) when the zonal shift is started.</p> */ inline ZonalShiftInResource& WithStartTime(Aws::Utils::DateTime&& value) { SetStartTime(std::move(value)); return *this;} /** * <p>The identifier of a zonal shift.</p> */ inline const Aws::String& GetZonalShiftId() const{ return m_zonalShiftId; } /** * <p>The identifier of a zonal shift.</p> */ inline bool ZonalShiftIdHasBeenSet() const { return m_zonalShiftIdHasBeenSet; } /** * <p>The identifier of a zonal shift.</p> */ inline void SetZonalShiftId(const Aws::String& value) { m_zonalShiftIdHasBeenSet = true; m_zonalShiftId = value; } /** * <p>The identifier of a zonal shift.</p> */ inline void SetZonalShiftId(Aws::String&& value) { m_zonalShiftIdHasBeenSet = true; m_zonalShiftId = std::move(value); } /** * <p>The identifier of a zonal shift.</p> */ inline void SetZonalShiftId(const char* value) { m_zonalShiftIdHasBeenSet = true; m_zonalShiftId.assign(value); } /** * <p>The identifier of a zonal shift.</p> */ inline ZonalShiftInResource& WithZonalShiftId(const Aws::String& value) { SetZonalShiftId(value); return *this;} /** * <p>The identifier of a zonal shift.</p> */ inline ZonalShiftInResource& WithZonalShiftId(Aws::String&& value) { SetZonalShiftId(std::move(value)); return *this;} /** * <p>The identifier of a zonal shift.</p> */ inline ZonalShiftInResource& WithZonalShiftId(const char* value) { SetZonalShiftId(value); return *this;} private: AppliedStatus m_appliedStatus; bool m_appliedStatusHasBeenSet = false; Aws::String m_awayFrom; bool m_awayFromHasBeenSet = false; Aws::String m_comment; bool m_commentHasBeenSet = false; Aws::Utils::DateTime m_expiryTime; bool m_expiryTimeHasBeenSet = false; Aws::String m_resourceIdentifier; bool m_resourceIdentifierHasBeenSet = false; Aws::Utils::DateTime m_startTime; bool m_startTimeHasBeenSet = false; Aws::String m_zonalShiftId; bool m_zonalShiftIdHasBeenSet = false; }; } // namespace Model } // namespace ARCZonalShift } // namespace Aws
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#include <iostream> #include <vector> #include <set> #include <string> #include <algorithm> using namespace std; bool compare(int a, int b) { return a > b; } int main() { int n, cnt = 0, big, f; int *ptr; string s; set<string> check; vector<string> v; cin >> n; while(n--) { cin >> s; check.insert(s); v.push_back(s); } ptr = new int[check.size()]; for (int i = 0; i < check.size(); i++) { ptr[i] = 0; } set<string>::iterator iter; for (iter = check.begin(); iter != check.end(); iter++) { for (int i = 0; i < v.size(); i++) { if (*iter == v[i]) { ptr[cnt]++; } } cnt++; } big = ptr[0]; for (int i = 1; i < cnt; i++) { if (big < ptr[i]) { big = ptr[i]; } } for (int i = 0; i < cnt; i++) { if (big == ptr[i]) { f = i; break; } } iter = check.begin(); while (f--) { iter++; } cout << *iter; }
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#pragma once #include "SingleTon.h" #include "fmod.hpp" #include <unordered_map> class USound : public SingleTon<USound> { public: using SoundType = std::tuple<FMOD::System*, FMOD::Sound*, FMOD::Channel*>; std::unordered_map<std::string, SoundType> Sounds; static inline constexpr float DefaultVolume = 0.5f; FMOD::System* FMOD_System = nullptr; public: bool Play(const std::string& SoundKey,bool IsBgm = false); bool Load(std::string FullPath); bool Init(); bool Frame(const float DeltaTime); bool Release(); private: std::string CurrentBgmKey; DECLARE_SINGLETON(USound) };
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#include <stdio.h> #include <string.h> //char fixed[40]="jam"; char fixed[40]= "welcome to code jam"; char inputstr[500]; #define mY 256 #define mX 200 short int map[mY][mX]; //welcome to code jam int solve() { int it; int w,e,l,c,o,m,e2,t,o2,c2,o3,d,e3,j,a,m2,spc,spc2,spc3; int vw,ve,vl,vc,vo,vm,ve2,vt,vo2,vc2,vo3,vd,ve3,vj,va,vm2,vspc,vspc2,vspc3; clear(); for (it=0; it< strlen(inputstr); it++){ char ch = inputstr[it]; map[ ch ][0]++; int x = map[ ch ][0]; map[ ch ][ x ]= it; } int match=0; for ( w=1 ; w<= map['w'][0] ; w++){ vw= map['w'][w]; for ( e=1 ; e<= map['e'][0] ; e++){ ve= map['e'][e]; for ( l=1 ; l<= map['l'][0] ; l++){ vl= map['l'][l]; for ( c=1 ; c<= map['c'][0] ; c++){ vc= map['c'][c]; for ( o=1 ; o<= map['o'][0] ; o++){ vo= map['o'][o]; for ( m=1 ; m<= map['m'][0] ; m++){ vm= map['m'][m]; for ( e2=1 ; e2<= map['e'][0] ; e2++){ ve2= map['e'][e2]; for ( spc=1 ; spc<= map[32][0] ; spc++){ vspc= map[32][spc]; for ( t=1 ; t<= map['t'][0] ; t++){ vt= map['t'][t]; for ( o3=1 ; o3<= map['o'][0] ; o3++){ vo3= map['o'][o3]; for ( spc2=1 ; spc2<= map[32][0] ; spc2++){ vspc2= map[32][spc2]; for ( c2=1 ; c2<= map['c'][0] ; c2++){ vc2= map['c'][c2]; for ( o2=1 ; o2<= map['o'][0] ; o2++){ vo2= map['o'][o2]; for ( d=1 ; d<= map['d'][0] ; d++){ vd= map['d'][d]; for ( e3=1 ; e3<= map['e'][0] ; e3++){ ve3= map['e'][e3]; for ( spc3=1 ; spc3<= map[32][0] ; spc3++){ vspc3= map[32][spc3]; for ( j=1 ; j<= map['j'][0] ; j++){ vj= map['j'][j]; for ( a=1 ; a<= map['a'][0] ; a++){ va= map['a'][a]; for ( m2=1 ; m2<= map['m'][0] ; m2++){ vm2= map['m'][m2]; if ( ve != ve2 && vo!= vo2 && vspc!=vspc2 && vspc2!=vspc3 && vspc!=vspc3 && vm!=vm2 && ve2 != ve3 && ve !=ve3 && vo2 !=vo3 && vo!=vo3 ) { //printf("%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d,%d\n\n", // vw,ve,vl,vc,vo,vm,ve2,vspc,vt,vo3,vspc2,vc2,vo2,vd,ve3,vspc3,vj,va,vm2); if ( vw < ve && ve < vl && vl < vc && vc < vo && vo < vm && vm < ve2 && ve2 < vspc && vspc< vt && vt < vo3 && vo3 < vspc2 && vspc2 < vc2 && vc2 <vo2 && vo2 <vd && vd< ve3 && ve3 < vspc3 && vspc3 <vj && vj <va && va <vm2 ){ match++; } } }}}}}}}}}}}}}}}}}}} return match; } int printmap(){ int i,j; for (i=0;i<mY;i++) { for(j=0;j<mX;j++){ printf("%2d ",map[i][j]); } printf("\n"); } } int clear(){ int i,j; for (i=0;i<mY;i++){ for(j=0;j<mX;j++){ map[i][j]=0; } } } int main (int argc, char *argv[]) { int s,i,j; int samplesize; FILE *fp = fopen(argv[1],"r"); fgets(inputstr,500,fp); sscanf(inputstr,"%d",&samplesize); for (i=0;i<samplesize;i++){ fgets(inputstr,500,fp); clear(); int x = solve(); printf("Case #%d: %04d\n",i+1, x%10000); } fclose(fp); //strcpy(inputstr,"welcome to code jam"); //int x= solve(); //printf("%d",x); return 0; }
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d.cpp
// lcmとか__builtin_popcountとかはg++ -std=c++17 default.cppみたいなかんじで str[0]=toupper(str[0]); // g++ hoge.cpp -std=c++17 -I . でコンパイルできる // -fsanitize=undefinedでオーバーフロー検出 #include <bits/stdc++.h> //#include <atcoder/all> #define mod 1000000007 #define INF LLONG_MAX #define ll long long #define endl '\n' #define ln cout<<endl #define Yes cout<<"Yes"<<endl #define NO cout<<"NO"<<endl #define YES cout<<"YES"<<endl #define No cout<<"No"<<endl #define REP(i,m,n) for(ll i=(ll)(m);i<(ll)(n);i++) #define rep(i,n) REP(i,0,n) #define all(x) (x).begin(),(x).end() #define rall(x) (x).rbegin(),(x).rend() using namespace std; //using namespace atcoder; typedef pair<ll,ll> P; typedef tuple<ll,ll,ll> T; ll dx[4]={1,0,-1,0}; ll dy[4]={0,1,0,-1}; int main() { cin.tie(0); ios::sync_with_stdio(false); ll a,b,c,d,m,n,k,maxi=0,f=0,mini=INF,sum=0; string str; cin>>n; vector<ll> v(n); rep(i,n) cin>>v[i]; map<ll,ll> mp; map<ll,ll> keepans; //v[i]%200を入れたらiが返ってくる rep(i,n){ if(mp[v[i]%200]==0){ mp[v[i]%200]=i+1; }else{ Yes; cout<<"1 "<<i+1<<endl; cout<<"1 "<<mp[i]<<endl; return 0; } } rep(i,n) v[i]=v[i]%200; set<ll> searched; REP(i,0,n){ vector<ll> x(i+1); vector<ll> y(n-i-1); rep(j,i+1){ x[j]=v[i]; } REP(j,i+1,n){ y[j-i+1]=v[j]; } } return 0; }
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6b40e9dccf2edc767c44df3acd9b626fcd586b4d
/NT/admin/dcpromo/exe/ds.cpp
b74fa3587a884d03ad8d7a49d691cb5b881aaaf6
[]
no_license
jjzhang166/WinNT5_src_20201004
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refs/heads/Win2K3
2023-08-12T01:31:59.670176
2021-10-14T15:14:37
2021-10-14T15:14:37
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0
null
2023-01-07T03:47:45
2023-01-07T03:47:44
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C++
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40,169
cpp
ds.cpp
// Copyright (c) 1997-1999 Microsoft Corporation // // DS API wrappers // // 12-16-97 sburns #include "headers.hxx" #include "ds.hpp" #include "resource.h" #include "state.hpp" #include "common.hpp" #include "ProgressDialog.hpp" // CODEWORK: remove the exception throwing architecture. DS::Error::Error(HRESULT hr_, int summaryResID) : Win::Error(hr_, summaryResID) { } DS::Error::Error(HRESULT hr_, const String& msg, const String& sum) : Win::Error(hr_, msg, sum) { } bool DS::IsDomainNameInUse(const String& domainName) { LOG_FUNCTION(DS::IsDomainNameInUse); ASSERT(!domainName.empty()); bool result = false; if (!domainName.empty()) { HRESULT hr = MyNetValidateName(domainName, ::NetSetupNonExistentDomain); if (hr == Win32ToHresult(ERROR_DUP_NAME)) { result = true; } } LOG( String::format( L"The domain name %1 %2 in use.", domainName.c_str(), result ? L"is" : L"is NOT")); return result; } bool DS::DisjoinDomain() throw (DS::Error) { LOG_FUNCTION(DS::DisjoinDomain); // make 1st attempt assuming that the current user has account // deletion priv on the domain. LOG(L"Calling NetUnjoinDomain (w/ account delete)"); HRESULT hr = Win32ToHresult( ::NetUnjoinDomain( 0, // this server 0, // current account, 0, // current password NETSETUP_ACCT_DELETE)); LOG_HRESULT(hr); if (FAILED(hr)) { // make another attempt, not removing the computer account LOG(L"Calling NetUnjoinDomain again, w/o account delete"); hr = Win32ToHresult(::NetUnjoinDomain(0, 0, 0, 0)); LOG_HRESULT(hr); if (SUCCEEDED(hr)) { // the unjoin was successful, but the computer account was // left behind. return false; } } if (FAILED(hr)) { throw DS::Error(hr, IDS_DISJOIN_DOMAIN_FAILED); } return true; } void DS::JoinDomain( const String& domainDNSName, const String& dcName, const String& userName, const EncryptedString& password, const String& userDomainName) throw (DS::Error) { LOG_FUNCTION(DS::JoinDomain); ASSERT(!domainDNSName.empty()); ASSERT(!userName.empty()); // password may be empty ULONG flags = NETSETUP_JOIN_DOMAIN | NETSETUP_ACCT_CREATE | NETSETUP_DOMAIN_JOIN_IF_JOINED | NETSETUP_ACCT_DELETE; String massagedUserName = MassageUserName(userDomainName, userName); String domain = domainDNSName; if (!dcName.empty()) { domain += L"\\" + dcName; } HRESULT hr = MyNetJoinDomain( domain.c_str(), massagedUserName.c_str(), password, flags); LOG_HRESULT(hr); if (FAILED(hr)) { State& state = State::GetInstance(); state.SetOperationResultsMessage( String::format(IDS_UNABLE_TO_JOIN_DOMAIN, domainDNSName.c_str())); throw DS::Error(hr, IDS_JOIN_DOMAIN_FAILED); } } DWORD MyDsRoleCancel(DSROLE_SERVEROP_HANDLE& handle) { LOG(L"Calling DsRoleCancel"); LOG(L"lpServer : (null)"); DWORD status = ::DsRoleCancel(0, handle); LOG(String::format(L"Error 0x%1!X! (!0 => error)", status)); return status; } DWORD MyDsRoleGetDcOperationProgress( DSROLE_SERVEROP_HANDLE& handle, DSROLE_SERVEROP_STATUS*& status) { // LOG(L"Calling DsRoleGetDcOperationProgress"); status = 0; DWORD err = ::DsRoleGetDcOperationProgress(0, handle, &status); // LOG( // String::format( // L"Error 0x%1!X! (!0 => error, 0x%2!X! = ERROR_IO_PENDING)", // err, // ERROR_IO_PENDING)); // if (status) // { // LOG( // String::format( // L"OperationStatus : 0x%1!X!", // status->OperationStatus)); // LOG(status->CurrentOperationDisplayString); // } // DWORD err = ERROR_IO_PENDING; // status = new DSROLE_SERVEROP_STATUS; // status->CurrentOperationDisplayString = L"proceeding"; // status->OperationStatus = 0; return err; } void DoProgressLoop( DSROLE_SERVEROP_HANDLE& handle, ProgressDialog& progressDialog) throw (DS::Error) { LOG_FUNCTION(DoProgressLoop); State& state = State::GetInstance(); if (state.GetOperation() == State::DEMOTE) { // not cancelable -- turn off the cancel button. progressDialog.UpdateButton(String()); } else { // turn on the cancel button. progressDialog.UpdateButton(IDS_PROGRESS_CANCEL); } DWORD netErr = 0; bool criticalComplete = false; bool buttonUpdatedToFinishLater = false; String lastMessage; ProgressDialog::WaitCode cancelButton; do { // wait 1500ms or for the user to hit cancel cancelButton = progressDialog.WaitForButton(1500); // get the current status of the operation DSROLE_SERVEROP_STATUS* status = 0; netErr = MyDsRoleGetDcOperationProgress(handle, status); if (netErr != ERROR_SUCCESS && netErr != ERROR_IO_PENDING) { // operation complete break; } if (!status) { LOG(L"Operation status not returned!"); ASSERT(false); continue; } // update the message display String message = status->CurrentOperationDisplayString; if (message != lastMessage) { progressDialog.UpdateText(message); lastMessage = message; } // save the status flags for later use. ULONG statusFlags = status->OperationStatus; ::DsRoleFreeMemory(status); do { if (cancelButton != ProgressDialog::PRESSED) { break; } // if we make it here, user pressed the cancel button LOG(L"DoProgressLoop: handling cancel"); ASSERT(state.GetOperation() != State::DEMOTE); if (criticalComplete) { // inform the user that the install is done, and that they're // cancelling the non-critical replication. popup.Info( progressDialog.GetHWND(), String::load(IDS_CANCEL_NON_CRITICAL_REPLICATION)); // this should return ERROR_SUCCESS, and the promotion will // be considered complete. progressDialog.UpdateText(IDS_CANCELLING_REPLICATION); progressDialog.UpdateAnimation(IDR_AVI_DEMOTE); netErr = MyDsRoleCancel(handle); // fall out of the inner, then the outer, loop. Then we will // get the operation results, which should indicate that the // promotion is complete, and non-critical replication was // canceled. break; } // Still doing promote, verify that the user really wants to roll // back to server state. if ( popup.MessageBox( progressDialog.GetHWND(), String::load(IDS_CANCEL_PROMOTE), MB_YESNO | MB_ICONWARNING) == IDYES) { // this should return ERROR_SUCCESS, and the promotion will // be rolled back. progressDialog.UpdateText(IDS_CANCELLING); progressDialog.UpdateAnimation(IDR_AVI_DEMOTE); netErr = MyDsRoleCancel(handle); // fall out of the inner, then the outer, loop. Then we will // get the operation results, which should indicate that the // promotion was cancelled as a failure code. We handle this // failure code in the same manner as all others. break; } // user decided to press on. reset the cancel button progressDialog.UpdateButton(IDS_PROGRESS_CANCEL); progressDialog.RevertToOriginalAnimation(); buttonUpdatedToFinishLater = false; } while (0); criticalComplete = criticalComplete || statusFlags & DSROLE_CRITICAL_OPERATIONS_COMPLETED; if (criticalComplete) { if (cancelButton == ProgressDialog::PRESSED) { // we add this message without actually checking the operation // results flags because for all we know, the replication will // finish before we get around to checking. It is still correct // to say the the replication has stopped, and will start after // reboot. This is always the case. state.AddFinishMessage( String::load(IDS_NON_CRITICAL_REPLICATION_CANCELED)); } else { if (!buttonUpdatedToFinishLater) { progressDialog.UpdateButton(IDS_FINISH_REPLICATION_LATER); buttonUpdatedToFinishLater = true; } } } } while (netErr == ERROR_IO_PENDING); progressDialog.UpdateButton(String()); buttonUpdatedToFinishLater = false; LOG(L"Progress loop complete."); if (netErr == ERROR_SUCCESS) { // we successfully endured the wait. let's see how it turned out. DSROLE_SERVEROP_RESULTS* results; LOG(L"Calling DsRoleGetDcOperationResults"); netErr = ::DsRoleGetDcOperationResults(0, handle, &results); LOG(String::format(L"Error 0x%1!X! (!0 => error)", netErr)); if (netErr == ERROR_SUCCESS) { // we got the results ASSERT(results); if (results) { LOG(L"Operation results:"); LOG( String::format( L"OperationStatus : 0x%1!X! !0 => error", results->OperationStatus)); LOG( String::format( L"DisplayString : %1", results->OperationStatusDisplayString)); LOG( String::format( L"ServerInstalledSite : %1", results->ServerInstalledSite)); LOG( String::format( L"OperationResultsFlags: 0x%1!X!", results->OperationResultsFlags)); netErr = results->OperationStatus; // here, netErr will be some error code if the promote was // cancelled and successfully rolled back. Since it may be // possible that the cancel was too late (e.g. the user took // too long to confirm the cancel), the promote may have // finished. If that's the case, tell the user that the cancel // failed. if ( netErr == ERROR_SUCCESS && cancelButton == ProgressDialog::PRESSED) { // the promote finished, and the cancel button was pressed. if (!criticalComplete) // 363590 { // we didn't find out if the non-critical replication phase // started. So the cancel button still said 'Cancel', and // yet, the operation finished. so, this means that the // promote simply completed before the cancel was received. popup.Info( progressDialog.GetHWND(), IDS_CANCEL_TOO_LATE); } } String message = results->OperationStatusDisplayString ? results->OperationStatusDisplayString : L""; String site = results->ServerInstalledSite ? results->ServerInstalledSite : L""; progressDialog.UpdateText(message); if (!site.empty()) { state.SetInstalledSite(site); } if (!message.empty()) { state.SetOperationResultsMessage(message); } state.SetOperationResultsFlags(results->OperationResultsFlags); if ( results->OperationResultsFlags & DSROLE_NON_FATAL_ERROR_OCCURRED) { state.AddFinishMessage( String::load(IDS_NON_FATAL_ERRORS_OCCURRED)); } if ( (results->OperationResultsFlags & DSROLE_NON_CRITICAL_REPL_NOT_FINISHED) && cancelButton != ProgressDialog::PRESSED ) { // cancel not pressed and critial replication bombed state.AddFinishMessage( String::load(IDS_NON_CRITICAL_REPL_FAILED)); } if ( results->OperationResultsFlags & DSROLE_IFM_RESTORED_DATABASE_FILES_MOVED) { LOG(L"restored files were moved"); if (netErr != ERROR_SUCCESS) { // only need to mention this in the case of a fatal failure; // e.g. don't add this finish text if non-fatal errors // occurred. // NTRAID#NTBUG9-330378-2001/02/28-sburns state.AddFinishMessage( String::load(IDS_MUST_RESTORE_IFM_FILES_AGAIN)); } } ::DsRoleFreeMemory(results); } } } if (netErr != ERROR_SUCCESS) { // couldn't get progress updates, or couldn't get results, // or result was a failure throw DS::Error(Win32ToHresult(netErr), IDS_WIZARD_TITLE); } } void EmptyFolder(const String& path) throw (DS::Error) { LOG_FUNCTION2(EmptyFolder, path); ASSERT(FS::PathExists(path)); // check for files/subfolders once again (we checked the first time on // validating the path), in case something has written to the folder // since we validated it last. if (!FS::IsFolderEmpty(path)) { // nuke the files in the directory LOG(String::format(L"Emptying %1", path.c_str())); String wild = path; // REVIEW: wild[wild.length() - 1] is the same as *(wild.rbegin()) // which is cheaper? if (wild[wild.length() - 1] != L'\\') { wild += L"\\"; } wild += L"*.*"; FS::Iterator iter( wild, FS::Iterator::INCLUDE_FILES | FS::Iterator::RETURN_FULL_PATHS); HRESULT hr = S_OK; String current; while ((hr = iter.GetCurrent(current)) == S_OK) { LOG(String::format(L"Deleting %1", current.c_str())); hr = Win::DeleteFile(current); if (FAILED(hr)) { int msgId = IDS_EMPTY_DIR_FAILED; if (hr == Win32ToHresult(ERROR_ACCESS_DENIED)) { msgId = IDS_EMPTY_DIR_FAILED_ACCESS_DENIED; } throw DS::Error( S_OK, // so as not to trigger credentials dialog String::format( msgId, GetErrorMessage(hr).c_str(), path.c_str()), String::load(IDS_ERROR_PREPARING_OPERATION)); } hr = iter.Increment(); BREAK_ON_FAILED_HRESULT(hr); } } } HRESULT SetupPaths() { LOG_FUNCTION(SetupPaths); State& state = State::GetInstance(); String dbPath = state.GetDatabasePath(); String logPath = state.GetLogPath(); String sysvolPath = state.GetSYSVOLPath(); ASSERT(!dbPath.empty()); ASSERT(!logPath.empty()); ASSERT(!sysvolPath.empty()); HRESULT hr = S_OK; do { if (FS::PathExists(dbPath)) { EmptyFolder(dbPath); } else { hr = FS::CreateFolder(dbPath); BREAK_ON_FAILED_HRESULT(hr); } if (FS::PathExists(logPath)) { EmptyFolder(logPath); } else { hr = FS::CreateFolder(logPath); BREAK_ON_FAILED_HRESULT(hr); } if (FS::PathExists(sysvolPath)) { EmptyFolder(sysvolPath); } else { hr = FS::CreateFolder(sysvolPath); BREAK_ON_FAILED_HRESULT(hr); } } while (0); return hr; } // Sets the promotion flags based on options set in the unattended execution // answerfile. // // state - IN reference to the global State object // // flags - IN/OUT promote API flags, may be modified on exit void SetAnswerFilePromoteFlags( State& state, ULONG& flags) { LOG_FUNCTION(SetAnswerFilePromoteFlags); if (state.UsingAnswerFile()) { // set flags based on unattended execution options // if the safe mode admin password is not specified, then we set a // flag to cause the promote APIs to copy the current local admin // password. EncryptedString safeModePassword = state.GetSafeModeAdminPassword(); if (safeModePassword.IsEmpty() && state.RunHiddenUnattended()) { // user did not supply a safemode password, and he did not have // an opportunity to do so (if the wizard went interactive) if (!state.IsSafeModeAdminPwdOptionPresent()) { // the safe mode pwd key is not present in the answerfile flags |= DSROLE_DC_DEFAULT_REPAIR_PWD; } } String option = state.GetAnswerFileOption( AnswerFile::OPTION_CRITICAL_REPLICATION_ONLY); if (option.icompare(AnswerFile::VALUE_YES) == 0) { flags |= DSROLE_DC_CRITICAL_REPLICATION_ONLY; } } LOG(String::format(L"0x%1!X!", flags)); } void DS::CreateReplica(ProgressDialog& progressDialog, bool invokeForUpgrade) throw (DS::Error) { LOG_FUNCTION(DS::CreateReplica); State& state = State::GetInstance(); String domain = state.GetReplicaDomainDNSName(); String dbPath = state.GetDatabasePath(); String logPath = state.GetLogPath(); String sysvolPath = state.GetSYSVOLPath(); String site = state.GetSiteName(); String username = state.GetUsername(); String replicationDc = state.GetReplicationPartnerDC(); String sourcePath = state.GetReplicationSourcePath(); bool useSourcePath = state.ReplicateFromMedia(); EncryptedString syskey = state.GetSyskey(); EncryptedString safeModePassword = state.GetSafeModeAdminPassword(); EncryptedString password = state.GetPassword(); bool useCurrentUserCreds = username.empty(); ULONG flags = DSROLE_DC_FORCE_TIME_SYNC | DSROLE_DC_CREATE_TRUST_AS_REQUIRED; if (invokeForUpgrade) { flags |= DSROLE_DC_DOWNLEVEL_UPGRADE; } if (state.GetDomainControllerReinstallFlag()) { flags |= DSROLE_DC_ALLOW_DC_REINSTALL; } SetAnswerFilePromoteFlags(state, flags); if (useSourcePath) { if (state.GetRestoreGc()) { flags |= DSROLE_DC_REQUEST_GC; } } ASSERT(!domain.empty()); if (!useCurrentUserCreds) { String user_domain = state.GetUserDomainName(); username = MassageUserName(user_domain, username); } HRESULT hr = S_OK; do { hr = SetupPaths(); BREAK_ON_FAILED_HRESULT(hr); LOG(L"Calling DsRoleDcAsReplica"); LOG( L"lpServer : (null)"); LOG(String::format(L"lpDnsDomainName : %1", domain.c_str())); LOG(String::format(L"lpReplicaServer : %1", replicationDc.empty() ? L"(null)" : replicationDc.c_str())); LOG(String::format(L"lpSiteName : %1", site.empty() ? L"(null)" : site.c_str())); LOG(String::format(L"lpDsDatabasePath : %1", dbPath.c_str())); LOG(String::format(L"lpDsLogPath : %1", logPath.c_str())); LOG(String::format(L"lpRestorePath : %1", useSourcePath ? sourcePath.c_str() : L"(null)")); LOG(String::format(L"lpSystemVolumeRootPath : %1", sysvolPath.c_str())); LOG(String::format(L"lpAccount : %1", useCurrentUserCreds ? L"(null)" : username.c_str())); LOG(String::format(L"Options : 0x%1!X!", flags)); WCHAR* safeModePasswordCopy = 0; if (!safeModePassword.IsEmpty()) { safeModePasswordCopy = safeModePassword.GetClearTextCopy(); } WCHAR* passwordCopy = 0; if (!useCurrentUserCreds) { passwordCopy = password.GetClearTextCopy(); } // The api wants to scribble over the syskey, so we make a copy for // it to do so. WCHAR* syskeyCopy = 0; if (useSourcePath && !syskey.IsEmpty()) { syskeyCopy = syskey.GetClearTextCopy(); } DSROLE_SERVEROP_HANDLE handle = 0; hr = Win32ToHresult( ::DsRoleDcAsReplica( 0, // this server domain.c_str(), // possibly empty, e.g. if we didn't join a domain... replicationDc.empty() ? 0 : replicationDc.c_str(), site.empty() ? 0 : site.c_str(), dbPath.c_str(), logPath.c_str(), useSourcePath ? sourcePath.c_str() : 0, sysvolPath.c_str(), syskeyCopy, (useCurrentUserCreds ? 0 : username.c_str()), passwordCopy, safeModePasswordCopy, flags, &handle)); if (safeModePasswordCopy) { safeModePassword.DestroyClearTextCopy(safeModePasswordCopy); } if (passwordCopy) { password.DestroyClearTextCopy(passwordCopy); } if (syskeyCopy) { syskey.DestroyClearTextCopy(syskeyCopy); } BREAK_ON_FAILED_HRESULT(hr); DoProgressLoop(handle, progressDialog); } while (0); if (FAILED(hr)) { throw DS::Error(hr, IDS_WIZARD_TITLE); } } void DS::CreateNewDomain(ProgressDialog& progressDialog) throw (DS::Error) { LOG_FUNCTION(DS::CreateNewDomain); State& state = State::GetInstance(); String domain = state.GetNewDomainDNSName(); String flatName = state.GetNewDomainNetbiosName(); String site = state.GetSiteName(); String dbPath = state.GetDatabasePath(); String logPath = state.GetLogPath(); String sysvolPath = state.GetSYSVOLPath(); String parent = state.GetParentDomainDnsName(); String username = state.GetUsername(); EncryptedString password = state.GetPassword(); EncryptedString safeModePassword = state.GetSafeModeAdminPassword(); EncryptedString adminPassword = state.GetAdminPassword(); State::Operation operation = state.GetOperation(); bool useParent = ( operation == State::TREE || operation == State::CHILD); bool useCurrentUserCreds = username.empty(); ULONG flags = DSROLE_DC_CREATE_TRUST_AS_REQUIRED | DSROLE_DC_FORCE_TIME_SYNC; if (state.GetDomainReinstallFlag()) { flags |= DSROLE_DC_ALLOW_DOMAIN_REINSTALL; } if (state.GetDomainControllerReinstallFlag()) { flags |= DSROLE_DC_ALLOW_DC_REINSTALL; } if (operation == State::TREE) { flags |= DSROLE_DC_TRUST_AS_ROOT; ASSERT(!parent.empty()); } SetAnswerFilePromoteFlags(state, flags); if (state.ShouldAllowAnonymousAccess()) { flags |= DSROLE_DC_ALLOW_ANONYMOUS_ACCESS; } if (operation == State::FOREST) { flags |= DSROLE_DC_NO_NET; ASSERT(!site.empty()); } #ifdef DBG else if (operation == State::CHILD) { ASSERT(!parent.empty()); } ASSERT(!domain.empty()); ASSERT(!flatName.empty()); // parent may be empty #endif if (!useCurrentUserCreds) { String userDomain = state.GetUserDomainName(); username = MassageUserName(userDomain, username); } HRESULT hr = S_OK; do { hr = SetupPaths(); BREAK_ON_FAILED_HRESULT(hr); LOG(L"Calling DsRoleDcAsDc"); LOG( L"lpServer : (null)"); LOG(String::format(L"lpDnsDomainName : %1", domain.c_str())); LOG(String::format(L"lpFlatDomainName : %1", flatName.c_str())); LOG(String::format(L"lpSiteName : %1", site.empty() ? L"(null)" : site.c_str())); LOG(String::format(L"lpDsDatabasePath : %1", dbPath.c_str())); LOG(String::format(L"lpDsLogPath : %1", logPath.c_str())); LOG(String::format(L"lpSystemVolumeRootPath : %1", sysvolPath.c_str())); LOG(String::format(L"lpParentDnsDomainName : %1", useParent ? parent.c_str() : L"(null)")); LOG( L"lpParentServer : (null)"); LOG(String::format(L"lpAccount : %1", useCurrentUserCreds ? L"(null)" : username.c_str())); LOG(String::format(L"Options : 0x%1!X!", flags)); WCHAR* safeModePasswordCopy = 0; if (!safeModePassword.IsEmpty()) { safeModePasswordCopy = safeModePassword.GetClearTextCopy(); } WCHAR* adminPasswordCopy = 0; if (!adminPassword.IsEmpty()) { adminPasswordCopy = adminPassword.GetClearTextCopy(); } WCHAR* passwordCopy = 0; if (!useCurrentUserCreds) { passwordCopy = password.GetClearTextCopy(); } DSROLE_SERVEROP_HANDLE handle = 0; hr = Win32ToHresult( DsRoleDcAsDc( 0, // this server domain.c_str(), flatName.c_str(), adminPasswordCopy, site.empty() ? 0 : site.c_str(), dbPath.c_str(), logPath.c_str(), sysvolPath.c_str(), (useParent ? parent.c_str() : 0), 0, // let API pick a server (useCurrentUserCreds ? 0 : username.c_str()), passwordCopy, safeModePasswordCopy, flags, &handle)); BREAK_ON_FAILED_HRESULT(hr); if (safeModePasswordCopy) { safeModePassword.DestroyClearTextCopy(safeModePasswordCopy); } if (adminPasswordCopy) { adminPassword.DestroyClearTextCopy(adminPasswordCopy); } if (passwordCopy) { password.DestroyClearTextCopy(passwordCopy); } DoProgressLoop(handle, progressDialog); } while (0); if (FAILED(hr)) { throw DS::Error(hr, IDS_WIZARD_TITLE); } } void DS::UpgradeBDC(ProgressDialog& progressDialog) throw (DS::Error) { LOG_FUNCTION(DS::UpgradeBDC); // seems non-intuitive to abort the upgrade to do the upgrade, but here // the abort removes dcpromo autostart, and turns the machine into a // standalone server. Then we proceed to make it a replica. DS::AbortBDCUpgrade(true); DS::CreateReplica(progressDialog, true); } void DS::UpgradePDC(ProgressDialog& progressDialog) throw (DS::Error) { LOG_FUNCTION(DS::UpgradePDC); State& state = State::GetInstance(); ASSERT(state.GetRunContext() == State::PDC_UPGRADE); String domain = state.GetNewDomainDNSName(); String site = state.GetSiteName(); String dbPath = state.GetDatabasePath(); String logPath = state.GetLogPath(); String sysvolPath = state.GetSYSVOLPath(); String parent = state.GetParentDomainDnsName(); String username = state.GetUsername(); EncryptedString password = state.GetPassword(); EncryptedString safeModePassword = state.GetSafeModeAdminPassword(); State::Operation operation = state.GetOperation(); bool useParent = ( operation == State::TREE || operation == State::CHILD); bool useCurrentUserCreds = username.empty(); ULONG flags = DSROLE_DC_CREATE_TRUST_AS_REQUIRED; if (state.GetDomainReinstallFlag()) { flags |= DSROLE_DC_ALLOW_DOMAIN_REINSTALL; } if (state.GetDomainControllerReinstallFlag()) { flags |= DSROLE_DC_ALLOW_DC_REINSTALL; } if (state.GetSetForestVersionFlag()) { flags |= DSROLE_DC_SET_FOREST_CURRENT; } if (operation == State::TREE) { flags |= DSROLE_DC_TRUST_AS_ROOT | DSROLE_DC_FORCE_TIME_SYNC; ASSERT(!parent.empty()); } else if (operation == State::CHILD) { flags |= DSROLE_DC_FORCE_TIME_SYNC; ASSERT(!parent.empty()); } SetAnswerFilePromoteFlags(state, flags); if (state.ShouldAllowAnonymousAccess()) { flags |= DSROLE_DC_ALLOW_ANONYMOUS_ACCESS; } #ifdef DBG ASSERT(!domain.empty()); // parent may be empty if (operation == State::FOREST) { ASSERT(!site.empty()); } #endif if (!useCurrentUserCreds) { String userDomain = state.GetUserDomainName(); username = MassageUserName(userDomain, username); } HRESULT hr = S_OK; do { hr = SetupPaths(); BREAK_ON_FAILED_HRESULT(hr); LOG(L"Calling DsRoleUpgradeDownlevelServer"); LOG(String::format(L"lpDnsDomainName : %1", domain.c_str())); LOG(String::format(L"lpSiteName : %1", site.empty() ? L"(null)" : site.c_str())); LOG(String::format(L"lpDsDatabasePath : %1", dbPath.c_str())); LOG(String::format(L"lpDsLogPath : %1", logPath.c_str())); LOG(String::format(L"lpSystemVolumeRootPath : %1", sysvolPath.c_str())); LOG(String::format(L"lpParentDnsDomainName : %1", useParent ? parent.c_str() : L"(null)")); LOG( L"lpParentServer : (null)"); LOG(String::format(L"lpAccount : %1", useCurrentUserCreds ? L"(null)" : username.c_str())); LOG(String::format(L"Options : 0x%1!X!", flags)); WCHAR* safeModePasswordCopy = 0; if (!safeModePassword.IsEmpty()) { safeModePasswordCopy = safeModePassword.GetClearTextCopy(); } WCHAR* passwordCopy = 0; if (!useCurrentUserCreds) { passwordCopy = password.GetClearTextCopy(); } DSROLE_SERVEROP_HANDLE handle = 0; hr = Win32ToHresult( ::DsRoleUpgradeDownlevelServer( domain.c_str(), site.empty() ? 0 : site.c_str(), dbPath.c_str(), logPath.c_str(), sysvolPath.c_str(), (useParent ? parent.c_str() : 0), 0, // let API pick a server (useCurrentUserCreds ? 0 : username.c_str()), passwordCopy, safeModePasswordCopy, flags, &handle)); BREAK_ON_FAILED_HRESULT(hr); if (safeModePasswordCopy) { safeModePassword.DestroyClearTextCopy(safeModePasswordCopy); } if (passwordCopy) { password.DestroyClearTextCopy(passwordCopy); } DoProgressLoop(handle, progressDialog); } while (0); if (FAILED(hr)) { throw DS::Error(hr, IDS_UPGRADE_DC_FAILED); } } // Converts the list of ndncs into a form more easily digestible by the demote // API: an array of null-terminated arrays of WCHAR, with the last element a // null. The result must be deallocated by DeallocateAppPartitionList. // // entryCount - out, receieves the number of strings allocated. PCWSTR* AllocateAppPartitionList(int& entryCount) { LOG_FUNCTION(AllocateAppPartitionList); const StringList& ndncList = State::GetInstance().GetAppPartitionList(); entryCount = 0; if (!ndncList.size()) { // empty list return 0; } PWSTR* result = new PWSTR[ndncList.size() + 1]; // REVIEWED-2002/02/26-sburns correct byte count passed. ::ZeroMemory(result, (ndncList.size() + 1) * sizeof PWSTR); for ( StringList::iterator i = ndncList.begin(); i != ndncList.end(); ++i) { ASSERT(i->length()); size_t len = i->length() + 1; result[entryCount] = new WCHAR[len]; // REVIEWED-2002/02/26-sburns correct byte count passed. ::ZeroMemory(result[entryCount], len * sizeof WCHAR); i->copy(result[entryCount], len - 1); ++entryCount; } return const_cast<PCWSTR*>(result); } void DeallocateAppPartitionList(PCWSTR*& partitionList) { LOG_FUNCTION(DeallocateAppPartitionList); if (partitionList) { PCWSTR* listCopy = partitionList; while (*listCopy) { delete *listCopy; // *listCopy = 0; ++listCopy; } delete partitionList; partitionList = 0; } } void DS::DemoteDC(ProgressDialog& progressDialog) throw (DS::Error) { LOG_FUNCTION(DS::DemoteDC); State& state = State::GetInstance(); String username = state.GetUsername(); bool useCurrentUserCreds = username.empty(); bool isLastDc = state.IsLastDCInDomain(); bool isForcedDemotion = state.IsForcedDemotion(); EncryptedString adminPassword= state.GetAdminPassword(); EncryptedString password = state.GetPassword(); if (!useCurrentUserCreds) { String userDomain = state.GetUserDomainName(); username = MassageUserName(userDomain, username); } ULONG options = DSROLE_DC_CREATE_TRUST_AS_REQUIRED; if (isLastDc) { options |= DSROLE_DC_DELETE_PARENT_TRUST; } if (isForcedDemotion) { // Update our list of application partitions so that we can remove // all of them state.IsLastAppPartitionReplica(); options |= DSROLE_DC_FORCE_DEMOTE; // pretend to be the last DC if we're forcing the demotion. isLastDc = true; } int appPartitionCount = 0; PCWSTR* appPartitionList = AllocateAppPartitionList(appPartitionCount); #ifdef LOGGING_BUILD LOG(L"Calling DsRoleDemoteDc"); LOG( L"lpServer : (null)"); LOG( L"lpDnsDomainName : (null)"); LOG(String::format(L"ServerRole : %1", isLastDc ? L"DsRoleServerStandalone" : L"DsRoleServerMember")); LOG(String::format(L"lpAccount : %1", useCurrentUserCreds ? L"(null)" : username.c_str())); LOG(String::format(L"Options : 0x%1!X!", options)); LOG(String::format(L"fLastDcInDomain : %1", isLastDc ? L"true" : L"false")); LOG(String::format(L"cRemoteNCs : %1!d!", appPartitionCount)); for (int i = 0; i < appPartitionCount; ++i) { LOG(String::format(L"pszRemoveNCs : %1", appPartitionList[i])); } #endif // LOGGING_BUILD WCHAR* adminPasswordCopy = 0; if (!adminPassword.IsEmpty()) { adminPasswordCopy = adminPassword.GetClearTextCopy(); } WCHAR* passwordCopy = 0; if (!useCurrentUserCreds) { passwordCopy = password.GetClearTextCopy(); } DSROLE_SERVEROP_HANDLE handle = 0; HRESULT hr = Win32ToHresult( ::DsRoleDemoteDc( 0, // this server 0, // "default" domain hosted by this server isLastDc ? DsRoleServerStandalone : DsRoleServerMember, (useCurrentUserCreds ? 0 : username.c_str()), passwordCopy, options, isLastDc ? TRUE : FALSE, appPartitionCount, appPartitionList, adminPasswordCopy, &handle)); LOG_HRESULT(hr); DeallocateAppPartitionList(appPartitionList); if (adminPasswordCopy) { adminPassword.DestroyClearTextCopy(adminPasswordCopy); } if (passwordCopy) { password.DestroyClearTextCopy(passwordCopy); } if (SUCCEEDED(hr)) { DoProgressLoop(handle, progressDialog); } else { throw DS::Error(hr, IDS_DEMOTE_DC_FAILED); } } void DS::AbortBDCUpgrade(bool abortForReplica) throw (DS::Error) { LOG_FUNCTION(DS::AbortBDCUpgrade); State& state = State::GetInstance(); ASSERT(state.GetRunContext() == State::BDC_UPGRADE); String username = state.GetUsername(); bool useCurrentUserCreds = username.empty(); EncryptedString adminPassword = state.GetAdminPassword(); EncryptedString password = state.GetPassword(); if (!useCurrentUserCreds) { String userDomain = state.GetUserDomainName(); username = MassageUserName(userDomain, username); } ULONG options = abortForReplica ? DSROLEP_ABORT_FOR_REPLICA_INSTALL : 0; LOG(L"Calling DsRoleAbortDownlevelServerUpgrade"); LOG(String::format(L"lpAccount : %1", useCurrentUserCreds ? L"(null)" : username.c_str())); LOG(String::format(L"Options : 0x%1!X!", options)); WCHAR* adminPasswordCopy = 0; if (!adminPassword.IsEmpty()) { adminPasswordCopy = adminPassword.GetClearTextCopy(); } WCHAR* passwordCopy = 0; if (!useCurrentUserCreds) { passwordCopy = password.GetClearTextCopy(); } HRESULT hr = Win32ToHresult( ::DsRoleAbortDownlevelServerUpgrade( adminPasswordCopy, (useCurrentUserCreds ? 0 : username.c_str()), passwordCopy, options)); LOG_HRESULT(hr); if (adminPasswordCopy) { adminPassword.DestroyClearTextCopy(adminPasswordCopy); } if (passwordCopy) { password.DestroyClearTextCopy(passwordCopy); } if (FAILED(hr)) { throw DS::Error(hr, IDS_ABORT_UPGRADE_FAILED); } } DS::PriorServerRole DS::GetPriorServerRole(bool& isUpgrade) { LOG_FUNCTION(DS::GetPriorServerRole); isUpgrade = false; DSROLE_UPGRADE_STATUS_INFO* info = 0; HRESULT hr = MyDsRoleGetPrimaryDomainInformation(0, info); if (SUCCEEDED(hr) && info) { isUpgrade = ( (info->OperationState & DSROLE_UPGRADE_IN_PROGRESS) ? true : false ); DSROLE_SERVER_STATE state = info->PreviousServerState; ::DsRoleFreeMemory(info); switch (state) { case DsRoleServerPrimary: { return PDC; } case DsRoleServerBackup: { return BDC; } case DsRoleServerUnknown: default: { return UNKNOWN; } } } return UNKNOWN; }
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MaterialData.h
#pragma once #include "MaterialContext.h" #include "MaterialType.h" #include "Random.h" #include "shader/ShadingContext.h" namespace PR { struct PR_LIB_CORE MaterialBaseOutput { SpectralBlob PDF_S; MaterialSampleFlags Flags = 0; inline bool isNull() const { return Flags & MaterialSampleFlag::Null; } inline bool isDelta() const { return Flags & MaterialSampleFlag::DeltaDistribution; } inline bool isSpectralVarying() const { return Flags & MaterialSampleFlag::SpectralVarying; } inline bool isSpatialVarying() const { return Flags & MaterialSampleFlag::SpatialVarying; } inline bool isTimeVarying() const { return Flags & MaterialSampleFlag::TimeVarying; } inline bool isFluorescent() const { return Flags & MaterialSampleFlag::Fluorescent; } // When to reduce to hero wavelength only inline bool isHeroCollapsing() const { return isDelta() && isSpectralVarying(); } }; // Evaluation struct PR_LIB_CORE MaterialEvalInput { MaterialEvalContext Context; PR::ShadingContext ShadingContext; }; struct PR_LIB_CORE MaterialPDFOutput : public MaterialBaseOutput { }; struct PR_LIB_CORE MaterialEvalOutput : public MaterialBaseOutput { SpectralBlob Weight; MaterialScatteringType Type; }; // Sampling struct PR_LIB_CORE MaterialSampleInput { MaterialSampleContext Context; PR::ShadingContext ShadingContext; Random& RND; inline MaterialSampleInput(Random& rnd) : RND(rnd) { } inline MaterialSampleInput(const IntersectionPoint& ip, uint32 thread_index, Random& rnd) : Context(MaterialSampleContext::fromIP(ip)) , ShadingContext(ShadingContext::fromIP(thread_index, ip)) , RND(rnd) { } }; struct PR_LIB_CORE MaterialSampleOutput : public MaterialBaseOutput { ShadingVector L; SpectralBlob IntegralWeight; // PDF already applied SpectralBlob FluorescentWavelengthNM; // Only valid if isFluorescent() is true MaterialScatteringType Type = MaterialScatteringType::DiffuseReflection; inline Vector3f globalL(const IntersectionPoint& ip) const { return Tangent::fromTangentSpace(ip.Surface.N, ip.Surface.Nx, ip.Surface.Ny, L).normalized(); } static inline MaterialSampleOutput Reject(MaterialScatteringType type = MaterialScatteringType::DiffuseReflection, uint8 flags = 0) { MaterialSampleOutput out; out.L = Vector3f::Zero(); out.IntegralWeight = SpectralBlob::Zero(); out.PDF_S = SpectralBlob::Zero(); out.Type = type; out.Flags = flags; return out; } }; } // namespace PR
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CompareResultInfo.cpp
#include "huaweicloud/drs/v5/model/CompareResultInfo.h" namespace HuaweiCloud { namespace Sdk { namespace Drs { namespace V5 { namespace Model { CompareResultInfo::CompareResultInfo() { objectsCompareOverviewInfoIsSet_ = false; objectsCompareDetailInfosIsSet_ = false; dataCompareTaskListIsSet_ = false; lineCompareOverviewInfosIsSet_ = false; lineCompareDetailInfosIsSet_ = false; contentCompareOverviewInfosIsSet_ = false; contentCompareDetailInfosIsSet_ = false; } CompareResultInfo::~CompareResultInfo() = default; void CompareResultInfo::validate() { } web::json::value CompareResultInfo::toJson() const { web::json::value val = web::json::value::object(); if(objectsCompareOverviewInfoIsSet_) { val[utility::conversions::to_string_t("objects_compare_overview_info")] = ModelBase::toJson(objectsCompareOverviewInfo_); } if(objectsCompareDetailInfosIsSet_) { val[utility::conversions::to_string_t("objects_compare_detail_infos")] = ModelBase::toJson(objectsCompareDetailInfos_); } if(dataCompareTaskListIsSet_) { val[utility::conversions::to_string_t("data_compare_task_list")] = ModelBase::toJson(dataCompareTaskList_); } if(lineCompareOverviewInfosIsSet_) { val[utility::conversions::to_string_t("line_compare_overview_infos")] = ModelBase::toJson(lineCompareOverviewInfos_); } if(lineCompareDetailInfosIsSet_) { val[utility::conversions::to_string_t("line_compare_detail_infos")] = ModelBase::toJson(lineCompareDetailInfos_); } if(contentCompareOverviewInfosIsSet_) { val[utility::conversions::to_string_t("content_compare_overview_infos")] = ModelBase::toJson(contentCompareOverviewInfos_); } if(contentCompareDetailInfosIsSet_) { val[utility::conversions::to_string_t("content_compare_detail_infos")] = ModelBase::toJson(contentCompareDetailInfos_); } return val; } bool CompareResultInfo::fromJson(const web::json::value& val) { bool ok = true; if(val.has_field(utility::conversions::to_string_t("objects_compare_overview_info"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("objects_compare_overview_info")); if(!fieldValue.is_null()) { ObjectsCompareTaskInfo refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setObjectsCompareOverviewInfo(refVal); } } if(val.has_field(utility::conversions::to_string_t("objects_compare_detail_infos"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("objects_compare_detail_infos")); if(!fieldValue.is_null()) { std::vector<ObjectsCompareDetailInfo> refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setObjectsCompareDetailInfos(refVal); } } if(val.has_field(utility::conversions::to_string_t("data_compare_task_list"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("data_compare_task_list")); if(!fieldValue.is_null()) { std::vector<CompareJobInfo> refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setDataCompareTaskList(refVal); } } if(val.has_field(utility::conversions::to_string_t("line_compare_overview_infos"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("line_compare_overview_infos")); if(!fieldValue.is_null()) { std::vector<LineCompareOverviewInfo> refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setLineCompareOverviewInfos(refVal); } } if(val.has_field(utility::conversions::to_string_t("line_compare_detail_infos"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("line_compare_detail_infos")); if(!fieldValue.is_null()) { std::vector<TableLineCompareDetailInfo> refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setLineCompareDetailInfos(refVal); } } if(val.has_field(utility::conversions::to_string_t("content_compare_overview_infos"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("content_compare_overview_infos")); if(!fieldValue.is_null()) { std::vector<ContentCompareOverviewInfo> refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setContentCompareOverviewInfos(refVal); } } if(val.has_field(utility::conversions::to_string_t("content_compare_detail_infos"))) { const web::json::value& fieldValue = val.at(utility::conversions::to_string_t("content_compare_detail_infos")); if(!fieldValue.is_null()) { std::vector<ContentCompareDetailInfo> refVal; ok &= ModelBase::fromJson(fieldValue, refVal); setContentCompareDetailInfos(refVal); } } return ok; } ObjectsCompareTaskInfo CompareResultInfo::getObjectsCompareOverviewInfo() const { return objectsCompareOverviewInfo_; } void CompareResultInfo::setObjectsCompareOverviewInfo(const ObjectsCompareTaskInfo& value) { objectsCompareOverviewInfo_ = value; objectsCompareOverviewInfoIsSet_ = true; } bool CompareResultInfo::objectsCompareOverviewInfoIsSet() const { return objectsCompareOverviewInfoIsSet_; } void CompareResultInfo::unsetobjectsCompareOverviewInfo() { objectsCompareOverviewInfoIsSet_ = false; } std::vector<ObjectsCompareDetailInfo>& CompareResultInfo::getObjectsCompareDetailInfos() { return objectsCompareDetailInfos_; } void CompareResultInfo::setObjectsCompareDetailInfos(const std::vector<ObjectsCompareDetailInfo>& value) { objectsCompareDetailInfos_ = value; objectsCompareDetailInfosIsSet_ = true; } bool CompareResultInfo::objectsCompareDetailInfosIsSet() const { return objectsCompareDetailInfosIsSet_; } void CompareResultInfo::unsetobjectsCompareDetailInfos() { objectsCompareDetailInfosIsSet_ = false; } std::vector<CompareJobInfo>& CompareResultInfo::getDataCompareTaskList() { return dataCompareTaskList_; } void CompareResultInfo::setDataCompareTaskList(const std::vector<CompareJobInfo>& value) { dataCompareTaskList_ = value; dataCompareTaskListIsSet_ = true; } bool CompareResultInfo::dataCompareTaskListIsSet() const { return dataCompareTaskListIsSet_; } void CompareResultInfo::unsetdataCompareTaskList() { dataCompareTaskListIsSet_ = false; } std::vector<LineCompareOverviewInfo>& CompareResultInfo::getLineCompareOverviewInfos() { return lineCompareOverviewInfos_; } void CompareResultInfo::setLineCompareOverviewInfos(const std::vector<LineCompareOverviewInfo>& value) { lineCompareOverviewInfos_ = value; lineCompareOverviewInfosIsSet_ = true; } bool CompareResultInfo::lineCompareOverviewInfosIsSet() const { return lineCompareOverviewInfosIsSet_; } void CompareResultInfo::unsetlineCompareOverviewInfos() { lineCompareOverviewInfosIsSet_ = false; } std::vector<TableLineCompareDetailInfo>& CompareResultInfo::getLineCompareDetailInfos() { return lineCompareDetailInfos_; } void CompareResultInfo::setLineCompareDetailInfos(const std::vector<TableLineCompareDetailInfo>& value) { lineCompareDetailInfos_ = value; lineCompareDetailInfosIsSet_ = true; } bool CompareResultInfo::lineCompareDetailInfosIsSet() const { return lineCompareDetailInfosIsSet_; } void CompareResultInfo::unsetlineCompareDetailInfos() { lineCompareDetailInfosIsSet_ = false; } std::vector<ContentCompareOverviewInfo>& CompareResultInfo::getContentCompareOverviewInfos() { return contentCompareOverviewInfos_; } void CompareResultInfo::setContentCompareOverviewInfos(const std::vector<ContentCompareOverviewInfo>& value) { contentCompareOverviewInfos_ = value; contentCompareOverviewInfosIsSet_ = true; } bool CompareResultInfo::contentCompareOverviewInfosIsSet() const { return contentCompareOverviewInfosIsSet_; } void CompareResultInfo::unsetcontentCompareOverviewInfos() { contentCompareOverviewInfosIsSet_ = false; } std::vector<ContentCompareDetailInfo>& CompareResultInfo::getContentCompareDetailInfos() { return contentCompareDetailInfos_; } void CompareResultInfo::setContentCompareDetailInfos(const std::vector<ContentCompareDetailInfo>& value) { contentCompareDetailInfos_ = value; contentCompareDetailInfosIsSet_ = true; } bool CompareResultInfo::contentCompareDetailInfosIsSet() const { return contentCompareDetailInfosIsSet_; } void CompareResultInfo::unsetcontentCompareDetailInfos() { contentCompareDetailInfosIsSet_ = false; } } } } } }
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ChallengeCell2.cpp
// // ChallengeCell2.cpp // OnceAgain // // Created by mac on 14-4-28. // // #include "ChallengeCell2.h" #include "StringUtil.h" #include "ImageDownloader.h" #include "NumSprite.h" #include "TimeUtil.h" #include "CsvStringData.h" #include "StringUtil.h" ChallengeCell2::ChallengeCell2() { cellLyaer = NULL; } ChallengeCell2::~ChallengeCell2() { GUIReader::shareReader()->purgeGUIReader(); DictionaryHelper::shareHelper()->purgeDictionaryHelper(); ActionManager::shareManager()->purgeActionManager(); } bool ChallengeCell2::init() { cellLyaer = UILayer::create(); auto myLayout = dynamic_cast<Layout*>(GUIReader::shareReader()->widgetFromJsonFile(CStringUtil::convertToUIResPath("ChallengeCell2.json").c_str())); cellLyaer->addWidget(myLayout); this->addChild(cellLyaer, 0, 100); UIImageView* cell = dynamic_cast<UIImageView*>(cellLyaer->getWidgetByName("Cell")); this->setContentSize(cell->getSize()); return true; } void ChallengeCell2::setAvatarImg(const char *imgUrl) { UIImageView* cellBg = dynamic_cast<UIImageView*>(cellLyaer->getWidgetByName("AvatarBg")); CCSprite* img = CCSprite::create(); img->setContentSize(CCSize(75, 75)); img->setAnchorPoint(ccp(0, 0)); cellBg->addRenderer(img, 10); CImageDownloader::GetInstance()->SendHttpRequest(imgUrl, img, "1000", 1000); } void ChallengeCell2::setName(const char *name) { UILabel* nameLabel = dynamic_cast<UILabel*>(cellLyaer->getWidgetByName("Name")); nameLabel->setText(name); } void ChallengeCell2::setScore(int score) { CCSprite* scoreSprite = NumSprite::getNumSprite(score, "./CocoStudioResources/ResouceNum", 17.0); scoreSprite->setPosition(ccp(80, 30)); scoreSprite->setScale(0.8); cellLyaer->addChild(scoreSprite); } void ChallengeCell2::setTime(long time) { DateTime lastTime = CTimeUtil::FromTimeStamp(time); DateTime nowTime = CTimeUtil::GetSystemDateTime().dateTime; TimeSpan leftTime = CTimeUtil::CalcTimeSpan(nowTime, lastTime); UILabel* label = dynamic_cast<UILabel*>(cellLyaer->getWidgetByName("Time")); CCString str; str.initWithFormat(GET_STRING_CSV(1030000001),leftTime.day,leftTime.hour,leftTime.minute); label->setText(str.getCString()); }
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/findSmallestElementFromLeft.cpp
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[]
no_license
gyaan/ds-problem-solutions
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findSmallestElementFromLeft.cpp
#include<iostream> #include<stack> using namespace std; void printLeftMostSmallerElement(int arr[], int n) { stack<int>s; for (int i = 0; i < n; i++) { while (!s.empty() && s.top() >= arr[i]) s.pop(); if (s.empty()) cout << "_, "; else cout << s.top() << ", "; s.push(arr[i]); } } int main() { int arr [5] = {1, 3, 0, 2, 5}; printLeftMostSmallerElement(arr,5); return 0; }
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SamSegers/DP1_Sam_Timo
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Visitor.cpp
#include "Visitor.h" #include "Probe.h" #include "Composite\Edge.h" #include "Input.h" #include "Mediator.h" void Visitor::SetOutput(std::shared_ptr<Output> pView) { this->pView = pView; } void Visitor::Visit(Node* pNode) { // time hoe lang een operatie duurt. auto start = std::chrono::high_resolution_clock::now(); if (pNode->ExecuteOperation()) { auto finish = std::chrono::high_resolution_clock::now(); // print alles pView->Print("At Component: " + pNode->GetId()); pView->Print("Output of operation is: " + std::to_string(pNode->GetValues().at(0))); pView->Print("Operation took: " + std::to_string(std::chrono::duration_cast<std::chrono::nanoseconds>(finish - start).count()) + "ns."); // gaan naar de volgende. for (int i = 0; i < pNode->GetNext().size(); i++) { Mediator::instance()->PassValue(pNode, (Node *)pNode->GetNext().at(i)); } } } // weergeef output van probe void Visitor::Visit(Probe* pProbe) { pView->Print("The final output of probe: " + pProbe->GetId() + " is: " + std::to_string(pProbe->GetValues().at(0))); } // zorg dat de volgende in de lijst word aangeroepen void Visitor::Visit(Composite* pComposite) { // kijk of het om een edge gaat if (pComposite->GetId() != "") pView->Print("At Component: " + pComposite->GetId()); for (int i = 0; i < pComposite->GetNext().size(); i++) { Mediator::instance()->PassValue(pComposite, pComposite->GetNext().at(i)); } }
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/app/app_config.cpp
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cpp
app_config.cpp
/* The MIT License (MIT) Copyright (c) 2013-2015 SRS(ossrs) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include <app_config.hpp> #include <unistd.h> #include <stdio.h> #include <stdlib.h> #include <errno.h> #include <string.h> // file operations. #include <unistd.h> #include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <vector> #include <algorithm> using namespace std; #include <kernel_error.hpp> #include <kernel_log.hpp> #include <core_autofree.hpp> //#include <srs_app_source.hpp> #include <kernel_file.hpp> #include <app_utility.hpp> //#include <srs_core_performance.hpp> using namespace __internal; // when user config an invalid value, macros to perfer true or false. #define SRS_CONF_PERFER_FALSE(conf_arg) conf_arg == "on" #define SRS_CONF_PERFER_TRUE(conf_arg) conf_arg != "off" /////////////////////////////////////////////////////////// // default consts values /////////////////////////////////////////////////////////// #define SRS_CONF_DEFAULT_PID_FILE "./im.pid" #define SRS_CONF_DEFAULT_LOG_FILE "./im.log" #define SRS_CONF_DEFAULT_LOG_LEVEL "trace" #define SRS_CONF_DEFAULT_LOG_TANK_CONSOLE "console" #define SRS_CONF_DEFAULT_COFNIG_FILE "conf/im.conf" #define SRS_CONF_DEFAULT_UTC_TIME false #define SRS_CONF_DEFAULT_MAX_CONNECTIONS 1000 #define SRS_CONF_DEFAULT_HLS_PATH "./objs/nginx/html" #define SRS_CONF_DEFAULT_HLS_M3U8_FILE "[app]/[stream].m3u8" #define SRS_CONF_DEFAULT_HLS_TS_FILE "[app]/[stream]-[seq].ts" #define SRS_CONF_DEFAULT_HLS_TS_FLOOR false #define SRS_CONF_DEFAULT_HLS_FRAGMENT 10 #define SRS_CONF_DEFAULT_HLS_TD_RATIO 1.5 #define SRS_CONF_DEFAULT_HLS_AOF_RATIO 2.0 #define SRS_CONF_DEFAULT_HLS_WINDOW 60 #define SRS_CONF_DEFAULT_HLS_ON_ERROR_IGNORE "continue" #define SRS_CONF_DEFAULT_HLS_ON_ERROR_DISCONNECT "disconnect" #define SRS_CONF_DEFAULT_HLS_ON_ERROR_CONTINUE "continue" #define SRS_CONF_DEFAULT_HLS_ON_ERROR SRS_CONF_DEFAULT_HLS_ON_ERROR_IGNORE #define SRS_CONF_DEFAULT_HLS_STORAGE "disk" #define SRS_CONF_DEFAULT_HLS_MOUNT "[vhost]/[app]/[stream].m3u8" #define SRS_CONF_DEFAULT_HLS_ACODEC "aac" #define SRS_CONF_DEFAULT_HLS_VCODEC "h264" #define SRS_CONF_DEFAULT_HLS_CLEANUP true #define SRS_CONF_DEFAULT_HLS_WAIT_KEYFRAME true #define SRS_CONF_DEFAULT_HLS_NB_NOTIFY 64 #define SRS_CONF_DEFAULT_DVR_PATH "./objs/nginx/html/[app]/[stream].[timestamp].flv" #define SRS_CONF_DEFAULT_DVR_PLAN_SESSION "session" #define SRS_CONF_DEFAULT_DVR_PLAN_SEGMENT "segment" #define SRS_CONF_DEFAULT_DVR_PLAN_APPEND "append" #define SRS_CONF_DEFAULT_DVR_PLAN SRS_CONF_DEFAULT_DVR_PLAN_SESSION #define SRS_CONF_DEFAULT_DVR_DURATION 30 #define SRS_CONF_DEFAULT_TIME_JITTER "full" #define SRS_CONF_DEFAULT_ATC_AUTO true #define SRS_CONF_DEFAULT_MIX_CORRECT false // in seconds, the paused queue length. #define SRS_CONF_DEFAULT_PAUSED_LENGTH 10 // the interval in seconds for bandwidth check #define SRS_CONF_DEFAULT_BANDWIDTH_INTERVAL 30 // the interval in seconds for bandwidth check #define SRS_CONF_DEFAULT_BANDWIDTH_LIMIT_KBPS 1000 #define SRS_CONF_DEFAULT_HTTP_MOUNT "[vhost]/" #define SRS_CONF_DEFAULT_HTTP_REMUX_MOUNT "[vhost]/[app]/[stream].flv" #define SRS_CONF_DEFAULT_HTTP_DIR SRS_CONF_DEFAULT_HLS_PATH #define SRS_CONF_DEFAULT_HTTP_AUDIO_FAST_CACHE 0 #define SRS_CONF_DEFAULT_HTTP_STREAM_PORT "8080" #define SRS_CONF_DEFAULT_HTTP_API_PORT "1985" #define SRS_CONF_DEFAULT_HTTP_API_CROSSDOMAIN true #define SRS_CONF_DEFAULT_HTTP_HEAETBEAT_ENABLED false #define SRS_CONF_DEFAULT_HTTP_HEAETBEAT_INTERVAL 9.9 #define SRS_CONF_DEFAULT_HTTP_HEAETBEAT_URL "http://"SRS_CONSTS_LOCALHOST":8085/api/v1/servers" #define SRS_CONF_DEFAULT_HTTP_HEAETBEAT_SUMMARIES false #define SRS_CONF_DEFAULT_SECURITY_ENABLED false #define SRS_CONF_DEFAULT_STREAM_CASTER_ENABLED false #define SRS_CONF_DEFAULT_STREAM_CASTER_MPEGTS_OVER_UDP "mpegts_over_udp" #define SRS_CONF_DEFAULT_STREAM_CASTER_RTSP "rtsp" #define SRS_CONF_DEFAULT_STREAM_CASTER_FLV "flv" #define SRS_CONF_DEFAULT_STATS_NETWORK_DEVICE_INDEX 0 #define SRS_CONF_DEFAULT_PITHY_PRINT_MS 10000 #define SRS_CONF_DEFAULT_INGEST_TYPE_FILE "file" #define SRS_CONF_DEFAULT_INGEST_TYPE_STREAM "stream" #define SRS_CONF_DEFAULT_TRANSCODE_IFORMAT "flv" #define SRS_CONF_DEFAULT_TRANSCODE_OFORMAT "flv" #define SRS_CONF_DEFAULT_EDGE_TOKEN_TRAVERSE false #define SRS_CONF_DEFAULT_EDGE_TRANSFORM_VHOST "[vhost]" // hds default value #define SRS_CONF_DEFAULT_HDS_PATH "./objs/nginx/html" #define SRS_CONF_DEFAULT_HDS_WINDOW (60) #define SRS_CONF_DEFAULT_HDS_FRAGMENT (10) // '\n' #define SRS_LF (char)SRS_CONSTS_LF // '\r' #define SRS_CR (char)SRS_CONSTS_CR bool is_common_space(char ch) { return (ch == ' ' || ch == '\t' || ch == SRS_CR || ch == SRS_LF); } ConfDirective::ConfDirective() { } ConfDirective::~ConfDirective() { std::vector<ConfDirective*>::iterator it; for (it = directives.begin(); it != directives.end(); ++it) { ConfDirective* directive = *it; srs_freep(directive); } directives.clear(); } string ConfDirective::arg0() { if (args.size() > 0) { return args.at(0); } return ""; } string ConfDirective::arg1() { if (args.size() > 1) { return args.at(1); } return ""; } string ConfDirective::arg2() { if (args.size() > 2) { return args.at(2); } return ""; } ConfDirective* ConfDirective::at(int index) { srs_assert(index < (int)directives.size()); return directives.at(index); } ConfDirective* ConfDirective::get(string _name) { std::vector<ConfDirective*>::iterator it; for (it = directives.begin(); it != directives.end(); ++it) { ConfDirective* directive = *it; if (directive->name == _name) { return directive; } } return NULL; } ConfDirective* ConfDirective::get(string _name, string _arg0) { std::vector<ConfDirective*>::iterator it; for (it = directives.begin(); it != directives.end(); ++it) { ConfDirective* directive = *it; if (directive->name == _name && directive->arg0() == _arg0) { return directive; } } return NULL; } bool ConfDirective::is_vhost() { return name == "vhost"; } bool ConfDirective::is_stream_caster() { return name == "stream_caster"; } int ConfDirective::parse(ConfigBuffer* buffer) { return parse_conf(buffer, parse_file); } // see: ngx_conf_parse int ConfDirective::parse_conf(ConfigBuffer* buffer, SrsDirectiveType type) { int ret = ERROR_SUCCESS; while (true) { std::vector<string> args; int line_start = 0; ret = read_token(buffer, args, line_start); /** * ret maybe: * ERROR_SYSTEM_CONFIG_INVALID error. * ERROR_SYSTEM_CONFIG_DIRECTIVE directive terminated by ';' found * ERROR_SYSTEM_CONFIG_BLOCK_START token terminated by '{' found * ERROR_SYSTEM_CONFIG_BLOCK_END the '}' found * ERROR_SYSTEM_CONFIG_EOF the config file is done */ if (ret == ERROR_SYSTEM_CONFIG_INVALID) { return ret; } if (ret == ERROR_SYSTEM_CONFIG_BLOCK_END) { if (type != parse_block) { srs_error("line %d: unexpected \"}\", ret=%d", buffer->line, ret); return ret; } return ERROR_SUCCESS; } if (ret == ERROR_SYSTEM_CONFIG_EOF) { if (type == parse_block) { srs_error("line %d: unexpected end of file, expecting \"}\", ret=%d", conf_line, ret); return ret; } return ERROR_SUCCESS; } if (args.empty()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("line %d: empty directive. ret=%d", conf_line, ret); return ret; } // build directive tree. ConfDirective* directive = new ConfDirective(); directive->conf_line = line_start; directive->name = args[0]; args.erase(args.begin()); directive->args.swap(args); directives.push_back(directive); if (ret == ERROR_SYSTEM_CONFIG_BLOCK_START) { if ((ret = directive->parse_conf(buffer, parse_block)) != ERROR_SUCCESS) { return ret; } } } return ret; } // see: ngx_conf_read_token int ConfDirective::read_token(ConfigBuffer* buffer, vector<string>& args, int& line_start) { int ret = ERROR_SUCCESS; char* pstart = buffer->pos; bool sharp_comment = false; bool d_quoted = false; bool s_quoted = false; bool need_space = false; bool last_space = true; while (true) { if (buffer->empty()) { ret = ERROR_SYSTEM_CONFIG_EOF; if (!args.empty() || !last_space) { srs_error("line %d: unexpected end of file, expecting ; or \"}\"", buffer->line); return ERROR_SYSTEM_CONFIG_INVALID; } srs_trace("config parse complete"); return ret; } char ch = *buffer->pos++; if (ch == SRS_LF) { buffer->line++; sharp_comment = false; } if (sharp_comment) { continue; } if (need_space) { if (is_common_space(ch)) { last_space = true; need_space = false; continue; } if (ch == ';') { return ERROR_SYSTEM_CONFIG_DIRECTIVE; } if (ch == '{') { return ERROR_SYSTEM_CONFIG_BLOCK_START; } srs_error("line %d: unexpected '%c'", buffer->line, ch); return ERROR_SYSTEM_CONFIG_INVALID; } // last charecter is space. if (last_space) { if (is_common_space(ch)) { continue; } pstart = buffer->pos - 1; switch (ch) { case ';': if (args.size() == 0) { srs_error("line %d: unexpected ';'", buffer->line); return ERROR_SYSTEM_CONFIG_INVALID; } return ERROR_SYSTEM_CONFIG_DIRECTIVE; case '{': if (args.size() == 0) { srs_error("line %d: unexpected '{'", buffer->line); return ERROR_SYSTEM_CONFIG_INVALID; } return ERROR_SYSTEM_CONFIG_BLOCK_START; case '}': if (args.size() != 0) { srs_error("line %d: unexpected '}'", buffer->line); return ERROR_SYSTEM_CONFIG_INVALID; } return ERROR_SYSTEM_CONFIG_BLOCK_END; case '#': sharp_comment = 1; continue; case '"': pstart++; d_quoted = true; last_space = 0; continue; case '\'': pstart++; s_quoted = true; last_space = 0; continue; default: last_space = 0; continue; } } else { // last charecter is not space if (line_start == 0) { line_start = buffer->line; } bool found = false; if (d_quoted) { if (ch == '"') { d_quoted = false; need_space = true; found = true; } } else if (s_quoted) { if (ch == '\'') { s_quoted = false; need_space = true; found = true; } } else if (is_common_space(ch) || ch == ';' || ch == '{') { last_space = true; found = 1; } if (found) { int len = (int)(buffer->pos - pstart); char* aword = new char[len]; memcpy(aword, pstart, len); aword[len - 1] = 0; string word_str = aword; if (!word_str.empty()) { args.push_back(word_str); } srs_freepa(aword); if (ch == ';') { return ERROR_SYSTEM_CONFIG_DIRECTIVE; } if (ch == '{') { return ERROR_SYSTEM_CONFIG_BLOCK_START; } } } } return ret; } Config::Config() { dolphin = false; show_help = false; show_version = false; test_conf = false; root = new ConfDirective(); root->conf_line = 0; root->name = "root"; } Config::~Config() { srs_freep(root); } bool Config::is_dolphin() { return dolphin; } void Config::set_config_directive(ConfDirective* parent, string dir, string value) { ConfDirective* d = parent->get(dir); if (!d) { d = new ConfDirective(); if (!dir.empty()) { d->name = dir; } parent->directives.push_back(d); } d->args.clear(); if (!value.empty()) { d->args.push_back(value); } } void Config::subscribe(IReloadHandler* handler) { std::vector<IReloadHandler*>::iterator it; it = std::find(subscribes.begin(), subscribes.end(), handler); if (it != subscribes.end()) { return; } subscribes.push_back(handler); } void Config::unsubscribe(IReloadHandler* handler) { std::vector<IReloadHandler*>::iterator it; it = std::find(subscribes.begin(), subscribes.end(), handler); if (it == subscribes.end()) { return; } subscribes.erase(it); } int Config::reload() { int ret = ERROR_SUCCESS; Config conf; if ((ret = conf.parse_file(config_file.c_str())) != ERROR_SUCCESS) { srs_error("ignore config reloader parse file failed. ret=%d", ret); ret = ERROR_SUCCESS; return ret; } srs_info("config reloader parse file success."); if ((ret = conf.check_config()) != ERROR_SUCCESS) { srs_error("ignore config reloader check config failed. ret=%d", ret); ret = ERROR_SUCCESS; return ret; } return reload_conf(&conf); } int Config::reload_conf(Config* conf) { int ret = ERROR_SUCCESS; ConfDirective* old_root = root; SrsAutoFree(ConfDirective, old_root); root = conf->root; conf->root = NULL; // merge config. std::vector<IReloadHandler*>::iterator it; // never support reload: // daemon // // always support reload without additional code: // chunk_size, ff_log_dir, // bandcheck, http_hooks, heartbeat, // token_traverse, debug_srs_upnode, // security // merge config: max_connections if (!srs_directive_equals(root->get("max_connections"), old_root->get("max_connections"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_max_conns()) != ERROR_SUCCESS) { srs_error("notify subscribes reload max_connections failed. ret=%d", ret); return ret; } } srs_trace("reload max_connections success."); } // merge config: listen if (!srs_directive_equals(root->get("listen"), old_root->get("listen"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_listen()) != ERROR_SUCCESS) { srs_error("notify subscribes reload listen failed. ret=%d", ret); return ret; } } srs_trace("reload listen success."); } // merge config: pid if (!srs_directive_equals(root->get("pid"), old_root->get("pid"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_pid()) != ERROR_SUCCESS) { srs_error("notify subscribes reload pid failed. ret=%d", ret); return ret; } } srs_trace("reload pid success."); } // merge config: srs_log_tank if (!srs_directive_equals(root->get("srs_log_tank"), old_root->get("srs_log_tank"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_log_tank()) != ERROR_SUCCESS) { srs_error("notify subscribes reload srs_log_tank failed. ret=%d", ret); return ret; } } srs_trace("reload srs_log_tank success."); } // merge config: srs_log_level if (!srs_directive_equals(root->get("srs_log_level"), old_root->get("srs_log_level"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_log_level()) != ERROR_SUCCESS) { srs_error("notify subscribes reload srs_log_level failed. ret=%d", ret); return ret; } } srs_trace("reload srs_log_level success."); } // merge config: srs_log_file if (!srs_directive_equals(root->get("srs_log_file"), old_root->get("srs_log_file"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_log_file()) != ERROR_SUCCESS) { srs_error("notify subscribes reload srs_log_file failed. ret=%d", ret); return ret; } } srs_trace("reload srs_log_file success."); } #if 0 // merge config: utc_time if (!srs_directive_equals(root->get("utc_time"), old_root->get("utc_time"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_utc_time()) != ERROR_SUCCESS) { srs_error("notify subscribes reload utc_time failed. ret=%d", ret); return ret; } } srs_trace("reload utc_time success."); } #endif // merge config: pithy_print_ms if (!srs_directive_equals(root->get("pithy_print_ms"), old_root->get("pithy_print_ms"))) { for (it = subscribes.begin(); it != subscribes.end(); ++it) { IReloadHandler* subscribe = *it; if ((ret = subscribe->on_reload_pithy_print()) != ERROR_SUCCESS) { srs_error("notify subscribes pithy_print_ms failed. ret=%d", ret); return ret; } } srs_trace("reload pithy_print_ms success."); } #if 0 // merge config: http_api if ((ret = reload_http_api(old_root)) != ERROR_SUCCESS) { return ret; } // merge config: http_stream if ((ret = reload_http_stream(old_root)) != ERROR_SUCCESS) { return ret; } // TODO: FIXME: support reload stream_caster. // merge config: vhost if ((ret = reload_vhost(old_root)) != ERROR_SUCCESS) { return ret; } #endif return ret; } // see: ngx_get_options int Config::parse_options(int argc, char** argv) { int ret = ERROR_SUCCESS; // argv for (int i = 0; i < argc; i++) { _argv.append(argv[i]); if (i < argc - 1) { _argv.append(" "); } } // cwd char cwd[256]; getcwd(cwd, sizeof(cwd)); _cwd = cwd; // config show_help = true; for (int i = 1; i < argc; i++) { if ((ret = parse_argv(i, argv)) != ERROR_SUCCESS) { return ret; } } if (show_help) { print_help(argv); exit(0); } if (show_version) { fprintf(stderr, "%s\n", SIG_VERSION); exit(0); } // first hello message. srs_trace(SIG_VERSION); if (config_file.empty()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("config file not specified, see help: %s -h, ret=%d", argv[0], ret); return ret; } ret = parse_file(config_file.c_str()); if (test_conf) { // the parse_file never check the config, // we check it when user requires check config file. if (ret == ERROR_SUCCESS) { ret = check_config(); } if (ret == ERROR_SUCCESS) { srs_trace("config file is ok"); exit(0); } else { srs_error("config file is invalid"); exit(ret); } } //////////////////////////////////////////////////////////////////////// // check log name and level //////////////////////////////////////////////////////////////////////// if (true) { std::string log_filename = this->get_log_file(); if (get_log_tank_file() && log_filename.empty()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("must specifies the file to write log to. ret=%d", ret); return ret; } if (get_log_tank_file()) { srs_trace("write log to file %s", log_filename.c_str()); srs_trace("you can: tailf %s", log_filename.c_str()); } else { srs_trace("write log to console"); } } return ret; } string Config::config() { return config_file; } int Config::parse_argv(int& i, char** argv) { int ret = ERROR_SUCCESS; char* p = argv[i]; if (*p++ != '-') { show_help = true; return ret; } while (*p) { switch (*p++) { case '?': case 'h': show_help = true; break; case 't': show_help = false; test_conf = true; break; case 'p': dolphin = true; if (*p) { dolphin_rtmp_port = p; continue; } if (argv[++i]) { dolphin_rtmp_port = argv[i]; continue; } ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("option \"-p\" requires params, ret=%d", ret); return ret; case 'x': dolphin = true; if (*p) { dolphin_http_port = p; continue; } if (argv[++i]) { dolphin_http_port = argv[i]; continue; } ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("option \"-x\" requires params, ret=%d", ret); return ret; case 'v': case 'V': show_help = false; show_version = true; break; case 'c': show_help = false; if (*p) { config_file = p; continue; } if (argv[++i]) { config_file = argv[i]; continue; } ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("option \"-c\" requires parameter, ret=%d", ret); return ret; default: ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("invalid option: \"%c\", see help: %s -h, ret=%d", *(p - 1), argv[0], ret); return ret; } } return ret; } void Config::print_help(char** argv) { printf( #if 0 RTMP_SIG_SRS_SERVER" "RTMP_SIG_SRS_COPYRIGHT"\n" "License: "RTMP_SIG_SRS_LICENSE"\n" "Primary: "RTMP_SIG_SRS_PRIMARY"\n" "Authors: "RTMP_SIG_SRS_AUTHROS"\n" "Build: "SRS_AUTO_BUILD_DATE" Configuration:"SRS_AUTO_USER_CONFIGURE"\n" "Features:"SRS_AUTO_CONFIGURE"\n""\n" #endif "Usage: %s [-h?vV] [[-t] -c <filename>]\n" "\n" "Options:\n" " -?, -h : show this help and exit(0)\n" " -v, -V : show version and exit(0)\n" " -t : test configuration file, exit(error_code).\n" " -c filename : use configuration file for SRS\n" "For srs-dolphin:\n" " -p IM-port : the IM port to listen.\n" " -x http-port : the http port to listen.\n" "\n" "For example:\n" " %s -v\n" " %s -t -c "SRS_CONF_DEFAULT_COFNIG_FILE"\n" " %s -c "SRS_CONF_DEFAULT_COFNIG_FILE"\n", argv[0], argv[0], argv[0], argv[0]); } int Config::parse_file(const char* filename) { int ret = ERROR_SUCCESS; config_file = filename; if (config_file.empty()) { return ERROR_SYSTEM_CONFIG_INVALID; } ConfigBuffer buffer; if ((ret = buffer.fullfill(config_file.c_str())) != ERROR_SUCCESS) { return ret; } return parse_buffer(&buffer); } int Config::check_config() { int ret = ERROR_SUCCESS; srs_trace("srs checking config..."); //////////////////////////////////////////////////////////////////////// // check empty //////////////////////////////////////////////////////////////////////// if (root->directives.size() == 0) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("conf is empty, ret=%d", ret); return ret; } //////////////////////////////////////////////////////////////////////// // check root directives. //////////////////////////////////////////////////////////////////////// for (int i = 0; i < (int)root->directives.size(); i++) { ConfDirective* conf = root->at(i); std::string n = conf->name; if (n != "listen" && n != "pid" && n != "chunk_size" && n != "ff_log_dir" && n != "srs_log_tank" && n != "srs_log_level" && n != "srs_log_file" && n != "max_connections" && n != "daemon" && n != "heartbeat" && n != "http_api" && n != "stats" && n != "vhost" && n != "pithy_print_ms" && n != "http_stream" && n != "http_server" && n != "stream_caster" && n != "utc_time" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported directive %s, ret=%d", n.c_str(), ret); return ret; } } #if 0 if (true) { ConfDirective* conf = get_http_api(); for (int i = 0; conf && i < (int)conf->directives.size(); i++) { string n = conf->at(i)->name; if (n != "enabled" && n != "listen" && n != "crossdomain") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported http_api directive %s, ret=%d", n.c_str(), ret); return ret; } } } if (true) { ConfDirective* conf = get_http_stream(); for (int i = 0; conf && i < (int)conf->directives.size(); i++) { string n = conf->at(i)->name; if (n != "enabled" && n != "listen" && n != "dir") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported http_stream directive %s, ret=%d", n.c_str(), ret); return ret; } } } #endif if (true) { ConfDirective* conf = get_heartbeart(); for (int i = 0; conf && i < (int)conf->directives.size(); i++) { string n = conf->at(i)->name; if (n != "enabled" && n != "interval" && n != "url" && n != "device_id" && n != "summaries" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported heartbeat directive %s, ret=%d", n.c_str(), ret); return ret; } } } if (true) { ConfDirective* conf = get_stats(); for (int i = 0; conf && i < (int)conf->directives.size(); i++) { string n = conf->at(i)->name; if (n != "network" && n != "disk") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported stats directive %s, ret=%d", n.c_str(), ret); return ret; } } } //////////////////////////////////////////////////////////////////////// // check listen for rtmp. //////////////////////////////////////////////////////////////////////// if (true) { vector<string> listens = get_listens(); if (listens.size() <= 0) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive \"listen\" is empty, ret=%d", ret); return ret; } for (int i = 0; i < (int)listens.size(); i++) { string port = listens[i]; if (port.empty() || ::atoi(port.c_str()) <= 0) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive listen invalid, port=%s, ret=%d", port.c_str(), ret); return ret; } } } //////////////////////////////////////////////////////////////////////// // check max connections //////////////////////////////////////////////////////////////////////// if (get_max_connections() <= 0) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive max_connections invalid, max_connections=%d, ret=%d", get_max_connections(), ret); return ret; } #if 0 // check max connections of system limits if (true) { int nb_consumed_fds = (int)get_listens().size(); if (!get_http_api_listen().empty()) { nb_consumed_fds++; } if (!get_http_stream_listen().empty()) { nb_consumed_fds++; } if (get_log_tank_file()) { nb_consumed_fds++; } // 0, 1, 2 for stdin, stdout and stderr. nb_consumed_fds += 3; int nb_connections = get_max_connections(); int nb_total = nb_connections + nb_consumed_fds; int max_open_files = (int)sysconf(_SC_OPEN_MAX); int nb_canbe = max_open_files - nb_consumed_fds - 1; // for each play connections, we open a pipe(2fds) to convert SrsConsumver to io, // refine performance, @see: https://github.com/ossrs/srs/issues/194 if (nb_total >= max_open_files) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("invalid max_connections=%d, required=%d, system limit to %d, " "total=%d(max_connections=%d, nb_consumed_fds=%d), ret=%d. " "you can change max_connections from %d to %d, or " "you can login as root and set the limit: ulimit -HSn %d", nb_connections, nb_total + 1, max_open_files, nb_total, nb_connections, nb_consumed_fds, ret, nb_connections, nb_canbe, nb_total + 1); return ret; } } #endif //////////////////////////////////////////////////////////////////////// // check heartbeat //////////////////////////////////////////////////////////////////////// if (get_heartbeat_interval() <= 0) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive heartbeat interval invalid, interval=%"PRId64", ret=%d", get_heartbeat_interval(), ret); return ret; } //////////////////////////////////////////////////////////////////////// // check stats //////////////////////////////////////////////////////////////////////// if (get_stats_network() < 0) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive stats network invalid, network=%d, ret=%d", get_stats_network(), ret); return ret; } #if 0 if (true) { vector<std::string> ips = srs_get_local_ipv4_ips(); int index = get_stats_network(); if (index >= (int)ips.size()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("stats network invalid, total local ip count=%d, index=%d, ret=%d", (int)ips.size(), index, ret); return ret; } srs_warn("stats network use index=%d, ip=%s", index, ips.at(index).c_str()); } if (true) { ConfDirective* conf = get_stats_disk_device(); if (conf == NULL || (int)conf->args.size() <= 0) { srs_warn("stats disk not configed, disk iops disabled."); } else { string disks; for (int i = 0; i < (int)conf->args.size(); i++) { disks += conf->args.at(i); disks += " "; } srs_warn("stats disk list: %s", disks.c_str()); } } //////////////////////////////////////////////////////////////////////// // check http api //////////////////////////////////////////////////////////////////////// if (get_http_api_listen().empty()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive http_api listen invalid, listen=%s, ret=%d", get_http_api_listen().c_str(), ret); return ret; } //////////////////////////////////////////////////////////////////////// // check http stream //////////////////////////////////////////////////////////////////////// if (get_http_stream_listen().empty()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive http_stream listen invalid, listen=%s, ret=%d", get_http_stream_listen().c_str(), ret); return ret; } #endif //////////////////////////////////////////////////////////////////////// // check log name and level //////////////////////////////////////////////////////////////////////// if (true) { std::string log_filename = this->get_log_file(); if (get_log_tank_file() && log_filename.empty()) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("must specifies the file to write log to. ret=%d", ret); return ret; } if (get_log_tank_file()) { srs_trace("write log to file %s", log_filename.c_str()); srs_trace("you can: tailf %s", log_filename.c_str()); } else { srs_trace("write log to console"); } } //////////////////////////////////////////////////////////////////////// // check features //////////////////////////////////////////////////////////////////////// #if 0 #ifndef SRS_AUTO_HTTP_SERVER if (get_http_stream_enabled()) { srs_warn("http_stream is disabled by configure"); } #endif #ifndef SRS_AUTO_HTTP_API if (get_http_api_enabled()) { srs_warn("http_api is disabled by configure"); } #endif vector<ConfDirective*> stream_casters = get_stream_casters(); for (int n = 0; n < (int)stream_casters.size(); n++) { ConfDirective* stream_caster = stream_casters[n]; for (int i = 0; stream_caster && i < (int)stream_caster->directives.size(); i++) { ConfDirective* conf = stream_caster->at(i); string n = conf->name; if (n != "enabled" && n != "caster" && n != "output" && n != "listen" && n != "rtp_port_min" && n != "rtp_port_max" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported stream_caster directive %s, ret=%d", n.c_str(), ret); return ret; } } } vector<ConfDirective*> vhosts; get_vhosts(vhosts); for (int n = 0; n < (int)vhosts.size(); n++) { ConfDirective* vhost = vhosts[n]; for (int i = 0; vhost && i < (int)vhost->directives.size(); i++) { ConfDirective* conf = vhost->at(i); string n = conf->name; if (n != "enabled" && n != "chunk_size" && n != "mode" && n != "origin" && n != "token_traverse" && n != "vhost" && n != "dvr" && n != "ingest" && n != "hls" && n != "http_hooks" && n != "gop_cache" && n != "queue_length" && n != "refer" && n != "refer_publish" && n != "refer_play" && n != "forward" && n != "transcode" && n != "bandcheck" && n != "time_jitter" && n != "mix_correct" && n != "atc" && n != "atc_auto" && n != "debug_srs_upnode" && n != "mr" && n != "mw_latency" && n != "min_latency" && n != "publish" && n != "tcp_nodelay" && n != "send_min_interval" && n != "reduce_sequence_header" && n != "publish_1stpkt_timeout" && n != "publish_normal_timeout" && n != "security" && n != "http_remux" && n != "http" && n != "http_static" && n != "hds" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost directive %s, ret=%d", n.c_str(), ret); return ret; } // for each sub directives of vhost. if (n == "dvr") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "dvr_path" && m != "dvr_plan" && m != "dvr_duration" && m != "dvr_wait_keyframe" && m != "time_jitter" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost dvr directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "mr") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "latency" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost mr directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "publish") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "parse_sps" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost publish directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "ingest") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "input" && m != "ffmpeg" && m != "engine" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost ingest directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "http" || n == "http_static") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "mount" && m != "dir") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost http directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "http_remux") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "mount" && m != "fast_cache" && m != "hstrs") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost http_remux directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "hls") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "hls_entry_prefix" && m != "hls_path" && m != "hls_fragment" && m != "hls_window" && m != "hls_on_error" && m != "hls_storage" && m != "hls_mount" && m != "hls_td_ratio" && m != "hls_aof_ratio" && m != "hls_acodec" && m != "hls_vcodec" && m != "hls_m3u8_file" && m != "hls_ts_file" && m != "hls_ts_floor" && m != "hls_cleanup" && m != "hls_nb_notify" && m != "hls_wait_keyframe" && m != "hls_dispose" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost hls directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "http_hooks") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "on_connect" && m != "on_close" && m != "on_publish" && m != "on_unpublish" && m != "on_play" && m != "on_stop" && m != "on_dvr" && m != "on_hls" && m != "on_hls_notify" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost http_hooks directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "forward") { // TODO: FIXME: implements it. /*for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "vhost" && m != "refer") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost forward directive %s, ret=%d", m.c_str(), ret); return ret; } }*/ } else if (n == "security") { for (int j = 0; j < (int)conf->directives.size(); j++) { ConfDirective* security = conf->at(j); string m = security->name.c_str(); if (m != "enabled" && m != "deny" && m != "allow") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost security directive %s, ret=%d", m.c_str(), ret); return ret; } } } else if (n == "transcode") { for (int j = 0; j < (int)conf->directives.size(); j++) { ConfDirective* trans = conf->at(j); string m = trans->name.c_str(); if (m != "enabled" && m != "ffmpeg" && m != "engine") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost transcode directive %s, ret=%d", m.c_str(), ret); return ret; } if (m == "engine") { for (int k = 0; k < (int)trans->directives.size(); k++) { string e = trans->at(k)->name; if (e != "enabled" && e != "vfilter" && e != "vcodec" && e != "vbitrate" && e != "vfps" && e != "vwidth" && e != "vheight" && e != "vthreads" && e != "vprofile" && e != "vpreset" && e != "vparams" && e != "acodec" && e != "abitrate" && e != "asample_rate" && e != "achannels" && e != "aparams" && e != "output" && e != "iformat" && e != "oformat" ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost transcode engine directive %s, ret=%d", e.c_str(), ret); return ret; } } } } } else if (n == "bandcheck") { for (int j = 0; j < (int)conf->directives.size(); j++) { string m = conf->at(j)->name.c_str(); if (m != "enabled" && m != "key" && m != "interval" && m != "limit_kbps") { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("unsupported vhost bandcheck directive %s, ret=%d", m.c_str(), ret); return ret; } } } } } // check ingest id unique. for (int i = 0; i < (int)vhosts.size(); i++) { ConfDirective* vhost = vhosts[i]; std::vector<std::string> ids; for (int j = 0; j < (int)vhost->directives.size(); j++) { ConfDirective* conf = vhost->at(j); if (conf->name != "ingest") { continue; } std::string id = conf->arg0(); for (int k = 0; k < (int)ids.size(); k++) { if (id == ids.at(k)) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive \"ingest\" id duplicated, vhost=%s, id=%s, ret=%d", vhost->name.c_str(), id.c_str(), ret); return ret; } } ids.push_back(id); } } //////////////////////////////////////////////////////////////////////// // check chunk size //////////////////////////////////////////////////////////////////////// if (get_global_chunk_size() < SRS_CONSTS_RTMP_MIN_CHUNK_SIZE || get_global_chunk_size() > SRS_CONSTS_RTMP_MAX_CHUNK_SIZE ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive chunk_size invalid, chunk_size=%d, must in [%d, %d], ret=%d", get_global_chunk_size(), SRS_CONSTS_RTMP_MIN_CHUNK_SIZE, SRS_CONSTS_RTMP_MAX_CHUNK_SIZE, ret); return ret; } for (int i = 0; i < (int)vhosts.size(); i++) { ConfDirective* vhost = vhosts[i]; if (get_chunk_size(vhost->arg0()) < SRS_CONSTS_RTMP_MIN_CHUNK_SIZE || get_chunk_size(vhost->arg0()) > SRS_CONSTS_RTMP_MAX_CHUNK_SIZE ) { ret = ERROR_SYSTEM_CONFIG_INVALID; srs_error("directive vhost %s chunk_size invalid, chunk_size=%d, must in [%d, %d], ret=%d", vhost->arg0().c_str(), get_chunk_size(vhost->arg0()), SRS_CONSTS_RTMP_MIN_CHUNK_SIZE, SRS_CONSTS_RTMP_MAX_CHUNK_SIZE, ret); return ret; } } for (int i = 0; i < (int)vhosts.size(); i++) { ConfDirective* vhost = vhosts[i]; srs_assert(vhost != NULL); #ifndef SRS_AUTO_DVR if (get_dvr_enabled(vhost->arg0())) { srs_warn("dvr of vhost %s is disabled by configure", vhost->arg0().c_str()); } #endif #ifndef SRS_AUTO_HLS if (get_hls_enabled(vhost->arg0())) { srs_warn("hls of vhost %s is disabled by configure", vhost->arg0().c_str()); } #endif #ifndef SRS_AUTO_HTTP_CALLBACK if (get_vhost_http_hooks_enabled(vhost->arg0())) { srs_warn("http_hooks of vhost %s is disabled by configure", vhost->arg0().c_str()); } #endif #ifndef SRS_AUTO_TRANSCODE if (get_transcode_enabled(get_transcode(vhost->arg0(), ""))) { srs_warn("transcode of vhost %s is disabled by configure", vhost->arg0().c_str()); } #endif #ifndef SRS_AUTO_INGEST vector<ConfDirective*> ingesters = get_ingesters(vhost->arg0()); for (int j = 0; j < (int)ingesters.size(); j++) { ConfDirective* ingest = ingesters[j]; if (get_ingest_enabled(ingest)) { srs_warn("ingest %s of vhost %s is disabled by configure", ingest->arg0().c_str(), vhost->arg0().c_str() ); } } #endif // TODO: FIXME: required http server when hls storage is ram or both. } #endif return ret; } int Config::parse_buffer(ConfigBuffer* buffer) { int ret = ERROR_SUCCESS; if ((ret = root->parse(buffer)) != ERROR_SUCCESS) { return ret; } // mock by dolphin mode. // for the dolphin will start srs with specified params. if (dolphin) { // for RTMP. set_config_directive(root, "listen", dolphin_rtmp_port); // for HTTP set_config_directive(root, "http_server", ""); ConfDirective* http_server = root->get("http_server"); set_config_directive(http_server, "enabled", "on"); set_config_directive(http_server, "listen", dolphin_http_port); // others. set_config_directive(root, "daemon", "off"); set_config_directive(root, "srs_log_tank", "console"); } return ret; } string Config::cwd() { return _cwd; } string Config::argv() { return _argv; } bool Config::get_deamon() { srs_assert(root); ConfDirective* conf = root->get("daemon"); if (!conf || conf->arg0().empty()) { return true; } return SRS_CONF_PERFER_TRUE(conf->arg0()); } ConfDirective* Config::get_root() { return root; } int Config::get_max_connections() { srs_assert(root); ConfDirective* conf = root->get("max_connections"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_MAX_CONNECTIONS; } return ::atoi(conf->arg0().c_str()); } vector<string> Config::get_listens() { std::vector<string> ports; ConfDirective* conf = root->get("listen"); if (!conf) { return ports; } for (int i = 0; i < (int)conf->args.size(); i++) { ports.push_back(conf->args.at(i)); } return ports; } string Config::get_pid_file() { ConfDirective* conf = root->get("pid"); if (!conf) { return SRS_CONF_DEFAULT_PID_FILE; } return conf->arg0(); } int Config::get_pithy_print_ms() { ConfDirective* pithy = root->get("pithy_print_ms"); if (!pithy || pithy->arg0().empty()) { return SRS_CONF_DEFAULT_PITHY_PRINT_MS; } return ::atoi(pithy->arg0().c_str()); } bool Config::get_utc_time() { ConfDirective* conf = root->get("utc_time"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_UTC_TIME; } return SRS_CONF_PERFER_FALSE(conf->arg0()); } bool Config::get_log_tank_file() { srs_assert(root); ConfDirective* conf = root->get("srs_log_tank"); if (!conf || conf->arg0().empty()) { return true; } return conf->arg0() != SRS_CONF_DEFAULT_LOG_TANK_CONSOLE; } string Config::get_log_level() { srs_assert(root); ConfDirective* conf = root->get("srs_log_level"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_LOG_LEVEL; } return conf->arg0(); } string Config::get_log_file() { srs_assert(root); ConfDirective* conf = root->get("srs_log_file"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_LOG_FILE; } return conf->arg0(); } ConfDirective* Config::get_heartbeart() { return root->get("heartbeat"); } bool Config::get_heartbeat_enabled() { ConfDirective* conf = get_heartbeart(); if (!conf) { return SRS_CONF_DEFAULT_HTTP_HEAETBEAT_ENABLED; } conf = conf->get("enabled"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_HTTP_HEAETBEAT_ENABLED; } return SRS_CONF_PERFER_FALSE(conf->arg0()); } int64_t Config::get_heartbeat_interval() { ConfDirective* conf = get_heartbeart(); if (!conf) { return (int64_t)(SRS_CONF_DEFAULT_HTTP_HEAETBEAT_INTERVAL * 1000); } conf = conf->get("interval"); if (!conf || conf->arg0().empty()) { return (int64_t)(SRS_CONF_DEFAULT_HTTP_HEAETBEAT_INTERVAL * 1000); } return (int64_t)(::atof(conf->arg0().c_str()) * 1000); } string Config::get_heartbeat_url() { ConfDirective* conf = get_heartbeart(); if (!conf) { return SRS_CONF_DEFAULT_HTTP_HEAETBEAT_URL; } conf = conf->get("url"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_HTTP_HEAETBEAT_URL; } return conf->arg0(); } string Config::get_heartbeat_device_id() { ConfDirective* conf = get_heartbeart(); if (!conf) { return ""; } conf = conf->get("device_id"); if (!conf || conf->arg0().empty()) { return ""; } return conf->arg0(); } bool Config::get_heartbeat_summaries() { ConfDirective* conf = get_heartbeart(); if (!conf) { return SRS_CONF_DEFAULT_HTTP_HEAETBEAT_SUMMARIES; } conf = conf->get("summaries"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_HTTP_HEAETBEAT_SUMMARIES; } return SRS_CONF_PERFER_FALSE(conf->arg0()); } ConfDirective* Config::get_stats() { return root->get("stats"); } int Config::get_stats_network() { ConfDirective* conf = get_stats(); if (!conf) { return SRS_CONF_DEFAULT_STATS_NETWORK_DEVICE_INDEX; } conf = conf->get("network"); if (!conf || conf->arg0().empty()) { return SRS_CONF_DEFAULT_STATS_NETWORK_DEVICE_INDEX; } return ::atoi(conf->arg0().c_str()); } ConfDirective* Config::get_stats_disk_device() { ConfDirective* conf = get_stats(); if (!conf) { return NULL; } conf = conf->get("disk"); if (!conf || conf->args.size() == 0) { return NULL; } return conf; } namespace __internal { ConfigBuffer::ConfigBuffer() { line = 1; pos = last = start = NULL; end = start; } ConfigBuffer::~ConfigBuffer() { srs_freepa(start); } int ConfigBuffer::fullfill(const char* filename) { int ret = ERROR_SUCCESS; FileReader reader; // open file reader. if ((ret = reader.open(filename)) != ERROR_SUCCESS) { srs_error("open conf file error. ret=%d", ret); return ret; } // read all. int filesize = (int)reader.filesize(); // create buffer srs_freepa(start); pos = last = start = new char[filesize]; end = start + filesize; // read total content from file. ssize_t nread = 0; if ((ret = reader.read(start, filesize, &nread)) != ERROR_SUCCESS) { srs_error("read file read error. expect %d, actual %d bytes, ret=%d", filesize, nread, ret); return ret; } return ret; } bool ConfigBuffer::empty() { return pos >= end; } }; bool srs_directive_equals(ConfDirective* a, ConfDirective* b) { // both NULL, equal. if (!a && !b) { return true; } if (!a || !b) { return false; } if (a->name != b->name) { return false; } if (a->args.size() != b->args.size()) { return false; } for (int i = 0; i < (int)a->args.size(); i++) { if (a->args.at(i) != b->args.at(i)) { return false; } } if (a->directives.size() != b->directives.size()) { return false; } for (int i = 0; i < (int)a->directives.size(); i++) { ConfDirective* a0 = a->at(i); ConfDirective* b0 = b->at(i); if (!srs_directive_equals(a0, b0)) { return false; } } return true; } #if 0 bool srs_config_hls_is_on_error_ignore(string strategy) { return strategy == SRS_CONF_DEFAULT_HLS_ON_ERROR_IGNORE; } bool srs_config_hls_is_on_error_continue(string strategy) { return strategy == SRS_CONF_DEFAULT_HLS_ON_ERROR_CONTINUE; } bool srs_config_ingest_is_file(string type) { return type == SRS_CONF_DEFAULT_INGEST_TYPE_FILE; } bool srs_config_ingest_is_stream(string type) { return type == SRS_CONF_DEFAULT_INGEST_TYPE_STREAM; } bool srs_config_dvr_is_plan_segment(string plan) { return plan == SRS_CONF_DEFAULT_DVR_PLAN_SEGMENT; } bool srs_config_dvr_is_plan_session(string plan) { return plan == SRS_CONF_DEFAULT_DVR_PLAN_SESSION; } bool srs_config_dvr_is_plan_append(string plan) { return plan == SRS_CONF_DEFAULT_DVR_PLAN_APPEND; } bool srs_stream_caster_is_udp(string caster) { return caster == SRS_CONF_DEFAULT_STREAM_CASTER_MPEGTS_OVER_UDP; } bool srs_stream_caster_is_rtsp(string caster) { return caster == SRS_CONF_DEFAULT_STREAM_CASTER_RTSP; } bool srs_stream_caster_is_flv(string caster) { return caster == SRS_CONF_DEFAULT_STREAM_CASTER_FLV; } #endif
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/Strategie2/src/StrategieBourgeoise.cpp
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cpp
StrategieBourgeoise.cpp
#include "interface_lib.h" #include "Utility.h" #include <cstring> #include <iostream> #include <time.h> #ifdef _MSC_VER #pragma warning(disable:4996) // disable _CRT_SECURE_NO_WARNINGS #endif struct SContext { int id; int nbPlayers; SPlayerInfo* infos; const SMap* map; unsigned int gameTurn;//vérifier si toujours égal au coup précédent }; API_EXPORT void* InitGame(unsigned int id, unsigned int nbPlayer, const SMap *map, SPlayerInfo *info) { SContext *ctx = new SContext(); strcpy(info->name, "Strategie Bourgeoise"); strcpy(info->members[0], "COUTY Killian"); strcpy(info->members[1], "DANIEL Florian"); strcpy(info->members[2], "GAUDUCHEAU Clement"); strcpy(info->members[3], "PEUZIAT Thomas"); ctx->id = id; ctx->nbPlayers = nbPlayer; ctx->infos = info; ctx->map = map; return(ctx); } // 0 coup terminé // 1 tour terminé API_EXPORT int PlayTurn(unsigned int gameTurn, void *ctx, const SGameState *state, STurn *turn) { //std::cout << "PlayTurn Strategie 2" << std::endl; SContext* contexte = static_cast<SContext*>(ctx); SCell *territories = static_cast<SContext*>(ctx)->map->cells; int cellFrom = -1; int cellTo = -1; int diffDes = -1; int diffDesMax = 0; int nbDesAtk = 10; int nbDesAtkMin = 10; SCellInfo myCell; SCellInfo neighborCell; if (gameTurn == contexte->id) // Le coup précédent est correct { for (int i = 0; i < contexte->map->nbCells; i++) { if (state->cells[i].owner == contexte->id) { // Si la cellule est celle du joueur myCell = state->cells[i]; if (myCell.nbDices > 1) { for (int j = 0; j < territories[myCell.id].nbNeighbors; j++) { // Pour chaque voisin de la celulle en cours int neigId = territories[myCell.id].neighbors[j]->infos.id; if (state->cells[neigId].owner != (contexte->id)) { // La cellule n'est pas au joueur à moi neighborCell = state->cells[neigId]; diffDes = myCell.nbDices - neighborCell.nbDices; nbDesAtk = myCell.nbDices; // Si la différence de dés est la plus grande et si le joueur attaque avec moins de dés if (diffDes >= diffDesMax && nbDesAtk < nbDesAtkMin ) { // Si la différence de dés est supérieure à 0 if (diffDes > 0) { cellFrom = myCell.id; cellTo = neighborCell.id; diffDesMax = diffDes; nbDesAtk = nbDesAtk; } // Si la différence de dés est égale à zéro // Le but est d'attaquer un territoire possédant le même nombre de dés seulement si la prise de risque peut être compensé par la récupération d'un nombre de dés max else if(diffDes == 0){ int nbTerritories = getNbTerritories(contexte->id, state);; int nbDices = getNbDices(contexte->id, state); // Calcul du nombre maximum de dés sur l'ensemble des territoires int nbDicesMax = nbTerritories * 8; int nbDicesStock = state->diceStock[contexte->id]; // Calcul du besoin de dés pour avoir tous mes territoires à 8 dés après une attaque int nbDiceNeed = (((nbDicesMax - nbDices) + myCell.nbDices) - 1); // Si la compensation est suffisante, on peut attaquer if (nbDiceNeed < (nbDicesStock + state->points[contexte->id])) { cellFrom = myCell.id; cellTo = neighborCell.id; diffDesMax = diffDes; nbDesAtk = nbDesAtk; } } } } } } } } // Mise à jour du turn if (cellFrom != -1 && cellTo != -1) { turn->cellFrom = cellFrom; turn->cellTo = cellTo; return 0; } else { return 1; } } return 1; } API_EXPORT void EndGame(void *ctx, unsigned int idWinner) { SContext* contexte = static_cast<SContext*>(ctx); if (idWinner == contexte->id) std::cout << "J'ai gagne !" << std::endl; else std::cout << "J'ai perdu !" << std::endl; delete ctx; }
f3f1f24792632dc85015a1899f53d3d1dfed7c0f
770754ad492ec394d95438e2d2be5392c3a1769d
/bundle.cpp
da496733fa72d5d595f8c2a0ca279e8e3bf8a0b4
[]
no_license
sidsahay/15-466-f21-base1
1b5c36582037b22dce160581e433f9ccbaadb130
0fee702e73447d12e79eec53a7783136449f3ee9
refs/heads/main
2023-07-29T09:06:03.002126
2021-09-14T12:19:24
2021-09-14T12:19:24
404,019,782
0
0
null
2021-09-07T14:58:03
2021-09-07T14:58:02
null
UTF-8
C++
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false
11,864
cpp
bundle.cpp
#include <iostream> #include "PPU466.hpp" #include <glm/glm.hpp> #include <vector> #include <deque> #include <map> #include <array> #include <fstream> #include "load_save_png.hpp" #include "read_write_chunk.hpp" #include "data_path.hpp" int main(int argc, char** argv) { PPU466::Palette palette; std::array<PPU466::Tile, 16 * 16> tile_table; // load a player asset auto load_asset = [&](std::string file, uint32_t tile_offset) { std::string asset_file = file; glm::uvec2 size; std::vector<glm::u8vec4> data; // get the image from Blender load_png(asset_file, &size, &data, LowerLeftOrigin); //std::cout << size.x << " " << size.y << std::endl; std::vector<glm::u8vec4> unique_colors; for (const auto& pixel : data) { bool found = false; for (const auto& color : unique_colors) { if (pixel == color) { found = true; break; } } if (!found) { unique_colors.push_back(pixel); } } //std::cout << unique_colors.size() << std::endl; for (const auto& color : unique_colors) { //std::cout << int(color.x) << " " << int(color.y) << " " << int(color.z) << " " << int(color.w) << std::endl; } // for color differences auto sq_color_diff = [](const glm::u8vec4& a, const glm::u8vec4& b) { float xd = float(a.x) - float(b.x); float yd = float(a.y) - float(b.y); float zd = float(a.z) - float(b.z); float wd = float(a.w) - float(b.w); return xd * xd + yd * yd + zd * zd + wd * wd; }; // Blender render has slightly iffy colours because of sampling, cluster the colors to reduce to 4 auto cluster_colors = [sq_color_diff](const std::vector<glm::u8vec4>& data, std::vector<glm::u8vec4>* cluster_) { auto& cluster = *cluster_; for (const auto& pixel : data) { bool found = false; for (const auto& color : cluster) { if (sq_color_diff(pixel, color) < 1000.f) { found = true; } } if (!found) { cluster.push_back(pixel); } } }; std::vector<glm::u8vec4> clustered_colors; clustered_colors.emplace_back(0x00, 0x00, 0x00, 0x00); cluster_colors(data, &clustered_colors); assert(clustered_colors.size() == 4); //std::cout << "lol\n"; for (const auto& color : clustered_colors) { //std::cout << int(color.x) << " " << int(color.y) << " " << int(color.z) << " " << int(color.w) << std::endl; } std::map<size_t, uint8_t> color_map; // first run sets the palette so each frame uses the same palette if (tile_offset == 0) { palette = { clustered_colors[0], clustered_colors[1], clustered_colors[2], clustered_colors[3], }; } // find color mapping for (size_t i = 0; i < data.size(); i++) { color_map[i] = 0; for (uint8_t j = 1; j < 4; j++) { if (sq_color_diff(data[i], palette[j]) < 1000.0f) { color_map[i] = j; break; } } } // update tile table for (uint8_t i = 0; i < 24; i++) { for (uint8_t j = 0; j < 16; j++) { uint8_t c = color_map[i*size.x + j]; uint8_t jj = j % 8; uint8_t ii = i % 8; uint32_t n = tile_offset + (i/8) * 2 + (j/8); tile_table[n].bit0[ii] &= ~(1u << jj); tile_table[n].bit1[ii] &= ~(1u << jj); tile_table[n].bit0[ii] |= (c & 1) << jj; tile_table[n].bit1[ii] |= ((c >> 1) & 1) << jj; } } }; // run player asset loading for all Blender renders std::string asset_file1 = data_path("../assets/rendered_frames/0001.png"); std::string asset_file2 = data_path("../assets/rendered_frames/0002.png"); std::string asset_file3 = data_path("../assets/rendered_frames/0003.png"); std::string asset_file4 = data_path("../assets/rendered_frames/0004.png"); std::string asset_file5 = data_path("../assets/rendered_frames/0005.png"); std::string asset_file6 = data_path("../assets/rendered_frames/0006.png"); std::string asset_file7 = data_path("../assets/rendered_frames/0007.png"); std::string asset_file8 = data_path("../assets/rendered_frames/0008.png"); std::string asset_file9 = data_path("../assets/rendered_frames/0009.png"); std::string asset_file10 = data_path("../assets/rendered_frames/0010.png"); std::string asset_file11 = data_path("../assets/rendered_frames/0011.png"); std::string asset_file12 = data_path("../assets/rendered_frames/0012.png"); std::string asset_file13 = data_path("../assets/rendered_frames/0013.png"); std::string asset_file14 = data_path("../assets/rendered_frames/0014.png"); std::string asset_file15 = data_path("../assets/rendered_frames/0015.png"); std::string asset_file16 = data_path("../assets/rendered_frames/0016.png"); std::string asset_file17 = data_path("../assets/rendered_frames/0017.png"); std::string asset_file18 = data_path("../assets/rendered_frames/0018.png"); std::string asset_file19 = data_path("../assets/rendered_frames/0019.png"); std::string asset_file20 = data_path("../assets/rendered_frames/0020.png"); std::string asset_file21 = data_path("../assets/rendered_frames/0021.png"); std::string asset_file22 = data_path("../assets/rendered_frames/0022.png"); std::string asset_file23 = data_path("../assets/rendered_frames/0023.png"); std::string asset_file24 = data_path("../assets/rendered_frames/0024.png"); std::string asset_file25 = data_path("../assets/rendered_frames/0025.png"); std::string asset_file26 = data_path("../assets/rendered_frames/0026.png"); load_asset(asset_file1, 0); load_asset(asset_file2, 6); load_asset(asset_file3, 12); load_asset(asset_file4, 18); load_asset(asset_file5, 24); load_asset(asset_file6, 30); load_asset(asset_file7, 36); load_asset(asset_file8, 42); load_asset(asset_file9, 48); load_asset(asset_file10, 54); load_asset(asset_file11, 60); load_asset(asset_file12, 66); load_asset(asset_file13, 72); load_asset(asset_file14, 78); load_asset(asset_file15, 84); load_asset(asset_file16, 90); load_asset(asset_file17, 96); load_asset(asset_file18, 102); load_asset(asset_file19, 108); load_asset(asset_file20, 114); load_asset(asset_file21, 120); load_asset(asset_file22, 126); load_asset(asset_file23, 132); load_asset(asset_file24, 138); load_asset(asset_file25, 144); load_asset(asset_file26, 150); // load a 8x8 asset PPU466::Palette palette_background; auto load_asset_background = [&](std::string file, uint32_t tile_offset) { std::string asset_file = file; glm::uvec2 size; std::vector<glm::u8vec4> data; // get the image from Blender load_png(asset_file, &size, &data, LowerLeftOrigin); //std::cout << size.x << " " << size.y << std::endl; std::vector<glm::u8vec4> unique_colors; for (const auto& pixel : data) { bool found = false; for (const auto& color : unique_colors) { if (pixel == color) { found = true; break; } } if (!found) { unique_colors.push_back(pixel); } } //std::cout << unique_colors.size() << std::endl; for (const auto& color : unique_colors) { //std::cout << int(color.x) << " " << int(color.y) << " " << int(color.z) << " " << int(color.w) << std::endl; } // for color differences auto sq_color_diff = [](const glm::u8vec4& a, const glm::u8vec4& b) { float xd = float(a.x) - float(b.x); float yd = float(a.y) - float(b.y); float zd = float(a.z) - float(b.z); float wd = float(a.w) - float(b.w); return xd * xd + yd * yd + zd * zd + wd * wd; }; // Blender render has slightly iffy colours because of sampling, cluster the colors to reduce to 4 auto cluster_colors = [sq_color_diff](const std::vector<glm::u8vec4>& data, std::vector<glm::u8vec4>* cluster_) { auto& cluster = *cluster_; for (const auto& pixel : data) { bool found = false; for (const auto& color : cluster) { if (sq_color_diff(pixel, color) < 100.f) { found = true; } } if (!found) { cluster.push_back(pixel); } } }; std::vector<glm::u8vec4> clustered_colors; cluster_colors(data, &clustered_colors); assert(clustered_colors.size() == 4); std::map<size_t, uint8_t> color_map; // first run sets the palette so each frame uses the same palette palette_background = { clustered_colors[0], clustered_colors[1], clustered_colors[2], clustered_colors[3], }; // find color mapping for (size_t i = 0; i < data.size(); i++) { color_map[i] = 0; for (uint8_t j = 1; j < 4; j++) { if (sq_color_diff(data[i], palette_background[j]) < 100.0f) { color_map[i] = j; //std::cout << "found" << std::endl; break; } } } // update tile table for (uint8_t i = 0; i < 8; i++) { for (uint8_t j = 0; j < 16; j++) { uint8_t c = color_map[i*size.x + j]; uint8_t jj = j % 8; uint8_t ii = i % 8; uint32_t n = tile_offset + (i/8) * 2 + (j/8); tile_table[n].bit0[ii] &= ~(1u << jj); tile_table[n].bit1[ii] &= ~(1u << jj); tile_table[n].bit0[ii] |= (c & 1) << jj; tile_table[n].bit1[ii] |= ((c >> 1) & 1) << jj; } } }; std::string asset_file_background = data_path("../assets/background.png"); load_asset_background(asset_file_background, 156); for (int i = 0; i < 4; i++) { //std::cout << int(palette_background[i].x) << " " << int(palette_background[i].y) << int(palette_background[i].z) << int(palette_background[i].w) << std::endl; } // ugh std::vector<std::array<PPU466::Tile, 16 * 16>> _v; _v.push_back(tile_table); std::vector<PPU466::Palette> _p; // evil green palette for AI PPU466::Palette ai_palette = { palette[0], glm::u8vec4(palette[1].x, 0xff, palette[1].z, 0x88), glm::u8vec4(palette[2].x, 0xff, palette[2].z, 0x88), glm::u8vec4(palette[3].x, 0xff, palette[3].z, 0x88), }; _p.push_back(palette); _p.push_back(ai_palette); _p.push_back(palette_background); // write binary file for the game to read std::ofstream tf(data_path("../assets/tile.dat").c_str(), std::ios::binary); write_chunk< std::array<PPU466::Tile, 16 * 16> >("tile", _v, &tf); tf.close(); std::ofstream pf(data_path("../assets/palette.dat").c_str(), std::ios::binary); write_chunk<PPU466::Palette>("pale", _p, &pf); pf.close(); }
00c5ffdf9053d51fb7d5e83e24de5c3328fd148a
399f2395099abba361fc5db0a40c35e81456d688
/bezier_curves/MyForm.cpp
abbb131c4250e76c8ea2c9e4820632710d638cb2
[]
no_license
arepina/bezier_curves
e206bdef9624a82528795c2b1d06bc9d09b656cb
a669e73fc2fefe2ca3636e6949367142c580f3c0
refs/heads/master
2021-07-16T11:09:41.169180
2017-10-12T15:05:11
2017-10-12T15:05:11
105,897,711
0
1
null
null
null
null
WINDOWS-1251
C++
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false
18,921
cpp
MyForm.cpp
#include "MyForm.h" #include <Windows.h> using namespace bezier_curves; using namespace std; #include <cmath> [STAThread] int WINAPI WinMain(HINSTANCE, HINSTANCE, LPSTR, int) { Application::EnableVisualStyles(); Application::SetCompatibleTextRenderingDefault(false); Application::Run(gcnew MyForm); return 0; } bezier_curves::MyForm::MyForm(void) { InitializeComponent(); bm = gcnew Bitmap(canvas->Width, canvas->Height); canvas->Image = bm; im = Graphics::FromImage(bm); dots = gcnew List<GPoint^>(); moving_index = -1; is_arbitrary = false; is_third_bezier = true; is_closed_bezier = false; is_third_bspline = false; is_closed_bspline = false; cleanCanvas(); } #pragma region Click events System::Void bezier_curves::MyForm::bezier_part_third(System::Windows::Forms::MouseEventArgs ^ e) { if (dots->Count % 3 == 0 && dots->Count >= 3)//connecting point { GPoint^ p = gcnew GPoint((float)e->X, (float)e->Y, Color::Red, PointType::Connecting); dots->Add(p); im->FillRectangle(gcnew SolidBrush(Color::Red), e->X - 3, e->Y - 3, 6, 6); } else if ((dots->Count % 3 == 1 || dots->Count % 3 == 2) && dots->Count >= 2)//moving point { moving_index = dots->Count; PointF^ point = gcnew PointF((float)e->X, (float)e->Y); int x = -1; if (dots->Count % 3 == 1) x = lie_on_line(point);//second moving point else x = e->X;//first moving point if (x != -1)//change the coordinates only if the dot lie on the line { GPoint^ p = gcnew GPoint((float)x, (float)e->Y, Color::Yellow, PointType::Moving); dots->Add(p); im->FillRectangle(gcnew SolidBrush(Color::Yellow), e->X - 3, e->Y - 3, 6, 6); } moving_index = -1; } else {//usual point GPoint^ p = gcnew GPoint((float)e->X, (float)e->Y, Color::Black, PointType::Usual); dots->Add(p); im->FillRectangle(gcnew SolidBrush(Color::Black), e->X - 3, e->Y - 3, 6, 6); } if (dots->Count >= 2)//draw the linking lines { for (int i = 1; i < dots->Count; i++) { im->DrawLine(gcnew Pen(Color::Black), *dots[i]->getPoint(), *dots[i - 1]->getPoint()); } } if (dots->Count % 3 == 1 && dots->Count > 1)//redraw only having enough points { redraw(); moving_index = dots->Count; draw_moving_line(); } } System::Void bezier_curves::MyForm::bezier_part_arbitrary(System::Windows::Forms::MouseEventArgs ^ e) { GPoint^ p = gcnew GPoint((float)e->X, (float)e->Y, Color::Black, PointType::Usual); dots->Add(p); im->FillRectangle(gcnew SolidBrush(Color::Black), e->X - 3, e->Y - 3, 6, 6); if (dots->Count >= 4) redraw(); if (dots->Count >= 2)//draw the linking lines { for (int i = 1; i < dots->Count; i++) { im->DrawLine(gcnew Pen(Color::Black), *dots[i]->getPoint(), *dots[i - 1]->getPoint()); } } } System::Void bezier_curves::MyForm::bspline_part(System::Windows::Forms::MouseEventArgs ^ e) { GPoint^ p = gcnew GPoint((float)e->X, (float)e->Y, Color::Black, PointType::Usual); dots->Add(p); im->FillRectangle(gcnew SolidBrush(Color::Black), e->X - 3, e->Y - 3, 6, 6); if (dots->Count >= 2)//draw the linking lines { for (int i = 1; i < dots->Count; i++) { im->DrawLine(gcnew Pen(Color::Black), *dots[i]->getPoint(), *dots[i - 1]->getPoint()); } } if (dots->Count >= 4) redraw(); } System::Void bezier_curves::MyForm::canvas_MouseDown(System::Object ^ sender, System::Windows::Forms::MouseEventArgs ^ e) { for (int i = 0; i < dots->Count; i++)//try to understand whether the dot is a moving one { if (abs(dots[i]->getPoint()->X - e->X) <= 5 && abs(dots[i]->getPoint()->Y - e->Y) <= 5) moving_index = i; } if (moving_index == -1) {//not moving if (is_third_bezier) bezier_part_third(e); else if (is_arbitrary) bezier_part_arbitrary(e); else bspline_part(e); } //canvas->Refresh(); } System::Void bezier_curves::MyForm::canvas_MouseUp(System::Object ^ sender, System::Windows::Forms::MouseEventArgs ^ e) { moving_index = -1; } System::Void bezier_curves::MyForm::canvas_MouseMove(System::Object ^ sender, System::Windows::Forms::MouseEventArgs ^ e) { if (moving_index != -1 && moving_index < dots->Count) { if (dots[moving_index]->getType() == PointType::Moving) { dots[moving_index]->setPoint((float)e->X, (float)e->Y); if (dots[moving_index - 1]->getType() != PointType::Connecting)//understand first or second moving point { //first if (dots->Count > moving_index + 2) {//do we have to change the coordinates of future points or we do not have them yet PointF^ moving = dots[moving_index]->getPoint(); PointF^ before = dots[moving_index + 1]->getPoint(); float new_x = 2 * before->X - moving->X; float new_y = 2 * before->Y - moving->Y; dots[moving_index + 2]->setPoint(new_x, new_y); } } else { //second PointF^ moving = dots[moving_index]->getPoint(); PointF^ before = dots[moving_index - 1]->getPoint(); float new_x = 2 * before->X - moving->X; float new_y = 2 * before->Y - moving->Y; dots[moving_index - 2]->setPoint(new_x, new_y); } redraw(); draw_moving_line(); } else if (dots[moving_index]->getType() == PointType::Connecting) { PointF^ before_change = dots[moving_index]->getPoint(); dots[moving_index]->setPoint((float)e->X, (float)e->Y); float new_x, new_y; //previous point if (e->X < before_change->X) new_x = dots[moving_index - 1]->getPoint()->X - abs(e->X - before_change->X); else new_x = dots[moving_index - 1]->getPoint()->X + abs(e->X - before_change->X); if (e->Y < before_change->Y) new_y = dots[moving_index - 1]->getPoint()->Y - abs(e->Y - before_change->Y); else new_y = dots[moving_index - 1]->getPoint()->Y + abs(e->Y - before_change->Y); dots[moving_index - 1]->setPoint(new_x, new_y); if (moving_index < dots->Count - 1)//have point after current { if (e->X < before_change->X) new_x = dots[moving_index + 1]->getPoint()->X - abs(e->X - before_change->X); else new_x = dots[moving_index + 1]->getPoint()->X + abs(e->X - before_change->X); if (e->Y < before_change->Y) new_y = dots[moving_index + 1]->getPoint()->Y - abs(e->Y - before_change->Y); else new_y = dots[moving_index + 1]->getPoint()->Y + abs(e->Y - before_change->Y); dots[moving_index + 1]->setPoint((float)new_x, (float)new_y); } redraw(); } else { dots[moving_index]->setPoint((float)e->X, (float)e->Y); redraw(); } if (is_arbitrary) { if (dots->Count >= 2)//draw the linking lines { for (int i = 1; i < dots->Count; i++) { im->DrawLine(gcnew Pen(Color::Black), *dots[i]->getPoint(), *dots[i - 1]->getPoint()); } } } } canvas->Refresh(); } #pragma endregion Click events #pragma region Menu System::Void bezier_curves::MyForm::cleanToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { dots->Clear(); is_closed_bezier = false; is_closed_bspline = false; cleanCanvas(); } System::Void bezier_curves::MyForm::infoToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { MessageBox::Show("Программа выполнена студенткой группы БПИ143(1)\n" + "Репиной Анастасией Андреевной\n" + "Среда разработки: Visual Studio 2015 Entherprise \n" + "ОС Windows 10\n" + "Дата 05.10.2017\n" + "Состав проекта:\n" + "1)MyForm.h + MyForm.cpp - форма и обработка действий пользователя\n" + "2)Bezier.h + Bezier.cpp - кривые безье и алгоритм кастельжо\n" + "3)BSpline.h + BSpline.cpp - б-сплайны\n" + "4)GPoint.h + GPoint.cpp - точка на графиках и ее свойствах\n" "Выполнены пункты:\n" + "1)Рисование кривых безье и алгоритм кастельжо\n" + "2)Рисование б-сплайнов и алгоритм де бура\n" + "Как все работает:\n" + "В зависимости от выбранного типа кривой, а также способа ее отрисовки в программе имеется возможность выполнить построение. Пользователь, выполняя клики мышкой, может задать основные точки графика. Также имеется возможность замкнуть любую из кривых. При выполнении построения кривой безье одновременно с ней коричневым цветом строится и кривая безье по алгоритму кастельжо. Все действия можно выполнять как мышкой так и загружая/сохраняя из файла. В файле хранится только тип кривой, а также координаты всех точек.", "О программе"); } System::Void bezier_curves::MyForm::arbitraryToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { dots->Clear(); cleanCanvas(); is_arbitrary = true; is_third_bezier = false; is_third_bspline = false; is_closed_bezier = false; is_closed_bspline = false; } System::Void bezier_curves::MyForm::thirdToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { dots->Clear(); cleanCanvas(); is_arbitrary = false; is_third_bezier = true; is_third_bspline = false; is_closed_bezier = false; is_closed_bspline = false; } System::Void bezier_curves::MyForm::thirdBSplineToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { dots->Clear(); cleanCanvas(); is_arbitrary = false; is_third_bezier = false; is_third_bspline = true; is_closed_bezier = false; is_closed_bspline = false; } System::Void bezier_curves::MyForm::endBSplineToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { if (!is_third_bspline && !is_closed_bspline) { MessageBox::Show("Невозможно применить операцию для данного графика", "Упс..."); return; } if (dots->Count >= 4) is_closed_bspline = true; else MessageBox::Show("Слишком мало точек", "Упс..."); redraw(); canvas->Refresh(); } System::Void bezier_curves::MyForm::endToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { if (!is_third_bezier && !is_arbitrary && !is_closed_bezier) { MessageBox::Show("Невозможно применить операцию для данного графика", "Упс..."); return; } if (dots->Count >= 4) is_closed_bezier = true; else MessageBox::Show("Слишком мало точек", "Упс..."); redraw(); canvas->Refresh(); } void split(const string& s, char c, vector<string>& v) { string::size_type i = 0; string::size_type j = s.find(c); while (j != string::npos) { v.push_back(s.substr(i, j - i)); i = ++j; j = s.find(c, j); if (j == string::npos) v.push_back(s.substr(i, s.length())); } } System::Void bezier_curves::MyForm::loadToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { dots->Clear(); is_closed_bezier = false; is_closed_bspline = false; is_arbitrary = false; is_third_bezier = false; is_third_bspline = false; is_closed_bezier = false; is_closed_bspline = false; cleanCanvas(); OpenFileDialog ^fd = gcnew OpenFileDialog; fd->Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*"; if (fd->ShowDialog() == System::Windows::Forms::DialogResult::OK) { String^ filename = fd->FileName; string line; string converted_filename = msclr::interop::marshal_as<string>(filename); ifstream myfile(converted_filename); if (myfile.is_open()) { getline(myfile, line); auto index = line.find_first_of(" "); string figure_name = line.substr(0, index); vector<string> v; split(line, ' ', v); if (v.at(0) == "bezier") { if (v.at(1) == "third") is_third_bezier = true; if (v.at(1) == "arbitrary") is_arbitrary = true; for (int i = 2; i < v.size() - 1; i += 2) { Object^ sender; MouseEventArgs^ args = gcnew MouseEventArgs(::MouseButtons::Left, 1, atoi(v.at(i).c_str()), atoi(v.at(i + 1).c_str()), 0); canvas_MouseDown(sender, args); } } if (v.at(0) == "bspline") { is_third_bspline = true; for (int i = 1; i < v.size() - 1; i += 2) { Object^ sender; MouseEventArgs^ args = gcnew MouseEventArgs(::MouseButtons::Left, 1, atoi(v.at(i).c_str()), atoi(v.at(i + 1).c_str()), 0); canvas_MouseDown(sender, args); } } } myfile.close(); } canvas->Refresh(); } System::Void bezier_curves::MyForm::saveToolStripMenuItem_Click(System::Object ^ sender, System::EventArgs ^ e) { SaveFileDialog ^fd = gcnew SaveFileDialog; fd->Filter = "txt files (*.txt)|*.txt|All files (*.*)|*.*"; if (fd->ShowDialog() == System::Windows::Forms::DialogResult::OK) { String^ filename = fd->FileName; string converted_filename = msclr::interop::marshal_as<string>(filename); ofstream myfile(converted_filename); String^ s; if (is_third_bezier) s = "bezier third "; if (is_arbitrary) s = "bezier arbitrary "; if (is_third_bspline) s = "bspline "; for (int i = 0; i < dots->Count; i++) { GPoint^ f = dots[i]; s += f->getPoint()->X + " " + f->getPoint()->Y + " "; } s = s->Substring(0, s->Length - 1); std::string unmanaged = msclr::interop::marshal_as<std::string>(s); myfile << unmanaged; myfile.close(); } } #pragma endregion Menu #pragma region Drawing System::Void bezier_curves::MyForm::cleanCanvas() { im->Clear(Color::White); canvas->Refresh(); } System::Void bezier_curves::MyForm::redraw() { cleanCanvas(); for (int i = 0; i < dots->Count; i++) { im->FillRectangle(gcnew SolidBrush(dots[i]->getColor()), dots[i]->getPoint()->X - 3.0f, dots[i]->getPoint()->Y - 3.0f, 6.0f, 6.0f); } if (dots->Count >= 4) { BSpline^ spline = gcnew BSpline(dots->Count, dots); Bezier^ b = gcnew Bezier(dots->Count, dots); if (is_arbitrary) { b->draw_arbitrary_order(im); b->draw_de_casteljau(im); } else if (is_third_bezier) { b->draw_third_order(im); } else if (is_third_bspline) spline->draw_third_order(im); } if (is_closed_bezier || is_closed_bspline) end_up_line(); } int bezier_curves::MyForm::lie_on_line(PointF^ point) { if (dots[moving_index - 1]->getType() == PointType::Connecting)//understand which point we have first moving or second moving { //second moving PointF^ before = dots[moving_index - 1]->getPoint(); PointF^ before_before = dots[moving_index - 2]->getPoint(); float down = (before_before->Y - before->Y); float up = (point->Y - before_before->Y) * (before_before->X - before->X) + before_before->X*(before_before->Y - before->Y); int intersect_x = up / down; if (abs(intersect_x - point->X) <= 5) return intersect_x; } else { //first moving if (dots->Count <= moving_index + 2)//do not have enough points because of first mvoing moving_index -= 1; PointF^ next = dots[moving_index + 1]->getPoint(); PointF^ next_next = dots[moving_index + 2]->getPoint(); moving_index += 1; float down = (next_next->Y - next->Y); float up = (point->Y - next_next->Y) * (next_next->X - next->X) + next_next->X*(next_next->Y - next->Y); int intersect_x = up / down; if (abs(intersect_x - point->X) <= 5) return intersect_x; } return -1; } System::Void bezier_curves::MyForm::draw_moving_line() { if (dots->Count >= 4) { if (dots[moving_index - 1]->getType() == PointType::Connecting)//understand which point we have first moving or second moving { //second moving PointF^ last = dots[moving_index - 1]->getPoint(); PointF^ before_last = dots[moving_index - 2]->getPoint(); float new_x = 2 * last->X - before_last->X; float new_y = 2 * last->Y - before_last->Y; im->DrawLine(gcnew Pen(Color::Blue), *before_last, PointF(new_x, new_y)); } else { //first moving if (dots->Count <= moving_index + 2)//do not have enough points because of first moving { moving_index -= 1; PointF^ after_next = dots[moving_index + 1]->getPoint(); PointF^ next = dots[moving_index + 2]->getPoint(); float new_x = 2 * next->X - after_next->X; float new_y = 2 * next->Y - after_next->Y; im->DrawLine(gcnew Pen(Color::Blue), *after_next, PointF(new_x, new_y)); moving_index += 1; } else {//already have enough point PointF^ next = dots[moving_index + 1]->getPoint(); PointF^ after_next = dots[moving_index + 2]->getPoint(); float new_x = 2 * next->X - after_next->X; float new_y = 2 * next->Y - after_next->Y; im->DrawLine(gcnew Pen(Color::Blue), *after_next, PointF(new_x, new_y)); } } canvas->Refresh(); } } System::Void bezier_curves::MyForm::end_up_line() { if (is_closed_bezier && (is_arbitrary || is_third_bezier)) { GPoint^ first = gcnew GPoint(dots[dots->Count - 1]->getPoint()->X, dots[dots->Count - 1]->getPoint()->Y, Color::Black, PointType::Usual); GPoint^ last = gcnew GPoint(dots[0]->getPoint()->X, dots[0]->getPoint()->Y, Color::Black, PointType::Usual); PointF^ before_first = dots[dots->Count - 2]->getPoint(); PointF^ before_last = dots[1]->getPoint(); GPoint^ second = gcnew GPoint(2 * first->getPoint()->X - before_first->X, 2 * first->getPoint()->Y - before_first->Y, Color::Black, PointType::Usual); GPoint^ third = gcnew GPoint(2 * last->getPoint()->X - before_last->X, 2 * last->getPoint()->Y - before_last->Y, Color::Black, PointType::Usual); System::Collections::Generic::List<GPoint^>^ p = gcnew System::Collections::Generic::List<GPoint^>; p->Add(first); p->Add(second); p->Add(third); p->Add(last); Bezier^ b = gcnew Bezier(p->Count, p); if(is_third_bezier) b->draw_third_order(im); else { b->draw_arbitrary_order(im); b->draw_de_casteljau(im); } } else if (is_closed_bspline && is_third_bspline) { //first spline GPoint^ first = dots[dots->Count - 3]; GPoint^ second = dots[dots->Count - 2]; GPoint^ third = dots[dots->Count - 1]; GPoint^ fourth = dots[0]; System::Collections::Generic::List<GPoint^>^ p = gcnew System::Collections::Generic::List<GPoint^>; p->Add(first); p->Add(second); p->Add(third); p->Add(fourth); BSpline^ spline = gcnew BSpline(4, p); spline->draw_third_order(im); //second spline first = dots[dots->Count - 2]; second = dots[dots->Count - 1]; third = dots[0]; fourth = dots[1]; p->Clear(); p->Add(first); p->Add(second); p->Add(third); p->Add(fourth); spline = gcnew BSpline(4, p); spline->draw_third_order(im); //third spline first = dots[dots->Count - 1]; second = dots[0]; third = dots[1]; fourth = dots[2]; p->Clear(); p->Add(first); p->Add(second); p->Add(third); p->Add(fourth); spline = gcnew BSpline(4, p); spline->draw_third_order(im); } } #pragma endregion Drawing
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// // Created by pierreantoine on 29/12/2019. // #include <utility> #include "symbol.h" using std::mutex; using mutex_lock = std::lock_guard<std::mutex>; symbol::symbol(std::string name) : name(std::move(name)) { } void symbol::add_definition(std::filesystem::path path) { mutex_lock lock(mutex); definitions.push_back(std::move(path)); } const std::vector<std::filesystem::path> & symbol::get_definitions() { mutex_lock lock(mutex); return definitions; }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 3.0.x | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volVectorField; location "0.59"; object U; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 1 -1 0 0 0 0]; internalField nonuniform List<vector> 13800 ( (42.5732 0.000132178 0) (42.2591 0.00011662 0) (41.8872 0.000117208 0) (41.5361 0.000120786 0) (41.2053 0.000124119 0) (40.8786 0.000127168 0) (40.5495 0.000129895 0) (40.219 0.000132288 0) (39.8885 0.000134375 0) (39.5587 0.000136179 0) (39.2294 0.000137731 0) (38.9006 0.000139026 0) (38.5721 0.000140105 0) (38.2441 0.000140974 0) (37.9166 0.000141643 0) (37.5897 0.00014218 0) (37.2633 0.000142614 0) (36.9374 0.000142923 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-1.19453e-06 0) (-0.0284903 4.20269e-06 0) (-0.0283153 1.5652e-05 0) ) ; boundaryField { inlet { type fixedValue; value uniform (42.7 0 0); } outlet { type zeroGradient; } sides { type empty; } walls { type fixedValue; value uniform (0 0 0); } } // ************************************************************************* //
4f8f5d5a0fa7de5af2532ee05cf4b38c74ddca7d
2dead05a1b143ecb5e5395d092516700a028a7aa
/IRScan/IRScan/main.cpp
ec3d3991568b813ddf20df5b39d8d07f784c3892
[]
no_license
seafrog1984/QTIRScan
54e895e767c5343ccaeefdeb86068ad266b49746
814159ba066c0a5a3034ea6f03d740bf674f9c16
refs/heads/master
2020-05-18T19:43:40.512870
2020-01-22T17:35:28
2020-01-22T17:35:28
184,614,586
0
0
null
null
null
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GB18030
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#include "IRScan.h" #include <QtWidgets/QApplication> #include "ActiveDlg.h" #include <fstream> #include <iostream> #include<QMessageBox> #include "LogDlg.h" #include <QApplication> #include <QFile> #include <QTextStream> #include <QDebug> #include <QDir> #include <Dbghelp.h> #pragma comment(lib,"Dbghelp.lib") using namespace std; int g_active_flag = 0; int g_time_flag = 0; static LONG WINAPI exceptionCallback(struct _EXCEPTION_POINTERS* exceptionInfo) { QString savePath = QCoreApplication::applicationDirPath() + "/dump/"; QDir dir(savePath); if (!dir.exists() && !dir.mkpath(savePath)) { return EXCEPTION_EXECUTE_HANDLER; } savePath.append("assit_"); savePath.append(QDateTime::currentDateTime().toString("yyyyMMddhhmmsszzz")); savePath.append(".dmp"); HANDLE dump = CreateFileW(savePath.toStdWString().c_str(), GENERIC_WRITE, 0, NULL, CREATE_ALWAYS, FILE_ATTRIBUTE_NORMAL, NULL); if (INVALID_HANDLE_VALUE == dump) { return EXCEPTION_EXECUTE_HANDLER; } MINIDUMP_EXCEPTION_INFORMATION miniDumpExceptionInfo; miniDumpExceptionInfo.ExceptionPointers = exceptionInfo; miniDumpExceptionInfo.ThreadId = GetCurrentThreadId(); miniDumpExceptionInfo.ClientPointers = TRUE; DWORD idProcess = GetCurrentProcessId(); MiniDumpWriteDump(GetCurrentProcess(), idProcess, dump, MiniDumpNormal, &miniDumpExceptionInfo, NULL, NULL); CloseHandle(dump); return EXCEPTION_EXECUTE_HANDLER; } void myMessageOutput(QtMsgType type, const QMessageLogContext &context, const QString & str) { /* 往控制台中打印 */ switch (type) { case QtDebugMsg: fprintf(stderr, "%s\n", str); break; case QtWarningMsg: fprintf(stderr, "Warning: %s\n", str); break; case QtCriticalMsg: fprintf(stderr, "Critical: %s\n", str); break; case QtFatalMsg: fprintf(stderr, "Fatal: %s\n", str); abort(); } /* 输出到文件 */ QDateTime time = QDateTime::currentDateTime(); QString strTime = time.toString("MM-dd hh:mm:ss"); QString strMessage = QString("%1 File:%2 Line:%3 Function:%4\r\n %5") .arg(strTime).arg(context.file).arg(context.line).arg(context.function).arg(str); QString strMsg(""); switch (type) { case QtDebugMsg: strMsg = QString("Debug"); break; case QtInfoMsg: strMsg = QString("Info"); break; case QtWarningMsg: strMsg = QString("Warning:"); break; case QtCriticalMsg: strMsg = QString("Critical:"); break; case QtFatalMsg: strMsg = QString("Fatal:"); //abort(); break; default: strMsg = QString("Err"); break; } strMessage = strMsg + strMessage; /*QString txt; switch (type) { case QtDebugMsg: txt = QString("Debug: %1\n").arg(str); break; case QtWarningMsg: txt = QString("Warning: %1\n").arg(str); break; case QtCriticalMsg: txt = QString("Critical: %1\n").arg(str); break; case QtFatalMsg: txt = QString("Fatal: %1\n").arg(str); abort(); }*/ QFile outFile("scan.log"); outFile.open(QIODevice::WriteOnly | QIODevice::Append); QTextStream ts(&outFile); ts << strMessage << endl; outFile.close(); } int main(int argc, char *argv[]) { SetUnhandledExceptionFilter(exceptionCallback); qInstallMessageHandler(myMessageOutput); QDateTime time = QDateTime::currentDateTime(); QString strTime = time.toString("MM-dd hh:mm:ss"); QFile outFile("scan.log"); outFile.open(QIODevice::WriteOnly); QTextStream ts(&outFile); ts << strTime << endl; outFile.close(); //qDebug() << "hello, world!"; //qWarning() << "this is a warning!"; //qCritical("This is a critical message"); //qFatal("This is a fatal message"); _CrtDumpMemoryLeaks(); QApplication::addLibraryPath("./plugins"); QApplication a(argc, argv); //IRScan w; //w.show(); ifstream fin("ac.dat"); char str[200]; if (fin.fail()) { QMessageBox::information(NULL, "Title", QString::fromLocal8Bit("程序未激活!")); // exit(-1); } else { fin >> str; } // AfxMessageBox(_T(str)); char mac[200]; getMac(mac); // AfxMessageBox(_T(mac)); if (CheckSN(mac, str)) { g_active_flag = 1; } else { g_active_flag = 0; ActiveDlg w; w.show(); return a.exec(); } if (CheckTime(str)) { g_time_flag = 1; } else { g_time_flag = 0; QMessageBox::information(NULL, "Title", QString::fromLocal8Bit("注册码已失效!")); ActiveDlg w; w.show(); return a.exec(); } if (g_active_flag&&g_time_flag) { LogDlg w; w.show(); return a.exec(); } //LogDlg w; //w.show(); //return a.exec(); }
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#include "common.h" #include "desktop.h" int main(int argc, char *argv[]) { /* 设置随机数种子 */ qsrand(time(NULL)); /* 打印当前时间 */ QDateTime abc; qDebug() << abc.currentDateTime().toString(); /* 启动线程调度循环 */ QApplication a(argc, argv); /* 显示桌面 */ Desktop d; d.show(); return a.exec(); }
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rc_debugger_dialog.cpp
#include "rc_debugger_dialog.h" #include <wx/wx.h> #include <wx/file.h> #include <wx/filename.h> #include <wx/filefn.h> #include <wx/process.h> #include <vector> rc_debugger_dialog::rc_debugger_dialog( wxWindow* parent, wxFileName dbg_cbc, wxFileName dbg_runtime ) : rc_debugger( parent ) { /*if(!wxFileExists(_("rcbasic_dbg.rt"))) { wxFile f(_("rcbasic_dbg.rt"), wxFile::write); f.Close(); }*/ dbg_rt = dbg_runtime; dbg_rt.MakeAbsolute(); wxFileName dbg_symbols = dbg_cbc; dbg_symbols.SetFullName(_("rcbasic.dbgs")); wxFileName dbg_src_files = dbg_cbc; dbg_src_files.SetFullName(_("rcbasic.dbgi")); msg_bkg_color[0] = wxColour(0,255,0,255); msg_bkg_color[1] = wxColour(255,0,0,255); m_var_listCtrl->AppendColumn(_("ACTION")); m_var_listCtrl->AppendColumn(_("VARIABLE")); m_var_listCtrl->AppendColumn(_("VALUE")); int w, h; m_var_listCtrl->GetSize(&w, &h); m_var_listCtrl->SetColumnWidth(0, w/6); m_var_listCtrl->SetColumnWidth(1, w/3); m_var_listCtrl->SetColumnWidth(2, w/3); //wxMessageBox(_("CBC = ") + dbg_cbc.GetFullPath() + _("\nSRC = ") + dbg_src_files.GetFullPath() + _("\nSYM = ") + dbg_symbols.GetFullPath() + _("\n")); loadDebugData(dbg_symbols.GetFullPath(), dbg_src_files.GetFullPath()); #ifdef WIN32 rc_debug_process = new wxProcess(this); if(!rc_debug_process) { wxMessageBox(_("Could not start debug process")); Close(); } rc_debug_process->Connect( wxEVT_END_PROCESS, wxProcessEventHandler( rc_debugger_dialog::onDebugProcessTerminate ), NULL, this ); #endif // WIN32 cwd = wxGetCwd(); wxSetWorkingDirectory(dbg_cbc.GetPath()); if(wxFileExists(_("rcbasic.dbgm"))) wxRemoveFile(_("rcbasic.dbgm")); if(wxFileExists(_("rcbasic_dbg.cl"))) wxRemoveFile(_("rcbasic_dbg.cl")); if(wxFileExists(_("rcbasic_dbg.sp"))) wxRemoveFile(_("rcbasic_dbg.sp")); if(wxFileExists(_("rcbasic_dbg.rt"))) wxRemoveFile(_("rcbasic_dbg.rt")); #ifdef WIN32 rc_debug_pid = wxExecute(_("\"") + dbg_runtime.GetFullPath().Trim() + _("\""), wxEXEC_ASYNC, rc_debug_process, NULL); #else rc_debug_pid = wxExecute(_("\"") + dbg_runtime.GetFullPath().Trim() + _("\""), wxEXEC_ASYNC); #endif // WIN32 //wxSetWorkingDirectory(cwd); if(rc_debug_pid < 0) { wxMessageBox(_("Debugger Failed to Start")); wxSetWorkingDirectory(cwd); Close(); } else is_running = true; } void rc_debugger_dialog::onDebugProcessTerminate( wxProcessEvent& event ) { if(is_running) { wxKill(rc_debug_pid, wxSIGTERM, NULL, wxKILL_CHILDREN); is_running = false; rc_debug_pid = -1; } wxMessageBox(_("Debugger Process Terminated")); } #define DBG_RT_LINE_TYPE_SRC 0 #define DBG_RT_LINE_TYPE_LN 1 #define DBG_RT_LINE_TYPE_N 2 #define DBG_RT_LINE_TYPE_S 3 #define DBG_RT_LINE_TYPE_E 4 void rc_debugger_dialog::updateDebugData() { std::vector<wxString> msg_args; wxFile msg_file; wxString msg_data; used_vars.clear(); if(wxFileExists(_("rcbasic.dbgm"))) { msg_file.Open(_("rcbasic.dbgm"), wxFile::read); msg_file.ReadAll(&msg_data); msg_data.Append(_(" \n ")); msg_file.Close(); } else return; //wxMessageBox(_("file read")); wxString f_line; dbg_var tmp; wxString arg; int arg_num = 0; int line_type = 0; for(int msg_c = 0; msg_c < msg_data.length(); msg_c++) { f_line = msg_data.substr(0, msg_data.find_first_of(_("\n"))).Trim() + _(" "); msg_data = msg_data.substr(msg_data.find_first_of(_("\n"))+1); int vpos = msg_data.find_first_of(_("\n")); if(vpos == wxString::npos) break; arg_num = 0; line_type = -1; tmp.dimensions = 0; tmp.index = 0; tmp.scope = _(""); tmp.name = _(""); long dbg_index = 0; long tmp_long = 0; for(int i = 0; f_line.length() > 0; i++) { vpos = f_line.find_first_of(_(" ")); if(vpos == wxString::npos) break; arg = f_line.substr(0, vpos); if(arg_num == 0) { if(arg.Trim().compare(_("SRC"))==0) { line_type = DBG_RT_LINE_TYPE_SRC; current_src_file = f_line.substr(vpos).Trim(); //wxMessageBox(_("SRC = ") + f_line); break; } else if(arg.Trim().compare(_("LN"))==0) { line_type = DBG_RT_LINE_TYPE_LN; long ln = 0; f_line.substr(vpos).Trim().ToLong(&ln); current_line = (uint64_t) ln; break; } else if(arg.Trim().compare(_("N"))==0) line_type = DBG_RT_LINE_TYPE_N; else if(arg.Trim().compare(_("S"))==0) line_type = DBG_RT_LINE_TYPE_S; else if(arg.Trim().compare(_("E"))==0) { line_type = DBG_RT_LINE_TYPE_E; ends_on_error = true; error_msg = f_line.substr(vpos).Trim(); } else break; f_line = f_line.substr(vpos+1); arg_num++; continue; } switch(line_type) { case DBG_RT_LINE_TYPE_N: case DBG_RT_LINE_TYPE_S: if(arg_num == 1) { //wxMessageBox(_("D_INDEX = ") + arg); arg.Trim().ToLong(&dbg_index); if(dbg_index >= 0 && dbg_index < dbg_vars.size()) { tmp = dbg_vars[dbg_index]; } } else if(arg_num == 2) { arg.Trim().ToLong(&tmp_long); tmp.access_type = tmp_long; } else if(arg_num == 3) { tmp.status = (arg.Trim().compare(_("G"))==0) ? RC_DBG_STATUS_GOOD : RC_DBG_STATUS_ERROR; } else if(arg_num == 4) { //wxMessageBox(_("dimensions = ") + arg); arg.Trim().ToLong(&tmp_long); tmp.dimensions = tmp_long; } else if(arg_num == 5) { arg.Trim().ToLong(&tmp_long); tmp.dim[0] = tmp_long; } else if(arg_num == 6) { arg.Trim().ToLong(&tmp_long); tmp.dim[1] = tmp_long; } else if(arg_num == 7) { arg.Trim().ToLong(&tmp_long); tmp.dim[2] = tmp_long; } else if(arg_num == 8) { if(f_line.find_first_of(_("=")) != wxString::npos) tmp.var_value = f_line.substr(f_line.find_first_of(_("="))+1).Trim(); //wxMessageBox(_("VAL=") + f_line); } break; } arg_num++; f_line = f_line.substr(vpos+1); } if(line_type == DBG_RT_LINE_TYPE_N || line_type == DBG_RT_LINE_TYPE_S) used_vars.push_back(tmp); } } void rc_debugger_dialog::updateDebugUI() { m_file_textCtrl->SetValue(current_src_file); wxString tmp_str = _(""); tmp_str << current_line; m_line_textCtrl->SetValue(tmp_str); int index = 0; m_var_listCtrl->ClearAll(); m_var_listCtrl->AppendColumn(_("ACTION")); m_var_listCtrl->AppendColumn(_("VARIABLE")); m_var_listCtrl->AppendColumn(_("VALUE")); int w, h; m_var_listCtrl->GetSize(&w, &h); m_var_listCtrl->SetColumnWidth(0, w/6); m_var_listCtrl->SetColumnWidth(1, w/3); m_var_listCtrl->SetColumnWidth(2, w/3); for(int i = 0; i < used_vars.size(); i++) { wxString access_type = (used_vars[i].access_type == RC_DBG_ACCESS_GET) ? _("GET") : _("SET"); index = m_var_listCtrl->InsertItem(m_var_listCtrl->GetItemCount(), access_type); wxString var_name = used_vars[i].name; if(used_vars[i].dimensions > 0) { var_name += _("["); tmp_str = _(""); //tmp_str << used_vars[i].dimensions; //wxMessageBox(_("Num Dimensions = ") + tmp_str); switch(used_vars[i].dimensions) { case 1: tmp_str << used_vars[i].dim[0]; var_name += tmp_str; break; case 2: tmp_str << used_vars[i].dim[0] << _(", ") << used_vars[i].dim[1]; var_name += tmp_str; break; case 3: tmp_str << used_vars[i].dim[0] << _(", ") << used_vars[i].dim[1] << _(", ") << used_vars[i].dim[2]; var_name += tmp_str; break; } var_name += _("]"); } m_var_listCtrl->SetItem(index, 1, var_name); m_var_listCtrl->SetItem(index, 2, used_vars[i].var_value); if(used_vars[i].status == RC_DBG_STATUS_ERROR) m_var_listCtrl->SetItemBackgroundColour(index, msg_bkg_color[1]); } m_msg_textCtrl->SetBackgroundColour(msg_bkg_color[ends_on_error ? 1 : 0]); m_msg_textCtrl->SetValue(error_msg); } void rc_debugger_dialog::onDebugUpdate( wxUpdateUIEvent& event ) { if(auto_run) { if(wxFileExists(_("rcbasic_dbg.cl"))) { updateDebugData(); wxRemoveFile(_("rcbasic_dbg.cl")); wxFile f(_("rcbasic_dbg.rt"), wxFile::write); while(!f.IsOpened()) f.Open(_("rcbasic_dbg.rt"), wxFile::write); f.Close(); updateDebugUI(); } } else if(super_run) { if(wxFileExists(_("rcbasic_dbg.cl"))) { if(wxFileExists(_("rcbasic.dbgm"))) { updateDebugData(); updateDebugUI(); } wxRemoveFile(_("rcbasic_dbg.cl")); wxFile f(_("rcbasic_dbg.rt"), wxFile::write); while(!f.IsOpened()) f.Open(_("rcbasic_dbg.rt"), wxFile::write); f.Close(); /*if(wxFileExists(_("rcbasic.dbgm"))) { wxRemoveFile(_("rcbasic.dbgm")); updateDebugUI(); }*/ } } else if(step) { if(wxFileExists(_("rcbasic_dbg.cl"))) { updateDebugData(); wxRemoveFile(_("rcbasic_dbg.cl")); wxFile f(_("rcbasic_dbg.rt"), wxFile::write); while(!f.IsOpened()) f.Open(_("rcbasic_dbg.rt"), wxFile::write); f.Close(); } step = false; updateDebugUI(); } } void rc_debugger_dialog::onPause( wxCommandEvent& event ) { if(wxFileExists(_("rcbasic_dbg.sp"))) { wxRemoveFile(_("rcbasic_dbg.sp")); } auto_run = false; step = false; super_run = false; } void rc_debugger_dialog::onStep( wxCommandEvent& event ) { if(wxFileExists(_("rcbasic_dbg.sp"))) { wxRemoveFile(_("rcbasic_dbg.sp")); } step = true; super_run = false; auto_run = false; } void rc_debugger_dialog::onRun( wxCommandEvent& event ) { if(wxFileExists(_("rcbasic_dbg.sp"))) { wxRemoveFile(_("rcbasic_dbg.sp")); } auto_run = true; step = false; super_run = false; } void rc_debugger_dialog::onSuper( wxCommandEvent& event ) { if(!wxFileExists(_("rcbasic_dbg.sp"))) { wxFile f(_("rcbasic_dbg.sp"), wxFile::write); f.Close(); } super_run = true; auto_run = false; step = false; } void rc_debugger_dialog::term_process() { if(!is_running) return; wxSystem(_("kill -9 $(pidof rcbasic_debug)")); rc_debug_pid = -1; is_running = false; } void rc_debugger_dialog::onEnd( wxCommandEvent& event ) { if(is_running) { #ifdef WIN32 wxKill(rc_debug_pid, wxSIGKILL, NULL, wxKILL_CHILDREN); is_running = false; rc_debug_pid = -1; #else term_process(); wxMessageBox(_("process terminated")); #endif } } void rc_debugger_dialog::onClose( wxCommandEvent& event ) { if(is_running) { #ifdef WIN32 wxKill(rc_debug_pid, wxSIGKILL, NULL, wxKILL_CHILDREN); is_running = false; rc_debug_pid = -1; #else term_process(); wxMessageBox(_("process terminated")); #endif } wxSetWorkingDirectory(cwd); Close(); } void rc_debugger_dialog::loadDebugData(wxString sym_file, wxString inc_file) { wxFile f(sym_file, wxFile::read); wxString file_data; f.ReadAll(&file_data); file_data.Append(_(" \n ")); f.Close(); wxString f_line; wxString type_str = _(""); dbg_var tmp; wxString f_log = _(""); //wxMessageBox(_("SYM = ") + file_data); for(int i = 0; i < file_data.length(); i++) { f_line = file_data.substr(0, file_data.find_first_of(_("\n"))) + _(" "); file_data = file_data.substr(file_data.find_first_of(_("\n"))+1); int vpos = f_line.find_first_of(_(" ")); if(vpos == wxString::npos) break; if(f_line.substr(0, vpos).Trim().compare(_("N"))==0 || f_line.substr(0, vpos).Trim().compare(_("AN"))==0 || f_line.substr(0, vpos).Trim().compare(_("BN"))==0) { tmp.data_type = RC_DBG_VAR_TYPE_NUM; } else if(f_line.substr(0, vpos).Trim().compare(_("S"))==0 || f_line.substr(0, vpos).Trim().compare(_("AS"))==0 || f_line.substr(0, vpos).Trim().compare(_("BS"))==0) { tmp.data_type = RC_DBG_VAR_TYPE_STR; } else { //wxMessageBox(_("Invalid symbol: ") + f_line.substr(0, vpos).Trim()); continue; } f_line = f_line.substr(vpos+1); vpos = f_line.find_first_of(_(" ")); if(vpos == wxString::npos) break; tmp.scope = f_line.substr(0, vpos); f_line = f_line.substr(vpos+1); vpos = f_line.find_first_of(_(" ")); if(vpos == wxString::npos) break; tmp.name = f_line.substr(0, vpos); f_line = f_line.substr(vpos+1); vpos = f_line.find_first_of(_(" ")); if(vpos == wxString::npos) break; long t_index = 0; f_line.substr(0, vpos).ToLong(&t_index); tmp.index = t_index; wxString fmt_index; fmt_index << tmp.index; //f_log.Append( _("SYM Type=") + ((tmp.data_type == RC_DBG_VAR_TYPE_NUM) ? _("NUM "): _("STR ")) + // _("SCOPE=") + tmp.scope + _(" NAME=") + tmp.name + _(" INDEX=") + fmt_index + _("\n")); dbg_vars.push_back(tmp); } f.Open(inc_file, wxFile::read); f.ReadAll(&file_data); file_data.Append(_(" \n ")); f.Close(); for(int i = 0; i < file_data.length(); i++) { f_line = file_data.substr(0, file_data.find_first_of(_("\n"))); file_data = file_data.substr(file_data.find_first_of(_("\n"))+1); src_files.push_back(f_line); //f_log.Append(_("SRC = ") + f_line + _("\n")); int vpos = file_data.find_first_of(_("\n")); if(vpos == wxString::npos) break; } //wxMessageBox(f_log); }
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/Treinos/2015-04-15 - Treino 0/P8.cpp
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eliasm2/problem-solving
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cpp
P8.cpp
#include <bits/stdc++.h> typedef long long int64; typedef unsigned long long uint64; using namespace std; int element[128]; int main(int argc, char* argv[]) { ios::sync_with_stdio(false); int T; cin >> T; for (int tc = 1; tc <= T; ++tc) { int N, K; cin >> N >> K; for (int i = 0; i < N; ++i) { cin >> element[i]; } sort(element, element + N); int res = 1; for (int i = 1; i < N; ++i) { if ((element[i]-element[i-1]) > K) res++; } cout << "Case #" << tc << ": " << res << "\n"; } return 0; }
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#pragma once #include <string> namespace GB { class GitLogNode { public: enum class NodeType { none,commit,text,number,author, date,merge,colon,merge_pull }; GitLogNode() = default; GitLogNode(const char *text_str); GitLogNode(NodeType type); void set_next_node(GitLogNode* node_ptr); void set_number(const int &num); void set_text(const char *text_str); GitLogNode* get_prev_node() { return prev_ptr_; } GitLogNode* get_next_node() { return next_ptr_; } NodeType get_type() { return type_; } std::string get_text() { return std::move(node_text_); } private: std::string node_text_{}; int node_num_{ }; NodeType type_{ NodeType::none }; GitLogNode* next_ptr_{}; GitLogNode* prev_ptr_{}; }; }
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#pragma once #ifndef _CASH_SUPER_H__ #define _CASH_SUPER_H__ #include "CashSuper.h" class CashNormal :public CashSuper { public: CashNormal() {}; virtual ~CashNormal() {}; private: virtual void acceptCash(const int money) const override { std::cout << "×ܼÛΪ£º" << money << std::endl; } }; #endif // !_CASH_SUPER_H__
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bounder.hpp
#ifndef __BOUNDER_HPP__ #define __BOUNDER_HPP__ #include "functions/ifunction.hpp" #include "../optenv.hpp" #include "../optbox.hpp" #include "../stratele.hpp" namespace GlobOpt { struct bounder_t : public strat_ele_t { virtual bool apply(opt_worker_state_t &env) const { env.cbox->bound() = (*env.obj)(env.cbox->ref_X()); return false; } virtual std::string name() const { return "Bounder"; } }; } #endif /*__BOUNDER_HPP__*/
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common_unittest.h
#ifndef _COMMON_UNITTEST_H_ #define _COMMON_UNITTEST_H_ #include "gmock/gmock.h" #include "gtest/gtest.h" #include "SpInc.h" // ------------------------------------------------------------------- // Mock objects for SPI classes // ------------------------------------------------------------------- // Use Mock object to skip real instrumentation class MockEvent: public sp::SpEvent { public: MOCK_METHOD0(RegisterEvent, void()); }; // ------------------------------------------------------------------- // Utilities for testing // ------------------------------------------------------------------- namespace sp { class SpAddrSpace; }; class SpTestUtils { public: static bool LoadManyLibs(const char* libdir, const int maxlibs); // Get 1st party address space static sp::SpAgent::ptr GetAgent(); }; #endif // _COMMON_UNITTEST_H_
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/src/hash/uint1024.h
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uint1024.h
/******************************************************************************************* Hash(BEGIN(Satoshi[2010]), END(Sunny[2012])) == Videlicet[2014] ++ [Learn and Create] Viz. http://www.opensource.org/licenses/mit-license.php *******************************************************************************************/ #ifndef NEXUS_UINT1024_H #define NEXUS_UINT1024_H #include <limits.h> #include <stdio.h> #include <string.h> #include <string> #include <vector> #include <stdint.h> /** Linux Specific Work Around (For Now). **/ #if defined(MAC_OSX) || defined(WIN32) typedef int64_t int64; typedef uint64_t uint64; #else typedef long long int64; typedef unsigned long long uint64; #endif /** Base class without constructors for uint256, uint512, uint576, uint1024. * This makes the compiler let u use it in a union. */ template<unsigned int BITS> class base_uint { protected: enum { WIDTH=BITS/32 }; unsigned int pn[WIDTH]; public: bool operator!() const { for (int i = 0; i < WIDTH; i++) if (pn[i] != 0) return false; return true; } const base_uint operator~() const { base_uint ret; for (int i = 0; i < WIDTH; i++) ret.pn[i] = ~pn[i]; return ret; } const base_uint operator-() const { base_uint ret; for (int i = 0; i < WIDTH; i++) ret.pn[i] = ~pn[i]; ret++; return ret; } base_uint& operator=(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } base_uint& operator^=(const base_uint& b) { for (int i = 0; i < WIDTH; i++) pn[i] ^= b.pn[i]; return *this; } base_uint& operator&=(const base_uint& b) { for (int i = 0; i < WIDTH; i++) pn[i] &= b.pn[i]; return *this; } base_uint& operator|=(const base_uint& b) { for (int i = 0; i < WIDTH; i++) pn[i] |= b.pn[i]; return *this; } base_uint& operator^=(uint64 b) { pn[0] ^= (unsigned int)b; pn[1] ^= (unsigned int)(b >> 32); return *this; } base_uint& operator|=(uint64 b) { pn[0] |= (unsigned int)b; pn[1] |= (unsigned int)(b >> 32); return *this; } base_uint& operator<<=(unsigned int shift) { base_uint a(*this); for (int i = 0; i < WIDTH; i++) pn[i] = 0; int k = shift / 32; shift = shift % 32; for (int i = 0; i < WIDTH; i++) { if (i+k+1 < WIDTH && shift != 0) pn[i+k+1] |= (a.pn[i] >> (32-shift)); if (i+k < WIDTH) pn[i+k] |= (a.pn[i] << shift); } return *this; } base_uint& operator>>=(unsigned int shift) { base_uint a(*this); for (int i = 0; i < WIDTH; i++) pn[i] = 0; int k = shift / 32; shift = shift % 32; for (int i = 0; i < WIDTH; i++) { if (i-k-1 >= 0 && shift != 0) pn[i-k-1] |= (a.pn[i] << (32-shift)); if (i-k >= 0) pn[i-k] |= (a.pn[i] >> shift); } return *this; } base_uint& operator+=(const base_uint& b) { uint64 carry = 0; for (int i = 0; i < WIDTH; i++) { uint64 n = carry + pn[i] + b.pn[i]; pn[i] = n & 0xffffffff; carry = n >> 32; } return *this; } base_uint& operator-=(const base_uint& b) { *this += -b; return *this; } base_uint& operator+=(uint64 b64) { base_uint b; b = b64; *this += b; return *this; } base_uint& operator-=(uint64 b64) { base_uint b; b = b64; *this += -b; return *this; } base_uint& operator++() { // prefix operator int i = 0; while (++pn[i] == 0 && i < WIDTH-1) i++; return *this; } const base_uint operator++(int) { // postfix operator const base_uint ret = *this; ++(*this); return ret; } base_uint& operator--() { // prefix operator int i = 0; while (--pn[i] == -1 && i < WIDTH-1) i++; return *this; } const base_uint operator--(int) { // postfix operator const base_uint ret = *this; --(*this); return ret; } friend inline bool operator<(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] < b.pn[i]) return true; else if (a.pn[i] > b.pn[i]) return false; } return false; } friend inline bool operator<=(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] < b.pn[i]) return true; else if (a.pn[i] > b.pn[i]) return false; } return true; } friend inline bool operator>(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] > b.pn[i]) return true; else if (a.pn[i] < b.pn[i]) return false; } return false; } friend inline bool operator>=(const base_uint& a, const base_uint& b) { for (int i = base_uint::WIDTH-1; i >= 0; i--) { if (a.pn[i] > b.pn[i]) return true; else if (a.pn[i] < b.pn[i]) return false; } return true; } friend inline bool operator==(const base_uint& a, const base_uint& b) { for (int i = 0; i < base_uint::WIDTH; i++) if (a.pn[i] != b.pn[i]) return false; return true; } friend inline bool operator==(const base_uint& a, uint64 b) { if (a.pn[0] != (unsigned int)b) return false; if (a.pn[1] != (unsigned int)(b >> 32)) return false; for (int i = 2; i < base_uint::WIDTH; i++) if (a.pn[i] != 0) return false; return true; } friend inline bool operator!=(const base_uint& a, const base_uint& b) { return (!(a == b)); } friend inline bool operator!=(const base_uint& a, uint64 b) { return (!(a == b)); } std::string GetHex() const { char psz[sizeof(pn)*2 + 1]; for (unsigned int i = 0; i < sizeof(pn); i++) sprintf(psz + i*2, "%02x", ((unsigned char*)pn)[sizeof(pn) - i - 1]); return std::string(psz, psz + sizeof(pn)*2); } void SetHex(const char* psz) { for (int i = 0; i < WIDTH; i++) pn[i] = 0; while (isspace(*psz)) psz++; if (psz[0] == '0' && tolower(psz[1]) == 'x') psz += 2; static unsigned char phexdigit[256] = { 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,1,2,3,4,5,6,7,8,9,0,0,0,0,0,0, 0,0xa,0xb,0xc,0xd,0xe,0xf,0,0,0,0,0,0,0,0,0, 0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0, 0,0xa,0xb,0xc,0xd,0xe,0xf,0,0,0,0,0,0,0,0,0 }; const char* pbegin = psz; while (phexdigit[(unsigned char)*psz] || *psz == '0') psz++; psz--; unsigned char* p1 = (unsigned char*)pn; unsigned char* pend = p1 + WIDTH * 4; while (psz >= pbegin && p1 < pend) { *p1 = phexdigit[(unsigned char)*psz--]; if (psz >= pbegin) { *p1 |= (phexdigit[(unsigned char)*psz--] << 4); p1++; } } } void SetHex(const std::string& str) { SetHex(str.c_str()); } /** Converts the corresponding unsigned integer into bytes. Used for serializing in Miner LLP **/ const std::vector<unsigned char> GetBytes() { std::vector<unsigned char> DATA; for(int index = 0; index < WIDTH; index++) { std::vector<unsigned char> BYTES(4, 0); BYTES[0] = (pn[index] >> 24); BYTES[1] = (pn[index] >> 16); BYTES[2] = (pn[index] >> 8); BYTES[3] = pn[index]; DATA.insert(DATA.end(), BYTES.begin(), BYTES.end()); } return DATA; } /** Creates an unsigned integer from bytes. Used for de-serializing in Miner LLP **/ void SetBytes(const std::vector<unsigned char> DATA) { for(int index = 0; index < WIDTH; index++) { std::vector<unsigned char> BYTES(DATA.begin() + (index * 4), DATA.begin() + (index * 4) + 4); pn[index] = (BYTES[0] << 24) + (BYTES[1] << 16) + (BYTES[2] << 8) + (BYTES[3] ); } } std::string ToString() const { return (GetHex()); } unsigned char* begin() { return (unsigned char*)&pn[0]; } unsigned char* end() { return (unsigned char*)&pn[WIDTH]; } unsigned int size() { return sizeof(pn); } uint64 Get64(int n=0) const { return pn[2*n] | (uint64)pn[2*n+1] << 32; } // unsigned int GetSerializeSize(int nType=0, int nVersion=PROTOCOL_VERSION) const unsigned int GetSerializeSize(int nType, int nVersion) const { return sizeof(pn); } template<typename Stream> // void Serialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) const void Serialize(Stream& s, int nType, int nVersion) const { s.write((char*)pn, sizeof(pn)); } template<typename Stream> // void Unserialize(Stream& s, int nType=0, int nVersion=PROTOCOL_VERSION) void Unserialize(Stream& s, int nType, int nVersion) { s.read((char*)pn, sizeof(pn)); } friend class uint256; friend class uint512; friend class uint576; friend class uint1024; }; typedef base_uint<256> base_uint256; typedef base_uint<512> base_uint512; typedef base_uint<576> base_uint576; typedef base_uint<1024> base_uint1024; /** 256-bit unsigned integer */ class uint256 : public base_uint256 { public: typedef base_uint256 basetype; uint256() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint256(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint256& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint256(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint256& operator=(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } explicit uint256(const std::string& str) { SetHex(str); } explicit uint256(const std::vector<unsigned char>& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } }; inline bool operator==(const uint256& a, uint64 b) { return (base_uint256)a == b; } inline bool operator!=(const uint256& a, uint64 b) { return (base_uint256)a != b; } inline const uint256 operator<<(const base_uint256& a, unsigned int shift) { return uint256(a) <<= shift; } inline const uint256 operator>>(const base_uint256& a, unsigned int shift) { return uint256(a) >>= shift; } inline const uint256 operator<<(const uint256& a, unsigned int shift) { return uint256(a) <<= shift; } inline const uint256 operator>>(const uint256& a, unsigned int shift) { return uint256(a) >>= shift; } inline const uint256 operator^(const base_uint256& a, const base_uint256& b) { return uint256(a) ^= b; } inline const uint256 operator&(const base_uint256& a, const base_uint256& b) { return uint256(a) &= b; } inline const uint256 operator|(const base_uint256& a, const base_uint256& b) { return uint256(a) |= b; } inline const uint256 operator+(const base_uint256& a, const base_uint256& b) { return uint256(a) += b; } inline const uint256 operator-(const base_uint256& a, const base_uint256& b) { return uint256(a) -= b; } inline bool operator<(const base_uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } inline bool operator<=(const base_uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } inline bool operator>(const base_uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } inline bool operator>=(const base_uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } inline bool operator==(const base_uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } inline bool operator!=(const base_uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } inline const uint256 operator^(const base_uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } inline const uint256 operator&(const base_uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } inline const uint256 operator|(const base_uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } inline const uint256 operator+(const base_uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } inline const uint256 operator-(const base_uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } inline bool operator<(const uint256& a, const base_uint256& b) { return (base_uint256)a < (base_uint256)b; } inline bool operator<=(const uint256& a, const base_uint256& b) { return (base_uint256)a <= (base_uint256)b; } inline bool operator>(const uint256& a, const base_uint256& b) { return (base_uint256)a > (base_uint256)b; } inline bool operator>=(const uint256& a, const base_uint256& b) { return (base_uint256)a >= (base_uint256)b; } inline bool operator==(const uint256& a, const base_uint256& b) { return (base_uint256)a == (base_uint256)b; } inline bool operator!=(const uint256& a, const base_uint256& b) { return (base_uint256)a != (base_uint256)b; } inline const uint256 operator^(const uint256& a, const base_uint256& b) { return (base_uint256)a ^ (base_uint256)b; } inline const uint256 operator&(const uint256& a, const base_uint256& b) { return (base_uint256)a & (base_uint256)b; } inline const uint256 operator|(const uint256& a, const base_uint256& b) { return (base_uint256)a | (base_uint256)b; } inline const uint256 operator+(const uint256& a, const base_uint256& b) { return (base_uint256)a + (base_uint256)b; } inline const uint256 operator-(const uint256& a, const base_uint256& b) { return (base_uint256)a - (base_uint256)b; } inline bool operator<(const uint256& a, const uint256& b) { return (base_uint256)a < (base_uint256)b; } inline bool operator<=(const uint256& a, const uint256& b) { return (base_uint256)a <= (base_uint256)b; } inline bool operator>(const uint256& a, const uint256& b) { return (base_uint256)a > (base_uint256)b; } inline bool operator>=(const uint256& a, const uint256& b) { return (base_uint256)a >= (base_uint256)b; } inline bool operator==(const uint256& a, const uint256& b) { return (base_uint256)a == (base_uint256)b; } inline bool operator!=(const uint256& a, const uint256& b) { return (base_uint256)a != (base_uint256)b; } inline const uint256 operator^(const uint256& a, const uint256& b) { return (base_uint256)a ^ (base_uint256)b; } inline const uint256 operator&(const uint256& a, const uint256& b) { return (base_uint256)a & (base_uint256)b; } inline const uint256 operator|(const uint256& a, const uint256& b) { return (base_uint256)a | (base_uint256)b; } inline const uint256 operator+(const uint256& a, const uint256& b) { return (base_uint256)a + (base_uint256)b; } inline const uint256 operator-(const uint256& a, const uint256& b) { return (base_uint256)a - (base_uint256)b; } /** 512-bit unsigned integer */ class uint512 : public base_uint512 { public: typedef base_uint512 basetype; uint512() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint512(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint512& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint512(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint512& operator=(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } explicit uint512(const std::vector<unsigned char> vch) { SetBytes(vch); } explicit uint512(const std::string& str) { SetHex(str); } /* explicit uint512(const std::vector<unsigned char>& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } */ }; inline bool operator==(const uint512& a, uint64 b) { return (base_uint512)a == b; } inline bool operator!=(const uint512& a, uint64 b) { return (base_uint512)a != b; } inline const uint512 operator<<(const base_uint512& a, unsigned int shift) { return uint512(a) <<= shift; } inline const uint512 operator>>(const base_uint512& a, unsigned int shift) { return uint512(a) >>= shift; } inline const uint512 operator<<(const uint512& a, unsigned int shift) { return uint512(a) <<= shift; } inline const uint512 operator>>(const uint512& a, unsigned int shift) { return uint512(a) >>= shift; } inline const uint512 operator^(const base_uint512& a, const base_uint512& b) { return uint512(a) ^= b; } inline const uint512 operator&(const base_uint512& a, const base_uint512& b) { return uint512(a) &= b; } inline const uint512 operator|(const base_uint512& a, const base_uint512& b) { return uint512(a) |= b; } inline const uint512 operator+(const base_uint512& a, const base_uint512& b) { return uint512(a) += b; } inline const uint512 operator-(const base_uint512& a, const base_uint512& b) { return uint512(a) -= b; } inline bool operator<(const base_uint512& a, const uint512& b) { return (base_uint512)a < (base_uint512)b; } inline bool operator<=(const base_uint512& a, const uint512& b) { return (base_uint512)a <= (base_uint512)b; } inline bool operator>(const base_uint512& a, const uint512& b) { return (base_uint512)a > (base_uint512)b; } inline bool operator>=(const base_uint512& a, const uint512& b) { return (base_uint512)a >= (base_uint512)b; } inline bool operator==(const base_uint512& a, const uint512& b) { return (base_uint512)a == (base_uint512)b; } inline bool operator!=(const base_uint512& a, const uint512& b) { return (base_uint512)a != (base_uint512)b; } inline const uint512 operator^(const base_uint512& a, const uint512& b) { return (base_uint512)a ^ (base_uint512)b; } inline const uint512 operator&(const base_uint512& a, const uint512& b) { return (base_uint512)a & (base_uint512)b; } inline const uint512 operator|(const base_uint512& a, const uint512& b) { return (base_uint512)a | (base_uint512)b; } inline const uint512 operator+(const base_uint512& a, const uint512& b) { return (base_uint512)a + (base_uint512)b; } inline const uint512 operator-(const base_uint512& a, const uint512& b) { return (base_uint512)a - (base_uint512)b; } inline bool operator<(const uint512& a, const base_uint512& b) { return (base_uint512)a < (base_uint512)b; } inline bool operator<=(const uint512& a, const base_uint512& b) { return (base_uint512)a <= (base_uint512)b; } inline bool operator>(const uint512& a, const base_uint512& b) { return (base_uint512)a > (base_uint512)b; } inline bool operator>=(const uint512& a, const base_uint512& b) { return (base_uint512)a >= (base_uint512)b; } inline bool operator==(const uint512& a, const base_uint512& b) { return (base_uint512)a == (base_uint512)b; } inline bool operator!=(const uint512& a, const base_uint512& b) { return (base_uint512)a != (base_uint512)b; } inline const uint512 operator^(const uint512& a, const base_uint512& b) { return (base_uint512)a ^ (base_uint512)b; } inline const uint512 operator&(const uint512& a, const base_uint512& b) { return (base_uint512)a & (base_uint512)b; } inline const uint512 operator|(const uint512& a, const base_uint512& b) { return (base_uint512)a | (base_uint512)b; } inline const uint512 operator+(const uint512& a, const base_uint512& b) { return (base_uint512)a + (base_uint512)b; } inline const uint512 operator-(const uint512& a, const base_uint512& b) { return (base_uint512)a - (base_uint512)b; } inline bool operator<(const uint512& a, const uint512& b) { return (base_uint512)a < (base_uint512)b; } inline bool operator<=(const uint512& a, const uint512& b) { return (base_uint512)a <= (base_uint512)b; } inline bool operator>(const uint512& a, const uint512& b) { return (base_uint512)a > (base_uint512)b; } inline bool operator>=(const uint512& a, const uint512& b) { return (base_uint512)a >= (base_uint512)b; } inline bool operator==(const uint512& a, const uint512& b) { return (base_uint512)a == (base_uint512)b; } inline bool operator!=(const uint512& a, const uint512& b) { return (base_uint512)a != (base_uint512)b; } inline const uint512 operator^(const uint512& a, const uint512& b) { return (base_uint512)a ^ (base_uint512)b; } inline const uint512 operator&(const uint512& a, const uint512& b) { return (base_uint512)a & (base_uint512)b; } inline const uint512 operator|(const uint512& a, const uint512& b) { return (base_uint512)a | (base_uint512)b; } inline const uint512 operator+(const uint512& a, const uint512& b) { return (base_uint512)a + (base_uint512)b; } inline const uint512 operator-(const uint512& a, const uint512& b) { return (base_uint512)a - (base_uint512)b; } /** 576-bit unsigned integer */ class uint576 : public base_uint576 { public: typedef base_uint576 basetype; uint576() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint576(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint576& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint576(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint576& operator=(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } explicit uint576(const std::string& str) { SetHex(str); } explicit uint576(const std::vector<unsigned char>& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } }; inline bool operator==(const uint576& a, uint64 b) { return (base_uint576)a == b; } inline bool operator!=(const uint576& a, uint64 b) { return (base_uint576)a != b; } inline const uint576 operator<<(const base_uint576& a, unsigned int shift) { return uint576(a) <<= shift; } inline const uint576 operator>>(const base_uint576& a, unsigned int shift) { return uint576(a) >>= shift; } inline const uint576 operator<<(const uint576& a, unsigned int shift) { return uint576(a) <<= shift; } inline const uint576 operator>>(const uint576& a, unsigned int shift) { return uint576(a) >>= shift; } inline const uint576 operator^(const base_uint576& a, const base_uint576& b) { return uint576(a) ^= b; } inline const uint576 operator&(const base_uint576& a, const base_uint576& b) { return uint576(a) &= b; } inline const uint576 operator|(const base_uint576& a, const base_uint576& b) { return uint576(a) |= b; } inline const uint576 operator+(const base_uint576& a, const base_uint576& b) { return uint576(a) += b; } inline const uint576 operator-(const base_uint576& a, const base_uint576& b) { return uint576(a) -= b; } inline bool operator<(const base_uint576& a, const uint576& b) { return (base_uint576)a < (base_uint576)b; } inline bool operator<=(const base_uint576& a, const uint576& b) { return (base_uint576)a <= (base_uint576)b; } inline bool operator>(const base_uint576& a, const uint576& b) { return (base_uint576)a > (base_uint576)b; } inline bool operator>=(const base_uint576& a, const uint576& b) { return (base_uint576)a >= (base_uint576)b; } inline bool operator==(const base_uint576& a, const uint576& b) { return (base_uint576)a == (base_uint576)b; } inline bool operator!=(const base_uint576& a, const uint576& b) { return (base_uint576)a != (base_uint576)b; } inline const uint576 operator^(const base_uint576& a, const uint576& b) { return (base_uint576)a ^ (base_uint576)b; } inline const uint576 operator&(const base_uint576& a, const uint576& b) { return (base_uint576)a & (base_uint576)b; } inline const uint576 operator|(const base_uint576& a, const uint576& b) { return (base_uint576)a | (base_uint576)b; } inline const uint576 operator+(const base_uint576& a, const uint576& b) { return (base_uint576)a + (base_uint576)b; } inline const uint576 operator-(const base_uint576& a, const uint576& b) { return (base_uint576)a - (base_uint576)b; } inline bool operator<(const uint576& a, const base_uint576& b) { return (base_uint576)a < (base_uint576)b; } inline bool operator<=(const uint576& a, const base_uint576& b) { return (base_uint576)a <= (base_uint576)b; } inline bool operator>(const uint576& a, const base_uint576& b) { return (base_uint576)a > (base_uint576)b; } inline bool operator>=(const uint576& a, const base_uint576& b) { return (base_uint576)a >= (base_uint576)b; } inline bool operator==(const uint576& a, const base_uint576& b) { return (base_uint576)a == (base_uint576)b; } inline bool operator!=(const uint576& a, const base_uint576& b) { return (base_uint576)a != (base_uint576)b; } inline const uint576 operator^(const uint576& a, const base_uint576& b) { return (base_uint576)a ^ (base_uint576)b; } inline const uint576 operator&(const uint576& a, const base_uint576& b) { return (base_uint576)a & (base_uint576)b; } inline const uint576 operator|(const uint576& a, const base_uint576& b) { return (base_uint576)a | (base_uint576)b; } inline const uint576 operator+(const uint576& a, const base_uint576& b) { return (base_uint576)a + (base_uint576)b; } inline const uint576 operator-(const uint576& a, const base_uint576& b) { return (base_uint576)a - (base_uint576)b; } inline bool operator<(const uint576& a, const uint576& b) { return (base_uint576)a < (base_uint576)b; } inline bool operator<=(const uint576& a, const uint576& b) { return (base_uint576)a <= (base_uint576)b; } inline bool operator>(const uint576& a, const uint576& b) { return (base_uint576)a > (base_uint576)b; } inline bool operator>=(const uint576& a, const uint576& b) { return (base_uint576)a >= (base_uint576)b; } inline bool operator==(const uint576& a, const uint576& b) { return (base_uint576)a == (base_uint576)b; } inline bool operator!=(const uint576& a, const uint576& b) { return (base_uint576)a != (base_uint576)b; } inline const uint576 operator^(const uint576& a, const uint576& b) { return (base_uint576)a ^ (base_uint576)b; } inline const uint576 operator&(const uint576& a, const uint576& b) { return (base_uint576)a & (base_uint576)b; } inline const uint576 operator|(const uint576& a, const uint576& b) { return (base_uint576)a | (base_uint576)b; } inline const uint576 operator+(const uint576& a, const uint576& b) { return (base_uint576)a + (base_uint576)b; } inline const uint576 operator-(const uint576& a, const uint576& b) { return (base_uint576)a - (base_uint576)b; } /** 1024-bit unsigned integer */ class uint1024 : public base_uint1024 { public: typedef base_uint1024 basetype; uint1024() { for (int i = 0; i < WIDTH; i++) pn[i] = 0; } uint1024(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; } uint1024& operator=(const basetype& b) { for (int i = 0; i < WIDTH; i++) pn[i] = b.pn[i]; return *this; } uint1024(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; } uint1024& operator=(uint64 b) { pn[0] = (unsigned int)b; pn[1] = (unsigned int)(b >> 32); for (int i = 2; i < WIDTH; i++) pn[i] = 0; return *this; } uint1024(uint256 b) { for (int i = 0; i < WIDTH; i++) if(i < b.WIDTH) pn[i] = b.pn[i]; else pn[i] = 0; } uint1024& operator=(uint256 b) { for (int i = 0; i < WIDTH; i++) if(i < b.WIDTH) pn[i] = b.pn[i]; else pn[i] = 0; return *this; } uint1024(uint512 b) { for (int i = 0; i < WIDTH; i++) if(i < b.WIDTH) pn[i] = b.pn[i]; else pn[i] = 0; } uint1024& operator=(uint512 b) { for (int i = 0; i < WIDTH; i++) if(i < b.WIDTH) pn[i] = b.pn[i]; else pn[i] = 0; return *this; } unsigned int high_bits(unsigned int mask) { return pn[WIDTH-1] & mask; } /** This method should only be used to retrieve an uint256 when stored inside an uint1024. This is necessary for for ambiguous function declaration. */ uint256 getuint256() const { uint256 b; for (int i = 0; i < b.WIDTH; i++) b.pn[i] = pn[i]; return b; } /** This method should only be used to retrieve an uint512 when stored inside an uint1024. This is necessary for the inventory system to function with both a 1024 bit block and 512 bit transaction. */ uint512 getuint512() const { uint512 b; for (int i = 0; i < b.WIDTH; i++) b.pn[i] = pn[i]; return b; } explicit uint1024(const std::string& str) { SetHex(str); } explicit uint1024(const std::vector<unsigned char>& vch) { if (vch.size() == sizeof(pn)) memcpy(pn, &vch[0], sizeof(pn)); else *this = 0; } }; inline bool operator==(const uint1024& a, uint64 b) { return (base_uint1024)a == b; } inline bool operator!=(const uint1024& a, uint64 b) { return (base_uint1024)a != b; } inline const uint1024 operator<<(const base_uint1024& a, unsigned int shift) { return uint1024(a) <<= shift; } inline const uint1024 operator>>(const base_uint1024& a, unsigned int shift) { return uint1024(a) >>= shift; } inline const uint1024 operator<<(const uint1024& a, unsigned int shift) { return uint1024(a) <<= shift; } inline const uint1024 operator>>(const uint1024& a, unsigned int shift) { return uint1024(a) >>= shift; } inline const uint1024 operator^(const base_uint1024& a, const base_uint1024& b) { return uint1024(a) ^= b; } inline const uint1024 operator&(const base_uint1024& a, const base_uint1024& b) { return uint1024(a) &= b; } inline const uint1024 operator|(const base_uint1024& a, const base_uint1024& b) { return uint1024(a) |= b; } inline const uint1024 operator+(const base_uint1024& a, const base_uint1024& b) { return uint1024(a) += b; } inline const uint1024 operator-(const base_uint1024& a, const base_uint1024& b) { return uint1024(a) -= b; } inline bool operator<(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a < (base_uint1024)b; } inline bool operator<=(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a <= (base_uint1024)b; } inline bool operator>(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a > (base_uint1024)b; } inline bool operator>=(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a >= (base_uint1024)b; } inline bool operator==(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a == (base_uint1024)b; } inline bool operator!=(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a != (base_uint1024)b; } inline const uint1024 operator^(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a ^ (base_uint1024)b; } inline const uint1024 operator&(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a & (base_uint1024)b; } inline const uint1024 operator|(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a | (base_uint1024)b; } inline const uint1024 operator+(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a + (base_uint1024)b; } inline const uint1024 operator-(const base_uint1024& a, const uint1024& b) { return (base_uint1024)a - (base_uint1024)b; } inline bool operator<(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a < (base_uint1024)b; } inline bool operator<=(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a <= (base_uint1024)b; } inline bool operator>(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a > (base_uint1024)b; } inline bool operator>=(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a >= (base_uint1024)b; } inline bool operator==(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a == (base_uint1024)b; } inline bool operator!=(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a != (base_uint1024)b; } inline const uint1024 operator^(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a ^ (base_uint1024)b; } inline const uint1024 operator&(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a & (base_uint1024)b; } inline const uint1024 operator|(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a | (base_uint1024)b; } inline const uint1024 operator+(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a + (base_uint1024)b; } inline const uint1024 operator-(const uint1024& a, const base_uint1024& b) { return (base_uint1024)a - (base_uint1024)b; } inline bool operator<(const uint1024& a, const uint1024& b) { return (base_uint1024)a < (base_uint1024)b; } inline bool operator<=(const uint1024& a, const uint1024& b) { return (base_uint1024)a <= (base_uint1024)b; } inline bool operator>(const uint1024& a, const uint1024& b) { return (base_uint1024)a > (base_uint1024)b; } inline bool operator>=(const uint1024& a, const uint1024& b) { return (base_uint1024)a >= (base_uint1024)b; } inline bool operator==(const uint1024& a, const uint1024& b) { return (base_uint1024)a == (base_uint1024)b; } inline bool operator!=(const uint1024& a, const uint1024& b) { return (base_uint1024)a != (base_uint1024)b; } inline const uint1024 operator^(const uint1024& a, const uint1024& b) { return (base_uint1024)a ^ (base_uint1024)b; } inline const uint1024 operator&(const uint1024& a, const uint1024& b) { return (base_uint1024)a & (base_uint1024)b; } inline const uint1024 operator|(const uint1024& a, const uint1024& b) { return (base_uint1024)a | (base_uint1024)b; } inline const uint1024 operator+(const uint1024& a, const uint1024& b) { return (base_uint1024)a + (base_uint1024)b; } inline const uint1024 operator-(const uint1024& a, const uint1024& b) { return (base_uint1024)a - (base_uint1024)b; } #endif
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/ir-controller/src/main.cpp
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// Derived from https://gist.github.com/EEVblog/6206934 // and https://github.com/esp8266/Arduino/blob/master/libraries/ESP8266WebServer/examples/PostServer/PostServer.ino // Built with PlatformIO, but should work on Arduino with a few minor changes. #include <Arduino.h> #include <ESP8266WiFi.h> #include <WiFiClient.h> #include <ESP8266WebServer.h> const unsigned int IR_LED_PIN = D1; const unsigned int ONBOARD_LED = LED_BUILTIN; const char* ssid = "ssid"; const char* password = "password"; const IPAddress IP(192, 168, 0, 66); const IPAddress GATEWAY(192, 168, 0, 1); const IPAddress SUBNET(255, 255, 255, 0); ESP8266WebServer server(80); void sendCarrierFrequency(const unsigned int timeMicroseconds) { for(unsigned int i = 0; i < (timeMicroseconds / 26); i++) { digitalWrite(IR_LED_PIN, HIGH); delayMicroseconds(11); digitalWrite(IR_LED_PIN, LOW); // 22 delayMicroseconds(11); } } void sendCode(const uint8_t* data, const unsigned int start, const unsigned int length) { for(unsigned int i = 0; i < length; i++) { sendCarrierFrequency(710); if(data[start + i]) delayMicroseconds(1500); else delayMicroseconds(500); } sendCarrierFrequency(500); } void sendState(const uint8_t* rawData) { digitalWrite(IR_LED_PIN, LOW); sendCarrierFrequency(9000); delayMicroseconds(4500); sendCode(rawData, 0, 35); digitalWrite(IR_LED_PIN, HIGH); delay(20); sendCode(rawData, 35, 32); digitalWrite(IR_LED_PIN, HIGH); delay(40); sendCarrierFrequency(9000); delayMicroseconds(4500); sendCode(rawData, 67, 35); digitalWrite(IR_LED_PIN, HIGH); delay(20); sendCode(rawData, 102, 32); digitalWrite(IR_LED_PIN, LOW); } void onSend() { if(server.method() != HTTP_POST) { server.send(405, "text/plain", "Method Not Allowed"); } else{ server.send(200, "text/plain", "ok"); String reqBody = server.arg("plain"); uint8_t rawData[134]; if(reqBody.length() != 134) return; for(unsigned int i = 0; i < reqBody.length(); ++i) if(reqBody.charAt(i) == '1') rawData[i] = 1; else rawData[i] = 0; sendState(rawData); } } void handleNotFound() { server.send(404, "text/plain", "404"); } void setup(void) { pinMode(IR_LED_PIN, OUTPUT); pinMode(ONBOARD_LED, OUTPUT); digitalWrite(ONBOARD_LED, HIGH); WiFi.mode(WIFI_STA); WiFi.setSleepMode(WIFI_NONE_SLEEP); WiFi.config(IP, GATEWAY, SUBNET); WiFi.begin(ssid, password); // Wait for connection while(WiFi.status() != WL_CONNECTED) delay(500); server.on("/send/", std::function<void(void)>(onSend)); server.onNotFound(handleNotFound); server.begin(); } void loop(void) { server.handleClient(); }
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#pragma once #include "ThreadPool/ThreadWin.h" class CEDRWorkerThread : public ThreadWin { public: CEDRWorkerThread( const CHAR* threadName , BOOL syncStart = TRUE ); private: virtual unsigned long Process( VOID* parameter ); };
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/* Neural Net Algoritmo de Redes Neurais para previsão de séries em C++ 28/01/2016 Daniel Guimarães Costa dcosta@ele.puc-rio.br dcosta@tecgraf.puc-rio.br */ #include "stdafx.h" #include "cstdio" // C Standard Input and Output Library #include "iostream" // impressão/obtenção de dados do/para usuário #include "CodeTraining.h" #include "string" #include <vector> using namespace std; // tamanho máximo de array aleatório static const long int SIZELIMIT = 250000; // taxa de aprendizado static const float LEARNRATE = 0.3f; // tolerância static const float TOLERANCE = .01f; // tamanho da janela static const int WINDOW = 5; float getRandomBetween(float limitA, float limitB) { float randomNumber = 2*static_cast<float>(rand()/( pow(2,15)-1 ))-1; // [ -1 ; 1 ] return ((limitB - limitA)*randomNumber + (limitA + limitB) )/ 2; // [ limit_a ; limit_b ] } float getMax(float arrayOfValues[]) { float maximumValue = static_cast<float>(-INFINITY); for (unsigned int i = 0; i <SIZELIMIT; i++) { //std::cout << arrayOfValues[i] << std::endl; if (arrayOfValues[i] > maximumValue) { maximumValue = static_cast<float>(arrayOfValues[i]); //std::cout << "Maximum: " << maximumValue << std::endl; } } return maximumValue; } float getMin(float arrayOfValues[]) { float minimumValue = static_cast<float>(INFINITY); for (unsigned int i = 0; i < SIZELIMIT; i++) { if (arrayOfValues[i] < minimumValue) { minimumValue = static_cast<float>(arrayOfValues[i]); } } return minimumValue; } vector< vector<float> > CodeTraining::randomMatrixCreator(int rows, int columns, float randomLowerBound, float randomUpperBound) { vector< vector<float> > matrix; for (int i = 0; i < rows; i++) { vector<float> row; for (int j = 0; j < columns; j++) { row.push_back( getRandomBetween(randomLowerBound, randomUpperBound) ); } matrix.push_back(row); } return matrix; } //void initializeWeighMatrix(std::vector<float, float> &weightMatrix) //{ // weightMatrix = getRandomMatrix(sizeof); //} // //int* generateRandomArray(int size) //{ // // ARRAYS DINÂMICOS ????????????????????????????????????????????????????????????? // // SUBSTITUIR ARRAY POR VETOR ??????????????????????????????????????????????????? push_back, size, etc // for (int i = 0; i < size; i++) // { // float randomNumber = getRandomBetween(-0.25, 0.25); // //std::cout << randomNumber << std::endl; // float arrayOfRandomValues[i] = randomNumber; // } // return arrayOfRandomValues; //} // float max = getMax(arrayOfRandomValues); // //void getBytes(float number) //{ // int numberOfBits = sizeof(number) / sizeof(float); //NÃO! // int numberOfBytes = (numberOfBits - fmod(sizeof(arrayOfRandomValues) / sizeof(float),8)) // int bits[int numberOfBits]; // int bytes[int numberOfBytes]; // for (unsigned int i = 0; i < bits; i++ ) // { // if ( fmod(max, 2) == 0 ) // { // bits[i] = 1; // } // else // { // bits[i] = 0; // } // max = max / 2; // std::cout << bits[i]; // } // // // std::cout << "\nMinimum: " << getMin(arrayOfRandomValues) << std::endl; // // std::cout << "Maximum: " << getMax(arrayOfRandomValues) << std::endl; // return arrayOfRandomValues; //} // //float activationFunction(float net, string function) //{ // return tanh(net); //} // //float activFunDerivative(float net, string function) //{ // return 1 / (pow(cosh(net), 2)); //sech²(net); //} // //void main2() //{ // //Array de entrada da série temporal // float _input[] = { 1,2,3,4,5 }; // // // // // // //Dados internos da rede // // //Matriz de ajuste de pesos da camada escondida // float _hiddenLayerWeightAdjustment[3][4]; // //Matriz de ajuste de pesos da camada de saída // float _outputLayerWeightAdjustment[4]; // //Matriz de pesos da camada de saída // float _outputLayerWeights[4]; // //Matriz de pesos da camada escondida // float _hiddenLayerWeights[3][4]; // // //DELETE IF NOT USED // //float hiddenLayerWeightAcumulation[3][4] = {}; // //float outputLayerWeightAcumulation[4] = { 0,0,0,0 }; // // // // // // // // Inicialização dos pesos // // Pesos das camadas escondidas // // Exemplo: // // 1 camada escondida, 3 neurônios nas camadas escondidas e 1 na de saída // // peso, peso, peso, bias // // // float sqrDifError = static_cast<float>(INFINITY); // while (sqrDifError > TOLERANCE) // { // for (int iter = 0; WINDOW + iter < sizeof(_input) / sizeof(float); iter++) // { // //DELETED HERE // // //FEEDFORWARD // // // Somas ponderadas somadas ao bias // // Net_j = Soma( w_i_j * x_i ) + bias_j // float net[] = { 0,0,0 }; // // // net[0] = _w1[0] * _input[0] + _w1[1] * _input[1] + _w1[2] * _input[2] + _w1[3]; // for (unsigned int i = 0; i < 3; i++) // { // float sum = 0; // for (unsigned int j = 0; j < 3; j++) // { // sum = sum + _hiddenLayerWeights[i][j] * _input[j + iter]; // } // net[i] = sum + _hiddenLayerWeights[i][3]; // } // // // Ativações dos neurônios // for (unsigned int i = 0; i < 3; i++) // { // S[i] = activationFunction(net[i]); // } // // // Saída da rede // float sum = 0; // for (unsigned int i = 0; i < 3; i++) // { // sum = sum + _outputLayerWeights[i] * S[i]; // } // float net_out = sum + _outputLayerWeights[3]; // float output = activationFunction(net_out); // // // // Erro dos pesos da camada de saída // // e_j = ( target - output ) * F'((net_j) // float outputError = (_input[WINDOW + iter] - output) * activFunDerivative(net_out); // for (unsigned int i = 0; i < 3; i++) // { // _outputLayerWeightAdjustment[i] = LEARNRATE * outputError * S[i]; // } // _outputLayerWeightAdjustment[3] = LEARNRATE * outputError * _outputLayerWeights[3]; // // // Erro dos pesos da camada escondida // // e_j = ( sum( e_k * w_k_j ) * F'(net_j) // float hiddenLayerError[3] = { 0, 0, 0 }; // for (unsigned int i = 0; i < 3; i++) // { // float sum = 0; // for (unsigned int j = 0; j < 4; j++) // { // sum = sum + _outputLayerWeights[j]; // } // hiddenLayerError[i] = sum * activFunDerivative(net[i]); // } // for (unsigned int i = 0; i < 3; i++) // { // for (unsigned int j = 0; j < 4; j++) // { // _hiddenLayerWeightAdjustment[i][j] = LEARNRATE * _input[j] * hiddenLayerError[i]; // //std::cout << _hiddenLayerWeightAdjustment[i][j] << std::endl; // } // } // // // Acumulando os erros dos pesos para corrigir após apresentar todos os padrões // for (unsigned int i = 0; i < 3; i++) // { // for (unsigned int j = 0; j < 4; j++) // { // hiddenLayerWeightAcumulation[i][j] = hiddenLayerWeightAcumulation[i][j] + _hiddenLayerWeightAdjustment[i][j]; // outputLayerWeightAcumulation[j] = outputLayerWeightAcumulation[j] + _outputLayerWeightAdjustment[j]; // } // } // // MOSTROU UM PADRÃO // } // // MOSTROU TODOS OS PADRÕES // // // Correção dos pesos // for (unsigned int i = 0; i < 3; i++) // { // for (unsigned int j = 0; j < 4; j++) // { // _hiddenLayerWeights[i][j] = _hiddenLayerWeights[i][j] + hiddenLayerWeightAcumulation[i][j]; // _outputLayerWeights[j] = outputLayerWeightAcumulation[j]; // } // } // // // Tabela de visualização da matrix dos pesos // { // std::cout << "\n | W_i1 | W_i2 | W_i3 | bias_i |"; // for (unsigned int i = 0; i < 3; i++) // { // std::cout << "\nINPUT " << i + 1 << " | "; // for (unsigned int j = 0; j < 4; j++) // { // std::cout << _hiddenLayerWeights[i][j] << " | "; // } // } // } // // // Calculando o erro das avaliações // float error[30 - WINDOW]; // for (unsigned int p = 0; p < 30 - WINDOW; p++) // { // float sum2 = 0; // for (unsigned int i = 0; i < 3; i++) // { // float sum3 = 0; // for (unsigned j = 0; j < 4; j++) // { // sum3 = sum3 + _input[j] * _hiddenLayerWeights[i][j]; // } // S[i] = sum3 + _hiddenLayerWeights[i][3]; // sum2 = sum2 + S[i] * _outputLayerWeights[i]; // } // float output = sum2 + _outputLayerWeights[4]; // error[p] = output - _input[p + WINDOW]; // sqrDifError = sqrDifError + error[p] * error[p]; // } // } // return; //} //
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//2021/02/12 //Marian /* * BROKEN AT THE MOMENT * FIX THIS VERSION */ // Arduino pin numbers const int SW_pin = 2; // digital pin connected to switch output const int X_pin = 0; // analog pin connected to X output const int Y_pin = 1; // analog pin connected to Y output const int BLUE = 3; //outputs to RGB LED const int GREEN = 5; const int RED = 6; int x; int y; bool on; int RGB[3]; //POINTS //middle ~ {5, 7}, values are corrected; commented below uncorrected const int RED_P[2] = {516, 7}; //{511, 0} const int GREEN_P[2] = {-251, -436}; //{-256, -443} const int BLUE_P[2] = {-251, 450}; //{-256, 443} int point[2] = {x, y}; float distanceToRed; float distanceToGreen; float distanceToBlue; const int MAXIMUM = 1022; //1023 const int MIDDLE = MAXIMUM / 2; int counter = 0; void setup() { pinMode(SW_pin, INPUT); digitalWrite(SW_pin, HIGH); pinMode(RED, OUTPUT); pinMode(GREEN, OUTPUT); pinMode(BLUE, OUTPUT); analogWrite(RED, 127); analogWrite(GREEN, 127); analogWrite(BLUE, 127); Serial.begin(9600); } void loop() { x = analogRead(X_pin); y = analogRead(Y_pin); on = digitalRead(SW_pin); x = x - MIDDLE; // maybe -4 and -6 so that middle of joystick is 0 ; now borders are +-511 y = y - MIDDLE; //Hiermit habe ich nun ein "normales" Koordinatensystem point[0] = x; point[1] = y; distanceToRed = distanceBetweenPoints(RED_P, point); distanceToGreen = distanceBetweenPoints(GREEN_P, point); distanceToBlue = distanceBetweenPoints(BLUE_P, point); RGB[0] = distanceToRed / (MIDDLE / 255); RGB[1] = distanceToGreen / (MIDDLE / 255); RGB[2] = distanceToBlue / (MIDDLE / 255); enforceMaxMin(); analogWrite(RED, RGB[0]); analogWrite(GREEN, RGB[1]); analogWrite(BLUE, RGB[2]); if (counter == 50) { consolePrint(); counter = 0; } counter++; delay(20); } float distanceBetweenPoints(int pointA[2], int pointB[2]) { return sqrt(sq((pointA[0] - pointB[0]) * 1.0) + sq((pointA[1] - pointB[1]) * 1.0)); } float degreeToRadian(int degree) { return (degree / 360) * 2 * PI; } int makeMinimumZero(int number) { if (number < 0) { number == 0; } return number; } void enforceMaxMin() { for (int i = 0; i < 3; i++) { if (RGB[i] > 255) { RGB[i] = 255; } if (RGB[i] < 0) { RGB[i] = 0; } } } void consolePrint() { Serial.print("Switch: "); Serial.println(on); Serial.print("point == {"); Serial.print(point[0]); Serial.print(", "); Serial.print(point[1]); Serial.println("}"); Serial.print("distanceToRed == "); Serial.println(distanceToRed); Serial.print("distanceToGreen == "); Serial.println(distanceToGreen); Serial.print("distanceToBlue == "); Serial.println(distanceToBlue); Serial.print("RGB-Values: "); for (int i = 0; i < 3; i++) { Serial.print(RGB[i]); Serial.print(", "); } Serial.print("\n"); Serial.print(" red, green, blue"); Serial.print("\n\n"); }
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class Solution { public: vector<vector<int>> result; void helper(vector<int> nums, int low, int high) { if(low==high) { result.push_back(nums); } for(int i=low; i<=high; i++) { swap(nums[low], nums[i]); helper(nums, low+1, high); swap(nums[low], nums[i]); } } vector<vector<int>> permute(vector<int>& nums) { helper(nums, 0, nums.size()-1); return result; } };
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#include <bits/stdc++.h> using namespace std; int main() { int n, i, j; scanf("%d", &n); for(i=1; i<=9; i++){ for(j=1; j<=i*n; j++){ printf("*"); } printf("\n"); } return 0; }
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// SPDX-FileCopyrightText: Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen // SPDX-FileCopyrightText: Copyright 2016 Menno Deij - van Rijswijk (MARIN) // SPDX-License-Identifier: BSD-3-Clause /** * @class vtkTecplotTableReader * @brief reads in Tecplot tabular data * and outputs a vtkTable data structure. * * * vtkTecplotTableReader is an interface for reading tabulat data in Tecplot * ascii format. * * @par Thanks: * Thanks to vtkDelimitedTextReader authors. * */ #ifndef vtkTecplotTableReader_h #define vtkTecplotTableReader_h #include "vtkIOTecplotTableModule.h" // For export macro #include "vtkStdString.h" // Needed for vtkStdString #include "vtkTableAlgorithm.h" VTK_ABI_NAMESPACE_BEGIN class VTKIOTECPLOTTABLE_EXPORT vtkTecplotTableReader : public vtkTableAlgorithm { public: static vtkTecplotTableReader* New(); vtkTypeMacro(vtkTecplotTableReader, vtkTableAlgorithm); void PrintSelf(ostream& os, vtkIndent indent) override; ///@{ /** * Specifies the delimited text file to be loaded. */ vtkGetFilePathMacro(FileName); vtkSetFilePathMacro(FileName); ///@} ///@{ /** * Specifies the maximum number of records to read from the file. Limiting the * number of records to read is useful for previewing the contents of a file. */ vtkGetMacro(MaxRecords, vtkIdType); vtkSetMacro(MaxRecords, vtkIdType); ///@} ///@{ /** * Specifies the number of lines that form the header of the file. Default is 2. */ vtkGetMacro(HeaderLines, vtkIdType); vtkSetMacro(HeaderLines, vtkIdType); ///@} ///@{ /** * Specifies the line number that holds the column names. Default is 1. */ vtkGetMacro(ColumnNamesOnLine, vtkIdType); vtkSetMacro(ColumnNamesOnLine, vtkIdType); ///@} ///@{ /** * Specifies the number of fields to skip while reading the column names. Default is 1. */ vtkGetMacro(SkipColumnNames, vtkIdType); vtkSetMacro(SkipColumnNames, vtkIdType); ///@} ///@{ /** * The name of the array for generating or assigning pedigree ids * (default "id"). */ vtkSetStringMacro(PedigreeIdArrayName); vtkGetStringMacro(PedigreeIdArrayName); ///@} ///@{ /** * If on (default), generates pedigree ids automatically. * If off, assign one of the arrays to be the pedigree id. */ vtkSetMacro(GeneratePedigreeIds, bool); vtkGetMacro(GeneratePedigreeIds, bool); vtkBooleanMacro(GeneratePedigreeIds, bool); ///@} ///@{ /** * If on, assigns pedigree ids to output. Defaults to off. */ vtkSetMacro(OutputPedigreeIds, bool); vtkGetMacro(OutputPedigreeIds, bool); vtkBooleanMacro(OutputPedigreeIds, bool); ///@} /** * Returns a human-readable description of the most recent error, if any. * Otherwise, returns an empty string. Note that the result is only valid * after calling Update(). */ vtkStdString GetLastError(); protected: vtkTecplotTableReader(); ~vtkTecplotTableReader() override; int RequestData(vtkInformation*, vtkInformationVector**, vtkInformationVector*) override; char* FileName; vtkIdType MaxRecords; vtkIdType HeaderLines; vtkIdType ColumnNamesOnLine; vtkIdType SkipColumnNames; char* PedigreeIdArrayName; bool GeneratePedigreeIds; bool OutputPedigreeIds; vtkStdString LastError; private: vtkTecplotTableReader(const vtkTecplotTableReader&) = delete; void operator=(const vtkTecplotTableReader&) = delete; }; VTK_ABI_NAMESPACE_END #endif
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#include <bits/stdc++.h> using namespace std; int n; int dp[20]; int main() { dp[1] = 1; dp[2] = 2; dp[3] = 4; for (int i = 4;i <= 15;i++) { dp[i] = dp[i - 1] + dp[i - 2] + dp[i - 3]; } cin >> n; for (int i = 0;i < n;i++) { int a; cin >> a; cout << dp[a] << "\n"; } return 0; }
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#include <iostream> using namespace std; int main(void) { int T; scanf("%d", &T); while (T--) { int sol[15][15] = { 0, }; int k, n; scanf("%d %d", &k, &n); for (int i = 1; i <= n; i++) sol[0][i] = i; for (int i = 1; i <= k; i++) { int sum = sol[i-1][1]; for (int j = 1; j <= n; j++) { if (j == 1) sol[i][j] = sum; else { sum += sol[i - 1][j]; sol[i][j] = sum; } } } cout << sol[k][n] << endl; } return 0; }
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head.h
#ifndef HEAD #define HEAD #include <ncurses.h> #include <stdbool.h> #include <iostream> #include <stdio.h> #include "n_sudoku.h" #include "plansza.h" bool is_in_row (int row, int val); bool is_in_col (int col, int val); bool is_in_square (int st_row, int st_col, int val); bool is_valid (int row, int col, int val); bool find_empty(int &row, int &col); bool solve(); bool is_correct(); void print_sudoku(); WINDOW *create_window(int height, int width, int posy, int posx, bool border); void get_numbers(WINDOW *win); void write_entry(); void print_window(WINDOW *win); void init_color_pairs(); void write_no_success(); #endif
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media_router_desktop.cc
// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "chrome/browser/media/router/mojo/media_router_desktop.h" #include "base/strings/string_util.h" #include "chrome/browser/media/router/discovery/dial/dial_media_sink_service.h" #include "chrome/browser/media/router/discovery/mdns/cast_media_sink_service.h" #include "chrome/browser/media/router/media_router_factory.h" #include "chrome/browser/media/router/media_router_feature.h" #include "chrome/browser/media/router/mojo/media_route_controller.h" #include "chrome/browser/media/router/mojo/media_router_mojo_metrics.h" #include "chrome/browser/media/router/mojo/wired_display_media_route_provider.h" #include "chrome/common/chrome_features.h" #include "chrome/common/media_router/media_source_helper.h" #include "extensions/common/extension.h" #if defined(OS_WIN) #include "chrome/browser/media/router/mojo/media_route_provider_util_win.h" #endif namespace media_router { MediaRouterDesktop::~MediaRouterDesktop() = default; // static void MediaRouterDesktop::BindToRequest(const extensions::Extension* extension, content::BrowserContext* context, mojom::MediaRouterRequest request, content::RenderFrameHost* source) { MediaRouterDesktop* impl = static_cast<MediaRouterDesktop*>( MediaRouterFactory::GetApiForBrowserContext(context)); DCHECK(impl); impl->BindToMojoRequest(std::move(request), *extension); } void MediaRouterDesktop::OnUserGesture() { DCHECK_CURRENTLY_ON(content::BrowserThread::UI); MediaRouterMojoImpl::OnUserGesture(); // Allow MRPM to intelligently update sinks and observers by passing in a // media source. UpdateMediaSinks(MediaSourceForDesktop().id()); if (dial_media_sink_service_) dial_media_sink_service_->OnUserGesture(); if (cast_media_sink_service_) cast_media_sink_service_->OnUserGesture(); #if defined(OS_WIN) EnsureMdnsDiscoveryEnabled(); #endif } base::Optional<mojom::MediaRouteProvider::Id> MediaRouterDesktop::GetProviderIdForPresentation( const std::string& presentation_id) { // TODO(takumif): Once the Android Media Router also uses MediaRouterMojoImpl, // we must support these presentation IDs in Android as well. if (presentation_id == kAutoJoinPresentationId || base::StartsWith(presentation_id, kCastPresentationIdPrefix, base::CompareCase::SENSITIVE)) { return mojom::MediaRouteProvider::Id::EXTENSION; } return MediaRouterMojoImpl::GetProviderIdForPresentation(presentation_id); } MediaRouterDesktop::MediaRouterDesktop(content::BrowserContext* context, FirewallCheck check_firewall) : MediaRouterMojoImpl(context), weak_factory_(this) { InitializeMediaRouteProviders(); #if defined(OS_WIN) if (check_firewall == FirewallCheck::RUN) { CanFirewallUseLocalPorts( base::BindOnce(&MediaRouterDesktop::OnFirewallCheckComplete, weak_factory_.GetWeakPtr())); } #endif } void MediaRouterDesktop::RegisterMediaRouteProvider( mojom::MediaRouteProvider::Id provider_id, mojom::MediaRouteProviderPtr media_route_provider_ptr, mojom::MediaRouter::RegisterMediaRouteProviderCallback callback) { auto config = mojom::MediaRouteProviderConfig::New(); // Enabling browser side discovery means disabling extension side discovery. // We are migrating discovery from the external Media Route Provider to the // Media Router (crbug.com/687383), so we need to disable it in the provider. config->enable_dial_discovery = !media_router::DialLocalDiscoveryEnabled(); config->enable_cast_discovery = !media_router::CastDiscoveryEnabled(); std::move(callback).Run(instance_id(), std::move(config)); SyncStateToMediaRouteProvider(provider_id); if (provider_id == mojom::MediaRouteProvider::Id::EXTENSION) { RegisterExtensionMediaRouteProvider(std::move(media_route_provider_ptr)); } else { media_route_provider_ptr.set_connection_error_handler( base::BindOnce(&MediaRouterDesktop::OnProviderConnectionError, weak_factory_.GetWeakPtr(), provider_id)); media_route_providers_[provider_id] = std::move(media_route_provider_ptr); } } void MediaRouterDesktop::RegisterExtensionMediaRouteProvider( mojom::MediaRouteProviderPtr extension_provider_ptr) { StartDiscovery(); #if defined(OS_WIN) // The extension MRP already turns on mDNS discovery for platforms other than // Windows. It only relies on this signalling from MR on Windows to avoid // triggering a firewall prompt out of the context of MR from the user's // perspective. This particular call reminds the extension to enable mDNS // discovery when it wakes up, has been upgraded, etc. if (should_enable_mdns_discovery_) EnsureMdnsDiscoveryEnabled(); #endif // Now that we have a Mojo pointer to the extension MRP, we reset the Mojo // pointers to extension-side route controllers and request them to be bound // to new implementations. This must happen before EventPageRequestManager // executes commands to the MRP and its route controllers. Commands to the // route controllers, once executed, will be queued in Mojo pipes until the // Mojo requests are bound to implementations. // TODO(takumif): Once we have route controllers for MRPs other than the // extension MRP, we'll need to group them by MRP so that below is performed // only for extension route controllers. for (const auto& pair : route_controllers_) InitMediaRouteController(pair.second); extension_provider_proxy_->RegisterMediaRouteProvider( std::move(extension_provider_ptr)); } void MediaRouterDesktop::BindToMojoRequest( mojo::InterfaceRequest<mojom::MediaRouter> request, const extensions::Extension& extension) { DCHECK_CURRENTLY_ON(content::BrowserThread::UI); MediaRouterMojoImpl::BindToMojoRequest(std::move(request)); extension_provider_proxy_->SetExtensionId(extension.id()); if (!provider_version_was_recorded_) { MediaRouterMojoMetrics::RecordMediaRouteProviderVersion(extension); provider_version_was_recorded_ = true; } } void MediaRouterDesktop::StartDiscovery() { DCHECK_CURRENTLY_ON(content::BrowserThread::UI); DVLOG(1) << "StartDiscovery"; if (media_router::CastDiscoveryEnabled()) { if (!cast_media_sink_service_) { cast_media_sink_service_ = std::make_unique<CastMediaSinkService>(context()); cast_media_sink_service_->Start( base::BindRepeating(&MediaRouterDesktop::ProvideSinks, weak_factory_.GetWeakPtr(), "cast")); } else { cast_media_sink_service_->ForceSinkDiscoveryCallback(); } } if (media_router::DialLocalDiscoveryEnabled()) { if (!dial_media_sink_service_) { dial_media_sink_service_ = std::make_unique<DialMediaSinkService>(context()); OnDialSinkAddedCallback dial_sink_added_cb; scoped_refptr<base::SequencedTaskRunner> dial_sink_added_cb_sequence; if (cast_media_sink_service_) { dial_sink_added_cb = cast_media_sink_service_->GetDialSinkAddedCallback(); dial_sink_added_cb_sequence = cast_media_sink_service_->GetImplTaskRunner(); } dial_media_sink_service_->Start( base::BindRepeating(&MediaRouterDesktop::ProvideSinks, weak_factory_.GetWeakPtr(), "dial"), dial_sink_added_cb, dial_sink_added_cb_sequence); } else { dial_media_sink_service_->ForceSinkDiscoveryCallback(); } } } void MediaRouterDesktop::ProvideSinks(const std::string& provider_name, std::vector<MediaSinkInternal> sinks) { DCHECK_CURRENTLY_ON(content::BrowserThread::UI); DVLOG(1) << "Provider [" << provider_name << "] found " << sinks.size() << " devices..."; extension_provider_proxy_->ProvideSinks(provider_name, std::move(sinks)); } void MediaRouterDesktop::InitializeMediaRouteProviders() { InitializeExtensionMediaRouteProviderProxy(); if (base::FeatureList::IsEnabled(features::kLocalScreenCasting)) InitializeWiredDisplayMediaRouteProvider(); } void MediaRouterDesktop::InitializeExtensionMediaRouteProviderProxy() { mojom::MediaRouteProviderPtr extension_provider_proxy_ptr; extension_provider_proxy_ = std::make_unique<ExtensionMediaRouteProviderProxy>( context(), mojo::MakeRequest(&extension_provider_proxy_ptr)); media_route_providers_[mojom::MediaRouteProvider::Id::EXTENSION] = std::move(extension_provider_proxy_ptr); } void MediaRouterDesktop::InitializeWiredDisplayMediaRouteProvider() { mojom::MediaRouterPtr media_router_ptr; MediaRouterMojoImpl::BindToMojoRequest(mojo::MakeRequest(&media_router_ptr)); mojom::MediaRouteProviderPtr wired_display_provider_ptr; wired_display_provider_ = std::make_unique<WiredDisplayMediaRouteProvider>( mojo::MakeRequest(&wired_display_provider_ptr), std::move(media_router_ptr), Profile::FromBrowserContext(context())); RegisterMediaRouteProvider( mojom::MediaRouteProvider::Id::WIRED_DISPLAY, std::move(wired_display_provider_ptr), base::BindOnce([](const std::string& instance_id, mojom::MediaRouteProviderConfigPtr config) {})); } #if defined(OS_WIN) void MediaRouterDesktop::EnsureMdnsDiscoveryEnabled() { extension_provider_proxy_->EnableMdnsDiscovery(); // Record that we enabled mDNS discovery, so that we will know to enable again // when we reconnect to the component extension. should_enable_mdns_discovery_ = true; } void MediaRouterDesktop::OnFirewallCheckComplete( bool firewall_can_use_local_ports) { if (firewall_can_use_local_ports) EnsureMdnsDiscoveryEnabled(); } #endif } // namespace media_router
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// Copyright 2017-2018 ccls Authors // SPDX-License-Identifier: Apache-2.0 #pragma once #include "config.hh" #include "lsp.hh" #include <functional> #include <mutex> #include <string> #include <unordered_map> #include <vector> namespace ccls { struct WorkingFiles; std::pair<LanguageId, bool> lookupExtension(std::string_view filename); struct Project { struct Entry { std::string root; std::string directory; std::string filename; std::vector<const char *> args; // If true, this entry is inferred and was not read from disk. bool is_inferred = false; // 0 unless coming from a compile_commands.json entry. int compdb_size = 0; int id = -1; }; struct Folder { std::string name; std::unordered_map<std::string, int> search_dir2kind; std::vector<Entry> entries; std::unordered_map<std::string, int> path2entry_index; std::unordered_map<std::string, std::vector<const char *>> dot_ccls; }; std::mutex mtx; std::unordered_map<std::string, Folder> root2folder; // Loads a project for the given |directory|. // // If |config->compilationDatabaseDirectory| is not empty, look for .ccls or // compile_commands.json in it, otherwise they are retrieved in // |root_directory|. // For .ccls, recursive directory listing is used and files with known // suffixes are indexed. .ccls files can exist in subdirectories and they // will affect flags in their subtrees (relative paths are relative to the // project root, not subdirectories). For compile_commands.json, its entries // are indexed. void load(const std::string &root); void loadDirectory(const std::string &root, Folder &folder); // Lookup the CompilationEntry for |filename|. If no entry was found this // will infer one based on existing project structure. Entry findEntry(const std::string &path, bool can_redirect, bool must_exist); // If the client has overridden the flags, or specified them for a file // that is not in the compilation_database.json make sure those changes // are permanent. void setArgsForFile(const std::vector<const char *> &args, const std::string &path); void index(WorkingFiles *wfiles, const RequestId &id); void indexRelated(const std::string &path); }; } // namespace ccls
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#include "thirdparty/boost_1_55_0/boost/flyweight/static_holder_fwd.hpp"
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#include<iostream> #include <cstdlib> #include<fstream> #include<string> using namespace std; struct nodo{ int dato; int dato2; int sumatotal; string nombre; nodo * sig; }; class lista{ private: nodo *pInicio=NULL; public: bool buscarjdor(string); void insertardecreciente(int,int,int,string); void mostrarnombre(void); int cast(string,int); void limpiar(void); void leerarchivo(void); void llenararchivo(void); };
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Mail.h
/* * File: Mail.h * Author: ckarner * * Created on October 15, 2015, 11:35 AM */ #ifndef MAIL_H #define MAIL_H #include <QObject> #include <QDateTime> #include "Directory.h" class Mail : public QObject { Q_OBJECT public: Mail(); void setSenderAddress(QString value); QString getSenderAddress() const; void setRecipientAddress(QString value); QString getRecipientAddress() const; void setTimeStamp(QDateTime value); QDateTime getTimeStamp() const; void setSubject(QString value); QString getSubject() const; void setText(QString value); QString getText() const; void setUid(unsigned int uid); unsigned int getUid() const; void setRead(bool value); void setSenderName(QString senderName); QString getSenderName() const; bool isRead() const; void readMail(); void unreadMail(); void setDirectory(Directory *dir); Directory* getDirectory(); private: unsigned int uid; QString senderName; QString senderAddress; QString recipientAddress; QString subject; QDateTime timeStamp; QString text; bool read; Directory* dir; }; #endif /* MAIL_H */
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/**************************************************************** ***************************************************************** _/ _/ _/_/_/ _/ Numerical Simulation Laboratory _/_/ _/ _/ _/ Physics Department _/ _/_/ _/ _/ Universita' degli Studi di Milano _/ _/ _/ _/ Prof. D.E. Galli _/ _/ _/_/_/ _/_/_/_/ email: Davide.Galli@unimi.it ***************************************************************** *****************************************************************/ #define N_cities 32 #define N_cooling 100 #define N_generations 5000 #define RATE 1.1 #define Starting_BETA 0.05 #include "../../Random/Random.h" #include "TSP.h" #include <iostream> #include <fstream> #include <string> #include <cmath> #include <numeric> using namespace std; vector<City> Set(ofstream&, Random, string); void TSP(string, ofstream&, ofstream&, ofstream&, Random, double, double); double Boltzmann(Individual&, double); int main() { // initialize random Random rnd; // initialize ofstream for both circle and square TSP: the program prints // 1 - the cities positions (pos) // 2 - the best path between them (best) // 3 - the cost of the best individual of the final generation ofstream pos[2]; ofstream best[2]; ofstream mean[2]; string type[2] = {"circle", "square"}; double pmutate[2] = {0.1, 0.3}; // iterate over type = circle and type = square for(int i=0; i<2; ++i) { pos[i].open("data/" + type[i] + "_pos.out"); best[i].open("data/" + type[i] + "_best.out"); mean[i].open("data/" + type[i] + "_mean.out"); // calls TSP algorithm TSP(type[i], pos[i], best[i], mean[i], rnd, Starting_BETA, pmutate[i]); pos[i].close(); best[i].close(); } return 0; } /* * This function returns a vector<City> of randomly places * cities on a type = "circle" or inside a type = "square". */ vector<City> Set(ofstream &pos, Random rnd, string type) { vector<City> cities; if(type == "circle") { for(int i=0; i<N_cities; ++i) { double theta = rnd.Rannyu(0, 2*M_PI); City c(cos(theta), sin(theta), i); cities.push_back(c); pos << c.Get_x() << "\t" << c.Get_y() << endl; } } else if(type == "square") { for(int i=0; i<N_cities; ++i) { double x = rnd.Rannyu(0, 1); double y = rnd.Rannyu(0, 1); City c(x, y, i); cities.push_back(c); pos << c.Get_x() << "\t" << c.Get_y() << endl; } } else { cout << "Error: for now, let's place the cities on a <circle> or a <square>" << endl; exit(0); } return cities; } /* * This function implements the Traveling Salesman Algorithm * with only one individual and then performs metropolis algorithm * and finally cools the system every N_generations. */ void TSP(string type, ofstream &pos, ofstream& best, ofstream &mean, Random rnd, double beta, double pmutate) { // set cities (type = circle or type = square) vector<City> cities = Set(pos, rnd, type); // initialize vector of ONE individual Individual io(cities, rnd); vector<Individual> ind; ind.push_back(io); // start population (only one individual) Population p(ind, rnd, N_cities, 0., 0., pmutate); for(int i=0; i<N_cooling; ++i) { for(int j=0; j<N_generations; ++j) { Individual son = p.m_ind[0]; p.Mutate(son); double alpha = Boltzmann(son, beta) / Boltzmann(p.m_ind[0], beta); if(alpha >= rnd.Rannyu()) p.m_ind[0] = son; } mean << p.m_ind[0].Cost() << endl; // slowly cool the system (BETA = 1/T, RATE > 1) beta *= RATE; } // print best path for(int i=0; i<N_cities; ++i) { best << p.m_ind[0].m_city[i].Get_label() << endl; } } /* * This is a typical Boltzmann weight that uses * the cost of an individual as its energy */ double Boltzmann(Individual &ind, double beta) { return exp(-beta * ind.Cost()); }
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test_rhs.cpp
#include "test_rhs.h" #include "../include/data.h" #include "../include/operation.h" #include "../include/transform.cuh" #include "../include/RPCFKernels.cuh" #include "../include/solver.h" #include "../include/nonlinear.cuh" #include "../include/cuRPCF.h" #include "../include/rhs.cuh" #include "../include/output.h" #include "../include/velocity.h" #include "test_transform.h" #include "test_nonlinear.h" #include <fstream> #include <cassert> #include <iostream> using namespace std; void write_rhs(problem & pb, string fname, int ix, int iy); void write_omega(problem& pb, string fname, int ix, int iy); void write_lamb(problem& pb, string fname, int ix, int iy); void write_plamb(problem& pb, string fname, int ix, int iy); void write_tu(problem& pb, string fname, int ix, int iy); void write_nonlinear(problem& pb, string fname, int ix, int iy); TestResult test_rhs() { RPCF_Paras para; para.numPara.mx = 96; para.numPara.my = 96; para.numPara.mz = 120; para.numPara.dt = 0.005; //para.numPara.Re = 2600; para.numPara.Re = 2600; para.numPara.n_pi_x = 8; para.numPara.n_pi_y = 4; //para.numPara.Ro = 0.01; para.numPara.Ro = 0.0; problem pb(para); //RPCF_Paras paras("parameter.txt"); ////paras.numPara.dt = 0.0; //problem pb(paras); cout << "init cuda" << endl; getDeviceInfo(pb); allocDeviceMem(pb); cout << "init fft" << endl; initFFT(pb); cout << "init solver" << endl; allocHostMemory(pb); cout << "init flow" << endl; initFlow(pb); //compare_rhs_v(pb); /*for (int i = 0; i < 10; i++) { std::cout << "step: " << i << std::endl; nextStep(pb); output_velocity(pb); }*/ nextStep(pb); destroyMyCudaMalloc(); //nextStep(pb); allocDeviceMem(pb); cout << "init flow" << endl; initFlow(pb); pb.currenStep = 0; cout << "writing initial field to files ..." ; //output_velocity(pb); cout << "finishied!" << endl; //RPCF::write_3d_to_file("rhs_v_pre.txt", (REAL*)pb.rhs_v, // pb.tPitch, 2 * pb.nz, (pb.nx / 2 + 1), pb.ny); //nextStep(pb); //pb.currenStep++; //nextStep(pb); //pb.currenStep++; //nextStep(pb); //pb.currenStep++; write_rhs(pb, "rhs_x_1_y_1_LINEAR_PRE.txt", 1, 1); //write_omega(pb, "omega_x_x_1_y_1.txt", 1, 1); get_rhs_v(pb); //transform(BACKWARD, pb); //computeLambVector(pb); //transform(FORWARD, pb); //rhsNonlinear(pb); //cheby_s2p(pb.dptr_tLamb_x, pb.mx / 2 + 1, pb.my, pb.mz, No_Padding); //cheby_s2p(pb.dptr_tLamb_y, pb.mx / 2 + 1, pb.my, pb.mz, No_Padding); //write_nonlinear(pb, "rhsNonlinear_x_1_y_1.txt", 1, 1); //write_nonlinear(pb, "rhsNonlinear_x_2_y_1.txt", 2, 1); //write_nonlinear(pb, "rhsNonlinear_x_1_y_2.txt", 1, 2); //write_nonlinear(pb, "rhsNonlinear_x_1_y_3.txt", 1, 3); //write_nonlinear(pb, "rhsNonlinear_x_19_y_1.txt", 19, 1); //write_nonlinear(pb, "rhsNonlinear_x_20_y_1.txt", 20, 1); //write_tu(pb, "tu_x_1_y_1.txt", 1, 1); //write_plamb(pb, "lamb_x_1_y_1.txt", 1, 1); //write_lamb(pb, "lamb_x_1_y_1.txt", 1, 1); write_rhs(pb, "rhs_x_1_y_0_LINEAR.txt", 1, 0); write_rhs(pb, "rhs_x_1_y_1_LINEAR.txt", 1, 1); //write_rhs(pb, "rhs_x_1_y_1.txt", 1, 1); //RPCF::write_3d_to_file("rhs_v.txt", (REAL*)pb.rhs_v, // pb.tPitch, 2 * pb.nz, (pb.nx / 2 + 1), pb.ny); //RPCF::write_3d_to_file("nonliear_v.txt", (REAL*)pb.nonlinear_v, // pb.tPitch, 2 * pb.nz, (pb.nx / 2 + 1), pb.ny); solveEq(pb.matrix_coeff_v, pb.rhs_v, pb.nz, pb.tPitch, pb.mx, pb.my); get_rhs_omega(pb); solveEq(pb.matrix_coeff_omega, pb.rhs_omega_y, pb.nz, pb.tPitch, pb.mx, pb.my); save_0_v_omega_y(pb); synchronizeGPUsolver(); cuCheck(cudaMemcpy(pb.dptr_tw.ptr, pb.rhs_v, pb.tSize, cudaMemcpyHostToDevice), "cpy"); cuCheck(cudaMemcpy(pb.dptr_tomega_z.ptr, pb.rhs_omega_y, pb.tSize, cudaMemcpyHostToDevice), "cpy"); getUVW(pb); pb.currenStep++; //step 2 get_rhs_v(pb); write_rhs(pb, "rhs_x_1_y_0_LINEAR_step2.txt", 1, 0); write_rhs(pb, "rhs_x_1_y_1_LINEAR_step2.txt", 1, 1); //compare_rhs_v(pb); //RPCF::write_3d_to_file("rhs_omega.txt", (REAL*)pb.rhs_omega_y, // pb.tPitch, 2 * pb.nz, (pb.nx / 2 + 1), pb.ny); //RPCF::write_3d_to_file("nonliear_omega.txt", (REAL*)pb.nonlinear_omega_y, // pb.tPitch, 2 * pb.nz, (pb.nx / 2 + 1), pb.ny); return TestSuccess; } void set_flow_rhs_test(problem& pb) { int mx = pb.mx; int my = pb.my; int mz = pb.mz; int pz = pb.pz; int pitch = pb.pitch; REAL lx = pb.lx; REAL ly = pb.ly; pb.hptr_u = (REAL*)malloc(pb.size); pb.hptr_v = (REAL*)malloc(pb.size); pb.hptr_w = (REAL*)malloc(pb.size); pb.hptr_omega_x = (REAL*)malloc(pb.size); pb.hptr_omega_y = (REAL*)malloc(pb.size); pb.hptr_omega_z = (REAL*)malloc(pb.size); REAL* u = pb.hptr_u; REAL* v = pb.hptr_v; REAL* w = pb.hptr_w; REAL* ox = pb.hptr_omega_x; REAL* oy = pb.hptr_omega_y; REAL* oz = pb.hptr_omega_z; size_t size = pitch * my * mz; REAL PI = 4.0*atan(1.0); for (int k = 0; k < pz; k++) for (int j = 0; j < my; j++) for (int i = 0; i < mx; i++) { REAL x = lx * i / mx; REAL y = ly * j / my; REAL z = cos(REAL(k) / (pz - 1)*PI); size_t inc = (pitch * my * k + pitch *j) / sizeof(REAL) + i; //u[inc] = (1 - z*z)*sin(y); v[inc] = 0.0; u[inc] = 0.0; w[inc] = (1 - z*z)*sin(y); //w[inc] = 0.0; ox[inc] = 0.0; oy[inc] = -2 * z * sin(y); oz[inc] = -(1 - z*z)*cos(y); } cuCheck(cudaMemcpy(pb.dptr_u.ptr, pb.hptr_u, size, cudaMemcpyHostToDevice), "memcpy"); cuCheck(cudaMemcpy(pb.dptr_v.ptr, pb.hptr_v, size, cudaMemcpyHostToDevice), "memcpy"); cuCheck(cudaMemcpy(pb.dptr_w.ptr, pb.hptr_w, size, cudaMemcpyHostToDevice), "memcpy"); cuCheck(cudaMemcpy(pb.dptr_omega_x.ptr, pb.hptr_omega_x, size, cudaMemcpyHostToDevice), "memcpy"); cuCheck(cudaMemcpy(pb.dptr_omega_y.ptr, pb.hptr_omega_y, size, cudaMemcpyHostToDevice), "memcpy"); cuCheck(cudaMemcpy(pb.dptr_omega_z.ptr, pb.hptr_omega_z, size, cudaMemcpyHostToDevice), "memcpy"); // transform the initial flow into physical space int dim[3]; dim[0] = pb.mx; dim[1] = pb.my; dim[2] = pb.mz; int tDim[3]; tDim[0] = pb.mz; tDim[1] = pb.mx; tDim[2] = pb.my; transform_3d_one(FORWARD, pb.dptr_omega_z, pb.dptr_tomega_z, dim, tDim); transform_3d_one(FORWARD, pb.dptr_omega_y, pb.dptr_tomega_y, dim, tDim); transform_3d_one(FORWARD, pb.dptr_omega_x, pb.dptr_tomega_x, dim, tDim); transform_3d_one(FORWARD, pb.dptr_w, pb.dptr_tw, dim, tDim); transform_3d_one(FORWARD, pb.dptr_v, pb.dptr_tv, dim, tDim); transform_3d_one(FORWARD, pb.dptr_u, pb.dptr_tu, dim, tDim); //copy initial rhs_v and rhs_omeag_y cuCheck(cudaMemcpy(pb.rhs_v, pb.dptr_tw.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); cuCheck(cudaMemcpy(pb.rhs_omega_y, pb.dptr_tomega_z.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); for (int k = 0; k < pb.nz; k++) { pb.tv0[k] = pb.rhs_v[k]; pb.tomega_y_0[k] = pb.rhs_omega_y[k]; } for (int j = 0; j < pb.ny; j++) { for (int i = 0; i < (pb.nx / 2 + 1); i++) { for (int k = 0; k < pb.nz; k++) { size_t inc = pb.tPitch / sizeof(cuRPCF::complex)*(j*(pb.nx / 2 + 1) + i) + k; pb.rhs_v_p[inc] = pb.rhs_v[inc]; } } } safeFree(pb.hptr_u); safeFree(pb.hptr_v); safeFree(pb.hptr_w); safeFree(pb.hptr_omega_x); safeFree(pb.hptr_omega_y); safeFree(pb.hptr_omega_z); } void compare_rhs_v(problem& pb) { } void write_rhs(problem & pb,string fname, int ix, int iy) { ofstream outfile(fname.c_str(), fstream::out); assert(outfile.is_open()); cuRPCF::complex* matrix = pb.rhs_v + pb.tPitch/sizeof(cuRPCF::complex)*((pb.nx/2+1)*iy + ix); //cuRPCF::complex* matrix = pb.rhs_v; cout << "writing: " << fname << endl; for (int i = 0; i < pb.pz; i++) { outfile << matrix[i].re << "\t" << matrix[i].im << endl; } outfile.close(); } void write_omega(problem& pb, string fname, int ix, int iy) { ofstream outfile(fname.c_str(), fstream::out); assert(outfile.is_open()); cuRPCF::complex* omega_x = (cuRPCF::complex*)malloc(pb.tSize); cuCheck(cudaMemcpy(omega_x, pb.dptr_tomega_x.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); cuRPCF::complex* matrix = omega_x + pb.tPitch / sizeof(cuRPCF::complex)*((pb.nx / 2 + 1)*iy + ix); //cuRPCF::complex* matrix = pb.rhs_v; cout << "writing: " << fname << endl; for (int i = 0; i < pb.pz; i++) { outfile << matrix[i].re << "\t" << matrix[i].im << endl; } outfile.close(); free(omega_x); } void write_tu(problem& pb, string fname, int ix, int iy) { ofstream outfile(fname.c_str(), fstream::out); assert(outfile.is_open()); cuRPCF::complex* tu = (cuRPCF::complex*)malloc(pb.tSize); cuCheck(cudaMemcpy(tu, pb.dptr_tv.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); cuRPCF::complex* matrix = tu + pb.tPitch / sizeof(cuRPCF::complex)*((pb.nx / 2 + 1)*iy + ix); //cuRPCF::complex* matrix = pb.rhs_v; cout << "writing: " << fname << endl; for (int i = 0; i < pb.pz; i++) { outfile << matrix[i].re << "\t" << matrix[i].im << endl; } outfile.close(); free(tu); } void write_lamb(problem& pb, string fname, int ix, int iy) { ofstream outfile(fname.c_str(), fstream::out); assert(outfile.is_open()); cuRPCF::complex* lamb = (cuRPCF::complex*)malloc(pb.tSize); //cuRPCF::complex* lamb = (cuRPCF::complex*)malloc(pb.pSize); cuCheck(cudaMemcpy(lamb, pb.dptr_tLamb_y.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); cuRPCF::complex* matrix = lamb + pb.tPitch / sizeof(cuRPCF::complex)*((pb.nx / 2 + 1)*iy + ix); //cuCheck(cudaMemcpy(lamb, pb.dptr_u.ptr, pb.pSize, cudaMemcpyDeviceToHost), "memcpy"); //ix = 15; //REAL* matrix = ((REAL*)lamb) + (pb.pitch/sizeof(REAL)*(pb.py*ix + iy)); cout << "writing: " << fname << endl; for (int i = 0; i < pb.pz; i++) { outfile << matrix[i].re << "\t" << matrix[i].im << endl; } //for (int i = 0; i < pb.pz; i++) { // outfile << *(((REAL*)lamb) + (pb.pitch / sizeof(REAL)*(pb.py*i + iy)) + 10) << endl; //} outfile.close(); free(lamb); } void write_plamb(problem& pb, string fname, int ix, int iy) { ofstream outfile(fname.c_str(), fstream::out); assert(outfile.is_open()); //cuRPCF::complex* lamb = (cuRPCF::complex*)malloc(pb.tSize); cuRPCF::complex* lamb = (cuRPCF::complex*)malloc(pb.pSize); //cuCheck(cudaMemcpy(lamb, pb.dptr_tLamb_z.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); //cuRPCF::complex* matrix = lamb + pb.tPitch / sizeof(cuRPCF::complex)*((pb.nx / 2 + 1)*iy + ix); cuCheck(cudaMemcpy(lamb, pb.dptr_lamb_z.ptr, pb.pSize, cudaMemcpyDeviceToHost), "memcpy"); //ix = 15; REAL* matrix = ((REAL*)lamb) + (pb.pitch/sizeof(REAL)*(pb.py*ix + iy)); cout << "writing: " << fname << endl; //for (int i = 0; i < pb.pz; i++) { // outfile << matrix[i].re << "\t" << matrix[i].im << endl; //} for (int i = 0; i < pb.pz; i++) { outfile << *(((REAL*)lamb) + (pb.pitch / sizeof(REAL)*(pb.py*i + iy)) + 1) << endl; } outfile.close(); free(lamb); } void write_nonlinear(problem& pb, string fname, int ix, int iy) { ofstream outfile(fname.c_str(), fstream::out); assert(outfile.is_open()); cuRPCF::complex* nonlinear = (cuRPCF::complex*)malloc(pb.tSize); cuCheck(cudaMemcpy(nonlinear, pb.dptr_tLamb_x.ptr, pb.tSize, cudaMemcpyDeviceToHost), "memcpy"); cuRPCF::complex* matrix = nonlinear + pb.tPitch / sizeof(cuRPCF::complex)*((pb.nx / 2 + 1)*iy + ix); //cuRPCF::complex* matrix = pb.rhs_v; cout << "writing: " << fname << endl; for (int i = 0; i < pb.pz; i++) { outfile << matrix[i].re << "\t" << matrix[i].im << endl; } outfile.close(); free(nonlinear); }
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/cards.cpp
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[]
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macedo22/SpanishBlackjack
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cards.cpp
/* ************************************* Alexandra Macedo 3/16/15 Implementation of the Hand, Card, and Player classes. ************************************* */ #include "cards.h" #include <cstdlib> #include <iostream> #include <iomanip> /* ************************************************* Card class ************************************************* */ /* Default constructor for the Card class. It could give repeated cards. This is OK. Most variations of Blackjack are played with several decks of cards at the same time. */ Card::Card(){ int r = 1 + rand() % 4; switch (r) { case 1: suit = OROS; break; case 2: suit = COPAS; break; case 3: suit = ESPADAS; break; case 4: suit = BASTOS; break; default: break; } r = 1 + rand() % 10; switch (r) { case 1: rank = AS; break; case 2: rank = DOS; break; case 3: rank = TRES; break; case 4: rank = CUATRO; break; case 5: rank = CINCO; break; case 6: rank = SEIS; break; case 7: rank = SIETE; break; case 8: rank = SOTA; break; case 9: rank = CABALLO; break; case 10: rank = REY; break; default: break; } } // Accessor: returns a string with the suit of the card in Spanish string Card::get_spanish_suit() const { string suitName; switch (suit) { case OROS: suitName = "oros"; break; case COPAS: suitName = "copas"; break; case ESPADAS: suitName = "espadas"; break; case BASTOS: suitName = "bastos"; break; default: break; } return suitName; } // Accessor: returns a string with the rank of the card in Spanish string Card::get_spanish_rank() const { string rankName; switch (rank) { case AS: rankName = "As"; break; case DOS: rankName = "Dos"; break; case TRES: rankName = "Tres"; break; case CUATRO: rankName = "Cuatro"; break; case CINCO: rankName = "Cinco"; break; case SEIS: rankName = "Seis"; break; case SIETE: rankName = "Siete"; break; case SOTA: rankName = "Sota"; break; case CABALLO: rankName = "Caballo"; break; case REY: rankName = "Rey"; break; default: break; } return rankName; } // Accessor: returns a string with the suit of the card in English // This is just a stub! Modify it to your liking. string Card::get_english_suit() const { string suitName; switch (suit) { case OROS: suitName = "golds"; break; case COPAS: suitName = "cups"; break; case ESPADAS: suitName = "swords"; break; case BASTOS: suitName = "clubs"; break; default: break; } return suitName; } // Accessor: returns a string with the rank of the card in English // This is just a stub! Modify it to your liking. string Card::get_english_rank() const { string rankName; switch (rank) { case AS: rankName = "Ace"; break; case DOS: rankName = "2"; break; case TRES: rankName = "3"; break; case CUATRO: rankName = "4"; break; case CINCO: rankName = "5"; break; case SEIS: rankName = "6"; break; case SIETE: rankName = "7"; break; case SOTA: rankName = "Night"; break; case CABALLO: rankName = "Horse"; break; case REY: rankName = "King"; break; default: break; } return rankName; } // Assigns a numerical value to card based on rank. // AS=1, DOS=2, ..., SIETE=7, SOTA=10, CABALLO=11, REY=12 int Card::get_rank() const { return static_cast<int>(rank)+1; } // Comparison operator for cards // Returns TRUE if card1 < card2 bool Card::operator < (Card card2) const { return rank < card2.rank; } /* ************************************************* Hand class ************************************************* */ //Constructor // A vector of Cards Hand::Hand(){ vector<Card>hand(0); } //Adds a random card to a player's hand void Hand::draw_card(){ Card newCard; hand.push_back(newCard); } //Resets a player's hand to an empty vector void Hand::reset_hand(){ hand.resize(0); } //Displays the contents of a player's hand to the console void Hand::printHand(){ for (size_t i = 0; i < hand.size(); i++){ cout << setw(5) << left << " "; cout << setw(20) << left<< hand[i].get_spanish_rank() + " de " + hand[i].get_spanish_suit(); cout << setw(20) << left << "(" + hand[i].get_english_rank() + " of " + hand[i].get_english_suit() + ")" << endl; } } //Dsiplays the most recently drawn card void Hand::printNewCard(){ cout << setw(5) << left << " "; cout << setw(20) << left<<hand[hand.size() - 1].get_spanish_rank() + " de " + hand[hand.size()-1].get_spanish_suit(); cout << setw(20) << left << "(" + hand[hand.size()-1].get_english_rank() + " of " + hand[hand.size()-1].get_english_suit() + ")" << endl; } //Displays the contents of a player's hand to an output file void Hand::printHandToFile(ofstream& fout){ for (size_t i = 0; i < hand.size(); i++){ fout << setw(5) << left << " "; fout << setw(20) << left << hand[i].get_spanish_rank() + " de " + hand[i].get_spanish_suit(); fout << setw(20) << left << "(" + hand[i].get_english_rank() + " of " + hand[i].get_english_suit() + ")" << endl; } } //Returns the sum of a player's hand double Hand::sum(){ double sum = 0.0; for (size_t i = 0; i < hand.size(); i++){ value=hand[i].get_rank(); if (value >= 1 && value <= 7){ sum += value; } else if (value >=10&&value<=12){ sum += .5; } } return sum; } /* ************************************************* Player class ************************************************* */ // Constructor. // Assigns initial amount of money Player::Player(int m){ money = m; } //Returns the current amount of money a player has int Player::get_money() const{ return money; } //Updates a player's total money based on bets //won or lost void Player::update_money(int bet){ money += bet; }
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/Twinform/ActionTimeAccumulator.cpp
cb92e28c1bb440d435a8d16fe7740cedc4dd2490
[]
no_license
MsRann/Twinform
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refs/heads/master
2021-05-01T19:33:51.552536
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ActionTimeAccumulator.cpp
#include "ActionTimeAccumulator.h" ActionTimeAccumulator::ActionTimeAccumulator() : mLimit(0.0f) , mAccumulation(0.0f) { } ActionTimeAccumulator::ActionTimeAccumulator(REAL limit) : mLimit(limit) , mAccumulation(limit) // start off at limit so first action is allowed { } void ActionTimeAccumulator::Add(REAL delta) { mAccumulation += delta; } void ActionTimeAccumulator::Subtract(REAL delta) { mAccumulation -= delta; } void ActionTimeAccumulator::SetLimit(REAL limit) { mLimit = limit; } void ActionTimeAccumulator::Reset() { mAccumulation = 0.0f; } bool ActionTimeAccumulator::IsReady() { if (mAccumulation >= mLimit - FLOAT_SMALL) return true; return false; } REAL ActionTimeAccumulator::GetAccumulation() { return mAccumulation; }
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/MRServer/MRServer.cpp
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[]
no_license
sdvaughan/MidiRed
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ce468988e0ab396c15be7811fee19b8cf8c973fc
refs/heads/master
2020-04-02T01:31:52.813192
2020-03-03T12:43:38
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MRServer.cpp
const char * usage = " \n" "MRServer: \n" " \n" "Simple server program used to communicate MIDI information. \n" " \n" "To use it, type: \n" " \n" " MRServer <port> \n" " \n" "Where 1024 < port < 65536. \n"; #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <netdb.h> #include <unistd.h> #include <stdlib.h> #include <string.h> #include <stdio.h> #include <time.h> #include <iostream> #include <algorithm> #include <sstream> #include "MRServer.h" using namespace std; int QueueLength = 5; //test //Room vector //vector<Room> rooms; int MRServer::open_server_socket(int port) { // Set the IP address and port for this server struct sockaddr_in serverIPAddress; memset( &serverIPAddress, 0, sizeof(serverIPAddress) ); serverIPAddress.sin_family = AF_INET; serverIPAddress.sin_addr.s_addr = INADDR_ANY; serverIPAddress.sin_port = htons((u_short) port); // Allocate a socket int masterSocket = socket(PF_INET, SOCK_STREAM, 0); if ( masterSocket < 0) { perror("socket"); exit( -1 ); } // Set socket options to reuse port. Otherwise we will // have to wait about 2 minutes before reusing the sae port number int optval = 1; int err = setsockopt(masterSocket, SOL_SOCKET, SO_REUSEADDR, (char *) &optval, sizeof( int ) ); // Bind the socket to the IP address and port int error = bind( masterSocket, (struct sockaddr *)&serverIPAddress, sizeof(serverIPAddress) ); if ( error ) { perror("bind"); exit( -1 ); } // Put socket in listening mode and set the // size of the queue of unprocessed connections error = listen( masterSocket, QueueLength); if ( error ) { perror("listen"); exit( -1 ); } return masterSocket; } void MRServer::runServer(int port) { int masterSocket = open_server_socket(port); int masterSocket2 = open_server_socket(port+1); //initialize(); while ( 1 ) { // Accept incoming connections struct sockaddr_in clientIPAddress; int alen = sizeof( clientIPAddress ); int slaveSocket = accept( masterSocket, (struct sockaddr *)&clientIPAddress, (socklen_t*)&alen); if ( slaveSocket < 0 ) { perror( "accept" ); exit( -1 ); } struct sockaddr_in clientIPAddress2; int alen2 = sizeof( clientIPAddress2 ); int slaveSocket2 = accept( masterSocket2, (struct sockaddr *)&clientIPAddress2, (socklen_t*)&alen2); if ( slaveSocket2 < 0 ) { perror( "accept" ); exit( -1 ); } // Process request. processRequest( slaveSocket, slaveSocket2 ); } } int main( int argc, char ** argv ) { // Print usage if not enough arguments if ( argc < 2 ) { fprintf( stderr, "%s", usage ); exit( -1 ); } // Get the port from the arguments int port = atoi( argv[1] ); MRServer MRServer; // It will never return MRServer.runServer(port); } void MRServer::processRequest( int fd, int fd2 ) { // Buffer used to store the comand received from the client //const int MaxCommandLine = 1024; //char commandLine[ MaxCommandLine + 1 ]; //int commandLineLength = 0; //int n; // Currently character read //unsigned char prevChar = 0; unsigned char newByte = 0; unsigned char *buffer = new unsigned char[4]; int index = 0; // // The client should send COMMAND-LINE\n // Read the name of the client character by character until a // \n is found. // // Read character by character until a \n is found or the command string is full. while ( read( fd, &newByte, 1) > 0 ) { if (index == 4) { index = 0; } buffer[index] = newByte; index++; if (index == 4) { write(fd2, buffer, sizeof(unsigned char) * 4); } } }
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/sources/Process.cpp
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[]
no_license
claudiobogossian/geopackage-test
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Process.cpp
/* * Process.cpp * * Created on: 20/05/2014 * Author: bogo */ #include "Process.h" #include <gdal_priv.h> #include <gdal.h> using namespace std::chrono; Process::Process(std::string dataSource, std::string layerName) { // TODO Auto-generated constructor stub poDS=NULL; layer=NULL; std::string attributeFilter=""; spatialFilterGeom=NULL; spatialFilterEnvelope=NULL; int loadTime=0; int executeTime=0; openData(dataSource, layerName); } Process::~Process() { if(poDS!=NULL) { delete poDS; } if(spatialFilterGeom!=NULL) { delete spatialFilterGeom; } } /*void printOGRDrivers() { OGRSFDriverRegistrar *poR = OGRSFDriverRegistrar::GetRegistrar(); int n1 = poR->GetDriverCount(); printf( "Driver Count: %d \n", n1 ); for (int i = 0; i < n1; ++i) { OGRSFDriver *driver= poR->GetDriver(i); std::string name = driver->GetName(); printf("Driver Name: %s \n", name.c_str()); delete driver; } delete poR; }*/ void Process::openData( std::string file, std::string layerName) { auto start = steady_clock::now(); GDALAllRegister(); poDS = (GDALDataset*) GDALOpenEx(file.c_str(), GDAL_OF_READONLY | GDAL_OF_VECTOR, NULL, NULL, NULL); if( poDS == NULL ) { printf( "Open failed.\n" ); exit( 1 ); } if(layerName.empty()) { layer = poDS->GetLayer(0); } else { layer = poDS->GetLayerByName(layerName.c_str()); } //printf("%s \n", layer->GetName()); auto end = steady_clock::now() ; loadTime =(duration_cast<milliseconds>(end-start).count()); } int Process::getFeaturesCount() { int count = layer->GetFeatureCount(1); return count; } void Process::execute() { auto start = steady_clock::now(); iterateOverFeatures(); auto end = steady_clock::now() ; executeTime=(duration_cast<milliseconds>(end-start).count()); } void Process::iterateOverFeatures() { if(!attributeFilter.empty()) { layer->SetAttributeFilter(attributeFilter.c_str()); } if(spatialFilterGeom!=NULL) { layer->SetSpatialFilter(spatialFilterGeom); } if(spatialFilterEnvelope!=NULL) { layer->SetSpatialFilterRect(spatialFilterEnvelope->MinX,spatialFilterEnvelope->MinY,spatialFilterEnvelope->MaxX,spatialFilterEnvelope->MaxY); } OGRFeature *poFeature=NULL; layer->ResetReading(); int i=0; while( (poFeature = layer->GetNextFeature()) != NULL ) { OGRFeatureDefn *poFDefn = layer->GetLayerDefn(); int iField; } // delete poFeature; }
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/src/core/util/string.cc
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// ----------------------------------------------------------------------------- // // Copyright (C) 2021 CERN & University of Surrey for the benefit of the // BioDynaMo collaboration. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // // See the LICENSE file distributed with this work for details. // See the NOTICE file distributed with this work for additional information // regarding copyright ownership. // // ----------------------------------------------------------------------------- #include "core/util/string.h" #include <iostream> namespace bdm { std::vector<std::string> Split(const std::string& s, const std::string& delimiter) { std::vector<std::string> result; uint64_t pos = 0; uint64_t last = 0; while ((pos = s.find(delimiter, last)) != std::string::npos) { result.push_back(s.substr(last, pos - last)); last = pos + delimiter.length(); } result.push_back(s.substr(last)); return result; } } // namespace bdm
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/tunerservice/tunerservice/jni/euinstallertc/installation/comp/hsveuins/src/hsveuins_msysctl.cpp
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hsveuins_msysctl.cpp
/* * Copyright(C) 2003 Koninklijke Philips Electronics N.V., * All Rights Reserved. * This source code and any compilation or derivative thereof is the * proprietary information of Koninklijke Philips Electronics N.V. * and is confidential in nature. * Under no circumstances is this software to be exposed to or placed * under an Open Source License of any type without the expressed * written permission of Koninklijke Philips Electronics N.V. * * %name: hsveuins_msysctl.c % * %version: TVG_tv550r4dev1_5 % * %date_modified: Wed Nov 21 17:18:35 2007 % * %derived_by: vijayan % */ #include "_hsveuins_msysctl.h" TRACESYMBOL(m, "dvb/installation/hsveuins_msysctl") Bool CHsvEuropeInstallation_msysctl_Priv::s__soundMuteOnOff = FALSE; Bool CHsvEuropeInstallation_msysctl_Priv::MuteStatus = FALSE; Nat16 CHsvEuropeInstallation_msysctl_Priv::s__unicodestring[div_PresetNameLength]; //[div_PresetNameLength]; /* fixme: This should not be the way ideally */ /*********************************************************************** *Function : void instutil_LogError(int Priority, int ErrorId ) *Description: *Parameters : ************************************************************************/ void CHsvEuropeInstallation_msysctl_Priv::sysctl_BlockDestinations( HsvDestination dest, Bool OnOff ) { /*If Mute status is already set before installation then mute and unmute need not to be done for installation*/ if(OnOff == TRUE) { MuteStatus = actl_Get2(actl_ProgramMute,0); TraceNotice(m,"%s: %d: MuteStatus : %d", __FUNCTION__,__LINE__,MuteStatus); } if(MuteStatus == FALSE) { TraceNotice(m,"%s: %d: Setting MuteStatus : %d", __FUNCTION__,__LINE__,OnOff); actl_Set2(actl_ProgramMute,actl_SpeakerOutput,OnOff); } } int CHsvEuropeInstallation_msysctl_Priv::GetMuteColor(void) { int mute_color = 1; switch(div_PgctrlMuteColor) { case VIDEO_MUTE_BLACK : mute_color = vctl_VideoMutePogramBlack; break; case VIDEO_MUTE_BLUE: mute_color = vctl_VideoMuteBlue; break; case VIDEO_MUTE_GREY: mute_color = vctl_VideoMutePogramGrey; break; default: mute_color = vctl_VideoMuteBlue; break; } return(mute_color); } /* This is used by the analog module */ void CHsvEuropeInstallation_msysctl_Priv::sysctl_SetVideoMute(Bool OnOff) { UNUSED(OnOff); } void CHsvEuropeInstallation_msysctl_Priv::sysctl_SetAudioMute(Bool OnOff) { if(OnOff != soundMuteOnOff) { int OnOffSet = (TRUE==OnOff)?actl_BoolTrue:actl_BoolFalse; actl_Set2(actl_ProgramMute,actl_AllOutput,OnOffSet); soundMuteOnOff = OnOff; } } /*********************************************************************** *Function : void LogError(int Priority, int ErrorId ) *Description: *Parameters : ************************************************************************/ void CHsvEuropeInstallation_msysctl_Priv::instutil_LogError( int Priority, int ErrorId ) { if(log_SoftErr == Priority) { PError (ErrorId); } if( log_iPresent() ) { #if 0 /* ANEESH: REmoving this */ if( compids_iPresent() ) { /* Add the offset of the installation view component to the error ID */ log_Error( Priority, ErrorId + compids_hsveuins ); } else #endif { /* Component ID for installation is unknown. */ log_Error( Priority, ErrorId ); } } } Nat16* CHsvEuropeInstallation_msysctl_Priv::instutil_AsciiToUnicode( char * str, int length) { int i=0; for(i = 0; i < div_PresetNameLength; i++) { unicodestring[i] = 0; } for(i = 0; i < length; i++) { unicodestring[i] = str[i]; } return(unicodestring); } void CHsvEuropeInstallation_msysctl_Priv::PError(int ErrorID) { switch(ErrorID) { case INS_INVALID_TURNON: TraceDebug(m,"LogSoftErr: Function call when Installation is not turned on"); break; case INS_FRONTEND_NOT_INITIALISED: TraceDebug(m,"LogSoftErr: FrontEnd not initialised"); break; case INS_USECASE_SELECTION_FAILED: TraceDebug(m,"LogSoftErr: Usecase Selection failed"); break; case INS_FAILED_TO_GET_CHANTBL_INTERFACE: TraceDebug(m,"LogSoftErr: Failed to get ChanTable interface"); break; case INS_FAILED_TO_GET_DIGDEMOD_INTERFACE: TraceDebug(m,"LogSoftErr: Failed to get DigDemod interface"); break; case INS_FAILED_TO_GET_SIGSTR_INTERFACE: TraceDebug(m,"LogSoftErr: Failed to get SigStr interface"); break; case INS_FAILED_TO_SUBSCRIBE_TO_TUNINGNTF: TraceDebug(m,"LogSoftErr: Failed to get TuningNtf interface"); break; case INS_FAILED_TO_SUBSCRIBE_TO_SIGSTRNTF: TraceDebug(m,"LogSoftErr: Failed to get SigStrNtf interface"); break; case INS_FAILED_TO_SUBSCRIBE_TO_DIGDEMODNTF: TraceDebug(m,"LogSoftErr: Failed to get DigDemodNtf interface"); break; case INS_COMMAND_NOT_ALLOWED: TraceDebug(m,"LogSoftErr: Command Not Allowed. Violation of call sequence by client"); break; case INS_INVALID_SWITCH_CASE: TraceDebug(m,"LogSoftErr: Invalid Switch Case"); break; case INS_UNEXPECTED_DELETION: TraceDebug(m,"LogSoftErr: Unexpected deletion of database entry"); break; case INS_UNEXPECTED_CORRUPTION: TraceDebug(m,"LogSoftErr: Unexpected database corruption"); break; case INS_PRESET_TABLE_FULL: TraceDebug(m,"LogSoftErr: Preset Table Full"); break; case INS_NO_TRANSPORT_STREAM: TraceDebug(m,"LogSoftErr: No Transport Stream found after digital installation"); break; case INS_FAILED_TO_GET_RFAMP_INTERFACE: TraceDebug(m,"LogSoftErr: Failed to get RfAmp Interface"); break; case INS_FAILED_TO_SUBSCRIBE_TO_CHANDECNTF: TraceDebug(m,"LogSoftErr: Failed to get channel decoder Interface"); break; default: break; } }
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/Notepad/mainwindow.cpp
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piyushwani004/QTProjects
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#include "mainwindow.h" #include "ui_mainwindow.h" #include <QFile> #include <QFileDialog> #include <QTextStream> #include <QMessageBox> #include <QFont> #include <QFontDialog> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent) , ui(new Ui::MainWindow) { ui->setupUi(this); this->setCentralWidget(ui->textEdit); } MainWindow::~MainWindow() { delete ui; } void MainWindow::on_actionNew_triggered() { file_path.clear(); ui->textEdit->setText(""); } void MainWindow::on_actionOpen_triggered() { QString fileName = QFileDialog::getOpenFileName(this, "Open the file"); QFile file(fileName); file_path = fileName; if (!file.open(QIODevice::ReadOnly | QFile::Text)) { QMessageBox::warning(this, "Warning", "Cannot open file: " + file.errorString()); return; } setWindowTitle(fileName); QTextStream in(&file); QString text = in.readAll(); ui->textEdit->setText(text); file.close(); } void MainWindow::on_actionSave_2_triggered() { QString fileName; // If we don't have a filename from before, get one. if (file_path.isEmpty()) { fileName = QFileDialog::getSaveFileName(this, "Save"); file_path = fileName; } else { fileName = file_path; } QFile file(fileName); if (!file.open(QIODevice::WriteOnly | QFile::Text)) { QMessageBox::warning(this, "Warning", "Cannot save file: " + file.errorString()); return; } setWindowTitle(fileName); QTextStream out(&file); QString text = ui->textEdit->toPlainText(); out << text; file.close(); } void MainWindow::on_actionSave_as_2_triggered() { QString fileName = QFileDialog::getSaveFileName(this, "Save as"); QFile file(fileName); if (!file.open(QFile::WriteOnly | QFile::Text)) { QMessageBox::warning(this, "Warning", "Cannot save file: " + file.errorString()); return; } file_path = fileName; setWindowTitle(fileName); QTextStream out(&file); QString text = ui->textEdit->toPlainText(); out << text; file.close(); } void MainWindow::on_actionCut_triggered() { ui->textEdit->cut(); } void MainWindow::on_actionCopy_triggered() { ui->textEdit->copy(); } void MainWindow::on_actionPaste_triggered() { ui->textEdit->paste(); } void MainWindow::on_actionRedo_triggered() { ui->textEdit->redo(); } void MainWindow::on_actionUndo_triggered() { ui->textEdit->undo(); } void MainWindow::on_actionAbout_triggered() { QMessageBox::about(this, tr("About Notepad"), tr("Notepad in QT C++ By piyushwani004.")); } void MainWindow::on_actionExit_triggered() { QCoreApplication::quit(); } void MainWindow::on_actionBold_triggered(bool bold) { bold ? ui->textEdit->setFontWeight(QFont::Bold) : ui->textEdit->setFontWeight(QFont::Normal); } void MainWindow::on_actionItalic_triggered(bool italic) { ui->textEdit->setFontItalic(italic); } void MainWindow::on_actionUnderline_triggered(bool underline) { ui->textEdit->setFontUnderline(underline); } void MainWindow::on_actionFonts_triggered() { bool fontSelected; QFont font = QFontDialog::getFont(&fontSelected, this); if (fontSelected) ui->textEdit->setFont(font); }
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/src/widgets/spinbox.cpp
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spinbox.cpp
#include "../widgets_include/spinbox.h"
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/6_Rsa/RsaKit/DemoDlg.h
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rootgrandfather/Magic
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DemoDlg.h
#include "BigInt.h" class CDemoDlg : public CDialog { public: CDemoDlg(CWnd* pParent = NULL); // standard constructor //{{AFX_DATA(CDemoDlg) enum { IDD = IDD_DEMO_FORM }; CString m_D; CString m_E; CString m_N; CString m_IN; CString m_OUT; int m_Len; //}}AFX_DATA CBigInt P,Q,N,D,E; int seed,ready; protected: //{{AFX_VIRTUAL(CDemoDlg) virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support //}}AFX_VIRTUAL //{{AFX_MSG(CDemoDlg) afx_msg void OnClickDecrypt(); afx_msg void OnClickEncrypt(); afx_msg void OnButtonGet(); afx_msg void OnButtonPut(); DECLARE_EVENTSINK_MAP() //}}AFX_MSG DECLARE_MESSAGE_MAP() };
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/vector-stack-queue/threadsafe_vector.h
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daria-kulikova/thread-safe-objects
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threadsafe_vector.h
#pragma once #ifndef THREADSAFE_VECTOR_H #define THREADSAFE_VECTOR_H #include <shared_mutex> #include <vector> template<typename T> class ThreadsafeVector { public: ThreadsafeVector() = default; ThreadsafeVector(ptrdiff_t size); ThreadsafeVector(const ThreadsafeVector& obj); ~ThreadsafeVector() = default; ThreadsafeVector operator=(const ThreadsafeVector& obj); bool operator==(const ThreadsafeVector& obj); bool operator!=(const ThreadsafeVector& obj); T at(ptrdiff_t pos); void at(ptrdiff_t pos, const T& val); T operator[](ptrdiff_t pos); T front(); void front(const T& val); T back(); void back(const T& val); bool empty(); ptrdiff_t size(); ptrdiff_t max_size(); void reserve(ptrdiff_t size); ptrdiff_t capacity(); void shrink_to_fit(); void clear(); void push_back(const T& val); void pop_back(); void resize(ptrdiff_t size); void swap(const ThreadsafeVector& obj); std::map<std::thread::id, std::chrono::nanoseconds> wait; std::map<std::thread::id, std::chrono::nanoseconds> work; private: std::vector<T> data; mutable std::shared_mutex mutex; }; template<typename T> ThreadsafeVector<T>::ThreadsafeVector(ptrdiff_t size) { std::lock_guard<std::shared_mutex> lock(mutex); data.resize(size); } template<typename T> ThreadsafeVector<T>::ThreadsafeVector(const ThreadsafeVector<T>& obj) { std::lock_guard<std::shared_mutex> lock(mutex); data = obj.data; } template<typename T> ThreadsafeVector<T> ThreadsafeVector<T>::operator=(const ThreadsafeVector<T>& obj) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data = obj.data; auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return *this; } template<typename T> bool ThreadsafeVector<T>::operator==(const ThreadsafeVector<T>& obj) { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); bool res = (data == obj.data); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> bool ThreadsafeVector<T>::operator!=(const ThreadsafeVector<T>& obj) { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); bool res = (data != obj.data); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> T ThreadsafeVector<T>::at(ptrdiff_t pos) { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); T res = data.at(pos); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> void ThreadsafeVector<T>::at(ptrdiff_t pos, const T& val) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.at(pos) = val; auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> T ThreadsafeVector<T>::operator[](ptrdiff_t pos) { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); T res = data[pos]; auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> T ThreadsafeVector<T>::front() { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); T res = data.front(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> void ThreadsafeVector<T>::front(const T& val) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.front() = val; auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> T ThreadsafeVector<T>::back() { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); T res = data.back(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> void ThreadsafeVector<T>::back(const T& val) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.back() = val; auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> bool ThreadsafeVector<T>::empty() { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); bool res = data.empty(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> ptrdiff_t ThreadsafeVector<T>::size() { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); ptrdiff_t res = data.size(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> ptrdiff_t ThreadsafeVector<T>::max_size() { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); ptrdiff_t res = data.max_size(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> void ThreadsafeVector<T>::reserve(ptrdiff_t size) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.reserve(size); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> ptrdiff_t ThreadsafeVector<T>::capacity() { auto time1 = std::chrono::steady_clock::now(); std::shared_lock<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); ptrdiff_t res = data.capacity(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); return res; } template<typename T> void ThreadsafeVector<T>::shrink_to_fit() { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.srink_to_fit(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> void ThreadsafeVector<T>::clear() { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.clear(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> void ThreadsafeVector<T>::push_back(const T& val) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.push_back(val); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> void ThreadsafeVector<T>::pop_back() { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.pop_back(); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> void ThreadsafeVector<T>::resize(ptrdiff_t size) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.resize(size); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } template<typename T> void ThreadsafeVector<T>::swap(const ThreadsafeVector& obj) { auto time1 = std::chrono::steady_clock::now(); std::lock_guard<std::shared_mutex> lock(mutex); auto time2 = std::chrono::steady_clock::now(); auto th_id = std::this_thread::get_id(); wait[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time2 - time1); data.swap(obj.data); auto time3 = std::chrono::steady_clock::now(); work[th_id] += std::chrono::duration_cast<std::chrono::nanoseconds>(time3 - time2); } #endif
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#include<bits/stdc++.h> using namespace std; #include <ext/pb_ds/assoc_container.hpp> #include <ext/pb_ds/tree_policy.hpp> using namespace __gnu_pbds; #define ordered_set tree<int, null_type,less<int>, rb_tree_tag,tree_order_statistics_node_update> #define faster ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0); #define sq(x) (x)*(x) #define PI acos(-1.0) #define all(x) x.begin(),x.end() #define nl '\n' #define mod 1000000007 typedef long long int ll; typedef unsigned long long int llu; vector<ll> initializeDiffArray(vector<ll>& A) { ll n = A.size(); vector<ll> D(n + 1); D[0] = A[0], D[n] = 0; for (ll i = 1; i < n; i++) D[i] = A[i] - A[i - 1]; return D; } void update(vector<ll>& D, ll l, ll r, ll x) { D[l] += x; D[r + 1] -= x; } ll prllArray(vector<ll>& A, vector<ll>& D) { ll sum=0; for (ll i = 0; i < A.size(); i++) { if (i == 0) { A[i]=D[i]; sum+=A[i]; } else { A[i] = D[i] + A[i - 1]; sum+=A[i]; } cout << A[i] << " "; } cout << endl; cout<<sum<<nl; } // Driver Code int main() { faster ll t; cin>>t; while(t--) { ll n; cin>>n; ll i,x; vector<ll>v; for(i=0;i<n;i++) { cin>>x; v.push_back(x); } vector<ll> D = initializeDiffArray(v); ll q,a,b,c; cin>>q; while(q--) { cin>>a>>b>>c; update(D,a-1,b-1,c); } prllArray(v,D); } return 0; }
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// // ActionEaseIn.cpp // pxlframework // // Created by Axel Guilmin on 4/30/14. // // // C++ #include <cmath> // pxlframework #include "ActionEaseIn.h" namespace px { namespace engine { /*static*/ ActionEaseIn* ActionEaseIn::withRatio(const float rate, Action* easedAction) { ActionEaseIn* action = new ActionEaseIn(); if( ! action->init(rate, easedAction)) { delete action; action = nullptr; } return action; } bool ActionEaseIn::init(const float rate, Action* easedAction) { if(Action::init(easedAction->getDuration())) { _easedAction = easedAction; _rate = rate; return true; } return false; } /*virtual*/ void ActionEaseIn::start(Action_Receiver *receiver) { _easedAction->start(receiver); } /*virtual*/ void ActionEaseIn::update(float progression) { _easedAction->update(powf(progression, _rate)); } /*virtual*/ ActionEaseIn::~ActionEaseIn() { if(_easedAction != nullptr) { delete _easedAction; _easedAction = nullptr; } } ActionEaseIn::ActionEaseIn() : Action(), _easedAction(nullptr), _rate(0.0f) { } } }
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#ifndef VECTOR_DYNAMIC_H #define VECTOR_DYNAMIC_H #include <algorithm> #include <cmath> #include <memory> #include <type_traits> #include "cost_model.h" #include "lazy_eval.h" #include "utils.h" #include "vector_ops.h" namespace ndarray { template <typename T> class VectorInterface<T, 0> { public: using value_type = T; using size_type = std::size_t; using difference_type = std::ptrdiff_t; using reference = T &; using const_reference = const T &; using pointer = T *; using const_pointer = const T *; using iterator = T *; using const_iterator = const T *; using vector_model = vector_inst_set<T>; using scalar_model = scalar_inst_set<T>; VectorInterface(size_t size, T val = T()) : size_(size), data_(static_cast<T *>(_mm_malloc( size_ * sizeof(T), vector_model::alignment)), &_mm_free) { std::fill(data_.get(), data_.get() + size_, val); } size_type size() const { return size_; } pointer data() { return data_.get(); } const_pointer data() const { return data_.get(); } reference operator[](size_type i) { return data_[i]; } const_reference operator[](size_type i) const { return data_[i]; } iterator begin() { return data_.get(); } iterator end() { return data_.get() + size_; } const_iterator begin() const { return data_.get(); } const_iterator end() const { return data_.get() + size_; } void swap(VectorInterface &other) { std::swap(data_, other.data_); std::swap(size_, other.size_); } VectorInterface &operator=(const VectorInterface &rhs) { execute<vector_model, scalar_model>(store(data_.get(), rhs), size_); return *this; } template <typename T1> VectorInterface &operator=(const T1 &rhs) { execute<vector_model, scalar_model>(store(data_.get(), rhs), size_); return *this; } template <typename T1> VectorInterface &operator+=(const T1 &rhs) { execute<vector_model, scalar_model>(store(data_.get(), *this + rhs), size_); return *this; } template <typename T1> VectorInterface &operator-=(const T1 &rhs) { execute<vector_model, scalar_model>(store(data_.get(), *this - rhs), size_); return *this; } template <typename T1> VectorInterface &operator*=(const T1 &rhs) { execute<vector_model, scalar_model>(store(data_.get(), *this * rhs), size_); return *this; } template <typename T1> VectorInterface &operator/=(const T1 &rhs) { execute<vector_model, scalar_model>(store(data_.get(), *this / rhs), size_); return *this; } private: VectorInterface(const VectorInterface &) = delete; const size_type size_; std::unique_ptr<value_type[], void (*)(void *)> data_; }; } // end of namespace ndarray #endif // VECTOR_DYNAMIC_H
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#include<stdio.h> #include<string.h> double p[10100],g[10100]; int a,b; double ans,t; int main(){ freopen("a.in","r",stdin); freopen("a.out","w",stdout); int i; int ca,cc=0; scanf("%d",&ca); while (ca--){ scanf("%d%d",&a,&b); for (i=1;i<=a;i++) scanf("%lf",&p[i]); g[0]=1.0; for (i=1;i<=a;i++) g[i]=g[i-1]*p[i]; ans=1e100; for (i=a;i>=0;i--){ t=g[i]*(b-i+1+(a-i))+(1.0-g[i])*(b-i+1+(a-i)+b+1); if (ans>t) ans=t; } if (ans>b+2.0) ans=b+2.0; cc++; printf("Case #%d: %.6lf\n",cc,ans); } return 0; }
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#include <iostream> #include <fstream> #include <string> #include "../uri.hpp" using namespace std; int main() { string uri = "/stanford.png"; string serve_dir = "tests/sample-serve-dir"; ifstream fin; try { get_file_by_uri(uri, serve_dir, fin); } catch (InvalidURI) { cout << "ERROR invalid uri (file not found)\n"; exit(EXIT_FAILURE); } cout << "File exists!\n"; return 0; }
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#include "textdisplay.h" #include "posn.h" #include "move.h" #include "piece.h" using namespace std; TextDisplay::TextDisplay() { for (int n = 0; n < 8; n++) for (int m = 0; m < 8; m++) { board[n][m] = (n + m) % 2 ? ' ' : '_'; } } void TextDisplay::init() { board[0][0] = board[0][7] = 'r'; board[0][1] = board[0][6] = 'n'; board[0][2] = board[0][5] = 'b'; board[0][3] = 'q'; board[0][4] = 'k'; board[7][0] = board[7][7] = 'R'; board[7][1] = board[7][6] = 'N'; board[7][2] = board[7][5] = 'B'; board[7][3] = 'Q'; board[7][4] = 'K'; for (int n = 0; n < 8; n++) { board[1][n] = 'p'; board[6][n] = 'P'; } } void TextDisplay::init(const char c, const Posn p) { board[p.row][p.col] = c; } void TextDisplay::init(const Posn p) { int n = p.row; int m = p.col; board[n][m] = (n + m) % 2 ? ' ' : '_'; } void TextDisplay::notify(const Move m, bool undo) { if (!undo) { int x = m.orig.row; int y = m.orig.col; board[x][y] = (x + y) % 2 ? ' ' : '_'; board[m.dest.row][m.dest.col] = m.mover->getName(); if (m.castling) { if (m.orig.col < m.dest.col) { board[m.orig.row][5] = m.mover->getOwner() ? 'R' : 'r'; board[m.orig.row][7] = m.orig.row == 0 ? '_' : ' '; } else { board[m.orig.row][3] = m.mover->getOwner() ? 'R' : 'r'; board[m.orig.row][0] = m.orig.row == 0 ? ' ' : '_'; } } if (m.enpassant) { int x = m.orig.row; int y = m.dest.col; board[x][y] = (x + y) % 2 ? ' ' : '_'; } } else { int x = m.dest.row; int y = m.dest.col; board[m.orig.row][m.orig.col] = m.mover->getName(); if (m.captured) board[x][y] = m.captured->getName(); else board[x][y] = (x + y) % 2 ? ' ' : '_'; if (m.enpassant) board[m.orig.row][m.dest.col] = m.enpassant->getName(); if (m.castling) { if (m.orig.col < m.dest.col) { board[m.orig.row][7] = m.mover->getOwner() ? 'R' : 'r'; board[m.orig.row][5] = m.orig.row == 0 ? '_' : ' '; } else { board[m.orig.row][0] = m.mover->getOwner() ? 'R' : 'r'; board[m.orig.row][3] = m.orig.row == 0 ? '_' : ' '; } } } } ostream& operator<<(ostream& out, TextDisplay& tp) { for (int n = 0; n < 8; n++) { out << 8 - n << " "; for (int m = 0; m < 8; m++) { out << tp.board[n][m]; } out << endl; } out << " abcdefgh" << endl; return out; }
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#include "game.h" #define G_TIME 1.0f / 60.0f static std::string g_cap = "FPS Test"; static uint32_t g_width = 1280; static uint32_t g_height = 768; static bool g_running = true; static SDL_Window* g_win = nullptr; static SDL_GLContext g_context = nullptr; int main(int argc, char** argv) { srand(time(nullptr)); SDL_Init(SDL_INIT_EVERYTHING); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 4); SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 0); SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1); g_win = SDL_CreateWindow( g_cap.c_str(), SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED, g_width, g_height, SDL_WINDOW_OPENGL ); g_context = SDL_GL_CreateContext(g_win); glewInit(); input_init(); game_init(); SDL_Event e; uint32_t pre = SDL_GetTicks(); uint32_t next = 0; float delta = 0.0f; float time = 0.0f; while (g_running) { next = SDL_GetTicks(); delta = (next - pre) / 1000.0f; pre = next; time += delta; while (SDL_PollEvent(&e)) { if (e.type == SDL_QUIT) { g_running = false; } input_event(e); } game_update(delta); if (time >= G_TIME) { game_fixedUpdate(); } game_render(); if (time >= G_TIME) { time = 0.0f; } input_update(); SDL_GL_SwapWindow(g_win); } game_release(); SDL_GL_DeleteContext(g_context); SDL_DestroyWindow(g_win); SDL_Quit(); return 0; } std::string app_getCaption() { return g_cap; } uint32_t app_getWidth() { return g_width; } uint32_t app_getHeight() { return g_height; } void app_exit() { g_running = false; } SDL_Window* app_getWindow() { return g_win; }
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cpp
CharaEnemyHatophon.cpp
/* -*- mode: c++; coding: shift_jis-dos; tab-width: 4; -*- */ //--------------------------------------------------- /** * ハトフォン * @author SPATZ. * @data 2013/01/20 12:36:28 */ //--------------------------------------------------- #include "CharaEnemyHatophon.h" #include "Charactor/CharaPlayer.h" #include "AppLib/Basic/Basic.h" #include "AppLib/Graphic/GraphicManager.h" #include "AppLib/Graphic/CameraManager.h" #include "AppLib/Effect/EffectManager.h" #include "AppLib/Input/InputManager.h" #include "AppLib/Sound/SoundManager.h" #include "AppLib/Collision/CollisionManager.h" #include "DataDefine/MotionDef.h" #include "DataDefine/VoiceDef.h" #include "DataDefine/EffectDef.h" #include "Scene/ActionTaskManager.h" #include "Scene/SceneInfo.h" #include "Utility/Utility.h" static const tCapsuleWork sCapsuleWork[] = { {"頭先", "首", 30.0f,}, {"尾", "尾4", 24.0f,}, {"左ひじ", "左中指2", 24.0f,}, {"右ひじ", "右中指2", 24.0f,}, }; static const int kCAPSULE_NUM_HATOPHON = sizeof(sCapsuleWork) / sizeof(tCapsuleWork); // ハトフォンがボスであるかどうかのフラグ #define IS_NOT_BOSS_FLAG() (TotalInfo::GetInstance()->GetIsFieldStartNoConvert(eFIELD_PRISM) ? true : false) //--------------------------------------------------- /** */ //--------------------------------------------------- CharaEnemyHatophon::CharaEnemyHatophon() { mStateCount = 0; mStatePhase = 0; mEffIndex = -1; mEfkHandle = NULL; } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::Setup(const char* enemyName, int maxHitpoint, const char* layoutName) { // 敵ベースクラスのSetup必要 CharaEnemy::Setup(enemyName, maxHitpoint, layoutName); mFlinchMax = 1390; mPhaseState[eCHARA_STATE_JUMP_END] = (CharaEnemy::PHASE_STATE)&CharaEnemyHatophon::phaseStateJumpEndStandard; mPhaseEnterState[eCHARA_STATE_JUMP_END] = (CharaEnemy::PHASE_STATE)&CharaEnemyHatophon::phaseEnterStateJumpEndStandard; } //--------------------------------------------------- /** */ //--------------------------------------------------- bool CharaEnemyHatophon::CheckDamageCollNormal(void* pParam) { tCheckDamageWork* p_work = (tCheckDamageWork *)pParam; ShapeCapsule capsule; ShapeLine line; line.mStart = p_work->mWeaponBtmPos; line.mEnd = p_work->mWeaponTopPos; for (int iI = 0; iI < kCAPSULE_NUM_HATOPHON; iI ++) { this->GetFramePosFromName(&capsule.mPosA, sCapsuleWork[iI].mPosA); this->GetFramePosFromName(&capsule.mPosB, sCapsuleWork[iI].mPosB); capsule.mRadius = sCapsuleWork[iI].mRadius; #ifdef _DEBUG GraphicManager::GetInstance()->DbgRenderCapsule(&capsule); #endif // _DEBUG if (CollisionManager::GetInstance()->Check_LineToCapsule(&line, &capsule)) { return true; } } ShapeBoard board; this->GetFramePosFromName(&board.mPosA, "左ひじ"); this->GetFramePosFromName(&board.mPosB, "左中指2"); this->GetFramePosFromName(&board.mPosC, "左足首"); this->GetFramePosFromName(&board.mPosD, "左腕"); #ifdef _DEBUG GraphicManager::GetInstance()->DbgRenderBoard(&board); #endif // _DEBUG if (CollisionManager::GetInstance()->Check_LineToBoard(&line, &board)) { return true; } this->GetFramePosFromName(&board.mPosA, "右ひじ"); this->GetFramePosFromName(&board.mPosB, "右中指2"); this->GetFramePosFromName(&board.mPosC, "右足首"); this->GetFramePosFromName(&board.mPosD, "右腕"); #ifdef _DEBUG GraphicManager::GetInstance()->DbgRenderBoard(&board); #endif // _DEBUG if (CollisionManager::GetInstance()->Check_LineToBoard(&line, &board)) { return true; } return false; } //--------------------------------------------------- /** * キャラの攻撃ステータス遷移のチェック関数 */ //--------------------------------------------------- bool CharaEnemyHatophon::checkChangeAttackState(int* pAttackCharaState) { CharaBase* p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); VECTOR vec = VSub(p_player->Position(), mPosition); float dist = VSize(vec); int rand; bool result = false; if (dist < mBodySize * 1.5f) { float rate = mBodySize / dist; rand = GetRand((int)((1.0f - rate) * 30.0f) + 1); if (rand > 2) { int pattern = GetRand(2); switch (pattern) { case 0: *pAttackCharaState = eCHARA_STATE_ATTACK_1; result = true; break; case 1: *pAttackCharaState = eCHARA_STATE_ATTACK_2; result = true; break; default: *pAttackCharaState = eCHARA_STATE_ATTACK_3; result = true; break; } } // } else if (dist > mBodySize * 4.0f) { } else if (dist > mBodySize * 9.0f) { rand = GetRand(40); // if (rand == 0) { if (rand != 0) { // *pAttackCharaState = eCHARA_STATE_ATTACK_5; *pAttackCharaState = eCHARA_STATE_JUMP_UP; result = true; } } return result; } /*=====================================* * extend *=====================================*/ //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::Update(void) { CharaEnemy::Update(); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateJumpUp(void) { StartMotionEx(&sMotionParam[eMT_JUMP_START]); mIsReserveComboInput = false; mIsAttack = false; mIsDamage = false; // ジャンプ力高めに設定 mGravity += (kJUMP_GRAVITY * 1.4f); mIsLand = false; } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateJumpEndStandard(void) { const float size = 40.0f; VECTOR effpos; effpos = VAdd(mPosition, mMoveVec); int eff_handle = EffectManager::GetInstance()->Play(eEF_DUST, &effpos, &VGet(size, size, size), 0.0f); EffectManager::GetInstance()->Stop(eff_handle, 2.0f); SoundManager::GetSndComponent()->PlaySound(eSE_BURST); StartMotion(eMT_JUMP_END, false, 0.75f); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateJumpEndDarts(void) { const float size = 40.0f; VECTOR effpos; effpos = VAdd(mPosition, mMoveVec); int eff_handle = EffectManager::GetInstance()->Play(eEF_DUST, &effpos, &VGet(size, size, size), 0.0f); EffectManager::GetInstance()->Stop(eff_handle, 2.0f); SoundManager::GetSndComponent()->PlaySound(eSE_BURST); mGravity = 0.0f; mMoveVec = ZERO_VEC; mJumpMoveVec.mDash = ZERO_VEC; StartMotion(eMT_HATOPHON_ATTACK_4, false, 0.75f, NULL, 1.0f); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateJumpEndStandard(void) { CharaEnemy::phaseStateJumpEnd(); /* mJumpMoveVec.mLanding = VScale(mJumpMoveVec.mLanding, 0.95f); mMoveVec = mJumpMoveVec.mLanding; if (GetIsEndMotion()) { ChangeState(eCHARA_STATE_IDLE); } */ } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateJumpEndDarts(void) { static float sWaitCount = 0.0f; // mJumpMoveVec.mLanding = VScale(mJumpMoveVec.mLanding, 0.95f); // mMoveVec = mJumpMoveVec.mLanding; // if (GetIsEndMotion()) { // ChangeState(eCHARA_STATE_IDLE); // } sWaitCount += 1.0f; if (sWaitCount > 120.0f) { sWaitCount = 0.0f; mPhaseState[eCHARA_STATE_JUMP_END] = (CharaEnemy::PHASE_STATE)&CharaEnemyHatophon::phaseStateJumpEndStandard; mPhaseEnterState[eCHARA_STATE_JUMP_END] = (CharaEnemy::PHASE_STATE)&CharaEnemyHatophon::phaseEnterStateJumpEndStandard; ChangeState(eCHARA_STATE_IDLE); } } //--------------------------------------------------- /** * 標準の関数だとプレイヤーの方に向いてしまう為 */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateJumpDown(void) { StartMotionEx(&sMotionParam[eMT_JUMP_DOING]); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateJumpUp(void) { CharaEnemy::phaseStateJumpUp(); CharaBase* p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); if (mGravity < 0) { SetRotationToTarget(&p_player->Position()); ChangeState(eCHARA_STATE_ATTACK_4); } // ChangeState(eCHARA_STATE_ATTACK_4); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateAttack1(void) { SoundManager::GetVcComponent(mCharaName)->PlaySound(eVC_ATTACK_1); SoundManager::GetSndComponent()->PlaySound(eSE_SWING_SWORD); /* VECTOR weapon_top_pos, weapon_btm_pos; this->GetFramePosFromName(&weapon_top_pos, "右中指2"); this->GetFramePosFromName(&weapon_btm_pos, "右ひじ"); mBladeEffect.Play(&weapon_top_pos, &weapon_btm_pos); */ StartMotion(eMT_HATOPHON_ATTACK_1, false, 0.625f); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateAttack1(void) { bool is_prev_attack; is_prev_attack = mIsAttack; if (EqualPhaseFrame(45.0f)) { SoundManager::GetSndComponent()->PlaySound(eSE_HEAVY_SWING); } if (BetweenPhaseFrame(45.0f, 51.0f)) { mIsAttack = true; /****/ CharaBase* p_player; p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); /* 戦闘不能者と既に攻撃された者を除く */ if ((p_player->GetIsRetire() == false) && (p_player->IsDamage() == false)) { ShapeCapsule capsuleA; ShapeCapsule capsuleB; capsuleA.mPosA = p_player->Position(); capsuleA.mPosB = p_player->Position(); capsuleA.mPosB.y += p_player->BodyHeight(); capsuleA.mRadius= p_player->BodySize(); this->GetFramePosFromName(&capsuleB.mPosA, "右ひじ"); this->GetFramePosFromName(&capsuleB.mPosB, "右中指2"); capsuleB.mRadius = 45.0f; if (CollisionManager::GetInstance()->Check_CapsuleToCapsule(&capsuleA, &capsuleB)) { SoundManager::GetSndComponent()->PlaySound(eSE_HIT_SWORD); int attack_power = 2; VECTOR damage_down_vec; damage_down_vec = VSub(p_player->Position(), mPosition); damage_down_vec = VNorm(damage_down_vec); p_player->ProcessDamage(attack_power, false, NULL, &damage_down_vec, true, eATTACK_TYPE_ENEMY_NORMAL); } // mBladeEffect.Update(&capsuleB.mPosA, &capsuleB.mPosB); } } else { mIsAttack = false; } PRINT_SCREEN(GetColor(255, 255, 0), "NowTime : %.2f\n", GetMotionNowTime()); if (GetIsEndMotion()) { // mBladeEffect.Stop(); ChangeState(eCHARA_STATE_IDLE); } } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateAttack2(void) { SoundManager::GetVcComponent(mCharaName)->PlaySound(eVC_ATTACK_1); SoundManager::GetSndComponent()->PlaySound(eSE_SWING_SWORD); /* VECTOR weapon_top_pos, weapon_btm_pos; this->GetFramePosFromName(&weapon_top_pos, "右中指2"); this->GetFramePosFromName(&weapon_btm_pos, "右ひじ"); mBladeEffect.Play(&weapon_top_pos, &weapon_btm_pos); */ StartMotion(eMT_HATOPHON_ATTACK_2, false, 0.625f); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateAttack2(void) { bool is_prev_attack; is_prev_attack = mIsAttack; if (EqualPhaseFrame(45.0f)) { SoundManager::GetSndComponent()->PlaySound(eSE_HEAVY_SWING); } if (BetweenPhaseFrame(45.0f, 51.0f)) { mIsAttack = true; /****/ CharaBase* p_player; p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); /* 戦闘不能者と既に攻撃された者を除く */ if ((p_player->GetIsRetire() == false) && (p_player->IsDamage() == false)) { ShapeCapsule capsuleA; ShapeCapsule capsuleB; capsuleA.mPosA = p_player->Position(); capsuleA.mPosB = p_player->Position(); capsuleA.mPosB.y += p_player->BodyHeight(); capsuleA.mRadius= p_player->BodySize(); this->GetFramePosFromName(&capsuleB.mPosA, "左ひじ"); this->GetFramePosFromName(&capsuleB.mPosB, "左中指2"); capsuleB.mRadius = 45.0f; if (CollisionManager::GetInstance()->Check_CapsuleToCapsule(&capsuleA, &capsuleB)) { SoundManager::GetSndComponent()->PlaySound(eSE_HIT_SWORD); int attack_power = 2; VECTOR damage_down_vec; damage_down_vec = VSub(p_player->Position(), mPosition); damage_down_vec = VNorm(damage_down_vec); p_player->ProcessDamage(attack_power, false, NULL, &damage_down_vec, true, eATTACK_TYPE_ENEMY_NORMAL); } // mBladeEffect.Update(&capsuleB.mPosA, &capsuleB.mPosB); } } else { mIsAttack = false; } PRINT_SCREEN(GetColor(255, 255, 0), "NowTime : %.2f\n", GetMotionNowTime()); if (GetIsEndMotion()) { // mBladeEffect.Stop(); ChangeState(eCHARA_STATE_IDLE); } } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateAttack3(void) { SoundManager::GetVcComponent(mCharaName)->PlaySound(eVC_ATTACK_1); SoundManager::GetSndComponent()->PlaySound(eSE_SWING_SWORD); /* VECTOR weapon_top_pos, weapon_btm_pos; this->GetFramePosFromName(&weapon_top_pos, "首1"); this->GetFramePosFromName(&weapon_btm_pos, "頭先"); mBladeEffect.Play(&weapon_top_pos, &weapon_btm_pos); */ StartMotion(eMT_ATTACK_3, false, 0.25f); } //--------------------------------------------------- /** * ローリング攻撃 */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateAttack3(void) { bool is_prev_attack; is_prev_attack = mIsAttack; if (EqualPhaseFrame(24.0f)) { SoundManager::GetSndComponent()->PlaySound(eSE_HEAVY_SWING); } if (EqualPhaseFrame(27.0f)) { const float size = 40.0f; VECTOR effpos; effpos = VAdd(mPosition, mMoveVec); int eff_handle = EffectManager::GetInstance()->Play(eEF_DUST, &effpos, &VGet(size, size, size), 0.0f); EffectManager::GetInstance()->Stop(eff_handle, 2.0f); SoundManager::GetSndComponent()->PlaySound(eSE_BURST); } if (BetweenPhaseFrame(24.0f, 27.0f)) { mIsAttack = true; /****/ CharaBase* p_player; p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); /* 戦闘不能者と既に攻撃された者を除く */ if ((p_player->GetIsRetire() == false) && (p_player->IsDamage() == false)) { ShapeCapsule capsuleA; ShapeCapsule capsuleB; capsuleA.mPosA = p_player->Position(); capsuleA.mPosB = p_player->Position(); capsuleA.mPosB.y += p_player->BodyHeight(); capsuleA.mRadius= p_player->BodySize(); this->GetFramePosFromName(&capsuleB.mPosA, "首1"); this->GetFramePosFromName(&capsuleB.mPosB, "頭先"); capsuleB.mRadius = 60.0f; if (CollisionManager::GetInstance()->Check_CapsuleToCapsule(&capsuleA, &capsuleB)) { SoundManager::GetSndComponent()->PlaySound(eSE_HIT_SWORD); int attack_power = 2; VECTOR damage_down_vec; damage_down_vec = VSub(p_player->Position(), capsuleB.mPosB); damage_down_vec = VNorm(damage_down_vec); p_player->ProcessDamage(attack_power, false, NULL, &damage_down_vec, true, eATTACK_TYPE_ENEMY_NORMAL); } // mBladeEffect.Update(&capsuleB.mPosA, &capsuleB.mPosB); } } else { mIsAttack = false; } PRINT_SCREEN(GetColor(255, 255, 0), "NowTime : %.2f\n", GetMotionNowTime()); if (GetIsEndMotion()) { // mBladeEffect.Stop(); ChangeState(eCHARA_STATE_IDLE); } } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateAttack4(void) { CharaBase* p_player; p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); float time, height, gravity; float a, b, c; bool result; height = p_player->Position().y - this->mPosition.y; gravity = mConstGravitySpeed; a = 1; b = 0; c = (-2 * height) / gravity; result = Utility::GetFormulaOfTheSolution(&time, a, b, c); if (result == false) { ChangeState(eCHARA_STATE_JUMP_DOWN); return; } VECTOR tmpA, tmpB, vec; tmpA = p_player->Position(); tmpA.y = 0.0f; tmpB = this->mPosition; tmpB.y = 0.0f; vec = VSub(tmpA, tmpB); float dist = VSize(vec); float speed = dist / time; speed *= 1.1f; // ちょっとだけ増やす mJumpMoveVec.mDash = VScale(VNorm(vec), speed); mPhaseState[eCHARA_STATE_JUMP_END] = (CharaEnemy::PHASE_STATE)&CharaEnemyHatophon::phaseStateJumpEndDarts; mPhaseEnterState[eCHARA_STATE_JUMP_END] = (CharaEnemy::PHASE_STATE)&CharaEnemyHatophon::phaseEnterStateJumpEndDarts; SoundManager::GetSndComponent()->PlaySound(eSE_ROLLING); StartMotion(eMT_HATOPHON_ATTACK_4, false, 0.5f); } //--------------------------------------------------- /** * 突進 */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateAttack4(void) { mMoveVec = mJumpMoveVec.mDash; mIsAttack = true; /****/ CharaBase* p_player; p_player = (CharaBase *)CollisionManager::GetInstance()->GetAttackCollisionPlayerAddress(); /* 戦闘不能者と既に攻撃された者を除く */ if ((p_player->GetIsRetire() == false) && (p_player->IsDamage() == false)) { ShapeCapsule capsuleA; ShapeCapsule capsuleB; capsuleA.mPosA = p_player->Position(); capsuleA.mPosB = p_player->Position(); capsuleA.mPosB.y += p_player->BodyHeight(); capsuleA.mRadius= p_player->BodySize(); this->GetFramePosFromName(&capsuleB.mPosA, "首1"); this->GetFramePosFromName(&capsuleB.mPosB, "頭先"); capsuleB.mRadius = 70.0f; if (CollisionManager::GetInstance()->Check_CapsuleToCapsule(&capsuleA, &capsuleB)) { SoundManager::GetSndComponent()->PlaySound(eSE_HIT_SWORD); int attack_power = 2; VECTOR damage_down_vec; damage_down_vec = VSub(p_player->Position(), mPosition); damage_down_vec = VCross(VGet(0.0f, 1.0f, 0.0f), damage_down_vec); damage_down_vec = VNorm(damage_down_vec); p_player->ProcessDamage(attack_power, false, NULL, &damage_down_vec, true, eATTACK_TYPE_ENEMY_NORMAL); } } PRINT_SCREEN(GetColor(255, 255, 0), "NowTime : %.2f\n", GetMotionNowTime()); // if (GetIsEndMotion() || mIsLand == false) { if (GetIsEndMotion() || mIsLand == true) { mMoveVec = ZERO_VEC; mIsAttack = false; mJumpMoveVec.mDash = ZERO_VEC; ChangeState(eCHARA_STATE_IDLE); } } static int sBurstEffHandle =-1; //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateRetireDoing(void) { // 武道会の場合の処理 // if (sDebugArenaFlag) { if (IS_NOT_BOSS_FLAG()) { CharaEnemy::phaseEnterStateRetireDoing(); return; } if (mHitpoint != kSYSTEM_DAMAGE_VALUE) { VECTOR eff_pos = mPosition; mEffIndex = EffectManager::GetInstance()->Play(eEF_CHARGE, &eff_pos, 24.0f, 0.0f); EffectManager::GetInstance()->SetFloat(mEffIndex, "particleSpeed", -2.6f); SoundManager::GetSndComponent()->PlaySound(eSE_EXPLOSION); CameraManager::GetInstance()->StartVibeCamera(3.0f, 6.0f, 8.0f); GraphicManager::GetInstance()->RemoveDrawShadow(&mShadow); CharaPlayer* p_mine = (CharaPlayer *)CollisionManager::GetInstance()->GetBodyCollisionAddress(0); p_mine->PermitAcceptInput(false); CameraManager::GetInstance()->ChangeCameraState(eCAM_STATE_NORMAL); TotalInfo::GetInstance()->DisableLockonLayout(); ActionTaskManager::tTaskInfo info; info.mTaskType = ActionTaskManager::eTASK_ENEMY_ITEM; info.mTaskValueA = (long)this; info.mTaskValueB = 1; PRINT_CONSOLE("NotifyAction -> eTASK_ENEMY_ITEM \n"); ActionTaskManager::GetInstance()->NotifyAction(&info); } // SoundManager::GetSndComponent()->PlaySound(eSE_ERASE_MODEL); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateRetireDoing(void) { // 武道会の場合の処理 // if (sDebugArenaFlag) { if (IS_NOT_BOSS_FLAG()) { CharaEnemy::phaseStateRetireDoing(); return; } // システムダメージの場合、以降の処理を行わない if (mHitpoint == kSYSTEM_DAMAGE_VALUE) { CharaEnemy::phaseStateRetireDoing(); return; } float alpha = this->GetAlpha(); switch (mStatePhase) { case 0: alpha += -0.01f; if (alpha <= 0.4f) { alpha = 0.4f; } if (mStateCount > 150) { if (mEffIndex != -1) { EffectManager::GetInstance()->Stop(mEffIndex, 1.0f); mEffIndex = -1; } VECTOR eff_pos = mPosition; mEfkHandle = EffekseerManager::GetInstance()->Play(eEFK_BOSS_DEATH, &eff_pos, &VScale(VGet(12.0f, 12.0f, 12.0f), 3.0f)); EffekseerManager::GetInstance()->SetSpeed(mEfkHandle, 0.8f); SoundManager::GetSndComponent()->PlaySound(eSE_BREAK_BARRIER); SoundManager::GetSndComponent()->PlaySound(eSE_BURST); CameraManager::GetInstance()->StartShakeCamera(3.0f, 5.0f, 60.0f); mStatePhase ++; mStateCount = 0; } break; case 1: alpha += -0.03f; if (alpha <= 0.1f) { alpha = 0.0002f; mScale = ZERO_VEC; } if (EffekseerManager::GetInstance()->IsPlay(mEfkHandle) == false) { alpha = 0.0f; ChangeState(eCHARA_STATE_RETIRE_END); } break; default: break; } mStateCount ++; this->SetAlpha(alpha); } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseEnterStateRetireEnd(void) { // 武道会の場合の処理 // if (sDebugArenaFlag) { if (IS_NOT_BOSS_FLAG()) { CharaEnemy::phaseEnterStateRetireEnd(); return; } GraphicManager::GetInstance()->ReserveRemoveModel((ModelBase *)this); CollisionManager::GetInstance()->RemoveBodyCollision((ModelBase *)this); CollisionManager::GetInstance()->RemoveAttackCollision((ModelBase *)this); this->SetAlpha(0.0f); ModelPmd::DeleteModel(); mIsActive = false; GraphicManager::GetInstance()->RemoveDrawShadow(&mShadow); #ifdef _DEBUG // ChangeState(eCHARA_STATE_JUMP_DOWN); #endif // _DEBUG } //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::phaseStateRetireEnd(void) { // 武道会の場合の処理 // if (sDebugArenaFlag) { if (IS_NOT_BOSS_FLAG()) { CharaEnemy::phaseStateRetireEnd(); return; } } //--------------------------------------------------- /** */ //--------------------------------------------------- /* void CharaEnemyHatophon::phaseStateWaitAttack(void) { int rand = GetRand(40); if (rand > 4) { ChangeState(eCHARA_STATE_ATTACK_4); return; } if (rand == 0) { ChangeState(eCHARA_STATE_ATTACK_1); } else if (rand == 1) { ChangeState(eCHARA_STATE_ATTACK_2); } else if (rand == 2) { ChangeState(eCHARA_STATE_ATTACK_3); } else if (rand == 3) { ChangeState(eCHARA_STATE_ATTACK_4); } } */ #ifdef _DEBUG //--------------------------------------------------- /** */ //--------------------------------------------------- void CharaEnemyHatophon::debugFunc(void) { ShapeCapsule capsuleB; for (int iI = 0; iI < kCAPSULE_NUM_HATOPHON; iI ++) { this->GetFramePosFromName(&capsuleB.mPosA, sCapsuleWork[iI].mPosA); this->GetFramePosFromName(&capsuleB.mPosB, sCapsuleWork[iI].mPosB); capsuleB.mRadius = sCapsuleWork[iI].mRadius; GraphicManager::GetInstance()->DbgRenderCapsule(&capsuleB); } } #endif // _DEBUG /**** end of file ****/
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#include "log.hpp" #include <stdexcept> #include <string> #include <iostream> using namespace logging; void File_log_policy::open_ostream(const std::string& name) { m_pout_stream->open( name.c_str(), std::ios_base::binary|std::ios_base::out ); if ( !m_pout_stream->is_open() ) { throw(std::runtime_error("Logger: Unable to open an output stream ")); } } void File_log_policy::close_ostream() { if (m_pout_stream) { m_pout_stream->close(); } } void File_log_policy::write(const std::string& msg) { (*m_pout_stream)<<msg<<std::endl; } File_log_policy::~File_log_policy() { if (m_pout_stream) { close_ostream(); } } void Console_log_policy::write(const std::string& msg) { std::cout << msg <<std::endl; }
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DataDef.h
#ifndef DataDef_h #define DataDef_h #include <vector> struct ImgWithLandmarks { std::vector<int> LandMarkX; std::vector<int> LandMarkY; std::vector<unsigned char> frame_buffer; }; struct DataPack { std::vector<ImgWithLandmarks> VideoData; int frameNum; int LandMarkNum; char *log; }; #endif
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/src/testPassing.cpp
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[]
no_license
tryblt/QuizRunner
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aec1bf0b6643bbebe653610b0d6129d2f3f2fee4
refs/heads/master
2022-11-23T03:52:17.315290
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WINDOWS-1252
C++
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3,174
cpp
testPassing.cpp
#include "testPassing.h" void testFilling( const std::string testPath, const std::string questionsPath, std::vector<Questions>& Test) { std::fstream testQuestions(testPath); std::ifstream jobBank(questionsPath); CheckPath(testQuestions, Test); testQuestions.close(); if (Test.empty()) { CheckPath(jobBank, Test); } jobBank.close(); } void printQuestion(const std::vector<Questions> Test, const int index) { std::cout << "Quection ¹" << index + 1 << "\n\n"; if (Test[index].type == "1" || Test[index].type == "2") { std::cout << " " << Test[index].question << "\n\n"; std::cout << "Answer options:\n"; std::cout << "" << Test[index].answers[0] << "\n"; std::cout << "\nAnswer: "; } else { std::cout << Test[index].question << "\n\n"; std::cout << "Answer: "; } } double checkAnswers( const std::vector<Questions>& Test, const std::vector<std::string> answers) { int correctAnswers = 0; int testSize = Test.size(); for (int i = 0; i < testSize; i++) { if (Test[i].type == "1" || Test[i].type == "2") { if (answers[i] == Test[i].RightAnswers[0]) { correctAnswers++; } } else { if (answers[i] == Test[i].RightAnswers[0] || answers[i] == Test[i].RightAnswers[1]) { correctAnswers++; } } } return 100 * correctAnswers / testSize; } bool writeResults( const std::string resultsPath, currentUser currUser, const std::string result, const std::string time) { std::ofstream resultsFIle(resultsPath); if (!resultsFIle.is_open()) { return false; } resultsFIle << currUser.username << " " << result << " " << time << "\n"; resultsFIle.close(); return true; } void testPass( const std::string testPath, const std::string questionsPath, const std::string resultsPath, currentUser currUser) { std::vector<Questions> Test; std::vector<std::string> answers; testFilling(testPath, questionsPath, Test); int lastQuestion = Test.size(); int currentQuestion = 0; PAUSE(); auto start = std::chrono::high_resolution_clock::now(); while (currentQuestion < lastQuestion) { CLS(); printQuestion(Test, currentQuestion); std::string answer; std::getline(std::cin, answer); answers.push_back(answer); PAUSE(); CLS(); currentQuestion++; } auto end = std::chrono::high_resolution_clock::now(); std::chrono::duration<float> duration = end - start; double time = duration.count(); double result = checkAnswers(Test, answers); std::string strResults, strTime; std::stringstream temp; temp << result; temp >> strResults; temp << time; temp >> strTime; std::cout << "Your result: " << strResults << "%\n"; std::cout << std::setprecision(3) << "Test time: " << strTime << " seconds\n"; writeResults(resultsPath, currUser, strResults, strTime); }
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/examples/text/assets.gen.cpp
0819aa4e3eda668c02c6c7ca996529526c4b5393
[]
no_license
eyeWonder/Sifteo
2fc4145cde325197eea74051810f61486c6ae5ef
8c6524b2544b79c45c51e89fd42dbb733a1c83b6
refs/heads/master
2020-04-09T12:21:52.927664
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UTF-8
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cpp
assets.gen.cpp
/* * Generated by STIR. Do not edit by hand. */ #include <sifteo/asset.h> static const struct { struct _SYSAssetGroupHeader hdr; uint8_t data[1923]; } IconAssets_data = {{ /* reserved */ 0, /* ordinal */ 0, /* numTiles */ 71, /* dataSize */ 1923, /* crc */ { 0xc3,0xdf,0x99,0x48,0x13,0x5c,0xe4,0xa2,0x69,0xa6,0x25,0x72,0xd2,0x1e,0x41,0x79, }, }, { 0x00,0xd2,0xff,0x40,0x20,0x06,0x00,0x92,0xf7,0x2c,0xa5,0x80,0x00,0x91,0x00,0x0f, 0x90,0x20,0x0b,0x00,0xf1,0x7b,0x32,0x84,0x11,0x7c,0x80,0x55,0xf6,0xaf,0x00,0x0a, 0x20,0x0d,0x00,0x73,0x84,0x52,0x84,0x73,0x8c,0x80,0xff,0x06,0x20,0xaa,0x5e,0x25, 0x20,0x0e,0x00,0x49,0x4a,0x6a,0x4a,0x29,0x42,0x80,0xaa,0x5a,0xe5,0xff,0x02,0x20, 0x03,0x00,0x08,0x42,0xe8,0x39,0x80,0xff,0x06,0xe0,0x55,0x06,0x20,0x0f,0x00,0xd7, 0xbd,0xf0,0x7b,0xff,0xff,0xd0,0x73,0x80,0x55,0xf2,0x6f,0x00,0xa2,0xea,0x20,0x05, 0x00,0xaf,0x73,0xb0,0x73,0x80,0x55,0xf2,0xaf,0xaa,0x06,0x60,0x20,0x30,0x00,0x00, 0x00,0xe8,0x39,0xa0,0x11,0x36,0xf3,0x33,0x25,0x62,0x25,0x52,0x04,0x50,0x04,0x50, 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#include<bits/stdc++.h> using namespace std; int main() { int t; cin >> t; while(t--) { int n; cin >> n; vector<int> a(n); for(auto &v:a) cin >> v; int m; cin >> m; vector<int> maxv(n+1, INT_MIN); vector<pair<int, int>> h(m); for(auto &v:h) cin >> v.second >> v.first; sort(h.begin(), h.end()); for(int i = m-1, tmpmax = -1; i >= 0; i--) { tmpmax = max(tmpmax, h[i].second); maxv[h[i].first] = tmpmax; } for(int i = n, tmp = INT_MIN; i >= 0; i--) { tmp = max(tmp, maxv[i]); maxv[i] = tmp; } /* for_each(maxv.begin(), maxv.begin()+4, [](auto &v){cout << v << " ";}); */ /* cout << endl; */ int ans = 0, pos = 0; while(pos < n) { int maxa = a[pos], len = 1; /* cout << maxa << " " << maxv[len] << endl; */ while(maxa <= maxv[len]) { len++; pos++; if(pos == n) break; maxa = max(maxa, a[pos]); /* cout << maxa << " " << maxv[len] << endl; */ } if(len == 1) break; ans++; } if(pos == n) cout << ans << endl; else cout << "-1" << endl; } return 0; }
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#include <Arduino.h> #include <SPI.h> #include <Wire.h> #include <Adafruit_GFX.h> #include <Adafruit_SSD1306.h> #define SCREEN_WIDTH 128 // OLED display width, in pixels #define SCREEN_HEIGHT 64 // OLED display height, in pixels // Declaration for an SSD1306 display connected to I2C (SDA, SCL pins) #define OLED_RESET -1 // Reset pin # (or -1 if sharing Arduino reset pin) Adafruit_SSD1306 display1(OLED_RESET); Adafruit_SSD1306 display2(OLED_RESET); #define OLED_ADDR1 0x3C #define OLED_ADDR2 0x3D #define low A0 #define band1 A1 #define band2 A2 #define band3 A3 #define high A6 #define master A7 int vallow; int valmid1; int valmid2; int valmid3; int valhigh; int valmaster; void setup() { pinMode(A0, INPUT); pinMode(A1, INPUT); pinMode(A2, INPUT); pinMode(A3, INPUT); pinMode(A4, INPUT); pinMode(A5, INPUT); display1.begin(SSD1306_SWITCHCAPVCC, OLED_ADDR1); display2.begin(SSD1306_SWITCHCAPVCC, OLED_ADDR2); display1.clearDisplay(); display2.clearDisplay(); display1.drawRect(0, 0, 127, 63, WHITE); display2.drawRect(0, 0, 127, 63, WHITE); display1.setTextSize(3); display1.setTextColor(WHITE); display1.setCursor(15, 20); display1.print("Hallo!"); display1.display(); delay(1000); display1.clearDisplay(); display1.drawRect(0, 0, 127, 63, WHITE); display1.setCursor(20, 10); display1.setTextSize(2); display1.print("Spectrum"); display1.setCursor(20, 35); display1.print("Analyser"); display1.display(); delay(2000); display1.clearDisplay(); display1.drawRect(0, 0, 127, 63, WHITE); display1.setCursor(20, 20); display1.setTextSize(3); display1.print("V: 1"); display1.display(); delay(1000); display1.fillRect(1, 1, 125, 61, BLACK); display1.display(); } void loop() { display1.clearDisplay(); display2.clearDisplay(); vallow = analogRead(low) * 10 + 5; valmid1 = analogRead(band1) * 10 + 5; valmid2 = analogRead(band2) * 10 + 5; valmid3 = analogRead(band3) * 10 + 5; valhigh = analogRead(high) * 10 + 5; valmaster = analogRead(master) * 10 + 5; display2.fillRect(110, 0, 30, vallow, WHITE); display2.fillRect(60, 0, 30, valmid1, WHITE); display2.fillRect(10, 0, 30, valmid2, WHITE); display1.fillRect(110, 0, 30, valmid3, WHITE); display1.fillRect(60, 0, 30, valhigh, WHITE); display1.fillRect(10, 0, 30, valmaster, WHITE); display1.display(); display2.display(); }
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SerialLEDDimmer_Arduino.ino
// 717006 Seung-Chan Kim // 00_2_FadingLED 와 01_4_SerialLEDControl의 조합 int ledPin = 9; // LED connected to digital pin 9 int fadeValue = 128; // 0~255 값 void setup() { pinMode(LED_BUILTIN, OUTPUT); Serial.begin(9600); Serial.println("Hallym University 20170926"); } // the loop function runs over and over again forever void loop() { } void serialEvent() { while (Serial.available()) { int v = Serial.read(); if(v>10 && v <255) { fadeValue = v; analogWrite(ledPin, fadeValue); Serial.println((int) fadeValue); } } }
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WarpBilinear.cpp
/* Copyright (c) 2006-2009 Advanced Micro Devices, Inc. All Rights Reserved. This software is subject to the Apache v2.0 License. */ #include "fwdev.h" #include "fwImage.h" #include "FwSharedCode_SSE2.h" #if BUILD_NUM_AT_LEAST( 100 ) using namespace OPT_LEVEL; namespace OPT_LEVEL { //handle each point individually template< class TS, DispatchType disp > extern void My_FW_PointHandle(double xmap, double ymap, int x, int y, const TS* pSrc, int srcStep, FwiRect srcRoi, TS* pDst, int dstStep, int interpolation, int *flag, int channel, int channel1, Fw32f round); //General paramter checking with destination ROI fixing template< class TS> extern FwStatus My_FW_ParaCheck2(const TS* pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, TS* pDst, int dstStep, FwiRect dstRoi, int channel); //Description //The function fwiWarpBilinear is declared in the fwi.h file. It operates with ROI (see ROI //Processing in Geometric Transforms). //This bilinear warp function transforms the source image pixel coordinates (x,y) according to the //following formulas: // x1 = c00*xy + c01*x + c02*y + c03 // y1 = c10*xy + c11*x + c12*y + c13 //where x1 and y1 denote the pixel coordinates in the transformed image, and cij are the bilinear //transform coefficients passed in the array coeffs. //The bilinear transform preserves equal distances between points on a line. //The transformed part of the source image is resampled using the interpolation method specified by //the interpolation parameter, and written to the destination image ROI. //internal function for WarpAffine transformation template< class TS, CH chSrc, DispatchType disp > extern FwStatus My_FW_WarpAffine(const TS* pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, TS* pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][3], int interpolation); //internal function for WarpAffine Bilinear transformation template< class TS, CH chSrc, DispatchType disp > FwStatus My_FW_WarpBilinear(const TS* pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, TS* pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { int interpolationE = interpolation ^ FWI_SMOOTH_EDGE; if (interpolation != FWI_INTER_NN && interpolation != FWI_INTER_LINEAR && interpolation != FWI_INTER_CUBIC) { if ( interpolationE != FWI_INTER_NN && interpolationE != FWI_INTER_LINEAR && interpolationE != FWI_INTER_CUBIC) return fwStsInterpolationErr; interpolation = interpolationE; interpolationE = FWI_SMOOTH_EDGE; } int channel=ChannelCount(chSrc); FwStatus status = My_FW_ParaCheck2<TS>(pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, channel); if (status !=fwStsNoErr) return status; double c00=coeffs[0][0], c01=coeffs[0][1], c02=coeffs[0][2], c03=coeffs[0][3]; double c10=coeffs[1][0], c11=coeffs[1][1], c12=coeffs[1][2], c13=coeffs[1][3]; if (c00==0 && c10==0) { double coeffs2[2][3]; coeffs2[0][0] = c01; coeffs2[0][1] = c02; coeffs2[0][2] = c03; coeffs2[1][0] = c11; coeffs2[1][1] = c12; coeffs2[1][2] = c13; return My_FW_WarpAffine <TS, chSrc, disp> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs2, interpolation); } //reduce the transform to equation a1*x+a2*y+a3=c10*x?-c00*y? double a1, a2, a3; a1=c01*c10-c11*c00; a2=c02*c10-c12*c00; a3=c03*c10-c13*c00; //a1=a2=0, then we have c10*x?-c00*y?=a3, which means that the picture is one line. if (a1==0 && a2==0) return fwStsCoeffErr; //special cases double b1, b2, b3; double xmap, ymap, detx, dety; int x, y, k, flag=0; //dstStep and srcStep are byte size //we need to change it with data array size dstStep = dstStep / (sizeof(TS)); srcStep = srcStep / (sizeof(TS)); int channel1; // Will not change 4th channel element in AC4 if (chSrc == AC4) channel1=3; else channel1=channel; Fw32f round; // 32f is supported, but not 32u and 32s // No rounding is needed for 32f type if (sizeof(TS) == 4) round=0; else round=0.5; if (a1==0) { //a2!=0 //y=b1*x?+b2*y?+b3 b1=c10/a2; b2=-c00/a2; b3=-a3/a2; for (y=dstRoi.y; y<(dstRoi.y+dstRoi.height); y++) { dety = b2*y + b3; for (x=dstRoi.x; x<(dstRoi.x+dstRoi.width);x++) { ymap = dety + b1 *x; detx = c00*ymap+c01; if (detx==0) { detx=c10*ymap+c11; if (detx==0) {//this mean both equations go to 0 if (x==0 && y==0) { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = *(pSrc+k); } } else if (x==0) { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = *(pSrc+(y-1)*dstStep+x*channel+k); } } else { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = *(pSrc+y*dstStep+(x-1)*channel+k); } } continue; } xmap = (y- c12*ymap-c13)/detx; } else { xmap = (x- c02*ymap-c03)/detx; } My_FW_PointHandle<TS, disp> (xmap, ymap, x, y, pSrc, srcStep, srcRoi, pDst, dstStep, interpolation, &flag, channel, channel1, round); } } } else if (a2==0) { //a1!=0 //x=b1*x?+b2*y?+b3 b1=c10/a1; b2=-c00/a1; b3=-a3/a1; for (y=dstRoi.y; y<(dstRoi.y+dstRoi.height); y++) { dety = b2*y + b3; for (x=dstRoi.x; x<(dstRoi.x+dstRoi.width);x++) { xmap = dety + b1 *x; detx = c00*xmap+c02; if (detx==0) { detx=c10*xmap+c12; if (detx==0) {//this mean both equations go to 0 if (x==0 && y==0) { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = *(pSrc+k); } } else if (x==0) { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = *(pSrc+(y-1)*dstStep+x*channel+k); } } else { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = *(pSrc+y*dstStep+(x-1)*channel+k); } } continue; } ymap = (y- c11*xmap-c13)/detx; } else { ymap = (x- c01*xmap-c03)/detx; } My_FW_PointHandle<TS, disp> (xmap, ymap, x, y, pSrc, srcStep, srcRoi, pDst, dstStep, interpolation, &flag, channel, channel1, round); } } } else {//a1!=0 & a2!=0, no shortcuts! :-( //a1*x+a2*y+a3=c10*x?-c00*y? (1) //c00 & c10 cannot be 0 at the same time, otherwise a1=a2=0 //need to special handle c00=0 case or c10=0 case because //the above equation will be deduced to the linear equation //which means we have substitue (1) to the bilinear equation for (y=dstRoi.y; y<(dstRoi.y+dstRoi.height); y++) { if (c00!=0) { dety = -(c00*y+a3)/a2 - c01/c00 + (c02*a1)/(c00*a2); detx = c01*y/a2 +(c01*a3-c03*a1)/(c00*a2); } else { dety = -(c00*y+a3)/a2 - c11/c00 + (c12*a1)/(c10*a2); detx = (a1+c11*c00)*y/(c10*a2) +(c11*a3-c13*a1)/(c10*a2); } for (x=dstRoi.x; x<(dstRoi.x+dstRoi.width);x++) { if (c00!=0) { b1 = (c10/a2) *x + dety; b2 = (a1-c01*c10)/(c00*a2) * x + detx; } else { b1 = (c10/a2) *x + dety; b2 = -(c11/a2)*x + detx; } b3 = b1*b1/4 - b2; if (b3 < 0) { for (k=0;k<channel1;k++) { *(pDst+y*dstStep+x*channel+k) = 0; } continue; } b3=sqrt(b3); ymap = b1/2+b3; if (ymap > srcRoi.y+srcRoi.height) { ymap = b1/2-b3; } xmap = (c10*x-c00*y-a3-a2*ymap)/a1; My_FW_PointHandle<TS, disp> (xmap, ymap, x, y, pSrc, srcStep, srcRoi, pDst, dstStep, interpolation, &flag, channel, channel1, round); } } } //if no point is handled, return warning if (flag==0) return fwStsWrongIntersectQuad; if (interpolationE == FWI_SMOOTH_EDGE) { //use filter function to smooth edge. } return fwStsNoErr; } //Description //The function fwiWarpBilinearBack is declared in the fwi.h file. It operates with ROI (see //ROI Processing in Geometric Transforms). //This function performs the inverse transform to that defined by fwiWarpBilinear function. //Pixel coordinates x? and y? in the transformed image are obtained from the following equations // c00*x?y? + c01*x? + c02*y? + c03 = x // c10*x?y? + c11*x? + c12*y? + c13 = y //where x and y denote the pixel coordinates in the source image, and coefficients cij are given in the //array coeffs. Thus, you donít need to invert transform coefficients in your application program //before calling fwiWarpBilinearBack. //Note that inverse transform functions handle source and destination ROI in a different way than //other geometric transform functions. See implementation details in the description of //fwiWarpAffineBack function. template< class TS, CH chSrc, DispatchType disp > FwStatus My_FW_WarpBilinearBack(const TS* pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, TS* pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { //WarpBilinearBack doesn't support smooth_edge functionality if (interpolation != FWI_INTER_NN && interpolation != FWI_INTER_LINEAR && interpolation != FWI_INTER_CUBIC) return fwStsInterpolationErr; double detx, dety; detx= coeffs[1][2]*coeffs[0][0]-coeffs[0][2]*coeffs[1][0]; dety= coeffs[1][1]*coeffs[0][0]-coeffs[0][1]*coeffs[1][0]; if (detx==0 && dety==0) return fwStsCoeffErr; int channel=ChannelCount(chSrc); FwStatus status = My_FW_ParaCheck2<TS>(pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, channel); if (status !=fwStsNoErr) return status; double xmap, ymap, tx, ty; int x, y, flag=0; //dstStep and srcStep are byte size //we need to change it with data array size dstStep = dstStep / (sizeof(TS)); srcStep = srcStep / (sizeof(TS)); int channel1; // Will not change 4th channel element in AC4 if (chSrc == AC4) channel1=3; else channel1=channel; Fw32f round; // 32f is supported, but not 32u and 32s // No rounding is needed for 32f type if (sizeof(TS) == 4) round=0; else round=0.5; for (y=dstRoi.y; y<(dstRoi.y+dstRoi.height); y++) { detx = coeffs[0][0] * y + coeffs[0][1]; dety = coeffs[1][0] * y + coeffs[1][1]; tx = coeffs[0][2] * y + coeffs[0][3]; ty = coeffs[1][2] * y + coeffs[1][3]; for (x=dstRoi.x; x<(dstRoi.x+dstRoi.width);x++) { xmap = detx * x + tx; ymap = dety * x + ty; My_FW_PointHandle<TS, disp> (xmap, ymap, x, y, pSrc, srcStep, srcRoi, pDst, dstStep, interpolation, &flag, channel, channel1, round); } } //if no point is handled, return warning if (flag==0) return fwStsWrongIntersectQuad; return fwStsNoErr; } //Description //The function fwiWarpBilinearQuad is declared in the fwi.h file. It operates with ROI (see //ROI Processing in Geometric Transforms). //This function applies a bilinear transform to an arbitrary quadrangle srcQuad in the source image //pSrc. The operations take place only in the intersection of the source image ROI srcRoi and the //source quadrangle srcQuad. The function fwiWarpBilinearQuad uses the same formulas for //pixel mapping as in the case of the fwiWarpBilinear function. Transform coefficients are //computed internally, based on the mapping of the source quadrangle to the quadrangle dstQuad //specified in the destination image pDst. The dstQuad should have a non-empty intersection with //the destination image ROI dstRoi. //The first dimension [4] of the array specifying the quadrangle srcQuad[4][2] or //dstQuad[4][2] is equal to the number of vertices, and the second dimension [2] holds x and y //coordinates of the vertex. //Edge smoothing interpolation is applicable only if the source quadrangle lies in the source image //ROI. extern void My_FW_Triangle_Sort( double triangle[3][2]); extern void My_FW_Triangle_Intersection (double triangle[3][2], FwiRect dstRoi, int y, int *xleft, int *xright); //coeffs is based on quadrangle coordinate mapping from srcQuad to DstQuad. int My_FW_BilinearQuadCoeff(const double srcQuad[4][2], const double dstQuad[4][2], double coeff[2][4]) { //shorter naming convention double x0=dstQuad[0][0], y0=dstQuad[0][1], sx0=srcQuad[0][0], sy0=srcQuad[0][1]; double x1=dstQuad[1][0], y1=dstQuad[1][1], sx1=srcQuad[1][0], sy1=srcQuad[1][1]; double x2=dstQuad[2][0], y2=dstQuad[2][1], sx2=srcQuad[2][0], sy2=srcQuad[2][1]; double x3=dstQuad[3][0], y3=dstQuad[3][1], sx3=srcQuad[3][0], sy3=srcQuad[3][1]; //level two coeffs //S[0][0]*C00 + S[0][1]*C01 + S[0][2]*C02 = S[0][3] //S[0][0]*C10 + S[0][1]*C11 + S[1][2]*C12 = S[0][4] //s[0][3] corresonding to x coordinate, s[0][4] corresponding to y coordinate double s[3][5]; s[0][0] = sx1*sy1-sx0*sy0; s[0][1] = sx1-sx0; s[0][2] = sy1-sy0; s[0][3] = x1-x0; s[0][4] = y1-y0; s[1][0] = sx2*sy2-sx0*sy0; s[1][1] = sx2-sx0; s[1][2] = sy2-sy0; s[1][3] = x2-x0; s[1][4] = y2-y0; s[2][0] = sx3*sy3-sx0*sy0; s[2][1] = sx3-sx0; s[2][2] = sy3-sy0; s[2][3] = x3-x0; s[2][4] = y3-y0; //dij is the 2x2 sub-determinant coresponding to s[i][j] double d00= s[1][1]*s[2][2]-s[2][1]*s[1][2]; double d10= s[2][1]*s[0][2]-s[0][1]*s[2][2]; double d20= s[0][1]*s[1][2]-s[1][1]*s[0][2]; double d01= s[1][2]*s[2][0]-s[2][2]*s[1][0]; double d11= s[2][2]*s[0][0]-s[0][2]*s[2][0]; double d21= s[0][2]*s[1][0]-s[1][2]*s[0][0]; double d02= s[1][0]*s[2][1]-s[2][0]*s[1][1]; double d12= s[2][0]*s[0][1]-s[0][0]*s[2][1]; double d22= s[0][0]*s[1][1]-s[1][0]*s[0][1]; double det= d00*s[0][0]+d10*s[1][0]+d20*s[2][0]; if (det == 0) return 1; //solution = |bi|/det coeff[0][0] = (d00*s[0][3]+d10*s[1][3]+d20*s[2][3])/det; coeff[0][1] = (d01*s[0][3]+d11*s[1][3]+d21*s[2][3])/det; coeff[0][2] = (d02*s[0][3]+d12*s[1][3]+d22*s[2][3])/det; coeff[1][0] = (d00*s[0][4]+d10*s[1][4]+d20*s[2][4])/det; coeff[1][1] = (d01*s[0][4]+d11*s[1][4]+d21*s[2][4])/det; coeff[1][2] = (d02*s[0][4]+d12*s[1][4]+d22*s[2][4])/det; coeff[0][3]= x0-coeff[0][0]*sx0*sy0-coeff[0][1]*sx0-coeff[0][2]*sy0; coeff[1][3]= y0-coeff[1][0]*sx0*sy0-coeff[1][1]*sx0-coeff[1][2]*sy0; return 0; //normal case } template< class TS, CH chSrc, DispatchType disp > FwStatus My_FW_WarpBilinearQuad(const TS* pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], TS* pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { //step 0: argument checking int interpolationE = interpolation ^ FWI_SMOOTH_EDGE; if (interpolation != FWI_INTER_NN && interpolation != FWI_INTER_LINEAR && interpolation != FWI_INTER_CUBIC) { if ( interpolationE != FWI_INTER_NN && interpolationE != FWI_INTER_LINEAR && interpolationE != FWI_INTER_CUBIC) return fwStsInterpolationErr; interpolation = interpolationE; interpolationE = FWI_SMOOTH_EDGE; } int channel=ChannelCount(chSrc); FwStatus status = My_FW_ParaCheck2<TS>(pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, channel); if (status !=fwStsNoErr) return status; // step 1: find coeff for WarpBilinear // this coeff is mapping from srcQuad to dstQuad, // cannot inverse mapping double coeff[2][4]; if (My_FW_BilinearQuadCoeff(srcQuad, dstQuad, coeff)!=0) return fwStsQuadErr; //step 2: map srcRoi to detination dstRoi status = My_FW_WarpBilinear<TS, chSrc, disp>(pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeff, interpolation); if (status != fwStsNoErr) return status; //Step 3: split the quadrangle into two triangles // Step 3.1 decide whether quadrangle is convex type double b0 = dstQuad[2][0]-dstQuad[0][0]; double b1 = dstQuad[2][1]-dstQuad[0][1]; // dstQuad[1] double x1 = dstQuad[1][0]-dstQuad[0][0]; double y1 = dstQuad[1][1]-dstQuad[0][1]; double result1 = x1/b0-y1/b1; //dstQuad[3] x1 = dstQuad[3][0]-dstQuad[0][0]; y1 = dstQuad[3][1]-dstQuad[0][1]; double result2 = x1/b0-y1/b1; // Step 3.2 split into two triangles double triangle1[3][2], triangle2[3][2]; //Triangle one has [0] & [1] triangle1[0][0] = dstQuad[0][0]; triangle1[0][1] = dstQuad[0][1]; triangle1[1][0] = dstQuad[1][0]; triangle1[1][1] = dstQuad[1][1]; //Triangle two has [2] & [3] triangle2[0][0] = dstQuad[3][0]; triangle2[0][1] = dstQuad[3][1]; triangle2[1][0] = dstQuad[2][0]; triangle2[1][1] = dstQuad[2][1]; if (result1*result2 > 0) { // dstQuad[1] and dstQuad[3] are in the same side of line [0] & [2] // triangle one has [0][1][3] triangle two has [2][3][1] triangle1[2][0] = dstQuad[3][0]; triangle1[2][1] = dstQuad[3][1]; triangle2[2][0] = dstQuad[1][0]; triangle2[2][1] = dstQuad[1][1]; } else if (result1*result2 < 0) { // dstQuad[1] and dstQuad[3] are in the different side of line [0] & [2] // triangle one has [0][1][2] triangle two has [2][3][0] triangle1[2][0] = dstQuad[2][0]; triangle1[2][1] = dstQuad[2][1]; triangle2[2][0] = dstQuad[0][0]; triangle2[2][1] = dstQuad[0][1]; } else { //result1=0 or result2=0 // the quadrangle becomes line or triangle return fwStsQuadErr; } //Step4: sort triangle My_FW_Triangle_Sort(triangle1); My_FW_Triangle_Sort(triangle2); //step5: Zero out points outside quadrangle. //Actually, dstQuad is not a polynomial. The following might be zeroed out // more then it should. To be corrected in the future int x, y, xleft1, xright1, xleft2, xright2; //dstStep and srcStep are byte size //we need to change it with data array size dstStep = dstStep / (sizeof(TS)); for (y=dstRoi.y;y<dstRoi.y+dstRoi.height;y++) { //points in first triangle My_FW_Triangle_Intersection (triangle1, dstRoi, y, &xleft1, &xright1); //points in second triangle My_FW_Triangle_Intersection (triangle2, dstRoi, y, &xleft2, &xright2); if (xright1==-1) { if (xright2==-1) { xright1=dstRoi.x-1;//xleft1=0 } else { xleft1=xleft2; xright1=xright2; } } else { if (xright2!=-1) { xleft1 = ((xleft1>xleft2) ? xleft2 : xleft1); xright1= ((xright1>xright2) ? xright1 : xright2); } //else keep xleft1 and xright1 unchange } //zero out less than xleft1 part and great than xright1 for (x=dstRoi.x*channel; x< xleft1*channel; x++) { *(pDst+y*dstStep+x)=0; } if (xright1 < dstRoi.x) xright1=dstRoi.x-1; for (x=(xright1+1)*channel;x<(dstRoi.x+dstRoi.width)*channel;x++) { *(pDst+y*dstStep+x)=0; } } //Smooth Egde if (interpolationE == FWI_SMOOTH_EDGE) { //check whether destination quadrangle is in dstRoi //If not, no edge smooth will be done int yheight = dstRoi.y + dstRoi.height; int xwidth = dstRoi.x + dstRoi.width; if (triangle1[0][1] < dstRoi.y || triangle1[2][1] > yheight || triangle2[0][1] < dstRoi.y || triangle2[2][1] > yheight || triangle1[0][0] < dstRoi.x || triangle1[0][0] < xwidth || triangle1[1][0] < dstRoi.x || triangle1[1][0] < xwidth || triangle1[2][0] < dstRoi.x || triangle1[2][0] < xwidth || triangle2[0][0] < dstRoi.x || triangle2[0][0] < xwidth || triangle2[1][0] < dstRoi.x || triangle2[1][0] < xwidth || triangle2[2][0] < dstRoi.x || triangle2[2][0] < xwidth ) return fwStsNoErr; //otherwise, we will do the edge smoothing //to-do } return fwStsNoErr; } //Description //The function fwGetBilinearQuad is declared in the fwi.h file. It operates with ROI (see //ROI Processing in Geometric Transforms). //This function is used as a support function for fwiWarpBilinear. It computes vertex //coordinates of the quadrangle, to which the source rectangular ROI would be mapped by the //bilinear transform function fwiWarpBilinear using coefficients coeffs. //The first dimension [4] of the array quad[4][2] is equal to the number of vertices, and the //second dimension [2] means x and y coordinates of the vertex. Quadrangle vertices have the //following meaning: // quad[0] corresponds to the transformed top-left corner of the source ROI, // quad[1] corresponds to the transformed top-right corner of the source ROI, // quad[2] corresponds to the transformed bottom-right corner of the source ROI, // quad[3] corresponds to the transformed bottom-left corner of the source ROI. extern FwStatus My_FW_LineCheck(double quad[4][2]); //Description //The function fwiGetBilinearBound is declared in the fwi.h file. It operates with ROI (see //ROI Processing in Geometric Transforms). //This function is used as a support function for fwiWarpBilinear. It computes vertex //coordinates of the smallest bounding rectangle for the quadrangle quad, to which the source ROI //would be mapped by the bilinear transform function fwiWarpBilinear using coefficients //coeffs. //bound[0] specifies x, y coordinates of the top-left corner, bound[1] specifies x, y coordinates //of the bottom-right corner. extern void My_FW_QuadBound (const double quad[4][2], double bound[2][2]); } // namespace OPT_LEVEL using namespace OPT_LEVEL; // 8u data type with 1 channel FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_8u_C1R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw8u, C1, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } // 8u data type with 3 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_8u_C3R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw8u, C3, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } // 8u data type with 4 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_8u_C4R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw8u, C4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //8u data type with 4 channels (alpha channel will not be changed in the destination buffer during transformation) FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_8u_AC4R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw8u, AC4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 1 channel FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_32f_C1R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw32f, C1, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 3 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_32f_C3R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw32f, C3, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 4 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_32f_C4R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw32f, C4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 3+ alpha channels, destination alpha channel data will not be changed. FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_32f_AC4R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinear <Fw32f, AC4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //8u data with 3 planars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_8u_P3R)( const Fw8u *const pSrc[3], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *const pDst[3], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<3;i++) { status = My_FW_WarpBilinear <Fw8u, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //8u data with 4 planars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_8u_P4R)( const Fw8u *const pSrc[4], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *const pDst[4], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<4;i++) { status = My_FW_WarpBilinear <Fw8u, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //float data with 3 plannars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_32f_P3R)( const Fw32f *const pSrc[3], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *const pDst[3], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<3;i++) { status = My_FW_WarpBilinear <Fw32f, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //float data with 4 plannars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinear_32f_P4R)( const Fw32f *const pSrc[4], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *const pDst[4], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<4;i++) { status = My_FW_WarpBilinear <Fw32f, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } // 8u data type with 1 channel FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_8u_C1R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw8u, C1, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } // 8u data type with 3 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_8u_C3R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw8u, C3, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } // 8u data type with 4 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_8u_C4R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw8u, C4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //8u data type with 4 channels (alpha channel will not be changed in the destination buffer during transformation) FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_8u_AC4R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw8u, AC4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 1 channel FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_32f_C1R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw32f, C1, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 3 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_32f_C3R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw32f, C3, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 4 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_32f_C4R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw32f, C4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //float data with 3+ alpha channels, destination alpha channel data will not be changed. FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_32f_AC4R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *pDst, int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { return My_FW_WarpBilinearBack <Fw32f, AC4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, pDst, dstStep, dstRoi, coeffs, interpolation); } //8u data with 3 planars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_8u_P3R)( const Fw8u *const pSrc[3], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *const pDst[3], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<3;i++) { status = My_FW_WarpBilinearBack <Fw8u, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //8u data with 4 planars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_8u_P4R)( const Fw8u *const pSrc[4], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw8u *const pDst[4], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<4;i++) { status = My_FW_WarpBilinearBack <Fw8u, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //float data with 3 plannars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_32f_P3R)( const Fw32f *const pSrc[3], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *const pDst[3], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<3;i++) { status = My_FW_WarpBilinearBack <Fw32f, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //float data with 4 plannars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearBack_32f_P4R)( const Fw32f *const pSrc[4], FwiSize srcSize, int srcStep, FwiRect srcRoi, Fw32f *const pDst[4], int dstStep, FwiRect dstRoi, const double coeffs[2][4], int interpolation) { FwStatus status; int i; for (i=0;i<4;i++) { status = My_FW_WarpBilinearBack <Fw32f, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, pDst[i], dstStep, dstRoi, coeffs, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } // 8u data type with 1 channel FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_8u_C1R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw8u *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw8u, C1, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } // 8u data type with 3 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_8u_C3R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw8u *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw8u, C3, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } // 8u data type with 4 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_8u_C4R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw8u *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw8u, C4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } //8u data type with 4 channels (alpha channel will not be changed in the destination buffer during transformation) FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_8u_AC4R)( const Fw8u *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw8u *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw8u, AC4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } //float data with 1 channel FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_32f_C1R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw32f *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw32f, C1, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } //float data with 3 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_32f_C3R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw32f *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw32f, C3, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } //float data with 4 channels FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_32f_C4R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw32f *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw32f, C4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } //float data with 3+ alpha channels, destination alpha channel data will not be changed. FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_32f_AC4R)( const Fw32f *pSrc, FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw32f *pDst, int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { return My_FW_WarpBilinearQuad <Fw32f, AC4, DT_REFR> (pSrc, srcSize, srcStep, srcRoi, srcQuad, pDst, dstStep, dstRoi, dstQuad, interpolation); } //8u data with 3 planars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_8u_P3R)( const Fw8u *const pSrc[3], FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw8u *const pDst[3], int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { FwStatus status; int i; for (i=0;i<3;i++) { status = My_FW_WarpBilinearQuad <Fw8u, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, srcQuad, pDst[i], dstStep, dstRoi, dstQuad, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //8u data with 4 planars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_8u_P4R)( const Fw8u *const pSrc[4], FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw8u *const pDst[4], int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { FwStatus status; int i; for (i=0;i<4;i++) { status = My_FW_WarpBilinearQuad <Fw8u, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, srcQuad, pDst[i], dstStep, dstRoi, dstQuad, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //float data with 3 plannars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_32f_P3R)( const Fw32f *const pSrc[3], FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw32f *const pDst[3], int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { FwStatus status; int i; for (i=0;i<3;i++) { status = My_FW_WarpBilinearQuad <Fw32f, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, srcQuad, pDst[i], dstStep, dstRoi, dstQuad, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } //float data with 4 plannars FwStatus PREFIX_OPT(OPT_PREFIX, fwiWarpBilinearQuad_32f_P4R)( const Fw32f *const pSrc[4], FwiSize srcSize, int srcStep, FwiRect srcRoi, const double srcQuad[4][2], Fw32f *const pDst[4], int dstStep, FwiRect dstRoi, const double dstQuad[4][2], int interpolation) { FwStatus status; int i; for (i=0;i<4;i++) { status = My_FW_WarpBilinearQuad <Fw32f, C1, DT_REFR> (pSrc[i], srcSize, srcStep, srcRoi, srcQuad, pDst[i], dstStep, dstRoi, dstQuad, interpolation); if (status!=fwStsNoErr) return status; } return fwStsNoErr; } FwStatus PREFIX_OPT(OPT_PREFIX, fwiGetBilinearQuad)(FwiRect srcRoi, double quad[4][2], const double coeffs[2][4]) { if (srcRoi.x < 0 || srcRoi.y < 0 || srcRoi.width <= 0 || srcRoi.height <= 0 ) return fwStsSizeErr; if (srcRoi.width == 1 || srcRoi.height == 1 ) return fwStsRectErr; quad[0][0] = coeffs[0][0]*srcRoi.x*srcRoi.y + coeffs[0][1]*srcRoi.x + coeffs[0][2]*srcRoi.y + coeffs[0][3]; quad[0][1] = coeffs[1][0]*srcRoi.x*srcRoi.y + coeffs[1][1]*srcRoi.x + coeffs[1][2]*srcRoi.y + coeffs[1][3]; int width = srcRoi.width-1, height=srcRoi.height-1; quad[1][0] = quad[0][0]+ coeffs[0][0]*width*srcRoi.y + coeffs[0][1]*width; quad[1][1] = quad[0][1]+ coeffs[1][0]*width*srcRoi.y + coeffs[1][1]*width; quad[3][0] = quad[0][0]+ coeffs[0][0]*srcRoi.x*height + coeffs[0][2]*height; quad[3][1] = quad[0][1]+ coeffs[1][0]*srcRoi.x*height + coeffs[1][2]*height; quad[2][0] = quad[1][0]+ coeffs[0][0]*srcRoi.x*height + coeffs[0][2]*height + coeffs[0][0]*width*height; quad[2][1] = quad[1][1]+ coeffs[1][0]*srcRoi.x*height + coeffs[1][2]*height + coeffs[1][0]*width*height; return My_FW_LineCheck(quad); } FwStatus PREFIX_OPT(OPT_PREFIX, fwiGetBilinearBound)(FwiRect srcRoi, double bound[2][2], const double coeffs[2][4]) { if (srcRoi.width <= 0 || srcRoi.height <= 0 ) return fwStsSizeErr; if (srcRoi.width == 1 || srcRoi.height == 1 ) return fwStsRectErr; double quad[4][2]; FwStatus status; status=fwiGetBilinearQuad (srcRoi, quad, coeffs); if (status != fwStsNoErr) return status; // this might be wrong, since straight line will not map as straight line // To be corrected in the future My_FW_QuadBound(quad, bound); return fwStsNoErr; } //Description //The function fwiGetBilinearTransform is declared in the fwi.h file. It operates with ROI //(see ROI Processing in Geometric Transforms). //This function is used as a support function for fwiWarpBilinear. It computes the coefficients //coeffs of the bilinear transform that maps the source rectangular ROI to the quadrangle with the //specified vertex coordinates quad. //The first dimension [4] of the array quad[4][2] is equal to the number of vertices, and the //second dimension [2] means x and y coordinates of the vertex. Quadrangle vertices have the //following meaning: // quad[0] corresponds to the transformed top-left corner of the source ROI, // quad[1] corresponds to the transformed top-right corner of the source ROI, // quad[2] corresponds to the transformed bottom-right corner of the source ROI, // quad[3] corresponds to the transformed bottom-left corner of the source ROI. FwStatus PREFIX_OPT(OPT_PREFIX, fwiGetBilinearTransform)(FwiRect srcRoi, const double quad[4][2], double coeffs[2][4]) { if (srcRoi.x < 0 || srcRoi.y < 0 || srcRoi.width <= 0 || srcRoi.height <= 0 ) return fwStsSizeErr; if (srcRoi.width <= 1 || srcRoi.height <= 1 ) return fwStsRectErr; int status; double width = srcRoi.width-1, height=srcRoi.height-1; double start[4][2]; start[0][0]=srcRoi.x; start[0][1]=srcRoi.y; start[1][0]=srcRoi.x+width; start[1][1]=srcRoi.y; start[3][0]=srcRoi.x; start[3][1]=srcRoi.y+height; start[2][0]=srcRoi.x+width; start[2][1]=srcRoi.y+height; status=My_FW_BilinearQuadCoeff(start, quad, coeffs); if (status!=0) return fwStsCoeffErr; return fwStsNoErr; } #endif //FW_BUILD_NUM >= 001 // Please do NOT remove the above line for CPP files that need to be multipass compiled // OREFR
078d2fcb2655437171a58ceea3e8c6937c6e6953
4726a42c5e594b3de1a8563bf1f02d26a5ab7891
/src/pure_pursuit.cpp
7336aeb551b1e84e9f5b74e4034d1799b55c45fe
[]
no_license
abelvdavid/f110_pure_pursuit
bd30508e38a8fbf959480b49b9e8bdd7eea97452
48539e710d1182266e2e2875d0413e303401b171
refs/heads/master
2020-06-23T12:09:18.747339
2019-07-04T17:19:55
2019-07-04T17:19:55
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pure_pursuit.cpp
#include "f110_pure_pursuit/pure_pursuit.h" using namespace Eigen; PurePursuit::~PurePursuit() { ROS_INFO("Pure pursuit shutting down"); } // End ScanMatcher destructor PurePursuit::PurePursuit(ros::NodeHandle nh) :nh_(nh) { // getting params // topics std::string pose_topic, drive_topic, sim_drive_topic, wpt_topic, wpt_viz_topic, path_topic; nh_.getParam("pose_topic", pose_topic); nh_.getParam("drive_topic", drive_topic); nh_.getParam("sim_drive_topic", sim_drive_topic); nh_.getParam("wpt_topic", wpt_topic); nh_.getParam("wpt_viz_topic", wpt_viz_topic); nh_.getParam("traj_topic", path_topic); // files std::string wpt_file; nh_.getParam("waypoint_file", wpt_file); // params nh_.getParam("use_csv", use_csv); nh_.getParam("use_sim", use_sim); nh_.getParam("use_traj", use_traj); nh_.getParam("use_wpt", use_wpt); nh_.getParam("velocity", velocity); nh_.getParam("lookahead_distance", lookahead_distance); nh_.getParam("checking_angle", checking_angle); nh_.getParam("wheelbase", wheelbase); nh_.getParam("steer_p", steer_p); // frames nh_.getParam("map_frame", map_frame); nh_.getParam("scan_frame", scan_frame); if (use_csv) { std::string pkg_path = ros::package::getPath("f110_pure_pursuit"); CSVReader csvreader = CSVReader(pkg_path+wpt_file); waypoints = csvreader.getWpt(); pf_sub_ = nh_.subscribe(pose_topic, 10, &PurePursuit::callback_csv, this); } else if (use_wpt) { waypt_sub_ = nh_.subscribe(wpt_topic, 10, &PurePursuit::wpt_callback, this); pf_sub_ = nh_.subscribe(pose_topic, 10, &PurePursuit::callback_pt, this); } else if (use_traj) { traj_sub_ = nh_.subscribe(path_topic, 10, &PurePursuit::traj_callback, this); pf_sub_ = nh_.subscribe(pose_topic, 10, &PurePursuit::callback_traj, this); } else { ROS_ERROR("Following method must be specified! (use_csv or use_wpt or use_traj)."); } if (use_sim) { drive_pub_ = nh_.advertise<ackermann_msgs::AckermannDriveStamped>(sim_drive_topic, 10); } else { drive_pub_ = nh_.advertise<ackermann_msgs::AckermannDriveStamped>(drive_topic, 10); } waypt_pub_ = nh_.advertise<geometry_msgs::Point>(wpt_viz_topic, 10); } // end PurePursuit constructor void PurePursuit::wpt_callback(const geometry_msgs::Point::ConstPtr& wpt_msg) { current_wpt.x = wpt_msg->x; current_wpt.y = wpt_msg->y; current_wpt.z = wpt_msg->z; } void PurePursuit::traj_callback(const nav_msgs::Path::ConstPtr& path_msg) { waypoints.clear(); std::vector<geometry_msgs::PoseStamped> poses = path_msg->poses; for (int i=0; i<poses.size(); i++) { geometry_msgs::Pose current = poses[i].pose; std::array<double,2> current_point = {{current.position.x, current.position.y}}; waypoints.push_back(current_point); } } void PurePursuit::callback_traj(const geometry_msgs::PoseStamped::ConstPtr& pose_msg) { // get current pose double x = pose_msg->pose.position.x; double y = pose_msg->pose.position.y; double z = pose_msg->pose.position.z; double qx = pose_msg->pose.orientation.x; double qy = pose_msg->pose.orientation.y; double qz = pose_msg->pose.orientation.z; double qw = pose_msg->pose.orientation.w; std::array<double,2> pos{ {x, y} };//2d position tf::Quaternion q(qx, qy, qz, qw); tf::Matrix3x3 m(q); double roll, pitch, yaw; m.getRPY(roll, pitch, yaw); // Quaterniond q = Quaterniond(qx, qy, qz, qw); // auto euler = q.toRotationMatrix().eulerAngles(2,1,0); // double theta = euler(0); //yaw double theta = yaw; // ROS_INFO("theta: %f", theta); // get best waypoint std::vector< std::array<double,2> > valid_points; std::vector<double> distances; for (int i=0; i<waypoints.size(); i++) { std::array<double,2> point = waypoints[i]; double dist = this->dist(point, pos); bool same_dir = this->dir(pos, point, theta); if (dist < 3.0*lookahead_distance && dist >= lookahead_distance && same_dir) { valid_points.push_back(point); distances.push_back(dist); } } if (valid_points.empty()) { ackermann_msgs::AckermannDriveStamped zero_msg; zero_msg.drive.speed = 0.0; zero_msg.drive.steering_angle = 0.0; drive_pub_.publish(zero_msg); return; } auto min_iter = std::min_element(distances.begin(), distances.end()); int min_ind = min_iter - distances.begin(); std::array<double,2> best_point = valid_points[min_ind]; // transform goal point into car frame geometry_msgs::PointStamped p; geometry_msgs::PointStamped best_point_car; best_point_car.header.frame_id = scan_frame; p.header.frame_id = map_frame; p.point.x = best_point[0]; p.point.y = best_point[1]; p.point.z = 0.0; // auto t = listener.getLatestCommonTime("/laser", "/map", ros::Time::now(), "lol?"); listener.waitForTransform(scan_frame, map_frame, ros::Time::now(), ros::Duration(0.1)); listener.transformPoint(scan_frame, p, best_point_car); double radius = 1/(2.0*best_point_car.point.y/pow(lookahead_distance, 2)); double steering_angle = steer_p * atan(wheelbase/radius); if (steering_angle < -0.4189) steering_angle = -0.4189; if (steering_angle > 0.4189) steering_angle = 0.4189; ackermann_msgs::AckermannDriveStamped msg; if (std::abs(steering_angle) > 0.35) msg.drive.speed = velocity - 0.4; else msg.drive.speed = velocity; msg.drive.steering_angle = steering_angle; drive_pub_.publish(msg); // publishing waypoints for debugging geometry_msgs::Point waypoint_car; waypoint_car = best_point_car.point; waypt_pub_.publish(waypoint_car); } void PurePursuit::callback_pt(const geometry_msgs::PoseStamped::ConstPtr& pose_msg) { double radius = 1/(2.0*current_wpt.y/pow(lookahead_distance, 2)); double steering_angle = steer_p * atan(wheelbase/radius); if (steering_angle < -0.4189) steering_angle = -0.4189; if (steering_angle > 0.4189) steering_angle = 0.4189; ackermann_msgs::AckermannDriveStamped msg; if (std::abs(steering_angle) > 0.35) msg.drive.speed = velocity - 0.4; else msg.drive.speed = velocity; msg.drive.steering_angle = steering_angle; drive_pub_.publish(msg); // ROS_INFO("steering angle: %f", steering_angle); // publishing waypoints for debugging waypt_pub_.publish(current_wpt); } void PurePursuit::callback_csv(const geometry_msgs::PoseStamped::ConstPtr& pose_msg) { // get current pose double x = pose_msg->pose.position.x; double y = pose_msg->pose.position.y; double z = pose_msg->pose.position.z; double qx = pose_msg->pose.orientation.x; double qy = pose_msg->pose.orientation.y; double qz = pose_msg->pose.orientation.z; double qw = pose_msg->pose.orientation.w; std::array<double,2> pos{ {x, y} };//2d position tf::Quaternion q(qx, qy, qz, qw); tf::Matrix3x3 m(q); double roll, pitch, yaw; m.getRPY(roll, pitch, yaw); // Quaterniond q = Quaterniond(qx, qy, qz, qw); // auto euler = q.toRotationMatrix().eulerAngles(2,1,0); // double theta = euler(0); //yaw double theta = yaw; // ROS_INFO("theta: %f", theta); // get best waypoint std::vector< std::array<double,2> > valid_points; std::vector<double> distances; for (int i=0; i<waypoints.size(); i++) { std::array<double,2> point = waypoints[i]; double dist = this->dist(point, pos); bool same_dir = this->dir(pos, point, theta); if (dist < 3.0*lookahead_distance && dist >= lookahead_distance && same_dir) { valid_points.push_back(point); distances.push_back(dist); } } if (valid_points.empty()) { ackermann_msgs::AckermannDriveStamped zero_msg; zero_msg.drive.speed = 0.0; zero_msg.drive.steering_angle = 0.0; drive_pub_.publish(zero_msg); return; } auto min_iter = std::min_element(distances.begin(), distances.end()); int min_ind = min_iter - distances.begin(); std::array<double,2> best_point = valid_points[min_ind]; // transform goal point into car frame geometry_msgs::PointStamped p; geometry_msgs::PointStamped best_point_car; best_point_car.header.frame_id = scan_frame; p.header.frame_id = map_frame; p.point.x = best_point[0]; p.point.y = best_point[1]; p.point.z = 0.0; // auto t = listener.getLatestCommonTime("/laser", "/map", ros::Time::now(), "lol?"); listener.waitForTransform(scan_frame, map_frame, ros::Time::now(), ros::Duration(0.1)); listener.transformPoint(scan_frame, p, best_point_car); double radius = 1/(2.0*best_point_car.point.y/pow(lookahead_distance, 2)); double steering_angle = steer_p * atan(wheelbase/radius); if (steering_angle < -0.4189) steering_angle = -0.4189; if (steering_angle > 0.4189) steering_angle = 0.4189; ackermann_msgs::AckermannDriveStamped msg; if (std::abs(steering_angle) > 0.35) msg.drive.speed = velocity - 0.4; else msg.drive.speed = velocity; msg.drive.steering_angle = steering_angle; drive_pub_.publish(msg); // publishing waypoints for debugging geometry_msgs::Point waypoint_car; waypoint_car = best_point_car.point; waypt_pub_.publish(waypoint_car); } // end scan callback double PurePursuit::dist(std::array<double, 2> p1, std::array<double,2> p2) { return sqrt(pow((p1[0]-p2[0]),2) + pow((p1[1]-p2[1]),2)); } // end dist calc bool PurePursuit::dir(std::array<double,2> pos, std::array<double,2> wpt, double theta) { Vector3d vec = Vector3d((wpt[0]-pos[0]), (wpt[1]-pos[1]), 0); Vector3d unit_vec = vec/vec.norm(); // std::array<double,2> vec{ {(wpt[0]-pos[0]), (wpt[1]-pos[1])} }; // unit vec? Vector3d rotated_x = Vector3d(cos(theta), sin(theta), 0); // std::array<double,2> rotated_x{ {cos(theta), sin(theta)} }; double cosang = unit_vec.dot(rotated_x); double sinang = (unit_vec.cross(rotated_x)).norm(); double angle = atan2(sinang, cosang); return (std::abs(angle) <= checking_angle); } // end dir CSVReader::~CSVReader() { ROS_INFO("CSVReader shutting down"); } // end csvreader destructor CSVReader::CSVReader(std::string file, std::string delim) :file_name(file), delimeter(delim) { ROS_INFO("Starting csv reader"); } // end CSVReader constructor std::vector< std::array<double,2> > CSVReader::getWpt() { ROS_INFO("%s", file_name.c_str()); std::ifstream file(file_name); std::vector< std::array<double,2> > waypoints; std::string line = ""; std::string::size_type sz; while(getline(file, line)) { std::vector<std::string> vec; boost::algorithm::split(vec, line, boost::is_any_of(delimeter)); double x = std::stod(vec[0], &sz); double y = std::stod(vec[1], &sz); std::array<double,2> point{{x, y}}; waypoints.push_back(point); } file.close(); ROS_INFO("waypoints in list, size: %zd", waypoints.size()); return waypoints; }
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#ifndef CPP_NETWORK_EVENTFD_H #define CPP_NETWORK_EVENTFD_H #include "file_descriptor.h" #include <cstdint> namespace network { class event_descriptor : public base_descriptor_resource { public: event_descriptor(); event_descriptor(event_descriptor &&rhs) noexcept; uint64_t read(); void write(uint64_t value); }; } #endif //CPP_NETWORK_EVENTFD_H
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bind_sparse_utils.h
/* Copyright 2020 Google Inc. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ #ifndef GFR_BIND_SPARSE_UTILS_H #define GFR_BIND_SPARSE_UTILS_H #include <vulkan/vulkan.h> #include <vector> #include "device.h" #include "gfr.h" #include "semaphore_tracker.h" namespace gfr { class Device; class SemaphoreTracker; struct PackedBindSparseInfo; struct ExpandedBindSparseInfo; class BindSparseUtils { public: static bool ShouldExpandQueueBindSparseToTrackSemaphores( const PackedBindSparseInfo* packed_bind_sparse_info); static void ExpandBindSparseInfo( ExpandedBindSparseInfo* bind_sparse_expand_info); static std::string LogBindSparseInfosSemaphores( const Device* device, VkDevice vk_device, VkQueue vk_queue, uint32_t bind_info_count, const VkBindSparseInfo* bind_infos); private: static bool BindSparseInfoWaitsOnBinarySemaphores( const VkBindSparseInfo* bind_infos, const SemaphoreTracker* semaphore_tracker); static void GetWaitBinarySemaphores( const VkBindSparseInfo* bind_info, const SemaphoreTracker* semaphore_tracker, std::vector<VkSemaphore>* wait_binary_semaphores); }; } // namespace gfr #endif // GFR_BIND_SPARSE_UTILS_H
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/cob_3d_mapping_demonstrator/common/src/serial_device.cpp
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serial_device.cpp
/// standard includes #include <stdio.h> #include <termios.h> #include <fcntl.h> #include <unistd.h> #include <sys/time.h> #include <sys/select.h> #include <string> #include <iostream> /// self includes #include <cob_3d_mapping_demonstrator/serial_device.h> SerialDevice::SerialDevice() { } SerialDevice::~SerialDevice() { /*std::cout << "destructor" << std::endl; PutString("L\n"); FlushInBuffer(); FlushOutBuffer(); closePort();*/ } int SerialDevice::openPort(std::string device, int baud, int Parity, int StopBits) { int BAUD, DATABITS, STOPBITS, PARITYON, PARITY; struct termios config; // Adapt baud to termios.h baudrate enum switch(baud) { case 57600: BAUD = B57600; break; case 38400: BAUD = B38400; break; case 19200: BAUD = B19200; break; case 9600: default: //If incorrect value is entered, baud will be defaulted to 9600 BAUD = B9600; break; } switch (Parity) { case 0: default: //none PARITYON = 0; PARITY = 0; break; case 1: //odd PARITYON = PARENB; PARITY = PARODD; break; case 2: //even PARITYON = PARENB; PARITY = 0; break; } device = device.insert(0,"/dev/"); /// inserts '/dev/' infront of device name /// attempt to open the serial device fd_ = open(device.c_str(), O_RDWR | O_NOCTTY | O_NDELAY); /// open(2) returns <0 if the port could NOT be opened if (fd_ == -1 ) { return -1; } /// linux serial port stuff // int flags; // flags = fcntl(m_fd,F_GETFL,0); fcntl(fd_, F_SETFL, 0);// flags | O_NONBLOCK); /// O_NONBLOCK makes read return even if there is no data tcgetattr(fd_, &config); /// sets serial port baudrate cfsetispeed(&config, BAUD); /// for input cfsetospeed(&config, BAUD); /// for output /// adjust stop bits STOPBITS = StopBits; /// set data to 8-bit DATABITS = CS8; /// load configuration. tcsetattr(3) returns <0 if error // //config.c_lflag &= ~(ICANON | ECHO | ECHOE | ISIG); //Raw mode (no processing) config.c_cflag &= ~CRTSCTS; //Disable hw flow ctrl config.c_cflag = BAUD | DATABITS | STOPBITS | PARITYON | PARITY | CLOCAL | CREAD; config.c_iflag |= INPCK | ISTRIP ; // Enable parity checking and take away partiy bit config.c_iflag &= ~(IXON | IXOFF | IXANY ); //SW flow control disabled config.c_oflag = 0; config.c_lflag |= ICANON | ISIG ; /// Canonical mode //config.c_cc[VMIN] = 32; // config.c_cc[VTIME] = 1; //timeout after 3s without receiving new characters*/ /// load configuration. tcsetattr(3) returns <0 if error if(tcsetattr(fd_, TCSANOW, &config) < 0) { return -1; } /// alles richtig! FlushInBuffer(); FlushOutBuffer(); PutString("E\n"); return 0; } void SerialDevice::closePort() { close(fd_); } bool SerialDevice::checkIfStillThere() { return isatty(fd_); } int SerialDevice::PutString(std::string str) { int res; /// write(3) returns the number of bytes that were actually written res = write(fd_, str.c_str(), str.size()); return res; } void SerialDevice::GetString( std::string& rxstr ) { char buf[255]; size_t nbytes; nbytes = read(fd_, buf, 255); //printf("Nbytes: %d", (int)nbytes); for(unsigned int i=0; i<nbytes; i++) { if(buf[i] == '\n') break; rxstr.push_back(buf[i]); } } void SerialDevice::GetStringWithEndline( std::string& rxstr ) { char buf[255]; size_t nbytes; nbytes = read(fd_, buf, 255); //printf("Nbytes: %d", (int)nbytes); for(unsigned int i=0; i<nbytes; i++) { //if(buf[i] == '\n') // break; rxstr.push_back(buf[i]); } } bool SerialDevice::FlushInBuffer() { if( tcflush(fd_, TCIFLUSH) == -1 ) return 0; else return 1; } bool SerialDevice::FlushOutBuffer() { if( tcflush(fd_, TCOFLUSH) == -1 ) return 0; else return 1; } unsigned char SerialDevice::GetChar() { unsigned char c; size_t n_bytes; n_bytes = read(fd_, &c, 1); return c; }
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#ifndef DIRECTIONAL_H_ #define DIRECTIONAL_H_ #include "../Light.h" class Directional : public Light{ public: // Attributes Vector3 direction; // Constructors Directional() : Light(){ direction = Vector3(1.0,1.0,1.0); } Directional(Vector3 &_direction, RGB &_intensity) : Light(_intensity){ direction = _direction; } // Methods Vector3 get_direction(const Point3 &new_origin) const override; //bool is_shadow(const Point3 &new_origin, const Scene &scene, Vector3 &light_direction); }; Vector3 Directional::get_direction(const Point3 &new_origin) const { return direction; } #endif
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/** * 17577. Scores of Final Examination * * 작성자: xCrypt0r * 언어: C++14 * 사용 메모리: 2,020 KB * 소요 시간: 12 ms * 해결 날짜: 2021년 11월 17일 */ #include <iostream> #include <algorithm> using namespace std; int main() { ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL); while (true) { int n, m; cin >> n >> m; if (n == 0 && m == 0) { break; } int scores[1000] = { 0 }; for (int i = 0; i < m; i++) { int p[n]; for (int j = 0; j < n; j++) { cin >> p[j]; scores[j] += p[j]; } } cout << *max_element(scores, scores + n) << endl; } }
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Color.hpp
/******************************************************************** created: 2013/04/16 created: 16:4:2013 21:42 filename: Color.hpp author: Sivan purpose: ÑÕÉ« *********************************************************************/ #ifndef Color_hpp__ #define Color_hpp__ #pragma once #include <Math/Vector4.hpp> namespace Forge { template<typename T> class Color_T { public: typedef T value_type; typedef Color_T<T> this_type; typedef value_type & reference; typedef value_type const & const_reference; public: Color_T() { } explicit Color_T(T const * rhs) : color_(rhs[0], rhs[1], rhs[2], rhs[3]) { } Color_T(Vector4_T<T> const & rhs) : color_(rhs) { } Color_T(Color_T const & rhs) : color_(rhs.color_) { } Color_T(T const & r, T const & g, T const & b, T const & a) : color_(r, g, b, a) { } reference r() { return color_.x(); } const_reference r() const { return color_.x(); } reference g() { return color_.y(); } const_reference g() const { return color_.y(); } reference b() { return color_.z(); } const_reference b() const { return color_.z(); } reference a() { return color_.w(); } const_reference a() const { return color_.w(); } void RGBA(uint8_t & r, uint8_t & g, uint8_t & b, uint8_t & a) const { r = static_cast<uint8_t>(Math::clamp(color_.x(), 0.0f, 1.0f) * 255 + 0.5f ); g = static_cast<uint8_t>(Math::clamp(color_.y(), 0.0f, 1.0f) * 255 + 0.5f ); b = static_cast<uint8_t>(Math::clamp(color_.z(), 0.0f, 1.0f) * 255 + 0.5f ); a = static_cast<uint8_t>(Math::clamp(color_.w(), 0.0f, 1.0f) * 255 + 0.5f ); } uint32_t RGB_() const { uint8_t r, g, b, a; this->RGBA(r, g, b, a); return (r << 16) | (g << 8) | (b << 0); } uint32_t ARGB() const { uint8_t r, g, b, a; this->RGBA(r, g, b, a); return (a << 24) | (r << 16) | (g << 8) | (b << 0); } uint32_t ABGR() const { uint8_t r, g, b, a; this->RGBA(r, g, b, a); return (a << 24) | (b << 16) | (g << 8) | (r << 0); } uint32_t RGBA() const { uint8_t r, g, b, a; this->RGBA(r, g, b, a); return (r << 24) | (g << 16) | (b << 8) | (a << 0); } uint32_t BGRA() const { uint8_t r, g, b, a; this->RGBA(r, g, b, a); return (b << 24) | (g << 16) | ( r << 8) | (a << 0); } Color_T operator + (Color_T const & rhs) const { return Color_T(this->color_ + rhs.color_); } Color_T operator - (Color_T const & rhs) const { return Color_T(this->color_ - rhs.color_); } template<typename T> Color_T operator * (T const rhs) const { return Color_T(this->color_ * rhs); } template<typename T> Color_T operator / (T const rhs) const { return this->operator * (1.0f / rhs); } Color_T & operator = (Color_T const & rhs) { if (this != &rhs) { this->color_ = rhs.color_; } return *this; } Color_T & operator += (Color_T const & rhs) { color_ += rhs.color_; return *this; } Color_T & operator -= (Color_T const & rhs) { color_ -= rhs.color_; return *this; } Color_T & operator *= (T const & rhs) { color_ *= rhs; return *this; } Color_T & operator /= (T const & rhs) { color_ /= rhs; return *this; } bool operator == (Color_T const & rhs) { return color_ == rhs.color_; } bool operator != (Color_T const & rhs) { return color_ != rhs.color_; } Color_T const operator +() const { return *this; } Color_T const operator -() const { return Color_T(-color_); } private: Vector4_T<T> color_; }; typedef Color_T<float> Color; } #endif // Color_hpp__
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/SG_SendWhatsApp/SGWhatsApp.h
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SGWhatsApp.h
#pragma once #define GROUP_API_URL L"http://api.whatsmate.net/v3/whatsapp/group/text/message/12" #define IMAGE_SINGLE_API_URL L"http://api.whatsmate.net/v3/whatsapp/group/image/message/12" #define GROUP_API_SERVER L"api.whatsmate.net" #define GROUP_API_PATH L"/v3/whatsapp/group/text/message/12" class SGWhatsApp { public: SGWhatsApp(); ~SGWhatsApp(); bool SendGroupMessage(LPCTSTR ClientID, LPCTSTR ClientSecret,LPCTSTR groupAdmin, LPCTSTR groupName, LPCTSTR message); };
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/Simulating Page Replacement Techniques/Least Recently Used LRU Algorithm.cpp
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Least Recently Used LRU Algorithm.cpp
#include<bits/stdc++.h> using namespace std; int farthestLRU(string arr, int sizeArr, vector<char> a, int sizeA, int pos) { int x[sizeA]; int y=0, f=0; for(int i=0; i<sizeA; i++){ x[i]=-1; } for(int i=pos; i>=0; i--){ for(int j=0; j<sizeA; j++){ if(a[j]==arr[i]){ if(x[j]==-1){ y++; x[j]=1000; } if(y==sizeA){ return j; } } } } } int main(void){ int pageFrame, pageFault=0; int y, f=0; string refString; vector <char> x; printf("\nEnter length of page frame: "); cin>>pageFrame; printf("\nEnter reference string: "); cin>>refString; for(int i=0; i<refString.length(); i++){ if(count(x.begin(), x.end(), refString[i])){ continue; } else if(x.size()<pageFrame){ x.push_back(refString[i]); pageFault++; } else if(x.size()==pageFrame){ int far=farthestLRU(refString, refString.length(), x, x.size(), i-1); //cout<<"\n"<<far; x[far]=refString[i]; pageFault++; } } cout<<"\n\nPage Fault: "<<pageFault; return 0; }
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/Acm/sky/week2/H2.cpp
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H2.cpp
#include <iostream> #include <algorithm> #include <vector> using namespace std; typedef struct homework { int ttime; int score; }homework; bool cmp(homework a,homework b) { return a.score > b.score; } int main() { int t; cin >> t; while(t--) { vector <int > v; int n; int ans = 0; cin >> n; homework hk[n]; int sum = 0; for(int i = 0;i<n;i++) { cin >>hk[i].ttime; } for(int i = 0;i<n;i++) { cin >> hk[i].score; sum += hk[i].score; } sort(hk,hk+n,cmp); vector<int >::iterator it; for(int i = 0;i<n;i++) { for(int j = hk[i].ttime;j>0;j--) { if((it = find(v.begin(),v.end(),j)) == v.end()) {//找不到到该时间 v.push_back(j); ans += hk[i].score; break; } } } cout << sum - ans << endl; } return 0; }