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#pragma once #include "SFML\Graphics.hpp" #include <memory> class Obstacle { public: Obstacle(sf::Vector2f position, int radius, int speed); ~Obstacle(); void update(double dt); void draw(sf::RenderWindow &window); sf::Vector2f Pos(); sf::FloatRect boudingBox(); private: //circle shape representing the obatacle sf::CircleShape m_obstacle; // position of the obsatcle sf::Vector2f m_position; // velocity of the obstacle sf::Vector2f m_velocity; // speed of the obstacle int m_speed; // radius of the obstacle int m_radius; };
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parameter_types_test.cpp
#include "CppUTest/TestHarness.h" #include <parameter/parameter.h> TEST_GROUP (IntegerParamter) { parameter_namespace_t ns; parameter_t p; void setup() override { parameter_namespace_declare(&ns, nullptr, nullptr); parameter_integer_declare(&p, &ns, "int"); } }; TEST(IntegerParamter, TypeFlag) { CHECK_EQUAL(_PARAM_TYPE_INTEGER, p.type); } TEST(IntegerParamter, CanSet) { parameter_integer_set(&p, 42); CHECK_TRUE(parameter_changed(&p)); CHECK_EQUAL(42, p.value.i); } TEST(IntegerParamter, CanGet) { parameter_integer_set(&p, 42); CHECK_EQUAL(42, parameter_integer_get(&p)); CHECK_FALSE(parameter_changed(&p)); } TEST(IntegerParamter, CanRead) { parameter_integer_set(&p, 42); CHECK_EQUAL(42, parameter_integer_read(&p)); CHECK_TRUE(parameter_changed(&p)); } TEST(IntegerParamter, CanDeclareWithDefault) { parameter_t p_default; parameter_integer_declare_with_default(&p_default, &ns, "defaultint", 1337); CHECK_TRUE(parameter_changed(&p_default)); CHECK_EQUAL(1337, parameter_integer_get(&p_default)); } TEST_GROUP (StringParamter) { parameter_namespace_t ns; parameter_t p; char str_buffer[8]; void setup() override { parameter_namespace_declare(&ns, nullptr, nullptr); parameter_string_declare(&p, &ns, "str", str_buffer, sizeof(str_buffer)); } }; TEST(StringParamter, TypeFlag) { CHECK_EQUAL(_PARAM_TYPE_STRING, p.type); } TEST(StringParamter, BufLen) { CHECK_EQUAL(sizeof(str_buffer), p.value.str.buf_len); } TEST(StringParamter, CanSet) { parameter_string_set(&p, "hello"); CHECK_TRUE(parameter_changed(&p)); BYTES_EQUAL('h', p.value.str.buf[0]); BYTES_EQUAL('e', p.value.str.buf[1]); BYTES_EQUAL('l', p.value.str.buf[2]); BYTES_EQUAL('l', p.value.str.buf[3]); BYTES_EQUAL('o', p.value.str.buf[4]); CHECK_EQUAL(5, p.value.str.len); } TEST(StringParamter, CanGet) { parameter_string_set(&p, "hello"); char buf[9]; parameter_string_get(&p, buf, sizeof(buf)); STRCMP_EQUAL("hello", buf); CHECK_FALSE(parameter_changed(&p)); } TEST(StringParamter, CanRead) { parameter_string_set(&p, "hello"); char buf[9]; int len = parameter_string_read(&p, buf, sizeof(buf)); CHECK_EQUAL(5, len); STRCMP_EQUAL("hello", buf); CHECK_TRUE(parameter_changed(&p)); } TEST(StringParamter, CanGetSmallBuf) { parameter_string_set(&p, "hello"); char buf[3]; // "he"+'\0' int len = parameter_string_get(&p, buf, sizeof(buf)); CHECK_EQUAL(5, len); STRCMP_EQUAL("he", buf); CHECK_FALSE(parameter_changed(&p)); } TEST(StringParamter, CanDeclareWithDefault) { parameter_t p_default; parameter_string_declare_with_default(&p_default, &ns, "defaultstr", str_buffer, sizeof(str_buffer), "#default"); char buf[9]; parameter_string_read(&p_default, buf, sizeof(buf)); STRCMP_EQUAL("#default", buf); CHECK_TRUE(parameter_changed(&p_default)); } TEST_GROUP (BoolParameter) { parameter_namespace_t ns; parameter_t p; void setup() override { parameter_namespace_declare(&ns, nullptr, nullptr); parameter_boolean_declare(&p, &ns, "bool"); } }; TEST(BoolParameter, TypeFlag) { CHECK_EQUAL(_PARAM_TYPE_BOOLEAN, p.type); STRCMP_EQUAL("bool", p.id); } TEST(BoolParameter, CanSet) { parameter_boolean_set(&p, true); CHECK_TRUE(parameter_changed(&p)); CHECK_EQUAL(true, p.value.b); } TEST(BoolParameter, CanRead) { parameter_boolean_set(&p, true); CHECK_EQUAL(true, parameter_boolean_read(&p)); CHECK_TRUE(parameter_changed(&p)); } TEST(BoolParameter, CanGet) { parameter_boolean_set(&p, true); CHECK_EQUAL(true, parameter_boolean_get(&p)); CHECK_FALSE(parameter_changed(&p)); } TEST(BoolParameter, CanDeclareWithDefault) { parameter_t p_default; parameter_boolean_declare_with_default(&p_default, &ns, "defaultbool", true); CHECK_TRUE(parameter_changed(&p_default)); CHECK_EQUAL(true, parameter_boolean_get(&p_default)); }
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#pragma once #include <math.h> #include <Eigen/Core> #include <Eigen/Geometry> using namespace Eigen; double sigmoid(double m) { double y = 1 / (1 + std::exp(-m)); return y; } void softmax(MatrixXd x, MatrixXd *y) { double sum = 0; for (int i = 0; i < x.rows(); i++) { for (int j = 0; j < x.cols(); j++) { sum += std::exp(x(i, j)); } } for (int i = 0; i < x.rows(); i++) { for (int j = 0; j < x.cols(); j++) { (*y)(i, j) = std::exp(x(i, j)) / sum; } } } double cross_entropy_err(MatrixXd x, MatrixXd t) { double err = 0; double delta = 1e-4; MatrixXd log_x = (x.array() + delta).log(); for (int i = 0; i < t.rows(); i++) { err = err+(-1*t(i, 0)*log_x(i, 0)); } return err; } // Dynamically giving type , but this is not recommended... /* template <class T> MatrixXd liner_num_grad_weight_tmp(MatrixXd x, MatrixXd t, T obj, MatrixXd out) { int ret = 0; try { // Check the member of obj correspoding to out using pointer // Is it need to add one more member pointing all member ? for (int i = 0; sizeof(obj.p) / sizeof(obj.p[0]); i++) { if (obj.p[i] == out) { ret = i; break; } } } catch (const std::exception&) { std::cout << "something wrong method\n" << std::endl; } MatrixXd dout = MatrixXd::Zero(*(obj->p[ret]).rows(), *(obj->p[ret]).cols()); double h = 1e-4; for (int i = 0; i < *(obj.p[ret]).rows(); i++) { for (int j = 0; j < *(obj.p[ret]).cols(); j++) { double tmp = *(obj.p[ret])(i, j); *(obj.p[ret])(i, j) = tmp + h; double tmp1 = obj.loss(x, t); *(obj.p[ret])(i, j) = tmp - h; double tmp2 = obj.loss(x, t); dW(i, j) = (tmp1 - tmp2) / (2 * h); *(obj.p[ret])(i, j) = tmp; } } return dout; } */
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memory_peak_detector.h
// Copyright 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef BASE_TRACE_EVENT_MEMORY_PEAK_DETECTOR_H_ #define BASE_TRACE_EVENT_MEMORY_PEAK_DETECTOR_H_ #include <stdint.h> #include <memory> #include <vector> #include "base/base_export.h" #include "base/callback.h" #include "base/macros.h" #include "base/memory/ref_counted.h" namespace base { class SequencedTaskRunner; namespace trace_event { struct MemoryDumpProviderInfo; // Detects temporally local memory peaks. Peak detection is based on // continuously querying memory usage using MemoryDumpprovider(s) that support // fast polling (e.g., ProcessMetricsDumpProvider which under the hoods reads // /proc/PID/statm on Linux) and using a combination of: // - An static threshold (currently 1% of total system memory). // - Sliding window stddev analysis. // Design doc: https://goo.gl/0kOU4A . // This class is NOT thread-safe, the caller has to ensure linearization of // the calls to the public methods. In any case, the public methods do NOT have // to be called from the |task_runner| on which the polling tasks run. class BASE_EXPORT MemoryPeakDetector { public: using OnPeakDetectedCallback = RepeatingClosure; using DumpProvidersList = std::vector<scoped_refptr<MemoryDumpProviderInfo>>; using GetDumpProvidersFunction = RepeatingCallback<void(DumpProvidersList*)>; enum State { NOT_INITIALIZED = 0, // Before Setup() DISABLED, // Before Start() or after Stop(). ENABLED, // After Start() but no dump_providers_ are available. RUNNING // After Start(). The PollMemoryAndDetectPeak() task is scheduled. }; // Peak detector configuration, passed to Start(). struct BASE_EXPORT Config { Config(); Config(uint32_t polling_interval_ms, uint32_t min_time_between_peaks_ms, bool enable_verbose_poll_tracing); // The rate at which memory will be polled. Polls will happen on the task // runner passed to Setup(). uint32_t polling_interval_ms; // Two consecutive peak detection callbacks will happen at least // |min_time_between_peaks_ms| apart from each other. uint32_t min_time_between_peaks_ms; // When enabled causes a TRACE_COUNTER event to be injected in the trace // for each poll (if tracing is enabled). bool enable_verbose_poll_tracing; }; static MemoryPeakDetector* GetInstance(); // Configures the peak detector, binding the polling tasks on the given // thread. Setup() can be called several times, provided that: (1) Stop() // is called; (2a) the previous task_runner is flushed or (2b) the task_runner // remains the same. // GetDumpProvidersFunction: is the function that will be invoked to get // an updated list of polling-capable dump providers. This is really just // MemoryDumpManager::GetDumpProvidersForPolling, but this extra level of // indirection allows easier testing. // SequencedTaskRunner: the task runner where PollMemoryAndDetectPeak() will // be periodically called. // OnPeakDetectedCallback: a callback that will be invoked on the // given task runner when a memory peak is detected. void Setup(const GetDumpProvidersFunction&, const scoped_refptr<SequencedTaskRunner>&, const OnPeakDetectedCallback&); // Releases the |task_runner_| and the bound callbacks. void TearDown(); // This posts a task onto the passed task runner which refreshes the list of // dump providers via the GetDumpProvidersFunction. If at least one dump // provider is available, this starts immediately polling on the task runner. // If not, the detector remains in the ENABLED state and will start polling // automatically (i.e. without requiring another call to Start()) on the // next call to NotifyMemoryDumpProvidersChanged(). void Start(Config); // Stops the polling on the task runner (if was active at all). This doesn't // wait for the task runner to drain pending tasks, so it is possible that // a polling will happen concurrently (or in the immediate future) with the // Stop() call. It is responsibility of the caller to drain or synchronize // with the task runner. void Stop(); // If Start()-ed, prevents that a peak callback is triggered before the next // |min_time_between_peaks_ms|. No-op if the peak detector is not enabled. void Throttle(); // Used by MemoryDumpManager to notify that the list of polling-capable dump // providers has changed. The peak detector will reload the list on the next // polling task. This function can be called before Setup(), in which // case will be just a no-op. void NotifyMemoryDumpProvidersChanged(); void SetStaticThresholdForTesting(uint64_t static_threshold_bytes); private: friend class MemoryPeakDetectorTest; static constexpr uint32_t kSlidingWindowNumSamples = 50; MemoryPeakDetector(); ~MemoryPeakDetector(); // All these methods are always called on the |task_runner_|. void StartInternal(Config); void StopInternal(); void TearDownInternal(); void ReloadDumpProvidersAndStartPollingIfNeeded(); void PollMemoryAndDetectPeak(uint32_t expected_generation); bool DetectPeakUsingSlidingWindowStddev(uint64_t last_sample_bytes); void ResetPollHistory(bool keep_last_sample = false); // It is safe to call these testing methods only on the |task_runner_|. State state_for_testing() const { return state_; } uint32_t poll_tasks_count_for_testing() const { return poll_tasks_count_for_testing_; } // The task runner where all the internal calls are posted onto. This field // must be NOT be accessed by the tasks posted on the |task_runner_| because // there might still be outstanding tasks on the |task_runner_| while this // refptr is reset. This can only be safely accessed by the public methods // above, which the client of this class is supposed to call sequentially. scoped_refptr<SequencedTaskRunner> task_runner_; // After the Setup() call, the fields below, must be accessed only from // the |task_runner_|. // Bound function to get an updated list of polling-capable dump providers. GetDumpProvidersFunction get_dump_providers_function_; // The callback to invoke when peaks are detected. OnPeakDetectedCallback on_peak_detected_callback_; // List of polling-aware dump providers to invoke upon each poll. DumpProvidersList dump_providers_; // The generation is incremented every time the |state_| is changed and causes // PollMemoryAndDetectPeak() to early out if the posted task doesn't match the // most recent |generation_|. This allows to drop on the floor outstanding // PostDelayedTask that refer to an old sequence that was later Stop()-ed or // disabled because of NotifyMemoryDumpProvidersChanged(). uint32_t generation_; State state_; // Config passed to Start(), only valid when |state_| = {ENABLED, RUNNING}. Config config_; uint64_t static_threshold_bytes_; uint32_t skip_polls_; uint64_t last_dump_memory_total_; uint64_t samples_bytes_[kSlidingWindowNumSamples]; uint32_t samples_index_; uint32_t poll_tasks_count_for_testing_; DISALLOW_COPY_AND_ASSIGN(MemoryPeakDetector); }; } // namespace trace_event } // namespace base #endif // BASE_TRACE_EVENT_MEMORY_PEAK_DETECTOR_H_
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#include "SolverCholeskyDense.h" #include "SolverCholeskyDense.hpp" namespace nelson { }
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LogDlg.cpp
#include "LogDlg.h" #include "../LocalClient.h" #include "../Data/LocalisationTool.h" #include "../GUIClasses/guiButton.h" #include "../GUIClasses/guiFrame.h" #include "../Gameboard/Unit.h" #include "../Gameboard/Town.h" #include "../Gameboard/GameboardManager.h" #include "../Interface/InterfaceManager.h" #include "../Interface/MapObjectDlg.h" #include "../Fx/FxManager.h" #define SPACING 5 #define HSPACING 3 // ----------------------------------------------------------------- // Name : LogDlg // Constructor // ----------------------------------------------------------------- LogDlg::LogDlg(LocalClient * pLocalClient) : guiDocument() { m_pLocalClient = pLocalClient; m_uLogs = 0; m_pAllLogs = new ObjectList(true); m_pMapPosList = new ObjectList(true); char sTitle[64]; i18n->getText("LOG", sTitle, 64); init(sTitle, pLocalClient->getDisplay()->getTextureEngine()->findTexture("interface:WinBg"), 0, 0, 1, 1, pLocalClient->getDisplay()); m_bLastLogIsNewTurn = true; } // ----------------------------------------------------------------- // Name : ~LogDlg // Destructor // ----------------------------------------------------------------- LogDlg::~LogDlg() { #ifdef DBG_VERBOSE1 printf("Begin destroy LogDlg\n"); #endif delete m_pMapPosList; delete m_pAllLogs; #ifdef DBG_VERBOSE1 printf("End destroy LogDlg\n"); #endif } // ----------------------------------------------------------------- // Name : onButtonEvent // ----------------------------------------------------------------- bool LogDlg::onButtonEvent(ButtonAction * pEvent, guiComponent * pCpnt) { if (strcmp(pCpnt->getId(), "MapObjScreen") == 0) { MapObject * pObj = (MapObject*) pCpnt->getAttachment(); assert(pObj != NULL); MapTile * pTile = m_pLocalClient->getGameboard()->getMap()->getTileAt(pObj->getMapPos()); assert(pTile != NULL); m_pLocalClient->getInterface()->showMapObjectDialog(pTile); MapObjectDlg * pDlg = m_pLocalClient->getInterface()->getMapObjectDialog(); pDlg->setSelectedObject(pObj); m_pLocalClient->getFx()->zoomToMapPos(pObj->getMapPos()); } else if (strcmp(pCpnt->getId(), "ZoomTo") == 0) { CoordsObject * pObj = (CoordsObject*) pCpnt->getAttachment(); assert(pObj != NULL); m_pLocalClient->getFx()->zoomToMapPos(pObj->getCoordsMap()); } return true; } // ----------------------------------------------------------------- // Name : log // ----------------------------------------------------------------- void LogDlg::log(char * sText, u8 uLevel, u8 uAction, void * pParam) { int xPxl = SPACING; int yPxl = SPACING; guiButton * pBtn = NULL; char sTooltip[LABEL_MAX_CHARS]; switch (uAction) { case LOG_ACTION_ZOOMTO: { CoordsObject * pCoords = new CoordsObject(*(CoordsMap*) pParam); m_pMapPosList->addLast(pCoords); int iTex = getDisplay()->getTextureEngine()->loadTexture("eye", false, 0, 25, 0, 16); pBtn = guiButton::createDefaultImageButton(iTex, "ZoomTo", getDisplay()); pBtn->moveTo(xPxl, yPxl); pBtn->setAttachment(pCoords); i18n->getText("SEE", sTooltip, LABEL_MAX_CHARS); pBtn->setTooltipText(sTooltip); break; } case LOG_ACTION_UNITSCREEN: case LOG_ACTION_TOWNSCREEN: { int iTex = getDisplay()->getTextureEngine()->loadTexture("eye", false, 0, 25, 0, 16); pBtn = guiButton::createDefaultImageButton(iTex, "MapObjScreen", getDisplay()); pBtn->moveTo(xPxl, yPxl); BaseObject * pObj = (BaseObject*) pParam; pBtn->setAttachment(pObj); i18n->getText("SEE", sTooltip, LABEL_MAX_CHARS); pBtn->setTooltipText(sTooltip); break; } default: break; } xPxl += (pBtn == NULL) ? 0 : pBtn->getWidth() + SPACING; int wPxl = getWidth() - xPxl; guiLabel * pLbl = new guiLabel(); pLbl->init(sText, TEXT_FONT, TEXT_COLOR, "", xPxl, yPxl, wPxl, 0, getDisplay()); int lblHeight = pLbl->getHeight(); guiLabel * pLbl2 = pLbl; guiComponent * cpnt = getFirstComponent(); while (cpnt != NULL) { cpnt->moveBy(0, lblHeight + HSPACING); if (cpnt->getType() & GOTYPE_LABEL && cpnt->getYPos() > yPxl) { yPxl = cpnt->getYPos(); pLbl2 = (guiLabel*) cpnt; } cpnt = getNextComponent(); } addComponent(pLbl); if (pBtn != NULL) addComponent(pBtn); setHeight(yPxl + pLbl2->getHeight() + HSPACING); m_uLogs++; guiFrame * pFrm = m_pLocalClient->getInterface()->findFrameFromDoc(this); if (!pFrm->isSticked()) pFrm->extract(); // pFrm->flash(1.0f); if (uLevel > 0) m_pLocalClient->getFx()->showMessage(pLbl->getText()); m_bLastLogIsNewTurn = false; m_pAllLogs->addLast(new LogItem(pLbl, pBtn, m_pLocalClient->getTurn())); } // ----------------------------------------------------------------- // Name : logNewTurn // ----------------------------------------------------------------- void LogDlg::logNewTurn() { if (!m_bLastLogIsNewTurn) { char sText[64]; char sBuf[64]; i18n->getText("NEW_TURN", sBuf, 64); snprintf(sText, 64, "** %s **", sBuf); log(sText); m_bLastLogIsNewTurn = true; } // Remove perimed items if (m_pLocalClient->getClientParameters()->iGameLogsLifetime >= 0) { bool bDeleted = false; LogItem * pItem = (LogItem*) m_pAllLogs->getFirst(0); while (pItem != NULL) { if (pItem->iTurn < m_pLocalClient->getTurn() - m_pLocalClient->getClientParameters()->iGameLogsLifetime) { getComponentsList()->deleteObject(pItem->pLbl, true); if (pItem->pBtn != NULL) getComponentsList()->deleteObject(pItem->pBtn, true); bDeleted = true; } pItem = (LogItem*) m_pAllLogs->getNext(0); } if (bDeleted) { int maxy = 0; guiComponent * pCpnt = getFirstComponent(); while (pCpnt != NULL) { if (pCpnt->getYPos() + pCpnt->getHeight() + HSPACING > maxy) maxy = pCpnt->getYPos() + pCpnt->getHeight() + HSPACING; pCpnt = getNextComponent(); } setHeight(maxy); } } }
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Face.cpp
#include "Face.h" Face::Face() : m_material(NULL) {} std::vector<int> & Face::vertices() { return m_vertices; } std::vector<float> & Face::texCoords() { return m_texCoords; } std::vector<int> & Face::normals() { return m_normals; } void Face::setMaterial(Material *mat) { if (mat == NULL) mat = new Material(); // création d'un matériau par défaut si aucun n'est précisé m_material = mat; } Material * Face::material() { return m_material; } bool Face::hasTexCoords() { return (m_texCoords.size() == m_vertices.size()); } bool Face::hasNormals() { return (m_normals.size() == m_vertices.size()); } unsigned int Face::numVertices() { return m_vertices.size(); }
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QuentinDuval/Algorithms-Tests
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SubStringSearchTests.cpp
#include "SubStringSearchTests.h" #include "SubStringSearch.h" #include "utils/Timer.h" #include "utils/Utils.h" #include <assert.h> #include <iostream> namespace algorithm { template<typename SearchImpl> void basicTests(SearchImpl search) { static const std::string text = "searching for random strings"; assert(0 == search("searching for random strings", "searching")); assert(9 == search("searching for random strings", " ")); assert(21 == search("searching for random strings", "strings")); assert(12 == search("ababababababababac", "ababac")); assert(std::string::npos == search("searching for random strings", "ramdon")); assert(std::string::npos == search("searching for random strings", "")); assert(std::string::npos == search("", "ramdon")); } template<typename SearchImpl> void performanceTests(SearchImpl search, std::string const& algorithmName) { std::cout << " * " << algorithmName << std::endl; const size_t N = 20000000; const size_t M = 50; const std::string text(N, 'a'); utils::showTimeLog(std::cout, "1 b, 49 a", [&]{ search(text, "b" + std::string(M - 1, 'a')); }); utils::showTimeLog(std::cout, "1 a, 49 b", [&]{ search(text, "a" + std::string(M - 1, 'b')); }); utils::showTimeLog(std::cout, "49 a, 1 b", [&]{ search(text, std::string(M - 1, 'a') + "b"); }); utils::showTimeLog(std::cout, "49 b, 1 a", [&]{ search(text, std::string(M - 1, 'b') + "a"); }); } //-------------------------------------------------------------------------- void subStringSearchTests() { basicTests(BruteForceSearch::search); basicTests(BoyerMooreSearch::search); basicTests(RabinKarpSearch::search); basicTests(KMPSearchFullDfa::search); basicTests(KMPSearchBorder::search); } void subStringSearchPerfTests() { std::cout << std::endl << "[String search timings] (in milliseconds)" << std::endl; std::cout << "(searching a string made of 'a' only)" << std::endl; performanceTests(BruteForceSearch::search, "Brute Force"); performanceTests(BoyerMooreSearch::search, "Boyer Moore"); performanceTests(RabinKarpSearch::search, "Rabin Karp"); performanceTests(KMPSearchFullDfa::search, "KMP search (dfa)"); performanceTests(KMPSearchBorder::search, "KMP search (border)"); } }
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drawtools.h
#ifndef DRAWTOOLS_H #define DRAWTOOLS_H #include<QColor> #include <QDebug> #include "common.h" #include <vector> #include <cmath> using namespace std; class DrawTool { public: //function of tools virtual void startDrawing(GLint x, GLint y) = 0; virtual void update(GLint x, GLint y) = 0; virtual void stopDrawing(GLint x, GLint y) = 0; virtual void drawTemporary() {} virtual void drawRemaining() {} ~DrawTool() {} }; //Pencil is a subclass of tools class Pencil: public DrawTool { private: //color of tool QColor color; Object temp; vector< GLint > points; float LineWidth=3; float newLineWidth=3; float newLineWidthRemaining=3; float LineWidthCircle = 3; public: Pencil(); ~Pencil() {} void startDrawing(GLint x, GLint y); //drawing void update(GLint x, GLint y); //update void stopDrawing(GLint x, GLint y); //stop drawing void drawTemporary(); //temporary draw void drawRemaining(); vector<vector<GLint> > newpoints; // vector<vector<GLint> > getNewpoints() const; float getLineWidth(); void setLineWidth(float value); vector<vector<GLint> > getNewpoints() const; void setNewpoints(const vector<vector<GLint> > &value); }; class Line: public DrawTool { private: //color of tool QColor color; Object temp; vector< GLint > points; float LineWidth=3; float newLineWidth=3; float newLineWidthRemaining=3; public: Line(); ~Line() {} void startDrawing(GLint x, GLint y); //drawing void update(GLint x, GLint y); //update void stopDrawing(GLint x, GLint y); //stop drawing void drawTemporary(); //temporary draw void drawRemaining(); vector<vector<GLint> > newpoints; // vector<vector<GLint> > getNewpoints() const; float getLineWidth(); void setLineWidth(float value); vector<vector<GLint> > getNewpoints() const; void setNewpoints(const vector<vector<GLint> > &value); }; class Circle: public DrawTool { private: //color of tool QColor color; Object temp; vector< GLint > points; float LineWidth=3; float newLineWidth=3; float newLineWidthRemaining=3; float radius=1; public: Circle(); ~Circle() {} void startDrawing(GLint x, GLint y); //drawing void update(GLint x, GLint y); //update void stopDrawing(GLint x, GLint y); //stop drawing void drawTemporary(); //temporary draw void drawRemaining(); void drawMidPoint(float xCenter,float yCenter,float radius); void drawCircle(float xCircle,float yCircle); vector<vector<GLint> > newpoints; // vector<vector<GLint> > getNewpoints() const; float getLineWidth(); void setLineWidth(float value); float findRadius(int x1, int x2,int y1, int y2) { return sqrt((pow(y2-y1,2)+pow(x2-x1,2))); } vector<vector<GLint> > getNewpoints() const; void setNewpoints(const vector<vector<GLint> > &value); }; class Rect: public DrawTool { private: //color of tool QColor color; Object temp; vector< GLint > points; float LineWidth=3; float newLineWidth=3; float newLineWidthRemaining=3; public: Rect(); ~Rect() {} void startDrawing(GLint x, GLint y); //drawing void update(GLint x, GLint y); //update void stopDrawing(GLint x, GLint y); //stop drawing void drawTemporary(); //temporary draw void drawRemaining(); vector<vector<GLint> > newpoints; // vector<vector<GLint> > getNewpoints() const; float getLineWidth(); void setLineWidth(float value); vector<vector<GLint> > getNewpoints() const; void setNewpoints(const vector<vector<GLint> > &value); }; class Triangle: public DrawTool { private: //color of tool QColor color; Object temp; vector< GLint > points; float LineWidth=3; float newLineWidth=3; float newLineWidthRemaining=3; public: Triangle(); ~Triangle() {} void startDrawing(GLint x, GLint y); //drawing void update(GLint x, GLint y); //update void stopDrawing(GLint x, GLint y); //stop drawing void drawTemporary(); //temporary draw void drawRemaining(); vector<vector<GLint> > newpoints; // vector<vector<GLint> > getNewpoints() const; float getLineWidth(); void setLineWidth(float value); vector<vector<GLint> > getNewpoints() const; void setNewpoints(const vector<vector<GLint> > &value); }; #endif // DRAWTOOLS_H
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142_linked_list_cycle_II.cpp
class Solution { public: ListNode *detectCycle(ListNode *head) { unordered_set<ListNode *> us; while (head){ if (us.find(head) != us.end()) return head; else{ us.insert(head); head = head->next; } } return NULL; } };
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AnalyseLog.cpp
/************************************************************************* AnalyseLog - Classe qui analyse le fichier log Apache ------------------- début : 21/01/2019 copyright : (C) Mathéo ATCHE et Andréa CROC e-mail : matheo.atche@insa-lyon.fr et andrea.croc@insa-lyon.fr *************************************************************************/ //---------- Réalisation de la classe <AnalyseLog> (fichier AnalyseLog.cpp) ------------ //---------------------------------------------------------------- INCLUDE //-------------------------------------------------------- Include système #include <iostream> using namespace std; #include<set> #include<string> //------------------------------------------------------ Include personnel #include "AnalyseLog.h" #include "LectureLog.h" //------------------------------------------------------------- Constantes //----------------------------------------------------------------- PUBLIC //----------------------------------------------------- Méthodes publiques void AnalyseLog::RemplirMap (bool e, bool t,int heure) // Algorithme : Remplit la map de la classe AnalyseLog //selon les options d'exécution e (extension document), //t (heure requête) { // Conteneur Suffixe contenant la liste des suffixes que l'on //ne souhaite pas si l'option e est true set<string>Suffixe {"php","css","jpg","gif","ico","png","jpeg","ics"}; LectureLog lect; while(!file.eof()) { bool check=true; lect.LireLigneFichierLog(file); if(e) { //On recupère la position du point int pos=lect.ligneFichier.url.find_last_of("."); //cout << pos; string suf; if(pos!=-1) { //On recupère la chaine de caracteres qui se trouve après le point suf = lect.ligneFichier.url.substr(pos + 1); //cout << suf << endl; //Si l'extension du document est dans Suffixe if(Suffixe.find(suf)!=Suffixe.end()) { check=false; } } } if(t && check) { int h = atoi(lect.ligneFichier.date.substr(12, 2).c_str()); //Si l'heure de la requête ne correspond pas à celle attendue if(h!=heure) { check=false; } } if(check) { //Si l'url de la ligne lu n'est pas present dans le graphe if (graphe.find(lect.ligneFichier.url) == graphe.end()) { //On crée une map avec le referer et 1 car c'est la première fois //qu'on trouve l'url et donc le referer vers cet url map<string, int> reference; reference.insert(make_pair(lect.ligneFichier.referer, 1)); //On cree une paire avec la map precedente et le nombre total de reference a l'url //qui est pour le moment de 1 pair<map<string, int>, int> pref(reference, 1); //On insère la paire dans le graphe graphe.insert(make_pair(lect.ligneFichier.url,pref)); } //Si l'url de la ligne lu est déja présent dans le graphe else { StructGraphe::iterator itRef; itRef = graphe.lower_bound(lect.ligneFichier.url); //Si le referer de la ligne lu est déja présent dans la map de l'url du graphe if (itRef->second.first.find(lect.ligneFichier.referer) != itRef->second.first.end()) { map<string, int>::iterator itNb; itNb = itRef->second.first.lower_bound(lect.ligneFichier.referer); //On incrémente le nombre de fois qu'on a fait //la requete depuis ce referer vers l'url itNb->second = itNb->second + 1; //On incrémente le nombre total de fois qu'on a fait une requete vers cet url itRef->second.second = itRef->second.second + 1; } //Si le referer de la ligne lu n'est pas présent dans la map de l'url du graphe else { //On insère le referer et 1 car c'est la premiere fois //qu'on trouve une requête depuis ce referer vers l'url itRef->second.first.insert(make_pair(lect.ligneFichier.referer, 1)); //On incrémente le nombre total de fois qu'on a fait une requete vers cet url itRef->second.second = itRef->second.second + 1; } } } } } //----- Fin de RemplirMap void AnalyseLog::GenererGraphe(bool g, string nomFichier) // Algorithme : Génerer un fichier .dot en écrivant dedans // la description textuelle du graphe avec comme noeud les // url et referer et des arcs représentant les liens entre //les referers et les url avec le nombre de hits sur les arcs { if (g) { //Tester si ouverture fichier ok ofstream fichier(nomFichier.c_str()); fichier << "digraph {" << endl; //Itérateurs sur le debut et la fin de la map de map StructGraphe::const_iterator debutG, finG; debutG = graphe.begin(); finG = graphe.end(); //Itérateurs sur le début et la fin de la map avec referer et hit map<string, int>::const_iterator debR,finR; //Map contenant le nom de l'url ou referer et le numéro du noeud map<string,int>node; //Numéro des noeuds int compteur=0; while (debutG != finG) { debR = debutG->second.first.begin(); finR = debutG->second.first.end(); //Si l'url n'est pas déjà un noeud if (node.find(debutG->first) == node.end()) { //On représente les noeuds fichier << "node" <<compteur<<" [label=\""<<debutG->first << "\"];" << endl; node.insert(make_pair(debutG->first,compteur)); compteur++; } while (debR != finR) { //Si le referer n'est pas déjà un noeud if (node.find(debR->first)==node.end()) { //On représente les noeuds fichier << "node" <<compteur<<" [label=\""<<debR->first << "\"];" << endl; node.insert(make_pair(debR->first,compteur)); compteur++; } debR++; } debutG++; } //On remet l'itérateur au début debutG = graphe.begin(); while (debutG != finG) { debR = debutG->second.first.begin(); finR = debutG->second.first.end(); while (debR != finR) { //On décrit les liens entre url et referer fichier<<"node"<<node.find(debR->first)->second<<" -> "<<"node"<<node.find(debutG->first)->second<<" [label=\""<<debR->second<<"\"];" << endl; debR++; } debutG++; } fichier << "}" << endl; cout << "Dot-file " << nomFichier << " generated" << endl; } }//----- Fin de GenererGraphe void AnalyseLog ::AfficherTop10(ostream & os) { StructGraphe::const_iterator debut, fin; fin = graphe.end(); set<string>listeMax; //On cherche le top 10 for (int i = 0; i < 10; i++) { debut = graphe.begin(); bool existe = false; int hitmax = 0; string url=""; while (debut != fin) { //Si le nombre total de réferences à l'url est supérieur au max //et l'url n'a pas déjà été affiché if (debut->second.second > hitmax && listeMax.find(debut->first) == listeMax.end()) { hitmax = debut->second.second; url = debut->first; existe = true; } debut++; } //Pour sortir de la boucle si il y a moins de 10 documents dans la map if (!existe) { break; } os << url << " (" << hitmax << " hits)"<<endl; listeMax.insert(url); } } //------------------------------------------------- Surcharge d'opérateurs //AnalyseLog & AnalyseLog::operator = ( const AnalyseLog & unAnalyseLog ) // Algorithme : // //{ //} //----- Fin de operator = //-------------------------------------------- Constructeurs - destructeur //AnalyseLog::AnalyseLog ( const AnalyseLog & unAnalyseLog ) // Algorithme : // /*{ #ifdef MAP cout << "Appel au constructeur de copie de <AnalyseLog>" << endl; #endif } *///----- Fin de AnalyseLog (constructeur de copie) AnalyseLog::AnalyseLog (string fic,bool g, bool e, bool t, string nomFic,int heure) // Algorithme : // { file.open(fic); while (!file) { throw "Erreur, le fichier log indiqué n'existe pas ou n'est pas accessible en lecture"; } RemplirMap(e,t,heure); GenererGraphe(g,nomFic); AfficherTop10(); #ifdef MAP cout << "Appel au constructeur de <AnalyseLog>" << endl; #endif } //----- Fin de AnalyseLog AnalyseLog::~AnalyseLog ( ) // Algorithme : // { #ifdef MAP cout << "Appel au destructeur de <AnalyseLog>" << endl; #endif } //----- Fin de ~AnalyseLog //------------------------------------------------------------------ PRIVE //----------------------------------------------------- Méthodes protégées
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PopMenuItemImage.cpp
// // PopMenuItemImage.cpp // KingdomRush // // Created by kangbiao on 15/11/5. // // #include "PopMenuItemImage.hpp" /** The item was selected (not activated), similar to "mouse-over". */ void PopMenuItemImage::selected() { MenuItemImage::selected(); this->setScale(1.2); } /** The item was unselected. */ void PopMenuItemImage::unselected() { MenuItemImage::unselected(); this->setScale(1); }
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DazzleFirework.cpp
#include "stdafx.h" #include "DazzleFirework.h" //Creates a dazzleFirework which subclasses a firework with: //the id of the texture to use in the firework DazzleFirework::DazzleFirework(GLuint texture) : Firework(texture) { //load default values loadDefaultValues(); } //Creates a dazzleFirework which subclasses a firework with: //the name of the texture to use in the firework DazzleFirework::DazzleFirework(char * particleTexture) : Firework(particleTexture) { //load default values loadDefaultValues(); } //loads the default values for the dazzle firework void DazzleFirework::loadDefaultValues() { Firework::loadDefaultValues(); MaxDazzleParticles = 20; DazzleLifeSpan = 0.2f; DazzlePosVar = Vector3(0.4f, 0.4f, 0); DazzleColour = RGBA(1, 1, 0, 1); _timeSinceDazzleStarted = 0; MaxDazzleTime = 0.8f; } //Updates the dazzle firework void DazzleFirework::update(float dt) { //update the normal firework Firework::update(dt); if (State == kExploding) { //if it hasn't already passed the max time, increment the time since the firework started dazzling if (_timeSinceDazzleStarted < MaxDazzleTime) _timeSinceDazzleStarted += dt; } } //Explodes the normal firework, then begins work on void DazzleFirework::explode() { //explode the normal firework first Firework::explode(); //now set up the dazzle system ShouldRegenParticles = true; ParticleLife = DazzleLifeSpan; OriginVariance = DazzlePosVar; StartColour = DazzleColour; StartColourVariance = RGBA(0, 0, 0, 0); EndColour = RGBA(-1, -1, -1, 0); EndColourVariance = RGBA(0, 0, 0, 0); Gravity = Vector3(0, 0, 0); StartScale = 0.75f; EndScale = 0; //increase the max amount of particles possible to allow for dazzle particles to spawn MaxParticles = ExplodeParticleCount + MaxDazzleParticles; } //Replenishes particles, spawning new particles while the number of active particles is below the max amount of particles allowed. //if the system is currently exploding and its a dazzle particle that's being spawned, adjust its life based off //takes the time since the last update call void DazzleFirework::replenishParticles(float dt) { //Don't allow replenishment when the firework has finished if (State == kFinished) return; //allow normal replenishing when not exploding if (State != kExploding) Firework::replenishParticles(dt); else { //if exploding, only allow dazzle replenishment if it hasn't passed the max time if (_timeSinceDazzleStarted < MaxDazzleTime) Firework::replenishParticles(dt); } }
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10-EqulibriumPoint.cpp
// Equlibrium point in an array // Question: // Given an array A of N positive numbers. The task is to find the position where equilibrium first occurs in the // array. Equilibrium position in an array is a position such that the sum of elements before it is equal to the // sum of elements after it. // Input: // The first line of input contains an integer T, denoting the number of test cases. Then T test cases follow. // First line of each test case contains an integer N denoting the size of the array. Then in the next line are // N space separated values of the array A. // Output: // For each test case in a new line print the position at which the elements are at equilibrium if no equilibrium // point exists print -1. // Example: // Input: // 2 // 1 // 1 // 5 // 1 3 5 2 2 // Output: // 1 // 3 // Solution: // initialize leftSum as 0 and rightSum as totalSum // while accessing every element calulate leftSum and rightSum and compare both // if both sums are equal print the respective position #include <iostream> #include <algorithm> using namespace std; int main() { long int T; cin>>T; while(T--){ long int N; cin>>N; int arr[N],i=1,j=N-1,pos=-1,leftsum=0,rightsum=0; for(long int i=0;i<N;i++){ cin>>arr[i]; rightsum = rightsum + arr[i]; } for(long int i=0;i<N;i++){ rightsum = rightsum - arr[i]; if(leftsum == rightsum){ pos = i+1; break; } leftsum = leftsum + arr[i]; } cout<<pos<<endl; } return 0; }
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hemm.hpp
/** * This file is a part of scalapackpp (see LICENSE) * * Copyright (c) 2019-2020 David Williams-Young * All rights reserved */ #pragma once #include <scalapackpp/wrappers/pblas/hemm.hpp> #include <scalapackpp/pblas/symm.hpp> #include <scalapackpp/util/type_conversions.hpp> #include <blacspp/util/type_conversions.hpp> namespace scalapackpp { template <typename T, typename ALPHAT, typename BETAT, detail::enable_if_scalapack_complex_supported_t<T,bool> = true > detail::enable_if_t< std::is_convertible<ALPHAT,T>::value and std::is_convertible<BETAT,T>::value > phemm( Side side, Uplo uplo, int64_t M, int64_t N, ALPHAT ALPHA, const T* A, int64_t IA, int64_t JA, const scalapack_desc& DESCA, const T* B, int64_t IB, int64_t JB, const scalapack_desc& DESCB, BETAT BETA, T* C, int64_t IC, int64_t JC, const scalapack_desc& DESCC ) { assert( A != C ); assert( B != C ); auto SIDE = char( side ); auto UPLO = char( uplo ); const T ALPHA_t = T(ALPHA); const T BETA_t = T(BETA); wrappers::phemm( &SIDE, &UPLO, M, N, ALPHA_t, A, IA, JA, DESCA, B, IB, JB, DESCB, BETA_t, C, IC, JC, DESCC ); } template <typename T, typename ALPHAT, typename BETAT, detail::enable_if_scalapack_real_supported_t<T,bool> = true > detail::enable_if_t< std::is_convertible<ALPHAT,T>::value and std::is_convertible<BETAT,T>::value > phemm( Side side, Uplo uplo, int64_t M, int64_t N, ALPHAT ALPHA, const T* A, int64_t IA, int64_t JA, const scalapack_desc& DESCA, const T* B, int64_t IB, int64_t JB, const scalapack_desc& DESCB, BETAT BETA, T* C, int64_t IC, int64_t JC, const scalapack_desc& DESCC ) { psymm( side, uplo, M, N, ALPHA, A, IA, JA, DESCA, B, IB, JB, DESCB, BETA, C, IC, JC, DESCC ); } }
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/ServerIII/Aris_Vision/Vision_AvoidControl.cpp
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no_license
loomplyty/robots_app
bbec6262ca129254edc6a1f890588b0dc1ba666c
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refs/heads/master
2021-06-21T23:58:35.204095
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Vision_AvoidControl.cpp
#include "Vision_AvoidControl.h" void DistanceComputation(Pose cRobotPos, ObstaclePosition cObstaclePos, double cdistance[2]) { double l = 0.275; double robRadius = sqrt(l*l + 0.45*0.45); double frontCenterX = l*cos(M_PI/2 + cRobotPos.gama) + cRobotPos.X; double frontCenterY = l*sin(M_PI/2 + cRobotPos.gama) + cRobotPos.Y; double backCenterX = l*cos(3*M_PI/2 + cRobotPos.gama) + cRobotPos.X; double backCenterY = l*sin(3*M_PI/2 + cRobotPos.gama) + cRobotPos.Y; double frontDistance = sqrt(pow((frontCenterX - cObstaclePos.X),2) + pow((frontCenterY - cObstaclePos.Y),2)) - robRadius - cObstaclePos.radius; double backDistance = sqrt(pow((backCenterX - cObstaclePos.X),2) + pow((backCenterY - cObstaclePos.Y),2)) - robRadius - cObstaclePos.radius; cdistance[0] = frontDistance; cdistance[1] = backDistance; } double PenaltyParameter(Pose cRobotPos, ObstaclePosition cObstaclePos) { double distance[2]{0, 0}; double cPenaltyValue[2]{0, 0}; DistanceComputation(cRobotPos, cObstaclePos, distance); for(int i = 0; i < 2; i++) { if(distance[i] <= 0.05) { cPenaltyValue[i] = 1; } else if(distance[i] >= 0.05&&distance[i] <= 0.2) { cPenaltyValue[i] = 0.5*(1 + tanh(1/(distance[i] - 0.05) + 1/(distance[i] - 0.2))); } else { cPenaltyValue[i] = 0; } } double penaltyValue = cPenaltyValue[0] + cPenaltyValue[1]; return penaltyValue; } void AvoidControl::AvoidWalkControl(Pose cTargetPos, Pose cRobotPos, vector<ObstaclePosition> cObstaclePoses) { memset(&avoidWalkParam, 0, sizeof(avoidWalkParam)); double robotWalkDirection[14]; double robotWalkVector[14][2]; double robotwalkStepNum = 2; double robotWalkStepLength[14] = {0.20, 0.25, 0.30, 0.35, 0.40, 0.45, 0.50, 0.45, 0.40, 0.35, 0.30, 0.25, 0.20, 0}; int directionLabel = 13; for(int i = 0; i < 13; i++) { robotWalkDirection[i] = i*15*M_PI/180; } if((cTargetPos.X - cRobotPos.X) < 0.5) { robotWalkDirection[13] = M_PI/2; } else { robotWalkDirection[13] = atan((cTargetPos.Y - cRobotPos.Y)/(cTargetPos.X - cRobotPos.X)); } for(int i = 0; i < 14; i++) { robotWalkVector[i][0] = 1*cos(robotWalkDirection[i]); robotWalkVector[i][1] = 1*sin(robotWalkDirection[i]); } robotWalkStepLength[13] = 0.50 - fabs(robotWalkDirection[13] - M_PI/2)*0.3/(M_PI/2); double minCost = 1000; double costFunction[14]{0}; for(int i = 0; i < 14; i++) { Pose tempRobotPos = cRobotPos; costFunction[i] = 1/(1 + robotWalkVector[i][0]*robotWalkVector[13][0] + robotWalkVector[i][1]*robotWalkVector[13][1]); for(int j = 0; j < robotwalkStepNum; j++) { if(robotwalkStepNum == 1 || robotwalkStepNum == 2) { tempRobotPos.X = tempRobotPos.X + 0.5*robotWalkStepLength[i]*robotWalkVector[i][0]; tempRobotPos.Y = tempRobotPos.Y + 0.5*robotWalkStepLength[i]*robotWalkVector[i][1]; } else { if(j == 0) { tempRobotPos.X = tempRobotPos.X + 0.5*robotWalkStepLength[i]*robotWalkVector[i][0]; tempRobotPos.Y = tempRobotPos.Y + 0.5*robotWalkStepLength[i]*robotWalkVector[i][1]; } else if(j < robotwalkStepNum - 1) { tempRobotPos.X = tempRobotPos.X + robotWalkStepLength[i]*robotWalkVector[i][0]; tempRobotPos.Y = tempRobotPos.Y + robotWalkStepLength[i]*robotWalkVector[i][1]; } else { tempRobotPos.X = tempRobotPos.X + 0.5*robotWalkStepLength[i]*robotWalkVector[i][0]; tempRobotPos.Y = tempRobotPos.Y + 0.5*robotWalkStepLength[i]*robotWalkVector[i][1]; } } if (cObstaclePoses.size() > 0) { for(vector<ObstaclePosition>::iterator obsIter = cObstaclePoses.begin(); obsIter != cObstaclePoses.end(); obsIter++ ) { costFunction[i] = costFunction[i] + PenaltyParameter(tempRobotPos, *obsIter); } } else { costFunction[i] = costFunction[i] + 0; } } if(minCost > costFunction[i]) { minCost = costFunction[i]; directionLabel = i; nextRobotPos = tempRobotPos; } } cout<<"Direction Num: ------"<<directionLabel<<endl; avoidWalkParam.stepLength = robotWalkStepLength[directionLabel]; avoidWalkParam.stepNum = robotwalkStepNum; avoidWalkParam.walkDirection = robotWalkDirection[directionLabel] + M_PI/2; }
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/Compass_Module/Compass_Module.ino
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no_license
TanselKahramanSwinburne/RME40005_FYP_Autonomous
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Compass_Module.ino
// Compass Module Code // Author: Tansel A Kahraman // Last Modified: 22/04/2020 // Description: /* Reads in value from a HMC5883L Compass. * Convert the readings from the x and y axis into degree bearings to be used with an autonomous robot. * The values read are already smoothed out, but then further averaged by the last 25 values for a smoother reading. */ #include <math.h> #include "QMC5883LCompass.h" // Constants and variables used by the compass module. QMC5883LCompass compass; const int ArraySize = 25; int AveragingXArray[ArraySize]; int AveragingYArray[ArraySize]; int AveragingLoop = 0; // Procedure for setting up the compass module for communication. void setupCompass() { Serial.begin(9600); compass.init(); /* * call setSmoothing(STEPS, ADVANCED); * * STEPS = int The number of steps to smooth the results by. Valid 1 to 10. * Higher steps equals more smoothing but longer process time. * * ADVANCED = bool Turn advanced smoothing on or off. True will remove the max and min values from each step and then process as normal. * Turning this feature on will results in even more smoothing but will take longer to process. * */ compass.setSmoothing(3,true); } // Procedure for reading, averaging and converting values from the compass to degrees. int readCompass() { int x, xAve; int y, yAve; int dirAngle; long xAveBuff, yAveBuff; // Read compass values. compass.read(); // Return XY readings. x = compass.getX(); y = compass.getY(); // Serial.println("X: " + String(x)); // Serial.println("Y: " + String(y)); /* // Store XY readings into averaging array. AveragingXArray[AveragingLoop] = x; AveragingYArray[AveragingLoop] = y; AveragingLoop++; if (AveragingLoop >= ArraySize) AveragingLoop = 0; // Calculate the average x value. xAveBuff = 0; for (int i = 0; i < ArraySize; i++) { xAveBuff += AveragingXArray[i]; } xAve = xAveBuff / ArraySize; // Calculate the average y value. yAveBuff = 0; for (int j = 0; j < ArraySize; j++) { yAveBuff += AveragingYArray[j]; } yAve = yAveBuff / ArraySize; */ // Calculate the direction in degrees. dirAngle = atan2(x, y)/0.0174532925; dirAngle = 360 - dirAngle + 180; //added to adjust sensor (for southern hemisphere?) if (dirAngle < 0) dirAngle+=360; if (dirAngle >= 360) dirAngle-=360; return dirAngle; } void setup() { setupCompass(); } void loop() { int degreesRead = 0; degreesRead = readCompass(); Serial.print(degreesRead); Serial.println(); delay(50); }
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/Leetcode/Strings/String Compression.cpp
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chiranjeev-thapliyal/Tech-Interview-Preparation
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2023-09-01T09:21:26.981319
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String Compression.cpp
/* Idea is to use 2 pointers 'i' and 'j'. 'i' to read characters from the string, and 'j' to write back to the character array. TC: O(N) and O(1) space Input: ["a","a","b","b","c","c","c","a"] Output: a2b2c3a Edge Case: Input: ["a","b","x"] Output: abx here we didn't included no. otherwise length will become greater than original array, then there would be no point in compression */ class Solution { public: int compress(vector<char>& chars) { if(chars.size()<2) return chars.size(); int i=0, j=0; while(i<chars.size()) // 'i' to read the character array { char currentChar = chars[i]; int count = 0; while(i<chars.size() && chars[i] == currentChar) // find the no. times char has occurred { count++; i++; } chars[j++] = currentChar; // write head will start writing from the 'j', if count = 1 then it will just write the 'character' and increment further if(count != 1) { for(char c: to_string(count)) // max time this loop will run is log10(N) chars[j++] = c; // if count>1, then it will keep on writing each digit } } return j; // to get the resultant/modified vector<> just print all the characters till jth index } };
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/DataStructures/usermanager.cpp
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SeraphRobotics/TabletSystem
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usermanager.cpp
#include "usermanager.h" #include <QTextStream> #include <QSettings> UserDataManager::UserDataManager(QObject *parent) : QObject(parent) { //THESE VALUES SHOULD BE LOADED FROM QSETTINGS QSettings settings; dir_= settings.value("users-directory",QDir::currentPath()).toString(); filename_ = settings.value("users-file","users.xml").toString(); rescan(); } QPixmap UserDataManager::getIcon(QString user_id){ if(hasUserID(user_id)){ return QPixmap(getUserByID(user_id).iconfile); } return QPixmap(); } QList<User> UserDataManager::getUsers(){ return users_; } bool UserDataManager::hasUserID(QString id){ for(int i=0;i<users_.size();i++){ User u = users_.at(i); if(u.id==id){ return true; } } return false; } User UserDataManager::getUserByPwd(QString pwd){ for(int i=0;i<users_.size();i++){ User u = users_.at(i); if(u.pwd==pwd){ return u; } } User return_u; return_u.id=""; return return_u; } User UserDataManager::getUserByID(QString id){ for(int i=0;i<users_.size();i++){ User u = users_.at(i); if(u.id==id){ return u; } } User return_u; return_u.id=""; return return_u; } void UserDataManager::changeDir(QString dir){ QDir d(dir); if(d.exists()){ dir_=d; rescan(); //SET QSETTINGS } } void UserDataManager::changeUserPin(QString id, QString Pin){ if(hasUserID(id)){ User u = getUserByID(id); u.pwd=Pin; writeToDisk(); } } void UserDataManager::addUser(User u){ if(!hasUserID(u.id)){ users_.append(u); writeToDisk(); } } void UserDataManager::removeUser(User u){ if(hasUserID(u.id)){ users_.removeOne(u); writeToDisk(); } } void UserDataManager::updateUser(User u){ for(int i=0;i<users_.size();i++){ User u_old = users_[i]; if(u.id==u_old.id){ users_[i] = u; writeToDisk(); return; } } } void UserDataManager::rescan(){ QDomDocument d("UserData"); QFile file(filename_); //TODO: implement QDir dir_.path()+ if (!file.open(QIODevice::ReadOnly)){return;} if (!d.setContent(&file)) { file.close(); return; } file.close(); QDomElement usersEl = d.documentElement(); if(!("users"==usersEl.nodeName().toLower())){return;} QDomNodeList userEls = usersEl.childNodes(); for(int i=0;i<userEls.size();i++){ QDomNode mchild = userEls.at(i); if(!mchild.isElement()){continue;} if(("user"==mchild.nodeName().toLower())){ users_.append(userFromNode(mchild)); } } } void UserDataManager::writeToDisk(){ QDomDocument d("UserFile"); QFile file(filename_); if (!file.open(QIODevice::WriteOnly)){return;} QDomElement node = d.createElement("Users"); for(int i=0; i<users_.size(); i++){ node.appendChild(nodeFromUsers(users_.at(i))); } d.appendChild(node); QTextStream f(&file); f<<d.toString(); file.close(); }
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/UDPServer/UDPServer/src/UDPServerSource.cpp
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[]
no_license
tkapa/WinsockNetworking
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UDPServerSource.cpp
//Server #define _WINSOCK_DEPRECATED_NO_WARNINGS #pragma warning(disable:4996) using namespace std; #include <winsock2.h> #include <mswsock.h> #include <iostream> #include "Packet.h" //Init Variables WSADATA wsaData; SOCKET receiveSocket; sockaddr_in receiveAddress; void ReadInType() { char buffer[10000]; int readLength = sizeof(receiveAddress); int result = recvfrom(receiveSocket, buffer, 10000, 0, (SOCKADDR*)&receiveAddress, &readLength); if (result == SOCKET_ERROR) { cout << "Result Error " << WSAGetLastError() << endl; } //Recast buffer as a packet Packet *p = (Packet *)buffer; //Decide which packet has been sent switch (p->type) { case 1: { PacketPlayerInformation *pp = (PacketPlayerInformation *)p; cout << "Server Received Player Information" << endl; break; } case 2: { PacketAnnouncement *pa = (PacketAnnouncement *)p; cout << "Server Received a Client Announcement" << endl; //Send an acknowledgement back PacketRequest pan; pan.type = Packet::e_ServerAcknowledgement; int result; result = sendto( receiveSocket, (const char *)&pan, sizeof(pan), 0, (SOCKADDR*)&receiveAddress, sizeof(receiveAddress)); cout << result << endl; break; } case 3: { PacketRequest *pac = (PacketRequest *)p; break; } case 4: { PacketInformation *pi = (PacketInformation *)p; cout << "Received user and password from client" << endl; cout << pi->username << "\n" << pi->password << endl;; } } } void Selection() { int waiting; do { fd_set checkSockets; checkSockets.fd_count = 1; checkSockets.fd_array[0] = receiveSocket; struct timeval t; t.tv_sec = 100; t.tv_usec = 100; waiting = select(NULL, &checkSockets, NULL, NULL, &t); if (waiting > 0) { ReadInType(); } } while (waiting); } void main() { //Init WSA if (WSAStartup(MAKEWORD(2, 2), &wsaData) != 0) { std::cout << "WSAStartup kill" << std::endl; return; } //Make send address receiveAddress.sin_family = AF_INET; receiveAddress.sin_port = htons(1234); receiveAddress.sin_addr.s_addr = INADDR_ANY; //Make a socket receiveSocket = socket(AF_INET, SOCK_DGRAM, 0); //Resist windows shitter function DWORD dwBytesReturned = 0; BOOL bNewBehavior = FALSE; WSAIoctl(receiveSocket, SIO_UDP_CONNRESET, &bNewBehavior, sizeof(bNewBehavior), NULL, 0, &dwBytesReturned, NULL, NULL); if (bind(receiveSocket, (SOCKADDR*)&receiveAddress, sizeof(receiveAddress)) == SOCKET_ERROR) { std::cout << "Bind Kill " << WSAGetLastError() << std::endl; return; } Selection(); system("Pause"); WSACleanup(); return; }
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/Part 2 - Bistromatic/subject/bistromatic.h
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salmanhers1/Epitech-C-Pool-2021
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bistromatic.h
#define OP_OPEN_PARENT_IDX 0 #define OP_CLOSE_PARENT_IDX 1 #define OP_PLUS_IDX 2 #define OP_SUB_IDX 3 #define OP_NEG_IDX 3 #define OP_MULT_IDX 4 #define OP_DIV_IDX 5 #define OP_MOD_IDX 6 #define EXIT_USAGE 84 #define EXIT_BASE 84 #define EXIT_SIZE_NEG 84 #define EXIT_MALLOC 84 #define EXIT_READ 84 #define EXIT_OPS 84 #define SYNTAX_ERROR_MSG "syntax error" #define ERROR_MSG "error" char *eval_expr(char const *base, char const *ops, char const *expr, unsigned int size);
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/main.cpp
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NoahOConnor44/DS2Project1
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main.cpp
#include <iostream> #include "userInformation.hpp" #include "hashTable.hpp" using namespace std; int main () { userInformation userinfo; hashTable hash; userinfo.loadLastNames(); userinfo.loadRawPasswords(); hash.makeHashTable(); return 0; }
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/c++/cg/N4v2/Nucleo.hpp
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arthureggert/faculdade
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refs/heads/master
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Nucleo.hpp
#include <vector> #include "Hadron.hpp" using namespace std; class Nucleo { private: vector<Hadron> hadrons; public: void desenha(); void adicionaHadron(Hadron hadron); Nucleo(); Nucleo(int protons, int neutrons); };
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/C++/Hook Demos/MouseHook/MouseHook/MouseHook.cpp
c0c8d7239718931610e9e12099a777e1916e7b2c
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lanicon/MyRepository
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MouseHook.cpp
// MouseHook.cpp : Defines the entry point for the DLL application. // #include "stdafx.h" #define _COMPILING_44E531B1_14D3_11d5_A025_006067718D04 #include "MouseHook.h" #pragma data_seg(".JOE") HWND g_hWndServer = NULL; HHOOK g_hHook = NULL; UINT UWM_MOUSEMOVE = 0; UINT UWM_CHAR = 0; #pragma data_seg() #pragma comment(linker, "/section:.JOE,rws") HINSTANCE g_hInst; static LRESULT CALLBACK Msghook(UINT nCode, WPARAM wParam, LPARAM lParam); BOOL APIENTRY DllMain( HINSTANCE hInstance, DWORD Reason, LPVOID Reserved) { switch(Reason) { case DLL_PROCESS_ATTACH: g_hInst = hInstance; UWM_MOUSEMOVE = RegisterWindowMessage(UWM_MOUSEMOVE_MSG); UWM_CHAR = ::RegisterWindowMessage(UWM_CHAR_MSG); return TRUE; case DLL_PROCESS_DETACH: if(g_hWndServer != NULL) ClearMyHook(g_hWndServer); return TRUE; } return TRUE; } /**************************************************************************** * setMyHook * Inputs: * HWND hWnd: Window to notify * Result: BOOL * TRUE if successful * FALSE if error * Effect: * Sets the hook ****************************************************************************/ BOOL SetMyHook(HWND hWnd) { if(g_hWndServer != NULL) return FALSE; // already hooked! g_hHook = SetWindowsHookEx(WH_GETMESSAGE, (HOOKPROC)Msghook, g_hInst, 0); if(g_hHook != NULL) { g_hWndServer = hWnd; return TRUE; } return FALSE; // failed to set hook } /**************************************************************************** * clearMyHook * Inputs: * HWND hWnd: Window hook * Result: BOOL * TRUE if successful * FALSE if error * Effect: * Removes the hook that has been set ****************************************************************************/ BOOL ClearMyHook(HWND hWnd) { if(hWnd != g_hWndServer || hWnd == NULL) return FALSE; BOOL unhooked = UnhookWindowsHookEx(g_hHook); if(unhooked) g_hWndServer = NULL; return unhooked; } /**************************************************************************** * Msghook * Inputs: * int nCode: Code value * WPARAM wParam: * LPARAM lParam: * Result: LRESULT * Either 0 or the result of CallNextHookEx * Effect: * Hook processing function. If the message is a mouse-move message, * posts the coordinates to the parent window ****************************************************************************/ static LRESULT CALLBACK Msghook(UINT nCode, WPARAM wParam, LPARAM lParam) { if(nCode < 0) { CallNextHookEx(g_hHook, nCode, wParam, lParam); return 0; } LPMSG msg = (LPMSG)lParam; if(msg->message == WM_MOUSEMOVE || msg->message == WM_NCMOUSEMOVE) { PostMessage(g_hWndServer, UWM_MOUSEMOVE, 0, 0); } else if (msg->message==WM_CHAR) { PostMessage(g_hWndServer, UWM_CHAR, msg->wParam, msg->lParam); } return CallNextHookEx(g_hHook, nCode, wParam, lParam); }
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/mainwindow.cpp
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mainwindow.cpp
#include "mainwindow.h" #include "ui_mainwindow.h" #include "battledialog.h" #include <QMessageBox> MainWindow::MainWindow(QWidget *parent) : QMainWindow(parent), ui(new Ui::MainWindow) { ui->setupUi(this); ui->attackValue->setSegmentStyle(QLCDNumber::SegmentStyle::Flat); zork = new ZorkGame(); roomItemButtons[0] = ui->roomItem0; roomItemButtons[1] = ui->roomItem1; roomItemButtons[2] = ui->roomItem2; roomItemButtons[3] = ui->roomItem3; inventoryItemButtons[0] = ui->inventoryItem0; inventoryItemButtons[1] = ui->inventoryItem1; inventoryItemButtons[2] = ui->inventoryItem2; inventoryItemButtons[3] = ui->inventoryItem3; displayCurrentRoomInfo(); } MainWindow::~MainWindow() { delete zork; delete ui; } void MainWindow::displayCurrentRoomInfo() { QString roomInfo = QString::fromStdString(zork->getCurrentRoomInfo()); ui->mainDisplayLabel->setText(roomInfo); ui->healthBar->setValue(zork->getPlayer()->getHealth()); ui->attackValue->display(zork->getPlayer()->getAttack()); setRoomItems(); setInventoryItems(); setWeapon(); displayBattleDialog(); checkGameState(); } void MainWindow::checkGameState() { if (zork->hasPlayerLost()) { displayAlert("Oh no, game over! You have lost all your health.\nPress OK to start again."); restartGame(); } else if(zork->hasPlayerWon()) { displayAlert("Congratulations, you beat the final boss and won the game!\nYour score is: " + to_string(zork->getScore()) + "\nPress OK to start again."); restartGame(); } } void MainWindow::restartGame() { removeInventoryItemSelectionFrame(); removeRoomItemSelectionFrame(); ui->gameLog->setText(""); delete zork; zork = new ZorkGame(); displayCurrentRoomInfo(); } void MainWindow::setRoomItems() { vector<Item*> items = zork->getCurrentRoom()->getInventory().getItems(); setItems(roomItemButtons, items); } void MainWindow::setInventoryItems() { vector<Item*> items = zork->getPlayer()->getInventory().getItems(); setItems(inventoryItemButtons, items); } void MainWindow::setItems(QPushButton** buttons, vector<Item*> items) { for (unsigned int i = 0; i < Constants::itemSlots; i++) { bool itemExists = i < items.size(); QIcon icon = itemExists ? *items[i]->icon : QIcon(":/images/emptyItemSlot.png"); QString toolTipText = itemExists ? QString::fromStdString(items[i]->getLongDescription()) : ""; buttons[i]->setEnabled(itemExists); buttons[i]->setIcon(icon); buttons[i]->setToolTip(toolTipText); } } void MainWindow::setWeapon() { Weapon* weapon = zork->getPlayer()->getWeapon(); bool hasWeapon = weapon != NULL; QIcon icon = hasWeapon ? *weapon->icon : QIcon(":/images/emptyItemSlot.png"); QString toolTipText = hasWeapon ? QString::fromStdString(weapon->getLongDescription()) : ""; ui->weaponSlot->setIcon(icon); ui->weaponSlot->setToolTip(toolTipText); ui->weaponSlot->setEnabled(hasWeapon); } void MainWindow::displayBattleDialog() { Enemy* enemy = zork->getCurrentRoom()->getEnemy(); if (enemy != NULL && enemy->getHealth() > 0 && !zork->hasPlayerLost()) { this->setEnabled(false); BattleDialog* dialog = new BattleDialog(enemy); dialog->setWindowFlags(Qt::Window | Qt::WindowMinimizeButtonHint); dialog->connect(dialog, SIGNAL(finished(int)), this, SLOT(on_dialog_finished(int))); dialog->show(); } } void MainWindow::goToRoom(Direction direction) { zork->getCurrentRoom()->getInventory().deselectItems(); removeRoomItemSelectionFrame(); ui->takeButton->setEnabled(false); zork->go(direction); displayCurrentRoomInfo(); } void MainWindow::on_dialog_finished(int result) { switch (result) { case ATTACK: executeBattleOption(zork->attackEnemy()); break; case RUN: executeBattleOption(zork->runFromEnemy()); break; case HIDE: executeBattleOption(zork->hideFromEnemy()); break; case PLAYDEAD: executeBattleOption(zork->playDead()); break; } } void MainWindow::executeBattleOption(string logMessage) { log(logMessage); this->setEnabled(true); displayCurrentRoomInfo(); } void MainWindow::on_northButton_clicked(){ goToRoom(north); } void MainWindow::on_southButton_clicked() { goToRoom(south); } void MainWindow::on_eastButton_clicked() { goToRoom(east); } void MainWindow::on_westButton_clicked() { goToRoom(west); } void MainWindow::on_takeButton_clicked() { if (zork->getPlayer()->getInventory().getNumberOfItems() >= Constants::itemSlots) { displayAlert("Your inventory is full!\nTry placing an item in the room before taking another one."); return; } zork->takeSelectedItem(); removeRoomItemSelectionFrame(); ui->takeButton->setEnabled(false); displayCurrentRoomInfo(); } void MainWindow::on_putButton_clicked() { if (zork->getCurrentRoom()->getInventory().getNumberOfItems() >= Constants::itemSlots) { displayAlert("The room is full of items!\nTry taking an item from the room before placing another one."); return; } zork->placeSelectedItem(); removeInventoryItemSelectionFrame(); ui->putButton->setEnabled(false); ui->useButton->setEnabled(false); displayCurrentRoomInfo(); } void MainWindow::on_roomItem0_clicked() { selectRoomItem(0); } void MainWindow::on_roomItem1_clicked() { selectRoomItem(1); } void MainWindow::on_roomItem2_clicked() { selectRoomItem(2); } void MainWindow::on_roomItem3_clicked() { selectRoomItem(3); } void MainWindow::selectRoomItem(const int itemIndex) { removeRoomItemSelectionFrame(); ui->takeButton->setEnabled(true); zork->getCurrentRoom()->getInventory().selectItem(itemIndex); roomItemButtons[itemIndex]->setStyleSheet("QPushButton { border: 2px solid blue; border-radius: 3px; outline: none; }"); } void MainWindow::on_inventoryItem0_clicked() { selectInventoryItem(0); } void MainWindow::on_inventoryItem1_clicked() { selectInventoryItem(1); } void MainWindow::on_inventoryItem2_clicked() { selectInventoryItem(2); } void MainWindow::on_inventoryItem3_clicked() { selectInventoryItem(3); } void MainWindow::selectInventoryItem(const int itemIndex) { removeInventoryItemSelectionFrame(); Inventory& inventory = zork->getPlayer()->getInventory(); ui->useButton->setEnabled(inventory.getItems()[itemIndex]->action != NULL); ui->equipButton->setEnabled(inventory.getItems()[itemIndex]->isWeapon() && zork->getPlayer()->getWeapon() == NULL); ui->putButton->setEnabled(true); ui->unequipButton->setEnabled(false); inventory.selectItem(itemIndex); inventoryItemButtons[itemIndex]->setStyleSheet("QPushButton { border: 2px solid red; border-radius: 3px; outline: none; }"); } void MainWindow::removeRoomItemSelectionFrame() { for (QPushButton* button : roomItemButtons) { button->setStyleSheet(""); } } void MainWindow::removeInventoryItemSelectionFrame() { for (QPushButton* button : inventoryItemButtons) { button->setStyleSheet(""); } ui->weaponSlot->setStyleSheet(""); } void MainWindow::log(string input) { ui->gameLog->append(QString::fromStdString(input)); } void MainWindow::displayAlert(const string message) { QMessageBox messageBox; messageBox.setIcon(QMessageBox::Warning); messageBox.setText(QString::fromStdString(message)); messageBox.exec(); } void MainWindow::on_useButton_clicked() { vector<Item*> items = zork->getPlayer()->getInventory().getItems(); for (unsigned int i = 0 ; i < items.size(); i++) { if (items[i]->isSelected() && items[i]->action != NULL) { if (!items[i]->action()) { log("It had no effect..."); return; } log(items[i]->getActionDescription()); if(items[i]->isConsumable()) { zork->getPlayer()->getInventory().removeItem(i); removeInventoryItemSelectionFrame(); ui->putButton->setEnabled(false); ui->useButton->setEnabled(false); } displayCurrentRoomInfo(); return; } } } void MainWindow::on_weaponSlot_clicked() { removeInventoryItemSelectionFrame(); ui->weaponSlot->setStyleSheet("QPushButton { border: 2px solid red; border-radius: 3px; outline: none; }"); ui->unequipButton->setEnabled(true); ui->putButton->setEnabled(false); ui->useButton->setEnabled(false); } void MainWindow::on_equipButton_clicked() { removeInventoryItemSelectionFrame(); vector<Item*> items = zork->getPlayer()->getInventory().getItems(); for(unsigned int i = 0 ; i < items.size(); i++) { if(items[i]->isSelected()) { zork->getPlayer()->setWeapon((Weapon*) items[i]); zork->getPlayer()->getInventory().removeItem(i); ui->putButton->setEnabled(false); ui->equipButton->setEnabled(false); displayCurrentRoomInfo(); return; } } } void MainWindow::on_unequipButton_clicked() { vector<Item*> items = zork->getPlayer()->getInventory().getItems(); if (items.size() >= 4) { displayAlert("Your inventory is too full to unequip this item."); return; } Item* weapon = (Item*) zork->getPlayer()->takeWeapon(); zork->getPlayer()->getInventory().addItem(weapon); ui->unequipButton->setEnabled(false); ui->weaponSlot->setStyleSheet(""); displayCurrentRoomInfo(); }
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/svr/src/net/EventLoop.h
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mildrock/dummy
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EventLoop.h
// Copyright 2010, Shuo Chen. All rights reserved. // http://code.google.com/p/muduo/ // // Use of this source code is governed by a BSD-style license // that can be found in the License file. // Author: Shuo Chen (chenshuo at chenshuo dot com) // // This is a public header file, it must only include public header files. #ifndef MUDUO_NET_EVENTLOOP_H #define MUDUO_NET_EVENTLOOP_H #include <vector> #include <boost/function.hpp> #include <boost/noncopyable.hpp> #include <boost/scoped_ptr.hpp> #include <base/Mutex.h> #include <base/Thread.h> #include <base/Timestamp.h> #include "Callbacks.h" struct event_base; struct bufferevent; namespace net { class Channel; class TimerQueue; class Timer; /// /// Reactor, at most one per thread. /// /// This is an interface class, so don't expose too much details. class EventLoop : boost::noncopyable { public: typedef boost::function<void()> Functor; EventLoop(); ~EventLoop(); // force out-line dtor, for scoped_ptr members. /// /// Loops forever. /// /// Must be called in the same thread as creation of the object. /// void loop(); void quit(); /// Runs callback immediately in the loop thread. /// It wakes up the loop, and run the cb. /// If in the same loop thread, cb is run within the function. /// Safe to call from other threads. void runInLoop(const Functor& cb); /// Queues callback in the loop thread. /// Runs after finish pooling. /// Safe to call from other threads. void queueInLoop(const Functor& cb); // timers /// /// Runs callback at 'time'. /// Safe to call from other threads. /// Timer* runAt(const Timestamp& time, const TimerCallback& cb); /// /// Runs callback after @c delay seconds. /// Safe to call from other threads. /// Timer* runAfter(TimeInMs delay, const TimerCallback& cb); /// /// Runs callback every @c interval seconds. /// Safe to call from other threads. /// Timer* runEvery(TimeInMs interval, const TimerCallback& cb); // internal usage void wakeup(); // pid_t threadId() const { return threadId_; } void assertInLoopThread() { if (!isInLoopThread()) { abortNotInLoopThread(); } } bool isInLoopThread() const { return threadId_ == this_thread::get_id(); } // bool callingPendingFunctors() const { return callingPendingFunctors_; } static EventLoop& getEventLoopOfCurrentThread(); private: void breakLoop(); private: void abortNotInLoopThread(); void handleRead(struct bufferevent &incoming); // waked up void doPendingFunctors(); bool looping_; /* atomic */ bool quit_; /* atomic */ bool callingPendingFunctors_; /* atomic */ const thread::id threadId_; int m_wakeupFd; // unlike in TimerQueue, which is an internal class, // we don't expose Channel to client. boost::scoped_ptr<Channel> m_wakeupChannel; MutexLock mutex_; std::vector<Functor> pendingFunctors_; // @BuardedBy mutex_ public: struct event_base *m_eventBase; }; } #endif // MUDUO_NET_EVENTLOOP_H
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/pgen/message.cpp
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message.cpp
#include <pgen/message.h> namespace pgen { messenger fail(message::fail); messenger error(message::error); messenger warning(message::warning); messenger note(message::note); std::ostream &operator<<(std::ostream &os, const message &msg) { if (msg.file.size() > 0) os << msg.file << ":"; if (msg.line >= 0) os << msg.line << ":"; if (msg.column >= 0) os << msg.column << " "; switch (msg.type) { case message::fail: os << "fail: "; break; case message::error: os << "error: "; break; case message::warning: os << "warning: "; break; default: os << "note: "; break; } os << msg.text << std::endl; if (msg.context.size() > 0) os << msg.context; return os; } messenger::messenger(int type) { this->type = type; context = false; } messenger::~messenger() { } messenger &messenger::operator() (lexer_t &lexer, token_t token) { return this->operator()(lexer, token.begin, token.end); } messenger &messenger::operator() (lexer_t &lexer, intptr_t begin, intptr_t end) { file = lexer.name; line = lexer.lineof(begin); column = begin - lexer.lines[line]; length = end - begin; text.str(""); context = lexer.getline(line); if (context.back() != '\n') context.push_back('\n'); int maxlen = (int)context.size()-1; for (int i = 0; i < column; i++) { if (context[i] < 32 || context[i] == 127) context.push_back(context[i]); else context.push_back(' '); } context += '^'; for (int i = 0; i < length-1 and i+column+1 < maxlen; i++) context += '~'; context += '\n'; return *this; } messenger &messenger::operator() (std::string file, long line, long column, long length) { this->file = file; this->line = line; this->column = column; this->length = length; this->text.str(""); this->context.clear(); return *this; } messenger::operator message() { message result; result.type = type; result.file = file; result.line = line; result.column = column; result.length = length; result.text = text.str(); result.context = context; return result; } std::ostream &operator<<(std::ostream &os, const messenger &msg) { if (msg.file.size() > 0) os << msg.file << ":"; if (msg.line >= 0) os << msg.line << ":"; if (msg.column >= 0) os << msg.column << " "; switch (msg.type) { case message::fail: os << "fail: "; break; case message::error: os << "error: "; break; case message::warning: os << "warning: "; break; default: os << "note: "; break; } os << msg.text.str() << std::endl; if (msg.context.size() > 0) os << msg.context; return os; } }
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/core/sql/exp/exp_attrs.cpp
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exp_attrs.cpp
/********************************************************************** // @@@ START COPYRIGHT @@@ // // (C) Copyright 1994-2015 Hewlett-Packard Development Company, L.P. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. // // @@@ END COPYRIGHT @@@ **********************************************************************/ /* -*-C++-*- ***************************************************************************** * * File: <file> * Description: * * * Created: 7/10/95 * Language: C++ * * * * ***************************************************************************** */ #include "Platform.h" #include "exp_stdh.h" // #ifndef __EID // #include <stdio.h> // #include <stdlib.h> // #endif // // #include "ComPackDefs.h" #include "exp_attrs.h" #include "exp_clause_derived.h" #include "exp_bignum.h" #include "str.h" #include "NLSConversion.h" Int32 Attributes::getStorageLength(){return -1;}; Int32 Attributes::getDefaultValueStorageLength(){return -1;}; Int32 Attributes::getLength(){return -1;}; Attributes * Attributes::newCopy(){return 0;}; Attributes * Attributes::newCopy(CollHeap *){return 0;}; void Attributes::copyAttrs(Attributes * /*source_*/){}; Attributes * SimpleType::newCopy() { SimpleType * new_copy = new SimpleType(); *new_copy = *this; return new_copy; } Attributes * SimpleType::newCopy(CollHeap * heap) { SimpleType * new_copy = new(heap) SimpleType(); *new_copy = *this; return new_copy; } void SimpleType::copyAttrs(Attributes *source_) // copy source attrs to this. { *this = *(SimpleType *)source_; } NA_EIDPROC Attributes::Attributes(short complex_type) : NAVersionedObject(AttribAnchorID) { datatype_ = -1; nullFlag_ = 0; nullIndicatorLength_ = 2; // the default vcIndicatorLength_ = 2; // for now #pragma nowarn(161) // warning elimination offset_ = ExpOffsetMax; atpindex_ = 0; atp_ = 0; nullIndOffset_ = ExpOffsetMax; vcLenIndOffset_ = ExpOffsetMax; #pragma warn(161) // warning elimination voaOffset_ = ExpOffsetMax; relOffset_ = 0; nextAttrIdx_ = ExpOffsetMax; rowsetSize_ = 0; rowsetInfo_ = 0; nullBitIdx_ = -1; tdf_ = ExpTupleDesc::UNINITIALIZED_FORMAT; alignment_ = 1; // no alignment defClass_ = NO_DEFAULT; defaultValue_ = 0; defaultFieldNum_ = 0x0ffff ; // initialize to an invalid field num flags_ = 0; flags2_ = 0; if (!complex_type) setClassID(SimpleTypeID); else { flags_ |= COMPLEX_TYPE; setClassID(ComplexTypeID); } setBulkMoveable(TRUE); str_pad(fillers_, sizeof(fillers_), '\0'); } // ----------------------------------------------------------------------- // This method returns the virtual function table pointer for an object // with the given class ID; used by NAVersionedObject::driveUnpack(). // ----------------------------------------------------------------------- NA_EIDPROC char *Attributes::findVTblPtr(short classID) { char *vtblPtr; switch (classID) { case ShowplanID: #pragma nowarn(1506) // warning elimination GetVTblPtr(vtblPtr, ShowplanAttributes); #pragma warn(1506) // warning elimination break; case SimpleTypeID: #pragma nowarn(1506) // warning elimination GetVTblPtr(vtblPtr, SimpleType); #pragma warn(1506) // warning elimination break; case BigNumID: #pragma nowarn(1506) // warning elimination GetVTblPtr(vtblPtr, BigNum); #pragma warn(1506) // warning elimination break; case ComplexTypeID: default: #pragma nowarn(1506) // warning elimination GetVTblPtr(vtblPtr, ComplexType); #pragma warn(1506) // warning elimination break; } return vtblPtr; } NA_EIDPROC Long Attributes::pack(void * space) { defaultValue_.pack(space); return NAVersionedObject::pack(space); } NA_EIDPROC Lng32 Attributes::unpack(void * base, void * reallocator) { if (defaultValue_.unpack(base)) return -1; return NAVersionedObject::unpack(base, reallocator); } void Attributes::fixup(Space * /*space*/, char * constantsArea, char * tempsArea, char * persistentArea, short fixupConstsAndTemps, NABoolean spaceCompOnly) { if ((! fixupConstsAndTemps) || (spaceCompOnly)) return; char *area; if ((atp_ == 0) && (atpindex_ == 0)) area = constantsArea; else if((atp_ == 0) && (atpindex_ == 1)) area = tempsArea; else if((atp_ == 1) && (atpindex_ == 1)) area = persistentArea; else return; #if 1 assert( area == (char *)0 ); #else /* FOLLOWING CODE SHOULD NOT BE NEEDED */ #pragma nowarn(1506) // warning elimination offset_ = (uLong)(area + offset_); #pragma warn(1506) // warning elimination if (getNullFlag()) // nullable #pragma nowarn(1506) // warning elimination nullIndOffset_ = (ULng32)(area + nullIndOffset_); #pragma warn(1506) // warning elimination if (getVCIndicatorLength() > 0) #pragma nowarn(1506) // warning elimination vcLenIndOffset_ = (ULng32)(area + vcLenIndOffset_); #pragma warn(1506) // warning elimination #endif } NA_EIDPROC SQLEXP_LIB_FUNC char * getDatatypeAsString(Int32 datatype, NABoolean extFormat = false ) { switch (datatype) { // When you add new datatype in /common/dfs2rec.h, don't // forget add new case here. Otherwise, showplan won't display it. case REC_BIN16_SIGNED: return extFormat? (char *)"SMALLINT SIGNED":(char *)"REC_BIN16_SIGNED"; case REC_BIN16_UNSIGNED: return extFormat? (char *)"SMALLINT UNSIGNED":(char *)"REC_BIN16_UNSIGNED"; case REC_BIN32_SIGNED: return extFormat? (char *)"INTEGER SIGNED":(char *)"REC_BIN32_SIGNED"; case REC_BIN32_UNSIGNED: return extFormat? (char *)"INTEGER UNSIGNED":(char *)"REC_BIN32_UNSIGNED"; case REC_BIN64_SIGNED: return extFormat? (char *)"LARGEINT":(char *)"REC_BIN64_SIGNED"; case REC_BPINT_UNSIGNED: return extFormat? (char *)"BIT PRECISION INTEGER":(char *)"REC_BPINT_UNSIGNED"; case REC_TDM_FLOAT32: return extFormat? (char *)"FLOAT":(char *)"REC_TDM_FLOAT32"; case REC_TDM_FLOAT64: return extFormat? (char *)"DOUBLE PRECISION":(char *)"REC_TDM_FLOAT64"; case REC_IEEE_FLOAT32: return extFormat? (char *)"IEEE FLOAT":(char *)"REC_IEEE_FLOAT32"; case REC_IEEE_FLOAT64: return extFormat? (char *)"IEEE DOUBLE PRECISION":(char *)"REC_IEEE_FLOAT64"; case REC_DECIMAL_UNSIGNED: return extFormat? (char *)"DECIMAL UNSIGNED":(char *)"REC_DECIMAL_UNSIGNED"; case REC_DECIMAL_LS: return extFormat? (char *)"DECIMAL SIGNED":(char *)"REC_DECIMAL_LS"; case REC_DECIMAL_LSE: return extFormat? (char *)"DECIMAL SIGNED":(char *)"REC_DECIMAL_LSE"; case REC_NUM_BIG_UNSIGNED: return extFormat? (char *)"NUMERIC":(char *)"REC_NUM_BIG_UNSIGNED"; case REC_NUM_BIG_SIGNED: return extFormat? (char *)"NUMERIC":(char *)"REC_NUM_BIG_SIGNED"; case REC_BYTE_F_ASCII: return extFormat? (char *)"CHAR":(char *)"REC_BYTE_F_ASCII"; #ifdef READTABLEDEF_IMPLEMENTATION case REC_BYTE_F_ASCII_UP: return extFormat? (char *)"CHAR UPSHIFT":(char *)"REC_BYTE_F_ASCII_UP"; #endif case REC_NCHAR_F_UNICODE: return extFormat? (char *)"NCHAR":(char *)"REC_NCHAR_F_UNICODE"; case REC_BYTE_V_ASCII: return extFormat? (char *)"VARCHAR":(char *)"REC_BYTE_V_ASCII"; #ifdef READTABLEDEF_IMPLEMENTATION case REC_BYTE_V_ASCII_UP: return extFormat? (char *)"VARCHAR UPSHIFT":(char *)"REC_BYTE_V_ASCII_UP"; #endif case REC_NCHAR_V_UNICODE: return extFormat? (char *)"NCHAR VARYING":(char *)"REC_NCHAR_V_UNICODE"; case REC_BYTE_V_ASCII_LONG: return extFormat? (char *)"VARCHAR":(char *)"REC_BYTE_V_ASCII_LONG"; case REC_BYTE_V_ANSI: return extFormat? (char *)"VARCHAR":(char *)"REC_BYTE_V_ANSI"; case REC_BYTE_V_ANSI_DOUBLE: return extFormat? (char *)"VARCHAR":(char *)"REC_BYTE_V_ANSI_DOUBLE"; case REC_SBYTE_LOCALE_F: return extFormat? (char *)"CHAR":(char *)"REC_SBYTE_LOCALE_F"; case REC_MBYTE_LOCALE_F: return extFormat? (char *)"CHAR":(char *)"REC_MBYTE_LOCALE_F"; case REC_MBYTE_F_SJIS: return extFormat? (char *)"CHAR":(char *)"REC_MBYTE_F_SJIS"; case REC_MBYTE_V_SJIS: return extFormat? (char *)"VARCHAR":(char *)"REC_MBYTE_V_SJIS"; case REC_DATETIME: return extFormat? (char *)"DATETIME":(char *)"REC_DATETIME"; case REC_INT_YEAR: return extFormat? (char *)"INTERVAL YEAR":(char *)"REC_INT_YEAR"; case REC_INT_MONTH: return extFormat? (char *)"INTERVAL MONTH":(char *)"REC_INT_MONTH"; case REC_INT_YEAR_MONTH: return extFormat? (char *)"INTERVAL YEAR TO MONTH":(char *)"REC_INT_YEAR_MONTH"; case REC_INT_DAY: return extFormat? (char *)"INTERVAL DAY":(char *)"REC_INT_DAY"; case REC_INT_HOUR: return extFormat? (char *)"INTERVAL HOUR":(char *)"REC_INT_HOUR"; case REC_INT_DAY_HOUR: return extFormat? (char *)"INTERVAL DAY TO HOUR":(char *)"REC_INT_DAY_HOUR"; case REC_INT_MINUTE: return extFormat? (char *)"INTERVAL MINUTE":(char *)"REC_INT_MINUTE"; case REC_INT_HOUR_MINUTE: return extFormat? (char *)"INTERVAL HOUR TO MINUTE":(char *)"REC_INT_HOUR_MINUTE"; case REC_INT_DAY_MINUTE: return extFormat? (char *)"INTERVAL DAY TO MINUTE":(char *)"REC_INT_DAY_MINUTE"; case REC_INT_SECOND: return extFormat? (char *)"INTERVAL SECOND":(char *)"REC_INT_SECOND"; case REC_INT_MINUTE_SECOND: return extFormat? (char *)"INTERVAL MINUTE TO SECOND":(char *)"REC_INT_MINUTE_SECOND"; case REC_INT_HOUR_SECOND: return extFormat? (char *)"INTERVAL HOUR TO SECOND":(char *)"REC_INT_HOUR_SECOND"; case REC_INT_DAY_SECOND: return extFormat? (char *)"INTERVAL DAY TO SECOND":(char *)"REC_INT_DAY_SECOND"; case REC_INT_FRACTION: return extFormat? (char *)"INTERVAL FRACTION":(char *)"REC_INT_FRACTION"; case REC_BLOB: return extFormat? (char *)"BLOB":(char *)"REC_BLOB"; case REC_CLOB: return extFormat? (char *)"CLOB":(char *)"REC_CLOB"; // When you add new datatype in /common/dfs2rec.h, don't // forget add new case here. Otherwise, showplan won't display it. default: return extFormat? (char *)"UNKNOWN":(char *)"add datatype in getDatatypeAsString()"; } } ShowplanAttributes::ShowplanAttributes(Lng32 valueId, char * text) { setClassID(ShowplanID); valueId_ = valueId; if (text) { if (str_len(text) < sizeof(text_)) str_cpy(text_, text, str_len(text)+1,'\0'); else { memset(text_, 0, sizeof(text_)); str_cpy_all(text_, text, sizeof(text_) - 4); str_cat(text_, " ...",text_); } } else text_[0] = 0; memset(fillers_, 0, sizeof(fillers_)); } ShowplanAttributes::~ShowplanAttributes() {} Attributes * ShowplanAttributes::newCopy() { ShowplanAttributes * new_copy = new ShowplanAttributes(valueId(), text()); *new_copy = *this; return new_copy; } Attributes * ShowplanAttributes::newCopy(CollHeap * heap) { ShowplanAttributes * new_copy = new(heap) ShowplanAttributes(valueId(), text()); *new_copy = *this; return new_copy; } void Attributes::displayContents(Space * space, Int32 operandNum, char * constsArea, Attributes * spAttr) { #ifndef __EID char buf[250]; char r[15]; if (operandNum == 0) str_cpy(r, " (result)",str_len(" (result)")+1,'\0'); else r[0] = 0; str_sprintf(buf, " Operand #%d%s:", operandNum, r); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); str_sprintf(buf, " Datatype = %s(%d), Length = %d, Null Flag = %d", getDatatypeAsString(getDatatype()), getDatatype(), getLength(), getNullFlag()); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); if ((getDatatype() == REC_BLOB) || (getDatatype() == REC_CLOB)) { Int16 precision = getPrecision(); UInt16 scale = getScaleAsUI(); Lng32 lobLen = (precision << 16); lobLen += scale; Int64 ll = (Int64)lobLen; // Int64 ll = (Int64)getPrecision() * 1000 + (Int64)getScale(); str_sprintf(buf, " LobLength = %Ld Mb", ll); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); } str_sprintf(buf, " Precision = %d, Scale = %d, Collation = %d, flags_ = %b", getPrecision(), getScale(), getCollation(), flags_); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); str_cpy(buf, " Tuple Data Format = ", str_len(" Tuple Data Format = ")+1,'\0'); switch (getTupleFormat()) { case ExpTupleDesc::UNINITIALIZED_FORMAT: str_cat(buf, "UNINITIALIZED_FORMAT", buf); break; case ExpTupleDesc::PACKED_FORMAT: str_cat(buf, "PACKED_FORMAT", buf); break; case ExpTupleDesc::SQLMX_KEY_FORMAT: str_cat(buf, "SQLMX_KEY_FORMAT", buf); break; case ExpTupleDesc::SQLARK_EXPLODED_FORMAT: str_cat(buf, "SQLARK_EXPLODED_FORMAT", buf); break; case ExpTupleDesc::SQLMX_FORMAT: str_cat(buf, "SQLMX_FORMAT", buf); break; case ExpTupleDesc::SQLMX_ALIGNED_FORMAT: str_cat(buf, "SQLMX_ALIGNED_FORMAT", buf); break; default: str_cat(buf, "Unrecognized format", buf); break; } // switch tuple format space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); if (isSpecialField()) { str_sprintf(buf, " DefaultFieldNum = %d",getDefaultFieldNum()); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); } char constOrTemp[150]; if ((getAtp()) == 0 && (getAtpIndex() == 0)) { str_cpy(constOrTemp, " (Constant)", str_len(" (Constant)")+1,'\0'); } else if ((getAtp() == 0) && (getAtpIndex() == 1)) str_cpy(constOrTemp, " (Temporary)", str_len(" (Temporary)")+1,'\0'); else if ((getAtp() == 1) && (getAtpIndex() == 1)) str_cpy(constOrTemp, " (Persistent)", str_len(" (Persistent)")+1,'\0'); else if (getAtpIndex() == 0) str_cpy(constOrTemp, " !!!ERROR!!! - Invalid (Atp,AtpIndex)", str_len(" !!!ERROR!!! - Invalid (Atp,AtpIndex)")+1,'\0'); else str_cpy(constOrTemp, " ", str_len(" ")+1,'\0'); str_sprintf(buf, " Atp = %d, AtpIndex = %d%s", getAtp(), getAtpIndex(), constOrTemp); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); str_sprintf(buf, " Offset = %d, NullIndOffset = %d, VClenIndOffset = %d", (getOffset() == ExpOffsetMax ? -1 : (Lng32)getOffset()), (getNullIndOffset() == ExpOffsetMax ? -1 : getNullIndOffset()), (getVCLenIndOffset() == ExpOffsetMax ? -1 : getVCLenIndOffset())); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); if ((getTupleFormat() == ExpTupleDesc::SQLMX_FORMAT) || (getTupleFormat() == ExpTupleDesc::SQLMX_ALIGNED_FORMAT)) { str_sprintf(buf, " RelOffset = %d, VoaOffset = %d, NullBitIdx = %d", getRelOffset(), (getVoaOffset() == ExpOffsetMax ? -1 : getVoaOffset()), getNullBitIndex()); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); } str_sprintf(buf, " NullIndLength = %d, VClenIndLength = %d", getNullIndicatorLength(), getVCIndicatorLength()); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); if ((getRowsetSize() > 0) || (getRowsetInfo())) { str_sprintf(buf, " rowsetSize_ = %d, rowsetInfo_ = %b", getRowsetSize(), getRowsetInfo()); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); } if (spAttr) { str_sprintf(buf, " ValueId = %d", ((ShowplanAttributes *)spAttr)->valueId()); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); str_sprintf(buf, " Text = %s", (((ShowplanAttributes *)spAttr)->text() ? ((ShowplanAttributes *)spAttr)->text() : "")); space->allocateAndCopyToAlignedSpace(buf, str_len(buf), sizeof(short)); } #endif // __EID } ExpDatetime * Attributes::castToExpDatetime() { return NULL; } // --------------------------------------------------------------------- // Method for comparing if two Attributes are equal. // --------------------------------------------------------------------- NABoolean Attributes::operator==(const Attributes& other) const { Attributes thisAttr = (Attributes&)(*this); // to make 'this' a non-const Attributes otherAttr = (Attributes&)other; if (datatype_ == otherAttr.datatype_ && nullFlag_ == otherAttr.nullFlag_ && defClass_ == otherAttr.defClass_ && (thisAttr.upshift() == otherAttr.upshift()) && tdf_ == otherAttr.tdf_ && ( (alignment_ > 0 && otherAttr.alignment_ > 0) ? (alignment_ == otherAttr.alignment_ ) : TRUE ) && ( (nullFlag_ != 0) ? (nullIndicatorLength_ == otherAttr.nullIndicatorLength_ && vcIndicatorLength_ == otherAttr.vcIndicatorLength_ ) : TRUE) ) return TRUE; else return FALSE; } NABoolean SimpleType::operator==(const Attributes& other) const { if (Attributes::operator==(other)) { SimpleType thisAttr = (SimpleType&)(*this); SimpleType otherAttr = (SimpleType&)other; if (length_ == otherAttr.length_ && precision_ == otherAttr.precision_ && (DFS2REC::isAnyCharacter(thisAttr.getDatatype()) ? (thisAttr.getCharSet() == otherAttr.getCharSet()) : (scale_ == otherAttr.scale_)) && ((thisAttr.getDefaultClass() == DEFAULT_NULL || thisAttr.getDefaultClass() == NO_DEFAULT || thisAttr.getDefaultClass() == DEFAULT_CURRENT) || (thisAttr.getDefaultValue() && otherAttr.getDefaultValue() && (str_cmp(thisAttr.getDefaultValue(), otherAttr.getDefaultValue(), (thisAttr.getNullIndicatorLength() + thisAttr.getVCIndicatorLength() + length_) ) == 0) ) ) ) return TRUE; else return FALSE; } else return FALSE; } NABoolean ComplexType::operator==(const Attributes& other) const { if (Attributes::operator==(other)) { ComplexType &thisAttr = (ComplexType&)(*this); ComplexType &otherAttr = (ComplexType&)other; if ((thisAttr.complexDatatype_ == otherAttr.complexDatatype_) && (thisAttr.getLength() == otherAttr.getLength()) && (thisAttr.getPrecision() == otherAttr.getPrecision()) && (thisAttr.getScale() == otherAttr.getScale())) return TRUE; else return FALSE; } else return FALSE; } NA_EIDPROC NABoolean isAddedColumn(Attributes * srcAttr, NABoolean tableHasAddedColumns, NABoolean tableHasVariableColumns, ULng32 offsetOfFirstFixedFieldInRec, ULng32 recordLength, char * recordPtr ) { // Check if this is an added column. // There are 4 cases to check for: // (1) The column is a variable column and the offset to the first // fixed field in the audit row image is greater than the offset // to VOA entry for this column. // (2) This is a fixed column and its offset is greater than the // length of the audit image passed in, and there are no varchar // columns in the audit row image. // (3) This is a fixed column and its offset is greater than // the offset for the first variable length column in the audit // row image. // (4) This is a fixed column, but there are no previous fixed fields // in the audit row image. if (((srcAttr->isSpecialField()) || (tableHasAddedColumns)) && (((srcAttr->getVCIndicatorLength() > 0) && (srcAttr->getVoaOffset() >= offsetOfFirstFixedFieldInRec)) || (((!tableHasVariableColumns) && ((offsetOfFirstFixedFieldInRec + srcAttr->getRelOffset()) >= recordLength)) || ((tableHasVariableColumns) && ((offsetOfFirstFixedFieldInRec + srcAttr->getRelOffset()) >= *(ULng32 *)(recordPtr + sizeof(Lng32)))) || (tableHasVariableColumns && (srcAttr->getVCIndicatorLength() == 0) && ((offsetOfFirstFixedFieldInRec == sizeof(Lng32)) || (offsetOfFirstFixedFieldInRec == 0)))))) return TRUE; return FALSE; } // Return number of bytes of the first character in buf. SJIS should be 1 or // 2. UTF8 should be 1 to 4 (byte). UCS2 is 1 (we use wchar for UCS2 data. So // it is 1, not 2). Int32 Attributes::getFirstCharLength(const char *buf, Int32 buflen, CharInfo::CharSet cs) { UInt32 UCS4value; UInt32 firstCharLenInBuf; // The buffer explain send to string function includes character 0, // treat it as single byte character. if( cs == CharInfo::ISO88591 || cs == CharInfo::UCS2 || buf[0] == 0) { firstCharLenInBuf = 1; } else { firstCharLenInBuf = LocaleCharToUCS4(buf, buflen, &UCS4value, convertCharsetEnum(cs)); } return firstCharLenInBuf; } // Find the number of character at the offset in buf. Int32 Attributes::convertOffsetToChar(const char *buf, Int32 offset, CharInfo::CharSet cs) { if (cs == CharInfo::ISO88591 || cs == CharInfo::UCS2) return(offset); Int32 firstCharLenInBuf; UInt32 UCS4value; cnv_charset charset = convertCharsetEnum(cs); Int32 numberOfChar = 0; Int32 i = 0; while(i < offset) { firstCharLenInBuf = LocaleCharToUCS4(&buf[i], offset - i, &UCS4value, charset); if(firstCharLenInBuf < 0) return firstCharLenInBuf; i += firstCharLenInBuf; ++numberOfChar; } return numberOfChar; } // Return number of bytes used by the characters in buf preceding the Nth char. // Return an error if we encounter a character that is not valid in the cs // character set. Int32 Attributes::convertCharToOffset (const char *buf, Int32 numOfChar, Int32 maxBufLen, CharInfo::CharSet cs) { if (cs == CharInfo::ISO88591 || cs == CharInfo::UCS2) return((numOfChar <= maxBufLen) ? numOfChar - 1 : maxBufLen); Int32 firstCharLenInBuf; UInt32 UCS4value; cnv_charset charset = convertCharsetEnum(cs); // Number of character in string functions start from 1, not 0. 1 means // the first character in the string. Offset start from 0. The offset of // the first character in a string is 0. Int32 count = 1; Int32 offset = 0; while(count < numOfChar && offset < maxBufLen) { firstCharLenInBuf = LocaleCharToUCS4(&buf[offset], maxBufLen - offset, &UCS4value, charset); if(firstCharLenInBuf < 0) return firstCharLenInBuf; offset += firstCharLenInBuf; ++count; } return offset; } Int32 Attributes::getCharLengthInBuf (const char *buf, const char *endOfBuf, char *charLengthInBuf, CharInfo::CharSet cs) { Int32 numberOfCharacterInBuf; if (cs == CharInfo::ISO88591 || cs == CharInfo::UCS2) { numberOfCharacterInBuf = endOfBuf - buf; if(charLengthInBuf != NULL) { for(Int32 i = 0; i < numberOfCharacterInBuf; i ++) charLengthInBuf[i] = 1; } return numberOfCharacterInBuf; } Int32 firstCharLenInBuf; UInt32 UCS4value; cnv_charset charset = convertCharsetEnum(cs); // For SJIS, it is impossible to get the length of the last character // from right. Scan the string from the beginning and save the vales to // an array. // For example: SJIS string (x'5182828251') and (x'51828251'), the last // character in the first string is 2-byte, double-byte "2". The last // character in the second string is 1 byte, single-byte "Q". size_t len = endOfBuf - buf; numberOfCharacterInBuf = 0; while(len > 0) { firstCharLenInBuf = LocaleCharToUCS4 (buf, len, &UCS4value, charset); if (firstCharLenInBuf <= 0) return CNV_ERR_INVALID_CHAR; else { if(charLengthInBuf != NULL) { charLengthInBuf[numberOfCharacterInBuf] = (char)firstCharLenInBuf; } numberOfCharacterInBuf++; buf += firstCharLenInBuf; len -= firstCharLenInBuf; } } return numberOfCharacterInBuf; } Int32 Attributes::trimFillerSpaces (const char* buf, Int32 precision, Int32 maxBufLen, CharInfo::CharSet cs) { #if 0 /* All callers have already checked this for speed reasons. May need this if SJIS supported later. */ if (cs == CharInfo::UTF8) #endif { if ( precision > 0 ) { Int32 endOff = lightValidateUTF8Str(buf, maxBufLen, precision, FALSE); if (endOff >= 0) // If no error return (endOff); // else bad UTF8 chars will get detected later by caller } } return (maxBufLen); }
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OrthoSlice.h
/*****************************************************************************/ /** * @file OrthoSlice.h */ /*---------------------------------------------------------------------------- * * Copyright (c) Visualization Laboratory, Kyoto University. * All rights reserved. * See http://www.viz.media.kyoto-u.ac.jp/kvs/copyright/ for details. * * $Id: OrthoSlice.h 621 2010-09-30 08:04:55Z naohisa.sakamoto $ */ /*****************************************************************************/ #ifndef KVSVIEW__ORTHO_SLICE_H_INCLUDE #define KVSVIEW__ORTHO_SLICE_H_INCLUDE #include <string> #include <kvs/Type> #include <kvs/CommandLine> #include <kvs/PolygonObject> #include <kvs/TransferFunction> #include <kvs/OrthoSlice> #include "Argument.h" namespace kvsview { namespace OrthoSlice { const std::string CommandName("OrthoSlice"); const std::string Description("Extract a orthogonal slice plane. (optional)"); /*===========================================================================*/ /** * Argument class for OrthoSlice. */ /*===========================================================================*/ class Argument : public kvsview::Argument::Common { public: Argument( int argc, char** argv ); public: const kvs::OrthoSlice::AlignedAxis axis( void ); const float position( void ); const kvs::TransferFunction transferFunction( const kvs::VolumeObjectBase* volume ); }; /*===========================================================================*/ /** * Main class for OrthoSlice. */ /*===========================================================================*/ class Main { protected: int m_argc; ///< argument count char** m_argv; ///< argument values std::string m_input_name; ///< input filename std::string m_output_name; ///< output filename public: Main( int argc, char** argv ); public: const bool exec( void ); }; } // end of namespace OrthoSlice } // end of namespace kvsview #endif // KVSVIEW__ORTHO_SLICE_H_INCLUDE
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#ifndef BULLET_H_ #define BULLET_H_ class Enemy; // predichiarazione della classe Enemy // accelerazione di gravita' #define G 9.8 // pigreco #ifndef M_PI #define M_PI 3.14159265358979323846 #endif // diametro dei proiettili #define BULLET_RADIUS 0.4 class Bullet { public: Bullet( float startX, float startY, float startZ, float ang, float dir, float pow ); virtual ~Bullet(); // metodi get float getX() const; float getY() const; float getZ() const; // altri metodi /**Muove il proiettile e ritorna true finche' il proiettile esiste*/ bool move( double elapsedTime ); /**Verifica se il proiettile ha colpito un nemico*/ bool hit( const Enemy& ) const; private: float bullX, bullY, bullZ, // posizone del proiettile VX, VY, VZ, // vettori dell'accelerazione alzo, direzione, potenza; }; #endif /*BULLET_H_*/
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/live555/live.2019.03.06/liveMedia/MP3ADUdescriptor.cpp
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MP3ADUdescriptor.cpp
/********** This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 3 of the License, or (at your option) any later version. (See <http://www.gnu.org/copyleft/lesser.html>.) This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA **********/ // "liveMedia" // Copyright (c) 1996-2019 Live Networks, Inc. All rights reserved. // Descriptor preceding frames of 'ADU' MP3 streams (for improved loss-tolerance) // Implementation #include "MP3ADUdescriptor.hh" ////////// ADUdescriptor ////////// //##### NOTE: For now, ignore fragmentation. Fix this later! ##### #define TWO_BYTE_DESCR_FLAG 0x40 unsigned ADUdescriptor::generateDescriptor(unsigned char*& toPtr, unsigned remainingFrameSize) { unsigned descriptorSize = ADUdescriptor::computeSize(remainingFrameSize); switch (descriptorSize) { case 1: { *toPtr++ = (unsigned char)remainingFrameSize; break; } case 2: { generateTwoByteDescriptor(toPtr, remainingFrameSize); break; } } return descriptorSize; } void ADUdescriptor::generateTwoByteDescriptor(unsigned char*& toPtr, unsigned remainingFrameSize) { *toPtr++ = (TWO_BYTE_DESCR_FLAG|(unsigned char)(remainingFrameSize>>8)); *toPtr++ = (unsigned char)(remainingFrameSize&0xFF); } unsigned ADUdescriptor::getRemainingFrameSize(unsigned char*& fromPtr) { unsigned char firstByte = *fromPtr++; if (firstByte&TWO_BYTE_DESCR_FLAG) { // This is a 2-byte descriptor unsigned char secondByte = *fromPtr++; return ((firstByte&0x3F)<<8) | secondByte; } else { // This is a 1-byte descriptor return (firstByte&0x3F); } }
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esp12-narodmon-bme280.ino
#include "ESP8266WiFi.h" #include <Wire.h> #include <Adafruit_BME280.h> //ADC_MODE(ADC_VCC); //АЦП цепляем к VCC а не к ADC0 (чтобы измерять напряжение на шине) const char* ssid = "xxxxx"; const char* password = "xxxxx"; const char* host = "narodmon.ru"; const int httpPort = 8283; #define DEBUG false //писать ли дебаг в сериал #define BLINK false // мигать ли светодиодом #define WIFITIMEOUT 15000 // Таймаут после которого считаем что к вифи подключиться не удалось //#define SLEEPTIME 1800e6 // В дипслипе проводим 30 минут #define SLEEPTIME 600e6 // В дипслипе проводим 10 минут #define SENSORNAME "ESP8266_BME280" // Имя датчика на народмоне #define LED_BUILTIN 2 // В esp-12 встроенный светодиод на gpio2 #define LED_ON 0 // и он инверсный #define LED_OFF 1 Adafruit_BME280 bme; void setup() { pinMode(LED_BUILTIN, OUTPUT); if (!BLINK) digitalWrite(LED_BUILTIN, LED_OFF); //погасим изначально горящий для экономии энергии if (DEBUG) Serial.begin(115200); DoBlink(3,200,200); Wire.pins(4, 5); // gpio4-SDA, gpio5-SCL Wire.begin(4, 5); if (!bme.begin(0x76)) { // по дефолту в либе 0x77, а у нашего китайца не так, так что задаем явно if (DEBUG) Serial.println("Missing BME280 sensor!"); DoBlink(5,100,100); ESP.deepSleep(SLEEPTIME); } SendDataToNarodmon(); if (DEBUG) { Serial.print("Going to deep sleep for "); Serial.print(SLEEPTIME/1e6); Serial.println(" seconds"); } ESP.deepSleep(SLEEPTIME); } void DoBlink(int count, int intervalHigh, int intervalLow) { if(!BLINK) return; for (int i=count; i>0; i--) { digitalWrite(LED_BUILTIN, LED_ON); delay(intervalHigh); digitalWrite(LED_BUILTIN, LED_OFF); delay(intervalLow); } } void SendDataToNarodmon() { float t,h,p,v; // Температура, влажность, давление, напряжение на батарейке //v = ESP.getVcc()/1000.0; //int v; v = (analogRead(A0) * 4.5)/1024.0; char msgbuffer[128]; int TryToConnectTime = 0; if (DEBUG) { Serial.println(); Serial.println(); Serial.print("Connecting to "); Serial.println(ssid); } WiFi.begin(ssid, password); while (WiFi.status() != WL_CONNECTED && TryToConnectTime < WIFITIMEOUT) { delay(500); TryToConnectTime += 500; if (DEBUG) Serial.print("."); } if (WiFi.status() != WL_CONNECTED) { if (DEBUG) Serial.println("WiFi connection was not established in allowed time!"); DoBlink(5,300, 100); return; } DoBlink(2,100,100); if (DEBUG) { Serial.println(); Serial.println("WiFi connected"); Serial.print("IP address: "); Serial.println(WiFi.localIP()); Serial.print("MAC address: "); Serial.println(WiFi.macAddress()); Serial.println(); Serial.print("connecting to "); Serial.println(host); } // Use WiFiClient class to create TCP connections WiFiClient client; if (!client.connect(host, httpPort)) { if (DEBUG) Serial.println("connection failed"); return; } char * mac = strdup(WiFi.macAddress().c_str()); p = bme.readPressure()/133.3; t = bme.readTemperature(); h = bme.readHumidity(); snprintf(msgbuffer,sizeof msgbuffer, "#%s#%s\n#T1#%2.2f\n#H1#%2.2f\n#U1#%2.2f\n#P1#%3.2f\n##", mac, SENSORNAME, t, h, v, p); //snprintf(msgbuffer,sizeof msgbuffer, "#%s#%s\n#T1#%2.2f\n#T2#%2.2f\n#H1#%2.2f\n#U1#%4u\n#P1#%3.2f\n##", mac, SENSORNAME, t_dht, t_bmp, h, v, p); if(DEBUG) { Serial.println("Sending data to narodmon.ru"); Serial.print(msgbuffer); Serial.println(); } client.print(msgbuffer); delay(1000); // читаем ответ с и отправляем его в сериал // вообще на ответ нужно както реагировать if (DEBUG) Serial.print("Requesting: "); while(client.available()){ String line = client.readStringUntil('\r'); if (DEBUG) { Serial.println("Received answer:"); Serial.print(line); } } client.stop(); if (DEBUG) Serial.println("Closing connection"); WiFi.disconnect(); // отключаемся от сети if (DEBUG) Serial.println("Disconnect WiFi."); } void loop() {}
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// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. #include "pch.h" #include <cchannel.h> #include "WSLDVCPlugin.h" BOOL APIENTRY DllMain( HMODULE hModule, DWORD ul_reason_for_call, LPVOID lpReserved ) { UNREFERENCED_PARAMETER(hModule); UNREFERENCED_PARAMETER(lpReserved); switch (ul_reason_for_call) { case DLL_PROCESS_ATTACH: case DLL_THREAD_ATTACH: case DLL_THREAD_DETACH: case DLL_PROCESS_DETACH: break; } return TRUE; } extern "C" { __declspec(dllexport) HRESULT VCAPITYPE VirtualChannelGetInstance( _In_ REFIID refiid, _Inout_ ULONG* pNumObjs, _Out_opt_ VOID** ppObjArray ) { HRESULT hr = S_OK; ComPtr<IWTSPlugin> spPlugin; if (refiid != __uuidof(IWTSPlugin)) { return E_NOINTERFACE; } if (ppObjArray == NULL) { *pNumObjs = 1; return S_OK; } hr = WSLDVCPlugin_CreateInstance(&spPlugin); if (SUCCEEDED(hr)) { *pNumObjs = 1; ppObjArray[0] = spPlugin.Detach(); } return hr; } }
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#include "stdafx.h" //Given a string S and a string T, count the number of distinct subsequences of T in S. // //A subsequence of a string is a new string which is formed from the original string by //deleting some(can be none) of the characters without disturbing the relative positions //of the remaining characters. (ie, "ACE" is a subsequence of "ABCDE" while "AEC" is not). // //Here is an example : //S = "rabbbit", T = "rabbit" // //Return 3. namespace Solution1 { int numDistinct(string s, string t) { int lens = s.size(); int lent = t.size(); if (lens < lent) { return 0; } vector<int>M(lent+1, 0); M[0] = 1; for (int j = 1; j <= lens; j++) { for (int i = lent; i >= 1; i--) { if (t[i-1] == s[j-1]) { M[i] += M[i - 1]; } } } return M[lent]; } void DistinctSubsequences() { print(numDistinct("rabbbit", "rabbit")); } }
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spoj numbers.cpp
#include<iostream> using namespace std; int main() {int a; cin>>a; long long int mind=100000000; long long int mind2=100000000; long long int b; for(int i=0;i<a;i++) {cin>>b; if(b<mind) {mind2=mind; mind=b; } if(b>mind && mind2>b) {mind2=b; } } if(mind2==100000000) cout<<"NO"; else cout<<mind2; }
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#pragma once /**************************************** *538. 把二叉搜索树转换为累加树 给定一个二叉搜索树(Binary Search Tree),把它转换成为累加树(Greater Tree),使得每个节点的值是原来的节点值加上所有大于它的节点值之和。   例如: 输入: 原始二叉搜索树: 5 / \ 2 13 输出: 转换为累加树: 18 / \ 20 13 来源:力扣(LeetCode) 链接:https://leetcode-cn.com/problems/convert-bst-to-greater-tree 著作权归领扣网络所有。商业转载请联系官方授权,非商业转载请注明出处。 ***************************************/ #include"dft.h" // Definition for a binary tree node. struct TreeNode { int val; TreeNode *left; TreeNode *right; TreeNode(int x) : val(x), left(NULL), right(NULL) {} }; class Solution { public: TreeNode* convertBST(TreeNode* root) { if (root == nullptr) return NULL; }; };
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SmallMap.h
#pragma once #include "../int.h" #include "./KeyValuePair.h" #include "./MaxSizeVector.h" template <uint capacity, typename K, typename V> class SmallMap { MaxSizeVector<capacity, KeyValuePair<K, V>> pairs; public: void push(K key, V value) { pairs.push({ key, value }); } void pop() { pairs.pop(); } V must_get(const K& key) { for (const KeyValuePair<K, V>& pair : pairs) if (pair.key == key) return pair.value; unreachable(); } };
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game_pbr_3d.h
#pragma once #include "3d_pbr_renderer_imp.h" #include "console_command.h" #include "input.h" #include "tick_system.h" #include "asset_library.h" #include "window_handler_vk.h" #include "gfx_heaps_batched_allocator.h" #include <glm/glm.hpp> #include <glm/vec4.hpp> #include <glm/mat4x4.hpp> #include <glm/gtc/matrix_transform.hpp> #include <chrono> #include <iostream> #include <vector> #include <algorithm> #include <assert.h> namespace Scene3DGame { uint32_t current_frame = 0; const int VIEWPORT_WIDTH = 800; const int VIEWPORT_HEIGHT = 600; SceneInstance planeSceneInstance; GfxAsset planeRenderable; SceneInstance shipSceneInstance; GfxAsset cubeRenderable; SceneInstance cameraSceneInstance; BindlessTexturesState bindlessTexturesState; LightUniform g_light; float frameDeltaTime = 0.0f; GfxHeap gfx_heap_device_local; void LightCallback(const std::string* params, uint32_t paramsCount) { if (paramsCount >= 4) { g_light.position = glm::vec3((float)atof(params[1].data()), (float)atof(params[2].data()), (float)atof(params[3].data())); } } glm::vec3 ForwardVector() { return glm::axis(cameraSceneInstance.orientation * glm::fquat{ 0.0f, 0.0f, 0.0f, 1.0f } *glm::conjugate(cameraSceneInstance.orientation)); } glm::vec3 YawVector() { return glm::axis(cameraSceneInstance.orientation * glm::fquat{ 0.0f, 0.0f, 1.0f, 0.0f } *glm::conjugate(cameraSceneInstance.orientation)); } glm::vec3 PitchVector() { return glm::axis(cameraSceneInstance.orientation * glm::fquat{ 0.0f, 1.0f, 0.0f, 0.0f } *glm::conjugate(cameraSceneInstance.orientation)); } void ForwardCallback() { cameraSceneInstance.location += ForwardVector() * (frameDeltaTime/1000.0f); } void BackwardCallback() { cameraSceneInstance.location -= ForwardVector() * (frameDeltaTime / 1000.0f); } void MoveRightCallback() { cameraSceneInstance.location += PitchVector() * (frameDeltaTime / 1000.0f); } void MoveLeftCallback() { cameraSceneInstance.location -= PitchVector() * (frameDeltaTime / 1000.0f); } void ReloadShadersCallback(const std::string* params, uint32_t paramsCount) { //ForceReloadShaders(); } void TickObjectCallback(float dt, void* unused) { static bool goRight = true; shipSceneInstance.location.x += (dt/1000.0f) * (goRight ? 0.5f : -0.5f); if (abs(shipSceneInstance.location.x) >= 2.0f) goRight ^= true; } void mainLoop() { size_t currentTime = WH::GetTime(); static size_t lastTime = currentTime; frameDeltaTime = static_cast<float>(currentTime - lastTime); lastTime = currentTime; //Input IH::DoCommands(); //Update objects TickUpdate(frameDeltaTime); std::vector<GfxAssetInstance> drawList = { {&planeRenderable, planeSceneInstance}, { &cubeRenderable, shipSceneInstance} }; DrawFrame( current_frame, &cameraSceneInstance, &g_light, drawList); current_frame = (++current_frame) % SIMULTANEOUS_FRAMES; } void CreateGfxAsset(const GfxModel* modelAsset, uint32_t albedoIndex, uint32_t normalIndex, GfxAsset* o_renderable) { *o_renderable = { modelAsset, { albedoIndex, normalIndex } }; } void Init() { //Input callbacks IH::InitInputs(); IH::RegisterAction( "console", IH::TILD ); IH::BindAction( "console", IH::Pressed, &ConCom::OpenConsole ); IH::RegisterAction( "forward", IH::W ); IH::BindAction( "forward", IH::Pressed, &ForwardCallback ); IH::RegisterAction( "backward", IH::S ); IH::BindAction( "backward", IH::Pressed, &BackwardCallback ); IH::RegisterAction( "left", IH::A ); IH::BindAction( "left", IH::Pressed, &MoveLeftCallback ); IH::RegisterAction( "right", IH::D ); IH::BindAction( "right", IH::Pressed, &MoveRightCallback ); //Console commands callback (need IH) ConCom::Init(); ConCom::RegisterCommand( "light", &LightCallback ); ConCom::RegisterCommand( "reloadshaders", &ReloadShadersCallback ); //Objects update callbacks RegisterTickFunction( &TickObjectCallback ); gfx_heap_device_local = create_gfx_heap( 16 * 1024 * 1024, GFX_MEMORY_PROPERTY_DEVICE_LOCAL_BIT ); GfxHeaps_BatchedAllocator gfx_device_local_mem_allocator( &gfx_heap_device_local ); gfx_device_local_mem_allocator.Prepare(); //LoadAssets GfxImage* skyboxTexture = AL::LoadCubeTexture( "SkyboxTexture", "assets/mountaincube.ktx", &gfx_device_local_mem_allocator ); GfxImage* albedoTexture = AL::CreateSolidColorTexture( "ModelAlbedoTexture", glm::vec4( 0.8f, 0.8f, 0.8f, 1.0f ), &gfx_device_local_mem_allocator ); GfxImage* normalTexture = AL::CreateSolidColorTexture( "ModelNormalTexture", glm::vec4( 0.0f, 0.0f, 1.0f, 0.0f ), &gfx_device_local_mem_allocator ); GfxImage* BadHelicopterAlbedoTexture = AL::LoadTexture( "BadHelicopterAlbedoTexture", "assets/Tructext.png", &gfx_device_local_mem_allocator ); GfxModel* planeModelAsset = AL::Load3DModel( "Plane", "assets/plane.obj", 0, &gfx_device_local_mem_allocator ); GfxModel* cubeModelAsset = AL::LoadglTf3DModel( "Cube", "assets/horrible_helicopter.glb", &gfx_device_local_mem_allocator ); uint32_t albedoIndex = RegisterBindlessTexture( &bindlessTexturesState, albedoTexture ); uint32_t normalIndex = RegisterBindlessTexture( &bindlessTexturesState, normalTexture ); uint32_t badHelicopterTextIndex = RegisterBindlessTexture( &bindlessTexturesState, BadHelicopterAlbedoTexture ); gfx_device_local_mem_allocator.Commit(); CreateGfxAsset( planeModelAsset, albedoIndex, normalIndex, &planeRenderable ); CreateGfxAsset( cubeModelAsset, badHelicopterTextIndex, normalIndex, &cubeRenderable ); CompileScene( &bindlessTexturesState, skyboxTexture ); planeSceneInstance = { glm::vec3( 0.0f, -0.5f, 0.0f ), glm::angleAxis( glm::radians( 0.0f ), glm::vec3{0.0f, 1.0f, 0.0f} ), 10.0f }; shipSceneInstance = { glm::vec3( 0.0f, 1.0f, 2.0f ), glm::angleAxis( glm::radians( 0.0f ), glm::vec3{0.0f, 1.0f, 0.0f} ), 0.5f }; cameraSceneInstance = { glm::vec3( 0.0f, 0.0f, -2.0f ), glm::angleAxis( glm::radians( 0.0f ), glm::vec3{0.0f, 1.0f, 0.0f} ), 1.0f }; g_light = { glm::mat4( 1.0f ), {3.0f, 3.0f, 1.0f}, 1.0f }; } void cleanup() { IH::CleanupInputs(); ConCom::Cleanup(); AL::Cleanup(); destroy( &gfx_heap_device_local ); } }
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nshterm.cpp
/**************************************************************************** * * Copyright (c) 2012, 2013 PX4 Development Team. All rights reserved. * Author: Andrew Tridgell * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions * are met: * * 1. Redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in * the documentation and/or other materials provided with the * distribution. * 3. Neither the name PX4 nor the names of its contributors may be * used to endorse or promote products derived from this software * without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS * FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE * COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, * INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, * BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS * OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED * AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN * ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. * ****************************************************************************/ /** * @file nshterm.c */ #include <px4_platform_common/px4_config.h> #include <px4_platform_common/module.h> #include <termios.h> #include <stdbool.h> #include <stdio.h> #include <stdarg.h> #include <unistd.h> #include <stdlib.h> #include <errno.h> #include <nshlib/nshlib.h> #include <fcntl.h> #include <systemlib/err.h> #include <drivers/drv_hrt.h> static void print_usage() { PRINT_MODULE_DESCRIPTION("Start an NSH shell on a given port.\n" "\n" "This was previously used to start a shell on the USB serial port.\n" "Now there runs mavlink, and it is possible to use a shell over mavlink.\n" ); PRINT_MODULE_USAGE_NAME_SIMPLE("nshterm", "command"); PRINT_MODULE_USAGE_ARG("<file:dev>", "Device on which to start the shell (eg. /dev/ttyACM0)", false); } extern "C" __EXPORT int nshterm_main(int argc, char *argv[]) { if (argc < 2) { print_usage(); return 1; } /* set up the serial port with output processing */ int fd = open(argv[1], O_RDWR); /* Try to set baud rate */ struct termios uart_config; int termios_state; /* Back up the original uart configuration to restore it after exit */ if ((termios_state = tcgetattr(fd, &uart_config)) < 0) { PX4_ERR("get config %s: %d\n", argv[1], termios_state); close(fd); return -1; } /* Set ONLCR flag (which appends a CR for every LF) */ uart_config.c_oflag |= (ONLCR | OPOST); if ((termios_state = tcsetattr(fd, TCSANOW, &uart_config)) < 0) { PX4_ERR("set config %s\n", argv[1]); close(fd); return -1; } /* setup standard file descriptors */ close(0); close(1); close(2); dup2(fd, 0); dup2(fd, 1); dup2(fd, 2); nsh_consolemain(0, nullptr); close(fd); PX4_INFO("exiting"); return 0; }
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GUISlider.cpp
// This is an open source non-commercial project. Dear PVS-Studio, please check it. // PVS-Studio Static Code Analyzer for C, C++ and C#: http://www.viva64.com /*********************************************************************************** ** ** GUISlider.cpp ** ** Copyright (C) August 2016 Hotride ** ************************************************************************************ */ //---------------------------------------------------------------------------------- #include "stdafx.h" //---------------------------------------------------------------------------------- CGUISlider::CGUISlider( int serial, ushort graphic, ushort graphicSelected, ushort graphicPressed, ushort backgroundGraphic, bool compositeBackground, bool vertical, int x, int y, int length, int minValue, int maxValue, int value) : CBaseGUI(GOT_SLIDER, serial, graphic, 0, x, y) , GraphicSelected(graphicSelected) , GraphicPressed(graphicPressed) , BackgroundGraphic(backgroundGraphic) , CompositeBackground(compositeBackground) , Vertical(vertical) , Length(length) , MinValue(minValue) , MaxValue(maxValue) , Value(value) { WISPFUN_DEBUG("c77_f1"); CalculateOffset(); } //---------------------------------------------------------------------------------- CGUISlider::~CGUISlider() { WISPFUN_DEBUG("c77_f2"); Text.Clear(); } //---------------------------------------------------------------------------------- void CGUISlider::UpdateText() { WISPFUN_DEBUG("c77_f3"); if (HaveText) { if (Unicode) g_FontManager.GenerateW( Font, Text, std::to_wstring(Value), TextColor, 30, TextWidth, Align, TextFlags); else g_FontManager.GenerateA( Font, Text, std::to_string(Value), TextColor, TextWidth, Align, TextFlags); CGLTexture *th = g_Orion.ExecuteGump(Graphic); if (th != NULL) { int textX = m_X; int textY = m_Y; switch (TextPosition) { case STP_TOP: case STP_TOP_CENTER: { textY -= Text.Height - DefaultTextOffset; break; } case STP_BOTTOM: case STP_BOTTOM_CENTER: { if (Vertical) textY += Length + DefaultTextOffset; else textY += th->Height + DefaultTextOffset; break; } case STP_LEFT: //textY -= 4; case STP_LEFT_CENTER: { textX -= Text.Width - DefaultTextOffset; break; } case STP_RIGHT: //textY -= 4; case STP_RIGHT_CENTER: { if (Vertical) textX += th->Width + DefaultTextOffset; else textX += Length + DefaultTextOffset; break; } default: break; } switch (TextPosition) { case STP_TOP_CENTER: case STP_BOTTOM_CENTER: { int textWidth = Text.Width; int sliderWidth = Length; if (Vertical) sliderWidth = th->Width; int deltaX = abs(sliderWidth - textWidth) / 2; if (sliderWidth > textWidth) textX += deltaX; else textX -= deltaX; break; } case STP_LEFT_CENTER: case STP_RIGHT_CENTER: { int textHeight = Text.Height; int sliderHeight = Length; if (!Vertical) sliderHeight = th->Height; int deltaY = abs(sliderHeight - textHeight) / 2; if (sliderHeight > textHeight) textY += deltaY; else textY -= deltaY; break; } default: break; } TextX = textX; TextY = textY; } } } //---------------------------------------------------------------------------------- WISP_GEOMETRY::CSize CGUISlider::GetSize() { WISPFUN_DEBUG("c77_f4"); WISP_GEOMETRY::CSize size; CGLTexture *th = g_Orion.ExecuteGump(Graphic); if (th != NULL) { if (Vertical) { size.Width = th->Width; size.Height = Length; } else { size.Width = Length; size.Height = th->Height; } if (HaveText) { //Text.Draw(TextX, TextY, checktrans); } } return size; } //---------------------------------------------------------------------------------- void CGUISlider::OnScroll(bool up, int delay) { WISPFUN_DEBUG("c77_f5"); if (LastScrollTime < g_Ticks) { if (up) Value += ScrollStep; else Value -= ScrollStep; if (Value < MinValue) Value = MinValue; else if (Value > MaxValue) Value = MaxValue; LastScrollTime = g_Ticks + delay; CalculateOffset(); UpdateText(); } } //---------------------------------------------------------------------------------- void CGUISlider::OnClick(int x, int y) { WISPFUN_DEBUG("c77_f6"); int lenght = Length; int maxValue = MaxValue - MinValue; CGLTexture *th = g_Orion.ExecuteGump(Graphic); if (th != NULL) lenght -= (Vertical ? (th->Height / 2) : th->Width); float percents = ((Vertical ? y : x) / (float)lenght) * 100.0f; Value = (int)((maxValue * percents) / 100.0f) + MinValue; CalculateOffset(); UpdateText(); } //---------------------------------------------------------------------------------- void CGUISlider::CalculateOffset() { WISPFUN_DEBUG("c77_f7"); if (Value < MinValue) Value = MinValue; else if (Value > MaxValue) Value = MaxValue; int value = Value - MinValue; int maxValue = MaxValue - MinValue; int lenght = Length; CGLTexture *th = g_Orion.ExecuteGump(Graphic); if (th != NULL) lenght -= (Vertical ? th->Height : th->Width); if (maxValue > 0) Percents = ((value / (float)maxValue) * 100.0f); else Percents = 0.0f; Offset = (int)((lenght * Percents) / 100.0f); if (Offset < 0) Offset = 0; } //---------------------------------------------------------------------------------- void CGUISlider::SetTextParameters( bool haveText, SLIDER_TEXT_POSITION textPosition, uchar font, ushort color, bool unicode, int textWidth, TEXT_ALIGN_TYPE align, ushort textFlags) { WISPFUN_DEBUG("c77_f8"); HaveText = haveText; TextPosition = textPosition; Font = font; TextColor = color; Unicode = unicode; TextWidth = textWidth; Align = align; TextFlags = textFlags; UpdateText(); } //---------------------------------------------------------------------------------- void CGUISlider::PrepareTextures() { WISPFUN_DEBUG("c77_f9"); g_Orion.ExecuteGump(Graphic); g_Orion.ExecuteGump(GraphicSelected); g_Orion.ExecuteGump(GraphicPressed); if (BackgroundGraphic) { if (CompositeBackground) g_Orion.ExecuteGumpPart(BackgroundGraphic, 3); else g_Orion.ExecuteGump(BackgroundGraphic); } } //---------------------------------------------------------------------------------- ushort CGUISlider::GetDrawGraphic() { WISPFUN_DEBUG("c77_f10"); ushort graphic = Graphic; if (g_GumpPressedElement == this) graphic = GraphicPressed; else if (g_GumpSelectedElement == this) graphic = GraphicSelected; return graphic; } //---------------------------------------------------------------------------------- void CGUISlider::Draw(bool checktrans) { WISPFUN_DEBUG("c77_f11"); /*Value++; if (Value > MaxValue) { Value = MinValue; TextPosition = (SLIDER_TEXT_POSITION)(TextPosition + 1); if (TextPosition > STP_RIGHT) TextPosition = STP_TOP; } UpdateText(); CalculateOffset();*/ glUniform1iARB(g_ShaderDrawMode, SDM_NO_COLOR); if (BackgroundGraphic) { if (CompositeBackground) { CGLTexture *th[3] = { NULL }; IFOR (i, 0, 3) { th[i] = g_Orion.ExecuteGump(BackgroundGraphic + (int)i); if (th[i] == NULL) return; } if (Vertical) { th[0]->Draw(m_X, m_Y, checktrans); th[2]->Draw(m_X, m_Y + (Length - th[2]->Height), checktrans); th[1]->Draw( m_X, m_Y + th[0]->Height, 0, (Length - (th[0]->Height + th[2]->Height)), checktrans); } else { th[0]->Draw(m_X, m_Y, checktrans); th[2]->Draw(m_X + (Length - th[2]->Width), m_Y, checktrans); th[1]->Draw( m_X + th[0]->Width, m_Y, (Length - (th[0]->Width + th[2]->Width)), 0, checktrans); } } else { CGLTexture *th = g_Orion.ExecuteGump(BackgroundGraphic); if (th != NULL) { if (Vertical) th->Draw(m_X, m_Y, 0, Length, checktrans); else th->Draw(m_X, m_Y, Length, 0, checktrans); } } } CGLTexture *th = g_Orion.ExecuteGump(GetDrawGraphic()); if (th != NULL) { if (Vertical) th->Draw(m_X, m_Y + Offset, checktrans); else th->Draw(m_X + Offset, m_Y, checktrans); if (HaveText) Text.Draw(TextX, TextY, checktrans); } } //---------------------------------------------------------------------------------- bool CGUISlider::Select() { WISPFUN_DEBUG("c77_f12"); CGLTexture *th = g_Orion.ExecuteGump(Graphic); if (th != NULL) { int buttonX = m_X; int buttonY = m_Y; if (Vertical) buttonY += Offset; else buttonX += Offset; if (th->Select(buttonX, buttonY, !CheckPolygone)) return true; if (BackgroundGraphic) { int x = g_MouseManager.Position.X - m_X; int y = g_MouseManager.Position.Y - m_Y; if (x >= 0 && y >= 0) { if (Vertical) return (x < th->Width && y < Length); else return (x < Length && y < th->Height); } } } return false; } //---------------------------------------------------------------------------------- void CGUISlider::OnMouseEnter() { WISPFUN_DEBUG("c77_f13"); if (g_SelectedObject.Gump != NULL) g_SelectedObject.Gump->WantRedraw = true; } //---------------------------------------------------------------------------------- void CGUISlider::OnMouseExit() { WISPFUN_DEBUG("c77_f14"); if (g_LastSelectedObject.Gump != NULL) g_LastSelectedObject.Gump->WantRedraw = true; } //----------------------------------------------------------------------------------
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/engine/VideoServices/Viewport2D.h
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johnsie/HoverNet
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2022-02-23T15:37:50.754976
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Viewport2D.h
// Viewport2D.h // // // Copyright (c) 1995-1998 - Richard Langlois and Grokksoft Inc. // // Licensed under GrokkSoft HoverRace SourceCode License v1.0(the "License"); // you may not use this file except in compliance with the License. // // A copy of the license should have been attached to the package from which // you have taken this file. If you can not find the license you can not use // this file. // // // The author makes no representations about the suitability of // this software for any purpose. It is provided "as is" "AS IS", // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or // implied. // // See the License for the specific language governing permissions // and limitations under the License. // #pragma once #include "../Util/MR_Types.h" #if defined(_WIN32) && defined(HR_ENGINE_SHARED) # ifdef MR_ENGINE # define MR_DllDeclare __declspec( dllexport ) # else # define MR_DllDeclare __declspec( dllimport ) # endif #else # define MR_DllDeclare #endif namespace HoverRace { namespace VideoServices { class VideoBuffer; class Viewport2D { protected: enum { eNone = 0, eBuffer = 1, eXSize = 2, eYSize = 4, eXPitch = 8, eYPitch = 16 }; // VideobufferRelativeStock VideoBuffer *mVideoBuffer; MR_UInt8 *mBuffer; // With computed offset int mLineLen; int mXPitch; int mYPitch; // ViewportStock int mXRes; int mYRes; MR_DllDeclare virtual void OnMetricsChange(int pMetrics); public: MR_DllDeclare Viewport2D(); MR_DllDeclare ~ Viewport2D(); MR_DllDeclare void Setup(VideoBuffer * pBuffer, int pX0, int pY0, int pSizeX, int pSizeY, int pMetrics = eNone); MR_DllDeclare void Clear(MR_UInt8 pColor = 0); MR_DllDeclare int GetXRes() const; MR_DllDeclare int GetYRes() const; // 2DDrawing primitives, defined in VideoBuffer2DDraw.cpp MR_DllDeclare void DrawPoint(int pX, int pY, MR_UInt8 pColor); MR_DllDeclare void DrawLine(int pX0, int pY0, int pX1, int pY1, MR_UInt8 pColor); MR_DllDeclare void DrawHorizontalLine(int pY, int pX0, int pX1, MR_UInt8 pColor); // HighLevel 2D functionalities MR_DllDeclare void DrawHorizontalMeter(int pX0, int pXLen, int pY0, int pYHeight, int pXM, MR_UInt8 pColor, MR_UInt8 pBackColor); // Buffer access functions MR_UInt8 *GetBuffer(); int GetLineLen() const; }; } // namespace VideoServices } // namespace HoverRace #undef MR_DllDeclare
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/PlayBox/dev/prj/PlayBox/src/AppConfig/config/SetBaseCtrls/SetBaseStatic.cpp
6b03da046adf16bd7341a8df6a14ee1f57630f91
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linjianbjfu/PlayBox
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SetBaseStatic.cpp
#include "stdafx.h" #include "SetBaseStatic.h" IMPLEMENT_DYNAMIC(SetBaseStatic, CStatic) SetBaseStatic::SetBaseStatic() { m_bTrans = false; m_FontSize = 12; m_TextColor = RGB(0,0,0); m_bBold = false; } SetBaseStatic::~SetBaseStatic() { } BEGIN_MESSAGE_MAP(SetBaseStatic, CStatic) //ON_WM_CTLCOLOR_REFLECT() //ON_WM_PAINT() //ON_MESSAGE(WM_SETTEXT,OnSetText) END_MESSAGE_MAP() void SetBaseStatic::OnPaint() { if(m_bTrans) { CPaintDC dc(this); RECT rect; GetClientRect(&rect); // get clip region dc.SetBkMode(TRANSPARENT); // preserve background dc.SetTextColor(m_TextColor); CString strContent ; GetWindowText(strContent); LOGFONT lf; ZeroMemory(&lf,sizeof(lf)); lf.lfHeight = m_FontSize; /*-MulDiv(m_FontSize,GetDeviceCaps(dc.m_hDC,LOGPIXELSY),72);*/ lf.lfWeight = (m_bBold)?FW_BOLD:FW_NORMAL; lf.lfWidth = 0; lf.lfCharSet = GB2312_CHARSET; lf.lfStrikeOut = FALSE; // lf.lfCharSet= 0; lf.lfOutPrecision = OUT_DEFAULT_PRECIS; lf.lfClipPrecision = CLIP_DEFAULT_PRECIS; lf.lfQuality = DEFAULT_QUALITY; lf.lfPitchAndFamily = FF_DONTCARE | DEFAULT_PITCH; lf.lfUnderline = false; strcpy(lf.lfFaceName, "ËÎÌå"); CFont font; font.CreateFontIndirect(&lf); CFont* oldFont = (CFont*)dc.SelectObject(&font); ::DrawText( dc.m_hDC, strContent, strContent.GetLength(), &rect, DT_SINGLELINE|DT_END_ELLIPSIS|DT_NOPREFIX/*|DT_EXTERNALLEADING|DT_WORDBREAK|DT_END_ELLIPSIS|DT_EDITCONTROL*/ ); //dc.SetTextColor(ltempColor); dc.SelectObject(oldFont); font.DeleteObject(); } else { CStatic::OnPaint(); } } LRESULT SetBaseStatic::OnSetText(WPARAM wParam,LPARAM lParam) { LRESULT Result = Default(); if(m_bTrans) { CRect Rect; GetWindowRect(&Rect); GetParent()->ScreenToClient(&Rect); GetParent()->InvalidateRect(&Rect); GetParent()->UpdateWindow(); } return Result; } HBRUSH SetBaseStatic::CtlColor( CDC* pDC, UINT nCtlColor ) { if(m_bTrans) { pDC->SetBkMode(TRANSPARENT); return (HBRUSH)GetStockObject(NULL_BRUSH); } else { pDC->SetBkMode( TRANSPARENT ); pDC->SetBkColor( RGB(255,255,255) ); return ::CreateSolidBrush( RGB(255,255,255) ); } } BOOL SetBaseStatic::OnEraseBkgnd( CDC* pDC ) { return TRUE; }
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/src/Functions/FunctionsVisitParam.h
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ClickHouse/ClickHouse
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refs/heads/master
2023-08-31T18:48:36.615225
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FunctionsVisitParam.h
#pragma once #include <DataTypes/DataTypesNumber.h> #include <DataTypes/DataTypeString.h> #include <DataTypes/DataTypeFixedString.h> #include <Columns/ColumnsNumber.h> #include <Columns/ColumnString.h> #include <Common/Volnitsky.h> #include <Functions/IFunction.h> #include <Functions/FunctionHelpers.h> #include <IO/ReadBufferFromMemory.h> #include <IO/ReadHelpers.h> /** Functions for retrieving "visit parameters". * Visit parameters in Metrica web analytics system are a special kind of JSONs. * These functions are applicable to almost any JSONs. * Implemented via templates from FunctionsStringSearch.h. * * Check if there is a parameter * visitParamHas * * Retrieve the numeric value of the parameter * visitParamExtractUInt * visitParamExtractInt * visitParamExtractFloat * visitParamExtractBool * * Retrieve the string value of the parameter * visitParamExtractString - unescape value * visitParamExtractRaw */ namespace DB { namespace ErrorCodes { extern const int ILLEGAL_COLUMN; extern const int ILLEGAL_TYPE_OF_ARGUMENT; } template <typename NumericType> struct ExtractNumericType { using ResultType = NumericType; static ResultType extract(const UInt8 * begin, const UInt8 * end) { ReadBufferFromMemory in(begin, end - begin); /// Read numbers in double quotes if (!in.eof() && *in.position() == '"') ++in.position(); ResultType x = 0; if (!in.eof()) { if constexpr (std::is_floating_point_v<NumericType>) tryReadFloatText(x, in); else tryReadIntText(x, in); } return x; } }; /** Searches for occurrences of a field in the visit parameter and calls ParamExtractor * for each occurrence of the field, passing it a pointer to the part of the string, * where the occurrence of the field value begins. * ParamExtractor must parse and return the value of the desired type. * * If a field was not found or an incorrect value is associated with the field, * then the default value used - 0. */ template <typename Name, typename ParamExtractor> struct ExtractParamImpl { using ResultType = typename ParamExtractor::ResultType; static constexpr bool use_default_implementation_for_constants = true; static constexpr bool supports_start_pos = false; static constexpr auto name = Name::name; static ColumnNumbers getArgumentsThatAreAlwaysConstant() { return {1, 2};} /// It is assumed that `res` is the correct size and initialized with zeros. static void vectorConstant( const ColumnString::Chars & haystack_data, const ColumnString::Offsets & haystack_offsets, std::string needle, const ColumnPtr & start_pos, PaddedPODArray<ResultType> & res, [[maybe_unused]] ColumnUInt8 * res_null) { /// `res_null` serves as an output parameter for implementing an XYZOrNull variant. assert(!res_null); if (start_pos != nullptr) throw Exception(ErrorCodes::ILLEGAL_TYPE_OF_ARGUMENT, "Function '{}' doesn't support start_pos argument", name); /// We are looking for a parameter simply as a substring of the form "name" needle = "\"" + needle + "\":"; const UInt8 * const begin = haystack_data.data(); const UInt8 * const end = haystack_data.data() + haystack_data.size(); const UInt8 * pos = begin; /// The current index in the string array. size_t i = 0; Volnitsky searcher(needle.data(), needle.size(), end - pos); /// We will search for the next occurrence in all strings at once. while (pos < end && end != (pos = searcher.search(pos, end - pos))) { /// Let's determine which index it belongs to. while (begin + haystack_offsets[i] <= pos) { res[i] = 0; ++i; } /// We check that the entry does not pass through the boundaries of strings. if (pos + needle.size() < begin + haystack_offsets[i]) res[i] = ParamExtractor::extract(pos + needle.size(), begin + haystack_offsets[i] - 1); /// don't include terminating zero else res[i] = 0; pos = begin + haystack_offsets[i]; ++i; } if (res.size() > i) memset(&res[i], 0, (res.size() - i) * sizeof(res[0])); } template <typename... Args> static void vectorVector(Args &&...) { throw Exception(ErrorCodes::ILLEGAL_COLUMN, "Function '{}' doesn't support non-constant needle argument", name); } template <typename... Args> static void constantVector(Args &&...) { throw Exception(ErrorCodes::ILLEGAL_COLUMN, "Function '{}' doesn't support non-constant needle argument", name); } template <typename... Args> static void vectorFixedConstant(Args &&...) { throw Exception(ErrorCodes::ILLEGAL_COLUMN, "Function '{}' doesn't support FixedString haystack argument", name); } template <typename... Args> static void vectorFixedVector(Args &&...) { throw Exception(ErrorCodes::ILLEGAL_COLUMN, "Function '{}' doesn't support FixedString haystack argument", name); } }; /** For the case where the type of field to extract is a string. */ template <typename ParamExtractor> struct ExtractParamToStringImpl { static void vector(const ColumnString::Chars & haystack_data, const ColumnString::Offsets & haystack_offsets, std::string needle, ColumnString::Chars & res_data, ColumnString::Offsets & res_offsets) { /// Constant 5 is taken from a function that performs a similar task FunctionsStringSearch.h::ExtractImpl res_data.reserve(haystack_data.size() / 5); res_offsets.resize(haystack_offsets.size()); /// We are looking for a parameter simply as a substring of the form "name" needle = "\"" + needle + "\":"; const UInt8 * const begin = haystack_data.data(); const UInt8 * const end = haystack_data.data() + haystack_data.size(); const UInt8 * pos = begin; /// The current index in the string array. size_t i = 0; Volnitsky searcher(needle.data(), needle.size(), end - pos); /// We will search for the next occurrence in all strings at once. while (pos < end && end != (pos = searcher.search(pos, end - pos))) { /// Determine which index it belongs to. while (begin + haystack_offsets[i] <= pos) { res_data.push_back(0); res_offsets[i] = res_data.size(); ++i; } /// We check that the entry does not pass through the boundaries of strings. if (pos + needle.size() < begin + haystack_offsets[i]) ParamExtractor::extract(pos + needle.size(), begin + haystack_offsets[i], res_data); pos = begin + haystack_offsets[i]; res_data.push_back(0); res_offsets[i] = res_data.size(); ++i; } while (i < res_offsets.size()) { res_data.push_back(0); res_offsets[i] = res_data.size(); ++i; } } }; }
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/制作ゲーム/FMAndroid(TurretFight)/FMAndroid/FMAndroid.NativeActivity/src/BaseObject/GameObject/Bullet/BomLaser/cBomLaser.h
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s-kosugi/FMAndroidBase
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refs/heads/master
2022-12-20T10:42:38.514012
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cBomLaser.h
#pragma once /*==============================================================================*/ /* */ /* @file title : cBomLaser.h */ /* @brief : レーザー(ボム)クラス */ /* @written : s.kosugi */ /* @create : 2020/07/20 */ /* */ /*==============================================================================*/ #include "..\IBullet.h" //================================================================================================ // レーザー(ボム)クラス class cBomLaser : public IBullet { public: cBomLaser(IBaseObject* parent); ~cBomLaser(void); void Update(void) override; private: //-------------------------------------------------------------------------------------------- // 定数 // 表示優先度 static const int PRIORITY; static const float HIT_DIST; //-------------------------------------------------------------------------------------------- }; //================================================================================================
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/TheMaze/Maze.h
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[]
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MorFix/TheMaze
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refs/heads/master
2022-12-26T11:04:02.801855
2020-10-01T23:41:12
2020-10-03T22:51:56
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Maze.h
#pragma once #include <iostream> #include <vector> #include "Room.h" #include "Location.h" #include "MoveSide.h" class Room; class Player; class Maze { private: Room*** _rooms; int _rows; int _cols; friend std::ostream& operator<<(std::ostream& out, const Maze& maze); void outputTopBorder(std::ostream& out, Room** row) const; void outputBottomBorder(std::ostream& out, Room** row) const; bool isExternal(int row, int col); bool isLocationInMaze(int row, int col); std::vector<Location> getConnectedExternalRooms(int row, int col, std::vector<Location>& recursiveStack); void addConnectedExternalRooms(int row, int col, bool isPathOpen, std::vector<Location>& rooms, std::vector<Location>& recursiveStack); public: Maze(int rows, int cols); Maze(const Maze& other); std::vector<Location> getExternalRooms(); std::vector<Location> getConnectedEmptyExternalRooms(Location& originalRoom); std::vector<Location> getTreasures(); void setData(int rows, int cols); Room**& operator[](int row) const; Room*& operator[](const Location& location) const; void setRoom(int row, int col, Room* room); Location findPlayer(Player* player); Location getMoveInDirection(Location& sourceLocation, MoveSide direction); ~Maze(); };
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/ABACUS/source/src_lcao/lcao_nnr.cpp
b7642beeb149224a1faaf2bc172648ea3279a1f3
[]
no_license
abacus-ustc/abacus-GPU
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refs/heads/master
2023-04-15T08:07:00.917906
2021-04-09T16:50:34
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lcao_nnr.cpp
#include "lcao_nnr.h" #include "../src_pw/global.h" #include "record_adj.h" //mohan add 2012-07-06 //---------------------------- // define a global class obj. LCAO_nnr LNNR; //---------------------------- LCAO_nnr::LCAO_nnr() { nnr = 1; nlocdimg = new int[1]; nlocstartg = new int[1]; nlocdim = new int[1]; nlocstart = new int[1]; // number of adjacent atoms for each atom. nad = new int[1]; allocate_find_R2 = false; } LCAO_nnr::~LCAO_nnr() { delete[] nlocdimg; delete[] nlocstartg; delete[] nad; delete[] nlocdim; delete[] nlocstart; if(allocate_find_R2) { for(int iat=0; iat<ucell.nat; iat++) { delete[] find_R2[iat]; delete[] find_R2st[iat]; } delete[] find_R2; delete[] find_R2st; } } // be called in local_orbital_ions.cpp void LCAO_nnr::cal_nnr(void) { TITLE("LCAO_nnr","cal_nnr"); delete[] nlocdim; delete[] nlocstart; nlocdim = new int[ucell.nat]; nlocstart = new int[ucell.nat]; ZEROS(nlocdim, ucell.nat); ZEROS(nlocstart, ucell.nat); this->nnr = 0; int start = 0; int ind1 = 0; int iat = 0; // (1) find the adjacent atoms of atom[T1,I1]; Vector3<double> tau1, tau2, dtau; Vector3<double> tau0, dtau1, dtau2; for (int T1 = 0; T1 < ucell.ntype; T1++) { for (int I1 = 0; I1 < ucell.atoms[T1].na; I1++) { tau1 = ucell.atoms[T1].tau[I1]; //GridD.Find_atom( tau1 ); GridD.Find_atom( tau1 ,T1, I1); const int start1 = ucell.itiaiw2iwt(T1, I1, 0); this->nlocstart[iat] = nnr; int nw1 = ucell.atoms[T1].nw * NPOL; // (2) search among all adjacent atoms. for (int ad = 0; ad < GridD.getAdjacentNum()+1; ad++) { const int T2 = GridD.getType(ad); const int I2 = GridD.getNatom(ad); const int iat2 = ucell.itia2iat(T2, I2); const int start2 = ucell.itiaiw2iwt(T2, I2, 0); int nw2 = ucell.atoms[T2].nw * NPOL; //if(NONCOLIN) nw2 *= 2; tau2 = GridD.getAdjacentTau(ad); dtau = tau2 - tau1; double distance = dtau.norm() * ucell.lat0; double rcut = ORB.Phi[T1].getRcut() + ORB.Phi[T2].getRcut(); if(distance < rcut) { //-------------------------------------------------- // calculate how many matrix elements are in // this processor. for(int ii=0; ii<nw1; ii++) { // the index of orbitals in this processor // according to HPSEPS's division method. const int iw1_all = start1 + ii; const int mu = ParaO.trace_loc_row[iw1_all]; if(mu<0)continue; for(int jj=0; jj<nw2; jj++) { const int iw2_all = start2 + jj; const int nu = ParaO.trace_loc_col[iw2_all]; if(nu<0)continue; // orbital numbers for this atom (iat), // seperated by atoms in different cells. this->nlocdim[iat]++; ++nnr; }// end jj }// end ii }//end distance // there is another possibility that i and j are adjacent atoms. // which is that <i|beta> are adjacents while <beta|j> are also // adjacents, these considerations are only considered in k-point // algorithm, // mohan fix bug 2012-07-03 else if(distance >= rcut) { for (int ad0 = 0; ad0 < GridD.getAdjacentNum()+1; ++ad0) { const int T0 = GridD.getType(ad0); const int I0 = GridD.getNatom(ad0); const int iat0 = ucell.itia2iat(T0, I0); const int start0 = ucell.itiaiw2iwt(T0, I0, 0); tau0 = GridD.getAdjacentTau(ad0); dtau1 = tau0 - tau1; double distance1 = dtau1.norm() * ucell.lat0; double rcut1 = ORB.Phi[T1].getRcut() + ORB.Beta[T0].get_rcut_max(); dtau2 = tau0 - tau2; double distance2 = dtau2.norm() * ucell.lat0; double rcut2 = ORB.Phi[T2].getRcut() + ORB.Beta[T0].get_rcut_max(); if( distance1 < rcut1 && distance2 < rcut2 ) { for(int ii=0; ii<nw1; ++ii) { const int iw1_all = start1 + ii; const int mu = ParaO.trace_loc_row[iw1_all]; if(mu<0)continue; for(int jj=0; jj<nw2; ++jj) { const int iw2_all = start2 + jj; const int nu = ParaO.trace_loc_col[iw2_all]; if(nu<0)continue; // orbital numbers for this atom (iat), // seperated by atoms in different cells. this->nlocdim[iat]++; ++nnr; } } break; } // dis1, dis2 }//ad0 } }// end ad //start position of atom[T1,I1] start += nw1; ++iat; }// end I1 } // end T1 //xiaohui add 'OUT_LEVEL' line, 2015-09-16 if(OUT_LEVEL != "m") OUT(ofs_running,"nnr",nnr); // for(int iat=0; iat<ucell.nat; iat++) // { // cout << " nlocdim[" << iat << "]=" << nlocdim[iat]; // cout << " nlocstart[" << iat << "]=" << nlocstart[iat] << endl; // } return; } // This is for cell R dependent part. void LCAO_nnr::cal_nnrg(const Grid_Technique &GT) { TITLE("LCAO_nnr","cal_nnrg"); this->cal_max_box_index(); this->nnrg = 0; delete[] nlocdimg; delete[] nlocstartg; delete[] nad; this->nad = new int[ucell.nat]; this->nlocdimg = new int[ucell.nat]; this->nlocstartg = new int[ucell.nat]; ZEROS(nad, ucell.nat); ZEROS(nlocdimg, ucell.nat); ZEROS(nlocstartg, ucell.nat); // stringstream ss; // ss << global_out_dir << "sltk_box.dat"; // ofstream ofs(ss.str().c_str()); Vector3<double> tau1, tau2, dtau; Vector3<double> dtau1, dtau2, tau0; for (int T1 = 0; T1 < ucell.ntype; ++T1) { Atom* atom1 = &ucell.atoms[T1]; for (int I1 = 0; I1 < atom1->na; ++I1) { tau1 = atom1->tau[I1]; //GridD.Find_atom(tau1); GridD.Find_atom(tau1, T1, I1); const int iat = ucell.itia2iat(T1,I1); // for grid integration (on FFT box), // we only need to consider <phi_i | phi_j>, // which is different from non-local term, // which we need to consdier <phi_i|beta_k><beta_k|phi_j> // whether this atom is in this processor. if(GT.in_this_processor[iat]) { // starting index of adjacents. this->nlocstartg[iat] = this->nnrg; // number of adjacent atoms for atom 'iat' this->nad[iat] = 0; int count = 0; for (int ad = 0; ad < GridD.getAdjacentNum()+1; ++ad) { const int T2 = GridD.getType(ad); const int I2 = GridD.getNatom(ad); const int iat2 = ucell.itia2iat(T2, I2); Atom* atom2 = &ucell.atoms[T2]; // if the adjacent atom is in this processor. if(GT.in_this_processor[iat2]) { tau2 = GridD.getAdjacentTau(ad); dtau = GridD.getAdjacentTau(ad) - tau1; double distance = dtau.norm() * ucell.lat0; double rcut = ORB.Phi[T1].getRcut() + ORB.Phi[T2].getRcut(); //if(distance < rcut) // mohan reset this 2013-07-02 in Princeton // we should make absolutely sure that the distance is smaller than ORB.Phi[it].getRcut // this should be consistant with LCAO_nnr::cal_nnrg function // typical example : 7 Bohr cutoff Si orbital in 14 Bohr length of cell. // distance = 7.0000000000000000 // ORB.Phi[it].getRcut = 7.0000000000000008 if(distance < rcut - 1.0e-15) { const int nelement = atom1->nw * atom2->nw;//modified by zhengdy-soc, no need to double this->nnrg += nelement; this->nlocdimg[iat] += nelement; this->nad[iat]++; ++count; /* ofs << setw(10) << iat << setw(10) << iat2 << setw(10) << GridD.getBox(ad).x << setw(10) << GridD.getBox(ad).y << setw(10) << GridD.getBox(ad).z << setw(20) << distance << endl; */ } // there is another possibility that i and j are adjacent atoms. // which is that <i|beta> are adjacents while <beta|j> are also // adjacents, these considerations are only considered in k-point // algorithm, // mohan fix bug 2012-07-03 /* else if(distance >= rcut) { for (int ad0 = 0; ad0 < GridD.getAdjacentNum()+1; ++ad0) { const int T0 = GridD.getType(ad0); const int I0 = GridD.getNatom(ad0); const int iat0 = ucell.itia2iat(T0, I0); const int start0 = ucell.itiaiw2iwt(T0, I0, 0); tau0 = GridD.getAdjacentTau(ad0); dtau1 = tau0 - tau1; dtau2 = tau0 - tau2; double distance1 = dtau1.norm() * ucell.lat0; double distance2 = dtau2.norm() * ucell.lat0; double rcut1 = ORB.Phi[T1].getRcut() + ORB.Beta[T0].get_rcut_max(); double rcut2 = ORB.Phi[T2].getRcut() + ORB.Beta[T0].get_rcut_max(); if( distance1 < rcut1 && distance2 < rcut2 ) { const int nelement = atom1->nw * atom2->nw; this->nnrg += nelement; this->nlocdimg[iat] += nelement; this->nad[iat]++; ++count; break; } // dis1, dis2 }//ad0 }//distance */ }// end iat2 }// end ad // ofs_running << " iat=" << iat << " nlocstartg=" << nlocstartg[iat] << " nad=" << nad[iat] << endl; }// end iat }// end I1 }// end T1 //ofs.close(); if(OUT_LEVEL != "m") OUT(ofs_running,"nnrg",this->nnrg); //-------------------------------------------------- // search again, to order each (iat2, b1, b2, b3) // find_R2 is used to target DM_R. // because DM_R is allocated with nnrg. // So once we had dR = R2 - R1 and iat2, // we need to find out the corresponding positions // in DM_R //-------------------------------------------------- if(allocate_find_R2) { for(int iat=0; iat<ucell.nat; iat++)delete[] find_R2[iat]; delete[] find_R2; for(int iat=0; iat<ucell.nat; iat++)delete[] find_R2st[iat]; delete[] find_R2st; allocate_find_R2 = false; } this->find_R2 = new int*[ucell.nat]; for(int iat=0; iat<ucell.nat; iat++) { // at least nad contains itself, so nad[iat] can not be 0. this->find_R2[iat] = new int[nad[iat]]; ZEROS(find_R2[iat], nad[iat]); } this->find_R2st = new int*[ucell.nat]; for(int iat=0; iat<ucell.nat; iat++) { this->find_R2st[iat] = new int[nad[iat]]; ZEROS(find_R2st[iat], nad[iat]); } allocate_find_R2 = true; // ofs_running << setw(5) << "b1" << setw(5) << "b2" << setw(5) << "b3" // << setw(8) << "iat" << setw(8) << "ad" << setw(8) << "iat2" // << setw(8) << "find_R2" << setw(8) << "find_R2st" << setw(8) << "dis" << endl; for (int T1 = 0; T1 < ucell.ntype; T1++) { for (int I1 = 0; I1 < ucell.atoms[T1].na; I1++) { // cout << " T1=" << T1 << " I1=" << I1 << endl; tau1 = ucell.atoms[T1].tau[I1]; //GridD.Find_atom(tau1); GridD.Find_atom(tau1, T1, I1); const int iat = ucell.itia2iat(T1,I1); // cout << " Number of adjacent = " << GridD.getAdjacentNum()+1 << endl; int count=0; for (int ad = 0; ad < GridD.getAdjacentNum()+1; ad++) { // cout << " ad=" << ad << endl; const int T2 = GridD.getType(ad); const int I2 = GridD.getNatom(ad); const int iat2 = ucell.itia2iat(T2,I2); // if this atom is in this processor. if(GT.in_this_processor[iat]) { if(GT.in_this_processor[iat2]) { dtau = GridD.getAdjacentTau(ad) - tau1; double distance = dtau.norm() * ucell.lat0; double rcut = ORB.Phi[T1].getRcut() + ORB.Phi[T2].getRcut(); const int b1 = GridD.getBox(ad).x; const int b2 = GridD.getBox(ad).y; const int b3 = GridD.getBox(ad).z; // for test /* if( this->cal_RindexAtom(b1, b2, b3, iat2) == 232 ) { cout << " ====== nnrg =========" << endl; cout << " index=" << cal_RindexAtom(b1, b2, b3, iat2) << endl; cout << " iat=" << iat << " iat2=" << iat2 << endl; cout << " R1 = " << tau1.x << " " << tau1.y << " " << tau1.z << endl; cout << " R2 = " << GridD.getAdjacentTau(ad).x << " " << GridD.getAdjacentTau(ad).y << " " << GridD.getAdjacentTau(ad).z << endl; cout << setprecision(25); cout << " distance = " << distance << endl; cout << " box = " << b1 << " " << b2 << " " << b3 << endl; cout << " rcut = " << rcut << endl; } */ //cout << " iat=" << iat << " find_R2=" << this->cal_RindexAtom(b1, b2, b3, iat2) << // " b1=" << b1 << " b2=" << b2 << " b3=" << b3 << " iat2=" << iat2 << " distance=" << distance << endl; // mohan fix bug 2011-06-26, should be '<', not '<=' // if(distance < rcut) // mohan reset this 2013-07-02 in Princeton // we should make absolutely sure that the distance is smaller than ORB.Phi[it].getRcut // this should be consistant with LCAO_nnr::cal_nnrg function // typical example : 7 Bohr cutoff Si orbital in 14 Bohr length of cell. // distance = 7.0000000000000000 // ORB.Phi[it].getRcut = 7.0000000000000008 if(distance < rcut - 1.0e-15) { // assert( count < nad[iat] ); //-------------------------------------------------------------- // start positions of adjacent atom of 'iat' // note: the first is not zero. //-------------------------------------------------------------- find_R2[iat][count] = this->cal_RindexAtom(b1, b2, b3, iat2); if(iat==50 && iat2==96) { ofs_running << " ************** iat=" << iat << " count=" << count << " find_R2=" << find_R2[iat][count] << " b1=" << b1 << " b2=" << b2 << " b3=" << b3 << " iat2=" << iat2 << " distance=" << distance << " rcut=" << rcut <<endl; } else if(find_R2[iat][count]==10536) { ofs_running << " ************** iat=" << iat << " count=" << count << " find_R2=" << find_R2[iat][count] << " b1=" << b1 << " b2=" << b2 << " b3=" << b3 << " iat2=" << iat2 << " distance=" << distance << " rcut=" << rcut <<endl; } // find_R2st // note: the first must be zero. // find_R2st: start position of each adjacen atom. if( count + 1 < nad[iat] ) { find_R2st[iat][count+1] = find_R2st[iat][count] + ucell.atoms[T1].nw * ucell.atoms[T2].nw; //modified by zhengdy-soc } ++count; } } } } } } //--------- // for test //--------- /* ofs_running << " print find_R2 " << endl; for(int i=0; i<ucell.nat; i++) { for(int j=0; j<nad[i]; j++) { ofs_running << " i=" << i << " j=" << j << " find_R2=" << find_R2[i][j] << endl; } } ofs_running << endl; */ return; } void LCAO_nnr::cal_max_box_index(void) { TITLE("LCAO_nnr","cal_max_box_index"); this->maxB1 = this->maxB2 = this->maxB3 = -10000; this->minB1 = this->minB2 = this->minB3 = 10000; for (int T1 = 0; T1 < ucell.ntype; T1++) { for (int I1 = 0; I1 < ucell.atoms[T1].na; I1++) { Vector3<double> tau1 = ucell.atoms[T1].tau[I1]; //GridD.Find_atom(tau1); GridD.Find_atom(tau1, T1, I1); for (int ad = 0; ad < GridD.getAdjacentNum()+1; ad++) { this->maxB1 = max( GridD.getBox(ad).x, maxB1 ); this->maxB2 = max( GridD.getBox(ad).y, maxB2 ); this->maxB3 = max( GridD.getBox(ad).z, maxB3 ); this->minB1 = min( GridD.getBox(ad).x, minB1 ); this->minB2 = min( GridD.getBox(ad).y, minB2 ); this->minB3 = min( GridD.getBox(ad).z, minB3 ); } } } /* OUT(ofs_running,"maxB1",maxB1); OUT(ofs_running,"maxB2",maxB2); OUT(ofs_running,"maxB3",maxB3); OUT(ofs_running,"minB1",minB1); OUT(ofs_running,"minB2",minB2); OUT(ofs_running,"minB3",minB3); */ nB1 = maxB1-minB1+1; nB2 = maxB2-minB2+1; nB3 = maxB3-minB3+1; /* OUT(ofs_running,"nB1",nB1); OUT(ofs_running,"nB2",nB2); OUT(ofs_running,"nB3",nB3); */ nbox = nB1 * nB2 * nB3; //OUT(ofs_running,"nbox",nbox); return; } int LCAO_nnr::cal_RindexAtom(const int &u1, const int &u2, const int &u3, const int &iat2) { const int x1 = u1 - this->minB1; const int x2 = u2 - this->minB2; const int x3 = u3 - this->minB3; if(x1<0 || x2<0 || x3<0) { cout << " u1=" << u1 << " minB1=" << minB1 << endl; cout << " u2=" << u2 << " minB2=" << minB2 << endl; cout << " u3=" << u3 << " minB3=" << minB3 << endl; WARNING_QUIT("LCAO_nnr::cal_Rindex","x1<0 || x2<0 || x3<0 !"); } assert(x1>=0); assert(x2>=0); assert(x3>=0); return (iat2 + (x3 + x2 * this->nB3 + x1 * this->nB2 * this->nB3) * ucell.nat); } // be called in Use_Hamilt_Matrix::calculate_Hk. void LCAO_nnr::folding_fixedH(const int &ik) { TITLE("LCAO_nnr","folding_fixedH"); timer::tick("LCAO_nnr","folding_fixedH",'G'); // cout << " kvec_c = " << kv.kvec_c[ik].x << " " << kv.kvec_c[ik].y << " " << kv.kvec_c[ik].z << endl; // Record_adj RA; // RA.for_2d(); int iat = 0; int index = 0; Vector3<double> dtau, tau1, tau2; Vector3<double> dtau1, dtau2, tau0; for (int T1 = 0; T1 < ucell.ntype; ++T1) { Atom* atom1 = &ucell.atoms[T1]; for (int I1 = 0; I1 < atom1->na; ++I1) { tau1 = atom1->tau[I1]; //GridD.Find_atom(tau1); GridD.Find_atom(tau1, T1, I1); Atom* atom1 = &ucell.atoms[T1]; const int start = ucell.itiaiw2iwt(T1,I1,0); // (2) search among all adjacent atoms. for (int ad = 0; ad < GridD.getAdjacentNum()+1; ++ad) { const int T2 = GridD.getType(ad); const int I2 = GridD.getNatom(ad); Atom* atom2 = &ucell.atoms[T2]; tau2 = GridD.getAdjacentTau(ad); dtau = tau2 - tau1; double distance = dtau.norm() * ucell.lat0; double rcut = ORB.Phi[T1].getRcut() + ORB.Phi[T2].getRcut(); bool adj = false; if(distance < rcut) adj = true; else if(distance >= rcut) { for (int ad0 = 0; ad0 < GridD.getAdjacentNum()+1; ++ad0) { const int T0 = GridD.getType(ad0); const int I0 = GridD.getNatom(ad0); const int iat0 = ucell.itia2iat(T0, I0); const int start0 = ucell.itiaiw2iwt(T0, I0, 0); tau0 = GridD.getAdjacentTau(ad0); dtau1 = tau0 - tau1; dtau2 = tau0 - tau2; double distance1 = dtau1.norm() * ucell.lat0; double distance2 = dtau2.norm() * ucell.lat0; double rcut1 = ORB.Phi[T1].getRcut() + ORB.Beta[T0].get_rcut_max(); double rcut2 = ORB.Phi[T2].getRcut() + ORB.Beta[T0].get_rcut_max(); if( distance1 < rcut1 && distance2 < rcut2 ) { adj = true; break; } } } if(adj) // mohan fix bug 2011-06-26, should not be '<=' { // (3) calculate the nu of atom (T2, I2) const int start2 = ucell.itiaiw2iwt(T2,I2,0); //------------------------------------------------ // exp(k dot dR) // dR is the index of box in Crystal coordinates //------------------------------------------------ Vector3<double> dR(GridD.getBox(ad).x, GridD.getBox(ad).y, GridD.getBox(ad).z); const double arg = ( kv.kvec_d[ik] * dR ) * TWO_PI; //const double arg = ( kv.kvec_d[ik] * GridD.getBox(ad) ) * TWO_PI; const complex<double> kphase = complex <double> ( cos(arg), sin(arg) ); //-------------------------------------------------- // calculate how many matrix elements are in // this processor. //-------------------------------------------------- for(int ii=0; ii<atom1->nw*NPOL; ii++) { // the index of orbitals in this processor const int iw1_all = start + ii; const int mu = ParaO.trace_loc_row[iw1_all]; if(mu<0)continue; for(int jj=0; jj<atom2->nw*NPOL; jj++) { int iw2_all = start2 + jj; const int nu = ParaO.trace_loc_col[iw2_all]; if(nu<0)continue; //const int iic = mu*ParaO.ncol+nu; int iic; if(KS_SOLVER=="genelpa") // save the matrix as column major format { iic=mu+nu*ParaO.nrow; } else { iic=mu*ParaO.ncol+nu; } //########################### EXPLAIN ############################### // 1. overlap matrix with k point // LM.SlocR = < phi_0i | phi_Rj >, where 0, R are the cell index // while i,j are the orbital index. // 2. H_fixed=T+Vnl matrix element with k point (if Vna is not used). // H_fixed=T+Vnl+Vna matrix element with k point (if Vna is used). // LM.Hloc_fixed = < phi_0i | H_fixed | phi_Rj> // 3. H(k) |psi(k)> = S(k) | psi(k)> // Sloc2 is used to diagonalize for a give k point. // Hloc_fixed2 is used to diagonalize (eliminate index R). //################################################################### if(!NONCOLIN){ LM.Sloc2[iic] += LM.SlocR[index] * kphase; LM.Hloc_fixed2[iic] += LM.Hloc_fixedR[index] * kphase; } else { LM.Sloc2[iic] += LM.SlocR_soc[index] * kphase; LM.Hloc_fixed2[iic] += LM.Hloc_fixedR_soc[index] * kphase; } ++index; }//end jj }//end ii } }// end ad ++iat; }// end I1 } // end T1 assert(index==this->nnr); // cout << " folding Hfixed" << endl; timer::tick("LCAO_nnr","folding_fixedH",'G'); return; }
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#include "webserver.h" EspWebServer::EspWebServer () { } void EspWebServer::setup (DebugInterface* dI) { debug = dI; started = false; } void EspWebServer::loop () { if (started == true) { server->handleClient(); } } bool EspWebServer::isStarted () { return started; } bool EspWebServer::startWebServer (int port) { debug->debug("EspWebServer::startWebServer"); server = new ESP8266WebServer(port); server->begin(); started = true; return started; } void EspWebServer::stopWebServer () { debug->debug("EspWebServer::stopWebServer"); server->stop(); started = false; } void EspWebServer::on (const String &uri, String method, ESP8266WebServer::THandlerFunction handler) { if (method == "GET") { server->on(uri, HTTP_GET, handler); } else if (method == "POST") { server->on(uri, HTTP_POST, handler); } } void EspWebServer::serve (int statusCode, String contentType, const String &content) { server->send(statusCode, contentType, content); } String EspWebServer::getBodyField (String field) { String message = ""; if (server->hasArg(field)) { message = server->arg(field); } return message; }
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dp-Rhezo and prime problems.cpp
/*Rhezo and his friend Vanya love problem solving. They have a problem set containing N problems, with points assigned to each. Rhezo wants to solve problems in such a way that he gets the maximum number of points. Rhezo has a weird habit of solving only prime number of consecutive problems, that is, if he solves X consecutive problems from the problem set, then X should be prime. Vanya has already solved all problems from the problem set and he wonders how much maximum points Rhezo can get. Vanya can answer this, but can you? Input: First line contains a single integer N, denoting the number of problems in the problem set. Next line contains N space separated integers denoting the points assigned to the problems. Output: Print a single integer, the maximum points Rhezo can get. Constraints: 1 ≤ N ≤ 5000 1≤N≤5000 1 ≤ 1≤Points of Problems ≤ 10 5*/ #include <bits/stdc++.h> using namespace std; const int maxn = 5000+1; vector<int> v; bool p[maxn]; int pre[maxn], dp[maxn]; void seive() { v.push_back(2); for(int i=3; i<maxn; i+=2) { if(!p[i]){ v.push_back(i); for(int j=i*i; j<maxn; j+= 2*i) p[j] = true; } } } int main() { seive(); int n; cin>>n; for(int i=1;i<=n;++i){ int x; cin>>x; pre[i] = pre[i-1] + x; // cummulative sum of all points } dp[0] = dp[1] = 0; // if the number of elements are i for(int i=2; i<=n; ++i) { dp[i] = dp[i-1]; for(int j=0; j<v.size() and v[j]<=i; ++j){ int r = i-v[j]-1; if(r == -1) dp[i] = max(dp[i], pre[i]); else dp[i] = max(dp[i], dp[r] + (pre[i]-pre[r+1]) ); } } cout << dp[n] << endl; }
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// // ledGroup.h // halloween17 // // Created by Pat Long on 2017-10-27. // #ifndef ledGroup_h #define ledGroup_h #include "ofMain.h" #include "ledPixel.h" class ledGroup { public: ledGroup(string name, vector<ledPixel*> pixels); ~ledGroup(); void setPixels(vector<ledPixel*> pixels); void setColor(ofColor color); string name; vector<ledPixel*> pixels; }; #endif /* ledGroup_h */
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EasyOgreExporterLog.h
#ifndef EasyOgreExporterLog_H__ #define EasyOgreExporterLog_H__ #include <string> namespace EasyOgreExporter { #define EasyOgreExporterLog ::EasyOgreExporter::EasyOgreExporterLogFile::Log class EasyOgreExporterLogFile { public: // Sets the full path to the log file. static void SetPath(const std::string& logPath); // Returns the full path to the log file. static std::string GetPath(void); // Printf-style log output. static void Log(const char* format, ...); void operator<<(const char* str); protected: // The full path to the log file. static std::string _logPath; }; } // namespace #endif
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reverse_geocoder.cc
// Copyright 2008, Google Inc. // // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions are met: // // 1. Redistributions of source code must retain the above copyright notice, // this list of conditions and the following disclaimer. // 2. Redistributions in binary form must reproduce the above copyright notice, // this list of conditions and the following disclaimer in the documentation // and/or other materials provided with the distribution. // 3. Neither the name of Google Inc. nor the names of its contributors may be // used to endorse or promote products derived from this software without // specific prior written permission. // // THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED // WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF // MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO // EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, // SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, // PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; // OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, // WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR // OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF // ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. #include "gears/geolocation/reverse_geocoder.h" #include "gears/base/common/event.h" #include "gears/base/common/stopwatch.h" // For GetCurrentTimeMillis #include "gears/geolocation/access_token_manager.h" ReverseGeocoder::ReverseGeocoder(const std::string16 &url, const std::string16 &host_name, const std::string16 &address_language, ReverseGeocoderListenerInterface *listener) : url_(url), host_name_(host_name), address_language_(address_language), listener_(listener), request_(NULL) { assert(listener_); AccessTokenManager::GetInstance()->Register(url_); } ReverseGeocoder::~ReverseGeocoder() { if (request_) { request_->StopThreadAndDelete(); } AccessTokenManager::GetInstance()->Unregister(); } bool ReverseGeocoder::MakeRequest(BrowsingContext *browsing_context, const Position &position) { // Lazily create the network request object. We must do this on the same // thread from which we'll call MakeRequest(). if (request_ == NULL) { request_ = NetworkLocationRequest::Create(browsing_context, url_, host_name_, this); } assert(request_); RadioData radio_data; WifiData wifi_data; std::string16 access_token; AccessTokenManager::GetInstance()->GetToken(url_, &access_token); return request_->MakeRequest(access_token, radio_data, wifi_data, true, // request_address address_language_, position.latitude, position.longitude, position.timestamp); } // NetworkLocationRequest::ListenerInterface implementation. void ReverseGeocoder::LocationResponseAvailable( const Position &position, bool server_error, const std::string16 &access_token) { // Record access_token if it's set. if (!access_token.empty()) { AccessTokenManager::GetInstance()->SetToken(url_, access_token); } listener_->ReverseGeocodeAvailable(position, server_error); }
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BlowingFuses#1195.cpp
#include<iostream> using namespace std; const int MAXN = 20 + 10; int main() { int n, m, c; int round = 1; while(cin >> n >> m >> c){ if(!n && !m && !c) break; bool de[MAXN] = {}; //for(int i = 0; i < n; i++){ // de[i] = false; //} int a[MAXN] = {}; for(int i = 0; i < n; i++){ cin >> a[i]; } int amp = 0, flag = 1, Maxmum = 0; for(int i = 0; i < m; i++){ int k; cin >> k; if(de[k]){ amp -= a[k-1]; } else{ amp += a[k-1]; } //cout << amp << endl; de[k] = !de[k]; if(amp>Maxmum) Maxmum = amp; if(amp>c && flag){ flag = 0; } } //if(round > 1) cout << endl; cout << "Sequence " << round << endl; if(!flag) cout << "Fuse was blown." << endl; else cout << "Fuse was not blown." << endl << "Maximal power consumption was " << Maxmum << " amperes." << endl; cout << endl; round++; } return 0; }
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FYTA.cpp
/* === 900607 ============================================================= */ /* STATENS KARTVERK - FYSAK-PC */ /* Fil: fyta.c */ /* Innhold: Lagring og henting av "fil"-tabeller */ /* ======================================================================== */ #include "stdafx.h" #include <fcntl.h> /* Div. styrevariabler */ #define NY 0 #define LES 1 #define SKRIV 2 /* Tabellsystem */ static short fytab_open = 0; static struct { FILE *fpek; size_t recl; short modus; long cur_lin; } fytab; /* AR-900105 CH LC_InitTabel pner tabellsystemet CD ============================================================================= CD Formål: CD Initierer tabellsystemet og åpner filen. CD CD Parametre: CD Type Navn I/U Forklaring CD ----------------------------------------------------------------------------- CD long n_rec i Antall reckords som skal nullstilles. Disse kan CD etterpå brukes til tilfeldig aksess. Utvidelse CD av filen kan senere bare skje i fortløpende CD rekkefølge. CD short rec_len i Reckordlengde. (Bruk sizeof for å finne lengden.) CD void *buffer i Peker til buffer som skal brukes for nullstilling. CD short ist r Status. (0=OK, -1=feil) CD CD Bruk: CD . CD struct{ CD long snr; CD short ngi; CD short nko; CD } buffer; CD . CD . CD ist = LC_InitTabel(10000L,sizeof buffer,(void *)(&buffer)); CD . CD ist = LC_PutTabel(linje,(void *)&buffer); CD . CD ist = LC_GetTabel(linje,(void *)&buffer); CD . CD LC_CloseTabel(); ============================================================================= */ SK_EntPnt_FYBA short LC_InitTabel(long n_rec,short rec_len,void *buffer) { short ierr; if (fytab_open){ /* Systemet er allerede i bruk */ return -1; } /* pner tabellfilen */ fytab.fpek = UT_OpenFile("fytabell.tmp","",UT_UPDATE,UT_UNKNOWN,&ierr); if (ierr != UT_OK){ /* pningsfeil */ return -1; } fytab.recl = rec_len; /* Nullstill tabellen */ if (fseek(fytab.fpek,0L,SEEK_SET) != 0){ return -1; } for (; n_rec>0; n_rec--){ if (fwrite(buffer,fytab.recl,1,fytab.fpek) != 1){ return -1; } } fytab.modus = NY; fytab_open = 1; /* Merke for at systemet aktivisert */ return 0; } /* AR-900106 CH LC_GetTabel Get tabell-linje CD ============================================================================= CD Formål: CD Henter en linje fra tabellfilen. CD CD Parametre: CD Type Navn I/U Forklaring CD ----------------------------------------------------------------------------- CD long linje i Linjenummer som skal hentes. (0 er første linje) CD void *buffer i Peker til struktur som skal ta mot lest reckord. CD short ist r Status (0=OK, -1=feil) CD CD Bruk: CD ist = LC_GetTabel(linje,(void *)&buffer); ============================================================================= */ SK_EntPnt_FYBA short LC_GetTabel(long linje,void *buffer) { if ( ! fytab_open){ /* Systemet er ikke aktivisert */ return -1; } if (fytab.modus != LES || fytab.cur_lin != linje){ /* Posisjoner */ if (fseek(fytab.fpek,(long)(linje * fytab.recl),SEEK_SET) != 0){ return -1; } } if (fread(buffer,fytab.recl,1,fytab.fpek) != 1){ /* Les */ return -1; } fytab.modus = LES; fytab.cur_lin = linje + 1L; return 0; } /* AR-900106 CH LC_PutTabel Put tabell-linje CD ============================================================================= CD Formål: CD Legg inn en linje fra tabellfilen. CD CD Parametre: CD Type Navn I/U Forklaring CD ----------------------------------------------------------------------------- CD long linje i Linjenummer som skal legges inn. (0 er første linje) CD (Største lovlige er 1 større enn det største hittil.) CD void *buffer i Peker til struktur som skal legges inn. CD short ist r Status (0=OK, -1=feil) CD CD Bruk: CD ist = LC_PutTabel(linje,(void *)&buffer); ============================================================================= */ SK_EntPnt_FYBA short LC_PutTabel(long linje,void *buffer) { if ( ! fytab_open){ /* Systemet er ikke aktivisert */ return -1; } if (fytab.modus != SKRIV || linje != fytab.cur_lin){ /* Posisjoner */ if (fseek(fytab.fpek,(long)(linje * fytab.recl),SEEK_SET) != 0){ return -1; } } if (fwrite(buffer,fytab.recl,1,fytab.fpek) != 1){ /* Skriv */ return -1; } fytab.modus = SKRIV; fytab.cur_lin = linje + 1L; return 0; } /* AR-900106 CH LC_CloseTabel Stenge tabellsystemet CD ============================================================================= CD Formål: CD Avslutter tabellsystemet og stenger og sletter filen. CD Tabellen kan nå åpnes på nytt for annen bruk. CD CD Parametre: ingen CD CD Bruk: CD LC_CloseTabel(); ============================================================================= */ SK_EntPnt_FYBA void LC_CloseTabel(void) { if (fytab_open){ fclose(fytab.fpek); /* Stenger tabellfilen */ UT_DeleteFile("fytabell.tmp"); /* Sletter tabellfilen */ fytab_open = 0; /* Merke for at systemet er stengt */ } }
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ClientView.cpp
#include "pch.h" #include "ClientView.h" #include "Client.h" #include <iostream> #include <conio.h> using namespace std; ClientView::ClientView() { } //Menu de cadastro de cliente void ClientView::showClientRegisterMenu(list<Client>* clientList) { int userOption; do{ cout << "Deseja prosseguir com o cadastro ou voltar ao menu principal? 1 - Prosseguir / 2 - Menu Principal" << endl; cin >> userOption; if (userOption != 1) { return; } cin.ignore(); cout << "Nome : "; getline(cin, clientObject.name); cout << "Endereco : "; getline(cin, clientObject.address); cout << "Telefone : "; cin >> clientObject.phone; cout << "Email : "; cin >> clientObject.email; cin.ignore(); cout << "Data de Nascimento : "; getline(cin, clientObject.birthDate); cout << endl; //Faz a chamada do fluxo de cadastro de cliente no sistema }while(!controllerObject.subscribeClient(clientList, clientObject)); cout << "Cliente cadastrado com sucesso!" << endl; } //Exibe a lista de clientes, caso exista algum cadastrado void ClientView::showClientList(list<Client> clientList) { list<Client>::iterator i; if(!clientList.empty()){ cout << "***** Lista de Clientes *****" << endl; cout << "\n" << endl; for (i = clientList.begin(); i != clientList.end(); ++i) { cout << " Nome - " << i->name << " " << endl; cout << " Email - " << i->email << " " << endl; cout << " Telefone - " << i->phone << " " << endl; cout << " Data de Nascimento - " << i->birthDate << " " << endl; cout << " Endereco - " << i->address << " " << endl; cout << " ------------------" << endl; cout << "\n" << endl; } cout << "**************************************************" << endl; cout << "\n" << endl; cout << "Aperte qualquer tecla para voltar ao menu principal..." << endl; _getch(); } else { cout << "\n" << endl; cout << "Voce ainda nao possui nenhum cliente cadastrado." << endl; cout << "\n" << endl; cout << "Aperte qualquer tecla para voltar ao menu principal e cadastrar seu novo cliente..." << endl; _getch(); } }
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kronick/confetti
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ParticleCollection.cpp
// // ParticleCollection.cpp // ConfettiVision // // Created by Sam Kronick on 4/23/15. // // #include "ParticleCollection.h" using namespace std; ParticleCollection::ParticleCollection(ParticleColor color) { this->color = color; this->particles = vector<ParticleRef>(); // Choose a random debug color cv::RNG rng(time(NULL)); setDebugColor(rng.uniform(0, 255), rng.uniform(0, 255), rng.uniform(0, 255)); } void ParticleCollection::setDebugColor(int r, int g, int b) { this->debugColor = cv::Scalar(r, g, b); } void ParticleCollection::resetParticles() { this->particles.clear(); this->newParticles.clear(); this->movedParticles.clear(); this->largestParticleArea = 0; } void ParticleCollection::findParticles(const cv::Mat &frame) { // TODO: // [x] Set up n HLS ranges to mask video & identify each color of confetti // [x] Run a blob detector on each (either with SimpleBlobDetector or manually with findContours) // [x] Calculate center of each blob // [ ] Find nearest neighbor in previous frame for each blob-- try to correspond to continuous motion // [ ] If no neighbor in previous frame is found, create new point (trigger new musical event) // [ ] Also trigger events for points that disappear for ~2 frames and remove them from the list // [ ] Maybe point management/event triggering should happen elsewhere instead? if(frame.rows == 0) return; vector<cv::Mat> channels; cv::split(frame, channels); cv::Mat mask = channels[0]; // // Threshold the incoming frame // cv::inRange(frame, // cv::Scalar(this->threshold.h_min, this->threshold.l_min, this->threshold.s_min), // cv::Scalar(this->threshold.h_max, this->threshold.l_max, this->threshold.s_max), // mask); // Optional erod & blur to make things look a bit nicer cv::dilate(mask, mask, cv::getStructuringElement(cv::MORPH_ELLIPSE, cv::Size(5,5))); //cv::medianBlur(mask, mask, 5); // Find contour polygons vector<vector<cv::Point> > contours; vector< vector<ci::Vec2f> >contourVectors; vector<cv::Point> contour_centers; cv::findContours(mask, contours, CV_RETR_EXTERNAL, CV_CHAIN_APPROX_SIMPLE); // Delete the ones that are too big or small this->largestParticleArea = 0; for(auto contour = contours.begin(); contour != contours.end();) { double area = cv::contourArea(*contour); this->largestParticleArea = max(this->largestParticleArea, (int)area); if(area > particleAreaMax || area < particleAreaMin) { contour = contours.erase(contour); } else { ++contour; } } // Calculate centers of mass for(auto &contour : contours) { cv::Rect bounds = cv::boundingRect(contour); contour_centers.push_back(cv::Point(bounds.x + bounds.width/2, bounds.y + bounds.height/2)); vector<ci::Vec2f> points; for(auto &p : contour) { points.push_back(ci::Vec2f(p.x, p.y)); } contourVectors.push_back(points); } // Run through list of particles and find correspondences // ------------------------------------------------------ // First update the old particle positions & lifetimes for(auto p = this->particles.begin(); p != this->particles.end();) { (*p)->update(); // Clean out dead particles if((*p)->isAlive()) { ++p; } else { p = this->particles.erase(p); } } movedParticles = vector<ParticleRef>(); newParticles = vector<ParticleRef>(); int i =0; for(auto &found_point : contour_centers) { ci::Vec2f found_vec(found_point.x, found_point.y); bool match_found = false; float closestDistance = numeric_limits<float>::max(); ParticleRef closestParticle; for(auto &p : this->particles) { // Find the closest particle within range that hasn't already been updated this cycle if(p->freshness < 1) { float distance = p->position.distanceSquared(found_vec); if(distance < this->particleSeparationThreshold && distance < closestDistance) { closestDistance = distance; closestParticle = p; match_found = true; } } } if(match_found) { closestParticle->setPosition(found_vec); closestParticle->setContour(contourVectors[i]); this->movedParticles.push_back(closestParticle); } // Add new particle if it's not in the junk zone if(!match_found && found_point.y > this->deadZoneTop) { // Create a new particle ParticleRef p = Particle::create(found_vec, this->color); p->setContour(contourVectors[i]); this->particles.push_back(p); this->newParticles.push_back(p); } i++; } if(this->debugOn) { // Create debug view this->debugView = cv::Mat::zeros(480, 640, CV_8UC3); cv::rectangle(this->debugView, cv::Rect(0,0, 640,480), cv::Scalar(230,230,230), -1); frame.copyTo(this->debugView, mask); return; } } int ParticleCollection::getActiveParticleCount() { int n = 0; for(auto &p : particles) { if(p->isActive()) n++; } return n; }
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median_blur.avx2.cpp
#include "C:/Users/eeeri/OneDrive/Documents/cmake_proj/out_packages/opencv/modules/imgproc/src/precomp.hpp" #include "C:/Users/eeeri/OneDrive/Documents/cmake_proj/out_packages/opencv/modules/imgproc/src/median_blur.simd.hpp"
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/sample_plugins/original_snippets/em5/event/standard/medical/MedicalInBuildingEvent.cpp
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MedicalInBuildingEvent.cpp
// Copyright (C) 2012-2018 Promotion Software GmbH //[-------------------------------------------------------] //[ Includes ] //[-------------------------------------------------------] #include "em5/PrecompiledHeader.h" #include "em5/event/standard/medical/MedicalInBuildingEvent.h" #include "em5/base/GameplayAssets.h" #include "em5/base/ContainerCategory.h" #include "em5/component/building/BuildingComponent.h" #include "em5/component/spawnpoint/civilist/PersonSpawnPointComponent.h" #include "em5/freeplay/objective/ObjectiveHelper.h" #include "em5/game/Game.h" #include "em5/health/HealthHelper.h" #include "em5/logic/cleanup/LayerCleanup.h" #include "em5/logic/ObserverHelper.h" #include "em5/logic/HintHelper.h" #include "em5/logic/observer/hint/HintMessageGeneralObserver.h" #include "em5/logic/observer/generic/MessageObserver.h" #include "em5/logic/observer/PersonDiedObserver.h" #include "em5/map/EntityHelper.h" #include "em5/map/MapHelper.h" #include "em5/plugin/Messages.h" #include "em5/EM5Helper.h" #include <qsf/audio/component/DynamicMusicCompositorComponent.h> #include <qsf/component/link/LinkComponent.h> #include <qsf/log/LogSystem.h> #include <qsf/map/layer/LayerManager.h> //[-------------------------------------------------------] //[ Namespace ] //[-------------------------------------------------------] namespace em5 { //[-------------------------------------------------------] //[ Local definitions ] //[-------------------------------------------------------] // Hints const std::string PERSON_BALCONY_HINT_01 = "EM5_EVENT_PERSON_BALCONY_HINT_01"; const qsf::Time PERSON_BALCONY_HINT_01_WAIT_TIME = qsf::Time::fromSeconds(60.0f); //[-------------------------------------------------------] //[ Public definitions ] //[-------------------------------------------------------] const uint32 MedicalInBuildingEvent::FREEPLAY_EVENT_ID = qsf::StringHash("em5::MedicalInBuildingEvent"); //[-------------------------------------------------------] //[ Public methods ] //[-------------------------------------------------------] MedicalInBuildingEvent::MedicalInBuildingEvent() : mTargetEntityId(qsf::getUninitialized<uint64>()), mDeadPersonsToFail(0), mPersonsInside(false), mPersonsAtWindow(false), mTrappedPersonsRescueTime(qsf::Time::fromSeconds(300.0f)), mTrappedHealthyPersonsMin(1), mTrappedHealthyPersonsMax(3), mTrappedInjuredPersonsMin(0), mTrappedInjuredPersonsMax(0), mTrappedPersonWithPlague(false), mBlockedDoor(true), mSpawnFromConnectedSpawnpools(false), mTrappedPersons(0), mTrappedInjuredPersons(0), mFailAmountInfectedPersons(2), mHint01WaitTime(qsf::Time::fromSeconds(60.0f)) { // Nothing here } MedicalInBuildingEvent::~MedicalInBuildingEvent() { // Nothing here } uint64 MedicalInBuildingEvent::getTargetEntityId() const { return mTargetEntityId; } void MedicalInBuildingEvent::setTargetEntity(const qsf::Entity& entity) { mTargetEntityId = entity.getId(); } uint32 MedicalInBuildingEvent::getDeadPersonsToFail() const { return mDeadPersonsToFail; } void MedicalInBuildingEvent::setDeadPersonsToFail(uint32 personsToFail) { mDeadPersonsToFail = personsToFail; } void MedicalInBuildingEvent::setAmbientLayerName(const std::string& layerName) { mAmbientLayerName = layerName; } //[-------------------------------------------------------] //[ Public virtual em5::FreeplayEvent methods ] //[-------------------------------------------------------] bool MedicalInBuildingEvent::onStartup() { // Event is now running setRunning(); // Done return true; } void MedicalInBuildingEvent::onShutdown() { // Ensure everything from the event is cleaned up if (!mAmbientLayerName.empty()) { qsf::Layer* layer = getMap().getLayerManager().getLayerByName(qsf::StringHash(mAmbientLayerName)); if (nullptr != layer) { LayerCleanup::createLayerCleanup(*layer); } } mMessageProxyStoppedBurning.unregister(); mMessageProxyContaminationStart.unregister(); mMessageProxyNeedContaminatedTime.unregister(); } void MedicalInBuildingEvent::onRun() { // No null pointer check in here. The factory already checked these pointers. qsf::Entity* targetEntity = getMap().getEntityById(mTargetEntityId); if (mPersonsInside) { executeFireWithPersonsInside(*targetEntity); } else if (mPersonsAtWindow) { executeFireWithPersonAtWindow(*targetEntity); } spawnPersonsFromConnectedSpawnPoints(*targetEntity); // Activate ambient layer if (!mAmbientLayerName.empty()) { MapHelper(getMap()).activateLayerByName(mAmbientLayerName, true); } // Set all observers and objectives for the first target if (mDeadPersonsToFail > 0) { ObjectiveHelper(*this).addDeadCivilPersonsFailCondition(mDeadPersonsToFail); } // Set start hint observers after the event entity was added startHintObservers(*targetEntity); // Show supervisor message showSupervisorMessage(HintHelper::getRandomStringOfIdString(HintHelper(*this).getHintParameters().mSupervisorMessageIds)); createEventLocationEntity(*targetEntity); // Added the number of infected persons at start. So we can easier check against this value; mFailAmountInfectedPersons += getNumberInfectedPersons(); } void MedicalInBuildingEvent::updateFreeplayEvent(const qsf::Time& timePassed) { // Check objectives for success or failure checkObjectivesState(); if (getNumberInfectedPersons() > mFailAmountInfectedPersons) { setFinished(false); } } bool MedicalInBuildingEvent::addEntityToEvent(qsf::Entity& targetEntity, eventspreadreason::Reason eventSpreadReason, bool newReason) { // Call base implementation return FreeplayEvent::addEntityToEvent(targetEntity, eventSpreadReason, newReason); } void MedicalInBuildingEvent::hintCallback(Observer& hintObserver) { showHint(hintObserver.getName(), false); // Play short action music getDynamicMusicCompositor().setMusicLevel(3); } const qsf::Entity* MedicalInBuildingEvent::getFocusEntity() { const qsf::Map& map = getMap(); const ObjectiveHelper objectiveHelper(*this); { // Are there any persons injured? Objective* treatPersonsObjective = objectiveHelper.getObjectiveByTypeId(ObjectiveHelper::OBJECTIVE_NEED_TREATPERSONS); if (nullptr != treatPersonsObjective) { qsf::Entity* candidateEntity = map.getEntityById(treatPersonsObjective->getRandomNeededEntityId()); if (nullptr != candidateEntity) { return candidateEntity; } } } { // Is there an entity to untrap? const Objective* freePersonsObjective = objectiveHelper.getObjectiveByTypeId(ObjectiveHelper::OBJECTIVE_NEED_FREEPERSONSFROMBUILDING); if (nullptr != freePersonsObjective) { const qsf::Entity* candidateEntity = map.getEntityById(freePersonsObjective->getRandomNeededEntityId()); if (nullptr != candidateEntity) { return candidateEntity; } } } { // Are there any persons to test? Objective* objective = objectiveHelper.getObjectiveByTypeId(ObjectiveHelper::OBJECTIVE_NEED_QUICKTESTPERSONS); if (nullptr != objective) { qsf::Entity* candidateEntity = map.getEntityById(objective->getRandomNeededEntityId()); if (nullptr != candidateEntity) { return candidateEntity; } } } return getEventLocationEntity(); } bool MedicalInBuildingEvent::checkEventConfiguration() { // TODO(mk) Add Check if event has right configuration an can start now return true; } void MedicalInBuildingEvent::serialize(qsf::BinarySerializer& serializer) { // Call base implementation FreeplayEvent::serialize(serializer); serializer.serialize(mTargetEntityId); serializer.serialize(mDeadPersonsToFail); } //[-------------------------------------------------------] //[ Private methods ] //[-------------------------------------------------------] void MedicalInBuildingEvent::startHintObservers(const qsf::Entity& targetEntity) { const HintHelper hintHelper(*this); hintHelper.createAndInitializeGeneralHintsAtInjured(); hintHelper.createAndInitializeGeneralHintAtDamagedVehicle(); if (mPersonsInside) { if (mBlockedDoor) { // Firefighter has not started to break the door after X sec createGeneralObserver<HintMessageGeneralObserver>("EM5X_HOSTEL_UNITHINT01").initialize( qsf::MessageConfiguration(Messages::EM5_ACTION_BREAK_BUILDING_DOOR_OPEN_START, mTargetEntityId), mHint01WaitTime, false); } } } bool MedicalInBuildingEvent::onFailure(EventResult& eventResult) { const uint32 failObjective = getFailReasonObjectiveTypeId(eventResult.mObjectives); if (ObjectiveHelper::OBJECTIVE_FAIL_DEADPERSONS == failObjective) { setFailHintsForMiniEvent(eventResult, "EM5_GE14_FAIL01", "EM5_GE01_SUPERV_FAIL01", ""); return true; } if (mFailAmountInfectedPersons > getNumberInfectedPersons()) { setFailHintsForMiniEvent(eventResult, "EM5X_ME100_FAIL02", "EM5X_ME101_SUPERV_FAIL02", ""); return true; } // Call base implementation return FreeplayEvent::onFailure(eventResult); } void MedicalInBuildingEvent::executeFireWithPersonAtWindow(qsf::Entity& entity) { BuildingComponent* buildingComponent = entity.getComponent<BuildingComponent>(); if (nullptr == buildingComponent) return; qsf::Entity* personEntity = SpawnPointComponent::spawnRandomAt(qsf::Transform(), getMap(), assets::SPAWNPOOL_DEFAULT_PERSON, false); if (nullptr == personEntity) return; EntityHelper(*personEntity).enterContainer(entity, container::CONTAINERTYPE_PASSENGER); // Let person wave out of window buildingComponent->letPersonWaveOutOfWindow(*personEntity, this); // Start fire EntityHelper(entity).startFire(this); // Specific hint if no DLK ordered after X seconds createGeneralObserver<HintMessageGeneralObserver>(PERSON_BALCONY_HINT_01).initialize( qsf::MessageConfiguration(Messages::EM5_ACTION_LOAD_PERSON_ON_DLK, personEntity->getId()), PERSON_BALCONY_HINT_01_WAIT_TIME, false); } void MedicalInBuildingEvent::executeFireWithPersonsInside(qsf::Entity& entity) { BuildingComponent* buildingComponent = entity.getComponent<BuildingComponent>(); if (nullptr == buildingComponent) return; // Trap persons inside the building buildingComponent->setTrappedPersonsInjuryId(injury::PLAGUE_CONTAMINATION); buildingComponent->setupTrappedInjuredPersons(mTrappedHealthyPersonsMin, mTrappedHealthyPersonsMax, mTrappedInjuredPersonsMin, mTrappedInjuredPersonsMax, mBlockedDoor, true, mTrappedPersonsRescueTime); mTrappedPersons = buildingComponent->getSetupNumberOfTrappedPersons(); mTrappedInjuredPersons = buildingComponent->getSetupNumberOfTrappedInjuredPersons(); buildingComponent->createTrappedPerson(*this); } void MedicalInBuildingEvent::spawnPersonsFromConnectedSpawnPoints(qsf::Entity& buildingEntity) { if (mSpawnFromConnectedSpawnpools) { BuildingComponent* buildingComponent = buildingEntity.getComponent<BuildingComponent>(); if (nullptr == buildingComponent) return; qsf::LinkComponent* linkComponent = buildingEntity.getComponent<qsf::LinkComponent>(); if (linkComponent != nullptr) { // We test here for tags but it is also possible to use the array position to find the right entity for (const qsf::LinkComponent* childComponent : linkComponent->getChildLinks()) { qsf::Entity& childEntity = childComponent->getEntity(); PersonSpawnPointComponent* personSpawnPointComponent = childEntity.getComponent<PersonSpawnPointComponent>(); if (nullptr != personSpawnPointComponent && !personSpawnPointComponent->isActive()) // Use only inactive spawnpoints, not the building doors, only the extra edited ones! { qsf::Entity* spawnedEntity = personSpawnPointComponent->spawnRandom(); if (spawnedEntity != nullptr) { HealthHelper healthHelper(*spawnedEntity); if (mTrappedPersonWithPlague) { healthHelper.injurePersonByPlague(this, false); } else { healthHelper.injurePersonBySmoke(this, false); } } } } } } } int MedicalInBuildingEvent::getNumberInfectedPersons() { // Check objectives with the number of protester ObjectiveHelper objectiveHelper(*this); Objective* quicktestObjective = objectiveHelper.getObjectiveByTypeId(ObjectiveHelper::OBJECTIVE_NEED_QUICKTESTPERSONS); if (nullptr != quicktestObjective) { return quicktestObjective->getNeededNumber(); } // Error return 0; } //[-------------------------------------------------------] //[ Namespace ] //[-------------------------------------------------------] } // em5
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#include<iostream> #include<deque> using namespace std; void print(deque<int> Q, int type = 1) { cout << "Queue " << type << ":"; if (!Q.empty()) for (auto i : Q) cout << " " << i; else cout << " empty"; cout << endl; } int main() { deque<int> Q; Q.push_back(256); Q.push_front(128); print(Q); Q.emplace_front(64); Q.emplace_back(512); Q.emplace(Q.begin(), 32); print(Q); Q.erase(Q.begin() + Q.size() -1); print(Q); Q.erase(Q.begin(), Q.end()); print(Q); Q.insert(Q.begin(), 64); Q.insert(Q.end(), 256); deque<int> Q2; //for cloning a queue //Q.assign(begin, end) Q2.assign(Q.begin(), Q.end()); Q2.insert(Q2.begin() + Q2.size() -1, 128); print(Q); print(Q2, 2); Q2.erase(Q2.begin() + Q2.size() - 1); print(Q2, 2); print(Q); print(Q2, 2); Q.swap(Q2); print(Q); print(Q2, 2); system("pause"); return 0; }
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/* Copyright (C) 2018 Adam Green (https://github.com/adamgreen) Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. */ // Program that I demoed at the Seattle Robotics Society meeting on April 21, 2018. #include <mip.h> static MiP g_mip; static MiPHeadLEDs g_headLEDs; void setup() { // First need to initialize the serial connection with the MiP. bool connectResult = g_mip.begin(); if (!connectResult) { Serial.println(F("Failed connecting to MiP!")); return; } Serial.println(F("Seattle Robotics Society Demo for April 21st, 2018.")); } void loop() { enum States { RESTART, WAITING_TO_STANDUP, WAITING_FOR_GESTURE, PLAYING_EYE_ANIMATION } static state = RESTART; static int8_t animationDirection = 0; static uint32_t keyframeStart = 0; static uint8_t frameCount = 0; MiPGesture gesture; switch (state) { case RESTART: // Turn all of the eye LEDs off and prepare to wait for the MiP to indicate that is it standing. g_mip.disableGestureMode(); g_headLEDs.clear(); g_mip.writeHeadLEDs(g_headLEDs); state = WAITING_TO_STANDUP; break; case WAITING_TO_STANDUP: // Waiting for the robot to indicate that it is standing upright and balancing on its own. if (g_mip.isUpright()) { // Switch into gesture mode now that robot is up and balancing. g_mip.enableGestureMode(); // Blink the left and and right most eye LEDs in a fast mode. blinkOuterEyes(); state = WAITING_FOR_GESTURE; } break; case WAITING_FOR_GESTURE: if (!g_mip.isUpright()) { // Robot is no longer up and balancing so go back to waiting for it to balance again. state = RESTART; return; } // See if the user has moved their hand in front of the robot from left to right or vice versa. gesture = g_mip.readGestureEvent(); if (gesture == MIP_GESTURE_LEFT) { // The user has moved their hand from right to left. animationDirection = 1; } else if (gesture == MIP_GESTURE_RIGHT) { // The user has moved their hand from left to right. animationDirection = -1; } else { // The user hasn't performed either gesture so just exit loop() and check again on next loop. return; } // Start playing eye animation in desired direction. g_headLEDs.clear(); if (animationDirection > 0) { g_headLEDs.led1 = MIP_HEAD_LED_ON; } else { g_headLEDs.led4 = MIP_HEAD_LED_ON; } keyframeStart = millis(); frameCount = 5; g_mip.writeHeadLEDs(g_headLEDs); state = PLAYING_EYE_ANIMATION; break; case PLAYING_EYE_ANIMATION: if (!g_mip.isUpright()) { // Robot is no longer up and balancing so go back to waiting for it to balance again. state = RESTART; return; } // Update to next animation keyframe in 250 milliseconds. if (millis() - keyframeStart >= 250) { keyframeStart = millis(); animateEyes(animationDirection); frameCount--; if (frameCount == 0) { // Animation is done so switch back to the state which just waits for the next user gesture. blinkOuterEyes(); state = WAITING_FOR_GESTURE; } } break; } } static void blinkOuterEyes() { g_headLEDs.led1 = MIP_HEAD_LED_BLINK_FAST; g_headLEDs.led2 = MIP_HEAD_LED_OFF; g_headLEDs.led3 = MIP_HEAD_LED_OFF; g_headLEDs.led4 = MIP_HEAD_LED_BLINK_FAST; g_mip.writeHeadLEDs(g_headLEDs); } static void animateEyes(int8_t direction) { if (direction > 0) { g_headLEDs.led4 = g_headLEDs.led3; g_headLEDs.led3 = g_headLEDs.led2; g_headLEDs.led2 = g_headLEDs.led1; g_headLEDs.led1 = MIP_HEAD_LED_OFF; } else { g_headLEDs.led1 = g_headLEDs.led2; g_headLEDs.led2 = g_headLEDs.led3; g_headLEDs.led3 = g_headLEDs.led4; g_headLEDs.led4 = MIP_HEAD_LED_OFF; } g_mip.writeHeadLEDs(g_headLEDs); }
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/** * \file reverse_graph.cpp: contains the implementation of ReverseGraph */ #include "reverse_graph.hpp" namespace vg { using namespace std; ReverseGraph::ReverseGraph(const HandleGraph* forward_graph, bool complement) : forward_graph(forward_graph), complement(complement) { // nothing to do } bool ReverseGraph::has_node(id_t node_id) const { return forward_graph->has_node(node_id); } handle_t ReverseGraph::get_handle(const id_t& node_id, bool is_reverse) const { return forward_graph->get_handle(node_id, is_reverse); } id_t ReverseGraph::get_id(const handle_t& handle) const { return forward_graph->get_id(handle); } bool ReverseGraph::get_is_reverse(const handle_t& handle) const { return forward_graph->get_is_reverse(handle); } handle_t ReverseGraph::flip(const handle_t& handle) const { return forward_graph->flip(handle); } size_t ReverseGraph::get_length(const handle_t& handle) const { return forward_graph->get_length(handle); } string ReverseGraph::get_sequence(const handle_t& handle) const { // reverse, possibly complement, the sequence string sequence = forward_graph->get_sequence(handle); if (complement) { reverse_complement_in_place(sequence); } else { reverse(sequence.begin(), sequence.end()); } return sequence; } bool ReverseGraph::follow_edges_impl(const handle_t& handle, bool go_left, const function<bool(const handle_t&)>& iteratee) const { // the left and right side have been switched, so reverse the direction return forward_graph->follow_edges(handle, !go_left, iteratee); } bool ReverseGraph::for_each_handle_impl(const function<bool(const handle_t&)>& iteratee, bool parallel) const { // since the handles are the same we can just execute this return forward_graph->for_each_handle(iteratee, parallel); } size_t ReverseGraph::get_node_count() const { return forward_graph->get_node_count(); } id_t ReverseGraph::min_node_id() const { return forward_graph->min_node_id(); } id_t ReverseGraph::max_node_id() const { return forward_graph->max_node_id(); } handle_t ReverseGraph::get_underlying_handle(const handle_t& handle) const { return flip(handle); } }
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#include<iotream> #include<vector> using namespace std; //解题思路: // 我们需要通过一个简单的循环分别判断 // 当前位置的周围位置的信息,统计他们活着的出现次数 // 之后使用一个二进制的数去保存这一信息 // 活着的可能为10,11 // 其余元素则是0,1 // 统一右移一位,则就是更新后的信息 class Solution{ public: void gameOfLife(vector<vector<int> >& board){ int m = board.size(); int n = board[0].size(); if(m==0||n==0)return; for(int i=0;i<m;i++){ for(int j=0;j<n;j++){ //记录1出现的次数 int temp=0; // 八个方向 for(int dx=-1;dx<2;dx++){ for(int dy=-1;dy<2;dy++){ if(i-dx>=0&&i-dx<m&&j-dy>=0&&j-dy<n&&!(dx==0&&dy==0)){ temp += (board[i-dx][j-dy] & 1); } } } if((temp==2||temp==3)&&board[i][j]==1){ board[i][j] |= 2; } else if(temp==3&&board[i][j]==0){ board[i][j] |= 2; } } } for(int i=0;i<m;i++){ for(int j=0;j<n;j++){ board[i][j]>>=1; } } } };
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#include <iostream> #include<vector> #include<algorithm> #include<utility> #include<string> using namespace std; typedef long long int ll; #define EPS 1e-9 #define pb push_back #define FOR(i, a, b) for(ll i = a; i < b; i++) #define PI 3.1415926535897932384626433832795 #define MOD 1000000007 ll minEditDist(string a,string b) { ll n=a.length(); ll m=b.length(); vector<vector<ll> >dp(n+1,vector<ll>(m+1,0)); FOR(i,0,n+1) { dp[i][0]=i; } FOR(i,0,m+1) { dp[0][i]=i; } FOR(i,1,n+1) { FOR(j,1,m+1) { if(a[i-1]==b[j-1]) { dp[i][j]=dp[i-1][j-1]; } else { dp[i][j]=min(dp[i-1][j],min(dp[i-1][j-1],dp[i][j-1]))+1; } } } return dp[n][m]; } int main() { std::ios_base::sync_with_stdio(false); cin.tie(NULL); string a; string b; cin>>a>>b; cout<<minEditDist(a,b)<<endl; return 0; }
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Vars.cpp
/* Copyright (c) 2020, Electrux All rights reserved. Using the BSD 3-Clause license for the project, main LICENSE file resides in project's root directory. Please read that file and understand the license terms before using or altering the project. */ #include "Vars.hpp" #include "Memory.hpp" vars_frame_t::vars_frame_t() {} vars_frame_t::~vars_frame_t() { for( auto & var : m_vars ) var_dref( var.second ); } var_base_t * vars_frame_t::get( const std::string & name ) { if( m_vars.find( name ) == m_vars.end() ) return nullptr; return m_vars[ name ]; } void vars_frame_t::add( const std::string & name, var_base_t * val, const bool inc_ref ) { if( m_vars.find( name ) != m_vars.end() ) { var_dref( m_vars[ name ] ); } if( inc_ref ) var_iref( val ); m_vars[ name ] = val; } void vars_frame_t::rem( const std::string & name, const bool dec_ref ) { if( m_vars.find( name ) == m_vars.end() ) return; if( dec_ref ) var_dref( m_vars[ name ] ); m_vars.erase( name ); } void * vars_frame_t::operator new( size_t sz ) { return mem::alloc( sz ); } void vars_frame_t::operator delete( void * ptr, size_t sz ) { mem::free( ptr, sz ); } ////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////// vars_stack_t::vars_stack_t() : m_top( 0 ) { m_stack.push_back( new vars_frame_t() ); } vars_stack_t::~vars_stack_t() { for( auto layer = m_stack.rbegin(); layer != m_stack.rend(); ++layer ) { delete * layer; } } bool vars_stack_t::exists( const std::string & name ) { return m_stack.back()->exists( name ); } var_base_t * vars_stack_t::get( const std::string & name ) { for( auto layer = m_stack.rbegin(); layer != m_stack.rend(); ++layer ) { if( ( * layer )->exists( name ) ) { return ( * layer )->get( name ); } } return nullptr; } void vars_stack_t::inc_top( const size_t & count ) { for( size_t i = 0; i < count; ++i ) { m_stack.push_back( new vars_frame_t() ); ++m_top; } } void vars_stack_t::dec_top( const size_t & count ) { if( m_top == 0 ) return; for( size_t i = 0; i < count && m_top > 0; ++i ) { delete m_stack.back(); m_stack.pop_back(); --m_top; } } void vars_stack_t::push_loop() { m_loops_from.push_back( m_top + 1 ); inc_top( 1 ); } void vars_stack_t::pop_loop() { assert( m_loops_from.size() > 0 ); if( m_top >= m_loops_from.back() ) { dec_top( m_top - m_loops_from.back() + 1 ); } m_loops_from.pop_back(); } void vars_stack_t::loop_continue() { assert( m_loops_from.size() > 0 ); if( m_top > m_loops_from.back() ) { dec_top( m_top - m_loops_from.back() ); } } void vars_stack_t::add( const std::string & name, var_base_t * val, const bool inc_ref ) { m_stack.back()->add( name, val, inc_ref ); } void vars_stack_t::rem( const std::string & name, const bool dec_ref ) { for( auto layer = m_stack.rbegin(); layer != m_stack.rend(); ++layer ) { if( ( * layer )->exists( name ) ) { ( * layer )->rem( name, dec_ref ); return; } } } ////////////////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////////////// vars_t::vars_t() : m_fn_stack( -1 ) { m_fn_vars[ 0 ] = new vars_stack_t; } vars_t::~vars_t() { assert( m_fn_stack == 0 || m_fn_stack == -1 ); delete m_fn_vars[ 0 ]; } bool vars_t::exists( const std::string & name ) { return m_fn_vars[ m_fn_stack ]->exists( name ); } var_base_t * vars_t::get( const std::string & name ) { var_base_t * res = m_fn_vars[ m_fn_stack ]->get( name ); if( res == nullptr && m_fn_stack != 0 ) { res = m_fn_vars[ 0 ]->get( name ); } return res; } void vars_t::blk_add( const size_t & count ) { m_fn_vars[ m_fn_stack ]->inc_top( count ); for( auto & s : m_stash ) { m_fn_vars[ m_fn_stack ]->add( s.first, s.second, true ); } m_stash.clear(); } void vars_t::blk_rem( const size_t & count ) { m_fn_vars[ m_fn_stack ]->dec_top( count ); } void vars_t::push_fn() { ++m_fn_stack; if( m_fn_stack == 0 ) return; m_fn_vars[ m_fn_stack ] = new vars_stack_t; } void vars_t::pop_fn() { if( m_fn_stack == 0 ) return; delete m_fn_vars[ m_fn_stack ]; m_fn_vars.erase( m_fn_stack ); --m_fn_stack; } void vars_t::stash( const std::string & name, var_base_t * val ) { m_stash[ name ] = val; } void vars_t::unstash() { m_stash.clear(); } void vars_t::add( const std::string & name, var_base_t * val, const bool inc_ref ) { m_fn_vars[ m_fn_stack ]->add( name, val, inc_ref ); } void vars_t::addm( const std::string & name, var_base_t * val, const bool inc_ref ) { m_fn_vars[ 0 ]->add( name, val, inc_ref ); } void vars_t::rem( const std::string & name, const bool dec_ref ) { m_fn_vars[ m_fn_stack ]->rem( name, dec_ref ); }
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eff10_mod.cc
#include "G4MTRunManager.hh" #include "G4UImanager.hh" #include "Randomize.hh" #include "G4UIterminal.hh" #include "UserActionInitialization.hh" #include "DetectorConstruction.hh" #ifdef G4VIS_USE #include "G4VisExecutive.hh" #endif #ifdef G4UI_USE #include "G4UIExecutive.hh" #endif #include "PhysicsList.hh" #include "G4PhysListFactory.hh" #include "G4VModularPhysicsList.hh" #include "G4GenericBiasingPhysics.hh" #include <iostream> #include <fstream> using namespace std; //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo...... int main (int argc,char** argv) { if (argc!=1) { G4String version = argv[1]; if(strcmp(argv[1],"--version")==0){ std::cout << "1.0" << std::endl; return 0; } } G4MTRunManager* runManager = new G4MTRunManager; runManager->SetNumberOfThreads(G4Threading::G4GetNumberOfCores()); G4bool bPrimaries = false; // Set mandatory initialization classes if(argc>2){ if(strcmp(argv[2],"--primaries")==0){ G4PhysListFactory factory; G4VModularPhysicsList* phys = 0; if (argc>3) { G4String physName = argv[3]; if(factory.IsReferencePhysList(physName)) phys = factory.GetReferencePhysList(physName); } if(!phys) phys = factory.ReferencePhysList(); runManager->SetUserInitialization(phys); std::cout << "........................" << std::endl; std::cout << "........................" << std::endl; std::cout << "........................" << std::endl; std::cout << ". Generating Primaries ." << std::endl; std::cout << "........................" << std::endl; std::cout << "........................" << std::endl; std::cout << "........................" << std::endl; bPrimaries = true; } } else{ PhysicsList* physlist = new PhysicsList(); G4GenericBiasingPhysics* biasingPhysics = new G4GenericBiasingPhysics(); biasingPhysics->PhysicsBiasAllCharged(); physlist->RegisterPhysics(biasingPhysics); runManager->SetUserInitialization(physlist); } DetectorConstruction* detector = new DetectorConstruction(); detector->SetPrimaries(bPrimaries); runManager->SetUserInitialization(detector); runManager->SetUserInitialization(new UserActionInitialization()); G4UImanager* UI = G4UImanager::GetUIpointer(); if (argc!=1) // batch mode { G4String command = "/control/execute "; G4String fileName = argv[1]; UI->ApplyCommand(command+fileName); } else //define visualization and UI terminal for interactive mode { #ifdef G4VIS_USE G4VisManager* visManager = new G4VisExecutive; visManager->Initialize(); #endif #ifdef G4UI_USE G4UIExecutive * ui = new G4UIExecutive(argc,argv); ui->SessionStart(); delete ui; #endif #ifdef G4VIS_USE delete visManager; #endif } delete runManager; return 0; } //....oooOO0OOooo........oooOO0OOooo........oooOO0OOooo........oooOO0OOooo......
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#include "NWNXCpp.h" extern CNWNXCpp nwcpp; int Handle_RunScriptSituation(uintptr_t p) { CoreRunScriptSituationEvent *s = reinterpret_cast<CoreRunScriptSituationEvent *>(p); if(!s || !s->marker) { return 0; } if(strcmp(s->marker, "$nwcpp") != 0) { return 0; } else { nwcpp.Log(4, "This situation isn't for us.\n"); } if(ScriptManager::RunScriptSituation(s->token, s->objectId)) { s->suppress = true; return 1; } return 0; }
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cleaned_t_b_one_timer.cc
/** F.H.P.C. Assingment 2 @file cleaned_t_b_one_timer.cc @brief Fill and sum by means of mpi reduction (timer version) @author Pietro Morichetti @date 17/12/2019 @version 1.1 */ #include <stdlib.h> #include <stdio.h> #include <omp.h> #include <ctime> #define N 1000000000 // size of the problem int main(int argc, char **argv){ long int S = 0; int *array = (int*)malloc(N * sizeof(int)); // ------- clock parameters ---------// std::clock_t c_start {0}; std::clock_t c_end {0}; double duration {0}; //----------------------------------// #if defined(_OPENMP) if(argc > 1){ omp_set_num_threads(atoi(*(argv + 1))); // set the number of threads } #endif // c_start = std::clock(); for(int ii = 1; ii <= N; ++ii){ // thread 0 fills the array array[ii] = ii; } // c_end = std::clock(); c_start = std::clock(); #pragma omp parallel for reduction(+:S) // everyone adding up and reduct on S for(int ii = 1; ii <= N; ++ii){ S += array[ii]; } c_end = std::clock(); // --------- clock operation ----------// duration = (c_end - c_start ) / (double) CLOCKS_PER_SEC; printf("%6.3g\n", (double)N*2*sizeof(double) / (1024*1024*1024) /duration); //----------------------------------// free(array); return 0; }
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main.cpp
#include<iostream> #include "Subject.h" #include "Observer.h" #include "WeatherData.h" #include "CurrentConditionDisplay.h" using namespace std; int main() { WeatherData wd; CurrentConditionDisplay ccd = CurrentConditionDisplay(&wd); TempOnlyDisplay tod = TempOnlyDisplay(&wd); wd.setMeasurement(3, 2, 1); wd.removeObserver(&tod); wd.setMeasurement(4, 5, 6); return 0; }
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tuple.hpp
#ifndef DETAIL_TUPLE_HPP #define DETAIL_TUPLE_HPP #include <tuple> // Opérations génériques sur les tuple (absentes de la bibliothèque standard): addition // et soustraction terme à terme, multiplication et division par un scalaire. Beaucoup de // template meta-programming laborieux, pas forcément très intéressant à regarder. // // On s'en sert pour `src/detail/averaging.hpp/averaging::next` (en effet c'est beaucoup // pour pas grand chose, mais à peu près indispensable si on veut garder la généricité de // cette méthode). namespace detail { template<class Tuple, size_t N> struct TupleAdd { static void add(Tuple & l, const Tuple & r) { std::get<N - 1>(l) += std::get<N - 1>(r); TupleAdd<Tuple, N - 1>::add(l, r); } }; template<class Tuple> struct TupleAdd<Tuple, 1> { static void add(Tuple & l, const Tuple & r) { std::get<0>(l) += std::get<0>(r); } }; // Addition terme à terme. template<class... T> auto operator +( const std::tuple<T...> & l, const std::tuple<T...> & r ) -> std::tuple<T...> { auto result = l; TupleAdd<std::tuple<T...>, sizeof...(T)>::add(result, r); return result; } template<class Tuple, size_t N> struct TupleSub { static void sub(Tuple & l, const Tuple & r) { std::get<N - 1>(l) -= std::get<N - 1>(r); TupleSub<Tuple, N - 1>::sub(l, r); } }; template<class Tuple> struct TupleSub<Tuple, 1> { static void sub(Tuple & l, const Tuple & r) { std::get<0>(l) -= std::get<0>(r); } }; // Soustraction terme à terme. template<class... T> auto operator -( const std::tuple<T...> & l, const std::tuple<T...> & r ) -> std::tuple<T...> { auto result = l; TupleSub<std::tuple<T...>, sizeof...(T)>::sub(result, r); return result; } template<class Tuple, class Arg, size_t N> struct TupleMul { static void mul(Tuple & l, const Arg & r) { std::get<N - 1>(l) *= r; TupleMul<Tuple, Arg, N - 1>::mul(l, r); } }; template<class Tuple, class Arg> struct TupleMul<Tuple, Arg, 1> { static void mul(Tuple & l, const Arg & r) { std::get<0>(l) *= r; } }; // Multiplication à droite par un scalaire. template<class Arg, class... T> auto operator *( const std::tuple<T...> & l, const Arg & r ) -> std::tuple<T...> { auto result = l; TupleMul<std::tuple<T...>, Arg, sizeof...(T)>::mul(result, r); return result; } // Mutiplication à gauche par un scalaire. template<class Arg, class... T> auto operator *( const Arg & l, const std::tuple<T...> & r ) -> std::tuple<T...> { return r * l; } template<class Tuple, class Arg, size_t N> struct TupleDiv { static void div(Tuple & l, const Arg & r) { std::get<N - 1>(l) /= r; TupleDiv<Tuple, Arg, N - 1>::div(l, r); } }; template<class Tuple, class Arg> struct TupleDiv<Tuple, Arg, 1> { static void div(Tuple & l, const Arg & r) { std::get<0>(l) /= r; } }; // Division (uniquement à droite) par un scalaire. template<class Arg, class... T> auto operator /( const std::tuple<T...> & l, const Arg & r ) -> std::tuple<T...> { auto result = l; TupleDiv<std::tuple<T...>, Arg, sizeof...(T)>::div(result, r); return result; } } #endif
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Camera.hpp
#pragma once #ifndef _CAMERA_HPP_ #define _CAMERA_HPP_ #include "../../engine_types.hpp" #include <cmath> struct SizeOfProjectionPlane { SizeOfProjectionPlane() noexcept :length(1920), width(1080) {} SizeOfProjectionPlane(unsigned int length_, unsigned int width_) noexcept : length(length_), width(width_) {}; unsigned int length; unsigned int width; }; class Camera { private: Vector3D vector_x_; Vector3D vector_y_; Vector3D vector_z_; Vertex3D observer_pos_; float proj_plane_dist_; size_t width_; size_t height_; public: explicit Camera()noexcept(true); void SetVectorZ(float x, float y, float z)noexcept(true); void ChangeDistanceToProgPlane(float offset_distance)noexcept(true); void Translate(const Vertex3D& delta_vertex)noexcept(true); void Rotate(const float alpha_deegree, const Vector3D& around_vector, const Vertex3D& around_point)noexcept(true); inline const Vertex3D& GetPosition()const noexcept(true) { return observer_pos_; } inline float GetDistanceToProjPlane() const noexcept(true) { return proj_plane_dist_; }; inline Vector3D GetDirection()const noexcept(true) { return vector_z_; } inline Vector3D GetVectorX()const noexcept(true) { return vector_x_; } inline Vector3D GetVectorY()const noexcept(true) { return vector_y_; } inline void Position(const float x, const float y, const float z)noexcept(true) { observer_pos_.x = x; observer_pos_.y = y; observer_pos_.z = z; } inline void Position(const Vertex3D& new_pos)noexcept(true) { observer_pos_ = new_pos; } inline const Vertex3D& Position()const noexcept(true) { return observer_pos_; }; inline void SetDirection(const float x, const float y, const float z)noexcept(true) { vector_z_.x = x; vector_z_.y = y; vector_z_.z = z; } inline void SetPlaneSize(const unsigned int width, const unsigned int height)noexcept(true) { width_ = width; height_ = height; } inline void SetDistanceToPlane(const float distance)noexcept(true) { proj_plane_dist_ = distance; } }; #endif
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Assignment 6.cpp
#include<bits/stdc++.h> #include<iostream> using namespace std; class graph { int infty=999; int n; int cost[30][30]; public: graph() { int i,j; cout<<"Enter the number of vertices:"<<endl; cin>>n; for(int i=0;i<n;i++){ for(int j=0;j<n;j++){ cost[i][j]=infty; } } } void create(); void prims(); void print(); }; void graph::create() { int i,j; char ch; for(i=0;i<n;i++){ for(j=i+1;j<n;j++){ cout<<"Is there an Edge present from "<<i<<"<----->"<<j<<"(y/n)?"<<endl; cin>>ch; if(ch=='y'||ch=='Y'){ cout<<"Enter the cost for "<<i<<"<----->"<<j<<" Edge:"<<endl; cin>>cost[i][j]; cost[j][i]=cost[i][j]; } } } } void graph::prims() { int i,j,k,stv; int nearest[30],t[30][30]; int mincost=0; int r=0; cout<<"Enter the starting vertex:"<<endl; cin>>stv; if(stv<0||stv>=n) { cout<<"Enter between 0 to "<<n<<endl; return; } else{ nearest[stv]=-1; } for(i=0;i<n;i++){ if(i != stv){ nearest[i]=stv; } } // r=1; for(int i=0;i<n-1;i++) { int min=999; for(int k=0;k<n;k++) { if(nearest[k]!=-1 && cost[k][nearest[k]]<min) { j=k; min=cost[k][nearest[k]]; } } t[r][1]=j; t[r][2]=nearest[j]; r=r+1; mincost=mincost+cost[j][nearest[j]]; nearest[j]=-1; for(k=0;k<n;k++) { if(nearest[k]!=-1 && cost[k][nearest[k]]>cost[k][j]) nearest[k]=j; } } cout<<"Minimum cost by Prims Algorithm= "<<mincost<<endl;} void graph::print() { int i,j; for(i=0;i<n;i++) { for(j=0;j<n;j++){ cout<<"\t\t"<<cost[i][j]; } cout<<"\n"; } } int main() { graph g; g.create(); g.print(); g.prims(); return 0; }
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#include <iostream> #include <vector> #include <algorithm> #include <iterator> class solution { public: std::vector<int> countBits(int num) { std::vector<int> bits{0,1}; while (bits.size() <= num) bits = expand(bits); return std::vector<int>(bits.begin(), bits.begin()+num+1); } private: std::vector<int> expand(const std::vector<int> & vec) { std::vector<int> result; result = vec; std::transform(vec.begin(), vec.end(), std::inserter(result,result.end()), [](int i){return i+1;}); return result; } }; int main() { int num = 55; solution soln; auto bitVec = soln.countBits(num); std::copy(bitVec.begin(), bitVec.end(), std::ostream_iterator<int>(std::cout, " ")); std::cout << std::endl; }
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timeline_schedule.h
#pragma once #include <Python.h> #include <vector> #include "queue.h" namespace ftxj { namespace profiler { enum class ScheduleType : uint8_t { Split = 0, Align }; struct Event; class TimeLineSchedule { public: TimeLineSchedule(RecordQueue* q) : queue(q) {} void split(); void align(); void update_queue_data(struct timespec tp); PyObject* toPyObj(); private: std::vector<std::vector<RecordQueue::Pos*>> getAlignForEachPid(); RecordQueue* queue; std::vector<Event*> split_events_; std::vector<RecordQueue::Pos*> split_events_idx_; std::vector<RecordQueue::Pos*> align_events_idx_; std::vector<Event*> align_events_; }; } // namespace profiler } // namespace ftxj
92f7be6317202d472381aaa132df480844c6a461
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/Engine/src/Core/Logic/SceneHandler.h
5dd22162a7c6d53e3676eed86e20dc3dc986895c
[]
no_license
norda97/ANKEngine
df1a75845af12cfcb6a6c3130ad5c55dfd2a1596
9a1903fc2783c64a387184a28ed981bd0b25d6ce
refs/heads/master
2023-04-07T10:13:42.860910
2021-04-14T18:09:52
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h
SceneHandler.h
#pragma once class IScene; class SceneHandler { public: SceneHandler(); ~SceneHandler(); bool SetCurrentScene(IScene* pscene); void Tick(double dt); void Shutdown(); private: void ShutdownCurrScene(); IScene* m_pCurrentScene; };
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/src/renderer/scene.cpp
63069e1ad96de3aa67de8912f4a40ead8f49d57e
[]
no_license
sbroadhead/lray
66d7a45fd82e3913a019802e953137ffb912b6c0
825e2958aae3c2561422c8e928ac03ff0c490832
refs/heads/master
2021-01-10T04:02:40.685981
2015-10-17T16:35:20
2015-10-17T16:35:20
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cpp
scene.cpp
#include "common.h" #include "math/math.h" #include "renderer/intersection.h" #include "renderer/scene.h" namespace raytrace {; void Scene::AddEntity(boost::shared_ptr<Entity> const& entity) { entities.push_back(entity); } void Scene::AddLight(boost::shared_ptr<Light> const& light) { lights.push_back(light); } bool Scene::Intersect(Ray const& ray, Intersection *out) const { Intersection nearest; nearest.distance = HUGE_VAL; for (vector<boost::shared_ptr<Entity> >::const_iterator it = entities.begin(); it != entities.end(); ++it) { Entity const& entity = **it; Intersection& inter = nearest; Ray new_ray = ray; new_ray.max_dist = nearest.distance; bool did_hit = entity.Intersect(new_ray, out ? &nearest : NULL); if (did_hit) { if (!out) { return true; } if (out && inter.distance < nearest.distance) { nearest = inter; } } } if (nearest.distance == HUGE_VAL) { return false; } if (out) *out = nearest; return true; }; }
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/code/test.cpp
c1c25533f382f4ca3ba683e1c602f6b31dabe9e5
[]
no_license
WavyBoard/WavyBoard
7969e5245b60ff89e41aa613282c03ce67104810
b4ed3b37c1ade140f98cd60695124401b13ab413
refs/heads/master
2021-09-02T23:52:16.115797
2018-01-04T05:01:19
2018-01-04T05:01:19
111,288,006
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cpp
test.cpp
/*---------------------------------------------------------------------------- MAIN.CPP =^.,.^= DENISE THUY VY NGUYEN 11/17/2017 CS435 PROJECT PROGRAMMING USING MBED ---------------------------------------- Buttons will change LED patterns. Potentiometers will change the speed of the pattern. Potentiometers will cahnge the brightness of the LEDS. *----------------------------------------------------------------------------*/ #include "mbed.h" #include "pindef.h" #include "DigitalIn.h" #include "DigitalOut.h" //Button DigitalIn B1(PA_0); //AnalogIn //Light //CN-10 SIDE TEST DigitalOut L1(PC_4); //34 PC_4 Good DigitalOut L2(PB_13); //30 PB_13 Good //DigitalOut L1(PB_14); //DigitalOut L1(PB_15); //DigitalOut L1(PB_1); //DigitalOut L1(PB_2); //DigitalOut L1(PB_12); //DigitalOut L1(PA_11); //DigitalOut L1(PA_12); //DigitalOut L1(PC_5); //DigitalOut L1(PC_6); //DigitalOut L1(PC_8); //CN-9 //DigitalOut L1(PA_3); //DigitalOut L1(PA_2); //DigitalOut L1(PA_10); //DigitalOut L1(PB_3); //DigitalOut L1(PB_5); //DigitalOut L1(PB_4); //DigitalOut L1(PB_10); //DigitalOut L1(PA_)10); //DigitalOut L1(PA_8); //DigitalOut L1(PA_9); //DigitalOut L1(PC_7); //DigitalOut L1(PB_6); //DigitalOut L1(PA_7); //DigitalOut L1(PA_6); //DigitalOut L1(PA_)5); //DigitalOut L1(PB_9); //DigitalOut L1(PB_8); //DigitalOut L1(PC_9); //Simple software debouncing void delay(float time){ volatile int i; for(i=0; i<1000000*time; i++); } /*---------------------------------------------------------------------------- MAIN function *----------------------------------------------------------------------------*/ int main(){ L1=0; //sets all LED off L2=0; while(1){ if(!(B1 & 0x1)){ wait(1); //Delay 1 sec (change or increase) L1=1; L2=1; wait(1); L1 =0; L1 =0; } }/*---------------------------------------------------------------------------- MAIN.CPP =^.,.^= DENISE THUY VY NGUYEN 11/17/2017 CS435 PROJECT PROGRAMMING USING MBED ---------------------------------------- Buttons will change LED patterns. Potentiometers will change the speed of the pattern. Potentiometers will cahnge the brightness of the LEDS. *----------------------------------------------------------------------------*/ #include "mbed.h" #include "pindef.h" #include "DigitalIn.h" #include "DigitalOut.h" //Button DigitalIn B1(PA_0); //AnalogIn //Light //CN-10 SIDE TEST DigitalOut L1(PC_4); //34 PC_4 Good DigitalOut L2(PB_13); //30 PB_13 Good //DigitalOut L1(PB_14); //DigitalOut L1(PB_15); //DigitalOut L1(PB_1); //DigitalOut L1(PB_2); //DigitalOut L1(PB_12); //DigitalOut L1(PA_11); //DigitalOut L1(PA_12); //DigitalOut L1(PC_5); //DigitalOut L1(PC_6); //DigitalOut L1(PC_8); //CN-9 //DigitalOut L1(PA_3); //DigitalOut L1(PA_2); //DigitalOut L1(PA_10); //DigitalOut L1(PB_3); //DigitalOut L1(PB_5); //DigitalOut L1(PB_4); //DigitalOut L1(PB_10); //DigitalOut L1(PA_)10); //DigitalOut L1(PA_8); //DigitalOut L1(PA_9); //DigitalOut L1(PC_7); //DigitalOut L1(PB_6); //DigitalOut L1(PA_7); //DigitalOut L1(PA_6); //DigitalOut L1(PA_)5); //DigitalOut L1(PB_9); //DigitalOut L1(PB_8); //DigitalOut L1(PC_9); //Simple software debouncing void delay(float time){ volatile int i; for(i=0; i<1000000*time; i++); } /*---------------------------------------------------------------------------- MAIN function *----------------------------------------------------------------------------*/ int main(){ L1=0; //sets all LED off L2=0; while(1){ if(!(B1 & 0x1)){ wait(1); //Delay 1 sec (change or increase) L1=1; L2=1; wait(1); L1 =0; L1 =0; } } }
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/BILL.CPP
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[]
no_license
fullmeteor172/School-Stuff
36a43f4b273f8c5b7a2d4f32517f6654b22fafaf
267182ef3b9c7abdc08fb1371b5bb9a0ca783162
refs/heads/master
2020-03-29T13:59:26.854279
2019-03-03T15:01:31
2019-03-03T15:01:31
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BILL.CPP
/* Phone Bill: First 100:Rs.0.5 Second 100:Rs.0.45 Third 100:Rs.0.35 After 300 calls service is free Base Fare: Rs.100 */ #include<iostream.h> #include<conio.h> void main(){ float n,bill=0; clrscr(); cout<<"Calculate your phone bill:"; cout<<endl<<endl<<"Enter the number of calls made: "; cin>>n; //calculating bill amount: if(n>=0&&n<100){ bill=100+n*0.5; } if(n>=100&&n<200){ bill=150+(n-100)*0.45; } if(n>=200&&n<300){ bill=195+(n-200)*0.45; } if(n>=300){ bill=230+(n-300)*0.45; } cout<<endl<<"The Phone bill is Rs. "<<bill; cout<<endl<<endl<<"Press any button to exit. "; getch(); }
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/LifeEngine/src/renderer/RenderBuffer.h
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[]
no_license
KyroVibe/LifeEngine
76a81b89075503c8aac2843f56e1164923dc83a8
3ea2f984d4d4b2e410a4e45b5d1ef3f1a2674a7b
refs/heads/master
2022-12-18T01:36:46.890844
2020-09-10T08:04:14
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RenderBuffer.h
#pragma once #include <vector> #include <GL/glew.h> #include "../util/Debug.h" #include "RenderBuffer.h" #include "VertexBuffer.h" #include "IndexBuffer.h" namespace LifeEngine { /* * Gotta rename this to a 2D Render Buffer. This is a render buffer used for 2d graphics. */ class RenderBuffer { public: RenderBuffer(); RenderBuffer(unsigned int vertexCount, float* vertices, unsigned int indiceCount, unsigned int* indices); ~RenderBuffer(); void Draw(); inline VertexBuffer& GetVertexBuffer() { return *vertexBuffer; } inline IndexBuffer& GetIndexBuffer() { return *indexBuffer; } inline void BindVertexArray() { GLCall(glBindVertexArray(vertexArray)); } inline void BindVertexBuffer() { vertexBuffer->Bind(); } inline void BindIndexBuffer() { indexBuffer->Bind(); } void RefreshVertexBuffer(); void RefreshIndexBuffer(); unsigned int VertexCount, IndiceCount; float* Vertices = nullptr; unsigned int* Indices; private: void Init(); void CreateVertexArray(); unsigned int vertexArray; VertexBuffer* vertexBuffer = nullptr; IndexBuffer* indexBuffer = nullptr; }; static void CreateSquare(float width, float height, RenderBuffer* output) { float* ver = new float[8] { width / 2, height / 2, width / 2, -height / 2, -width / 2, -height / 2, -width / 2, height / 2 }; unsigned int* ind = new unsigned int[6]{ 0, 1, 2, 2, 3, 0 }; (*output) = *(new RenderBuffer(8, ver, 6, ind)); } }
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/IWBTJP/IWBTJP/Core/Export_Lua_Game.cpp
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[]
no_license
CBE7F1F65/b1d87503db43c4dad04a0f6bab369839
72628691935936b499635caff37df50aa79e35b5
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refs/heads/master
2021-01-18T16:29:51.576341
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Export_Lua_Game.cpp
#include "../Header/Export_Lua_Game.h" #include "../Header/BMath.h" #include "../Header/BResource.h" bool Export_Lua_Game::_LuaRegistConst(LuaObject * obj) { return true; } bool Export_Lua_Game::_LuaRegistFunction(LuaObject * obj) { LuaObject _gameobj; _gameobj = obj->CreateTable("game"); _gameobj.Register("Random_Int", LuaFn_Game_Random_Int); _gameobj.Register("Random_Float", LuaFn_Game_Random_Float); _gameobj.Register("FreeTexture", LuaFn_Game_LoadTexture); _gameobj.Register("FreeTexture", LuaFn_Game_FreeTexture); return true; } int Export_Lua_Game::LuaFn_Game_Random_Int(LuaState * ls) { LuaStack args(ls); int argscount = args.Count(); int _imin = 0; int _imax = RAND_MAX; int _seed; int * _pseed = NULL; if (argscount > 0) { _imin = args[1].GetInteger(); if (argscount > 1) { _imax = args[2].GetInteger(); if (argscount > 2) { _seed = args[3].GetInteger(); _pseed = &_seed; } } } int _iret = randt(_imin, _imax, _pseed); ls->PushInteger(_iret); if (_pseed) { ls->PushInteger(_seed); return 2; } return 1; } int Export_Lua_Game::LuaFn_Game_Random_Float(LuaState * ls) { LuaStack args(ls); int argscount = args.Count(); float _fmin = 0.0f; float _fmax = 1.0f; int _seed; int * _pseed = NULL; if (argscount > 0) { _fmin = args[1].GetFloat(); if (argscount > 1) { _fmax = args[2].GetFloat(); if (argscount > 2) { _seed = args[3].GetInteger(); _pseed = &_seed; } } } float _fret = randtf(_fmin, _fmax); ls->PushNumber(_fret); if (_pseed) { ls->PushInteger(_seed); return 2; } return 1; } int Export_Lua_Game::LuaFn_Game_LoadTexture(LuaState * ls) { LuaStack args(ls); int _texindex = -1; if (args.Count() > 0) { _texindex = args[1].GetInteger(); } bool bret = BResource::PIns()->LoadTexture(_texindex); ls->PushBoolean(bret); return 1; } int Export_Lua_Game::LuaFn_Game_FreeTexture(LuaState * ls) { LuaStack args(ls); #ifndef __WIN32 int _texindex = -1; if (args.Count() > 0) { _texindex = args[1].GetInteger(); } bool bret = BResource::PIns()->FreeTexture(_texindex); ls->PushBoolean(bret); #else ls->PushBoolean(true); #endif // __WIN32 return 1; }
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/tempUser.cpp
c2e4b2a9f6c93e927d454c771ec14ca8aa0efcbc
[]
no_license
abdool86/QuickTrack
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669cf1549007a44e3c968d6d95440b084384e00a
refs/heads/main
2023-09-05T21:41:18.873551
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tempUser.cpp
#include "tempUser.h" using namespace std; tempUser::tempUser(){ this->timeIn=""; this->timeOut=""; this->userID=""; this->firstName=""; this->lastName=""; this->email=""; this->phoneNumber=""; this->businessID=""; }
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/Oblig1/les/0.35/phi
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[]
no_license
andergsv/blandet
bbff505e8663c7547b5412700f51e3f42f088d78
f648b164ea066c918e297001a8049dd5e6f786f9
refs/heads/master
2021-01-17T13:23:44.372215
2016-06-14T21:32:00
2016-06-14T21:32:00
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phi
/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 2.4.0 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "0.35"; object phi; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 -1 0 0 0 0]; internalField nonuniform List<scalar> 17320 ( 1.76343e-05 7.36569e-06 1.16148e-05 6.01948e-06 8.68685e-06 2.92798e-06 7.35217e-06 1.33468e-06 6.71711e-06 6.3506e-07 6.34676e-06 3.70341e-07 6.07723e-06 2.69534e-07 5.86061e-06 2.16623e-07 5.72074e-06 1.39864e-07 5.57309e-06 1.47652e-07 5.47522e-06 9.78728e-08 5.38177e-06 9.34525e-08 5.30665e-06 7.51164e-08 5.19724e-06 1.09408e-07 5.12996e-06 6.7279e-08 5.01171e-06 1.18248e-07 4.91068e-06 1.01038e-07 4.7877e-06 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f20e76490d8d629c351fd6c6da56f23da1123636
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/app/ASGEGame/ASGEGame.cpp
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ASGEGame.cpp
#include "ASGEGame.hpp" #include <ASGEGameLib/Scenes/CreditsScene.h> #include <ASGEGameLib/Scenes/GameScene.h> #include <ASGEGameLib/Scenes/LevelEditor.h> #include <ASGEGameLib/Scenes/OptionsScene.h> #include <ASGEGameLib/Scenes/TestScene.h> #include <ASGEGameLib/Scenes/TitleScene.h> #include <ASGEGameLib/Utilities/FontManager.h> /// Initialises the game ASGEGame::ASGEGame(const ASGE::GameSettings& settings) : OGLGame(settings), input_tracker(inputs.get()) { inputs->use_threads = true; FontManager::loadFonts(renderer.get()); setScene(Scene::TITLE); inputs->setCursorMode(ASGE::MOUSE::CursorMode::HIDDEN); } /// Fixed Update void ASGEGame::update(const ASGE::GameTime& /*us*/) { // auto dt = static_cast<float>(us.deltaInSecs()); // scene->update(input_tracker, dt); } /// Render and Standard Update void ASGEGame::render(const ASGE::GameTime& us) { auto dt = static_cast<float>(us.deltaInSecs()); scene->update(input_tracker, dt); if (!quitting_game) { scene->render(renderer.get()); } } void ASGEGame::setScene(Scene::Scenes _scene) { scene = nullptr; switch (_scene) { case Scene::TITLE: { scene = std::make_unique<TitleScene>(renderer.get(), [this](auto&& PH1) { setScene(PH1); }); break; } case Scene::GAME: { scene = std::make_unique<GameScene>(renderer.get(), [this](auto&& PH1) { setScene(PH1); }); break; } case Scene::LEVEL_EDITOR: { scene = std::make_unique<LevelEditor>(renderer.get(), [this](auto&& PH1) { setScene(PH1); }); break; } case Scene::OPTIONS: { scene = std::make_unique<OptionsScene>(renderer.get(), [this](auto&& PH1) { setScene(PH1); }); break; } case Scene::CREDITS: { scene = std::make_unique<CreditsScene>(renderer.get(), [this](auto&& PH1) { setScene(PH1); }); break; } case Scene::QUIT_GAME: quitting_game = true; signalExit(); break; } }
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/GroundTroops.h
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GroundTroops.h
#pragma once #include"MilitaryUnit.h" class GroundTroops : public MilitaryUnit { public: GroundTroops(int, int, bool, Cell*, Player*); ~GroundTroops(); void attack(Unit&); static Unit::Bonus bonus; virtual std::string toString() override; protected: int getAttackBonus(); //Unit::Bonus getBonusMapping() = 0; private: };
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PCB.cpp
/* Name: Emily Fang Contains PCB struct for representing and impementing a Process Block (PID, priority, size, memory range) */ #include <utility> #include <iostream> //PROCESS STRUCT struct PCB { int PID; int priority_level; unsigned long int size; std::pair<unsigned long int, unsigned long int> memory_occupied; //Constructor PCB(int p, int pl, std::pair<unsigned long int, unsigned long int> mo) : PID(p), priority_level(pl), size(mo.second - mo.first + 1), memory_occupied(mo){} //Destructor ~PCB() {} // Prints PCB Information void print() { std::cout << PID << " " << priority_level << " " << memory_occupied.first << " " << memory_occupied.second << std::endl; } //PCB loses its PID and priority but retains information on the empty space void freePCB() { PID = 0; priority_level = -1; } /* Merges the memory space between two PCBs by changing the range to cover the extend of both PCBs So one can be removed */ void mergeEmptyPCB(unsigned long int start, unsigned long int end) { memory_occupied.first = start; memory_occupied.second = end; } /* Changes PCB information For creating new processes to either: - Take up the whole space range - Take up a portion */ void reusePCB(int _pid, int priority, unsigned long int start, unsigned long int end) { PID = _pid; priority_level = priority; size = end - start +1; memory_occupied.first = start; memory_occupied.second = end; } };
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/main.cpp
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main.cpp
#include <iostream> #include <cstdio> #include <fstream> #include <cstring> #include <assert.h> #define ERR_WHERE "In " << __FILE__ << ": " << __func__ << "(): " << ex.what() const char POEM[] = "poem.txt"; const int SORRY = -1; using namespace std; /// Reads file and returns all lines. /** \param file_name Name of the file to read. \warning In case of mistake returns nullptr. */ char* FileRead(const char* file_name); /// Parses line. /** Returns array with positions of beginnings of lines. \param line_to_parse Line to be broken into lines. \warning Array ends with (-1) as terminator. */ int* Parse(char* line_to_parse); /// Sorts array based on the beginnings of lines. /** Returns sorted array with lines' beginnigs' coordinates. \param poem Whole poem in one line. \param lines_positions Array with beginnings of lines. */ void BeginSort(char* poem, int* lines_positions); /// BinSearch. /** \param [in, out] arr_sorted Sorted part of array. \param [in] lines_positions Posotions of beginnings of lines. \param [in] start_pos Start position. \param [in] end_pos Last position. \param [in] curr_line_value Value of current line. */ int BinSearch(char* arr_sorted, int* lines_positions, int start_pos, int end_pos, char* curr_line_value); /// Gets line from poem. /** \param [in] poem Poem in line. \param [in] lines_positions Positions of beginnings of lines. \param [in] line_pos Number of line to get. */ char* GetPoemLine(char* poem, int* lines_positions, int line_pos); /// Gets line from poem. /** \warning Overoaded \param [in] line_beg Pointer to the beginning of the line. */ char* GetPoemLine(char* line_beg); /// Inserts element in array. /** Places element between start_pos and end_pos. \param [in, out] arr_to_ins_in Array where new element inserts \param [in] start_pos First position of insert area. \param [in] end_pos Last position of insert area. \param [in] new_elem_pos New element's position. \param [in] new_elem_value Value of element to insert. */ void ElemInsert(int* arr_to_ins_in, int start_pos, int end_pos, int new_elem_pos, int new_elem_value); /// Prints poem. /** \param [in] poem Poem to print. \param [in] lines_positions Array with beginnings of lines. \param [in] label Extra information. */ void Print(char* poem, int* lines_positions, char* label = "Array"); /// Prints poem. /** \warning Overoaded \param [in] lines_positions Pointers to the positions of lines. \param [in] label Your comment. */ void Print(char** lines_positions, char* label = "Array"); /// Counts amount of lines in poem. /** \param [in] line_to_parse Poem written in one line. */ int LinesCount(char* line_to_parse); /// Compares lines from the beginning. int BegComp(const void* f_line, const void* s_line); /// Parses line. /** Returns array with pointers to beginnings of the lines, \param [in] line_to_parse Line to be broken into lines. */ char** Parse_v2(char* line_to_parse); //================================================================ struct Line{ int lengh = 0; char* line_beg = nullptr; }; int main(int argc, char* argv[]) { //Checking if User wants to choose another file const char* file_name = nullptr; if(argc > 1) file_name = argv[1]; else file_name = POEM; //Reading from file char* poem_in_line = FileRead(file_name); //If nothing hive been read if(poem_in_line == nullptr) return SORRY; char** lines_positions = Parse_v2(poem_in_line); Print(lines_positions, "Before"); qsort(lines_positions, LinesCount(poem_in_line), sizeof(char*), BegComp); Print(lines_positions, "After"); /* //Breaking line into pieces int* lines_position = Parse(poem_in_line); Print(poem_in_line, lines_position, "Before"); BeginSort(poem_in_line, lines_position); Print(poem_in_line, lines_position, "After"); */ //Free the resourses delete [] poem_in_line; poem_in_line = nullptr; delete [] lines_positions; lines_positions = nullptr; //delete [] lines_position; //lines_position = nullptr; } //================================================================ char* FileRead(const char* file_name) { FILE *input = fopen(file_name, "r"); if(input == nullptr){ cout << "File not found!" << endl; return nullptr; } if(fseek(input, 0, SEEK_END)){ cout << "Can not set last position in " << file_name << endl; return nullptr; } int file_size = ftell(input); if(file_size == EOF){ cout << "Can not get pointer's position in " << file_name << endl; return nullptr; } char* poem_in_line = nullptr; try{ poem_in_line = new char [file_size]; }catch(const bad_alloc& ex){ cout << ERR_WHERE << ". Cannot allocate " << file_size << " bytes." << endl; return nullptr; } rewind(input); int n_chars = fread(poem_in_line, 1, file_size, input); fclose(input); return poem_in_line; } int* Parse(char* line_to_parse) { //Exceptions assert(line_to_parse != nullptr); int n_lines = LinesCount(line_to_parse); //Creating array with lines' coordinates int* lines_positions = nullptr; try{ lines_positions = new int [n_lines + 1]; }catch(const bad_alloc& ex){ cout << ERR_WHERE << ". Cannot allocate " << n_lines + 1 << " bytes." << endl; return nullptr; } //First line starts immidiately lines_positions[0] = 0; //Runnnig through the line_to_parse int pos_in_line = 0; int line_beg_num = 1; while(line_to_parse[pos_in_line] != '\0'){ if(line_to_parse[pos_in_line] == '\n'){ //Remembering position and going for the next line lines_positions[line_beg_num] = pos_in_line + 1; line_beg_num++; } pos_in_line++; } //Array with positions of lines ends with (-1) (used as terminator) lines_positions[n_lines] = -1; return lines_positions; } void BeginSort(char* poem, int* lines_positions) { //Exceptions assert(poem != nullptr); assert(lines_positions != nullptr); //Sort (InsertBinSort) //Running through array with positions untill it ends int current_line_pos = 1; while(lines_positions[current_line_pos] != (-1)){ //Getting line's value char* current_line_value = GetPoemLine(poem, lines_positions, current_line_pos); //Finding new position int new_line_pos = BinSearch(poem, lines_positions, 0, current_line_pos, current_line_value); //Inserting line ElemInsert(lines_positions, 0, current_line_pos, new_line_pos, lines_positions[current_line_pos]); //Going for next element current_line_pos++; } } int BinSearch(char* arr_sorted, int* lines_positions, int start_pos, int end_pos, char* curr_line_value) { //Exceptions assert(arr_sorted != nullptr); assert(lines_positions != nullptr); assert(curr_line_value != nullptr); assert(end_pos >= start_pos); assert(start_pos >= 0); assert(end_pos >= 0); while(start_pos != end_pos){ assert(start_pos < end_pos); int middle_pos = (start_pos + end_pos)/2; char* middle_line = GetPoemLine(arr_sorted, lines_positions, middle_pos); if(strcmp(curr_line_value, middle_line) > 0) start_pos = middle_pos + 1; else end_pos = middle_pos; } return start_pos; } char* GetPoemLine(char* poem, int* lines_positions, int line_pos) { //Exceptions assert(poem != nullptr); assert(lines_positions != nullptr); //Counting line's length int line_len = 0; while(poem[lines_positions[line_pos] + line_len] != '\n' && poem[lines_positions[line_pos] + line_len] != '\0') line_len++; char* line = nullptr; try{ line = new char [line_len + 1]; }catch(const bad_alloc& ex){ cout << ERR_WHERE << ". Cannot allocate " << line_len + 1 << " bytes." << endl; return nullptr; } //Creating line line_len = 0; while(poem[lines_positions[line_pos] + line_len] != '\n' && poem[lines_positions[line_pos] + line_len] != '\0'){ line[line_len] = poem[lines_positions[line_pos] + line_len]; line_len++; } //Last character is '\0' line[line_len] = '\0'; return line; } char* GetPoemLine(char* line_beg) { //Exceptions assert(line_beg != nullptr); //Counting line's length int line_len = 0; while(*(line_beg + line_len) != '\n' && *(line_beg + line_len) != '\0') line_len++; char* line = nullptr; try{ line = new char [line_len + 1]; }catch(const bad_alloc& ex){ cout << ERR_WHERE << ". Cannot allocate " << line_len + 1 << " bytes." << endl; return nullptr; } //Creating line line_len = 0; while(*(line_beg + line_len) != '\n' && *(line_beg + line_len) != '\0'){ line[line_len] = *(line_beg + line_len); line_len++; } //Last character is '\0' line[line_len] = '\0'; return line; } void ElemInsert(int* arr_to_ins_in, int start_pos, int end_pos, int new_elem_pos, int new_elem_value) { //Exceptions assert(arr_to_ins_in != nullptr); assert(start_pos >= 0); assert(end_pos >= 0); assert(end_pos >= start_pos); assert(new_elem_pos >= start_pos); assert(new_elem_pos <= end_pos); for(int i = end_pos; i > new_elem_pos; i--) arr_to_ins_in[i] = arr_to_ins_in[i - 1]; arr_to_ins_in[new_elem_pos] = new_elem_value; } void Print(char* poem, int* lines_positions, char* label) { //Exceptions assert(poem != nullptr); assert(lines_positions != nullptr); assert(label != nullptr); cout << " !" << label << endl; int i = 0; while(lines_positions[i] != (-1)){ cout << GetPoemLine(poem, lines_positions, i) << endl; i++; } } void Print(char** lines_positions, char* label) { //Exceptions assert(lines_positions != nullptr); assert(label != nullptr); cout << " !" << label << endl; int i = 0; while(lines_positions[i] != nullptr){ cout << GetPoemLine(lines_positions[i]) << endl; i++; } } int LinesCount(char* line_to_parse) { int n_lines = 0; int pos_in_line = 0; while(line_to_parse[pos_in_line] != '\0'){ if(line_to_parse[pos_in_line] == '\n') n_lines++; pos_in_line++; } return n_lines; } int BegComp(const void* f_line, const void* s_line) { char* line_1 = GetPoemLine(*(char**)f_line); char* line_2 = GetPoemLine(*(char**)s_line); if(strcmp(line_1, line_2) < 0) return -1; if(strcmp(line_1, line_2) > 0) return 1; return 0; } char** Parse_v2(char* line_to_parse) { //Exceptions assert(line_to_parse != nullptr); int n_lines = LinesCount(line_to_parse); //Creating array with lines' coordinates char** lines_positions = nullptr; try{ lines_positions = new char* [n_lines + 1]; }catch(const bad_alloc& ex){ cout << ERR_WHERE << ". Cannot allocate " << n_lines + 1 << " bytes." << endl; return nullptr; } //First line starts immidiately lines_positions[0] = line_to_parse; //Runnnig through the line_to_parse int pos_in_line = 0; int line_beg_num = 1; while(line_to_parse[pos_in_line] != '\0'){ if(line_to_parse[pos_in_line] == '\n'){ //Remembering position and going for the next line lines_positions[line_beg_num] = line_to_parse + pos_in_line + 1; line_beg_num++; } pos_in_line++; } //Array with positions of lines ends with (-1) (used as terminator) lines_positions[n_lines] = nullptr; return lines_positions; }
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/Programmers/CodeChallenge/Season1/삼각달팽이.cpp
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삼각달팽이.cpp
#include <string> #include <vector> #include <iostream> using namespace std; vector<int> solution(int n) { vector<int> answer; vector<vector<int>> v; v = vector<vector<int>>(n+1, vector<int>(n+1)); int x = 1, y = 1, length = n, s= 1; while (length >= 0) { for (int i = 0; i < length; i++) v[x++][y] = s++; x--; for (int i = 0; i < length - 1; i++) v[x][++y] = s++; for (int i = 0; i < length - 2; i++) v[--x][--y] = s++; length -= 3; x++; } for (int i = 1; i <= n; i++) { for (int j = 1; j <= n; j++) { if (!v[i][j]) break; answer.push_back(v[i][j]); } } return answer; }
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/app/src/main/cpp/native-lib.cpp
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compsat/bh2017-yeec
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native-lib.cpp
#include <jni.h> #include <string> using namespace std; extern "C" jstring Java_xyz_lirongsansy_projectdemeter_Initial_stringFromJNI( JNIEnv *env, jobject /* this */) { } jdouble Java_xyz_lirongsansy_projectdemeter_Information_getBMR(JNIEnv *env, jobject obj, jdouble height, jdouble weight, jint age, jint gender) { double bmr, modh, modw, modAge; if(gender == 0){ modw = 13.397 * weight; modh = 4.799 * height; modAge = 5.677 * age; bmr = (88.362 + modh + modw - modAge); return bmr; } else{ modw = 9.247 * weight; modh = 3.098 * height; modAge = 4.330 * age; bmr = (447.593 + modw + modh - modAge); } return bmr; }
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/Falcon.Shared/Publisher.h
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Mr1008/Falcon
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Publisher.h
#pragma once #include <functional> #include <vector> #include <algorithm> namespace Shared { template <class TListener> class Publisher { public: void registerListener(TListener* listener); void unregisterListener(TListener* listener); protected: void notifyListeners(std::function<void(TListener*)> fn); private: std::vector<TListener*> listeners; }; template<class TListener> void Publisher<TListener>::registerListener(TListener* listener) { listeners.push_back(listener); } template<class TListener> void Publisher<TListener>::unregisterListener(TListener* listener) { void(std::remove(listeners.begin(), listeners.end(), listener)); } template<class TListener> void Publisher<TListener>::notifyListeners(std::function<void(TListener*)> fn) { for (auto l : listeners) { fn(l); } } }
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bbStrBuf.cpp
#include "strbuf.h" #include "mem.h" #include "str.h" int bbStrBuf::Printf(const bbCHAR* pFmt, ...) { bbVALIST args; bbVASTART(args, pFmt); int ret = VPrintf(pFmt, args); bbVAEND(args); return ret; } int bbStrBuf::Catf(const bbCHAR* pFmt, ...) { bbVALIST args; bbVASTART(args, pFmt); int ret = VCatf(pFmt, args); bbVAEND(args); return ret; } #if bbOS == bbOS_QT #include <QByteArray> #include <QString> bbCHAR* bbStrFromQt(const QString& str) { QByteArray utf8 = str.toUtf8(); bbCHAR* pStr = bbStrAlloc(utf8.size()); if (pStr) bbStrCpy(pStr, utf8.constData()); return pStr; } #endif
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/MD/NVE.h
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NVE.h
#ifndef _MD_NVE_H #define _MD_NVE_H #include "Data.h" #include <iostream> #include <cmath> namespace MD { class NVE { public: NVE(); virtual ~NVE(); void reset(); void init(Data& _data); void final(); virtual void step(double _dt); //--- the followings are only available after init --- double ePot() const { return epot; } double eKin() const { return ekin; } double eKinMax() const { return ekinMax; } int natoms() const { return na; } int ndata() const { return nd; } Data& data() { return *pdata; } AMod::Molecule& molecule() { return *pmol; } double& pos(int _i) { return x[_i]; } //len = ndata() double& vel(int _i) { return (*pvel)[_i]; } //len = ndata() double& acc(int _i) { return a[_i]; } //len = ndata() double& mass(int _i) { return m[_i]; } //len = natoms() AMod::KernelBasic& kernel() { return *pkernel; } virtual void dumpEnergy(std::ostream& _fout) const; protected: virtual void computeForce(); void computeEKin(); void force2acc(); Data* pdata; AMod::Molecule* pmol; Data::Array* pvel; AMod::KernelBasic* pkernel; int na, nd; double* x; //Unit: A double* a; //Unit: A/fs^2 double* m; //Unit: eV*fs^2/A^2 double ekinMax, ekin, epot; }; }/* MD */ #endif
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/020. Valid Parentheses/20. Valid Parentheses.cpp
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603lzy/LeetCode
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20. Valid Parentheses.cpp
class Solution { public: bool isValid(string s) { stack<char> p; for (char& c : s) p.empty() ? p.push(c) : (c == p.top() + 2 || c == p.top() + 1 ? p.pop() : p.push(c)); return p.empty(); } };
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/* +----------------------------------------------------------------------+ | HipHop for PHP | +----------------------------------------------------------------------+ | Copyright (c) 2010-2015 Facebook, Inc. (http://www.facebook.com) | +----------------------------------------------------------------------+ | This source file is subject to version 3.01 of the PHP license, | | that is bundled with this package in the file LICENSE, and is | | available through the world-wide-web at the following url: | | http://www.php.net/license/3_01.txt | | If you did not receive a copy of the PHP license and are unable to | | obtain it through the world-wide-web, please send a note to | | license@php.net so we can mail you a copy immediately. | +----------------------------------------------------------------------+ */ #include "hphp/runtime/base/apc-handle.h" #include "hphp/runtime/base/apc-typed-value.h" #include "hphp/runtime/base/apc-string.h" #include "hphp/runtime/base/apc-array.h" #include "hphp/runtime/base/apc-object.h" #include "hphp/runtime/base/apc-collection.h" #include "hphp/runtime/base/mixed-array.h" #include "hphp/runtime/ext/apc/ext_apc.h" namespace HPHP { ////////////////////////////////////////////////////////////////////// APCHandle::Pair APCHandle::Create(const Variant& source, bool serialized, APCHandleLevel level, bool unserializeObj) { auto createStaticStr = [&](StringData* s) { assert(s->isStatic()); if (serialized) { // It is priming, and there might not be the right class definitions // for unserialization. return APCString::MakeSerializedObject(apc_reserialize(String{s})); } auto value = new APCTypedValue(APCTypedValue::StaticStr{}, s); return APCHandle::Pair{value->getHandle(), sizeof(APCTypedValue)}; }; auto type = source.getType(); // this gets rid of the ref, if it was one switch (type) { case KindOfUninit: { auto value = APCTypedValue::tvUninit(); return {value->getHandle(), sizeof(APCTypedValue)}; } case KindOfNull: { auto value = APCTypedValue::tvNull(); return {value->getHandle(), sizeof(APCTypedValue)}; } case KindOfBoolean: { auto value = source.getBoolean() ? APCTypedValue::tvTrue() : APCTypedValue::tvFalse(); return {value->getHandle(), sizeof(APCTypedValue)}; } case KindOfInt64: { auto value = new APCTypedValue(source.getInt64()); return {value->getHandle(), sizeof(APCTypedValue)}; } case KindOfDouble: { auto value = new APCTypedValue(source.getDouble()); return {value->getHandle(), sizeof(APCTypedValue)}; } case KindOfString: { StringData* s = source.getStringData(); if (s->isStatic()) { return createStaticStr(s); } if (serialized) { // It is priming, and there might not be the right class definitions // for unserialization. return APCString::MakeSerializedObject(apc_reserialize(String{s})); } auto const st = lookupStaticString(s); if (st) { auto value = new APCTypedValue(APCTypedValue::StaticStr{}, st); return {value->getHandle(), sizeof(APCTypedValue)}; } if (level == APCHandleLevel::Outer && apcExtension::UseUncounted) { auto st = StringData::MakeUncounted(s->slice()); auto value = new APCTypedValue(APCTypedValue::UncountedStr{}, st); return {value->getHandle(), st->size() + sizeof(APCTypedValue)}; } return APCString::MakeSharedString(s); } case KindOfStaticString: return createStaticStr(source.getStringData()); case KindOfPersistentArray: case KindOfArray: { auto ad = source.getArrayData(); if (ad->isStatic()) { auto value = new APCTypedValue(APCTypedValue::StaticArr{}, ad); return {value->getHandle(), sizeof(APCTypedValue)}; } return APCArray::MakeSharedArray(source.getArrayData(), level, unserializeObj); } case KindOfObject: if (source.getObjectData()->isCollection()) { return APCCollection::Make(source.getObjectData(), level, unserializeObj); } return unserializeObj ? APCObject::Construct(source.getObjectData()) : APCString::MakeSerializedObject(apc_serialize(source)); case KindOfResource: // TODO Task #2661075: Here and elsewhere in the runtime, we convert // Resources to the empty array during various serialization operations, // which does not match Zend behavior. We should fix this. return APCArray::MakeSharedEmptyArray(); case KindOfRef: case KindOfClass: return {nullptr, 0}; } not_reached(); } Variant APCHandle::toLocal() const { switch (m_type) { case KindOfUninit: case KindOfNull: return init_null(); // shortcut.. no point to forward case KindOfBoolean: return APCTypedValue::fromHandle(this)->getBoolean(); case KindOfInt64: return APCTypedValue::fromHandle(this)->getInt64(); case KindOfDouble: return APCTypedValue::fromHandle(this)->getDouble(); case KindOfStaticString: return Variant{APCTypedValue::fromHandle(this)->getStringData()}; case KindOfString: return APCString::MakeLocalString(this); case KindOfPersistentArray: return Variant{APCTypedValue::fromHandle(this)->getArrayData(), Variant::PersistentArrInit{}}; case KindOfArray: return APCArray::MakeLocalArray(this); case KindOfObject: return APCObject::MakeLocalObject(this); case KindOfResource: case KindOfRef: case KindOfClass: break; } not_reached(); } void APCHandle::deleteShared() { assert(!isUncounted()); switch (m_type) { case KindOfUninit: case KindOfNull: case KindOfBoolean: return; case KindOfInt64: case KindOfDouble: case KindOfStaticString: case KindOfPersistentArray: delete APCTypedValue::fromHandle(this); return; case KindOfString: APCString::Delete(APCString::fromHandle(this)); return; case KindOfArray: APCArray::Delete(this); return; case KindOfObject: if (isAPCCollection()) { APCCollection::Delete(this); return; } APCObject::Delete(this); return; case KindOfResource: case KindOfRef: case KindOfClass: break; } not_reached(); } ////////////////////////////////////////////////////////////////////// }
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#include <WinSock2.h> #include "LibRenderSurface9.h" void ClientSurface9::ReplaceSurface(IDirect3DSurface9 * pnew){ this->m_surface->Release(); this->m_surface = pnew; } ClientSurface9::ClientSurface9(IDirect3DSurface9* ptr): m_surface(ptr) { } IDirect3DSurface9* ClientSurface9::GetSurface9() { return m_surface; }
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#ifndef __TOWERSTAR_H__ #define __TOWERSTAR_H__ #include "Tower/Tower.h" #include "cocos2d.h" class TowerStar:public Tower { protected: virtual void onFire(); bool onChangeLevel(int level); public: explicit TowerStar(); ~TowerStar(); virtual bool init(); CREATE_FUNC(TowerStar); }; #endif
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PFHcalSuperClusterAlgo.h
#ifndef RecoParticleFlow_PFClusterProducer_PFHcalSuperClusterAlgo_h #define RecoParticleFlow_PFClusterProducer_PFHcalSuperClusterAlgo_h #include "DataFormats/ParticleFlowReco/interface/PFCluster.h" #include "DataFormats/ParticleFlowReco/interface/PFClusterFwd.h" #include "DataFormats/ParticleFlowReco/interface/PFSuperCluster.h" #include "DataFormats/ParticleFlowReco/interface/PFSuperClusterFwd.h" #include "DataFormats/ParticleFlowReco/interface/PFLayer.h" #include "DataFormats/ParticleFlowReco/interface/PFRecHit.h" #include "DataFormats/Common/interface/PtrVector.h" #include "DataFormats/Common/interface/OrphanHandle.h" #include <vector> #include <memory> /// \brief Algorithm for particle flow superclustering /*! This class takes as an input a map of pointers to PFCluster's, and creates PFSuperCluster's from these clusters. \todo describe algorithm and parameters. give a use case \author Chris Tully \date July 2012 */ class PFHcalSuperClusterAlgo { public: /// constructor PFHcalSuperClusterAlgo(); /// destructor virtual ~PFHcalSuperClusterAlgo() {;} /// enable/disable debugging void enableDebugging(bool debug) { debug_ = debug;} typedef edm::Handle< reco::PFClusterCollection > PFClusterHandle; typedef edm::Ptr< reco::PFCluster> PFClusterPtr; const edm::PtrVector<reco::PFCluster>& clusters() const {return clusters_; } /// perform clustering void doClustering( const reco::PFClusterCollection& clusters, const reco::PFClusterCollection& clustersHO ); /// calculate eta-phi widths of clusters std::pair<double, double> calculateWidths(const reco::PFCluster& cluster); /// recalculate eta-phi position of clusters std::pair<double, double> calculatePosition(const reco::PFCluster& cluster); /// perform clustering in full framework void doClustering( const PFClusterHandle& clustersHandle, const PFClusterHandle& clustersHOHandle ); // set histogram file pointer // void setHistos(TFile* file); // write histos void write(); /// setters ------------------------------------------------------- /// getters ------------------------------------------------------- /// \return particle flow clusters std::auto_ptr< std::vector< reco::PFCluster > >& clusters() {return pfClusters_;} /// \return particle flow superclusters std::auto_ptr< std::vector< reco::PFSuperCluster > >& superClusters() {return pfSuperClusters_;} friend std::ostream& operator<<(std::ostream& out,const PFHcalSuperClusterAlgo& algo); private: /// perform clustering void doClusteringWorker( const reco::PFClusterCollection& clusters, const reco::PFClusterCollection& clustersHO ); /// particle flow clusters std::auto_ptr< std::vector<reco::PFCluster> > pfClusters_; /// particle flow superclusters std::auto_ptr< std::vector<reco::PFSuperCluster> > pfSuperClusters_; reco::PFSuperCluster SuperCluster_; PFClusterHandle clustersHandle_; PFClusterHandle clustersHOHandle_; edm::PtrVector< reco::PFCluster > clusters_; /// debugging on/off bool debug_; /// product number static unsigned prodNum_; }; #endif
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StringConvertManager.h
#pragma once #ifndef SRINGCONVERTERMANAGER_H #define SRINGCONVERTERMANAGER_H #include "ClassicStringConverter.h" #include "FastStringConverter.h" #include "IStringConverter.h" #include "IntX.h" // Used to retrieve needed ToString converter. class StringConvertManager { private: // Classic converter instance. static ClassicStringConverter _ClassicStringConverter; // Fast converter instance. static FastStringConverter _FastStringConverter; // Create new pow2 converter instance static Pow2StringConverter pow2StringConverter; public: /* /// <summary> /// Returns ToString converter instance for given ToString mode. /// </summary> /// <param name="mode">ToString mode.</param> /// <returns>Converter instance.</returns> /// <exception cref="ArgumentOutOfRangeException"><paramref name="mode" /> is out of range.</exception> */ static IStringConverter* GetStringConverter(ToStringMode mode) { switch (mode) { case ToStringMode::tsmFast: return &_FastStringConverter; case ToStringMode::tsmClassic: return &_ClassicStringConverter; default: throw ArgumentOutOfRangeException("mode"); } // end switch } // end function GetStringConverter }; // end class StringConvertManager // Create new pow2 converter instance Pow2StringConverter StringConvertManager::pow2StringConverter = Pow2StringConverter(); // Classic converter instance. ClassicStringConverter StringConvertManager::_ClassicStringConverter = ClassicStringConverter(StringConvertManager::pow2StringConverter); // Fast converter instance. FastStringConverter StringConvertManager::_FastStringConverter = FastStringConverter( StringConvertManager::pow2StringConverter, StringConvertManager::_ClassicStringConverter); #endif // !SRINGCONVERTERMANAGER_H
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#ifndef SORTS_HPP #define SORTS_HPP /// Segéd függvények void swap(int& a, int& b) { //Hagyományos cserélő függvény int tmp = a; //Segédváltozóra van szükség a cseréhez a = b; b = tmp; } /// ========== BUBURÉKRENDEZÉS ========== void bubbleSort(int* A, int n) { for (int j = n - 1; j >= 1; --j) { for (int i = 0; i <= j - 1; ++i) { //Végigjárja előről hátra a tömböt if (A[i] <= A[i + 1]) { //Ha az aktuális elem kisebb, mint a következő //skip // akkor nem történik semmi } else { //Ha az aktuális elem nagyobb, mint a következő swap(A[i], A[i + 1]); // akkor megcseréljük a két elemet } } } } /// ========== MAXIMUM KIVÁLASZTÁSOS RENDEZÉS ========== // A rendező Segédfüggvénye: megkeresi a maximális értékű elemet a megadott tartományban (j-ig) int MaxSel(const int* A, int j) { int ind = 0; //A maximális értékű elem indexe for (int i = 0; i < j; ++i) { if (A[i + 1] > A[ind]) { ind = i + 1; } } return ind; //Visszatér a maximális értékű elem indexével } void maxSort(int* A, int n) { for (int j = n - 1; j >= 1; --j) { //Végigjárja hátulról előrefelé a tömböt int ind = MaxSel(A, j); //Megkeresi a maximumot az elejétõl j-ig swap(A[ind], A[j]); //A megtalált maximális elemet kicseréljük az aktuális hátsó elemmel } } /// ========== BESZÚRÓ RENDEZÉS ========== void insertionSort(int* A, int n) { for (int j = 0; j <= n - 2; ++j) { //Az 0. indexű elem már rendezett, int w = A[j + 1]; //az 1. indexű (j+1) elemtől indulunk, amit eltárolunk átmenetileg (beszúrandó elem) int i = j; while (i >= 0 && A[i] > w) //Megkeressük a 'w' helyét a rendezett szakaszban { A[i + 1] = A[i]; //Jobbra toljuk a 'w'-nél nagyobb elemeket i = i - 1; } A[i + 1] = w; //Beszúrjuk a helyére az elmentett értéket } } #endif
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// Joshua Carbajal // lab3.cpp // Date: 1/18/2019 /* Purpose: This program takes two type double inputs from the user and displays them, swaps the values and then outputs those swapped values. */ // Input: The user inputs two values of type double // Process: The values entered are swapped // Output: The values are printed out both before and after the swap occurs #include <iostream> using namespace std; void input(double &val1, double &val2); //Purpose: Asks the user for two values and "return" them to function main //In: Two values from user that are type double //Modify: None //Output: Return values to function to be used by function swapVal and output void swapVal(double &val1, double &val2); //Purpose: To swap the values passed to it from function main //In: Two values of type double passed by reference from function main //Modify: Both values passed to it are interchanged with one another //Output: Values are returned back to function main void output(double val1, double val2); //Purpose: To print out the values passed into it //In: Two double values passed in from function main //Modify: None //Output: Prints out the values to the user int main() { double val1, val2; input(val1, val2); cout << "Before the swap, \n"; output(val1, val2); swapVal(val1, val2); cout << "After the swap, \n"; output(val1, val2); } void input(double &val1, double &val2) { double num1, num2; cout << "Please input the first double value: "; cin >> num1; val1 = num1; cout << "Please input the second double value: "; cin >> num2; val2 = num2; } void swapVal(double &val1, double &val2) { double extra = val1; val1 = val2; val2 = extra; } void output(double val1, double val2) { cout << "The values are " << val1 << " , " << val2 << ".\n"; }
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#include <types.h> #include <vga.h> #include <picture.h> #include <iostream.h> #include <tables.h> #include <keyboard.h> Keyboard kb; uchar* frame; vga13hScreen vga; cPicture picture; tImage* image; int bmpWidth; ulong wMask; Angle angle = 0; const Angle ROTATE_STEP = ANGLE_1; void DrawSky(Angle ang) { int shift = angle>>7; uchar* data = image->data; uchar* video = frame; for (int row = 0;row<100;row++,data+=bmpWidth) for (int col = 0;col<320;col++) *video++ = data[(col-shift) & wMask]; } void main() { if (!picture.load("wall.bmp")) { cout<<"Error open image"<<endl; return; } if (!vga.open()) { cout<<"Error open VGA mode"<<endl; return; } frame = vga.GetPtr(); image = picture.GetImage(); bmpWidth = picture.width(); wMask = bmpWidth-1; while (!kb.IsPress(KEY_ESC)) { DrawSky(angle); if (kb.IsPress(KEY_CLEFT)) angle += ROTATE_STEP; if (kb.IsPress(KEY_CRIGHT)) angle -= ROTATE_STEP; } vga.close(); // delete image; }