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// Header file for TUI class #ifndef __TUI_HPP__ #define __TUI_HPP__ #include <iostream> #include <string> #include <sstream> #include <vector> namespace TUI { enum { DEFAULT, BLUE, GREEN, RED, CYAN, GRAY }; auto change_color(int) -> void; auto show_menu() -> void; auto sub_menu() -> void; auto get_char(std::istream&) -> char; auto print_error(const std::string&) -> void; auto print_f(const std::string&) -> bool; auto print_ln(const std::string&) -> bool; auto print_confirm(const std::string&) -> void; auto input(std::istringstream&) -> int; auto input(std::istream&) -> int; auto init_input(int&, char**) -> std::vector<int>; auto str_input(std::istream&) -> std::string; auto is_exit() -> int; auto user_exit() -> void; }; #endif
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/Client/Code_Core/cocos2dx/textures/DDSLoaderHelp.h
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DDSLoaderHelp.h
#ifndef tDDS_LOADER_HELP_h #define tDDS_LOADER_HELP_h #include <stdlib.h> #include <string> #define tDDS_FOURCC 0x00000004 // DDPF_FOURCC #define tDDS_RGB 0x00000040 // DDPF_RGB #define tDDS_RGBA 0x00000041 // DDPF_RGB | DDPF_ALPHAPIXELS #define tDDS_LUMINANCE 0x00020000 // DDPF_LUMINANCE #define tDDS_LUMINANCEA 0x00020001 // DDPF_LUMINANCE | DDPF_ALPHAPIXELS #define tDDS_ALPHA 0x00000002 // DDPF_ALPHA #define tDDS_PAL8 0x00000020 // DDPF_PALETTEINDEXED8 #define tDDS_HEADER_FLAGS_TEXTURE 0x00001007 // DDSD_CAPS | DDSD_HEIGHT | DDSD_WIDTH | DDSD_PIXELFORMAT #define tDDS_HEADER_FLAGS_MIPMAP 0x00020000 // DDSD_MIPMAPCOUNT #define tDDS_HEADER_FLAGS_VOLUME 0x00800000 // DDSD_DEPTH #define tDDS_HEADER_FLAGS_PITCH 0x00000008 // DDSD_PITCH #define tDDS_HEADER_FLAGS_LINEARSIZE 0x00080000 // DDSD_LINEARSIZE #define tDDS_HEIGHT 0x00000002 // DDSD_HEIGHT #define tDDS_WIDTH 0x00000004 // DDSD_WIDTH #define tDDS_SURFACE_FLAGS_TEXTURE 0x00001000 // DDSCAPS_TEXTURE #define tDDS_SURFACE_FLAGS_MIPMAP 0x00400008 // DDSCAPS_COMPLEX | DDSCAPS_MIPMAP #define tDDS_SURFACE_FLAGS_CUBEMAP 0x00000008 // DDSCAPS_COMPLEX #define tDDS_CUBEMAP_POSITIVEX 0x00000600 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEX #define tDDS_CUBEMAP_NEGATIVEX 0x00000a00 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEX #define tDDS_CUBEMAP_POSITIVEY 0x00001200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEY #define tDDS_CUBEMAP_NEGATIVEY 0x00002200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEY #define tDDS_CUBEMAP_POSITIVEZ 0x00004200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_POSITIVEZ #define tDDS_CUBEMAP_NEGATIVEZ 0x00008200 // DDSCAPS2_CUBEMAP | DDSCAPS2_CUBEMAP_NEGATIVEZ #define tDDS_CUBEMAP_ALLFACES ( tDDS_CUBEMAP_POSITIVEX | tDDS_CUBEMAP_NEGATIVEX |\ tDDS_CUBEMAP_POSITIVEY | tDDS_CUBEMAP_NEGATIVEY | \ tDDS_CUBEMAP_POSITIVEZ | tDDS_CUBEMAP_NEGATIVEZ) #define tDDS_CUBEMAP 0x00000200 // DDSCAPS2_CUBEMAP #define tDDS_FLAGS_VOLUME 0x00200000 // DDSCAPS2_VOLUME #define INT32 int #define UINT32 unsigned int #define UINT16 unsigned short enum tDXGI_FORMAT { tDXGI_FORMAT_UNKNOWN = 0, tDXGI_FORMAT_R32G32B32A32_TYPELESS = 1, tDXGI_FORMAT_R32G32B32A32_FLOAT = 2, tDXGI_FORMAT_R32G32B32A32_UINT = 3, tDXGI_FORMAT_R32G32B32A32_SINT = 4, tDXGI_FORMAT_R32G32B32_TYPELESS = 5, tDXGI_FORMAT_R32G32B32_FLOAT = 6, tDXGI_FORMAT_R32G32B32_UINT = 7, tDXGI_FORMAT_R32G32B32_SINT = 8, tDXGI_FORMAT_R16G16B16A16_TYPELESS = 9, tDXGI_FORMAT_R16G16B16A16_FLOAT = 10, tDXGI_FORMAT_R16G16B16A16_UNORM = 11, tDXGI_FORMAT_R16G16B16A16_UINT = 12, tDXGI_FORMAT_R16G16B16A16_SNORM = 13, tDXGI_FORMAT_R16G16B16A16_SINT = 14, tDXGI_FORMAT_R32G32_TYPELESS = 15, tDXGI_FORMAT_R32G32_FLOAT = 16, tDXGI_FORMAT_R32G32_UINT = 17, tDXGI_FORMAT_R32G32_SINT = 18, tDXGI_FORMAT_R32G8X24_TYPELESS = 19, tDXGI_FORMAT_D32_FLOAT_S8X24_UINT = 20, tDXGI_FORMAT_R32_FLOAT_X8X24_TYPELESS = 21, tDXGI_FORMAT_X32_TYPELESS_G8X24_UINT = 22, tDXGI_FORMAT_R10G10B10A2_TYPELESS = 23, tDXGI_FORMAT_R10G10B10A2_UNORM = 24, tDXGI_FORMAT_R10G10B10A2_UINT = 25, tDXGI_FORMAT_R11G11B10_FLOAT = 26, tDXGI_FORMAT_R8G8B8A8_TYPELESS = 27, tDXGI_FORMAT_R8G8B8A8_UNORM = 28, tDXGI_FORMAT_R8G8B8A8_UNORM_SRGB = 29, tDXGI_FORMAT_R8G8B8A8_UINT = 30, tDXGI_FORMAT_R8G8B8A8_SNORM = 31, tDXGI_FORMAT_R8G8B8A8_SINT = 32, tDXGI_FORMAT_R16G16_TYPELESS = 33, tDXGI_FORMAT_R16G16_FLOAT = 34, tDXGI_FORMAT_R16G16_UNORM = 35, tDXGI_FORMAT_R16G16_UINT = 36, tDXGI_FORMAT_R16G16_SNORM = 37, tDXGI_FORMAT_R16G16_SINT = 38, tDXGI_FORMAT_R32_TYPELESS = 39, tDXGI_FORMAT_D32_FLOAT = 40, tDXGI_FORMAT_R32_FLOAT = 41, tDXGI_FORMAT_R32_UINT = 42, tDXGI_FORMAT_R32_SINT = 43, tDXGI_FORMAT_R24G8_TYPELESS = 44, tDXGI_FORMAT_D24_UNORM_S8_UINT = 45, tDXGI_FORMAT_R24_UNORM_X8_TYPELESS = 46, tDXGI_FORMAT_X24_TYPELESS_G8_UINT = 47, tDXGI_FORMAT_R8G8_TYPELESS = 48, tDXGI_FORMAT_R8G8_UNORM = 49, tDXGI_FORMAT_R8G8_UINT = 50, tDXGI_FORMAT_R8G8_SNORM = 51, tDXGI_FORMAT_R8G8_SINT = 52, tDXGI_FORMAT_R16_TYPELESS = 53, tDXGI_FORMAT_R16_FLOAT = 54, tDXGI_FORMAT_D16_UNORM = 55, tDXGI_FORMAT_R16_UNORM = 56, tDXGI_FORMAT_R16_UINT = 57, tDXGI_FORMAT_R16_SNORM = 58, tDXGI_FORMAT_R16_SINT = 59, tDXGI_FORMAT_R8_TYPELESS = 60, tDXGI_FORMAT_R8_UNORM = 61, tDXGI_FORMAT_R8_UINT = 62, tDXGI_FORMAT_R8_SNORM = 63, tDXGI_FORMAT_R8_SINT = 64, tDXGI_FORMAT_A8_UNORM = 65, tDXGI_FORMAT_R1_UNORM = 66, tDXGI_FORMAT_R9G9B9E5_SHAREDEXP = 67, tDXGI_FORMAT_R8G8_B8G8_UNORM = 68, tDXGI_FORMAT_G8R8_G8B8_UNORM = 69, tDXGI_FORMAT_BC1_TYPELESS = 70, tDXGI_FORMAT_BC1_UNORM = 71, tDXGI_FORMAT_BC1_UNORM_SRGB = 72, tDXGI_FORMAT_BC2_TYPELESS = 73, tDXGI_FORMAT_BC2_UNORM = 74, tDXGI_FORMAT_BC2_UNORM_SRGB = 75, tDXGI_FORMAT_BC3_TYPELESS = 76, tDXGI_FORMAT_BC3_UNORM = 77, tDXGI_FORMAT_BC3_UNORM_SRGB = 78, tDXGI_FORMAT_BC4_TYPELESS = 79, tDXGI_FORMAT_BC4_UNORM = 80, tDXGI_FORMAT_BC4_SNORM = 81, tDXGI_FORMAT_BC5_TYPELESS = 82, tDXGI_FORMAT_BC5_UNORM = 83, tDXGI_FORMAT_BC5_SNORM = 84, tDXGI_FORMAT_B5G6R5_UNORM = 85, tDXGI_FORMAT_B5G5R5A1_UNORM = 86, tDXGI_FORMAT_B8G8R8A8_UNORM = 87, tDXGI_FORMAT_B8G8R8X8_UNORM = 88, tDXGI_FORMAT_R10G10B10_XR_BIAS_A2_UNORM = 89, tDXGI_FORMAT_B8G8R8A8_TYPELESS = 90, tDXGI_FORMAT_B8G8R8A8_UNORM_SRGB = 91, tDXGI_FORMAT_B8G8R8X8_TYPELESS = 92, tDXGI_FORMAT_B8G8R8X8_UNORM_SRGB = 93, tDXGI_FORMAT_BC6H_TYPELESS = 94, tDXGI_FORMAT_BC6H_UF16 = 95, tDXGI_FORMAT_BC6H_SF16 = 96, tDXGI_FORMAT_BC7_TYPELESS = 97, tDXGI_FORMAT_BC7_UNORM = 98, tDXGI_FORMAT_BC7_UNORM_SRGB = 99, tDXGI_FORMAT_AYUV = 100, tDXGI_FORMAT_Y410 = 101, tDXGI_FORMAT_Y416 = 102, tDXGI_FORMAT_NV12 = 103, tDXGI_FORMAT_P010 = 104, tDXGI_FORMAT_P016 = 105, tDXGI_FORMAT_420_OPAQUE = 106, tDXGI_FORMAT_YUY2 = 107, tDXGI_FORMAT_Y210 = 108, tDXGI_FORMAT_Y216 = 109, tDXGI_FORMAT_NV11 = 110, tDXGI_FORMAT_AI44 = 111, tDXGI_FORMAT_IA44 = 112, tDXGI_FORMAT_P8 = 113, tDXGI_FORMAT_A8P8 = 114, tDXGI_FORMAT_B4G4R4A4_UNORM = 115, tDXGI_FORMAT_FORCE_UINT = 0xffffffff }; enum tCP_FLAGS { tCP_FLAGS_NONE = 0x0, // Normal operation tCP_FLAGS_LEGACY_DWORD = 0x1, // Assume pitch is UINT32 aligned instead of BYTE aligned tCP_FLAGS_PARAGRAPH = 0x2, // Assume pitch is 16-byte aligned instead of BYTE aligned tCP_FLAGS_24BPP = 0x10000, // Override with a legacy 24 bits-per-pixel format size tCP_FLAGS_16BPP = 0x20000, // Override with a legacy 16 bits-per-pixel format size tCP_FLAGS_8BPP = 0x40000, // Override with a legacy 8 bits-per-pixel format size }; struct tDDS_PIXELFORMAT { UINT32 dwSize; UINT32 dwFlags; UINT32 dwFourCC; UINT32 dwRGBBitCount; UINT32 dwRBitMask; UINT32 dwGBitMask; UINT32 dwBBitMask; UINT32 dwABitMask; }; struct tDDS_HEADER { UINT32 dwSize; UINT32 dwFlags; UINT32 dwHeight; UINT32 dwWidth; UINT32 dwPitchOrLinearSize; UINT32 dwDepth; // only if tDDS_HEADER_FLAGS_VOLUME is set in dwFlags UINT32 dwMipMapCount; UINT32 dwReserved1[11]; tDDS_PIXELFORMAT ddspf; UINT32 dwCaps; UINT32 dwCaps2; UINT32 dwCaps3; UINT32 dwCaps4; UINT32 dwReserved2; }; struct tDDS_HEADER_DXT10 { tDXGI_FORMAT dxgiFormat; UINT32 resourceDimension; UINT32 miscFlag; // see tDDS_RESOURCE_MISC_FLAG UINT32 arraySize; UINT32 miscFlags2; // see tDDS_MISC_FLAGS2 }; enum tCONVERSION_FLAGS { tCONV_FLAGS_NONE = 0x0, tCONV_FLAGS_EXPAND = 0x1, // Conversion requires expanded pixel size tCONV_FLAGS_NOALPHA = 0x2, // Conversion requires setting alpha to known value tCONV_FLAGS_SWIZZLE = 0x4, // BGR/RGB order swizzling required tCONV_FLAGS_PAL8 = 0x8, // Has an 8-bit palette tCONV_FLAGS_888 = 0x10, // Source is an 8:8:8 (24bpp) format tCONV_FLAGS_565 = 0x20, // Source is a 5:6:5 (16bpp) format tCONV_FLAGS_5551 = 0x40, // Source is a 5:5:5:1 (16bpp) format tCONV_FLAGS_4444 = 0x80, // Source is a 4:4:4:4 (16bpp) format tCONV_FLAGS_44 = 0x100, // Source is a 4:4 (8bpp) format tCONV_FLAGS_332 = 0x200, // Source is a 3:3:2 (8bpp) format tCONV_FLAGS_8332 = 0x400, // Source is a 8:3:3:2 (16bpp) format tCONV_FLAGS_A8P8 = 0x800, // Has an 8-bit palette with an alpha channel tCONV_FLAGS_DX10 = 0x10000, // Has the 'DX10' extension header tCONV_FLAGS_PMALPHA = 0x20000, // Contains premultiplied alpha data tCONV_FLAGS_L8 = 0x40000, // Source is a 8 luminance format tCONV_FLAGS_L16 = 0x80000, // Source is a 16 luminance format tCONV_FLAGS_A8L8 = 0x100000, // Source is a 8:8 luminance format }; enum tDDS_FLAGS { tDDS_FLAGS_NONE = 0x0, tDDS_FLAGS_LEGACY_DWORD = 0x1, // Assume pitch is UINT32 aligned instead of BYTE aligned (used by some legacy DDS files) tDDS_FLAGS_NO_LEGACY_EXPANSION = 0x2, // Do not implicitly convert legacy formats that result in larger pixel sizes (24 bpp, 3:3:2, A8L8, A4L4, P8, A8P8) tDDS_FLAGS_NO_R10B10G10A2_FIXUP = 0x4, // Do not use work-around for long-standing D3DX DDS file format issue which reversed the 10:10:10:2 color order masks tDDS_FLAGS_FORCE_RGB = 0x8, // Convert DXGI 1.1 BGR formats to tDXGI_FORMAT_R8G8B8A8_UNORM to avoid use of optional WDDM 1.1 formats tDDS_FLAGS_NO_16BPP = 0x10, // Conversions avoid use of 565, 5551, and 4444 formats and instead expand to 8888 to avoid use of optional WDDM 1.2 formats tDDS_FLAGS_EXPAND_LUMINANCE = 0x20, // When loading legacy luminance formats expand replicating the color channels rather than leaving them packed (L8, L16, A8L8) tDDS_FLAGS_FORCE_DX10_EXT = 0x10000, // Always use the 'DX10' header extension for DDS writer (i.e. don't try to write DX9 compatible DDS files) tDDS_FLAGS_FORCE_DX10_EXT_MISC2 = 0x20000, // tDDS_FLAGS_FORCE_DX10_EXT including miscFlags2 information (result may not be compatible with D3DX10 or D3DX11) }; enum tTEX_DIMENSION// Subset here matches D3D10_RESOURCE_DIMENSION and D3D11_RESOURCE_DIMENSION { tTEX_DIMENSION_TEXTURE1D = 2, tTEX_DIMENSION_TEXTURE2D = 3, tTEX_DIMENSION_TEXTURE3D = 4, }; enum tTEX_MISC_FLAG// Subset here matches D3D10_RESOURCE_MISC_FLAG and D3D11_RESOURCE_MISC_FLAG { tTEX_MISC_TEXTURECUBE = 0x4L, }; enum tTEX_MISC_FLAG2 { tTEX_MISC2_ALPHA_MODE_MASK = 0x7L, }; enum tTEX_ALPHA_MODE// Matches DDS_ALPHA_MODE, encoded in MISC_FLAGS2 { tTEX_ALPHA_MODE_UNKNOWN = 0, tTEX_ALPHA_MODE_STRAIGHT = 1, tTEX_ALPHA_MODE_PREMULTIPLIED = 2, tTEX_ALPHA_MODE_OPAQUE = 3, tTEX_ALPHA_MODE_CUSTOM = 4, }; #define tMAKEFOURCC(ch0, ch1, ch2, ch3) \ ((UINT32)(char)(ch0) | ((UINT32)(char)(ch1) << 8) | \ ((UINT32)(char)(ch2) << 16) | ((UINT32)(char)(ch3) << 24)) const tDDS_PIXELFORMAT DDSPF_DXT1 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('D', 'X', 'T', '1'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_DXT2 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('D', 'X', 'T', '2'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_DXT3 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('D', 'X', 'T', '3'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_DXT4 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('D', 'X', 'T', '4'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_DXT5 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('D', 'X', 'T', '5'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_BC4_UNORM = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('B', 'C', '4', 'U'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_BC4_SNORM = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('B', 'C', '4', 'S'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_BC5_UNORM = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('B', 'C', '5', 'U'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_BC5_SNORM = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('B', 'C', '5', 'S'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_R8G8_B8G8 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('R', 'G', 'B', 'G'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_G8R8_G8B8 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('G', 'R', 'G', 'B'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_YUY2 = { sizeof(tDDS_PIXELFORMAT), tDDS_FOURCC, tMAKEFOURCC('Y', 'U', 'Y', '2'), 0, 0, 0, 0, 0 }; const tDDS_PIXELFORMAT DDSPF_A8R8G8B8 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGBA, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0xff000000 }; const tDDS_PIXELFORMAT DDSPF_X8R8G8B8 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGB, 0, 32, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 }; const tDDS_PIXELFORMAT DDSPF_A8B8G8R8 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGBA, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0xff000000 }; const tDDS_PIXELFORMAT DDSPF_X8B8G8R8 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGB, 0, 32, 0x000000ff, 0x0000ff00, 0x00ff0000, 0x00000000 }; const tDDS_PIXELFORMAT DDSPF_G16R16 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGB, 0, 32, 0x0000ffff, 0xffff0000, 0x00000000, 0x00000000 }; const tDDS_PIXELFORMAT DDSPF_R5G6B5 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGB, 0, 16, 0x0000f800, 0x000007e0, 0x0000001f, 0x00000000 }; const tDDS_PIXELFORMAT DDSPF_A1R5G5B5 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGBA, 0, 16, 0x00007c00, 0x000003e0, 0x0000001f, 0x00008000 }; const tDDS_PIXELFORMAT DDSPF_A4R4G4B4 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGBA, 0, 16, 0x00000f00, 0x000000f0, 0x0000000f, 0x0000f000 }; const tDDS_PIXELFORMAT DDSPF_R8G8B8 = { sizeof(tDDS_PIXELFORMAT), tDDS_RGB, 0, 24, 0x00ff0000, 0x0000ff00, 0x000000ff, 0x00000000 }; const tDDS_PIXELFORMAT DDSPF_L8 = { sizeof(tDDS_PIXELFORMAT), tDDS_LUMINANCE, 0, 8, 0xff, 0x00, 0x00, 0x00 }; const tDDS_PIXELFORMAT DDSPF_L16 = { sizeof(tDDS_PIXELFORMAT), tDDS_LUMINANCE, 0, 16, 0xffff, 0x0000, 0x0000, 0x0000 }; const tDDS_PIXELFORMAT DDSPF_A8L8 = { sizeof(tDDS_PIXELFORMAT), tDDS_LUMINANCEA, 0, 16, 0x00ff, 0x0000, 0x0000, 0xff00 }; const tDDS_PIXELFORMAT DDSPF_A8 = { sizeof(tDDS_PIXELFORMAT), tDDS_ALPHA, 0, 8, 0x00, 0x00, 0x00, 0xff }; struct tTexMetadata { int width; int height; // Should be 1 for 1D textures int depth; // Should be 1 for 1D or 2D textures int arraySize; // For cubemap, this is a multiple of 6 int mipLevels; unsigned int miscFlags; unsigned int miscFlags2; tDXGI_FORMAT format; tTEX_DIMENSION dimension; int ComputeIndex( int mip, int item, int slice) const; bool IsCubemap() const { return (miscFlags & tTEX_MISC_TEXTURECUBE) != 0; } bool IsPMAlpha() const { return ((miscFlags2 & tTEX_MISC2_ALPHA_MODE_MASK) == tTEX_ALPHA_MODE_PREMULTIPLIED) != 0; } void SetAlphaMode(tTEX_ALPHA_MODE mode) { miscFlags2 = (miscFlags2 & ~tTEX_MISC2_ALPHA_MODE_MASK) | static_cast<unsigned int>(mode); } bool IsVolumemap() const { return (dimension == tTEX_DIMENSION_TEXTURE3D); } }; // Bitmap image container struct tImage { int width; int height; tDXGI_FORMAT format; int rowPitch; int slicePitch; unsigned char* pixels; }; class tScratchImage { public: tScratchImage() : _nimages(0), _size(0), _image(0), _memory(0) {} ~tScratchImage() { Release(); } tScratchImage& operator= (tScratchImage&& moveFrom); int Initialize( const tTexMetadata& mdata, UINT32 flags = tCP_FLAGS_NONE); int Initialize1D( tDXGI_FORMAT fmt, int length, int arraySize, int mipLevels, UINT32 flags = tCP_FLAGS_NONE); int Initialize2D( tDXGI_FORMAT fmt, int width, int height, int arraySize, int mipLevels, UINT32 flags = tCP_FLAGS_NONE); int Initialize3D( tDXGI_FORMAT fmt, int width, int height, int depth, int mipLevels, UINT32 flags = tCP_FLAGS_NONE); int InitializeCube( tDXGI_FORMAT fmt, int width, int height, int nCubes, int mipLevels, UINT32 flags = tCP_FLAGS_NONE); void Release(); bool OverrideFormat( tDXGI_FORMAT f); const tTexMetadata& GetMetadata() const { return _metadata; } const tImage* GetImage( int mip, int item, int slice) const; const tImage* GetImages() const { return _image; } int GetImageCount() const { return _nimages; } unsigned char* GetPixels() const { return _memory; } int GetPixelsSize() const { return _size; } private: int _nimages; int _size; tTexMetadata _metadata; tImage* _image; unsigned char* _memory; // Hide copy constructor and assignment operator tScratchImage(const tScratchImage&); tScratchImage& operator=(const tScratchImage&); }; bool tIsValid(tDXGI_FORMAT fmt); bool tIsVideo(tDXGI_FORMAT fmt); bool tIsPalettized(tDXGI_FORMAT fmt); bool tIsDepthStencil(tDXGI_FORMAT fmt); bool tIsCompressed(tDXGI_FORMAT fmt); bool tIsPacked(tDXGI_FORMAT fmt); bool tIsPlanar(tDXGI_FORMAT fmt); int tBitsPerPixel(tDXGI_FORMAT fmt); void tComputePitch(tDXGI_FORMAT fmt, int width, int height, int& rowPitch, int& slicePitch, unsigned int flags); bool tDecodeDDSHeader(tDDS_HEADER* pHeader,UINT32 flags, tTexMetadata& metadata, UINT32& convFlags); int tCountMips(int width, int height); bool tCalculateMipLevels(int width, int height, int& mipLevels); int tCountMips3D(int width, int height, int depth); bool tCalculateMipLevels3D(int width, int height, int depth, int& mipLevels); #endif
aa0c6983cc5b947e6f15a59b360386d1c41fe586
16567572717ec3c5c3523665f4489f0e4963bf21
/generated/sercom.cpp
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burgrp/si-atsamd11c14a
cee4a7f936635d107220548ab358c79755c742cc
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refs/heads/master
2023-03-25T23:42:32.034123
2021-03-19T21:46:18
2021-03-19T21:46:18
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169,129
cpp
sercom.cpp
namespace target { namespace sercom { namespace I2CM { /** I2CM Control A */ namespace CTRLA { enum class MODE { // USART mode with external clock USART_EXT_CLK = 0x0, // USART mode with internal clock USART_INT_CLK = 0x1, // SPI mode with external clock SPI_SLAVE = 0x2, // SPI mode with internal clock SPI_MASTER = 0x3, // I2C mode with external clock I2C_SLAVE = 0x4, // I2C mode with internal clock I2C_MASTER = 0x5, }; class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Enable @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Enable @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Operating Mode @return enumeration value: target::sercom::I2CM::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::I2CM::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::I2CM::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::I2CM::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::I2CM::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::I2CM::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) target::sercom::I2CM::CTRLA::MODE getMODE() volatile { return static_cast<target::sercom::I2CM::CTRLA::MODE>((raw & (0x7 << 2)) >> 2); } /** Sets Operating Mode @param value enumeration value: target::sercom::I2CM::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::I2CM::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::I2CM::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::I2CM::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::I2CM::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::I2CM::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) Register& setMODE(target::sercom::I2CM::CTRLA::MODE value) volatile { raw = (raw & ~(0x7 << 2)) | (((static_cast<unsigned long>(value)) << 2) & (0x7 << 2)); return *(Register*)this; } /** Gets Run in Standby @return boolean value */ __attribute__((always_inline)) bool getRUNSTDBY() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Run in Standby @param value boolean value */ __attribute__((always_inline)) Register& setRUNSTDBY(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } /** Gets Pin Usage @return boolean value */ __attribute__((always_inline)) bool getPINOUT() volatile { return ((raw & (0x1 << 16)) >> 16); } /** Sets Pin Usage @param value boolean value */ __attribute__((always_inline)) Register& setPINOUT(bool value) volatile { raw = (raw & ~(0x1 << 16)) | ((((value)) << 16) & (0x1 << 16)); return *(Register*)this; } /** Gets SDA Hold Time @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getSDAHOLD() volatile { return ((raw & (0x3 << 20)) >> 20); } /** Sets SDA Hold Time @param value value in range 0..3 */ __attribute__((always_inline)) Register& setSDAHOLD(unsigned long value) volatile { raw = (raw & ~(0x3 << 20)) | ((((value)) << 20) & (0x3 << 20)); return *(Register*)this; } /** Gets Master SCL Low Extend Timeout @return boolean value */ __attribute__((always_inline)) bool getMEXTTOEN() volatile { return ((raw & (0x1 << 22)) >> 22); } /** Sets Master SCL Low Extend Timeout @param value boolean value */ __attribute__((always_inline)) Register& setMEXTTOEN(bool value) volatile { raw = (raw & ~(0x1 << 22)) | ((((value)) << 22) & (0x1 << 22)); return *(Register*)this; } /** Gets Slave SCL Low Extend Timeout @return boolean value */ __attribute__((always_inline)) bool getSEXTTOEN() volatile { return ((raw & (0x1 << 23)) >> 23); } /** Sets Slave SCL Low Extend Timeout @param value boolean value */ __attribute__((always_inline)) Register& setSEXTTOEN(bool value) volatile { raw = (raw & ~(0x1 << 23)) | ((((value)) << 23) & (0x1 << 23)); return *(Register*)this; } /** Gets Transfer Speed @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getSPEED() volatile { return ((raw & (0x3 << 24)) >> 24); } /** Sets Transfer Speed @param value value in range 0..3 */ __attribute__((always_inline)) Register& setSPEED(unsigned long value) volatile { raw = (raw & ~(0x3 << 24)) | ((((value)) << 24) & (0x3 << 24)); return *(Register*)this; } /** Gets SCL Clock Stretch Mode @return boolean value */ __attribute__((always_inline)) bool getSCLSM() volatile { return ((raw & (0x1 << 27)) >> 27); } /** Sets SCL Clock Stretch Mode @param value boolean value */ __attribute__((always_inline)) Register& setSCLSM(bool value) volatile { raw = (raw & ~(0x1 << 27)) | ((((value)) << 27) & (0x1 << 27)); return *(Register*)this; } /** Gets Inactive Time-Out @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getINACTOUT() volatile { return ((raw & (0x3 << 28)) >> 28); } /** Sets Inactive Time-Out @param value value in range 0..3 */ __attribute__((always_inline)) Register& setINACTOUT(unsigned long value) volatile { raw = (raw & ~(0x3 << 28)) | ((((value)) << 28) & (0x3 << 28)); return *(Register*)this; } /** Gets SCL Low Timeout Enable @return boolean value */ __attribute__((always_inline)) bool getLOWTOUTEN() volatile { return ((raw & (0x1 << 30)) >> 30); } /** Sets SCL Low Timeout Enable @param value boolean value */ __attribute__((always_inline)) Register& setLOWTOUTEN(bool value) volatile { raw = (raw & ~(0x1 << 30)) | ((((value)) << 30) & (0x1 << 30)); return *(Register*)this; } }; }; /** I2CM Control B */ namespace CTRLB { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Smart Mode Enable @return boolean value */ __attribute__((always_inline)) bool getSMEN() volatile { return ((raw & (0x1 << 8)) >> 8); } /** Sets Smart Mode Enable @param value boolean value */ __attribute__((always_inline)) Register& setSMEN(bool value) volatile { raw = (raw & ~(0x1 << 8)) | ((((value)) << 8) & (0x1 << 8)); return *(Register*)this; } /** Gets Quick Command Enable @return boolean value */ __attribute__((always_inline)) bool getQCEN() volatile { return ((raw & (0x1 << 9)) >> 9); } /** Sets Quick Command Enable @param value boolean value */ __attribute__((always_inline)) Register& setQCEN(bool value) volatile { raw = (raw & ~(0x1 << 9)) | ((((value)) << 9) & (0x1 << 9)); return *(Register*)this; } /** Gets Command @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getCMD() volatile { return ((raw & (0x3 << 16)) >> 16); } /** Sets Command @param value value in range 0..3 */ __attribute__((always_inline)) Register& setCMD(unsigned long value) volatile { raw = (raw & ~(0x3 << 16)) | ((((value)) << 16) & (0x3 << 16)); return *(Register*)this; } /** Gets Acknowledge Action @return boolean value */ __attribute__((always_inline)) bool getACKACT() volatile { return ((raw & (0x1 << 18)) >> 18); } /** Sets Acknowledge Action @param value boolean value */ __attribute__((always_inline)) Register& setACKACT(bool value) volatile { raw = (raw & ~(0x1 << 18)) | ((((value)) << 18) & (0x1 << 18)); return *(Register*)this; } }; }; /** I2CM Baud Rate */ namespace BAUD { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Baud Rate Value @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getBAUD() volatile { return ((raw & (0xFF << 0)) >> 0); } /** Sets Baud Rate Value @param value value in range 0..255 */ __attribute__((always_inline)) Register& setBAUD(unsigned long value) volatile { raw = (raw & ~(0xFF << 0)) | ((((value)) << 0) & (0xFF << 0)); return *(Register*)this; } /** Gets Baud Rate Value Low @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getBAUDLOW() volatile { return ((raw & (0xFF << 8)) >> 8); } /** Sets Baud Rate Value Low @param value value in range 0..255 */ __attribute__((always_inline)) Register& setBAUDLOW(unsigned long value) volatile { raw = (raw & ~(0xFF << 8)) | ((((value)) << 8) & (0xFF << 8)); return *(Register*)this; } /** Gets High Speed Baud Rate Value @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getHSBAUD() volatile { return ((raw & (0xFF << 16)) >> 16); } /** Sets High Speed Baud Rate Value @param value value in range 0..255 */ __attribute__((always_inline)) Register& setHSBAUD(unsigned long value) volatile { raw = (raw & ~(0xFF << 16)) | ((((value)) << 16) & (0xFF << 16)); return *(Register*)this; } /** Gets High Speed Baud Rate Value Low @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getHSBAUDLOW() volatile { return ((raw & (0xFF << 24)) >> 24); } /** Sets High Speed Baud Rate Value Low @param value value in range 0..255 */ __attribute__((always_inline)) Register& setHSBAUDLOW(unsigned long value) volatile { raw = (raw & ~(0xFF << 24)) | ((((value)) << 24) & (0xFF << 24)); return *(Register*)this; } }; }; /** I2CM Interrupt Enable Clear */ namespace INTENCLR { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Master On Bus Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getMB() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Master On Bus Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setMB(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Slave On Bus Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getSB() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Slave On Bus Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setSB(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Combined Error Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** I2CM Interrupt Enable Set */ namespace INTENSET { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Master On Bus Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getMB() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Master On Bus Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setMB(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Slave On Bus Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getSB() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Slave On Bus Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setSB(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Combined Error Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** I2CM Interrupt Flag Status and Clear */ namespace INTFLAG { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Master On Bus Interrupt @return boolean value */ __attribute__((always_inline)) bool getMB() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Master On Bus Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setMB(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Slave On Bus Interrupt @return boolean value */ __attribute__((always_inline)) bool getSB() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Slave On Bus Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setSB(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Combined Error Interrupt @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** I2CM Status */ namespace STATUS { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Bus Error @return boolean value */ __attribute__((always_inline)) bool getBUSERR() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Bus Error @param value boolean value */ __attribute__((always_inline)) Register& setBUSERR(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Arbitration Lost @return boolean value */ __attribute__((always_inline)) bool getARBLOST() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Arbitration Lost @param value boolean value */ __attribute__((always_inline)) Register& setARBLOST(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Received Not Acknowledge @return boolean value */ __attribute__((always_inline)) bool getRXNACK() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Received Not Acknowledge @param value boolean value */ __attribute__((always_inline)) Register& setRXNACK(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Bus State @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getBUSSTATE() volatile { return ((raw & (0x3 << 4)) >> 4); } /** Sets Bus State @param value value in range 0..3 */ __attribute__((always_inline)) Register& setBUSSTATE(unsigned long value) volatile { raw = (raw & ~(0x3 << 4)) | ((((value)) << 4) & (0x3 << 4)); return *(Register*)this; } /** Gets SCL Low Timeout @return boolean value */ __attribute__((always_inline)) bool getLOWTOUT() volatile { return ((raw & (0x1 << 6)) >> 6); } /** Sets SCL Low Timeout @param value boolean value */ __attribute__((always_inline)) Register& setLOWTOUT(bool value) volatile { raw = (raw & ~(0x1 << 6)) | ((((value)) << 6) & (0x1 << 6)); return *(Register*)this; } /** Gets Clock Hold @return boolean value */ __attribute__((always_inline)) bool getCLKHOLD() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Clock Hold @param value boolean value */ __attribute__((always_inline)) Register& setCLKHOLD(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } /** Gets Master SCL Low Extend Timeout @return boolean value */ __attribute__((always_inline)) bool getMEXTTOUT() volatile { return ((raw & (0x1 << 8)) >> 8); } /** Sets Master SCL Low Extend Timeout @param value boolean value */ __attribute__((always_inline)) Register& setMEXTTOUT(bool value) volatile { raw = (raw & ~(0x1 << 8)) | ((((value)) << 8) & (0x1 << 8)); return *(Register*)this; } /** Gets Slave SCL Low Extend Timeout @return boolean value */ __attribute__((always_inline)) bool getSEXTTOUT() volatile { return ((raw & (0x1 << 9)) >> 9); } /** Sets Slave SCL Low Extend Timeout @param value boolean value */ __attribute__((always_inline)) Register& setSEXTTOUT(bool value) volatile { raw = (raw & ~(0x1 << 9)) | ((((value)) << 9) & (0x1 << 9)); return *(Register*)this; } /** Gets Length Error @return boolean value */ __attribute__((always_inline)) bool getLENERR() volatile { return ((raw & (0x1 << 10)) >> 10); } /** Sets Length Error @param value boolean value */ __attribute__((always_inline)) Register& setLENERR(bool value) volatile { raw = (raw & ~(0x1 << 10)) | ((((value)) << 10) & (0x1 << 10)); return *(Register*)this; } }; }; /** I2CM Syncbusy */ namespace SYNCBUSY { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets SERCOM Enable Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets SERCOM Enable Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets System Operation Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getSYSOP() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets System Operation Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setSYSOP(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } }; }; /** I2CM Address */ namespace ADDR { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Address Value @return value in range 0..2047 */ __attribute__((always_inline)) unsigned long getADDR() volatile { return ((raw & (0x7FF << 0)) >> 0); } /** Sets Address Value @param value value in range 0..2047 */ __attribute__((always_inline)) Register& setADDR(unsigned long value) volatile { raw = (raw & ~(0x7FF << 0)) | ((((value)) << 0) & (0x7FF << 0)); return *(Register*)this; } /** Gets Length Enable @return boolean value */ __attribute__((always_inline)) bool getLENEN() volatile { return ((raw & (0x1 << 13)) >> 13); } /** Sets Length Enable @param value boolean value */ __attribute__((always_inline)) Register& setLENEN(bool value) volatile { raw = (raw & ~(0x1 << 13)) | ((((value)) << 13) & (0x1 << 13)); return *(Register*)this; } /** Gets High Speed Mode @return boolean value */ __attribute__((always_inline)) bool getHS() volatile { return ((raw & (0x1 << 14)) >> 14); } /** Sets High Speed Mode @param value boolean value */ __attribute__((always_inline)) Register& setHS(bool value) volatile { raw = (raw & ~(0x1 << 14)) | ((((value)) << 14) & (0x1 << 14)); return *(Register*)this; } /** Gets Ten Bit Addressing Enable @return boolean value */ __attribute__((always_inline)) bool getTENBITEN() volatile { return ((raw & (0x1 << 15)) >> 15); } /** Sets Ten Bit Addressing Enable @param value boolean value */ __attribute__((always_inline)) Register& setTENBITEN(bool value) volatile { raw = (raw & ~(0x1 << 15)) | ((((value)) << 15) & (0x1 << 15)); return *(Register*)this; } /** Gets Length @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getLEN() volatile { return ((raw & (0xFF << 16)) >> 16); } /** Sets Length @param value value in range 0..255 */ __attribute__((always_inline)) Register& setLEN(unsigned long value) volatile { raw = (raw & ~(0xFF << 16)) | ((((value)) << 16) & (0xFF << 16)); return *(Register*)this; } }; }; /** I2CM Data */ namespace DATA { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Value @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getDATA() volatile { return ((raw & (0xFF << 0)) >> 0); } /** Sets Data Value @param value value in range 0..255 */ __attribute__((always_inline)) Register& setDATA(unsigned long value) volatile { raw = (raw & ~(0xFF << 0)) | ((((value)) << 0) & (0xFF << 0)); return *(Register*)this; } }; }; /** I2CM Debug Control */ namespace DBGCTRL { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Debug Mode @return boolean value */ __attribute__((always_inline)) bool getDBGSTOP() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Debug Mode @param value boolean value */ __attribute__((always_inline)) Register& setDBGSTOP(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } }; }; }; namespace I2CS { /** I2CS Control A */ namespace CTRLA { enum class MODE { // USART mode with external clock USART_EXT_CLK = 0x0, // USART mode with internal clock USART_INT_CLK = 0x1, // SPI mode with external clock SPI_SLAVE = 0x2, // SPI mode with internal clock SPI_MASTER = 0x3, // I2C mode with external clock I2C_SLAVE = 0x4, // I2C mode with internal clock I2C_MASTER = 0x5, }; class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Enable @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Enable @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Operating Mode @return enumeration value: target::sercom::I2CS::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::I2CS::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::I2CS::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::I2CS::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::I2CS::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::I2CS::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) target::sercom::I2CS::CTRLA::MODE getMODE() volatile { return static_cast<target::sercom::I2CS::CTRLA::MODE>((raw & (0x7 << 2)) >> 2); } /** Sets Operating Mode @param value enumeration value: target::sercom::I2CS::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::I2CS::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::I2CS::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::I2CS::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::I2CS::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::I2CS::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) Register& setMODE(target::sercom::I2CS::CTRLA::MODE value) volatile { raw = (raw & ~(0x7 << 2)) | (((static_cast<unsigned long>(value)) << 2) & (0x7 << 2)); return *(Register*)this; } /** Gets Run during Standby @return boolean value */ __attribute__((always_inline)) bool getRUNSTDBY() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Run during Standby @param value boolean value */ __attribute__((always_inline)) Register& setRUNSTDBY(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } /** Gets Pin Usage @return boolean value */ __attribute__((always_inline)) bool getPINOUT() volatile { return ((raw & (0x1 << 16)) >> 16); } /** Sets Pin Usage @param value boolean value */ __attribute__((always_inline)) Register& setPINOUT(bool value) volatile { raw = (raw & ~(0x1 << 16)) | ((((value)) << 16) & (0x1 << 16)); return *(Register*)this; } /** Gets SDA Hold Time @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getSDAHOLD() volatile { return ((raw & (0x3 << 20)) >> 20); } /** Sets SDA Hold Time @param value value in range 0..3 */ __attribute__((always_inline)) Register& setSDAHOLD(unsigned long value) volatile { raw = (raw & ~(0x3 << 20)) | ((((value)) << 20) & (0x3 << 20)); return *(Register*)this; } /** Gets Slave SCL Low Extend Timeout @return boolean value */ __attribute__((always_inline)) bool getSEXTTOEN() volatile { return ((raw & (0x1 << 23)) >> 23); } /** Sets Slave SCL Low Extend Timeout @param value boolean value */ __attribute__((always_inline)) Register& setSEXTTOEN(bool value) volatile { raw = (raw & ~(0x1 << 23)) | ((((value)) << 23) & (0x1 << 23)); return *(Register*)this; } /** Gets Transfer Speed @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getSPEED() volatile { return ((raw & (0x3 << 24)) >> 24); } /** Sets Transfer Speed @param value value in range 0..3 */ __attribute__((always_inline)) Register& setSPEED(unsigned long value) volatile { raw = (raw & ~(0x3 << 24)) | ((((value)) << 24) & (0x3 << 24)); return *(Register*)this; } /** Gets SCL Clock Stretch Mode @return boolean value */ __attribute__((always_inline)) bool getSCLSM() volatile { return ((raw & (0x1 << 27)) >> 27); } /** Sets SCL Clock Stretch Mode @param value boolean value */ __attribute__((always_inline)) Register& setSCLSM(bool value) volatile { raw = (raw & ~(0x1 << 27)) | ((((value)) << 27) & (0x1 << 27)); return *(Register*)this; } /** Gets SCL Low Timeout Enable @return boolean value */ __attribute__((always_inline)) bool getLOWTOUTEN() volatile { return ((raw & (0x1 << 30)) >> 30); } /** Sets SCL Low Timeout Enable @param value boolean value */ __attribute__((always_inline)) Register& setLOWTOUTEN(bool value) volatile { raw = (raw & ~(0x1 << 30)) | ((((value)) << 30) & (0x1 << 30)); return *(Register*)this; } }; }; /** I2CS Control B */ namespace CTRLB { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Smart Mode Enable @return boolean value */ __attribute__((always_inline)) bool getSMEN() volatile { return ((raw & (0x1 << 8)) >> 8); } /** Sets Smart Mode Enable @param value boolean value */ __attribute__((always_inline)) Register& setSMEN(bool value) volatile { raw = (raw & ~(0x1 << 8)) | ((((value)) << 8) & (0x1 << 8)); return *(Register*)this; } /** Gets PMBus Group Command @return boolean value */ __attribute__((always_inline)) bool getGCMD() volatile { return ((raw & (0x1 << 9)) >> 9); } /** Sets PMBus Group Command @param value boolean value */ __attribute__((always_inline)) Register& setGCMD(bool value) volatile { raw = (raw & ~(0x1 << 9)) | ((((value)) << 9) & (0x1 << 9)); return *(Register*)this; } /** Gets Automatic Address Acknowledge @return boolean value */ __attribute__((always_inline)) bool getAACKEN() volatile { return ((raw & (0x1 << 10)) >> 10); } /** Sets Automatic Address Acknowledge @param value boolean value */ __attribute__((always_inline)) Register& setAACKEN(bool value) volatile { raw = (raw & ~(0x1 << 10)) | ((((value)) << 10) & (0x1 << 10)); return *(Register*)this; } /** Gets Address Mode @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getAMODE() volatile { return ((raw & (0x3 << 14)) >> 14); } /** Sets Address Mode @param value value in range 0..3 */ __attribute__((always_inline)) Register& setAMODE(unsigned long value) volatile { raw = (raw & ~(0x3 << 14)) | ((((value)) << 14) & (0x3 << 14)); return *(Register*)this; } /** Gets Command @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getCMD() volatile { return ((raw & (0x3 << 16)) >> 16); } /** Sets Command @param value value in range 0..3 */ __attribute__((always_inline)) Register& setCMD(unsigned long value) volatile { raw = (raw & ~(0x3 << 16)) | ((((value)) << 16) & (0x3 << 16)); return *(Register*)this; } /** Gets Acknowledge Action @return boolean value */ __attribute__((always_inline)) bool getACKACT() volatile { return ((raw & (0x1 << 18)) >> 18); } /** Sets Acknowledge Action @param value boolean value */ __attribute__((always_inline)) Register& setACKACT(bool value) volatile { raw = (raw & ~(0x1 << 18)) | ((((value)) << 18) & (0x1 << 18)); return *(Register*)this; } }; }; /** I2CS Interrupt Enable Clear */ namespace INTENCLR { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Stop Received Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getPREC() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Stop Received Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setPREC(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Address Match Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getAMATCH() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Address Match Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setAMATCH(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Data Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getDRDY() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Data Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setDRDY(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Combined Error Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** I2CS Interrupt Enable Set */ namespace INTENSET { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Stop Received Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getPREC() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Stop Received Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setPREC(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Address Match Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getAMATCH() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Address Match Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setAMATCH(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Data Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getDRDY() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Data Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setDRDY(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Combined Error Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** I2CS Interrupt Flag Status and Clear */ namespace INTFLAG { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Stop Received Interrupt @return boolean value */ __attribute__((always_inline)) bool getPREC() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Stop Received Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setPREC(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Address Match Interrupt @return boolean value */ __attribute__((always_inline)) bool getAMATCH() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Address Match Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setAMATCH(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Data Interrupt @return boolean value */ __attribute__((always_inline)) bool getDRDY() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Data Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setDRDY(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Combined Error Interrupt @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** I2CS Status */ namespace STATUS { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Bus Error @return boolean value */ __attribute__((always_inline)) bool getBUSERR() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Bus Error @param value boolean value */ __attribute__((always_inline)) Register& setBUSERR(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Collision @return boolean value */ __attribute__((always_inline)) bool getCOLL() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Collision @param value boolean value */ __attribute__((always_inline)) Register& setCOLL(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Received Not Acknowledge @return boolean value */ __attribute__((always_inline)) bool getRXNACK() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Received Not Acknowledge @param value boolean value */ __attribute__((always_inline)) Register& setRXNACK(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Read/Write Direction @return boolean value */ __attribute__((always_inline)) bool getDIR() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Read/Write Direction @param value boolean value */ __attribute__((always_inline)) Register& setDIR(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Repeated Start @return boolean value */ __attribute__((always_inline)) bool getSR() volatile { return ((raw & (0x1 << 4)) >> 4); } /** Sets Repeated Start @param value boolean value */ __attribute__((always_inline)) Register& setSR(bool value) volatile { raw = (raw & ~(0x1 << 4)) | ((((value)) << 4) & (0x1 << 4)); return *(Register*)this; } /** Gets SCL Low Timeout @return boolean value */ __attribute__((always_inline)) bool getLOWTOUT() volatile { return ((raw & (0x1 << 6)) >> 6); } /** Sets SCL Low Timeout @param value boolean value */ __attribute__((always_inline)) Register& setLOWTOUT(bool value) volatile { raw = (raw & ~(0x1 << 6)) | ((((value)) << 6) & (0x1 << 6)); return *(Register*)this; } /** Gets Clock Hold @return boolean value */ __attribute__((always_inline)) bool getCLKHOLD() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Clock Hold @param value boolean value */ __attribute__((always_inline)) Register& setCLKHOLD(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } /** Gets Slave SCL Low Extend Timeout @return boolean value */ __attribute__((always_inline)) bool getSEXTTOUT() volatile { return ((raw & (0x1 << 9)) >> 9); } /** Sets Slave SCL Low Extend Timeout @param value boolean value */ __attribute__((always_inline)) Register& setSEXTTOUT(bool value) volatile { raw = (raw & ~(0x1 << 9)) | ((((value)) << 9) & (0x1 << 9)); return *(Register*)this; } /** Gets High Speed @return boolean value */ __attribute__((always_inline)) bool getHS() volatile { return ((raw & (0x1 << 10)) >> 10); } /** Sets High Speed @param value boolean value */ __attribute__((always_inline)) Register& setHS(bool value) volatile { raw = (raw & ~(0x1 << 10)) | ((((value)) << 10) & (0x1 << 10)); return *(Register*)this; } }; }; /** I2CS Syncbusy */ namespace SYNCBUSY { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets SERCOM Enable Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets SERCOM Enable Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } }; }; /** I2CS Address */ namespace ADDR { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets General Call Address Enable @return boolean value */ __attribute__((always_inline)) bool getGENCEN() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets General Call Address Enable @param value boolean value */ __attribute__((always_inline)) Register& setGENCEN(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Address Value @return value in range 0..1023 */ __attribute__((always_inline)) unsigned long getADDR() volatile { return ((raw & (0x3FF << 1)) >> 1); } /** Sets Address Value @param value value in range 0..1023 */ __attribute__((always_inline)) Register& setADDR(unsigned long value) volatile { raw = (raw & ~(0x3FF << 1)) | ((((value)) << 1) & (0x3FF << 1)); return *(Register*)this; } /** Gets Ten Bit Addressing Enable @return boolean value */ __attribute__((always_inline)) bool getTENBITEN() volatile { return ((raw & (0x1 << 15)) >> 15); } /** Sets Ten Bit Addressing Enable @param value boolean value */ __attribute__((always_inline)) Register& setTENBITEN(bool value) volatile { raw = (raw & ~(0x1 << 15)) | ((((value)) << 15) & (0x1 << 15)); return *(Register*)this; } /** Gets Address Mask @return value in range 0..1023 */ __attribute__((always_inline)) unsigned long getADDRMASK() volatile { return ((raw & (0x3FF << 17)) >> 17); } /** Sets Address Mask @param value value in range 0..1023 */ __attribute__((always_inline)) Register& setADDRMASK(unsigned long value) volatile { raw = (raw & ~(0x3FF << 17)) | ((((value)) << 17) & (0x3FF << 17)); return *(Register*)this; } }; }; /** I2CS Data */ namespace DATA { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Value @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getDATA() volatile { return ((raw & (0xFF << 0)) >> 0); } /** Sets Data Value @param value value in range 0..255 */ __attribute__((always_inline)) Register& setDATA(unsigned long value) volatile { raw = (raw & ~(0xFF << 0)) | ((((value)) << 0) & (0xFF << 0)); return *(Register*)this; } }; }; }; namespace SPI { /** SPI Control A */ namespace CTRLA { enum class MODE { // USART mode with external clock USART_EXT_CLK = 0x0, // USART mode with internal clock USART_INT_CLK = 0x1, // SPI mode with external clock SPI_SLAVE = 0x2, // SPI mode with internal clock SPI_MASTER = 0x3, // I2C mode with external clock I2C_SLAVE = 0x4, // I2C mode with internal clock I2C_MASTER = 0x5, }; class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Enable @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Enable @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Operating Mode @return enumeration value: target::sercom::SPI::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::SPI::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::SPI::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::SPI::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::SPI::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::SPI::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) target::sercom::SPI::CTRLA::MODE getMODE() volatile { return static_cast<target::sercom::SPI::CTRLA::MODE>((raw & (0x7 << 2)) >> 2); } /** Sets Operating Mode @param value enumeration value: target::sercom::SPI::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::SPI::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::SPI::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::SPI::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::SPI::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::SPI::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) Register& setMODE(target::sercom::SPI::CTRLA::MODE value) volatile { raw = (raw & ~(0x7 << 2)) | (((static_cast<unsigned long>(value)) << 2) & (0x7 << 2)); return *(Register*)this; } /** Gets Run during Standby @return boolean value */ __attribute__((always_inline)) bool getRUNSTDBY() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Run during Standby @param value boolean value */ __attribute__((always_inline)) Register& setRUNSTDBY(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } /** Gets Immediate Buffer Overflow Notification @return boolean value */ __attribute__((always_inline)) bool getIBON() volatile { return ((raw & (0x1 << 8)) >> 8); } /** Sets Immediate Buffer Overflow Notification @param value boolean value */ __attribute__((always_inline)) Register& setIBON(bool value) volatile { raw = (raw & ~(0x1 << 8)) | ((((value)) << 8) & (0x1 << 8)); return *(Register*)this; } /** Gets Data Out Pinout @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getDOPO() volatile { return ((raw & (0x3 << 16)) >> 16); } /** Sets Data Out Pinout @param value value in range 0..3 */ __attribute__((always_inline)) Register& setDOPO(unsigned long value) volatile { raw = (raw & ~(0x3 << 16)) | ((((value)) << 16) & (0x3 << 16)); return *(Register*)this; } /** Gets Data In Pinout @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getDIPO() volatile { return ((raw & (0x3 << 20)) >> 20); } /** Sets Data In Pinout @param value value in range 0..3 */ __attribute__((always_inline)) Register& setDIPO(unsigned long value) volatile { raw = (raw & ~(0x3 << 20)) | ((((value)) << 20) & (0x3 << 20)); return *(Register*)this; } /** Gets Frame Format @return value in range 0..15 */ __attribute__((always_inline)) unsigned long getFORM() volatile { return ((raw & (0xF << 24)) >> 24); } /** Sets Frame Format @param value value in range 0..15 */ __attribute__((always_inline)) Register& setFORM(unsigned long value) volatile { raw = (raw & ~(0xF << 24)) | ((((value)) << 24) & (0xF << 24)); return *(Register*)this; } /** Gets Clock Phase @return boolean value */ __attribute__((always_inline)) bool getCPHA() volatile { return ((raw & (0x1 << 28)) >> 28); } /** Sets Clock Phase @param value boolean value */ __attribute__((always_inline)) Register& setCPHA(bool value) volatile { raw = (raw & ~(0x1 << 28)) | ((((value)) << 28) & (0x1 << 28)); return *(Register*)this; } /** Gets Clock Polarity @return boolean value */ __attribute__((always_inline)) bool getCPOL() volatile { return ((raw & (0x1 << 29)) >> 29); } /** Sets Clock Polarity @param value boolean value */ __attribute__((always_inline)) Register& setCPOL(bool value) volatile { raw = (raw & ~(0x1 << 29)) | ((((value)) << 29) & (0x1 << 29)); return *(Register*)this; } /** Gets Data Order @return boolean value */ __attribute__((always_inline)) bool getDORD() volatile { return ((raw & (0x1 << 30)) >> 30); } /** Sets Data Order @param value boolean value */ __attribute__((always_inline)) Register& setDORD(bool value) volatile { raw = (raw & ~(0x1 << 30)) | ((((value)) << 30) & (0x1 << 30)); return *(Register*)this; } }; }; /** SPI Control B */ namespace CTRLB { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Character Size @return value in range 0..7 */ __attribute__((always_inline)) unsigned long getCHSIZE() volatile { return ((raw & (0x7 << 0)) >> 0); } /** Sets Character Size @param value value in range 0..7 */ __attribute__((always_inline)) Register& setCHSIZE(unsigned long value) volatile { raw = (raw & ~(0x7 << 0)) | ((((value)) << 0) & (0x7 << 0)); return *(Register*)this; } /** Gets Data Preload Enable @return boolean value */ __attribute__((always_inline)) bool getPLOADEN() volatile { return ((raw & (0x1 << 6)) >> 6); } /** Sets Data Preload Enable @param value boolean value */ __attribute__((always_inline)) Register& setPLOADEN(bool value) volatile { raw = (raw & ~(0x1 << 6)) | ((((value)) << 6) & (0x1 << 6)); return *(Register*)this; } /** Gets Slave Select Low Detect Enable @return boolean value */ __attribute__((always_inline)) bool getSSDE() volatile { return ((raw & (0x1 << 9)) >> 9); } /** Sets Slave Select Low Detect Enable @param value boolean value */ __attribute__((always_inline)) Register& setSSDE(bool value) volatile { raw = (raw & ~(0x1 << 9)) | ((((value)) << 9) & (0x1 << 9)); return *(Register*)this; } /** Gets Master Slave Select Enable @return boolean value */ __attribute__((always_inline)) bool getMSSEN() volatile { return ((raw & (0x1 << 13)) >> 13); } /** Sets Master Slave Select Enable @param value boolean value */ __attribute__((always_inline)) Register& setMSSEN(bool value) volatile { raw = (raw & ~(0x1 << 13)) | ((((value)) << 13) & (0x1 << 13)); return *(Register*)this; } /** Gets Address Mode @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getAMODE() volatile { return ((raw & (0x3 << 14)) >> 14); } /** Sets Address Mode @param value value in range 0..3 */ __attribute__((always_inline)) Register& setAMODE(unsigned long value) volatile { raw = (raw & ~(0x3 << 14)) | ((((value)) << 14) & (0x3 << 14)); return *(Register*)this; } /** Gets Receiver Enable @return boolean value */ __attribute__((always_inline)) bool getRXEN() volatile { return ((raw & (0x1 << 17)) >> 17); } /** Sets Receiver Enable @param value boolean value */ __attribute__((always_inline)) Register& setRXEN(bool value) volatile { raw = (raw & ~(0x1 << 17)) | ((((value)) << 17) & (0x1 << 17)); return *(Register*)this; } }; }; /** SPI Baud Rate */ namespace BAUD { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Baud Rate Value @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getBAUD() volatile { return ((raw & (0xFF << 0)) >> 0); } /** Sets Baud Rate Value @param value value in range 0..255 */ __attribute__((always_inline)) Register& setBAUD(unsigned long value) volatile { raw = (raw & ~(0xFF << 0)) | ((((value)) << 0) & (0xFF << 0)); return *(Register*)this; } }; }; /** SPI Interrupt Enable Clear */ namespace INTENCLR { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Register Empty Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getDRE() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Data Register Empty Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setDRE(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Complete Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getTXC() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Complete Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setTXC(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Receive Complete Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getRXC() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Receive Complete Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setRXC(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Slave Select Low Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getSSL() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Slave Select Low Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setSSL(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Combined Error Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** SPI Interrupt Enable Set */ namespace INTENSET { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Register Empty Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getDRE() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Data Register Empty Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setDRE(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Complete Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getTXC() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Complete Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setTXC(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Receive Complete Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getRXC() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Receive Complete Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setRXC(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Slave Select Low Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getSSL() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Slave Select Low Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setSSL(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Combined Error Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** SPI Interrupt Flag Status and Clear */ namespace INTFLAG { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Register Empty Interrupt @return boolean value */ __attribute__((always_inline)) bool getDRE() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Data Register Empty Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setDRE(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Complete Interrupt @return boolean value */ __attribute__((always_inline)) bool getTXC() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Complete Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setTXC(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Receive Complete Interrupt @return boolean value */ __attribute__((always_inline)) bool getRXC() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Receive Complete Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setRXC(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Slave Select Low Interrupt Flag @return boolean value */ __attribute__((always_inline)) bool getSSL() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Slave Select Low Interrupt Flag @param value boolean value */ __attribute__((always_inline)) Register& setSSL(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Combined Error Interrupt @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** SPI Status */ namespace STATUS { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Buffer Overflow @return boolean value */ __attribute__((always_inline)) bool getBUFOVF() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Buffer Overflow @param value boolean value */ __attribute__((always_inline)) Register& setBUFOVF(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } }; }; /** SPI Syncbusy */ namespace SYNCBUSY { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets SERCOM Enable Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets SERCOM Enable Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets CTRLB Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getCTRLB() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets CTRLB Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setCTRLB(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } }; }; /** SPI Address */ namespace ADDR { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Address Value @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getADDR() volatile { return ((raw & (0xFF << 0)) >> 0); } /** Sets Address Value @param value value in range 0..255 */ __attribute__((always_inline)) Register& setADDR(unsigned long value) volatile { raw = (raw & ~(0xFF << 0)) | ((((value)) << 0) & (0xFF << 0)); return *(Register*)this; } /** Gets Address Mask @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getADDRMASK() volatile { return ((raw & (0xFF << 16)) >> 16); } /** Sets Address Mask @param value value in range 0..255 */ __attribute__((always_inline)) Register& setADDRMASK(unsigned long value) volatile { raw = (raw & ~(0xFF << 16)) | ((((value)) << 16) & (0xFF << 16)); return *(Register*)this; } }; }; /** SPI Data */ namespace DATA { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Value @return value in range 0..511 */ __attribute__((always_inline)) unsigned long getDATA() volatile { return ((raw & (0x1FF << 0)) >> 0); } /** Sets Data Value @param value value in range 0..511 */ __attribute__((always_inline)) Register& setDATA(unsigned long value) volatile { raw = (raw & ~(0x1FF << 0)) | ((((value)) << 0) & (0x1FF << 0)); return *(Register*)this; } }; }; /** SPI Debug Control */ namespace DBGCTRL { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Debug Mode @return boolean value */ __attribute__((always_inline)) bool getDBGSTOP() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Debug Mode @param value boolean value */ __attribute__((always_inline)) Register& setDBGSTOP(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } }; }; }; namespace USART { /** USART Control A */ namespace CTRLA { enum class MODE { // USART mode with external clock USART_EXT_CLK = 0x0, // USART mode with internal clock USART_INT_CLK = 0x1, // SPI mode with external clock SPI_SLAVE = 0x2, // SPI mode with internal clock SPI_MASTER = 0x3, // I2C mode with external clock I2C_SLAVE = 0x4, // I2C mode with internal clock I2C_MASTER = 0x5, }; class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Enable @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Enable @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Operating Mode @return enumeration value: target::sercom::USART::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::USART::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::USART::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::USART::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::USART::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::USART::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) target::sercom::USART::CTRLA::MODE getMODE() volatile { return static_cast<target::sercom::USART::CTRLA::MODE>((raw & (0x7 << 2)) >> 2); } /** Sets Operating Mode @param value enumeration value: target::sercom::USART::CTRLA::MODE::USART_EXT_CLK (0x0) USART mode with external clock target::sercom::USART::CTRLA::MODE::USART_INT_CLK (0x1) USART mode with internal clock target::sercom::USART::CTRLA::MODE::SPI_SLAVE (0x2) SPI mode with external clock target::sercom::USART::CTRLA::MODE::SPI_MASTER (0x3) SPI mode with internal clock target::sercom::USART::CTRLA::MODE::I2C_SLAVE (0x4) I2C mode with external clock target::sercom::USART::CTRLA::MODE::I2C_MASTER (0x5) I2C mode with internal clock */ __attribute__((always_inline)) Register& setMODE(target::sercom::USART::CTRLA::MODE value) volatile { raw = (raw & ~(0x7 << 2)) | (((static_cast<unsigned long>(value)) << 2) & (0x7 << 2)); return *(Register*)this; } /** Gets Run during Standby @return boolean value */ __attribute__((always_inline)) bool getRUNSTDBY() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Run during Standby @param value boolean value */ __attribute__((always_inline)) Register& setRUNSTDBY(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } /** Gets Immediate Buffer Overflow Notification @return boolean value */ __attribute__((always_inline)) bool getIBON() volatile { return ((raw & (0x1 << 8)) >> 8); } /** Sets Immediate Buffer Overflow Notification @param value boolean value */ __attribute__((always_inline)) Register& setIBON(bool value) volatile { raw = (raw & ~(0x1 << 8)) | ((((value)) << 8) & (0x1 << 8)); return *(Register*)this; } /** Gets Sample @return value in range 0..7 */ __attribute__((always_inline)) unsigned long getSAMPR() volatile { return ((raw & (0x7 << 13)) >> 13); } /** Sets Sample @param value value in range 0..7 */ __attribute__((always_inline)) Register& setSAMPR(unsigned long value) volatile { raw = (raw & ~(0x7 << 13)) | ((((value)) << 13) & (0x7 << 13)); return *(Register*)this; } /** Gets Transmit Data Pinout @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getTXPO() volatile { return ((raw & (0x3 << 16)) >> 16); } /** Sets Transmit Data Pinout @param value value in range 0..3 */ __attribute__((always_inline)) Register& setTXPO(unsigned long value) volatile { raw = (raw & ~(0x3 << 16)) | ((((value)) << 16) & (0x3 << 16)); return *(Register*)this; } /** Gets Receive Data Pinout @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getRXPO() volatile { return ((raw & (0x3 << 20)) >> 20); } /** Sets Receive Data Pinout @param value value in range 0..3 */ __attribute__((always_inline)) Register& setRXPO(unsigned long value) volatile { raw = (raw & ~(0x3 << 20)) | ((((value)) << 20) & (0x3 << 20)); return *(Register*)this; } /** Gets Sample Adjustment @return value in range 0..3 */ __attribute__((always_inline)) unsigned long getSAMPA() volatile { return ((raw & (0x3 << 22)) >> 22); } /** Sets Sample Adjustment @param value value in range 0..3 */ __attribute__((always_inline)) Register& setSAMPA(unsigned long value) volatile { raw = (raw & ~(0x3 << 22)) | ((((value)) << 22) & (0x3 << 22)); return *(Register*)this; } /** Gets Frame Format @return value in range 0..15 */ __attribute__((always_inline)) unsigned long getFORM() volatile { return ((raw & (0xF << 24)) >> 24); } /** Sets Frame Format @param value value in range 0..15 */ __attribute__((always_inline)) Register& setFORM(unsigned long value) volatile { raw = (raw & ~(0xF << 24)) | ((((value)) << 24) & (0xF << 24)); return *(Register*)this; } /** Gets Communication Mode @return boolean value */ __attribute__((always_inline)) bool getCMODE() volatile { return ((raw & (0x1 << 28)) >> 28); } /** Sets Communication Mode @param value boolean value */ __attribute__((always_inline)) Register& setCMODE(bool value) volatile { raw = (raw & ~(0x1 << 28)) | ((((value)) << 28) & (0x1 << 28)); return *(Register*)this; } /** Gets Clock Polarity @return boolean value */ __attribute__((always_inline)) bool getCPOL() volatile { return ((raw & (0x1 << 29)) >> 29); } /** Sets Clock Polarity @param value boolean value */ __attribute__((always_inline)) Register& setCPOL(bool value) volatile { raw = (raw & ~(0x1 << 29)) | ((((value)) << 29) & (0x1 << 29)); return *(Register*)this; } /** Gets Data Order @return boolean value */ __attribute__((always_inline)) bool getDORD() volatile { return ((raw & (0x1 << 30)) >> 30); } /** Sets Data Order @param value boolean value */ __attribute__((always_inline)) Register& setDORD(bool value) volatile { raw = (raw & ~(0x1 << 30)) | ((((value)) << 30) & (0x1 << 30)); return *(Register*)this; } }; }; /** USART Control B */ namespace CTRLB { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Character Size @return value in range 0..7 */ __attribute__((always_inline)) unsigned long getCHSIZE() volatile { return ((raw & (0x7 << 0)) >> 0); } /** Sets Character Size @param value value in range 0..7 */ __attribute__((always_inline)) Register& setCHSIZE(unsigned long value) volatile { raw = (raw & ~(0x7 << 0)) | ((((value)) << 0) & (0x7 << 0)); return *(Register*)this; } /** Gets Stop Bit Mode @return boolean value */ __attribute__((always_inline)) bool getSBMODE() volatile { return ((raw & (0x1 << 6)) >> 6); } /** Sets Stop Bit Mode @param value boolean value */ __attribute__((always_inline)) Register& setSBMODE(bool value) volatile { raw = (raw & ~(0x1 << 6)) | ((((value)) << 6) & (0x1 << 6)); return *(Register*)this; } /** Gets Collision Detection Enable @return boolean value */ __attribute__((always_inline)) bool getCOLDEN() volatile { return ((raw & (0x1 << 8)) >> 8); } /** Sets Collision Detection Enable @param value boolean value */ __attribute__((always_inline)) Register& setCOLDEN(bool value) volatile { raw = (raw & ~(0x1 << 8)) | ((((value)) << 8) & (0x1 << 8)); return *(Register*)this; } /** Gets Start of Frame Detection Enable @return boolean value */ __attribute__((always_inline)) bool getSFDE() volatile { return ((raw & (0x1 << 9)) >> 9); } /** Sets Start of Frame Detection Enable @param value boolean value */ __attribute__((always_inline)) Register& setSFDE(bool value) volatile { raw = (raw & ~(0x1 << 9)) | ((((value)) << 9) & (0x1 << 9)); return *(Register*)this; } /** Gets Encoding Format @return boolean value */ __attribute__((always_inline)) bool getENC() volatile { return ((raw & (0x1 << 10)) >> 10); } /** Sets Encoding Format @param value boolean value */ __attribute__((always_inline)) Register& setENC(bool value) volatile { raw = (raw & ~(0x1 << 10)) | ((((value)) << 10) & (0x1 << 10)); return *(Register*)this; } /** Gets Parity Mode @return boolean value */ __attribute__((always_inline)) bool getPMODE() volatile { return ((raw & (0x1 << 13)) >> 13); } /** Sets Parity Mode @param value boolean value */ __attribute__((always_inline)) Register& setPMODE(bool value) volatile { raw = (raw & ~(0x1 << 13)) | ((((value)) << 13) & (0x1 << 13)); return *(Register*)this; } /** Gets Transmitter Enable @return boolean value */ __attribute__((always_inline)) bool getTXEN() volatile { return ((raw & (0x1 << 16)) >> 16); } /** Sets Transmitter Enable @param value boolean value */ __attribute__((always_inline)) Register& setTXEN(bool value) volatile { raw = (raw & ~(0x1 << 16)) | ((((value)) << 16) & (0x1 << 16)); return *(Register*)this; } /** Gets Receiver Enable @return boolean value */ __attribute__((always_inline)) bool getRXEN() volatile { return ((raw & (0x1 << 17)) >> 17); } /** Sets Receiver Enable @param value boolean value */ __attribute__((always_inline)) Register& setRXEN(bool value) volatile { raw = (raw & ~(0x1 << 17)) | ((((value)) << 17) & (0x1 << 17)); return *(Register*)this; } }; }; /** USART Baud Rate */ namespace BAUD { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Baud Rate Value @return value in range 0..65535 */ __attribute__((always_inline)) unsigned long getBAUD() volatile { return ((raw & (0xFFFF << 0)) >> 0); } /** Sets Baud Rate Value @param value value in range 0..65535 */ __attribute__((always_inline)) Register& setBAUD(unsigned long value) volatile { raw = (raw & ~(0xFFFF << 0)) | ((((value)) << 0) & (0xFFFF << 0)); return *(Register*)this; } }; }; /** USART Baud Rate */ namespace BAUD_FRAC_MODE { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Baud Rate Value @return value in range 0..8191 */ __attribute__((always_inline)) unsigned long getBAUD() volatile { return ((raw & (0x1FFF << 0)) >> 0); } /** Sets Baud Rate Value @param value value in range 0..8191 */ __attribute__((always_inline)) Register& setBAUD(unsigned long value) volatile { raw = (raw & ~(0x1FFF << 0)) | ((((value)) << 0) & (0x1FFF << 0)); return *(Register*)this; } /** Gets Fractional Part @return value in range 0..7 */ __attribute__((always_inline)) unsigned long getFP() volatile { return ((raw & (0x7 << 13)) >> 13); } /** Sets Fractional Part @param value value in range 0..7 */ __attribute__((always_inline)) Register& setFP(unsigned long value) volatile { raw = (raw & ~(0x7 << 13)) | ((((value)) << 13) & (0x7 << 13)); return *(Register*)this; } }; }; /** USART Baud Rate */ namespace BAUD_FRACFP_MODE { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Baud Rate Value @return value in range 0..8191 */ __attribute__((always_inline)) unsigned long getBAUD() volatile { return ((raw & (0x1FFF << 0)) >> 0); } /** Sets Baud Rate Value @param value value in range 0..8191 */ __attribute__((always_inline)) Register& setBAUD(unsigned long value) volatile { raw = (raw & ~(0x1FFF << 0)) | ((((value)) << 0) & (0x1FFF << 0)); return *(Register*)this; } /** Gets Fractional Part @return value in range 0..7 */ __attribute__((always_inline)) unsigned long getFP() volatile { return ((raw & (0x7 << 13)) >> 13); } /** Sets Fractional Part @param value value in range 0..7 */ __attribute__((always_inline)) Register& setFP(unsigned long value) volatile { raw = (raw & ~(0x7 << 13)) | ((((value)) << 13) & (0x7 << 13)); return *(Register*)this; } }; }; /** USART Baud Rate */ namespace BAUD_USARTFP_MODE { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Baud Rate Value @return value in range 0..65535 */ __attribute__((always_inline)) unsigned long getBAUD() volatile { return ((raw & (0xFFFF << 0)) >> 0); } /** Sets Baud Rate Value @param value value in range 0..65535 */ __attribute__((always_inline)) Register& setBAUD(unsigned long value) volatile { raw = (raw & ~(0xFFFF << 0)) | ((((value)) << 0) & (0xFFFF << 0)); return *(Register*)this; } }; }; /** USART Receive Pulse Length */ namespace RXPL { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Receive Pulse Length @return value in range 0..255 */ __attribute__((always_inline)) unsigned long getRXPL() volatile { return ((raw & (0xFF << 0)) >> 0); } /** Sets Receive Pulse Length @param value value in range 0..255 */ __attribute__((always_inline)) Register& setRXPL(unsigned long value) volatile { raw = (raw & ~(0xFF << 0)) | ((((value)) << 0) & (0xFF << 0)); return *(Register*)this; } }; }; /** USART Interrupt Enable Clear */ namespace INTENCLR { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Register Empty Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getDRE() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Data Register Empty Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setDRE(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Complete Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getTXC() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Complete Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setTXC(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Receive Complete Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getRXC() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Receive Complete Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setRXC(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Receive Start Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getRXS() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Receive Start Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setRXS(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Clear To Send Input Change Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getCTSIC() volatile { return ((raw & (0x1 << 4)) >> 4); } /** Sets Clear To Send Input Change Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setCTSIC(bool value) volatile { raw = (raw & ~(0x1 << 4)) | ((((value)) << 4) & (0x1 << 4)); return *(Register*)this; } /** Gets Break Received Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getRXBRK() volatile { return ((raw & (0x1 << 5)) >> 5); } /** Sets Break Received Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setRXBRK(bool value) volatile { raw = (raw & ~(0x1 << 5)) | ((((value)) << 5) & (0x1 << 5)); return *(Register*)this; } /** Gets Combined Error Interrupt Disable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Disable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** USART Interrupt Enable Set */ namespace INTENSET { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Register Empty Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getDRE() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Data Register Empty Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setDRE(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Complete Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getTXC() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Complete Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setTXC(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Receive Complete Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getRXC() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Receive Complete Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setRXC(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Receive Start Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getRXS() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Receive Start Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setRXS(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Clear To Send Input Change Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getCTSIC() volatile { return ((raw & (0x1 << 4)) >> 4); } /** Sets Clear To Send Input Change Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setCTSIC(bool value) volatile { raw = (raw & ~(0x1 << 4)) | ((((value)) << 4) & (0x1 << 4)); return *(Register*)this; } /** Gets Break Received Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getRXBRK() volatile { return ((raw & (0x1 << 5)) >> 5); } /** Sets Break Received Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setRXBRK(bool value) volatile { raw = (raw & ~(0x1 << 5)) | ((((value)) << 5) & (0x1 << 5)); return *(Register*)this; } /** Gets Combined Error Interrupt Enable @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt Enable @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** USART Interrupt Flag Status and Clear */ namespace INTFLAG { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Register Empty Interrupt @return boolean value */ __attribute__((always_inline)) bool getDRE() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Data Register Empty Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setDRE(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Transmit Complete Interrupt @return boolean value */ __attribute__((always_inline)) bool getTXC() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Transmit Complete Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setTXC(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Receive Complete Interrupt @return boolean value */ __attribute__((always_inline)) bool getRXC() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Receive Complete Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setRXC(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Receive Start Interrupt @return boolean value */ __attribute__((always_inline)) bool getRXS() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Receive Start Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setRXS(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Clear To Send Input Change Interrupt @return boolean value */ __attribute__((always_inline)) bool getCTSIC() volatile { return ((raw & (0x1 << 4)) >> 4); } /** Sets Clear To Send Input Change Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setCTSIC(bool value) volatile { raw = (raw & ~(0x1 << 4)) | ((((value)) << 4) & (0x1 << 4)); return *(Register*)this; } /** Gets Break Received Interrupt @return boolean value */ __attribute__((always_inline)) bool getRXBRK() volatile { return ((raw & (0x1 << 5)) >> 5); } /** Sets Break Received Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setRXBRK(bool value) volatile { raw = (raw & ~(0x1 << 5)) | ((((value)) << 5) & (0x1 << 5)); return *(Register*)this; } /** Gets Combined Error Interrupt @return boolean value */ __attribute__((always_inline)) bool getERROR() volatile { return ((raw & (0x1 << 7)) >> 7); } /** Sets Combined Error Interrupt @param value boolean value */ __attribute__((always_inline)) Register& setERROR(bool value) volatile { raw = (raw & ~(0x1 << 7)) | ((((value)) << 7) & (0x1 << 7)); return *(Register*)this; } }; }; /** USART Status */ namespace STATUS { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Parity Error @return boolean value */ __attribute__((always_inline)) bool getPERR() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Parity Error @param value boolean value */ __attribute__((always_inline)) Register& setPERR(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets Frame Error @return boolean value */ __attribute__((always_inline)) bool getFERR() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets Frame Error @param value boolean value */ __attribute__((always_inline)) Register& setFERR(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets Buffer Overflow @return boolean value */ __attribute__((always_inline)) bool getBUFOVF() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets Buffer Overflow @param value boolean value */ __attribute__((always_inline)) Register& setBUFOVF(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } /** Gets Clear To Send @return boolean value */ __attribute__((always_inline)) bool getCTS() volatile { return ((raw & (0x1 << 3)) >> 3); } /** Sets Clear To Send @param value boolean value */ __attribute__((always_inline)) Register& setCTS(bool value) volatile { raw = (raw & ~(0x1 << 3)) | ((((value)) << 3) & (0x1 << 3)); return *(Register*)this; } /** Gets Inconsistent Sync Field @return boolean value */ __attribute__((always_inline)) bool getISF() volatile { return ((raw & (0x1 << 4)) >> 4); } /** Sets Inconsistent Sync Field @param value boolean value */ __attribute__((always_inline)) Register& setISF(bool value) volatile { raw = (raw & ~(0x1 << 4)) | ((((value)) << 4) & (0x1 << 4)); return *(Register*)this; } /** Gets Collision Detected @return boolean value */ __attribute__((always_inline)) bool getCOLL() volatile { return ((raw & (0x1 << 5)) >> 5); } /** Sets Collision Detected @param value boolean value */ __attribute__((always_inline)) Register& setCOLL(bool value) volatile { raw = (raw & ~(0x1 << 5)) | ((((value)) << 5) & (0x1 << 5)); return *(Register*)this; } }; }; /** USART Syncbusy */ namespace SYNCBUSY { class Register { volatile unsigned long raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Software Reset Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getSWRST() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Software Reset Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setSWRST(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } /** Gets SERCOM Enable Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getENABLE() volatile { return ((raw & (0x1 << 1)) >> 1); } /** Sets SERCOM Enable Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setENABLE(bool value) volatile { raw = (raw & ~(0x1 << 1)) | ((((value)) << 1) & (0x1 << 1)); return *(Register*)this; } /** Gets CTRLB Synchronization Busy @return boolean value */ __attribute__((always_inline)) bool getCTRLB() volatile { return ((raw & (0x1 << 2)) >> 2); } /** Sets CTRLB Synchronization Busy @param value boolean value */ __attribute__((always_inline)) Register& setCTRLB(bool value) volatile { raw = (raw & ~(0x1 << 2)) | ((((value)) << 2) & (0x1 << 2)); return *(Register*)this; } }; }; /** USART Data */ namespace DATA { class Register { volatile unsigned short raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Data Value @return value in range 0..511 */ __attribute__((always_inline)) unsigned long getDATA() volatile { return ((raw & (0x1FF << 0)) >> 0); } /** Sets Data Value @param value value in range 0..511 */ __attribute__((always_inline)) Register& setDATA(unsigned long value) volatile { raw = (raw & ~(0x1FF << 0)) | ((((value)) << 0) & (0x1FF << 0)); return *(Register*)this; } }; }; /** USART Debug Control */ namespace DBGCTRL { class Register { volatile unsigned char raw; public: __attribute__((always_inline)) void operator= (unsigned long value) volatile { raw = value; } __attribute__((always_inline)) operator unsigned long () volatile { return raw; } /** Returns copy of the register */ __attribute__((always_inline)) Register copy() volatile { Register reg; reg.raw = this->raw; return reg; } /** Returns empty copy of the register */ __attribute__((always_inline)) Register bare() volatile { Register reg; reg.raw = 0; return reg; } /** Sets register to zero */ __attribute__((always_inline)) Register& zero() volatile { raw = 0; return *(Register*)this; } /** Gets Debug Mode @return boolean value */ __attribute__((always_inline)) bool getDBGSTOP() volatile { return ((raw & (0x1 << 0)) >> 0); } /** Sets Debug Mode @param value boolean value */ __attribute__((always_inline)) Register& setDBGSTOP(bool value) volatile { raw = (raw & ~(0x1 << 0)) | ((((value)) << 0) & (0x1 << 0)); return *(Register*)this; } }; }; }; class Peripheral { public: union { union { struct { /** I2CM Control A */ I2CM::CTRLA::Register CTRLA; }; struct { char _space_CTRLB[0x4]; /** I2CM Control B */ I2CM::CTRLB::Register CTRLB; }; struct { char _space_BAUD[0xc]; /** I2CM Baud Rate */ I2CM::BAUD::Register BAUD; }; struct { char _space_INTENCLR[0x14]; /** I2CM Interrupt Enable Clear */ I2CM::INTENCLR::Register INTENCLR; }; struct { char _space_INTENSET[0x16]; /** I2CM Interrupt Enable Set */ I2CM::INTENSET::Register INTENSET; }; struct { char _space_INTFLAG[0x18]; /** I2CM Interrupt Flag Status and Clear */ I2CM::INTFLAG::Register INTFLAG; }; struct { char _space_STATUS[0x1a]; /** I2CM Status */ I2CM::STATUS::Register STATUS; }; struct { char _space_SYNCBUSY[0x1c]; /** I2CM Syncbusy */ I2CM::SYNCBUSY::Register SYNCBUSY; }; struct { char _space_ADDR[0x24]; /** I2CM Address */ I2CM::ADDR::Register ADDR; }; struct { char _space_DATA[0x28]; /** I2CM Data */ I2CM::DATA::Register DATA; }; struct { char _space_DBGCTRL[0x30]; /** I2CM Debug Control */ I2CM::DBGCTRL::Register DBGCTRL; }; } I2CM; union { struct { /** I2CS Control A */ I2CS::CTRLA::Register CTRLA; }; struct { char _space_CTRLB[0x4]; /** I2CS Control B */ I2CS::CTRLB::Register CTRLB; }; struct { char _space_INTENCLR[0x14]; /** I2CS Interrupt Enable Clear */ I2CS::INTENCLR::Register INTENCLR; }; struct { char _space_INTENSET[0x16]; /** I2CS Interrupt Enable Set */ I2CS::INTENSET::Register INTENSET; }; struct { char _space_INTFLAG[0x18]; /** I2CS Interrupt Flag Status and Clear */ I2CS::INTFLAG::Register INTFLAG; }; struct { char _space_STATUS[0x1a]; /** I2CS Status */ I2CS::STATUS::Register STATUS; }; struct { char _space_SYNCBUSY[0x1c]; /** I2CS Syncbusy */ I2CS::SYNCBUSY::Register SYNCBUSY; }; struct { char _space_ADDR[0x24]; /** I2CS Address */ I2CS::ADDR::Register ADDR; }; struct { char _space_DATA[0x28]; /** I2CS Data */ I2CS::DATA::Register DATA; }; } I2CS; union { struct { /** SPI Control A */ SPI::CTRLA::Register CTRLA; }; struct { char _space_CTRLB[0x4]; /** SPI Control B */ SPI::CTRLB::Register CTRLB; }; struct { char _space_BAUD[0xc]; /** SPI Baud Rate */ SPI::BAUD::Register BAUD; }; struct { char _space_INTENCLR[0x14]; /** SPI Interrupt Enable Clear */ SPI::INTENCLR::Register INTENCLR; }; struct { char _space_INTENSET[0x16]; /** SPI Interrupt Enable Set */ SPI::INTENSET::Register INTENSET; }; struct { char _space_INTFLAG[0x18]; /** SPI Interrupt Flag Status and Clear */ SPI::INTFLAG::Register INTFLAG; }; struct { char _space_STATUS[0x1a]; /** SPI Status */ SPI::STATUS::Register STATUS; }; struct { char _space_SYNCBUSY[0x1c]; /** SPI Syncbusy */ SPI::SYNCBUSY::Register SYNCBUSY; }; struct { char _space_ADDR[0x24]; /** SPI Address */ SPI::ADDR::Register ADDR; }; struct { char _space_DATA[0x28]; /** SPI Data */ SPI::DATA::Register DATA; }; struct { char _space_DBGCTRL[0x30]; /** SPI Debug Control */ SPI::DBGCTRL::Register DBGCTRL; }; } SPI; union { struct { /** USART Control A */ USART::CTRLA::Register CTRLA; }; struct { char _space_CTRLB[0x4]; /** USART Control B */ USART::CTRLB::Register CTRLB; }; struct { char _space_BAUD[0xc]; /** USART Baud Rate */ USART::BAUD::Register BAUD; }; struct { char _space_BAUD_FRAC_MODE[0xc]; /** USART Baud Rate */ USART::BAUD_FRAC_MODE::Register BAUD_FRAC_MODE; }; struct { char _space_BAUD_FRACFP_MODE[0xc]; /** USART Baud Rate */ USART::BAUD_FRACFP_MODE::Register BAUD_FRACFP_MODE; }; struct { char _space_BAUD_USARTFP_MODE[0xc]; /** USART Baud Rate */ USART::BAUD_USARTFP_MODE::Register BAUD_USARTFP_MODE; }; struct { char _space_RXPL[0xe]; /** USART Receive Pulse Length */ USART::RXPL::Register RXPL; }; struct { char _space_INTENCLR[0x14]; /** USART Interrupt Enable Clear */ USART::INTENCLR::Register INTENCLR; }; struct { char _space_INTENSET[0x16]; /** USART Interrupt Enable Set */ USART::INTENSET::Register INTENSET; }; struct { char _space_INTFLAG[0x18]; /** USART Interrupt Flag Status and Clear */ USART::INTFLAG::Register INTFLAG; }; struct { char _space_STATUS[0x1a]; /** USART Status */ USART::STATUS::Register STATUS; }; struct { char _space_SYNCBUSY[0x1c]; /** USART Syncbusy */ USART::SYNCBUSY::Register SYNCBUSY; }; struct { char _space_DATA[0x28]; /** USART Data */ USART::DATA::Register DATA; }; struct { char _space_DBGCTRL[0x30]; /** USART Debug Control */ USART::DBGCTRL::Register DBGCTRL; }; } USART; }; }; } extern volatile sercom::Peripheral SERCOM0; extern volatile sercom::Peripheral SERCOM1; }
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/CameraShow/AsynchronousGrab/Qt/Build/VS2010/GeneratedFiles/Debug/moc_AsynchronousGrab.cpp
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XJTUAii12345/GrabPiston_robot
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moc_AsynchronousGrab.cpp
/**************************************************************************** ** Meta object code from reading C++ file 'AsynchronousGrab.h' ** ** Created by: The Qt Meta Object Compiler version 63 (Qt 4.8.7) ** ** WARNING! All changes made in this file will be lost! *****************************************************************************/ #include "../../../../Source/AsynchronousGrab.h" #if !defined(Q_MOC_OUTPUT_REVISION) #error "The header file 'AsynchronousGrab.h' doesn't include <QObject>." #elif Q_MOC_OUTPUT_REVISION != 63 #error "This file was generated using the moc from 4.8.7. It" #error "cannot be used with the include files from this version of Qt." #error "(The moc has changed too much.)" #endif QT_BEGIN_MOC_NAMESPACE static const uint qt_meta_data_AsynchronousGrab[] = { // content: 6, // revision 0, // classname 0, 0, // classinfo 11, 14, // methods 0, 0, // properties 0, 0, // enums/sets 0, 0, // constructors 0, // flags 0, // signalCount // slots: signature, parameters, type, tag, flags 18, 17, 17, 17, 0x08, 54, 47, 17, 17, 0x08, 79, 72, 17, 17, 0x08, 104, 17, 17, 17, 0x08, 129, 17, 17, 17, 0x08, 158, 17, 17, 17, 0x08, 189, 17, 17, 17, 0x08, 210, 17, 17, 17, 0x08, 229, 17, 17, 17, 0x08, 248, 17, 17, 17, 0x08, 271, 17, 17, 17, 0x08, 0 // eod }; static const char qt_meta_stringdata_AsynchronousGrab[] = { "AsynchronousGrab\0\0OnBnClickedButtonStartstop()\0" "status\0OnFrameReady(int)\0reason\0" "OnCameraListChanged(int)\0" "OnBtnSavedImageClicked()\0" "OnBtnPistonCategoryClicked()\0" "OnBtn_1PistonLocationClicked()\0" "OnBtnListenClicked()\0OnBtnSendClicked()\0" "GetConnectStatus()\0GetMessageFromClient()\0" "TransformRobot()\0" }; void AsynchronousGrab::qt_static_metacall(QObject *_o, QMetaObject::Call _c, int _id, void **_a) { if (_c == QMetaObject::InvokeMetaMethod) { Q_ASSERT(staticMetaObject.cast(_o)); AsynchronousGrab *_t = static_cast<AsynchronousGrab *>(_o); switch (_id) { case 0: _t->OnBnClickedButtonStartstop(); break; case 1: _t->OnFrameReady((*reinterpret_cast< int(*)>(_a[1]))); break; case 2: _t->OnCameraListChanged((*reinterpret_cast< int(*)>(_a[1]))); break; case 3: _t->OnBtnSavedImageClicked(); break; case 4: _t->OnBtnPistonCategoryClicked(); break; case 5: _t->OnBtn_1PistonLocationClicked(); break; case 6: _t->OnBtnListenClicked(); break; case 7: _t->OnBtnSendClicked(); break; case 8: _t->GetConnectStatus(); break; case 9: _t->GetMessageFromClient(); break; case 10: _t->TransformRobot(); break; default: ; } } } const QMetaObjectExtraData AsynchronousGrab::staticMetaObjectExtraData = { 0, qt_static_metacall }; const QMetaObject AsynchronousGrab::staticMetaObject = { { &QMainWindow::staticMetaObject, qt_meta_stringdata_AsynchronousGrab, qt_meta_data_AsynchronousGrab, &staticMetaObjectExtraData } }; #ifdef Q_NO_DATA_RELOCATION const QMetaObject &AsynchronousGrab::getStaticMetaObject() { return staticMetaObject; } #endif //Q_NO_DATA_RELOCATION const QMetaObject *AsynchronousGrab::metaObject() const { return QObject::d_ptr->metaObject ? QObject::d_ptr->metaObject : &staticMetaObject; } void *AsynchronousGrab::qt_metacast(const char *_clname) { if (!_clname) return 0; if (!strcmp(_clname, qt_meta_stringdata_AsynchronousGrab)) return static_cast<void*>(const_cast< AsynchronousGrab*>(this)); return QMainWindow::qt_metacast(_clname); } int AsynchronousGrab::qt_metacall(QMetaObject::Call _c, int _id, void **_a) { _id = QMainWindow::qt_metacall(_c, _id, _a); if (_id < 0) return _id; if (_c == QMetaObject::InvokeMetaMethod) { if (_id < 11) qt_static_metacall(this, _c, _id, _a); _id -= 11; } return _id; } QT_END_MOC_NAMESPACE
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CPP_Pointers_and_References.cpp
/* Basic C++ Programs By J RAJAN For Learners Title: POINTERS AND REFERENCES */ #include <iostream> using namespace std; void main() { //Simple variable declaration string phrase; // Input some value cout << "Write something... : "; cin >> phrase; // Pointer to the given string string* ptrPhrase = &phrase; // Display the original String cout << "Given Phrase : " << phrase << "\n"; // Display memory address of given string cout << "Memory Address : " << &phrase << "\n"; // Display the content with the pointer cout << "Given Phrase through Pointer : " << *ptrPhrase << "\n"; //Display memory address with Pointer cout << "Memory address through Pointer : " << ptrPhrase << "\n"; }
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main.cpp
#include "runner.hpp" #include "collector.hpp" #include "convector.hpp" int main() { Collector collector; collector.init(); Runner runner; runner.init(collector); Convector convector; convector.init(collector); runner.run(collector); //collector.print_trajctList(); collector.make_weight_matrix(); collector.output_weight_matrix(); convector.make_road_network(collector); convector.output_road_network(); return 0; }
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herners.cpp
#include <iostream> #include<math.h> #define MAX 10 using namespace std; int main() { int n; cout<<"Enter order of polynomial: "; cin>>n; double x,a[n],b[n]; cout<<"Enter coefficient of plynomial\n"; for(int i=0;i<=n;i++){ cout<<"a"<<i<<": "; cin>>a[i]; cout<<endl; } b[n]=a[n]; cout<<"Enter value x: "; cin>>x; for(int i =n; i>0; i--){ b[n-1]=a[n-1]+b[n]*x; } cout<<"Functional value is: "<<b[0]; return 0; }
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/CDBIslandEvent.cpp
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cuiopen/GameServer-4
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refs/heads/master
2020-03-19T15:47:26.790489
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CDBIslandEvent.cpp
/**************************************************** created: 2014/07/23 18:02 file base: DBIslandEvent file ext: cpp author: zhouhuan purpose: *****************************************************/ #include "CDBIslandEvent.h" #include "CThreadMes.h" #include "CDBLogMes.h" #include "CDBConnector.h" #include "CUserManager.h" #define ISLAND_MAX_GETTIMES (5) CCDBIslandEvent::CCDBIslandEvent(CCGameMesManager *pMesManager, CT_DWORD id, CCDBConnector &dbConnect): CCGameMesEvent(pMesManager, id),m_dbConnector(dbConnect) { RegistMessage(MSC_MAIN_DB_DRAGONISLAND,MSC_SUB_DB_ISLAND_UPDATE); RegistMessage(MSC_MAIN_DB_DRAGONISLAND,MSC_SUB_DB_ISLAND_GIVEUID); RegistMessage(MSC_MAIN_DB_DRAGONISLAND,MSC_SUB_DB_ISLAND_SCOREREWARD); RegistMessage(MSC_MAIN_DB_DRAGONISLAND,MSC_SUB_DB_ISLAND_GIVETIMES); RegistMessage(MSC_MAIN_DB_DRAGONISLAND,MSC_SUB_UPDATE_FTMEMBER_SCORE); RegistMessage(MSC_MAIN_DB_DRAGONISLAND,MSC_SUB_DB_ISLAND_ONCLOCK); } CCDBIslandEvent::~CCDBIslandEvent() { } CT_VOID CCDBIslandEvent::OnUserEvent(CT_DWORD mainID, CT_DWORD subID, CT_CHAR* pBuf, CT_DWORD len, CT_LONGLONG reserve) { if (mainID == MSC_MAIN_DB_DRAGONISLAND) { switch (subID) { case MSC_SUB_DB_ISLAND_UPDATE: { if (len == sizeof(MSC_DB_IslandData)) { UpdateIslandData(pBuf,len); } break; } case MSC_SUB_DB_ISLAND_GIVEUID: { if (len == sizeof(MSC_DB_IslandGiveUid)) { AddIslandGiveTimes(pBuf,len); } break; } case MSC_SUB_DB_ISLAND_SCOREREWARD: { if (len == sizeof(MSC_DB_IslandScoreReward)) { AddIslandScoreReward(pBuf,len); } break; } case MSC_SUB_DB_ISLAND_GIVETIMES: { if (len == sizeof(MSC_DB_IslandGiveTimes)) { DisposeGiveTimes(pBuf,len); } break; } case MSC_SUB_UPDATE_FTMEMBER_SCORE: { if (len == sizeof(MSC_DB_IslandFTMemberScore)) { UpdateFTMemberScore(pBuf,len); } break; } case MSC_SUB_DB_ISLAND_ONCLOCK: { UpdateIslandOnClock(); break; } default: { CCLogMeg::getSingleton().WriteError("CCDBIslandEvent::OnUserEvent : mainID=%i, subID=%i", mainID, subID); break; } } } } CT_VOID CCDBIslandEvent::OnClock(CT_DWORD timeID) { } CT_VOID CCDBIslandEvent::OnTime(CT_DWORD timeID) { } CT_VOID CCDBIslandEvent::UpdateIslandData(CT_CHAR* pBuf,CT_INT32 iLen) { MSC_DB_IslandData* pIslandData = (MSC_DB_IslandData*)pBuf; m_dbConnector.Reset(); m_dbConnector.SetPcName("SP_UpdateIslandData"); m_dbConnector.AddParm("_uid", pIslandData->dwUserID); m_dbConnector.AddParm("_point", pIslandData->iPoint); m_dbConnector.AddParm("_eventid", pIslandData->iEventID); m_dbConnector.AddParm("_eventstatus", pIslandData->iEventStatus); m_dbConnector.AddParm("_throwtimes", pIslandData->iThrowTimes); m_dbConnector.AddParm("_starttimes", pIslandData->iStartTimes); m_dbConnector.AddParm("_startchest", pIslandData->iStartChest); m_dbConnector.AddParm("_gettimes", pIslandData->iGetTimes); m_dbConnector.AddParm("_ftid", pIslandData->iFT_ID); m_dbConnector.AddParm("_score", pIslandData->iScore); m_dbConnector.AddParm("_open", pIslandData->iIsOpen); m_dbConnector.AddParm("_rewardtimes", pIslandData->iRewardTimes); m_dbConnector.AddParm("_step", pIslandData->iStep); if (m_dbConnector.Exec()) { CCDBResult* pResult = m_dbConnector.GetResult(); pResult->Release(); }else { CCDBLogMes::getSingleton().WriteInfo(pIslandData->dwUserID,"SP_UpdateIslandData","_uid:%i ",pIslandData->dwUserID); G_DBError(m_dbConnector, m_dwThread); return; } } CT_VOID CCDBIslandEvent::AddIslandGiveTimes(CT_CHAR* pBuf,CT_INT32 iLen) { MSC_DB_IslandGiveUid* pGiveUid = (MSC_DB_IslandGiveUid*)pBuf; m_dbConnector.Reset(); m_dbConnector.SetPcName("SP_AddGiveUid"); m_dbConnector.AddParm("_uid", pGiveUid->dwUserID); m_dbConnector.AddParm("_fuid", pGiveUid->aGiveUid); if (m_dbConnector.Exec()) { CCDBResult* pResult = m_dbConnector.GetResult(); pResult->Release(); } else { CCDBLogMes::getSingleton().WriteInfo(pGiveUid->dwUserID,"SP_AddGiveUid","_uid:%i ",pGiveUid->dwUserID); G_DBError(m_dbConnector, m_dwThread); return; } } CT_VOID CCDBIslandEvent::AddIslandScoreReward(CT_CHAR* pBuf,CT_INT32 iLen) { MSC_DB_IslandScoreReward* pScoreReward = (MSC_DB_IslandScoreReward*)pBuf; m_dbConnector.Reset(); m_dbConnector.SetPcName("SP_AddScoreReward"); m_dbConnector.AddParm("_uid", pScoreReward->dwUserID); m_dbConnector.AddParm("_ftchestid", pScoreReward->aScoreReward); if (m_dbConnector.Exec()) { CCDBResult* pResult = m_dbConnector.GetResult(); pResult->Release(); } else { CCDBLogMes::getSingleton().WriteInfo(pScoreReward->dwUserID,"SP_AddScoreReward","_uid:%i ",pScoreReward->dwUserID); G_DBError(m_dbConnector, m_dwThread); return; } } CT_VOID CCDBIslandEvent::DisposeGiveTimes(CT_CHAR* pBuf, CT_INT32 iLen) { MSC_DB_IslandData mid = {0}; MSC_DB_IslandGiveTimes* pGiveTimes = (MSC_DB_IslandGiveTimes*)pBuf; m_dbConnector.Reset(); m_dbConnector.SetPcName("SP_GetDragonIsland"); m_dbConnector.AddParm("_uid", pGiveTimes->dwFUID); if (m_dbConnector.Exec()) { CCDBResult* pResult = m_dbConnector.GetResult(); if (pResult->GetResult()) { while (pResult->MoveNextRow()) { pResult->GetValue(1, mid.iPoint); pResult->GetValue(2, mid.iEventID); pResult->GetValue(3, mid.iEventStatus); pResult->GetValue(4, mid.iThrowTimes); pResult->GetValue(5, mid.iStartTimes); pResult->GetValue(6, mid.iStartChest); pResult->GetValue(7, mid.iGetTimes); pResult->GetValue(8, mid.iFT_ID); pResult->GetValue(9, mid.iScore); pResult->GetValue(10,mid.iIsOpen); pResult->GetValue(11,mid.iRewardTimes); pResult->GetValue(12,mid.iStep); pGiveTimes->iGetTimes = mid.iGetTimes; } } pResult->Release(); } else { CCDBLogMes::getSingleton().WriteInfo(pGiveTimes->dwFUID,"SP_GetDragonIsland","_uid:%d\n%s%d",pGiveTimes->dwFUID,__FILE__,__LINE__); G_DBError(m_dbConnector, m_dwThread); } CCUser* pUser; if (CCUserManager::getSingleton().Find(pGiveTimes->dwUserID, &pUser)) { CT_DWORD threadid = GAME_THREAD_CITY + pUser->GetUserID() % ((CCGameConfig&)CCConfig::getSingleton()).m_gameThreadCityNum; G_SendThreadInfo(threadid,MSC_MAIN_ISLAND_EVENT, MSC_SUB_GIVETIMES_OUTLINE,(CT_CHAR*)pGiveTimes,sizeof(MSC_DB_IslandGiveTimes)); } if (mid.iGetTimes < ISLAND_MAX_GETTIMES) { mid.dwUserID = pGiveTimes->dwFUID; mid.iGetTimes += 1; UpdateIslandData((CT_CHAR*)&mid, sizeof(mid)); } } CT_VOID CCDBIslandEvent::UpdateFTMemberScore(CT_CHAR* pBuf, CT_INT32 iLen) { MSC_DB_IslandFTMemberScore* ftMember = (MSC_DB_IslandFTMemberScore*)pBuf; m_dbConnector.Reset(); m_dbConnector.SetPcName("SP_UpdateFTMemberScore"); m_dbConnector.AddParm("_uid", ftMember->dwUserID); m_dbConnector.AddParm("_teamid", ftMember->iTeamID); m_dbConnector.AddParm("_score", ftMember->iScore); if (m_dbConnector.Exec()) { CCDBResult* pResult = m_dbConnector.GetResult(); pResult->Release(); } else { CCDBLogMes::getSingleton().WriteInfo(ftMember->dwUserID,"SP_UpdateFTMemberScore","_uid:%i ",ftMember->dwUserID); G_DBError(m_dbConnector, m_dwThread); return; } } CT_VOID CCDBIslandEvent::UpdateIslandOnClock() { m_dbConnector.Reset(); m_dbConnector.SetPcName("SP_UpdateIslandOnclock"); if (m_dbConnector.Exec()) { CCDBResult* pResult = m_dbConnector.GetResult(); pResult->Release(); } else { G_DBError(m_dbConnector, m_dwThread); return; } }
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#pragma once #include <QObject> #include <QtNetwork/QNetworkAccessManager> #include <QtNetwork/QNetworkRequest> #include <QtNetwork/QNetworkReply> class HttpReader : public QObject { Q_OBJECT public: HttpReader(const QUrl &url) : m_reply(m_nam.get(QNetworkRequest (url))) { QObject::connect(m_reply, SIGNAL(readyRead()), this, SLOT(readyRead())); QObject::connect(m_reply, SIGNAL(error(QNetworkReply::NetworkError)), this, SLOT(error(QNetworkReply::NetworkError))); } QString readAll(); private slots: void error(QNetworkReply::NetworkError code); void readyRead(); private: QNetworkAccessManager m_nam; QNetworkReply * m_reply; QByteArray result; };
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NHAY.cpp
#include<iostream> #include<stdio.h> #include<string.h> #include<vector> #include<queue> #include<algorithm> #include<set> using namespace std; void failure_func(string pattern,int F[],int m) { int i,j; F[0]=0; j=0; i=1; while(i<m) { if(pattern[i]==pattern[j]) { F[i]=j+1; i++; j++; } else if(j>0) j=F[j-1]; else { F[i]=0; i++; } } } void KMP(string pattern,string text) { int m=pattern.length(); int n=text.length(); int F[m]; failure_func(pattern,F,m); int i=0,j=0; while(i<n) { if(text[i]==pattern[j]) { if(j==m-1) { cout<<i-j<<"\n"; j=F[j]; i++; } else { i++; j++; } } else if(j>0) j=F[j-1]; else i++; } return; } int main() { int t,n; string pattern,text; cin>>t; while(scanf("%d",&n)!=EOF) { cin>>pattern>>text; KMP(pattern,text); cout<<"\n"; } }
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// // Tomato ASIK // 平台相关 // // (c) 2014 SunnyCase // 创建日期: 2014-12-19 #pragma once #define NOMINMAX #include <cstdint> #include <cassert> #ifdef _MANAGED namespace Microsoft { namespace WRL { template<typename T> class ComPtr; } } #else #include <wrl.h> #endif #include <string> #include <ppltasks.h> #include <functional> namespace wrl = Microsoft::WRL; typedef std::wstring string_t; typedef uint8_t byte; #ifdef ASIKDLL #define ASIKAPI _declspec(dllexport) #else #define ASIKAPI _declspec(dllimport) #endif #define ASIKCALL _stdcall #define NSDEF_ASIK_CORE namespace Tomato{namespace ASIK{namespace Core{ #define NSED_ASIK_CORE }}} #define NS_ASIK_CORE Tomato::ASIK::Core
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FileReader.h
#pragma once #include "stdafx.h" bool ReadVertexNames(const std::string & inStr, std::vector<std::string> & vertexNames); void InitDistancesTable(std::vector<std::vector<size_t>> & distancesTable, size_t size); size_t GetVertexIndex(std::vector<std::string>& vertexNames, std::string & vertexName); bool AddEdgeToTable(std::vector<std::vector<size_t>> & distancesTable, std::string & distancesStr, std::vector<std::string> & vertexNames);
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#pragma once #include "proxynode.h" #include <QtCore/QObject> class StateNodePrivate; class Q_DECL_EXPORT StateNode : public AbstractNode { Q_OBJECT REGISTER_META_DATA("state_node", "State machine", "", /*Tags:*/ "automata") public: Q_INVOKABLE explicit StateNode(AbstractSession* sess); virtual ~StateNode(); virtual QWidget* widget() const override; virtual Mode mode() const override {return AbstractNode::Mode::MODEL;} virtual void write(QJsonObject &parent) const override; virtual QAbstractItemModel* sourceModel() const override; virtual bool createSinkSocket(const QString& name) override; virtual bool createSourceSocket(const QString& name) override; // Q_SIGNALS: // void modelChangedCopy(QAbstractItemModel* newModel, QAbstractItemModel* old); private: StateNodePrivate* d_ptr; Q_DECLARE_PRIVATE(StateNode) }; Q_DECLARE_METATYPE(StateNode*)
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downloadmanager.cpp
#include "downloadmanager.h" #include <QDebug> #include <QMessageBox> #include <QCoreApplication> #include <QDir> DownloadManager::DownloadManager(QObject *parent, QString folder) : QObject(parent),mCurrentReply(0),mFile(0),mDownloadSizeAtPause(0) { saveFolder = folder; } void DownloadManager::download(QUrl url, QString name) { NAME = name; mDownloadSizeAtPause = 0; mCurrentRequest = QNetworkRequest(url); mFile = new QFile(); dir = new QDir(QCoreApplication::applicationDirPath().split("/").at(0)+"/"); // if save dir doesnt exist if(!dir->exists(saveFolder)){ // if created if(dir->mkdir(saveFolder)){ qDebug() << "DIR DOESNT EXIST CREATE "; }else{ qFatal("Cannt create Save Folder"); } }else { qDebug() << " FOLDER EXIST " << dir->path(); } //mFile->setFileName(QCoreApplication::applicationDirPath().split("/").at(0)+"/"+saveFolder+"/"+NAME+".part"); mFile->setFileName(QCoreApplication::applicationDirPath().split("/").at(0)+"/"+NAME+".part"); // if file downloaded qDebug() << " FILENAME << " << mFile->fileName(); //if(QFile::exists(QCoreApplication::applicationDirPath().split("/").at(0)+"/"+saveFolder+"/"+NAME+".mp3")){ if(QFile::exists(QCoreApplication::applicationDirPath().split("/").at(0)+"/"+NAME+".mp3")){ emit downloadComplete(); qDebug() << " FILE EXIST "; return; } // else if file exist continue loading else if (mFile->exists()){ qDebug() << " FILE PART EXIST LOADING "; mFile->open(QIODevice::ReadWrite); mDownloadSizeAtPause = mFile->size(); mFile->seek(mDownloadSizeAtPause); QByteArray rangeHeaderValue = "bytes=" + QByteArray::number(mDownloadSizeAtPause) + "-"; mCurrentRequest.setRawHeader("Range",rangeHeaderValue); download(mCurrentRequest); } // else download new else{ qDebug() << " FILE LOAD NEW "; qDebug() << mFile->fileName(); qDebug() << mFile->open(QIODevice::ReadWrite); download(mCurrentRequest); } } void DownloadManager::pause() { if( mCurrentReply == 0 ) { return; } disconnect(mCurrentReply,SIGNAL(finished()),this,SLOT(finished())); disconnect(mCurrentReply,SIGNAL(downloadProgress(qint64,qint64)),this,SLOT(downloadProgress(qint64,qint64))); disconnect(mCurrentReply,SIGNAL(error(QNetworkReply::NetworkError)),this,SLOT(error(QNetworkReply::NetworkError))); mCurrentReply->abort(); mFile->write( mCurrentReply->readAll()); mCurrentReply = 0; } void DownloadManager::resume() { mDownloadSizeAtPause = mFile->size(); mFile->seek(mDownloadSizeAtPause); QByteArray rangeHeaderValue = "bytes=" + QByteArray::number(mDownloadSizeAtPause) + "-"; mCurrentRequest.setRawHeader("Range",rangeHeaderValue); download(mCurrentRequest); } void DownloadManager::download( QNetworkRequest& request ) { mCurrentReply = mManager->get(request); connect(mCurrentReply,SIGNAL(finished()),this,SLOT(finished())); connect(mCurrentReply,SIGNAL(downloadProgress(qint64,qint64)),this,SLOT(downloadProgress(qint64,qint64))); connect(mCurrentReply,SIGNAL(error(QNetworkReply::NetworkError)),this,SLOT(error(QNetworkReply::NetworkError))); prevBytesRec = 0; bytesRec = 0; bytesTot = 0; connect(&prgUpdate, SIGNAL(timeout()), this, SLOT(Update())); prgUpdate.start(1000); } void DownloadManager::finished() { mFile->close(); //mFile->rename(QCoreApplication::applicationDirPath().split("/").at(0)+"/"+saveFolder+"/"+NAME+".part",QCoreApplication::applicationDirPath().split("/").at(0)+"/"+saveFolder+"/"+NAME+".mp3"); mFile->rename(QCoreApplication::applicationDirPath().split("/").at(0)+"/"+NAME+".part",QCoreApplication::applicationDirPath().split("/").at(0)+"/"+NAME+".mp3"); mFile = 0; mCurrentReply = 0; prgUpdate.stop(); emit downloadComplete(); } void DownloadManager::Update() { if (bytesTot>0){ title.clear(); title.append(" | "); title.append( QString::number(((((float)(mDownloadSizeAtPause+bytesRec))/1024)/1024),'f',3)); title.append("Mb | "); title.append(QString::number(((((float)(mDownloadSizeAtPause+bytesTot))/1024)/1024),'f',3)); title.append("Mb | "); title.append(QString::number(((bytesRec-prevBytesRec)/1024))); title.append(" Kb/S"); sum1 = ((mDownloadSizeAtPause+bytesRec)*100); sum2 = mDownloadSizeAtPause+bytesTot; div = (sum1 / sum2); percent = (qint64) div; emit prgUpdateSig((int)div, title); prevBytesRec = bytesRec; } } void DownloadManager::downloadProgress ( qint64 bytesReceived, qint64 bytesTotal ) { bytesRec = bytesReceived; bytesTot = bytesTotal; mFile->write( mCurrentReply->readAll() ); } void DownloadManager::error(QNetworkReply::NetworkError code) { }
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CF1344A Hilbert's Hotel.cpp
#include<bits/stdc++.h> #define ll long long #define rep(i,x,y) for(int i=x,i##end=y;i<=i##end;++i) #define _rep(i,x,y) for(int i=x,i##end=y;i>=i##end;--i) #define db double #define N 200005 int n,cnt[N]; signed main(){ int T;std::cin>>T; while(T--){ std::cin>>n; for(int i=0;i<n;++i)cnt[i]=0;; for(int i=0,x;i<n;++i){ std::cin>>x,x+=i; ++cnt[(x%n+n)%n]; } bool flg=0; for(int i=0;i<n;++i)if(cnt[i]>1){flg=1;break;} if(flg)std::cout<<"NO\n"; else std::cout<<"YES\n"; } return 0; }
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EventAction.cc
// // Created by student on 27.04.18. // #include <fstream> #include "EventAction.hh" #include "RunAction.hh" using namespace std; EventAction::EventAction(RunAction* runAct) :run(runAct) { } EventAction::~EventAction() { } void EventAction::BeginOfEventAction(const G4Event* anEvent) { EnergyDep = 0; } void EventAction::EndOfEventAction(const G4Event* anEvent) { run->AddEnergy("orb1",EnergyDep); run->AddEnergy("orb2",EnergyDep); } void EventAction::AddEvent(G4double energy){ EnergyDep += energy; }
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Jijidici/InkParty
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INKEventManager.h
/* *********************************************************************** INKEventManager.h - @Jijidici - 09/01/2014 ************************************************************************ */ #ifndef __INK_EVENT_MANAGER_H__ #define __INK_EVENT_MANAGER_H__ #include <vector> #include "event\INKEvent.h" #include "event/INKEventListener.h" #include "system/INKFrame.h" class INKEventManager { public: static INKEventManager* getInstance(); void addListener(INKEventListener* pListener, EEventType type); bool removeListener(INKEventListener* pListener, EEventType type); void manageEvent(INKFrame* pMainFrame); private: INKEventManager(); ~INKEventManager(); void sendEvent(INKEvent* pEvent, std::vector<INKEventListener*> listeners); std::vector<INKEventListener*> _quitEventListeners; std::vector<INKEventListener*> _keyEventListeners; }; #endif //__INK_EVENT_MANAGER_H__
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/test/second_dummy_test.cpp
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#include "gtest/gtest.h" TEST(DummyTest, TestDummyTest) { bool temp = true; ASSERT_EQ(true,temp); }
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SearchFile.cpp
// SearchFile.cpp : 定义控制台应用程序的入口点。 // #include "stdafx.h" #include <afxwin.h> #include <stdlib.h> #include <cstring> #include <iostream> #include <windows.h> using namespace std; void ShowErrorMessage(DWORD nErrorID) { LPVOID lpBuffer; FormatMessage(FORMAT_MESSAGE_ALLOCATE_BUFFER | FORMAT_MESSAGE_FROM_SYSTEM, NULL, nErrorID, 0, (LPTSTR)&lpBuffer, 0, NULL); wcout.imbue(locale("chs")); wcout << (LPTSTR)lpBuffer << endl; LocalFree(lpBuffer); } BOOL IsBackslash(LPCTSTR lpstr) { int idx = wcslen(lpstr) - 1; if (lpstr[idx] == '\\') return TRUE; return FALSE; } void ListAllFiles(LPCTSTR lpPath) { TCHAR szFind[MAX_PATH]; lstrcpy(szFind, lpPath); lstrcat(szFind, _T("\\*.*")); WIN32_FIND_DATA data; HANDLE hFindFile = FindFirstFile(szFind, &data); if (INVALID_HANDLE_VALUE == hFindFile) { DWORD dError = GetLastError(); ShowErrorMessage(dError); return; } do { if (data.dwFileAttributes == FILE_ATTRIBUTE_DIRECTORY && lstrcmp(data.cFileName, _T(".")) && lstrcmp(data.cFileName, _T(".."))) { lstrcpy(szFind, lpPath); lstrcat(szFind, _T("\\")); lstrcat(szFind, data.cFileName); ListAllFiles(szFind); } if (data.cFileName[0] != '.') { wcout.imbue(locale("chs")); wcout << lpPath << _T("\\") << data.cFileName << endl; } } while (FindNextFile(hFindFile, &data)); FindClose(hFindFile); } void SearchFile(CString pstr) { CFileFind finder; CString strWildcard(pstr); strWildcard += _T("\\*.*"); BOOL bWorking = finder.FindFile(strWildcard); while (bWorking) { bWorking = finder.FindNextFileW(); if (finder.IsDots()) continue; if (finder.IsArchived()) cout << "----"; CString sFileName = finder.GetFileName(); wcout.imbue(locale("chs")); wcout << (LPCTSTR)sFileName << endl; } finder.Close(); } int _tmain(int argc, _TCHAR* argv[]) { //SearchFile(_T("e:")); ListAllFiles(_T("E:\\project")); return 0; }
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reader_fuzzer.cc
// Copyright 2017 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include <stdint.h> #include <algorithm> #include "components/cbor/reader.h" // nogncheck #include "components/cbor/writer.h" // nogncheck namespace cbor { extern "C" int LLVMFuzzerTestOneInput(const uint8_t* data, size_t size) { std::vector<uint8_t> input(data, data + size); absl::optional<Value> cbor = Reader::Read(input); if (cbor.has_value()) { absl::optional<std::vector<uint8_t>> serialized_cbor = Writer::Write(cbor.value()); CHECK(serialized_cbor.has_value()); if (serialized_cbor.has_value()) { CHECK(serialized_cbor.value().size() == input.size()); CHECK(memcmp(serialized_cbor.value().data(), input.data(), input.size()) == 0); } } Reader::Config config; config.allow_and_canonicalize_out_of_order_keys = true; absl::optional<Value> cbor_1 = Reader::Read(input, config); if (cbor_1.has_value()) { absl::optional<std::vector<uint8_t>> serialized_cbor = Writer::Write(cbor_1.value()); CHECK(serialized_cbor.has_value()); if (serialized_cbor.has_value()) { CHECK(serialized_cbor.value().size() == input.size()); } } return 0; } } // namespace cbor
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c_LED_AVR.cpp
#include "c_LED_AVR.h" void c_LED_AVR::on() { PORT |= pin; //set pin high } void c_LED_AVR::off() { PORT &= ~pin; //set pin low }
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path sum II.cpp
class Solution { public: vector<vector<int> > pathSum(TreeNode *root, int sum) { vector<vector<int> > results; vector<int> result; dfs(root, sum, 0, result, results); return results; } private: void dfs(TreeNode *root, int sum, int curr, vector<int> &result, vector<vector<int> > &results) { if (!root) return; result.push_back(root->val); curr += root->val; if (!root->left && !root->right && sum == curr) { results.push_back(result); } else { dfs(root->left, sum, curr, result, results); dfs(root->right, sum, curr, result, results); } result.pop_back(); } };
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Encoder.cpp
#include "Encoder.h" // private: void Encoder::__initAnchor__() { // make Anchor like "回", in black-backgroud for (size_t bAnchorRow = 1; bAnchorRow < BASE_ANCHOR_SIZE - 1; bAnchorRow++) { // scan each rows from 1 to 5, put white pix uchar* pDraw = this->baseAnchor.data + bAnchorRow * BASE_ANCHOR_SIZE * N_CHANNEL; if (bAnchorRow == 1 || bAnchorRow == BASE_ANCHOR_SIZE - 2) { for (size_t bAnchorCol = N_CHANNEL; bAnchorCol < (BASE_ANCHOR_SIZE - 1) * N_CHANNEL; bAnchorCol++) *(pDraw + bAnchorCol) = PIX_BIT_ZRO; } else { for (size_t nChan = N_CHANNEL; nChan < 2 * N_CHANNEL; nChan++) *(pDraw + nChan) = *(pDraw + BASE_ANCHOR_SIZE * N_CHANNEL - 1 - nChan) = PIX_BIT_ZRO; } } } void Encoder::__inByte__(cv::Vec3b* pix, byte data, bool isMask, int changeLocation, bool isEOF) { // write byte data start at pix // a byte only write in one color-channel if (isEOF) { for (size_t i = 0U; i < 4U; i++, pix++) { // data & 0x80 => is bit(1)? [ bit(1) ought to be black ] (*pix)[this->writeChan] = (bool(data & 0x80) ^ isMask) ? PIX_BIT_ONE : PIX_BIT_ZRO; data <<= 1; isMask = !isMask; // the mask of next bit ought to be changed } this->writeBit += 4; return; } byte crc = crc4ITU(data); for (size_t i = 0U; i < 8U; i++, pix++) { if (i == changeLocation) isMask = !isMask; // data & 0x80 => is bit(1)? [ bit(1) ought to be black ] (*pix)[this->writeChan] = (bool(data & 0x80) ^ isMask) ? PIX_BIT_ONE : PIX_BIT_ZRO; data <<= 1; isMask = !isMask; // the mask of next bit ought to be changed } if (changeLocation == 8) isMask = !isMask; for (size_t i = 0U; i < 4U; i++, pix++) { // data & 0x08 => is bit(1)? [ bit(1) ought to be black ] (*pix)[this->writeChan] = (bool(crc & 0x08) ^ isMask) ? PIX_BIT_ONE : PIX_BIT_ZRO; crc <<= 1; isMask = !isMask; // the mask of next bit ought to be changed } this->writeBit += 12; } uint8_t Encoder::crc4ITU(byte data) { uint8_t i; uint8_t crc = 0; // Initial value crc ^= data; for (i = 0; i < 8; ++i) { if (crc & 1) crc = (crc >> 1) ^ 0x0C;// 0x0C = (reverse 0x03)>>(8-4) else crc = (crc >> 1); } return crc; } /*void Encoder::fixAnchor(cv::Mat& fixMat){ // fix anchor part with 3 part of code-mat into a Mat fixMat = cv::Mat(CODEMAT_MIDDLE_SIZE, CODEMAT_MIDDLE_SIZE, CV_8UC3, cv::Scalar(255, 255, 255)); // copy codeMats into fixMat cv::Mat outRect = fixMat(cv::Rect(CODEMAT_ANCHOR_SIZE, 0, this->codeMatTop.cols, this->codeMatTop.rows)); this->codeMatTop.copyTo(outRect); outRect = fixMat(cv::Rect(0, CODEMAT_ANCHOR_SIZE, this->codeMatMiddle.cols, this->codeMatMiddle.rows)); this->codeMatMiddle.copyTo(outRect); outRect = fixMat(cv::Rect(CODEMAT_ANCHOR_SIZE, fixMat.rows - CODEMAT_ANCHOR_SIZE, this->codeMatBottom.cols, this->codeMatBottom.rows)); this->codeMatBottom.copyTo(outRect); }*/ void Encoder::setStatus(cv::Mat& QRmat, size_t nFrame) { // set Status Block in right-bottom // show: No. of Frame, isEOF, where is EOF // If a color channel of the frame is full, // the color channel of the background set to 0(bit_one_color) cv::Vec3b baseColor; for (size_t i = 0; i < N_CHANNEL; i++) { baseColor[i] = this->eofChan > i ? PIX_BIT_ONE : PIX_BIT_ZRO; } cv::Mat statusMat(4, 4, CV_8UC3, cv::Scalar(baseColor)); // if baseColor is black, stand for 3 channels(BGR) are all full // if not, means EOF if (baseColor != cv::Vec3b(0, 0, 0)) { // EOF, // set Status Block by [(4),(4)] [(4),(4)], // first 8 bit stand for EOF in which row // second 8 bit stand for EOF in which col (bit) byte row = this->eofBit / CODEMAT_SIDE_LENGTH; byte col = this->eofBit % CODEMAT_SIDE_LENGTH; /*if (this->writeBit < ACC_BYTE_TOP){ row = this->writeBit / TOPBOT_BYTE; col = this->writeBit % TOPBOT_BYTE + 1; } else if (this->writeBit < ACC_BYTE_MID){ row = (this->writeBit - ACC_BYTE_TOP) / MIDDLE_BYTE + 8; col = (this->writeBit - ACC_BYTE_TOP) % MIDDLE_BYTE; } else if (this->writeBit < ACC_BYTE_BOT){ row = (this->writeBit - ACC_BYTE_MID) / TOPBOT_BYTE + 56; col = (this->writeBit - ACC_BYTE_MID) % TOPBOT_BYTE + 1; }*/ col = 8 * col; cv::Vec3b* pStatus = statusMat.ptr<cv::Vec3b>(0); for (size_t i = 0; i < 8; i++, pStatus++) { (*pStatus)[this->eofChan] = row & 0x80 ? PIX_BIT_ONE : PIX_BIT_ZRO; row <<= 1; } for (size_t i = 0; i < 8; i++, pStatus++) { (*pStatus)[this->eofChan] = col & 0x80 ? PIX_BIT_ONE : PIX_BIT_ZRO; col <<= 1; } } // set status-mat to right-bottom statusMat.copyTo(QRmat(cv::Rect( QRmat.cols - CODEMAT_ANCHOR_SIZE + 4 * ((nFrame % 3) % 2), QRmat.rows - CODEMAT_ANCHOR_SIZE + 4 * ((nFrame % 3) / 2), statusMat.cols, statusMat.rows ))); } void Encoder::setAnchor(cv::Mat& exMat) { cv::Mat anchor; // extend baseAnchor cv::resize(this->baseAnchor, anchor, cv::Size(BIG_ANCHOR_SIZE, BIG_ANCHOR_SIZE), 0.0f, 0.0f, 0); // add big Anchor in ↖, ↗, and ↙ cv::Mat outRect = exMat(cv::Rect(0, 0, BIG_ANCHOR_SIZE, BIG_ANCHOR_SIZE)); anchor.copyTo(outRect); outRect = exMat(cv::Rect(0, exMat.rows - BIG_ANCHOR_SIZE, BIG_ANCHOR_SIZE, BIG_ANCHOR_SIZE)); anchor.copyTo(outRect); outRect = exMat(cv::Rect(exMat.cols - BIG_ANCHOR_SIZE, 0, BIG_ANCHOR_SIZE, BIG_ANCHOR_SIZE)); anchor.copyTo(outRect); // add small Anchor in ↘ cv::resize(this->baseAnchor, anchor, cv::Size(SML_ANCHOR_SIZE, SML_ANCHOR_SIZE), 0.0f, 0.0f, 0); outRect = exMat(cv::Rect(exMat.cols - SML_ANCHOR_SIZE, exMat.rows - SML_ANCHOR_SIZE, SML_ANCHOR_SIZE, SML_ANCHOR_SIZE)); anchor.copyTo(outRect); } // public: Encoder::Encoder() : QRcode(cv::Mat(CODEMAT_MIDDLE_SIZE, CODEMAT_MIDDLE_SIZE, CV_8UC3, cv::Scalar(255, 255, 255))), baseAnchor(cv::Mat::zeros(BASE_ANCHOR_SIZE, BASE_ANCHOR_SIZE, CV_8UC3)), outSize(cv::Size(OUT_FRAME_SIZE, OUT_FRAME_SIZE)) { this->eofBit = -1; //eofBit is the maximum of size_t type this->eofChan = -1; //eofChan is the maximum of size_t type this->writeBit = 0; this->__initAnchor__(); } void Encoder::resetCounter() { // set as non data written this->QRcode = cv::Mat(CODEMAT_MIDDLE_SIZE, CODEMAT_MIDDLE_SIZE, CV_8UC3, cv::Scalar(255, 255, 255)); this->writeBit = 0; this->writeChan = 0; } void Encoder::setOutSize(cv::Size outSize) { this->outSize = outSize; } void Encoder::setOutSize(size_t size_row = OUT_FRAME_SIZE, size_t size_col = OUT_FRAME_SIZE) { this->setOutSize(cv::Size(size_row, size_col)); } void Encoder::addByte(byte data, bool isEOF) { while (NON_BLOCK_AREA(this->writeBit)) { this->writeBit++; } /*if (isEOF){ // remenber written status size_t bits = this->writeBit; size_t chans = this->writeChan; // EndFrame: add '1111 1111' until ACC_BYTE_BOT Bytes in this frame while(this->writeBit < FRAME_BITS && this->writeChan < 3){ this->addByte(0x00, isEOF); } // real data bits this->writeBit = bits; this->writeChan = chans; return; } else */ if (this->writeChan >= N_CHANNEL) { // error return; } cv::Vec3b* pix; // position of where to start write byte bool isMask; // prepare for Mask, which implies the byte's first bit meets a black int changeLocation = -1; size_t pix_row = this->writeBit / CODEMAT_SIDE_LENGTH; size_t pix_col = this->writeBit % CODEMAT_SIDE_LENGTH; pix = this->QRcode.ptr<cv::Vec3b>(pix_row) + pix_col; // byte-position isMask = pix_row % 2; if (!isEOF) { if ((pix_row >= CODEMAT_ANCHOR_SIZE) && (pix_row < CODEMAT_SIDE_LENGTH - CODEMAT_ANCHOR_SIZE)) { if (pix_row % 3 == 2 && pix_col == 60) changeLocation = 4; if (pix_row % 3 == 0 && pix_col == 56) changeLocation = 8; } } else if (this->eofBit == -1) { this->eofBit = this->writeBit; this->eofChan = this->writeChan; } this->__inByte__(pix, data, isMask, changeLocation, isEOF); //this->writeBit+=8; // if(!isEOF) //std::cout << this->writeBit << std::endl; // if a color channel is full if (this->writeBit >= ACC_BIT_BOT) { this->writeChan++; this->writeBit = 0; } } void Encoder::outFrame(cv::Mat& out, size_t nFrame) { cv::Mat QRcode; // save byte as QRcode /*this->fixAnchor(QRcode); // unit 3 part codeMat*/ this->setStatus(this->QRcode, nFrame); // add frame status cv::resize(this->QRcode, this->QRcode, cv::Size(PIXEL_SIDE_LENGTH, PIXEL_SIDE_LENGTH), 0.0f, 0.0f, 0); // Extend to (PIXEL_SIDE_LENGTH * PIXEL_SIDE_LENGTH) // cv::imshow("QRC", this->QRcode); // cv::waitKey(); this->setAnchor(this->QRcode); // add 4 Anchor out = cv::Mat(OUT_FRAME_SIZE, OUT_FRAME_SIZE, CV_8UC3, cv::Scalar(200, 200, 200)); // set ouput backgroud color as white( add white rim to QRcode ) this->QRcode.copyTo(out(cv::Rect( (OUT_FRAME_SIZE - PIXEL_SIDE_LENGTH) / 2, (OUT_FRAME_SIZE - PIXEL_SIDE_LENGTH) / 2, PIXEL_SIDE_LENGTH, PIXEL_SIDE_LENGTH) )); }
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WarfareCode/afit-swarm-simulation
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Tws.cpp
#include "openeaagles/sensors/Tws.h" #include "openeaagles/simulation/Antenna.h" #include "openeaagles/simulation/Emission.h" #include "openeaagles/simulation/Player.h" #include "openeaagles/simulation/Simulation.h" #include "openeaagles/simulation/TrackManager.h" #include "openeaagles/basic/Integer.h" #include "openeaagles/basic/Pair.h" #include "openeaagles/basic/PairStream.h" #include "openeaagles/basic/units/Angles.h" #include "openeaagles/basic/units/Powers.h" #include "openeaagles/basic/units/Times.h" #include "openeaagles/basic/units/Frequencies.h" namespace Eaagles { namespace Sensor { IMPLEMENT_EMPTY_SLOTTABLE_SUBCLASS(Tws,"Tws") //------------------------------------------------------------------------------ // Constructors, destructor, copy operator & clone() //------------------------------------------------------------------------------ Tws::Tws() { STANDARD_CONSTRUCTOR() } //------------------------------------------------------------------------------ // copyData(), deleteData() -- copy (delete) member data //------------------------------------------------------------------------------ void Tws::copyData(const Tws& org, const bool) { BaseClass::copyData(org); } //------------------------------------------------------------------------------ // deleteData() -- delete member data //------------------------------------------------------------------------------ void Tws::deleteData() { } //------------------------------------------------------------------------------ // serialize //------------------------------------------------------------------------------ std::ostream& Tws::serialize(std::ostream& sout, const int i, const bool slotsOnly) const { int j = 0; if ( !slotsOnly ) { indent(sout,i); sout << "( " << getFactoryName() << std::endl; j = 4; } // ###DPG need to print slots BaseClass::serialize(sout,i+j,true); if ( !slotsOnly ) { indent(sout,i); sout << ")" << std::endl; } return sout; } } // End Sensor namespace } // End Eaagles namespace
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#include <strategy.h> class Context { private: Strategy *_strategy; public: Context() { _strategy = NULL; } Context(Strategy *strategy) { _strategy = strategy; } void setstrategy(Strategy *strategy ) { delete _strategy; _strategy = strategy; } void algorithm(Graph graph) { _strategy->algorithm(graph); } };
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planck.h
#include "input/inputmanager.h" #include "ui/ui.h" #include <SDL.h> class Planck { private: bool m_running = true; InputManager m_inputManager; UI m_ui; public: int run(); };
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//h #ifndef TicTacToe_data_H #define TicTacToe_data_H class TicTacToe_Data { public: void save_pegs(const vector <Tic_tac_toe> & pgs); vector<Tic_tac_toe> get_pegs() const; protected: const string file_name{ "TicTacToe_Data.dat" }; }; #endif // !TicTacToe_data_H
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hramireddy1/coding-practice
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island_perimeter_bapiraj.cpp
class Solution { public: int islandPerimeter(vector<vector<int>>& a) { int m = a.size(); int n = a[0].size(); int s = 0; for(int i = 0; i < m; i++) { for(int j = 0; j < n; j++) { if(a[i][j]) { if(i == 0 or not a[i-1][j]) s++; if(i == m-1 or not a[i+1][j]) s++; if(j == 0 or not a[i][j-1]) s++; if(j == n-1 or not a[i][j+1]) s++; } } } return s; } };
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rotation_matrix.cpp
#include <rotation_matrix.h> #include <iostream> #include <fstream> extern Matrix3f rotx (float rad) { s = sinf (rad); c = cosf (rad); tmp << 1., 0., 0., 0., c, -s, 0., s, c; return tmp; } extern Matrix3f roty (float rad) { s = sinf (rad); c = cosf (rad); tmp << c, 0., s, 0., 1., 0., -s, 0., c; return tmp; } extern Matrix3f rotz (float rad) { s = sinf (rad); c = cosf (rad); tmp << c, -s, 0., s, c, 0., 0., 0., 1.; return tmp; } extern Matrix3f QuaternionRotation(float *vector) { q.x() = vector[1]; q.y() = vector[2]; q.z() = vector[3]; q.w() = vector[0]; q.normalize(); tmp = q.toRotationMatrix(); return tmp; } extern Quaternionf RotationQuaternion(Matrix3f rotation_matrix) { // Quaternionf quaternion; // // quaternion = rotation_matrix; //std::cout << "rotation_matrix: "<< rotation_matrix << "\t" << std::endl; Quaternionf quaternion(rotation_matrix); quaternion.normalize(); //std::cout << "PelvisQuat: "<< quaternion.w() << "\t" << quaternion.x() << "\t" << quaternion.y() << "\t" << quaternion.z() << "\t" << std::endl; return quaternion; } Rotation3f RotationMatrix::QuaternionMatrix(QuaternionJoint* QuaternionJoint_) { struct Rotation3f R; R.A0 = QuaternionRotation(QuaternionJoint_->Q0); R.A1 = QuaternionRotation(QuaternionJoint_->Q1); R.A2 = QuaternionRotation(QuaternionJoint_->Q2); R.A3 = QuaternionRotation(QuaternionJoint_->Q3); R.A4 = QuaternionRotation(QuaternionJoint_->Q4); R.A5 = QuaternionRotation(QuaternionJoint_->Q5); R.A6 = QuaternionRotation(QuaternionJoint_->Q6); R.A7 = QuaternionRotation(QuaternionJoint_->Q7)*rotx(M_PI/2); // Change the orientation with the following rules; R.A8 = QuaternionRotation(QuaternionJoint_->Q8)*rotx(M_PI/2); R.A9 = QuaternionRotation(QuaternionJoint_->Q9)*rotx(-M_PI/2); R.A10 = QuaternionRotation(QuaternionJoint_->Q10)*rotx(-M_PI/2); return R; } Rotation3f RotationMatrix::AngleMatrix(AngleJoint AngleJoint_)const{ struct Rotation3f R; //Global to Base frame R.A0= roty(AngleJoint_.q0); // Base frame to left leg R.A1 = roty(AngleJoint_.q0)*roty(AngleJoint_.q1); R.A2 = roty(AngleJoint_.q0)*roty(AngleJoint_.q1)*roty(AngleJoint_.q2); R.A3 = roty(AngleJoint_.q0)*roty(AngleJoint_.q1)*roty(AngleJoint_.q2)*roty(AngleJoint_.q3); // Base frame to right leg R.A4 = roty(AngleJoint_.q0)*roty(AngleJoint_.q4); R.A5 = roty(AngleJoint_.q0)*roty(AngleJoint_.q4)*roty(AngleJoint_.q5); R.A6 = roty(AngleJoint_.q0)*roty(AngleJoint_.q4)*roty(AngleJoint_.q5)*roty(AngleJoint_.q6); // Base frame to left arm R.A7 = roty(AngleJoint_.q0)*roty(AngleJoint_.q7); R.A8 = roty(AngleJoint_.q0)*roty(AngleJoint_.q7)*roty(AngleJoint_.q8); // Base frame to right arm R.A9 = roty(AngleJoint_.q0)*roty(AngleJoint_.q9);; R.A10 = roty(AngleJoint_.q0)*roty(AngleJoint_.q9)*roty(AngleJoint_.q10); return R; }
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/tSIP/contacts/FormContacts.cpp
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FormContacts.cpp
//--------------------------------------------------------------------------- #include <vcl.h> #pragma hdrstop #include "FormContacts.h" #include "FormContactEditor.h" #include "Contacts.h" #include "SIMPLE_Messages.h" #include "Translate.h" //--------------------------------------------------------------------------- #pragma package(smart_init) #pragma resource "*.dfm" TfrmContacts *frmContacts; //--------------------------------------------------------------------------- namespace { AnsiString singleItemCallText = "Call:"; AnsiString singleItemMessageText = "Message:"; AnsiString multiItemCallText = "Call..."; AnsiString multiItemMessageText = "Message..."; AnsiString noNumberUriText = "no number/URI"; } void TfrmContacts::TranslateForm(void* obj) { TfrmContacts *frm = reinterpret_cast<TfrmContacts*>(obj); assert(frm); TRANSLATE_TMP("TfrmContacts.miAdd", frm->miAdd->Caption); TRANSLATE_TMP("TfrmContacts.miEdit", frm->miEdit->Caption); TRANSLATE_TMP("TfrmContacts.miDelete", frm->miDelete->Caption); Translate("TfrmContacts.singleItemCallText", singleItemCallText); Translate("TfrmContacts.singleItemMessageText", singleItemMessageText); Translate("TfrmContacts.multiItemCallText", multiItemCallText); Translate("TfrmContacts.multiItemMessageText", multiItemMessageText); Translate("TfrmContacts.noNumberUriText", noNumberUriText); } __fastcall TfrmContacts::TfrmContacts(TComponent* Owner, Contacts *contacts, CallbackCall callbackCall) : TForm(Owner), contacts(contacts), callbackCall(callbackCall), filterUsingNote(false) { RegisterTranslationCb(this, TranslateForm); assert(contacts); assert(callbackCall); contacts->addObserver(*this); FilterContacts(); } //--------------------------------------------------------------------------- void TfrmContacts::FilterContacts(void) { FilteredEntry fentry; AnsiString needle = UpperCase(edFilter->Text); filteredContacts.clear(); std::vector<Contacts::Entry>& entries = contacts->GetEntries(); if (needle == "") { for (int i=0; i<entries.size(); i++) { Contacts::Entry& entry = entries[i]; fentry.id = i; fentry.entry = entry; filteredContacts.push_back(fentry); } } else { for (int i=0; i<entries.size(); i++) { Contacts::Entry& entry = entries[i]; if (UpperCase(entry.description).Pos(needle) > 0 || UpperCase(entry.company).Pos(needle) > 0 || UpperCase(entry.uri1).Pos(needle) > 0 || UpperCase(entry.uri2).Pos(needle) > 0 || UpperCase(entry.uri3).Pos(needle) > 0 || (filterUsingNote?(UpperCase(entry.note).Pos(needle)):false) ) { fentry.id = i; fentry.entry = entry; filteredContacts.push_back(fentry); } } } lvContacts->Items->Count = filteredContacts.size(); lvContacts->Invalidate(); } void TfrmContacts::obsUpdate(Observable* o, Argument * arg) { #if 0 Contacts* contacts = dynamic_cast<Contacts*>(o); if (contacts) { //ContactsNotifyArgument* darg = dynamic_cast<ContactsNotifyArgument*>(arg); //assert(darg); const std::vector<Contacts::Entry>& entries = contacts->GetEntries(); lvContacts->Items->Count = entries.size(); lvContacts->Invalidate(); } #else FilterContacts(); #endif } void __fastcall TfrmContacts::lvContactsData(TObject *Sender, TListItem *Item) { int id = Item->Index; Contacts::Entry &entry = filteredContacts[id].entry; Item->Caption = entry.description; //Item->SubItems->Add(entry.uri.c_str()); } //--------------------------------------------------------------------------- void __fastcall TfrmContacts::lvContactsDblClick(TObject *Sender) { TListItem *item = lvContacts->Selected; if (item == NULL) { return; } int id = item->Index; const Contacts::Entry &entry = filteredContacts[id].entry; unsigned int callUid; callbackCall(entry.GetMainUri().c_str(), callUid); } //--------------------------------------------------------------------------- TMenuItem* TfrmContacts::CreateCallItem(AnsiString uri, TPopupMenu *Owner) { TMenuItem *item = new TMenuItem(Owner); item->Caption = uri; item->AutoHotkeys = maManual; item->OnClick = miCallItemClick; return item; } TMenuItem* TfrmContacts::CreateMessageItem(AnsiString uri, TPopupMenu *Owner) { TMenuItem *item = new TMenuItem(Owner); item->Caption = uri; item->AutoHotkeys = maManual; item->OnClick = miMessageItemClick; return item; } void __fastcall TfrmContacts::miCallItemClick(TObject *Sender) { TMenuItem *item = dynamic_cast<TMenuItem*>(Sender); if (item == NULL) return; unsigned int callUid; callbackCall(item->Caption.c_str(), callUid); } void __fastcall TfrmContacts::miMessageItemClick(TObject *Sender) { TMenuItem *item = dynamic_cast<TMenuItem*>(Sender); if (item == NULL) return; SIMPLE_Messages::Send(item->Caption, "", false); } void __fastcall TfrmContacts::miCallSingleItemClick(TObject *Sender) { TMenuItem *item = dynamic_cast<TMenuItem*>(Sender); if (item == NULL) return; AnsiString text = item->Caption; AnsiString needle = singleItemCallText + " "; if (strncmp(text.c_str(), needle.c_str(), needle.Length()) == 0) { unsigned int callUid; callbackCall(text.c_str() + needle.Length(), callUid); } } void __fastcall TfrmContacts::miMessageSingleItemClick(TObject *Sender) { TMenuItem *item = dynamic_cast<TMenuItem*>(Sender); if (item == NULL) return; AnsiString text = item->Caption; AnsiString needle = singleItemMessageText + " "; if (strncmp(text.c_str(), needle.c_str(), needle.Length()) == 0) { SIMPLE_Messages::Send(text.c_str() + needle.Length(), "", false); } } void __fastcall TfrmContacts::popupContactListPopup(TObject *Sender) { TListItem *item = lvContacts->Selected; miCall->Clear(); miMessage->Clear(); miCall->Visible = (item != NULL); miMessage->Visible = (item != NULL); miEdit->Visible = (item != NULL); miDelete->Visible = (item != NULL); if (item != NULL) { int id = filteredContacts[item->Index].id; const Contacts::Entry &entry = contacts->GetEntries()[id]; AnsiString uris[] = {entry.uri1, entry.uri2, entry.uri3}; unsigned int validUriCount = 0; AnsiString validUri; for (unsigned int i=0; i<sizeof(uris)/sizeof(uris[0]); i++) { AnsiString uri = uris[i]; if (uri != "") { validUriCount++; validUri = uri; } } miCall->Enabled = validUriCount; miMessage->Enabled = validUriCount; if (validUriCount == 0) { miCall->Caption = singleItemCallText + " " + noNumberUriText; miCall->OnClick = NULL; miMessage->Caption = singleItemMessageText + " " + noNumberUriText; miMessage->OnClick = NULL; } else if (validUriCount == 1) { miCall->Caption = singleItemCallText + " " + validUri; miCall->OnClick = miCallSingleItemClick; miMessage->Caption = singleItemMessageText + " " + validUri; miMessage->OnClick = miMessageSingleItemClick; } else { miCall->Caption = multiItemCallText; miCall->OnClick = NULL; miMessage->Caption = multiItemMessageText; miMessage->OnClick = NULL; for (unsigned int i=0; i<sizeof(uris)/sizeof(uris[0]); i++) { AnsiString uri = uris[i]; if (uri != "") { TMenuItem *callItem = CreateCallItem(uri, popupContactList); miCall->Add(callItem); TMenuItem *messageItem = CreateMessageItem(uri, popupContactList); miMessage->Add(messageItem); } } } } } //--------------------------------------------------------------------------- void __fastcall TfrmContacts::miAddClick(TObject *Sender) { Contacts::Entry entry; frmContactEditor->Start(&entry, storeNoteInSeparateFile); if (frmContactEditor->isConfirmed()) { contacts->GetEntries().push_back(entry); contacts->Sort(); contacts->Update(); contacts->Write(); } } //--------------------------------------------------------------------------- void __fastcall TfrmContacts::miEditClick(TObject *Sender) { TListItem *item = lvContacts->Selected; if (item == NULL) { return; } int id = filteredContacts[item->Index].id; Contacts::Entry &entry = contacts->GetEntries()[id]; frmContactEditor->Start(&entry, storeNoteInSeparateFile); if (frmContactEditor->isConfirmed()) { contacts->Sort(); contacts->Update(); contacts->Write(); } } //--------------------------------------------------------------------------- void __fastcall TfrmContacts::miDeleteClick(TObject *Sender) { TListItem *item = lvContacts->Selected; if (item == NULL) { return; } int id = filteredContacts[item->Index].id; std::vector<Contacts::Entry>& entries = contacts->GetEntries(); entries.erase(entries.begin() + id); contacts->Update(); contacts->Write(); } //--------------------------------------------------------------------------- void __fastcall TfrmContacts::edFilterChange(TObject *Sender) { FilterContacts(); } //--------------------------------------------------------------------------- void __fastcall TfrmContacts::edFilterKeyPress(TObject *Sender, char &Key) { TListView *lv = lvContacts; if (Key == VK_RETURN) { if (lv->Items->Count > 0) { lv->Items->Item[0]->Selected = true; lv->Items->Item[0]->Focused = true; lv->SetFocus(); } } } //--------------------------------------------------------------------------- void TfrmContacts::Scale(int percentage) { TListView *lv = lvContacts; for (int i=0; i<lv->Columns->Count; i++) { lv->Columns->Items[i]->Width = (float)lv->Columns->Items[i]->Width * percentage / 100.0f; } } void __fastcall TfrmContacts::lvContactsInfoTip(TObject *Sender, TListItem *Item, AnsiString &InfoTip) { if (Item == NULL) return; int id = filteredContacts[Item->Index].id; Contacts::Entry &entry = contacts->GetEntries()[id]; AnsiString tip; if (entry.company != "") tip.cat_printf("%s: %s\n", Translate2("TfrmContactEditor.lblCompany", "Company").c_str(), entry.company.c_str()); if (entry.uri1 != "") tip.cat_printf("%s: %s\n", Translate2("TfrmContactEditor.lblNumber1", "Number #1").c_str(), entry.uri1.c_str()); if (entry.uri2 != "") tip.cat_printf("%s: %s\n", Translate2("TfrmContactEditor.lblNumber2", "Number #2").c_str(), entry.uri2.c_str()); if (entry.uri3 != "") tip.cat_printf("%s: %s\n", Translate2("TfrmContactEditor.lblNumber3", "Number #3").c_str(), entry.uri3.c_str()); if (entry.note != "") tip.cat_printf("%s: %s", Translate2("TfrmContactEditor.lblNote", "Note").c_str(), entry.note.c_str()); InfoTip = tip.Trim(); } //---------------------------------------------------------------------------
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/ImplicitMethods/Application.cpp
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datahead8888/ImplicitSprings
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Application.cpp
//Cloth simulation using implicit methods to implement springs for a grid of particles //Features: // *Implements springs between particles defined in an edge list using hooke's law with a damping component // *Has an earth gravity component to drag the cloth downwards // *Uses implicit methods, allowing for a higher spring constant (variable ks in class ParticleSystem) // *Uses a conjugate gradient solver to implement implicit methods // *Gourad shading for lighting //Controls: //Keyboard: // SPACE: Begin animating // A: Decrease rest length between particles // D: Increase rest length between particles // W: Increase earth gravity (starts at 9.8 m/sec) // S: Decrease earth gravity // Z: toggle wireframe mode // X: toggle informational text display // E: run an explicit implementation of the simulation (useful for comparison; most obvious if you turn automatic implicit animation off with space bar) // R: reset the simulation // I: render to a series of numbered images so that they can be combined into a video // O: toggle logging of positions/velocities of constrained particles (only if DEBUGGING macro is #defined in Logger.h) // P: toggle complete logging (only if DEBUGGING macro is #defined in Logger.h) //Mouse: // Left button - hold this whie dragging the mouse to change the rotation angle of the piece of cloth shown // Middle button - zoom in // Right button - zoom out //Written by Chris Jacobsen with advisement from Professor Huamin Wang //Based on: //http://graphics.snu.ac.kr/~kjchoi/publication/cloth.pdf - Explicit and implicit formulas for hooke's law - page 3 //http://www.amath.unc.edu/Faculty/mucha/Reprints/SCAclothcontrolpreprint.pdf - Formulas for A and b in Ax = b system - page 5 //http://en.wikipedia.org/wiki/Conjugate_gradient - Algorithm for conjugate gradient (solves Ax = b) #include <gl/glew.h> #include <gl/glut.h> #include <gl/GLU.H> #include <string> #include <sstream> #include <iostream> #include "ParticleSystem.h" #include "ViewManager.h" #include "Keyboard.h" #include <glm/glm.hpp> #include <glm/gtx/transform.hpp> using namespace std; GLuint SetupGLSL(char *fileName); //Note: the reason these were declared globally is to accommodate Glut's function calling system ParticleSystem * particleSystem; //The main particle system ViewManager viewManager; //Instance of the view manager to allow user view control Keyboard * keyboard; //Instance of the Keyboard class to process key presses Logger * logger; //Instance of Logger class to perform all logging double ar = 0; int summedTime = 0; int frameCount = 0; const int FRAME_COUNT_LIMIT = 1000; const int NUM_ITERATIONS = 10; //Number of iterations to run each time before doing a render const double TIME_ELAPSED = 0.001; //Duration of each fixed timestep bool IS_IMPLICIT = true; //True if start out with implicit, false if start out with explicit //This function is called for rendering by GLUT void render() { //Timing mechanism for performance evaluation int startTime, endTime; startTime = glutGet(GLUT_ELAPSED_TIME); //Update Logic for (int i = 0; i < NUM_ITERATIONS; i++) { particleSystem -> doUpdate(TIME_ELAPSED); particleSystem -> calculateNormals(); } //The view manager updates are so simple that we need only one iteration. Calculate the total fixed timestep, and get it all done at once. viewManager.doUpdate(TIME_ELAPSED * NUM_ITERATIONS); //Render Logic glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT); //glLoadIdentity(); //viewManager.doTransform(); //particleSystem -> doRender(); glm::mat4 projMatrix = glm::perspective(45.0f, (float)ar, 0.001f, 100.0f); //Projection Matrix double cameraHeight = 0.5; //Max height of camera if looking straight down at character glm::mat4 modelViewMatrix = viewManager.doTransform(); particleSystem -> doRender(projMatrix, modelViewMatrix); glFlush(); glutSwapBuffers(); //Calculate time this frame took to compute and render endTime = glutGet(GLUT_ELAPSED_TIME); //cout << "Total time for frame was: " << (double)(endTime - startTime) / 1000 << " seconds" << endl; frameCount++; summedTime += (endTime - startTime); if (frameCount == FRAME_COUNT_LIMIT) { //Build a text string showing whether this is explicit or implicit simulation string isImplicitStr; if (particleSystem->getIsImplicit()) { isImplicitStr = "implicit"; } else { isImplicitStr = "explicit"; } //Calculate the FPS and show it double fps = frameCount / (summedTime / double(1000)); cout << "Average FPS for " << isImplicitStr << " for " << FRAME_COUNT_LIMIT << " frames is: " << fps << endl; frameCount = 0; summedTime = 0; } } //This function processes window resize events, ensuring the aspect ratio and anything else dependent on window dimensions is correct //Parameters width and height are the dimensions of the window void resize(int width, int height) { //Minimizing the window results in sizes of 0, which causes problems with video generation. //Do not allow the width or height to be set to 0. if (width == 0 || height == 0) { return; } //glMatrixMode(GL_PROJECTION); //glLoadIdentity(); //Set the Open GL viewport to the window's dimensions glViewport(0, 0, width, height); //Set up perspective. //45 degree viewing angle, use the above calculated aspect ratio, //set up near clipping plane to 0.1, the far clipping pane to 50.0 //(Clipping plane values must be positive) //gluPerspective(45.0, ar, 0.1, 50.0); //Calculate the aspect ratio using the x and y dimensions ar = (double) width / height; //Go back to MODEL VIEW matrix mode //glMatrixMode(GL_MODELVIEW); particleSystem -> setWindowDimensions(width,height); } //This function processes mouse clicks (when the button is pressed) //Parameters: //button - which button was pressed //state - was it up or down? //x - x coordinate of click //y - y coordinte of click void mouseClick(int button, int state, int x, int y) { viewManager.mouseClick(button,state,x,y); } //This function processes mouse motion. //It only takes action if a button is being held //Parameters: //x - x coordinate of movement //y - y coordinate of movement void mouseMove(int x, int y) { viewManager.mouseMove(x,y); } //This function processes keyPress events (a keyboard button going down) //Parameter key - the button being pressed //The other parameters are not used void keyPressed (unsigned char key, int mystery, int mystery2) { keyboard -> keyPressed(key); } //This function processes keyRelease events (a keyboard button going up) //Parameter key - the button being released //The other parameters are not used void keyReleased (unsigned char key, int mystery, int mystery2) { keyboard -> keyReleased(key); } //Main function int main(int argCount, char **argValue) { logger = new Logger(); particleSystem = new ParticleSystem(logger, IS_IMPLICIT); keyboard = new Keyboard(particleSystem, &viewManager, logger); glutInit(&argCount,argValue); glutInitDisplayMode(GLUT_DEPTH|GLUT_DOUBLE | GLUT_RGBA); glutInitWindowPosition(0,0); int windowWidth = 1000; int windowHeight = 700; glutInitWindowSize(windowWidth, windowHeight); resize(windowWidth, windowHeight); particleSystem -> setWindowDimensions(windowWidth, windowHeight); glutCreateWindow("Implicit Methods"); //Note: this must be AFTER the create window function call to work properly glEnable(GL_DEPTH_TEST); glDepthFunc(GL_LEQUAL); glShadeModel(GL_SMOOTH); //Set up lighting attributes //GLfloat lightPosition[] = {0.0, 0,0, 1.0, 0.0}; //GLfloat lightAmbient[] = {1.0f, 1.0f, 1.0f, 1.0f}; //GLfloat lightDiffuse[] = {1.0f, 1.0f, 1.0f, 1.0f}; //GLfloat lightSpecular[] = {1.0f, 1.0f, 1.0f, 1.0f}; //glLightfv(GL_LIGHT0, GL_POSITION, lightPosition); //glLightfv(GL_LIGHT0, GL_AMBIENT, lightAmbient); //glLightfv(GL_LIGHT0, GL_DIFFUSE, lightDiffuse); //glLightfv(GL_LIGHT0, GL_SPECULAR, lightSpecular); //GLfloat dummy[2]; //The glLightModelfv requires a pointer. Since it's not zero here, this will result in two sided lighting //glLightModelfv(GL_LIGHT_MODEL_TWO_SIDE, dummy); //GLfloat materialAmbientGreen[] = {0.0, 0.0, 0.0, 1.0}; //No ambient color //GLfloat materialDiffuseGreen[] = {0.0, 0.7, 0.0, 1.0}; //GLfloat materialAmbientBlue[] = {0.0, 0.0, 0.0, 1.0}; //No ambient color //GLfloat materialDiffuseBlue[] = {0.0, 0.0, 0.7, 1.0}; //glMaterialfv(GL_BACK, GL_AMBIENT, materialAmbientBlue); //glMaterialfv(GL_FRONT, GL_AMBIENT, materialAmbientGreen); //glMaterialfv(GL_BACK, GL_DIFFUSE, materialDiffuseBlue); //glMaterialfv(GL_FRONT, GL_DIFFUSE, materialDiffuseGreen); //glEnable(GL_LIGHTING); //glEnable(GL_LIGHT0); glClearColor(0.0f,0.0f,0.0f,0.0f); GLenum errorCode = glewInit(); GLuint programObject = SetupGLSL("maze"); particleSystem->initVBOs(); particleSystem->setProgramObject(programObject); glutDisplayFunc(render); glutIdleFunc(render); glutReshapeFunc(resize); glutMouseFunc(mouseClick); glutMotionFunc(mouseMove); glutKeyboardFunc(keyPressed); glutKeyboardUpFunc(keyReleased); glutMainLoop(); delete keyboard; delete particleSystem; delete logger; return 0; }
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/Interaction/ur_move_new/include/ur_move_new/gripper.h
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gripper.h
#pragma once #include <iostream> #include <string> #include <ros/ros.h> // #include <tf/tf.h> // #include <tf/transform_listener.h> // #include <tf/transform_broadcaster.h> #include <byp80/ByStatus.h> #include <byp80/ShutdownGripper.h> #include <byp80/RestartGripper.h> #include <byp80/MoveTo.h> #include <byp80/GetStatus.h> #include <byp80/GetCalibrated.h> #include <byp80/CalibrateGripper.h> class Gripper { public: Gripper(){ // this->init(); // this->status_client = nh.serviceClient<byp80::GetStatus>("get_status"); // this->calibrated_client = nh.serviceClient<byp80::CalibrateGripper>("calibrate_gripper"); this->move_to_client = nh.serviceClient<byp80::MoveTo>("move_to"); // status_client.call(srv_getstatus); // calibrated_client.call(srv_calibarate); move_to_client.call(srv_move); } // void init(); //设置放置的目标点 、 放置之后的回到的点 void clamp(); //夹紧爪子 void loose(); //松开 private: ros::NodeHandle nh; ros::ServiceClient status_client; ros::ServiceClient calibrated_client; ros::ServiceClient move_to_client; byp80::GetStatus srv_getstatus; byp80::CalibrateGripper srv_calibarate; byp80::MoveTo srv_move; // tf::Transform place_point; // tf::Transform init_point; // tf::TransformBroadcaster br; // tf::TransformListener listen; };
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/Adding_squares.cpp
abe69fa596dba3fcc8c1974cfb4335a1a0a9a57c
[]
no_license
eng-arvind/codechef-problem
f3f644d5d91959ff98d7da65ec990deecc9a8d73
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refs/heads/master
2021-07-17T20:24:07.635162
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Adding_squares.cpp
#include <bits/stdc++.h> #include <vector> #include<bitset> #include<string> #include<sstream> #include <algorithm> #include<unordered_map> #define pb push_back #define s second #define f first #define mp make_pair #define pii pair<int,int> #define vi vector<int> #define mii map<int,int> #define setbits(x) __builtin_popcountll(x) #define mod 1000000007 #define ps(x,y) fixed<<setprecision(y)<<x #define ll long long int using namespace std; int main() { ios_base::sync_with_stdio(false), cin.tie(0), cout.tie(0); ll w,h,n,m; cin>>w>>h>>n>>m; vector<ll> v(n); for(ll i=0;i<n;i++) cin>>v[i]; vector<ll> arr(m); for(ll i=0;i<m;i++) cin>>arr[i]; ll i,j; unordered_map<int, int> m1, m2; for(i=0;i<n-1;i++) { for(j=i+1;j<n;j++) { ll dst=abs(v[i]-v[j]); m1[dst]++; } } for(i=0;i<m-1;i++) { for(j=i+1;j<m;j++) { ll dst=abs(arr[i]-arr[j]); m2[dst]++; } } ll ans=0; for (auto i = m1.begin(); i != m1.end(); i++) { if (m2.find(i->first) != m2.end()) { ans += (i->second * m2[i->first]); } } cout<<ans<<endl; return 0; }
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/10-days-statistics/norm-dist2.cpp
8832bdb103f8a77e7d4b0ffd7046876de4a4d838
[]
no_license
Shibabrat/Tutorials
517b1fb4ee8f7fbe257538dc63f053864dbb9a30
ec33d9a718d1653256fd52340a8113028a60f327
refs/heads/master
2021-07-06T23:24:05.354161
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norm-dist2.cpp
#include <cmath> #include <cstdio> #include <vector> #include <iostream> #include <algorithm> #include <iomanip> using namespace std; int main() { /* Enter your code here. Read input from STDIN. Print output to STDOUT */ double mean, std; double grade1, pass; cin >> mean >> std; cin >> grade1; cin >> pass; // probability of students who score more than grade1 double gr_grade1 = 1 - 0.5*(1 + erf( (grade1-mean)/(sqrt(2)*std) )); // probability of students who score more than pass double gr_pass = 1 - 0.5*(1 + erf( (pass - mean)/(sqrt(2)*std) )); cout << fixed << setprecision(2) << gr_grade1*100 << endl; cout << gr_pass*100 << endl; cout << (1 - gr_pass)*100 << endl; return 0; }
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/Source/UE4Game/FirearmSystem/Components/SingleFireTriggerComponent.h
f52d68f8b56fc432469ac25e9383dba432106912
[]
no_license
MartinCarlsson111/UE4Game_Martin_Max_Mattias
1d1285659b182ef3c5562ac77ac468ace5d8773a
03c02c56a9c9a9d278d9b3292c244e436528696a
refs/heads/master
2020-12-21T06:03:23.526522
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SingleFireTriggerComponent.h
// Fill out your copyright notice in the Description page of Project Settings. #pragma once #include "CoreMinimal.h" #include "WeaponTriggerComponent.h" #include "TimerManager.h" #include "Engine/EngineTypes.h" #include "SingleFireTriggerComponent.generated.h" /** * */ UCLASS(ClassGroup = (Trigger), meta = (BlueprintSpawnableComponent), BlueprintType, Blueprintable) class UE4GAME_API USingleFireTriggerComponent : public UWeaponTriggerComponent { GENERATED_BODY() public: FTimerHandle CooldownTimer; FTimerDelegate TimerDel; void BeginPlay() override; void EndPlay(const EEndPlayReason::Type EndPlayReason) override; //Cooldown between shots UPROPERTY(EditAnywhere, BlueprintReadWrite, Category = Trigger) float Cooldown = 0.5f; UFUNCTION() void OnCooldownFinished(); void OnFire_Implementation(FWeaponMode WeaponMode) override; void OnStopFire_Implementation(FWeaponMode WeaponMode) override; };
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/vijos/1130.cpp
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[]
no_license
davidzyc/oi
d7c538df5520f36afc9f652fed6862f2658e5a3e
88cfea0d3ce62a7ecd176a4285bbfeac419d6360
refs/heads/master
2021-05-12T11:49:26.147403
2019-10-25T14:18:03
2019-10-25T14:18:03
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1130.cpp
#include<cstdio> #include<iostream> #include<queue> using namespace std; int main(){ int n, tot = 0; int temp; queue<int> q; cin >> n; q.push(n); while(!q.empty()){ temp = q.front(); q.pop(); for(int i=1; i<=temp/2; i++){ q.push(i); } tot++; } cout << tot; return 0; }
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/osprey1.0/be/whirl2c/unparse_target.h
0c6d1ca1fb606ef0c5ba87fb80faeeac2a8b4e39
[]
no_license
sriharikrishna/Open64
fe764dd267f5c0cb040b3eceb2efbda71f8be9be
f9b081e5b22023fafb257694b91a2296fb44c179
refs/heads/master
2020-06-06T05:31:33.901374
2008-06-26T15:48:25
2008-06-26T15:48:25
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h
unparse_target.h
/* Copyright (C) 2003 Rice University. All rights reserved. This program is free software; you can redistribute it and/or modify it under the terms of version 2 of the GNU General Public License as published by the Free Software Foundation. This program is distributed in the hope that it would be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. Further, this software is distributed without any warranty that it is free of the rightful claim of any third person regarding infringement or the like. Any license provided herein, whether implied or otherwise, applies only to this software file. Patent licenses, if any, provided herein do not apply to combinations of this program with other software, or any other product whatsoever. You should have received a copy of the GNU General Public License along with this program; if not, write the Free Software Foundation, Inc., 59 Temple Place - Suite 330, Boston MA 02111-1307, USA. */ #ifndef unparse_target_INCLUDED #define unparse_target_INCLUDED /* ==================================================================== * * Module: unparse_target.h * $Revision: 1.3 $ * $Date: 2003-06-19 19:22:35 $ * $Author: broom $ * $Source: /m_home/m_utkej/Argonne/cvs2svn/cvs/Open64/osprey1.0/be/whirl2c/unparse_target.h,v $ * * Revision history: * 06-Jun-03 - Original Version * * Description: * * Runtime tests for the target language are abstracted by this pure * virtual class. * * Specific language unparsers create a derived class that implements the * tests for target language, and the main routine creates an instance * of that derived class which is queried as required by the general * purpose support routines. * * This is a work in progress. For now, at least, there is a global * pointer to this object, to enable incremental conversion of the * original implementation, which was based on conditional compilation * depending on the target language. The intent is to eliminate all * conditional compilation based on "ifdef BUILD_WHIRL2x". * Eventually, it might be better to have this object passed through the * unparser as a parameter, or to make the unparser itself a derived class * of this class. * ==================================================================== */ #include "symtab.h" #include <set> struct ltstr { bool operator()(const char* s1, const char* s2) const { return strcmp(s1, s2) < 0; } }; class Reserved_Name_Set { set<const char*, ltstr> name_set; public: Reserved_Name_Set (int count, const char *vals[]) { int i; for (i = 0; i < count; i++) name_set.insert (vals[i]); } BOOL Is_Member (const char *name) { return name_set.count (name) > 0; } virtual ~Reserved_Name_Set () {}; }; class Unparse_Target { protected: Reserved_Name_Set *reserved_ty_names; Reserved_Name_Set *reserved_st_names; public: virtual ~Unparse_Target () {}; /* If name==NULL, then return NULL; otherwise, if a valid name, * then keep it unaltered; otherwise, construct a valid name * in a new Name_Buf by removing invalid characters (never return * NULL for this case) */ virtual const char *Make_Valid_Name(const char *name, BOOL allow_dot) = 0; virtual const char *Get_St_Name(const ST *st, const char *original_name) = 0; virtual const char *Intrinsic_Name(INTRINSIC intr_opc) = 0; /* Some globals eg: COMMONs, functions, should get the same name */ /* if they appear in the global symbol table more than once. They */ /* may have been created by different PUs. */ virtual BOOL Avoid_Common_Suffix(void) = 0; virtual BOOL Reduce_Const_Ptr_Exprs(void) = 0; virtual BOOL Enter_Symtab_Pointee_Names(void) = 0; virtual BOOL Is_Binary_Or_Tertiary_Op (char c) = 0; virtual BOOL Redeclare_File_Types (void) = 0; virtual BOOL Builtin_Type (TY_IDX ty) = 0; /*------ Function type attributes ------*/ /*--------------------------------------*/ virtual BOOL Func_Return_Character(TY_IDX func_ty) = 0; virtual TY_IDX Func_Return_Type(TY_IDX func_ty) = 0; virtual BOOL Func_Return_To_Param(TY_IDX func_ty) = 0; /*------------------- Reserved Names Information ----------------- *----------------------------------------------------------------*/ /* Denote the reserved names for the target language. * These are names referred to in the header files included by the * source generated by the unparser, and as such must be * reserved and not declared in the generated sources. */ BOOL Reserved_Ty_Name(const char *name) { return reserved_ty_names->Is_Member(name); } BOOL Reserved_St_Name(const char *name) { return reserved_st_names->Is_Member(name); } }; extern Unparse_Target *W2X_Unparse_Target; #endif /* unparse_target_INCLUDED */
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/C++/removeEven.cpp
90969f0248934d6cc876dc15e4afef5fe9365ecc
[]
permissive
JainStuti25/Hacktoberfest
5f1d7bfa7ac952f062f1411ccc94e232b96a0e5c
121e5ef014d156ea475a708ceae09cfb18f080c7
refs/heads/master
2021-12-02T21:00:34.194283
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removeEven.cpp
// Problem Statement //Given an array, remove all even integers from it. //Implement this solution in C++ and see if it runs without an error. //Implement a function removeEven( int *& Arr, int size ) which takes //an array arr and its size and removes all the even elements from a given array. //Input : //An array with integers and its size Note: The array passed to the function has been created dynamically. //Output //An array with only odd integers //Sample Input //[1,2,4,5,10,6,3] //Sample Output //[1,5,3] //----------------------------------------------------------------- //My code: #include<iostream> using namespace std; int * removeEven( int *& Arr, int size ) { int j; for(int i = 0;i < size; i++) { if (Arr[i] % 2 != 0){ Arr[j] = Arr[i]; j++; } } // Write your code here return Arr; } int main(){ int * arr; // declaring array arr = new int[10]; // memory allocation cout << "Before remove even: "; for ( int i = 0; i < 10; i++ ) { arr[i] = i; // assigning values cout << arr[i] << " "; } cout << endl; arr = removeEven(arr,10); // calling removeEven cout << "After remove even: "; for ( int i = 0; i < 5; i++ ) { cout << arr[i] << " "; // prinitng array } delete [] arr; // deleting allocated memory return 0; }
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/DataIP.h
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[]
no_license
skyformat99/DataIP
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refs/heads/master
2021-07-24T00:41:53.052899
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2017-11-04T09:28:44
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h
DataIP.h
#ifndef DATAIP_H #define DATAIP_H #include "DataTitle.h" #include "Login.h" #include "MainContent.h" #include "MessageBox.h" #include "FileRW.h" #include "ChangePassword.h" #include "Curve.h" #include <QTableView> #include <QStandardItemModel> class Widget : public QWidget { Q_OBJECT public: Widget(QWidget *parent = 0); ~Widget(); private slots: void onHelp(); void onLogin(); void onSetup(); void onDataType(DataType, bool); private: void setTableData(const QString &filename); void saveTableData(); void importTableData(); void changedPwd(); void setBar(); void setLine(); private: DataTitle *m_title; MainContent *m_content; QStackedWidget *m_stackedWidget; ChangePassword *m_changePwd; Login *m_login; QTableView *m_tableView; QStandardItemModel *m_tableModel; Curve *m_bar; Curve *m_line; }; #endif // DATAIP_H
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/day03/code/13案例数组元素逆置.cpp
02ba7ca592b2df5ed981d407f96fe0223510cace
[]
no_license
smallpotatody/C-_learning
e2c68ffe6cc8dfb8d30c6e911a83476c712c45fb
1f44325e557e2b976a801eda406c8efb6ff4a67f
refs/heads/master
2020-08-07T18:00:18.900929
2019-10-16T13:52:38
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13案例数组元素逆置.cpp
#include <iostream> using namespace std; int main() { //1.创建数组元素逆置 int arr[5] = {}; cout << "输入数组元素" << endl; for (int k = 0; k < 5; k++) { cout << "第" << k << "个元素为:"; cin >> arr[k]; } cout << "转换前的顺序为:"; for (int i = 0; i < 5; i++) { cout << arr[i] << " "; } cout << endl; //2.实现逆置 int start = 0;//起始元素下标 int end = sizeof(arr) / sizeof(arr[0]) - 1; while (start < end) { int temp = arr[start]; arr[start] = arr[end]; arr[end] = temp; start++; end--; } //3.打印逆置后的数组 cout << "转换后的顺序为:"; for (int j = 0; j < 5; j++) { cout << arr[j] << " "; } cout << endl; system("pause"); return 0; }
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/common/image.cpp
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[]
no_license
leozide/leocad
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7b154fa4fa447c07c2a01c6e1f0d79c968e0a087
refs/heads/master
2023-08-28T04:40:12.961988
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image.cpp
#include "lc_global.h" #include "image.h" #include "lc_file.h" static void CopyFromQImage(const QImage& Src, Image& Dest) { const bool Alpha = Src.hasAlphaChannel(); Dest.Allocate(Src.width(), Src.height(), Alpha ? lcPixelFormat::R8G8B8A8 : lcPixelFormat::R8G8B8); quint8* Bytes = (quint8*)Dest.mData; for (int y = 0; y < Dest.mHeight; y++) { for (int x = 0; x < Dest.mWidth; x++) { QRgb Pixel = Src.pixel(x, y); *Bytes++ = qRed(Pixel); *Bytes++ = qGreen(Pixel); *Bytes++ = qBlue(Pixel); if (Alpha) *Bytes++ = qAlpha(Pixel); } } } Image::Image() { mData = nullptr; mWidth = 0; mHeight = 0; mFormat = lcPixelFormat::Invalid; } Image::Image(Image&& Other) { mData = Other.mData; mWidth = Other.mWidth; mHeight = Other.mHeight; mFormat = Other.mFormat; Other.mData = nullptr; Other.mWidth = 0; Other.mHeight = 0; Other.mFormat = lcPixelFormat::Invalid; } Image::~Image() { FreeData(); } int Image::GetBPP() const { switch (mFormat) { case lcPixelFormat::Invalid: return 0; case lcPixelFormat::A8: return 1; case lcPixelFormat::L8A8: return 2; case lcPixelFormat::R8G8B8: return 3; case lcPixelFormat::R8G8B8A8: return 4; } return 0; } bool Image::HasAlpha() const { switch (mFormat) { case lcPixelFormat::Invalid: return false; case lcPixelFormat::A8: return true; case lcPixelFormat::L8A8: return true; case lcPixelFormat::R8G8B8: return false; case lcPixelFormat::R8G8B8A8: return true; } return 0; } void Image::FreeData() { free(mData); mData = nullptr; mWidth = 0; mHeight = 0; mFormat = lcPixelFormat::Invalid; } void Image::Allocate(int Width, int Height, lcPixelFormat Format) { FreeData(); mWidth = Width; mHeight = Height; mFormat = Format; mData = (unsigned char*)malloc(mWidth * mHeight * GetBPP()); } void Image::ResizePow2() { int i, shifted_x, shifted_y; shifted_x = mWidth; for (i = 0; ((i < 16) && (shifted_x != 0)); i++) shifted_x = shifted_x >> 1; shifted_x = (i != 0) ? 1 << (i-1) : 1; shifted_y = mHeight; for (i = 0; ((i < 16) && (shifted_y != 0)); i++) shifted_y = shifted_y >> 1; shifted_y = (i != 0) ? 1 << (i-1) : 1; if ((shifted_x != mWidth) || (shifted_y != mHeight)) Resize (shifted_x, shifted_y); } void Image::Resize(int width, int height) { int i, j, k, components, stx, sty; float accumx, accumy; unsigned char* bits = nullptr; components = GetBPP(); const int BufferSize = width * height * components; if (BufferSize) { bits = (unsigned char*)malloc(BufferSize); if (bits) { for (j = 0; j < mHeight; j++) { accumy = (float)height*j / (float)mHeight; sty = (int)floor(accumy); for (i = 0; i < mWidth; i++) { accumx = (float)width*i / (float)mWidth; stx = (int)floor(accumx); for (k = 0; k < components; k++) bits[(stx + sty*width)*components + k] = mData[(i + j * mWidth) * components + k]; } } } } free(mData); mData = bits; mWidth = width; mHeight = height; } bool Image::FileLoad(lcMemFile& File) { QImage Image; const unsigned char* Buffer = File.mBuffer + File.mPosition; const size_t BufferLength = File.mFileSize - File.mPosition; if (!Image.loadFromData(Buffer, (int)BufferLength)) return false; CopyFromQImage(Image, *this); return true; } bool Image::FileLoad(const QString& FileName) { QImage Image; if (!Image.load(FileName)) return false; CopyFromQImage(Image, *this); return true; }
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/Directx12/Mesh.cpp
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[]
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DeokgyuKim/MagicianWar
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Mesh.cpp
#include "Mesh.h" #include "MeshMgr.h" #include "Renderer.h" Mesh::Mesh(ID3D12Device* device, ID3D12GraphicsCommandList* cmdLst, ID3D12DescriptorHeap* heap, string _meshName) : Geometry(device, cmdLst, heap) { MeshLoader = MeshMgr::GetInstnace(); meshName = _meshName; m_CmdLst = cmdLst; TexTransform = MathHelper::Identity4x4(); Initialize(device, heap); } Mesh::~Mesh() { delete m_BoxGeo; m_BoxGeo = nullptr; } HRESULT Mesh::BuildGeometry(ID3D12Device* device) { m_BoxGeo = MeshLoader->GetMesh(meshName); return S_OK; }
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/squareDrop/0.401/phi
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stigmn/droplet
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1649ceb0a9ce5abb243fb77569211558c2f0dc96
refs/heads/master
2020-04-04T20:08:37.912624
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244,174
phi
/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "0.401"; object phi; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 -1 0 0 0 0]; internalField nonuniform List<scalar> 19800 ( -2.52486e-14 2.52486e-14 -2.29371e-13 2.04134e-13 -6.01413e-13 3.72062e-13 -1.085e-12 4.83601e-13 -1.62057e-12 5.35599e-13 -2.16419e-12 5.43649e-13 -2.68358e-12 5.19381e-13 -3.15413e-12 4.70541e-13 -3.55695e-12 4.02826e-13 -3.87782e-12 3.20901e-13 -4.10644e-12 2.2864e-13 -4.23561e-12 1.29181e-13 -4.2608e-12 2.51832e-14 -4.17975e-12 -8.10579e-14 -3.99282e-12 -1.86922e-13 -3.70309e-12 -2.89718e-13 -3.31677e-12 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// // Folder.cpp // // // Created by Blake Conrad on 4/29/17. // // #include "Folder.h" #include "string.h" #include <vector> void Folder::Init(char *folderName){ if (docs != 0) { // report an error docs has already been called return; } SetFolderName(folderName); docs = new std::vector<TextDocument *>; } void Folder::SetFolderName(char *name){ if (folderName != 0) { delete folderName; } folderName = new char[strlen(name) + 1]; strcpy(folderName, name); } char *Folder::GetFolderName(){ return folderName; } void Folder::AppendDoc(TextDocument *td){ docs->push_back(td); } void Folder::RemoveDoc(TextDocument *td){ docs->erase(std::remove(docs->begin(), docs->end(), td), docs->end()); } TextDocument *Folder::GetDoc(char *name){ for (std::vector<TextDocument *>::iterator it = docs->begin(); it != docs->end(); ++it) { if (strcmp((*it)->GetDocName(), name) == 0) { return *it; } } return 0; }
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#include "stdafx.h" #include "PhaseCmd.h" PhaseCmd::PhaseCmd(Colour colour, int iPhase) : Cmd(colour), m_iPhase(iPhase) { } void PhaseCmd::Save(Serial::SaveNode& node) const { __super::Save(node); node.SaveType("phase", m_iPhase); } void PhaseCmd::Load(const Serial::LoadNode& node) { __super::Load(node); node.LoadType("phase", m_iPhase); }
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/*****************************************************************/ /* NAME: Michael Benjamin, Henrik Schmidt, and John Leonard */ /* ORGN: Dept of Mechanical Eng / CSAIL, MIT Cambridge MA */ /* FILE: VTag.h */ /* DATE: Sep 21st, 2015 */ /* */ /* This program is free software; you can redistribute it and/or */ /* modify it under the terms of the GNU General Public License */ /* as published by the Free Software Foundation; either version */ /* 2 of the License, or (at your option) any later version. */ /* */ /* This program is distributed in the hope that it will be */ /* useful, but WITHOUT ANY WARRANTY; without even the implied */ /* warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR */ /* PURPOSE. See the GNU General Public License for more details. */ /* */ /* You should have received a copy of the GNU General Public */ /* License along with this program; if not, write to the Free */ /* Software Foundation, Inc., 59 Temple Place - Suite 330, */ /* Boston, MA 02111-1307, USA. */ /*****************************************************************/ #ifndef VTAG_HEADER #define VTAG_HEADER #include <vector> #include <string> #include <map> class VTag { public: VTag(); VTag(std::string vname, double x, double y, double time_posted); virtual ~VTag() {}; void setVName(std::string str) {m_vname=str;} void setVTeam(std::string str) {m_vteam=str;} void setX(double x) {m_x=x; m_x_set=true;} void setY(double y) {m_y=y; m_y_set=true;} void setXY(double x, double y) {m_x=x; m_y=y; m_x_set=true; m_y_set=true;} void setTimePosted(double t) {m_time_posted=t; m_time_set=true;} void setRange(double r) {m_range=r;} void setEvent(unsigned int v) {m_event=v; m_event_set=true;} std::string getVName() const {return(m_vname);} std::string getVTeam() const {return(m_vteam);} double getX() const {return(m_x);} double getY() const {return(m_y);} double getTimePosted() const {return(m_time_posted);} double getRange() const {return(m_range);} unsigned int getEvent() const {return(m_event);} std::string str() const; bool valid() const; protected: // State variables std::string m_vname; std::string m_vteam; double m_x; double m_y; double m_time_posted; double m_range; unsigned int m_event; bool m_x_set; bool m_y_set; bool m_time_set; bool m_event_set; }; #endif
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//***************** //Project Name: Chapter 13, Assignment 1 //Project Description: A Simple Student/Date Class //Project Author: Smith, Shannon //Is this an extra credit Project: NO //Date completed: 09/27/2016 //Operating system used: macOS //IDE Used: Eclipse and Xcode //****************** #include "utilitiesClass.hpp" #include "Student.hpp" #include "Date.hpp" #include "UtilitiesClass.hpp" #include <string> #include <cstring> #include <iostream> #include <iomanip> #include <sstream> using namespace std; void printHeader(); int main() { int totalStudents = 0; int studentID = 0; string fName; string lName; string sSNum; int age; char gender; const int i_MAX_ID = 90000000; const int i_MIN_INPUT_LENGTH = 0; const int i_MAX_FIRST_NAME = 12; const int i_MAX_LAST_NAME = 20; const int i_MAX_SOCIAL = 11; char male = 'M'; char female = 'F'; int max_age = 100; int min_age = 1; int breakOut = 0; int month = 0; int day = 0; int year = 0; int max_month = 12; int max_day = 31; int max_year = 2020; cout << "Welcome to my Student Management Program" <<endl; cout << "========================================" <<endl; UtilitiesClass myUClass; totalStudents = myUClass.inputInt("Please enter the number of students you wish to input (0 to end)", 1, 100, 0); if(totalStudents != 0){ //allocate Student *aStudent = new Student[totalStudents]; for (int i= 0; i < totalStudents; i++){ cout << "Data Input for Student #" << i << endl; studentID = UtilitiesClass::inputInt("Enter the ID for the student", i_MIN_INPUT_LENGTH , i_MAX_ID, breakOut); aStudent[i].setStuId(studentID); //ID fName = UtilitiesClass::inputString("Please enter the student's first name: ", i_MIN_INPUT_LENGTH, i_MAX_FIRST_NAME); aStudent[i].setFName(fName); //first lName = UtilitiesClass::inputString("PLease enter the student's last name: ", i_MIN_INPUT_LENGTH, i_MAX_LAST_NAME); aStudent[i].setLName(lName); //last sSNum = UtilitiesClass::inputString("Enter the SSN for the student (999-99-9999): ", i_MIN_INPUT_LENGTH, i_MAX_SOCIAL); aStudent[i].setSSNum(sSNum); //SS gender = UtilitiesClass::inputChar("Enter the Gender (M or F) for the student: ", male, female ); aStudent[i].setGender(gender); //gender age = UtilitiesClass::inputInt("Enter the age of the student: ", min_age, max_age, breakOut); aStudent[i].setAge(age); //age cout << "Enrollment Date Input\n"; string aMonth; month = UtilitiesClass::inputInt("Enter the Student's Enrollment Month", i_MIN_INPUT_LENGTH, max_month, breakOut); // aStudent[i].getEnroll().getMonth(); //month string aDay; day = UtilitiesClass::inputInt("Enter the Student's Enrollment day", i_MIN_INPUT_LENGTH, max_day, breakOut ); // aStudent[i].getEnroll().getDay(); //day string aYear; year = UtilitiesClass::inputInt("Enter the Student's Enrollment Year", i_MIN_INPUT_LENGTH, max_year, breakOut ); // aStudent[i].getEnroll().getYear(); //year aStudent[i].setEnroll(month, day, year); aMonth = aStudent[i].getEnroll().getConvertMonth(); aDay = aStudent[i].getEnroll().getConvertDay(); aYear = aStudent[i].getEnroll().getConvertYear(); //user year striing = student[i].convertmonth //setenroll = student[i].enrolldate(convert.month/day/year) string stringPrint; stringPrint = aStudent[i].getEnroll().getString(aMonth, aDay, aYear); }//for printHeader(); for (int i=0; i < totalStudents; i++){ string wholeName; wholeName = aStudent[i].getLName() + ", " + aStudent[i].getFName(); cout << setw(10) << aStudent[i].getId()<< setw(25) << wholeName<< setw(10) << aStudent[i].getAge() << endl; }//for delete[] aStudent; }//if else{} cout << "\n!!!Goodbye World!!!" << endl; // end return 0; } void printHeader(){ cout << "Student Details Report" << endl; cout << "======================" <<endl; cout << setw(10) << "Student ID" << setw(25) << "Student Name" << setw(10) << "Age" << endl; cout << setw(10) << "----------" << setw(25) << "------------" << setw(10) << "---" << endl; }
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#ifndef OBJECTDATA_H #define OBJECTDATA_H #include "rpc/client.h" #include "glm/glm.hpp" struct ObjectData { glm::vec3 position; glm::quat orientation; bool visible; MSGPACK_DEFINE_MAP(position.x, position.y, position.z, orientation.x, orientation.y, orientation.z, orientation.w, visible); }; struct PlayerData { glm::vec3 headPos; glm::quat headOri; glm::vec3 LControlPos; glm::quat LControlOri; glm::vec3 RControlPos; glm::quat RControlOri; bool leftIndexTrigger; bool rightIndexTrigger; bool leftHandTrigger; bool rightHandTrigger; bool leftHandVisible; bool rightHandVisible; MSGPACK_DEFINE_MAP(headPos.x, headPos.y, headPos.z, headOri.x, headOri.y, headOri.z, headOri.w, LControlPos.x, LControlPos.y, LControlPos.z, LControlOri.x, LControlOri.y, LControlOri.z, LControlOri.w, RControlPos.x, RControlPos.y, RControlPos.z, RControlOri.x, RControlOri.y, RControlOri.z, RControlOri.w, leftIndexTrigger, rightIndexTrigger, leftHandTrigger, rightHandTrigger, leftHandVisible, rightHandVisible); }; #endif //OBJECTDATA_H
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#include <ESP8266WiFi.h> #include <ESP8266WebServer.h> //transmitter lates overwrite const char *ssid = "INFINIA_IOT"; const char *password = "1q2w3e4r5t6y"; int readingInt=1; ESP8266WebServer server(80); void handleSentVar() { if (server.hasArg("sensor_reading")) { // this is the variable sent from the client int readingInt = server.arg("sensor_reading").toInt(); server.send(200, "text/html", "Data received"); } } void setup() { Serial.begin(9600); pinMode(5, OUTPUT); pinMode(LED_BUILTIN, OUTPUT); digitalWrite(LED_BUILTIN, HIGH); //LED OFF AT FIRST digitalWrite(5, HIGH); // RELAY OFF ATFIRST delay(1000); WiFi.softAP(ssid, password); IPAddress myIP = WiFi.softAPIP(); server.on("/data/", HTTP_GET, handleSentVar); // when the server receives a request with /data/ in the string then run the handleSentVar function server.begin(); } void loop() { server.handleClient(); Serial.println(">>> client val:"); Serial.println(readingInt); if (server.hasArg("sensor_reading")) { // this is the variable sent from the client readingInt = server.arg("sensor_reading").toInt(); digitalWrite(LED_BUILTIN, HIGH); digitalWrite(5, HIGH); //RELAY OFF if ( readingInt == 0){ digitalWrite(LED_BUILTIN, LOW); digitalWrite(5, LOW); //VRELAY ON delay(200); } else if(readingInt){ digitalWrite(LED_BUILTIN, HIGH); digitalWrite(5, HIGH); //RELAY OFF } } }
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// Copyright (c) 2014-2021 The Dash Core developers // Copyright (c) 2021 The PIVX Core developers // Distributed under the X11 software license, see the accompanying // file COPYING or https://www.opensource.org/licenses/mit-license.php. #include "tiertwo/masternode_meta_manager.h" #include <sstream> CMasternodeMetaMan g_mmetaman; const std::string CMasternodeMetaMan::SERIALIZATION_VERSION_STRING = "CMasternodeMetaMan-Version-2"; CMasternodeMetaInfoPtr CMasternodeMetaMan::GetMetaInfo(const uint256& proTxHash, bool fCreate) { LOCK(cs_metaman); auto it = metaInfos.find(proTxHash); if (it != metaInfos.end()) { return it->second; } if (!fCreate) { return nullptr; } it = metaInfos.emplace(proTxHash, std::make_shared<CMasternodeMetaInfo>(proTxHash)).first; return it->second; } void CMasternodeMetaMan::Clear() { LOCK(cs_metaman); metaInfos.clear(); } std::string CMasternodeMetaMan::ToString() { LOCK(cs_metaman); std::ostringstream info; info << "Masternodes: meta infos object count: " << (int)metaInfos.size(); return info.str(); }
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// EditorWindow.cpp // #include "precompiled.h" #include "qe3.h" #include "radiant.h" #include "MainFrm.h" #include "lightdlg.h" // jmarshall #include "../tools_managed.h" // jmarshall end int idManagedEditorWindow::OnCreate(LPCREATESTRUCT lpCreateStruct){ return 0; } void idManagedEditorWindow::OnLButtonDown(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnMButtonDown(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnRButtonDown(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnLButtonUp(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnMButtonUp(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnRButtonUp(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnMouseMove(UINT nFlags, CPoint point){ } void idManagedEditorWindow::OnPaint(){ } void idManagedEditorWindow::OnKeyDown(UINT nChar, UINT nRepCnt, UINT nFlags){ } void idManagedEditorWindow::OnSize(UINT nType, int cx, int cy){ } void idManagedEditorWindow::OnDestroy(){ } void idManagedEditorWindow::OnSelectMouserotate(){ } void idManagedEditorWindow::OnTimer(UINT_PTR nIDEvent){ } void idManagedEditorWindow::OnKeyUp(UINT nChar, UINT nRepCnt, UINT nFlags){ } void idManagedEditorWindow::OnNcCalcSize(BOOL bCalcValidRects, NCCALCSIZE_PARAMS FAR* lpncsp){ } void idManagedEditorWindow::OnKillFocus(CWnd* pNewWnd){ } void idManagedEditorWindow::OnSetFocus(CWnd* pOldWnd){ } void idManagedEditorWindow::OnClose(){ } BOOL idManagedEditorWindow::OnEraseBkgnd(CDC* pDC){ return false; } void idManagedEditorWindow::OnDropNewmodel(){ } BOOL idManagedEditorWindow::OnMouseWheel(UINT nFlags, short zDelta, CPoint pt){ return false; } BOOL idManagedEditorWindow::OnCmdMsg( UINT nID, int nCode, void *pExtra, AFX_CMDHANDLERINFO *pHandlerInfo ){ return false; } void idManagedEditorWindow::OnNamedEvent( const char *eventName ) { bool eventSetAsCollisionBrush = false; bool eventSetAsVTBrush = false; bool eventSetAsNoDrawBrush = false; if(!strcmp(eventName, "SetAsCollisionBrush")) { eventSetAsCollisionBrush = true; Sys_MarkMapModified(); } if(!strcmp(eventName, "SetAsVTBrush")) { eventSetAsVTBrush = true; Sys_MarkMapModified(); } if(!strcmp(eventName, "SetAsNoDrawBrush")) { eventSetAsNoDrawBrush = true; Sys_MarkMapModified(); } if(eventSetAsCollisionBrush || eventSetAsVTBrush || eventSetAsNoDrawBrush) { for (brush_t * pBrush = selected_brushes.next; pBrush != NULL && pBrush != &selected_brushes; pBrush = pBrush->next) { for(face_t *face = pBrush->brush_faces; face != NULL; face = face->next) { if(eventSetAsCollisionBrush) { face->d_texture = declManager->FindMaterial( "textures/common/caulk" ); } if(eventSetAsVTBrush) { face->d_texture = declManager->FindMaterial( "worlddefault" ); } if(eventSetAsNoDrawBrush) { face->d_texture = declManager->FindMaterial( "textures/common/nodraw" ); } } } for(int i = 0; i < g_ptrSelectedFaces.GetCount(); i++) { face_t *face = (face_t *)g_ptrSelectedFaces.GetAt(i); if(eventSetAsCollisionBrush) { face->d_texture = declManager->FindMaterial( "textures/common/caulk" ); } if(eventSetAsVTBrush) { face->d_texture = declManager->FindMaterial( "worlddefault" ); } if(eventSetAsNoDrawBrush) { face->d_texture = declManager->FindMaterial( "textures/common/nodraw" ); } } } } void idManagedEditorWindow::OnAddEntityEvent( const char *entityType, CPoint pt ) { } void idManagedEditorWindow::OpenBrushContextMenu() { ((ToolsManaged::IEditorWindow *)window)->OpenBrushContextMenu(); } void idManagedEditorWindow::OpenEntityContextMenu( idDict *entDict ) { ((ToolsManaged::IEditorWindow *)window)->OpenEntityContextMenu( (__int64)entDict ); } HWND idManagedEditorWindow::GetSafeHwnd( void ) { if(safeHwnd == NULL) { ((ToolsManaged::IEditorWindow *)window)->GetSafeHandle((__int64 *)&safeHwnd); } return (HWND)safeHwnd; } void idManagedEditorWindow::GetClientRect( CRect &rect ) { if(g_pParentWnd == NULL) return; ToolsManaged::RECT r; ((ToolsManaged::IEditorWindow *)window)->GetScreenRect( &r ); memcpy(&rect, &r, sizeof(ToolsManaged::RECT)); } void idManagedEditorWindow::ShowWindow( int vis ) { if(vis == SW_SHOW) { ((ToolsManaged::IEditorWindow *)window)->ShowWindow(); } } bool idManagedEditorWindow::IsWindowVisible( void ) { return true; } BOOL idManagedEditorWindow::Create(LPCTSTR lpszText, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID) { return FALSE; } BOOL idManagedEditorWindow::Create(LPCTSTR id, LPCTSTR lpszText, DWORD dwStyle, const RECT& rect, CWnd* pParentWnd, UINT nID) { _bstr_t bstrt(va("%s", id)); toolsManaged->CreateEditorWindow( bstrt, (__int64)this, (ToolsManaged::IEditorWindow **)&window ); ((ToolsManaged::IEditorWindow *)window)->Init(); return TRUE; } BOOL idManagedEditorWindow::RedrawWindow(LPCRECT lpRectUpdate, CRgn* prgnUpdate, UINT flags) { if(::IsWindowVisible( win32.hWnd ) ) { return FALSE; } ((ToolsManaged::IEditorWindow *)window)->Redraw(); return TRUE; } void idManagedEditorWindow::Destroy( void ) { } void idManagedEditorWindow::SetCapture( void ) { ::SetCapture( GetSafeHwnd() ); } void idManagedEditorWindow::BringWindowToTop( void ) { ::SetForegroundWindow( GetSafeHwnd() ); } void idManagedEditorWindow::SetFocus( void ) { // ::SetFocus( GetSafeHwnd() ); } bool idManagedEditorWindow::OpenClipboard( void ) { return ::OpenClipboard( GetSafeHwnd() ); } void idManagedEditorWindow::InvalidateRect( void *rect, bool repaint ) { // ((ToolsManaged::IEditorWindow *)window)->Redraw(); } idManagedEditorWindow *idManagedEditorWindow::GetCapture( void ) { return NULL; } int idManagedEditorWindow::SetTimer( int v1, int v2, void *callback ) { return ::SetTimer(GetSafeHwnd(), v1, v2, (TIMERPROC)callback ); } void idManagedEditorWindow::KillTimer( int handle ) { ::KillTimer( GetSafeHwnd(), handle ); } HDC idManagedEditorWindow::GetDC( void ) { return ::GetDC( GetSafeHwnd() ); } idManagedEditorWindow *idManagedEditorWindow::GetTopWindow(void) { if(::GetForegroundWindow() != GetSafeHwnd()) { return NULL; } return this; } void idManagedEditorWindow::SetWindowText( const char *p ) { _bstr_t bstrt(p); ((ToolsManaged::IEditorWindow *)window)->SetWindowText( bstrt ); }
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/* ** Toy.h for in /home/simomb_s/piscine_cpp_d13/ex00 ** ** Made by stephanedarcy simomba ** Login <simomb_s@epitech.net> ** ** Started on Mon Jan 18 06:38:07 2016 stephanedarcy simomba ** Last update Mon Jan 18 11:19:14 2016 stephanedarcy simomba */ #ifndef TOY_H_ # define TOY_H_ #include <iostream> #include <string> #include "Picture.h" class Toy { public: typedef enum ToyType { BASIC_TOY, ALIEN } ToyType; private: ToyType _type; std::string _name; Picture _picture; public: Toy(); Toy(ToyType type, std::string const &name, std::string const &file); Toy(Toy const &cls); ~Toy(); ToyType getType() const; std::string getName() const; void setName(std::string const &name); bool setAscii(std::string const &data); std::string getAscii() const; Picture getPicture() const; Toy &operator=(Toy const &cls); }; #endif /* !TOY_H_ */
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#ifndef HEARTHSTONERESOLVER_M605_H #define HEARTHSTONERESOLVER_M605_H #include "../Core/Entities/Minion.h" class M605 : public Minion { public: M605(const EventHandler &e); void init(); }; #endif //HEARTHSTONERESOLVER_M605_H
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#ifndef VulkanCommandBufferMgr_h__ #define VulkanCommandBufferMgr_h__ class CVulkanDevice; class CVulkanCommandBufferMgr { public: CVulkanCommandBufferMgr(CVulkanDevice* pDevice); ~CVulkanCommandBufferMgr(); void BeginRenderBuffer(VkImage& image); void EndRenderBuffer(VkImage& image); VkCommandBuffer& getRenderCommandBuffer() { return m_renderBuffer; } private: VkCommandPool m_pool = VK_NULL_HANDLE; VkCommandBuffer m_renderBuffer = VK_NULL_HANDLE; std::vector<VkCommandBuffer> m_renderBufferList{}; CVulkanDevice* m_pDevice = nullptr; int m_firstTimeInit = -2; }; #endif // VulkanCommandBufferMgr_h__
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/* MIT License Copyright (c) 2021 Pavel Slama Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is furnished to do so, subject to the following conditions: The above copyright notice and this permission notice shall be included in all copies or substantial portions of the Software. THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "TextOLED_I2C.h" TextOLED_I2C::TextOLED_I2C(bool alt_pinmap, lcd_size_t size, int8_t address): TextLCD_I2C{alt_pinmap, size, address} { MBED_ASSERT(size != SIZE_20x4); } TextOLED_I2C::TextOLED_I2C(PinName sda, PinName scl, bool alt_pinmap, lcd_size_t size, int8_t address, uint32_t frequency): TextLCD_I2C{sda, scl, alt_pinmap, size, address, frequency} { MBED_ASSERT(size != SIZE_20x4); } bool TextOLED_I2C::init(I2C *i2c_obj, lcd_font_t font, lcd_char_t chars) { initI2C(i2c_obj); // Synchronization function for an 4-bit bus for (auto i = 0; i < 5; i++) { writeBits(0b0000); } return DisplayBase::init(font, chars); }
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/* ************************************************************************** */ /* */ /* ::: :::::::: */ /* ClapTrap.hpp :+: :+: :+: */ /* +:+ +:+ +:+ */ /* By: sdunckel <sdunckel@student.42.fr> +#+ +:+ +#+ */ /* +#+#+#+#+#+ +#+ */ /* Created: 2020/03/27 15:05:02 by sdunckel #+# #+# */ /* Updated: 2020/07/09 17:16:00 by sdunckel ### ########.fr */ /* */ /* ************************************************************************** */ #ifndef CLAPTRAP_HPP # define CLAPTRAP_HPP # include <iostream> # include <ctime> class ClapTrap { protected: std::string _name; unsigned int _hp; unsigned int _maxHp; unsigned int _energy; unsigned int _maxEnergy; unsigned int _level; unsigned int _meleeDamage; unsigned int _rangedDamage; unsigned int _armorReduction; std::string _type; public: ClapTrap(); ClapTrap(std::string name, int hp, int maxHp, int energy, int maxEnergy, int level, int meleeDamage, int rangedDamage, int armorReduction, std::string type); ~ClapTrap(); ClapTrap(const ClapTrap &copy); ClapTrap &operator=(const ClapTrap &copy); void takeDamage(unsigned int amount); void beRepaired(unsigned int amount); }; #endif
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template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> operator * (TYPE val, const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> operator + (TYPE val, const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> operator - (TYPE val, const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> MatriX<TYPE, CUDA> sigm(const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> tanh(const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> square(const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> abs(const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> inline MatriX<TYPE, CUDA> sqrt(const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> MatriX<TYPE, CUDA> operator -(const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> ostream& operator <<(ostream &os, const MatriX<TYPE, CUDA> &m); template <typename TYPE, bool CUDA> class MatriX : public matCore<TYPE, CUDA> { friend class MatriX<TYPE, !CUDA>; friend matCore<float, !CUDA>; friend matCore<float, CUDA>; friend matCore<double, !CUDA>; friend matCore<double, CUDA>; friend MatriX<double, CUDA>; friend MatriX<float, CUDA>; friend MatriX<TYPE, CUDA> operator * <TYPE, CUDA>(TYPE val, const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> operator + <TYPE, CUDA>(TYPE val, const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> operator - <TYPE, CUDA>(TYPE val, const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> sigm <TYPE, CUDA>(const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> tanh <TYPE, CUDA>(const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> square <TYPE, CUDA>(const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> abs <TYPE, CUDA>(const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> sqrt <TYPE, CUDA>(const MatriX<TYPE, CUDA> &m); friend ostream& operator << <TYPE, CUDA>(ostream &os, const MatriX<TYPE, CUDA> &m); friend MatriX<TYPE, CUDA> operator - <TYPE, CUDA>(const MatriX<TYPE, CUDA> &m); friend MatGroup<TYPE, CUDA>; friend fastMat<TYPE, CUDA>; private: enum operateType { STRU = 1, CON = 2, TRAN = 3, SCL = 4, ALL = 5 ,TURN = 6}; //STRU 开辟空间,拷贝结构; CON 完全拷贝; TRAN 拷贝,若tranFlag == true 则实现转置; SCL 拷贝并实现scale; ALL 联合执行 TRAN 和SCL;TURN 将矩阵内存转置,外观不变 static bool sortCmp(int a, int b); void removeMapping(vector<int> & map, int * list, const int n, const int remove_num) const; inline int elementPos(int rows, int cols) const; inline int realPos(int idx) const; inline bool matPlusVec(const MatriX<TYPE, CUDA> &vec); MatriX(const MatriX<TYPE, CUDA> &m, operateType type); public: MatriX(int _rows = 0, int _cols = 1); MatriX(const MatriX<double, CUDA> &m); MatriX(const MatriX<double, !CUDA> &m); MatriX(const MatriX<float, CUDA> &m); MatriX(const MatriX<float, !CUDA> &m); //复制 MatriX & operator = (const MatriX<double, CUDA> &m); MatriX & operator = (const MatriX<double, !CUDA> &m); MatriX & operator = (const MatriX<float, CUDA> &m); MatriX & operator = (const MatriX<float, !CUDA> &m); MatriX & operator = (TYPE val); MatriX & selfRandom(); static MatriX<TYPE, CUDA> Random(int _rows, int _cols = 1); static MatriX<TYPE, CUDA> Constant(int _rows, int _cols, TYPE val); static MatriX<TYPE, CUDA> Ones(int _rows, int _cols = 1); static MatriX<TYPE, CUDA> Zero(int _rows, int _cols = 1); static MatriX<TYPE, CUDA> Identity(int rows, int cols = 0); static MatriX<TYPE, CUDA> eye(int rows, int cols = 0); static MatriX<TYPE, CUDA> Diagonal(const MatriX<TYPE, CUDA> & mat); inline MatriX<TYPE, CUDA> & assignment(int row, int col, TYPE val); inline MatriX<TYPE, CUDA> & assignment(int idx, TYPE val); MatriX & resize(int rows, int cols); //基本运算 inline MatriX transpose() const; inline MatriX T() const; inline MatriX operator * (const MatriX<TYPE, CUDA> &mat) const; inline MatriX operator * (TYPE val) const; inline MatriX & operator *= (TYPE val); inline MatriX & operator /= (TYPE val); inline MatriX & operator += (TYPE val);//效率待改进 inline MatriX & operator -= (TYPE val);//效率待改进 inline MatriX operator / (TYPE val) const; inline MatriX operator + (const MatriX<TYPE, CUDA> &mat) const; inline MatriX operator - (const MatriX<TYPE, CUDA> &mat) const; inline MatriX operator + (TYPE val) const;//效率待改进 inline MatriX operator - (TYPE val) const;//效率待改进 inline MatriX & operator += (const MatriX<TYPE, CUDA> &mat); inline MatriX & operator -= (const MatriX<TYPE, CUDA> &mat); MatriX cwiseProduct(const MatriX<TYPE, CUDA> &mat) const; MatriX cwiseQuotient(const MatriX<TYPE, CUDA> &mat) const; MatriX cwiseInverse() const; MatriX rankUpdate() const; /*未完成*/ //加入矩阵与对角矩阵乘法 inline TYPE dot(const MatriX<TYPE, CUDA> &mat) const; inline MatriX inverse() const; inline MatriX inv() const; inline MatriX & add(const MatriX<float, CUDA> &mat); inline MatriX & add(const MatriX<double, CUDA> &mat); MatriX<TYPE, CUDA> operator > (const MatriX<TYPE, CUDA> & m) const; MatriX<TYPE, CUDA> operator < (const MatriX<TYPE, CUDA> & m) const; MatriX<TYPE, CUDA> operator >= (const MatriX<TYPE, CUDA> & m) const; MatriX<TYPE, CUDA> operator <= (const MatriX<TYPE, CUDA> & m) const; MatriX<TYPE, CUDA> operator == (const MatriX<TYPE, CUDA> & m) const; MatriX<TYPE, CUDA> operator != (const MatriX<TYPE, CUDA> & m) const; //mapping TYPE operator [] (int idx) const; TYPE operator () (int rowIdx, int colIdx) const; inline MatriX replicate(int vertical_times, int horizontal_times) const; MatriX<TYPE, CUDA> row(int _row) const; MatriX<TYPE, CUDA> col(int _col) const; MatriX<TYPE, CUDA> topRows(int num = 1) const; MatriX<TYPE, CUDA> bottomRows(int num = 1) const; MatriX<TYPE, CUDA> leftCols(int num = 1) const; MatriX<TYPE, CUDA> rightCols(int num = 1) const; MatriX<TYPE, CUDA> rowsMapping(int *list, int num) const; MatriX<TYPE, CUDA> colsMapping(int *list, int num) const; MatriX<TYPE, CUDA> removeTopRows(int num = 1) const; MatriX<TYPE, CUDA> removeBottomRows(int num = 1) const; MatriX<TYPE, CUDA> removeLeftCols(int num = 1) const; MatriX<TYPE, CUDA> removeRightCols(int num = 1) const; MatriX<TYPE, CUDA> removeCols(int * list, int num) const; MatriX<TYPE, CUDA> removeRows(int * list, int num) const; MatriX<TYPE, CUDA> removeCol(int idx) const; MatriX<TYPE, CUDA> removeRow(int idx) const; MatriX<TYPE, CUDA> colJoint(const MatriX<TYPE, CUDA> & mat) const; MatriX<TYPE, CUDA> rowJoint(const MatriX<TYPE, CUDA> & mat) const; //statistics inline TYPE allSum() const; inline TYPE allMean() const; inline TYPE allMSE() const; inline TYPE allMSE(TYPE & avg) const; inline TYPE norm() const; inline TYPE squaredNorm() const; inline TYPE norm2() const; inline MatriX<TYPE, CUDA> sum() const; inline MatriX<TYPE, CUDA> mean() const; inline MatriX<TYPE, CUDA> MSE(MatriX<TYPE, CUDA>& avg) const; inline MatriX<TYPE, CUDA> MSE() const; inline MatriX<TYPE, CUDA> RMS(MatriX<TYPE, CUDA>& avg) const; inline MatriX<TYPE, CUDA> RMS() const; inline MatriX<TYPE, CUDA> rowsSum() const;//效率待改进 inline MatriX<TYPE, CUDA> colsSum() const;//效率待改进 TYPE correl(MatriX<TYPE, CUDA>& mat) const; TYPE allMax() const; TYPE allMin() const; //others MatriX<TYPE, CUDA> &importData(const TYPE * src, bool cuda = false); void exportData(TYPE * dt, bool cuda = false) const; TYPE * getData(bool cuda = false) const; void save(ofstream & fl) const; void read(ifstream & fl); string str() const; TYPE * memPrt(); TYPE * memPrt() const; //eigenvalue MatriX<TYPE, CUDA> eigenValues() const; MatriX<TYPE, CUDA> eigenSolver(MatriX<TYPE, CUDA>& eigenVals) const; TYPE spectralRadius() const; //常用函数 inline MatriX & tanh(); inline MatriX & sigm(); inline MatriX & square(); inline MatriX & abs(); inline MatriX & sqrt(); };
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sha1.cpp
/* * Modification History * * 2002-May-25 Jason Rohrer * Changed to use minorGems endian.h * Added a function for hashing an entire string to a hex digest. * Added a function for getting a raw digest. * Fixed a deletion bug. * * 2003-August-24 Jason Rohrer * Switched to use minorGems hex encoding. * * 2003-September-15 Jason Rohrer * Added support for hashing raw (non-string) data. * * 2003-September-21 Jason Rohrer * Fixed bug that was causing overwrite of input data. * * 2004-January-13 Jason Rohrer * Fixed system includes. */ /* * sha1.c * * Originally witten by Steve Reid <steve@edmweb.com> * * Modified by Aaron D. Gifford <agifford@infowest.com> * * NO COPYRIGHT - THIS IS 100% IN THE PUBLIC DOMAIN * * The original unmodified version is available at: * ftp://ftp.funet.fi/pub/crypt/hash/sha/sha1.c * * THIS SOFTWARE IS PROVIDED BY THE AUTHOR(S) AND CONTRIBUTORS ``AS IS'' AND * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE AUTHOR(S) OR CONTRIBUTORS BE LIABLE * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF * SUCH DAMAGE. */ #include "MUTE/sha1.h" #include <string.h> #include <stdio.h> #include <QCryptographicHash> // for hex encoding //#include "minorGems/formats/encodingUtils.h" unsigned char *computeRawSHA1Digest( unsigned char *inData, int inDataLength ) { QCryptographicHash hash (QCryptographicHash::Sha1); hash.addData((const char *)inData,inDataLength); unsigned char *buffer = new unsigned char[ hash.result().size()+1 ]; memcpy(buffer,hash.result().data(),hash.result().size()+1); return buffer; } unsigned char *computeRawSHA1Digest( char *inString ) { QCryptographicHash hash (QCryptographicHash::Sha1); hash.addData(inString,strlen(inString)); unsigned char *buffer = new unsigned char[ hash.result().size()+1 ]; memcpy(buffer,hash.result().data(),hash.result().size()+1); return buffer; } char *computeSHA1Digest( char *inString ) { QCryptographicHash hash (QCryptographicHash::Sha1); hash.addData(inString,strlen(inString)); QByteArray hex=hash.result().toHex().toUpper(); char *buffer = new char[ hex.size()+1 ]; memcpy(buffer,hex.data(),hex.size()+1); return buffer; } char *computeSHA1Digest( unsigned char *inData, int inDataLength ) { QCryptographicHash hash (QCryptographicHash::Sha1); hash.addData((const char *)inData,inDataLength); QByteArray hex=hash.result().toHex().toUpper(); char *buffer = new char[ hex.size()+1 ]; memcpy(buffer,hex.data(),hex.size()+1); return buffer; }
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//================================================================================================= // // Copyright(c) 2013 Jean Inderchit // // Vitals is free software: you can redistribute it and/or modify it under the terms of the GNU // General Public License as published by the Free Software Foundation, either version 3 of the // License, or (at your option) any later version. // // Vitals is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without // even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License along with Vitals. If not, // see <http://www.gnu.org/licenses/>. // //================================================================================================= #ifndef CLTYPES_H #define CLTYPES_H //================================================================================================= // I N C L U D E F I L E S #include <cstddef> #include <cstdint> //================================================================================================= // F O R W A R D D E C L A R A T I O N S //================================================================================================= // C O N S T A N T S /// These types are set for the folowing platforms: /// - ILP32 or 4/4/4 (int, long, and pointer are 32-bit) /// - LLP64 or 4/4/8 (int and long are 32-bit, pointer is 64-bit) /// - LP64 or 4/8/8 (int is 32-bit, long and pointer are 64-bit) #ifndef ubyte typedef uint8_t ubyte; // Is always 8 bits #endif #ifndef sbyte typedef int8_t sbyte; // Is always 8 bits #endif #ifndef uchar typedef unsigned char uchar; // Always 8 bits #endif #ifndef schar typedef signed char schar; // Always 8 bits #endif #ifndef ushort typedef unsigned short ushort; // At least 16 bits #endif #ifndef uint typedef unsigned int uint; // Always 32 bits #endif #ifndef ulong typedef unsigned long ulong; // 32 bits on Unix and Win32 API, 64 bits on Win64 API #endif #ifndef longlong typedef long long longlong; // Always 64 bits #endif #ifndef ulonglong typedef unsigned long long ulonglong; // Always 64 bits #endif //================================================================================================= // C L A S S E S //================================================================================================= // I N L I N E F U N C T I O N S C O D E S E C T I O N #endif
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#include <Adafruit_NeoPixel.h> #include <math.h> #include <string.h> #ifdef __AVR__ #include <avr/power.h> #endif int fsrPin [4] = {0,1,2,3}; // the FSR and 10K Pulldown pins that are connected to a0 - a3 int fsrReading [4]; int r = -1; // Which pin on the Arduino is connected to the NeoPixels? // On a Trinket or Gemma we suggest changing this to 1 #define PIN_A 13 #define PIN_B 11 #define PIN_C 9 #define PIN_D 7 // How many NeoPixels are attached to the Arduino? #define NUMPIXELS 12 // When we setup the NeoPixel library, we tell it how many pixels, and which pin to use to send signals. // Note that for older NeoPixel strips you might need to change the third parameter--see the strandtest // example for more information on possible values. Adafruit_NeoPixel pixels [4]; int delayval = 500; // delay for half a second const long respInterval = 2000; //digital pins that vibrating motors are connected to const int motorPin[4] = {12, 10, 8, 6}; int max = 950; //Set all curr weights to 0 int curr [4] = {0,0,0,0}; //Timers to use instead of delay unsigned long timers [4]; bool signals [4]; //Array of 4 false - if true, light up and vibrate motor void on(int part) { //Random colors for now int r = rand() % 255; int g = rand() % 255; int b = rand() % 255; for(int i=0;i<NUMPIXELS;i++){ // pixels.Color takes RGB values, from 0,0,0 up to 255,255,255 pixels[part].setPixelColor(i, pixels[part].Color(r,g ,b)); // Moderately bright green color. pixels[part].show(); // This sends the updated pixel color to the hardware. } digitalWrite(motorPin[part], HIGH); } void off(int part) { for(int i=0;i<NUMPIXELS;i++) { pixels[part].setPixelColor(i, pixels[part].Color(0,0,0)); pixels[part].show(); // This sends the updated pixel color to the hardware. } //Sets the motor to low digitalWrite(motorPin[part], LOW); } void setup() { // We'll send debugging information via the Serial monitor Serial.begin(1200); pixels[0] = Adafruit_NeoPixel(NUMPIXELS, PIN_A, NEO_GRB + NEO_KHZ800); pixels[1] = Adafruit_NeoPixel(NUMPIXELS, PIN_B, NEO_GRB + NEO_KHZ800); pixels[2] = Adafruit_NeoPixel(NUMPIXELS, PIN_C, NEO_GRB + NEO_KHZ800); pixels[3] = Adafruit_NeoPixel(NUMPIXELS, PIN_D, NEO_GRB + NEO_KHZ800); for (int i = 0; i < 4; i++) { fsrReading[i] = 0; //Initialize all to 0 signals[i] = false; //Initalize all signals to false pixels[i].begin(); // This initializes the NeoPixel library. pinMode(motorPin[i], OUTPUT); timers[i] = 0; //off(i); Switch off by default } //Initialize all timers as 0 } void loop() { r = -1; String val; //Value that is received from the Pi unsigned long currTimer = millis(); //Timer for the current time after the prog ran //Serial.println(currTimer); //Recevies signals from the Pi if(Serial.available()){ //From RPi to Arduino r = Serial.read() - '0' ; //conveting the value of chars to integer //Serial.println(r); } if (r != -1) { on(r); } //Get all the readings from the fsr pins for (int i = 0; i < 4; i++) { fsrReading[i] = analogRead(fsrPin[i]); //Serial.print(i); //Serial.print(" | "); //Serial.println(fsrReading[i]); //Check weights for all and set signals array if necessary //Switch off the lights if they are switched on if (signals[i] == true && (currTimer - timers[i] > respInterval)) { off(i); //Switch off the lights and the motors signals[i] = false; //Signals are off } if (abs(fsrReading[i] - curr[i]) > 150) //big change detected { if (fsrReading[i] < curr[i]) { Serial.print("Remove "); Serial.println(i); } else if (curr[i] < fsrReading[i]) { Serial.print("Add "); Serial.println(i); } curr[i] = fsrReading[i]; //Only can turn on the light every 5 seconds if (signals[i] == false && (currTimer - timers[i] > respInterval)) //Only turn on if signal is false { signals[i] = true; timers[i] = currTimer; on(i); //Switch on the lights and the motors } } } }
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#include <cstdio> using namespace std; const int maxn = 1.1e5; char s[maxn]; inline int max(int a, int b) {return a > b ? a : b;} int main() { int n, k; scanf("%d%d ", &n, &k); fgets(s, sizeof(s), stdin); int ans = 0; for (char c = 'a'; c <= 'b'; ++c) { for (int l = 0, r = -1, no = 0; r < 0 || s[r] != '\n'; ) { while (no <= k && s[r] != '\n') if (s[++r] != c) ++no; ans = max(ans, r - l); while (s[l] == c) ++l; ++l; --no; } } printf("%d\n", ans); }
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#include <iostream> using std::endl; using std::cout; template<typename T, unsigned size> constexpr unsigned getSize(const T (&arr)[size]){ return size; } int main(){ int a[] = {1,2,3,4,5,}; cout << getSize(a) << endl; char b[] = "ac"; cout << getSize(b) << endl; }
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Ways to form Max Heap.cpp
/* Ways to form Max Heap Max Heap is a special kind of complete binary tree in which for every node the value present in that node is greater than the value present in it’s children nodes. If you want to know more about Heaps, please visit this link So now the problem statement for this question is: How many distinct Max Heap can be made from n distinct integers In short, you have to ensure the following properties for the max heap : Heap has to be a complete binary tree ( A complete binary tree is a binary tree in which every level, except possibly the last, is completely filled, and all nodes are as far left as possible. ) Every node is greater than all its children */ int Solution::solve(int A) { int ncr[A+1][A+1]; int p=1000000007; int ans[A+1]; for(int i=0; i<=A; i++) { for(int j=0; j<=A; j++) { if(i==j){ ncr[i][j]=1; continue; } else if(j==0){ ncr[i][j]=1; continue; } else if(j>i){ ncr[i][j]=-1; continue; } long long t= ( (long long)(ncr[i-1][j-1])%p +(long long)(ncr[i-1][j])%p )%p; ncr[i][j]=(int)(t%p); //if(i>10 && j>10){ cout<<i<<","<<j<<" : "<<ncr[i][j]<<endl; } } } for(int i=0; i<=A; i++) { if(i<=1){ ans[i]=1; continue; } int h=(float)log(i)/log(2); int cr_lv=(1<<h); int up=cr_lv-1; int lft=i-up; int l,r; if(lft<=(cr_lv/2) ){ l=lft; } else{ l=cr_lv/2; } r=lft-l; l+=(up-1)/2; r+=(up-1)/2; //if(i==7){ cout<<"h :"<<h<<" l: "<<l<<" r: "<<r<<endl; } long long t=(long long)(ncr[i-1][l])%p*(long long)(ans[l])%p*(long long)(ans[r])%p; ans[i]=(int)(t%p); //cout<<i-1<<","<<l<<" : "<<ncr[i-1][l]<<endl; } //for(int i=0; i<=A; i++){ cout<<i<<" : "<<ans[i]<<endl; } return ans[A]; }
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JNegativeArraySizeException.h
#ifndef JCPP_LANG_JNEGATIVE_ARRAY_SIZE_EXCEPTION_H #define JCPP_LANG_JNEGATIVE_ARRAY_SIZE_EXCEPTION_H #include "jcpp/lang/JException.h" #include "jcpp/lang/JRuntimeException.h" namespace jcpp{ namespace lang{ // @Class(canonicalName="java.lang.NegativeArraySizeException", simpleName="NegativeArraySizeException"); class JCPP_EXPORT JNegativeArraySizeException : public JRuntimeException{ private: static const jlong serialVersionUID = -8960118058596991861LL; protected: JNegativeArraySizeException(jcpp::lang::JClass* _class); public: JNegativeArraySizeException(); JNegativeArraySizeException(JString* message); JNegativeArraySizeException(JString* message,JThrowable* cause); static jcpp::lang::JClass* getClazz(); virtual ~JNegativeArraySizeException(); }; } } #endif
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m3d.cpp
// // m3d.cpp // m3d // // Created by Akira Matsuda on 2013/11/13. // Copyright (c) 2013年 Akira Matsuda. All rights reserved. // #include "m3d.h" #include <algorithm> using namespace std; using namespace m3d; #pragma mark - Matrix Matrix* Matrix::_multiply(const Matrix *m) { Matrix a(*this); for(int i = 0; i < 4; i++) { for(int j = 0; j < 4; j++) { double tmp = 0.0; for(int k = 0; k < 4; k++) { tmp += a.m[i * 4 + k] * m->m[k * 4 + j]; } this->m[i * 4 + j] = tmp; } } return this; } Matrix* Matrix::view(const Camera camera) { Vector a = camera.eye - camera.at; Vector z = Vector(a).normalize(); Vector b = camera.up & z; Vector x = Vector(b).normalize(); Vector y = z & x; double qx = camera.eye * x; double qy = camera.eye * y; double qz = camera.eye * z; *this *= Matrix({ x.x, y.x, z.x, 0, x.y, y.y, z.y, 0, x.z, y.z, z.z, 0, -qx, -qy, -qz, 1 }); return this; } Matrix* Matrix::projection(const double angle, const double aspect, const double near, const double far) { double sy = cos(angle * 0.5) / sin(angle * 0.5); double sx = sy / aspect; double sz = far / (far - near); *this *= Matrix({ sx ,0 ,0 ,0, 0 ,sy ,0 ,0, 0 ,0 ,sz ,1, 0 ,0 ,-sz * near ,0 }); return this; } Matrix* Matrix::screen(const double x, const double y) { double w, h; w = x * 0.5; h = y * 0.5; *this *= Matrix({ w ,0 ,0 ,0, 0 ,h ,0 ,0, 0 ,0 ,1 ,0, w ,h ,0 ,1 }); return this; } #pragma mark - Vector Vector Vector::normalize() { double size = this->size(); this->x /= size; this->y /= size; this->z /= size; this->w = 1; return *this; } double Vector::size() { return sqrt(pow(this->x, 2.0) + pow(this->y, 2.0) + pow(this->z, 2.0)); } Vector* Vector::scale(const double k) { this->x *= k; this->y *= k; this->z *= k; this->w = 1; return this; } Vector* Vector::multiply(const Matrix *m) { double x = this->x; double y = this->y; double z = this->z; double w = this->w; this->x = m->m[ 0] * x + m->m[ 4] * y + m->m[ 8] * z + m->m[12] * w; this->y = m->m[ 1] * x + m->m[ 5] * y + m->m[ 9] * z + m->m[13] * w; this->z = m->m[ 2] * x + m->m[ 6] * y + m->m[10] * z + m->m[14] * w; this->w = m->m[ 3] * x + m->m[ 7] * y + m->m[11] * z + m->m[15] * w; this->scale(1 / this->w); return this; } #pragma mark - Polygon unsigned long Polygon::real_color(Light light) { Vector direction = light.at - light.position; double brightness = (this->normal_vector() * direction.normalize()) * light.brightness * -1; brightness = brightness < 0 ? 0 : brightness; unsigned long real_color = ((unsigned long)((this->color & 0xff0000) * brightness) & 0xff0000) + ((unsigned long)((this->color & 0x00ff00) * brightness) & 0x00ff00) + ((unsigned long)((this->color & 0x0000ff) * brightness) & 0x0000ff); return 0 < real_color ? real_color : 0; } Vector Polygon::center() { return Vector( (this->vertex[0]->x + this->vertex[1]->x + this->vertex[2]->x) / 3.0, (this->vertex[0]->y + this->vertex[1]->y + this->vertex[2]->y) / 3.0, (this->vertex[0]->z + this->vertex[1]->z + this->vertex[2]->z) / 3.0 ); } bool Polygon::far(Polygon p, Vector from) { double position1 = (this->center() - from).size(); double position2 = (p.center() - from).size(); return position1 > position2; } bool Polygon::front(Camera camera) { Vector direction = camera.at - camera.eye; return this->normal_vector() * direction.normalize() < 0; } Vector Polygon::normal_vector() { Vector v1 = *this->vertex[0] - *this->vertex[1]; Vector v2 = *this->vertex[0] - *this->vertex[2]; return (v1 & v2).normalize(); } #pragma mark - Object Object* Object::transform(const Matrix *m) { vector<Polygon>::iterator it_p = this->polygon.begin(); for (it_p = this->polygon.begin(); it_p != this->polygon.end(); ++it_p) { Polygon p = (Polygon)*it_p; array<Vector *, 3>::iterator it_a = p.vertex.begin(); for (it_a = p.vertex.begin(); it_a != p.vertex.end(); ++it_a) { Vector *v = (Vector *)*it_a; v->multiply(m); } } return this; } Object* Object::transform(const std::array<double, 16> m) { Matrix t(m); return this->transform(&t); } bool Object::far(Object object, Vector from) { return false; }
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#include <iostream> #include <algorithm> #include <cmath> #include <unordered_map> #include <fstream> #include <stack> #include <vector> #include <set> #include <queue> #include <cstdlib> #include <cstring> #include <map> #define int long long #define mid(l, u) ((l+u)/2) #define rchild(i) (i*2 + 2) #define lchild(i) (i*2 + 1) #define INF -10000000000 using namespace std; int32_t main(){ ios_base::sync_with_stdio(false); cin.tie(NULL); int t; cin>>t; while(t--){ int n; cin>>n; int sum = 0; int xorr = 0; for(int i =0;i<n;i++){ int num; cin>>num; sum+=num; xorr^=num; } int temp = (xorr+sum); cout<<2<<endl; cout<<xorr<<" "<<(xorr+sum)<<endl; } } //3 10 //0 4 7 /* 1 3 2 11 4 8 5 7 6 10 9 12 */
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nnn.cpp
#include "nnn.h" double NNN::temp(double v) { if (v >= -3.990 && v < 0) { double C[10] = {0, 3.8436847e1, 1.1010485, 5.2229312, 7.2060525, 5.8488586, 2.7754916, 7.7075166e-1, 1.1582665e-1, 7.3138868e-3}; return calculate(C, 10, v); } else if (v >= 0 && v < 20.613) { double C[8] = {0, 3.86896e1, -1.08267, 4.70205e-2, -2.12169e-6, -1.17272e-4, 5.39280e-6, -7.98156e-8}; return calculate(C, 8, v); } else if (v >= 20.613 && v <= 47.513) { double C[6] = {1.972485e1, 3.300943e1, -3.915159e-1, 9.855391e-3, -1.274371e-4, 7.767022e-7}; return calculate(C, 6, v); } else throw "value is out of bounds [-3.990..47.513]"; } double NNN::value(double temp) { if (temp >= -270 && temp < 0) { double A[9] = {0, 2.6159105962e-2, 1.0957484228e-5, -9.3841111554e-8, -4.6412039759e-11, -2.6303357716e-12, -2.26534380003e-14, -7.6089300791e-17, -9.3419667835e-20}; return calculate(A, 9, temp); } else if (temp >= 0 && temp <= 1300) { double A[11] = {0, 2.5929394601e-2, 1.5710141880e-5, 4.3825627237e-8, -2.5261169794e-10, 6.4311819339e-13, -1.0063471519e-15, 9.9745338992e-19, -6.0863245607e-22, 2.0849229339e-25, -3.0682196151e-29}; return calculate(A, 11, temp); } else throw "temp is out of bounds [-270..1300]"; } const char *NNN::name() { return "ТНН(N)"; } const char *NNN::description() { return "Номинальная статическая характеристика " "преобразования термопары типа ТНН(N) " "{ никель-хром-кремний/никель-кремний (нихросил/нисил) }"; }
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#include <cstdio> #include <iostream> #include <string> #include <vector> #include <map> using std::cin; using std::cout; using std::endl; using std::map; using std::pair; using std::string; using std::vector; typedef map<char, int> edges; typedef vector<edges> trie; trie build_trie(string &text) { trie t; map<char, int>::iterator itrt; map<char, int> snode; snode.insert(pair<char, int>(' ', 0)); snode.clear(); size_t cnode = 0; t.reserve(1); t.push_back(t[cnode]); cout << "size to start with: " << t.size() << endl; size_t node_count = 0; for (size_t i = 0; i < text.size(); i++) { cnode = 0; for (size_t j = i; j < text.size(); j++) { cout << j << " " << text[j] << endl; itrt = t[cnode].find(text[j]); if (itrt != t[cnode].end()) { cout << "Match found" << endl; cnode = itrt->second; } else { if (text[j] == '$') { t[cnode].insert(pair<char, int>(text[j], i)); } else { node_count++; cout << "Adding a node" << endl; cout << "Size at : " << cnode << " " << t.size() << endl; cout << "Node count is: " << node_count << endl; t[cnode].insert(pair<char, int>(text[j], node_count)); cout << "Insert check" << endl; cout << "Size of Map: " << t[cnode].size() << endl; t.resize(node_count + 1); t.push_back(t[node_count]); cnode = node_count; } } } } t.pop_back(); cout << "Size of trie: " << t.size() << endl; return t; } // Find all occurrences of the pattern in the text and return a // vector with all positions in the text (starting from 0) where // the pattern starts in the text. vector<int> find_pattern(const string &pattern, const string &in_text) { vector<int> result; string text = in_text; trie txt = build_trie(text); map<char, int>::iterator itrt; int match = 0; int ix = 0; for (int i = 0; i < pattern.size(); i++) { itrt = txt[ix].find(pattern[i]); if (itrt != txt[ix].end()) { if (i == pattern.size() - 1) { match = txt[ix].size(); } else { ix = itrt->second; } } } // for (int i = 0; i < match; i++) // { // while (txt[ix] // } return result; } int main() { string pattern, text; cin >> pattern; cin >> text; text += '$'; vector<int> result = find_pattern(pattern, text); for (int i = 0; i < result.size(); ++i) { printf("%d ", result[i]); } printf("\n"); return 0; }
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IEBezierCurve.cpp
#include "StdAfx.h" #include "IEBezierCurve.h" /////////////////////////////////////// /*! 3次ベジェ曲線の座標リストを取得 @param[in] p0 始点 @param[in] p1 制御点1 @param[in] p2 制御点2 @param[in] p3 終点 @param[in] DIVIDE 分解度 @return 座標のvector配列 */ vector<POINT> IEBezierCurve::GetBezier3CurverPointList(LPPOINT p0, LPPOINT p1, LPPOINT p2, LPPOINT p3, int DIVIDE) { vector<POINT> pList; for(int i=0; i < DIVIDE; i++){ float u = i*1.0/(DIVIDE-1); float mP0 = (1-u)*(1-u)*(1-u); float mP1 = 3 * u * (1-u) * (1-u); float mP2 = 3 * u * u * (1-u); float mP3 = u * u * u; POINT pt; pt.x = p0->x*mP0 + p1->x*mP1 + p2->x*mP2 + p3->x*mP3; pt.y = p0->y*mP0 + p1->y*mP1 + p2->y*mP2 + p3->y*mP3; pList.push_back(pt); } return pList; } ////////////////////////////////////// /*! 2次ベジェ曲線の座標リストを取得 @param[in] p0 始点 @param[in] p1 制御点 @param[in] p2 終点 @parma[in] DIVIDE 分解度 @return 座標のvector配列 */ vector<POINT> IEBezierCurve::GetBezier2CurverPointList(LPPOINT p0, LPPOINT p1, LPPOINT p2, int DIVIDE) { vector<POINT> pList; for(int i=0; i < DIVIDE; i++){ float u = i*1.0/(DIVIDE-1); float mP0 = (1-u)*(1-u); float mP1 = 2 * u * (1-u); float mP2 = u * u; POINT pt; pt.x = p0->x*mP0 + p1->x*mP1 + p2->x*mP2; pt.y = p0->y*mP0 + p1->y*mP1 + p2->y*mP2; pList.push_back(pt); } return pList; }
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#ifndef BLIFWRITERIMPL_H #define BLIFWRITERIMPL_H /// @file BlifWriterImpl.h /// @brief BlifWriterImpl のヘッダファイル /// @author Yusuke Matsunaga (松永 裕介) /// /// Copyright (C) 2005-2011, 2014 Yusuke Matsunaga /// All rights reserved. #include "YmNetworks/cmn.h" BEGIN_NAMESPACE_YM_NETWORKS_CMN ////////////////////////////////////////////////////////////////////// /// @class BlifWriterimpl BlifWriterImpl.h /// @brief CmnBlifWriter の実際の処理を行うクラス ////////////////////////////////////////////////////////////////////// class BlifWriterImpl { public: /// @brief コンストラクタ BlifWriterImpl(); /// @brief デストラクタ ~BlifWriterImpl(); public: ////////////////////////////////////////////////////////////////////// // 外部から用いられる関数 ////////////////////////////////////////////////////////////////////// /// @brief CmnMgr の内容を net-blif 形式で出力する. /// @param[in] s 出力先のストリーム /// @param[in] mgr 対象のネットワーク void dump(ostream& s, const CmnMgr& mgr); private: ////////////////////////////////////////////////////////////////////// // 内部で用いられる関数 ////////////////////////////////////////////////////////////////////// /// @brief ノード名を設定する. void set_node_name(const CmnNode* node, const string& name); /// @brief ノード名を返す. string node_name(const CmnNode* node) const; /// @brief DFF/ラッチ の入力のノード名を返す. string dff_node_name(const CmnNode* node) const; private: ////////////////////////////////////////////////////////////////////// // データメンバ ////////////////////////////////////////////////////////////////////// // ノードID をキーとして名前を格納する配列 vector<string> mNameArray; }; END_NAMESPACE_YM_NETWORKS_CMN #endif // BLIFWRITERIMPL_H
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#pragma once #include "utils.h" #include <functional> namespace levdb { class EventLoop; class Channel : noncopyable { public: typedef std::function<void()> EventCallback; private: void update(); EventLoop* loop_; const int fd_; int events_; int revents_; int index_; EventCallback readCallback_; EventCallback writeCallback_; EventCallback errorCallback_; }; }
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ThuUyen_C2_Bai6.cpp
#include <iostream> using namespace std; const int MAX=100; int a[MAX]; int sp; int x; void init(int a[], int &sp) { sp = -1; cout<<"Da khoi tao Stack rong thanh cong!"<<endl; } void pop(int a[], int &sp, int &x) { if(sp != -1) { x = a[sp--]; cout<<"Da lay phan tu ra khoi Stack thanh cong"<<endl; }else cout<<"Stack rong khong the lay!"<<endl; } void push(int a[], int &sp, int &x) { if(sp < MAX) { a[++sp] = x; cout<<"Da them phan tu x vao Stack thanh cong!"<<endl; }else cout<<"Stack da day khong the them"<<endl; } void isEmpty(int a[], int sp) { if(sp == -1) cout<<"Stack rong!"<<endl; else cout<<"Stack khong rong!"<<endl; } void isFull(int a[], int sp) { if(sp == MAX -1) cout<<"Stack day!"<<endl; else cout<<"Stack chua day!"<<endl; } void xuat(int a[],int &sp) { cout<<"So sau khi chuyen doi: "; while(sp != -1) { cout<<a[sp--]<<"\t"; } cout<<endl; } void chuyendoi() { int n, i=0, dem=0; cout<<"Nhap phan tu can chuyen doi: "; cin>>n; while(n > 0) { i=i+(int)pow(10.0,dem)*(n%2); n = n/2; dem++; } push(a,sp,i); xuat(a,sp); } int main() { cout<<" --------- DANH SACH CAU LENH --------- " <<"\n1. Khoi tao Stack rong" <<"\n2. Kiem tra Stack rong" <<"\n3. Kiem tra Stack day" <<"\n4. Them 1 phan tu vao Stack" <<"\n5. Xoa 1 phan tu khoi Stack" <<"\n6. Thap phan sang nhi phan" <<"\n7. Thoat"<<endl; int choice; do { cout<<"\nVui long nhap so de thuc hien: "; cin>>choice; switch(choice) { case 1: init(a,sp); break; case 2: isEmpty(a,sp); break; case 3: isFull(a,sp); break; case 4: cout<<"Nhap phan tu x can them: "; cin>>x; push(a,sp,x); break; case 5: pop(a,sp,x); break; case 6: chuyendoi(); break; case 7: cout<<"\nGoodbye.....!"; break; default: break; } }while(choice != 7); return 0; }
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#pragma once #include <vector> #include "senzor.h" enum d_budova { VSE, DUM, GARAZ }; enum d_typsenzor {kontaktni, pohybovy, co2, pozarni}; class base { public: base(); ~base(); virtual void zamkni() = 0; void zobraz(); void pridejsenzor(senzor *sen); void uloz(); friend std::ostream& operator<< (std::ostream& stm, const base& bb); protected: int pocetsenzoru; bool zamceno; bool poplach; std::vector<senzor*> pole; }; class domov: public base { public: domov(); ~domov(); virtual void zamkni(); protected: }; class garaz: public base { public: garaz(); ~garaz(); virtual void zamkni(); friend std::ostream& operator<< (std::ostream& stm, const garaz& gar); private: }; class centrala { public: centrala(); ~centrala(); void zamknivse(); void zamknigaraz(); void zamknidum(); void odemkni(d_budova budova); void pridejsenzordum(senzor* sen); void pridejsenzor(d_budova budova, senzor* sen); void smazsenzor(); void zobraz(); friend std::ostream &operator<<(std::ostream &stm, const centrala &cen); private: garaz _garaz; domov _domov; base* vyberbudovy(d_budova budova); };
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// This file was generated based on 'D:\Shing\work\OCIO\FuseProject\MyMineral\.cache\GeneratedCode\MainView.g.uno'. // WARNING: Changes might be lost if you edit this file directly. #ifndef __APP___MAIN_VIEW_FUSE_DRAWING_SOLID_COLOR_FLOAT4_COLOR_PROPERTY_H__ #define __APP___MAIN_VIEW_FUSE_DRAWING_SOLID_COLOR_FLOAT4_COLOR_PROPERTY_H__ #include <app/Uno.UX.Property__float4.h> #include <Uno/Uno.h> namespace app { namespace Fuse { namespace Drawing { struct SolidColor; } } } namespace app { namespace Uno { struct Float4; } } namespace app { struct MainView_Fuse_Drawing_SolidColor_float4_Color_Property; struct MainView_Fuse_Drawing_SolidColor_float4_Color_Property__uType : ::app::Uno::UX::Property__float4__uType { }; MainView_Fuse_Drawing_SolidColor_float4_Color_Property__uType* MainView_Fuse_Drawing_SolidColor_float4_Color_Property__typeof(); ::app::Uno::Float4 MainView_Fuse_Drawing_SolidColor_float4_Color_Property__OnGet(MainView_Fuse_Drawing_SolidColor_float4_Color_Property* __this); void MainView_Fuse_Drawing_SolidColor_float4_Color_Property__OnSet(MainView_Fuse_Drawing_SolidColor_float4_Color_Property* __this, ::app::Uno::Float4 v); void MainView_Fuse_Drawing_SolidColor_float4_Color_Property___ObjInit_2(MainView_Fuse_Drawing_SolidColor_float4_Color_Property* __this, ::app::Fuse::Drawing::SolidColor* obj); MainView_Fuse_Drawing_SolidColor_float4_Color_Property* MainView_Fuse_Drawing_SolidColor_float4_Color_Property__New_1(::uStatic* __this, ::app::Fuse::Drawing::SolidColor* obj); struct MainView_Fuse_Drawing_SolidColor_float4_Color_Property : ::app::Uno::UX::Property__float4 { ::uStrong< ::app::Fuse::Drawing::SolidColor*> _obj; void _ObjInit_2(::app::Fuse::Drawing::SolidColor* obj) { MainView_Fuse_Drawing_SolidColor_float4_Color_Property___ObjInit_2(this, obj); } }; } #include <app/Uno.Float4.h> namespace app { } #endif
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#include <malloc.h> #include <dlfcn.h> #include <execinfo.h> #include <internal/abi.h> #include <stdio.h> #include <stdlib.h> #include <string.h> #include <sanitizer/tsan_interface_atomic.h> //#include <tsan/rtl/tsan_interface.h> //#include <tsan/rtl/tsan_interface_atomic.h> #include <unistd.h> // runtime internal abi #include <internal/abi.h> #include "cilksan_internal.h" #include "debug_util.h" #include "mem_access.h" #include "stack.h" // HACK --- only works for linux jmpbuf #define GET_RSP(sf) ((uint64_t) sf->ctx[2]) // global var: FILE io used to print error messages FILE *err_io; // Defined in print_addr.cpp extern void read_proc_maps(); extern void delete_proc_maps(); extern void print_addr(FILE *f, void *a); // declared in cilksan; for debugging only #if CILKSAN_DEBUG extern enum EventType_t last_event; #endif static bool TOOL_INITIALIZED = false; // When either is set to false, no errors are output static bool instrumentation = false; // needs to be reentrant due to reducer operations; 0 means checking static int checking_disabled = 0; static inline void enable_instrumentation() { DBG_TRACE(DEBUG_BASIC, "Enable instrumentation.\n"); instrumentation = true; } static inline void disable_instrumentation() { DBG_TRACE(DEBUG_BASIC, "Disable instrumentation.\n"); instrumentation = false; } static inline void enable_checking() { checking_disabled--; DBG_TRACE(DEBUG_BASIC, "%d: Enable checking.\n", checking_disabled); cilksan_assert(checking_disabled >= 0); } static inline void disable_checking() { cilksan_assert(checking_disabled >= 0); checking_disabled++; DBG_TRACE(DEBUG_BASIC, "%d: Disable checking.\n", checking_disabled); } // outside world (including runtime). // Non-inlined version for user code to use extern "C" void __cilksan_enable_checking() { checking_disabled--; cilksan_assert(checking_disabled >= 0); DBG_TRACE(DEBUG_BASIC, "External enable checking (%d).\n", checking_disabled); } // Non-inlined version for user code to use extern "C" void __cilksan_disable_checking() { cilksan_assert(checking_disabled >= 0); checking_disabled++; DBG_TRACE(DEBUG_BASIC, "External disable checking (%d).\n", checking_disabled); } static inline bool should_check() { return(instrumentation && checking_disabled == 0); } extern "C" void cilk_spawn_prepare() { disable_checking(); cilksan_assert(last_event == NONE); WHEN_CILKSAN_DEBUG( last_event = SPAWN_PREPARE; ) } extern "C" void cilk_spawn_or_continue(int in_continuation) { cilksan_assert( (!in_continuation && last_event == SPAWN_PREPARE) || (in_continuation && last_event == RUNTIME_LOOP) ); WHEN_CILKSAN_DEBUG( last_event = NONE; ) enable_checking(); } extern "C" void cilk_enter_begin() { disable_checking(); static bool first_call = true; if(first_call) { cilksan_init(); first_call = false; } cilksan_assert(TOOL_INITIALIZED); cilksan_do_enter_begin(); } extern "C" void cilk_enter_helper_begin() { disable_checking(); cilksan_do_enter_helper_begin(); } extern "C" void cilk_enter_end(__cilkrts_stack_frame *sf, void *rsp) { static bool first_call = true; if(__builtin_expect(first_call, 0)) { cilksan_do_enter_end(sf->worker, (uint64_t)rsp); first_call = false; // turn on instrumentation now enable_instrumentation(); } else { cilksan_do_enter_end(NULL, (uint64_t)rsp); } enable_checking(); } extern "C" void cilk_detach_begin(__cilkrts_stack_frame *parent_sf) { // fprintf(stderr, "PARENT sf: %p, fp: %p, rip: %p, sp: %p.\n", // parent_sf, parent_sf->ctx[0], parent_sf->ctx[1], parent_sf->ctx[2]); disable_checking(); cilksan_do_detach_begin(); } extern "C" void cilk_detach_end() { cilksan_do_detach_end(); enable_checking(); } extern "C" void cilk_sync_begin() { disable_checking(); cilksan_assert(TOOL_INITIALIZED); cilksan_do_sync_begin(); } extern "C" void cilk_sync_end() { cilksan_do_sync_end(); cilksan_assert(TOOL_INITIALIZED); enable_checking(); } extern "C" void cilk_leave_begin(void *p) { disable_checking(); cilksan_do_leave_begin(); } extern "C" void cilk_leave_end() { cilksan_do_leave_end(); enable_checking(); } // Warning warning Will Robinson! // __tsan_init() runs before any of the static objects' constructors run. // And calls into the tsan functions can occur after some of the static // objects' destructors have run. So we really can use any static objects with // constructors or destructors. // This is a case that motivates the Google Style Guide's rule forbidding static // variables of global type. // http://google-styleguide.googlecode.com/svn/trunk/cppguide.xml#Static_and_Global_Variableswould // // Our strategy will be to use pointers for the global variables; to initialize // them when needed; and never free the pointer. // Getting valgrind to not complain about those pointers may be tricky. // called upon process exit static void tsan_destroy(void) { // fprintf(err_io, "tsan_destroy called.\n"); cilksan_deinit(); fflush(stdout); delete_proc_maps(); } static void init_internal() { read_proc_maps(); if (ERROR_FILE) { FILE *tmp = fopen(ERROR_FILE, "w+"); if(tmp) err_io = tmp; } if (err_io == NULL) err_io = stderr; char *e = getenv("CILK_NWORKERS"); if (!e || 0!=strcmp(e, "1")) { // fprintf(err_io, "Setting CILK_NWORKERS to be 1\n"); if( setenv("CILK_NWORKERS", "1", 1) ) { fprintf(err_io, "Error setting CILK_NWORKERS to be 1\n"); exit(1); } } } extern "C" void __tsan_init() { // kind of a hack, but sometimes __tsan_init gets called twice ... if(TOOL_INITIALIZED) return; atexit(tsan_destroy); init_internal(); // moved this later when we enter the first Cilk frame // cilksan_init(); // enable_instrumentation(); TOOL_INITIALIZED = true; // fprintf(err_io, "tsan_init called.\n"); } // invoked whenever a function enters; no need for this extern "C" void __tsan_func_entry(void *pc) { //TODO remove this when it functions in the future __tsan_init(); cilksan_assert(TOOL_INITIALIZED); // DBG_TRACE(DEBUG_BASIC, "%s rip %p frame addr = %p\n", // __FUNCTION__, pc, __builtin_frame_address(0)); // XXX Let's focus on Cilk function for now; maybe put it back later // cilksan_do_function_entry((uint64_t)__builtin_frame_address(0)); } extern "C" void __tsan_func_exit() { cilksan_assert(TOOL_INITIALIZED); // XXX Let's focus on Cilk function for now; maybe put it back later // cilksan_do_function_exit(); } extern "C" void __tsan_vptr_update(void **vptr_p, void *new_val) { // XXX: Not doing anything at the moment. } // get_user_code_rip calls the system backtrace to walk the stack to obtain // list of return addresses sitting on the cucrrent stack. // Buffer[0] always stores the return address for the backtrace call. // Where we find the rip for the access performed in the user program // depends on how deeply the backtrace call is nested, which is provided // as an arg to get_user_code_rip. /* static inline void *get_user_code_rip(int depth) { disable_checking(); void *buffer[depth]; int res = backtrace(buffer, depth); cilksan_assert(res == depth); enable_checking(); return buffer[depth-1]; } */ // Assuming tsan_read/write is inlined, the stack should look like this: // // ------------------------------------------- // | user func that is about to do a memop | // ------------------------------------------- // | __tsan_read/write[1-16] | // ------------------------------------------- // | backtrace (assume __tsan_read/write and | // | get_user_code_rip is inlined)| // ------------------------------------------- // // In the user program, __tsan_read/write[1-16] are inlined // right before the corresponding read / write in the user code. // the return addr of __tsan_read/write[1-16] is the rip for the read / write static inline void tsan_read(void *addr, size_t size, void *rip) { cilksan_assert(TOOL_INITIALIZED); if(should_check()) { disable_checking(); DBG_TRACE(DEBUG_MEMORY, "%s read %p\n", __FUNCTION__, addr); cilksan_do_read((uint64_t)rip, (uint64_t)addr, size); enable_checking(); } else { DBG_TRACE(DEBUG_MEMORY, "SKIP %s read %p\n", __FUNCTION__, addr); } } static inline void tsan_write(void *addr, size_t size, void *rip) { cilksan_assert(TOOL_INITIALIZED); if(should_check()) { disable_checking(); DBG_TRACE(DEBUG_MEMORY, "%s wrote %p\n", __FUNCTION__, addr); cilksan_do_write((uint64_t)rip, (uint64_t)addr, size); enable_checking(); } else { DBG_TRACE(DEBUG_MEMORY, "SKIP %s wrote %p\n", __FUNCTION__, addr); } } extern "C" void __tsan_vptr_read(void **vptr_p) { return; } extern "C" void __tsan_read1(void *addr) { tsan_read(addr, 1, __builtin_return_address(0)); } extern "C" void __tsan_read2(void *addr) { tsan_read(addr, 2, __builtin_return_address(0)); } extern "C" void __tsan_read4(void *addr) { tsan_read(addr, 4, __builtin_return_address(0)); } extern "C" void __tsan_read8(void *addr) { tsan_read(addr, 8, __builtin_return_address(0)); } extern "C" void __tsan_read16(void *addr) { tsan_read(addr, 16, __builtin_return_address(0)); } extern "C" void __tsan_write1(void *addr) { tsan_write(addr, 1, __builtin_return_address(0)); } extern "C" void __tsan_write2(void *addr) { tsan_write(addr, 2, __builtin_return_address(0)); } extern "C" void __tsan_write4(void *addr) { tsan_write(addr, 4, __builtin_return_address(0)); } extern "C" void __tsan_write8(void *addr) { tsan_write(addr, 8, __builtin_return_address(0)); } extern "C" void __tsan_write16(void *addr) { tsan_write(addr, 16, __builtin_return_address(0)); } typedef void*(*malloc_t)(size_t); static malloc_t real_malloc = NULL; extern "C" void* malloc(size_t s) { // make it 8-byte aligned; easier to erase from shadow mem uint64_t new_size = ALIGN_BY_NEXT_MAX_GRAIN_SIZE(s); // Don't try to init, since that needs malloc. if (real_malloc==NULL) { real_malloc = (malloc_t)dlsym(RTLD_NEXT, "malloc"); char *error = dlerror(); if (error != NULL) { fputs(error, err_io); fflush(err_io); abort(); } } void *r = real_malloc(new_size); if(TOOL_INITIALIZED && should_check()) { // cilksan_clear_shadow_memory((size_t)r, (size_t)r+malloc_usable_size(r)-1); cilksan_clear_shadow_memory((size_t)r, (size_t)r+new_size); } return r; }
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xml_helper.cpp
/* * xml_helper.cpp * eri * * Created by exe on 2010/10/26. * Copyright 2010 cobbler. All rights reserved. * */ #include "pch.h" #include "xml_helper.h" #include <fstream> #include "rapidxml_print.hpp" #include "platform_helper.h" #include "math_helper.h" namespace ERI { bool ParseFile(const std::string& path, XmlParseData& out_data) { ASSERT(!out_data.buffer); std::string real_path(path); #if ERI_PLATFORM == ERI_PLATFORM_WIN if (path[1] != ':') real_path = GetResourcePath() + std::string("\\") + path; #else if (path[0] != '/') real_path = GetResourcePath() + std::string("/") + path; #endif std::ifstream ifs; ifs.open(real_path.c_str(), std::ios::binary); if (ifs.fail()) { LOGW("xml parse file %s error!", real_path.c_str()); return false; } // get length of file: ifs.seekg(0, std::ios::end); long long length = ifs.tellg(); ifs.seekg(0, std::ios::beg); // allocate memory: out_data.buffer = new char[length + 1]; // read data as a block: ifs.read(out_data.buffer, static_cast<std::streamsize>(length)); ifs.close(); out_data.buffer[length] = 0; out_data.doc.parse<0>(out_data.buffer); return true; } rapidxml::xml_attribute<>* GetAttrBool(rapidxml::xml_node<>* node, const char* name, bool& out_value) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { out_value = (strcmp(attr->value(), "true") == 0); return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrInt(rapidxml::xml_node<>* node, const char* name, int& out_value) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { out_value = atoi(attr->value()); return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrFloat(rapidxml::xml_node<>* node, const char* name, float& out_value) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { out_value = static_cast<float>(atof(attr->value())); return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrDouble(rapidxml::xml_node<>* node, const char* name, double& out_value) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { out_value = atof(attr->value()); return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrStr(rapidxml::xml_node<>* node, const char* name, std::string& out_value) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { out_value = attr->value(); return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrVector2(rapidxml::xml_node<>* node, const char* name, Vector2& out_value) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { std::string s = attr->value(); size_t pos = s.find(','); if (pos != std::string::npos) { out_value.x = static_cast<float>(atof(s.substr(0, pos).c_str())); out_value.y = static_cast<float>(atof(s.substr(pos + 1).c_str())); } return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrColor(rapidxml::xml_node<>* node, const char* name, Color& out_value, bool base_255 /*= false*/) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { std::string s = attr->value(); size_t pos = s.find(','); if (pos == std::string::npos) { out_value.r = static_cast<float>(atof(s.c_str())); if (base_255) out_value.r /= 255; return attr; } else { out_value.r = static_cast<float>(atof(s.substr(0, pos).c_str())); if (base_255) out_value.r /= 255; } s = s.substr(pos + 1); pos = s.find(','); if (pos == std::string::npos) { out_value.g = static_cast<float>(atof(s.c_str())); if (base_255) out_value.g /= 255; return attr; } else { out_value.g = static_cast<float>(atof(s.substr(0, pos).c_str())); if (base_255) out_value.g /= 255; } s = s.substr(pos + 1); pos = s.find(','); if (pos == std::string::npos) { out_value.b = static_cast<float>(atof(s.c_str())); if (base_255) out_value.b /= 255; return attr; } else { out_value.b = static_cast<float>(atof(s.substr(0, pos).c_str())); if (base_255) out_value.b /= 255; } s = s.substr(pos + 1); pos = s.find(','); if (pos == std::string::npos) { out_value.a = static_cast<float>(atof(s.c_str())); if (base_255) out_value.a /= 255; } else { out_value.a = static_cast<float>(atof(s.substr(0, pos).c_str())); if (base_255) out_value.a /= 255; } return attr; } return NULL; } rapidxml::xml_attribute<>* GetAttrRect(rapidxml::xml_node<>* node, const char* name, Vector2& out_left_top, Vector2& out_right_bottom) { rapidxml::xml_attribute<>* attr = node->first_attribute(name); if (attr) { std::string s = attr->value(); size_t pos = s.find(','); if (pos == std::string::npos) { out_left_top.x = static_cast<float>(atof(s.c_str())); return attr; } else { out_left_top.x = static_cast<float>(atof(s.substr(0, pos).c_str())); } s = s.substr(pos + 1); pos = s.find(','); if (pos == std::string::npos) { out_left_top.y = static_cast<float>(atof(s.c_str())); return attr; } else { out_left_top.y = static_cast<float>(atof(s.substr(0, pos).c_str())); } s = s.substr(pos + 1); pos = s.find(','); if (pos == std::string::npos) { out_right_bottom.x = static_cast<float>(atof(s.c_str())); return attr; } else { out_right_bottom.x = static_cast<float>(atof(s.substr(0, pos).c_str())); } s = s.substr(pos + 1); pos = s.find(','); if (pos == std::string::npos) { out_right_bottom.y = static_cast<float>(atof(s.c_str())); } else { out_right_bottom.y = static_cast<float>(atof(s.substr(0, pos).c_str())); } return attr; } return NULL; } bool SaveFile(const std::string& path, const XmlCreateData& data) { std::string s; rapidxml::print(std::back_inserter(s), data.doc, 0); std::ofstream ofs; ofs.open(path.c_str()); if (ofs.fail()) { LOGW("xml save file %s error!", path.c_str()); return false; } ofs << s; ofs.close(); return true; } rapidxml::xml_node<>* CreateNode(rapidxml::xml_document<>& doc, const char* name) { char* alloc_name = doc.allocate_string(name); return doc.allocate_node(rapidxml::node_element, alloc_name); } void PutAttrBool(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, bool value) { char* alloc_name = doc.allocate_string(name); char* alloc_value = doc.allocate_string(value ? "true" : "false"); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrInt(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, int value) { char* alloc_name = doc.allocate_string(name); char buf[32]; sprintf(buf, "%d", value); char* alloc_value = doc.allocate_string(buf); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrFloat(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, float value) { char* alloc_name = doc.allocate_string(name); char buf[32]; sprintf(buf, "%g", value); char* alloc_value = doc.allocate_string(buf); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrDouble(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, double value) { char* alloc_name = doc.allocate_string(name); char buf[32]; sprintf(buf, "%g", value); char* alloc_value = doc.allocate_string(buf); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrStr(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, const std::string& value) { char* alloc_name = doc.allocate_string(name); char* alloc_value = doc.allocate_string(value.c_str()); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrVector2(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, const Vector2& value) { char* alloc_name = doc.allocate_string(name); char buf[32]; sprintf(buf, "%g,%g", value.x, value.y); char* alloc_value = doc.allocate_string(buf); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrColor(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, const Color& value, bool base_255 /*= false*/) { char* alloc_name = doc.allocate_string(name); char buf[64]; if (base_255) { sprintf(buf, "%d,%d,%d,%d", static_cast<int>(value.r * 255 + 0.5f), static_cast<int>(value.g * 255 + 0.5f), static_cast<int>(value.b * 255 + 0.5f), static_cast<int>(value.a * 255 + 0.5f)); } else { sprintf(buf, "%g,%g,%g,%g", value.r, value.g, value.b, value.a); } char* alloc_value = doc.allocate_string(buf); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } void PutAttrRect(rapidxml::xml_document<>& doc, rapidxml::xml_node<>* node, const char* name, const Vector2& left_top, const Vector2& right_bottom) { char* alloc_name = doc.allocate_string(name); char buf[64]; sprintf(buf, "%g,%g,%g,%g", left_top.x, left_top.y, right_bottom.x, right_bottom.y); char* alloc_value = doc.allocate_string(buf); rapidxml::xml_attribute<>* attr = doc.allocate_attribute(alloc_name, alloc_value); node->append_attribute(attr); } }
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Beaconing.h
/** * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * SPDX-License-Identifier: Apache-2.0. */ #pragma once #include <aws/iotwireless/IoTWireless_EXPORTS.h> #include <aws/core/utils/memory/stl/AWSVector.h> #include <utility> namespace Aws { namespace Utils { namespace Json { class JsonValue; class JsonView; } // namespace Json } // namespace Utils namespace IoTWireless { namespace Model { /** * <p>Beaconing parameters for configuring the wireless gateways.</p><p><h3>See * Also:</h3> <a * href="http://docs.aws.amazon.com/goto/WebAPI/iotwireless-2020-11-22/Beaconing">AWS * API Reference</a></p> */ class Beaconing { public: AWS_IOTWIRELESS_API Beaconing(); AWS_IOTWIRELESS_API Beaconing(Aws::Utils::Json::JsonView jsonValue); AWS_IOTWIRELESS_API Beaconing& operator=(Aws::Utils::Json::JsonView jsonValue); AWS_IOTWIRELESS_API Aws::Utils::Json::JsonValue Jsonize() const; /** * <p>The data rate for gateways that are sending the beacons.</p> */ inline int GetDataRate() const{ return m_dataRate; } /** * <p>The data rate for gateways that are sending the beacons.</p> */ inline bool DataRateHasBeenSet() const { return m_dataRateHasBeenSet; } /** * <p>The data rate for gateways that are sending the beacons.</p> */ inline void SetDataRate(int value) { m_dataRateHasBeenSet = true; m_dataRate = value; } /** * <p>The data rate for gateways that are sending the beacons.</p> */ inline Beaconing& WithDataRate(int value) { SetDataRate(value); return *this;} /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline const Aws::Vector<int>& GetFrequencies() const{ return m_frequencies; } /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline bool FrequenciesHasBeenSet() const { return m_frequenciesHasBeenSet; } /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline void SetFrequencies(const Aws::Vector<int>& value) { m_frequenciesHasBeenSet = true; m_frequencies = value; } /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline void SetFrequencies(Aws::Vector<int>&& value) { m_frequenciesHasBeenSet = true; m_frequencies = std::move(value); } /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline Beaconing& WithFrequencies(const Aws::Vector<int>& value) { SetFrequencies(value); return *this;} /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline Beaconing& WithFrequencies(Aws::Vector<int>&& value) { SetFrequencies(std::move(value)); return *this;} /** * <p>The frequency list for the gateways to send the beacons.</p> */ inline Beaconing& AddFrequencies(int value) { m_frequenciesHasBeenSet = true; m_frequencies.push_back(value); return *this; } private: int m_dataRate; bool m_dataRateHasBeenSet = false; Aws::Vector<int> m_frequencies; bool m_frequenciesHasBeenSet = false; }; } // namespace Model } // namespace IoTWireless } // namespace Aws
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#include <bits/stdc++.h> using namespace std; bool comparator(pair<int,int> p1,pair<int,int> p2) { if(p1.first<p2.first) return true; if(p1.first==p2.first && p1.second<p2.second) return true; return false; } int main() { int n; scanf("%d",&n); pair<int,int> points[n]; for(int i=0;i<n;i++) { scanf("%d %d",&points[i].first,&points[i].second); } sort(points,points+n,comparator); for(int i=0;i<n;i++) { cout<<points[i].first<<"\t"<<points[i].second<<endl; } int dp[n]; dp[0]=1; for(int i=1;i<n;i++) { if(points[i].first==points[i-1].first) { dp[i]=dp[i-1]; } else if(points[i].second<=points[i-1].second) { int j=i-2; while(j>=0 && points[i].second<=points[j].second) { j--; } if(j==-1) dp[i]=1; else dp[i]=dp[j]+1; } else if(points[i].second>points[i-1].second) { dp[i]=dp[i-1]+1; } } int count=INT_MIN; for(int i=0;i<n;i++) { count=max(count,dp[i]); } printf("%d",count); return 0; }
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#include <NetServer.hpp> #include <NetUtils.hpp> #include <iostream> #include <chrono> #include <thread> #include <WinSock2.h> int main(const int argc, const char** argv) { NetServer::NewConnectionCallback newConnCb = [](NetConnection* conn) { std::cout << "New connection from " << NetUtils::ip2str_octal(conn->GetBoundAddress()); }; NetServer::PacketRxCallback packetCb = [](uint32_t address, uint16_t port, const std::vector<uint8_t>& bytes) { std::cout << "Got data from " << NetUtils::ip2str_octal(address) << ":" << std::to_string(port) << std::endl; for (auto byte : bytes) printf("%2x ", byte); printf("%s", "\n"); }; NetServer server; // TODO: this api kinda sucks. support establishing connections to addresses // via char */str server.Open(newConnCb, packetCb, NetServer::Mode::Server, 2130706433, 2130706433, 9191); return EXIT_SUCCESS; }
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mcesipdefaultdata.h
/* * Copyright (c) 2004-2005 Nokia Corporation and/or its subsidiary(-ies). * All rights reserved. * This component and the accompanying materials are made available * under the terms of "Eclipse Public License v1.0" * which accompanies this distribution, and is available * at the URL "http://www.eclipse.org/legal/epl-v10.html". * * Initial Contributors: * Nokia Corporation - initial contribution. * * Contributors: * * Description: Default data (headers) for certain SIP request. * */ #ifndef __CMCESIPDEFAULTDATA_H #define __CMCESIPDEFAULTDATA_H // INCLUDES #include <e32base.h> #include <badesca.h> #include "mcesrv.h" // CLASS DECLARATION /** * Default data (headers) for certain SIP request. * * @lib */ class CMceSipDefaultData : public CBase { public: // Constructors and destructor /** * Two-phased constructor. * @param aMethod the SIP method for which the headers are set * @param aHeaders the default headers, ownership is taken * @param aDataArray the data array */ static CMceSipDefaultData* NewL( const TDesC8& aMethod, CDesC8Array* aHeaders, RPointerArray< CMceSipDefaultData >& aDataArray ); /* * Destructor. */ ~CMceSipDefaultData(); public: // New functions /** * Compares given method to the method index. * @oaram aMethod the method * @return ETrue, if the given method is the one this. * instance stroes headers for. */ TBool Match( const TDesC8& aMethod ); /** * Compares given method index to the method index. * @oaram aMethodInd the method index * @return ETrue, if the given method is the one this. * instance stroes headers for. */ TBool Match( TInt aMethodInd ); /** * Resets dehault headers for this method * @param aHeaders the new headers, ownership is taken. */ void SetHeaders( CDesC8Array* aHeaders ); /** * Returns the default headers seet for this method. * @return the headers. */ CDesC8Array& DefaultHeaders(); private: /** * C++ default constructor. */ CMceSipDefaultData(); /** * By default Symbian 2nd phase constructor is private. */ void ConstructL( const TDesC8& aMethod, CDesC8Array* aHeaders, RPointerArray< CMceSipDefaultData >& aDataArray ); private: // Data // Index of the method in SIP String table. TInt iMethodIndex; // Default headers, owned CDesC8Array* iHeaders; __DECLARE_TEST; //definitions for unit testing MCESRV_UT_DEFINITIONS }; #endif // __CMCESIPDEFAULTDATA_H // End of File
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#include<bits/stdc++.h> #include<cstdio> typedef long long unsigned llu; using namespace std; int main() { //freopen("input.txt", "r", stdin); //freopen("output.txt", "w", stdout); int m,n,a; cin>>m>>n>>a; llu ans=(llu)ceil((double)m/a)*ceil((double)n/a); //ans=ceil(m/a); cout<<ans<<endl; //fclose(stdin); //fclose(stdout); return 0; }
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#include <iostream> #include<stdio.h> using namespace std; int main() { int x; float y; scanf("%d%f",&x,&y); if(x % 5 == 0){ float z =x + 0.5; if(z < y){ y -= z; cout<<endl<<y; } else printf("%.02f",y); } else printf("%.02f",y); return 0; }
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stageEditor.cpp
//-------------------------------------------------------------------------------- // ステージ // stage.cpp // Author : Xu Wenjie // Date : 2016-07-24 //-------------------------------------------------------------------------------- // Update : // //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // インクルードファイル //-------------------------------------------------------------------------------- #include "main.h" #include "manager.h" #include "materialManager.h" #include "textureManager.h" #include "rendererDX.h" #include "inputDX.h" #include "camera.h" #include "mode.h" #include "modelManager.h" #include "model.h" #include "gameObject.h" #include "stage.h" #include "stageEditor.h" //-------------------------------------------------------------------------------- // 定数定義 //-------------------------------------------------------------------------------- #define STAGE_BIN_FILE_NAME "stage.bin" //-------------------------------------------------------------------------------- // クラス //-------------------------------------------------------------------------------- //-------------------------------------------------------------------------------- // コンストラクタ //-------------------------------------------------------------------------------- CStageEditor::CStageEditor() : CStage() , m_nActLayer(0) , m_bViewMode(false) { } //-------------------------------------------------------------------------------- // デストラクタ //-------------------------------------------------------------------------------- CStageEditor::~CStageEditor() { } //-------------------------------------------------------------------------------- // 初期化処理 //-------------------------------------------------------------------------------- HRESULT CStageEditor::Init(const CKFVec3 &vPos, const CKFVec3 &vRot) { m_vPos = vPos; m_vRot = vRot; //操作できるレイヤー初期化 m_nActLayer = (s_nNumBlockPerAxis - 1) / 2; int nHalf = s_nNumBlockPerAxis / 2; CKFVec3 vStart = CKFVec3(nHalf * -1.0f, nHalf * 1.0f, nHalf * -1.0f); for (int nCntZ = 0; nCntZ < s_nNumBlockPerAxis; nCntZ++) { for (int nCntY = 0; nCntY < s_nNumBlockPerAxis; nCntY++) { for (int nCntX = 0; nCntX < s_nNumBlockPerAxis; nCntX++) { BLOCK block; int nNo = nCntZ * s_nNumBlockPerAxis * s_nNumBlockPerAxis + nCntY * s_nNumBlockPerAxis + nCntX; block.type = (nNo % 2) == 0 ? BT_WHITE : BT_BLACK; block.status = BS_NONE; block.vPos = vStart + CKFVec3(nCntX * 1.0f, nCntY * -1.0f, nCntZ * 1.0f); block.nLayer = max(abs(nCntZ - nHalf), max(abs(nCntY - nHalf), abs(nCntX - nHalf))); //リストに保存 m_listBlock.push_back(block); } } } return S_OK; } //-------------------------------------------------------------------------------- // 終了処理 //-------------------------------------------------------------------------------- void CStageEditor::Uninit(void) { m_listBlock.clear(); } //-------------------------------------------------------------------------------- // 更新処理 //-------------------------------------------------------------------------------- void CStageEditor::Update(void) { CKeyboardDX *pKeyboard = GetManager()->GetKeyboard(); //Save if (pKeyboard->GetKeyTrigger(DIK_F9)) { SaveStage(); } //Load if (pKeyboard->GetKeyTrigger(DIK_F11)) { LoadStage(); } //モードの切り替え if (pKeyboard->GetKeyTrigger(DIK_V)) { m_bViewMode ^= 1; } if (m_bViewMode) { m_selectionBox.bSelected = false; m_selectionBox.pChoosenBlock = NULL; //ステータス更新 std::list<BLOCK>::iterator itr; for (itr = m_listBlock.begin(); itr != m_listBlock.end(); itr++) { itr->status = BS_NONE; } } else { if (m_selectionBox.bSelected) { //Selection Boxの更新 UpdateSelectionBox(); } else { //操作できるレイヤーの変更 if (pKeyboard->GetKeyTrigger(DIK_UP)) { m_nActLayer = (m_nActLayer + 1) % ((s_nNumBlockPerAxis - 1) / 2 + 1); } if (pKeyboard->GetKeyTrigger(DIK_DOWN)) { m_nActLayer--; m_nActLayer = m_nActLayer < 0 ? (s_nNumBlockPerAxis - 1) / 2 : m_nActLayer; } //マウスレイとブロックの当たり判定更新 CheckWhichIsChoosen(); } //ステータス更新 std::list<BLOCK>::iterator itr; for (itr = m_listBlock.begin(); itr != m_listBlock.end(); itr++) { //レイトの当たり判定(操作できるレイヤーのみ) if (itr->nLayer == m_nActLayer) { itr->status = BS_NONE; } else { itr->status = BS_DIS_CHOOSE; } } } } //-------------------------------------------------------------------------------- // 更新処理(描画直前) //-------------------------------------------------------------------------------- void CStageEditor::LateUpdate(void) { CCamera *pCamera = GetManager()->GetModeNow()->GetCamera(); CKFVec3 vCameraEye = pCamera->GetPosEye(); CKFVec3 vCameraAt = pCamera->GetPosAt(); std::list<BLOCK>::iterator itr; for (itr = m_listBlock.begin(); itr != m_listBlock.end(); itr++) { //Z深度更新 itr->fZDepth = CKFMath::CalculateZDepth(itr->vPos, vCameraEye, vCameraAt); } //Zソート m_listBlock.sort(); } //-------------------------------------------------------------------------------- // 描画処理 //-------------------------------------------------------------------------------- void CStageEditor::Draw(void) { LPDIRECT3DDEVICE9 pDevice = GetManager()->GetRenderer()->GetDevice(); //ステージの行列算出 D3DXMATRIX mtxRot; D3DXMATRIX mtxPos; //回転(Y->X->Z) D3DXMatrixRotationYawPitchRoll(&mtxRot, m_vRot.m_fY, m_vRot.m_fX, m_vRot.m_fZ); //平行移動 D3DXMatrixTranslation(&mtxPos, m_vPos.m_fX, m_vPos.m_fY, m_vPos.m_fZ); //Selection Boxの描画 DrawSelectionBox(pDevice, mtxRot, mtxPos); //ブロックの描画 std::list<BLOCK>::iterator itr; for (itr = m_listBlock.begin(); itr != m_listBlock.end(); itr++) { DrawBlock(*itr, pDevice, mtxRot, mtxPos); } } //-------------------------------------------------------------------------------- // マウスレイとブロックの当たり判定更新 //-------------------------------------------------------------------------------- void CStageEditor::UpdateSelectionBox(void) { CMouseDX *pMouse = GetManager()->GetMouse(); CKeyboardDX *pKeyboard = GetManager()->GetKeyboard(); //ブロックのタイプ変更 if (pKeyboard->GetKeyTrigger(DIK_UP)) { m_selectionBox.pChoosenBlock->type = (BLOCK_TYPE)(((int)m_selectionBox.pChoosenBlock->type + 1) % (int)BT_MAX); } else if (pKeyboard->GetKeyTrigger(DIK_DOWN)) { m_selectionBox.pChoosenBlock->type = (BLOCK_TYPE)(m_selectionBox.pChoosenBlock->type == BT_NONE ? BT_MAX - 1 : m_selectionBox.pChoosenBlock->type - 1); } //ブロックの回転の変更 //X軸 if (pKeyboard->GetKeyTrigger(DIK_W)) { m_selectionBox.pChoosenBlock->vRot.m_fX += KF_PI * 0.5f; m_selectionBox.pChoosenBlock->vRot.m_fX = m_selectionBox.pChoosenBlock->vRot.m_fX >= KF_PI * 2.0f ? 0.0f : m_selectionBox.pChoosenBlock->vRot.m_fX; } else if (pKeyboard->GetKeyTrigger(DIK_S)) { m_selectionBox.pChoosenBlock->vRot.m_fX -= KF_PI * 0.5f; m_selectionBox.pChoosenBlock->vRot.m_fX = m_selectionBox.pChoosenBlock->vRot.m_fX <= -KF_PI * 2.0f ? 0.0f : m_selectionBox.pChoosenBlock->vRot.m_fX; } //Y軸 if (pKeyboard->GetKeyTrigger(DIK_A)) { m_selectionBox.pChoosenBlock->vRot.m_fY += KF_PI * 0.5f; m_selectionBox.pChoosenBlock->vRot.m_fY = m_selectionBox.pChoosenBlock->vRot.m_fY >= KF_PI * 2.0f ? 0.0f : m_selectionBox.pChoosenBlock->vRot.m_fY; } else if (pKeyboard->GetKeyTrigger(DIK_D)) { m_selectionBox.pChoosenBlock->vRot.m_fY -= KF_PI * 0.5f; m_selectionBox.pChoosenBlock->vRot.m_fY = m_selectionBox.pChoosenBlock->vRot.m_fY <= -KF_PI * 2.0f ? 0.0f : m_selectionBox.pChoosenBlock->vRot.m_fY; } //Z軸 if (pKeyboard->GetKeyTrigger(DIK_Q)) { m_selectionBox.pChoosenBlock->vRot.m_fZ += KF_PI * 0.5f; m_selectionBox.pChoosenBlock->vRot.m_fZ = m_selectionBox.pChoosenBlock->vRot.m_fZ >= KF_PI * 2.0f ? 0.0f : m_selectionBox.pChoosenBlock->vRot.m_fZ; } else if (pKeyboard->GetKeyTrigger(DIK_E)) { m_selectionBox.pChoosenBlock->vRot.m_fZ -= KF_PI * 0.5f; m_selectionBox.pChoosenBlock->vRot.m_fZ = m_selectionBox.pChoosenBlock->vRot.m_fZ <= -KF_PI * 2.0f ? 0.0f : m_selectionBox.pChoosenBlock->vRot.m_fZ; } //左クリックしたら選択したブロックを解放する if (pMouse->GetMouseTrigger(CMouseDX::MOUSE_LEFT)) { m_selectionBox.bSelected = false; } } //-------------------------------------------------------------------------------- // マウスレイとブロックの当たり判定更新 //-------------------------------------------------------------------------------- void CStageEditor::CheckWhichIsChoosen(void) { //レイ算出 CMouseDX *pMouse = GetManager()->GetMouse(); POINT pMousePos = pMouse->GetMousePos(); CKFRay ray = CKFUtilityDX::ChangeToPickingRay(CKFVec2((float)pMousePos.x, (float)pMousePos.y)); //計算用変数 CKFMath::RTS_INFO rtsMin; rtsMin.bIsContact = false; rtsMin.fTimingMin = 0.0f; m_selectionBox.pChoosenBlock = NULL; std::list<BLOCK>::iterator itr; for (itr = m_listBlock.begin(); itr != m_listBlock.end(); itr++) { //レイトの当たり判定(操作できるレイヤーのみ) //距離が一番近いのブロックを選ぶ if (itr->nLayer == m_nActLayer) { CKFMath::RTS_INFO rts = CKFMath::ContactRayToSphere(ray, itr->vPos, 0.5f); if (rts.bIsContact) { if (m_selectionBox.pChoosenBlock == NULL) { m_selectionBox.pChoosenBlock = &(*itr); rtsMin = rts; } else { if (rts.fTimingMin < rtsMin.fTimingMin) { m_selectionBox.pChoosenBlock = &(*itr); rtsMin = rts; } } } } } //左クリックしたら選択したブロックをロックする(もう一回左クリックしないと外せない) if (m_selectionBox.pChoosenBlock != NULL && pMouse->GetMouseTrigger(CMouseDX::MOUSE_LEFT)) { m_selectionBox.bSelected = true; } } //-------------------------------------------------------------------------------- // ブロック描画 //-------------------------------------------------------------------------------- void CStageEditor::DrawBlock(const BLOCK &block, LPDIRECT3DDEVICE9 pDevice, const D3DXMATRIX &mtxRotStage, const D3DXMATRIX &mtxPosStage) { CModel *pModel = NULL; CMM::MATERIAL mat = CMM::MAT_NORMAL; CTM::TEX_NAME texture = CTM::TEX_MAX; //ワールド相対座標 D3DXMATRIX mtxWorld; D3DXMATRIX mtxRot; D3DXMATRIX mtxPos; //単位行列に初期化 D3DXMatrixIdentity(&mtxWorld); //回転(Y->X->Z) D3DXMatrixRotationYawPitchRoll(&mtxRot, block.vRot.m_fY, block.vRot.m_fX, block.vRot.m_fZ); mtxWorld *= mtxRot; //平行移動 D3DXMatrixTranslation(&mtxPos, block.vPos.m_fX, block.vPos.m_fY, block.vPos.m_fZ); mtxWorld *= mtxPos; //ステージ行列にかける mtxWorld *= mtxRotStage; mtxWorld *= mtxPosStage; pDevice->SetTransform(D3DTS_WORLD, &mtxWorld); //描画 switch (block.type) { case BT_NONE: return; case BT_WHITE: pModel = GetManager()->GetModelManager()->GetModel(CModelManager::MODEL_CUBE); mat = CMM::MAT_WHITE; break; case BT_BLACK: pModel = GetManager()->GetModelManager()->GetModel(CModelManager::MODEL_CUBE); mat = CMM::MAT_BLACK; break; case BT_STAIRS: pModel = GetManager()->GetModelManager()->GetModel(CModelManager::MODEL_STAIRS); mat = CMM::MAT_GRAY; break; case BT_GOAL: pModel = GetManager()->GetModelManager()->GetModel(CModelManager::MODEL_GOAL); mat = CMM::MAT_GOLDEN; break; default: return; } switch (block.status) { case BS_NONE: pModel->Draw(mat); break; case BS_DIS_CHOOSE: texture = CTM::TEX_POLYGON_ALPHA; pModel->Draw(mat, texture); break; default: break; } } //-------------------------------------------------------------------------------- // Selection Box描画 //-------------------------------------------------------------------------------- void CStageEditor::DrawSelectionBox(LPDIRECT3DDEVICE9 pDevice, const D3DXMATRIX &mtxRotStage, const D3DXMATRIX &mtxPosStage) { if (m_selectionBox.pChoosenBlock == NULL) { return; } //ワールド相対座標 D3DXMATRIX mtxWorld; D3DXMATRIX mtxPos; //単位行列に初期化 D3DXMatrixIdentity(&mtxWorld); //平行移動 D3DXMatrixTranslation(&mtxPos, m_selectionBox.pChoosenBlock->vPos.m_fX, m_selectionBox.pChoosenBlock->vPos.m_fY, m_selectionBox.pChoosenBlock->vPos.m_fZ); mtxWorld *= mtxPos; //ステージ行列にかける mtxWorld *= mtxRotStage; mtxWorld *= mtxPosStage; pDevice->SetTransform(D3DTS_WORLD, &mtxWorld); CModel *pModel = GetManager()->GetModelManager()->GetModel(CModelManager::MODEL_SELECTION_BOX); CMM::MATERIAL mat = m_selectionBox.bSelected ? CMM::MAT_RED_CHOOSEN : CMM::MAT_RED; pModel->Draw(mat); } //-------------------------------------------------------------------------------- // 生成 //-------------------------------------------------------------------------------- CStageEditor *CStageEditor::Create(const CKFVec3 &vPos, const CKFVec3 &vRot) { CStageEditor *pStage = NULL; pStage = new CStageEditor; pStage->Init(vPos, vRot); pStage->m_pri = GOM::PRI_3D; pStage->m_nID = GetManager()->GetGameObjectManager()->SaveGameObj(pStage->m_pri, pStage); return pStage; } //-------------------------------------------------------------------------------- // ステージの書き出し //-------------------------------------------------------------------------------- void CStageEditor::SaveStage(void) { FILE *pFile; //bin file出力 fopen_s(&pFile, STAGE_BIN_FILE_NAME, "wb"); if (pFile != NULL) { std::list<BLOCK>::iterator itr; for (itr = m_listBlock.begin(); itr != m_listBlock.end(); itr++) { fwrite(&(*itr), sizeof(BLOCK), 1, pFile); } fclose(pFile); } } //-------------------------------------------------------------------------------- // ステージの読み込み //-------------------------------------------------------------------------------- void CStageEditor::LoadStage(void) { FILE *pFile; //bin file fopen_s(&pFile, STAGE_BIN_FILE_NAME, "rb"); if (pFile != NULL) { int nNumBlock = m_listBlock.size(); m_listBlock.clear(); BLOCK block; for (int nCnt = 0; nCnt < nNumBlock; nCnt++) { fread(&block, sizeof(BLOCK), 1, pFile); m_listBlock.push_back(block); } fclose(pFile); } }
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TextManipulation.h
#ifndef TEXTMANIPULATION_H #define TEXTMANIPULATION_H #include <string> #include <vector> #include <fstream> #include <sstream> typedef std::vector<std::string> strvec; std::string f2str(const char* filename); std::string rmws(const std::string & str, const char* ws, char quote); strvec split(const std::string& str, char delim); std::string trim(const std::string& str); std::string trim(const std::string& str, char value); #endif // TEXTMANIPULATION_H
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#include<iostream> using namespace std; void stringReverse(string str, int i) { if(str[i]=='\0') return; else { int l=str.length(); cout<<str[l-i-1]; return stringReverse(str,i+1); } } int main() { string str; cout<<"enter a string"; getline(cin,str); int i=0; stringReverse(str,i); }
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#include<stdio.h> #define TROCA(a,b,c) {c t=a; a=b; b=t;} main(){ int x, y; x = 1; y = 2; TROCA(x, y, int); printf("Valor x: %d\n",x); printf("Valor y: %d",y); }
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hbq_math_lib_numic.cpp
#include "hbq_math_lib.h" #define __HI(x) *(int*)&x #define __LO(x) *(1+(int*)&x) #define __HIp(x) *(int*)x #define __LOp(x) *(1+(int*)x) //#define M_PI 3.141592653589793E+00 namespace HBQ_MATH { const double uvnan = 0x7FF8000000000001; const double uvinf = 0x7FF0000000000000; const double uvneginf = 0xFFF0000000000000; const int mask = 0x7FF; const int shift = 64 - 11 - 1; const int bias = 1023; union fnum { int m; float f; }; float nan() { fnum nan; nan.m = uvnan; return nan.f; } float hbq_rsqrtf(float number){ long i; float x2, y; const float threehalfs = 1.5F; x2 = number * 0.5F; y = number; i = *(long *)&y; // evil floating point bit level hacking i = 0x5f3759df - (i >> 1); // what the fuck? y = *(float *)&i; y = y * (threehalfs - (x2 * y * y)); // 1st iteration // y = y * ( threehalfs - ( x2 * y * y ) ); // 2nd iteration, this can be removed return y; } float hbq_sqrtf(float number) { int i; float x2, y; const float threehalfs = 1.5F; if (number == 0.0f) { return number; } if (number < 0.0f) { return 0.0f; } x2 = number * 0.5F; y = number; i = *(int *)&y; i = 0x5f375a86 - (i >> 1); y = *(float *)&i; y = y * (threehalfs - (x2 * y * y)); y = y * (threehalfs - (x2 * y * y)); y = y * (threehalfs - (x2 * y * y)); return number*y; } float hbq_fabsf(float x) { return x < 0 ? -x : x; } double hbq_fabs(double x) { return x < 0 ? -x : x; } float hbq_floorf(float x) { return (int)(x + 0x4000 ) - 0x4000 ; } float hbq_ceilf(float x) { return (int)(x - 0x4000 ) + 0x4000 ; } float xatan(float x ) { float z; const float P0 = -8.750608600031904122785e-01 ; const float P1 = -1.615753718733365076637e+01 ; const float P2 = -7.500855792314704667340e+01 ; const float P3 = -1.228866684490136173410e+02 ; const float P4 = -6.485021904942025371773e+01 ; const float Q0 = +2.485846490142306297962e+01 ; const float Q1 = +1.650270098316988542046e+02 ; const float Q2 = +4.328810604912902668951e+02 ; const float Q3 = +4.853903996359136964868e+02 ; const float Q4 = +1.945506571482613964425e+02 ; z = x * x; z = z * ((((P0*z + P1)*z + P2)*z + P3)*z + P4) / (((((z + Q0)*z + Q1)*z + Q2)*z + Q3)*z + Q4); z = x*z + x; return z; } float satan(float x) { const float Morebits = 6.123233995736765886130e-17; const float Tan3pio8 = 2.41421356237309504880; if ( x <= 0.66 ){ return xatan(x); } if (x > Tan3pio8){ return M_PI / 2 - xatan(1 / x) + Morebits; } return M_PI / 4 + xatan((x - 1) / (x + 1)) + 0.5*Morebits; } float hbq_atanf(float x) { if (x == 0) { return x; } if (x > 0) { return satan(x); } return -satan(-x); } float hbq_asinf(float x) { bool sign; if (x == 0) { return x;// special case } if (x >= 1) { return M_PI /2 ; } else if (x <= -1) { return -(M_PI / 2); } sign = false; if (x < 0) { x = -x; sign = true; } if (x >= 1) { return M_PI /2 ; } //else if (x*x > 1) { // return M_PI / 2; //} float temp = hbq_sqrtf(1 - x*x); if (x > 0.7) { temp = M_PI / 2 - satan(temp / x); } else { temp = satan(x / temp); } if (sign ){ temp = -temp; } return temp; } float hbq_acosf(float x) { if (x >= 1) { return 0; } else if (x <= -1) { return M_PI; } double result = M_PI / 2 - hbq_asinf(x); if ( hbq_fabs(result) < 0.000001f ) { return 0.0f; } return result; } // sin coefficients const double _sin[] = { 1.58962301576546568060E-10, // 0x3de5d8fd1fd19ccd -2.50507477628578072866E-8, // 0xbe5ae5e5a9291f5d 2.75573136213857245213E-6, // 0x3ec71de3567d48a1 -1.98412698295895385996E-4, // 0xbf2a01a019bfdf03 8.33333333332211858878E-3, // 0x3f8111111110f7d0 -1.66666666666666307295E-1, // 0xbfc5555555555548 }; // cos coefficients const double _cos[] = { -1.13585365213876817300E-11, // 0xbda8fa49a0861a9b 2.08757008419747316778E-9, // 0x3e21ee9d7b4e3f05 -2.75573141792967388112E-7, // 0xbe927e4f7eac4bc6 2.48015872888517045348E-5, // 0x3efa01a019c844f5 -1.38888888888730564116E-3, // 0xbf56c16c16c14f91 4.16666666666665929218E-2, // 0x3fa555555555554b }; const double PI4A = 7.85398125648498535156E-1; // 0x3fe921fb40000000, Pi/4 split into three parts const double PI4B = 3.77489470793079817668E-8; // 0x3e64442d00000000, const double PI4C = 2.69515142907905952645E-15; // 0x3ce8469898cc5170, const double M4PI = 1.273239544735162542821171882678754627704620361328125; // 4/pi float hbq_cosf(float x) { bool sign; // make argument positive sign = false; if (x < 0) { x = -x; } int j = int(x * M4PI); // integer part of x/(Pi/4), as integer for tests on the phase angle double y = double(j); // integer part of x/(Pi/4), as float // map zeros to origin if (j & 1 == 1) { j++; y++; } j &= 7;// octant modulo 2Pi radians (360 degrees) if (j > 3) { j -= 4; sign = !sign; } if (j > 1) { sign = !sign; } double z = ((x - y*PI4A) - y*PI4B) - y*PI4C; // Extended precision modular arithmetic double zz = z * z; if ((j == 1) || (j == 2)) { y = z + z*zz*((((((_sin[0] * zz) + _sin[1])*zz + _sin[2])*zz + _sin[3])*zz + _sin[4])*zz + _sin[5]); } else { y = 1.0 - 0.5*zz + zz*zz*((((((_cos[0] * zz) + _cos[1])*zz + _cos[2])*zz + _cos[3])*zz + _cos[4])*zz + _cos[5]); } if (sign) { y = -y; } if (hbq_fabs(y) < 0.000001f) { return 0.0f; } return y; } float hbq_sinf(float x) { bool sign = false; if (x < 0) { x = -x; sign = true; } int j = int(x * M4PI); double y = double(j); if (j & 1 == 1) { j++; y++; } j &= 7; if (j > 3) { sign = !sign; j -= 4; } double z = ((x - y*PI4A) - y*PI4B) - y*PI4C; double zz = z*z; if (j == 1 || j == 2) { y = 1.0 - 0.5*zz + zz*zz*((((((_cos[0] * zz) + _cos[1])*zz + _cos[2])*zz + _cos[3])*zz + _cos[4])*zz + _cos[5]); } else { y = z + z*zz*((((((_sin[0] * zz) + _sin[1])*zz + _sin[2])*zz + _sin[3])*zz + _sin[4])*zz + _sin[5]); } if (sign) { y = -y; } if (hbq_fabs(y) < 0.000001f) { return 0.0f; } return y; } float hbq_tanf( float x ) { return hbq_sinf(x) / hbq_cosf(x); } const double tiny = 1.0e-300, zero = 0.0, pi = M_PI , pi_o_4 = 7.8539816339744827900E-01, /* 0x3FE921FB, 0x54442D18 */ pi_o_2 = 1.5707963267948965580E+00, /* 0x3FF921FB, 0x54442D18 */ pi_lo = 1.2246467991473531772E-16; /* 0x3CA1A626, 0x33145C07 */ float hbq_atan2f(float y, float x) { double z; int k, m, hx, hy, ix, iy; unsigned lx, ly; hx = __HI(x); ix = hx & 0x7fffffff; lx = __LO(x); hy = __HI(y); iy = hy & 0x7fffffff; ly = __LO(y); if (((ix | ((lx | -lx) >> 31))>0x7ff00000 ) ||((iy | ((ly | -ly) >> 31))>0x7ff00000)) /* x or y is NaN */ return x + y; if ((hx - 0x3ff00000 | lx) == 0) return hbq_atanf(y); /* x=1.0 */ m = ((hy >> 31) & 1) | ((hx >> 30) & 2); /* 2*sign(x)+sign(y) */ /* when y = 0 */ if ((iy | ly) == 0) { switch (m) { case 0: case 1: return y; /* atan(+-0,+anything)=+-0 */ case 2: return pi + tiny;/* atan(+0,-anything) = pi */ case 3: return -pi - tiny;/* atan(-0,-anything) =-pi */ } } /* when x = 0 */ if ((ix | lx) == 0) return (hy<0) ? -pi_o_2 - tiny : pi_o_2 + tiny; /* when x is INF */ if (ix == 0x7ff00000) { if (iy == 0x7ff00000) { switch (m) { case 0: return pi_o_4 + tiny;/* atan(+INF,+INF) */ case 1: return -pi_o_4 - tiny;/* atan(-INF,+INF) */ case 2: return 3.0*pi_o_4 + tiny;/*atan(+INF,-INF)*/ case 3: return -3.0*pi_o_4 - tiny;/*atan(-INF,-INF)*/ } } else { switch (m) { case 0: return zero; /* atan(+...,+INF) */ case 1: return -zero; /* atan(-...,+INF) */ case 2: return pi + tiny; /* atan(+...,-INF) */ case 3: return -pi - tiny; /* atan(-...,-INF) */ } } } /* when y is INF */ if (iy == 0x7ff00000) return (hy<0) ? -pi_o_2 - tiny : pi_o_2 + tiny; /* compute y/x */ k = (iy - ix) >> 20; if (k > 60) z = pi_o_2 + 0.5*pi_lo; /* |y/x| > 2**60 */ else if (hx<0 && k<-60) z = 0.0; /* |y|/x < -2**60 */ else z = hbq_atanf(hbq_fabs(y / x)); /* safe to do y/x */ switch (m) { case 0: return z; /* atan(+,+) */ case 1: //__HI(z) ^= 0x80000000; return -z; /* atan(-,+) */ case 2: return pi - (z - pi_lo);/* atan(+,-) */ default: /* case 3 */ return (z - pi_lo) - pi;/* atan(-,-) */ } } float hbq_copysign(float x, float y) { __HI(x) = (__HI(x) & 0x7fffffff) | (__HI(y) & 0x80000000); return x ; } int isnan(double x) { int hx, lx; hx = (__HI(x) & 0x7fffffff); lx = __LO(x); hx |= (unsigned)(lx | (-lx)) >> 31; hx = 0x7ff00000 - hx; return ((unsigned)(hx)) >> 31; } }
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#include<iostream> using namespace std; int stack[10]; int stackSize=5,top=-1; void print(){ for(int i=0;i<=top;i++){ cout<<stack[i]<<" "; } cout<<endl; } void push(int y) { if(top>stackSize) { cout<<"stack full"<<endl; return; } else { top++; stack[top]=y; } } int pop() { int a; if(top<=0) { cout<<"stack is empty"<<endl; return 0; } else { a=stack[top]; top--; } return(a); } int main(){ push(10); push(20); push(30); push(40); print(); pop(); pop(); print(); }
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cpp_progress_bar.cpp
#include "cpp_progress_bar.hpp" #include <cmath> #include <iostream> using namespace std; progress_bar::progress_bar(const int width) : width(width) { position = -1; } void progress_bar::show(int percentage) { // In the case of an exception, the progress bar shows 0 percent. try { if (percentage < 0 || 100 < percentage) { throw "Progress bar exception: an invalid argument."; } } catch (const char *str) { cout << str << endl; percentage = 0; } // Calculate new position. int new_position = floor(static_cast<float>(width) * (static_cast<float>(percentage) / 100)); if (new_position != position) { cout << "\r["; for (int i = 0; i < new_position; i++) { cout << "#"; } for (int i = 0; i < width - new_position; i++) { cout << "-"; } cout << "]" << flush; position = new_position; } } void progress_bar::clear() { position = -1; cout << "["; for (int i = 0; i < width; i++) { cout << "-"; } cout << "]" << flush; }
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GALogger.h
// // GA-SDK-CPP // Copyright 2018 GameAnalytics C++ SDK. All rights reserved. // #pragma once #include "Foundation/GASingleton.h" #include <string> #include <memory> namespace gameanalytics { namespace logging { enum EGALoggerMessageType { Error = 0, Warning = 1, Info = 2, Debug = 3 }; class GALogger : public GASingleton<GALogger> { public: GALogger(); // set debug enabled (client) static void setInfoLog(bool enabled); static void setVerboseInfoLog(bool enabled); // Debug (w/e always shows, d only shows during SDK development, i shows when client has set debugEnabled to YES) static void w(const std::string& format);//const char* format, ...); static void e(const std::string& format);//const char* format, ...); static void d(const std::string& format);//const char* format, ...); static void i(const std::string& format);//const char* format, ...); static void ii(const std::string& format);//const char* format, ...); void sendNotificationMessage(const std::string& message, EGALoggerMessageType type); static void customInitializeLog(); static void addCustomLogStream(std::ostream& os); }; } }
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main.cpp
#include "Rect.h" #include "SVMDataGenerator.h" #include "Search.h" #include <string> #include <vector> #include <cstdio> using namespace std; void test(){ IplImage *img = cvLoadImage("data/left0003.pgm", 3); printf("%d %d\n", img->width, img->height); IplImage *img1 = cvLoadImage("data/left0003.pgm", 3); printf("%d %d\n", img1->width, img1->height); IplImage *img2 = cvLoadImage("data/left0003.pgm", 3); printf("%d %d\n", img2->width, img2->height); } int main(){ SVMDataGenerator svm; SVMDataGenerator::filters.clear(); svm.trainDir = "data/"; svm.outFile1 = "train1.txt"; svm.outFile2 = "train2.txt"; svm.getFileList(svm.trainDir, svm.trainList, svm.trainDepList); // svm.generateSVMData(); Search search; string model = "all_model_1.txt"; search.loadModel(model, search.model1); printf("dataset : %d\n", svm.trainList.size()); vector<string> maskList; search.search_step1_brutal(svm.trainDir, svm.trainList, "_top10.txt", 10, false, maskList); return 0; }
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TemperatureSensors.cpp
#include "Arduino.h" #include "stdint.h" #include "TemperatureSensors.h" #include <OneWire.h> #include <DallasTemperature.h> TemperatureSensors::TemperatureSensors() { m_sensors = new DallasTemperature(new OneWire(SENSORS_BUS_PIN)); } float TemperatureSensors::getCoolantTemp() { return m_coolantTemp; } float TemperatureSensors::getInsideTemp() { return m_insideTemp; } float TemperatureSensors::getBoardTemp() { return m_boardTemp; } void TemperatureSensors::refreshSensorValues() { unsigned long currentMillis = millis(); if (currentMillis - m_previousMillis < SENSORS_REFRESH_INTERVAL) { return; } m_previousMillis = currentMillis; m_sensors->requestTemperatures(); m_coolantTemp = m_sensors->getTempC(m_coolantSensorAddress); m_insideTemp = m_sensors->getTempC(m_insideSensorAddress); m_boardTemp = m_sensors->getTempC(m_boardSensorAddress); } void TemperatureSensors::initialize() { m_sensors->begin(); m_sensors->setResolution(m_coolantSensorAddress, 9); m_sensors->setResolution(m_insideSensorAddress, 9); m_sensors->setResolution(m_boardSensorAddress, 9); m_previousMillis = millis(); } TemperatureSensors::~TemperatureSensors() { }
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PreComputeSignal.cpp
//------------------------------------------------------------------------ // 简称: PreComputeSignal // 名称: Pre-Compute Signal on Long Period // 类别: 公式应用 // 类型: 用户应用 // 输出: //------------------------------------------------------------------------ Params string signalPeriod("1HrSignal"); string prev1HrHighTableName("Prev1HrHigh"); string prev1HrLowTableName("Prev1HrLow"); //*************Adding 1Hr Filter and Day filter*******************// Vars //***********Signal****************// // 1 for buy, -1 for sell, and 0 for no-op NumericSeries signal; //******Vars for saving signal data**********// // Key is Date + Time; Value is signal string strKey; string signalValue; string triggerPriceValue; string abortPriceValue; //*************Adding 1Hr Filter and Day filter*******************// Begin //*****************************Search for Signal Part**************************// signal = SignalSearching(); //***************************Save Signal to a File Part********************************// strKey = DateTimeToString(Date + Time); signalValue = Text(signal); //*************Save all signals into DB***************************// SetTBProfileString(signalPeriod, strKey, signalValue); SetTBProfileString(prev1HrHighTableName, strKey, Text(High[1])); SetTBProfileString(prev1HrLowTableName, strKey, Text(Low[1])); SetTBProfileString("1HrHigh", strKey, Text(High)); SetTBProfileString("1HrLow", strKey, Text(Low)); End //------------------------------------------------------------------------ // 编译版本 GS2015.12.25 // 用户版本 2017/06/03 15:04:52 // 版权所有 qwerrqwer // 更改声明 TradeBlazer Software保留对TradeBlazer平台 // 每一版本的TradeBlazer公式修改和重写的权利 //------------------------------------------------------------------------
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problem_7.cpp
#include "stdafx.hpp" #include "problem_7.hpp" #include "../../common/primes.hpp" using namespace std; static vector<uint64_t> get_n_primes(int prime_index) { vector<uint64_t> primes; primes.reserve(prime_index); primes.push_back(2); for(auto i = 3; primes.size() < prime_index; i += 2) { auto success = true; for(auto& prime : primes) { if(i % prime == 0) { success = false; break; } } if(success) { primes.push_back(i); } } return primes; } static vector<uint64_t> get_primes_sieve(const int limit) { vector<uint64_t> primes; vector<bool> sieve; //primes.reserve(limit const auto incto = static_cast<int>(ceil(sqrt(limit))); sieve.resize(limit, true); for (auto inc = 2; inc < incto;) { //primes.push_back() for(auto j = inc*2; j < limit; j += inc) { sieve[j] = false; } inc++; while (!sieve[inc]) { inc++; } } for (auto i = 2; i < limit; i++) { if(sieve[i]) { primes.push_back(i); } } return primes; } int64_t impl_7_1::solve() { auto primes = get_n_primes(10001); return primes.back(); } int64_t impl_7_2::solve() { auto primes = get_primes_sieve(200000); return primes[10000]; } int64_t impl_7_3::solve() { auto primes = get_segmented_sieve(200000ULL); return primes[10000]; }
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throttling_resource_handler.cc
// Copyright (c) 2012 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "content/browser/loader/throttling_resource_handler.h" #include <utility> #include "base/debug/alias.h" #include "base/strings/string_util.h" #include "content/browser/loader/resource_request_info_impl.h" #include "content/public/browser/resource_throttle.h" #include "content/public/common/resource_response.h" #include "net/url_request/url_request.h" namespace content { ThrottlingResourceHandler::ThrottlingResourceHandler( std::unique_ptr<ResourceHandler> next_handler, net::URLRequest* request, ScopedVector<ResourceThrottle> throttles) : LayeredResourceHandler(request, std::move(next_handler)), deferred_stage_(DEFERRED_NONE), throttles_(std::move(throttles)), next_index_(0), cancelled_by_resource_throttle_(false), currently_calling_throttle_(false) { for (size_t i = 0; i < throttles_.size(); ++i) { throttles_[i]->set_controller(this); // Throttles must have a name, as otherwise, bugs where a throttle fails // to resume a request can be very difficult to debug. DCHECK(throttles_[i]->GetNameForLogging()); } } ThrottlingResourceHandler::~ThrottlingResourceHandler() { // Check if |this| is being destroyed in a reentrant call from a throttle. if (currently_calling_throttle_) { CHECK_LE(1u, next_index_); CHECK_LE(next_index_, throttles_.size()); // Stick some information on the stack that may be useful in debugging. char bad_throttle_name[100]; base::strlcpy(bad_throttle_name, throttles_[next_index_ - 1]->GetNameForLogging(), arraysize(bad_throttle_name)); DeferredStage deferred_stage = deferred_stage_; char url[128]; // The request should still be valid at this point... base::strlcpy(url, request()->url().spec().c_str(), arraysize(url)); base::debug::Alias(bad_throttle_name); base::debug::Alias(&deferred_stage); base::debug::Alias(url); CHECK(false); } } bool ThrottlingResourceHandler::OnRequestRedirected( const net::RedirectInfo& redirect_info, ResourceResponse* response, bool* defer) { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); *defer = false; while (next_index_ < throttles_.size()) { int index = next_index_; currently_calling_throttle_ = true; throttles_[index]->WillRedirectRequest(redirect_info, defer); currently_calling_throttle_ = false; next_index_++; if (cancelled_by_resource_throttle_) return false; if (*defer) { OnRequestDefered(index); deferred_stage_ = DEFERRED_REDIRECT; deferred_redirect_ = redirect_info; deferred_response_ = response; return true; // Do not cancel. } } next_index_ = 0; // Reset for next time. return next_handler_->OnRequestRedirected(redirect_info, response, defer); } bool ThrottlingResourceHandler::OnWillStart(const GURL& url, bool* defer) { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); *defer = false; while (next_index_ < throttles_.size()) { int index = next_index_; currently_calling_throttle_ = true; throttles_[index]->WillStartRequest(defer); currently_calling_throttle_ = false; next_index_++; if (cancelled_by_resource_throttle_) return false; if (*defer) { OnRequestDefered(index); deferred_stage_ = DEFERRED_START; deferred_url_ = url; return true; // Do not cancel. } } next_index_ = 0; // Reset for next time. return next_handler_->OnWillStart(url, defer); } bool ThrottlingResourceHandler::OnResponseStarted(ResourceResponse* response, bool* defer) { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); while (next_index_ < throttles_.size()) { int index = next_index_; currently_calling_throttle_ = true; throttles_[index]->WillProcessResponse(defer); currently_calling_throttle_ = false; next_index_++; if (cancelled_by_resource_throttle_) return false; if (*defer) { OnRequestDefered(index); deferred_stage_ = DEFERRED_RESPONSE; deferred_response_ = response; return true; // Do not cancel. } } next_index_ = 0; // Reset for next time. return next_handler_->OnResponseStarted(response, defer); } void ThrottlingResourceHandler::Cancel() { cancelled_by_resource_throttle_ = true; controller()->Cancel(); } void ThrottlingResourceHandler::CancelAndIgnore() { cancelled_by_resource_throttle_ = true; controller()->CancelAndIgnore(); } void ThrottlingResourceHandler::CancelWithError(int error_code) { cancelled_by_resource_throttle_ = true; controller()->CancelWithError(error_code); } void ThrottlingResourceHandler::Resume() { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); // TODO(mmenke): Remove CHECK once https://crbug.com/640545 is resolved, as // it's redundant with the NOTREACHED() below. CHECK_NE(DEFERRED_NONE, deferred_stage_); DeferredStage last_deferred_stage = deferred_stage_; deferred_stage_ = DEFERRED_NONE; // Clear information about the throttle that delayed the request. request()->LogUnblocked(); switch (last_deferred_stage) { case DEFERRED_NONE: NOTREACHED(); break; case DEFERRED_START: ResumeStart(); break; case DEFERRED_REDIRECT: ResumeRedirect(); break; case DEFERRED_RESPONSE: ResumeResponse(); break; } } void ThrottlingResourceHandler::ResumeStart() { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); GURL url = deferred_url_; deferred_url_ = GURL(); bool defer = false; if (!OnWillStart(url, &defer)) { controller()->Cancel(); } else if (!defer) { controller()->Resume(); } } void ThrottlingResourceHandler::ResumeRedirect() { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); net::RedirectInfo redirect_info = deferred_redirect_; deferred_redirect_ = net::RedirectInfo(); scoped_refptr<ResourceResponse> response; deferred_response_.swap(response); bool defer = false; if (!OnRequestRedirected(redirect_info, response.get(), &defer)) { controller()->Cancel(); } else if (!defer) { controller()->Resume(); } } void ThrottlingResourceHandler::ResumeResponse() { CHECK(!currently_calling_throttle_); DCHECK(!cancelled_by_resource_throttle_); scoped_refptr<ResourceResponse> response; deferred_response_.swap(response); bool defer = false; if (!OnResponseStarted(response.get(), &defer)) { controller()->Cancel(); } else if (!defer) { controller()->Resume(); } } void ThrottlingResourceHandler::OnRequestDefered(int throttle_index) { request()->LogBlockedBy(throttles_[throttle_index]->GetNameForLogging()); } } // namespace content
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#include <LoggingEvent> #include <cstdlib> #include <memory> #include <cxxabi.h> using namespace hslib; LoggingEvent::LoggingEvent(const std::string& cause, const std::string& fileName, const std::string& className, const std::string& methodName, size_t lineNumber) : Event(cause), fileName(fileName), className(className), methodName(methodName), lineNumber(lineNumber) { int status = -4; std::unique_ptr<char, void(*)(void*)> res { abi::__cxa_demangle(className.c_str(), NULL, NULL, &status), std::free }; this->className = (status == 0 ? res.get() : className); } LoggingEvent::LoggingEvent(const std::string& cause, const Level& level, const std::string& fileName, const std::string& className, const std::string& methodName, size_t lineNumber) : Event(cause, level), fileName(fileName), className(className), methodName(methodName), lineNumber(lineNumber) { int status = -4; std::unique_ptr<char, void(*)(void*)> res { abi::__cxa_demangle(className.c_str(), NULL, NULL, &status), std::free }; this->className = (status == 0 ? res.get() : className); }
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IconDialog.cpp
#include "IconDialog.h" #include <QApplication> #include <iostream> IconDialog::IconDialog(QIcon **i, int *available, QWidget *parent): QDialog(parent){ signalMapper = new QSignalMapper(this); connect(signalMapper, SIGNAL(mapped(int)), this, SLOT(setChoice(int))); availableIcons = available; pieceIcons = i; choice = -1; createIconSelectorGrid(); for(int i = 0; i < 10; i++){ signalMapper->setMapping(iconButtons[i], i); connect(iconButtons[i], SIGNAL(clicked()), signalMapper, SLOT(map())); } } void IconDialog::createIconSelectorGrid(){ QVBoxLayout *vbox = new QVBoxLayout; QHBoxLayout *iconBox = new QHBoxLayout; for(int i = 0; i < 10; i++){ iconButtons[i] = new QPushButton(this); iconButtons[i]->setIcon(QIcon(*pieceIcons[i])); iconButtons[i]->setIconSize(QSize(25, 25)); //disallow duplicate selection if(availableIcons[i] == 1){ iconButtons[i]->setEnabled(false); } iconBox->addWidget(iconButtons[i]); } QHBoxLayout *accept = new QHBoxLayout; reject = new QPushButton("Choose for me"); connect(reject, SIGNAL(clicked()), this, SLOT(reject())); accept->addWidget(reject); vbox->addLayout(iconBox); vbox->addLayout(accept); setLayout(vbox); } void IconDialog::setChoice(int x){ choice = x; this->QDialog::accept(); } int IconDialog::getChoice(){ return choice; }
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WeatherSetupViewController.h
// // WeatherSetupViewController.h // VGLWeather // // Created by Mike Farrell on 1/17/17. // Copyright © 2017 Verto Studio LLC. All rights reserved. // #pragma once #include "ViewController.h" #include "TextEntry.h" #include "WeatherData.h" class WeatherSetupViewController : public vui::ViewController { public: typedef std::shared_ptr<WeatherSetupViewController> Pointer; typedef std::weak_ptr<WeatherSetupViewController> WeakPointer; virtual void loadView() override; void onGoPressed(vui::Control::Pointer sender); inline WeatherData::Pointer getWeatherData() { return weatherData; } protected: void showWeather(); vui::TextEntry::Pointer zipCodeEntry; WeatherData::Pointer weatherData; bool busy = false; };
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#include <iostream> #include <cstring> #include <cstdio> using namespace std; int main() { freopen("D-small-attempt4.in", "r", stdin); freopen("dsmall.out", "w", stdout); int t; int cas = 1; cin >> t; while (t--) { int x, r, c; cin >> x >> r >> c; //for(int x=1;x<5;x++){ // for(int r=1;r<5;r++){ // for(int c=1;c<5;c++){ int f = 0; if (r * c / x * x != r * c)f = 1; else { if (x == 1 || x == 2)f = 0; else { if (r * c == 3)f = 1; else if (r * c == 4)f = 1; else if (r * c == 8)f = 1; else if (r * c == 9)f = 1; else if (r * c == 12 && x == 4)f = 1; else if (r * c == 16)f = 1; } } cout << "Case #" << cas++ << ": "; //if(x==4&&r*c==16)f=1; if (f)cout << "RICHARD" << endl; else cout << "GABRIEL" << endl; } return 0; }
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SceneWindow.cpp
#ifdef TRISTEON_EDITOR #include "SceneWindow.h" #include "Editor/Asset Browser/AssetBrowser.h" #include <Core/Rendering/Vulkan/HelperClasses/CameraRenderData.h> //Gizmos #include <ImGUI/Plugins/ImGuizmo.h> #include "Core/Transform.h" #include <glm/gtc/matrix_transform.inl> #include "Misc/Hardware/Mouse.h" #include "Editor/EditorSelection.h" #include "Core/GameObject.h" #include "Core/Components/Camera.h" #include "Editor/EditorNode.h" #include "XPlatform/typename.h" const int yOffset = 110; Tristeon::Editor::SceneWindow::SceneWindow(TristeonEditor* ed) : editor(ed) { } void Tristeon::Editor::SceneWindow::onGui() { ImGui::Begin("Scene", 0, windowFlags | ImGuiWindowFlags_NoScrollbar | ImGuiWindowFlags_NoScrollWithMouse); if (ImGui::IsWindowFocused()) { //Move camera using input moveCamera(); } //Set input for the gizmos settings setInputMode(); //Draws the scene drawScene(); //Draws gizmos over the scene EditorNode* obj = dynamic_cast<EditorNode*>(EditorSelection::getSelectedItem()); //Is the selected editor item an EditorNode? if (obj != nullptr) { nlohmann::json* data = obj->getData(); if ((*data)["typeID"] == TRISTEON_TYPENAME(Core::GameObject)) { Core::GameObject temp; temp.deserialize(*data); glm::mat4 model = temp.transform.get()->getTransformationMatrix(); //Draw drawGizmos(model); //Get our modified matrix and apply to transform float t[3], r[3], s[3]; ImGuizmo::DecomposeMatrixToComponents(&model[0][0], t, r, s); temp.transform.get()->localPosition = Math::Vector3(t[0], t[1], t[2]); temp.transform.get()->localRotation = Math::Quaternion::euler(r[0], r[1], r[2]); temp.transform.get()->localScale = Math::Vector3(s[0], s[1], s[2]); //Save *data = temp.serialize(); obj->applyChanges(); } } ImGui::End(); } void Tristeon::Editor::SceneWindow::moveCamera() { if (!ImGui::IsWindowFocused()) return; if (ImGuizmo::IsOver()) return; cameraController.update(editor->editorCamera->trans); //bool dragging = Misc::Mouse::getButton(Misc::MouseButton::BUTTON_LEFT); //bool draggingRight = Misc::Mouse::getButton(Misc::MouseButton::BUTTON_RIGHT); //if (dragging) // editor->editorCamera->trans->translate(Math::Vector3(Misc::Mouse::getMouseDelta().x * sens, -Misc::Mouse::getMouseDelta().y * sens, 0)); //editor->editorCamera->trans->translate(Math::Vector3(0, 0, -Misc::Mouse::getScroll().y * sens)); ////if (draggingRight) // //editor->editorCamera->trans->rotate(Math::Vector3(1, 0, 0), Misc::Mouse::getMouseDelta().y * sens); //if (draggingRight) // editor->editorCamera->trans->rotate(Math::Vector3(0, 1, 0), Misc::Mouse::getMouseDelta().x * sens); } void Tristeon::Editor::SceneWindow::setInputMode() { //Input mode if (ImGui::RadioButton("Translate", inputOperation == ImGuizmo::TRANSLATE) || ImGui::IsKeyDown(GLFW_KEY_W)) inputOperation = ImGuizmo::TRANSLATE; ImGui::SameLine(); if (ImGui::RadioButton("Rotate", inputOperation == ImGuizmo::ROTATE) || ImGui::IsWindowFocused() && ImGui::IsKeyDown(GLFW_KEY_E)) inputOperation = ImGuizmo::ROTATE; ImGui::SameLine(); if (ImGui::RadioButton("Scale", inputOperation == ImGuizmo::SCALE) || ImGui::IsWindowFocused() && ImGui::IsKeyDown(GLFW_KEY_R)) inputOperation = ImGuizmo::SCALE; //World/global if (ImGui::RadioButton("Local", transformationMode == ImGuizmo::LOCAL)) transformationMode = ImGuizmo::LOCAL; ImGui::SameLine(); if (ImGui::RadioButton("World", transformationMode == ImGuizmo::WORLD)) transformationMode = ImGuizmo::WORLD; } void Tristeon::Editor::SceneWindow::drawScene() const { Core::Rendering::Vulkan::CameraRenderData* data = editor->editorCamera->cam; ImVec2 size = ImGui::GetWindowSize(); size.y -= yOffset; editor->editorCamera->size = Math::Vector2(size.x, size.y); if (data != nullptr) ImGui::Image((ImTextureID)(VkDescriptorSet)data->onscreen.sets[0], size); } void Tristeon::Editor::SceneWindow::drawGizmos(glm::mat4& model) const { ImVec2 size = ImGui::GetWindowSize(); size.y -= yOffset; glm::mat4 view = Core::Components::Camera::getViewMatrix(editor->editorCamera->trans); glm::mat4 proj = Core::Components::Camera::getProjectionMatrix(size.x / size.y, 60, 0.1f, 1000.0f); ImVec2 const rectSize = ImGui::GetItemRectSize(); ImVec2 const rectMin = ImGui::GetItemRectMin(); ImGuizmo::SetRect(rectMin.x, rectMin.y, rectSize.x, rectSize.y); ImGuizmo::SetDrawlist(); ImGuizmo::Manipulate(&view[0][0], &proj[0][0], inputOperation, transformationMode, &model[0][0], NULL, NULL); } #endif