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timestamp[ns]date 2015-07-25 18:16:41
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timestamp[ns]date 1970-01-14 14:03:36
2023-09-06 06:22:19
| committer_date
timestamp[ns]date 1970-01-14 14:03:36
2023-09-06 06:22:19
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int64 3.89k
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stringclasses 25
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timestamp[ns]date 2012-06-07 00:51:45
2023-09-14 21:58:52
⌀ | gha_created_at
timestamp[ns]date 2008-03-27 23:40:48
2023-08-24 19:49:39
⌀ | gha_language
stringclasses 159
values | src_encoding
stringclasses 34
values | language
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class | is_generated
bool 2
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int64 7
10.5M
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stringlengths 7
10.5M
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
d2838d7723bec10af122648d89ddec7b22e52cd2
|
3e265c6ef6af8148c7f040e48543aebe76434fd1
|
/Recursion Advanced/SelectionSort.cpp
|
32445d3486820fa3faa6cfc7d07da734f495933f
|
[] |
no_license
|
RishabhAttri/Codes
|
3332c10d8833fa547e971784034568f7136b7798
|
0e00d4c383843f5102ca472e2356b116544387b9
|
refs/heads/master
| 2020-05-04T12:50:23.387684
| 2019-04-02T18:39:03
| 2019-04-02T18:39:03
| 179,137,410
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 422
|
cpp
|
SelectionSort.cpp
|
#include <iostream>
using namespace std;
void SelectionSort (int *arr, int n){
if (n<=1) return;
int smallestIndex=0;
for (int i=1;i<n;i++){
if (arr[i]<arr[smallestIndex]) smallestIndex=i;
}
swap(arr[0],arr[smallestIndex]);
SelectionSort(arr+1,n-1);
}
int main(){
int arr[]={7,13,5,16,20,22,9};
SelectionSort (arr,7);
for (int i=0;i<7;i++) cout<<arr[i]<<" "; cout<<endl;
}
|
df1159eb60db63126639b5e6fb08cb32fa1eca1e
|
e680ea51931bd531c6c7ccd56d364585d60b032e
|
/SceneScrollerTeatheredCloth.cpp
|
198b33d77f9961710fa3f9deebf2469896b0c882
|
[] |
no_license
|
yuyuyu00/ClothScrollerDemo
|
f13b41b7c7a49a1a5f89dee1537f8bee3b8ab7b6
|
af315910b02eaa749fad2acf2b45f5a00c4786fc
|
refs/heads/master
| 2021-01-15T18:59:12.387733
| 2013-08-22T11:30:45
| 2013-08-22T11:30:45
| null | 0
| 0
| null | null | null | null |
WINDOWS-1252
|
C++
| false
| false
| 5,876
|
cpp
|
SceneScrollerTeatheredCloth.cpp
|
// SceneScrollerTeatheredCloth.cpp - Cloth teathered on four corners, being blown by wind from
// directly behind, with a scrolling message imprinted on
// the cloth - implementation.
#include "SceneScrollerTeatheredCloth.h"
CSceneScrollerTeatheredCloth::CSceneScrollerTeatheredCloth() :
CBaseClothScrollerScene(CSceneScrollerTeatheredCloth::mkTeatheredClothSceneConstants)
{
}
CSceneScrollerTeatheredCloth::~CSceneScrollerTeatheredCloth()
{
}
bool CSceneScrollerTeatheredCloth::InitializeScene()
{
bool bSceneInitializedSuccessfully = false;
// Set the time quantum used for force application calculations.
this->mClothNodeNetwork.SetForceTimeQuantum(mkTeatheredClothSceneConstants.mSimulationTimeQuantum);
// Set the teathered cloth color and specularity values (for rendering).
this->mClothNodeNetwork.SetClothBaseColor(mkTeatheredClothSceneConstants.mClothColor);
this->mClothNodeNetwork.SetClothSpecularity(mkTeatheredClothSceneConstants.mClothSpecularity);
// Set the nodes at the corners of the flag node network to be anchor nodes.
bSceneInitializedSuccessfully =
this->mClothNodeNetwork.SetAnchorNode(0, 0, true) &&
this->mClothNodeNetwork.SetAnchorNode(this->mkTeatheredClothSceneConstants.mNodesPerRow - 1,
0, true) &&
this->mClothNodeNetwork.SetAnchorNode(0, this->mkTeatheredClothSceneConstants.mNodesPerColumn - 1,
true) &&
this->mClothNodeNetwork.SetAnchorNode(this->mkTeatheredClothSceneConstants.mNodesPerRow - 1,
this->mkTeatheredClothSceneConstants.mNodesPerColumn - 1,
true);
// Create the scene backdrop.
bSceneInitializedSuccessfully = this->SetupBackDrop() && bSceneInitializedSuccessfully;
return(bSceneInitializedSuccessfully);
}
void CSceneScrollerTeatheredCloth::PositionSceneCamera(const QuantityType currentClockTick)
{
CSceneCameraOpenGL sceneCamera;
//View frustrum definition
//90° Field of view.
const FloatCoord kFieldOfView = 90.0;
//4:3 Aspect ratio.
const FloatCoord kAspectRatio = (FloatCoord)4.0 / (FloatCoord)3.0;
//Near and far clip plane distances
const FloatCoord kNearClipDistance = 1.0;
const FloatCoord kFarClipDistance = 90.0;
const ScalarType kClockTickSpinDivisor = 700.0;
const FloatCoord kMaxZBounce = 5.0;
const FloatCoord kMinZCoord = 2.5;
// Range of values for t required to plot Z = n - t^2
const FloatCoord inputRange = 2.0 * ::sqrt(kMaxZBounce);
// Compute Z = n - t^2, with t ranging from (-range / 2) to (range / 2). This parabolic
// curve produces a "bouncing" efffect.
const FloatCoord currentZ = kMaxZBounce -
::pow(::fmod(((FloatCoord)currentClockTick / kClockTickSpinDivisor),
inputRange) - inputRange / 2.0, 2.0);
//Camera position and orientation
//Camera position.
const CFloatPoint kCameraPosition(0.0, 0.0, currentZ + kMinZCoord);
//Camera focus point
const CFloatPoint kCameraFocusPoint(0.0, 0.0, 0.0);
//Camera orientation vector
const CVector kCameraOrientVector(::cos((ScalarType)currentClockTick /
kClockTickSpinDivisor), ::sin((ScalarType)currentClockTick / kClockTickSpinDivisor), 0.0);
//Adjust the scene camera.
sceneCamera.SetFOV(kFieldOfView);
sceneCamera.SetAspectRatio(kAspectRatio);
sceneCamera.SetNearClipPlane(kNearClipDistance);
sceneCamera.SetFarClipPlane(kFarClipDistance);
sceneCamera.SetCameraPosition(kCameraPosition);
sceneCamera.SetFocusPoint(kCameraFocusPoint);
sceneCamera.SetCameraUpVector(kCameraOrientVector);
SetSceneCamera(sceneCamera);
}
//Performs a stepwise scene update.
bool CSceneScrollerTeatheredCloth::UpdateScene(const QuantityType currentClockTick)
{
bool bUpdatedSuccessfully = false;
const ScalarType kClockDivisor = 947.0;
const ScalarType variedColorComponent =
::pow(::cos(currentClockTick / kClockDivisor), 2.0);
this->mScrollerBackgroundColor = CFloatColor(variedColorComponent, variedColorComponent,
1.0);
this->mScrollerTextColor = CFloatColor(1.0 - variedColorComponent, 1.0 - variedColorComponent,
1.0);
// Scroll the scroller.
CScrollerManager::IncrementScroller();
// Position the scene camera.
this->PositionSceneCamera(currentClockTick);
this->mWindForce.SetAlterationConstant(currentClockTick);
// Perform a cloth network simulation step.
bUpdatedSuccessfully =
this->mClothNodeNetwork.EvaluateClothNodeNetworkForces(this->mExternalForceCollection);
return(bUpdatedSuccessfully);
}
//Renders the scene (does not perform a flush or buffer swap).
bool CSceneScrollerTeatheredCloth::RenderScene() const
{
bool bRenderedSuccessfully = false;
// Render the backdrop mesh if it has been created.
if (this->mpBackDropMesh) {
(this->mpBackDropMesh)->RenderMesh();
}
// Render the teathered cloth.
bRenderedSuccessfully = this->RenderClothNetworkWithScrollerTexture();
return(bRenderedSuccessfully);
}
const CBaseClothScrollerSceneParamBlock
CSceneScrollerTeatheredCloth::mkTeatheredClothSceneConstants(
5, // Nodes per row
10, // Nodes per column
10.0, // Node network physical width
10.0, // Node network physical height
CFloatPoint(-4.0, -4.5, 0.0), // Node network physical offset
0.01, // Mass (kg) per node
20.0, // Structural spring constant.
15.0, // Shear spring constant.
3.0, // Flexion spring constant.
9.8, // Gravitational acceleration constant (N)
CVector(0.0, 0.0, -1.0), // Gravity vector
0.01, // Simulation time quantum (s).
CFloatColor(0.7, 0.7, 0.7), // Teathered cloth color
0.99, // Teathered cloth specularity
0.8, // Wind magnitude
CVector(0.0, 0.0, 1.0), // Wind direction
0.001, // Viscous drag coefficient
CFloatColor(0.0, 0.0, 0.5)); // Backdrop cylinder color.
|
a57f8a745f9667feb9b5f36167077433a696879c
|
7ca198de2cd10cfb7c313609f2b0f10ac169e8a9
|
/src/Character.hh
|
46756f101009242d7cb9c5c75f2e20d419147367
|
[] |
no_license
|
atikf3/pac-man
|
147d7800c454295e5911d581f3ab0b50f2ba5b47
|
4212512e9a47a3d5b6ce7d6dbc3b0e454e71e11b
|
refs/heads/master
| 2023-03-29T11:46:00.630569
| 2021-04-02T04:54:33
| 2021-04-02T04:54:33
| 354,032,248
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 797
|
hh
|
Character.hh
|
#ifndef CHARACTER_HH
#define CHARACTER_HH
#include "AbstractEntity.hh"
#include "IObservable.hh"
#include "IObserver.hh"
#include "json.hpp"
using json = nlohmann::json;
class Character : public AbstractEntity, public IObservable
{
private:
double _x;
double _y;
int _life;
std::string _type;
public:
virtual ~Character() = 0;
virtual void Update();
virtual void Draw();
double GetX() const;
void SetX(double);
double GetY() const;
void SetY(double);
int GetLife() const;
void SetLife(int);
virtual void AddObserver(IObserver *observer) override;
virtual void RemoveObserver(IObserver *observer) override;
virtual std::string Serialize();
};
#endif
|
e6cc1c726ab016a85ecc4eab241ef892b06ac079
|
7f1a4ca6e2e51c560e27e84b52908cae77c2eac6
|
/OJ/CSES/Cycle Finding.cpp
|
9b63dce2de4c5699d1503daa927242d6524162e2
|
[] |
no_license
|
gabrielmorete/Competitive-Programming
|
ebab7d03c341c5a90b4536564122feb8183d2923
|
724771c6f3cf20758bfd417f1138f02ae230e88b
|
refs/heads/master
| 2023-03-04T14:09:43.768784
| 2023-02-25T22:53:14
| 2023-02-25T22:53:14
| 206,603,364
| 5
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,589
|
cpp
|
Cycle Finding.cpp
|
#include "bits/stdc++.h"
using namespace std;
#define pb push_back
#define fst first
#define snd second
#define fr(i,n) for (int i = 0; i < n; i++)
#define frr(i,n) for (int i = 1; i <= n; i++)
#define endl '\n'
#define gnl cout << endl
#define chapa cout << "oi meu chapa" << endl
#define dbg(x) cout << #x << " = " << x << endl
#define all(x) x.begin(), x.end()
typedef long long int ll;
typedef pair<int,int> pii;
typedef vector<int> vi;
typedef vector<pii> vii;
const int INF = 0x3f3f3f3f;
const ll llINF = (long long)(1e18) + 100;
const int MAXN = 4e5 + 10;
int n, m;
vector<int> adj[MAXN];
vector<array<int, 3>> edges;
ll dist[MAXN], p[MAXN];
void bellman(){
fr(i, n)
for (auto e : edges)
dist[e[1]] = min(dist[e[1]], dist[e[0]] + e[2]);
fr(i, n)
for (auto e : edges)
if (dist[e[1]] > dist[e[0]] + e[2]){
if (p[e[1]] == 0){
p[e[1]] = e[0];
dist[e[1]] = min(dist[e[1]], dist[e[0]] + e[2]);
}
}
}
int vis[MAXN];
void dfs(int v){
vis[v] = 1;
if (vis[p[v]] == 1){
int u = v;
vi ans;
do{
ans.pb(u);
u = p[u];
} while (u != v);
cout<<"YES"<<endl;
ans.pb(v);
while (!ans.empty()){
cout<<ans.back()<<' ';
ans.pop_back();
}
gnl;
exit(0);
}
dfs(p[v]);
}
signed main(){
ios_base::sync_with_stdio(false); cin.tie(NULL); cout.tie(NULL);
cin>>n>>m;
fr(i, m){
int a, b, c;
cin>>a>>b>>c;
edges.pb({a, b, c});
adj[a].pb(i);
}
bellman();
bool ok = 1;
frr(i, n)
if (p[i] != 0)
ok = 0;
if (ok == 1)
cout<<"NO"<<endl;
else{
frr(i, n)
if (p[i] != 0)
dfs(i);
}
}
|
f761a75d18607c33e85f402e2f8130acf1ebb083
|
1a66e03b11ec7a2967e5dda4b64702ae9d2f6f52
|
/acmp/string/password.cpp
|
59397fb3a739c46cd9c6be8a6376a0ecc87c16f3
|
[] |
no_license
|
Bonaparto/CPP-Codes
|
42dda7470788a151ef542dd49bcd33097d477ecb
|
7ae23eee1f41ca2d130ad94fd69686b0aad13677
|
refs/heads/main
| 2023-08-04T07:33:53.859954
| 2021-10-02T17:21:00
| 2021-10-02T17:21:00
| 347,952,241
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 953
|
cpp
|
password.cpp
|
#include <iostream>
using namespace std;
int main(){
int n, A, B, C;
cin >> n >> A >> B >> C;
string s = "";
for(int i = 0; i < A; ++i){ cout << char('A' + i % 26); s += char('A' + i % 26);}
for(int i = 0; i < B; ++i){ cout << char('a' + i % 26); s += char('a' + i % 26);}
for(int i = 0; i < C; ++i){ cout << char('0' + i % 10); s += char('0' + i % 10);}
if(A + B + C < n){
if((s[s.size() - 1] >= 'a' && s[s.size() - 1] <= 'z') || (s[s.size() - 1] >= '0' && s[s.size() - 1] <= '9') || s.size() == 0){
cout << 'A'; s += 'A'; }
else if(s[s.size() - 1] >= 'A' && s[s.size() - 1] <= 'Z' || s.size() == 0){
cout << 'a'; s += 'a'; }
for(int i = 0; i < n - (A + B + C) - 1; ++i){
if(s[s.size() - 1] <= 'Z' && s[s.size() - 1] >= 'A') cout << char('a' + i % 26);
if(s[s.size() - 1] <= 'z' && s[s.size() - 1] >= 'a') cout << char('0' + i % 10);
}
}
}
|
c25da208e3d84d5a0acaf8ff022d40c2f83eca97
|
c9f9cdea7b401c4be29c70dd0cda8972811f833a
|
/MyHash.h
|
f65ef212e7bcec485a912c44d76413e2f7c90bf6
|
[] |
no_license
|
jenny-l-li/Decryptor
|
686484d3a9660c855090e23299418558911d4233
|
0f26c7d22f4fd597ed4dd7b7cadc771989b76f15
|
refs/heads/master
| 2020-03-31T19:26:15.124460
| 2018-10-10T22:29:10
| 2018-10-10T22:29:10
| 152,497,414
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,040
|
h
|
MyHash.h
|
//
// main.cpp
// proj4
//
// Created by Jenny Li on 3/8/18.
// Copyright © 2018 Jenny Li. All rights reserved.
//
#include <iostream>
#ifndef MYHASH_H
#define MYHASH_H
template<typename KeyType, typename ValueType>
class MyHash
{
public:
MyHash(double maxLoadFactor = 0.5) //O(B)
: m_maxLoad(maxLoadFactor), m_nBuckets(100), m_nItems(0)
{
if (maxLoadFactor <= 0) m_maxLoad = 0.5;
else if (maxLoadFactor > 2.0) m_maxLoad = 2.0;
m_buckets = new Node*[100];
for (int i = 0; i < m_nBuckets; i++)
m_buckets[i] = nullptr;
}
~MyHash()
{
for (int i = 0; i < m_nBuckets; i++) //O(B)
if (m_buckets[i] != nullptr)
deleteItems(m_buckets[i]);
delete [] m_buckets;
}
void reset() //O(B) because X total items<B
{
for (int i = 0; i < m_nBuckets; i++)
if (m_buckets[i] != nullptr)
deleteItems(m_buckets[i]);
delete [] m_buckets;
m_nBuckets = 100;
m_nItems = 0;
m_buckets = new Node*[100];
for (int i = 0; i < m_nBuckets; i++)
m_buckets[i] = nullptr;
}
void associate(const KeyType& key, const ValueType& value) //O(1); O(X) pathological
{
ValueType* v = find(key);
if (v == nullptr) {
addItem(key, value, m_buckets[getBucketNumber(key)]);
m_nItems++;
if (getLoadFactor() > m_maxLoad) //move items, delete old array, allocate new array; O(B)
reallocate();
}
else
*v = value;
}
int getNumItems() const { return m_nItems; }
//maxLoadFactor = max # of values to insert/total buckets in array
double getLoadFactor() const { return (double)m_nItems/m_nBuckets; }
// for a map that can't be modified, return a pointer to const ValueType
const ValueType* find(const KeyType& key) const //O(1), pathological O(X)
{
Node* p = m_buckets[getBucketNumber(key)];
while (p != nullptr)
{
if (p->k == key)
return &(p->v);
p = p->next;
}
return nullptr;
}
// for a modifiable map, return a pointer to modifiable ValueType
ValueType* find(const KeyType& key)
{
return const_cast<ValueType*>(const_cast<const MyHash*>(this)->find(key));
}
// C++11 syntax for preventing copying and assignment
MyHash(const MyHash&) = delete;
MyHash& operator=(const MyHash&) = delete;
private:
struct Node
{
KeyType k;
ValueType v;
Node* next;
};
Node** m_buckets;
int m_nBuckets;
int m_nItems;
double m_maxLoad;
void addItem(const KeyType& key, const ValueType& value, Node*& ptr)
{
Node* n = new Node;
n->k = key;
n->v = value;
n->next = ptr;
ptr = n;
}
unsigned int getBucketNumber(const KeyType& key) const
{
unsigned int hash(const KeyType& k); //prototype
unsigned int h = hash(key);
return h % m_nBuckets;
}
void deleteItems(Node*& p)
{
while (p != nullptr)
{
Node *temp = p->next;
delete p;
p = temp;
}
}
void reallocate()
{
m_nItems = 0;
int oldBuckets = m_nBuckets;
m_nBuckets *= 2; //now 200 buckets
Node** temp = new Node*[m_nBuckets];
for (int i = 0; i < m_nBuckets; i++) //new hash table
temp[i] = nullptr;
for (int i = 0; i < oldBuckets; i++)
{
Node* p = m_buckets[i];
while (p != nullptr)
{
addItem(p->k, p->v, temp[getBucketNumber(p->k)]);
m_nItems++;
Node *nextNode = p->next;
delete p;
p = nextNode;
}
}
delete [] m_buckets;
m_buckets = temp;
temp = nullptr;
}
};
#endif
|
e025340593385efc9d4b7a67481f3a95dfeee1e3
|
e05c6343d03ea5d015c0a805e9b4ff334e4063b2
|
/opengl/inc/OpenGLFBRenderTarget.hpp
|
ef5933d7d934fa85134842cd5319ef907b503542
|
[] |
no_license
|
nguyenvuducthuy/3Dengine
|
a74e4ea43d1461f4b92e0f3f7f0a5e2e7cf3f9b5
|
8d0d38a5f1373c1ba632386657965679e026fd0b
|
refs/heads/master
| 2020-05-21T21:22:48.286975
| 2018-12-10T11:14:56
| 2018-12-10T11:14:56
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,327
|
hpp
|
OpenGLFBRenderTarget.hpp
|
/**
* @class OpenGLFBRenderTarget
* @brief Render target for OpenGL. A render target allows to render objects to it
* instead of to the main screen. Then the target can be rendered to the main screen as
* a texture
*
* The FB render target uses no effect-shader and performs no blending, it
* just does a copy-pixel operation
*
* @author Roberto Cano (http://www.robertocano.es)
*/
#pragma once
#include "FBRenderTarget.hpp"
#include "OpenGL.h"
#include "Shader.hpp"
class OpenGLFBRenderTarget : public FBRenderTarget
{
public:
~OpenGLFBRenderTarget();
bool init(uint32_t width, uint32_t height, uint32_t maxSamples, uint32_t numTargets);
void bind();
void bindDepth();
void unbind();
bool blit(uint32_t dstX, uint32_t dstY, uint32_t width, uint32_t height, uint32_t target = 0, bool bindMainFB = true);
void clear();
private:
GLuint _frameBuffer; /**< Frame buffer object containing the color and depth buffers */
uint32_t _numTargets; /**< Number of color attachments for this target */
GLuint *_colorBuffer; /**< Array of GL allocated IDs for the color buffers */
GLuint *_attachments; /**< Array of color attachments locations for the draw buffers */
GLuint _depthBuffer; /**< GL allocated ID for the depth buffer */
};
|
1959ed98ce89eed655eaa1a573231c99418159a8
|
1ea5d69824f2d3fa8cdbc106e7af2ce299607367
|
/Aufgabe5/Aufgabe5.cpp
|
692e59418af5e48aa065119a0ead53e5fa2fc6fe
|
[] |
no_license
|
MoritzMessner/CLion
|
26ef0ce1c946e6eb21da01deed7f8f646e5faed9
|
4d2239342251ac1c5d614e3bb242ee7f300192ca
|
refs/heads/main
| 2023-06-04T12:43:14.750240
| 2021-06-22T07:59:34
| 2021-06-22T07:59:34
| 363,932,266
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,345
|
cpp
|
Aufgabe5.cpp
|
//
// Created by moritz on 20.04.2021.
//
#include "Aufgabe5.h"
#include "Date.h"
#include "Person.h"
#include "Friends.h"
#include <iostream>
#include <cassert>
namespace AufgabeFive {
void test_person_date() {
Date test_date(1992, 8, 16);
Person a = Person("Gustav", "Hüha", test_date);
assert(a.get_born().get_year() == 1992);
assert(a.get_born().get_month() == 8);
assert(a.get_born().get_day() == 16);
test_date.set_year(2005);
assert(a.get_born().get_year() == 1992);
assert(a.get_born().get_month() == 8);
assert(a.get_born().get_day() == 16);
Date test_date_two = test_date;
test_date.set_year(2020);
assert(test_date_two.get_year() == 2005);
assert(test_date_two.get_month() == 8);
assert(test_date_two.get_day() == 16);
Person b = a;
assert(&a != &b);
assert(b.get_born().get_year() == 1992);
assert(b.get_born().get_month() == 8);
assert(b.get_born().get_day() == 16);
}
void test_friends() {
std::string names[] = {"Friedrich", "Olav", "Heinz"};
ArrayList a(names, 3);
assert(a.name(1) == "Olav");
/*
// Hier wäre Kopierkunstruktor sinnvoll
ArrayList b = a;
a.set_name_on_position(1, "Willi");
assert(a.name(1) == "Willi"); -> wahr
assert(b.name(1) == "Willi"); -> wahr
b.getNames();
*/
ArrayList b = a;
a.set_name_on_position(1, "Willi");
assert(a.name(1) == "Willi"); // -> wahr
assert(b.name(1) == "Olav"); // -> wahr
}
class Point {
private:
int x, y;
public:
Point(int x, int y) : x(x), y(y) {}
int getX() const {
return x;
}
void setX(int _x) {
Point::x = _x;
}
int getY() const {
return y;
}
void setY(int _y) {
Point::y = _y;
}
};
class Segment {
Point &p1, p2;
public:
Segment(Point &p1, Point &p2) : p1(p1), p2(p2) {}
Point &getP1() const {
return p1;
}
void setP1(Point &_p1) {
Segment::p1 = _p1;
}
const Point &getP2() const {
return p2;
}
void setP2(const Point &_p2) {
Segment::p2 = _p2;
}
};
void test_segment() {
Point a(1, 2);
Point b(3, 4);
Segment seg(a, b);
Segment seg2 = seg;
assert(seg.getP1().getX() == 1);
a.setX(10);
assert(seg.getP1().getX() ==
10); // sieht so aus, als müssten wir auch bei references einen Kopierkonstruktor bauen
seg2.getP1().setX(2);
assert(seg2.getP1().getX() == 2);
std::cout << seg.getP1().getX() << " " << seg2.getP1().getX() << std::endl;
}
}
int main() {
std::cout << "starting" << std::endl;
AufgabeFive::test_person_date();
std::cout << "test_person_date finished" << std::endl;
AufgabeFive::test_friends();
std::cout << "test_friends finished" << std::endl;
AufgabeFive::test_segment();
std::cout << "test_segment finished" << std::endl;
std::cout << "tests passed" << std::endl;
std::cout << "terminating ..." << std::endl;
return 0;
}
|
c8d2db478c2428a7f2128ded626f61beed6eefda
|
fa09f9ae0eee4a1cad0d0d65b9e8b85e8be200eb
|
/Progra1_P2.cpp
|
da0e0594d6157807a39648461cfb5042b7824bc4
|
[] |
no_license
|
jcdlacruz/umg-examen-final-p1-sa
|
6d3c785952f407b884a477c86d926c9c7a8f7a56
|
1500e5a3006a87cd4a77d4f4ade058272a3ef5b0
|
refs/heads/master
| 2022-10-08T23:58:49.063781
| 2020-06-06T01:52:09
| 2020-06-06T01:52:09
| 269,555,629
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 5,109
|
cpp
|
Progra1_P2.cpp
|
#include <fstream>
#include <iostream>
#include <string>
#include <iomanip>
using namespace std;
void mp();
void ejercicio01();
void ejercicio02();
void ejercicio03();
void agregarRegistro01();
void agregarRegistro02();
void agregarRegistro03();
void descargarRegistro02();
void descargarRegistro03();
void reporte01();
void reporte02();
void reporte03();
void programaEnvio03();
void reporteEnvio();
int main()
{
mp();
}
void mp(){
MenuPrincipal:
int i;
system("CLS");
cout<<"-------------------"<<endl;
cout<<" Menu Principal "<<endl;
cout<<" Examen Final P1 SA"<<endl;
cout<<"-------------------"<<endl;
cout<<"1 - Ejercicio 01"<<endl;
cout<<"2 - Ejercicio 02"<<endl;
cout<<"3 - Ejercicio 03"<<endl;
cout<<"-------------------"<<endl;
cout<<"4 - Salir"<<endl;
cout<<"-------------------"<<endl;
cout<<"Seleccione su opcion: ";
cin>>i;
switch(i){
case 1:
{ejercicio01();}
system("cls");
goto MenuPrincipal;
break;
case 2:
{ejercicio02();}
system("cls");
goto MenuPrincipal;
break;
case 3:
{ejercicio03();}
system("cls");
goto MenuPrincipal;
break;
case 4:
break;
default:
system("cls");
cout<<"No existe la opcion seleccionada, vuelva a intentar. "<<endl;
system("Pause");
goto MenuPrincipal;
break;
}
}
void ejercicio01(){
MenuEjercicio01:
char i;
system("CLS");
cout<<"--------------------------"<<endl;
cout<<"------ Menu Garita ------"<<endl;
cout<<"--------------------------"<<endl;
cout<<"1 - Ingresar registro"<<endl;
cout<<"-------------------"<<endl;
cout<<"2 - Regresar a menu principal"<<endl;
cout<<"-------------------"<<endl;
cout<<"F - Salir"<<endl;
cout<<"-------------------"<<endl;
cout<<"Seleccione su opcion: ";
cin>>i;
switch(i){
case '1':
{agregarRegistro01();}
system("Pause");
system("cls");
goto MenuEjercicio01;
break;
case '2':
break;
case 'F':
case 'f':
{reporte01();}
system("Pause");
exit(1);
default:
system("cls");
cout<<"No existe la opcion seleccionada, vuelva a intentar."<<endl;
system("Pause");
goto MenuEjercicio01;
break;
}
}
void ejercicio02(){
MenuEjercicio02:
int i;
system("CLS");
cout<<"-------------------------"<<endl;
cout<<"Menu Inventario en Bodega"<<endl;
cout<<"------- Libreria --------"<<endl;
cout<<"-------------------------"<<endl;
cout<<"1 - Cargar inventario"<<endl;
cout<<"2 - Descargar inventario"<<endl;
cout<<"3 - Reporte inventario actual"<<endl;
cout<<"-------------------------"<<endl;
cout<<"4 - Regresar a menu principal"<<endl;
cout<<"--------------------"<<endl;
cout<<"5 - Salir"<<endl;
cout<<"--------------------"<<endl;
cout<<"Seleccione su opcion: ";
cin>>i;
switch(i){
case 1:
{agregarRegistro02();}
system("Pause");
system("cls");
goto MenuEjercicio02;
break;
case 2:
{descargarRegistro02();}
system("Pause");
system("cls");
goto MenuEjercicio02;
break;
case 3:
{reporte02();}
system("Pause");
system("cls");
goto MenuEjercicio02;
break;
case 4:
break;
case 5:
exit(1);
default:
system("cls");
cout<<"No existe la opcion seleccionada, vuelva a intentar. "<<endl;
system("Pause");
goto MenuEjercicio02;
break;
}
}
void ejercicio03(){
MenuEjercicio03:
int i;
system("CLS");
cout<<"----------------------------"<<endl;
cout<<"----- Menu Encomiendas -----"<<endl;
cout<<"----------------------------"<<endl;
cout<<"1 - Agregar paquete"<<endl;
cout<<"2 - Descargar paquete"<<endl;
cout<<"3 - Programar envio"<<endl;
cout<<"4 - Revisar envio"<<endl;
cout<<"5 - Generar reporte"<<endl;
cout<<"----------------------------"<<endl;
cout<<"6 - Regresar a menu principal"<<endl;
cout<<"----------------------------"<<endl;
cout<<"7 - Salir"<<endl;
cout<<"----------------------------"<<endl;
cout<<"Seleccione su opcion: ";
cin>>i;
switch(i){
case 1:
{agregarRegistro03();}
system("Pause");
system("cls");
goto MenuEjercicio03;
break;
case 2:
{descargarRegistro03();}
system("Pause");
system("cls");
goto MenuEjercicio03;
break;
case 3:
{programaEnvio03();}
system("Pause");
system("cls");
goto MenuEjercicio03;
break;
case 4:
{reporteEnvio();}
system("Pause");
system("cls");
goto MenuEjercicio03;
break;
case 5:
{reporte03();}
system("Pause");
system("cls");
goto MenuEjercicio03;
break;
case 6:
break;
case 7:
exit(1);
default:
system("cls");
cout<<"No existe la opcion seleccionada, vuelva a intentar. "<<endl;
system("Pause");
goto MenuEjercicio03;
break;
}
}
|
46a127855ef909ab7ec96d9aa3ba987e2684b28c
|
5196c4a1265ea3584dc5b8739fb4f62d1723cbb1
|
/1553_api_project/src/zynq_1553b_api.cpp
|
dfd2c7217b09bd23fa340e2546ed67761f1b434e
|
[] |
no_license
|
yinhonggen/1553b
|
88876f3a427c3d22ad31da2d583a528929db7f02
|
ab4cc2f4d98764fb65e7cb5fc42c5b5f610aa083
|
refs/heads/master
| 2021-06-20T22:30:13.497839
| 2017-06-30T09:30:59
| 2017-06-30T09:30:59
| 90,962,395
| 1
| 1
| null | null | null | null |
GB18030
|
C++
| false
| false
| 8,883
|
cpp
|
zynq_1553b_api.cpp
|
#include <string.h>
#include "zynq_1553b_api.h"
#include "common_bc.h"
#include "genmti.h"
#include "BrAda1553B_RT.h"
#include "actel1553io.h"
/*定义全局类,包括BC,RT,MT的类*/
BrAda1553B_RT adaRT;
BrAda1553B_BC_COMM adaBC;
GIST_MT2 adaMT;
/*************************************************************
*函数名 :zynq_bc_set_config
*函数功能描述 :此函数用于在 BC 模式下,对配置文件的名字的设定,
以及配置文件的解析,模块函数调用入口。
*函数参数 :cfg:输入参数,配置文件的名字
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_bc_set_config(const std::string cfg)
{
std::string str;
adaBC.set_address("192.168.13.226", "1");
str.clear();
str = "ConfFile=" + cfg + ";ChangeEndian=FALSE;";
adaBC.set_config(str);
return RET_OK;
}
/*************************************************************
*函数名 :zynq_bc_init
*函数功能描述 :进行 BC 初始化操作,包括模式选择,寄存器配置,
内存初始化
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_bc_init(void)
{
U16BIT ret = 0;
open_device();
ret = adaBC.source_init();
return ret;
}
/*************************************************************
*函数名 :zynq_bc_start
*函数功能描述 :线程处理函数的设置,启动 core 和线程, core和线
程开始工作
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_bc_start(void)
{
return adaBC.start();
}
/*************************************************************
*函数名 :zynq_bc_stop
*函数功能描述 :停止 core 和线程, core和线程停止工作
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_bc_stop(void)
{
U16BIT ret = 0;
ret = adaBC.stop();
close_device();
return ret;
}
/******************************************************************
*函数名 :zynq_rt_msg_write
*函数功能描述 :周期性消息时用于修改或删除数据字的内容,并周期性的发送出去;
非周期性消息时用于增加数据字的内容,并插入到周期性里发送出去,
数据发送完成后退出。
*函数参数 :datahead:输入参数,需要修改的消息结构体
*函数返回值 :成功:RET_OK 失败:RET_ERR
********************************************************************/
int zynq_bc_msg_write(ctl_data_wrd_info *datahead)
{
return adaBC.write(datahead);
}
/******************************************************************
*函数名 :zynq_bc_ioctl
*函数功能描述 :是否保存某一确定的地址,子地址所对应的数据
*函数参数 :msg_id:输入参数,消息id,每一组消息都有唯一的消息id去加以区分的
flag:是否保存消息的标记 save_path:输入参数,保存文件的路径
*函数返回值 :无
********************************************************************/
void zynq_bc_ioctl(unsigned short msg_id, msg_is_save flag, const char *save_path)
{
adaBC.ioctl(msg_id, flag, save_path);
}
/*************************************************************
*函数名 :zynq_rt_set_config
*函数功能描述 :此函数用于在 RT 模式下,对配置文件的名字的设定,
以及配置文件的解析,模块函数调用入口。
*函数参数 :cfg:输入参数,配置文件的名字
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_rt_set_config(const std::string cfg)
{
std::string str;
adaRT.set_address("192.168.13.226", "0");
str.clear();
str = "ConfigFilePath=" + cfg + ";ChangeEndian=false;";
adaRT.set_config(str);
return RET_OK;
}
/*************************************************************
*函数名 :zynq_rt_init
*函数功能描述 :进行 RT 初始化操作,包括模式选择,寄存器配置,
内存初始化
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_rt_init(void)
{
U16BIT ret = 0;
SyncEvent tim_mutex;
open_device();
ret = adaRT.source_init(&tim_mutex);
return ret;
}
/*************************************************************
*函数名 :zynq_rt_start
*函数功能描述 :线程处理函数的设置,启动 core 和线程, core和线程开始工作
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_rt_start(void)
{
return adaRT.start();
}
/*************************************************************
*函数名 :zynq_rt_stop
*函数功能描述 :停止 core 和线程, core和线程停止工作
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_rt_stop(void)
{
U16BIT ret = 0;
ret = adaRT.stop();
close_device();
return ret;
}
/******************************************************************
*函数名 :zynq_rt_msg_write
*函数功能描述 :修改某一确定的子地址所对应的数据字里的内容,主要用
于RT向BC发数据时,修改数据字里的内容
*函数参数 :subaddr:输入参数,RT的子地址 data:写入的数据
len:输入参数,要写入数据的长度
*函数返回值 :成功:RET_OK 失败:RET_ERR
********************************************************************/
int zynq_rt_msg_write(unsigned short subaddr, const char *data, size_t len)
{
return adaRT.write(subaddr, data, len);
}
/******************************************************************
*函数名 :zynq_rt_ioctl
*函数功能描述 :是否保存某一确定的地址,子地址所对应的数据
*函数参数 :subaddr:输入参数,RT的子地址 flag:是否保存消息的标记
save_path:输入参数,保存文件的路径
*函数返回值 :无
********************************************************************/
void zynq_rt_ioctl(unsigned short subaddr, msg_is_save flag, const char *save_path)
{
adaRT.ioctl(subaddr, flag, save_path);
}
/*************************************************************
*函数名 :zynq_mt_init
*函数功能描述 :MT初始化函数,设置为MT模式,MT模式下相应寄存器
配置,内存的初始化。
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_mt_init(void)
{
open_device();
adaMT.set_address("192.168.13.226", "0");
adaMT.set_config("BIG_ENDIAN=FALSE;");
U16BIT ret = adaMT.source_init(NULL);
return ret;
}
/*************************************************************
*函数名 :zynq_mt_start
*函数功能描述 :设置MT模式下线程的处理函数,启动core和线程,启动
成功后core和线程就开始工作。
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_mt_start(void)
{
return adaMT.start();
}
/*************************************************************
*函数名 :zynq_rt_stop
*函数功能描述 :停止 core 和线程, core和线程停止工作
*函数参数 :无
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_mt_stop(void)
{
U16BIT ret = adaMT.stop();
close_device();
return ret;
}
/*************************************************************
*函数名 :zynq_mt_msg_save
*函数功能描述 :MT模式下时用于保存所有的消息,并将以数据字,命令
字,状态字,时间等信息保存于文本文件中
*函数参数 : save_path:输入参数,监控的数据存放的位置及名称
*函数返回值 :成功:RET_OK 失败:RET_ERR
***************************************************************/
int zynq_mt_msg_save(const char *save_path)
{
return adaMT.msg_save (save_path);
}
|
b01ecefbee720394388cbe24038c90f1af6e3b26
|
baa58c1bb63456da866f1a40123161036d6f7d29
|
/Coding/Extra/LinkList.h
|
f5f3721b27749a8f1cd0fbf0d79b3879722a45f9
|
[] |
no_license
|
sachin5284/CodingCPP
|
4b7815d8959acb18ae67ac5d0e408c97e28dd478
|
2cc7449a8085548f45d2459fc86ef7dd5006d0aa
|
refs/heads/master
| 2021-06-19T12:38:38.803337
| 2019-05-31T11:45:32
| 2019-05-31T11:45:32
| 149,019,195
| 0
| 0
| null | 2021-01-05T07:42:17
| 2018-09-16T17:30:14
|
C++
|
UTF-8
|
C++
| false
| false
| 1,856
|
h
|
LinkList.h
|
#include<iostream>
using namespace std;
struct Node
{
int data;
Node* next;
Node(int val)
{
this->data=val;
this->next=NULL;
}
} ;
class LinkList
{
private:
Node* root;
Node* iterator;
public:
LinkList(int val)
{
root=new Node(val);
iterator=root;
}
LinkList(initializer_list<int> list)
{
int n=sizeof(list)/sizeof(int);
if(n>0)
{
int count=0;
iterator=root;
initializer_list<int> :: iterator i;
for ( i = list.begin(); i != list.end(); ++i)
{
if(count==0){
root=new Node(*i);
iterator=root;
}
else{
iterator->next=new Node(*i);
iterator=iterator->next;
}
count++;
}
}
}
public: void Addnode(int val)
{
iterator->next=new Node(val);
iterator=iterator->next;
}
void PrintNode()
{
PrintNode(root);
}
private: void PrintNode(Node* next)
{
if(next)
{
cout<<next->data<<endl;
PrintNode(next->next);
}
}
public: void ReverseLinkList()
{
ReverseLinkList(&root);
}
private: void ReverseLinkList(Node** node)
{
if(node==NULL)return;
Node* first=*node;
Node* last=first->next;
//cout<<last->data<<endl;
if(last==NULL)return;
ReverseLinkList(&last);
first->next->next=first;
first->next=NULL;
//cout<<last->data<<endl;
*node=last;
}
};
|
6cb6c318945c08cba86fbc65c4efe6eefaccb72e
|
5d844df52b8297602c3a92a670ef4eb4bb18da07
|
/SearchBusinessByEmailOrWebsite.cpp
|
90abeee495f1a5e3cdd4e8d632efa940774953e7
|
[] |
no_license
|
ChristoferBerruz/DirectoryManagementSystem
|
02f78fa6af22523f8067216bbc36347c44fc3536
|
453713277598612523f45b770156b62baa8ad742
|
refs/heads/master
| 2023-04-11T06:00:46.391704
| 2021-05-03T02:48:32
| 2021-05-03T02:48:32
| 357,252,042
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,369
|
cpp
|
SearchBusinessByEmailOrWebsite.cpp
|
#include "SearchBusinessByEmailOrWebsite.h"
/// <summary>
/// Searches a business contact that matches either a email ending or website domain.
/// Returns results aggregated by Category
/// </summary>
/// <param name="contacts"></param>
/// <returns></returns>
map<string, int> SearchBusinessByEmailOrWebsite::Search(const vector<Contact*>& contacts)
{
map<string, int> res;
string emailEnding = (*this).emailEnding;
string websiteDomain = (*this).websiteDomain;
for_each(contacts.begin(), contacts.end(), [&emailEnding, &websiteDomain, &res](Contact* const& contact)
{
BusinessWebContact* webContact = dynamic_cast<BusinessWebContact*>(contact);
if (webContact)
{
vector<string> websites = webContact->GetWebAddresses();
vector<string>::iterator website;
// Bool to not double count the contact
bool previouslyAdded = false;
// Check the websites
for (website = websites.begin(); website != websites.end(); website++)
{
if (website->find(websiteDomain) != string::npos)
{
// Website contains domain, so take it
string category = webContact->GetCategory();
if (res.find(category) == res.end())
res[category] = 0;
res[category] += 1;
previouslyAdded = true;
break;
}
}
// Check the emails only if contact not previously counted
if (!previouslyAdded)
{
vector<string> emails = webContact->GetEmailAddresses();
vector<string>::iterator email;
for (email = emails.begin(); email != emails.end(); email++)
{
if (email->find(emailEnding) != string::npos)
{
string category = webContact->GetCategory();
if (res.find(category) == res.end())
res[category] = 0;
res[category] += 1;
break;
}
}
}
}
}
);
return res;
}
void SearchBusinessByEmailOrWebsite::GetParametersFromCLI()
{
cout << "Please enter emailEnding: ";
string emailEnding;
getline(cin,emailEnding);
cout << "Please enter websiteDomain: ";
string websiteDomain;
getline(cin,websiteDomain);
SetEmailEnding(emailEnding);
SetWebsiteDomain(websiteDomain);
}
string SearchBusinessByEmailOrWebsite::Execute(const vector<Contact*>& contacts)
{
map<string, int> queryRes = Search(contacts);
if (queryRes.empty())
return "NO RESULTS";
return FormatAsTable(queryRes, "Category", "Number");
}
|
d4c2a14251a221a6e470f9aa003357349524c520
|
4f267de5c3abde3eaf3a7b89d71cd10d3abad87c
|
/ThirdParty/Libigl/igl/false_barycentric_subdivision.h
|
98426b57253363add5fcfddde3b2d0e133caff4d
|
[
"MIT"
] |
permissive
|
MeshGeometry/IogramSource
|
5f627ca3102e85cd4f16801f5ee67557605eb506
|
a82302ccf96177dde3358456c6dc8e597c30509c
|
refs/heads/master
| 2022-02-10T19:19:18.984763
| 2018-01-31T20:09:08
| 2018-01-31T20:09:08
| 83,458,576
| 29
| 17
|
MIT
| 2022-02-01T13:45:33
| 2017-02-28T17:07:02
|
C++
|
UTF-8
|
C++
| false
| false
| 1,265
|
h
|
false_barycentric_subdivision.h
|
// This file is part of libigl, a simple c++ geometry processing library.
//
// Copyright (C) 2013 Alec Jacobson <alecjacobson@gmail.com>
//
// This Source Code Form is subject to the terms of the Mozilla Public License
// v. 2.0. If a copy of the MPL was not distributed with this file, You can
// obtain one at http://mozilla.org/MPL/2.0/.
#ifndef IGL_ADD_BARYCENTER_H
#define IGL_ADD_BARYCENTER_H
#include "igl_inline.h"
#include <Eigen/Dense>
namespace igl
{
// Refine the mesh by adding the barycenter of each face
// Inputs:
// V #V by 3 coordinates of the vertices
// F #F by 3 list of mesh faces (must be triangles)
// Outputs:
// VD #V + #F by 3 coordinate of the vertices of the dual mesh
// The added vertices are added at the end of VD (should not be
// same references as (V,F)
// FD #F*3 by 3 faces of the dual mesh
//
template <typename Scalar, typename Index>
IGL_INLINE void false_barycentric_subdivision(
const Eigen::PlainObjectBase<Scalar> & V,
const Eigen::PlainObjectBase<Index> & F,
Eigen::PlainObjectBase<Scalar> & VD,
Eigen::PlainObjectBase<Index> & FD);
}
#ifndef IGL_STATIC_LIBRARY
# include "false_barycentric_subdivision.cpp"
#endif
#endif
|
1e477f58e92bc53f3fd9a2529ec0e7949b5cd1a1
|
03c255c3ef68e7f0a484daaf2356aefef5f1f0e5
|
/main.cpp
|
55d5528db426446a590be4b700f302c46cf8ad96
|
[] |
no_license
|
kajetanoss123/Modbus_Tester
|
7cedd41941267d2fe5f8788d583e91001538ce37
|
cd052e22479c45da227e2a9a5315b28d2b2d4777
|
refs/heads/master
| 2020-12-07T18:07:33.312303
| 2020-01-09T09:06:22
| 2020-01-09T09:06:22
| 232,766,876
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 954
|
cpp
|
main.cpp
|
#include "ToshibaVFS15.h"
#include <thread>
#include "modbus.h"
int main() {
// ToshibaVFS15 inverter = ToshibaVFS15(8899, 5, "192.168.106.165");
//
// inverter.tryConnect();
//inverter.readStatus();
// inverter.start();
// inverter.setFrequency(20);
// std::this_thread::sleep_for(10s);
//inverter.setDirection(false);
//std::this_thread::sleep_for(15s);
// inverter.stop();
// inverter.disconnect();
ModbusDevice smd630 = ModbusDevice(8899, 1, "192.168.0.45");
smd630.tryConnect();
smd630.disconnect();
// uint16_t buffer;
// modbus mb = modbus("192.168.106.165", 8899);
// mb.modbus_set_slave_id(4);
// mb.modbus_connect();
// mb.modbus_read_holding_registers(0xFD01, 1, &buffer);
// cout<<buffer<<endl;
// mb.modbus_write_register(0xFA00, 49664);
// //std::this_thread::sleep_for(1s);
// //mb.modbus_write_register(0xFA06, 50176);
// mb.modbus_close();
return 0;
}
|
b81ceda256148e1f8eea40d751976afb05a3bae7
|
bc01d89e3b77b9b60afd6f5f8fcad5675b813f8e
|
/natfw/natfwstunplugin/tsrc/ut_cnatfwstunplugin/src/ut_cnatfwstunconnectionhandler.cpp
|
d0b3eb22f371671ac44190ced395a10d4897a147
|
[] |
no_license
|
SymbianSource/oss.FCL.sf.mw.ipappsrv
|
fce862742655303fcfa05b9e77788734aa66724e
|
65c20a5a6e85f048aa40eb91066941f2f508a4d2
|
refs/heads/master
| 2021-01-12T15:40:59.380107
| 2010-09-17T05:32:38
| 2010-09-17T05:32:38
| 71,849,396
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 31,332
|
cpp
|
ut_cnatfwstunconnectionhandler.cpp
|
/*
* Copyright (c) 2004 Nokia Corporation and/or its subsidiary(-ies).
* All rights reserved.
* This component and the accompanying materials are made available
* under the terms of "Eclipse Public License v1.0"
* which accompanies this distribution, and is available
* at the URL "http://www.eclipse.org/legal/epl-v10.html".
*
* Initial Contributors:
* Nokia Corporation - initial contribution.
*
* Contributors:
*
* Description:
*
*/
// CLASS HEADER
#include "ut_cnatfwstunconnectionhandler.h"
// EXTERNAL INCLUDES
#include <digia/eunit/eunitmacros.h>
#include <digia/eunit/EUnitDecorators.h>
// INTERNAL INCLUDES
#include "natfwstunconnectionhandler.h"
#include "cncmconnectionmultiplexer.h"
#include "natfwstunbinding.h"
#include "natfwstunclient.h"
#include "natfwcandidate.h"
#include "natfwstunstreamdata.h"
#include "cstunasynccallback.h"
#include <cnatfwsettingsapi.h>
#include "testsettings.h"
#include "natfwunittestmacros.h"
_LIT8( KDomain,"www.domain.fi" );
const TUint KIapId = 6;
const TUint KRtoValue = 500;
const TUint KQos = 100;
// CONSTRUCTION
UT_CNATFWStunConnectionHandler* UT_CNATFWStunConnectionHandler::NewL()
{
UT_CNATFWStunConnectionHandler* self =
UT_CNATFWStunConnectionHandler::NewLC();
CleanupStack::Pop();
return self;
}
UT_CNATFWStunConnectionHandler* UT_CNATFWStunConnectionHandler::NewLC()
{
UT_CNATFWStunConnectionHandler* self =
new( ELeave ) UT_CNATFWStunConnectionHandler();
CleanupStack::PushL( self );
self->ConstructL();
return self;
}
// Destructor (virtual by CBase)
UT_CNATFWStunConnectionHandler::~UT_CNATFWStunConnectionHandler()
{
}
// Default constructor
UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler()
{
}
// Second phase construct
void UT_CNATFWStunConnectionHandler::ConstructL()
{
// The ConstructL from the base class CEUnitTestSuiteClass must be called.
// It generates the test case table.
CEUnitTestSuiteClass::ConstructL();
}
// METHODS
void UT_CNATFWStunConnectionHandler::SetupL( )
{
iConnMux = CNcmConnectionMultiplexer::NewL( *this );
iSessionId = iConnMux->CreateSessionL( KIapId, 0, 0 );
iStreamId = iConnMux->CreateStreamL( iSessionId, KQos, KProtocolInetUdp );
iConnHandler = CNATFWStunConnectionHandler::NewL( *iStunPlugin, *this );
iConnHandler->PluginInitializeL( KIapId, KDomain, *iConnMux );
iSettings = CTestSettings::NewL( KDomain, KIapId );
}
void UT_CNATFWStunConnectionHandler::Teardown( )
{
delete iConnHandler;
iConnHandler = NULL;
delete iConnMux;
iConnMux = NULL;
delete iSettings;
iSettings = NULL;
}
// From MNATFWConnectionMultiplexerObserver
void UT_CNATFWStunConnectionHandler::Notify( TUint /*aSessionId*/,
TUint /*aStreamId*/,
TNotifyType /*aType*/,
TInt /*aError*/ )
{
}
// From MNATFWConnectionMultiplexerObserver
void UT_CNATFWStunConnectionHandler::IcmpError( TUint /*aSessionId*/,
TUint /*aStreamId*/,
const TInetAddr& /*aAddress*/ )
{
}
// From MNATFWPluginObserver
void UT_CNATFWStunConnectionHandler::Error( const CNATFWPluginApi& /*aPlugin*/,
TUint /*aStreamId*/,
TInt /*aErrorCode*/ )
{
}
// From MNATFWPluginObserver
void UT_CNATFWStunConnectionHandler::Notify( const CNATFWPluginApi& /*aPlugin*/,
TUint /*aStreamId*/,
TNATFWPluginEvent /*aEvent*/,
TInt /*aErrCode*/ )
{
if ( iAsyncTestCase )
{
CActiveScheduler::Stop();
iAsyncTestCase = EFalse;
}
}
// From MNATFWPluginObserver
void UT_CNATFWStunConnectionHandler::NewCandidatePairFound(
const CNATFWPluginApi& /*aPlugin*/,
CNATFWCandidatePair* /*aCandidatePair*/ )
{
}
// From MNATFWPluginObserver
void UT_CNATFWStunConnectionHandler::NewLocalCandidateFound(
const CNATFWPluginApi& /*aPlugin*/,
CNATFWCandidate* aLocalCandidate )
{
delete aLocalCandidate;
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_ConnectServerLL( )
{
RSocketServ* socketServ;
TName connectionName;
socketServ = iConnMux->GetSessionInfoL( iSessionId, connectionName );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->ConnectServerL( *socketServ, connectionName ) );
socketServ = NULL;
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_TryNextServerLL( )
{
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->TryNextServerL() );
EUNIT_ASSERT_LEAVE( iConnHandler->TryNextServerL() );
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_ConnectionByIdL( )
{
// create STUN Client
iConnHandler->TryNextServerL();
// Store stream ID and create connection to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
TUint streamIndex( 0 );
TUint connectionId( 3 );
TConnectionData* connection = iConnHandler->ConnectionById(
streamIndex, connectionId );
if ( connection )
{
EUNIT_ASSERT( EFalse );
}
connectionId = 2;
connection = iConnHandler->ConnectionById( streamIndex, connectionId );
if ( !connection )
{
EUNIT_ASSERT( EFalse );
}
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_FetchCandidateLL( )
{
EUNIT_ASSERT_LEAVE( iConnHandler->FetchCandidateL(
222, KRtoValue, KAFUnspec, KInetAddrAny ) );
// Must create STUN Client before fetching candidate:
iConnHandler->TryNextServerL();
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->FetchCandidateL(
222, KRtoValue, KAFUnspec, KInetAddrAny ) );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->FetchCandidateL(
222, KRtoValue, KAFUnspec, KInetAddrAny ) );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->FetchCandidateL(
333, KRtoValue, KAFUnspec, KInetAddrAny ) );
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_StartStunRefreshL( )
{
CSTUNClient* dummyClient = NULL;
CSTUNBinding* dummyBinding = CSTUNBinding::NewLC( *dummyClient, 222, 2 );
TConnectionData connData;
TStreamData streamData;
streamData.iStreamId = 222;
streamData.iRtoValue = 555; // used in relay binding stub for the this test
connData.iConnectionId = 2;
connData.iStunBinding = dummyBinding;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
CleanupStack::Pop( dummyBinding );
iConnHandler->iStunRefreshInterval = 1000;
iConnHandler->StartStunRefresh( );
if( !iConnHandler->iStunRefreshStarted )
{
EUNIT_ASSERT( EFalse );
}
CActiveScheduler::Start();
iConnHandler->iStunRefreshInterval = 0;
iConnHandler->StartStunRefresh( );
if ( iConnHandler->iStunRefreshStarted )
{
EUNIT_ASSERT( EFalse );
}
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_CreateSTUNBindingLL( )
{
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->CreateSTUNBindingL( 222, 2 ) );
TConnectionData connData;
TStreamData streamData;
streamData.iStreamId = 222;
connData.iConnectionId = 2;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->CreateSTUNBindingL( 222, 2 ) );
if ( !iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding )
{
EUNIT_ASSERT( EFalse );
}
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_SetReceivingStateLL( )
{
CNATFWCandidate* candidate = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate );
candidate->SetStreamId( 333 );
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetReceivingStateL(
*candidate, EStreamingStateActive ) );
CActiveScheduler::Start();
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetReceivingStateL(
*candidate, EStreamingStatePassive ) );
CActiveScheduler::Start();
CNATFWCandidate* candidate2 = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate2 );
candidate2->SetStreamId( 222 );
candidate2->SetType( CNATFWCandidate::EServerReflexive );
TStreamData streamData;
streamData.iStreamId = 222;
TConnectionData connData;
connData.iConnectionId = 2;
connData.iLocalCandidate = candidate2;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetReceivingStateL(
*candidate2, EStreamingStateActive ) );
iConnHandler->iStreamArray[0].iConnArray[0].iReceivingActivated = ETrue;
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetReceivingStateL(
*candidate2, EStreamingStateActive ) );
CActiveScheduler::Start();
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetReceivingStateL(
*candidate2, EStreamingStatePassive ) );
iConnHandler->iStreamArray[0].iConnArray[0].iReceivingActivated = EFalse;
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetReceivingStateL(
*candidate2, EStreamingStatePassive ) );
CActiveScheduler::Start();
CleanupStack::PopAndDestroy( candidate2 );
CleanupStack::PopAndDestroy( candidate );
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_SetSendingStateLL( )
{
CNATFWCandidate* candidate = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate );
candidate->SetStreamId( 333 );
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate, EStreamingStateActive, KInetAddrLoop ) );
CActiveScheduler::Start();
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate, EStreamingStatePassive, KInetAddrLoop ) );
CActiveScheduler::Start();
CNATFWCandidate* candidate2 = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate2 );
candidate2->SetStreamId( 222 );
candidate2->SetType( CNATFWCandidate::EServerReflexive );
TStreamData streamData;
streamData.iStreamId = 222;
TConnectionData connData;
connData.iConnectionId = 2;
connData.iLocalCandidate = candidate2;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate2, EStreamingStateActive, KInetAddrLoop ) );
iConnHandler->iStreamArray[0].iConnArray[0].iSendingActivated = ETrue;
// Destination address must be set here as KInetAddrLoop has no address family
iConnHandler->iStreamArray[0].iConnArray[0].iDestAddr = KInetAddrLoop;
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate2, EStreamingStateActive, KInetAddrLoop ) );
CActiveScheduler::Start();
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate2, EStreamingStateActive, KInetAddrLinkLocalNet ) );
// Destination address must be set here as KInetAddrLinkLocalNet has no address family
iConnHandler->iStreamArray[0].iConnArray[0].iDestAddr = KInetAddrLinkLocalNet;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate2, EStreamingStatePassive, KInetAddrLoop ) );
iConnHandler->iStreamArray[0].iConnArray[0].iSendingActivated = EFalse;
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->SetSendingStateL(
*candidate2, EStreamingStatePassive, KInetAddrLoop ) );
CActiveScheduler::Start();
CleanupStack::PopAndDestroy();
CleanupStack::PopAndDestroy();
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_GetConnectionIdLL( )
{
// Matching candidate
CNATFWCandidate* candidate = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate );
candidate->SetStreamId( 222 );
candidate->SetType( CNATFWCandidate::EServerReflexive );
candidate->SetBase( KInetAddrAny );
candidate->SetTransportAddrL( KInetAddrAny );
// Non-matching candidate
CNATFWCandidate* candidate2 = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate2 );
candidate2->SetStreamId( 222 );
// create STUN Client
iConnHandler->TryNextServerL();
// Store stream ID and create connection to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iConnectionId = 2;
iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate = candidate;
TUint connectionId( 0 );
EUNIT_ASSERT_LEAVE( iConnHandler->GetConnectionIdL( *candidate2, 222, connectionId ) );
connectionId = 0;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->GetConnectionIdL(
*candidate, 222, connectionId ) );
CleanupStack::PopAndDestroy();
CleanupStack::PopAndDestroy();
}
void UT_CNATFWStunConnectionHandler::
UT_CNATFWStunConnectionHandler_STUNClientInitCompletedL( )
{
TStreamData streamData;
streamData.iStreamId = 222;
TConnectionData connData;
connData.iConnectionId = 2;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
iAsyncTestCase = ETrue;
iConnHandler->STUNClientInitCompleted( *iConnHandler->iStunClient, KErrNone );
CActiveScheduler::Start();
iConnHandler->STUNClientInitCompleted( *iConnHandler->iStunClient, KErrArgument );
}
void UT_CNATFWStunConnectionHandler::
UT_CNATFWStunConnectionHandler_STUNClientInitCompleted_AllocL( )
{
TStreamData streamData;
streamData.iStreamId = 222;
TConnectionData connData;
connData.iConnectionId = 2;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
iAsyncTestCase = ETrue;
iConnHandler->STUNClientInitCompleted( *iConnHandler->iStunClient, KErrNone );
iConnHandler->STUNClientInitCompleted( *iConnHandler->iStunClient, KErrArgument );
}
void UT_CNATFWStunConnectionHandler::
UT_CNATFWStunConnectionHandler_STUNBindingEventOccurredLL( )
{
// Create STUN Client
iConnHandler->TryNextServerL();
CSTUNBinding* dummyBinding = CSTUNBinding::NewLC(
*iConnHandler->iStunClient, iStreamId, 2 );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->STUNBindingEventOccurredL(
MSTUNClientObserver::EPublicAddressResolved, *dummyBinding ) );
// Store stream and create connection to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
CleanupStack::Pop( dummyBinding );
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->STUNBindingEventOccurredL(
MSTUNClientObserver::EPublicAddressResolved, *dummyBinding ) );
CActiveScheduler::Start();
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->STUNBindingEventOccurredL(
MSTUNClientObserver::EPublicAddressResolved, *dummyBinding ) );
iAsyncTestCase = ETrue;
delete iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate;
iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate = NULL;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->STUNBindingEventOccurredL(
MSTUNClientObserver::EPublicAddressResolved, *dummyBinding ) );
CActiveScheduler::Start();
iAsyncTestCase = ETrue;
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->STUNBindingEventOccurredL(
MSTUNClientObserver::ECredentialsRejected, *dummyBinding ) );
CActiveScheduler::Start();
}
void UT_CNATFWStunConnectionHandler::
UT_CNATFWStunConnectionHandler_STUNBindingErrorOccurredL( )
{
// Create STUN Client
iConnHandler->TryNextServerL();
CSTUNBinding* dummyBinding = CSTUNBinding::NewLC(
*iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, KErrNotFound );
// Store stream ID and create connection to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
CleanupStack::Pop( dummyBinding );
// Alternate server case
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, 300 );
// Error during candidate fetching case
dummyBinding = CSTUNBinding::NewL( *iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
iAsyncTestCase = ETrue;
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, KErrNotFound );
CActiveScheduler::Start();
// Error after candidate fetching is completed
dummyBinding = CSTUNBinding::NewL( *iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
CNATFWCandidate* candidate = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate );
candidate->SetStreamId( iStreamId );
iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate = candidate;
CleanupStack::Pop( candidate );
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, KErrNotFound );
}
void UT_CNATFWStunConnectionHandler::
UT_CNATFWStunConnectionHandler_STUNBindingErrorOccurred_AllocL()
{
// Create STUN Client
iConnHandler->TryNextServerL();
CSTUNBinding* dummyBinding = CSTUNBinding::NewLC(
*iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, KErrNotFound );
// Store stream ID and create connection to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
CleanupStack::Pop( dummyBinding );
// Alternate server case
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, 300 );
// Error during candidate fetching case
dummyBinding = CSTUNBinding::NewL( *iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
iAsyncTestCase = ETrue;
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, KErrNotFound );
// Error after candidate fetching is completed
dummyBinding = CSTUNBinding::NewL( *iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
CNATFWCandidate* candidate = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate );
candidate->SetStreamId( iStreamId );
iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate = candidate;
CleanupStack::Pop( candidate );
iConnHandler->STUNBindingErrorOccurred( *dummyBinding, KErrNotFound );
}
void UT_CNATFWStunConnectionHandler::
UT_CNATFWStunConnectionHandler_IncomingMessageLL( )
{
TInetAddr dummyAddr;
const TInetAddr dummyAddr2;
HBufC8* dummyMessage = NULL;
TBool consumed( EFalse );
// Create STUN Client
iConnHandler->TryNextServerL();
// Create connections to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
CSTUNBinding* dummyBinding = CSTUNBinding::NewL(
*iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->iStreamArray[0].iConnArray[0].iStunBinding = dummyBinding;
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->IncomingMessageL( 333,
*dummyMessage,
dummyAddr2,
dummyAddr2,
dummyAddr,
consumed ) );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->IncomingMessageL( 222,
*dummyMessage,
dummyAddr2,
dummyAddr2,
dummyAddr,
consumed ) );
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_ConnectionNotifyL( )
{
iConnHandler->TryNextServerL();
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->ConnectionNotify( 333,
3,
MNcmConnectionObserver::ESendingActivated,
KErrNone );
// Events during candidate fetching
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::ESendingActivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::ESendingActivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EReceivingActivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::ESendingDeactivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EReceivingDeactivated,
KErrNone );
// Events after candidate has been fetched
CNATFWCandidate* candidate = CNATFWCandidate::NewL();
CleanupStack::PushL( candidate );
candidate->SetStreamId( 222 );
iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate = candidate;
CleanupStack::Pop( candidate );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::ESendingActivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EReceivingActivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::ESendingDeactivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EReceivingDeactivated,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EFirstMediaPacketSent,
KErrNone );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EConnectionRemoved,
KErrNone );
// Error events
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EConnectionError,
KErrCouldNotConnect );
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->iStreamArray[0].iConnArray[0].iLocalCandidate = candidate;
iConnHandler->ConnectionNotify( iStreamId,
2,
MNcmConnectionObserver::EConnectionError,
KErrCouldNotConnect );
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_BindingRefreshLL( )
{
CSTUNClient* dummyClient = NULL;
CSTUNBinding* dummyBinding = CSTUNBinding::NewLC( *dummyClient, iStreamId, 2 );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->BindingRefreshL() );
TConnectionData connData;
TStreamData streamData;
streamData.iStreamId = iStreamId;
connData.iConnectionId = 2;
connData.iStunBinding = dummyBinding;
streamData.iConnArray.AppendL( connData );
CleanupClosePushL( streamData.iConnArray );
iConnHandler->iStreamArray.AppendL( streamData );
CleanupStack::Pop( &streamData.iConnArray );
CleanupStack::Pop( dummyBinding );
NATFW_EUNIT_ASSERT_NO_LEAVE( iConnHandler->BindingRefreshL() );
}
void UT_CNATFWStunConnectionHandler::UT_CNATFWStunConnectionHandler_DeleteStreamL( )
{
// create STUN Client
iConnHandler->TryNextServerL();
// Store stream ID and create connections to array
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
CSTUNBinding* dummyBinding = CSTUNBinding::NewL( *iConnHandler->iStunClient, iStreamId, 2 );
iConnHandler->iStreamArray[0].iConnArray[1].iStunBinding = dummyBinding;
TUint streamIndex( 0 );
iConnHandler->DeleteStream( streamIndex, ETrue );
if ( iConnHandler->iStreamArray.Count() )
{
EUNIT_ASSERT( EFalse );
}
iConnHandler->FetchCandidateL( iStreamId, 0, KAFUnspec, KAFUnspec );
iConnHandler->DeleteStream( streamIndex, EFalse );
if ( iConnHandler->iStreamArray.Count() )
{
EUNIT_ASSERT( EFalse );
}
}
// TEST TABLE
EUNIT_BEGIN_TEST_TABLE(
UT_CNATFWStunConnectionHandler,
"Add test suite description here.",
"UNIT" )
EUNIT_TEST(
"ConnectServerL - test ",
"CNATFWStunConnectionHandler",
"ConnectServerL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_ConnectServerLL, Teardown)
EUNIT_TEST(
"TryNextServerL - test ",
"CNATFWStunConnectionHandler",
"TryNextServerL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_TryNextServerLL, Teardown)
EUNIT_TEST(
"ConnectionById - test ",
"CNATFWStunConnectionHandler",
"ConnectionById",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_ConnectionByIdL, Teardown)
EUNIT_TEST(
"FetchCandidateL - test ",
"CNATFWStunConnectionHandler",
"FetchCandidateL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_FetchCandidateLL, Teardown)
EUNIT_TEST(
"StartStunRefresh - test ",
"CNATFWStunConnectionHandler",
"StartStunRefresh",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_StartStunRefreshL, Teardown)
EUNIT_TEST(
"CreateSTUNBindingL - test ",
"CNATFWStunConnectionHandler",
"CreateSTUNBindingL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_CreateSTUNBindingLL, Teardown)
EUNIT_TEST(
"SetReceivingStateL - test ",
"CNATFWStunConnectionHandler",
"SetReceivingStateL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_SetReceivingStateLL, Teardown)
EUNIT_TEST(
"SetSendingStateL - test ",
"CNATFWStunConnectionHandler",
"SetSendingStateL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_SetSendingStateLL, Teardown)
EUNIT_TEST(
"GetConnectionIdL - test ",
"CNATFWStunConnectionHandler",
"GetConnectionIdL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_GetConnectionIdLL, Teardown)
EUNIT_ALLOC_TEST(
"STUNClientInitCompleted - alloc test ",
"CNATFWStunConnectionHandler",
"STUNClientInitCompleted",
"ERROHANDLING",
SetupL, UT_CNATFWStunConnectionHandler_STUNClientInitCompleted_AllocL, Teardown)
EUNIT_NOT_DECORATED_TEST(
"STUNClientInitCompleted - test ",
"CNATFWStunConnectionHandler",
"STUNClientInitCompleted",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_STUNClientInitCompletedL, Teardown)
EUNIT_TEST(
"STUNBindingEventOccurredL - test ",
"CNATFWStunConnectionHandler",
"STUNBindingEventOccurredL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_STUNBindingEventOccurredLL, Teardown)
EUNIT_ALLOC_TEST(
"STUNBindingErrorOccurred - alloc test ",
"CNATFWStunConnectionHandler",
"STUNBindingErrorOccurred",
"ERROHANDLING",
SetupL, UT_CNATFWStunConnectionHandler_STUNBindingErrorOccurred_AllocL, Teardown)
EUNIT_NOT_DECORATED_TEST(
"STUNBindingErrorOccurred - test ",
"CNATFWStunConnectionHandler",
"STUNBindingErrorOccurred",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_STUNBindingErrorOccurredL, Teardown)
EUNIT_TEST(
"IncomingMessageL - test ",
"CNATFWStunConnectionHandler",
"IncomingMessageL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_IncomingMessageLL, Teardown)
EUNIT_TEST(
"ConnectionNotify - test ",
"CNATFWStunConnectionHandler",
"ConnectionNotify",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_ConnectionNotifyL, Teardown)
EUNIT_TEST(
"BindingRefreshL - test ",
"CNATFWStunConnectionHandler",
"BindingRefreshL",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_BindingRefreshLL, Teardown)
EUNIT_TEST(
"DeleteStream - test ",
"CNATFWStunConnectionHandler",
"DeleteStream",
"FUNCTIONALITY",
SetupL, UT_CNATFWStunConnectionHandler_DeleteStreamL, Teardown)
EUNIT_END_TEST_TABLE
// END OF FILE
|
6c364d42568104c6ad573b05a892ed46babdc86c
|
2962f164cecb440ecd905ab9f3cc569c03a01ad5
|
/RtspPlayer/assemblies/sunell/include/NvdcDll.h
|
fa24b1da67dc04d47951c044ac59f9537db93008
|
[] |
no_license
|
paxan222/hello-world
|
5ef9bd04a5c4337c1403a04973e2c0c11665bb26
|
c55c60e0f72a04e1e2560dc19c2a6bbd7e8b430f
|
refs/heads/master
| 2020-12-11T21:09:30.200433
| 2017-05-04T08:39:53
| 2017-05-04T08:39:53
| 55,044,669
| 0
| 1
| null | null | null | null |
GB18030
|
C++
| false
| false
| 92,814
|
h
|
NvdcDll.h
|
// NvdcDll.h : NvdcDll DLL 的主头文件
//
#ifndef _NVDCDLL_H_
#define _NVDCDLL_H_
#ifdef __cplusplus
extern "C" {
#endif
#include "SNPlatOS.h"
#include "SN_Struct.h"
#include "SNError.h"
#if (defined(WIN32) || defined(_WIN32_WCE))
#include "EventConst.h"
#endif
#ifndef byte
typedef unsigned char byte;
#endif
using namespace NVDC_STRUCT;
namespace NVDC_FUC
{
//获取SDK版本号
void SN_C_API NvdSdk_GetVersion(long* p_nVersion);
bool SN_C_API NvdSdk_Is_Handle_Valid(const long p_hHandle );
long SN_C_API NvdSdk_SetCharSet(const int p_nCharSet);//0:GB2312; 1:UTF8
//初始化接口,在使用Remote C接口之前必须调用Remote_Nvd_Init初始化函数,使用完后应当调用Remote_Nvd_UnInit释放环境
long SN_C_API Remote_Nvd_Init(long* p_handle, const ST_DeviceInfo* p_stDeviceInfo, const long p_nTransferProtocol);
long SN_C_API Remote_Nvd_InitEx(long* p_handle, const ST_DeviceInfoEx* p_stDeviceInfoEx, const long p_nTransferProtocol);
long SN_C_API Remote_Nvd_UnInit(long p_hHandle);
void SN_C_API Remote_Nvd_formatMessage(const int p_nErrorCode, char* p_pszErrorMessage, const long p_nMessageBufLen);
//RemoteCamera C Interface( 接口废弃,使用Remote_Camera2_***接口 )
long SN_C_API Remote_Camera_SetDefaultImageFormatId(long p_hHandle, const unsigned long p_nImageFormatId);
long SN_C_API Remote_Camera_SetDefaultFrameRate(long p_hHandle, const unsigned long p_nFrameRate);
long SN_C_API Remote_Camera_SetDefaultBitRate(long p_hHandle, const unsigned long p_nBitRateType, const unsigned long p_nBitRate);
long SN_C_API Remote_Camera_SetDefaultQuality(long p_hHandle, const unsigned long p_nQuality);
long SN_C_API Remote_Camera_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_Camera_Close(long p_hHandle);
long SN_C_API Remote_Camera_Read(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Camera_ReadTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Camera_StartAudio(long p_hHandle);
long SN_C_API Remote_Camera_StopAudio(long p_hHandle);
long SN_C_API Remote_Camera_GetVideoInfo(long p_hHandle, ST_VideoInfo* p_stVideoInfo);
long SN_C_API Remote_Camera_GetAudioInfo(long p_hHandle, ST_AudioInfo* p_stAudioInfo);
long SN_C_API Remote_Camera_GetVideoSystem(long p_hHandle, long* p_nVideoSystem);
long SN_C_API Remote_Camera_MakeKeyFrame(long p_hHandle);
long SN_C_API Remote_Camera_SetCurrentImageFormatId(long p_hHandle, const unsigned long p_nImageFormatId);
long SN_C_API Remote_Camera_GetCurrentImageFormatId(long p_hHandle, unsigned long* p_nImageFormatId);
long SN_C_API Remote_Camera_SetCurrentFrameRate(long p_hHandle, const unsigned long p_nFrameRate);
long SN_C_API Remote_Camera_GetCurrentFrameRate(long p_hHandle, unsigned long* p_nFrameRate);
long SN_C_API Remote_Camera_SetCurrentConfirmBitRate(long p_hHandle, const unsigned long p_nBitRateType, const unsigned long p_nConfirmBitRate);
long SN_C_API Remote_Camera_GetCurrentConfirmBitRate(long p_hHandle, unsigned long* p_nBitRateType, unsigned long* p_nConfirmBitRate);
long SN_C_API Remote_Camera_SetCurrentQuant(long p_hHandle, const unsigned long p_nQuant);
long SN_C_API Remote_Camera_GetCurrentQuant(long p_hHandle, unsigned long* p_nQuant);
long SN_C_API Remote_Camera_SetCurrentQuality(long p_hHandle, const unsigned long p_nQuality);
long SN_C_API Remote_Camera_GetCurrentQuality(long p_hHandle, unsigned long* p_nQuality);
//RemoteCamera2 C Interface
long SN_C_API Remote_Camera2_SetDefaultStreamId(long p_hHandle, const unsigned long p_nStreamId);
long SN_C_API Remote_Camera2_SetMulticastFlag(long p_hHandle, const bool p_bFlag);
bool SN_C_API Remote_Camera2_GetMulticastFlag(long p_hHandle);
long SN_C_API Remote_Camera2_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_Camera2_Close(long p_hHandle);
long SN_C_API Remote_Camera2_Read(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Camera2_ReadTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Camera2_ReadPS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Camera2_StartAudio(long p_hHandle);
long SN_C_API Remote_Camera2_StopAudio(long p_hHandle);
long SN_C_API Remote_Camera2_SetCurrentStreamId(long p_hHandle, const unsigned long p_nStreamId);
long SN_C_API Remote_Camera2_GetCurrentStreamId(long p_hHandle, unsigned long* p_nStreamId);
long SN_C_API Remote_Camera2_MakeKeyFrame(long p_hHandle);
long SN_C_API Remote_Camera2_Pause(long p_hHandle);
long SN_C_API Remote_Camera2_Resume(long p_hHandle);
long SN_C_API Remote_Camera2_KeepAlive(long p_hHandle);
long SN_C_API Remote_Camera2_StartIntelligenceAnalyse(long p_hHandle);
long SN_C_API Remote_Camera2_StopIntelligenceAnalyse(long p_hHandle);
//RemoteCamera3 C Interface
long SN_C_API Remote_Camera3_SetDefaultStreamId(long p_hHandle, const unsigned long p_nStreamId);
long SN_C_API Remote_Camera3_SetStreamFormat(long p_hHandle, const int p_nStreamFormat);
long SN_C_API Remote_Camera3_SetAutoConnectFlag(long p_hHandle, const bool p_bFlag);
long SN_C_API Remote_Camera3_SetMulticastFlag(long p_hHandle, const bool p_bFlag);
bool SN_C_API Remote_Camera3_GetMulticastFlag(long p_hHandle);
long SN_C_API Remote_Camera3_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_Camera3_Close(long p_hHandle);
long SN_C_API Remote_Camera3_SetMessageCallback(long p_hHandle,
long (CALLBACK* fMessageCallback)(long p_hHandle, const int p_nMessageID, void* pUserData),
void* pUserData);
long SN_C_API Remote_Camera3_SetAVDateCallback(long p_hHandle,
long (CALLBACK* fAVDateCallback)(long p_hHandle, ST_AVFrameData* p_pstAVFrameData, void* pUserData),
void* pUserData);
long SN_C_API Remote_Camera3_StartAudio(long p_hHandle);
long SN_C_API Remote_Camera3_StopAudio(long p_hHandle);
long SN_C_API Remote_Camera3_SetCurrentStreamId(long p_hHandle, const unsigned long p_nStreamId);
long SN_C_API Remote_Camera3_GetCurrentStreamId(long p_hHandle, unsigned long* p_nStreamId);
long SN_C_API Remote_Camera3_MakeKeyFrame(long p_hHandle);
long SN_C_API Remote_Camera3_Pause(long p_hHandle);
long SN_C_API Remote_Camera3_Resume(long p_hHandle);
long SN_C_API Remote_Camera3_KeepAlive(long p_hHandle);
//RemoteMicrophone C Interface( 接口废弃,使用Remote_Microphone2_***接口 )
long SN_C_API Remote_Microphone_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_Microphone_Close(long p_hHandle);
long SN_C_API Remote_Microphone_Read(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Microphone_ReadTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Microphone_GetAudioInfo(long p_hHandle, ST_AudioInfo* p_stAudioInfo);
//RemoteMicrophone2 C Interface
long SN_C_API Remote_Microphone2_SetEncodeType(long p_hHandle, const int p_nEncodeType);
long SN_C_API Remote_Microphone2_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_Microphone2_Close(long p_hHandle);
long SN_C_API Remote_Microphone2_Read(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Microphone2_ReadTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
//RemoteAudioPlayer C Interface(在设备端播放音频)(接口废弃,使用Remote_AudioPlayer2_***接口)
long SN_C_API Remote_AudioPlayer_Open(long p_hHandle);
long SN_C_API Remote_AudioPlayer_Close(long p_hHandle);
long SN_C_API Remote_AudioPlayer_Write(long p_hHandle, const ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_AudioPlayer_WriteTS(long p_hHandle, const ST_AVFrameData* p_pstAVFrameData);
//RemoteAudioPlayer C Interface(在设备端播放音频)
long SN_C_API Remote_AudioPlayer2_SetEncodeType(long p_hHandle, const int p_nEncodeType);
long SN_C_API Remote_AudioPlayer2_Open(long p_hHandle);
long SN_C_API Remote_AudioPlayer2_Close(long p_hHandle);
long SN_C_API Remote_AudioPlayer2_Write(long p_hHandle, const ST_AVFrameData* p_pstAVFrameData);
//RemoteRS485 C Interface
long SN_C_API Remote_RS485_SetTimeout(long p_hHandle, const int p_nTimeout);
long SN_C_API Remote_RS485_Open(long p_hHandle);
long SN_C_API Remote_RS485_Close(long p_hHandle);
long SN_C_API Remote_RS485_SetComId(long p_hHandle, const int p_nComId);
long SN_C_API Remote_RS485_SetOpenMode(long p_hHandle, const char p_btComOpenMode);
long SN_C_API Remote_RS485_Write(long p_hHandle, const char* p_pszWriteDate, const int p_nDateLen);
long SN_C_API Remote_RS485Ex_Open(long p_hHandle);
long SN_C_API Remote_RS485Ex_Close(long p_hHandle);
long SN_C_API Remote_RS485Ex_SetRS485Device(long p_hHandle, const ST_RS485Param* p_pstRS485Device);
long SN_C_API Remote_RS485Ex_Read(long p_hHandle, char* p_pszReadBuf, const int p_nBufLen);
long SN_C_API Remote_RS485Ex_Write(long p_hHandle, const char* p_pszWriteDate, const int p_nDateLen);
//RemoteSensor C Interface
long SN_C_API Remote_Sensor_SetTimeout(long p_hHandle, const int p_nTimeout);
long SN_C_API Remote_Sensor_Open(long p_hHandle);
long SN_C_API Remote_Sensor_Close(long p_hHandle);
long SN_C_API Remote_Sensor_GetSensorType(long p_hHandle, int &p_nSensorType);
long SN_C_API Remote_Sensor_SetParameters(long p_hHandle, const char* p_pszParameters, const int p_nLength);
long SN_C_API Remote_Sensor_GetAllParameters(long p_hHandle, char *p_pszParameterBuffer,int p_nParameterBufferLen, int* p_nOutDataLen);
long SN_C_API Remote_Sensor_ResetParameters(long p_hHandle);
long SN_C_API Remote_Sensor_Save(long p_hHandle);
long SN_C_API Remote_Sensor_SetSecretArea(long p_hHandle, const char* p_pszSecretArea, const int p_nLength);
long SN_C_API Remote_Sensor2_SetTimeout(long p_hHandle, const int p_nTimeout);
long SN_C_API Remote_Sensor2_Open(long p_hHandle);
long SN_C_API Remote_Sensor2_Close(long p_hHandle);
long SN_C_API Remote_Sensor2_SetBrightness(long p_hHandle, const int p_nValue);
long SN_C_API Remote_Sensor2_GetBrightness(long p_hHandle, int* p_pnValue);
long SN_C_API Remote_Sensor2_SetSharpness(long p_hHandle, const int p_nValue);
long SN_C_API Remote_Sensor2_GetSharpness(long p_hHandle, int* p_pnValue);
long SN_C_API Remote_Sensor2_SetHue(long p_hHandle, const int p_nValue);
long SN_C_API Remote_Sensor2_GetHue(long p_hHandle, int* p_pnValue);
long SN_C_API Remote_Sensor2_SetContrast(long p_hHandle, const int p_nValue);
long SN_C_API Remote_Sensor2_GetContrast(long p_hHandle, int* p_pnValue);
long SN_C_API Remote_Sensor2_SetSaturation(long p_hHandle, const int p_nValue);
long SN_C_API Remote_Sensor2_GetSaturation(long p_hHandle, int* p_pnValue);
long SN_C_API Remote_Sensor2_ResetParameters(long p_hHandle);
long SN_C_API Remote_Sensor2_Save(long p_hHandle);
//RemoteSensorUI C Interface
#if (defined(WIN32)&&!defined(_WIN32_WCE))
long SN_C_API Remote_SensorUI_show(long p_hHandle,int p_nLanguage);
#endif
//RemotePTZ C Interface( 接口废弃 ,使用Remote_PTZEx_***接口)
long SN_C_API Remote_PTZ_SetDeviceId(long p_hHandle, const long p_nPTZId);
long SN_C_API Remote_PTZ_SetProtocol(long p_hHandle, const long p_nPTZProtocol);
long SN_C_API Remote_PTZ_SetCOMId(long p_hHandle, const long p_nCOMId);
long SN_C_API Remote_PTZ_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_PTZ_Close(long p_hHandle);
long SN_C_API Remote_PTZ_Stop(long p_hHandle);
long SN_C_API Remote_PTZ_RotateUp(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateDown(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateLeft(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateRight(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateLeftUp(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateLeftUpEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZ_RotateLeftDown(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateLeftDownEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZ_RotateRightUp(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateRightUpEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZ_RotateRightDown(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZ_RotateRightDownEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZ_ZoomIn(long p_hHandle);
long SN_C_API Remote_PTZ_ZoomOut(long p_hHandle);
long SN_C_API Remote_PTZ_FocusFar(long p_hHandle);
long SN_C_API Remote_PTZ_FocusNear(long p_hHandle);
long SN_C_API Remote_PTZ_IrisIncrease(long p_hHandle);
long SN_C_API Remote_PTZ_IrisDecrease(long p_hHandle);
long SN_C_API Remote_PTZ_PresetSet(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_PresetInvoke(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_PresetRemove(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_Scan(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_ScanRemove(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_ScanSetStartPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_ScanSetStopPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_RunAutoFocus(long p_hHandle);
long SN_C_API Remote_PTZ_RunAutoIris(long p_hHandle);
long SN_C_API Remote_PTZ_SetAutoStudyStartPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_SetAutoStudyEndPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_RunAutoStudy(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_AutoStudyRemove(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZ_Reset(long p_hHandle);
long SN_C_API Remote_PTZ_SendOperation(long p_hHandle, const byte* p_bytePTZCommand, const long p_nCommandLen);
//RemotePTZEx C Interface
long SN_C_API Remote_PTZEx_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_PTZEx_Close(long p_hHandle);
long SN_C_API Remote_PTZEx_Stop(long p_hHandle);
long SN_C_API Remote_PTZEx_RotateUp(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateDown(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateLeft(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateRight(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateLeftUp(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateLeftUpEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZEx_RotateLeftDown(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateLeftDownEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZEx_RotateRightUp(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateRightUpEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZEx_RotateRightDown(long p_hHandle, const long p_nSpeedValue);
long SN_C_API Remote_PTZEx_RotateRightDownEx(long p_hHandle, const long p_nPanSpeedValue, const long p_nTiltSpeedValue);
long SN_C_API Remote_PTZEx_ZoomIn(long p_hHandle);
long SN_C_API Remote_PTZEx_ZoomOut(long p_hHandle);
long SN_C_API Remote_PTZEx_FocusFar(long p_hHandle);
long SN_C_API Remote_PTZEx_FocusNear(long p_hHandle);
long SN_C_API Remote_PTZEx_IrisIncrease(long p_hHandle);
long SN_C_API Remote_PTZEx_IrisDecrease(long p_hHandle);
long SN_C_API Remote_PTZEx_PresetSet(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_PresetInvoke(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_PresetRemove(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_Scan(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_ScanRemove(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_ScanSetStartPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_ScanSetStopPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_RunAutoFocus(long p_hHandle);
long SN_C_API Remote_PTZEx_RunAutoIris(long p_hHandle);//(此接口废弃)
long SN_C_API Remote_PTZEx_setAutoStudyStartPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_setAutoStudyEndPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_RunAutoStudy(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_AutoStudyRemove(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_threeDimensionalPositioning(long p_hHandle, const long p_nX, const long p_nY, const long p_nZoomRate);
long SN_C_API Remote_PTZEx_SetTourStartPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_AddTourPoint(long p_hHandle, const long p_nPresetValue, const long p_nSpeedValue, const long p_nTimeValue);
long SN_C_API Remote_PTZEx_SetTourEndPoint(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_RunTour(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_StopTour(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_DeleteTour(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_SetKeeper(long p_hHandle, const long p_nTypeValue, const long p_nIdValue, const long p_nTimeValue);
long SN_C_API Remote_PTZEx_RunKeeper(long p_hHandle, const long p_nValue);
long SN_C_API Remote_PTZEx_Reset(long p_hHandle);
long SN_C_API Remote_PTZEx_RunBrush(long p_hHandle);
long SN_C_API Remote_PTZEx_OpenLight(long p_hHandle);
long SN_C_API Remote_PTZEx_CloseLight(long p_hHandle);
long SN_C_API Remote_PTZEx_SetInfrared(long p_hHandle, const int p_nMode, const int p_nNear, const int p_nMiddle, const int p_nFar);
long SN_C_API Remote_PTZEx_SetInfraredV2(long p_hHandle, const int p_nOpenMode, const int p_nBrightnessMode, const int p_nNear, const int p_nMiddle, const int p_nFar);
long SN_C_API Remote_PTZEx_SetNorthPostion(long p_hHandle);
long SN_C_API Remote_PTZEx_SetPostion(long p_hHandle, const int p_nType, const float p_nPan, const float p_nTilt, const float p_nZoom);
long SN_C_API Remote_PTZEx_GetPostion(long p_hHandle, float* p_nPan, float* p_nTilt, float* p_nZoom, int* p_nDirection);
long SN_C_API Remote_PTZEx_SendOperation(long p_hHandle, const char* p_bytePTZCommand, const long p_nCommandLen);
//RemotePTZConfigure
long SN_C_API Remote_PTZConfigure_Open(long p_hHandle,const int p_nCameraID);
long SN_C_API Remote_PTZConfigure_Close(long p_hHandle);
long SN_C_API Remote_PTZConfigure_SetPTZPresetName(long p_hHandle,const int p_nPresetID, const char* p_pszPresetName);
long SN_C_API Remote_PTZConfigure_GetPTZPreset(long p_hHandle, const int p_nPresetID, ST_PTZPreset* p_pstPTZPreset);
long SN_C_API Remote_PTZConfigure_GetAllPTZPreset(long p_hHandle,ST_PTZPresetList* p_pszPTZPresetList);
long SN_C_API Remote_PTZConfigure_DeletePTZPreset(long p_hHandle,const int p_nPresetID);
long SN_C_API Remote_PTZConfigure_DeleteAllPTZPreset(long p_hHandle);
long SN_C_API Remote_PTZConfigure_SetPTZKeeper(long p_hHandle,const int p_nKeeperType, const int p_nPTZKeeperID, const int p_nKeepTime);
long SN_C_API Remote_PTZConfigure_GetPTZKeeper(long p_hHandle,int* p_nKeeperType, int* p_nPTZKeeperID, int* p_nKeeperTime);
long SN_C_API Remote_PTZConfigure_DeletePTZKeeper(long p_hHandle);
long SN_C_API Remote_PTZConfigure_SetPTZKeeperState(long p_hHandle,const int p_nKeeperState);
long SN_C_API Remote_PTZConfigure_GetPTZKeeperState(long p_hHandle, int* p_nKeeperState);
long SN_C_API Remote_PTZConfigure_DeleteKeeperState(long p_hHandle);
long SN_C_API Remote_PTZConfigure_SetPTZTour(long p_hHandle,const int p_nTourID, const char* p_pszTourName, const ST_PTZTourPointList* p_pstPTZTourPointList);
long SN_C_API Remote_PTZConfigure_GetPTZTour(long p_hHandle,int p_nTourID, ST_PTZTourEx* p_stPTZTourEx);
long SN_C_API Remote_PTZConfigure_GetPTZAllTour(long p_hHandle,ST_PTZTourExList* p_pstPTZTourList);
long SN_C_API Remote_PTZConfigure_DeletePTZTour(long p_hHandle,const int p_nTourID);
long SN_C_API Remote_PTZConfigure_SetPTZScan(long p_hHandle,const int p_nScanID, const char* p_pszScanName);
long SN_C_API Remote_PTZConfigure_GetPTZScan(long p_hHandle,const int p_nScanID, ST_PTZScan* p_pstPTZScan);
long SN_C_API Remote_PTZConfigure_GetAllPTZScan(long p_hHandle,ST_PTZScanList* p_pstPTZScanList);
long SN_C_API Remote_PTZConfigure_DeletePTZScan(long p_hHandle,const int p_nScanID);
long SN_C_API Remote_PTZConfigure_SetPTZTrack(long p_hHandle,const int p_nTrackID, const char* p_pszTrackName);
long SN_C_API Remote_PTZConfigure_GetPTZTrack(long p_hHandle,const int p_nTrackID, ST_PTZTrack* p_pstPTZTrack);
long SN_C_API Remote_PTZConfigure_GetAllPTZTrack(long p_hHandle,ST_PTZTrackList* p_pstPTZTrackList);
long SN_C_API Remote_PTZConfigure_DeletePTZTrack(long p_hHandle,const int p_nTrackID);
//清空配置文件
long SN_C_API Remote_PTZConfigure_DeleteAllParam(long p_hHandle);
//RemoteVideoFile C Interface (文件下载)
long SN_C_API Remote_VideoFile_OpenEx(long p_hHandle, const ST_RecordInfo* p_stRecordInfo);
long SN_C_API Remote_VideoFile_OpenV2(long p_hHandle, const ST_RecordInfoV2* p_stRecordInfo);
long SN_C_API Remote_VideoFile_Close(long p_hHandle);
long SN_C_API Remote_VideoFile_Read(long p_hHandle, char* p_pszBuf, const unsigned int p_nBufSize);
long SN_C_API Remote_VideoFile_Seek(long p_hHandle, const INT64 p_nOffset, const unsigned char p_nSeekMode);
long SN_C_API Remote_VideoFile_GetFileLength(long p_hHandle, INT64 * p_nLength);
#ifdef RECORD_INTERFACE
long SN_C_API Remote_VideoFileV2_Open(long p_hHandle, const ST_RecordInfoV2* p_stRecordInfo, bool p_bIsNeedLocateIFrame = true);
long SN_C_API Remote_VideoFileV2_Close(long p_hHandle);
bool SN_C_API Remote_VideoFileV2_RecallRead(long p_hHandle);
long SN_C_API Remote_VideoFileV2_ReadNextFrame(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadNextVideoFrame(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadNextIFrame(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadPreviousVideoIFrame(long p_hHandle, ST_AVFrameData* p_pstAVFrameData, bool p_bCurPosFlag = false);
long SN_C_API Remote_VideoFileV2_PrevFrame(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_LocatePreIFrame(long p_hHandle, const ST_TimeStruct* p_pstTime, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_LocateFrame(long p_hHandle, const ST_TimeStruct* p_pstTime, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadNextFrameTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadNextVideoFrameTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadPreviousVideoIFrameTS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_LocateFrameTS(long p_hHandle, const ST_TimeStruct* p_pstTime, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadNextFramePS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadNextVideoFramePS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_ReadPreviousVideoIFramePS(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_VideoFileV2_LocateFramePS(long p_hHandle, const ST_TimeStruct* p_pstTime, ST_AVFrameData* p_pstAVFrameData);
#endif
#if (defined(WIN32)&&!defined(_WIN32_WCE))
//RemoteLivePlayer C Interface (实时预览)( 接口已废弃,使用Remote_LivePlayer2_***接口 )
long SN_C_API Remote_LivePlayer_SetUseTimeStamp(long p_hHandle, const bool bUseFlag);
long SN_C_API Remote_LivePlayer_SetPlayBufferSize(long p_hHandle, const unsigned long p_nSecSize);//p_nSecSize, 以毫秒(s)为单位 必须在0秒-最大5000毫秒缓冲。注:播放缓冲越大,播放越平滑,但延时将增大,当为0时,无论是否用时间戳,视频将立即被播放
long SN_C_API Remote_LivePlayer_SetStretchMode(long p_hHandle, const bool p_bStretchMode);
long SN_C_API Remote_LivePlayer_SetNotifyWindow(long p_hHandle, const unsigned long p_nNotifyWnd, const unsigned long p_nMessage, const void * p_pParam);
long SN_C_API Remote_LivePlayer_SetTryConnectCount(long p_hHandle, const unsigned long p_nTryCount );
long SN_C_API Remote_LivePlayer_SetAutoConnectFlag(long p_hHandle, const bool p_bAutoFlag );
long SN_C_API Remote_LivePlayer_SetDefaultImageFormatId(long p_hHandle, const unsigned long p_nImageFormatId);
long SN_C_API Remote_LivePlayer_SetDefaultFrameRate(long p_hHandle, const unsigned long p_nFrameRate);
long SN_C_API Remote_LivePlayer_SetDefaultBitRate(long p_hHandle, const unsigned long p_nBitRateType, const unsigned long p_nBitRate);
long SN_C_API Remote_LivePlayer_SetDefaultQuality(long p_hHandle, const unsigned long p_nQuality);
long SN_C_API Remote_LivePlayer_SetAutoResizeFlag(long p_hHandle, const bool p_bAutoResizeFlag = true);
long SN_C_API Remote_LivePlayer_SetVideoWindow(long p_hHandle, const unsigned long p_hDisplayWnd, const long x, const long y, const long width, const long height);
long SN_C_API Remote_LivePlayer_SetVideoWindowEx(long p_hHandle, const unsigned long p_hDisplayWnd);
long SN_C_API Remote_LivePlayer_SetDrawCallBack(long p_hHandle, long hHandle,long (CALLBACK *DrawCallBack)(long hHandle, HDC hDc, void *pUserData), void* pUserData);
long SN_C_API Remote_LivePlayer_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_LivePlayer_Close(long p_hHandle);
long SN_C_API Remote_LivePlayer_Play(long p_hHandle);
long SN_C_API Remote_LivePlayer_Pause(long p_hHandle);
long SN_C_API Remote_LivePlayer_GetPlayStatus(long p_hHandle, long* p_nPlayStatus);
long SN_C_API Remote_LivePlayer_PlaySound(long p_hHandle);
long SN_C_API Remote_LivePlayer_StopSound(long p_hHandle);
long SN_C_API Remote_LivePlayer_IsOnSound(long p_hHandle, bool* p_bOnSound);
long SN_C_API Remote_LivePlayer_ResizeWindow(long p_hHandle, const long x, const long y, const long width, const long height);
long SN_C_API Remote_LivePlayer_Refresh(long p_hHandle);
long SN_C_API Remote_LivePlayer_GetDeviceInfo(long p_hHandle, ST_DeviceInfo* p_stDeviceInfo);
long SN_C_API Remote_LivePlayer_GetDeviceInfoEx(long p_hHandle, ST_DeviceInfoEx* p_stDeviceInfoEx);
long SN_C_API Remote_LivePlayer_SetRecorderFile(long p_hHandle, const char* p_pszFileName);
long SN_C_API Remote_LivePlayer_StartRecord(long p_hHandle);
long SN_C_API Remote_LivePlayer_StopRecord(long p_hHandle);
long SN_C_API Remote_LivePlayer_GetRecorderStatus(long p_hHandle, long* p_nStatus);
long SN_C_API Remote_LivePlayer_SnapShot(long p_hHandle, const char* p_pszFileName);
long SN_C_API Remote_LivePlayer_GetVideoSystem(long p_hHandle, long* p_nVideoSystem);
long SN_C_API Remote_LivePlayer_SetCurrentFrameRate(long p_hHandle, const unsigned long p_nFrameRate);
long SN_C_API Remote_LivePlayer_GetCurrentFrameRate(long p_hHandle, unsigned long* p_nFrameRate);
long SN_C_API Remote_LivePlayer_SetCurrentImageFormatId(long p_hHandle, const unsigned long p_nCurrentImageFormatId);
long SN_C_API Remote_LivePlayer_GetCurrentImageFormatId(long p_hHandle, unsigned long* p_nCurrentImageFormatId);
long SN_C_API Remote_LivePlayer_SetCurrentConfirmBitRate(long p_hHandle, const unsigned long p_nBitRateType, const unsigned long p_nConfirmBitRate);
long SN_C_API Remote_LivePlayer_GetCurrentConfirmBitRate(long p_hHandle, unsigned long* p_nBitRateType, unsigned long* p_nConfirmBitRate);
long SN_C_API Remote_LivePlayer_SetCurrentQuant(long p_hHandle, const unsigned long p_nQuant);
long SN_C_API Remote_LivePlayer_GetCurrentQuant(long p_hHandle, unsigned long* p_nQuant);
long SN_C_API Remote_LivePlayer_SetCurrentQuality(long p_hHandle, const unsigned long p_nQuality);
long SN_C_API Remote_LivePlayer_GetCurrentQuality(long p_hHandle, unsigned long* p_nQuality);
long SN_C_API Remote_LivePlayer_SetCurrentBrightness(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer_GetCurrentBrightness(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer_SetCurrentContrast(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer_GetCurrentContrast(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer_SetCurrentHue(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer_GetCurrentHue(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer_SetCurrentSaturation(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer_GetCurrentSaturation(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer_ResetPictureAdjustFilter(long p_hHandle);
long SN_C_API Remote_LivePlayer_GetCurrentBitRate(long p_hHandle, unsigned long* p_nBitRate);
long SN_C_API Remote_LivePlayer_GetPictureSize(long p_hHandle, long* p_nWidth, long* p_nHeight);
long SN_C_API Remote_LivePlayer_SetVolume(long p_hHandle, const long p_nVolume);
long SN_C_API Remote_LivePlayer_GetVolume(long p_hHandle, long* p_nVolume);
long SN_C_API Remote_LivePlayer_ZoomInVideoEx(long p_hHandle, const unsigned int x, const unsigned int y, const unsigned int width, const unsigned int height);
long SN_C_API Remote_LivePlayer_ZoomInVideo(long p_hHandle);
long SN_C_API Remote_LivePlayer_ZoomOutVideo(long p_hHandle);
long SN_C_API Remote_LivePlayer_RestoreVideo(long p_hHandle);
//RemoteLivePlayer2 C Interface (实时预览)
long SN_C_API Remote_LivePlayer2_SetUseTimeStamp(long p_hHandle, const bool p_bUseFlag);
long SN_C_API Remote_LivePlayer2_SetPlayBufferSize(long p_hHandle, const unsigned long p_nSecSize);//p_nSecSize, 以毫秒(s)为单位 必须在0秒-最大5000毫秒缓冲。注:播放缓冲越大,播放越平滑,但延时将增大,当为0时,无论是否用时间戳,视频将立即被播放
long SN_C_API Remote_LivePlayer2_SetStretchMode(long p_hHandle, const bool p_bStretchMode);
long SN_C_API Remote_LivePlayer2_SetNotifyWindow(long p_hHandle, const unsigned long p_nNotifyWnd, const unsigned long p_nMessage, const void * p_pParam);
long SN_C_API Remote_LivePlayer2_SetTryConnectCount(long p_hHandle, const unsigned long p_nTryCount );
long SN_C_API Remote_LivePlayer2_SetAutoConnectFlag(long p_hHandle, const bool p_bAutoFlag );
long SN_C_API Remote_LivePlayer2_SetDefaultStreamId(long p_hHandle, const unsigned long p_nStreamId);
long SN_C_API Remote_LivePlayer2_SetAutoResizeFlag(long p_hHandle, const bool p_bAutoResizeFlag = true);
long SN_C_API Remote_LivePlayer2_SetVideoWindow(long p_hHandle, const unsigned long p_hDisplayWnd, const long x, const long y, const long width, const long height);
long SN_C_API Remote_LivePlayer2_SetVideoWindowEx(long p_hHandle, const unsigned long p_hDisplayWnd);
long SN_C_API Remote_LivePlayer2_SetDrawCallBack(long p_hHandle, long hHandle,long (CALLBACK *DrawCallBack)(long hHandle, HDC hDc, void *pUserData), void* pUserData);
long SN_C_API Remote_LivePlayer2_Open(long p_hHandle, const long p_nCameraID);
long SN_C_API Remote_LivePlayer2_Close(long p_hHandle);
long SN_C_API Remote_LivePlayer2_Play(long p_hHandle);
long SN_C_API Remote_LivePlayer2_Pause(long p_hHandle);
long SN_C_API Remote_LivePlayer2_GetPlayStatus(long p_hHandle, long* p_nPlayStatus);
long SN_C_API Remote_LivePlayer2_PlaySound(long p_hHandle);
long SN_C_API Remote_LivePlayer2_StopSound(long p_hHandle);
long SN_C_API Remote_LivePlayer2_IsOnSound(long p_hHandle, bool* p_bOnSound);
long SN_C_API Remote_LivePlayer2_ResizeWindow(long p_hHandle, const long x, const long y, const long width, const long height);
long SN_C_API Remote_LivePlayer2_Refresh(long p_hHandle);
long SN_C_API Remote_LivePlayer2_GetDeviceInfoEx(long p_hHandle, ST_DeviceInfoEx* p_stDeviceInfoEx);
long SN_C_API Remote_LivePlayer2_SetRecorderFile(long p_hHandle, const char* p_pszFileName);
long SN_C_API Remote_LivePlayer2_SetRecordFileFormat(long p_hHandle, const int p_nFileFormat);
long SN_C_API Remote_LivePlayer2_SetRecordFileHead(long p_hHandle, const char* p_pszRecordFileHead, const int p_nRecordFileLength);
long SN_C_API Remote_LivePlayer2_StartRecord(long p_hHandle);
long SN_C_API Remote_LivePlayer2_StopRecord(long p_hHandle);
long SN_C_API Remote_LivePlayer2_GetRecorderStatus(long p_hHandle, long* p_nStatus);
long SN_C_API Remote_LivePlayer2_SnapShot(long p_hHandle, const char* p_pszFileName);
long SN_C_API Remote_LivePlayer2_SetCurrentStreamId(long p_hHandle, const unsigned long p_nCurrentStreamId);
long SN_C_API Remote_LivePlayer2_GetCurrentStreamId(long p_hHandle, unsigned long* p_nCurrentStreamId);
long SN_C_API Remote_LivePlayer2_SetCurrentBrightness(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer2_GetCurrentBrightness(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer2_SetCurrentContrast(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer2_GetCurrentContrast(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer2_SetCurrentHue(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer2_GetCurrentHue(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer2_SetCurrentSaturation(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_LivePlayer2_GetCurrentSaturation(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_LivePlayer2_ResetPictureAdjustFilter(long p_hHandle);
long SN_C_API Remote_LivePlayer2_GetCurrentFrameRate(long p_hHandle, unsigned long* p_nFrameRate);
long SN_C_API Remote_LivePlayer2_GetCurrentBitRate(long p_hHandle, unsigned long* p_nBitRate);
long SN_C_API Remote_LivePlayer2_GetPictureSize(long p_hHandle, long* p_nWidth, long* p_nHeight);
long SN_C_API Remote_LivePlayer2_SetVolume(long p_hHandle, const long p_nVolume);
long SN_C_API Remote_LivePlayer2_GetVolume(long p_hHandle, long* p_nVolume);
long SN_C_API Remote_LivePlayer2_ZoomInVideoEx(long p_hHandle, const unsigned int x, const unsigned int y, const unsigned int width, const unsigned int height);
long SN_C_API Remote_LivePlayer2_ZoomInVideo(long p_hHandle);
long SN_C_API Remote_LivePlayer2_ZoomOutVideo(long p_hHandle);
long SN_C_API Remote_LivePlayer2_RestoreVideo(long p_hHandle);
//RemoteInterphone C Interface (语音对讲)(接口废弃,使用Remote_Interphone2_***接口)
long SN_C_API Remote_Interphone_Start(long p_hHandle);
long SN_C_API Remote_Interphone_Stop(long p_hHandle);
//RemoteInterphone2 C Interface (语音对讲)
long SN_C_API Remote_Interphone2_SetEncodeType(long p_hHandle, const int p_nEncodeType);
long SN_C_API Remote_Interphone2_Start(long p_hHandle);
long SN_C_API Remote_Interphone2_Stop(long p_hHandle);
////RemotePlayBack C Interface (远端文件回放)
long SN_C_API Remote_PlayBack_SetStretchMode(long p_hHandle, const bool p_bStretchMode);
long SN_C_API Remote_PlayBack_SetAutoResizeFlag(long p_hHandle, const bool p_bAutoFlag );
long SN_C_API Remote_PlayBack_SetNotifyWindow(long p_hHandle, const unsigned long p_nNotifyWnd, const unsigned long p_nMessage, const void * p_pParam);
long SN_C_API Remote_PlayBack_SetTryConnectCount(long p_hHandle, const unsigned long p_nTryCount );
long SN_C_API Remote_PlayBack_SetAutoConnectFlag(long p_hHandle, const bool p_bAutoFlag );
long SN_C_API Remote_PlayBack_SetVideoWindow(long p_hHandle, const unsigned long p_hDisplayWnd, const long x, const long y, const long width, const long height);
long SN_C_API Remote_PlayBack_SetRecordInfo(long p_hHandle, const ST_RecordInfo* p_stRecordInfo); //此接口废弃
long SN_C_API Remote_PlayBack_SetRecordInfoV2(long p_hHandle, const ST_RecordInfoV2* p_stRecordInfo);
long SN_C_API Remote_PlayBack_Open(long p_hHandle);
long SN_C_API Remote_PlayBack_Close(long p_hHandle);
long SN_C_API Remote_PlayBack_Play(long p_hHandle);
long SN_C_API Remote_PlayBack_Pause(long p_hHandle);
long SN_C_API Remote_PlayBack_Stop(long p_hHandle);
long SN_C_API Remote_PlayBack_ResizeWindow(long p_hHandle, const long x, const long y, const long width, const long height);
long SN_C_API Remote_PlayBack_Refresh(long p_hHandle);
long SN_C_API Remote_PlayBack_GetPlayStatus(long p_hHandle, long* p_nPlayStatus);
long SN_C_API Remote_PlayBack_PlayNextFrame(long p_hHandle);
long SN_C_API Remote_PlayBack_PlayPreviousFrame(long p_hHandle);
long SN_C_API Remote_PlayBack_PlaySound(long p_hHandle);
long SN_C_API Remote_PlayBack_StopSound(long p_hHandle);
long SN_C_API Remote_PlayBack_IsOnSound(long p_hHandle, bool* p_bOnSound);
long SN_C_API Remote_PlayBack_SetVolume(long p_hHandle, const long p_nVolume);
long SN_C_API Remote_PlayBack_GetVolume(long p_hHandle, long* p_nVolume);
long SN_C_API Remote_PlayBack_GetDuration(long p_hHandle, long* p_nDuration);
long SN_C_API Remote_PlayBack_GetPlayPosByTime(long p_hHandle, long* p_nDuration);
long SN_C_API Remote_PlayBack_SetPlayPosByTime(long p_hHandle, const long p_nDuration);
long SN_C_API Remote_PlayBack_GetPlayPosByPercent(long p_hHandle, long* p_nPercent);
long SN_C_API Remote_PlayBack_SetPlayPosByPercent(long p_hHandle, const long p_nPercent);
long SN_C_API Remote_PlayBack_SetSpeed( long p_hHandle, float p_nSpeed );
long SN_C_API Remote_PlayBack_GetSpeed( long p_hHandle,float* p_nSpeed );
long SN_C_API Remote_PlayBack_GetFileTotalFrames(long p_hHandle, long* p_nTotalFrames);
long SN_C_API Remote_PlayBack_GetPlayedFrames(long p_hHandle, long* p_nPlayedFrames);
long SN_C_API Remote_PlayBack_SetCurrentFrameNum(long p_hHandle, const long p_nCurrentFrameNum);
long SN_C_API Remote_PlayBack_SetBrightness(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_PlayBack_GetBrightness(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_PlayBack_SetContrast(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_PlayBack_GetContrast(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_PlayBack_SetHue(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_PlayBack_GetHue(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_PlayBack_SetSaturation(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Remote_PlayBack_GetSaturation(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Remote_PlayBack_ResetPictureAdjustFilter(long p_hHandle);
long SN_C_API Remote_PlayBack_SnapShot(long p_hHandle, const char* p_pszFileName);
long SN_C_API Remote_PlayBack_ZoomInVideoEx(long p_hHandle, const unsigned int x, const unsigned int y, const unsigned int width, const unsigned int height);
long SN_C_API Remote_PlayBack_ZoomInVideo(long p_hHandle);
long SN_C_API Remote_PlayBack_ZoomOutVideo(long p_hHandle);
long SN_C_API Remote_PlayBack_RestoreVideo(long p_hHandle);
long SN_C_API Remote_PlayBack_SetRecorderFile(long p_hHandle, const char* p_pszFileName);
long SN_C_API Remote_PlayBack_SetRecordFileFormat(long p_hHandle, const int p_nFileFormat);
long SN_C_API Remote_PlayBack_SetRecordFileHead(long p_hHandle, const char* p_pszRecordFileHead, const int p_nRecordFileLength);
long SN_C_API Remote_PlayBack_StartRecord(long p_hHandle);
long SN_C_API Remote_PlayBack_StopRecord(long p_hHandle);
long SN_C_API Remote_PlayBack_GetRecorderStatus(long p_hHandle, long* p_nStatus);
#endif //end win32
//RemoteSystem C Interface(参数设置接口)
long SN_C_API Remote_System_SetTimeout(long p_hHandle, const int p_nTimeout);
long SN_C_API Remote_System_Open(long p_hHandle);
long SN_C_API Remote_System_Close(long p_hHandle);
//重启
long SN_C_API Remote_System_Restart(long p_hHandle);
//复位
long SN_C_API Remote_System_Reset(long p_hHandle);
//关机
long SN_C_API Remote_System_ShutDown(long p_hHandle);
//格式化磁盘
long SN_C_API Remote_System_FormatDisk(long p_hHandle);
long SN_C_API Remote_System_FormatDiskEx(long p_hHandle, const char* p_szDiskName, long p_nFileSystemType);
//设置设备ID
long SN_C_API Remote_System_SetDeviceId(long p_hHandle, const char* p_pszDeviceId);
//设置设备名
long SN_C_API Remote_System_SetDeviceName(long p_hHandle, const char* p_pszDeviceName);
//获取概要信息
long SN_C_API Remote_System_GetSystemInfo(long p_hHandle, const ST_InetAddr p_stAddr, ST_DeviceSummaryParam* p_pstDeviceSummaryInfo, long p_nTransferProtocol);
//获取设备能力
long SN_C_API Remote_System_GetDeviceAbility(long p_hHandle, ST_DeviceAbility* p_pstDeviceAbility);
long SN_C_API Remote_System_GetDeviceExAbility(long p_hHandle, ST_DeviceExAbility* p_pstDeviceExAbility);
long SN_C_API Remote_System_GetDeviceExAbilityV2(long p_hHandle, ST_DeviceExAbilityV2* p_pstDeviceExAbility);
long SN_C_API Remote_System_GetMotionDetectionExAbility(long p_hHandle, const long p_nCameraID,ST_MotionDetectionExAbility* p_pstMotionDetectionExAbility);
//获取工作状态
long SN_C_API Remote_System_GetDeviceWorkState(long p_hHandle, ST_DeviceWorkState* p_pstDeviceWorkState);
//获取磁盘信息
long SN_C_API Remote_System_GetDeviceDiskInfo(long p_hHandle, ST_AllDiskStatistic* p_pstDiskStatisticList);
//设置获取通道信息
long SN_C_API Remote_System_SetAllCameraDevice(long p_hHandle, const ST_AllCameraInfoParam* p_pstAllCameraInfoParam);
long SN_C_API Remote_System_GetAllCameraDevice(long p_hHandle, ST_AllCameraInfoParam* p_pstAllCameraInfoParam);
long SN_C_API Remote_System_SetCameraDevice(long p_hHandle, const long p_nCameraId, const ST_CameraInfoParam* p_pstCameraDevice);
long SN_C_API Remote_System_GetCameraDevice(long p_hHandle, const long p_nCameraId, ST_CameraInfoParam* p_pstCameraDevice);
//设置拾音器参数
long SN_C_API Remote_System_SetAllToneArmParam(long p_hHandle, const ST_AllToneArmParam* p_pstAllToneArmParam);
long SN_C_API Remote_System_GetAllToneArmParam(long p_hHandle, ST_AllToneArmParam* p_pstAllToneArmParam);
long SN_C_API Remote_System_SetToneArmParam(long p_hHandle, const long p_nCameraId, const ST_ToneArmParam* p_pstToneArmParam);
long SN_C_API Remote_System_GetToneArmParam(long p_hHandle, const long p_nCameraId, ST_ToneArmParam* p_pstToneArmParam);
//设置获取扬声器参数
long SN_C_API Remote_System_SetAllLoudhailerParam(long p_hHandle, const ST_AllLoudhailerParam* p_pstAllLoudhailerParam);
long SN_C_API Remote_System_GetAllLoudhailerParam(long p_hHandle, ST_AllLoudhailerParam* p_pstAllLoudhailerParam);
long SN_C_API Remote_System_SetLoudhailerParam(long p_hHandle, const long p_nCameraId, const ST_LoudhailerParam* p_stLoudhailerParam);
long SN_C_API Remote_System_GetLoudhailerParam(long p_hHandle, const long p_nCameraId, ST_LoudhailerParam* p_pstLoudhailerParam);
//获取指定通道制式
long SN_C_API Remote_System_GetCameraVideoSystem(long p_hHandle, const long p_nCameraId, long* p_nVideoSystem);
//设置获取RS485信息
long SN_C_API Remote_System_SetAllRS485Device(long p_hHandle, const ST_AllRS485Param* p_pstAllRS485DeviceParam);
long SN_C_API Remote_System_GetAllRS485Device(long p_hHandle, ST_AllRS485Param* p_pstAllRS485DeviceParam);
long SN_C_API Remote_System_SetRS485Device(long p_hHandle, const long p_nRS485ComId, const ST_RS485Param* p_pstRS485Device);
long SN_C_API Remote_System_GetRS485Device(long p_hHandle, const long p_nRS485ComId, ST_RS485Param* p_pstRS485Device);
//设置获取报警输入信息
long SN_C_API Remote_System_SetAllAlarmInDevice(long p_hHandle, const ST_AllAlarmInParam* p_pstAllAlarmInParam);
long SN_C_API Remote_System_GetAllAlarmInDevice(long p_hHandle, ST_AllAlarmInParam* p_pstAllAlarmInParam);
long SN_C_API Remote_System_SetAlarmInDevice(long p_hHandle, const long p_nAlarmInId, const ST_AlarmInParam* p_pstAlarmInParam);
long SN_C_API Remote_System_GetAlarmInDevice(long p_hHandle, const long p_nAlarmInId, ST_AlarmInParam* p_pstAlarmInParam);
//设备获取报警输出信息
long SN_C_API Remote_System_SetAllAlarmOutDevice(long p_hHandle, const ST_AllAlarmOutParam* p_pstAllAlarmOutParam);
long SN_C_API Remote_System_GetAllAlarmOutDevice(long p_hHandle, ST_AllAlarmOutParam* p_pstAllAlarmOutParam);
long SN_C_API Remote_System_SetAlarmOutDevice(long p_hHandle, const long p_nAlarmOutId, const ST_AlarmOutParam* p_pstAlarmOutParam);
long SN_C_API Remote_System_GetAlarmOutDevice(long p_hHandle, const long p_nAlarmOutId, ST_AlarmOutParam* p_pstAlarmOutParam);
//设置获取设备时间
long SN_C_API Remote_System_SetDeviceLongTime(long p_hHandle, const unsigned long p_nDeviceTime);
long SN_C_API Remote_System_SetDeviceTime(long p_hHandle, const unsigned short p_nYear, const unsigned short p_nMonth,
const unsigned short p_nDay, const unsigned short p_nHour,
const unsigned short p_nMinute, const unsigned short p_nSecond);
long SN_C_API Remote_System_GetDeviceLongTime(long p_hHandle, unsigned long* p_nDeviceTime);
long SN_C_API Remote_System_GetDeviceTime(long p_hHandle, unsigned short * p_nYear, unsigned short * p_nMonth,
unsigned short * p_nDay, unsigned short * p_nHour,
unsigned short * p_nMinute, unsigned short * p_nSecond);
//设置获取时区
long SN_C_API Remote_System_SetTimeZoneParam(long p_hHandle, const ST_TimeZoneParam* p_pstTimeZoneParam);
long SN_C_API Remote_System_GetTimeZoneParam(long p_hHandle, ST_TimeZoneParam* p_pstTimeZoneParam);
long SN_C_API Remote_System_GetDefaultTimeZoneParam(long p_hHandle, const long p_nTimeZone, ST_TimeZoneParam* p_pstTimeZoneParam);
//设置获取网络信息
long SN_C_API Remote_System_SetHostNetwork(long p_hHandle, const long p_nIPProtoVer, const ST_HostNetworkParam* p_pstHostNetworkParam);
long SN_C_API Remote_System_GetHostNetwork(long p_hHandle, const long p_nIPProtoVer, ST_HostNetworkParam* p_pstHostNetworkParam);
long SN_C_API Remote_System_GetAdslHostNetwork(long p_hHandle, const long p_nIPProtoVer, ST_HostNetworkParam* p_pstHostNetworkParam);
//设置获取端口参数
long SN_C_API Remote_System_SetDevicePort(long p_hHandle, const ST_DevicePortParam* p_pstDevicePortParam);
long SN_C_API Remote_System_GetDevicePort(long p_hHandle, ST_DevicePortParam* p_pstDeviceParam);
//设置获取NTP参数
long SN_C_API Remote_System_SetNTPParam(long p_hHandle, const long p_nIPProtoVer, const ST_NTPParam* p_pstNTPParam);
long SN_C_API Remote_System_GetNTPParam(long p_hHandle, const long p_nIPProtoVer, ST_NTPParam* p_pstNTPParam);
long SN_C_API Remote_System_SetPPPoEParam(long p_hHandle, const ST_PPPoEParam* p_pstPPPoEParam);
long SN_C_API Remote_System_GetPPPoEParam(long p_hHandle, ST_PPPoEParam* p_pstPPPoEParam);
//设置获取DDNS参数
long SN_C_API Remote_System_SetDDNSParam(long p_hHandle, const ST_DDNSParam* p_pstDDNSParam);
long SN_C_API Remote_System_GetDDNSParam(long p_hHandle, ST_DDNSParam* p_pstDDNSParam);
//设置获取FTP参数
long SN_C_API Remote_System_SetFTPParam(long p_hHandle, const long p_nIPProtoVer, const ST_FTPParam* p_pstFTPParam);
long SN_C_API Remote_System_GetFTPParam(long p_hHandle, const long p_nIPProtoVer, ST_FTPParam* p_pstFTPParam);
//设置获取FTP参数
long SN_C_API Remote_System_SetSMTPParam(long p_hHandle, const ST_SMTPParam* p_pstSMTPParam);
long SN_C_API Remote_System_GetSMTPParam(long p_hHandle, ST_SMTPParam* p_pstSMTPParam);
//设置获取OSD参数
long SN_C_API Remote_System_SetAllVideoOSD_V2(long p_hHandle, const ST_AllVideoOSDInfoParam * p_pstAllVideoOSDInfoParam);
long SN_C_API Remote_System_GetAllVideoOSD_V2(long p_hHandle, ST_AllVideoOSDInfoParam * p_pstAllVideoOSDInfoParam);
long SN_C_API Remote_System_SetVideoOSD_V2(long p_hHandle, const long p_nCameraId, const ST_VideoOSDInfoParam* p_pstVideoOSDInfoParam);
long SN_C_API Remote_System_GetVideoOSD_V2(long p_hHandle, const long p_nCameraId, ST_VideoOSDInfoParam* p_pstVideoOSDInfoParam);
long SN_C_API Remote_System_SetAllVideoOSD_V3(long p_hHandle, const ST_AllVideoOSDInfoExParam * p_pstAllVideoOSDInfoParam);
long SN_C_API Remote_System_GetAllVideoOSD_V3(long p_hHandle, ST_AllVideoOSDInfoExParam * p_pstAllVideoOSDInfoParam);
long SN_C_API Remote_System_SetVideoOSD_V3(long p_hHandle, const long p_nCameraId, const ST_VideoOSDInfoExParam* p_pstVideoOSDInfoParam);
long SN_C_API Remote_System_GetVideoOSD_V3(long p_hHandle, const long p_nCameraId, ST_VideoOSDInfoExParam* p_pstVideoOSDInfoParam);
long SN_C_API Remote_System_SetAllVideoOSDFont(long p_hHandle, const ST_AllVideoOSDFontParam* p_pstAllVideoOSDFontParam);
long SN_C_API Remote_System_GetAllVideoOSDFont(long p_hHandle, ST_AllVideoOSDFontParam* p_pstAllVideoOSDFontParam);
long SN_C_API Remote_System_SetVideoOSDFont(long p_hHandle, const long p_nCameraId, const ST_VideoOSDFontParam* p_pstVideoOSDFontParam);
long SN_C_API Remote_System_GetVideoOSDFont(long p_hHandle, const long p_nCameraId, ST_VideoOSDFontParam* p_pstVideoOSDFontParam);
long SN_C_API Remote_System_GetOSDFontAbility(long p_hHandle, ST_OSDFontAbilityParam* p_pstOSDFontAbilityParam);
long SN_C_API Remote_System_GetOSDFormatAbility(long p_hHandle,ST_OSDFormatAbility* p_pstOSDFormatAbility);
//设置通信参数
long SN_C_API Remote_System_SetCommunicationParam(long p_hHandle, const ST_CommunicationParam* p_pstCommunicationParam);
long SN_C_API Remote_System_GetCommunicationParam(long p_hHandle, ST_CommunicationParam* p_pstCommunicationParam);
//设置获取广播参数
long SN_C_API Remote_System_SetBroadcastParam(long p_hHandle, const ST_BroadcastParam* p_pstBroadcastParam);
long SN_C_API Remote_System_GetBroadcastParam(long p_hHandle, ST_BroadcastParam* p_pstBroadcastParam);
//设置获取PTZ参数
long SN_C_API Remote_System_SetAllPTZParam(long p_hHandle, const ST_AllPTZParam* p_pstAllPTZParam);
long SN_C_API Remote_System_GetAllPTZParam(long p_hHandle, ST_AllPTZParam* p_pstPTZParam);
long SN_C_API Remote_System_SetPTZParam(long p_hHandle, const long p_nCameraId, const ST_PTZParam* p_pstPTZParam);
long SN_C_API Remote_System_GetPTZParam(long p_hHandle, const long p_nCameraId, ST_PTZParam* p_pstPTZParam);
long SN_C_API Remote_System_SetIPDomePTZId(long p_hHandle, const int p_nPTZId);
long SN_C_API Remote_System_GetIPDomePTZId(long p_hHandle, int* p_nPTZId);
long SN_C_API Remote_System_GetExternDeviceAbility(long p_hHandle,ST_ExternDeviceAbility* p_stExternDeviceAbility);
long SN_C_API Remote_System_SetPTZKeyboardParam(long p_hHandle, const ST_PTZKeyboardParam* p_pobjPTZKeyboardParam);
long SN_C_API Remote_System_GetPTZKeyboardParam(long p_hHandle, ST_PTZKeyboardParam* p_pobjPTZKeyboardParam);
//设置获取点钞机参数
long SN_C_API Remote_System_SetCashRegistersParam(long p_hHandle, const ST_CashRegistersParam* p_pobjCashRegistersParam);
long SN_C_API Remote_System_GetCashRegistersParam(long p_hHandle, ST_CashRegistersParam* p_pobjCashRegistersParam);
//本地录像接口
long SN_C_API Remote_System_SetRecordFileHead(long p_hHandle, const char * p_pszHeadDate);
long SN_C_API Remote_System_GetRecordFileHead(long p_hHandle, char * p_pszHeadDate);
long SN_C_API Remote_System_SetRecordPolicy(long p_hHandle, const int p_nCameraId, const ST_RecordPolicyParam* p_pstRecordPolicyParam);
long SN_C_API Remote_System_GetRecordPolicy(long p_hHandle, const int p_nCameraId, ST_RecordPolicyParam* p_pstRecordPolicyParam);
long SN_C_API Remote_System_SetAllRecordPolicy(long p_hHandle, const ST_AllRecordPolicyParam* p_pstAllRecordPolicyParam);
long SN_C_API Remote_System_GetAllRecordPolicy(long p_hHandle, ST_AllRecordPolicyParam* p_pstAllRecordPolicyParam);
long SN_C_API Remote_System_SetRecordDirInfo(long p_hHandle, const ST_RecordDirInfoList* p_pstRecordDirInfoList);
long SN_C_API Remote_System_GetRecordDirInfo(long p_hHandle, ST_RecordDirInfoList* p_pstRecordDirInfoList);
//报警接口
//设置报警服务器参数
long SN_C_API Remote_System_SetAlarmServiceParam(long p_hHandle, const long p_nIPProtoVer, const ST_AlarmServiceParam* p_pstAlarmServiceParam);
long SN_C_API Remote_System_GetAlarmServiceParam(long p_hHandle, const long p_nIPProtoVer, ST_AlarmServiceParam* p_pstAlarmServiceParam);
//IO报警
long SN_C_API Remote_System_GetAlarmIOMode(long p_hHandle,ST_AlarmIOMode* p_stAlarmIOMode);
long SN_C_API Remote_System_SetAllAlarmIOEvent(long p_hHandle, const ST_AllAlarmIOEventParam* p_pstAllAlarmIOEventParam);
long SN_C_API Remote_System_GetAllAlarmIOEvent(long p_hHandle, ST_AllAlarmIOEventParam* p_pstAllAlarmIOEventParam);
long SN_C_API Remote_System_SetAlarmIOEvent(long p_hHandle, const long p_nAlarmInId, const ST_AlarmIOEventParam* p_pstAlarmIOEventParam);
long SN_C_API Remote_System_GetAlarmIOEvent(long p_hHandle, const long p_nAlarmInId, ST_AlarmIOEventParam* p_pstAlarmIOEventParam);
//移动侦测报警
long SN_C_API Remote_System_SetAllMotionDetectionEvent(long p_hHandle, const ST_AllMotionDetectionEventParam* p_pstAllMotionDetectionEventParam); //该接口废弃
long SN_C_API Remote_System_GetAllMotionDetectionEvent(long p_hHandle, ST_AllMotionDetectionEventParam* p_pstAllMotionDetectionEventParam); //该接口废弃
long SN_C_API Remote_System_SetMotionDetectionEvent(long p_hHandle, const long p_nCameraId, const ST_MotionDetectionEventParam* p_pstMotionDetectionEventParam); //该接口废弃
long SN_C_API Remote_System_GetMotionDetectionEvent(long p_hHandle, const long p_nCameraId, ST_MotionDetectionEventParam* p_pstMotionDetectionEventParam); //该接口废弃
long SN_C_API Remote_System_GetAllMotionDetectionEventV2(long p_hHandle, ST_AllMotionDetectionEventParamV2* p_pszMotionDetectionEventV2Vector);
long SN_C_API Remote_System_SetAllMotionDetectionEventV2(long p_hHandle, ST_AllMotionDetectionEventParamV2* p_pszMotionDetectionEventV2Vector);
long SN_C_API Remote_System_SetMotionDetectionEventV2(long p_hHandle,const int p_nCameraId, ST_MotionDetectionEventParamV2* p_pstMotionDetectionEventV2);
long SN_C_API Remote_System_GetMotionDetectionEventV2(long p_hHandle,const int p_nCameraId, ST_MotionDetectionEventParamV2* p_pstMotionDetectionEventV2);
//遮挡报警
long SN_C_API Remote_System_SetAllOcclusionDetectionEvent(long p_hHandle, const ST_AllOcclusionDetectionEventParam* p_pstAllOcclusionDetectionEventParam);
long SN_C_API Remote_System_GetAllOcclusionDetectionEvent(long p_hHandle, ST_AllOcclusionDetectionEventParam* p_pstAllOcclusionDetectionEventParam);
long SN_C_API Remote_System_SetOcclusionDetectionEvent(long p_hHandle, const long p_nCameraId, const ST_OcclusionDetectionEventParam* p_pstOcclusionDetectionEventParam);
long SN_C_API Remote_System_GetOcclusionDetectionEvent(long p_hHandle, const long p_nCameraId, ST_OcclusionDetectionEventParam* p_pstOcclusionDetectionEventParam);
//视频丢失报警
long SN_C_API Remote_System_SetAllVideoLoseDetectionEvent(long p_hHandle, const ST_AllVideoLoseDetectionEventParam* p_pstAllVideoLoseDetectionEventParam);
long SN_C_API Remote_System_GetAllVideoLoseDetectionEvent(long p_hHandle, ST_AllVideoLoseDetectionEventParam* p_pstAllVideoLoseDetectionEventParam);
long SN_C_API Remote_System_SetVideoLoseDetectionEvent(long p_hHandle, const long p_nCameraId, const ST_VideoLoseDetectionEventParam* p_pstVideoLoseDetectionEventParam);
long SN_C_API Remote_System_GetVideoLoseDetectionEvent(long p_hHandle, const long p_nCameraId, ST_VideoLoseDetectionEventParam* p_pstVideoLoseDetectionEventParam);
//磁盘报警
long SN_C_API Remote_System_SetDiskAlarmParam(long p_hHandle, const ST_DiskAlarmParam* p_pstDiskAlarmParam); //该接口废弃
long SN_C_API Remote_System_GetDiskAlarmParam(long p_hHandle, ST_DiskAlarmParam* p_pstDiskAlarmParam); //该接口废弃
long SN_C_API Remote_System_SetDiskAlarmParamV2(long p_hHandle, const ST_DiskAlarmParamV2* p_pstDiskAlarmParam);
long SN_C_API Remote_System_GetDiskAlarmParamv2(long p_hHandle, ST_DiskAlarmParamV2* p_pstDiskAlarmParam);
long SN_C_API Remote_System_GetNetworkAlarmParam(long p_hHandle,ST_NetworkAlarmParam* p_pstNetworkAlarmParam);
long SN_C_API Remote_System_SetNetworkAlarmParam(long p_hHandle,const ST_NetworkAlarmParam* p_pstNetworkAlarmParam);
//手动报警
long SN_C_API Remote_System_ManualAlarm(long p_hHandle, const long p_nAlarmType, const long p_nAlarmSourceId, const ST_AlarmActionStrategy* p_pstAlarmActionStrategy);
long SN_C_API Remote_System_SetAlarmOut(long p_hHandle, const long p_nAlarmDeviceType, const long p_nAlarmOutId, const long p_nAlarmOutFlag);
//报警参数
long SN_C_API Remote_System_SetAlarmParam(long p_hHandle, const ST_AlarmParam* p_pstAlarmParam);
long SN_C_API Remote_System_GetAlarmParam(long p_hHandle, ST_AlarmParam* p_pstAlarmParam);
long SN_C_API Remote_System_SetSnapshotParam(long p_hHandle, const long p_nCameraId, const ST_SnapshotParam* p_pstSnapshotParam);
long SN_C_API Remote_System_GetSnapshotParam(long p_hHandle, const long p_nCameraId, ST_SnapshotParam* p_pstSnapshotParam);
long SN_C_API Remote_System_SetAllSnapshotParam(long p_hHandle, const ST_AllSnapshotParam* p_pstAllSnapshotParam);
long SN_C_API Remote_System_GetAllSnapshotParam(long p_hHandle, ST_AllSnapshotParam* p_pstAllSnapshotParam);
long SN_C_API Remote_System_SetAllAVStreamParam(long p_hHandle, const ST_AllAVStreamParam* p_pstAllStreamParam);
long SN_C_API Remote_System_GetAllAVStreamParam(long p_hHandle, ST_AllAVStreamParam* p_pstAllStreamParam);
long SN_C_API Remote_System_SetAllCameraAVStreamParam(long p_hHandle, const long p_nCameraId, const ST_AllAVStreamParam* p_pstAllStreamParam);
long SN_C_API Remote_System_GetAllCameraAVStreamParam(long p_hHandle, const long p_nCameraId, ST_AllAVStreamParam* p_pstAllStreamParam);
long SN_C_API Remote_System_SetAVStreamParam(long p_hHandle, const long p_nCameraId, const long p_nStreamId, const ST_AVStreamParam* p_pstAllStreamParam);
long SN_C_API Remote_System_GetAVStreamParam(long p_hHandle, const long p_nCameraId, const long p_nStreamId, ST_AVStreamParam* p_pstAllStreamParam);
long SN_C_API Remote_System_GetStreamURI(long p_hHandle, const long p_nCameraId, const long p_nStreamId, char* p_pszStreamURI, const long p_nInputLen, long* p_nOutputLen);
long SN_C_API Remote_System_GetStreamURIEx(long p_hHandle, const long p_nCameraId, const long p_nStreamId, const long p_nRtspTransferProtocol, char* p_pszStreamURI, const long p_nInputLen, long* p_nOutputLen);
//查询录像文件接口
long SN_C_API Remote_System_QueryRecord(long p_hHandle, const ST_RecordQueryCondition* p_pstRecordQueryCondition);
long SN_C_API Remote_System_GetRecordQueryResultCount(long p_hHandle, long* p_nRecordQueryResultCount);
long SN_C_API Remote_System_GetRecordQueryResult(long p_hHandle, const long p_nIndex,ST_RecordQueryResult* p_pstRecordQueryResult);
long SN_C_API Remote_System_ClearRecordQueryResult(long p_hHandle);
long SN_C_API Remote_System_QueryRecordV2(long p_hHandle, const ST_RecordQueryConditionV2* p_pstRecordQueryCondition);
long SN_C_API Remote_System_GetRecordQueryResultCountV2(long p_hHandle, long* p_nRecordQueryResultCount);
long SN_C_API Remote_System_GetRecordQueryResultV2(long p_hHandle, const long p_nIndex,ST_RecordQueryResultV2* p_pstRecordQueryResult);
long SN_C_API Remote_System_ClearRecordQueryResultV2(long p_hHandle);
//查询系统日志接口
long SN_C_API Remote_System_QuerySystemLog(long p_hHandle, const ST_LogRequestParam* p_pstLogRequestParam);
long SN_C_API Remote_System_GetSystemLogCount(long p_hHandle, long * p_nLogInfoCount);
long SN_C_API Remote_System_GetSystemLog(long p_hHandle, const long p_nIndex,ST_LogInfo* p_pstLogInfo);
long SN_C_API Remote_System_ClearSystemLogQueryResult(long p_hHandle);
long SN_C_API Remote_System_QuerySystemLogV2(long p_hHandle, const ST_LogRequestParamV2* p_pstLogRequestParam);
long SN_C_API Remote_System_GetSystemLogCountV2(long p_hHandle, long * p_nLogInfoCount);
long SN_C_API Remote_System_GetSystemLogV2(long p_hHandle, const long p_nIndex,ST_LogInfoV2* p_pstLogInfo);
long SN_C_API Remote_System_ClearSystemLogQueryResultV2(long p_hHandle);
//报警日志
long SN_C_API Remote_System_QueryAlarmLog(long p_hHandle, const ST_AlarmInfoExQueryParam* p_pstAlarmInfoQueryParam);
long SN_C_API Remote_System_GetAlarmLogCount(long p_hHandle, long* p_nAlarmInfoCount);
long SN_C_API Remote_System_GetAlarmLog(long p_hHandle, const long p_nIndex, ST_AlarmInfoExRecordSet* p_pstAlarmInfoRecordSet);
long SN_C_API Remote_System_ClearAlarmLogQueryResult(long p_hHandle);
//隐私遮蔽接口
long SN_C_API Remote_System_SetBlindAreaParam(long p_hHandle, const long p_nCameraId, const ST_BlindAreaParam* p_pstBlindAreaParam);
long SN_C_API Remote_System_GetBlindAreaParam(long p_hHandle, const long p_nCameraId, ST_BlindAreaParam* p_pstBlindAreaParam);
long SN_C_API Remote_System_SetAllBlindAreaParam(long p_hHandle, const ST_AllBlindAreaParam* p_pstAllBlindAreaParam);
long SN_C_API Remote_System_GetAllBlindAreaParam(long p_hHandle, ST_AllBlindAreaParam* p_pstAllBlindAreaParam);
long SN_C_API Remote_System_GetBlindAreaAbility(long p_hHandle, ST_BlindAbilityV2* p_pstBlindAbilityV2);
//Decoder
long SN_C_API Remote_System_GetWindowMode(long p_hHandle, int* p_pnWindowMode);
long SN_C_API Remote_System_SetWindowMode(long p_hHandle, const int p_nWindowMode);
//wifi
long SN_C_API Remote_System_GetWifiHotspotParam(long p_hHandle,ST_WifiHotspotParamList* p_pstWifiHotspotParamList);
long SN_C_API Remote_System_GetWifiParam(long p_hHandle,ST_WifiParam* p_pstWifiParam);
long SN_C_API Remote_System_SetWifiParam(long p_hHandle,const ST_WifiParam* p_pszWifiParam);
long SN_C_API Remote_System_GetWifiStateParam(long p_hHandle,ST_WifiStateParam* p_pstWifiStateParam);
long SN_C_API Remote_System_GetWifiAbilityParam(long p_hHandle,ST_WifiAbilityParam* p_pstWifiAbilityParam);
long SN_C_API Remote_System_GetWifiNetworkParam(long p_hHandle,ST_WifiNetworkParam* p_pstWifiNetworkParam);
//伴随流
long SN_C_API Remote_System_SetSVCStreamParam(long p_hHandle, const long p_nCameraID, const long p_nStreamId,const ST_SVCStreamParam* p_pstSVCStreamParam);
long SN_C_API Remote_System_GetSVCStreamParam(long p_hHandle, const long p_nCameraID, const long p_nStreamId,ST_SVCStreamParam* p_pstSVCStreamParam);
//Sensor
long SN_C_API Remote_System_GetSensorAbility(long p_hHandle,ST_SensorAbility* p_pstSensorAbility);
long SN_C_API Remote_System_SetPTZTimer(long p_hHandle, const long p_nCameraID, ST_PTZTimer* p_stPTZTimer);
long SN_C_API Remote_System_GetPTZTimer(long p_hHandle, const long p_nCameraID, ST_PTZTimer* p_stPTZTimer);
long SN_C_API Remote_System_SetAllPTZTimer(long p_hHandle, const ST_PTZTimerList* p_stPTZTimerList);
long SN_C_API Remote_System_GetAllPTZTimer(long p_hHandle, ST_PTZTimerList* p_pstPTZTimerList);
long SN_C_API Remote_System_SetMTUParam(long p_hHandle,ST_MTUParam *p_pstMTUParam);
long SN_C_API Remote_System_GetMTUParam(long p_hHandle,ST_MTUParam *p_pstMTUParam);
//智能分析
long SN_C_API Remote_System_GetIntelligenceAnalyseAbility(long p_hHandle,ST_IntelligenceAnalyseAbility* p_pstIntelligenceAnalyseAbility);
long SN_C_API Remote_System_SetPerimeterParam(long p_hHandle,ST_PerimeterParam* p_pstPerimeterParam);
long SN_C_API Remote_System_GetPerimeterParam(long p_hHandle,ST_PerimeterParam* p_pstPerimeterParam);
long SN_C_API Remote_System_SetTripWireParam(long p_hHandle,ST_TripWireParam* p_pstTripWireParam);
long SN_C_API Remote_System_GetTripWireParam(long p_hHandle,ST_TripWireParam* p_pstTripWireParam);
long SN_C_API Remote_System_SetMultiTripWireParam(long p_hHandle,ST_MultiTripWireParam* p_pstMultiTripWireParam);
long SN_C_API Remote_System_GetMultiTripWireParam(long p_hHandle,ST_MultiTripWireParam* p_pstMultiTripWireParam);
long SN_C_API Remote_System_SetLoiterParam(long p_hHandle,ST_LoiterParam* p_objLoiterParam);
long SN_C_API Remote_System_GetLoiterParam(long p_hHandle,ST_LoiterParam* p_objLoiterParam);
long SN_C_API Remote_System_SetMultiLoiterParam(long p_hHandle,ST_MultiLoiterParam* p_pstMultiLoiterParam);
long SN_C_API Remote_System_GetMultiLoiterParam(long p_hHandle,ST_MultiLoiterParam* p_pstMultiLoiterParam);
long SN_C_API Remote_System_SetObjectLeftParam(long p_hHandle,ST_ObjectLeftParam* p_pstObjectLeftParam);
long SN_C_API Remote_System_GetObjectLeftParam(long p_hHandle,ST_ObjectLeftParam* p_pstObjectLeftParam);
long SN_C_API Remote_System_SetObjectMovedParam(long p_hHandle,ST_ObjectMovedParam* p_pstObjectMovedParam);
long SN_C_API Remote_System_GetObjectMovedParam(long p_hHandle,ST_ObjectMovedParam* p_pstObjectMovedParam);
long SN_C_API Remote_System_SetAbnormalSpeedParam(long p_hHandle,ST_AbnormalSpeedParam* p_pstAbnormalSpeedParam);
long SN_C_API Remote_System_GetAbnormalSpeedParam(long p_hHandle,ST_AbnormalSpeedParam* p_pstAbnormalSpeedParam);
long SN_C_API Remote_System_SetConverseParam(long p_hHandle,ST_ConverseParam* p_pstConverseParam);
long SN_C_API Remote_System_GetConverseParam(long p_hHandle,ST_ConverseParam* p_pstConverseParam);
long SN_C_API Remote_System_SetNoParkingParam(long p_hHandle,ST_NoParkingParam* p_pstNoParkingParam);
long SN_C_API Remote_System_GetNoParkingParam(long p_hHandle,ST_NoParkingParam* p_pstNoParkingParam);
long SN_C_API Remote_System_SetMotionDetectionParamV3(long p_hHandle,ST_MotionDetectionParamV3* p_pstMotionDetectionParamV3);
long SN_C_API Remote_System_GetMotionDetectionParamV3(long p_hHandle,ST_MotionDetectionParamV3* p_pstMotionDetectionParamV3);
long SN_C_API Remote_System_SetCameraTamperParam(long p_hHandle,ST_CameraTamperParam* p_pstCameraTamperParam);
long SN_C_API Remote_System_GetCameraTamperParam(long p_hHandle,ST_CameraTamperParam* p_pstCameraTamperParam);
long SN_C_API Remote_System_SetCameraMovedParam(long p_hHandle,ST_CameraMovedParam* p_pstCameraMoveParam);
long SN_C_API Remote_System_GetCameraMovedParam(long p_hHandle,ST_CameraMovedParam* p_pstCameraMoveParam);
long SN_C_API Remote_System_SetAdvancedParam(long p_hHandle,ST_AdvancedParam* p_pstAdvancedParam);
long SN_C_API Remote_System_GetAdvancedParam(long p_hHandle,ST_AdvancedParam* p_pstAdvancedParam);
long SN_C_API Remote_System_SetSignalBadParam(long p_hHandle,ST_SignalBadParam* p_pstSignalBadParam);
long SN_C_API Remote_System_GetSignalBadParam(long p_hHandle,ST_SignalBadParam* p_pstSignalBadParam);
long SN_C_API Remote_System_AddBlindAreaParamV2(long p_hHandle,const int p_nCameraId, ST_BlindAreaParamV2* p_stBlindAreaParamV2);
long SN_C_API Remote_System_ModifyBlindAreaParamV2(long p_hHandle,const int p_nCameraId, ST_BlindAreaParamV2* p_stBlindAreaParamV2);
long SN_C_API Remote_System_DeleteBlindAreaParamV2(long p_hHandle,const int p_nCameraId, ST_BlindAreaParamV2* p_stBlindAreaParamV2);
long SN_C_API Remote_System_GetAllBlindAreaParamV2(long p_hHandle,const int p_nCameraId, ST_AllBlindAreaParamV2* p_stBlindAreaParamV2List);
long SN_C_API Remote_System_DeleteAllBlindAreaParamV2(long p_hHandle,const int p_nCameraId);
long SN_C_API Remote_System_GetBlindAreaParamV2(long p_hHandle,const int p_nCameraId, const int p_nAreaParamV2ID, ST_BlindAreaParamV2* p_stBlindAreaParamV2);
long SN_C_API Remote_System_GotoBlindAreaParamV2(long p_hHandle,const int p_nCameraId, const int p_nAreaParamV2ID);
//鱼眼设备参数配置
//{
long SN_C_API Remote_System_SetFisheyeDewarpParam(long p_hHandle,const int p_nCameraID, ST_FisheyeDewarpModeParam* p_stFisheyeDewarpParam);
long SN_C_API Remote_System_GetFisheyeDewarpParam(long p_hHandle,const int p_nCameraID, ST_FisheyeDewarpModeParam* p_stFisheyeDewarpParam);
long SN_C_API Remote_System_GetFisheyeVideoLayout(long p_hHandle,const int p_nCameraId, ST_FisheyeVideoLayout* p_stFisheyeVideoLayout);
long SN_C_API Remote_System_SetFisheyeMountparam(long p_hHandle,ST_FisheyeMountParam* p_stFisheyeMountParam);
long SN_C_API Remote_System_GetFisheyeMountparam(long p_hHandle,ST_FisheyeMountParam* p_stFisheyeMountParam);
long SN_C_API Remote_System_GetFisheyeAbility(long p_hHandle,ST_FisheyeAbility* p_stFisheyeAbility);
//}
long SN_C_API Remote_Snapshot_SetTimeout(long p_hHandle, const int p_nTimeout);
long SN_C_API Remote_Snapshot_Open(long p_hHandle);
long SN_C_API Remote_Snapshot_Close(long p_hHandle);
long SN_C_API Remote_Snapshot_GetSnapshotPicture(long p_hHandle, ST_RemoteSnapshotParam* p_pstRemoteSnapshotParam, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Snapshot_GetSnapshotPictureV2(long p_hHandle, ST_RemoteSnapshotParam* p_pstRemoteSnapshotParam, ST_AVFrameData* p_pstAVFrameData);
//CMS C Interface(CMS服务初始化和反初始化,调用CMS_*函数时需调用以下两个函数初始化和反初始化)
long SN_C_API CMS_Init(long* p_hHandle);
long SN_C_API CMS_UnInit(long p_hHandle);
//CMSAlarmCenter C Interface(报警接收)
long SN_C_API CMS_AlarmCenter_setListenAddr(long p_hHandle, const ST_InetAddr* p_stInetAddr);
long SN_C_API CMS_AlarmCenter_setAlarmCallback(long p_hHandle, long (CALLBACK* fAlarmCallback)(long p_hHandle, ST_AlarmInfo* p_stAlarmInfo, void* pUserData), void* pUserData); //接口废弃
long SN_C_API CMS_AlarmCenter_setAlarmCallbackEx(long p_hHandle, long (CALLBACK* fAlarmCallback)(long p_hHandle, ST_AlarmInfoEx* p_stAlarmInfo, void* pUserData), void* pUserData); //接口废弃
long SN_C_API CMS_AlarmCenter_setAlarmCallbackExV2(long p_hHandle, long (CALLBACK* fAlarmCallback)(long p_hHandle, ST_AlarmInfoExV2* p_stAlarmInfo, void* pUserData), void* pUserData);
long SN_C_API CMS_AlarmCenter_open(long p_hHandle);
long SN_C_API CMS_AlarmCenter_close(long p_hHandle);
long SN_C_API CMS_AlarmCenter2_setAlarmCallbackEx(long p_hHandle, long (CALLBACK* fAlarmCallback)(long p_hHandle, ST_AlarmInfoEx* p_stAlarmInfo, void* pUserData), void* pUserData); //接口废弃
long SN_C_API CMS_AlarmCenter2_setAlarmCallbackExV2(long p_hHandle, long (CALLBACK* fAlarmCallback)(long p_hHandle, ST_AlarmInfoExV2* p_stAlarmInfo, void* pUserData), void* pUserData);
long SN_C_API CMS_AlarmCenter2_setMessageCallback(long p_hHandle, long (CALLBACK* fMessageCallback)(long p_hHandle, const char * p_szDeviceIP ,
const char * p_szDeviceId,const int p_nMessageID,void* pUserData) ,void* pUserData);
long SN_C_API CMS_AlarmCenter2_AddDeviceInfo(long p_hHandle, const ST_DeviceInfoEx * p_stDeviceInfo);
//按设备id来删除接口废弃
long SN_C_API CMS_AlarmCenter2_RemoveDeviceInfo(long p_hHandle, const char * p_szDeviceId);
long SN_C_API CMS_AlarmCenter2_RemoveDeviceInfoByInetAddr(long p_hHandle, const ST_InetAddr *p_stInetAddr);
long SN_C_API CMS_AlarmCenter2_RemoveAll(long p_hHandle);
long SN_C_API CMS_AlarmCenter2_open(long p_hHandle);
long SN_C_API CMS_AlarmCenter2_close(long p_hHandle);
//CMSDeviceSearcher C Interface(设备广播搜索)
long SN_C_API CMS_DeviceSearcher_SetListenAddr(long p_hHandle, const ST_InetAddr* p_stInetAddr);
long SN_C_API CMS_DeviceSearcher_SetDeviceFilterFlag(long p_hHandle, const unsigned char bFlag);
long SN_C_API CMS_DeviceSearcher_SetDeviceInfoCallback(long p_hHandle,
long (CALLBACK* fSearchCallback)(long p_hHandle, ST_NetVideoDeviceInfo* p_pstNetVideoDeviceInfo, void* pUserData),
void* pUserData);
long SN_C_API CMS_DeviceSearcher_Start(long p_hHandle);
long SN_C_API CMS_DeviceSearcher_Stop(long p_hHandle);
//CMSDeviceSearcherEx C Interface(设备主动搜索)
long SN_C_API CMS_DeviceSearcherEx_SetDevicePort(long p_hHandle, const unsigned short p_nPort = 30001);
long SN_C_API CMS_DeviceSearcherEx_SetDeviceFilterFlag(long p_hHandle, const bool p_bFlag);
long SN_C_API CMS_DeviceSearcherEx_SetSearchCount(long p_hHandle, const int p_nSearchCount);
long SN_C_API CMS_DeviceSearcherEx_SetSearchInterval(long p_hHandle, const int p_nSearchInterval);
long SN_C_API CMS_DeviceSearcherEx_AddSearchDeviceIPRange(long p_hHandle, const char* p_szDeviceIPBegin, const char* p_szDeviceIPEnd);
long SN_C_API CMS_DeviceSearcherEx_ClearSearchDeviceIP(long p_hHandle);
long SN_C_API CMS_DeviceSearcherEx_SetDeviceInfoCallback(long p_hHandle,
long (CALLBACK* fSearchCallback)(long p_hHandle, ST_NetVideoDeviceInfo* p_pstNetVideoDeviceInfo, void* pUserData),
void* pUserData);
long SN_C_API CMS_DeviceSearcherEx_Start(long p_hHandle);
long SN_C_API CMS_DeviceSearcherEx_Stop(long p_hHandle);
//CMSDeviceOnlineService C Interface(设备在线服务)
//设置监听者
long SN_C_API CMS_DeviceOnlineService_SetDeviceInfoCallback(long p_hHandle,
long (CALLBACK* fDeviceInfoCallBack)(long p_hHandle, ST_DeviceBaseInfo* p_pstDeviceBaseInfo, void* pUserData),
void* pUserData);
long SN_C_API CMS_DeviceOnlineService_SetDeviceStateCallback(long p_hHandle,
long (CALLBACK* fDeviceInfoCallBack)(long p_hHandle, ST_DeviceStateInfo* p_pstDeviceStateInfo, void* pUserData),
void* pUserData);
void SN_C_API CMS_DeviceOnlineService_SetIPProtoVer(long p_hHandle, const int p_nIPProtoVer);
//广播需调用接口
//设置是否使用广播
void SN_C_API CMS_DeviceOnlineService_SetUseBroadcastFlag(long p_hHandle, const unsigned char p_bFlag);
void SN_C_API CMS_DeviceOnlineService_SetBroadcastListenAddr(long p_hHandle, const ST_InetAddr* p_pstListenAddr);
//主动搜索需调用接口
long SN_C_API CMS_DeviceOnlineService_AddSearchDeviceAddr1(long p_hHandle, const char* p_szDeviceIPBegin, const char* p_szDeviceIPEnd, const int p_nSearchPort);
long SN_C_API CMS_DeviceOnlineService_AddSearchDeviceAddr2(long p_hHandle, const char* p_szDeviceIP, const int p_nSearchPort);
long SN_C_API CMS_DeviceOnlineService_AddSearchDeviceAddr3(long p_hHandle, const ST_InetAddr* p_pstInetAddr);
long SN_C_API CMS_DeviceOnlineService_Start(long p_hHandle);
void SN_C_API CMS_DeviceOnlineService_Stop(long p_hHandle);
long SN_C_API CMS_DeviceOnlineService_FindDeviceStateInfo(long p_hHandle, const char* p_pszDeviceId, ST_DeviceStateInfo* p_pstDeviceStateInfo);
#if (defined(WIN32)&&!defined(_WIN32_WCE))
//RemoteAudioBroadcast C Interface(远程语音广播服务初始化和反初始化,调用Remote_AudioBroadcast_*函数时需调用以下两个函数初始化和反初始化)
long SN_C_API Remote_AudioBroadcast_Init(long* p_hHandle);
long SN_C_API Remote_AudioBroadcast_UnInit(long p_hHandle);
void SN_C_API Remote_AudioBroadcast_SetEncoderType(long p_hHandle, const int p_nEncoderType);
long SN_C_API Remote_AudioBroadcast_AddBroadcastDevice(long p_hHandle, const ST_DeviceInfoEx* p_stDeviceInfo, const int p_nAudioChannel = 1);
long SN_C_API Remote_AudioBroadcast_Start(long p_hHandle);
void SN_C_API Remote_AudioBroadcast_Stop(long p_hHandle);
void SN_C_API Remote_AudioBroadcast_RemoveBroadcastDevice(long p_hHandle, const char* p_pszDeviceId, const int p_nAudioChannel = 1);
#endif //end WIN32
#ifdef RECORD_INTERFACE
//CMS录像接口
long SN_C_API CMS_RecordCenter_Init(long* p_hHandle);
long SN_C_API CMS_RecordCenter_UnInit(long p_hHandle);
long SN_C_API CMS_RecordCenter_SetRecordDirInfoList(long p_hHandle, const ST_RecordDirInfoList* p_stRecordDirInfoList);
long SN_C_API CMS_RecordCenter_OpenRecord(long p_hHandle, const char* p_pszDeviceId, const char* p_pszDeviceIp, int p_nCameraId, int p_nDiskGroupId, int p_nSaveDays, long* p_hRecorderHandle);
long SN_C_API CMS_RecordCenter_CloseRecord(long p_hHandle, const char* p_pszDeviceId, const char* p_pszDeviceIp, int p_nCameraId);
long SN_C_API CMS_RecordCenter_CloseRecordEx(long p_hHandle, long p_hRecorderHandle);
long SN_C_API CMS_RecordCenter_CloseAllRecord(long p_hHandle);
bool SN_C_API CMS_RecordCenter_IsRecording(long p_hHandle, const char* p_pszDeviceId, const char* p_pszDeviceIp, int p_nCameraId);
//录像写接口,此次使用的p_hRecordHandle是调用CMS_RecordCenter_OpenRecord返回的p_hRecordHandle
long SN_C_API CMS_Recorder_Write(long p_hRecorderHandle, ST_AVFrameData* p_pstAVFrameData);
//CMS录像接口V2
long SN_C_API CMS_RecordCenterV2_Init(long* p_hHandle);
long SN_C_API CMS_RecordCenterV2_UnInit(long p_hHandle);
long SN_C_API CMS_RecordCenterV2_SetRecordDirInfoList(long p_hHandle, const ST_RecordDirInfoList* p_stRecordDirInfoList);
long SN_C_API CMS_RecordCenterV2_OpenRecord(long p_hHandle, const ST_DeviceInfoEx* p_stDeviceInfoEx, const int p_nCameraId, const int p_nStreamId, const int p_nDiskGroupId = 1, const int p_nSaveDays = -1);
long SN_C_API CMS_RecordCenterV2_CloseRecord(long p_hHandle, const char* p_pszDeviceId, const char* p_pszDeviceIp, int p_nCameraId);
long SN_C_API CMS_RecordCenterV2_CloseAllRecord(long p_hHandle);
bool SN_C_API CMS_RecordCenterV2_IsRecording(long p_hHandle, const char* p_pszDeviceId, const char* p_pszDeviceIp, int p_nCameraId);
//录像查询接口
long SN_C_API CMS_RecordSearcher_Init(long* p_hHandle);
long SN_C_API CMS_RecordSearcher_UnInit(long p_hHandle);
long SN_C_API CMS_RecordSearcher_SetRecordDirInfoList(long p_hHandle, const ST_RecordDirInfoList* p_stRecordDirInfoList);
long SN_C_API CMS_RecordSearcher_QueryRecord(long p_hHandle, const ST_RecordQueryCondition* p_pstRecordQueryCondition);
long SN_C_API CMS_RecordSearcher_GetRecordQueryResultCount(long p_hHandle, long* p_nRecordQueryResultCount);
long SN_C_API CMS_RecordSearcher_GetRecordQueryResult(long p_hHandle, const long p_nIndex,ST_RecordQueryResult* p_pstRecordQueryResult);
long SN_C_API CMS_RecordSearcher_ClearRecordQueryResult(long p_hHandle);
long SN_C_API CMS_RecordSearcher_QueryRecordV2(long p_hHandle, const ST_RecordQueryConditionV2* p_pstRecordQueryCondition);
long SN_C_API CMS_RecordSearcher_GetRecordQueryResultCountV2(long p_hHandle, long* p_nRecordQueryResultCount);
long SN_C_API CMS_RecordSearcher_GetRecordQueryResultV2(long p_hHandle, const long p_nIndex,ST_RecordQueryResultV2* p_pstRecordQueryResult);
long SN_C_API CMS_RecordSearcher_ClearRecordQueryResultV2(long p_hHandle);
//录像读取接口
long SN_C_API CMS_RecordRetriever_Init(long* p_hHandle);
long SN_C_API CMS_RecordRetriever_UnInit(long p_hHandle);
long SN_C_API CMS_RecordRetriever_SetRecordDirInfoList(long p_hHandle, const ST_RecordDirInfoList* p_stRecordDirInfoList);
long SN_C_API CMS_RecordRetriever_Open(long p_hHandle, const ST_RecordInfo* p_stRecordInfo); //接口废弃
long SN_C_API CMS_RecordRetriever_OpenV2(long p_hHandle, const ST_RecordInfoV2* p_stRecordInfo);
long SN_C_API CMS_RecordRetriever_Close(long p_hHandle);
long SN_C_API CMS_RecordRetriever_Read(long p_hHandle, char *p_szAVData,int p_nDataLength);
long SN_C_API CMS_RecordRetriever_LocateTime(long p_hHandle, unsigned long p_nTime);
long SN_C_API CMS_RecordRetriever_LocateNextIFrame(long p_hHandle);
long SN_C_API CMS_RecordRetriever_LocatePreIFrame(long p_hHandle);
#endif
#if (defined(WIN32)&&!defined(_WIN32_WCE))
//本地录像回放接口
long SN_C_API Local_PlayBack_Init(long* p_hHandle);
long SN_C_API Local_PlayBack_UnInit(long p_hHandle);
long SN_C_API Local_PlayBack_SetRecordDirInfoList(long p_hHandle, const ST_RecordDirInfoList* p_stRecordDirInfoList);
long SN_C_API Local_PlayBack_SetStretchMode(long p_hHandle, const bool p_bStretchMode);
long SN_C_API Local_PlayBack_SetAutoResizeFlag(long p_hHandle, const bool p_bAutoResizeFlag = true);
long SN_C_API Local_PlayBack_SetNotifyWindow(long p_hHandle, const unsigned long p_nNotifyWnd, const unsigned long p_nMessage, const void* p_pParam);
long SN_C_API Local_PlayBack_SetVideoWindow(long p_hHandle, const unsigned long p_hDisplayWnd, const long x, const long y, const long width, const long height);
long SN_C_API Local_PlayBack_Open(long p_hHandle, ST_RecordInfo* p_stRecordInfo); //接口废弃
long SN_C_API Local_PlayBack_OpenV2(long p_hHandle, ST_RecordInfoV2* p_stRecordInfo);
long SN_C_API Local_PlayBack_Close(long p_hHandle);
long SN_C_API Local_PlayBack_Play(long p_hHandle);
long SN_C_API Local_PlayBack_Pause(long p_hHandle);
long SN_C_API Local_PlayBack_Stop(long p_hHandle);
long SN_C_API Local_PlayBack_ResizeWindow(long p_hHandle, const long x, const long y, const long width, const long height);
long SN_C_API Local_PlayBack_Refresh(long p_hHandle);
long SN_C_API Local_PlayBack_GetPlayStatus(long p_hHandle, long* p_nPlayStatus);
long SN_C_API Local_PlayBack_PlayNextFrame(long p_hHandle);
long SN_C_API Local_PlayBack_PlayPreviousFrame(long p_hHandle);
long SN_C_API Local_PlayBack_PlaySound(long p_hHandle);
long SN_C_API Local_PlayBack_StopSound(long p_hHandle);
long SN_C_API Local_PlayBack_IsOnSound(long p_hHandle, bool* p_bOnSound);
long SN_C_API Local_PlayBack_SetVolume(long p_hHandle, const long p_nVolume);
long SN_C_API Local_PlayBack_GetVolume(long p_hHandle, long* p_nVolume);
long SN_C_API Local_PlayBack_GetPlayPosByTime(long p_hHandle, unsigned long* p_nDuration);
long SN_C_API Local_PlayBack_SetPlayPosByTime(long p_hHandle, const unsigned long p_nDuration);
long SN_C_API Local_PlayBack_SetRate (long p_hHandle, const float p_nRate);
long SN_C_API Local_PlayBack_GetRate(long p_hHandle, float& p_nRate );
long SN_C_API Local_PlayBack_SetBrightness(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Local_PlayBack_GetBrightness(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Local_PlayBack_SetContrast(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Local_PlayBack_GetContrast(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Local_PlayBack_SetHue(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Local_PlayBack_GetHue(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Local_PlayBack_SetSaturation(long p_hHandle, const unsigned long p_nValue);
long SN_C_API Local_PlayBack_GetSaturation(long p_hHandle, unsigned long* p_nValue);
long SN_C_API Local_PlayBack_ResetPictureAdjustFilter(long p_hHandle);
long SN_C_API Local_PlayBack_GetPictureSize(long p_hHandle, long* p_nWidth, long* p_nHeight);
long SN_C_API Local_PlayBack_SnapShot(long p_hHandle, const char* p_pszFileName);
long SN_C_API Local_PlayBack_ZoomInVideoEx(long p_hHandle, const unsigned int x, const unsigned int y, const unsigned int width, const unsigned int height);
long SN_C_API Local_PlayBack_ZoomInVideo(long p_hHandle);
long SN_C_API Local_PlayBack_ZoomOutVideo(long p_hHandle);
long SN_C_API Local_PlayBack_RestoreVideo(long p_hHandle);
long SN_C_API Local_PlayBack_SetRecorderFile(long p_hHandle, const char* p_pszFileName);
long SN_C_API Local_PlayBack_SetRecordFileFormat(long p_hHandle, const int p_nFileFormat);
long SN_C_API Local_PlayBack_SetRecordFileHead(long p_hHandle, const char* p_pszRecordFileHead, const int p_nRecordFileLength);
long SN_C_API Local_PlayBack_StartRecord(long p_hHandle);
long SN_C_API Local_PlayBack_StopRecord(long p_hHandle);
long SN_C_API Local_PlayBack_GetRecorderStatus(long p_hHandle, long* p_nStatus);
#endif //end WIN32
//手动录像接口,在使用手动录像C接口之前必须调用Manual_Recorder_Init初始化函数,使用完后应当调用Manual_Recorder_UnInit释放环境
long SN_C_API Manual_Recorder_Init(long* p_handle, const ST_DeviceInfoEx* p_stDeviceInfo, const int p_nCameraId, const int p_nStreamId, const int p_nTransferProtocol);
long SN_C_API Manual_Recorder_SetRecordAudioFlag(long p_hHandle, const bool p_bFlag);
long SN_C_API Manual_Recorder_SetRecordFileName(long p_hHandle, const char* p_pszRecordFileName);
long SN_C_API Manual_Recorder_SetMessageCallback(long p_hHandle,
long (CALLBACK* fRecordMessageCallback)(long p_hHandle, const int p_nMessageID, void* pUserData),
void* pUserData);
long SN_C_API Manual_Recorder_StartRecord(long p_hHandle);
long SN_C_API Manual_Recorder_StopRecord(long p_hHandle);
long SN_C_API Manual_Recorder_UnInit(long p_hHandle);
//解码器接口
long SN_C_API Remote_Decoder_Init(long* p_handle, const ST_DeviceInfoEx* p_stDeviceInfo, const int p_nWindowID);
long SN_C_API Remote_Decoder_UnInit(long p_hHandle);
long SN_C_API Remote_Decoder_Open(long p_hHandle);
long SN_C_API Remote_Decoder_Decode(long p_hHandle, ST_AVFrameData* p_pstAVFrameData);
long SN_C_API Remote_Decoder_Close(long p_hHandle);
//////////////////////////////////TS解包器////////////////////////////////////////
/************************************************************************
**概述:
* 初始化TS解包器。
**输入:
*
**输出:
* hHandle:解包器句柄。
**返回值:
* 执行成功返回0,输出句柄; 错误时返回错误码。
**功能:
*
************************************************************************/
long SN_C_API TSUnpackager_Init( long* p_hHandle );
/************************************************************************
**概述:
* 释放TS解包器环境。
**输入:
* hHandle:解包器句柄。
**输出:
* 无。
**返回值:
* 执行成功返回0,错误时返回错误码。
**功能:
* 在使用完TS解包器后,必须调用该函数释放编解码器
************************************************************************/
long SN_C_API TSUnpackager_Uninit(long p_hHandle);
/************************************************************************
**概述:
* 输入TS音视频流
**输入:
* p_objTSAVData:TS数据流。
* p_nDataLen:流数据大小,单位为字节。
**输出:
*
**返回值:
* SN_SUCCESS:成功。
* SN_ERROR_QUEUE_FULL:缓冲队列满,需要重新调用接口塞入数据。
**功能:
*
************************************************************************/
long SN_C_API TSUnpackager_InputTSData(long p_hHandle, const char* p_szTSData, const unsigned int p_nDataLen);
/************************************************************************
**概述:
* 设置解包回调函数,当UnpackageCallBack设置NULL时取消回调。
**输入:
* hHandle:回调函数参数。当UnpackageCallBack执行,回传该参数。一个32位整形值,当没有句柄时可以设置NULL
* fUnpackageCallBack:解包回调函数。
**输出:
* 无。
**返回值:
* 执行成功返回0,错误时返回错误码。
**功能:
************************************************************************/
long SN_C_API TSUnpackager_SetUnpackageCallBack( long p_hHandle,
long ( CALLBACK * fUnpackageCallBack ) ( long p_hHandle, NVDC_STRUCT::ST_AVFrameData* pAVFrameData, void* pUserData), void* pUserData);
//////////////////////////////////PS解包器////////////////////////////////////////
/************************************************************************
**概述:
* 初始化PS解包器。
**输入:
*
**输出:
* hHandle:解包器句柄。
**返回值:
* 执行成功返回0,输出句柄; 错误时返回错误码。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackager_Init( long* p_hHandle );
/************************************************************************
**概述:
* 释放PS解包器环境。
**输入:
* hHandle:解包器句柄。
**输出:
* 无。
**返回值:
* 执行成功返回0,错误时返回错误码。
**功能:
* 在使用完PS解包器后,必须调用该函数释放编解码器
************************************************************************/
long SN_C_API PSUnpackager_Uninit(long p_hHandle);
/************************************************************************
**概述:
* 输入PS音视频流
**输入:
* p_objPSAVData:PS数据流。
* p_nDataLen:流数据大小,单位为字节。
**输出:
*
**返回值:
* SN_SUCCESS:成功。
* SN_ERROR_QUEUE_FULL:缓冲队列满,需要重新调用接口塞入数据。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackager_InputPSData(long p_hHandle, const char* p_szPSData, const unsigned int p_nDataLen);
/************************************************************************
**概述:
* 设置解包回调函数,当UnpackageCallBack设置NULL时取消回调。
**输入:
* hHandle:回调函数参数。当UnpackageCallBack执行,回传该参数。一个32位整形值,当没有句柄时可以设置NULL
* fUnpackageCallBack:解包回调函数。
**输出:
* 无。
**返回值:
* 执行成功返回0,错误时返回错误码。
**功能:
************************************************************************/
long SN_C_API PSUnpackager_SetUnpackageCallBack( long p_hHandle,
long ( CALLBACK * fUnpackageCallBack ) ( long p_hHandle, NVDC_STRUCT::ST_AVFrameData* pAVFrameData, void* pUserData), void* pUserData);
/************************************************************************
**概述:
* 初始化PS解包器。
**输入:
*
**输出:
* hHandle:解包器句柄。
**返回值:
* 执行成功返回0,输出句柄; 错误时返回错误码。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackagerV2_Init( long* p_hHandle );
/************************************************************************
**概述:
* 释放PS解包器环境。
**输入:
* hHandle:解包器句柄。
**输出:
* 无。
**返回值:
* 执行成功返回0,错误时返回错误码。
**功能:
* 在使用完PS解包器后,必须调用该函数释放编解码器
************************************************************************/
long SN_C_API PSUnpackagerV2_Uninit(long p_hHandle);
//设置数据帧的格式,1:原始流,4:ps流
long SN_C_API PSUnpackagerV2_SetFrameDataFormat(long p_hHandle, const int p_nFormat);
//使用数据标志,false:返回的帧数据没有视频数据,true:返回的帧数据里携带视频数据
long SN_C_API PSUnpackagerV2_SetUseDateFlag(long p_hHandle, const bool p_bFlag);
/************************************************************************
**概述:
* 输入PS音视频流
**输入:
* p_objPSAVData:PS数据流。
* p_nDataLen:流数据大小,单位为字节。
**输出:
*
**返回值:
* SN_SUCCESS:成功。
* SN_ERROR_QUEUE_FULL:缓冲队列满,需要重新调用接口塞入数据。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackagerV2_InputPSData(long p_hHandle, const char* p_szPSData, const unsigned int p_nDataLen);
/************************************************************************
**概述:
* 输入PS音视频流
**输入:
* p_objPSAVData:PS数据流。
* p_nDataLen:流数据大小,单位为字节。
**输出:
*
**返回值:
* SN_SUCCESS:成功。
* SN_ERROR_QUEUE_FULL:缓冲队列满,需要重新调用接口塞入数据。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackagerV2_GetNextAVFrameData(long p_hHandle, NVDC_STRUCT::ST_AVFrameData* p_pstAVFrameData);
/************************************************************************
**概述:
* 初始化PS解包器。
**输入:
*
**输出:
* hHandle:解包器句柄。
**返回值:
* 执行成功返回0,输出句柄; 错误时返回错误码。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackagerV3_Init( long* p_hHandle );
/************************************************************************
**概述:
* 释放PS解包器环境。
**输入:
* hHandle:解包器句柄。
**输出:
* 无。
**返回值:
* 执行成功返回0,错误时返回错误码。
**功能:
* 在使用完PS解包器后,必须调用该函数释放编解码器
************************************************************************/
long SN_C_API PSUnpackagerV3_Uninit(long p_hHandle);
//设置数据帧的格式,1:原始流,4:ps流
long SN_C_API PSUnpackagerV3_SetFrameDataFormat(long p_hHandle, const int p_nFormat);
//使用数据标志,false:返回的帧数据没有视频数据,true:返回的帧数据里携带视频数据
long SN_C_API PSUnpackagerV3_SetUseDateFlag(long p_hHandle, const bool p_bFlag);
/************************************************************************
**概述:
* 输入PS音视频流
**输入:
* p_objPSAVData:PS数据流。
* p_nDataLen:流数据大小,单位为字节。
**输出:
*
**返回值:
* SN_SUCCESS:成功。
* SN_ERROR_QUEUE_FULL:缓冲队列满,需要重新调用接口塞入数据。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackagerV3_InputPSData(long p_hHandle, const char* p_szPSData, const unsigned int p_nDataLen);
/************************************************************************
**概述:
* 输入PS音视频流
**输入:
* p_objPSAVData:PS数据流。
* p_nDataLen:流数据大小,单位为字节。
**输出:
*
**返回值:
* SN_SUCCESS:成功。
* SN_ERROR_QUEUE_FULL:缓冲队列满,需要重新调用接口塞入数据。
**功能:
*
************************************************************************/
long SN_C_API PSUnpackagerV3_GetNextAVFrameData(long p_hHandle, NVDC_STRUCT::ST_AVFrameData* p_pstAVFrameData);
} //namespace
#ifdef __cplusplus
}
#endif //__cplusplus
#endif
|
5bb3ca03c53031b4466ab7089b8ecc4b1e5d5c30
|
d56bfa586706bd10853051597453e7fae0d993e5
|
/src/unit.cc
|
590ff2b91475fe9d0c86a6a7ce57e9e6fa3addaa
|
[] |
no_license
|
sxy799/TEST
|
59cc45b3a9c7b4367d31dfff7ecc88a0e77428b9
|
a939012453c5a3885cc13d8e5ba6621f3126f993
|
refs/heads/master
| 2020-03-07T02:23:40.695227
| 2018-03-28T22:58:16
| 2018-03-28T22:58:16
| 127,208,021
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,773
|
cc
|
unit.cc
|
#include <math.h>
#include "unit.h"
#include <stdio.h>
#include <inttypes.h>
#include <string.h>
double newton_sqrt(double n)
{
if (n < 0) {
printf("你输入的数是负数不能被开平方\n");
return 0.0;
}
double x = 1.0;
while(fabs(x * x - n) > EPSLON)
{
x = x - (x * x - n) / (2 * x);
}
return x;
}
int get_sum(int n)
{
if (n <= 0) { printf(" 您输入的n 是负数 不符合我们的要求 \n"); return 0;}
// if (n > INT_MAX) { printf("输入的数字超过int最大值不在判断的范围\n");return 0; }
int sum = 0;
for (int i=1; i < n; i++)
{
if (i % 3 == 0 || i % 5 == 0)
{
// printf(" **** %d \n",i);
sum += i;
}
}
return sum;
}
int IsPrime(int n)
{
if (n <= 0) { printf(" 您输入的n 是负数 不符合我们的要求 \n"); return 0;}
// if (n > INT_MAX) { printf("输入的数字超过INT_MAX 不在判断的范围\n"); return 0;}
for (int i =2; i* i < n; i++){
if (n%i == 0)return 0; }
return 1;
}
int Palindrome (int x )
{
if (x < 0) return 0;
else if (x<10)return 1;
else
{
int num = 0;
while(x){
num += x % 10;
x /= 10;
}
if (num == x) return 1;
else return 0;
}
}
int Istriangle(int a,int b,int c)
{
// scanf("%d%d%d", &a, &b, &c);
if (a <= 0 || b <= 0 || c <= 0){
printf("你输入的数不是正整数\n");
return 0;
}
if (a > c) {
int tmp = a;
a = c;
c = tmp;
}
if (b > c) {
int tmp =b;
b = c;
c = tmp;
}
if (a + b <= c) {
//printf("It's not a triangle");
return 0;
} else {
return 1;
}
}
int str_len(const char *str)
{
int i=0;
while(str[i]!='\0') i++;
return i;
}
long long Fib_s(int x)
{
if(x<=0) return 0;
if(x == 1 || x == 2) return 1;
if(x > 91) return 0;
long long Fib1 = 1;
long long Fib2 = 2;
int i = 0;
while(1)
{
i++;
if(Fib1<=Fib2) Fib1 += Fib2;
else Fib2 += Fib1;
if(i+3 == x)
{
return Fib1 > Fib2 ? Fib1 : Fib2;
}
}
}
int gcd(int a,int b)
{
if (a < b)
{
int tmp = a;
a = b;
b = tmp;
}
int r;
while(b>0)
{
r=a%b;
a=b;
b=r;
}
return a;
}
char* new_hash(const char *str)
{
if (strlen(str) != 32 ){
printf("你的输入是不合法的!!!\n");
//: return 0;
}
char *ret ;
int len, i;
int arr[40] = {0}, bits[40] = {0};
len = strlen(str);
for (i = 1; i <= len; ++i) {
arr[i % 32] += (int)str[i - 1];
}
for (i = 0; i < 32; i++) {
bits[i] = arr[31 - i] ^ (arr[i] << 1);
bits[i] = bits[i] % 85 + 34;
printf("strlen = %d\n",strlen(str));
ret[i] = (char)(bits[i]);
}
return ret;
}
double BinSearch(int p, int q)
{
double xmin, xmax, xmid;
double value_min, value_max, value_mid;
xmin = -1000;
xmax = 1001;
value_min = p*xmin + q;
value_max = p*xmax + q;
// printf("max : %lf min : %lf \n",value_max,value_min) ;
do
{
xmid = (xmin + xmax) / 2;
value_mid = p*xmid + q;
if (fabs(value_mid) < EPSLON)
{
return xmid;
}
else if (value_mid * value_min < 0.0)
{
xmax = xmid;
value_max = value_mid;
}
else if (value_mid * value_max < 0.0)
{
xmin = xmid;
value_min = value_mid;
}
} while (1);
return -1;
}
|
2299da5871a301e4a31f82b94beb8473ed53b3ae
|
fc79fe29914d224d9f3a1e494aff6b8937be723f
|
/Libraries/Rim Sound/include/rim/sound/filters/rimSoundParametricEqualizer.h
|
d996d29197b7c95a5c626faf522602433613b8ca
|
[] |
no_license
|
niti1987/Quadcopter
|
e078d23dd1e736fda19b516a5cd5e4aca5aa3c50
|
6ca26b1224395c51369442f202d1b4c4b7188351
|
refs/heads/master
| 2021-01-01T18:55:55.210906
| 2014-12-09T23:37:09
| 2014-12-09T23:37:09
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 25,431
|
h
|
rimSoundParametricEqualizer.h
|
/*
* rimSoundParametricEqualizer.h
* Rim Sound
*
* Created by Carl Schissler on 11/30/12.
* Copyright 2012 __MyCompanyName__. All rights reserved.
*
*/
#ifndef INCLUDE_RIM_SOUND_PARAMETRIC_EQUALIZER_H
#define INCLUDE_RIM_SOUND_PARAMETRIC_EQUALIZER_H
#include "rimSoundFiltersConfig.h"
#include "rimSoundFilter.h"
#include "rimSoundParametricFilter.h"
#include "rimSoundCutoffFilter.h"
#include "rimSoundShelfFilter.h"
#include "rimSoundGainFilter.h"
//##########################################################################################
//************************ Start Rim Sound Filters Namespace *****************************
RIM_SOUND_FILTERS_NAMESPACE_START
//******************************************************************************************
//##########################################################################################
//********************************************************************************
//********************************************************************************
//********************************************************************************
/// A class that provides a basic 5-band parametric EQ with additional high/low shelf/pass filters.
class ParametricEqualizer : public SoundFilter
{
public:
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Constructors
/// Create a default parametric equalizer with 5 parametric filter bands.
ParametricEqualizer();
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Output Gain Accessor Methods
/// Return the linear output gain for this parametric equalizer.
RIM_INLINE Gain getOutputGain() const
{
return gainFilter.getGain();
}
/// Return the output gain in decibels for this parametric equalizer.
RIM_INLINE Gain getOutputGainDB() const
{
return gainFilter.getGainDB();
}
/// Set the linear output gain for this parametric equalizer.
RIM_INLINE void setOutputGain( Gain newGain )
{
lockMutex();
gainFilter.setGain( newGain );
unlockMutex();
}
/// Set the output gain in decibels for this parametric equalizer.
RIM_INLINE void setOutputGainDB( Gain newGain )
{
lockMutex();
gainFilter.setGainDB( newGain );
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Parametric Filter Accessor Methods
/// Return the number of parametric EQ filters that make up this parametric equalizer.
RIM_INLINE Size getParametricCount() const
{
return parametrics.getSize();
}
/// Set the number of parametric EQ filters that make up this parametric equalizer.
/**
* If the specified new number of parametric filters is less than the old number,
* the unnecessary filters are removed and deleted. If the new number is greater,
* the new frequency bands are initialzed to have the center frequency of 1000Hz.
*/
RIM_INLINE void setParametricCount( Size newNumberOfParametrics )
{
lockMutex();
parametrics.setSize( newNumberOfParametrics );
unlockMutex();
}
/// Return whether or not the parametric filter within this equalizer at the specified index is enabled.
RIM_INLINE Bool getParametricIsEnabled( Index parametricIndex ) const
{
if ( parametricIndex < parametrics.getSize() )
return parametrics[parametricIndex].isEnabled;
else
return false;
}
/// Set whether or not the parametric filter within this equalizer at the specified index is enabled.
RIM_INLINE void setParametricIsEnabled( Index parametricIndex, Bool newIsEnabled )
{
lockMutex();
if ( parametricIndex < parametrics.getSize() )
parametrics[parametricIndex].isEnabled = newIsEnabled;
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Parametric Filter Gain Accessor Methods
/// Return the linear gain of the parametric filter within this equalizer at the specified index.
RIM_INLINE Gain getParametricGain( Index parametricIndex ) const
{
if ( parametricIndex < parametrics.getSize() )
return parametrics[parametricIndex].filter.getGain();
else
return Gain(0);
}
/// Return the gain in decibels of the parametric filter within this equalizer at the specified index.
RIM_INLINE Gain getParametricGainDB( Index parametricIndex ) const
{
if ( parametricIndex < parametrics.getSize() )
return parametrics[parametricIndex].filter.getGainDB();
else
return math::negativeInfinity<Gain>();
}
/// Set the linear gain of the parametric filter within this equalizer at the specified index.
RIM_INLINE void setParametricGain( Index parametricIndex, Gain newGain )
{
lockMutex();
if ( parametricIndex < parametrics.getSize() )
parametrics[parametricIndex].filter.setGain( newGain );
unlockMutex();
}
/// Set the gain in decibels of the parametric filter within this equalizer at the specified index.
RIM_INLINE void setParametricGainDB( Index parametricIndex, Gain newGain )
{
lockMutex();
if ( parametricIndex < parametrics.getSize() )
parametrics[parametricIndex].filter.setGainDB( newGain );
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Parametric Filter Frequency Accessor Methods
/// Return the center frequency of the parametric filter within this equalizer at the specified index.
RIM_INLINE Float getParametricFrequency( Index parametricIndex ) const
{
if ( parametricIndex < parametrics.getSize() )
return parametrics[parametricIndex].filter.getFrequency();
else
return Float(0);
}
/// Set the center frequency of the parametric filter within this equalizer at the specified index.
RIM_INLINE void setParametricFrequency( Index parametricIndex, Float newFrequency )
{
lockMutex();
if ( parametricIndex < parametrics.getSize() )
parametrics[parametricIndex].filter.setFrequency( newFrequency );
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Parametric Filter Bandwidth Accessor Methods
/// Return the Q factor of the parametric filter within this equalizer at the specified index.
RIM_INLINE Float getParametricQ( Index parametricIndex ) const
{
if ( parametricIndex < parametrics.getSize() )
return parametrics[parametricIndex].filter.getQ();
else
return Float(0);
}
/// Set the Q factor of the parametric filter within this equalizer at the specified index.
RIM_INLINE void setParametricQ( Index parametricIndex, Float newQ )
{
lockMutex();
if ( parametricIndex < parametrics.getSize() )
parametrics[parametricIndex].filter.setQ( newQ );
unlockMutex();
}
/// Return the bandwidth in octaves of the parametric filter within this equalizer at the specified index.
RIM_INLINE Float getParametricBandwidth( Index parametricIndex ) const
{
if ( parametricIndex < parametrics.getSize() )
return parametrics[parametricIndex].filter.getBandwidth();
else
return Float(0);
}
/// Set the bandwidth in octaves of the parametric filter within this equalizer at the specified index.
RIM_INLINE void setParametricBandwidth( Index parametricIndex, Float newBandwidth )
{
lockMutex();
if ( parametricIndex < parametrics.getSize() )
parametrics[parametricIndex].filter.setBandwidth( newBandwidth );
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** High-Pass Filter Frequency Accessor Methods
/// Return the corner frequency of this parametric equalizer's high pass filter.
RIM_INLINE Float getHighPassFrequency() const
{
return highPass.getFrequency();
}
/// Set the corner frequency of this parametric equalizer's high pass filter.
RIM_INLINE void setHighPassFrequency( Float newFrequency )
{
lockMutex();
highPass.setFrequency( newFrequency );
unlockMutex();
}
/// Return the order of this parametric equalizer's high pass filter.
RIM_INLINE Size getHighPassOrder() const
{
return highPass.getOrder();
}
/// Set the order of this parametric equalizer's high pass filter.
RIM_INLINE void setHighPassOrder( Size newOrder )
{
lockMutex();
highPass.setOrder( newOrder );
unlockMutex();
}
/// Return whether or not the high pass filter of this parametric equalizer is enabled.
RIM_INLINE Bool getHighPassIsEnabled() const
{
return highPassEnabled;
}
/// Set whether or not the high pass filter of this parametric equalizer is enabled.
RIM_INLINE void setHighPassIsEnabled( Bool newIsEnabled )
{
lockMutex();
highPassEnabled = newIsEnabled;
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Low-Pass Filter Attribute Accessor Methods
/// Return the corner frequency of this parametric equalizer's low pass filter.
RIM_INLINE Float getLowPassFrequency() const
{
return lowPass.getFrequency();
}
/// Set the corner frequency of this parametric equalizer's low pass filter.
RIM_INLINE void setLowPassFrequency( Float newFrequency )
{
lockMutex();
lowPass.setFrequency( newFrequency );
unlockMutex();
}
/// Return the order of this parametric equalizer's low pass filter.
RIM_INLINE Size getLowPassOrder() const
{
return lowPass.getOrder();
}
/// Set the order of this parametric equalizer's low pass filter.
RIM_INLINE void setLowPassOrder( Size newOrder )
{
lockMutex();
lowPass.setOrder( newOrder );
unlockMutex();
}
/// Return whether or not the low pass filter of this parametric equalizer is enabled.
RIM_INLINE Bool getLowPassIsEnabled() const
{
return lowPassEnabled;
}
/// Set whether or not the low pass filter of this parametric equalizer is enabled.
RIM_INLINE void setLowPassIsEnabled( Bool newIsEnabled )
{
lockMutex();
lowPassEnabled = newIsEnabled;
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Low Shelf Filter Attribute Accessor Methods
/// Return the corner frequency of this parametric equalizer's low shelf filter.
RIM_INLINE Float getLowShelfFrequency() const
{
return lowShelf.getFrequency();
}
/// Set the corner frequency of this parametric equalizer's low shelf filter.
RIM_INLINE void setLowShelfFrequency( Float newFrequency )
{
lockMutex();
lowShelf.setFrequency( newFrequency );
unlockMutex();
}
/// Return the linear gain of this parametric equalizer's low shelf filter.
RIM_INLINE Gain getLowShelfGain() const
{
return lowShelf.getGain();
}
/// Return the gain in decibels of this parametric equalizer's low shelf filter.
RIM_INLINE Gain getLowShelfGainDB() const
{
return lowShelf.getGainDB();
}
/// Set the linear gain of this parametric equalizer's low shelf filter.
RIM_INLINE void setLowShelfGain( Gain newGain )
{
lockMutex();
lowShelf.setGain( newGain );
unlockMutex();
}
/// Set the gain in decibels of this parametric equalizer's low shelf filter.
RIM_INLINE void setLowShelfGainDB( Gain newGain )
{
lockMutex();
lowShelf.setGainDB( newGain );
unlockMutex();
}
/// Return the slope of this parametric equalizer's low shelf filter.
RIM_INLINE Float getLowShelfSlope() const
{
return lowShelf.getGain();
}
/// Set the slope of this parametric equalizer's low shelf filter.
RIM_INLINE void setLowShelfSlope( Float newSlope )
{
lockMutex();
lowShelf.setSlope( newSlope );
unlockMutex();
}
/// Return whether or not the low shelf filter of this parametric equalizer is enabled.
RIM_INLINE Bool getLowShelfIsEnabled() const
{
return lowShelfEnabled;
}
/// Set whether or not the low shelf filter of this parametric equalizer is enabled.
RIM_INLINE void setLowShelfIsEnabled( Bool newIsEnabled )
{
lockMutex();
lowShelfEnabled = newIsEnabled;
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** High Shelf Filter Attribute Accessor Methods
/// Return the corner frequency of this parametric equalizer's high shelf filter.
RIM_INLINE Float getHighShelfFrequency() const
{
return highShelf.getFrequency();
}
/// Set the corner frequency of this parametric equalizer's high shelf filter.
RIM_INLINE void setHighShelfFrequency( Float newFrequency )
{
lockMutex();
highShelf.setFrequency( newFrequency );
unlockMutex();
}
/// Return the linear gain of this parametric equalizer's high shelf filter.
RIM_INLINE Gain getHighShelfGain() const
{
return highShelf.getGain();
}
/// Return the gain in decibels of this parametric equalizer's high shelf filter.
RIM_INLINE Gain getHighShelfGainDB() const
{
return highShelf.getGainDB();
}
/// Set the linear gain of this parametric equalizer's high shelf filter.
RIM_INLINE void setHighShelfGain( Gain newGain )
{
lockMutex();
highShelf.setGain( newGain );
unlockMutex();
}
/// Set the gain in decibels of this parametric equalizer's high shelf filter.
RIM_INLINE void setHighShelfGainDB( Gain newGain )
{
lockMutex();
highShelf.setGainDB( newGain );
unlockMutex();
}
/// Return the slope of this parametric equalizer's high shelf filter.
RIM_INLINE Float getHighShelfSlope() const
{
return highShelf.getGain();
}
/// Set the slope of this parametric equalizer's high shelf filter.
RIM_INLINE void setHighShelfSlope( Float newSlope )
{
lockMutex();
highShelf.setSlope( newSlope );
unlockMutex();
}
/// Return whether or not the high shelf filter of this parametric equalizer is enabled.
RIM_INLINE Bool getHighShelfIsEnabled() const
{
return highShelfEnabled;
}
/// Set whether or not the high shelf filter of this parametric equalizer is enabled.
RIM_INLINE void setHighShelfIsEnabled( Bool newIsEnabled )
{
lockMutex();
highShelfEnabled = newIsEnabled;
unlockMutex();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Filter Attribute Accessor Methods
/// Return a human-readable name for this parametric equalizer.
/**
* The method returns the string "Parametric Equalizer".
*/
virtual UTF8String getName() const;
/// Return the manufacturer name of this parametric equalizer.
/**
* The method returns the string "Headspace Sound".
*/
virtual UTF8String getManufacturer() const;
/// Return an object representing the version of this parametric equalizer.
virtual SoundFilterVersion getVersion() const;
/// Return an object which describes the category of effect that this filter implements.
/**
* This method returns the value SoundFilterCategory::EQUALIZER.
*/
virtual SoundFilterCategory getCategory() const;
/// Return whether or not this parametric equalizer can process audio data in-place.
/**
* This method always returns TRUE, parameteric equalizers can process audio data in-place.
*/
virtual Bool allowsInPlaceProcessing() const;
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Filter Parameter Accessor Methods
/// Return the total number of generic accessible parameters this filter has.
virtual Size getParameterCount() const;
/// Get information about the parameter at the specified index.
virtual Bool getParameterInfo( Index parameterIndex, FilterParameterInfo& info ) const;
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Public Static Property Objects
/// A string indicating the human-readable name of this parametric equalizer.
static const UTF8String NAME;
/// A string indicating the manufacturer name of this parametric equalizer.
static const UTF8String MANUFACTURER;
/// An object indicating the version of this parametric equalizer.
static const SoundFilterVersion VERSION;
private:
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Private Data Members
/// A class which holds information about a single band of parametric EQ.
class ParametricFilterBand
{
public:
/// Create a new parametric filter band, enabled by default.
RIM_INLINE ParametricFilterBand()
: filter(),
isEnabled( true )
{
}
/// The parametric filter associated with this frequency band.
ParametricFilter filter;
/// A boolean value indicating whether or not this frequency band is enabled.
Bool isEnabled;
};
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Filter Parameter Value Accessor Methods
/// Place the value of the parameter at the specified index in the output parameter.
virtual Bool getParameterValue( Index parameterIndex, FilterParameter& value ) const;
/// Attempt to set the parameter value at the specified index.
virtual Bool setParameterValue( Index parameterIndex, const FilterParameter& value );
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Private Stream Reset Method
/// A method which is called whenever the filter's stream of audio is being reset.
/**
* This method allows the filter to reset all parameter interpolation
* and processing to its initial state to avoid coloration from previous
* audio or parameter values.
*/
virtual void resetStream();
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Private Filter Processing Methods
/// Apply this parametric filter to the samples in the input frame and place them in the output frame.
virtual SoundFilterResult processFrame( const SoundFilterFrame& inputFrame,
SoundFilterFrame& outputFrame, Size numSamples );
/// Return whether or not the specified linear gain value is very close to unity gain.
RIM_INLINE static Bool gainIsUnity( Gain linearGain )
{
return math::abs( Gain(1) - linearGain ) < 2*math::epsilon<Gain>();
}
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Private Static Data Members
/// Define the default number of parametric filters that should make up a parametric equalizer.
static const Size DEFAULT_NUMBER_OF_PARAMETRIC_FILTERS = 5;
/// Define the default center frequencies of the parametric filters that make up this equalizer.
static const Float DEFAULT_PARAMETRIC_FREQUENCIES[DEFAULT_NUMBER_OF_PARAMETRIC_FILTERS];
//********************************************************************************
//********************************************************************************
//********************************************************************************
//****** Private Data Members
/// A high pass filter for this parametric equalizer.
CutoffFilter highPass;
/// A low shelf filter for this parametric equalizer.
ShelfFilter lowShelf;
/// An array of the parametric filters that make up this parametric equalizer.
Array<ParametricFilterBand> parametrics;
/// A high shelf filter for this parametric equalizer.
ShelfFilter highShelf;
/// A low pass filter for this parametric equalizer.
CutoffFilter lowPass;
/// A master gain filter for this parametric equalizer.
GainFilter gainFilter;
/// A boolean value indicating whether or not the high pass filter is enabled.
Bool highPassEnabled;
/// A boolean value indicating whether or not the low pass filter is enabled.
Bool lowPassEnabled;
/// A boolean value indicating whether or not the low shelf filter is enabled.
Bool lowShelfEnabled;
/// A boolean value indicating whether or not the high shelf filter is enabled.
Bool highShelfEnabled;
};
//##########################################################################################
//************************ End Rim Sound Filters Namespace *******************************
RIM_SOUND_FILTERS_NAMESPACE_END
//******************************************************************************************
//##########################################################################################
#endif // INCLUDE_RIM_SOUND_PARAMETRIC_EQUALIZER_H
|
5b5b984272da44db22d8fa1e0993d001ddb6b127
|
7c617b4fcb1970b0e1540b730c1b6580714012aa
|
/Classes/CompControllerTest.cpp
|
78d68d4ac4ddfd88daf20f1798854a03d7cea313
|
[] |
no_license
|
YoungForLong/TDDEMO
|
d93036322200ff78f0309f6ec33d3d65f59855cf
|
cdf6f127c12b39bd32fc55ccaa545b2f483f3a73
|
refs/heads/master
| 2021-01-11T12:06:55.828820
| 2017-03-23T09:28:51
| 2017-03-23T09:28:51
| 76,558,377
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,229
|
cpp
|
CompControllerTest.cpp
|
#include "ComponentDependencies.h"
#include "EntityBase.h"
#include "Cell_Space_Partition.h"
#include <numeric>
bool CompControllerTest::init()
{
if (!root)
return false;
return true;
}
void CompControllerTest::update()
{
if (_curKeyState == 0)
return;
auto cm = root->getComponent<CompMoving>(comp_moving);
switch (_curKeyState)
{
case 1:
cm->moveTowards(Vec2::UNIT_Y);
break;
case 2:
cm->moveTowards(-Vec2::UNIT_X);
break;
case 3:
cm->moveTowards(-Vec2::UNIT_Y);
break;
case 4:
cm->moveTowards(Vec2::UNIT_X);
break;
case 5:
attack();
break;
default:
break;
}
}
void CompControllerTest::clear()
{
}
void CompControllerTest::onKeyboardPressed(cocos2d::EventKeyboard::KeyCode code)
{
switch (code)
{
case cocos2d::EventKeyboard::KeyCode::KEY_SPACE:
_curKeyState = 5;
break;
case cocos2d::EventKeyboard::KeyCode::KEY_W:
_curKeyState = 1;
break;
case cocos2d::EventKeyboard::KeyCode::KEY_A:
_curKeyState = 2;
break;
case cocos2d::EventKeyboard::KeyCode::KEY_S:
_curKeyState = 3;
break;
case cocos2d::EventKeyboard::KeyCode::KEY_D:
_curKeyState = 4;
break;
default:
break;
}
}
void CompControllerTest::onKeyboardReleased(cocos2d::EventKeyboard::KeyCode code)
{
_curKeyState = 0;
/*if (code == EventKeyboard::KeyCode::KEY_ESCAPE)
{
auto& arrRef = CU->testNumArr;
float aver = accumulate(arrRef.begin(), arrRef.end(), 0.0f) / arrRef.size();
CCLOG("averange obs force: %f", aver);
CCDirector::getInstance()->end();
}*/
}
bool CompControllerTest::attack()
{
auto cb = root->getComponent<CompBattle>(comp_battle);
auto selfCm = root->getComponent<CompMoving>(comp_moving);
auto neighbors = CSP->getNeighbors(root->getComponent<CompMoving>(comp_moving), 1200);
if (neighbors.empty())
return false;
//find the nearest one
float distSq = max_float;
CompMoving* nearestCm = nullptr;
for_each(neighbors.cbegin(), neighbors.cend(), [&distSq, &nearestCm, selfCm](CompMoving* eachCm) {
auto curDistSq = selfCm->position().getDistanceSq(eachCm->position());
if (distSq > curDistSq)
{
distSq = curDistSq;
nearestCm = eachCm;
}
});
if (nearestCm == nullptr)
return false;
return cb->normalAttack(nearestCm->root->id());
}
|
91565d05a85b3f15e3b7e573ea9c2d01304796ac
|
276c472235c963c01160275830fb68a68bc78eed
|
/POJ/POJ3666.cpp
|
6b3a701e521303421580e630fc9d3afb7485088b
|
[] |
no_license
|
MicDZ/Code
|
057f5ef39e6b296d3d38897f20a7fae1edf37fa9
|
6665d48c742fd6e80f87b5ef23c030ec7f60fd2f
|
refs/heads/master
| 2022-12-07T20:33:49.153077
| 2022-11-28T03:49:35
| 2022-11-28T03:49:35
| 218,696,992
| 3
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 638
|
cpp
|
POJ3666.cpp
|
#include<iostream>
#include<cstdio>
#include<queue>
#include<cmath>
using namespace std;
priority_queue<int, vector<int>, greater<int> > q;
priority_queue<int> p;
int ans1,ans2;
int my_abs(int x) {
if(x>0) return x;
else return -x;
}
int main(){
int n;
cin>>n;
for(int i=1; i<=n; i++) {
int x;
cin>>x;
p.push(x);
q.push(x);
if(q.top()<x) {
int t=q.top();
ans1+=my_abs(t-x);
q.pop();
q.push(x);
}
if(p.top()>x) {
ans2+=p.top()-x;
p.pop();
p.push(x);
}
}
printf("%d\n",min(ans1,ans2));
return 0;
}
|
542cdd14726e6a3f696a25b416a5e8a7b1e7e044
|
9c400e7e3a84f4657af32d1fbaf7da0572ccca5b
|
/applications/gps/GPSsysc/src/GUI_HEARTBEAT_class.cpp
|
b7b9a84bedac064f9fdbefc0d43c72b0b69dca05
|
[] |
no_license
|
xtuml/models
|
1986868b6a12f92017588c3a38f894a1bc7c00bb
|
34dc3e28318207e17a0e532bc81f88fef8b011d5
|
refs/heads/master
| 2023-07-20T14:38:42.048389
| 2023-07-06T14:14:44
| 2023-07-06T14:14:44
| 6,943,299
| 14
| 98
| null | 2023-07-06T14:14:45
| 2012-11-30T17:59:41
|
C
|
UTF-8
|
C++
| false
| false
| 3,835
|
cpp
|
GUI_HEARTBEAT_class.cpp
|
/*----------------------------------------------------------------------------
* File: GUI_HEARTBEAT_class.cpp
*
* Class: UI Heartbeat (HEARTBEAT)
* Component: GUI
*
* (C) Copyright 1998-2012 Mentor Graphics Corporation. All rights reserved.
*--------------------------------------------------------------------------*/
#include "GPSsysc_sys_types.h"
#include "GUI.h"
#include "GUI_GuiBridge_bridge.h"
#include "LOG_bridge.h"
#include "TIM_bridge.h"
/*
* Statically allocate space for the instance population for this class.
* Allocate space for the class instance and its attribute values.
* Depending upon the collection scheme, allocate containoids (collection
* nodes) for gathering instances into free and active extents.
*/
static sys_sets::Escher_SetElement_s GUI_HEARTBEAT_container[ GUI_HEARTBEAT_MAX_EXTENT_SIZE ];
static GUI_HEARTBEAT GUI_HEARTBEAT_instances[ GUI_HEARTBEAT_MAX_EXTENT_SIZE ];
sys_sets::Escher_Extent_t pG_GUI_HEARTBEAT_extent = {
{0}, {0}, &GUI_HEARTBEAT_container[ 0 ],
(Escher_iHandle_t) &GUI_HEARTBEAT_instances,
sizeof( GUI_HEARTBEAT ), GUI_HEARTBEAT_STATE_1, GUI_HEARTBEAT_MAX_EXTENT_SIZE
};
/*----------------------------------------------------------------------------
* State and transition action implementations for the following class:
*
* Class: UI Heartbeat (HEARTBEAT)
* Component: GUI
*--------------------------------------------------------------------------*/
/*
* State 1: [beating]
*/
static void GUI_HEARTBEAT_act1( GUI_HEARTBEAT *, const Escher_xtUMLEvent_t * const );
static void
GUI_HEARTBEAT_act1( GUI_HEARTBEAT * self, const Escher_xtUMLEvent_t * const event )
{
GUI * thismodule = (GUI *) event->thismodule;
/* GuiBridge::receive( ) */
XTUML_OAL_STMT_TRACE( 1, "GuiBridge::receive( )" );
GUI_GuiBridge::receive( thismodule );
}
const Escher_xtUMLEventConstant_t GUI_HEARTBEATevent1c = {
GUI_DOMAIN_ID, GUI_HEARTBEAT_CLASS_NUMBER, GUI_HEARTBEATEVENT1NUM,
ESCHER_IS_INSTANCE_EVENT, 0 };
/*
* State-Event Matrix (SEM)
* Row index is object (MC enumerated) current state.
* Row zero is the uninitialized state (e.g., for creation event transitions).
* Column index is (MC enumerated) state machine events.
*/
static const Escher_SEMcell_t GUI_HEARTBEAT_StateEventMatrix[ 1 + 1 ][ 1 ] = {
/* row 0: uninitialized state (for creation events) */
{ EVENT_CANT_HAPPEN },
/* row 1: GUI_HEARTBEAT_STATE_1 (beating) */
{ GUI_HEARTBEAT_STATE_1 }
};
/*
* Array of pointers to the class state action procedures.
* Index is the (MC enumerated) number of the state action to execute.
*/
static const StateAction_t GUI_HEARTBEAT_acts[ 2 ] = {
(StateAction_t) 0,
(StateAction_t) GUI_HEARTBEAT_act1 /* beating */
};
/*
* instance state machine event dispatching
*/
void
GUI_HEARTBEAT_Dispatch( Escher_xtUMLEvent_t * event )
{
GUI * thismodule = (GUI *) event->thismodule;
Escher_iHandle_t instance = GetEventTargetInstance( event );
Escher_EventNumber_t event_number = GetOoaEventNumber( event );
Escher_StateNumber_t current_state;
Escher_StateNumber_t next_state;
if ( 0 != instance ) {
current_state = instance->current_state;
if ( current_state > 1 ) {
/* instance validation failure (object deleted while event in flight) */
UserEventNoInstanceCallout( event_number );
} else {
next_state = GUI_HEARTBEAT_StateEventMatrix[ current_state ][ event_number ];
if ( next_state <= 1 ) {
/* Execute the state action and update the current state. */
( *GUI_HEARTBEAT_acts[ next_state ] )( instance, event );
instance->current_state = next_state;
} else {
/* empty else */
}
}
}
}
|
678d693915c32acb4971a1ac20ffb84c84f2f997
|
5aff8752c20fc8f57d28cff74f6b70bae3b836c6
|
/src/detector.cpp
|
3a90753863868eab38d9edbaf3e32b7125aae8ee
|
[] |
no_license
|
rll/proctor
|
a4e410a6d6d1f48822edbcec806529ed83800397
|
3d1f38d34123734ddd0409f3ac2ea6e750dd0c22
|
refs/heads/master
| 2016-09-06T15:38:01.091393
| 2011-10-24T17:46:29
| 2011-10-24T17:46:29
| 2,258,604
| 5
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 10,464
|
cpp
|
detector.cpp
|
#include <pcl/features/fpfh.h>
#include <pcl/io/pcd_io.h>
#include <pcl/keypoints/uniform_sampling.h>
#include <pcl/registration/icp.h>
#include "proctor/detector.h"
#include "proctor/ia_ransac_sub.h"
#include "proctor/proctor.h"
/** create the viewports to be used by top candidates */
class create_viewports {
public:
create_viewports(PointCloud<PointNormal>::ConstPtr sentinel) : sentinel(sentinel) {}
void operator()(visualization::PCLVisualizer &v) {
for (int ci = 0; ci < Detector::num_registration; ci++) {
int vp;
v.createViewPort(double(ci) / Detector::num_registration, 0, double(ci + 1) / Detector::num_registration, 1, vp);
{
stringstream ss;
ss << "candidate_" << ci;
v.addPointCloud(sentinel, visualization::PointCloudColorHandlerCustom<PointNormal>(sentinel, 0xc0, 0x00, 0x40), ss.str(), vp);
}
{
stringstream ss;
ss << "aligned_" << ci;
v.addPointCloud(sentinel, visualization::PointCloudColorHandlerCustom<PointNormal>(sentinel, 0xc0, 0x00, 0x40), ss.str(), vp);
}
}
}
private:
PointCloud<PointNormal>::ConstPtr sentinel;
};
/** show a candidate model as the specified candidate */
class show_candidate {
public:
show_candidate(int ci, PointCloud<PointNormal>::ConstPtr candidate) : ci(ci), candidate(candidate) {}
void operator()(visualization::PCLVisualizer &v) {
{
stringstream ss;
ss << "candidate_" << ci;
v.updatePointCloud(candidate, visualization::PointCloudColorHandlerCustom<PointNormal>(candidate, 0xc0, 0x00, 0x40), ss.str());
}
{
stringstream ss;
ss << "aligned_" << ci;
v.updatePointCloud(candidate, visualization::PointCloudColorHandlerCustom<PointNormal>(candidate, 0xc0, 0x00, 0x40), ss.str());
}
}
private:
int ci;
PointCloud<PointNormal>::ConstPtr candidate;
};
/** show an aligned point cloud in the specified viewport */
class show_aligned {
public:
show_aligned(int ci, PointCloud<PointNormal>::ConstPtr aligned) : ci(ci), aligned(aligned) {}
void operator()(visualization::PCLVisualizer &v) {
stringstream ss;
ss << "aligned_" << ci;
v.updatePointCloud(aligned, visualization::PointCloudColorHandlerCustom<PointNormal>(aligned, 0xff, 0xff, 0xff), ss.str());
}
private:
int ci;
PointCloud<PointNormal>::ConstPtr aligned;
};
class visualization_callback {
public:
visualization_callback(int ci, visualization::CloudViewer *vis) : ci(ci), vis(vis) {}
void operator()(const PointCloud<PointNormal> &cloud_src,
const vector<int> &indices_src,
const PointCloud<PointNormal> &cloud_tgt,
const vector<int> &indices_tgt) {
// make a copy of the cloud. expensive.
PointCloud<PointNormal>::ConstPtr aligned (new PointCloud<PointNormal>(cloud_src));
vis->runOnVisualizationThreadOnce(show_aligned(ci, aligned));
}
private:
int ci;
visualization::CloudViewer *vis;
};
void Detector::train(PointCloud<PointNormal>::Ptr *models) {
srand(time(NULL));
PointCloud<Signature>::Ptr features (new PointCloud<Signature>);
for (int mi = 0; mi < Config::num_models; mi++) {
Entry &e = database[mi];
e.cloud = models[mi];
timer.start();
e.indices = computeKeypoints(e.cloud);
timer.stop(KEYPOINTS_TRAINING);
timer.start();
e.features = obtainFeatures(mi, e.cloud, e.indices);
timer.stop(OBTAIN_FEATURES_TRAINING);
*features += *e.features;
cout << "finished model " << mi << endl;
}
timer.start();
tree = KdTree<Signature>::Ptr(new KdTreeFLANN<Signature>());
tree->setInputCloud(features);
timer.stop(BUILD_TREE);
}
typedef struct {
int mi;
float votes;
} Candidate;
bool operator<(const Candidate &a, const Candidate &b) {
return a.votes > b.votes; // sort descending
}
int Detector::query(PointCloud<PointNormal>::Ptr scene, float *classifier, double *registration) {
Entry e;
e.cloud = scene;
timer.start();
e.indices = computeKeypoints(e.cloud);
timer.stop(KEYPOINTS_TESTING);
timer.start();
e.features = computeFeatures(e.cloud, e.indices);
timer.stop(COMPUTE_FEATURES_TESTING);
// let each point cast votes
timer.start();
memset(classifier, 0, Config::num_models * sizeof(*classifier));
for (int pi = 0; pi < e.indices->size(); pi++) {
vector<int> indices;
vector<float> distances;
tree->nearestKSearch(*e.features, pi, max_votes, indices, distances);
for (int ri = 0; ri < max_votes; ri++) {
// do a linear search to determine which model
// this will make sense when we switch to dense
int index = indices[ri];
int mi;
for (mi = 0; mi < Config::num_models; mi++) {
if (index < database[mi].indices->size()) break;
index -= database[mi].indices->size();
}
// TODO: is this appropriate weighting?
classifier[mi] += 1. / (distances[ri] + numeric_limits<float>::epsilon());
}
}
// get top candidates
vector<Candidate> ballot(Config::num_models);
for (int mi = 0; mi < Config::num_models; mi++) {
ballot[mi].mi = mi;
ballot[mi].votes = classifier[mi];
}
sort(ballot.begin(), ballot.end());
timer.stop(VOTING_CLASSIFIER);
if (vis.get()) {
for (int ci = 0; ci < num_registration; ci++) {
vis->runOnVisualizationThreadOnce(show_candidate(ci, database[ballot[ci].mi].cloud));
}
}
// run registration on top candidates
memset(registration, 0, Config::num_models * sizeof(*registration));
double best = numeric_limits<double>::infinity();
int guess = -1;
for (int ci = 0; ci < num_registration; ci++) {
int mi = ballot[ci].mi;
flush(cout << mi << ": " << ballot[ci].votes);
registration[mi] = computeRegistration(e, mi, ci);
cout << " / " << registration[mi] << endl;
if (registration[mi] < best) {
guess = mi;
best = registration[mi];
}
}
for (int ci = num_registration; ci < Config::num_models; ci++) {
cout << ballot[ci].mi << ": " << ballot[ci].votes << endl;
}
return guess;
}
void Detector::enableVisualization() {
vis.reset(new visualization::CloudViewer("Detector Visualization"));
PointCloud<PointNormal>::Ptr sentinel (new PointCloud<PointNormal>());
sentinel->points.push_back(PointNormal());
vis->runOnVisualizationThreadOnce(create_viewports(sentinel));
}
void Detector::printTimer() {
printf(
"select training keypoints: %10.3f sec\n"
"obtain training features: %10.3f sec\n"
"build feature tree: %10.3f sec\n"
"select testing keypoints: %10.3f sec\n"
"compute testing features: %10.3f sec\n"
"voting classifier: %10.3f sec\n"
"initial alignment: %10.3f sec\n"
"ICP: %10.3f sec\n",
timer[KEYPOINTS_TRAINING],
timer[OBTAIN_FEATURES_TRAINING],
timer[BUILD_TREE],
timer[KEYPOINTS_TESTING],
timer[COMPUTE_FEATURES_TESTING],
timer[VOTING_CLASSIFIER],
timer[IA_RANSAC],
timer[ICP]
);
}
IndicesPtr Detector::computeKeypoints(PointCloud<PointNormal>::Ptr cloud) {
IndicesPtr indices (new vector<int>());
PointCloud<int> leaves;
UniformSampling<PointNormal> us;
us.setRadiusSearch(keypoint_separation);
us.setInputCloud(cloud);
us.compute(leaves);
indices->assign(leaves.points.begin(), leaves.points.end()); // can't use operator=, probably because of different allocators
return indices;
}
PointCloud<Detector::Signature>::Ptr Detector::computeFeatures(PointCloud<PointNormal>::Ptr cloud, IndicesPtr indices) {
cout << "computing features on " << indices->size() << " points" << endl;
PointCloud<Signature>::Ptr features (new PointCloud<Signature>());
FPFHEstimation<PointNormal, PointNormal, Signature> fpfh;
fpfh.setRadiusSearch(0.1);
fpfh.setInputCloud(cloud);
fpfh.setIndices(indices);
KdTree<PointNormal>::Ptr kdt (new KdTreeFLANN<PointNormal>());
fpfh.setSearchMethod(kdt);
fpfh.setInputNormals(cloud);
fpfh.compute(*features);
if (features->points.size() != indices->size())
cout << "got " << features->points.size() << " features from " << indices->size() << " points" << endl;
return features;
}
PointCloud<Detector::Signature>::Ptr Detector::obtainFeatures(int mi, PointCloud<PointNormal>::Ptr cloud, IndicesPtr indices) {
char name[17];
sprintf(name, "feature_%04d.pcd", Proctor::models[mi].id);
if (ifstream(name)) {
PointCloud<Signature>::Ptr features (new PointCloud<Signature>());
io::loadPCDFile(name, *features);
if (features->points.size() != indices->size())
cout << "got " << features->points.size() << " features from " << indices->size() << " points" << endl;
return features;
} else {
PointCloud<Signature>::Ptr features = computeFeatures(cloud, indices);
io::savePCDFileBinary(name, *features);
return features;
}
}
double Detector::computeRegistration(Entry &source, int mi, int ci) {
Entry &target = database[mi];
typedef boost::function<void(const PointCloud<PointNormal> &cloud_src,
const vector<int> &indices_src,
const PointCloud<PointNormal> &cloud_tgt,
const vector<int> &indices_tgt)> f;
timer.start();
SubsetSAC_IA<PointNormal, PointNormal, Signature> ia_ransac_sub;
PointCloud<PointNormal>::Ptr aligned (new PointCloud<PointNormal>());
ia_ransac_sub.setSourceIndices(source.indices);
ia_ransac_sub.setTargetIndices(target.indices);
ia_ransac_sub.setMinSampleDistance(0.05);
ia_ransac_sub.setMaxCorrespondenceDistance(0.5);
ia_ransac_sub.setMaximumIterations(256);
ia_ransac_sub.setInputCloud(source.cloud);
ia_ransac_sub.setSourceFeatures(source.features);
ia_ransac_sub.setInputTarget(target.cloud);
ia_ransac_sub.setTargetFeatures(target.features);
if (vis.get()) {
f updater (visualization_callback(ci, vis.get()));
ia_ransac_sub.registerVisualizationCallback(updater);
}
ia_ransac_sub.align(*aligned);
timer.stop(IA_RANSAC);
timer.start();
IterativeClosestPoint<PointNormal, PointNormal> icp;
PointCloud<PointNormal>::Ptr aligned2 (new PointCloud<PointNormal>());
icp.setInputCloud(aligned);
icp.setInputTarget(target.cloud);
icp.setMaxCorrespondenceDistance(0.1);
icp.setMaximumIterations(64);
if (vis.get()) {
f updater (visualization_callback(ci, vis.get()));
icp.registerVisualizationCallback(updater);
}
icp.align(*aligned2);
timer.stop(ICP);
return icp.getFitnessScore();
}
|
96f1d1011f85f66a316cca741466492b23e5479b
|
8f50c262f89d3dc4f15f2f67eb76e686b8f808f5
|
/Generators/GeneratorFilters/src/FourLeptonMassFilter.cxx
|
93dadaec833af29bb5d6e30169f87c54128bf79d
|
[
"Apache-2.0"
] |
permissive
|
strigazi/athena
|
2d099e6aab4a94ab8b636ae681736da4e13ac5c9
|
354f92551294f7be678aebcd7b9d67d2c4448176
|
refs/heads/master
| 2022-12-09T02:05:30.632208
| 2020-09-03T14:03:18
| 2020-09-03T14:03:18
| 292,587,480
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 5,996
|
cxx
|
FourLeptonMassFilter.cxx
|
/*
Copyright (C) 2002-2017 CERN for the benefit of the ATLAS collaboration
*/
#include "GeneratorFilters/FourLeptonMassFilter.h"
FourLeptonMassFilter::FourLeptonMassFilter(const std::string& name, ISvcLocator* pSvcLocator)
: GenFilter(name,pSvcLocator)
{
declareProperty("MinPt", m_minPt = 5000.);
declareProperty("MaxEta", m_maxEta = 3.0);
declareProperty("MinMass1", m_minMass1 = 60000); // To avoid fsr etc
declareProperty("MaxMass1", m_maxMass1 = 14000000);
declareProperty("MinMass2", m_minMass2 = 12000); // To avoid fsr etc
declareProperty("MaxMass2", m_maxMass2 = 14000000);
declareProperty("AllowElecMu", m_allowElecMu = true);
declareProperty("AllowSameCharge", m_allowSameCharge = true);
}
StatusCode FourLeptonMassFilter::filterInitialize() {
ATH_MSG_DEBUG("MinPt " << m_minPt);
ATH_MSG_DEBUG("MaxEta " << m_maxEta);
ATH_MSG_DEBUG("MinMass1 " << m_minMass1);
ATH_MSG_DEBUG("MaxMass1 " << m_maxMass1);
ATH_MSG_DEBUG("MinMass2 " << m_minMass2);
ATH_MSG_DEBUG("MaxMass2 " << m_maxMass2);
ATH_MSG_DEBUG("AllowElecMu " << m_allowElecMu);
ATH_MSG_DEBUG("AllowSameCharge " << m_allowSameCharge);
return StatusCode::SUCCESS;
}
StatusCode FourLeptonMassFilter::filterEvent() {
McEventCollection::const_iterator itr;
for (itr = events()->begin(); itr!=events()->end(); ++itr) {
const HepMC::GenEvent* genEvt = *itr;
auto genEvt_particles_begin = HepMC::begin(*genEvt);
auto genEvt_particles_end = HepMC::begin(*genEvt);
for (auto pitr1 = genEvt_particles_begin; pitr1 != genEvt_particles_end; ++pitr1) {
if ((*pitr1)->status() != 1) continue;
// Pick electrons or muons with Pt > m_inPt and |eta| < m_maxEta
int pdgId1((*pitr1)->pdg_id());
if (!(abs(pdgId1) == 11 || abs(pdgId1) == 13)) continue;
if (!((*pitr1)->momentum().perp() >= m_minPt && std::abs((*pitr1)->momentum().pseudoRapidity()) <= m_maxEta)) continue;
// Loop over all remaining particles in the event
auto pitr2 = pitr1;
pitr2++;
for (; pitr2 != genEvt_particles_end; ++pitr2) {
if ((*pitr2)->status()!=1 || pitr1 == pitr2) continue;
// Pick electrons or muons with Pt > m_inPt and |eta| < m_maxEta
int pdgId2((*pitr2)->pdg_id());
if (!(std::abs(pdgId2) == 11 || abs(pdgId2) == 13)) continue;
if (!((*pitr2)->momentum().perp() >= m_minPt && std::abs((*pitr2)->momentum().pseudoRapidity()) <= m_maxEta)) continue;
// Loop over all remaining particles in the event
auto pitr3 = pitr2;
pitr3++;
for (; pitr3 != genEvt_particles_end; ++pitr3) {
if ((*pitr3)->status()!=1 || pitr1 == pitr3 || pitr2 == pitr3 ) continue;
// Pick electrons or muons with Pt > m_inPt and |eta| < m_maxEta
int pdgId3((*pitr3)->pdg_id());
if (!(std::abs(pdgId3) == 11 || std::abs(pdgId3) == 13)) continue;
if (!((*pitr3)->momentum().perp() >= m_minPt && std::abs((*pitr3)->momentum().pseudoRapidity()) <= m_maxEta)) continue;
// Loop over all remaining particles in the event
auto pitr4 = pitr3;
pitr4++;
for (; pitr4 != genEvt_particles_end; ++pitr4) {
if ((*pitr4)->status()!=1 || pitr1 == pitr4 || pitr2 == pitr4 || pitr3 == pitr4) continue;
// Pick electrons or muons with Pt > m_inPt and |eta| < m_maxEta
int pdgId4((*pitr4)->pdg_id());
if (!(std::abs(pdgId4) == 11 || abs(pdgId4) == 13)) continue;
if (!((*pitr4)->momentum().perp() >= m_minPt && std::abs((*pitr4)->momentum().pseudoRapidity()) <= m_maxEta)) continue;
decltype(pitr1) apitr[4] = {pitr1,pitr2,pitr3,pitr4};
int pdgIds[4]={pdgId1,pdgId2,pdgId3,pdgId4};
for (int ii = 0; ii < 4; ii++) {
for (int jj = 0; jj < 4; jj++) {
if (jj == ii) continue;
for (int kk = 0; kk < 4; kk++) {
if (kk == jj || kk == ii) continue;
for (int ll = 0; ll < 4; ll++) {
if (ll == kk || ll == jj|| ll == ii) continue;
if (!m_allowElecMu && (abs(pdgIds[ii])!=abs(pdgIds[jj]) || abs(pdgIds[kk])!=abs(pdgIds[ll]))) continue;
if (!m_allowSameCharge && (pdgIds[ii]*pdgIds[jj]>0. || pdgIds[kk]*pdgIds[ll]>0.)) continue;
// Leading dilepton pair
HepMC::FourVector vec((*(apitr[ii]))->momentum().px() + (*(apitr[jj]))->momentum().px(),
(*(apitr[ii]))->momentum().py() + (*(apitr[jj]))->momentum().py(),
(*(apitr[ii]))->momentum().pz() + (*(apitr[jj]))->momentum().pz(),
(*(apitr[ii]))->momentum().e() + (*(apitr[jj]))->momentum().e() );
double invMass1 = vec.m();
if (invMass1 < m_minMass1 || invMass1 > m_maxMass1) continue;
ATH_MSG_DEBUG("PASSED FILTER1 " << invMass1);
// Sub-leading dilepton pair
HepMC::FourVector vec2((*(apitr[kk]))->momentum().px() + (*(apitr[ll]))->momentum().px(),
(*(apitr[kk]))->momentum().py() + (*(apitr[ll]))->momentum().py(),
(*(apitr[kk]))->momentum().pz() + (*(apitr[ll]))->momentum().pz(),
(*(apitr[kk]))->momentum().e() + (*(apitr[ll]))->momentum().e() );
double invMass2 = vec2.m();
if (invMass2 < m_minMass2 || invMass2 > m_maxMass2) continue;
ATH_MSG_DEBUG("PASSED FILTER2 " << invMass2);
return StatusCode::SUCCESS;
}
}
}
}
}
}
}
}
}
setFilterPassed(false);
return StatusCode::SUCCESS;
}
|
948bed53a5e74c3bfc9faa38667a7032bdc26f56
|
f957a687dbb54e40f3f6ff1a57e0a172822d903d
|
/CPU.h
|
72403f0a845d3630ef5bd62258e01e8750c96e77
|
[] |
no_license
|
tectronics/theft
|
c5e5ad252265355d6609bbbc111858d75d310831
|
5bd20d3e6e2b7adfe334e46810722a81892fa56b
|
refs/heads/master
| 2018-01-11T15:15:32.277740
| 2008-05-31T21:43:02
| 2008-05-31T21:43:02
| 45,602,492
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 252
|
h
|
CPU.h
|
#pragma once
#include "player.h"
#include "define.h"
class CCPU :
public CPlayer
{
public:
CCPU(void);
~CCPU(void);
int GetState() {return m_State;};
void SetState(_CPU_STATE a) {m_State = a;};
private:
_CPU_STATE m_State;
};
|
085f6ee82828b4c32a67f84ec2a7d084016f98df
|
2af28d499c4865311d7b350d7b8f96305af05407
|
/inference-engine/thirdparty/movidius/tests/XLink/cases/XLink_tests_case.hpp
|
26e223717c177c4b6c32184d69b8ff29cabae278
|
[
"Apache-2.0"
] |
permissive
|
Dipet/dldt
|
cfccedac9a4c38457ea49b901c8c645f8805a64b
|
549aac9ca210cc5f628a63174daf3e192b8d137e
|
refs/heads/master
| 2021-02-15T11:19:34.938541
| 2020-03-05T15:12:30
| 2020-03-05T15:12:30
| 244,893,475
| 1
| 0
|
Apache-2.0
| 2020-03-04T12:22:46
| 2020-03-04T12:22:45
| null |
UTF-8
|
C++
| false
| false
| 3,491
|
hpp
|
XLink_tests_case.hpp
|
// Copyright (C) 2018-2019 Intel Corporation
// SPDX-License-Identifier: Apache-2.0
//
#pragma once
#include "gtest/gtest.h"
#include "XLink.h"
#include "XLink_tests_helpers.hpp"
//------------------------------------------------------------------------------
// class XLinkTests
//------------------------------------------------------------------------------
class XLinkTests : public ::testing::Test {
public:
static void SetUpTestCase();
};
//------------------------------------------------------------------------------
// class XLinkBootUSBTests
//------------------------------------------------------------------------------
class XLinkBootUSBTests : public XLinkTestsHelpersBoot,
public XLinkTests {
protected:
void SetUp() override;
};
//------------------------------------------------------------------------------
// class XLinkOneDeviceUSBTests
//------------------------------------------------------------------------------
class XLinkOneDeviceUSBTests : public XLinkTestsHelpersOneUSBDevice,
public XLinkTests {};
//------------------------------------------------------------------------------
// class XLinkOpenStreamUSBTests
//------------------------------------------------------------------------------
class XLinkOpenStreamUSBTests : public XLinkOneDeviceUSBTests {
void SetUp() override;
void TearDown() override ;
};
//------------------------------------------------------------------------------
// class XLinkFindFirstSuitableDeviceUSBTests
//------------------------------------------------------------------------------
class XLinkFindFirstSuitableDeviceUSBTests : public XLinkBootUSBTests {};
//------------------------------------------------------------------------------
// class XLinkFindAllSuitableDevicesTests
//------------------------------------------------------------------------------
class XLinkFindAllSuitableDevicesTests : public XLinkBootUSBTests {};
//------------------------------------------------------------------------------
// class XLinkResetAllUSBTests
//------------------------------------------------------------------------------
class XLinkResetAllUSBTests : public XLinkBootUSBTests {};
//------------------------------------------------------------------------------
// class XLinkConnectUSBTests
//------------------------------------------------------------------------------
class XLinkConnectUSBTests : public XLinkBootUSBTests {};
//------------------------------------------------------------------------------
// class XLinkNullPtrTests
//------------------------------------------------------------------------------
class XLinkNullPtrTests: public XLinkTests {};
//------------------------------------------------------------------------------
// class XLinkFindPCIEDeviceTests
//------------------------------------------------------------------------------
class XLinkFindPCIEDeviceTests: public XLinkBootUSBTests {
public:
static deviceDesc_t getPCIeDeviceRequirements();
int available_devices = 0;
protected:
void SetUp() override;
};
//------------------------------------------------------------------------------
// class XLinkResetRemoteUSBTests
//------------------------------------------------------------------------------
class XLinkResetRemoteUSBTests : public XLinkTestsHelpersBoot,
public XLinkTests {};
|
ed2bf2f901d855e4c172897a5f72c498615381d6
|
00f1ccbe095de1611e48a91b199c0edc93220e25
|
/SetOnceVariable_Template.h
|
f149cb4cd819a40fc8d60e1f0539460d3f55d4ee
|
[] |
no_license
|
romintomasetti/Effect-of-electromagnetic-radiation-on-the-brain
|
81e6bb5e5b2f3761188b8f3779055413fefe566d
|
20fbec2c3768205068288ffbaeecd8c037fb41e4
|
refs/heads/master
| 2018-07-17T06:46:49.186204
| 2018-06-01T18:03:03
| 2018-06-01T18:03:03
| 120,669,952
| 3
| 4
| null | 2018-04-26T11:53:43
| 2018-02-07T20:50:01
|
C++
|
UTF-8
|
C++
| false
| false
| 1,201
|
h
|
SetOnceVariable_Template.h
|
/* This is a template for providing variables that can be set only once */
/* That is, when it has been set once, it can never be changed. */
#ifndef SETONCEVARIABLE_TEMPLATE_H
#define SETONCEVARIABLE_TEMPLATE_H
#include <iostream>
#include <typeinfo>
#include <stdio.h>
#include <stdlib.h>
template<typename T>
class SetOnceVariable_Template{
private:
T value;
bool alreadySet = false;
public:
// Default constructor:
SetOnceVariable_Template(){};
// Constructor:
SetOnceVariable_Template(T init){
this->value = init;
this->alreadySet = true;
};
// Destructor:
~SetOnceVariable_Template(void){};
// Set the value / overloading of the '=' operator:
SetOnceVariable_Template<T>& operator=(const T& value){
if(this->alreadySet == false){
this->value = value;
this->alreadySet = true;
}else{
fprintf(stderr,"In %s :: %s :: variable has already been set. Aborting.\n",
typeid(this).name(),
__FUNCTION__);
fprintf(stderr,"File %s:%d\n",__FILE__,__LINE__);
abort();
}
return *this;
}
// Get the value:
const T& get(void){return this->value;}
//
bool get_alreadySet(void){
return this->alreadySet;
}
};
#endif
|
33de488ab6eb00600d33aa6c8bf6ef74cb0d27a2
|
13c905cf85bdcbfbbbaec327c06b07056393cd36
|
/presentations/work-summer.tpp
|
2eec8bf08111ec44dabecfc79428621f9ce04014
|
[] |
no_license
|
vrthra/java-clones
|
5292619af242a816601062771d21085450dafea8
|
e276fc3040f30ebd9cd238b61d0b30628f4b238a
|
refs/heads/master
| 2021-01-20T07:15:25.700189
| 2012-10-24T01:07:33
| 2012-10-24T01:07:33
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 15,861
|
tpp
|
work-summer.tpp
|
--title Test Recommendation
--author Rahul Gopinath <gopinath@eecs.oregonstate.edu>
--##--footer Repository: https://github.com/vrthra/java-clones/
--newpage Why
--heading Why
--horline
* We are lazy
---
* A survey on programmers found that very few actually test code.
* Testing is tedious and boring[1], not worth the time spent.
* Developers want better tools for writing test cases, especially on reused code.
* 75% felt that their test cases were not good enough.
* 48% rarely test their code [1].
---
* Usually copy and paste if we can find similar, but forget the tests
* Reinvent the wheel often times (Not Invented Here), but postpone testing
* We can increase the quality of the code if we can adapt test cases
---
* But even a little testing can increase the quality of code by preventing regression
--horline
[1]: A Survey on Testing and Reuse / ICS03
--newpage Easy
--heading Easy
--horline
* Write the snippet
---
* Check for similar snippets in the repository
---
* Steal its test case
---
--beginslideleft
--fgcolor yellow
* Profit!
--fgcolor white
--endslideleft
--newpage Reuse
--heading Reuse
--horline
* 53% of Survey[1] said they had some elements of reuse.
* Of these only 34% tested the reused code[1].
* 36% actively search for snippets to reuse[1].
* 46% likes to rewrite code rather than reuse[1]
--newpage Find Similarities
--heading Find Similarities
--horline
* Program Comprehension
* Clone Detection
* Spam Detection
--newpage Program Comprehension
--heading Program Comprehension
--horline
* Linguistics
* Rule Based
* Cliches (Snippets) + Advice
* Similar Execution Trace (Dynamic)
* Vector based Decision tree classifier (*ICPC 2010)
--horline
---
--boldon
--color red
Problems
--boldoff
--color white
- Mostly from 1990
--##---
- Very difficult to get implementations
--##---
- Analysis - if any - done on trivial projects (<1kloc)
--##---
--newpage SpamSpam Detection/Text Classification
--heading Spam Detection/Text Classification
--horline
* Not specific to programs
* But has good approaches, e.g fast fingerprinting (related code has similar hashes : high locality)
--newpage Clone Detection
--heading Clone Detection
--horline
* Metrics based
* Halstead Metrics
* Text Based (Usually with normalization)
* Lines (with checsum and treating single lines as unit)
* Tokens
* Graph Based
* AST Subgraph matching
* PDG Slices
* Linguistics
* Comments and Names
* Hybrid
--newpage Clone Detection Tools
--heading Clone Detection Tools
--horline
--color green
* Simian
--color white
* CPD
* Clone Digger
* Checkstyle
* ConQAT
* CloneDr
* Duplo
* ...
--horline
The industry standard is Simian, and of the tools I tried to use, it is the fastest.
--newpage Strategy
--heading Strategy
--horline
--beginoutput
Run Simian for each pair of projects we have, Look at each instance of duplication reported by it; Run coverage analysis to get the test covering the duplicate snippets. If duplication on one side is missing, then copy the test case covering it to the other project.
--endoutput
--newpage Strategy
--heading Strategy
--horline
- Mean 31.52% (Median 20.61%)
- However it included a large number of projects with no tests at all.
- So we cleaned up projects that were less than 1000 loc, and had test coverage near zero.
> txtplot(x[order(x$coverage_percentage),]$coverage_percentage, width=80)
+--+----------+----------+----------+----------+----------+----------+-----+
100 + ** +
| **** |
| **** |
80 + ******* +
| ****** |
| ***** |
60 + ***** +
| ***** |
| ***** |
| *** |
40 + *** +
| *** |
| ****** |
20 + ****** +
| **** |
| **** |
0 + ****** +
+--+----------+----------+----------+----------+----------+----------+-----+
0 50 100 150 200 250 300
--newpage Only those who made an effort to test
--heading Only those who made an effort to test
--horline
--boldon
Densitiy plot of coverage%
--boldoff
r| txtdensity(cov[cov$coverage_percentage > 0,]$coverage_percentage,width=80)
+--+------------+------------+------------+-------------+------------+---+
0.012 + ********* +
| **** ** |
| **** ** |
| ** *** * |
0.01 + ***** **** *** * +
| *** *** *** ** |
| ** *** *** ** |
| ** ********* ** |
0.008 + * * +
| ** * |
| ** ** |
0.006 + ** ^ ** +
| | ** |
| probabilty of this value as the % for a random project * |
| ** |
0.004 + ** +
| coverage% -> ** |
+--+------------+------------+------------+-------------+------------+---+
0 20 40 60 80 100
- Mean without 0's = 50.202 (Median 53.434)
--newpage Similarity
--heading Similarity
--horline
* First tried with Javascript
* Too much pseudo-duplication (too much noise)
* Java was better, analysis of 100 best coverage X 130 randomly selected
* Found too many getters/setters, array constructors
* Stricter match criteria discarded a lot of possible cases
- yet
- 679 getters/setters
- 186 equals/hashCode matches
- 2 Copies of files (Base64.java,GraphMLWriter) with tests in one project
- one shared (readFileAsString) but no tests
- Results too low to be graphed
- Too slow to run on large repositories
--newpage Epiphani
--heading Epiphani
--horline
--color red
--boldon
We are doing it wrong.
--boldoff
--color white
* Clone detection looks for copied code. In particular it tries hard to avoid detecting code that is similar in intent but not cloned.
* We want the opposite.
* We just want programs that are similar.
* We can just look at the type signature and names to get those.
* We dont care about the structure of the program (unlike clone detection) but about intent.
* We can use invariants to detect that.
* There are automatic invariant detectors like Daikon that will help us there.
--horline
Invariants:
--beginoutput
{ x > 10, y == 20}
y = x+1
{ x > 10, y > 11 }
--endoutput
--newpage Similarity Results (Same Signature)
--heading Similarity Results (Same Signature)
--horline
* Eliminated duplicate projects (file name dups > 50%)
* Eliminated test classes from methods defined by project.
--boldon
Densitiy plot of shared functions% (shared signature)
--boldoff
r| txtdensity(cov$share_percentage_fn ,width=80)
+--+-------------+------------+------------+------------+-------------+---+
0.04 + **** +
| * ** |
| * * |
| ** * |
0.03 + ** * +
| ** * |
| * ** shared fn% -> |
| ** * |
0.02 + ** ** +
| * ** |
| ** *** |
| ** ** |
0.01 + * ** +
| ** *** |
| *** ******* |
| ***** |
0 + ****************************** +
+--+-------------+------------+------------+------------+-------------+---+
0 20 40 60 80 100
- Median shared functions: 21.36%, Mean : 23.98%
--newpage Similarity Results (Same Signature) - problems
--heading Similarity Results (Same Signature) - problems
--horline
- Generic naems
- Methods like toString, main, getName, getId etc have the same signature but that does not mean they are similar. (need to use invariant detection here.)
- Functions are not self contained:
- Especially for above methods, object state becomes important. It is not clear how to deal with that.
--newpage Both
--heading Both
--horline
- Used the signatures as a guide, and used similarity measures to check the similarity between functions with same signature.
- Results better than using simian alone, still not a lot.
--newpage Upperbound
--heading Upperbound
--horline
Aim: To find an upper bound for increase in coverage.
projectA/addFn (high coverage)
--beginoutput
1aaaaa
2bbbbb
3ccccc
4ddddd
5eeeee
--endoutput
- Has 20% coverage from testAddFn (say 12)
- Contributes 5% of the projectA:loc
projectB/addFn (low coverage)
--beginoutput
0zzzzz
1aaaaa
2bbbbb
3ccccc
4ddddd
--endoutput
- Contributes 10% of the projectB:loc
Then we have 1234 that mathed; Copying testAddFn to projectB would increase the %coverage by two lines
(assuming that it was not covered earlier by other test cases).
--newpage cont
So the new coverage of projectB would be
--beginoutput
projectB:originalcov_
= projectB:orig_coveredloc_ / projectB:totalloc_
projectB:newcov
= projectB:new_coveredloc / projectB:totalloc_
projectB:new_coveredloc
= projectB:orig_coveredloc_ + (projectA/testAddFn:contrib_lines - projectB/testAddFn:cov%addFn_)
projectA/testAddFn:contrib_lines
= projectA/testAddFn%cov (And) projectB/addFn_
--endoutput
--newpage Current Status
--heading Current Status
--horline
It is hard to obtain line-coverage per Test case.
- Emma which I was using, has it buried deep in horrible html soup.
- Codecover (FOSS), and Clover (Commercial) are the ones who provide test specific data,
- unable to get either of them to work well with apache maven, which is what we are running.
- fell back to the simple strategy of iterating through test cases, running them one by one
and collecting coverage, but it is time intensive.
- Finding the intersection of projectA:method1 and projectB:method1 is difficult
(variable names, space etc are normalized before compare)
- What I have:
- Test coverage per test case of each method in the projects analyzed,
- Methods that are similar to given method in each of these.
- From the above, tests that cover these similar methods.
- Shooting for Function Coverage.
--beginoutput
function_coverage = functions_cov_ / functions_total_
function_coverage_new = functions_newly_cov + functions_cov_ / functions_total_
functions_newly_cov = (functions_total_ - functions_cov_) A (covered_repo_functions)
--endoutput
--newpage Function Coverage
--heading Function Coverage
--horline
+--+-------------------+-------------------+-------------------+-----------+
100 + . . ...... +
| . . . ........ |
| . . . ............ |
80 + . . . ............//./ +
| . ... .. ......../../// |
| . .......... .. ///// |
60 | . . .. . . .. ./// |
60 + . . . ..... ././// +
| . . . . ..........././ |
| . . .. .........../// |
40 + . .... ...... /// Legend +
| . . .. ... . //./ / Old Coverage |
| . . . ../////. ^ . New Coverage |
20 | . .. .... .//// | |
20 + .......///. percentage coverage +
| ... .//.// rank -> |
0 | /..// |
+--+-------------------+-------------------+-------------------+-----------+
0 100 200 300
Old New
Median 51.3 69.1
Mean 49.9 63.9
--newpage Recommendations
--heading Recommendations
--horline
- Used a parser to obtain the calls made from each test class.
- No type information unfortunately, so it is even less reliable
- Still working on it.
--newpage Near Future
--heading Near Future
--horline
- Incorporting Invariants to ensure that the unit tests are indeed applicable
- Of the recommendations collected, how many can make it to actual unittests?
--newpage Future
--heading Future
--horline
- Both method signatures and Invariants do not preclude recommendations across
language boundaries (unlike clone detection)
- What can we do about tests that require object states?
- Can we automatecally adapt the test cases?
- Can we understand the program sufficiently enough to identify variants?
- And track these variants so that the origin is identified?
- Fingerprinting?
- Is code coverage a good metric? Should we look at which properties are satisfied instead?
- We get good code coverage if we rely on clone detection
- good property coverage if we rely on types and invariants.
|
ce452e99c78e4c08e23f21783e038ad9527e043e
|
2e3bc5b5c60ed2d5cbdf7b66f6ffe2502207e605
|
/SMD0080/068_objLoaderDesignPatterns/src/loader/textFileParser.cpp
|
9d811af93fc275dd6ed6a825ecc8a927762be100
|
[] |
no_license
|
Tiago24/SMD
|
c120daca5b6be0b07773e2b5d9e8f15ceecbeff6
|
ba24efa31ebf3c439749803eb1d42cf635bc8099
|
refs/heads/master
| 2020-03-18T07:04:18.932213
| 2018-05-19T02:30:29
| 2018-05-19T02:30:29
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,819
|
cpp
|
textFileParser.cpp
|
#include <loader/textFileParser.h>
// --------------------------------------------------------------------------
// LineBasedParsingCommand
// --------------------------------------------------------------------------
LineBasedParsingCommand::LineBasedParsingCommand( const char* pref)
: _prefix(pref)
{
}
// --------------------------------------------------------------------------
LineBasedParsingCommand::~LineBasedParsingCommand()
{
}
// --------------------------------------------------------------------------
bool LineBasedParsingCommand::acceptsLine(String& line)
{
if( line.find( _prefix ) == 0 )
{
line.erase( 0, _prefix.size() );
return true;
}
return false;
}
// --------------------------------------------------------------------------
// TexFileParser
// --------------------------------------------------------------------------
TextFileParser::TextFileParser(const String& fn)
: filename(fn), is(fn), lineCommands()
{
}
// --------------------------------------------------------------------------
TextFileParser::~TextFileParser()
{
}
// --------------------------------------------------------------------------
void TextFileParser::trim( String& str, const char* delims )
{
// direita primeiro, para dar espaço
size_t endpos = str.find_last_not_of(delims);
if( String::npos != endpos )
{
str = str.substr( 0, endpos+1 );
}
// trim espaços à esquerda
size_t startpos = str.find_first_not_of(delims);
if( String::npos != startpos )
{
str = str.substr( startpos );
}
}
// --------------------------------------------------------------------------
String TextFileParser::getBaseDir(void) const
{
size_t pos = filename.find_last_of("\\/");
if( pos != String::npos) return filename.substr( 0, pos+1);
return String();
}
// --------------------------------------------------------------------------
bool TextFileParser::parse()
{
if( !is.is_open() )
{
std::cerr << "[ERROR] cannot open \'" << filename << "\'";
return true;
}
String line;
line.reserve( 512 );
// vai até o fim
while( !is.eof() )
{
// lê a linha do arquivo
std::getline( is, line );
// remove caracteres vazios
TextFileParser::trim( line );
if( line.empty() || line[0] == '#' )
continue;
if( _processLine(line) )
{
std::cerr << "Erro na linha \n" <<line << std::endl;
return true;
}
}
return false;
}
// --------------------------------------------------------------------------
bool TextFileParser::_processLine( String& line )
{
for( auto ptr: lineCommands )
{
LineBasedParsingCommand& pbcm = *ptr;
String prev = line;
if( pbcm.acceptsLine(line) )
{
//std::cout << "NHAM! " << prev << std::endl;
return pbcm.processLine(*this, line);
}
}
return false;
}
// --------------------------------------------------------------------------
|
631a423cc933ee7af867d576515b51f0ce90792d
|
e55f8545f4a133a63800297bc83e3080082b7a11
|
/include/Tcp_server.h
|
5dc68958da373db3fe207d182ca02d4956ae8219
|
[] |
no_license
|
frankwyw7/Calliope
|
c0a7e523308f835ed241558fd14a1d4d7c2ea878
|
8d5e1543c275257f469dacc8c49ec9469a78fce4
|
refs/heads/master
| 2021-05-31T22:29:48.282706
| 2016-08-12T19:17:36
| 2016-08-12T19:17:36
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 908
|
h
|
Tcp_server.h
|
#ifndef __TCP__SERVER__H__
#define __TCP__SERVER__H__
#include <memory>
namespace honoka
{
class Reactor;
class Acceptor;
class Configuration;
class Connection_processor;
class Tcp_server
{
public:
Tcp_server(int thread_pool_size = 1);
//读取json,更新config,reactor,acceptor更新相关,包括各种事件的处理
//acceptor设置监听,添加进epoller
void init(std::string configfilename);
void init();
//
void run();
void set_conn_processor(std::shared_ptr<Connection_processor> conn_processor);
//信号处理
void reset_config();
void stop();
void go_on();
void shutdown();
private:
std::shared_ptr<Configuration> config_;
std::shared_ptr<Reactor> reactor_;
std::shared_ptr<Acceptor> acceptor_;
};
}
#endif
|
0b020e54011cfd5edb34390320df7073a168855a
|
ee7ea642b0b6e4d64804efd71b342951f74ea7c8
|
/brep_application.cpp
|
13e358b438ee34a1bb8080bad421ffe75bb97fad
|
[] |
no_license
|
yamanatoo/brep_application
|
4428c2808b81537fb7b77538cdfb7136463ea498
|
d9c91e70558d68e1f3d0c5bf47ff470b443356d7
|
refs/heads/master
| 2022-11-16T12:21:34.216465
| 2020-07-15T13:08:56
| 2020-07-15T13:08:56
| 279,871,926
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,575
|
cpp
|
brep_application.cpp
|
//
// Project Name: Kratos
// Last Modified by: $Author: hbui $
// Date: $Date: Oct 25, 2014$
// Revision: $Revision: 1.0 $
//
//
//Change log:
// + 28/7/2015: create brep_application.cpp
// System includes
// External includes
// Project includes
#include "brep_application.h"
// #include "geometries/triangle_2d_3.h"
namespace Kratos
{
KRATOS_CREATE_VARIABLE( boost::python::object, LOAD_FUNCTION )
KRATOS_CREATE_VARIABLE( int, CUT_STATUS )
KRATOS_CREATE_VARIABLE( double, CURVE_SEARCH_TOLERANCE )
KRATOS_CREATE_VARIABLE( int, CURVE_MAX_ITERATIONS )
KRATOS_CREATE_VARIABLE( double, CURVE_LOWER_BOUND )
KRATOS_CREATE_VARIABLE( double, CURVE_UPPER_BOUND )
KRATOS_CREATE_VARIABLE( int, CURVE_NUMBER_OF_SAMPLING )
KratosBRepApplication::KratosBRepApplication()
: KratosApplication()
{}
void KratosBRepApplication::Register()
{
// calling base class register to register Kratos components
KratosApplication::Register();
std::cout << "Initializing KratosBRepApplication... " << std::endl;
// register variables to Kratos kernel
KRATOS_REGISTER_VARIABLE( LOAD_FUNCTION )
KRATOS_REGISTER_VARIABLE( CUT_STATUS )
KRATOS_REGISTER_VARIABLE( CURVE_SEARCH_TOLERANCE )
KRATOS_REGISTER_VARIABLE( CURVE_MAX_ITERATIONS )
KRATOS_REGISTER_VARIABLE( CURVE_LOWER_BOUND )
KRATOS_REGISTER_VARIABLE( CURVE_UPPER_BOUND )
KRATOS_REGISTER_VARIABLE( CURVE_NUMBER_OF_SAMPLING )
}
} // namespace Kratos
|
fbc94e1480eb194c3ec53c0a99519cd0b2d1b029
|
5b79e29dd7be6ca7577b0e84a2c906fade7e0b69
|
/optional.hpp
|
d50727cd0ef1d032352ba306420d8882ac899bb8
|
[] |
no_license
|
eugeneyche/index-pool
|
18f6dd6fbd500d7569d48412aa426c942c3b0bd4
|
2c1cb8f1b4da1ad22dbe390af2cb370ba7d9a498
|
refs/heads/master
| 2022-12-22T18:23:52.538418
| 2016-12-17T08:23:30
| 2016-12-17T08:27:19
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 951
|
hpp
|
optional.hpp
|
#pragma once
#include <memory>
#include <stdexcept>
#include <sstream>
template <typename T>
class Optional
{
public:
Optional();
Optional(const T& value);
Optional(T&& value);
Optional(const Optional& other) = default;
Optional(Optional&& other) = default;
virtual ~Optional() = default;
Optional& operator=(const Optional& other) = default;
Optional& operator=(Optional&& other) = default;
inline bool has_value() { return has_value_; }
T& unwrap();
private:
bool has_value_;
T value_;
};
template <typename T>
Optional<T>::Optional()
: has_value_ {false}
{
}
template <typename T>
Optional<T>::Optional(const T& value)
: has_value_ {true}
, value_ {value}
{
}
template <typename T>
Optional<T>::Optional(T&& value)
: has_value_ {true}
, value_ {std::move(value)}
{
}
template <typename T>
T& Optional<T>::unwrap()
{
if (not has_value_) {
throw std::logic_error("Cannot unwrap empty Optional.");
}
return value_;
}
|
2d4c17b564c36c00540872ffde0f450b11baf1a0
|
47cec727aa95560ac54184fccab50d1a6c727083
|
/ReEngine/src/Runtime/RHI/IShader.h
|
b361e44c906cfce58237cee6e9e2898bf98cd499
|
[] |
no_license
|
kingdomheartstao/Renderer-Learning
|
303cd8f054178dfdc629d81f3569c7fcb2b1eb1d
|
b35f963414a4dabf6d2fd9ab7dee278ecf38284a
|
refs/heads/master
| 2023-07-28T01:07:32.919132
| 2021-09-10T09:24:46
| 2021-09-10T09:24:46
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,062
|
h
|
IShader.h
|
#pragma once
#include <string>
#include <vector>
#include "IRHIResources.h"
#include "RHI_API.h"
class Matrix4x4;
class Matrix3x3;
class IShader : public IRHIResources
{
public:
//Set Uniforms
virtual void SetUniform1f(const std::string& name, float v0) = 0;
virtual void SetUniform2f(const std::string& name, float v0, float v1) = 0;
virtual void SetUniform3f(const std::string& name, float v0, float v1, float v2) = 0;
virtual void SetUniform4f(const std::string& name, float v0, float v1, float v2, float v3) = 0;
virtual void SetUniform1i(const std::string& name, uint32_t v0) = 0;
virtual void SetUniform2i(const std::string& name, uint32_t v0, uint32_t v1) = 0;
virtual void SetUniform3i(const std::string& name, uint32_t v0, uint32_t v1, uint32_t v2) = 0;
virtual void SetUniform4i(const std::string& name, uint32_t v0, uint32_t v1, uint32_t v2, uint32_t v3) = 0;
virtual void SetUniformMatrix3(const std::string& name, std::vector<float>& mat) = 0;
virtual void SetUniformMatrix4(const std::string& name, std::vector<float>& mat) = 0;
};
|
d2bcdce9b8142a618acf91296befa84018b34fbc
|
3a7b62c2d94746d2a1309e87a5222b90c93f6590
|
/PlanetaEngine/src/planeta/core/InputUtility.hpp
|
1f3f6d90d7c992430a3739db06cd6f216efcbc5a
|
[
"MIT"
] |
permissive
|
CdecPGL/PlanetaEngine
|
8d49b5a3514be2cbb9f40edd0753d6027c00dbf1
|
b15d5b13c3b2aee886d3f92d13777f1b12860260
|
refs/heads/master
| 2021-05-11T20:20:09.199919
| 2018-01-14T13:42:38
| 2018-01-14T13:42:38
| 117,433,139
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 443
|
hpp
|
InputUtility.hpp
|
#pragma once
#include<string>
#include"InputDefinitions.hpp"
namespace plnt {
namespace private_ {
namespace utils {
std::string ConvertKeyToString(Key::type);
std::string ConvertPadToString(Pad::type);
std::string ConvertButtonToString(Button::type);
Key::type ConvertStringToKey(const std::string&);
Pad::type ConvertStringToPad(const std::string&);
Button::type ConvertStringToButton(const std::string&);
}
}
}
|
c2b91e9118cf4dcf892238552b7975785f7be335
|
b0893dbcad94f7677871bd77a1f7f9abfc40cc46
|
/example/check/geometry/ellipse/check.cpp
|
63b13f7b0a3c9bb41b34aef9977e6d30a9c79ade
|
[
"Apache-2.0"
] |
permissive
|
dmilos/math
|
71124fc3e750eae5bf5fb787ff371573bb9e2464
|
41131d481d8112eda4f71a86a0effe7c3154a17e
|
refs/heads/master
| 2023-04-28T05:48:20.038227
| 2023-04-22T17:43:09
| 2023-04-22T20:26:09
| 140,083,004
| 2
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 954
|
cpp
|
check.cpp
|
#include <iostream>
#include <iomanip>
#include <string>
#include "math/math.hpp"
using namespace std;
int main( int argc, char *argv[] )
{
cout << "Hello World" << endl;
::math::linear::vector::point<double,2> point;
::math::geometry::direction::parametric<double,2> direction;
::math::geometry::ellipse::base2D<double> b;
::math::geometry::ellipse::simple2D<double> s;
::math::geometry::ellipse::general2D<double> g;
g = g; g= s; g = b;
s = s; s = b;
::math::geometry::ellipse::distance( b, point );
::math::geometry::ellipse::distance( s, point );
::math::geometry::ellipse::distance( g, point );
double l0, l1;
::math::geometry::ellipse::intersect( l0, l1, b, direction );
::math::geometry::ellipse::intersect( l0, l1, s, direction );
::math::geometry::ellipse::intersect( l0, l1, g, direction );
return EXIT_SUCCESS;
}
|
165098462ff07ee0b1d9ed802c85399ba27620ca
|
9891c65690bfc3d774285ccfbd4733c2ad249d5a
|
/ok/ok/MainForm.h
|
5fc156b92cbbf90cbbb0dc709c6bcf2606d2b1cc
|
[] |
no_license
|
saki21/saki21
|
55569cdebd012b861f7b0ca9843caf1a404df0cc
|
f50ef1b9c5ac305f4edce6a4502ecc6afd104a34
|
refs/heads/master
| 2021-01-19T07:53:59.989872
| 2010-10-09T15:22:16
| 2010-10-09T15:22:16
| null | 0
| 0
| null | null | null | null |
SHIFT_JIS
|
C++
| false
| false
| 21,704
|
h
|
MainForm.h
|
#pragma once
namespace ok {
using namespace System;
using namespace System::ComponentModel;
using namespace System::Collections;
using namespace System::Windows::Forms;
using namespace System::Data;
using namespace System::Drawing;
/// <summary>
/// MainForm の概要
/// </summary>
#define OFF listView1->off()
#define ON listView1->on()
public ref class MainForm : public System::Windows::Forms::Form
{
private: System::Windows::Forms::ColumnHeader^ columnHeader9;
private: System::Windows::Forms::ColumnHeader^ columnHeader10;
private: System::Windows::Forms::CheckBox^ checkBox1;
private: System::Windows::Forms::CheckBox^ point;
private: System::Windows::Forms::CheckBox^ food;
private: System::Windows::Forms::CheckBox^ interior;
private: System::Windows::Forms::CheckBox^ seikatuzac;
private: System::Windows::Forms::CheckBox^ hobby;
private: System::Windows::Forms::CheckBox^ kadencamera;
private: System::Windows::Forms::CheckBox^ checkBox2;
private: System::Windows::Forms::ContextMenuStrip^ contextMenuStrip;
private: System::Windows::Forms::ToolStripMenuItem^ histStripMenuItem;
private: System::Windows::Forms::ToolStripMenuItem^ waitStripMenuItem;
private: System::Windows::Forms::ToolStripMenuItem^ deleteStripMenuItem;
private: System::Windows::Forms::CheckBox^ game;
private: System::Windows::Forms::ToolStripMenuItem^ updateStripMenuItem;
private: System::Windows::Forms::CheckBox^ pcoption;
private: System::Windows::Forms::CheckBox^ other;
private: System::Windows::Forms::ColumnHeader^ columnHeader11;
private: AuctionPage^ap;
private: void setLimit(System::Object^ sender) {
String ^s = dynamic_cast<ComboBox^>(sender)->Text;
Single v = Convert::ToSingle(s) * ok::SEP;
AuctionItem::limitGo = Convert::ToInt32(v);
Trace::WriteLine(String::Format("{0}", v));
}
private: void preThread(Object^ sender, EventArgs^ e)
{
IEnumerator ^i = listView1->SelectedItems->GetEnumerator ();
while (i->MoveNext()){
safe_cast<AuctionItem^>(i->Current)->preThread();
}
}
private: void doRireki(Object^ sender, EventArgs^ e)
{
IEnumerator ^i = listView1->SelectedItems->GetEnumerator ();
while (i->MoveNext()){
safe_cast<AuctionItem^>(i->Current)->doRireki();
}
}
private: void doDelete(Object^ sender, EventArgs^ e)
{
IEnumerator ^i = listView1->SelectedItems->GetEnumerator ();
while (i->MoveNext()){
listView1->Items->Remove(safe_cast<AuctionItem^>(i->Current));
/// safe_cast<AuctionItem^>(i->Current)->doDelete();
}
}
public:
MainForm(AuctionPage ^ap) : ap(ap)
{
InitializeComponent();
//TODO: ここにコンストラクター コードを追加します
listView1->View = View::Details;
// listView1->LabelEdit = true;
listView1->AllowColumnReorder = true;
listView1->CheckBoxes = true;
listView1->FullRowSelect = true;
listView1->GridLines = true;
listView1->Sorting = SortOrder::Ascending;
ap->listview = listView1;
ap->UpdateItems();
#if 0
ListView::ListViewItemCollection^items = listView1->Items;
for (int k = 0; k < AuctionPage::Length; k++) {
items->Add(AuctionPage::all[k]);
}
#endif
ok::mogi = this->checkBox2->Checked;
waitStripMenuItem->Click += gcnew EventHandler(this, &MainForm::preThread);
histStripMenuItem->Click += gcnew EventHandler(this, &MainForm::doRireki);
deleteStripMenuItem->Click += gcnew EventHandler(this, &MainForm::doDelete);
timer1->Interval = 1000 / ok::SEP; //125;
timer1->Enabled = true;
#define A_(a) #a##".75", #a##".5", #a##".25"
#define B_(a) "-"## #a##".25", "-"## #a##".5", "-"## #a##".75"
#define a_(a) #a##".875",#a##".75", #a##".625", #a##".5", #a##".375", #a##".25", #a##".125"
#define b_(a) "-"## #a##".125", "-"## #a##".25", "-"## #a##".375", "-"## #a##".5",\
"-"## #a##".625", "-"## #a##".75", "-"## #a##".875"
// (56)
#define A(a) A_(a), #a
#define C(a) A_(a), #a, B_(a)
#define B(a) "-"## #a, B_(a)
#define a(a) a_(a), #a
#define c(a) a_(a), #a, b_(a)
#define b(a) "-"## #a, b_(a)
comboBox1->Items->AddRange(
ok::SEP == 4 ?
gcnew cli::array< System::Object^ > {L"2", A(1),C(0),B(1),B(2),B(3),B(4),B(5)}:
gcnew cli::array< System::Object^ > {L"2", a(1),c(0),b(1),b(2),b(3),b(4),b(5)}
);
#undef a
#undef b
#undef c
}
protected:
/// <summary>
/// 使用中のリソースをすべてクリーンアップします。
/// </summary>
~MainForm()
{
if (components)
{
delete components;
}
}
protected:
protected:
protected:
protected:
protected:
private: LV^ listView1;
// private: System::Windows::Forms::ListView^ listView1;
private: System::Windows::Forms::ComboBox^ comboBox1;
private: System::Windows::Forms::ColumnHeader^ columnHeader1;
private: System::Windows::Forms::ColumnHeader^ columnHeader2;
private: System::Windows::Forms::ColumnHeader^ columnHeader3;
private: System::Windows::Forms::ColumnHeader^ columnHeader4;
private: System::Windows::Forms::ColumnHeader^ columnHeader5;
private: System::Windows::Forms::ColumnHeader^ columnHeader6;
private: System::Windows::Forms::ColumnHeader^ columnHeader7;
private: System::Windows::Forms::ColumnHeader^ columnHeader8;
private: System::Windows::Forms::Timer^ timer1;
private: System::ComponentModel::IContainer^ components;
protected:
private:
/// <summary>
/// 必要なデザイナー変数です。
/// </summary>
#pragma region Windows Form Designer generated code
// this->listView1 = (gcnew LV()); //System::Windows::Forms::ListView());
/// <summary>
/// デザイナー サポートに必要なメソッドです。このメソッドの内容を
/// コード エディターで変更しないでください。
/// </summary>
void InitializeComponent(void)
{
this->components = (gcnew System::ComponentModel::Container());
this->comboBox1 = (gcnew System::Windows::Forms::ComboBox());
this->timer1 = (gcnew System::Windows::Forms::Timer(this->components));
this->checkBox1 = (gcnew System::Windows::Forms::CheckBox());
this->point = (gcnew System::Windows::Forms::CheckBox());
this->food = (gcnew System::Windows::Forms::CheckBox());
this->interior = (gcnew System::Windows::Forms::CheckBox());
this->seikatuzac = (gcnew System::Windows::Forms::CheckBox());
this->hobby = (gcnew System::Windows::Forms::CheckBox());
this->kadencamera = (gcnew System::Windows::Forms::CheckBox());
this->game = (gcnew System::Windows::Forms::CheckBox());
this->checkBox2 = (gcnew System::Windows::Forms::CheckBox());
this->contextMenuStrip = (gcnew System::Windows::Forms::ContextMenuStrip(this->components));
this->updateStripMenuItem = (gcnew System::Windows::Forms::ToolStripMenuItem());
this->histStripMenuItem = (gcnew System::Windows::Forms::ToolStripMenuItem());
this->waitStripMenuItem = (gcnew System::Windows::Forms::ToolStripMenuItem());
this->deleteStripMenuItem = (gcnew System::Windows::Forms::ToolStripMenuItem());
this->listView1 = (gcnew LV());
this->columnHeader1 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader2 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader3 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader4 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader5 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader6 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader7 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader8 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader9 = (gcnew System::Windows::Forms::ColumnHeader());
this->columnHeader10 = (gcnew System::Windows::Forms::ColumnHeader());
this->pcoption = (gcnew System::Windows::Forms::CheckBox());
this->other = (gcnew System::Windows::Forms::CheckBox());
this->columnHeader11 = (gcnew System::Windows::Forms::ColumnHeader());
this->contextMenuStrip->SuspendLayout();
this->SuspendLayout();
//
// comboBox1
//
this->comboBox1->FormattingEnabled = true;
this->comboBox1->Location = System::Drawing::Point(934, 7);
this->comboBox1->Name = L"comboBox1";
this->comboBox1->Size = System::Drawing::Size(68, 20);
this->comboBox1->TabIndex = 3;
this->comboBox1->Text = L"-1";
this->comboBox1->SelectedIndexChanged += gcnew System::EventHandler(this, &MainForm::comboBox1_SelectedIndexChanged);
this->comboBox1->Layout += gcnew System::Windows::Forms::LayoutEventHandler(this, &MainForm::comboBox1_Layout);
//
// timer1
//
this->timer1->Interval = 1000;
this->timer1->Tick += gcnew System::EventHandler(this, &MainForm::timer1_Tick);
//
// checkBox1
//
this->checkBox1->AutoSize = true;
this->checkBox1->Location = System::Drawing::Point(12, 11);
this->checkBox1->Name = L"checkBox1";
this->checkBox1->Size = System::Drawing::Size(48, 16);
this->checkBox1->TabIndex = 4;
this->checkBox1->Text = L"選択";
this->checkBox1->UseVisualStyleBackColor = true;
this->checkBox1->CheckedChanged += gcnew System::EventHandler(this, &MainForm::checkBox1_CheckedChanged);
//
// point
//
this->point->AutoSize = true;
this->point->Location = System::Drawing::Point(692, 11);
this->point->Name = L"point";
this->point->Size = System::Drawing::Size(60, 16);
this->point->TabIndex = 5;
this->point->Text = L"ポイント";
this->point->UseVisualStyleBackColor = true;
this->point->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// food
//
this->food->AutoSize = true;
this->food->Location = System::Drawing::Point(632, 11);
this->food->Name = L"food";
this->food->Size = System::Drawing::Size(48, 16);
this->food->TabIndex = 6;
this->food->Text = L"食品";
this->food->UseVisualStyleBackColor = true;
this->food->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// interior
//
this->interior->AutoSize = true;
this->interior->Location = System::Drawing::Point(556, 9);
this->interior->Name = L"interior";
this->interior->Size = System::Drawing::Size(67, 16);
this->interior->TabIndex = 7;
this->interior->Text = L"インテリア";
this->interior->UseVisualStyleBackColor = true;
this->interior->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// seikatuzac
//
this->seikatuzac->AutoSize = true;
this->seikatuzac->Location = System::Drawing::Point(478, 9);
this->seikatuzac->Name = L"seikatuzac";
this->seikatuzac->Size = System::Drawing::Size(72, 16);
this->seikatuzac->TabIndex = 8;
this->seikatuzac->Text = L"生活雑貨";
this->seikatuzac->UseVisualStyleBackColor = true;
this->seikatuzac->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// hobby
//
this->hobby->AutoSize = true;
this->hobby->Location = System::Drawing::Point(419, 9);
this->hobby->Name = L"hobby";
this->hobby->Size = System::Drawing::Size(48, 16);
this->hobby->TabIndex = 9;
this->hobby->Text = L"趣味";
this->hobby->UseVisualStyleBackColor = true;
this->hobby->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// kadencamera
//
this->kadencamera->AutoSize = true;
this->kadencamera->Location = System::Drawing::Point(303, 8);
this->kadencamera->Name = L"kadencamera";
this->kadencamera->Size = System::Drawing::Size(48, 16);
this->kadencamera->TabIndex = 10;
this->kadencamera->Text = L"家電";
this->kadencamera->UseVisualStyleBackColor = true;
this->kadencamera->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// game
//
this->game->AutoSize = true;
this->game->Location = System::Drawing::Point(357, 8);
this->game->Name = L"game";
this->game->Size = System::Drawing::Size(54, 16);
this->game->TabIndex = 11;
this->game->Text = L"ゲーム";
this->game->UseVisualStyleBackColor = true;
this->game->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// checkBox2
//
this->checkBox2->AutoSize = true;
this->checkBox2->Checked = true;
this->checkBox2->CheckState = System::Windows::Forms::CheckState::Checked;
this->checkBox2->Location = System::Drawing::Point(67, 10);
this->checkBox2->Name = L"checkBox2";
this->checkBox2->Size = System::Drawing::Size(48, 16);
this->checkBox2->TabIndex = 12;
this->checkBox2->Text = L"模擬";
this->checkBox2->UseVisualStyleBackColor = true;
this->checkBox2->CheckedChanged += gcnew System::EventHandler(this, &MainForm::checkBox2_CheckedChanged);
//
// contextMenuStrip
//
this->contextMenuStrip->Items->AddRange(gcnew cli::array< System::Windows::Forms::ToolStripItem^ >(4) {this->updateStripMenuItem,
this->histStripMenuItem, this->waitStripMenuItem, this->deleteStripMenuItem});
this->contextMenuStrip->Name = L"contextMenuStrip1";
this->contextMenuStrip->Size = System::Drawing::Size(153, 114);
this->contextMenuStrip->Text = L"更新";
this->contextMenuStrip->ItemClicked += gcnew System::Windows::Forms::ToolStripItemClickedEventHandler(this, &MainForm::contextMenuStrip1_ItemClicked);
//
// updateStripMenuItem
//
this->updateStripMenuItem->Name = L"updateStripMenuItem";
this->updateStripMenuItem->Size = System::Drawing::Size(152, 22);
this->updateStripMenuItem->Text = L"更新";
this->updateStripMenuItem->Click += gcnew System::EventHandler(this, &MainForm::updateStripMenuItem_Click);
//
// histStripMenuItem
//
this->histStripMenuItem->Name = L"histStripMenuItem";
this->histStripMenuItem->Size = System::Drawing::Size(152, 22);
this->histStripMenuItem->Text = L"履歴";
this->histStripMenuItem->ToolTipText = L"履歴\r\n";
//
// waitStripMenuItem
//
this->waitStripMenuItem->CheckOnClick = true;
this->waitStripMenuItem->Name = L"waitStripMenuItem";
this->waitStripMenuItem->Size = System::Drawing::Size(152, 22);
this->waitStripMenuItem->Text = L"入札準備";
this->waitStripMenuItem->ToolTipText = L"スレッドの起動";
//
// deleteStripMenuItem
//
this->deleteStripMenuItem->Name = L"deleteStripMenuItem";
this->deleteStripMenuItem->Size = System::Drawing::Size(152, 22);
this->deleteStripMenuItem->Text = L"削除";
this->deleteStripMenuItem->ToolTipText = L"オークション削除";
//
// listView1
//
this->listView1->Columns->AddRange(gcnew cli::array< System::Windows::Forms::ColumnHeader^ >(11) {this->columnHeader1, this->columnHeader2,
this->columnHeader3, this->columnHeader4, this->columnHeader5, this->columnHeader6, this->columnHeader7, this->columnHeader8,
this->columnHeader9, this->columnHeader10, this->columnHeader11});
this->listView1->ContextMenuStrip = this->contextMenuStrip;
this->listView1->Location = System::Drawing::Point(12, 38);
this->listView1->Name = L"listView1";
this->listView1->Size = System::Drawing::Size(990, 484);
this->listView1->TabIndex = 2;
this->listView1->UseCompatibleStateImageBehavior = false;
this->listView1->ItemCheck += gcnew System::Windows::Forms::ItemCheckEventHandler(this, &MainForm::listView1_ItemCheck);
//
// columnHeader1
//
this->columnHeader1->Text = L"ID";
//
// columnHeader2
//
this->columnHeader2->Text = L"商品名";
this->columnHeader2->Width = 200;
//
// columnHeader3
//
this->columnHeader3->Text = L"価格";
this->columnHeader3->Width = 100;
//
// columnHeader4
//
this->columnHeader4->Text = L"時間";
//
// columnHeader5
//
this->columnHeader5->Text = L"入札者";
this->columnHeader5->Width = 200;
//
// columnHeader6
//
this->columnHeader6->Text = L"単位";
//
// columnHeader7
//
this->columnHeader7->Text = L"該当";
//
// columnHeader8
//
this->columnHeader8->Text = L"手動";
//
// columnHeader9
//
this->columnHeader9->Text = L"モード";
//
// columnHeader10
//
this->columnHeader10->Text = L"備考";
//
// pcoption
//
this->pcoption->AutoSize = true;
this->pcoption->Location = System::Drawing::Point(237, 9);
this->pcoption->Name = L"pcoption";
this->pcoption->Size = System::Drawing::Size(60, 16);
this->pcoption->TabIndex = 13;
this->pcoption->Text = L"パソコン";
this->pcoption->UseVisualStyleBackColor = true;
this->pcoption->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// other
//
this->other->AutoSize = true;
this->other->Location = System::Drawing::Point(759, 9);
this->other->Name = L"other";
this->other->Size = System::Drawing::Size(55, 16);
this->other->TabIndex = 14;
this->other->Text = L"その他";
this->other->UseVisualStyleBackColor = true;
this->other->CheckedChanged += gcnew System::EventHandler(this, &MainForm::radioButton_CheckedChanged);
//
// columnHeader11
//
this->columnHeader11->Text = L"カテゴリ";
//
// MainForm
//
this->AutoScaleDimensions = System::Drawing::SizeF(6, 12);
this->AutoScaleMode = System::Windows::Forms::AutoScaleMode::Font;
this->ClientSize = System::Drawing::Size(1014, 549);
this->Controls->Add(this->other);
this->Controls->Add(this->pcoption);
this->Controls->Add(this->checkBox2);
this->Controls->Add(this->game);
this->Controls->Add(this->hobby);
this->Controls->Add(this->kadencamera);
this->Controls->Add(this->seikatuzac);
this->Controls->Add(this->food);
this->Controls->Add(this->interior);
this->Controls->Add(this->point);
this->Controls->Add(this->checkBox1);
this->Controls->Add(this->comboBox1);
this->Controls->Add(this->listView1);
this->Name = L"MainForm";
this->Text = L"DMM ペニーオークション";
this->Load += gcnew System::EventHandler(this, &MainForm::MainForm_Load);
this->ResizeBegin += gcnew System::EventHandler(this, &MainForm::MainForm_ResizeBegin);
this->ResizeEnd += gcnew System::EventHandler(this, &MainForm::MainForm_ResizeEnd);
this->contextMenuStrip->ResumeLayout(false);
this->ResumeLayout(false);
this->PerformLayout();
}
#pragma endregion
private: System::Void textBox1_TextChanged(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void listView1_SelectedIndexChanged(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void MainForm_Load(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void MainForm_ResizeEnd(System::Object^ sender, System::EventArgs^ e) {
listView1->Width = Width - 20;
listView1->Height = Height - 30;
}
private: System::Void MainForm_ResizeBegin(System::Object^ sender, System::EventArgs^ e) {
}
private: System::Void timer1_Tick(System::Object^ sender, System::EventArgs^ e) {
AuctionArg b;
OFF;
IEnumerator ^i = listView1->Items->GetEnumerator ();
while (i->MoveNext()){
AuctionItem ^a = safe_cast<AuctionItem^>(i->Current);
switch (a->mode) {
default: if (a->down > AuctionItem::limitGo || (!a->Checked && a->down > ok::limitFinal)) {a->skip();} else { b.set(a);} break;
case 2: case 3: case 6: if (a->down != a->look) { a->skip();} else {b.set(a);} break;
case 4:;
}
}
if (b.test()) AuctionItem::UpdateStatus(b.arg);
// AuctionItem::UpdateStatus();
ON;
}
private: System::Void listView1_ItemCheck(System::Object^ sender, System::Windows::Forms::ItemCheckEventArgs^ e) {
// ag_flag = true;
}
private: System::Void comboBox1_SelectedIndexChanged(System::Object^ sender, System::EventArgs^ e) {
setLimit(sender);
}
private: System::Void checkBox1_CheckedChanged(System::Object^ sender, System::EventArgs^ e) {
bool v = dynamic_cast<CheckBox^>(sender)->Checked;
OFF;
array<AuctionItem^>^ a = AuctionPage::all;
for (int i = 0; i < AuctionPage::Length; i++) {
a[i]->Checked = v;
}
ON;
}
private: System::Void radioButton_CheckedChanged(System::Object^ sender, System::EventArgs^ e) {
ap->setsub(dynamic_cast<CheckBox^>(sender)->Name, dynamic_cast<CheckBox^>(sender)->Checked);
}
private: System::Void comboBox1_Layout(System::Object^ sender, System::Windows::Forms::LayoutEventArgs^ e) {
setLimit(sender); }
private: System::Void checkBox2_CheckedChanged(System::Object^ sender, System::EventArgs^ e) {
ok::mogi = dynamic_cast<CheckBox^>(sender)->Checked;
}
private: System::Void contextMenuStrip1_ItemClicked(System::Object^ sender, System::Windows::Forms::ToolStripItemClickedEventArgs^ e) {
W_("FFF");
}
private: System::Void updateStripMenuItem_Click(System::Object^ sender, System::EventArgs^ e) {
ap->UpdateItems();
}
};
}
|
040c18c8771097216184802aa236556c25de1fb6
|
b1ad48788ca9da319c3f808faf52d58013d1ee61
|
/Math/筛素数&&分解素因子.cpp
|
93f551eda5aa50428b2416c58fd6e88b92262a72
|
[] |
no_license
|
darenlin49/ACM_Algorithm_Templates
|
e26f59bd933595b602ee5291dbeef4d65aad83b5
|
3359717b1c6b36464f2bc4e67952a8c60ce9c018
|
refs/heads/master
| 2021-05-28T03:43:34.594182
| 2014-11-18T05:18:16
| 2014-11-18T05:18:16
| null | 0
| 0
| null | null | null | null |
GB18030
|
C++
| false
| false
| 2,416
|
cpp
|
筛素数&&分解素因子.cpp
|
/*
关于厄拉多塞筛法和线性筛法的选择:
①如果只用bool型数组的1和0表示某个数是否是素数,因为厄拉多塞筛法可以把i的范围缩到sqrt(n),效果会比较好.
②如果需要把素数单独放到一个数组中使用,则因为两者都需要i从2~n,此时线性筛法效果会好很多.
------情况②下:
筛 [0, 3200000) 范围内的素数:
第一种素数筛法 297 毫秒
第二种素数筛法 109 毫秒
筛 [0, 6400000) 范围内的素数:
第一种素数筛法 922 毫秒
第二种素数筛法 266 毫秒
筛 [0, 12800000) 范围内的素数:
第一种素数筛法 2187 毫秒
第二种素数筛法 563 毫秒
*/
/*-------------------厄拉多塞筛法-------------------*/
#define MAX 100000
bool noprime[MAX];
void Prime(int n){
int k;
noprime[0] = noprime[1] = 1;
for (int i = 2; i * i <= n; i ++)
if (!noprime[i]){
k = i + i;
while(k <= n){
noprime[k]=1;
k += i;
}
}
}
/*--------------------线性筛素数--------------------*/
bool noprime[MAX];
vector <int> prime;
void Prime(int n){
noprime[0] = noprime[1] = 1;
for (int i = 2; i <= n; i ++){
if (!noprime[i]){
prime.push_back(i);
}
for (int j = 0; j < prime.size() && prime[j] * i <= n; j ++){
noprime[prime[j]*i] = 1;
if (i % prime[j] == 0) break; //每个数只被他自身最小的素因子筛去
}
}
}
/*----------------试除法求n的素因子-------------------*/
vector <int> p;
void find_prime_factor(int n)
{
for (int i = 2; i * i <= n; i ++){ //枚举到sqrt(n)即可
//这里有一个优化就是可以预处理筛出素数,然后上面i只用枚举素数即可
if (n % i == 0){
p.push_back(i);
while(n % i == 0){
n = n / i;
}
}
if (n == 1) break;
}
if (n > 1){ //只可能有一个大于sqrt(n)的素因子,留在最后就行
p.push_back(n);
}
return;
}
/*----------------试除法求n的所有因子-------------------*/
vector <int> factor;
void Factor(int n){
factor.clear();
factor.push_back(1);
factor.push_back(n);
for (int i = 2; i * i <= n; i ++){
if (n % i == 0){
factor.push_back(i);
factor.push_back(n / i);
}
}
}
|
5733064f4a2ebd6ec84de58d2ba75d4495bf071e
|
07c0798498968cfd5f5467dd0241a4881e6bb160
|
/leetcode38.cpp
|
09b40acb8fd7ed39adc79ab96051f6e902742e2a
|
[] |
no_license
|
yuqingqing/leetcode
|
5efd7d51fcae1d98a9a20b308f87e3656dc4d0ad
|
688825dc19046e2cf268e8d20ca567f963302fd7
|
refs/heads/master
| 2021-01-04T16:57:29.968275
| 2020-02-15T13:04:32
| 2020-02-15T13:04:32
| 240,645,700
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 738
|
cpp
|
leetcode38.cpp
|
//
// Created by yqq3081 on 2020/2/13.
//
//38. 外观数列
#include <iostream>
using namespace std;
string countAndSayCore(string s)
{
string res;
size_t idx = 0;
while(idx < s.size())
{
int cnt = 1;
while(s[idx] == s[idx + 1])
{
cnt++;
idx++;
}
res += to_string(cnt);
res += s[idx];
idx++;
}
return res;
}
string countAndSay(int n)
{
int i = 1;
string s = to_string(1);
while(i < n)
{
s = countAndSayCore(s);
i++;
}
return s;
}
int main()
{
int n;
while(cin >> n)
{
cout << countAndSay(n) << endl;
}
return 0;
}
|
c3c21cff9c907ed1e9b2156ccff2ee050cfad68a
|
0a447323231cebdb8a22d0623f70ea12d4a8efc4
|
/src/crypto/argon2gpu/opencl/device.cpp
|
70a80c0021fcd1454a832a3fd8eb670df58ccdc6
|
[
"MIT"
] |
permissive
|
duality-solutions/Dynamic
|
06ae668ef5b55b598fa4721f6e16766016f51db7
|
7e31544f63ec85024cf46801965930c02a706fb0
|
refs/heads/main
| 2021-12-26T00:14:56.287647
| 2021-08-21T03:00:10
| 2021-08-21T03:00:10
| 108,872,749
| 64
| 41
|
NOASSERTION
| 2021-12-17T02:22:50
| 2017-10-30T15:46:23
|
C++
|
UTF-8
|
C++
| false
| false
| 9,800
|
cpp
|
device.cpp
|
/*
* Copyright (C) 2015-2021 Łukasz Kurowski <crackcomm@gmail.com>, Ondrej Mosnacek <omosnacek@gmail.com>
*
* This program is free software: you can redistribute it and/or
* modify it under the terms of the GNU General Public License
* as published by the Free Software Foundation: either version 2
* of the License, or (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
#include "crypto/argon2gpu/opencl/device.h"
#include <sstream>
#include <stdexcept>
#include <unordered_map>
namespace argon2gpu
{
namespace opencl
{
std::string Device::getName() const
{
return "OpenCL Device '" + device.getInfo<CL_DEVICE_NAME>() + "' (" + device.getInfo<CL_DEVICE_VENDOR>() + ")";
}
std::size_t Device::getTotalMemory() const
{
return device.getInfo<CL_DEVICE_GLOBAL_MEM_SIZE>();
}
template <class T>
static std::ostream& printBitfield(std::ostream& out, T value, const std::vector<std::pair<T, std::string> >& lookup)
{
bool first = true;
for (auto& entry : lookup) {
if (value & entry.first) {
if (!first) {
out << " | ";
}
first = false;
out << entry.second;
}
}
return out;
}
template <class T>
static std::ostream& printEnum(std::ostream& out, T value, const std::unordered_map<T, std::string>& lookup)
{
try {
return out << lookup.at(value);
} catch (const std::out_of_range&) {
return out << "<invalid>";
}
}
template <class T>
std::ostream& operator<<(std::ostream& out, const std::vector<T>& vec)
{
out << "[";
bool first = true;
for (T value : vec) {
if (!first) {
out << ", ";
}
first = false;
out << value;
}
return out << "]";
}
std::string Device::getInfo() const
{
std::ostringstream out;
out << "OpenCL Device '" << device.getInfo<CL_DEVICE_NAME>() << "':" << std::endl;
out << " Type: ";
printBitfield(out, device.getInfo<CL_DEVICE_TYPE>(), {
{CL_DEVICE_TYPE_CPU, "CPU"},
{CL_DEVICE_TYPE_GPU, "GPU"},
{CL_DEVICE_TYPE_ACCELERATOR, "Accelerator"},
{CL_DEVICE_TYPE_DEFAULT, "Default"},
})
<< std::endl;
out << " Available: "
<< device.getInfo<CL_DEVICE_AVAILABLE>() << std::endl;
out << " Compiler available: "
<< device.getInfo<CL_DEVICE_COMPILER_AVAILABLE>() << std::endl;
out << std::endl;
out << " Version: "
<< device.getInfo<CL_DEVICE_VERSION>() << std::endl;
out << " OpenCL C Version: "
<< device.getInfo<CL_DEVICE_OPENCL_C_VERSION>() << std::endl;
out << " Extensions: "
<< device.getInfo<CL_DEVICE_EXTENSIONS>() << std::endl;
out << std::endl;
out << " Vendor: "
<< device.getInfo<CL_DEVICE_VENDOR>() << std::endl;
out << " Vendor ID: "
<< device.getInfo<CL_DEVICE_VENDOR_ID>() << std::endl;
out << std::endl;
cl::Platform platform(device.getInfo<CL_DEVICE_PLATFORM>());
out << " Platform name: "
<< platform.getInfo<CL_PLATFORM_NAME>() << std::endl;
out << " Platform vendor: "
<< platform.getInfo<CL_PLATFORM_VENDOR>() << std::endl;
out << " Platform version: "
<< platform.getInfo<CL_PLATFORM_VERSION>() << std::endl;
out << " Platform extensions: "
<< platform.getInfo<CL_PLATFORM_EXTENSIONS>() << std::endl;
out << std::endl;
out << " Driver version: "
<< device.getInfo<CL_DRIVER_VERSION>() << std::endl;
out << " Little-endian: "
<< device.getInfo<CL_DEVICE_ENDIAN_LITTLE>() << std::endl;
out << std::endl;
out << " Max compute units: "
<< device.getInfo<CL_DEVICE_MAX_COMPUTE_UNITS>() << std::endl;
out << " Max work-item dimensions: "
<< device.getInfo<CL_DEVICE_MAX_WORK_ITEM_DIMENSIONS>() << std::endl;
out << " Max work-item sizes: "
<< device.getInfo<CL_DEVICE_MAX_WORK_ITEM_SIZES>() << std::endl;
out << std::endl;
out << " Max clock frequency: "
<< device.getInfo<CL_DEVICE_MAX_CLOCK_FREQUENCY>() << " MHz" << std::endl;
out << std::endl;
out << " Address bits: "
<< device.getInfo<CL_DEVICE_ADDRESS_BITS>() << std::endl;
out << " Max memory allocation size: "
<< device.getInfo<CL_DEVICE_MAX_MEM_ALLOC_SIZE>() << " bytes" << std::endl;
out << " Max parameter size: "
<< device.getInfo<CL_DEVICE_MAX_PARAMETER_SIZE>() << " bytes" << std::endl;
out << " Memory base address alignment: "
<< device.getInfo<CL_DEVICE_MEM_BASE_ADDR_ALIGN>() << " bits" << std::endl;
out << " Min data type alignment: "
<< device.getInfo<CL_DEVICE_MIN_DATA_TYPE_ALIGN_SIZE>() << " bytes" << std::endl;
out << std::endl;
out << " Unified memory: "
<< device.getInfo<CL_DEVICE_HOST_UNIFIED_MEMORY>() << std::endl;
out << " Global memory cache type: ";
printEnum(out, device.getInfo<CL_DEVICE_GLOBAL_MEM_CACHE_TYPE>(), {{CL_NONE, "None"}, {CL_READ_ONLY_CACHE, "Read-only"}, {CL_READ_WRITE_CACHE, "Read-write"}}) << std::endl;
out << " Global memory cacheline size: "
<< device.getInfo<CL_DEVICE_GLOBAL_MEM_CACHELINE_SIZE>() << " bytes" << std::endl;
out << " Global memory cache size: "
<< device.getInfo<CL_DEVICE_GLOBAL_MEM_CACHE_SIZE>() << " bytes" << std::endl;
out << " Global memory size: "
<< device.getInfo<CL_DEVICE_GLOBAL_MEM_SIZE>() << " bytes" << std::endl;
out << std::endl;
out << " Max constant buffer size: "
<< device.getInfo<CL_DEVICE_MAX_CONSTANT_BUFFER_SIZE>() << " bytes" << std::endl;
out << " Max constant arguments: "
<< device.getInfo<CL_DEVICE_MAX_CONSTANT_ARGS>() << std::endl;
out << std::endl;
out << " Local memory type: ";
printEnum(out, device.getInfo<CL_DEVICE_LOCAL_MEM_TYPE>(), {
{CL_LOCAL, "Dedicated"},
{CL_GLOBAL, "Global"},
})
<< std::endl;
out << " Local memory size: "
<< device.getInfo<CL_DEVICE_LOCAL_MEM_SIZE>() << " bytes" << std::endl;
out << std::endl;
out << " Preferred vector width (char): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_CHAR>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_CHAR>()
<< ")" << std::endl;
out << " Preferred vector width (short): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_SHORT>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_SHORT>()
<< ")" << std::endl;
out << " Preferred vector width (int): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_INT>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_INT>()
<< ")" << std::endl;
out << " Preferred vector width (long): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_LONG>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_LONG>()
<< ")" << std::endl;
out << " Preferred vector width (float): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_FLOAT>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_FLOAT>()
<< ")" << std::endl;
out << " Preferred vector width (double): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_DOUBLE>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_DOUBLE>()
<< ")" << std::endl;
out << " Preferred vector width (half): "
<< device.getInfo<CL_DEVICE_PREFERRED_VECTOR_WIDTH_HALF>()
<< " (native: "
<< device.getInfo<CL_DEVICE_NATIVE_VECTOR_WIDTH_HALF>()
<< ")" << std::endl;
out << std::endl;
out << " Error correction supported: "
<< device.getInfo<CL_DEVICE_ERROR_CORRECTION_SUPPORT>() << std::endl;
out << " Profiling timer resolution: "
<< device.getInfo<CL_DEVICE_PROFILING_TIMER_RESOLUTION>() << " ns" << std::endl;
out << std::endl;
out << " Execution capabilites: ";
printBitfield(out, device.getInfo<CL_DEVICE_EXECUTION_CAPABILITIES>(), {
{CL_EXEC_KERNEL, "OpenCL kernels"},
{CL_EXEC_NATIVE_KERNEL, "Native kernels"},
})
<< std::endl;
out << " Command queue properties: ";
printBitfield(out, device.getInfo<CL_DEVICE_QUEUE_PROPERTIES>(), {
{CL_QUEUE_OUT_OF_ORDER_EXEC_MODE_ENABLE, "Out-of-order execution"},
{CL_QUEUE_PROFILING_ENABLE, "Profiling"},
})
<< std::endl;
return out.str();
}
} // namespace opencl
} // namespace argon2gpu
|
556b04ee4b23d08d7d8989da008a729638fe205c
|
2ea3a45c079d62b68d56b531d9bc985810d6db72
|
/blackjack/c++/Cards.h
|
852feb6812386a417510c760d2904953e6d3ed07
|
[] |
no_license
|
jimwise/shared
|
e3a7d7ac671af0b11491e0ecffd936fcd098d30f
|
9c81210d781bbdd058cc3fc8edce2b20cc8ea2ea
|
refs/heads/master
| 2022-08-08T17:19:36.659521
| 2022-06-10T15:35:18
| 2022-06-10T15:35:18
| 460,874
| 3
| 4
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 787
|
h
|
Cards.h
|
#ifndef CARDS_H
#define CARDS_H
#include <deque>
#include <string>
#include <vector>
using namespace std;
class Card {
public:
enum _suit {HEARTS=0, DIAMONDS, CLUBS, SPADES};
enum _value {ACE=0, TWO, THREE, FOUR, FIVE, SIX, SEVEN,
EIGHT, NINE, TEN, JACK, QUEEN, KING};
typedef unsigned int suit;
typedef unsigned int val;
Card (suit s, val v) : su(s), va(v) {}
string name (void);
virtual int value (void) {return 0;};
virtual ~Card (void) {}
protected:
suit su;
val va;
};
class Shoe {
public:
Shoe (int d = 6);
Card *draw (void);
~Shoe (void);
protected:
virtual Card *makeCard (Card::suit s, Card::val v) {return new Card(s, v);}
private:
int decksinshoe;
vector<Card *> onedeck;
deque<Card *> shoe;
void refill (void);
};
#endif
|
091118c60b555ca118580458d7a788fb5b1934d4
|
0158c4e47ab426b3a54e9931b9cd656a00e51cc2
|
/tetris/tetris_ui/tetris_ui_L_M.cpp
|
f9b8421b65428547e97a2ee6a3475620d03ce420
|
[] |
no_license
|
tinnfu/game
|
c3578af94457a61ca12391284c6a3c8627006fcd
|
9de9fd631052e2a9693cacccde8e881b85d03610
|
refs/heads/master
| 2021-06-18T13:43:43.337725
| 2017-01-25T11:57:41
| 2017-01-25T11:57:41
| 33,314,740
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,514
|
cpp
|
tetris_ui_L_M.cpp
|
#include "tetris_ui.h"
///////////////////////////////////////////////////////////
// classs ui_interface_L_M
int ui_interface_L_M_0::set_tetris_ui(tetris_ui & ui)
{
int status = ui.get_status();
if(0 == status)
{
int row = ui.get_tetris_rows();
int col = ui.get_tetris_cols();
// @
// #
// @ @
ui.set_value_at(row/2 - 1, col/2, 1);
ui.set_value_at(row/2, col/2, 1);
ui.set_value_at(row/2 + 1, col/2 - 1, 1);
ui.set_value_at(row/2 + 1, col/2, 1);
return 0;
}
if(status < 0)
{
cerr << "tetris_ui_L_M hasn't "
<< status
<< "status.";
return -1;
}
ui.set_ui_interface(new ui_interface_L_M_1);
return ui.set_tetris_ui();
}
int ui_interface_L_M_1::set_tetris_ui(tetris_ui & ui)
{
int status = ui.get_status();
if(1 == status)
{
int row = ui.get_tetris_rows();
int col = ui.get_tetris_cols();
// @ # @
// @
ui.set_value_at(row/2, col/2 - 1, 1);
ui.set_value_at(row/2, col/2, 1);
ui.set_value_at(row/2, col/2 + 1, 1);
ui.set_value_at(row/2 + 1, col/2 + 1, 1);
return 0;
}
ui.set_ui_interface(new ui_interface_L_M_2);
return ui.set_tetris_ui();
}
int ui_interface_L_M_2::set_tetris_ui(tetris_ui & ui)
{
int status = ui.get_status();
if(2 == status)
{
int row = ui.get_tetris_rows();
int col = ui.get_tetris_cols();
// @ @
// #
// @
ui.set_value_at(row/2 - 1, col/2, 1);
ui.set_value_at(row/2 - 1, col/2 + 1, 1);
ui.set_value_at(row/2, col/2, 1);
ui.set_value_at(row/2 + 1, col/2, 1);
return 0;
}
ui.set_ui_interface(new ui_interface_L_M_3);
return ui.set_tetris_ui();
}
int ui_interface_L_M_3::set_tetris_ui(tetris_ui & ui)
{
int status = ui.get_status();
if(3 == status)
{
int row = ui.get_tetris_rows();
int col = ui.get_tetris_cols();
// @
// @ # @
ui.set_value_at(row/2 - 1, col/2 - 1, 1);
ui.set_value_at(row/2, col/2 - 1, 1);
ui.set_value_at(row/2, col/2, 1);
ui.set_value_at(row/2, col/2 + 1, 1);
return 0;
}
if(status > 3)
{
cerr << "tetris_ui_L_M hasn't "
<< status
<< "status.";
return -1;
}
ui.set_ui_interface(new ui_interface_L_M_0);
return ui.set_tetris_ui();
}
|
e65ce2cb5f52c5efb39474792e602de31fb725bd
|
a63fe1b25bc6c56b40443bce1f303950399c9884
|
/Sandbox/src/SandboxApp.cpp
|
8b7b0c086055952b38a6577bc6e70e7ad494deb6
|
[] |
no_license
|
AlikanakelaKarwowski/Walnut
|
b100ee2289a2314c5917522a992c17aad5acd753
|
dd791647d93a496c156655f3a3cf5c4e8871db6d
|
refs/heads/main
| 2023-07-13T05:33:29.851708
| 2021-08-23T22:24:31
| 2021-08-23T22:24:31
| 396,890,909
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 190
|
cpp
|
SandboxApp.cpp
|
#include <Walnut.h>
class Sandbox : public Walnut::Application
{
public:
Sandbox() {
}
~Sandbox() {
}
};
Walnut::Application* Walnut::CreateApplication() {
return new Sandbox();
}
|
323b192b9f0f7417d8abb53be6a5f271b5eba28b
|
65049dc869fab93a09eb096a1665583d57b0532b
|
/Source code/Coursework_V3/user.cpp
|
e732cb39a65e016c1fd3ef341fe902b064b5a37c
|
[
"MIT"
] |
permissive
|
benkalmus/UniversityLogin_coursework_gui
|
8200b043059a0c6ab7d44b3a0306e1f85adc86ce
|
00569dc117ba4c8bf3bb4efedc27687e79a67cd5
|
refs/heads/main
| 2023-02-15T14:49:55.342393
| 2021-01-14T12:05:50
| 2021-01-14T12:05:50
| 329,603,552
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 10,094
|
cpp
|
user.cpp
|
#include "user.h"
#include <string>
#include <ios>
#include <iostream>
#include <fstream>
#include <QDebug>
#include <QCryptographicHash>
int person::User::userCount=0;
int person::Employee::staffCount=0;
namespace person
{
User::User()
{
this->userCount++;
this->idUser = -1;
}
person::User::User(int idUser, QString FirstName, QString Surname, QString Email, QString PostCode, QString StreetAddress,
QString County, QDate DOB, QString Gender, QString Nationality, QString Password)
{
Email = Email.replace(" ", "").toLower(); //removes whitespaces and turns to lowercase
this->userCount++;
this->idUser = idUser;
this->FirstName = FirstName;
this->Surname = Surname;
this->Email = Email;
this->PostCode = PostCode;
this->StreetAddress = StreetAddress;
this->County = County;
this->DOB = DOB;
this->Gender = Gender;
this->Nationality = Nationality;
this->Password = Password;
}
int person::User::getUserCount()
{
return User::userCount;
}
void User::printUserDetails()
{
qDebug() << this->idUser;
qDebug() << this->FirstName;
qDebug() << this->Surname;
qDebug() << this->Email;
qDebug() << this->PostCode;
qDebug() << this->StreetAddress;
qDebug() << this->County;
qDebug() << this->DOB.toString("yyyy-MM-dd");
qDebug() << this->Gender;
qDebug() << this->Nationality;
qDebug() << this->Password;
}
QString User::sha1Hash(QString text)
{
QCryptographicHash hash(QCryptographicHash::Sha1); //declare hashing algorithm
hash.addData(text.toLocal8Bit()); //convert string to a byte array
QByteArray res = hash.result(); //return the hash result
return res.toHex(); //return a hex code (40 characters)
}
void person::User::setID(int id)
{
this->idUser = id;
}
void person::User::setDetails(QString FirstName, QString Surname, QString Email, QString PostCode, QString StreetAddress, QString County, QDate DOB, QString Gender, QString Nationality)
{
Email = Email.replace(" ", "").toLower(); //removes whitespaces and turns to lowercase
this->FirstName = FirstName;
this->Surname = Surname;
this->Email = Email;
this->PostCode = PostCode;
this->StreetAddress = StreetAddress;
this->County = County;
this->DOB = DOB;
this->Gender = Gender;
this->Nationality = Nationality;
}
void User::setPassword(QString pass)
{
this->Password = pass; //trims whitespace
}
void User::setEmail(QString email)
{
email = email.replace(" ", "").toLower(); //removes whitespaces and turns to lowercase
this->Email = email;
}
int person::User::getID()
{
return this->idUser;
}
void person::User::getDetails(QString &FirstName, QString &Surname, QString &Email, QString &PostCode, QString &StreetAddress, QString &County, QDate &DOB, QString &Gender, QString &Nationality)
{
FirstName = this->FirstName;
Surname = this->Surname;
Email = this->Email;
PostCode = this->PostCode;
StreetAddress = this->StreetAddress;
County = this->County;
DOB = this->DOB;
Gender = this->Gender;
Nationality = this->Nationality;
}
QString User::getFullName()
{
QString temp = this->FirstName;
temp += " ";
temp += this->Surname;
return temp;
}
bool person::User::operator==(const person::User &u)
{
bool result = u.idUser == idUser;
result &= u.FirstName == FirstName;
result &= u.Surname == Surname;
result &= u.Email == Email;
result &= u.PostCode == PostCode;
result &= u.StreetAddress == StreetAddress;
result &= u.County == County;
result &= u.DOB == DOB;
result &= u.Gender == Gender;
result &= u.Nationality == Nationality;
result &= u.Password == Password;
return result;
}
// ######################################################### EMPLOYEEE ####################################################
void person::Employee::printAllDetails()
{
qDebug() << this->idUser;
qDebug() << this->OfficeNumber;
qDebug() << this->NINO;
qDebug() << this->Role;
qDebug() << this->AnnualSalary;
printUserDetails();
}
void Employee::updateFile(std::string filename)
{
std::ifstream file;
std::ofstream temp; //will copy details to this file
file.open(filename); //open the file as read only
temp.open("../temp.txt");
std::string id, tempStr;
int lines = 15;
bool found = false;
id = std::to_string(this->getID()); //convert id to string
if (file.is_open() && temp.is_open()) //check if files opened
{
while (getline(file, tempStr)) //read line
{
if (tempStr == id && found == false) //check if string matches id
{
id = "___"; //make sure id is never matched again so that no more records get altered
found = true;
}
if (found == true)
{
//do not copy lines
lines--;
if (lines == 0) found = false; //continue copying as normal
}
else {
//copy line to temp
temp << tempStr << "\n";
}
tempStr.clear();
}
}
file.close(); //close files
temp.close();
//delete original
std::remove(filename.c_str());
//rename temp file to original file name
std::rename("../temp.txt", filename.c_str());
this->writeToFile(filename); //add object to end of file
}
void person::Employee::writeToFile(std::string filename)
{
std::fstream file;
//std::ios::out means writing to file
//std::ios::app means appending to the end of the file.
file.open(filename, std::ios::out | std::ios::app);
if (file.is_open())
{
file << this->idUser << "\n";
file << this->OfficeNumber.toStdString() << "\n";
file << this->NINO.toStdString() << "\n";
file << this->Role.toStdString() << "\n";
file << this->AnnualSalary << "\n";
file << this->FirstName.toStdString() << "\n";
file << this->Surname.toStdString() << "\n";
file << this->Email.toStdString() << "\n";
file << this->PostCode.toStdString() << "\n";
file << this->StreetAddress.toStdString() << "\n";
file << this->County.toStdString() << "\n";
file << this->DOB.toString("yyyy-MM-dd").toStdString() << "\n";
file << this->Gender.toStdString() << "\n";
file << this->Nationality.toStdString() << "\n";
file << this->Password.toStdString() << "\n";
}
file.close();
}
size_t Employee::copyFromFile(std::string filename, Employee empl[], size_t N)
{
size_t count=0;
std::ifstream file;
file.open(filename); //open the file as read only
if (file.is_open()) //check if it's open first
{
std::string line; QString qline[16];
size_t lineNumFile = 1, i = 0;
//read line
while (getline(file, line))
{
qline[i] = QString::fromStdString(line);
//qDebug() << qline[i];
if (lineNumFile % 15 == 0 && count < N) //every 15 lines, new user starts.
{
int idUser = qline[0].toInt();
int salary = qline[4].toInt();
QDate date;
date = date.fromString(qline[11], "yyyy-MM-dd"); //convert qstring to qdate
//qDebug() << qline[15];
//line 14-17 string
//the rest are strings
empl[count].setDetails(qline[5], qline[6], qline[7], qline[8], qline[9],qline[10], date, qline[12], qline[13]);
empl[count].setPassword(qline[14]);
empl[count].setID(idUser);
empl[count].setOfficeNumber(qline[1]);
empl[count].setNINO(qline[2]);
empl[count].setRole(qline[3]);
empl[count].setEmplSalary(salary);
count++;
i = 0;
}
else i++; //increment
lineNumFile++;
}
}
file.close(); //close the file when no longer needed so that other programs can use it.
return count;
}
size_t Employee::copyFromFile(std::string filename, std::vector<Employee> &empl, size_t N)
{
size_t count=0;
std::ifstream file;
file.open(filename); //open the file as read only
if (file.is_open()) //check if it's open first
{
std::string line; QString qline[16];
size_t lineNumFile = 1, i = 0;
//read line
while (getline(file, line))
{
qline[i] = QString::fromStdString(line);
//qDebug() << qline[i];
if (lineNumFile % 15 == 0 && count < N) //every 15 lines, new user starts.
{
//line 1 and 2 are integers
int idUser = qline[0].toInt();
//line 3-5 string
//line 6 is salary, int
int salary = qline[4].toInt();
//line 7-12 string
//line 13 dob
QDate date;
date = date.fromString(qline[11], "yyyy-MM-dd"); //convert qstring to qdate
//line 14-17 string
//the rest are strings
empl.push_back(Employee());
empl[count].setDetails(qline[5], qline[6], qline[7], qline[8], qline[9],qline[10], date, qline[12], qline[13]);
empl[count].setPassword(qline[14]);
empl[count].setID(idUser);
empl[count].setOfficeNumber(qline[1]);
empl[count].setNINO(qline[2]);
empl[count].setRole(qline[3]);
empl[count].setEmplSalary(salary);
count++;
i = 0;
}
else i++; //increment
lineNumFile++;
}
}
file.close(); //close the file when no longer needed so that other programs can use it.
return count;
}
} //namespace person
|
b2f4072a8987ce6c9bb1a6d8b6d0d822d08ec041
|
6ef38b23501b812b841f327183945af33a3cd7b3
|
/src/decoder.cpp
|
5812a1125c129dce7f7a40968bbcd161520d5afb
|
[
"MIT"
] |
permissive
|
JakubVojvoda/LPC-decoder
|
5795a4c072dcdfa34c3d1c3ae1084e633e30db90
|
12dac0ee535517a7cd0b62620bc586ecc5384563
|
refs/heads/master
| 2021-01-10T16:30:48.898403
| 2016-12-21T18:48:37
| 2016-12-21T18:48:46
| 52,218,813
| 12
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,813
|
cpp
|
decoder.cpp
|
/*
* Simple LPC (Linear Predictive Coding) decoder in C++
* by Jakub Vojvoda [github.com/JakubVojvoda]
* 2015
*
* Source code is licensed under MIT License
* (for more details see LICENSE)
*
*/
#include "decoder.h"
#include <fstream>
#include <string>
#include <sstream>
double value(std::vector<double> x, unsigned int index)
{
if (index >= x.size()) {
return 0;
}
return x[index];
}
bool readCOD(std::string filename, std::vector<int> *a, std::vector<int> *g, std::vector<int> *L)
{
std::ifstream file(filename.c_str());
if (!file.is_open())
return false;
std::string line;
while (getline(file, line)) {
std::stringstream nums(line);
double as, gs, l;
nums >> as >> gs >> l;
a->push_back(as);
g->push_back(gs);
L->push_back(l);
}
file.close();
return true;
}
std::vector<std::vector<double> > readMAT(std::string filename)
{
std::ifstream file(filename.c_str());
std::vector<double> data;
std::string line;
if (!file.is_open())
return std::vector<std::vector<double> >();
int width = 0;
int height = 0;
while (getline(file, line)) {
std::stringstream str(line);
double n;
while (str >> n) {
data.push_back(n);
if (height == 0) width += 1;
}
height += 1;
}
file.close();
std::vector<std::vector<double> > matrix(width, std::vector<double>(height));
for (int y = 0; y < height; y++) {
for (int x = 0; x < width; x++) {
matrix[x][y] = data[x + y * width];
}
}
return matrix;
}
std::vector<double> synthesize(std::vector<std::vector<double> > A, std::vector<double> G, std::vector<int> L, int P, int lram)
{
int Nram = G.size();
std::vector<double> init(P);
std::vector<double> ss(Nram * lram);
int nextvoiced = 1;
int from = 1;
int to = from + lram - 1;
for (int index = 0; index < Nram; index++) {
std::vector<double> a;
a.push_back(1.0);
for (unsigned int j = 0; j < A[index].size(); j++)
a.push_back(A[index][j]);
double g = G[index];
double l = L[index];
std::vector<double> excit;
if (l == 0) {
excit = randn(lram);
}
else {
std::vector<int> where = goperator(nextvoiced, l, lram);
nextvoiced = *max_element(where.begin(), where.end()) + l - lram;
excit = std::vector<double>(lram);
for (unsigned int i = 0; i < where.size(); i++) {
int index = where[i] - 1;
excit[index] = 1;
}
}
double sum = 0.0;
for (unsigned int i = 0; i < excit.size(); i++)
sum += pow(excit[i], 2);
double norm = 1.0 / sqrt(sum / lram);
for (unsigned int i = 0; i < excit.size(); i++) {
excit[i] = excit[i] * norm;
}
std::vector<double> b(1);
b[0] = g;
std::vector<double> synt = filter(b, a, excit, &init);
for (int i = from - 1; i < to; i++) {
ss[i] = synt[i - from + 1];
}
a.clear();
b.clear();
excit.clear();
from += lram;
to = from + lram - 1;
}
return ss;
}
std::vector<double> randn(int size)
{
return randn(size, 0, 1);
}
std::vector<double> randn(int size, float mean, float sd)
{
std::vector<double> vrandom(size);
boost::mt19937 rnd = boost::mt19937();
rnd.seed(rand());
boost::normal_distribution<> d(mean, sd);
boost::variate_generator<boost::mt19937, boost::normal_distribution<> > dist(rnd, d);
for (int i = 0; i < size; i++) {
vrandom[i] = dist();
}
return vrandom;
}
std::vector<int> goperator(int from, int step, int to)
{
std::vector<int> result;
if (step < 1)
return result;
for (int i = from; i <= to; i += step) {
result.push_back(i);
}
return result;
}
std::vector<double> filter(std::vector<double> b, std::vector<double> a, std::vector<double> x, std::vector<double> *zi)
{
std::vector<double> y(x.size());
std::vector<std::vector<double> > state(zi->size() + 1, std::vector<double>(x.size() + 1));
for (unsigned int i = 0; i < zi->size() + 1; i++)
state[i][0] = value((*zi), i);
for (unsigned int i = 0; i < y.size(); i++) {
y[i] = (value(state[0],i) + value(b,0) * value(x,i));
for (unsigned int n = 0; n < zi->size(); n++) {
state[n][i+1] = value(state[n+1],i) + value(b,n+1) * value(x,i) - value(a,n+1) * value(y,i);
}
}
for (unsigned int n = 0; n < zi->size(); n++)
(*zi)[n] = value(state[n], x.size());
return y;
}
|
1fa48c177950d588c3fe7d868a4f34ce6a30224a
|
3e27f2a7ec01b5032d67bf0d6fef08e7fc22eba3
|
/Chapter 3/3_2.cpp
|
305f71e770085da73b3b4d51a2bdd265b674ccfd
|
[] |
no_license
|
AntonSivalnev/Prata_6
|
c8ed3bf744194d1fdf02faaaefc8233de2c6d694
|
14984cd108dcce11bcc5f3008eb0959b82eedc26
|
refs/heads/master
| 2021-07-21T20:59:04.005377
| 2017-10-21T19:02:33
| 2017-10-21T19:02:33
| 96,557,269
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 808
|
cpp
|
3_2.cpp
|
#include <iostream>
const int INCH_IN_FOOT = 12;
const float INCH_IN_METER = 0.0254;
const float KILOGRAM_IN_POUND = 2.2;
int main()
{
int feet, inches, pounds;
float meters, kilograms, body_mass_index;
std::cout << "Enter your height in feet: _\b";
std::cin >> feet;
std::cout << "And inches: _\b";
std::cin >> inches;
std::cout "\nEnter your weight in pounds: _\b";
std::cin >> pounds;
meters = (feet * INCH_IN_FOOT + inches) * INCH_IN_METER;
kilograms = pounds / KILOGRAM_IN_POUND;
body_mass_index = kilograms / (meters * meters);
std::cout << "Your height is " << meters << " meters, your weight is " << kilograms <<
" kilograms and you body mass index is " << body_mass_index << std::endl;
return 0;
}
|
0d1f5eec605cbe41e658be4a1e73ba5a026b583e
|
4bc6d2dcc7aadcd075890c0e75d9645896314710
|
/vol105/10583.cpp
|
47dae27005eb5113c875fafc9643ae839a30d070
|
[] |
no_license
|
dibery/UVa
|
ed50d28abae01a2bc119648b448ebb48f249d0b0
|
9696e6b8ed8cf459a9f3b917d6fb0549b13504e6
|
refs/heads/master
| 2021-06-09T11:10:07.721013
| 2021-05-14T17:07:58
| 2021-05-14T17:07:58
| 19,485,747
| 6
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 960
|
cpp
|
10583.cpp
|
#include<cstdio>
#include<list>
using namespace std;
int DFS( list<int> *adj, int index, bool *visited )
{
int back = 1;
visited[ index ] = true;
for( list<int>::iterator it = adj[ index ].begin(); it != adj[ index ].end(); ++it )
if( !visited[ *it ] )
back += DFS( adj, *it, visited );
return back;
}
int main()
{
int stu, query, t = 0, a, b;
while( scanf( "%d %d", &stu, &query ) && stu )
{
list<int> same[ stu+1 ];
bool visited[ 50000 ] = { false };
int ans = stu;
for( int i = 0; i < query; ++i )
{
scanf( "%d %d", &a, &b );
if( a == b )
continue;
same[ a ].push_back( b );
same[ b ].push_back( a );
}
for( int i = 1; i <= stu; ++i )
if( !visited[ i ] )
ans -= DFS( same, i, visited ) - 1;
printf( "Case %d: %d\n", ++t, ans );
}
return 0;
}
|
f372645337b8ae5204a17bd7470056e24d495cb5
|
f2308b7afff535131d28fb63812f46253f592d20
|
/NCSU_Monopoly/main.cpp
|
029c96b94474ef5986871de8c24e49380085e14e
|
[] |
no_license
|
NRDavis/NRDavis_CPlusPlus
|
d5009863394071754181f43ae3fd47bb11198165
|
e0034e0a8309119050232f474d2b38cc5e48c51f
|
refs/heads/master
| 2021-02-04T10:22:18.977611
| 2020-06-24T01:36:19
| 2020-06-24T01:36:19
| 243,656,509
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,536
|
cpp
|
main.cpp
|
#include <iostream>
// we're going to create a series of modularized functions useful in a monopoly game
using namespace std;
struct property
{
char name[20]; // string variable for a name
int price;
int costPerNight;
};
// we're going to define a template class to handle
struct player
{
char player_name[30]; // we allow the player to have a name of 29 characters + null char
property *collection; // we allocate an undefined array of properties
int numOfProperties; // we have a int field to track the number of properties each player has
};
void propertyInfo(property place)
{
cout << "\tname:\t"<< place.name <<"\n\tprice:\t"<< place.price<<"\n\tRent:\t"<< place.costPerNight<< "\n" <<endl;
return;
}
void playerInfo(player name)
{
cout <<"\tName: "<< name.player_name <<"\n\tProperty: "<< name.collection->name <<"\n\tAsset Num: "<< name.numOfProperties<<"\n"<<endl;
return;
}
// generic template function to swap two items, could be integers or structs
template <typename T>
void Swap(T &a, T &b)
{
//cout << "\tname: "<< a.name << "\n\tprice: " << a.price <<"\n\tRent: "<< a.costPerNight <<endl;
T temp = a; // we save
//cout << "\tname: "<< temp.name << "\n\tprice: " << temp.price <<"\n\tRent: "<< temp.costPerNight <<endl;
a = b;
//cout << "\tname: "<< a.name << "\n\tprice: " << a.price <<"\n\tRent: "<< a.costPerNight <<endl;
b = temp;
//cout<<"\n"<<endl;
//cout << "\tname: "<< a.name << "\n\tprice: " << a.price <<"\n\tRent: "<< a.costPerNight <<endl;
//cout << "\tname: "<< b.name << "\n\tprice: " << b.price <<"\n\tRent: "<< b.costPerNight <<endl;
//cout <<"\n\n"<<endl;
}
// explicit specialization for trading properties
template <> void Swap<player>(player &p1, player &p2)
{
property *temp = p1.collection; // we allocate a temp ptr to a property
p1.collection = p2.collection;
p2.collection = temp;
return;
}
int main()
{
// we allocate two properties to simulate when we players trade properties
property Belltower = {"Bell Tower", 1000, 20};
property Talley = {"Talley", 500, 0};
player Nathan = {"Nathan", &Belltower, 1};
player Rhea = {"Rhea", &Talley, 1};
cout << "Pre-Property-Swap"<<endl;
playerInfo(Nathan);
playerInfo(Rhea);
cout << "Post-Property-Swap"<<endl;
Swap(Nathan, Rhea);
playerInfo(Nathan);
playerInfo(Rhea);
return 0;
}
|
dfe4ad70302f0490ccb2e521b42bfd7b7f22e861
|
904c4904cf2ae7e4b207b2a553521e0215b4f66b
|
/HiLib/ChildRowHeaderColumn.h
|
351828ffb6d559c6e97fd62c4caa5703618623a4
|
[] |
no_license
|
higeze/XYZViewer
|
aa503760b5490e168f56d14278c2edd4a98dd809
|
f9fefe900ac521e557d43066cbddd67064090837
|
refs/heads/master
| 2021-07-16T21:37:55.523687
| 2017-10-23T12:35:12
| 2017-10-23T12:35:12
| 107,979,230
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 358
|
h
|
ChildRowHeaderColumn.h
|
#pragma once
#include "ChildIndexColumn.h"
class CChildRowHeaderColumn:public CChildIndexColumn
{
public:
CChildRowHeaderColumn(CSheetCell* pSheetCell):CChildIndexColumn(pSheetCell){}
virtual ~CChildRowHeaderColumn(){}
virtual cell_type HeaderCellTemplate(CRow* pRow, CColumn* pColumn);
virtual cell_type CellTemplate(CRow* pRow, CColumn* pColumn);
};
|
91cbe7cb36a693fe8c0a0f06710947227e3fa976
|
de5f555645ac0f70a129d5531fdc3934b1803bea
|
/Online-Judges/Codechef/DISTNUMS.cc
|
ed9fec315b10ed1066d0ef0a9d6d1da902ccb9f5
|
[] |
no_license
|
kaushal02/CP
|
52737875c70a40b3e0f7885b2553fdb1b7447bf9
|
704543bcd17e75759a584f88300033a348dc71ab
|
refs/heads/master
| 2022-10-20T06:59:33.421829
| 2022-10-18T05:25:54
| 2022-10-18T05:26:20
| 70,631,083
| 33
| 18
| null | 2018-10-26T13:48:52
| 2016-10-11T20:09:00
|
C++
|
UTF-8
|
C++
| false
| false
| 1,263
|
cc
|
DISTNUMS.cc
|
#include <iostream>
using namespace std;
const int MOD = 1E9 + 7;
int pwr(int a, int n, int mod) {
// a^n % mod
int ans = 1;
while (n) {
if (n & 1) ans = (long long) ans * a % mod;
if (n >>= 1) a = (long long) a * a % mod;
}
return ans;
}
int inv(int n) {
return pwr(n, MOD - 2, MOD);
}
int sumGeometric(int p, int k, int s) {
// p^k + p^(k+1) + p^(k+2) ... + p^((2^s)*k)
int power = 1 + (long long) k * pwr(2, s, MOD - 1) % (MOD - 1);
int ans = (pwr(p, power, MOD) - pwr(p, k, MOD)) % MOD;
if (ans < 0) {
ans += MOD;
}
return (long long) ans * inv(p - 1) % MOD;
}
int main() {
// your code goes here
int cases; cin >> cases;
while (cases--) {
int n, k;
cin >> n >> k;
int ans = 1;
for (int factor = 2; factor * factor <= n; factor++) {
int power = 0;
while (n % factor == 0) {
n /= factor;
power++;
}
if (power) {
ans = (long long) ans * sumGeometric(factor, power, k) % MOD;
}
}
if (n > 1) {
ans = (long long) ans * sumGeometric(n, 1, k) % MOD;
}
cout << ans << '\n';
}
return 0;
}
|
af4b537a296107b9ef518b94e7daa250850c6892
|
46c56e2305159f05362adbc084d6a0ff0dfe9495
|
/gui/StatusBar.cpp
|
e6d1510d37ee97cff635b19de08f2ccae6f6aea3
|
[] |
no_license
|
fritzone/netscan
|
6da63eda87f71721237de39f687fbfb12d49f89b
|
d8313942ba65a82645d66cbd09c1b875dca8666b
|
refs/heads/master
| 2020-05-30T05:28:59.422254
| 2016-08-25T09:30:27
| 2016-08-25T09:30:27
| 21,980,082
| 1
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,038
|
cpp
|
StatusBar.cpp
|
#include "StatusBar.h"
#include "Debugger.h"
#include "Window.h"
#include "wind_upg.h"
#include "leaker.h"
/**
* Constructor
*/
CStatusBar::CStatusBar(CWindow* _parent, int _id, int _parts, int* _partPos):CControl( _parent, 0, 0,0 ,0, L"", _id)
{
HWND mainHandle = _parent->getHandle();
hwnd = CreateWindowEx(
0,
(LPCWSTR)STATUSCLASSNAME , // predefined class
L"Welcome", // text
WS_VISIBLE | WS_CHILD | SBARS_SIZEGRIP, // styles
0, // starting x position
0, // starting y position
0, // width
0, // height
mainHandle, // parent window
(HMENU)id, // No menu
(HINSTANCE) GetWindowLong(mainHandle, GWL_HINSTANCE),
NULL); // pointer not needed
SendMessage(hwnd, SB_SETPARTS, _parts, (LPARAM)_partPos);
SendMessage(hwnd, WM_SIZE, 0, 0);
show();
}
void CStatusBar::autoSize()
{
SendMessage(hwnd, WM_SIZE, 0, 0);
}
void CStatusBar::setText(LPCWSTR text, int idx)
{
SendMessage(hwnd, SB_SETTEXT, (WPARAM)idx, (LPARAM)text);
}
|
bdeca7da38198b83f03b0d2ed5f923acc104c742
|
cb77dcbbce6c480f68c3dcb8610743f027bee95c
|
/android/art/compiler/optimizing/linear_order.h
|
151db001e1ae42c826a6d68eecccb575aaf6fc37
|
[
"Apache-2.0",
"NCSA",
"MIT"
] |
permissive
|
fengjixuchui/deoptfuscator
|
c888b93361d837ef619b9eb95ffd4b01a4bef51a
|
dec8fbf2b59f8dddf2dbd10868726b255364e1c5
|
refs/heads/master
| 2023-03-17T11:49:00.988260
| 2023-03-09T02:01:47
| 2023-03-09T02:01:47
| 333,074,914
| 0
| 0
|
MIT
| 2023-03-09T02:01:48
| 2021-01-26T12:16:31
| null |
UTF-8
|
C++
| false
| false
| 1,912
|
h
|
linear_order.h
|
/*
* Copyright (C) 2016 The Android Open Source Project
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef ART_COMPILER_OPTIMIZING_LINEAR_ORDER_H_
#define ART_COMPILER_OPTIMIZING_LINEAR_ORDER_H_
#include <type_traits>
#include "nodes.h"
namespace art {
void LinearizeGraphInternal(const HGraph* graph, ArrayRef<HBasicBlock*> linear_order);
// Linearizes the 'graph' such that:
// (1): a block is always after its dominator,
// (2): blocks of loops are contiguous.
//
// Storage is obtained through 'allocator' and the linear order it computed
// into 'linear_order'. Once computed, iteration can be expressed as:
//
// for (HBasicBlock* block : linear_order) // linear order
//
// for (HBasicBlock* block : ReverseRange(linear_order)) // linear post order
//
template <typename Vector>
void LinearizeGraph(const HGraph* graph, Vector* linear_order) {
static_assert(std::is_same<HBasicBlock*, typename Vector::value_type>::value,
"Vector::value_type must be HBasicBlock*.");
// Resize the vector and pass an ArrayRef<> to internal implementation which is shared
// for all kinds of vectors, i.e. ArenaVector<> or ScopedArenaVector<>.
linear_order->resize(graph->GetReversePostOrder().size());
LinearizeGraphInternal(graph, ArrayRef<HBasicBlock*>(*linear_order));
}
} // namespace art
#endif // ART_COMPILER_OPTIMIZING_LINEAR_ORDER_H_
|
5e046cf8f6ec29aa41635373ddab81fef896e7bf
|
3d7c2de12fe9e107eac972bc5be834f13876644b
|
/Arrays/check-if-array-elements-are-consecutive.cpp
|
9a4e155e55757249da91134ef4d6e023a2b13f41
|
[] |
no_license
|
shah-antriksh/Coding
|
abdb2f14a9a35da54d3527e454d5c3664c65176f
|
c5d2b16de9dfdca5a45d7b546c5eb48ba8f46d57
|
refs/heads/master
| 2020-12-25T14:12:49.186225
| 2016-08-06T17:31:15
| 2016-08-06T17:31:15
| 64,283,067
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 501
|
cpp
|
check-if-array-elements-are-consecutive.cpp
|
//http://www.geeksforgeeks.org/check-if-array-elements-are-consecutive/
#include<bits/stdc++.h>
using namespace std;
int main()
{
int arr[]={88,89,90,91,92,94,93};
int n = sizeof(arr)/sizeof(int);
int maxv=INT_MIN;
int minv=INT_MAX;
for (int i=0;i<n;i++)
{
maxv=max(arr[i],maxv);
minv=min(arr[i],minv);
}
for (int i=0;i<n;i++)
{
if(arr[arr[i]-minv]>=0)
{
cout<<arr[arr[i]-minv]<<endl;
arr[arr[i]-minv]=-1;
}
else
{
maxv=INT_MAX;
}
}
if(maxv-minv+1 == n)
cout<<"yes";
else
cout<<"no";
}
|
dfbe042353221014acbfa7961ca1baf02ba4bf65
|
f0b4ce0ba6972301435f182a6d4c02987ee17ab3
|
/addTwoNums.cc
|
0afd6ad3a779c5e353f60a2586f1a0b7c2b636c8
|
[] |
no_license
|
gs0622/leetcode
|
b64bf1ac8d52ea473cac98b057a5edd1c8ff3591
|
ef9388f875c375f6f3cd290b04e457b416d860dc
|
refs/heads/master
| 2021-06-02T00:54:32.332803
| 2020-05-19T01:13:51
| 2020-05-19T01:13:51
| 20,798,407
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,176
|
cc
|
addTwoNums.cc
|
/**
* Definition for singly-linked list.
* struct ListNode {
* int val;
* ListNode *next;
* ListNode(int x) : val(x), next(NULL) {}
* };
*/
#include <iostream>
using namespace std;
struct ListNode {
int val;
ListNode *next;
ListNode(int x) : val(x), next(NULL) {}
};
class Solution {
public:
ListNode* addTwoNumbers(ListNode* a1, ListNode* a2) {
ListNode dummy, *tail = &dummy;
bool carry = false;
while (a1 && a2) {
ListNode *n = new ListNode;
tail->next = n;
n->val = a1->val + a2->val + (carry? 1: 0);
if (n->val > 9) {
carry = true;
n->val %= 10;
} else
carry = false;
a1 = a1->next, a2 = a2->next;
tail = tail->next;
}
while (a1) {
ListNode *n = new ListNode;
tail->next = n;
n->val = a1->val + (carry? 1: 0);
if (n->val > 9) {
carry = true;
n->val %= 10;
} else
carry = false;
a1 = a1->next;
tail = tail->next;
}
while (a2) {
ListNode *n = new ListNode;
tail->next = n;
n->val = a2->val + (carry? 1: 0);
if (n->val > 9) {
carry = true;
n->val %= 10;
} else
carry = false;
a2 = a2->next;
tail = tail->next;
}
if (carry) {
ListNode *n = new ListNode;
tail->next = n;
n->val = 1;
carry = false;
tail = tail->next;
}
return dummy.next;
}
};
int main(void) {
ListNode a1[3], a2[3], *r;
a1[0].val = 9, a1[0].next = &a1[1];
a1[1].val = 9, a1[1].next = &a1[2];
a1[2].val = 9, a1[2].next = nullptr;
a2[0].val = 1, a2[0].next = nullptr;
a2[1].val = 6, a2[1].next = &a2[2];
a2[2].val = 4, a2[2].next = nullptr;
Solution s;
r = s.addTwoNumbers(a1, a2);
while (r) {
cout << r->val << " ";
r = r->next;
}
cout << endl;
return 0;
}
|
2f35e1c85d6e9e7b49a5538cf9be6119acc95b92
|
62d48af115ea9d14bc5a7dd85212e616a48dcac6
|
/src/tpchBench/headers/SupplierData.h
|
88e6e41215ff2908e1b2a86d9c70b10891d9ef48
|
[
"Apache-2.0",
"LicenseRef-scancode-public-domain",
"BSD-3-Clause"
] |
permissive
|
asu-cactus/lachesis
|
ab1ab1704e4f0f2d6aef1a2bff2dc99ea8f09337
|
92efa7b124a23894485a900bb394670487051948
|
refs/heads/master
| 2023-03-05T11:41:35.016673
| 2021-02-14T21:50:32
| 2021-02-14T21:50:32
| 151,744,205
| 2
| 0
|
Apache-2.0
| 2021-02-14T16:37:54
| 2018-10-05T15:49:15
|
C++
|
UTF-8
|
C++
| false
| false
| 2,703
|
h
|
SupplierData.h
|
#ifndef CUSTOMER_SUPPLIER_PART_AGG_H
#define CUSTOMER_SUPPLIER_PART_AGG_H
#include "Object.h"
#include "PDBVector.h"
#include "PDBString.h"
#include "Handle.h"
using namespace pdb;
// This class represents a triple that holds a triple of (customerName, SupplierName, PartID)
class SupplierData : public pdb::Object {
public:
String supplierName;
Map<String, Vector<int>> soldPartIDs;
ENABLE_DEEP_COPY
// Default constructor:
SupplierData() {}
// Default destructor:
~SupplierData() {}
// Constructor with arguments:
SupplierData(pdb::String supplierName) {
this->supplierName = supplierName;
// this->soldPartIDs = pdb::makeObject<pdb::Map<pdb::String, pdb::Vector<int>>>();
}
String& getKey() {
return supplierName;
}
Map<String, Vector<int>>& getValue() {
return soldPartIDs;
}
/*void addSupplierPart(pdb::String supplierName, int partKey) {
if(soldPartIDs->count(supplierName)==0) {
// not found
pdb::Handle<pdb::Vector<int>> partKeyVector = pdb::makeObject<pdb::Vector<int>>();
partKeyVector->push_back(partKey);
(*soldPartIDs)[supplierName] = * partKeyVector;
} else {
// found
pdb::Vector<int> existing_partKeyVector = (*soldPartIDs)[supplierName];
existing_partKeyVector.push_back(partKey);
(*soldPartIDs)[supplierName] = existing_partKeyVector;
}
}*/
Map<String, Vector<int>> getSoldPartIDs() {
return soldPartIDs;
}
void setSoldPartIDs(Map<String, Vector<int>> soldPartIDs) {
this->soldPartIDs = soldPartIDs;
}
int print() {
std::cout << "SupplierName: " << supplierName << " [ ";
auto iter = soldPartIDs.begin();
int count = 0;
while (iter != soldPartIDs.end()) {
pdb::String customerName = (*iter).key;
pdb::Vector<int> partIDs = soldPartIDs[customerName];
std::cout << "Customer: " << customerName.c_str() << " (";
for (int i = 0; i < partIDs.size(); ++i) {
std::cout << " " << partIDs[i] << ",";
}
std::cout << ") ";
++iter;
count++;
}
std::cout << " ] " << std::endl;
std::cout << " the count is " << count << std::endl;
return count;
}
/*const pdb::String& getCustomerName() const {
return supplierName;
}
void setCustomerName(const pdb::String& customerName) {
this->supplierName = customerName;
}*/
};
#endif
|
13786816b11b346945238376b05cc261ffb0b121
|
387549ab27d89668e656771a19c09637612d57ed
|
/DRGLib UE project/Source/FSD/Public/ArmorPrimitiveDestroyedDelegate.h
|
746da9593b559f5083e145b69737f31c8cc77e98
|
[
"MIT"
] |
permissive
|
SamsDRGMods/DRGLib
|
3b7285488ef98b7b22ab4e00fec64a4c3fb6a30a
|
76f17bc76dd376f0d0aa09400ac8cb4daad34ade
|
refs/heads/main
| 2023-07-03T10:37:47.196444
| 2023-04-07T23:18:54
| 2023-04-07T23:18:54
| 383,509,787
| 16
| 5
|
MIT
| 2023-04-07T23:18:55
| 2021-07-06T15:08:14
|
C++
|
UTF-8
|
C++
| false
| false
| 255
|
h
|
ArmorPrimitiveDestroyedDelegate.h
|
#pragma once
#include "CoreMinimal.h"
#include "ArmorPrimitiveDestroyedDelegate.generated.h"
class UPrimitiveComponent;
UDELEGATE(BlueprintCallable) DECLARE_DYNAMIC_MULTICAST_DELEGATE_OneParam(FArmorPrimitiveDestroyed, UPrimitiveComponent*, collider);
|
59ed9208acaa7038fffb9fb8d195e7c01b1b78b1
|
c0d0251b9d22b2570cd61c2692d7014a6261e247
|
/hollowknight/playGround.cpp
|
765ff80bf1f72a89e4d92a54d1b34a575ab76747
|
[] |
no_license
|
KRkimyj/hollowknight
|
825c64093ae687de394664be4ac7db3dd89dc0f6
|
1e9c63ec6286cda71d66e953bff4ad756e6744fb
|
refs/heads/master
| 2023-07-31T10:14:51.136003
| 2021-09-28T04:31:41
| 2021-09-28T04:31:41
| 411,134,389
| 0
| 0
| null | null | null | null |
UHC
|
C++
| false
| false
| 2,735
|
cpp
|
playGround.cpp
|
#include "stdafx.h"
#include "playGround.h"
playGround::playGround()
{
}
playGround::~playGround()
{
}
//초기화는 여기다 하세요 제발
HRESULT playGround::init()
{
gameNode::init(true);
//===전방선언 삽입===
_sm = new stageManager;
_sm->init();
_pl = new player;
_pl->init();
_em = new enemyManager;
_sm->setPlayer(_pl);
_sm->setEnemyManager(_em);
_pl->setstageManager(_sm);
_pl->setEnemyManager(_em);
_em->setPlayer(_pl);
_em->setstageManager(_sm);
//==================
imageInit();
_ef->imageInit();
_cameraRect = RectMakeCenter(_pl->getPlayerX(), _pl->getPlayerY(), WINSIZEX, WINSIZEY);
_cameraPoint.x = _pl->getPlayerX();
_cameraPoint.y = _pl->getPlayerY();
_cameraWidth = WINSIZEX / 2;
_cameraHeight = WINSIZEY / 2;
_start = _end = 0;
_vibe = false;
//_img = IMAGEMANAGER->addImage("grim bullet", "enemyEffectImage/grim bullet.bmp", 64, 64, true, RGB(255, 0, 255), true);
return S_OK;
}
//메모리 해제는 여기다 하세요 제발
void playGround::release()
{
gameNode::release();
}
void playGround::update()
{
gameNode::update();
_sm->update();
/*if (!_sm->getStop())*/ _pl->update();
_em->update();
//camera();
//진동 한 거 연습했어
//======================================
}
void playGround::render()
{
PatBlt(getMemDC(), 0, 0, WINSIZEX, WINSIZEY, WHITENESS);
//=========================================
//SCENEMANAGER->render();
_sm->render();
if (!SCENEMANAGER->getCurrentScene("stage1")) _em->render();
_pl->render();
/*
char str[100];
sprintf_s(str, "x : %d, y : %d, 현재 프레임: %d, ", _pl->getPlayerRect().left, _pl->getPlayerRect().top, _pl->getState()->getFrameX());
TextOut(getMemDC(), _pl->getPlayerX() - 100, _pl->getPlayerY() - 100, str, strlen(str));*/
TIMEMANAGER->render(getMemDC());
//_img->alphaRender(getMemDC(), 2000, 1000, 100);
//==================================================
//this->getBackBuffer()->render(getHDC(), 0, 0, _cameraRect.left, _cameraRect.top, WINSIZEX, WINSIZEY);
CAMERAMANAGER->render(getHDC(), 0, 0, getMemDC());
}
void playGround::imageInit()
{
IMAGEMANAGER->addImage("fly bullet", "enemyEffectImage/fly bullet.bmp", 50, 50, true, RGB(255, 0, 255), false);
IMAGEMANAGER->addFrameImage("fly bullet remove", "enemyEffectImage/fly bullet remove.bmp", 528, 103, 6, 1, true, RGB(255, 0, 255), false);
IMAGEMANAGER->addFrameImage("fly bullet remove LR", "enemyEffectImage/fly bullet remove LR.bmp", 606, 174, 6, 2, true, RGB(255, 0, 255), false);
IMAGEMANAGER->addImage("hit image", "stageImage/hit image.bmp", 3840, 2160, true, RGB(255, 0, 255), true);
IMAGEMANAGER->addImage("hit image2", "stageImage/hit image2.bmp", 1920, 1080, true, RGB(255, 0, 255), true);
}
|
92dc33fb6d5543394d5dcae1dd78b797016e1772
|
12f2153cce750f245e309370f02ead5609b49d50
|
/day01 (BASICS 2)/ex05/Human.hpp
|
fae7f4a1e8bcdd97fa66ce42f53f1a3e8b097ff0
|
[] |
no_license
|
hlombard/Piscine_CPP
|
e638d082171b0e84ead6444373e2ec57b03da1ff
|
90ce065d9a1714cdca0551c438c6e491742d0410
|
refs/heads/master
| 2023-02-23T16:56:24.722420
| 2021-01-26T18:52:08
| 2021-01-26T18:52:08
| 333,182,153
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 256
|
hpp
|
Human.hpp
|
#ifndef HUMAN_HPP
# define HUMAN_HPP
#include <string>
#include "Brain.hpp"
class Human {
private:
const Brain _brain;
public:
Human(void);
std::string identify(void) const;
const Brain &getBrain(void) const;
};
#endif
|
d39ae52d681917b52c53eeafcd995faf275cbf4a
|
805e83058e2cb1c4042fe31a0c5f2aacf76eca63
|
/Glanda/CmdChangeCurrentScene.h
|
03f254a5b54ba6e336d706ae54b571f9e954eee0
|
[] |
no_license
|
progmalover/vc-stgld
|
70ee037f3f27857fcdbb344b5ee8533c724b43b9
|
96055b2a2deca44eed5bb2c6e1e3f6cb1aff3a6b
|
refs/heads/master
| 2021-01-12T05:17:05.334966
| 2017-01-12T14:49:44
| 2017-01-12T14:49:44
| 77,895,327
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 412
|
h
|
CmdChangeCurrentScene.h
|
#pragma once
#include "command.h"
class gldScene2;
class CCmdChangeCurrentScene :
public TCommand
{
protected:
gldScene2* m_pNewScene;
gldScene2* m_pOldScene;
public:
CCmdChangeCurrentScene(gldScene2* pScene);
virtual ~CCmdChangeCurrentScene(void);
virtual bool Execute();
virtual bool Unexecute();
virtual bool CanMix(TCommand *pOther);
virtual TCommand *Mix(TCommand *pOther);
};
|
1a111b002550da6acdde6b0165ce5fed64876320
|
981d954ac6f5930d6cf14f2becfb5deb92b5df3d
|
/libnet/tests/sctx.h
|
6e8715fb1d43ff3d139a66debb111089af987ae7
|
[
"MIT"
] |
permissive
|
wma1729/simple-n-fast
|
e04b97afad55c5964930509b2ff763723a0d2bf9
|
abb06a9147b1eb4418ef5acb176eead64b991c51
|
refs/heads/master
| 2021-07-09T17:27:09.630851
| 2021-04-30T18:33:56
| 2021-04-30T18:33:56
| 102,918,847
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,191
|
h
|
sctx.h
|
#include "ctx.h"
class sctx : public snf::tf::test
{
private:
static constexpr const char *class_name = "sctx";
public:
sctx() : snf::tf::test() {}
~sctx() {}
virtual const char *name() const
{
return "Certificate";
}
virtual const char *description() const
{
return "Tests SSL context";
}
virtual bool execute(const snf::config *conf)
{
bool exception_caught = false;
try {
snf::net::initialize();
snf::ssl::context ctx1;
ASSERT_EQ(bool, true, true, "ssl context creation passed");
} catch (const snf::ssl::exception &ex) {
std::cerr << ex.what() << std::endl;
for (auto I = ex.begin(); I != ex.end(); ++I)
std::cerr << *I << std::endl;
exception_caught = true;
} catch (const std::system_error &ex) {
std::cerr << "system error: " << ex.code() << std::endl;
std::cerr << ex.what() << std::endl;
exception_caught = true;
} catch (const std::invalid_argument &ex) {
std::cerr << "invalid argument: " << ex.what() << std::endl;
exception_caught = true;
} catch (const std::runtime_error &ex) {
std::cerr << "runtime error: " << ex.what() << std::endl;
exception_caught = true;
}
return !exception_caught;
}
};
|
90e888c1228f5bca40705aaeb96a4f39807dc4da
|
b9c8bb339751898ad37989e8fc6d1360bd90639f
|
/Include/TLS_Socket.h
|
1ee48e394ec3e0c86f04db85c00b596ad268a252
|
[] |
no_license
|
ski0090/PK_Sock
|
84f5f401f1fe85994fb5f438933e987947bf07fa
|
a67924912bdcebd2cdc1e05b230378f574ef38b6
|
refs/heads/main
| 2022-05-12T06:06:15.795648
| 2020-04-06T08:02:18
| 2022-03-26T07:12:18
| 253,431,282
| 4
| 0
| null | null | null | null |
UHC
|
C++
| false
| false
| 766
|
h
|
TLS_Socket.h
|
#pragma once
/*
openssl 라이브러리가 base이다.
TCPsocket 클래스의 컴포넌트로 활용한다.
*/
#ifdef _USE_SSL
class SOCK_DLL TLS_Socket
:BaseSocket
{
public:
~TLS_Socket();
int32_t Connect(const SocketAddress& inToAddress);
int32_t Bind(const SocketAddress& inToAddress);
int32_t Listen(int inBackLog = 32);
shared_ptr<TLS_Socket> Accept(SocketAddress& inToAddress);
int32_t Send(const void* inData, size_t inLen);
int32_t Receive(void* inBuffer, size_t inLen);
int32_t Disconnect();
int32_t SetNonBlockingMode(bool inShouldBeNonBlocking);
private:
SSL* mSSL = nullptr;
friend class SSL_Utill;
TLS_Socket(SOCKET _socket);
TLS_Socket(SOCKET _socket, SSL* _ssl);
};
using TLS_SocketPtr = shared_ptr<TLS_Socket>;
#endif
|
e0f08f6cb4128fc9822f06204955d4c71a75d20a
|
85971f9d33b2ebfb70ee1fc4ef24042b7f586d2d
|
/sensor_system/include/sensor.h
|
715ea02a4c04509bc2f292a468d569e692629f8e
|
[] |
no_license
|
andrei-herdt/coding-exercises
|
f33a87a5cf545a925ee14d0e667bad367b2c6dd6
|
7c77011c9caa2c575cc0ae0ec52858d84e97e0cc
|
refs/heads/master
| 2023-06-22T07:49:36.526283
| 2023-06-07T12:55:56
| 2023-06-07T12:55:56
| 167,746,529
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 477
|
h
|
sensor.h
|
#ifndef SENSOR_H_
#define SENSOR_H_
#include <functional>
template <class DataT>
class Sensor
{
using CallBackType = std::function<void(DataT)>;
public:
bool Start()
{
return true;
}
void Register(const CallBackType& call_back)
{
consumer_call_back_ = call_back;
}
void Send(const DataT& data) const
{
consumer_call_back_(data);
}
private:
CallBackType consumer_call_back_;
};
#endif // SENSOR_H_
|
f04427c140cbec0ea67d331849cc8ea94588536b
|
8c92baa9eb58de359dec00a785c7648b31076b03
|
/infoarena_campion/palmieri.cpp
|
2b7f4f82043e58cb8f3c72016f1592d185340353
|
[] |
no_license
|
george-popoiu/infoarena_campion
|
2e5f2433c4fe4252d11765411cb0ff4ed4eb941a
|
22569d32ac87f8031d9fdaf123da4adf4a7b2a9e
|
refs/heads/master
| 2021-01-19T14:59:04.887725
| 2012-08-08T12:42:30
| 2012-08-08T12:42:30
| 5,341,237
| 3
| 2
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,251
|
cpp
|
palmieri.cpp
|
#include<stdio.h>
#include<algorithm>
#define inf "palmieri.in"
#define outf "palmieri.out"
#define NMax 250001
using namespace std;
int N, A;
struct punct {
int x, y;
} V[NMax];
void read()
{
scanf("%d%d", &N, &A);
for(int i=1; i<=N; i++) scanf("%d%d", &V[i].x, &V[i].y);
}
struct cmp {
bool operator () (const punct &a, const punct &b) {
if( a.x<b.x ) return true;
if( a.x==b.x ) return a.y<b.y;
return false;
}
};
inline int min(int a, int b) { return a<b ? a : b; }
inline int max(int a, int b) { return a>b ? a : b; }
inline int mod(int a) { return a<0 ? -a : a; }
void solve()
{
sort( V+1, V+N+1, cmp() );
int nrd = 1, maxy = 0, miny = 0;
punct lp, fp;
fp = V[1];
maxy = miny = V[1].y;
for(int i=2; i<=N; i++) {
if( mod( mod(V[i].x) - mod(fp.x) ) * ( max(maxy, V[i].y) - min(miny, V[i].y) ) <= A ) {
maxy = max(maxy, V[i].y);
miny = min(miny, V[i].y);
}
else {
nrd++;
fp = V[i];
maxy = miny = fp.y;
}
}
printf("%d", nrd);
}
int main()
{
freopen(inf,"r",stdin); freopen(outf,"w",stdout);
read(); solve();
return 0;
}
|
7a7082563b3a901527780583ab6c46d6df890bd3
|
bc583598fa9319ebb537f10f7749cdcf1b1c8819
|
/LineTopology/console/src/src_line/FEA.cpp
|
5ad68ff9f0fafb00c906fd583f19f7662024997b
|
[
"BSL-1.0"
] |
permissive
|
mrcoder95/codeSamples
|
3f4b90a5715e8910a9fb9d51be06631925757b59
|
18bcf0e616ba999f4413f9ea1971d61214951a37
|
refs/heads/master
| 2022-11-29T14:16:13.293114
| 2020-08-11T15:00:12
| 2020-08-11T15:00:12
| 283,332,983
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,715
|
cpp
|
FEA.cpp
|
/**
Finite Element Analysis
Solving linear system of equation using GMRES solver (BOOST)
Original Code was developed by Ole Sigmund in MATLAB.
Source: https://www.topopt.mek.dtu.dk/Apps-and-software/A-99-line-topology-optimization-code-written-in-MATLAB
The MATLAB code is converted to C++ code.
Created by: Mohamed Imran Peer Mohamed
Email: mrmdimran95@gmail.com
*/
#include "../main.h"
void LineToplogy::FEA (std::vector <std::vector <double>> &x)
{
// Global Stiffness Matrix Size
unsigned int SIZE = 2 * (nelemX + 1) * (nelemY + 1);
// Stiffness(Sparse) Matrix
compressed_mat K(SIZE, SIZE, 100);
// Vector
Vector F(SIZE, 0.0);
U.resize(SIZE, 0.0);
// Building Stiffness Matrix
#pragma omp parallel for
for (unsigned int i = 0; i < nelemX; i++) {
unsigned int n1 = 0;
unsigned int n2 = 0;
double val = 0.0;
for (unsigned int j = 0; j < nelemY; j++) {
n1 = (nelemY + 1) * (i ) + j + 1;
n2 = (nelemY + 1) * (i + 1) + j + 1;
unsigned int dof[8] = { (2 * n1) - 2, (2 * n1) - 1, (2 * n2) - 2, (2 * n2) - 1,
2 * n2 , (2 * n2) + 1, 2 * n1 , (2 * n1) + 1
};
val = std::pow(x[j][i], penal);
BOOST_MAT_INSERT(K, KE, &dof[0], 8, val);
}
}
// Creation of Load
F(1) = -1.0;
// Generation of fixed and free degrees of freedom
std::vector <unsigned int> fixeddof(nelemY + 1, 0);
Generate_Numbers(fixeddof, 0, (nelemY + 1) * 2, 2);
fixeddof.push_back(2 * (nelemX + 1) * (nelemY + 1) - 1);
std::vector <unsigned int> alldof(2 * (nelemX + 1) * (nelemY + 1), 0);
Generate_Numbers(alldof, 0, 2 * (nelemX + 1) * (nelemY + 1));
std::vector <unsigned int> freedof;
std::set_difference(alldof.begin(), alldof.end(), fixeddof.begin(), fixeddof.end(), std::inserter(freedof, freedof.begin()));
// Creation of stiffness matrix for freedof
mat A(freedof.size(), freedof.size());
Vector b(freedof.size());
Vector x1(freedof.size());
// Extraction of stiffness matrix and load vector from global stiffness matrix and global load vector
#pragma omp parallel for
for (unsigned int i = 0; i < freedof.size(); i++){
for (unsigned int j = 0; j < freedof.size(); j++)
A(i, j) = K(freedof[i], freedof[j]);
b(i) = F(freedof[i]);
}
// Solving linear system of equation
SOLVE_SYSTEM_EQUATIONS(x1, A, b, false, false);
// assignment of solution to global domain
#pragma omp parallel for
for (unsigned int i = 0; i < freedof.size(); i++)
U[freedof[i]] = x1(i);
// Clear allocated memory
x1.clear();
A.clear();
K.clear();
F.clear();
}
|
6da93ea74502af25333e2abe59b178c2180684f1
|
1482f92f53ee677463a0c200e0481a5e5ddc522a
|
/src/Renderer/camera.cpp
|
74c9e638da44a828c10d5479d68696d8f1703472
|
[
"MIT"
] |
permissive
|
Whittler23/WhitE-SFML-Engine
|
b8673b3d82b7218dac3f86be1e2265cedc323270
|
98f6fcba303dc169dfcc4ef21b13e9cb369def66
|
refs/heads/master
| 2020-06-25T13:15:54.874479
| 2019-08-30T19:00:28
| 2019-08-30T19:00:28
| 199,318,454
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,174
|
cpp
|
camera.cpp
|
#include "Renderer/camera.hpp"
#include "Logger/logs.hpp"
#include "Utilities/cast.hpp"
#include "Tests/player.hpp"
namespace WhitE {
Camera::Camera(sf::RenderTarget& renderTarget)
:mRenderTarget(renderTarget)
,mView(renderTarget.getView())
//,mCameraTarget(nullptr)
{
WE_CORE_INFO("Camera initialized with view size: " + Cast::toString(mView.getSize()));
WE_CORE_INFO("Camera center: " + Cast::toString(mView.getCenter()));
}
void Camera::update(const sf::Time& deltaTime)
{
//if(mCameraTarget != nullptr)
// setViewCenter(mCameraTarget->getPosition());
mRenderTarget.setView(mView);
}
void Camera::zoom(const float zoomFactor)
{
mView.zoom(zoomFactor);
}
void Camera::setViewSize(const sf::Vector2f& viewSize)
{
mView.setSize(viewSize);
}
void Camera::setViewCenter(const sf::Vector2f viewCenter)
{
mView.setCenter(viewCenter);
}
//void Camera::setCameraTarget(DrawableGameObject* object)
//{
// mCameraTarget = object;
//}
//void Camera::resetCameraTarget()
//{
// mCameraTarget = nullptr;
//}
auto Camera::getViewSize() const -> const sf::Vector2f
{
return mView.getSize();
}
auto Camera::getView() const -> const sf::View &
{
return mView;
}
}
|
fd1fdf1dee3a0e27be2ef8b12fe0347905701926
|
b59e6c14b813897a7515ccca050f64055ac8a84e
|
/ConsolePrompt/Main.cpp
|
2d153e24898acb33ab00f2f32f1ac88d39048664
|
[] |
no_license
|
kongressnlt/ConsolePrompt
|
94d365c174ae54ad88eadb159bf4e2f0521c6edb
|
78768378293f5a053f7811e0a6fa4516b7bbc57a
|
refs/heads/master
| 2021-07-15T08:12:14.988257
| 2017-10-21T19:36:56
| 2017-10-21T19:36:56
| 107,580,538
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,711
|
cpp
|
Main.cpp
|
#include <iostream>
#include <fstream>
#include <string>
#include <Windows.h>
#include <vector>
#include "Custom_Class.h"
#include "aditionally.h"
#include "Process_Working.h"
#include "MemoryEngine.h"
using namespace std;
/*
Привет, данный проект кодил @alexuiop1337, не удаляй данный ватермарк хотя бы в знак уважения к проделанной работе.
К сожалению сюда не попал kewriteprocessmemory() и mmap, но ничего, сурс вы все же увидите, а так ждите byte4????
*/
const int cmds_count = 12;
string cmds[cmds_count] =
{
"cmdlist - Shows all commands",
"cat read <path to the file> - reads from file and shows it in console",
"cat write <path to the file> <your string> - writes string to the file",
"ls - info about application startup path folder",
"echo <string> - shows your string in the console",
"find - find strings by sub-strings",
"find_proc_pid <string process name> - returns process's pID",
"currentDateTime - shows string with current Date Time",
"fileExists <string path> - shows true or false in order if file exists or not",
"inject <method> <pid> <pth to a dll> - injects your dll into a process (methods: lla)",
"clear - clearing console",
"exit - closes app"
};
int main()
{
string command;
Custom_Class c_f;
aditionally misc;
Process_Working pw;
cout << "cmdlist - for help" << endl;
while (true)
{
cin >> command;
if (command == "cmdlist")
{
for (int i = 0; i < cmds_count; i++)
{
cout << cmds[i] << endl;
}
}
else if (command == "find")
{
string sub_com;
cin >> sub_com;
for (int i = 0; i < cmds_count; i++)
{
string res = c_f.find_by_substr(cmds[i], sub_com);
res == "" ? (cout << res) : (cout << res << endl);
}
}
else if (command == "find_proc_pid")
{
string proc_n;
cin >> proc_n;
cout << pw.FindProcessIdByStr(proc_n) << endl;
}
else if (command == "inject")
{
string sub_com;
cin >> sub_com;
if(sub_com == "lla")
{
string proc_n;
cin >> proc_n;
DWORD pid = pw.FindProcessIdByStr(proc_n);
if (pid != 0)
{
string path;
cin >> path;
char * p = misc.convert_str_to_char(path);
if (pw.Inject(pid, p))
{
c_f.echo("Injected!");
}
else
{
c_f.echo("Can't inject!");
}
}
else
{
c_f.echo("Can't find a process! (" + proc_n + ")");
}
}
else
{
c_f.echo("Can't find this method!");
}
}
else if (command == "currentDateTime")
{
cout << misc.currentDateTime() << endl;
}
else if (command == "fileExists")
{
string path;
cin >> path;
misc.FileExists(path) ? (cout << "Exist" << endl) : (cout << "File doesn't exist" << endl);
}
else if (command == "cat")
{
string arg;
cin >> arg;
if (arg == "read")
{
string path;
cin >> path;
cout << "Readed: " << endl << c_f.cat_raw_read(path) << endl;
}
else if (arg == "write")
{
string path;
cin >> path;
string str;
getline(cin, str);
c_f.cat_raw_write(path, str);
}
}
else if (command == "ls")
{
system("dir");
}
else if (command == "echo")
{
string sub_com;
getline(cin, sub_com);
c_f.Remove_First_Char(sub_com);
c_f.echo(sub_com);
}
else if (command == "clear")
{
system("cls");
}
else if (command == "exit")
{
return 0;
}
else
{
cout << "Unknown command: " << command << endl;
}
}
//6
return 0;
}
|
10d601a174ace541a42411fd4a96748e55afe4ea
|
3e88ef7f012b58b6d03e06fbc6c6628e1a675ae5
|
/GameOfLife_mod/Source/Keyboard.hpp
|
25c4b338f33acdb27178a5ccc93be4e515693ed3
|
[] |
no_license
|
Kraftex/cpp_proys
|
b85c0b4b0c7317e50bd9c041670308dee87f3c2f
|
bcb43953718d89555e66eab4148ae1896c43664d
|
refs/heads/master
| 2021-01-16T06:06:17.397363
| 2020-02-25T19:53:47
| 2020-02-25T19:53:47
| 243,002,495
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 358
|
hpp
|
Keyboard.hpp
|
#ifndef KEYBOARD_HPP
#define KEYBOARD_HPP
#include <SFML/Window/Event.hpp>
#include <SFML/Window/Keyboard.hpp>
#include <array>
class Keyboard {
private:
// array with "KeyCount" number of elements
std::array<bool, sf::Keyboard::KeyCount> keys;
public:
Keyboard();
void update(sf::Event e);
bool isKeyDown(sf::Keyboard::Key key) const;
};
#endif
|
278a853ed0b4d449b9192333d333b1bf66285bb5
|
93343c49771b6e6f2952d03df7e62e6a4ea063bb
|
/HDOJ/5279_autoAC.cpp
|
4c17a613fe25d323e4c45984e02db02901bbf405
|
[] |
no_license
|
Kiritow/OJ-Problems-Source
|
5aab2c57ab5df01a520073462f5de48ad7cb5b22
|
1be36799dda7d0e60bd00448f3906b69e7c79b26
|
refs/heads/master
| 2022-10-21T08:55:45.581935
| 2022-09-24T06:13:47
| 2022-09-24T06:13:47
| 55,874,477
| 36
| 9
| null | 2018-07-07T00:03:15
| 2016-04-10T01:06:42
|
C++
|
UTF-8
|
C++
| false
| false
| 3,251
|
cpp
|
5279_autoAC.cpp
|
#include <stdio.h>
#include <string.h>
#include <algorithm>
using namespace std ;
typedef long long LL ;
#define clr(a,x); memset ( a , x , sizeof a ) ;
const int MAXN = 1 << 17 ;
const int mod = 998244353 ;
const int g = 3 ;
LL f[MAXN] , invf[MAXN] ;
LL tcnt[MAXN] ;
LL dp[MAXN] , dp2[MAXN] ;
LL x1[MAXN] , x2[MAXN] , x3[MAXN] ;
int n ;
LL power ( LL a , int b ) {
LL res = 1 , tmp = a ;
while ( b ) {
if ( b & 1 ) res = res * tmp % mod ;
tmp = tmp * tmp % mod ;
b >>= 1 ;
}
return res ;
}
void NTT ( LL y[] , int n , int rev ) {
for ( int i = 1 , j , k , t ; i < n ; ++ i ) {
for ( j = 0 , k = n >> 1 , t = i ; k ; k >>= 1 , t >>= 1 ) {
j = j << 1 | ( t & 1 ) ;
}
if ( i < j ) swap ( y[i] , y[j] ) ;
}
for ( int s = 2 , ds = 1 ; s <= n ; ds = s , s <<= 1 ) {
LL wn = power ( g , ( mod - 1 ) / s ) ;
if ( !rev ) wn = power ( wn , mod - 2 ) ;
for ( int k = 0 ; k < n ; k += s ) {
LL w = 1 , t ;
for ( int i = k ; i < k + ds ; ++ i , w = w * wn % mod ) {
y[i + ds] = ( y[i] - ( t = y[i + ds] * w % mod ) + mod ) % mod ;
y[i] = ( y[i] + t ) % mod ;
}
}
}
if ( !rev ) {
LL invn = power ( n , mod - 2 ) ;
for ( int i = 0 ; i < n ; ++ i ) {
y[i] = y[i] * invn % mod ;
}
}
}
void cdq_fz ( int l , int r ) {
if ( l == r ) return ;
if ( l + 1 == r ) {
dp[r] = ( dp[r] + dp[l] ) % mod ;
return ;
}
int m = ( l + r ) >> 1 , n1 = 1 ;
cdq_fz ( l , m ) ;
while ( n1 <= r - l + 1 ) n1 <<= 1 ;
for ( int i = 0 ; i < n1 ; ++ i ) {
x1[i] = l + i <= m ? dp[l + i] * invf[l + i] % mod : 0 ;
x2[i] = l + i <= r ? tcnt[i + 1] * invf[i] % mod : 0 ;
x3[i] = l + i <= r ? tcnt[i + 2] * invf[i] % mod : 0 ;
}
NTT ( x1 , n1 , 1 ) ;
NTT ( x2 , n1 , 1 ) ;
NTT ( x3 , n1 , 1 ) ;
for ( int i = 0 ; i < n1 ; ++ i ) {
x3[i] = x1[i] * x3[i] % mod ;
x2[i] = x1[i] * x2[i] % mod ;
}
NTT ( x2 , n1 , 0 ) ;
NTT ( x3 , n1 , 0 ) ;
for ( int i = m + 1 ; i <= r ; ++ i ) {
dp[i] = ( dp[i] + f[i - 1] * x2[i - l - 1] % mod ) % mod ;
dp2[i] = ( dp2[i] + f[i - 2] * x3[i - l - 2] % mod ) % mod ;
}
cdq_fz ( m + 1 , r ) ;
}
void preprocess () {
f[0] = invf[0] = 1 ;
dp[0] = dp2[0] = dp2[1] = 1 ;
for ( int i = 1 ; i <= 100000 ; ++ i ) {
f[i] = f[i - 1] * i % mod ;
invf[i] = power ( f[i] , mod - 2 ) ;
if ( i >= 2 ) tcnt[i] = power ( i , i - 2 ) ;
}
tcnt[1] = 1 ;
cdq_fz ( 0 , 100000 ) ;
}
void solve () {
int x ;
scanf ( "%d" , &n ) ;
int ans1 = power ( 2 , n ) , ans2 = 1 ;
for ( int i = 1 ; i <= n ; ++ i ) {
scanf ( "%d" , &x ) ;
ans1 = ans1 * dp[x] % mod ;
if ( n > 2 ) ans2 = ans2 * dp2[x] % mod ;
}
printf ( "%d\n" , ( ans1 - ans2 + mod ) % mod ) ;
}
int main () {
int T ;
preprocess () ;
scanf ( "%d" , &T ) ;
for ( int i = 1 ; i <= T ; ++ i ) {
solve () ;
}
return 0 ;
}
|
3028580797bcdbc661817187d3d774e5fe098232
|
ad314dea4fc194b741d69c91ce157b13b8c84959
|
/LinesMeasurerLibrary/detect-lines.cpp
|
12fe232bcde494a0c9662d77777baf9a9e1c6566
|
[] |
no_license
|
aliakseis/Coordinator
|
2741dc4f6cec8a75111dd89a858a609f9e03a8ea
|
5820c6ed3a3d9bbee92d882c93336ddad3f0204a
|
refs/heads/master
| 2023-03-27T15:35:24.099432
| 2021-03-26T13:46:43
| 2021-03-26T13:46:43
| 344,247,291
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 68,802
|
cpp
|
detect-lines.cpp
|
#include "detect-lines.h"
#include "known-good.h"
#include "tswdft2d.h"
#include "opencv2/highgui.hpp"
#include "opencv2/imgcodecs.hpp"
#include "opencv2/imgproc.hpp"
#include <opencv2/photo.hpp>
#include <opencv2/plot.hpp>
#include <opencv2/xfeatures2d.hpp>
#include <opencv2/ximgproc.hpp>
#include <ceres/ceres.h>
#include "nanoflann.hpp"
#include <iostream>
#include <map>
#include <unordered_map>
#include <random>
#include <array>
#include <deque>
#include <set>
#include <queue>
#include <functional>
#include <future>
#include <utility>
#include <chrono>
using namespace cv;
using namespace cv::ximgproc;
namespace {
using namespace cv;
// https://hbfs.wordpress.com/2018/03/13/paeths-method-square-roots-part-vii/
template <typename T>
auto fastHypot(T v1, T v2) {
auto x = std::abs(v1);
auto y = std::abs(v2);
if (x < y) std::swap(x, y);
if (x == 0) return 0.;
auto y_x = static_cast<double>(y) / x;
auto sq_y_x = y_x * y_x;
return x * (1 + sq_y_x / 2 - (sq_y_x * sq_y_x) / 8);
}
/*
// not repeatable
void MultithreadedGaussianBlur(const cv::Mat& src, cv::Mat& dst, Size ksize, double sigmaX, double sigmaY = 0) {
if (&src != &dst) dst = cv::Mat(src.rows, src.cols, src.type());
bool first = true;
enum { NUM_THREADS = 8 };
if (ksize.width != 1) {
parallel_for_({0, dst.rows},
[&src, &dst, width = ksize.width, sigmaX, sigmaY](const Range& range) {
auto rect = cv::Rect(0, range.start, dst.cols, range.size());
GaussianBlur(src(rect), dst(rect), cv::Size(width, 1), sigmaX, sigmaY);
},
NUM_THREADS);
first = false;
}
if (ksize.height != 1) {
parallel_for_({0, dst.cols},
[& src = (first ? src : dst), &dst, height = ksize.height, sigmaX, sigmaY](const Range& range) {
auto rect = cv::Rect(range.start, 0, range.size(), dst.rows);
GaussianBlur(src(rect), dst(rect), cv::Size(1, height), sigmaX, sigmaY);
},
NUM_THREADS);
}
}
*/
#define MultithreadedGaussianBlur GaussianBlur
void doFindPath(const cv::Mat& mat, const cv::Point& pt, cv::Point& final, int vertical, float cumulativeAngle,
std::set<std::pair<int, int>>& passed = std::array<std::set<std::pair<int, int>>, 1>()[0]) {
if (pt.x < 0 || pt.x >= mat.cols || pt.y < 0 || pt.y >= mat.rows) return;
if (!passed.emplace(pt.x, pt.y).second) return;
// int dist = pt.y - final.y;
// if (abs(vertical) > ((dist > 5)? 1 : 5))
// return;
// if (fabs(cumulativeAngle) > ((dist > 5) ? 1.8 : 10.))
// return;
if (abs(vertical) > 1) return;
if (fabs(cumulativeAngle) > 1.8) return;
if (mat.at<uchar>(pt) == 0) return;
if (final.y > pt.y) final = pt;
cumulativeAngle *= 0.8;
doFindPath(mat, Point(pt.x, pt.y - 1), final, 0, cumulativeAngle, passed);
doFindPath(mat, Point(pt.x + 1, pt.y - 1), final, 0, cumulativeAngle + 0.5, passed);
doFindPath(mat, Point(pt.x - 1, pt.y - 1), final, 0, cumulativeAngle - 0.5, passed);
if (vertical >= 0) doFindPath(mat, Point(pt.x + 1, pt.y), final, vertical + 1, cumulativeAngle + 1, passed);
if (vertical <= 0) doFindPath(mat, Point(pt.x - 1, pt.y), final, vertical - 1, cumulativeAngle - 1, passed);
}
cv::Point FindPath(const cv::Mat& mat, const cv::Point& start) {
cv::Point pos = start;
while (pos.x >= 0 && (mat.at<uchar>(pos) == 0 || (doFindPath(mat, pos, pos, 0, 0), pos.y == start.y))) --pos.x;
if (pos.x < 0) return start;
// doFindPath(mat, pos, pos, 0, 0);
return pos;
}
//////////////////////////////////////////////////////////////////////////////
auto extendedLine(const Vec4i& line, double d, double max_coeff) {
const auto length = fastHypot(line[2] - line[0], line[3] - line[1]);
const auto coeff = std::min(d / length, max_coeff);
double xd = (line[2] - line[0]) * coeff;
double yd = (line[3] - line[1]) * coeff;
return Vec4f(line[0] - xd, line[1] - yd, line[2] + xd, line[3] + yd);
}
std::array<Point2f, 4> boundingRectangleContour(const Vec4i& line, float d) {
// finds coordinates of perpendicular lines with length d in both line points
const auto length = fastHypot(line[2] - line[0], line[3] - line[1]);
const auto coeff = d / length;
// dx: -dy
// dy: dx
double yd = (line[2] - line[0]) * coeff;
double xd = -(line[3] - line[1]) * coeff;
return {Point2f(line[0] - xd, line[1] - yd), Point2f(line[0] + xd, line[1] + yd), Point2f(line[2] + xd, line[3] + yd),
Point2f(line[2] - xd, line[3] - yd)};
}
double pointPolygonTest_(const std::array<Point2f, 4>& contour, Point2f pt, bool measureDist) {
double result = 0;
int i, total = contour.size(), counter = 0;
double min_dist_num = FLT_MAX, min_dist_denom = 1;
const auto& cntf = contour;
Point2f v0, v;
v = cntf[total - 1];
if (!measureDist) {
for (i = 0; i < total; i++) {
double dist;
v0 = v;
v = cntf[i];
// if ((v0.y <= pt.y && v.y <= pt.y) || (v0.y > pt.y && v.y > pt.y) || (v0.x < pt.x && v.x < pt.x)) {
if ((v0.y <= pt.y) == (v.y <= pt.y) || (v0.x < pt.x && v.x < pt.x)) {
if (pt.y == v.y &&
(pt.x == v.x || (pt.y == v0.y && ((v0.x <= pt.x && pt.x <= v.x) || (v.x <= pt.x && pt.x <= v0.x)))))
return 0;
continue;
}
dist = (double)(pt.y - v0.y) * (v.x - v0.x) - (double)(pt.x - v0.x) * (v.y - v0.y);
if (dist == 0) return 0;
if (v.y < v0.y) dist = -dist;
counter += dist > 0;
}
result = counter % 2 == 0 ? -1 : 1;
} else {
for (i = 0; i < total; i++) {
double dx, dy, dx1, dy1, dx2, dy2, dist_num, dist_denom = 1;
v0 = v;
v = cntf[i];
dx = v.x - v0.x;
dy = v.y - v0.y;
dx1 = pt.x - v0.x;
dy1 = pt.y - v0.y;
dx2 = pt.x - v.x;
dy2 = pt.y - v.y;
if (dx1 * dx + dy1 * dy <= 0)
dist_num = dx1 * dx1 + dy1 * dy1;
else if (dx2 * dx + dy2 * dy >= 0)
dist_num = dx2 * dx2 + dy2 * dy2;
else {
dist_num = (dy1 * dx - dx1 * dy);
dist_num *= dist_num;
dist_denom = dx * dx + dy * dy;
}
if (dist_num * min_dist_denom < min_dist_num * dist_denom) {
min_dist_num = dist_num;
min_dist_denom = dist_denom;
if (min_dist_num == 0) break;
}
if ((v0.y <= pt.y && v.y <= pt.y) || (v0.y > pt.y && v.y > pt.y) || (v0.x < pt.x && v.x < pt.x)) continue;
dist_num = dy1 * dx - dx1 * dy;
if (dy < 0) dist_num = -dist_num;
counter += dist_num > 0;
}
result = std::sqrt(min_dist_num / min_dist_denom);
if (counter % 2 == 0) result = -result;
}
return result;
}
bool extendedBoundingRectangleLineEquivalence(const Vec4i& l1, const Vec4i& l2, float extensionLength,
float extensionLengthMaxFraction, float boundingRectangleThickness) {
const auto el1 = extendedLine(l1, extensionLength, extensionLengthMaxFraction);
const auto el2 = extendedLine(l2, extensionLength, extensionLengthMaxFraction);
// calculate window around extended line
// at least one point needs to inside extended bounding rectangle of other line,
const auto lineBoundingContour = boundingRectangleContour(el1, boundingRectangleThickness / 2);
return pointPolygonTest_(lineBoundingContour, {el2[0], el2[1]}, false) >= 0 ||
pointPolygonTest_(lineBoundingContour, {el2[2], el2[3]}, false) >= 0 ||
pointPolygonTest_(lineBoundingContour, Point2f(l2[0], l2[1]), false) >= 0 ||
pointPolygonTest_(lineBoundingContour, Point2f(l2[2], l2[3]), false) >= 0;
}
Vec4i HandlePointCloud(const std::vector<Point2i>& pointCloud) {
// lineParams: [vx,vy, x0,y0]: (normalized vector, point on our contour)
// (x,y) = (x0,y0) + t*(vx,vy), t -> (-inf; inf)
Vec4f lineParams;
fitLine(pointCloud, lineParams, DIST_L2, 0, 0.01, 0.01);
// derive the bounding xs of point cloud
std::vector<Point2i>::const_iterator minYP;
std::vector<Point2i>::const_iterator maxYP;
std::tie(minYP, maxYP) = std::minmax_element(pointCloud.begin(), pointCloud.end(),
[](const Point2i& p1, const Point2i& p2) { return p1.y < p2.y; });
// derive y coords of fitted line
float m = lineParams[0] / lineParams[1];
int x1 = ((minYP->y - lineParams[3]) * m) + lineParams[2];
int x2 = ((maxYP->y - lineParams[3]) * m) + lineParams[2];
return {x1, minYP->y, x2, maxYP->y};
}
std::vector<Vec4i> reduceLines(const std::vector<Vec4i>& linesP, float extensionLength, float extensionLengthMaxFraction,
float boundingRectangleThickness) {
// partition via our partitioning function
std::vector<int> labels;
int equilavenceClassesCount = cv::partition(
linesP, labels,
[extensionLength, extensionLengthMaxFraction, boundingRectangleThickness](const Vec4i& l1, const Vec4i& l2) {
return extendedBoundingRectangleLineEquivalence(l1, l2,
// line extension length
extensionLength,
// line extension length - as fraction of original line width
extensionLengthMaxFraction,
// thickness of bounding rectangle around each line
boundingRectangleThickness);
});
std::vector<std::vector<Vec4i>> groups(equilavenceClassesCount);
for (int i = 0; i < linesP.size(); i++) {
const Vec4i& detectedLine = linesP[i];
groups[labels[i]].push_back(detectedLine);
}
equilavenceClassesCount = groups.size();
// build point clouds out of each equivalence classes
std::vector<std::vector<Point2i>> pointClouds(equilavenceClassesCount);
for (int i = 0; i < equilavenceClassesCount; ++i) {
for (auto& detectedLine : groups[i]) {
pointClouds[i].emplace_back(detectedLine[0], detectedLine[1]);
pointClouds[i].emplace_back(detectedLine[2], detectedLine[3]);
}
}
std::vector<Vec4i> reducedLines = std::accumulate(pointClouds.begin(), pointClouds.end(), std::vector<Vec4i>{},
[](std::vector<Vec4i> target, const std::vector<Point2i>& pointCloud) {
target.push_back(HandlePointCloud(pointCloud));
return target;
});
return reducedLines;
}
template <typename T>
void MergeLines(std::vector<Vec4i>& reducedLines, T sortLam) {
for (int i = reducedLines.size(); --i >= 0;) {
auto& line = reducedLines[i];
if (fastHypot(line[2] - line[0], line[3] - line[1]) > 30) {
continue;
}
auto val = sortLam(line);
double dist;
std::vector<Vec4i>::iterator it;
if (i == 0) {
it = reducedLines.begin() + 1;
dist = sortLam(*it) - val;
} else if (i == reducedLines.size() - 1) {
it = reducedLines.begin() + i - 2;
dist = val - sortLam(*it);
} else {
const auto dist1 = val - sortLam(reducedLines[i - 1]);
const auto dist2 = sortLam(reducedLines[i + 1]) - val;
if (dist1 < dist2) {
it = reducedLines.begin() + i - 1;
dist = dist1;
} else {
it = reducedLines.begin() + i + 1;
dist = dist2;
}
}
const auto distY =
abs((line[1] + line[3]) / 2 - ((*it)[1] + (*it)[3]) / 2) - (abs(line[1] - line[3]) + abs((*it)[1] - (*it)[3])) / 2;
const auto threshold = 2.5;
const auto thresholdY = 25;
if (dist > threshold || distY > thresholdY) {
reducedLines.erase(reducedLines.begin() + i);
continue;
}
std::vector<Point2i> pointCloud;
for (auto& detectedLine : {line, *it}) {
pointCloud.emplace_back(detectedLine[0], detectedLine[1]);
pointCloud.emplace_back(detectedLine[2], detectedLine[3]);
}
line = HandlePointCloud(pointCloud);
reducedLines.erase(it);
}
}
//////////////////////////////////////////////////////////////////////////////
void calcGST(const cv::Mat& inputImg, cv::Mat& imgCoherencyOut, cv::Mat& imgOrientationOut, int w = 52) {
using namespace cv;
Mat img;
inputImg.convertTo(img, CV_32F);
// GST components calculation (start)
// J = (J11 J12; J12 J22) - GST
Mat imgDiffX, imgDiffY, imgDiffXY;
Sobel(img, imgDiffX, CV_32F, 1, 0, 3);
Sobel(img, imgDiffY, CV_32F, 0, 1, 3);
multiply(imgDiffX, imgDiffY, imgDiffXY);
Mat imgDiffXX, imgDiffYY;
multiply(imgDiffX, imgDiffX, imgDiffXX);
multiply(imgDiffY, imgDiffY, imgDiffYY);
Mat J11, J22, J12; // J11, J22 and J12 are GST components
boxFilter(imgDiffXX, J11, CV_32F, Size(w, w));
boxFilter(imgDiffYY, J22, CV_32F, Size(w, w));
boxFilter(imgDiffXY, J12, CV_32F, Size(w, w));
// GST components calculation (stop)
// eigenvalue calculation (start)
// lambda1 = 0.5*(J11 + J22 + sqrt((J11-J22)^2 + 4*J12^2))
// lambda2 = 0.5*(J11 + J22 - sqrt((J11-J22)^2 + 4*J12^2))
Mat tmp1, tmp2, tmp3, tmp4;
tmp1 = J11 + J22;
tmp2 = J11 - J22;
multiply(tmp2, tmp2, tmp2);
multiply(J12, J12, tmp3);
sqrt(tmp2 + 4.0 * tmp3, tmp4);
Mat lambda1, lambda2;
lambda1 = tmp1 + tmp4;
lambda1 = 0.5 * lambda1; // biggest eigenvalue
lambda2 = tmp1 - tmp4;
lambda2 = 0.5 * lambda2; // smallest eigenvalue
// eigenvalue calculation (stop)
// Coherency calculation (start)
// Coherency = (lambda1 - lambda2)/(lambda1 + lambda2)) - measure of anisotropism
// Coherency is anisotropy degree (consistency of local orientation)
divide(lambda1 - lambda2, lambda1 + lambda2, imgCoherencyOut);
// Coherency calculation (stop)
// orientation angle calculation (start)
// tan(2*Alpha) = 2*J12/(J22 - J11)
// Alpha = 0.5 atan2(2*J12/(J22 - J11))
phase(J22 - J11, 2.0 * J12, imgOrientationOut, false);
imgOrientationOut = 0.5 * imgOrientationOut;
// orientation angle calculation (stop)
}
const int IMAGE_DIMENSION = 800;
// const int IMAGE_DIMENSION = 512;
enum { WINDOW_DIMENSION_X = 64 };
enum { WINDOW_DIMENSION_Y = 1 };
const auto visualizationRows = IMAGE_DIMENSION - WINDOW_DIMENSION_Y + 1;
const auto visualizationCols = IMAGE_DIMENSION - WINDOW_DIMENSION_X + 1;
//////////////////////////////////////////////////////////////////////////////
const double POLY_COEFF = 0.001;
//////////////////////////////////////////////////////////////////////////////
double CalcPoly(const cv::Mat& X, double x) {
double result = X.at<double>(0, 0);
double v = 1.;
for (int i = 1; i < X.rows; ++i) {
v *= x;
result += X.at<double>(i, 0) * v;
}
return result;
}
void fitLineRANSAC2(const std::vector<cv::Point>& vals, cv::Mat& a, int n_samples, std::vector<bool>& inlierFlag,
double noise_sigma = 5.) {
// int n_data = vals.size();
int N = 5000; // iterations
double T = 3 * noise_sigma; // residual threshold
// int n_sample = 3;
// int max_cnt = 0;
double max_weight = 0.;
cv::Mat best_model(n_samples, 1, CV_64FC1);
std::default_random_engine dre;
std::vector<int> k(n_samples);
for (int n = 0; n < N; n++) {
// random sampling - n_samples points
for (int j = 0; j < n_samples; ++j) k[j] = j;
std::map<int, int> displaced;
// Fisher-Yates shuffle Algorithm
for (int j = 0; j < n_samples; ++j) {
std::uniform_int_distribution<int> di(j, vals.size() - 1);
int idx = di(dre);
if (idx != j) {
int& to_exchange = (idx < n_samples) ? k[idx] : displaced.try_emplace(idx, idx).first->second;
std::swap(k[j], to_exchange);
}
}
// printf("random sample : %d %d %d\n", k[0], k[1], k[2]);
// model estimation
cv::Mat AA(n_samples, n_samples, CV_64FC1);
cv::Mat BB(n_samples, 1, CV_64FC1);
for (int i = 0; i < n_samples; i++) {
AA.at<double>(i, 0) = 1.;
double v = 1.;
for (int j = 1; j < n_samples; ++j) {
v *= vals[k[i]].x * POLY_COEFF;
AA.at<double>(i, j) = v;
}
BB.at<double>(i, 0) = vals[k[i]].y;
}
cv::Mat AA_pinv(n_samples, n_samples, CV_64FC1);
invert(AA, AA_pinv, cv::DECOMP_SVD);
cv::Mat X = AA_pinv * BB;
// evaluation
// int cnt = 0;
std::unordered_map<int, double> bestValues;
double weight = 0.;
for (const auto& v : vals) {
const double arg = std::abs(v.y - CalcPoly(X, v.x * POLY_COEFF));
const double data = exp(-arg * arg / (2 * noise_sigma * noise_sigma));
auto& val = bestValues[v.x];
if (data > val) {
weight += data - val;
val = data;
}
// if (data < T)
//{
// cnt++;
//}
}
// if (cnt > max_cnt)
if (weight > max_weight) {
best_model = X;
max_weight = weight;
}
}
//------------------------------------------------------------------- optional LS fitting
inlierFlag = std::vector<bool>(vals.size(), false);
std::vector<int> vec_index;
for (int i = 0; i < vals.size(); i++) {
const auto& v = vals[i];
double data = std::abs(v.y - CalcPoly(best_model, v.x * POLY_COEFF));
if (data < T) {
inlierFlag[i] = true;
vec_index.push_back(i);
}
}
cv::Mat A2(vec_index.size(), n_samples, CV_64FC1);
cv::Mat B2(vec_index.size(), 1, CV_64FC1);
for (int i = 0; i < vec_index.size(); i++) {
A2.at<double>(i, 0) = 1.;
double v = 1.;
for (int j = 1; j < n_samples; ++j) {
v *= vals[vec_index[i]].x * POLY_COEFF;
A2.at<double>(i, j) = v;
}
B2.at<double>(i, 0) = vals[vec_index[i]].y;
}
cv::Mat A2_pinv(n_samples, vec_index.size(), CV_64FC1);
invert(A2, A2_pinv, cv::DECOMP_SVD);
a = A2_pinv * B2;
// return X;
}
//////////////////////////////////////////////////////////////////////////////
struct PolynomialResidual {
PolynomialResidual(double x, double y, int n_samples) : x_(x), y_(y), n_samples_(n_samples) {}
template <typename T>
bool operator()(T const* const* relative_poses, T* residuals) const {
T y = *(relative_poses[0]) + *(relative_poses[1]) * x_;
for (int i = 2; i < n_samples_; ++i) y += *(relative_poses[i]) * std::pow(x_, i);
residuals[0] = T(y_) - y;
return true;
}
private:
// Observations for a sample.
const double x_;
const double y_;
int n_samples_;
};
//////////////////////////////////////////////////////////////////////////////
class PointsProvider {
public:
PointsProvider(const std::vector<cv::Point>& ptSet) : ptSet_(ptSet) {}
size_t kdtree_get_point_count() const { return ptSet_.size(); }
// Returns the dim'th component of the idx'th point in the class:
// Since this is inlined and the "dim" argument is typically an immediate value, the
// "if/else's" are actually solved at compile time.
float kdtree_get_pt(const size_t idx, const size_t dim) const {
auto& v = ptSet_[idx];
return dim ? v.y : v.x;
}
// Optional bounding-box computation: return false to default to a standard bbox computation loop.
// Return true if the BBOX was already computed by the class and returned in "bb" so it can be avoided to redo it again.
// Look at bb.size() to find out the expected dimensionality (e.g. 2 or 3 for point clouds)
template <class BBOX>
bool kdtree_get_bbox(BBOX& /* bb */) const {
return false;
}
private:
const std::vector<cv::Point>& ptSet_;
}; // namespace
// construct a kd-tree index:
typedef nanoflann::KDTreeSingleIndexAdaptor<nanoflann::L2_Simple_Adaptor<float, PointsProvider>, PointsProvider, 2 /* dim */
>
my_kd_tree_t;
} // namespace
std::vector<std::tuple<double, double, double, double, double>> calculating(
const std::string& filename, std::function<void(const cv::String&, cv::InputArray)> do_imshow_) {
//*
auto imshow = [do_imshow_](const char* winname, InputArray mat) {
if (do_imshow_) do_imshow_(winname, mat);
};
const bool do_imshow = do_imshow_ != nullptr;
//*/
/*
const bool do_imshow = true;
auto name = filename;
auto pos = name.find_last_of("\\/");
if (std::string::npos != pos) {
name = name.substr(pos + 1);
}
pos = name.find('.');
if (std::string::npos != pos) {
name = name.substr(0, pos);
}
static std::atomic<int> count;
auto imshow = [&name, cnt = ++count](const char* winname, InputArray mat) {
std::string fname = "/generated/" + std::to_string(cnt) + '_' + name + '_' + winname + ".jpg";
imwrite(fname, mat);
};
//*/
auto start = std::chrono::high_resolution_clock::now();
Mat src = imread(filename, cv::IMREAD_ANYDEPTH | IMREAD_GRAYSCALE);
auto duration = std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::high_resolution_clock::now() - start);
std::cout << duration.count() << " microseconds.\n";
if (src.empty()) {
throw std::runtime_error("Error opening image");
}
// std::cout << src.type() << '\n';
const Size originalSize(src.cols, src.rows);
cv::Mat img;
src.convertTo(img, CV_32F);
if ((src.type() & CV_MAT_DEPTH_MASK) == CV_16U) {
img /= 256.;
}
cv::resize(img, img, cv::Size(IMAGE_DIMENSION, IMAGE_DIMENSION), 0, 0, cv::INTER_LANCZOS4);
// cv::normalize(img, img, 0, 255, cv::NORM_MINMAX);
Scalar m = cv::mean(img);
std::cout << "*** Mean value: " << m << '\n';
auto ms = moments(img);
const double base = ms.m00 * (IMAGE_DIMENSION - 1.) / 2;
const bool mirrorX = ms.m10 > base;
const bool mirrorY = ms.m01 > base;
if (mirrorX) {
flip(img, img, 1);
}
if (mirrorY) {
flip(img, img, 0);
}
const auto kernel_size = 3;
cv::Mat dst;
MultithreadedGaussianBlur(img, dst, cv::Size(kernel_size, kernel_size), 0, 0);
const auto filtered = dst.clone();
Mat background;
MultithreadedGaussianBlur(img, background, Size(63, 11), 0, 0);
// background -= 1;
// histogram
if (do_imshow) {
cv::Mat hist;
int histSize = 256;
float range[] = {0, 256}; // the upper boundary is exclusive
const float* histRange = {range};
bool uniform = true, accumulate = false;
calcHist(&dst, 1, 0, Mat(), hist, 1, &histSize, &histRange, uniform, accumulate);
int hist_w = 512, hist_h = 400;
int bin_w = cvRound((double)hist_w / histSize);
Mat histImage(hist_h, hist_w, CV_8UC3, Scalar(0, 0, 0));
normalize(hist, hist, 0, histImage.rows, NORM_MINMAX, -1, Mat());
for (int i = 1; i < histSize; i++) {
line(histImage, Point(bin_w * (i - 1), hist_h - cvRound(hist.at<float>(i - 1))),
Point(bin_w * (i), hist_h - cvRound(hist.at<float>(i))), Scalar(0, 255, 0), 2, 8, 0);
}
imshow("calcHist Demo", histImage);
}
Mat diff = dst < background;
imshow("Diff", diff);
// median stuff
float thr = 0;
{
std::priority_queue<float, std::vector<float>, std::greater<float>> heap;
enum { HEAP_SIZE = IMAGE_DIMENSION * IMAGE_DIMENSION * 2 / 5 };
for (int y = 0; y < dst.rows; ++y)
for (int x = 0; x < dst.rows; ++x) {
auto v = dst.at<float>(y, x);
if (heap.size() >= HEAP_SIZE) {
if (heap.top() >= v) continue;
heap.pop();
}
heap.push(v);
}
thr = heap.top();
}
// mask
/*
auto thr = cv::mean(dst.row(0))[0];
std::cout << "Threshold: " << thr << '\n';
if (thr > 254.)
thr -= 10;
else
thr -= 30;
*/
Mat mask = dst < thr;
// dst.convertTo(mask, CV_8U);
// threshold(dst, mask, 180, 255, THRESH_BINARY_INV);
int horizontal_size = 40;
// Create structure element for extracting vertical lines through morphology operations
Mat horizontalStructure = getStructuringElement(MORPH_RECT, Size(horizontal_size, 1));
// Apply morphology operations
dilate(mask, mask, horizontalStructure);
imshow("Mask", mask);
dst += 1.;
cv::log(dst, dst);
auto tomasiLam = [](cv::Mat dst) {
cv::Mat tomasiRspImg = Mat::zeros(dst.size(), CV_32FC1);
// Calculate the minimum eigenvalue, namely ShiTomasi angle response value R = min(L1, L2)
int blockSize = 3;
int ksize = 3;
cv::cornerMinEigenVal(dst, tomasiRspImg, blockSize, ksize, BORDER_DEFAULT);
return tomasiRspImg;
};
auto tomasiFut = std::async(std::launch::async, tomasiLam, dst.clone()).share();
cv::Mat stripeless;
MultithreadedGaussianBlur(dst, stripeless, cv::Size(63, 1), 0, 0);
// cv::Mat funcFloat = (dst - stripeless + 8) * 16;
cv::Mat funcFloat = dst - stripeless;
normalize(funcFloat, funcFloat, -64, 255 + 64, cv::NORM_MINMAX);
cv::Mat func;
funcFloat.convertTo(func, CV_8U);
// !!!
dst = func.clone();
MultithreadedGaussianBlur(dst, dst, cv::Size(1, 5), 0, 0);
imshow("dst filtered", dst);
auto surfLam = [&func] {
auto surf = cv::xfeatures2d::SURF::create(1700);
std::vector<cv::KeyPoint> keypoints;
cv::Mat descriptors;
surf->detectAndCompute(func, cv::noArray(), keypoints, descriptors);
// http://itnotesblog.ru/note.php?id=271
cv::FlannBasedMatcher matcher;
std::vector<cv::DMatch> matches;
matcher.match(descriptors, GetKnownGood(), matches);
return std::make_pair(keypoints, matches);
};
auto surfFut = std::async(std::launch::async, surfLam).share();
auto imgCoherencyOrientationLam = [&funcFloat] {
cv::Mat imgCoherency, imgOrientation;
calcGST(funcFloat, imgCoherency, imgOrientation);
return std::make_pair(imgCoherency, imgOrientation);
};
auto imgCoherencyOrientationFut = std::async(std::launch::async, imgCoherencyOrientationLam);
MultithreadedGaussianBlur(img, img, cv::Size(1, 33), 0, 0);
#if 0
auto transformed = tswdft2d((float*)img.data, WINDOW_DIMENSION_Y, WINDOW_DIMENSION_X, img.rows, img.cols);
std::vector<unsigned char> freqs(visualizationRows * visualizationCols);
{
double amplitudeCoeffs[WINDOW_DIMENSION_X];
amplitudeCoeffs[0] = 0;
for (int i = 1; i < WINDOW_DIMENSION_X; ++i) amplitudeCoeffs[i] = 1. / sqrt(sqrt(i));
parallel_for_({0, visualizationRows}, [&](const Range& range) {
// for (int y = 0; y < visualizationRows; ++y)
for (int y = range.start; y < range.end; ++y)
for (int x = 0; x < visualizationCols; ++x) {
const auto sourceOffset = y * visualizationCols + x;
unsigned int freq = 0;
float threshold = 0;
for (unsigned int j = 3; j <= WINDOW_DIMENSION_X / 2; ++j) {
const auto& v = transformed[sourceOffset * WINDOW_DIMENSION_Y * WINDOW_DIMENSION_X + j];
const auto amplitude = fastHypot(v.real(), v.imag()) * amplitudeCoeffs[j];
if (amplitude > threshold) {
freq = j;
threshold = amplitude;
}
}
freqs[sourceOffset] = freq;
}
});
}
#endif
std::vector<unsigned char> freqs(visualizationRows * visualizationCols);
cv::Mat amplitudes(visualizationRows, visualizationCols, CV_32FC1);
{
double amplitudeCoeffs[WINDOW_DIMENSION_X];
amplitudeCoeffs[0] = 0;
for (int i = 1; i < WINDOW_DIMENSION_X; ++i) amplitudeCoeffs[i] = 1. / sqrt(sqrt(i));
auto lam = [&](const Range& range) {
auto transformed = tswdft2d(((float*)img.data) + img.cols * range.start, WINDOW_DIMENSION_Y, WINDOW_DIMENSION_X,
range.end - range.start, // img.rows,
img.cols);
// for (int y = 0; y < visualizationRows; ++y)
for (int y = range.start; y < range.end; ++y)
for (int x = 0; x < visualizationCols; ++x) {
const auto sourceOffset = (y - range.start) * visualizationCols + x;
const auto destinationOffset = y * visualizationCols + x;
unsigned int freq = 0;
float threshold = 0;
for (unsigned int j = 3; j <= WINDOW_DIMENSION_X / 2; ++j) {
const auto& v = transformed[sourceOffset * WINDOW_DIMENSION_Y * WINDOW_DIMENSION_X + j];
const auto amplitude = fastHypot(v.real(), v.imag()) * amplitudeCoeffs[j];
if (amplitude > threshold) {
freq = j;
threshold = amplitude;
}
}
freqs[destinationOffset] = freq;
amplitudes.at<float>(y, x) = threshold;
}
};
// parallel_for_({0, visualizationRows}, lam);
std::vector<std::future<void>> proxies;
const auto numChunks = visualizationRows / 2;
for (int i = 0; i < numChunks; ++i) {
proxies.push_back(std::async(std::launch::async, lam,
Range((visualizationRows * i) / numChunks, (visualizationRows * (i + 1)) / numChunks)));
}
}
amplitudes += 1.;
cv::log(amplitudes, amplitudes);
cv::normalize(amplitudes, amplitudes, 0, 1, cv::NORM_MINMAX);
imshow("amplitudes", amplitudes);
cv::Mat borderline00(visualizationRows, visualizationCols, CV_8UC1, cv::Scalar(0));
cv::Mat borderline0(visualizationRows, visualizationCols, CV_8UC1, cv::Scalar(0));
auto [imgCoherency, imgOrientation] = imgCoherencyOrientationFut.get();
cv::Mat imgOrientationBin;
inRange(imgOrientation, cv::Scalar(CV_PI / 2 - 0.2), cv::Scalar(CV_PI / 2 + 0.2), imgOrientationBin);
cv::Mat imgCoherencyBin = imgCoherency > 0.28;
// for (int gloriousAttempt = 0; gloriousAttempt < 2; ++gloriousAttempt) {
// border line
std::vector<cv::Point> ptSet;
for (int gloriousAttempt = 0; gloriousAttempt < 2; ++gloriousAttempt) {
std::vector<int> lastTransitions(visualizationCols, INT_MIN / 2);
for (int yy = 0; yy < visualizationRows - 1; ++yy)
for (int x = 0; x < visualizationCols; ++x) {
const int y = gloriousAttempt ? (visualizationRows - 1 - yy) : yy;
const auto sourceOffset1 = y * visualizationCols + x;
const auto sourceOffset2 = (gloriousAttempt ? (visualizationRows - 2 - yy) : (yy + 1)) * visualizationCols + x;
#if 0
int freq1 = 0;
int freq2 = 0;
float threshold1 = 0;
float threshold2 = 0;
for (int j = 3; j <= WINDOW_DIMENSION_X / 2; ++j)
{
const auto amplitude1 = std::abs(transformed[sourceOffset1 * WINDOW_DIMENSION_Y * WINDOW_DIMENSION_X + j]) * amplitudeCoeffs[j];
const auto amplitude2 = std::abs(transformed[sourceOffset2 * WINDOW_DIMENSION_Y * WINDOW_DIMENSION_X + j]) * amplitudeCoeffs[j];
if (amplitude1 > threshold1)
{
freq1 = j;
threshold1 = amplitude1;
}
if (amplitude2 > threshold2)
{
freq2 = j;
threshold2 = amplitude2;
}
}
#endif
int freq1 = freqs[sourceOffset1];
int freq2 = freqs[sourceOffset2];
enum { PROBE_BIAS = 10 };
// if (freq1 > 2 && freq1 >= ((freq2 * 3 / 5 - 1)) && freq1 <= ((freq2 * 3 / 5 + 1)))
if (y > PROBE_BIAS && freq2 > freq1 && freq2 >= freq1 * 5 / 3 && freq2 <= freq1 * 3) // 5 / 2)
{
// const auto coherency = imgCoherency.at<float>(y + WINDOW_DIMENSION_Y / 2, x + WINDOW_DIMENSION_X / 2);
const auto coherencyOK =
imgCoherencyBin.at<uchar>(y + WINDOW_DIMENSION_Y / 2, x + WINDOW_DIMENSION_X / 2) &&
imgCoherencyBin.at<uchar>(y + WINDOW_DIMENSION_Y / 2 - PROBE_BIAS, x + WINDOW_DIMENSION_X / 2);
const auto orientationOk =
imgOrientationBin.at<uchar>(y + WINDOW_DIMENSION_Y / 2, x + WINDOW_DIMENSION_X / 2) &&
imgOrientationBin.at<uchar>(y + WINDOW_DIMENSION_Y / 2 - PROBE_BIAS, x + WINDOW_DIMENSION_X / 2);
const auto maskOk = mask.at<uchar>(y + WINDOW_DIMENSION_Y / 2, x + WINDOW_DIMENSION_X / 2) &&
mask.at<uchar>(y + WINDOW_DIMENSION_Y / 2 - PROBE_BIAS, x + WINDOW_DIMENSION_X / 2);
if (coherencyOK && orientationOk && maskOk && yy - lastTransitions[x] > 50) {
lastTransitions[x] = yy;
if (y < visualizationRows - 100) { // exclude lowest area
borderline00.at<uchar>(y, x) = 255;
ptSet.emplace_back(x, y);
}
}
}
}
}
// filtering
#if 1
for (auto& pt : ptSet) pt.y *= 2; // introduce anisotropy
for (;;) {
PointsProvider provider(ptSet);
my_kd_tree_t infos(2, provider);
infos.buildIndex();
const int k = 16;
std::vector<size_t> index(k);
std::vector<float> dist(k);
std::vector<bool> goodOnes(ptSet.size());
for (int i = 0; i < ptSet.size(); ++i) {
float pos[2];
pos[0] = ptSet[i].x;
pos[1] = ptSet[i].y;
infos.knnSearch(&pos[0], k, &index[0], &dist[0]);
goodOnes[i] = dist[k - 1] < 30 * 30;
}
bool found = false;
for (int i = ptSet.size(); --i >= 0;) {
if (!goodOnes[i]) {
found = true;
ptSet.erase(ptSet.begin() + i);
}
}
if (!found) break;
}
for (auto& pt : ptSet) pt.y /= 2;
#endif
{
// partition via our partitioning function
std::vector<int> labels;
int equilavenceClassesCount = cv::partition(
ptSet, labels, [](const cv::Point& p1, const cv::Point& p2) { return fastHypot(p2.x - p1.x, p2.y - p1.y) < 25; });
if (equilavenceClassesCount == 0) return {};
cv::Mat borderline01 = cv::Mat::zeros(visualizationRows, visualizationCols, CV_8UC3);
for (int i = 0; i < ptSet.size(); ++i) {
RNG rng(labels[i]);
borderline01.at<Vec3b>(ptSet[i].y, ptSet[i].x) =
Vec3b(rng.uniform(30, 255), rng.uniform(30, 255), rng.uniform(30, 255));
}
imshow("borderline01", borderline01);
std::vector<int> groupCounts(equilavenceClassesCount);
std::vector<int> groupXCounts(equilavenceClassesCount);
std::vector<int> groupSqXCounts(equilavenceClassesCount);
std::vector<int> groupYCounts(equilavenceClassesCount);
std::vector<int> groupSqYCounts(equilavenceClassesCount);
std::vector<float> groupAccumCoherencies(equilavenceClassesCount);
for (int i = ptSet.size(); --i >= 0;)
// for (auto& l : labels)
{
auto l = labels[i];
auto& pt = ptSet[i];
++groupCounts[l];
groupXCounts[l] += pt.x;
groupSqXCounts[l] += pt.x * pt.x;
groupYCounts[l] += pt.y;
groupSqYCounts[l] += pt.y * pt.y;
groupAccumCoherencies[l] += imgCoherency.at<float>(pt.y, pt.x);
}
// merge
enum { MERGE_VARIANCE = 10 };
for (int l2 = equilavenceClassesCount; --l2 > 0;) {
for (int l1 = l2; --l1 >= 0;) {
if (std::abs(double(groupYCounts[l1]) / groupCounts[l1] - double(groupYCounts[l2]) / groupCounts[l2]) <
MERGE_VARIANCE) {
groupCounts[l1] += groupCounts[l2];
groupCounts.erase(groupCounts.begin() + l2);
groupXCounts[l1] += groupXCounts[l2];
groupXCounts.erase(groupXCounts.begin() + l2);
groupSqXCounts[l1] += groupSqXCounts[l2];
groupSqXCounts.erase(groupSqXCounts.begin() + l2);
groupYCounts[l1] += groupYCounts[l2];
groupYCounts.erase(groupYCounts.begin() + l2);
groupSqYCounts[l1] += groupSqYCounts[l2];
groupSqYCounts.erase(groupSqYCounts.begin() + l2);
groupAccumCoherencies[l1] += groupAccumCoherencies[l2];
groupAccumCoherencies.erase(groupAccumCoherencies.begin() + l2);
--equilavenceClassesCount;
for (auto& l : labels) {
if (l == l2)
l = l1;
else if (l > l2)
--l;
}
break;
}
}
}
cv::Mat borderline02 = cv::Mat::zeros(visualizationRows, visualizationCols, CV_8UC3);
for (int i = 0; i < ptSet.size(); ++i) {
RNG rng(labels[i]);
borderline02.at<Vec3b>(ptSet[i].y, ptSet[i].x) =
Vec3b(rng.uniform(30, 255), rng.uniform(30, 255), rng.uniform(30, 255));
}
imshow("borderline02", borderline02);
auto maxIdx = std::max_element(groupCounts.begin(), groupCounts.end()) - groupCounts.begin();
const auto threshold = groupCounts[maxIdx] * 0.4;
for (int i = 0; i < equilavenceClassesCount; ++i) {
groupAccumCoherencies[i] /= groupCounts[i];
}
const auto coherencyThreshold = *std::max_element(groupAccumCoherencies.begin(), groupAccumCoherencies.end()) * 0.7;
auto lam = [&](int l) {
auto avgX = double(groupXCounts[l]) / groupCounts[l];
auto avgY = double(groupYCounts[l]) / groupCounts[l];
auto devX = sqrt(double(groupSqXCounts[l]) / groupCounts[l] - avgX * avgX);
auto devY = sqrt(double(groupSqYCounts[l]) / groupCounts[l] - avgY * avgY);
return devY / (devX + devY);
};
auto bestSlope = lam(maxIdx);
auto slopeThreshold = std::min(bestSlope * 4.2, std::max(bestSlope, 0.3));
double maxY = 0;
for (int i = ptSet.size(); --i >= 0;) {
auto l = labels[i];
if (groupCounts[l] < threshold || lam(l) > slopeThreshold || groupAccumCoherencies[l] < coherencyThreshold) {
ptSet.erase(ptSet.begin() + i);
labels.erase(labels.begin() + i);
} else {
double y = double(groupYCounts[l]) / groupCounts[l];
if (y > maxY) {
maxY = y;
}
}
}
for (int i = ptSet.size(); --i >= 0;) {
auto l = labels[i];
double y = double(groupYCounts[l]) / groupCounts[l];
if (maxY - y > 50) {
ptSet.erase(ptSet.begin() + i);
labels.erase(labels.begin() + i);
}
}
}
if (ptSet.empty()) {
imshow("image", func);
return {};
}
for (auto& v : ptSet) borderline0.at<uchar>(v.y, v.x) = 255;
if (do_imshow) {
// y + WINDOW_DIMENSION_Y / 2, x + WINDOW_DIMENSION_X / 2
auto convertX = [&originalSize, mirrorX](int x) {
int result = (x + WINDOW_DIMENSION_X / 2) * originalSize.width / IMAGE_DIMENSION;
if (mirrorX) result = originalSize.width - 1 - result;
return result;
};
auto convertY = [&originalSize, mirrorY](int y) {
int result = (y + WINDOW_DIMENSION_Y / 2) * originalSize.height / IMAGE_DIMENSION;
if (mirrorY) result = originalSize.height - 1 - result;
return result;
};
Mat src = imread(filename); // , IMREAD_GRAYSCALE);
Scalar color = Scalar(0, 255, 0);
int radius = 2;
int thickness = -1;
for (auto& pt : ptSet) {
circle(src, {convertX(pt.x), convertY(pt.y)}, radius, color, thickness);
}
imshow("fourier", src);
}
cv::Mat poly;
enum { n_samples = 8 };
double bestCost = 1.e38;
auto ransacLam = [&ptSet](int n_ransac_samples) {
//*
cv::Mat A;
std::vector<bool> inliers;
fitLineRANSAC2(ptSet, A, n_ransac_samples, // A, B, C,
inliers);
//*/
for (int i = 0; i < n_samples - n_ransac_samples; ++i) A.push_back(0.);
//*
// cv::Mat A(n_samples, 1, CV_64FC1, 0.);
std::vector<double*> params;
params.reserve(n_samples);
for (int i = 0; i < n_samples; ++i) params.push_back(&A.at<double>(i, 0));
ceres::Problem problem;
for (auto& i : ptSet) {
auto cost_function = new ceres::DynamicAutoDiffCostFunction<PolynomialResidual>(
new PolynomialResidual(i.x * POLY_COEFF, i.y, n_samples));
// cost_function->AddParameterBlock(params.size());
for (int j = 0; j < params.size(); ++j) cost_function->AddParameterBlock(1);
cost_function->SetNumResiduals(1);
problem.AddResidualBlock(cost_function, new ceres::ArctanLoss(5.), params);
}
ceres::Solver::Options options;
options.linear_solver_type = ceres::DENSE_QR;
options.minimizer_progress_to_stdout = true;
options.max_num_iterations = 1000;
// options.max_linear_solver_iterations = 1000;
// options.min_linear_solver_iterations = 950;
ceres::Solver::Summary summary;
Solve(options, &problem, &summary);
return std::make_pair(summary.final_cost, A);
};
{
std::vector<std::future<decltype(ransacLam(0))>> proxies;
for (int n_ransac_samples = 1; n_ransac_samples <= n_samples; ++n_ransac_samples) {
proxies.push_back(std::async(std::launch::async, ransacLam, n_ransac_samples));
}
for (auto& p : proxies) {
auto v = p.get();
if (v.first < bestCost) {
bestCost = v.first;
poly = v.second;
}
}
}
int x_min = INT_MAX, x_max = INT_MIN;
// limits
for (auto& v : ptSet) {
auto y = CalcPoly(poly, v.x * POLY_COEFF);
if (fabs(y - v.y) < 15) {
x_min = std::min(x_min, v.x);
x_max = std::max(x_max, v.x);
}
}
// auto surf = cv::xfeatures2d::SURF::create(1700);
// std::vector<cv::KeyPoint> keypoints;
// cv::Mat descriptors;
// surf->detectAndCompute(func, cv::noArray(), keypoints, descriptors);
//// http://itnotesblog.ru/note.php?id=271
// cv::FlannBasedMatcher matcher;
// std::vector<cv::DMatch> matches;
// matcher.match(descriptors, GetKnownGood(), matches);
std::vector<cv::KeyPoint> goodkeypoints;
double tomasi_min_rsp, tomasi_max_rsp;
auto tomasiRspImg = tomasiFut.get();
if (do_imshow) {
auto tomasiRspDisplay = tomasiRspImg.clone();
cv::normalize(tomasiRspDisplay, tomasiRspDisplay, 0, 1, cv::NORM_MINMAX);
tomasiRspDisplay = (tomasiRspDisplay * 100.) + 1.;
cv::log(tomasiRspDisplay, tomasiRspDisplay);
cv::normalize(tomasiRspDisplay, tomasiRspDisplay, 0, 1, cv::NORM_MINMAX);
imshow("tomasiRspDisplay", tomasiRspDisplay);
}
// Find the maximum and minimum angle response of tomasiRspImg, and their location, pass 0 for position parameter
minMaxLoc(tomasiRspImg, &tomasi_min_rsp, &tomasi_max_rsp, 0, 0, Mat());
const double tomasi_coeff = 0.02;
const float tomasi_t = tomasi_min_rsp + tomasi_coeff * (tomasi_max_rsp - tomasi_min_rsp);
auto [keypoints, matches] = surfFut.get();
for (int i = 0; i < keypoints.size(); i++) {
if (keypoints[i].size < 5 || keypoints[i].size > 50) continue;
enum { HALF_SIZE = 5 };
float v = tomasi_min_rsp;
for (int y = std::max(int(keypoints[i].pt.y + 0.5) - HALF_SIZE, 0);
y <= std::min(int(keypoints[i].pt.y + 0.5) + HALF_SIZE, tomasiRspImg.rows - 1); ++y)
for (int x = std::max(int(keypoints[i].pt.x + 0.5) - HALF_SIZE, 0);
x <= std::min(int(keypoints[i].pt.x + 0.5) + HALF_SIZE, tomasiRspImg.cols - 1); ++x)
v = std::max(v, tomasiRspImg.at<float>(y, x));
if (v < tomasi_t) continue;
if (matches[i].distance < 0.33) {
double y =
CalcPoly(poly, std::clamp(keypoints[i].pt.x - WINDOW_DIMENSION_X / 2, float(x_min), float(x_max)) * POLY_COEFF) +
WINDOW_DIMENSION_Y / 2;
if (fabs(y - keypoints[i].pt.y) < 50) goodkeypoints.push_back(keypoints[i]);
}
}
for (int i = goodkeypoints.size() - 1; --i >= 0;)
for (int j = goodkeypoints.size(); --j > i;) {
if (fastHypot(goodkeypoints[i].pt.x - goodkeypoints[j].pt.x, goodkeypoints[i].pt.y - goodkeypoints[j].pt.y) < 5) {
goodkeypoints.erase(goodkeypoints.begin() + j);
}
}
imshow("borderline00", borderline00);
imshow("borderline0", borderline0);
std::vector<cv::Point> points_fitted;
for (int x = 0; x < visualizationCols; x++) {
double y = CalcPoly(poly, std::clamp(x, x_min, x_max) * POLY_COEFF);
points_fitted.emplace_back(x + WINDOW_DIMENSION_X / 2, y + WINDOW_DIMENSION_Y / 2);
}
if (do_imshow) {
auto color = cv::Scalar(0, 255, 0);
cv::drawKeypoints(func, goodkeypoints, func, color); // , cv::DrawMatchesFlags::DRAW_RICH_KEYPOINTS);
cv::polylines(func, points_fitted, false, cv::Scalar(0, 255, 255), 1, 8, 0);
imshow("image", func);
}
cv::Mat theMask(IMAGE_DIMENSION, IMAGE_DIMENSION, CV_8UC1, cv::Scalar(0));
std::vector<std::vector<cv::Point>> fillContAll;
fillContAll.push_back(points_fitted);
fillContAll[0].emplace_back(IMAGE_DIMENSION - WINDOW_DIMENSION_X / 2, 0);
fillContAll[0].emplace_back(WINDOW_DIMENSION_X / 2, 0);
cv::fillPoly(theMask, fillContAll, cv::Scalar(255));
enum { BELT_WIDTH = 30 };
theMask(cv::Rect(0, 0, dst.cols, dst.rows - BELT_WIDTH)) &=
~theMask(cv::Rect(0, BELT_WIDTH, dst.cols, dst.rows - BELT_WIDTH));
imshow("theMask", theMask);
imshow("imgCoherencyBin", imgCoherencyBin);
imshow("imgOrientationBin", imgOrientationBin);
// imgCoherency *= 10;
// cv::exp(imgCoherency, imgCoherency);
cv::normalize(imgCoherency, imgCoherency, 0, 1, cv::NORM_MINMAX);
cv::normalize(imgOrientation, imgOrientation, 0, 1, cv::NORM_MINMAX);
imshow("imgCoherency", imgCoherency);
imshow("imgOrientation", imgOrientation);
///////////////////////////////////////////////////////////////////////////////
adaptiveThreshold(dst, dst, 255, ADAPTIVE_THRESH_MEAN_C, THRESH_BINARY_INV, 19, 3.);
imshow("Dst before 000", dst);
dst &= imgCoherencyBin;
dst &= imgOrientationBin;
// imshow("Dst before 00", dst);
dst &= mask;
// imshow("Dst before 0", dst);
// dst &= (diff | theMask);
dst &= diff;
imshow("Dst before", dst);
// cv::ximgproc::thinning(dst, dst);
auto thinningLam = [](cv::Mat src) {
cv::Mat result;
cv::ximgproc::thinning(src, result);
return result;
};
enum { THINNING_MARGIN = 50 };
auto thinningFut00 = std::async(std::launch::async, thinningLam,
dst(cv::Rect(0, 0, dst.cols / 2 + THINNING_MARGIN, dst.rows / 2 + THINNING_MARGIN)));
auto thinningFut01 = std::async(
std::launch::async, thinningLam,
dst(cv::Rect(0, dst.rows / 2 - THINNING_MARGIN, dst.cols / 2 + THINNING_MARGIN, dst.rows / 2 + THINNING_MARGIN)));
auto thinningFut10 = std::async(
std::launch::async, thinningLam,
dst(cv::Rect(dst.cols / 2 - THINNING_MARGIN, 0, dst.cols / 2 + THINNING_MARGIN, dst.rows / 2 + THINNING_MARGIN)));
auto thinningFut11 = std::async(std::launch::async, thinningLam,
dst(cv::Rect(dst.cols / 2 - THINNING_MARGIN, dst.rows / 2 - THINNING_MARGIN,
dst.cols / 2 + THINNING_MARGIN, dst.rows / 2 + THINNING_MARGIN)));
// auto skeleton = dst.clone();
cv::Mat skeleton(dst.rows, dst.cols, CV_8UC1);
thinningFut00.get()(cv::Rect(0, 0, dst.cols / 2, dst.rows / 2)).copyTo(skeleton(cv::Rect(0, 0, dst.cols / 2, dst.rows / 2)));
thinningFut01.get()(cv::Rect(0, THINNING_MARGIN, dst.cols / 2, dst.rows / 2))
.copyTo(skeleton(cv::Rect(0, dst.rows / 2, dst.cols / 2, dst.rows / 2)));
thinningFut10.get()(cv::Rect(THINNING_MARGIN, 0, dst.cols / 2, dst.rows / 2))
.copyTo(skeleton(cv::Rect(dst.cols / 2, 0, dst.cols / 2, dst.rows / 2)));
thinningFut11.get()(cv::Rect(THINNING_MARGIN, THINNING_MARGIN, dst.cols / 2, dst.rows / 2))
.copyTo(skeleton(cv::Rect(dst.cols / 2, dst.rows / 2, dst.cols / 2, dst.rows / 2)));
dst = skeleton.clone();
// dst &= theMask;
imshow("Thinning", dst);
// Specify size on vertical axis
int vertical_size = 5; // dst.rows / 30;
// Create structure element for extracting vertical lines through morphology operations
Mat verticalStructure = getStructuringElement(MORPH_RECT, Size(1, vertical_size));
// Apply morphology operations
erode(dst, dst, verticalStructure);
dilate(dst, dst, verticalStructure);
for (int y = 0; y < dst.rows - 4; ++y)
for (int x = 0; x < dst.cols; ++x) {
if (dst.at<uchar>(y, x) && dst.at<uchar>(y + 3, x)) {
dst.at<uchar>(y + 1, x) = 127;
dst.at<uchar>(y + 2, x) = 127;
}
}
for (int y = 0; y < dst.rows; ++y)
for (int x = 0; x < dst.cols; ++x) {
if (dst.at<uchar>(y, x) == 127) {
dst.at<uchar>(y, x) = 255;
}
}
for (int y = 1; y < dst.rows - 1; ++y)
for (int x = 1; x < dst.cols - 1; ++x) {
if (skeleton.at<uchar>(y, x) == 255 && dst.at<uchar>(y, x) == 0 &&
(dst.at<uchar>(y - 1, x - 1) == 255 || dst.at<uchar>(y + 1, x - 1) == 255 || dst.at<uchar>(y - 1, x + 1) == 255 ||
dst.at<uchar>(y + 1, x + 1) == 255 || dst.at<uchar>(y, x - 1) == 255 || dst.at<uchar>(y, x + 1) == 255)) {
dst.at<uchar>(y, x) = 127;
}
}
for (int y = 0; y < dst.rows; ++y)
for (int x = 0; x < dst.cols; ++x) {
if (dst.at<uchar>(y, x) == 127) {
dst.at<uchar>(y, x) = 255;
}
}
// x
for (int y = 0; y < dst.rows - 1; ++y)
for (int x = 0; x < dst.cols - 1; ++x) {
if (dst.at<uchar>(y, x) == 255 && dst.at<uchar>(y + 1, x + 1) == 255 && dst.at<uchar>(y, x + 1) == 0 &&
dst.at<uchar>(y + 1, x) == 0) {
dst.at<uchar>(y, x + 1) = 127;
dst.at<uchar>(y + 1, x) = 127;
} else if (dst.at<uchar>(y, x) == 0 && dst.at<uchar>(y + 1, x + 1) == 0 && dst.at<uchar>(y, x + 1) == 255 &&
dst.at<uchar>(y + 1, x) == 255) {
dst.at<uchar>(y, x) = 127;
dst.at<uchar>(y + 1, x + 1) = 127;
}
}
for (int y = 0; y < dst.rows; ++y)
for (int x = 0; x < dst.cols; ++x) {
if (dst.at<uchar>(y, x) == 127) {
dst.at<uchar>(y, x) = 255;
}
}
//*
auto houghLinesLam = [](const cv::Mat& dst) {
std::vector<cv::Vec4i> linesP; // will hold the results of the detection
const int threshold = 8;
HoughLinesP(dst, linesP, 0.5, CV_PI / 180 / 2, threshold, 3, 25); // runs the actual detection
return linesP;
};
enum { HOUGH_THINNING_MARGIN = 50 };
auto houghLinesFut0 =
std::async(std::launch::async, houghLinesLam, dst(cv::Rect(0, 0, dst.cols / 2 + HOUGH_THINNING_MARGIN, dst.rows)));
auto houghLinesFut1 =
std::async(std::launch::async, houghLinesLam,
dst(cv::Rect(dst.cols / 2 - HOUGH_THINNING_MARGIN, 0, dst.cols / 2 + HOUGH_THINNING_MARGIN, dst.rows)));
auto linesP = houghLinesFut0.get();
linesP.erase(std::remove_if(linesP.begin(), linesP.end(),
[cols = dst.cols](const Vec4i& l) { return l[0] > cols / 2 && l[2] > cols / 2; }),
linesP.end());
{
auto linesP1 = houghLinesFut1.get();
linesP1.erase(std::remove_if(linesP1.begin(), linesP1.end(),
[cols = dst.cols](const Vec4i& l) {
return l[0] < HOUGH_THINNING_MARGIN && l[2] < HOUGH_THINNING_MARGIN;
}),
linesP1.end());
for (auto& l : linesP1) {
l[0] += dst.cols / 2 - HOUGH_THINNING_MARGIN;
l[2] += dst.cols / 2 - HOUGH_THINNING_MARGIN;
}
linesP.insert(linesP.end(), linesP1.begin(), linesP1.end());
}
//*/
linesP.erase(std::remove_if(linesP.begin(), linesP.end(),
[&dst](const Vec4i& l) {
const double expectedAlgle = 0;
const double expectedAngleDiff = 1.;
const auto border = 10; // gloriousAttempt ? 50 : 10;
return l[1] == l[3] ||
fabs(double(l[0] - l[2]) / (l[1] - l[3]) + expectedAlgle) > expectedAngleDiff ||
l[0] < border && l[2] < border || l[1] == 0 && l[3] == 0 ||
l[0] >= (dst.cols - border) && l[2] >= (dst.cols - border) ||
l[1] == dst.rows - 1 && l[3] == dst.rows - 1;
}),
linesP.end());
if (linesP.empty()) return {};
{
// partition via our partitioning function
std::vector<int> labels;
int equilavenceClassesCount = cv::partition(linesP, labels, [](const Vec4i& l1, const Vec4i& l2) {
const auto distX =
std::max(abs((l1[0] + l1[2]) / 2 - (l2[0] + l2[2]) / 2) - (abs(l1[0] - l1[2]) + abs(l2[0] - l2[2])) / 2, 0);
const auto distY =
std::max(abs((l1[1] + l1[3]) / 2 - (l2[1] + l2[3]) / 2) - (abs(l1[1] - l1[3]) + abs(l2[1] - l2[3])) / 2, 0);
return fastHypot(distX / 25., distY / 15.) < 1;
});
std::vector<int> groupCounts(equilavenceClassesCount);
for (auto& l : labels) ++groupCounts[l];
const auto threshold = *std::max_element(groupCounts.begin(), groupCounts.end()) * 0.2;
for (int i = linesP.size(); --i >= 0;) {
if (groupCounts[labels[i]] < threshold) linesP.erase(linesP.begin() + i);
}
}
auto angleSortLam = [](const Vec4i& l) { return double(l[0] - l[2]) / (l[1] - l[3]); };
std::sort(linesP.begin(), linesP.end(),
[&angleSortLam](const Vec4i& l1, const Vec4i& l2) { return angleSortLam(l1) < angleSortLam(l2); });
const double maxDiff = 0.1;
auto itFirst = linesP.begin();
auto itLast = linesP.begin();
double sum = 0;
double maxSum = 0;
auto itBegin = linesP.begin();
auto itEnd = linesP.begin();
while (itFirst != linesP.end() && itLast != linesP.end()) {
auto start = angleSortLam(*itFirst);
while (itLast != linesP.end() && angleSortLam(*itLast) < start + maxDiff) {
sum += fastHypot((*itLast)[0] - (*itLast)[2], (*itLast)[1] - (*itLast)[3]);
++itLast;
}
if (sum > maxSum) {
itBegin = itFirst;
itEnd = itLast;
maxSum = sum;
}
sum -= fastHypot((*itFirst)[0] - (*itFirst)[2], (*itFirst)[1] - (*itFirst)[3]);
++itFirst;
}
// vector<Vec4i>
linesP = {itBegin, itEnd};
imshow("Transform", dst);
if (do_imshow) {
Mat cdstP;
cvtColor(dst, cdstP, COLOR_GRAY2BGR);
for (Vec4i& l : linesP) {
auto color = (min(l[1], l[3]) < 380) ? Scalar(0, 0, 255) : Scalar(0, 255, 0);
line(cdstP, Point(l[0], l[1]), Point(l[2], l[3]), color, 1, LINE_AA);
}
imshow("Detected Lines (in red) - Probabilistic Line Transform", cdstP);
}
auto reducedLines0 = reduceLines(linesP, 25, 1., 3);
{
// find prevailing direction
std::vector<Point2i> pointCloud;
for (auto& reduced : reducedLines0) {
auto centerX = (reduced[0] + reduced[2]) / 2;
auto centerY = (reduced[1] + reduced[3]) / 2;
pointCloud.emplace_back(reduced[0] - centerX, reduced[1] - centerY);
pointCloud.emplace_back(reduced[2] - centerX, reduced[3] - centerY);
}
Vec4f lineParams;
fitLine(pointCloud, lineParams, DIST_L2, 0, 0.01, 0.01);
// const auto cos_phi = -lineParams[1];
// const auto sin_phi = -lineParams[0];
const auto tan_phi = lineParams[0] / lineParams[1];
reducedLines0.erase(std::remove_if(reducedLines0.begin(), reducedLines0.end(),
[tan_phi](const Vec4i& line) {
return fastHypot(line[2] - line[0], line[3] - line[1]) <= 10 ||
//(gloriousAttempt ? 5 : 10) ||
fabs(double(line[2] - line[0]) / (line[3] - line[1]) - tan_phi) > 0.07;
}),
reducedLines0.end());
}
auto reducedLines = reduceLines(reducedLines0, 50, 0.7, 4);
// reducedLines.erase(std::remove_if(reducedLines.begin(), reducedLines.end(), [](const Vec4i& line) {
// return hypot(line[2] - line[0], line[3] - line[1]) <= 10;
//}), reducedLines.end());
if (do_imshow) {
Mat reducedLinesImg0 = Mat::zeros(dst.rows, dst.cols, CV_8UC3);
RNG rng(215526);
for (auto& reduced : reducedLines0) {
auto color = Scalar(rng.uniform(30, 255), rng.uniform(30, 255), rng.uniform(30, 255));
line(reducedLinesImg0, Point(reduced[0], reduced[1]), Point(reduced[2], reduced[3]), color, 2);
}
imshow("Reduced Lines 0", reducedLinesImg0);
}
// find prevailing direction
std::vector<Point2i> pointCloud;
for (auto& reduced : reducedLines) {
auto centerX = (reduced[0] + reduced[2]) / 2;
auto centerY = (reduced[1] + reduced[3]) / 2;
pointCloud.emplace_back(reduced[0] - centerX, reduced[1] - centerY);
pointCloud.emplace_back(reduced[2] - centerX, reduced[3] - centerY);
}
Vec4f lineParams;
fitLine(pointCloud, lineParams, DIST_L2, 0, 0.01, 0.01);
auto cos_phi = lineParams[1];
auto sin_phi = lineParams[0];
if (cos_phi < 0) {
cos_phi = -cos_phi;
sin_phi = -sin_phi;
}
auto sortLam = [cos_phi, sin_phi](const Vec4i& detectedLine) {
double x = (detectedLine[0] + detectedLine[2]) / 2.;
double y = (detectedLine[1] + detectedLine[3]) / 2.;
double x_new = x * cos_phi - y * sin_phi;
return x_new;
};
std::sort(reducedLines.begin(), reducedLines.end(),
[&sortLam](const Vec4i& l1, const Vec4i& l2) { return sortLam(l1) < sortLam(l2); });
auto approveLam = [](const Vec4i& line) { return fastHypot(line[2] - line[0], line[3] - line[1]) > 45; };
reducedLines.erase(reducedLines.begin(), std::find_if(reducedLines.begin(), reducedLines.end(), approveLam));
reducedLines.erase(std::find_if(reducedLines.rbegin(), reducedLines.rend(), approveLam).base(), reducedLines.end());
// merge
MergeLines(reducedLines, sortLam);
// normalize direction
for (auto& line : reducedLines) {
if (line[1] > line[3]) {
std::swap(line[0], line[2]);
std::swap(line[1], line[3]);
}
}
// Cutting lines
const auto removeThreshold = 33; // gloriousAttempt ? 5 : 40;
// const auto tooHighThreshold = 60;
for (int i = reducedLines.size(); --i >= 0;) {
auto& line = reducedLines[i];
double x = (line[0] + line[2]) / 2.;
double y = CalcPoly(poly, std::clamp(x - WINDOW_DIMENSION_X / 2, double(x_min), double(x_max)) * POLY_COEFF) +
WINDOW_DIMENSION_Y / 2;
if (y < line[1] + removeThreshold ||
i < reducedLines.size() - 1 && line[3] < reducedLines[i + 1][1]) { // y > line[3] + tooHighThreshold) {
reducedLines.erase(reducedLines.begin() + i);
} else if (y > line[3]) {
continue;
} else {
line[2] = line[0] + double(line[2] - line[0]) / (line[3] - line[1]) * (y - line[1]);
line[3] = y;
}
}
if (do_imshow) {
Mat reducedLinesImg = Mat::zeros(dst.rows, dst.cols, CV_8UC3);
RNG rng(215526);
for (auto& reduced : reducedLines) {
auto color = Scalar(rng.uniform(30, 255), rng.uniform(30, 255), rng.uniform(30, 255));
line(reducedLinesImg, Point(reduced[0], reduced[1]), Point(reduced[2], reduced[3]), color, 2);
}
imshow("Reduced Lines", reducedLinesImg);
}
//////////////////////////////////////////////////////////////////////////
// turtle stuff
std::deque<std::pair<Point, Point>> turtleLines;
const double correction_coeff = 0.2;
// for (auto& kp : goodkeypoints)
for (int i = goodkeypoints.size(); --i >= 0;) {
auto& kp = goodkeypoints[i];
cv::Point pos(kp.pt);
auto start = FindPath(skeleton, pos);
if (start.y > pos.y - 10) {
goodkeypoints.erase(goodkeypoints.begin() + i);
continue;
}
pos.x += kp.size * sin_phi * correction_coeff;
pos.y += kp.size * cos_phi * correction_coeff;
turtleLines.emplace_front(start, pos);
}
for (int i = goodkeypoints.size(); --i >= 0;) {
bool erase = false;
for (int j = goodkeypoints.size(); --j >= 0;) {
if (i == j) continue;
if (turtleLines[i].first == turtleLines[j].first && abs(turtleLines[i].second.x - turtleLines[j].second.x) < 10) {
double y_i =
CalcPoly(poly, std::clamp(turtleLines[i].second.x - WINDOW_DIMENSION_X / 2, x_min, x_max) * POLY_COEFF) +
WINDOW_DIMENSION_Y / 2;
double y_j =
CalcPoly(poly, std::clamp(turtleLines[j].second.x - WINDOW_DIMENSION_X / 2, x_min, x_max) * POLY_COEFF) +
WINDOW_DIMENSION_Y / 2;
if (abs(y_j - turtleLines[j].second.y) < abs(y_i - turtleLines[i].second.y)) {
erase = true;
break;
}
}
}
if (erase) {
goodkeypoints.erase(goodkeypoints.begin() + i);
turtleLines.erase(turtleLines.begin() + i);
}
}
if (do_imshow) {
cv::Mat outSkeleton;
cv::drawKeypoints(skeleton, goodkeypoints, outSkeleton, {0, 255, 0}); // , cv::DrawMatchesFlags::DRAW_RICH_KEYPOINTS);
for (auto& l : turtleLines) {
int radius = 2;
int thickness = -1;
circle(outSkeleton, l.first, radius, {0, 255, 0}, thickness);
line(outSkeleton, l.second, l.first, {0, 255, 0});
}
imshow("outSkeleton", outSkeleton);
}
if (reducedLines.size() < 3) return {};
{
// quick'n'dirty fix
auto sample = reducedLines.back();
auto step = (sample - reducedLines.front()) / int(reducedLines.size() - 1);
for (int i = reducedLines.size(); i < 32; ++i) {
sample += step;
reducedLines.push_back(sample);
}
}
// Cutting lines once more
for (int i = reducedLines.size(); --i >= 0;) {
const auto removeThreshold = 5;
auto& line = reducedLines[i];
double x = (line[0] + line[2]) / 2.;
double y = CalcPoly(poly, std::clamp(x - WINDOW_DIMENSION_X / 2, double(x_min), double(x_max)) * POLY_COEFF) +
WINDOW_DIMENSION_Y / 2;
if (y > line[3]) continue;
if (y > line[1] + removeThreshold) {
line[2] = line[0] + double(line[2] - line[0]) / (line[3] - line[1]) * (y - line[1]);
line[3] = y;
}
}
// Trying to apply turtle stuff
for (auto& line : reducedLines) {
for (int shift : {0, 1, -1, 2, -2}) {
cv::Point pos(line[0] + shift, line[1]);
doFindPath(skeleton, pos, pos, 0, 0);
if (pos.y != line[1]) {
line[0] = pos.x;
line[1] = pos.y;
break;
}
}
}
// Merge turtleLines and reducedLines
std::vector<std::tuple<double, double, double, double, double>> result;
for (int i = 0; i < int(reducedLines.size()) - 1; ++i) {
auto& first = reducedLines[i];
auto& second = reducedLines[i + 1];
// if (first[1] > second[1]) {
// continue;
//}
auto y_first = first[1];
auto x_first = first[0];
auto y_second = (first[3] + second[3]) / 2.;
auto x_second = (first[2] + second[2]) / 2.;
for (auto& l : turtleLines) {
if (l.second.x > first[2] && l.second.x < second[2]) {
y_first = l.first.y;
x_first = l.first.x;
y_second = l.second.y;
x_second = l.second.x;
break;
}
}
const auto y_first_rotated = first[0] * sin_phi + first[1] * cos_phi;
const auto y_second_rotated = x_second * sin_phi + y_second * cos_phi;
// const auto x_first = first[0] * cos_phi - first[1] * sin_phi;
// const auto x_second = second[0] * cos_phi - second[1] * sin_phi;
const auto diff = (y_second_rotated - y_first_rotated) /* * originalSize.height */ / IMAGE_DIMENSION;
auto convertX = [&originalSize, mirrorX](int x) {
auto result = double(x) / IMAGE_DIMENSION;
if (mirrorX) result = 1 - result;
return result;
};
auto convertY = [&originalSize, mirrorY](int y) {
auto result = double(y) / IMAGE_DIMENSION;
if (mirrorY) result = 1 - result;
return result;
};
result.emplace_back(convertX(x_first), convertY(y_first), convertX(x_second), convertY(y_second), diff);
}
if (result.empty()) return {};
return result;
//}
// return {};
}
|
a3ce37938ca99e0d0843581032b6755b4eb2ebe5
|
205045c80436de28abe4c73cc33bb512cc3d8b08
|
/19.04.2018/zad1/Person.cpp
|
7e80c91c728baf1214b4c5388cd91dac4105813d
|
[] |
no_license
|
KarolinaSerpatowska/Programowanie-obiektowe
|
8acb317d5cf8e81704670c66662862081c97d249
|
ed8e4412379617f6a3b490bf5de5050927576d87
|
refs/heads/master
| 2021-04-27T16:04:40.527887
| 2018-06-21T13:01:22
| 2018-06-21T13:01:22
| 122,481,796
| 0
| 2
| null | 2018-03-04T19:51:45
| 2018-02-22T13:24:57
|
C++
|
UTF-8
|
C++
| false
| false
| 124
|
cpp
|
Person.cpp
|
#include "Person.h"
Person::Person(string name)
{
this->name = name;
}
string Person::ident()
{
return name;
}
|
84832371435a21570115c3d115000ab4e57955bd
|
734f735b60f64c4f85b8ef5c689c0ef43443c630
|
/rucy/ext/rucy/defs.h
|
a3676580863942da024f9d79b2e8fbed88917a54
|
[
"MIT"
] |
permissive
|
xord/reflexion
|
3440f5481744b566dfc9d104413a1a9673ca94d4
|
f8cd058f4a8c8275496872a9cbfc5cf48e1fba1a
|
refs/heads/master
| 2023-03-03T15:29:57.999704
| 2023-02-27T14:39:35
| 2023-02-27T14:39:35
| 32,271,244
| 3
| 0
|
MIT
| 2022-11-13T17:36:17
| 2015-03-15T16:37:07
|
C++
|
UTF-8
|
C++
| false
| false
| 150
|
h
|
defs.h
|
// -*- c++ -*-
#pragma once
#ifndef __RUCY_EXT_DEFS_H__
#define __RUCY_EXT_DEFS_H__
#include <rucy.h>
#define RUCY_END RUCY_DEF_END
#endif//EOH
|
33cf0bd795f73b39790a4d08e3b7970c0eb1fc9a
|
f80795913b6fbbfbc1501ca1e04140d1dac1d70e
|
/10.0.14393.0/winrt/internal/Windows.Media.Import.2.h
|
84f604966a02bc1835431545cc70145c6fc0c6de
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[
"LicenseRef-scancode-generic-cla",
"MIT"
] |
permissive
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jjhegedus/cppwinrt
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13fffb02f2e302b57e0f2cac74e02a9e2d94b9cf
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fb3238a29cf70edd154de8d2e36b2379e25cc2c4
|
refs/heads/master
| 2021-01-09T06:21:16.273638
| 2017-02-05T05:34:37
| 2017-02-05T05:34:37
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| 1
| 0
| null | 2017-02-05T05:27:18
| 2017-02-05T05:27:17
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|
C++
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| 31,035
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h
|
Windows.Media.Import.2.h
|
// C++ for the Windows Runtime v1.0.161012.5
// Copyright (c) 2016 Microsoft Corporation. All rights reserved.
#pragma once
#include "Windows.Media.Import.1.h"
#include "Windows.Foundation.2.h"
WINRT_EXPORT namespace winrt {
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_cdb5efb3_5788_509d_9be1_71ccb8a3362a
#define WINRT_GENERIC_cdb5efb3_5788_509d_9be1_71ccb8a3362a
template <> struct __declspec(uuid("cdb5efb3-5788-509d-9be1-71ccb8a3362a")) __declspec(novtable) IAsyncOperation<bool> : impl_IAsyncOperation<bool> {};
#endif
#ifndef WINRT_GENERIC_513ef3af_e784_5325_a91e_97c2b8111cf3
#define WINRT_GENERIC_513ef3af_e784_5325_a91e_97c2b8111cf3
template <> struct __declspec(uuid("513ef3af-e784-5325-a91e-97c2b8111cf3")) __declspec(novtable) IReference<uint32_t> : impl_IReference<uint32_t> {};
#endif
#ifndef WINRT_GENERIC_5541d8a7_497c_5aa4_86fc_7713adbf2a2c
#define WINRT_GENERIC_5541d8a7_497c_5aa4_86fc_7713adbf2a2c
template <> struct __declspec(uuid("5541d8a7-497c-5aa4-86fc-7713adbf2a2c")) __declspec(novtable) IReference<Windows::Foundation::DateTime> : impl_IReference<Windows::Foundation::DateTime> {};
#endif
}
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_2f13c006_a03a_5f69_b090_75a43e33423e
#define WINRT_GENERIC_2f13c006_a03a_5f69_b090_75a43e33423e
template <> struct __declspec(uuid("2f13c006-a03a-5f69-b090-75a43e33423e")) __declspec(novtable) IVectorView<hstring> : impl_IVectorView<hstring> {};
#endif
#ifndef WINRT_GENERIC_e2fcc7c1_3bfc_5a0b_b2b0_72e769d1cb7e
#define WINRT_GENERIC_e2fcc7c1_3bfc_5a0b_b2b0_72e769d1cb7e
template <> struct __declspec(uuid("e2fcc7c1-3bfc-5a0b-b2b0-72e769d1cb7e")) __declspec(novtable) IIterable<hstring> : impl_IIterable<hstring> {};
#endif
#ifndef WINRT_GENERIC_8b7e83fc_e035_59dc_8100_fcb935c2d7e4
#define WINRT_GENERIC_8b7e83fc_e035_59dc_8100_fcb935c2d7e4
template <> struct __declspec(uuid("8b7e83fc-e035-59dc-8100-fcb935c2d7e4")) __declspec(novtable) IVectorView<Windows::Media::Import::PhotoImportSource> : impl_IVectorView<Windows::Media::Import::PhotoImportSource> {};
#endif
#ifndef WINRT_GENERIC_a5b07808_7d18_5300_9f01_1d85149546d2
#define WINRT_GENERIC_a5b07808_7d18_5300_9f01_1d85149546d2
template <> struct __declspec(uuid("a5b07808-7d18-5300-9f01-1d85149546d2")) __declspec(novtable) IVectorView<Windows::Media::Import::PhotoImportOperation> : impl_IVectorView<Windows::Media::Import::PhotoImportOperation> {};
#endif
}
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_6e6f9b4e_c6e1_5364_a650_11c35211bead
#define WINRT_GENERIC_6e6f9b4e_c6e1_5364_a650_11c35211bead
template <> struct __declspec(uuid("6e6f9b4e-c6e1-5364-a650-11c35211bead")) __declspec(novtable) IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> : impl_IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> {};
#endif
#ifndef WINRT_GENERIC_d874ec64_0951_5459_a0dd_0f8bf3917eb1
#define WINRT_GENERIC_d874ec64_0951_5459_a0dd_0f8bf3917eb1
template <> struct __declspec(uuid("d874ec64-0951-5459-a0dd-0f8bf3917eb1")) __declspec(novtable) IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> : impl_IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> {};
#endif
#ifndef WINRT_GENERIC_3e2371a9_281a_5226_ae85_caa55c0d61de
#define WINRT_GENERIC_3e2371a9_281a_5226_ae85_caa55c0d61de
template <> struct __declspec(uuid("3e2371a9-281a-5226-ae85-caa55c0d61de")) __declspec(novtable) IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> : impl_IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> {};
#endif
#ifndef WINRT_GENERIC_c8c5dc1e_eb47_50b8_b5d9_aafe1a82318a
#define WINRT_GENERIC_c8c5dc1e_eb47_50b8_b5d9_aafe1a82318a
template <> struct __declspec(uuid("c8c5dc1e-eb47-50b8-b5d9-aafe1a82318a")) __declspec(novtable) IAsyncOperation<Windows::Media::Import::PhotoImportSource> : impl_IAsyncOperation<Windows::Media::Import::PhotoImportSource> {};
#endif
}
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_35499439_e03e_5711_a955_f7c45928bc90
#define WINRT_GENERIC_35499439_e03e_5711_a955_f7c45928bc90
template <> struct __declspec(uuid("35499439-e03e-5711-a955-f7c45928bc90")) __declspec(novtable) IVectorView<Windows::Media::Import::PhotoImportStorageMedium> : impl_IVectorView<Windows::Media::Import::PhotoImportStorageMedium> {};
#endif
}
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_3c00fd60_2950_5939_a21a_2d12c5a01b8a
#define WINRT_GENERIC_3c00fd60_2950_5939_a21a_2d12c5a01b8a
template <> struct __declspec(uuid("3c00fd60-2950-5939-a21a-2d12c5a01b8a")) __declspec(novtable) IReference<bool> : impl_IReference<bool> {};
#endif
}
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_a6fa3abe_cdb9_5054_bf3d_525607f9c2d2
#define WINRT_GENERIC_a6fa3abe_cdb9_5054_bf3d_525607f9c2d2
template <> struct __declspec(uuid("a6fa3abe-cdb9-5054-bf3d-525607f9c2d2")) __declspec(novtable) IVectorView<Windows::Media::Import::PhotoImportSidecar> : impl_IVectorView<Windows::Media::Import::PhotoImportSidecar> {};
#endif
#ifndef WINRT_GENERIC_db5493cd_6915_5682_8dd5_1de144ec599d
#define WINRT_GENERIC_db5493cd_6915_5682_8dd5_1de144ec599d
template <> struct __declspec(uuid("db5493cd-6915-5682-8dd5-1de144ec599d")) __declspec(novtable) IVectorView<Windows::Media::Import::PhotoImportVideoSegment> : impl_IVectorView<Windows::Media::Import::PhotoImportVideoSegment> {};
#endif
#ifndef WINRT_GENERIC_9a90a84e_924b_5879_88f7_bb2f7b131898
#define WINRT_GENERIC_9a90a84e_924b_5879_88f7_bb2f7b131898
template <> struct __declspec(uuid("9a90a84e-924b-5879-88f7-bb2f7b131898")) __declspec(novtable) IVectorView<Windows::Media::Import::PhotoImportItem> : impl_IVectorView<Windows::Media::Import::PhotoImportItem> {};
#endif
}
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_e67279fe_692f_5602_820b_865098d9b43e
#define WINRT_GENERIC_e67279fe_692f_5602_820b_865098d9b43e
template <> struct __declspec(uuid("e67279fe-692f-5602-820b-865098d9b43e")) __declspec(novtable) TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportSelectionChangedEventArgs> : impl_TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportSelectionChangedEventArgs> {};
#endif
#ifndef WINRT_GENERIC_a3cce94d_f26e_58d9_8138_599ad63c7069
#define WINRT_GENERIC_a3cce94d_f26e_58d9_8138_599ad63c7069
template <> struct __declspec(uuid("a3cce94d-f26e-58d9-8138-599ad63c7069")) __declspec(novtable) TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportItemImportedEventArgs> : impl_TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportItemImportedEventArgs> {};
#endif
#ifndef WINRT_GENERIC_c1d3d1a2_ae17_5a5f_b5a2_bdcc8844889a
#define WINRT_GENERIC_c1d3d1a2_ae17_5a5f_b5a2_bdcc8844889a
template <> struct __declspec(uuid("c1d3d1a2-ae17-5a5f-b5a2-bdcc8844889a")) __declspec(novtable) AsyncOperationCompletedHandler<bool> : impl_AsyncOperationCompletedHandler<bool> {};
#endif
}
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_8c304ebb_6615_50a4_8829_879ecd443236
#define WINRT_GENERIC_8c304ebb_6615_50a4_8829_879ecd443236
template <> struct __declspec(uuid("8c304ebb-6615-50a4-8829-879ecd443236")) __declspec(novtable) IIterator<hstring> : impl_IIterator<hstring> {};
#endif
#ifndef WINRT_GENERIC_7d70f831_6ee4_5130_a7b8_253a21154e82
#define WINRT_GENERIC_7d70f831_6ee4_5130_a7b8_253a21154e82
template <> struct __declspec(uuid("7d70f831-6ee4-5130-a7b8-253a21154e82")) __declspec(novtable) IIterator<Windows::Media::Import::PhotoImportSource> : impl_IIterator<Windows::Media::Import::PhotoImportSource> {};
#endif
#ifndef WINRT_GENERIC_40e01d62_b413_5b43_ab07_ab28b23fc886
#define WINRT_GENERIC_40e01d62_b413_5b43_ab07_ab28b23fc886
template <> struct __declspec(uuid("40e01d62-b413-5b43-ab07-ab28b23fc886")) __declspec(novtable) IIterable<Windows::Media::Import::PhotoImportSource> : impl_IIterable<Windows::Media::Import::PhotoImportSource> {};
#endif
#ifndef WINRT_GENERIC_7c9dde1a_a8a1_5957_8e0d_c401d19c9237
#define WINRT_GENERIC_7c9dde1a_a8a1_5957_8e0d_c401d19c9237
template <> struct __declspec(uuid("7c9dde1a-a8a1-5957-8e0d-c401d19c9237")) __declspec(novtable) IIterator<Windows::Media::Import::PhotoImportOperation> : impl_IIterator<Windows::Media::Import::PhotoImportOperation> {};
#endif
#ifndef WINRT_GENERIC_94f33a8f_115a_50cb_b59d_ab8483a84842
#define WINRT_GENERIC_94f33a8f_115a_50cb_b59d_ab8483a84842
template <> struct __declspec(uuid("94f33a8f-115a-50cb-b59d-ab8483a84842")) __declspec(novtable) IIterable<Windows::Media::Import::PhotoImportOperation> : impl_IIterable<Windows::Media::Import::PhotoImportOperation> {};
#endif
}
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_91190f62_7956_5e8f_83f1_84f9fe011b21
#define WINRT_GENERIC_91190f62_7956_5e8f_83f1_84f9fe011b21
template <> struct __declspec(uuid("91190f62-7956-5e8f-83f1-84f9fe011b21")) __declspec(novtable) AsyncOperationProgressHandler<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> : impl_AsyncOperationProgressHandler<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> {};
#endif
#ifndef WINRT_GENERIC_dd7a69d4_2456_5250_9653_31bd2d487104
#define WINRT_GENERIC_dd7a69d4_2456_5250_9653_31bd2d487104
template <> struct __declspec(uuid("dd7a69d4-2456-5250-9653-31bd2d487104")) __declspec(novtable) AsyncOperationWithProgressCompletedHandler<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> : impl_AsyncOperationWithProgressCompletedHandler<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> {};
#endif
#ifndef WINRT_GENERIC_acd8a978_b2e1_55d0_bbf6_8dc5088d728a
#define WINRT_GENERIC_acd8a978_b2e1_55d0_bbf6_8dc5088d728a
template <> struct __declspec(uuid("acd8a978-b2e1-55d0-bbf6-8dc5088d728a")) __declspec(novtable) AsyncOperationProgressHandler<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> : impl_AsyncOperationProgressHandler<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> {};
#endif
#ifndef WINRT_GENERIC_0d141ec2_ee90_53a0_9318_10f0ab7f2d17
#define WINRT_GENERIC_0d141ec2_ee90_53a0_9318_10f0ab7f2d17
template <> struct __declspec(uuid("0d141ec2-ee90-53a0-9318-10f0ab7f2d17")) __declspec(novtable) AsyncOperationWithProgressCompletedHandler<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> : impl_AsyncOperationWithProgressCompletedHandler<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> {};
#endif
#ifndef WINRT_GENERIC_ac6e425d_49e8_50d7_988c_cd5e42038577
#define WINRT_GENERIC_ac6e425d_49e8_50d7_988c_cd5e42038577
template <> struct __declspec(uuid("ac6e425d-49e8-50d7-988c-cd5e42038577")) __declspec(novtable) AsyncOperationProgressHandler<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> : impl_AsyncOperationProgressHandler<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> {};
#endif
#ifndef WINRT_GENERIC_5e24e7c1_f356_59c1_b0e5_b2dfb225eb4e
#define WINRT_GENERIC_5e24e7c1_f356_59c1_b0e5_b2dfb225eb4e
template <> struct __declspec(uuid("5e24e7c1-f356-59c1-b0e5-b2dfb225eb4e")) __declspec(novtable) AsyncOperationWithProgressCompletedHandler<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> : impl_AsyncOperationWithProgressCompletedHandler<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> {};
#endif
#ifndef WINRT_GENERIC_dc38b22a_872e_53f8_8e97_45ed85df0d23
#define WINRT_GENERIC_dc38b22a_872e_53f8_8e97_45ed85df0d23
template <> struct __declspec(uuid("dc38b22a-872e-53f8-8e97-45ed85df0d23")) __declspec(novtable) AsyncOperationCompletedHandler<Windows::Media::Import::PhotoImportSource> : impl_AsyncOperationCompletedHandler<Windows::Media::Import::PhotoImportSource> {};
#endif
}
namespace ABI::Windows::Foundation::Collections {
#ifndef WINRT_GENERIC_985cb948_9769_55dc_85d9_125a5d03d6bb
#define WINRT_GENERIC_985cb948_9769_55dc_85d9_125a5d03d6bb
template <> struct __declspec(uuid("985cb948-9769-55dc-85d9-125a5d03d6bb")) __declspec(novtable) IIterator<Windows::Media::Import::PhotoImportStorageMedium> : impl_IIterator<Windows::Media::Import::PhotoImportStorageMedium> {};
#endif
#ifndef WINRT_GENERIC_3233cbfe_f9ee_560f_bd0f_e36abe6cda7f
#define WINRT_GENERIC_3233cbfe_f9ee_560f_bd0f_e36abe6cda7f
template <> struct __declspec(uuid("3233cbfe-f9ee-560f-bd0f-e36abe6cda7f")) __declspec(novtable) IIterable<Windows::Media::Import::PhotoImportStorageMedium> : impl_IIterable<Windows::Media::Import::PhotoImportStorageMedium> {};
#endif
#ifndef WINRT_GENERIC_aef5ebf0_1363_593a_86d5_f92bc230bfd6
#define WINRT_GENERIC_aef5ebf0_1363_593a_86d5_f92bc230bfd6
template <> struct __declspec(uuid("aef5ebf0-1363-593a-86d5-f92bc230bfd6")) __declspec(novtable) IIterator<Windows::Media::Import::PhotoImportSidecar> : impl_IIterator<Windows::Media::Import::PhotoImportSidecar> {};
#endif
#ifndef WINRT_GENERIC_2b7f92ad_e596_5669_b622_fbfbc7040e89
#define WINRT_GENERIC_2b7f92ad_e596_5669_b622_fbfbc7040e89
template <> struct __declspec(uuid("2b7f92ad-e596-5669-b622-fbfbc7040e89")) __declspec(novtable) IIterable<Windows::Media::Import::PhotoImportSidecar> : impl_IIterable<Windows::Media::Import::PhotoImportSidecar> {};
#endif
#ifndef WINRT_GENERIC_c4c16a75_3310_5ab9_9307_78755ab1094d
#define WINRT_GENERIC_c4c16a75_3310_5ab9_9307_78755ab1094d
template <> struct __declspec(uuid("c4c16a75-3310-5ab9-9307-78755ab1094d")) __declspec(novtable) IIterator<Windows::Media::Import::PhotoImportVideoSegment> : impl_IIterator<Windows::Media::Import::PhotoImportVideoSegment> {};
#endif
#ifndef WINRT_GENERIC_94dd3b44_da03_5d79_bbfb_1beaf2ede482
#define WINRT_GENERIC_94dd3b44_da03_5d79_bbfb_1beaf2ede482
template <> struct __declspec(uuid("94dd3b44-da03-5d79-bbfb-1beaf2ede482")) __declspec(novtable) IIterable<Windows::Media::Import::PhotoImportVideoSegment> : impl_IIterable<Windows::Media::Import::PhotoImportVideoSegment> {};
#endif
#ifndef WINRT_GENERIC_d04d6068_b5a3_508e_bc6b_1dcdfcfb0d08
#define WINRT_GENERIC_d04d6068_b5a3_508e_bc6b_1dcdfcfb0d08
template <> struct __declspec(uuid("d04d6068-b5a3-508e-bc6b-1dcdfcfb0d08")) __declspec(novtable) IIterator<Windows::Media::Import::PhotoImportItem> : impl_IIterator<Windows::Media::Import::PhotoImportItem> {};
#endif
#ifndef WINRT_GENERIC_82347483_3b75_5e95_bba4_abc0b8a320aa
#define WINRT_GENERIC_82347483_3b75_5e95_bba4_abc0b8a320aa
template <> struct __declspec(uuid("82347483-3b75-5e95-bba4-abc0b8a320aa")) __declspec(novtable) IIterable<Windows::Media::Import::PhotoImportItem> : impl_IIterable<Windows::Media::Import::PhotoImportItem> {};
#endif
}
namespace ABI::Windows::Foundation {
#ifndef WINRT_GENERIC_3ef45f6e_39b9_5976_8643_6bafea4d1479
#define WINRT_GENERIC_3ef45f6e_39b9_5976_8643_6bafea4d1479
template <> struct __declspec(uuid("3ef45f6e-39b9-5976-8643-6bafea4d1479")) __declspec(novtable) IAsyncOperation<Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSource>> : impl_IAsyncOperation<Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSource>> {};
#endif
#ifndef WINRT_GENERIC_72cde698_9247_5053_8cbd_d9076bfdfda5
#define WINRT_GENERIC_72cde698_9247_5053_8cbd_d9076bfdfda5
template <> struct __declspec(uuid("72cde698-9247-5053-8cbd-d9076bfdfda5")) __declspec(novtable) AsyncOperationCompletedHandler<Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSource>> : impl_AsyncOperationCompletedHandler<Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSource>> {};
#endif
}
namespace Windows::Media::Import {
template <typename D>
struct WINRT_EBO impl_IPhotoImportDeleteImportedItemsFromSourceResult
{
Windows::Media::Import::PhotoImportSession Session() const;
bool HasSucceeded() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportItem> DeletedItems() const;
uint32_t PhotosCount() const;
uint64_t PhotosSizeInBytes() const;
uint32_t VideosCount() const;
uint64_t VideosSizeInBytes() const;
uint32_t SidecarsCount() const;
uint64_t SidecarsSizeInBytes() const;
uint32_t SiblingsCount() const;
uint64_t SiblingsSizeInBytes() const;
uint32_t TotalCount() const;
uint64_t TotalSizeInBytes() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportFindItemsResult
{
Windows::Media::Import::PhotoImportSession Session() const;
bool HasSucceeded() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportItem> FoundItems() const;
uint32_t PhotosCount() const;
uint64_t PhotosSizeInBytes() const;
uint32_t VideosCount() const;
uint64_t VideosSizeInBytes() const;
uint32_t SidecarsCount() const;
uint64_t SidecarsSizeInBytes() const;
uint32_t SiblingsCount() const;
uint64_t SiblingsSizeInBytes() const;
uint32_t TotalCount() const;
uint64_t TotalSizeInBytes() const;
void SelectAll() const;
void SelectNone() const;
Windows::Foundation::IAsyncAction SelectNewAsync() const;
void SetImportMode(Windows::Media::Import::PhotoImportImportMode value) const;
Windows::Media::Import::PhotoImportImportMode ImportMode() const;
uint32_t SelectedPhotosCount() const;
uint64_t SelectedPhotosSizeInBytes() const;
uint32_t SelectedVideosCount() const;
uint64_t SelectedVideosSizeInBytes() const;
uint32_t SelectedSidecarsCount() const;
uint64_t SelectedSidecarsSizeInBytes() const;
uint32_t SelectedSiblingsCount() const;
uint64_t SelectedSiblingsSizeInBytes() const;
uint32_t SelectedTotalCount() const;
uint64_t SelectedTotalSizeInBytes() const;
event_token SelectionChanged(const Windows::Foundation::TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportSelectionChangedEventArgs> & value) const;
using SelectionChanged_revoker = event_revoker<IPhotoImportFindItemsResult>;
SelectionChanged_revoker SelectionChanged(auto_revoke_t, const Windows::Foundation::TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportSelectionChangedEventArgs> & value) const;
void SelectionChanged(event_token token) const;
Windows::Foundation::IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> ImportItemsAsync() const;
event_token ItemImported(const Windows::Foundation::TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportItemImportedEventArgs> & value) const;
using ItemImported_revoker = event_revoker<IPhotoImportFindItemsResult>;
ItemImported_revoker ItemImported(auto_revoke_t, const Windows::Foundation::TypedEventHandler<Windows::Media::Import::PhotoImportFindItemsResult, Windows::Media::Import::PhotoImportItemImportedEventArgs> & value) const;
void ItemImported(event_token token) const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportFindItemsResult2
{
void AddItemsInDateRangeToSelection(const Windows::Foundation::DateTime & rangeStart, const Windows::Foundation::TimeSpan & rangeLength) const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportImportItemsResult
{
Windows::Media::Import::PhotoImportSession Session() const;
bool HasSucceeded() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportItem> ImportedItems() const;
uint32_t PhotosCount() const;
uint64_t PhotosSizeInBytes() const;
uint32_t VideosCount() const;
uint64_t VideosSizeInBytes() const;
uint32_t SidecarsCount() const;
uint64_t SidecarsSizeInBytes() const;
uint32_t SiblingsCount() const;
uint64_t SiblingsSizeInBytes() const;
uint32_t TotalCount() const;
uint64_t TotalSizeInBytes() const;
Windows::Foundation::IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> DeleteImportedItemsFromSourceAsync() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportItem
{
hstring Name() const;
uint64_t ItemKey() const;
Windows::Media::Import::PhotoImportContentType ContentType() const;
uint64_t SizeInBytes() const;
Windows::Foundation::DateTime Date() const;
Windows::Media::Import::PhotoImportSidecar Sibling() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSidecar> Sidecars() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportVideoSegment> VideoSegments() const;
bool IsSelected() const;
void IsSelected(bool value) const;
Windows::Storage::Streams::IRandomAccessStreamReference Thumbnail() const;
Windows::Foundation::Collections::IVectorView<hstring> ImportedFileNames() const;
Windows::Foundation::Collections::IVectorView<hstring> DeletedFileNames() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportItemImportedEventArgs
{
Windows::Media::Import::PhotoImportItem ImportedItem() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportManagerStatics
{
Windows::Foundation::IAsyncOperation<bool> IsSupportedAsync() const;
Windows::Foundation::IAsyncOperation<Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSource>> FindAllSourcesAsync() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportOperation> GetPendingOperations() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportOperation
{
Windows::Media::Import::PhotoImportStage Stage() const;
Windows::Media::Import::PhotoImportSession Session() const;
Windows::Foundation::IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> ContinueFindingItemsAsync() const;
Windows::Foundation::IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportImportItemsResult, Windows::Media::Import::PhotoImportProgress> ContinueImportingItemsAsync() const;
Windows::Foundation::IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportDeleteImportedItemsFromSourceResult, double> ContinueDeletingImportedItemsFromSourceAsync() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportSelectionChangedEventArgs
{
bool IsSelectionEmpty() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportSession
{
Windows::Media::Import::PhotoImportSource Source() const;
GUID SessionId() const;
void DestinationFolder(const Windows::Storage::IStorageFolder & value) const;
Windows::Storage::IStorageFolder DestinationFolder() const;
void AppendSessionDateToDestinationFolder(bool value) const;
bool AppendSessionDateToDestinationFolder() const;
void SubfolderCreationMode(Windows::Media::Import::PhotoImportSubfolderCreationMode value) const;
Windows::Media::Import::PhotoImportSubfolderCreationMode SubfolderCreationMode() const;
void DestinationFileNamePrefix(hstring_ref value) const;
hstring DestinationFileNamePrefix() const;
Windows::Foundation::IAsyncOperationWithProgress<Windows::Media::Import::PhotoImportFindItemsResult, uint32_t> FindItemsAsync(Windows::Media::Import::PhotoImportContentTypeFilter contentTypeFilter, Windows::Media::Import::PhotoImportItemSelectionMode itemSelectionMode) const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportSession2
{
void SubfolderDateFormat(Windows::Media::Import::PhotoImportSubfolderDateFormat value) const;
Windows::Media::Import::PhotoImportSubfolderDateFormat SubfolderDateFormat() const;
void RememberDeselectedItems(bool value) const;
bool RememberDeselectedItems() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportSidecar
{
hstring Name() const;
uint64_t SizeInBytes() const;
Windows::Foundation::DateTime Date() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportSource
{
hstring Id() const;
hstring DisplayName() const;
hstring Description() const;
hstring Manufacturer() const;
hstring Model() const;
hstring SerialNumber() const;
hstring ConnectionProtocol() const;
Windows::Media::Import::PhotoImportConnectionTransport ConnectionTransport() const;
Windows::Media::Import::PhotoImportSourceType Type() const;
Windows::Media::Import::PhotoImportPowerSource PowerSource() const;
Windows::Foundation::IReference<uint32_t> BatteryLevelPercent() const;
Windows::Foundation::IReference<Windows::Foundation::DateTime> DateTime() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportStorageMedium> StorageMedia() const;
Windows::Foundation::IReference<bool> IsLocked() const;
bool IsMassStorage() const;
Windows::Storage::Streams::IRandomAccessStreamReference Thumbnail() const;
Windows::Media::Import::PhotoImportSession CreateImportSession() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportSourceStatics
{
Windows::Foundation::IAsyncOperation<Windows::Media::Import::PhotoImportSource> FromIdAsync(hstring_ref sourceId) const;
Windows::Foundation::IAsyncOperation<Windows::Media::Import::PhotoImportSource> FromFolderAsync(const Windows::Storage::IStorageFolder & sourceRootFolder) const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportStorageMedium
{
hstring Name() const;
hstring Description() const;
hstring SerialNumber() const;
Windows::Media::Import::PhotoImportStorageMediumType StorageMediumType() const;
Windows::Media::Import::PhotoImportAccessMode SupportedAccessMode() const;
uint64_t CapacityInBytes() const;
uint64_t AvailableSpaceInBytes() const;
void Refresh() const;
};
template <typename D>
struct WINRT_EBO impl_IPhotoImportVideoSegment
{
hstring Name() const;
uint64_t SizeInBytes() const;
Windows::Foundation::DateTime Date() const;
Windows::Media::Import::PhotoImportSidecar Sibling() const;
Windows::Foundation::Collections::IVectorView<Windows::Media::Import::PhotoImportSidecar> Sidecars() const;
};
struct IPhotoImportDeleteImportedItemsFromSourceResult :
Windows::IInspectable,
impl::consume<IPhotoImportDeleteImportedItemsFromSourceResult>
{
IPhotoImportDeleteImportedItemsFromSourceResult(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportDeleteImportedItemsFromSourceResult>(m_ptr); }
};
struct IPhotoImportFindItemsResult :
Windows::IInspectable,
impl::consume<IPhotoImportFindItemsResult>
{
IPhotoImportFindItemsResult(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportFindItemsResult>(m_ptr); }
};
struct IPhotoImportFindItemsResult2 :
Windows::IInspectable,
impl::consume<IPhotoImportFindItemsResult2>
{
IPhotoImportFindItemsResult2(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportFindItemsResult2>(m_ptr); }
};
struct IPhotoImportImportItemsResult :
Windows::IInspectable,
impl::consume<IPhotoImportImportItemsResult>
{
IPhotoImportImportItemsResult(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportImportItemsResult>(m_ptr); }
};
struct IPhotoImportItem :
Windows::IInspectable,
impl::consume<IPhotoImportItem>
{
IPhotoImportItem(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportItem>(m_ptr); }
};
struct IPhotoImportItemImportedEventArgs :
Windows::IInspectable,
impl::consume<IPhotoImportItemImportedEventArgs>
{
IPhotoImportItemImportedEventArgs(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportItemImportedEventArgs>(m_ptr); }
};
struct IPhotoImportManagerStatics :
Windows::IInspectable,
impl::consume<IPhotoImportManagerStatics>
{
IPhotoImportManagerStatics(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportManagerStatics>(m_ptr); }
};
struct IPhotoImportOperation :
Windows::IInspectable,
impl::consume<IPhotoImportOperation>
{
IPhotoImportOperation(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportOperation>(m_ptr); }
};
struct IPhotoImportSelectionChangedEventArgs :
Windows::IInspectable,
impl::consume<IPhotoImportSelectionChangedEventArgs>
{
IPhotoImportSelectionChangedEventArgs(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportSelectionChangedEventArgs>(m_ptr); }
};
struct IPhotoImportSession :
Windows::IInspectable,
impl::consume<IPhotoImportSession>,
impl::require<IPhotoImportSession, Windows::Foundation::IClosable>
{
IPhotoImportSession(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportSession>(m_ptr); }
};
struct IPhotoImportSession2 :
Windows::IInspectable,
impl::consume<IPhotoImportSession2>
{
IPhotoImportSession2(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportSession2>(m_ptr); }
};
struct IPhotoImportSidecar :
Windows::IInspectable,
impl::consume<IPhotoImportSidecar>
{
IPhotoImportSidecar(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportSidecar>(m_ptr); }
};
struct IPhotoImportSource :
Windows::IInspectable,
impl::consume<IPhotoImportSource>
{
IPhotoImportSource(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportSource>(m_ptr); }
};
struct IPhotoImportSourceStatics :
Windows::IInspectable,
impl::consume<IPhotoImportSourceStatics>
{
IPhotoImportSourceStatics(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportSourceStatics>(m_ptr); }
};
struct IPhotoImportStorageMedium :
Windows::IInspectable,
impl::consume<IPhotoImportStorageMedium>
{
IPhotoImportStorageMedium(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportStorageMedium>(m_ptr); }
};
struct IPhotoImportVideoSegment :
Windows::IInspectable,
impl::consume<IPhotoImportVideoSegment>
{
IPhotoImportVideoSegment(std::nullptr_t = nullptr) noexcept {}
auto operator->() const noexcept { return ptr<IPhotoImportVideoSegment>(m_ptr); }
};
}
}
|
0fb3ed228deb2976b43e4a8e3c7a74dec1e00093
|
b9fccefb37e5b293e30a6ca3071c2b23f4cb7351
|
/Game/AI_Rise.h
|
3f2f82bf3e9f7b9f99520c263967195e357fafa2
|
[] |
no_license
|
qavenger97/Automaton-Assault
|
bb60fe07b52bd78521410a3e874f02a20290fa72
|
616c1dedabfe649f31b064c5024d4bad6c2b0876
|
refs/heads/master
| 2020-12-31T07:11:33.554420
| 2017-01-31T22:04:42
| 2017-01-31T22:04:42
| 80,561,820
| 3
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 434
|
h
|
AI_Rise.h
|
#pragma once
class AI_Rise : public Hourglass::IAction
{
public:
void LoadFromXML( tinyxml2::XMLElement* data );
void Init( Hourglass::Entity* entity );
IBehavior::Result Update( Hourglass::Entity* entity );
IBehavior* MakeCopy() const;
private:
StrID m_LaserEntityName;
hg::Entity* m_LaserEntity;
Vector3 m_TravelVec;
float m_StartSpeed;
float m_EndSpeed;
float m_Duration;
float m_Timer;
uint32_t m_Reverse : 1;
};
|
f307e69259880d74c2dc925978fe1a70b186c949
|
23297db7d8a2a402acb1afad022b7081fed5701e
|
/legacy/spike/weather.cc
|
8bfd5910764544b00c03e1967c3d6ec339055d0b
|
[] |
permissive
|
drewvlaz/virtual-assistant
|
0e87f6141c57aefd67960887bb19545683186546
|
a790d8ae1fce633a85efc8750dae5730c8bd14b5
|
refs/heads/master
| 2022-10-02T00:03:21.045152
| 2021-08-06T23:06:52
| 2021-08-06T23:06:52
| 203,483,995
| 6
| 3
|
MIT
| 2022-09-01T23:22:02
| 2019-08-21T01:42:59
|
Java
|
UTF-8
|
C++
| false
| false
| 2,895
|
cc
|
weather.cc
|
#include <iostream>
#include <map>
#include <curl/curl.h>
#include "CommonFunctions.h"
void RetrieveWeather() {
// Recieve weather information from the Dark Sky API (1000 calls/day)
Json::Value api_keys {CommonFunctions::ReadInJson("../data/api_keys.json")};
std::string url {"https://api.darksky.net/forecast/"};
std::string key;
std::string coordinates {"/40.957130,-74.737640"};
// Get the api key if it exists
for (const auto &label : api_keys.getMemberNames()) {
if (label == "weather") {
url += CommonFunctions::Clean(api_keys[label].toStyledString());
}
else {
std::cout << "Can't retrieve api keys" << std::endl;
}
}
// Get ride of trailing \r from toStyledString
url = url.substr(0, url.length() - 1);
url += coordinates;
// Use curl to retrieve the weather info
CURL *curl {curl_easy_init()};
FILE *fp;
CURLcode result;
char outfilename[FILENAME_MAX] {"weather.json"};
if (curl) {
fp = fopen(outfilename,"wb");
curl_easy_setopt(curl, CURLOPT_URL, url.c_str());
curl_easy_setopt(curl, CURLOPT_WRITEFUNCTION, NULL);
curl_easy_setopt(curl, CURLOPT_WRITEDATA, fp);
// Request webpage, result stores return code
result = curl_easy_perform(curl);
curl_easy_cleanup(curl);
fclose(fp);
}
}
void DisplayWeather() {
// Display relevant weather information
Json::Value weather_data {CommonFunctions::ReadInJson("weather.json")};
std::array<std::string, 5> weather_summary;
// Clean data and add it to array
weather_summary.at(0) = {
"Summary: "
+ weather_data["currently"]["summary"].toStyledString()
};
weather_summary.at(1) = {
"Temperature: "
+ weather_data["currently"]["temperature"].toStyledString().substr(0, 5)
+ "\n"
};
std::string test = weather_data["currently"]["apparentTemperature"].toStyledString();
weather_summary.at(2) = {
"Feels like: "
+ (test.substr(0, 1))
+ "\n"
};
weather_summary.at(3) = {
"Chance of Rain: "
+ weather_data["currently"]["precipProbability"].toStyledString().substr(0, 5)
+ "\n"
};
for (const auto &info : weather_summary) {
std::cout << info;
}
// Maps are unordered
// std::map<std::string, std::string> weather_info = {
// {"Summary", "summary"},
// {"Temperature", "temperature"},
// {"Feels like", "apparentTemperature"},
// {"Chance of Rain", "precipProbability"},
// {"Humidity", "humidity"}
// };
// for (const auto &label : weather_info) {
// std::cout << label.first << ": " << weather_data["currently"][label.second] << std::endl;
// }
}
int main() {
RetrieveWeather();
DisplayWeather();
return 0;
}
|
8a4d32685ab2a6b08945ceda033d1e65e88bc75f
|
10aa9c991f12457074c91058d4d800ef5e96bad1
|
/Bai Thuc Hanh So 3/Bai3.4.cpp
|
5cbfd7976f10b6c5f6d75c89ed780a3b964d2785
|
[] |
no_license
|
nguyennhatminh230801/LapTrinhHDT
|
566b1cb3cc7fda796c3697b3d697270016859097
|
59f6d62bf44cc335805b3b44e1b29a60b91b64de
|
refs/heads/master
| 2023-06-21T06:52:14.616439
| 2021-07-26T17:08:31
| 2021-07-26T17:08:31
| 341,476,429
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,745
|
cpp
|
Bai3.4.cpp
|
#include <bits/stdc++.h>
using namespace std;
class PTB2
{
float a, b, c;
public:
PTB2();
PTB2(float a, float b, float c);
void NHAP();
void XUAT();
void GIAI();
};
PTB2::PTB2()
{
a = 0;
b = 0;
c = 0;
}
PTB2::PTB2(float a, float b, float c)
{
this->a = a;
this->b = b;
this->c = c;
}
void PTB2::NHAP()
{
cout << "Nhap a: ";
cin >> a;
cout << "Nhap b: ";
cin >> b;
cout << "Nhap c: ";
cin >> c;
}
void PTB2::XUAT()
{
cout << a << "x^2 + " << b << "x + " << c << "= 0" << endl;
}
void PTB2::GIAI()
{
if(a == 0)
{
if(b == 0)
{
if(c == 0)
{
cout << "Phuong trinh vo so nghiem" << endl;
}
else{
cout << "Phuong trinh vo nghiem" << endl;
}
}
else{
cout << "Phuong trinh co 1 nghiem " << -c / b << endl;
}
}
else{
float delta = b * b - 4 * a * c;
if(delta < 0)
{
cout << "Phuong trinh vo nghiem" << endl;
}
else if (delta == 0)
{
cout << "Phuong trinh co 1 nghiem " << -b / (2 * a) << endl;
}
else{
cout << "x1 = " << (-b + sqrt(delta)) / (2 * a) << endl;
cout << "x2 = " << (-b - sqrt(delta)) / (2 * a) << endl;
}
}
}
int main()
{
PTB2 P(2, 4, 2);
cout << "Phuong trinh P: ";
P.XUAT();
cout << "Giai phuong trinh P: ";
P.GIAI();
PTB2 Q;
cout << "Nhap gia tri phuong trinh P: " << endl;
Q.NHAP();
cout << "Phuong trinh Q: ";
Q.XUAT();
cout << "Giai phuong trinh Q: ";
Q.GIAI();
return 0;
}
|
fb43e1b822168f0791bdeaee24597d9187546684
|
41828199720027d440a2409e7208fa47ca421c3c
|
/DRUGON-Qt-Project-Folder/katastasi.h
|
c73ecb84d166df5a9d4e41f39584a6b3f01e376b
|
[] |
no_license
|
RoboGR00t/DRUGON
|
832c184eab05b376ce7d2498a6ef218e34e077f0
|
cb9786362d79cb4162c67b28974a9a7b7c85bd0a
|
refs/heads/main
| 2023-01-30T12:00:43.919858
| 2020-12-17T20:06:20
| 2020-12-17T20:06:20
| 302,967,215
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 703
|
h
|
katastasi.h
|
#ifndef KATASTASI_H
#define KATASTASI_H
#include <QDialog>
#include <iostream>
#include <vector>
using namespace std;
namespace Ui {
class Katastasi;
}
class Katastasi : public QDialog
{
Q_OBJECT
public:
explicit Katastasi(QString dataset,QWidget *parent = nullptr);
~Katastasi();
vector< vector <string> > CSV_DATA;
string CSV_FILE ;
string onoma = "";
private slots:
void on_categories_currentIndexChanged(const QString &arg1);
int highlight_date(string csv_data);
void on_search_clicked();
void on_printer_clicked();
void on_pushButton_clicked();
private:
Ui::Katastasi *ui;
};
#endif // KATASTASI_H
|
7eaf629cb333c491e862841559a87c8439e41156
|
88ae8695987ada722184307301e221e1ba3cc2fa
|
/third_party/blink/renderer/platform/graphics/color_behavior.h
|
ede3256c36c8e7e9404d401306c3d6c3135b49aa
|
[
"BSD-3-Clause",
"LGPL-2.0-or-later",
"LicenseRef-scancode-warranty-disclaimer",
"LGPL-2.1-only",
"GPL-1.0-or-later",
"GPL-2.0-only",
"LGPL-2.0-only",
"BSD-2-Clause",
"LicenseRef-scancode-other-copyleft",
"Apache-2.0",
"MIT"
] |
permissive
|
iridium-browser/iridium-browser
|
71d9c5ff76e014e6900b825f67389ab0ccd01329
|
5ee297f53dc7f8e70183031cff62f37b0f19d25f
|
refs/heads/master
| 2023-08-03T16:44:16.844552
| 2023-07-20T15:17:00
| 2023-07-23T16:09:30
| 220,016,632
| 341
| 40
|
BSD-3-Clause
| 2021-08-13T13:54:45
| 2019-11-06T14:32:31
| null |
UTF-8
|
C++
| false
| false
| 2,129
|
h
|
color_behavior.h
|
// Copyright 2016 The Chromium Authors
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#ifndef THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COLOR_BEHAVIOR_H_
#define THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COLOR_BEHAVIOR_H_
#include "third_party/blink/renderer/platform/platform_export.h"
#include "third_party/blink/renderer/platform/wtf/allocator/allocator.h"
#include "third_party/blink/renderer/platform/wtf/cross_thread_copier.h"
#include "ui/gfx/color_space.h"
namespace blink {
class PLATFORM_EXPORT ColorBehavior {
DISALLOW_NEW();
public:
// This specifies to ignore color profiles embedded in images entirely. No
// transformations will be applied to any pixel data, and no SkImages will be
// tagged with an SkColorSpace.
static ColorBehavior Ignore() { return ColorBehavior(Type::kIgnore); }
bool IsIgnore() const { return type_ == Type::kIgnore; }
// This specifies that images will not be transformed (to the extent
// possible), but that SkImages will be tagged with the embedded SkColorSpace
// (or sRGB if there was no embedded color profile).
static ColorBehavior Tag() { return ColorBehavior(Type::kTag); }
bool IsTag() const { return type_ == Type::kTag; }
// This specifies that images will be transformed to sRGB, and that SkImages
// will not be tagged with any SkColorSpace.
static ColorBehavior TransformToSRGB() {
return ColorBehavior(Type::kTransformToSRGB);
}
bool IsTransformToSRGB() const { return type_ == Type::kTransformToSRGB; }
bool operator==(const ColorBehavior&) const;
bool operator!=(const ColorBehavior&) const;
private:
enum class Type {
kIgnore,
kTag,
kTransformToSRGB,
};
ColorBehavior(Type type) : type_(type) {}
Type type_;
};
} // namespace blink
namespace WTF {
template <>
struct CrossThreadCopier<blink::ColorBehavior> {
STATIC_ONLY(CrossThreadCopier);
using Type = blink::ColorBehavior;
static Type Copy(Type pointer) { return pointer; }
};
} // namespace WTF
#endif // THIRD_PARTY_BLINK_RENDERER_PLATFORM_GRAPHICS_COLOR_BEHAVIOR_H_
|
ddd37ad25a0a60501bf1987b1507908879aef8aa
|
59d8e103219b6df4fb564f57168e02c42772c20e
|
/main.cpp
|
14d7292d4107bc4e999d7b42d8623c04dcb53ca2
|
[] |
no_license
|
incredibleLeitman/kd-tree
|
7e73504824a110fd30f6e29467a6552dd69cc186
|
6bac06c90cf6ca13a125ba2604457d048489dc87
|
refs/heads/main
| 2023-03-11T15:27:05.160371
| 2021-03-02T10:50:47
| 2021-03-02T10:50:47
| 335,015,207
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 5,313
|
cpp
|
main.cpp
|
#include "kdtree.h"
#ifdef _WIN32 // vis only supported on windows
#include "vis.h"
#endif
#include "pointGenerator.h"
#include <cstring> // stoi
#include <chrono>
void raycast (KDTree& tree, Ray& ray)
{
const Triangle* triangle = tree.raycast(ray);
std::cout << "hit triangle: " << (triangle ? triangle->toString() : "nullptr") << std::endl;
triangle = tree.bruteforce(ray);
std::cout << "hit triangle: " << (triangle ? triangle->toString() : "nullptr") << std::endl;
}
int main (int argc, char* argv[])
{
std::cout << "ALGO assignment \"kd-tree\"\n=============================\n" << std::endl;
// read program arguments
// TODO: care a little more <3 --> use getopt
// -v mode with enabled visualization
// -f <filename> read triangle points from file
// --rngcount <count> generates count random float values
bool vis = true;
//uint32_t runs = 0;
std::string fileRnd = "";
//fileRnd = "Monkey.obj";
//fileRnd = "MonkeySimple.obj";
//fileRnd = "nubian_complex.obj";
//fileRnd = "icosphere.obj";
//fileRnd = "sphere.obj";
//fileRnd = "noobPot.obj";
uint32_t count = 1000000;
// TODO: add params:
// -runs <count> runs performance mode multiple times
for (int i = 0; i < argc; ++i)
{
if (strcmp(argv[i], "-v") == 0) vis = true;
else if (strcmp(argv[i], "-p") == 0) vis = false;
else if (strcmp(argv[i], "-f") == 0) fileRnd = argv[i + 1];
else if (strcmp(argv[i], "--rngcount") == 0) count = std::stoi(argv[i + 1]);
//else if (strcmp(argv[i], "--runs") == 0) runs = std::stoi(argv[i + 1]);
}
std::vector<float> triangleVertices;
if (fileRnd.empty() == false) // read points from given file
{
std::cout << "reading vertices from file: " << fileRnd << "..." << std::endl;
auto start = std::chrono::high_resolution_clock::now();
triangleVertices = PointGenerator::read_file(fileRnd);
std::cout << " took " << std::chrono::duration_cast<std::chrono::microseconds>(std::chrono::high_resolution_clock::now() - start).count() << " microseconds" << std::endl;
}
else if (count != 0) // generate random points
{
std::cout << "generating " << count << " random triangles" << std::endl;
triangleVertices = PointGenerator::generate_triangles(count);
}
else
{
std::cout << "using simple test setup" << std::endl;
triangleVertices =
{
#if defined (AXIS_X)
// center
-0.5f, -0.5f, 0.0f,
0.5f, -0.5f, 0.0f,
0.0f, 0.5f, 0.0f,
// left
-5.5f, -0.5f, 0.0f,
-4.5f, -0.5f, 0.0f,
-5.0f, 0.5f, 0.0f,
// right
4.5f, -0.5f, 0.0f,
5.5f, -0.5f, 0.0f,
5.0f, 0.5f, 0.0f
#elif defined (AXIS_Y_Z)
// top
-0.5f, 4.5f, 0.0f, // left
0.5f, 4.5f, 0.0f, // right
0.0f, 5.5f, 0.0f, // top
// back
-0.5f, -0.5f, -5.0f,
0.5f, -0.5f, -5.0f,
0.0f, 0.5f, -5.0f,
// center
-0.5f, -0.5f, 0.0f,
0.5f, -0.5f, 0.0f,
0.0f, 0.5f, 0.0f,
// front
-0.5f, -0.5f, 5.0f,
0.5f, -0.5f, 5.0f,
0.0f, 0.5f, 5.0f,
// bottom
-0.5f, -5.5f, 0.0f,
0.5f, -5.5f, 0.0f,
0.0f, -4.5f, 0.0f
#elif defined (AXIS_X_Y_Z)
// top
-0.5f, 4.5f, 0.0f, // left
0.5f, 4.5f, 0.0f, // right
0.0f, 5.5f, 0.0f, // top
// center
-0.5f, -0.5f, 0.0f,
0.5f, -0.5f, 0.0f,
0.0f, 0.5f, 0.0f,
// left
-5.5f, -0.5f, 0.0f,
-4.5f, -0.5f, 0.0f,
-5.0f, 0.5f, 0.0f,
// right
4.5f, -0.5f, 0.0f,
5.5f, -0.5f, 0.0f,
5.0f, 0.5f, 0.0f,
// front
-0.5f, -0.5f, 5.0f,
0.5f, -0.5f, 5.0f,
0.0f, 0.5f, 5.0f,
// back
-0.5f, -0.5f, -5.0f,
0.5f, -0.5f, -5.0f,
0.0f, 0.5f, -5.0f,
// bottom
-0.5f, -5.5f, 0.0f,
0.5f, -5.5f, 0.0f,
0.0f, -4.5f, 0.0f
#endif
};
}
KDTree tree(&triangleVertices[0], triangleVertices.size());
//tree.print();
if (vis)
{
#ifdef _WIN32
Vis vis(tree, &triangleVertices[0], triangleVertices.size());
vis.display();
#else
std::cout << "visualization not supported in non-windows systems" << std::endl;
#endif
}
else
{
std::cout << std::endl << "performance mode" << std::endl <<
"==========================================================" << std::endl <<
"x... exit" << std::endl <<
"r... test raycast from 0, 0, 0 to random point" << std::endl <<
"c... test raycast between two random points" << std::endl <<
"----------------------------------------------------------" << std::endl << std::endl;
char input = '0';
while (input != 'x')
{
std::cin >> input;
// TODO: parse vector input for custom point
if (input == 'r')
{
std::vector<float> point = PointGenerator::generate_3dpoint();
std::cout << "testing intersection from " <<
"0, 0, 0 - " <<
point[0] << ", " << point[1] << ", " << point[2] << std::endl;
Ray ray(point[0], point[1], point[2]);
raycast(tree, ray);
}
else if (input == 'c')
{
std::vector<float> dir = PointGenerator::generate_3dpoint();
std::vector<float> from = PointGenerator::generate_3dpoint();
std::cout << "testing intersection from " <<
dir[0] << ", " << dir[1] << ", " << dir[2] << " - " <<
from[0] << ", " << from[1] << ", " << from[2] << std::endl;
Ray ray(dir[0], dir[1], dir[2], from[0], from[1], from[2]);
raycast(tree, ray);
}
}
}
}
|
b06c7c3dad49bfecb55266022e17dd8279b4282e
|
7eb0a1418bac3c352a0b79043f2a411db4806f1b
|
/Contest/Con637B.cpp
|
91f8a2a25906124a0af194c22a5682dbc714cdd3
|
[
"Apache-2.0"
] |
permissive
|
Satyabrat35/Programming
|
6a88ee7f8726d2d279e1191f667d0602d8eec94e
|
841ead1bf847b567d8e21963673413cbd65277f4
|
refs/heads/master
| 2022-01-15T08:17:56.938907
| 2022-01-12T16:27:21
| 2022-01-12T16:27:21
| 142,171,986
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,685
|
cpp
|
Con637B.cpp
|
/**************erik****************/
#include<bits/stdc++.h>
#include <cstdio>
#include <iostream>
#include <algorithm>
using namespace std;
typedef long long int ll;
typedef unsigned long long int ull;
//map<ll,ll> mp1;
//set<int> s1;
//set<int>::iterator it;
#define maxm(a,b,c) max(a,max(c,b))
#define minm(a,b,c) min(a,min(c,b))
#define f(i,n) for(int i=1;i<n;i++)
#define rf(i,n) for(int i=n-1;i>=0;i--)
int main()
{
int t;
cin>>t;
while(t--){
int n,k;
cin>>n>>k;
int a[n];
for(int i=0;i<n;i++){
cin>>a[i];
}
int pk[n];
pk[0]=0;
pk[n-1]=0;
for(int i=1;i<(n-1);i++){
if(a[i-1]<a[i] && a[i]>a[i+1]){
pk[i]=1;
} else {
pk[i]=0;
}
}
int pref[n];
pref[0]=0;
for(int i=1;i<n;i++){
pref[i]=pref[i-1]+pk[i];
}
//cout<<endl;
int peaks = 0;
int st = 0;
for(int i=0;i<n;){
int x;
if(i+k-1<n){
if(!i){
x = pref[i+k-1];
if(pk[i+k-1]==1)x-=1;
if(peaks<x){
peaks = x;
st = i;
}
} else {
x = pref[i+k-1] - pref[i-1];
if(pk[i+k-1]==1)x-=1;
if(pk[i]==1)x-=1;
if(peaks<x){
peaks = x;
st = i;
}
}
}
i++;
}
cout<<peaks+1<<' '<<st+1<<endl;
}
return 0;
}
|
a0daa3fce6c2c438a3cc645463502471dec0c906
|
5581753996de11d1940effd55127e5ff6a9e5fad
|
/src/Proto/GameEventBuffer.pb.h
|
10d1d9f77657b5f9353e5057f84797329a1749b9
|
[
"Apache-2.0"
] |
permissive
|
redhat-gamedev/srt-game-server
|
8b28805a7463036bbf74293f2f81ee2924b212ed
|
7f53264b2282494f977b184f71b42125fe8a64b8
|
refs/heads/master
| 2023-08-13T08:59:01.516065
| 2021-09-29T12:26:42
| 2021-09-29T12:26:42
| 319,087,483
| 5
| 2
|
Apache-2.0
| 2021-06-09T17:00:17
| 2020-12-06T17:12:30
|
C++
|
UTF-8
|
C++
| false
| true
| 52,090
|
h
|
GameEventBuffer.pb.h
|
// Generated by the protocol buffer compiler. DO NOT EDIT!
// source: GameEventBuffer.proto
#ifndef PROTOBUF_INCLUDED_GameEventBuffer_2eproto
#define PROTOBUF_INCLUDED_GameEventBuffer_2eproto
#include <string>
#include <google/protobuf/stubs/common.h>
#if GOOGLE_PROTOBUF_VERSION < 3006001
#error This file was generated by a newer version of protoc which is
#error incompatible with your Protocol Buffer headers. Please update
#error your headers.
#endif
#if 3006001 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION
#error This file was generated by an older version of protoc which is
#error incompatible with your Protocol Buffer headers. Please
#error regenerate this file with a newer version of protoc.
#endif
#include <google/protobuf/io/coded_stream.h>
#include <google/protobuf/arena.h>
#include <google/protobuf/arenastring.h>
#include <google/protobuf/generated_message_table_driven.h>
#include <google/protobuf/generated_message_util.h>
#include <google/protobuf/inlined_string_field.h>
#include <google/protobuf/metadata.h>
#include <google/protobuf/message.h>
#include <google/protobuf/repeated_field.h> // IWYU pragma: export
#include <google/protobuf/extension_set.h> // IWYU pragma: export
#include <google/protobuf/generated_enum_reflection.h>
#include <google/protobuf/unknown_field_set.h>
#include "EntityGameEventBuffer.pb.h"
// @@protoc_insertion_point(includes)
#define PROTOBUF_INTERNAL_EXPORT_protobuf_GameEventBuffer_2eproto
namespace protobuf_GameEventBuffer_2eproto {
// Internal implementation detail -- do not use these members.
struct TableStruct {
static const ::google::protobuf::internal::ParseTableField entries[];
static const ::google::protobuf::internal::AuxillaryParseTableField aux[];
static const ::google::protobuf::internal::ParseTable schema[4];
static const ::google::protobuf::internal::FieldMetadata field_metadata[];
static const ::google::protobuf::internal::SerializationTable serialization_table[];
static const ::google::protobuf::uint32 offsets[];
};
void AddDescriptors();
} // namespace protobuf_GameEventBuffer_2eproto
namespace redhatgamedev {
namespace srt {
class GameEventBuffer;
class GameEventBufferDefaultTypeInternal;
extern GameEventBufferDefaultTypeInternal _GameEventBuffer_default_instance_;
class JoinSecurityGameEventBuffer;
class JoinSecurityGameEventBufferDefaultTypeInternal;
extern JoinSecurityGameEventBufferDefaultTypeInternal _JoinSecurityGameEventBuffer_default_instance_;
class LeaveSecurityGameEventBuffer;
class LeaveSecurityGameEventBufferDefaultTypeInternal;
extern LeaveSecurityGameEventBufferDefaultTypeInternal _LeaveSecurityGameEventBuffer_default_instance_;
class SecurityGameEventBuffer;
class SecurityGameEventBufferDefaultTypeInternal;
extern SecurityGameEventBufferDefaultTypeInternal _SecurityGameEventBuffer_default_instance_;
} // namespace srt
} // namespace redhatgamedev
namespace google {
namespace protobuf {
template<> ::redhatgamedev::srt::GameEventBuffer* Arena::CreateMaybeMessage<::redhatgamedev::srt::GameEventBuffer>(Arena*);
template<> ::redhatgamedev::srt::JoinSecurityGameEventBuffer* Arena::CreateMaybeMessage<::redhatgamedev::srt::JoinSecurityGameEventBuffer>(Arena*);
template<> ::redhatgamedev::srt::LeaveSecurityGameEventBuffer* Arena::CreateMaybeMessage<::redhatgamedev::srt::LeaveSecurityGameEventBuffer>(Arena*);
template<> ::redhatgamedev::srt::SecurityGameEventBuffer* Arena::CreateMaybeMessage<::redhatgamedev::srt::SecurityGameEventBuffer>(Arena*);
} // namespace protobuf
} // namespace google
namespace redhatgamedev {
namespace srt {
enum SecurityGameEventBuffer_SecurityGameEventBufferType {
SecurityGameEventBuffer_SecurityGameEventBufferType_UNKNOWN = 0,
SecurityGameEventBuffer_SecurityGameEventBufferType_JOIN = 1,
SecurityGameEventBuffer_SecurityGameEventBufferType_LEAVE = 2
};
bool SecurityGameEventBuffer_SecurityGameEventBufferType_IsValid(int value);
const SecurityGameEventBuffer_SecurityGameEventBufferType SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_MIN = SecurityGameEventBuffer_SecurityGameEventBufferType_UNKNOWN;
const SecurityGameEventBuffer_SecurityGameEventBufferType SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_MAX = SecurityGameEventBuffer_SecurityGameEventBufferType_LEAVE;
const int SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_ARRAYSIZE = SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_MAX + 1;
const ::google::protobuf::EnumDescriptor* SecurityGameEventBuffer_SecurityGameEventBufferType_descriptor();
inline const ::std::string& SecurityGameEventBuffer_SecurityGameEventBufferType_Name(SecurityGameEventBuffer_SecurityGameEventBufferType value) {
return ::google::protobuf::internal::NameOfEnum(
SecurityGameEventBuffer_SecurityGameEventBufferType_descriptor(), value);
}
inline bool SecurityGameEventBuffer_SecurityGameEventBufferType_Parse(
const ::std::string& name, SecurityGameEventBuffer_SecurityGameEventBufferType* value) {
return ::google::protobuf::internal::ParseNamedEnum<SecurityGameEventBuffer_SecurityGameEventBufferType>(
SecurityGameEventBuffer_SecurityGameEventBufferType_descriptor(), name, value);
}
enum GameEventBuffer_GameEventBufferType {
GameEventBuffer_GameEventBufferType_UNKNOWN = 0,
GameEventBuffer_GameEventBufferType_ENTITY = 1,
GameEventBuffer_GameEventBufferType_SECURITY = 2
};
bool GameEventBuffer_GameEventBufferType_IsValid(int value);
const GameEventBuffer_GameEventBufferType GameEventBuffer_GameEventBufferType_GameEventBufferType_MIN = GameEventBuffer_GameEventBufferType_UNKNOWN;
const GameEventBuffer_GameEventBufferType GameEventBuffer_GameEventBufferType_GameEventBufferType_MAX = GameEventBuffer_GameEventBufferType_SECURITY;
const int GameEventBuffer_GameEventBufferType_GameEventBufferType_ARRAYSIZE = GameEventBuffer_GameEventBufferType_GameEventBufferType_MAX + 1;
const ::google::protobuf::EnumDescriptor* GameEventBuffer_GameEventBufferType_descriptor();
inline const ::std::string& GameEventBuffer_GameEventBufferType_Name(GameEventBuffer_GameEventBufferType value) {
return ::google::protobuf::internal::NameOfEnum(
GameEventBuffer_GameEventBufferType_descriptor(), value);
}
inline bool GameEventBuffer_GameEventBufferType_Parse(
const ::std::string& name, GameEventBuffer_GameEventBufferType* value) {
return ::google::protobuf::internal::ParseNamedEnum<GameEventBuffer_GameEventBufferType>(
GameEventBuffer_GameEventBufferType_descriptor(), name, value);
}
// ===================================================================
class JoinSecurityGameEventBuffer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:redhatgamedev.srt.JoinSecurityGameEventBuffer) */ {
public:
JoinSecurityGameEventBuffer();
virtual ~JoinSecurityGameEventBuffer();
JoinSecurityGameEventBuffer(const JoinSecurityGameEventBuffer& from);
inline JoinSecurityGameEventBuffer& operator=(const JoinSecurityGameEventBuffer& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
JoinSecurityGameEventBuffer(JoinSecurityGameEventBuffer&& from) noexcept
: JoinSecurityGameEventBuffer() {
*this = ::std::move(from);
}
inline JoinSecurityGameEventBuffer& operator=(JoinSecurityGameEventBuffer&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
inline const ::google::protobuf::UnknownFieldSet& unknown_fields() const {
return _internal_metadata_.unknown_fields();
}
inline ::google::protobuf::UnknownFieldSet* mutable_unknown_fields() {
return _internal_metadata_.mutable_unknown_fields();
}
static const ::google::protobuf::Descriptor* descriptor();
static const JoinSecurityGameEventBuffer& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const JoinSecurityGameEventBuffer* internal_default_instance() {
return reinterpret_cast<const JoinSecurityGameEventBuffer*>(
&_JoinSecurityGameEventBuffer_default_instance_);
}
static constexpr int kIndexInFileMessages =
0;
void Swap(JoinSecurityGameEventBuffer* other);
friend void swap(JoinSecurityGameEventBuffer& a, JoinSecurityGameEventBuffer& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline JoinSecurityGameEventBuffer* New() const final {
return CreateMaybeMessage<JoinSecurityGameEventBuffer>(NULL);
}
JoinSecurityGameEventBuffer* New(::google::protobuf::Arena* arena) const final {
return CreateMaybeMessage<JoinSecurityGameEventBuffer>(arena);
}
void CopyFrom(const ::google::protobuf::Message& from) final;
void MergeFrom(const ::google::protobuf::Message& from) final;
void CopyFrom(const JoinSecurityGameEventBuffer& from);
void MergeFrom(const JoinSecurityGameEventBuffer& from);
void Clear() final;
bool IsInitialized() const final;
size_t ByteSizeLong() const final;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) final;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const final;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const final;
int GetCachedSize() const final { return _cached_size_.Get(); }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const final;
void InternalSwap(JoinSecurityGameEventBuffer* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const final;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// required string UUID = 1;
bool has_uuid() const;
void clear_uuid();
static const int kUUIDFieldNumber = 1;
const ::std::string& uuid() const;
void set_uuid(const ::std::string& value);
#if LANG_CXX11
void set_uuid(::std::string&& value);
#endif
void set_uuid(const char* value);
void set_uuid(const char* value, size_t size);
::std::string* mutable_uuid();
::std::string* release_uuid();
void set_allocated_uuid(::std::string* uuid);
// @@protoc_insertion_point(class_scope:redhatgamedev.srt.JoinSecurityGameEventBuffer)
private:
void set_has_uuid();
void clear_has_uuid();
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::HasBits<1> _has_bits_;
mutable ::google::protobuf::internal::CachedSize _cached_size_;
::google::protobuf::internal::ArenaStringPtr uuid_;
friend struct ::protobuf_GameEventBuffer_2eproto::TableStruct;
};
// -------------------------------------------------------------------
class LeaveSecurityGameEventBuffer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:redhatgamedev.srt.LeaveSecurityGameEventBuffer) */ {
public:
LeaveSecurityGameEventBuffer();
virtual ~LeaveSecurityGameEventBuffer();
LeaveSecurityGameEventBuffer(const LeaveSecurityGameEventBuffer& from);
inline LeaveSecurityGameEventBuffer& operator=(const LeaveSecurityGameEventBuffer& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
LeaveSecurityGameEventBuffer(LeaveSecurityGameEventBuffer&& from) noexcept
: LeaveSecurityGameEventBuffer() {
*this = ::std::move(from);
}
inline LeaveSecurityGameEventBuffer& operator=(LeaveSecurityGameEventBuffer&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
inline const ::google::protobuf::UnknownFieldSet& unknown_fields() const {
return _internal_metadata_.unknown_fields();
}
inline ::google::protobuf::UnknownFieldSet* mutable_unknown_fields() {
return _internal_metadata_.mutable_unknown_fields();
}
static const ::google::protobuf::Descriptor* descriptor();
static const LeaveSecurityGameEventBuffer& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const LeaveSecurityGameEventBuffer* internal_default_instance() {
return reinterpret_cast<const LeaveSecurityGameEventBuffer*>(
&_LeaveSecurityGameEventBuffer_default_instance_);
}
static constexpr int kIndexInFileMessages =
1;
void Swap(LeaveSecurityGameEventBuffer* other);
friend void swap(LeaveSecurityGameEventBuffer& a, LeaveSecurityGameEventBuffer& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline LeaveSecurityGameEventBuffer* New() const final {
return CreateMaybeMessage<LeaveSecurityGameEventBuffer>(NULL);
}
LeaveSecurityGameEventBuffer* New(::google::protobuf::Arena* arena) const final {
return CreateMaybeMessage<LeaveSecurityGameEventBuffer>(arena);
}
void CopyFrom(const ::google::protobuf::Message& from) final;
void MergeFrom(const ::google::protobuf::Message& from) final;
void CopyFrom(const LeaveSecurityGameEventBuffer& from);
void MergeFrom(const LeaveSecurityGameEventBuffer& from);
void Clear() final;
bool IsInitialized() const final;
size_t ByteSizeLong() const final;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) final;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const final;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const final;
int GetCachedSize() const final { return _cached_size_.Get(); }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const final;
void InternalSwap(LeaveSecurityGameEventBuffer* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const final;
// nested types ----------------------------------------------------
// accessors -------------------------------------------------------
// required string UUID = 1;
bool has_uuid() const;
void clear_uuid();
static const int kUUIDFieldNumber = 1;
const ::std::string& uuid() const;
void set_uuid(const ::std::string& value);
#if LANG_CXX11
void set_uuid(::std::string&& value);
#endif
void set_uuid(const char* value);
void set_uuid(const char* value, size_t size);
::std::string* mutable_uuid();
::std::string* release_uuid();
void set_allocated_uuid(::std::string* uuid);
// @@protoc_insertion_point(class_scope:redhatgamedev.srt.LeaveSecurityGameEventBuffer)
private:
void set_has_uuid();
void clear_has_uuid();
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::HasBits<1> _has_bits_;
mutable ::google::protobuf::internal::CachedSize _cached_size_;
::google::protobuf::internal::ArenaStringPtr uuid_;
friend struct ::protobuf_GameEventBuffer_2eproto::TableStruct;
};
// -------------------------------------------------------------------
class SecurityGameEventBuffer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:redhatgamedev.srt.SecurityGameEventBuffer) */ {
public:
SecurityGameEventBuffer();
virtual ~SecurityGameEventBuffer();
SecurityGameEventBuffer(const SecurityGameEventBuffer& from);
inline SecurityGameEventBuffer& operator=(const SecurityGameEventBuffer& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
SecurityGameEventBuffer(SecurityGameEventBuffer&& from) noexcept
: SecurityGameEventBuffer() {
*this = ::std::move(from);
}
inline SecurityGameEventBuffer& operator=(SecurityGameEventBuffer&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
inline const ::google::protobuf::UnknownFieldSet& unknown_fields() const {
return _internal_metadata_.unknown_fields();
}
inline ::google::protobuf::UnknownFieldSet* mutable_unknown_fields() {
return _internal_metadata_.mutable_unknown_fields();
}
static const ::google::protobuf::Descriptor* descriptor();
static const SecurityGameEventBuffer& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const SecurityGameEventBuffer* internal_default_instance() {
return reinterpret_cast<const SecurityGameEventBuffer*>(
&_SecurityGameEventBuffer_default_instance_);
}
static constexpr int kIndexInFileMessages =
2;
void Swap(SecurityGameEventBuffer* other);
friend void swap(SecurityGameEventBuffer& a, SecurityGameEventBuffer& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline SecurityGameEventBuffer* New() const final {
return CreateMaybeMessage<SecurityGameEventBuffer>(NULL);
}
SecurityGameEventBuffer* New(::google::protobuf::Arena* arena) const final {
return CreateMaybeMessage<SecurityGameEventBuffer>(arena);
}
void CopyFrom(const ::google::protobuf::Message& from) final;
void MergeFrom(const ::google::protobuf::Message& from) final;
void CopyFrom(const SecurityGameEventBuffer& from);
void MergeFrom(const SecurityGameEventBuffer& from);
void Clear() final;
bool IsInitialized() const final;
size_t ByteSizeLong() const final;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) final;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const final;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const final;
int GetCachedSize() const final { return _cached_size_.Get(); }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const final;
void InternalSwap(SecurityGameEventBuffer* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const final;
// nested types ----------------------------------------------------
typedef SecurityGameEventBuffer_SecurityGameEventBufferType SecurityGameEventBufferType;
static const SecurityGameEventBufferType UNKNOWN =
SecurityGameEventBuffer_SecurityGameEventBufferType_UNKNOWN;
static const SecurityGameEventBufferType JOIN =
SecurityGameEventBuffer_SecurityGameEventBufferType_JOIN;
static const SecurityGameEventBufferType LEAVE =
SecurityGameEventBuffer_SecurityGameEventBufferType_LEAVE;
static inline bool SecurityGameEventBufferType_IsValid(int value) {
return SecurityGameEventBuffer_SecurityGameEventBufferType_IsValid(value);
}
static const SecurityGameEventBufferType SecurityGameEventBufferType_MIN =
SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_MIN;
static const SecurityGameEventBufferType SecurityGameEventBufferType_MAX =
SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_MAX;
static const int SecurityGameEventBufferType_ARRAYSIZE =
SecurityGameEventBuffer_SecurityGameEventBufferType_SecurityGameEventBufferType_ARRAYSIZE;
static inline const ::google::protobuf::EnumDescriptor*
SecurityGameEventBufferType_descriptor() {
return SecurityGameEventBuffer_SecurityGameEventBufferType_descriptor();
}
static inline const ::std::string& SecurityGameEventBufferType_Name(SecurityGameEventBufferType value) {
return SecurityGameEventBuffer_SecurityGameEventBufferType_Name(value);
}
static inline bool SecurityGameEventBufferType_Parse(const ::std::string& name,
SecurityGameEventBufferType* value) {
return SecurityGameEventBuffer_SecurityGameEventBufferType_Parse(name, value);
}
// accessors -------------------------------------------------------
// optional .redhatgamedev.srt.JoinSecurityGameEventBuffer joinSecurityGameEventBuffer = 3;
bool has_joinsecuritygameeventbuffer() const;
void clear_joinsecuritygameeventbuffer();
static const int kJoinSecurityGameEventBufferFieldNumber = 3;
private:
const ::redhatgamedev::srt::JoinSecurityGameEventBuffer& _internal_joinsecuritygameeventbuffer() const;
public:
const ::redhatgamedev::srt::JoinSecurityGameEventBuffer& joinsecuritygameeventbuffer() const;
::redhatgamedev::srt::JoinSecurityGameEventBuffer* release_joinsecuritygameeventbuffer();
::redhatgamedev::srt::JoinSecurityGameEventBuffer* mutable_joinsecuritygameeventbuffer();
void set_allocated_joinsecuritygameeventbuffer(::redhatgamedev::srt::JoinSecurityGameEventBuffer* joinsecuritygameeventbuffer);
// optional .redhatgamedev.srt.LeaveSecurityGameEventBuffer leaveSecurityGameEventBuffer = 4;
bool has_leavesecuritygameeventbuffer() const;
void clear_leavesecuritygameeventbuffer();
static const int kLeaveSecurityGameEventBufferFieldNumber = 4;
private:
const ::redhatgamedev::srt::LeaveSecurityGameEventBuffer& _internal_leavesecuritygameeventbuffer() const;
public:
const ::redhatgamedev::srt::LeaveSecurityGameEventBuffer& leavesecuritygameeventbuffer() const;
::redhatgamedev::srt::LeaveSecurityGameEventBuffer* release_leavesecuritygameeventbuffer();
::redhatgamedev::srt::LeaveSecurityGameEventBuffer* mutable_leavesecuritygameeventbuffer();
void set_allocated_leavesecuritygameeventbuffer(::redhatgamedev::srt::LeaveSecurityGameEventBuffer* leavesecuritygameeventbuffer);
// required .redhatgamedev.srt.SecurityGameEventBuffer.SecurityGameEventBufferType type = 1 [default = UNKNOWN];
bool has_type() const;
void clear_type();
static const int kTypeFieldNumber = 1;
::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType type() const;
void set_type(::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType value);
// @@protoc_insertion_point(class_scope:redhatgamedev.srt.SecurityGameEventBuffer)
private:
void set_has_type();
void clear_has_type();
void set_has_joinsecuritygameeventbuffer();
void clear_has_joinsecuritygameeventbuffer();
void set_has_leavesecuritygameeventbuffer();
void clear_has_leavesecuritygameeventbuffer();
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::HasBits<1> _has_bits_;
mutable ::google::protobuf::internal::CachedSize _cached_size_;
::redhatgamedev::srt::JoinSecurityGameEventBuffer* joinsecuritygameeventbuffer_;
::redhatgamedev::srt::LeaveSecurityGameEventBuffer* leavesecuritygameeventbuffer_;
int type_;
friend struct ::protobuf_GameEventBuffer_2eproto::TableStruct;
};
// -------------------------------------------------------------------
class GameEventBuffer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:redhatgamedev.srt.GameEventBuffer) */ {
public:
GameEventBuffer();
virtual ~GameEventBuffer();
GameEventBuffer(const GameEventBuffer& from);
inline GameEventBuffer& operator=(const GameEventBuffer& from) {
CopyFrom(from);
return *this;
}
#if LANG_CXX11
GameEventBuffer(GameEventBuffer&& from) noexcept
: GameEventBuffer() {
*this = ::std::move(from);
}
inline GameEventBuffer& operator=(GameEventBuffer&& from) noexcept {
if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) {
if (this != &from) InternalSwap(&from);
} else {
CopyFrom(from);
}
return *this;
}
#endif
inline const ::google::protobuf::UnknownFieldSet& unknown_fields() const {
return _internal_metadata_.unknown_fields();
}
inline ::google::protobuf::UnknownFieldSet* mutable_unknown_fields() {
return _internal_metadata_.mutable_unknown_fields();
}
static const ::google::protobuf::Descriptor* descriptor();
static const GameEventBuffer& default_instance();
static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY
static inline const GameEventBuffer* internal_default_instance() {
return reinterpret_cast<const GameEventBuffer*>(
&_GameEventBuffer_default_instance_);
}
static constexpr int kIndexInFileMessages =
3;
void Swap(GameEventBuffer* other);
friend void swap(GameEventBuffer& a, GameEventBuffer& b) {
a.Swap(&b);
}
// implements Message ----------------------------------------------
inline GameEventBuffer* New() const final {
return CreateMaybeMessage<GameEventBuffer>(NULL);
}
GameEventBuffer* New(::google::protobuf::Arena* arena) const final {
return CreateMaybeMessage<GameEventBuffer>(arena);
}
void CopyFrom(const ::google::protobuf::Message& from) final;
void MergeFrom(const ::google::protobuf::Message& from) final;
void CopyFrom(const GameEventBuffer& from);
void MergeFrom(const GameEventBuffer& from);
void Clear() final;
bool IsInitialized() const final;
size_t ByteSizeLong() const final;
bool MergePartialFromCodedStream(
::google::protobuf::io::CodedInputStream* input) final;
void SerializeWithCachedSizes(
::google::protobuf::io::CodedOutputStream* output) const final;
::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray(
bool deterministic, ::google::protobuf::uint8* target) const final;
int GetCachedSize() const final { return _cached_size_.Get(); }
private:
void SharedCtor();
void SharedDtor();
void SetCachedSize(int size) const final;
void InternalSwap(GameEventBuffer* other);
private:
inline ::google::protobuf::Arena* GetArenaNoVirtual() const {
return NULL;
}
inline void* MaybeArenaPtr() const {
return NULL;
}
public:
::google::protobuf::Metadata GetMetadata() const final;
// nested types ----------------------------------------------------
typedef GameEventBuffer_GameEventBufferType GameEventBufferType;
static const GameEventBufferType UNKNOWN =
GameEventBuffer_GameEventBufferType_UNKNOWN;
static const GameEventBufferType ENTITY =
GameEventBuffer_GameEventBufferType_ENTITY;
static const GameEventBufferType SECURITY =
GameEventBuffer_GameEventBufferType_SECURITY;
static inline bool GameEventBufferType_IsValid(int value) {
return GameEventBuffer_GameEventBufferType_IsValid(value);
}
static const GameEventBufferType GameEventBufferType_MIN =
GameEventBuffer_GameEventBufferType_GameEventBufferType_MIN;
static const GameEventBufferType GameEventBufferType_MAX =
GameEventBuffer_GameEventBufferType_GameEventBufferType_MAX;
static const int GameEventBufferType_ARRAYSIZE =
GameEventBuffer_GameEventBufferType_GameEventBufferType_ARRAYSIZE;
static inline const ::google::protobuf::EnumDescriptor*
GameEventBufferType_descriptor() {
return GameEventBuffer_GameEventBufferType_descriptor();
}
static inline const ::std::string& GameEventBufferType_Name(GameEventBufferType value) {
return GameEventBuffer_GameEventBufferType_Name(value);
}
static inline bool GameEventBufferType_Parse(const ::std::string& name,
GameEventBufferType* value) {
return GameEventBuffer_GameEventBufferType_Parse(name, value);
}
// accessors -------------------------------------------------------
// optional .redhatgamedev.srt.EntityGameEventBuffer entityGameEventBuffer = 2;
bool has_entitygameeventbuffer() const;
void clear_entitygameeventbuffer();
static const int kEntityGameEventBufferFieldNumber = 2;
private:
const ::redhatgamedev::srt::EntityGameEventBuffer& _internal_entitygameeventbuffer() const;
public:
const ::redhatgamedev::srt::EntityGameEventBuffer& entitygameeventbuffer() const;
::redhatgamedev::srt::EntityGameEventBuffer* release_entitygameeventbuffer();
::redhatgamedev::srt::EntityGameEventBuffer* mutable_entitygameeventbuffer();
void set_allocated_entitygameeventbuffer(::redhatgamedev::srt::EntityGameEventBuffer* entitygameeventbuffer);
// optional .redhatgamedev.srt.SecurityGameEventBuffer securityGameEventBuffer = 3;
bool has_securitygameeventbuffer() const;
void clear_securitygameeventbuffer();
static const int kSecurityGameEventBufferFieldNumber = 3;
private:
const ::redhatgamedev::srt::SecurityGameEventBuffer& _internal_securitygameeventbuffer() const;
public:
const ::redhatgamedev::srt::SecurityGameEventBuffer& securitygameeventbuffer() const;
::redhatgamedev::srt::SecurityGameEventBuffer* release_securitygameeventbuffer();
::redhatgamedev::srt::SecurityGameEventBuffer* mutable_securitygameeventbuffer();
void set_allocated_securitygameeventbuffer(::redhatgamedev::srt::SecurityGameEventBuffer* securitygameeventbuffer);
// required .redhatgamedev.srt.GameEventBuffer.GameEventBufferType type = 1 [default = UNKNOWN];
bool has_type() const;
void clear_type();
static const int kTypeFieldNumber = 1;
::redhatgamedev::srt::GameEventBuffer_GameEventBufferType type() const;
void set_type(::redhatgamedev::srt::GameEventBuffer_GameEventBufferType value);
// @@protoc_insertion_point(class_scope:redhatgamedev.srt.GameEventBuffer)
private:
void set_has_type();
void clear_has_type();
void set_has_entitygameeventbuffer();
void clear_has_entitygameeventbuffer();
void set_has_securitygameeventbuffer();
void clear_has_securitygameeventbuffer();
::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_;
::google::protobuf::internal::HasBits<1> _has_bits_;
mutable ::google::protobuf::internal::CachedSize _cached_size_;
::redhatgamedev::srt::EntityGameEventBuffer* entitygameeventbuffer_;
::redhatgamedev::srt::SecurityGameEventBuffer* securitygameeventbuffer_;
int type_;
friend struct ::protobuf_GameEventBuffer_2eproto::TableStruct;
};
// ===================================================================
// ===================================================================
#ifdef __GNUC__
#pragma GCC diagnostic push
#pragma GCC diagnostic ignored "-Wstrict-aliasing"
#endif // __GNUC__
// JoinSecurityGameEventBuffer
// required string UUID = 1;
inline bool JoinSecurityGameEventBuffer::has_uuid() const {
return (_has_bits_[0] & 0x00000001u) != 0;
}
inline void JoinSecurityGameEventBuffer::set_has_uuid() {
_has_bits_[0] |= 0x00000001u;
}
inline void JoinSecurityGameEventBuffer::clear_has_uuid() {
_has_bits_[0] &= ~0x00000001u;
}
inline void JoinSecurityGameEventBuffer::clear_uuid() {
uuid_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
clear_has_uuid();
}
inline const ::std::string& JoinSecurityGameEventBuffer::uuid() const {
// @@protoc_insertion_point(field_get:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
return uuid_.GetNoArena();
}
inline void JoinSecurityGameEventBuffer::set_uuid(const ::std::string& value) {
set_has_uuid();
uuid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value);
// @@protoc_insertion_point(field_set:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
}
#if LANG_CXX11
inline void JoinSecurityGameEventBuffer::set_uuid(::std::string&& value) {
set_has_uuid();
uuid_.SetNoArena(
&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
// @@protoc_insertion_point(field_set_rvalue:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
}
#endif
inline void JoinSecurityGameEventBuffer::set_uuid(const char* value) {
GOOGLE_DCHECK(value != NULL);
set_has_uuid();
uuid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
// @@protoc_insertion_point(field_set_char:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
}
inline void JoinSecurityGameEventBuffer::set_uuid(const char* value, size_t size) {
set_has_uuid();
uuid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(),
::std::string(reinterpret_cast<const char*>(value), size));
// @@protoc_insertion_point(field_set_pointer:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
}
inline ::std::string* JoinSecurityGameEventBuffer::mutable_uuid() {
set_has_uuid();
// @@protoc_insertion_point(field_mutable:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
return uuid_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
}
inline ::std::string* JoinSecurityGameEventBuffer::release_uuid() {
// @@protoc_insertion_point(field_release:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
if (!has_uuid()) {
return NULL;
}
clear_has_uuid();
return uuid_.ReleaseNonDefaultNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
}
inline void JoinSecurityGameEventBuffer::set_allocated_uuid(::std::string* uuid) {
if (uuid != NULL) {
set_has_uuid();
} else {
clear_has_uuid();
}
uuid_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), uuid);
// @@protoc_insertion_point(field_set_allocated:redhatgamedev.srt.JoinSecurityGameEventBuffer.UUID)
}
// -------------------------------------------------------------------
// LeaveSecurityGameEventBuffer
// required string UUID = 1;
inline bool LeaveSecurityGameEventBuffer::has_uuid() const {
return (_has_bits_[0] & 0x00000001u) != 0;
}
inline void LeaveSecurityGameEventBuffer::set_has_uuid() {
_has_bits_[0] |= 0x00000001u;
}
inline void LeaveSecurityGameEventBuffer::clear_has_uuid() {
_has_bits_[0] &= ~0x00000001u;
}
inline void LeaveSecurityGameEventBuffer::clear_uuid() {
uuid_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
clear_has_uuid();
}
inline const ::std::string& LeaveSecurityGameEventBuffer::uuid() const {
// @@protoc_insertion_point(field_get:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
return uuid_.GetNoArena();
}
inline void LeaveSecurityGameEventBuffer::set_uuid(const ::std::string& value) {
set_has_uuid();
uuid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value);
// @@protoc_insertion_point(field_set:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
}
#if LANG_CXX11
inline void LeaveSecurityGameEventBuffer::set_uuid(::std::string&& value) {
set_has_uuid();
uuid_.SetNoArena(
&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value));
// @@protoc_insertion_point(field_set_rvalue:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
}
#endif
inline void LeaveSecurityGameEventBuffer::set_uuid(const char* value) {
GOOGLE_DCHECK(value != NULL);
set_has_uuid();
uuid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value));
// @@protoc_insertion_point(field_set_char:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
}
inline void LeaveSecurityGameEventBuffer::set_uuid(const char* value, size_t size) {
set_has_uuid();
uuid_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(),
::std::string(reinterpret_cast<const char*>(value), size));
// @@protoc_insertion_point(field_set_pointer:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
}
inline ::std::string* LeaveSecurityGameEventBuffer::mutable_uuid() {
set_has_uuid();
// @@protoc_insertion_point(field_mutable:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
return uuid_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
}
inline ::std::string* LeaveSecurityGameEventBuffer::release_uuid() {
// @@protoc_insertion_point(field_release:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
if (!has_uuid()) {
return NULL;
}
clear_has_uuid();
return uuid_.ReleaseNonDefaultNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited());
}
inline void LeaveSecurityGameEventBuffer::set_allocated_uuid(::std::string* uuid) {
if (uuid != NULL) {
set_has_uuid();
} else {
clear_has_uuid();
}
uuid_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), uuid);
// @@protoc_insertion_point(field_set_allocated:redhatgamedev.srt.LeaveSecurityGameEventBuffer.UUID)
}
// -------------------------------------------------------------------
// SecurityGameEventBuffer
// required .redhatgamedev.srt.SecurityGameEventBuffer.SecurityGameEventBufferType type = 1 [default = UNKNOWN];
inline bool SecurityGameEventBuffer::has_type() const {
return (_has_bits_[0] & 0x00000004u) != 0;
}
inline void SecurityGameEventBuffer::set_has_type() {
_has_bits_[0] |= 0x00000004u;
}
inline void SecurityGameEventBuffer::clear_has_type() {
_has_bits_[0] &= ~0x00000004u;
}
inline void SecurityGameEventBuffer::clear_type() {
type_ = 0;
clear_has_type();
}
inline ::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType SecurityGameEventBuffer::type() const {
// @@protoc_insertion_point(field_get:redhatgamedev.srt.SecurityGameEventBuffer.type)
return static_cast< ::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType >(type_);
}
inline void SecurityGameEventBuffer::set_type(::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType value) {
assert(::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType_IsValid(value));
set_has_type();
type_ = value;
// @@protoc_insertion_point(field_set:redhatgamedev.srt.SecurityGameEventBuffer.type)
}
// optional .redhatgamedev.srt.JoinSecurityGameEventBuffer joinSecurityGameEventBuffer = 3;
inline bool SecurityGameEventBuffer::has_joinsecuritygameeventbuffer() const {
return (_has_bits_[0] & 0x00000001u) != 0;
}
inline void SecurityGameEventBuffer::set_has_joinsecuritygameeventbuffer() {
_has_bits_[0] |= 0x00000001u;
}
inline void SecurityGameEventBuffer::clear_has_joinsecuritygameeventbuffer() {
_has_bits_[0] &= ~0x00000001u;
}
inline void SecurityGameEventBuffer::clear_joinsecuritygameeventbuffer() {
if (joinsecuritygameeventbuffer_ != NULL) joinsecuritygameeventbuffer_->Clear();
clear_has_joinsecuritygameeventbuffer();
}
inline const ::redhatgamedev::srt::JoinSecurityGameEventBuffer& SecurityGameEventBuffer::_internal_joinsecuritygameeventbuffer() const {
return *joinsecuritygameeventbuffer_;
}
inline const ::redhatgamedev::srt::JoinSecurityGameEventBuffer& SecurityGameEventBuffer::joinsecuritygameeventbuffer() const {
const ::redhatgamedev::srt::JoinSecurityGameEventBuffer* p = joinsecuritygameeventbuffer_;
// @@protoc_insertion_point(field_get:redhatgamedev.srt.SecurityGameEventBuffer.joinSecurityGameEventBuffer)
return p != NULL ? *p : *reinterpret_cast<const ::redhatgamedev::srt::JoinSecurityGameEventBuffer*>(
&::redhatgamedev::srt::_JoinSecurityGameEventBuffer_default_instance_);
}
inline ::redhatgamedev::srt::JoinSecurityGameEventBuffer* SecurityGameEventBuffer::release_joinsecuritygameeventbuffer() {
// @@protoc_insertion_point(field_release:redhatgamedev.srt.SecurityGameEventBuffer.joinSecurityGameEventBuffer)
clear_has_joinsecuritygameeventbuffer();
::redhatgamedev::srt::JoinSecurityGameEventBuffer* temp = joinsecuritygameeventbuffer_;
joinsecuritygameeventbuffer_ = NULL;
return temp;
}
inline ::redhatgamedev::srt::JoinSecurityGameEventBuffer* SecurityGameEventBuffer::mutable_joinsecuritygameeventbuffer() {
set_has_joinsecuritygameeventbuffer();
if (joinsecuritygameeventbuffer_ == NULL) {
auto* p = CreateMaybeMessage<::redhatgamedev::srt::JoinSecurityGameEventBuffer>(GetArenaNoVirtual());
joinsecuritygameeventbuffer_ = p;
}
// @@protoc_insertion_point(field_mutable:redhatgamedev.srt.SecurityGameEventBuffer.joinSecurityGameEventBuffer)
return joinsecuritygameeventbuffer_;
}
inline void SecurityGameEventBuffer::set_allocated_joinsecuritygameeventbuffer(::redhatgamedev::srt::JoinSecurityGameEventBuffer* joinsecuritygameeventbuffer) {
::google::protobuf::Arena* message_arena = GetArenaNoVirtual();
if (message_arena == NULL) {
delete joinsecuritygameeventbuffer_;
}
if (joinsecuritygameeventbuffer) {
::google::protobuf::Arena* submessage_arena = NULL;
if (message_arena != submessage_arena) {
joinsecuritygameeventbuffer = ::google::protobuf::internal::GetOwnedMessage(
message_arena, joinsecuritygameeventbuffer, submessage_arena);
}
set_has_joinsecuritygameeventbuffer();
} else {
clear_has_joinsecuritygameeventbuffer();
}
joinsecuritygameeventbuffer_ = joinsecuritygameeventbuffer;
// @@protoc_insertion_point(field_set_allocated:redhatgamedev.srt.SecurityGameEventBuffer.joinSecurityGameEventBuffer)
}
// optional .redhatgamedev.srt.LeaveSecurityGameEventBuffer leaveSecurityGameEventBuffer = 4;
inline bool SecurityGameEventBuffer::has_leavesecuritygameeventbuffer() const {
return (_has_bits_[0] & 0x00000002u) != 0;
}
inline void SecurityGameEventBuffer::set_has_leavesecuritygameeventbuffer() {
_has_bits_[0] |= 0x00000002u;
}
inline void SecurityGameEventBuffer::clear_has_leavesecuritygameeventbuffer() {
_has_bits_[0] &= ~0x00000002u;
}
inline void SecurityGameEventBuffer::clear_leavesecuritygameeventbuffer() {
if (leavesecuritygameeventbuffer_ != NULL) leavesecuritygameeventbuffer_->Clear();
clear_has_leavesecuritygameeventbuffer();
}
inline const ::redhatgamedev::srt::LeaveSecurityGameEventBuffer& SecurityGameEventBuffer::_internal_leavesecuritygameeventbuffer() const {
return *leavesecuritygameeventbuffer_;
}
inline const ::redhatgamedev::srt::LeaveSecurityGameEventBuffer& SecurityGameEventBuffer::leavesecuritygameeventbuffer() const {
const ::redhatgamedev::srt::LeaveSecurityGameEventBuffer* p = leavesecuritygameeventbuffer_;
// @@protoc_insertion_point(field_get:redhatgamedev.srt.SecurityGameEventBuffer.leaveSecurityGameEventBuffer)
return p != NULL ? *p : *reinterpret_cast<const ::redhatgamedev::srt::LeaveSecurityGameEventBuffer*>(
&::redhatgamedev::srt::_LeaveSecurityGameEventBuffer_default_instance_);
}
inline ::redhatgamedev::srt::LeaveSecurityGameEventBuffer* SecurityGameEventBuffer::release_leavesecuritygameeventbuffer() {
// @@protoc_insertion_point(field_release:redhatgamedev.srt.SecurityGameEventBuffer.leaveSecurityGameEventBuffer)
clear_has_leavesecuritygameeventbuffer();
::redhatgamedev::srt::LeaveSecurityGameEventBuffer* temp = leavesecuritygameeventbuffer_;
leavesecuritygameeventbuffer_ = NULL;
return temp;
}
inline ::redhatgamedev::srt::LeaveSecurityGameEventBuffer* SecurityGameEventBuffer::mutable_leavesecuritygameeventbuffer() {
set_has_leavesecuritygameeventbuffer();
if (leavesecuritygameeventbuffer_ == NULL) {
auto* p = CreateMaybeMessage<::redhatgamedev::srt::LeaveSecurityGameEventBuffer>(GetArenaNoVirtual());
leavesecuritygameeventbuffer_ = p;
}
// @@protoc_insertion_point(field_mutable:redhatgamedev.srt.SecurityGameEventBuffer.leaveSecurityGameEventBuffer)
return leavesecuritygameeventbuffer_;
}
inline void SecurityGameEventBuffer::set_allocated_leavesecuritygameeventbuffer(::redhatgamedev::srt::LeaveSecurityGameEventBuffer* leavesecuritygameeventbuffer) {
::google::protobuf::Arena* message_arena = GetArenaNoVirtual();
if (message_arena == NULL) {
delete leavesecuritygameeventbuffer_;
}
if (leavesecuritygameeventbuffer) {
::google::protobuf::Arena* submessage_arena = NULL;
if (message_arena != submessage_arena) {
leavesecuritygameeventbuffer = ::google::protobuf::internal::GetOwnedMessage(
message_arena, leavesecuritygameeventbuffer, submessage_arena);
}
set_has_leavesecuritygameeventbuffer();
} else {
clear_has_leavesecuritygameeventbuffer();
}
leavesecuritygameeventbuffer_ = leavesecuritygameeventbuffer;
// @@protoc_insertion_point(field_set_allocated:redhatgamedev.srt.SecurityGameEventBuffer.leaveSecurityGameEventBuffer)
}
// -------------------------------------------------------------------
// GameEventBuffer
// required .redhatgamedev.srt.GameEventBuffer.GameEventBufferType type = 1 [default = UNKNOWN];
inline bool GameEventBuffer::has_type() const {
return (_has_bits_[0] & 0x00000004u) != 0;
}
inline void GameEventBuffer::set_has_type() {
_has_bits_[0] |= 0x00000004u;
}
inline void GameEventBuffer::clear_has_type() {
_has_bits_[0] &= ~0x00000004u;
}
inline void GameEventBuffer::clear_type() {
type_ = 0;
clear_has_type();
}
inline ::redhatgamedev::srt::GameEventBuffer_GameEventBufferType GameEventBuffer::type() const {
// @@protoc_insertion_point(field_get:redhatgamedev.srt.GameEventBuffer.type)
return static_cast< ::redhatgamedev::srt::GameEventBuffer_GameEventBufferType >(type_);
}
inline void GameEventBuffer::set_type(::redhatgamedev::srt::GameEventBuffer_GameEventBufferType value) {
assert(::redhatgamedev::srt::GameEventBuffer_GameEventBufferType_IsValid(value));
set_has_type();
type_ = value;
// @@protoc_insertion_point(field_set:redhatgamedev.srt.GameEventBuffer.type)
}
// optional .redhatgamedev.srt.EntityGameEventBuffer entityGameEventBuffer = 2;
inline bool GameEventBuffer::has_entitygameeventbuffer() const {
return (_has_bits_[0] & 0x00000001u) != 0;
}
inline void GameEventBuffer::set_has_entitygameeventbuffer() {
_has_bits_[0] |= 0x00000001u;
}
inline void GameEventBuffer::clear_has_entitygameeventbuffer() {
_has_bits_[0] &= ~0x00000001u;
}
inline const ::redhatgamedev::srt::EntityGameEventBuffer& GameEventBuffer::_internal_entitygameeventbuffer() const {
return *entitygameeventbuffer_;
}
inline const ::redhatgamedev::srt::EntityGameEventBuffer& GameEventBuffer::entitygameeventbuffer() const {
const ::redhatgamedev::srt::EntityGameEventBuffer* p = entitygameeventbuffer_;
// @@protoc_insertion_point(field_get:redhatgamedev.srt.GameEventBuffer.entityGameEventBuffer)
return p != NULL ? *p : *reinterpret_cast<const ::redhatgamedev::srt::EntityGameEventBuffer*>(
&::redhatgamedev::srt::_EntityGameEventBuffer_default_instance_);
}
inline ::redhatgamedev::srt::EntityGameEventBuffer* GameEventBuffer::release_entitygameeventbuffer() {
// @@protoc_insertion_point(field_release:redhatgamedev.srt.GameEventBuffer.entityGameEventBuffer)
clear_has_entitygameeventbuffer();
::redhatgamedev::srt::EntityGameEventBuffer* temp = entitygameeventbuffer_;
entitygameeventbuffer_ = NULL;
return temp;
}
inline ::redhatgamedev::srt::EntityGameEventBuffer* GameEventBuffer::mutable_entitygameeventbuffer() {
set_has_entitygameeventbuffer();
if (entitygameeventbuffer_ == NULL) {
auto* p = CreateMaybeMessage<::redhatgamedev::srt::EntityGameEventBuffer>(GetArenaNoVirtual());
entitygameeventbuffer_ = p;
}
// @@protoc_insertion_point(field_mutable:redhatgamedev.srt.GameEventBuffer.entityGameEventBuffer)
return entitygameeventbuffer_;
}
inline void GameEventBuffer::set_allocated_entitygameeventbuffer(::redhatgamedev::srt::EntityGameEventBuffer* entitygameeventbuffer) {
::google::protobuf::Arena* message_arena = GetArenaNoVirtual();
if (message_arena == NULL) {
delete reinterpret_cast< ::google::protobuf::MessageLite*>(entitygameeventbuffer_);
}
if (entitygameeventbuffer) {
::google::protobuf::Arena* submessage_arena = NULL;
if (message_arena != submessage_arena) {
entitygameeventbuffer = ::google::protobuf::internal::GetOwnedMessage(
message_arena, entitygameeventbuffer, submessage_arena);
}
set_has_entitygameeventbuffer();
} else {
clear_has_entitygameeventbuffer();
}
entitygameeventbuffer_ = entitygameeventbuffer;
// @@protoc_insertion_point(field_set_allocated:redhatgamedev.srt.GameEventBuffer.entityGameEventBuffer)
}
// optional .redhatgamedev.srt.SecurityGameEventBuffer securityGameEventBuffer = 3;
inline bool GameEventBuffer::has_securitygameeventbuffer() const {
return (_has_bits_[0] & 0x00000002u) != 0;
}
inline void GameEventBuffer::set_has_securitygameeventbuffer() {
_has_bits_[0] |= 0x00000002u;
}
inline void GameEventBuffer::clear_has_securitygameeventbuffer() {
_has_bits_[0] &= ~0x00000002u;
}
inline void GameEventBuffer::clear_securitygameeventbuffer() {
if (securitygameeventbuffer_ != NULL) securitygameeventbuffer_->Clear();
clear_has_securitygameeventbuffer();
}
inline const ::redhatgamedev::srt::SecurityGameEventBuffer& GameEventBuffer::_internal_securitygameeventbuffer() const {
return *securitygameeventbuffer_;
}
inline const ::redhatgamedev::srt::SecurityGameEventBuffer& GameEventBuffer::securitygameeventbuffer() const {
const ::redhatgamedev::srt::SecurityGameEventBuffer* p = securitygameeventbuffer_;
// @@protoc_insertion_point(field_get:redhatgamedev.srt.GameEventBuffer.securityGameEventBuffer)
return p != NULL ? *p : *reinterpret_cast<const ::redhatgamedev::srt::SecurityGameEventBuffer*>(
&::redhatgamedev::srt::_SecurityGameEventBuffer_default_instance_);
}
inline ::redhatgamedev::srt::SecurityGameEventBuffer* GameEventBuffer::release_securitygameeventbuffer() {
// @@protoc_insertion_point(field_release:redhatgamedev.srt.GameEventBuffer.securityGameEventBuffer)
clear_has_securitygameeventbuffer();
::redhatgamedev::srt::SecurityGameEventBuffer* temp = securitygameeventbuffer_;
securitygameeventbuffer_ = NULL;
return temp;
}
inline ::redhatgamedev::srt::SecurityGameEventBuffer* GameEventBuffer::mutable_securitygameeventbuffer() {
set_has_securitygameeventbuffer();
if (securitygameeventbuffer_ == NULL) {
auto* p = CreateMaybeMessage<::redhatgamedev::srt::SecurityGameEventBuffer>(GetArenaNoVirtual());
securitygameeventbuffer_ = p;
}
// @@protoc_insertion_point(field_mutable:redhatgamedev.srt.GameEventBuffer.securityGameEventBuffer)
return securitygameeventbuffer_;
}
inline void GameEventBuffer::set_allocated_securitygameeventbuffer(::redhatgamedev::srt::SecurityGameEventBuffer* securitygameeventbuffer) {
::google::protobuf::Arena* message_arena = GetArenaNoVirtual();
if (message_arena == NULL) {
delete securitygameeventbuffer_;
}
if (securitygameeventbuffer) {
::google::protobuf::Arena* submessage_arena = NULL;
if (message_arena != submessage_arena) {
securitygameeventbuffer = ::google::protobuf::internal::GetOwnedMessage(
message_arena, securitygameeventbuffer, submessage_arena);
}
set_has_securitygameeventbuffer();
} else {
clear_has_securitygameeventbuffer();
}
securitygameeventbuffer_ = securitygameeventbuffer;
// @@protoc_insertion_point(field_set_allocated:redhatgamedev.srt.GameEventBuffer.securityGameEventBuffer)
}
#ifdef __GNUC__
#pragma GCC diagnostic pop
#endif // __GNUC__
// -------------------------------------------------------------------
// -------------------------------------------------------------------
// -------------------------------------------------------------------
// @@protoc_insertion_point(namespace_scope)
} // namespace srt
} // namespace redhatgamedev
namespace google {
namespace protobuf {
template <> struct is_proto_enum< ::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType> : ::std::true_type {};
template <>
inline const EnumDescriptor* GetEnumDescriptor< ::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType>() {
return ::redhatgamedev::srt::SecurityGameEventBuffer_SecurityGameEventBufferType_descriptor();
}
template <> struct is_proto_enum< ::redhatgamedev::srt::GameEventBuffer_GameEventBufferType> : ::std::true_type {};
template <>
inline const EnumDescriptor* GetEnumDescriptor< ::redhatgamedev::srt::GameEventBuffer_GameEventBufferType>() {
return ::redhatgamedev::srt::GameEventBuffer_GameEventBufferType_descriptor();
}
} // namespace protobuf
} // namespace google
// @@protoc_insertion_point(global_scope)
#endif // PROTOBUF_INCLUDED_GameEventBuffer_2eproto
|
7d962e7fbb0d6cca7ee01fea53f7fbe07dafbb97
|
7852ad083d3fb837171ff5b04173bee2a25ee354
|
/ch13/13_1/Ex_13_1.cpp
|
cc212f032ee170593e800ca2df2cdfd92d915b3b
|
[] |
no_license
|
SeA-xiAoD/Learning_OpenCV3_Homework
|
2d19cde2063c148ce641393816fc3a4b4d4559da
|
47dc1c90783a84c246c7013bd59bdad3464e116c
|
refs/heads/master
| 2021-08-10T02:51:45.170860
| 2018-09-30T06:57:09
| 2018-09-30T06:57:09
| 136,334,801
| 4
| 4
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 567
|
cpp
|
Ex_13_1.cpp
|
#include <opencv2/opencv.hpp>
#include <iostream>
#include <vector>
using namespace std;
int main(int argc, char** argv) {
cv::Mat img = cv::Mat::zeros(1000, 1, CV_32FC1);
cv::RNG rng = cv::theRNG();
rng.fill(img, cv::RNG::UNIFORM, 0.0, 1.0);
cv::Mat hist;
float value_range[] = {0.0, 1.0};
const float* ranges[] = {value_range};
int channel_size[] = {0};
int hist_size[] = {10};
cv::calcHist(&img, 1, channel_size, cv::noArray(), hist, 1, hist_size, ranges);
cout << "Histgram:" << endl << hist << endl;
return 0;
}
|
ab3170c105f7e898bde007068edb1ebb8940e607
|
bee9b4cb77c34e173f95c93a2c7acc8db7f47339
|
/3DServer/Object.h
|
0d862c308def7b9e5358419d62bdb9aa308cea2e
|
[] |
no_license
|
ParkByoungHO/AttackFieldServer
|
e3864ab90b01778173919451019cb7a567f0d9b0
|
00bf0f771750905d0464548d58f3b3728704a94d
|
refs/heads/master
| 2020-12-31T07:42:44.981542
| 2017-09-03T20:00:37
| 2017-09-03T20:00:37
| 86,552,061
| 0
| 0
| null | null | null | null |
UHC
|
C++
| false
| false
| 3,649
|
h
|
Object.h
|
#pragma once
class CGameObject;
struct CollisionInfo
{
CGameObject* m_pHitObject = nullptr;
float m_fDistance = FLT_MAX;
XMFLOAT3 m_f3HitNormal = XMFLOAT3(0, 0, 0);
DWORD m_dwFaceIndex = 0;
float m_fU = 0.0f;
float m_fV = 0.0f;
UINT m_nObjectID = 0;
ChracterBoundingBoxParts m_HitParts = ChracterBoundingBoxParts::eNone;
};
class CGameObject
{
public:
CGameObject(int nMeshes = 0);
virtual ~CGameObject();
public:
XMMATRIX m_mtxLocal = XMMatrixIdentity();
XMMATRIX m_mtxWorld = XMMatrixIdentity();
XMMATRIX m_mtxShadow = XMMatrixIdentity();
protected:
// ----- Identity ----- //
static UINT g_nObjectId;
UINT m_nObjectId = 0;
// 팀 종류 구별하여 충돌 처리시 사용하기. 현재는 아무것도 없음
TeamType m_tagTeam = TeamType::eNone;
bool m_bActive = true;
// ----- Collision ------ //
bool m_bIsCollision = false;
BoundingBox m_bcMeshBoundingBox; // 카메라 컬링용 Box
BoundingSphere m_bsMeshBoundingSphere;
BoundingOrientedBox m_bcMeshBoundingOBox;
CollisionInfo m_infoCollision;
public:
virtual void Update(float fDeltaTime);
virtual void OnCollisionCheck() {};
void GenerateRayForPicking(XMVECTOR *pd3dxvPickPosition, XMMATRIX *pd3dxmtxWorld, XMMATRIX *pd3dxmtxView, XMVECTOR *pd3dxvPickRayPosition, XMVECTOR *pd3dxvPickRayDirection);
void MoveStrafe(float fDistance = 1.0f);
void MoveUp(float fDistance = 1.0f);
void MoveForward(float fDistance = 1.0f);
void Move(XMFLOAT3 vPos, bool isLocal = false);
void Rotate(float fPitch = 10.0f, float fYaw = 10.0f, float fRoll = 10.0f, bool isLocal = false);
void Rotate(XMFLOAT3 fAngle, bool isLocal = false);
void Rotate(XMVECTOR *pd3dxvAxis, float fAngle, bool isLocal = false);
// ---------- Get, Setter ---------- //
void SetActive(bool bActive = false) { m_bActive = bActive; } bool GetActive() const { return m_bActive; }
void SetPosition(float x, float y, float z, bool isLocal = false);
void SetPosition(XMVECTOR d3dxvPosition, bool isLocal = false);
void SetPosition(XMFLOAT3 d3dxvPosition, bool isLocal = false);
virtual void SetRotate(float fPitch, float fYaw, float fRoll, bool isLocal = false);
virtual void SetRotate(XMFLOAT3 fAngle, bool isLocal = false);
virtual void SetRotate(XMVECTOR *pd3dxvAxis, float fAngle, bool isLocal = false);
XMVECTOR GetvPosition(bool bIsLocal = false) const;
XMFLOAT3 GetPosition(bool isLocal = false) const;
XMVECTOR GetvLook(bool bIsLocal = false) const;
XMVECTOR GetvUp(bool bIsLocal = false) const;
XMVECTOR GetvRight(bool bIsLocal = false) const;
XMFLOAT3 GetLook(bool bIsLocal = false) const;
XMFLOAT3 GetUp(bool bIsLocal = false) const;
XMFLOAT3 GetRight(bool bIsLocal = false) const;
void SetLook(XMFLOAT3 axis, bool bIsLocal = false);
void SetvLook(XMVECTOR axis, bool bIsLocal = false);
void SetUp(XMFLOAT3 axis, bool bIsLocal = false);
void SetRight(XMFLOAT3 axis, bool bIsLocal = false);
void SetBoundingBox(BoundingBox box) {
m_bcMeshBoundingBox = box;
BoundingSphere::CreateFromBoundingBox(m_bsMeshBoundingSphere, m_bcMeshBoundingBox);
BoundingOrientedBox::CreateFromBoundingBox(m_bcMeshBoundingOBox, m_bcMeshBoundingBox);
}
BoundingBox GetBoundingBox(bool isLocal = false) const;
BoundingSphere GetBoundingSphere(bool isLocal = false) const;
BoundingOrientedBox GetBoundingOBox(bool isLocal = false) const;
bool GetCollisionCheck() const { return m_bIsCollision; }
void SetCollision(bool collision) { m_bIsCollision = collision; }
UINT GetObjectID()const { return m_nObjectId; }
CollisionInfo GetCollisionInfo() const { return m_infoCollision; }
};
|
6f9492b0fc810dd40b2b1f12fdf970763acb3226
|
5ef7f5ba06b98319a5406dfa3b25c985257713d4
|
/IGC/Compiler/Legalizer/InstPromoter.h
|
ff3baf6132f6613c203e545afd90cb0cb5268e31
|
[
"MIT"
] |
permissive
|
intel/intel-graphics-compiler
|
6a1ae1a84c541e967e70324492f22c941a02e38f
|
ea522543be6d042ec80e5db8e8878be31af68938
|
refs/heads/master
| 2023-09-03T20:31:55.215461
| 2023-08-29T18:31:52
| 2023-09-02T08:55:05
| 105,299,467
| 546
| 176
|
NOASSERTION
| 2023-08-23T08:57:03
| 2017-09-29T17:27:54
|
C++
|
UTF-8
|
C++
| false
| false
| 2,346
|
h
|
InstPromoter.h
|
/*========================== begin_copyright_notice ============================
Copyright (C) 2017-2021 Intel Corporation
SPDX-License-Identifier: MIT
============================= end_copyright_notice ===========================*/
#ifndef LEGALIZER_INSTPROMOTER_H
#define LEGALIZER_INSTPROMOTER_H
#include "TypeLegalizer.h"
#include "common/LLVMWarningsPush.hpp"
#include "llvm/IR/InstVisitor.h"
#include "common/LLVMWarningsPop.hpp"
namespace IGC {
namespace Legalizer {
class InstPromoter : public InstVisitor<InstPromoter, bool> {
friend class InstVisitor<InstPromoter, bool>;
TypeLegalizer* TL;
BuilderType* IRB;
Value* Promoted;
public:
InstPromoter(TypeLegalizer* L, BuilderType* B) : TL(L), IRB(B) {}
bool promote(Instruction* I);
private:
/// Helpers
const char* getSuffix() const { return TL->getSuffix(Promote); }
Value* getSinglePromotedValueIfExist(Value* OriginalValue);
private:
// By default, capture all missing instructions!
bool visitInstruction(Instruction& I);
/// Terminator instructions
///
bool visitTerminatorInst(IGCLLVM::TerminatorInst& I);
/// Standard binary operators
///
bool visitSelectInst(SelectInst& I);
bool visitICmpInst(ICmpInst& I);
bool visitBinaryOperator(BinaryOperator& I);
/// Memory operators
///
bool visitAllocaInst(AllocaInst& I);
bool visitLoadInst(LoadInst& I);
bool visitStoreInst(StoreInst& I);
/// Cast operators
bool visitTruncInst(TruncInst& I);
bool visitSExtInst(SExtInst& I);
bool visitZExtInst(ZExtInst& I);
bool visitBitCastInst(BitCastInst& I);
/// Other operators
bool visitExtractElementInst(ExtractElementInst& I);
bool visitInsertElementInst(InsertElementInst& I);
bool visitGenIntrinsicInst(GenIntrinsicInst& I);
bool visitLLVMIntrinsicInst(IntrinsicInst& I);
bool visitCallInst(CallInst& I);
};
} // End Legalizer namespace
} // End IGC namespace
#endif // LEGALIZER_INSTPROMOTER_H
|
3fe27a68f84e935049bd227e09ba7573dc274475
|
6c1669b18999df5168f597e980e7f3c69e43aae0
|
/imglib/block_compressed_image.h
|
45334ff8fbd3f2510902bc849951ec3c94d33c34
|
[] |
no_license
|
biomorphs/Glimmer
|
48dd9d9f1945f402c0a477bdc07377009848e8ab
|
0b4665c75e2f5be44940cafa8fa91bc7145e1761
|
refs/heads/master
| 2020-04-26T02:39:02.835564
| 2019-08-05T23:22:51
| 2019-08-05T23:22:51
| 173,240,771
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,871
|
h
|
block_compressed_image.h
|
#ifndef IMGCONVERTER_BLOCK_COMPRESSED_IMAGE_INCLUDED
#define IMGCONVERTER_BLOCK_COMPRESSED_IMAGE_INCLUDED
#include "block_compressed_pixels.h"
#include <stdint.h>
#include <vector>
// An image containing 4x4 blocks of DXT1 pixel data
// Note! Data is stored with flipped y-axis (i.e. top left = 0,0; bottom right = w, h)
class BlockCompressedImage
{
public:
BlockCompressedImage(uint32_t widthPixels, uint32_t heightPixels);
BlockCompressedImage(BlockCompressedImage&& other);
~BlockCompressedImage();
BlockCompressedImage(const BlockCompressedImage& other) = delete;
BlockCompressedImage& operator=(const BlockCompressedImage& other) = delete;
BlockCompressedImage& operator=(BlockCompressedImage&& other);
inline uint32_t GetWidthPixels() const { return m_widthPixels; }
inline uint32_t GetHeightPixels() const { return m_heightPixels; }
inline uint32_t GetWidthBlocks() const { return m_widthBlocks; }
inline uint32_t GetHeightBlocks() const { return m_heightBlocks; }
// Access at pixel level is slow since the LUT for a block must be generated each time
// However, this is useful for testing
void GetPixelColour(uint32_t x, uint32_t y, ColourRGB& colour) const;
// Block access
BlockCompressedPixels* BlockAt(uint32_t x, uint32_t y);
const BlockCompressedPixels* BlockAt(uint32_t x, uint32_t y) const;
// Raw data accessors for fast serialisation
const uint8_t* BlockData() const { return reinterpret_cast<const uint8_t*>(m_pixelData.data()); }
uint8_t* BlockData() { return reinterpret_cast<uint8_t*>(m_pixelData.data()); }
private:
BlockCompressedPixels& GetBlock(uint32_t blckX, uint32_t blckY);
const BlockCompressedPixels& GetBlock(uint32_t blckX, uint32_t blckY) const;
uint32_t m_widthPixels;
uint32_t m_heightPixels;
uint32_t m_widthBlocks;
uint32_t m_heightBlocks;
std::vector<BlockCompressedPixels> m_pixelData;
};
#endif
|
db480e3e402d895fb9bf12b8f1a7ecf0de09acd3
|
d4d5a0bc519294e4b3f312048dd52cf9264b7e29
|
/HYSBZ/1040/19909327_AC_3112ms_62504kB.cpp
|
7b9a97e275bc3561644c42777431cb68c4bfbd2a
|
[] |
no_license
|
imhdx/My-all-code-of-Vjudge-Judge
|
fc625f83befbaeda7a033fd271fd4f61d295e807
|
b0db5247db09837be9866f39b183409f0a02c290
|
refs/heads/master
| 2020-04-29T08:16:24.607167
| 2019-07-24T01:17:15
| 2019-07-24T01:17:15
| 175,981,455
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,267
|
cpp
|
19909327_AC_3112ms_62504kB.cpp
|
#include<bits/stdc++.h>
using namespace std;
const int maxn=1000006;
int pre[maxn],a[maxn];
vector<int> v[maxn];
int getx(int x)
{
if (pre[x]==x) return x;
return pre[x]=getx(pre[x]);
}
pair<int,int> huan[maxn];
int root1=-1,root2=-1;
long long dp[maxn][2];
void dfs(int now,int fa)
{
dp[now][0]=0;
dp[now][1]=a[now];
for (int i=0;i<v[now].size();i++)
{
int u=v[now][i];
if (u==fa) continue;
dfs(u,now);
dp[now][1]+=dp[u][0];
dp[now][0]+=max(dp[u][1],dp[u][0]);
}
}
int main()
{
int cnt=0;
int n;
scanf("%d",&n);for (int i=0;i<=n;i++) pre[i]=i;
for (int i=1;i<=n;i++)
{
int x;
scanf("%d%d",&a[i],&x);
int xx=getx(i);
int yy=getx(x);
if (xx!=yy)
{
v[i].push_back(x);
v[x].push_back(i);
pre[xx]=yy;
}
else{
huan[cnt++]={i,x};
}
}
long long ans=0;
for (int i=0;i<cnt;i++)
{
root1=huan[i].first;
root2=huan[i].second;
//printf("root=%d %d\n",root1,root2);
dfs(root1,-1);
long long tmp=dp[root1][0];
dfs(root2,-1);
ans+=max(tmp,dp[root2][0]);
}
printf("%lld\n",ans);
return 0;
}//
|
c87cbf3473f3d9f8d52cc366f25006d8014e89ff
|
2aa75176e93bc5cee6e3c66a82acf3701af56678
|
/qt5/qt5/Cube2/main.cpp
|
35425d40577cb70f55b211b26ee09b8d4da15f48
|
[] |
no_license
|
dedowsdi/journey
|
5d5c11a5e2c143f031ad2d801c731c2ca381c18a
|
0e9f1dd34a6bb7d5c9c8225ef1595a8cfd188593
|
refs/heads/master
| 2021-06-02T00:31:44.925551
| 2020-10-05T06:14:08
| 2020-10-05T06:14:08
| 116,079,146
| 12
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 578
|
cpp
|
main.cpp
|
#include "MainWindow.h"
#include <QtWidgets/QApplication>
#include <QSurfaceFormat>
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
// setup surface format
QSurfaceFormat fmt;
fmt.setSamples(4);
fmt.setVersion(3, 3);
fmt.setRedBufferSize(8); // default
fmt.setGreenBufferSize(8); // default
fmt.setBlueBufferSize(8); // default
fmt.setAlphaBufferSize(8);
fmt.setProfile(QSurfaceFormat::CompatibilityProfile); // default
QSurfaceFormat::setDefaultFormat(fmt);
MainWindow w;
w.show();
return a.exec();
}
|
67614d1b23d7caf2854cd9c107f11c6d5e3c2ea2
|
12d3a7f7b82c3498ca5942dbf0c641d3d8741c73
|
/MurderMagic/Source/MurderMagic/Private/Enemies/NPC.cpp
|
7a3e1aebca67f4a2240c63d6dc4fa80d1d88e557
|
[] |
no_license
|
beckrpgirl/Murder-Magic
|
7b5864d826979e088654a6174f01cbb8b89d7de0
|
42c0717e05c1e23882daabf4aca6b3d1a59134c1
|
refs/heads/master
| 2020-07-24T06:19:10.215674
| 2019-10-12T00:40:46
| 2019-10-12T00:40:46
| 207,823,263
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,359
|
cpp
|
NPC.cpp
|
// Fill out your copyright notice in the Description page of Project Settings.
#include "NPC.h"
#include "CollectibleParent.h"
#include "Math/Vector.h"
#include "Components/PrimitiveComponent.h"
// Sets default values
ANPC::ANPC(const FObjectInitializer& OI)
{
AIControllerClass = ANPCAIController::StaticClass();
// Set this character to call Tick() every frame. You can turn this off to improve performance if you don't need it.
PrimaryActorTick.bCanEverTick = true;
CollisionSphere = OI.CreateDefaultSubobject<USphereComponent>(this, TEXT("SphereComponent"));
CollisionSphere->InitSphereRadius(500.0f);
CollisionSphere->SetCollisionResponseToAllChannels(ECR_Overlap);
CollisionSphere->SetCollisionEnabled(ECollisionEnabled::QueryAndPhysics);
CollisionSphere->SetGenerateOverlapEvents(true);
CollisionSphere->AttachToComponent(RootComponent, FAttachmentTransformRules::KeepRelativeTransform);
hpBar = OI.CreateDefaultSubobject<UWidgetComponent>(this, TEXT("HP Bar"));
hpBar->AttachToComponent(RootComponent, FAttachmentTransformRules::KeepRelativeTransform);
}
// Called when the game starts or when spawned
void ANPC::BeginPlay()
{
Super::BeginPlay();
ANPCAIController* AIController = Cast<ANPCAIController>(GetController());
if (AIController)
{
AIController->SetTargetEnemy(GetWorld()->GetFirstPlayerController()->GetPawn());
}
}
// Called every frame
void ANPC::Tick(float DeltaTime)
{
Super::Tick(DeltaTime);
}
void ANPC::SetHealth(float hp)
{
Health = hp;
}
float ANPC::GetHealthPercent()
{
return Health / MaxHealth;
}
void ANPC::ReduceHealth(int DamageAmount)
{
Health -= DamageAmount;
if (Health <= 0) {
SpawnCollectible(EXPWorth);
Destroy();
}
}
void ANPC::SpawnCollectible(int SpawnAmount)
{
FVector Location;
Location = GetActorLocation();
FActorSpawnParameters SpawnInfo;
SpawnInfo.SpawnCollisionHandlingOverride = ESpawnActorCollisionHandlingMethod::AlwaysSpawn;
if (CollectiblePickups) {
for (int i = 0; i <= SpawnAmount; i++) {
Location.X += (FMath::RandRange(-100, 100));
Location.Y += (FMath::RandRange(-100, 100));
ACollectibleParent* Collectibles = GetWorld()->SpawnActor<ACollectibleParent>(CollectiblePickups, SpawnInfo);
Collectibles->SetActorLocation(Location);
}
}
}
float ANPC::GetDamage()
{
return Damage;
}
int ANPC::GetXPValue()
{
return EXPWorth;
}
|
618de04b237bdcf47a86ca7734261ffbf0825f15
|
1f17c16f3c492cc8061b4a6fa911c8897c2094c3
|
/Settings.h
|
6434d4d58799a8476773161dae0c7e15d4d75052
|
[] |
no_license
|
misakshoyan/MovingDetection
|
235f0d5ec36a57a3ada0c52746f76adb34ed9afe
|
426d3080e8ae441a6efbc573a0da4e81a574b149
|
refs/heads/master
| 2020-12-26T19:24:30.997698
| 2020-02-01T12:49:45
| 2020-02-01T12:49:45
| 237,613,811
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 820
|
h
|
Settings.h
|
#ifndef SETTINGS_H
#define SETTINGS_H
class Settings
{
public:
Settings() {}
static Settings* createSettings();
public:
bool m_detectShadows = true;
int m_historyLength = 500;
bool m_isGaussianBlur = false;
bool m_isMedianBlur = true;
int m_minBoundingRectArea = 100;
double m_minBoundingRectAspectRatio = 0.2;
double m_maxBoundingRectAspectRatio = 1.25;
int m_minBoundingRectWidth = 20;
int m_minBoundingRectHeight = 20;
double m_minBoundingRectDiagonalSize = 30.0;
double m_minContourSizeDivBoundingRect = 0.4;
double m_maxDistanceCoefficient = 1.15;
bool m_drawDirectionLine = true;
bool m_showObjectNumber = true;
int m_speedLevel = 1;
private:
static Settings* s_instance;
};
#endif // SETTINGS_H
|
e4449e30b38612dca602500eaff11d3629a259f1
|
14654aafdd514fdb7ce794b5abe7faf66b36cbe2
|
/Project/main.cpp
|
dbecca55ba6acd2ce885e76104001922f3138bc5
|
[] |
no_license
|
Shiro-Kitsune/Hidden-Object-3D-Game
|
68d8999e7cbd43fa7a9d278e9373b82a983f9d4a
|
525a9f197f111c25471cb29e8182dfeb8d26614d
|
refs/heads/master
| 2020-04-16T21:52:27.806417
| 2019-01-16T00:24:49
| 2019-01-16T00:24:49
| 165,943,541
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 142
|
cpp
|
main.cpp
|
#include "Window.h"
#include "Shader.h"
int main(void)
{
Window window(1366, 768, "Project");
window.run();
glfwTerminate();
return 0;
}
|
39ef6c9bb8b3d28d2bc8e60e88cbd4b94cc95936
|
34cfe613e04e84b630bf9bcb8d66ea36e379af5e
|
/wildcard_matching.cpp
|
018d396d15caab4a4d945c7681cf42e2d93e4a69
|
[] |
no_license
|
happysiddharth/DynmaicProgramming
|
e23de5852c518cc254bd77099e89b789d5117265
|
4024311d9fa7813501632894ddf7ce8853577110
|
refs/heads/master
| 2020-09-26T17:57:09.470611
| 2020-01-01T19:54:46
| 2020-01-01T19:54:46
| 226,307,555
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 862
|
cpp
|
wildcard_matching.cpp
|
#include <cstring>
#include <iostream>
using namespace std;
int main() {
string text, pattern;
cin>>text>>pattern;
int textL = text.length();
int patternL = pattern.length();
bool dp[patternL+1][textL+1];
memset(dp,false,sizeof(dp));
dp[0][0] = 1;
for (int j = 1; j <= patternL; j++)
if (pattern[j - 1] == '*')
dp[j][0] = dp[j-1][0];
for(int i=1;i<=patternL;i++){
for(int j=1;j<=textL;j++){
if(pattern[i-1]==text[j-1] || pattern[i-1]=='?'){
dp[i][j] = dp[i-1][j-1];
}else if(pattern[i-1]=='*'){
dp[i][j] = dp[i-1][j] || dp[i][j-1];
}else{
dp[i][j] = false;
}
}
}
if(dp[patternL][textL]){
cout<<"MATCHED"<<endl;
}else{
cout<<"NOT MATCHED";
}
return 0;
}
|
c3c5f7d97f74ac1ba43281f328659a37f1369777
|
9647a9403862a14079c57b8039c31819eb135d6b
|
/inc/NutellaPlayer.hpp
|
1a77050f166011759b029e9d0d9ec136f306d36d
|
[] |
no_license
|
ajthompson/cs4513-proj3
|
01e1ef1b8f9ef5aa4c08c155bde22ec9bcd09faf
|
f785aa5c6c015c443ff9b3903e0f2a4abcb51822
|
refs/heads/master
| 2021-01-10T14:56:56.935084
| 2016-02-16T18:39:19
| 2016-02-16T18:39:19
| 51,858,603
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,061
|
hpp
|
NutellaPlayer.hpp
|
/**
* NutellaPlayer.h
*
* The NutellaPlayer is forked off to handle receiving and playing
* a movie.
*
* Alec Thompson - ajthompson@wpi.edu
* February 2016
*/
#ifndef NUTELLA_PLAYER_HPP_
#define NUTELLA_PLAYER_HPP_
#include <string>
#include <queue>
#include "MoviePlayer.hpp"
class NutellaPlayer {
int tflag, vflag;
int sock;
std::string title;
MoviePlayer *mp;
std::queue<std::string> frame_queue;
std::string partial_frame; // leftover frame without any end delimiters
// transfer time logging
struct timeval start_time;
double total_reception_time;
public:
/* Constructor and Destructor */
NutellaPlayer(std::string title, std::string streamer_host, int streamer_port, unsigned long fps, int fps_flag, int tflag, int vflag);
~NutellaPlayer();
void run();
private:
void connectToStreamer(std::string streamer_host, int streamer_port);
void disconnect();
void sendTitle();
void receiveStream();
struct addrinfo getServInfo(std::string streamer_host, int streamer_port);
void setStartTime();
void addTimeDiff();
};
#endif
|
a654c1fef60dea6bf5762c8e47fdd4fb1614ac5c
|
13b14c9c75143bf2eda87cb4a41006a52dd6f02b
|
/Uva/Uva2010/10771/10771.cpp
|
6db9013270d266edcbb05501835d12a047b0a31e
|
[] |
no_license
|
yutaka-watanobe/problem-solving
|
2c311ac856c79c20aef631938140118eb3bc3835
|
f0b92125494fbd3c8d203989ec9fef53f52ad4b4
|
refs/heads/master
| 2021-06-03T12:58:39.881107
| 2020-12-16T14:34:16
| 2020-12-16T14:34:16
| 94,963,754
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 843
|
cpp
|
10771.cpp
|
#include<iostream>
#include<vector>
#include<cassert>
using namespace std;
#define MAX 2000
int n, m, k, s, pos;
vector<char> T;
void next(){
pos = (pos+k)%(T.size());
}
void pre(){
if ( pos == 0 ) pos = T.size()-1;
else pos--;
}
void simulate(){
T.clear();
s = n + m;
for ( int i = 0; i < n ; i++ ) T.push_back('G');
for ( int i = 0; i < m; i++ ) T.push_back('K');
pos = -1;
char ch;
for ( int step = 0; step < s-1; step++ ){
next();
char ch = T[pos];
T.erase(T.begin() + pos);
pre();
next();
if ( T[pos] == ch ) T[pos] = 'G';
else T[pos] = 'K';
}
if ( T[0] == 'K' ) cout << "Keka" << endl;
else if ( T[0] == 'G' )cout << "Gared" << endl;
else assert(false);
}
main(){
while(1){
cin >> n >> m >> k;
if ( n == 0 && m == 0 && k == 0 ) break;
simulate();
}
}
|
092d696783ca260cfb912c92194e6a56bbbf32c2
|
b3814242f60ebb4393e4a105b91ac464078c88a7
|
/shared/packets/ClientPacketWrapper.hpp
|
3e3c0b018c2825f371c776a7875e8bf110e7b406
|
[] |
no_license
|
Techno-coder/SpaceShift
|
f858402c60637bfa68ff700c29557620cfee0966
|
ed3a6a041d9d7ea2078242e38998f4f299e59040
|
refs/heads/master
| 2021-03-27T13:59:35.785446
| 2017-09-27T06:56:57
| 2017-09-27T06:56:57
| 103,614,271
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 464
|
hpp
|
ClientPacketWrapper.hpp
|
#pragma once
#include "PacketWrapper.hpp"
class ClientPacketWrapper : public PacketWrapper {
public:
enum class Type : sf::Uint16 {
DISCONNECT = 0,
AUTHENTICATION_REQUEST = 1,
CHECK_ALIVE_RESPONSE = 2,
QUICK_JOIN_REQUEST = 3,
MOVE_REQUEST = 5
} type = Type::DISCONNECT;
private:
sf::Uint16 getType() const override {
return static_cast<sf::Uint16>(type);
}
void setType(sf::Uint16 newType) override {
type = static_cast<Type>(newType);
}
};
|
34a7d5b402bbfb1b1bac27f22620fa9356e6750c
|
11b59df37235d5d61515ca79e6a18e0cb3e2bece
|
/src/Coroutine.cpp
|
08058a2f939db11112488b6070318575a41786d8
|
[
"BSD-3-Clause"
] |
permissive
|
blastbao/coroutine-2
|
932282ff589596427b873604de08dd8e49c8b3cc
|
a8c48aa4506e52088bc368b2f8292d92b1511d55
|
refs/heads/master
| 2021-01-13T12:06:32.302132
| 2015-04-15T08:18:14
| 2015-04-15T08:18:14
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 880
|
cpp
|
Coroutine.cpp
|
#include "Coroutine.h"
#include "Schedule.h"
#include <assert.h>
#include <string.h>
#include <stdlib.h>
namespace coroutine
{
Coroutine::Coroutine(const CoroutineFunc& func, int id_arg)
: func_(func),
id_(id_arg),
state_(kReady),
stack_(NULL),
capacity_(0),
size_(0)
{
}
Coroutine::~Coroutine()
{
assert(state_ == kDead);
}
void Coroutine::start(Schedule* schedule)
{
if (func_)
{
setState(kRunning);
func_(schedule);
}
}
void Coroutine::saveStack(char* top)
{
char dummy = 0;
assert(top - &dummy <= static_cast<ptrdiff_t>(Schedule::kStackSize));
if (capacity_ < top - &dummy)
{
::free(stack_);
capacity_ = top - &dummy;
stack_ = static_cast<char*>(::malloc(capacity_));
}
size_ = top - &dummy;
memcpy(stack_, &dummy, size_);
}
} // namespace coroutine
|
9436c714d7f4bf2109a9936d740e01552bb8b598
|
1ba24756d0333d23511866af27702f5a9021ca6a
|
/src/AnarchyHook/Threading/Win32Thread.h
|
2c57abf32ed1c406af660a13487d2fc953977fc7
|
[
"WTFPL"
] |
permissive
|
gordonc64/AOtomation.Hook
|
84ffa54d944a7be4fe3d6a56b9c1456596022d63
|
5aec454260e177c737fe41df6f58ffe45b161297
|
refs/heads/master
| 2021-01-17T23:24:33.939296
| 2013-05-29T19:35:18
| 2013-05-29T19:35:18
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 720
|
h
|
Win32Thread.h
|
#pragma once
#include "Mutex.h"
namespace AnarchyHook {
namespace Threading {
// Simple Win32 Thread Class - David Poon
// http://www.flipcode.com/archives/Simple_Win32_Thread_Class.shtml
class Win32Thread {
public:
Win32Thread();
virtual ~Win32Thread();
unsigned int Id() const;
bool Create(unsigned int stackSize = 0);
void Start();
void Join();
void Resume();
void Suspend();
void Shutdown();
protected:
bool CanRun();
virtual void Run() = 0;
private:
HANDLE threadHandle;
unsigned int id;
volatile bool canRun;
volatile bool suspended;
Mutex mutex;
static unsigned int __stdcall threadFunc(void *args);
};
}
}
|
b98cce0a4d52b790cf34a0745e0f63c7e6b9e73c
|
b35023db97093d0c1566d400e1ff9c3b8ffda278
|
/tool/measuringCore/src/sharedEntities/configurators/RunCommandConfigurator.cpp
|
8fa052af0cc49c08c0d9b79603f0291606896fd4
|
[] |
no_license
|
GeorgOfenbeck/Thesis_Steinmann
|
39b98eb25c6c83b6d4551f8a05ddd84792651de7
|
6ea893bdfbf2e97d036d59807f53a14c397b9616
|
refs/heads/master
| 2018-12-27T23:30:43.487941
| 2012-12-03T16:11:36
| 2012-12-03T16:11:36
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,884
|
cpp
|
RunCommandConfigurator.cpp
|
/*
* SystemConfigurator.cpp
*
* Created on: Feb 1, 2012
* Author: ruedi
*/
#include "Logger.h"
#include "RunCommandConfigurator.h"
#include "sharedEntities/configurators/RunCommand.h"
#include <cstdlib>
#include <sys/wait.h>
#include "utils.h"
#include <cstdio>
#include "Exception.h"
using namespace std;
RunCommandConfigurator::~RunCommandConfigurator() {
// TODO Auto-generated destructor stub
}
void RunCommandConfigurator::beforeMeasurement(){
LENTER
runConfigurator(getBeforeMeasurementCommands());
LLEAVE
}
void RunCommandConfigurator::afterMeasurement(){
LENTER
runConfigurator(getAfterMeasurementCommands());
LLEAVE
}
void RunCommandConfigurator::beforeRun(){
LENTER
runConfigurator(getBeforeRunCommands());
LLEAVE
}
void RunCommandConfigurator::afterRun(){
LENTER
runConfigurator(getAfterRunCommands());
LLEAVE
}
void RunCommandConfigurator::runConfigurator(std::vector<RunCommand*> &commands)
{
foreach(RunCommand *command, commands){
pid_t pid=fork();
// are we the child process?
if (pid==0){
const char * cmd[command->getArgs().size()+1];
memset(cmd, 0, sizeof(char*) * (command->getArgs().size()+1));
int idx=0;
foreach(string arg, command->getArgs()){
cmd[idx++]=arg.c_str();
}
cmd[idx++]=NULL;
if (execvp(command->getExecutable().c_str(),(char*const*)cmd)<0){
perror("failed to start system configurator");
exit(1);
}
}
// check if fork succeeded
if (pid<0){
throw "failed to fork";
}
int status;
// wait for the child
if (waitpid(pid,&status,0)<0){
perror("waiting for child process failed");
exit(1);
}
// check if the child exited
if (!WIFEXITED(status)){
perror("child dit not termiate");
exit(1);
}
// chck if the child ran succefully
if (WEXITSTATUS(status)!=0){
throw Exception("systemConfigurator encountered an error");
}
}
}
|
37fce3cf034bf4d77453acaba657fdbd49f29a37
|
e4f62c6e1a160c46fabab9d4de962802fdef5e2e
|
/command_pattern/command/main.cpp
|
acd6bc5b5be47b592481a6555f8de5b808571c6f
|
[] |
no_license
|
wayneliu0512/cpp-design-pattern
|
625a205bc65b8ca5b4fe6cefae9c58b63cedb0e7
|
a06ec2360126db781eb716275729b1d0c89c5d08
|
refs/heads/master
| 2020-04-19T08:16:02.661543
| 2019-06-13T09:52:47
| 2019-06-13T09:52:47
| 168,071,090
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,176
|
cpp
|
main.cpp
|
#include <iostream>
#include <vector>
using namespace std;
struct BankAccount {
int balance {0};
void deposit(int amount) {
balance += amount;
cout << "bank deposit " << amount << " and balance is " << balance << endl;
}
void withdraw(int amount) {
balance -= amount;
cout << "bank withdraw " << amount << " and balance is " << balance << endl;
}
};
struct Command {
virtual ~Command() = default;
virtual void execute() = 0;
virtual void undo() = 0;
};
struct BankAccountDepositCommand : Command {
BankAccountDepositCommand(BankAccount& account, int amount):
account_(account), amount_(amount){}
void execute() {
account_.deposit(amount_);
}
void undo() {
account_.withdraw(amount_);
}
private:
BankAccount& account_;
int amount_;
};
struct BankAccountWithdrawCommand : Command {
BankAccountWithdrawCommand(BankAccount& account, int amount):
account_(account), amount_(amount){}
void execute() {
account_.withdraw(amount_);
}
void undo() {
account_.deposit(amount_);
}
private:
BankAccount& account_;
int amount_;
};
struct MultiCommand : Command {
MultiCommand(vector<Command*> commands):commands_(commands) {}
void execute() {
for(auto command : commands_) {
command->execute();
}
}
void undo() {
for(auto command : commands_) {
command->undo();
}
}
private:
vector<Command*> commands_;
};
int main()
{
BankAccount account;
BankAccountDepositCommand deposit_command(account, 100);
BankAccountWithdrawCommand withdraw_command(account, 200);
//example 1
// deposit_command.execute();
// deposit_command.undo();
// deposit_command.execute();
// deposit_command.undo();
// withdraw_command.execute();
// withdraw_command.undo();
//example 2
// vector<Command*> commands {&deposit_command, &withdraw_command, &deposit_command};
// MultiCommand multi_commands {commands};
// multi_commands.execute();
// multi_commands.undo();
cout << account.balance << endl;
return 0;
}
|
01bbda7052b107af4cf12f1c9eb1dad5861a8c21
|
9030ce2789a58888904d0c50c21591632eddffd7
|
/SDK/ARKSurvivalEvolved_FPVWeaponAnimBP_Base_Carrying_classes.hpp
|
18f36920e6bddc8d84ec06807cab29de8b07c97a
|
[
"MIT"
] |
permissive
|
2bite/ARK-SDK
|
8ce93f504b2e3bd4f8e7ced184980b13f127b7bf
|
ce1f4906ccf82ed38518558c0163c4f92f5f7b14
|
refs/heads/master
| 2022-09-19T06:28:20.076298
| 2022-09-03T17:21:00
| 2022-09-03T17:21:00
| 232,411,353
| 14
| 5
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 45,237
|
hpp
|
ARKSurvivalEvolved_FPVWeaponAnimBP_Base_Carrying_classes.hpp
|
#pragma once
// ARKSurvivalEvolved (332.8) SDK
#ifdef _MSC_VER
#pragma pack(push, 0x8)
#endif
#include "ARKSurvivalEvolved_FPVWeaponAnimBP_Base_Carrying_structs.hpp"
namespace sdk
{
//---------------------------------------------------------------------------
//Classes
//---------------------------------------------------------------------------
// AnimBlueprintGeneratedClass FPVWeaponAnimBP_Base_Carrying.FPVWeaponAnimBP_Base_Carrying_C
// 0x158E (0x18CE - 0x0340)
class UFPVWeaponAnimBP_Base_Carrying_C : public UAnimInstance
{
public:
struct FAnimNode_Root AnimGraphNode_Root_19BF97FE4F2037E9A85A04BA8B73DA51; // 0x0340(0x0028)
struct FAnimNode_Slot AnimGraphNode_Slot_40B25FDE460923C5133DBFB2EEA00BE4; // 0x0368(0x0038)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_B4A8B14C47696FF6C966698FF1B14DC7;// 0x03A0(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_80BFA98C4CD37EBCF07EEC857A2229F5;// 0x03B8(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_62FC01B340CC6EB1F23009A48B4FD947;// 0x03D0(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_46D3843C4621199ADE23558F65ACE18F;// 0x03E8(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_BE835BC843858304B80DA2AE91A5B5EC;// 0x0400(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_A8BAFD0F4689B5C75E31BE8B32609E6F;// 0x0418(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_A9BC0A3B4ACD86AAFD12629794C19556;// 0x0430(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_B4D5259D4046E3EFE9C84AB22BFE3BE1;// 0x0448(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_0FFA32754FA9FDF2EF7426873DA0450A;// 0x0460(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_21BF806641A634D5BB7F368E7FA38196;// 0x0478(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_813EA40A4B8251936C4FE79168ADEB65;// 0x0490(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_0BFB979A4DB67763FE1CC8B92A17CADA;// 0x04A8(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_54A95F764D3BAFB93680BA917C771AB8;// 0x04C0(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_2A2A338C4CE4B62D546F0FA3DDA360AC;// 0x04D8(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_1477BF7841EF279D1003388FBB329ECC;// 0x04F0(0x0018)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_85BAF15047A69145765D899133E25E02;// 0x0508(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_99D9C49644EA48852297AEA2D40281C5;// 0x0538(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_EC98062A42CFB44E63B296A3F0AC98B4;// 0x0560(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_F588247949356C2042905495BC0829F7;// 0x0590(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_A3EE772749282E1538A1C1A543D1D045;// 0x05B8(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_72B035DB419D031B70F1639320B1D4DF;// 0x05E8(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_1B59474E40DD93306BE4ABAFF4AFCDB8;// 0x0610(0x0030)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_6EF69B0F4DCC2251A8FA678E90DF41BA;// 0x0640(0x0060)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_36CBA5AB4AC6EAB8ECFFE2B6E5CF0449;// 0x06A0(0x0028)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_7DE09197400CEACDFB7B6CA20D40AEFE;// 0x06C8(0x0028)
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_95C7347148FB1B6F11679CA755B0B752;// 0x06F0(0x00B0)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_036F483C4A9A511DEE455FABB3C23B7E;// 0x07A0(0x0030)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_5EA14AC24AF8245ED37A149617880057;// 0x07D0(0x0060)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_AC41B6014725ADA314F560BF65F205DE;// 0x0830(0x0030)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_C41C0D734D36C5FDA805E7BFB88775C0;// 0x0860(0x0060)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_197132FF4AD055A612BB6D9D63B830D8;// 0x08C0(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_38A9256F40D689880E2FABB069060C03;// 0x08F0(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_6509E2784008357F64A3B19B9A4D3DA8;// 0x0918(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_813375E1431F9191973C61BB4F636479;// 0x0948(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_0406B80B48F9A6E7E8657AA07C6DD92E;// 0x0970(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_81A15CC84E54C8459C8711856C6269E3;// 0x09A0(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_6FFD8B234255228660133EB2381AA0A2;// 0x09C8(0x0030)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_522BC11F4E2B278EA24FD599D824CB02;// 0x09F8(0x0060)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_475AF8B2498CDD7A67CAA28F08E99C0D;// 0x0A58(0x0028)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_26DD551740710A4E17254CA48156D4B3;// 0x0A80(0x0028)
unsigned char UnknownData00[0x8]; // 0x0AA8(0x0008) MISSED OFFSET
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_5A49D7DD46A503D92A9FACBA293C6DEB;// 0x0AB0(0x00B0)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_EC63A71448DDCE572EC5749145424A7A;// 0x0B60(0x0030)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_112DBA794398FC3CB080C8857FFB1808;// 0x0B90(0x0060)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_852421FF4E2478F77D2960BF2CF90DCE;// 0x0BF0(0x0030)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_1F40B06340BA65D36776A0B5CDC6532B;// 0x0C20(0x0060)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_52CE9827433D59CFA9FF10A04941C704;// 0x0C80(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_54F7FBF94E17654F1B1BA1826D27040F;// 0x0CB0(0x0028)
struct FAnimNode_StateMachine AnimGraphNode_StateMachine_014360974412E94DD08AB882349FAE68;// 0x0CD8(0x0060)
struct FAnimNode_LayeredBoneBlend AnimGraphNode_LayeredBoneBlend_62FFCB444B560C23A67C988C6EE3C053;// 0x0D38(0x0080)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_3FCAEB8F4ABAE5363A48FB941FA3BF27;// 0x0DB8(0x0018)
struct FAnimNode_TransitionResult AnimGraphNode_TransitionResult_ACBB553A42B383490189C5A052A9C44A;// 0x0DD0(0x0018)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_8AC97D8A4266E7547BE3AAB0386F4D69;// 0x0DE8(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_5BCA4BA54A9BC0DFBF4A70B65C6C0D4D;// 0x0E18(0x0028)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_54F1B47A466C428C28D03F9C6648A11A;// 0x0E40(0x0030)
struct FAnimNode_Root AnimGraphNode_StateResult_C8FBC4524CC417B8BDF61FB6A43D99CA;// 0x0E70(0x0028)
struct FAnimNode_StateMachine AnimGraphNode_StateMachine_3F83CBA04868301771EFB2A5E9636603;// 0x0E98(0x0060)
unsigned char UnknownData01[0x8]; // 0x0EF8(0x0008) MISSED OFFSET
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_9DD181054273F4117C152AA851C4BAD2;// 0x0F00(0x00B0)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_6162F47E4AB1E342B647519396FB6E30;// 0x0FB0(0x0028)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_AAFF73214A115E3947B2BD82A795C779;// 0x0FD8(0x0028)
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_8750F37449831C164C5B298D622C2A40;// 0x1000(0x00B0)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_6E3026B94872058E04C6D8B5DFB63273;// 0x10B0(0x0028)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_25C535DA4A808209AA648A8879D49323;// 0x10D8(0x0028)
struct FAnimNode_Slot AnimGraphNode_Slot_85D872E746A18A32ED759F85704E59B3; // 0x1100(0x0038)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_497C5DA240C8EA3B35CF849139E29B9B;// 0x1138(0x0030)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_B7EF169847FEA230910B959B0A98500C;// 0x1168(0x0030)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_3E53A8E549B88DD572BEEC9DB40F354D;// 0x1198(0x0028)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_E8BE14FE41238FC8D738CEA07060035E;// 0x11C0(0x0028)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_9EA20B4E41810D6AE8627299ED89781A;// 0x11E8(0x0060)
unsigned char UnknownData02[0x8]; // 0x1248(0x0008) MISSED OFFSET
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_9BED136F44C5B6883225AF9DB189B473;// 0x1250(0x00B0)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_DA22F20B45A7890C36D0E7B56E58628B;// 0x1300(0x0060)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_9CF77470407DFAADFD58E2BDEEC73124;// 0x1360(0x0060)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_C503F06E4B649E2BE13CADB9DDD628AB;// 0x13C0(0x0030)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_44AE454743B6C05FDB660FAFD87DBE03;// 0x13F0(0x0028)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_4AF9CFDA4C644B57641E119CD975D707;// 0x1418(0x0028)
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_F9A431AF4A587B845A953DAC70A5E1C1;// 0x1440(0x00B0)
struct FAnimNode_SaveCachedPose AnimGraphNode_SaveCachedPose_07BD728A49A8F4CE569DB5977DF9EBE8;// 0x14F0(0x0040)
struct FAnimNode_UseCachedPose AnimGraphNode_UseCachedPose_7130B91742F151B70296C0AA56AA31E9;// 0x1530(0x0028)
struct FAnimNode_BlendListByBool AnimGraphNode_BlendListByBool_08E3F5A14873C64C5D7E60B3A450022E;// 0x1558(0x0060)
struct FAnimNode_SequencePlayer AnimGraphNode_SequencePlayer_499E94B9446860AB75BFEA925D6540B3;// 0x15B8(0x0030)
struct FAnimNode_ConvertLocalToComponentSpace AnimGraphNode_LocalToComponentSpace_D583FC574DDFB18FC133659B12FD631C;// 0x15E8(0x0028)
struct FAnimNode_ConvertComponentToLocalSpace AnimGraphNode_ComponentToLocalSpace_6A0300AA49A15172254280A2AE2E3D03;// 0x1610(0x0028)
unsigned char UnknownData03[0x8]; // 0x1638(0x0008) MISSED OFFSET
struct FAnimNode_ModifyBone AnimGraphNode_ModifyBone_FEE21B1944F494E0EAF7A8AEDB68E30C;// 0x1640(0x00B0)
bool IsRunning; // 0x16F0(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool IsTargeting; // 0x16F1(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsMoving; // 0x16F2(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bUseMoving; // 0x16F3(0x0001) (Edit, BlueprintVisible, ZeroConstructor, IsPlainOldData)
float MovementAnimRate; // 0x16F4(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsSwimming; // 0x16F8(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bUseSwimming; // 0x16F9(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
unsigned char UnknownData04[0x6]; // 0x16FA(0x0006) MISSED OFFSET
double LastSwimmingTime; // 0x1700(0x0008) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bUseInventory; // 0x1708(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsInventory; // 0x1709(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
unsigned char UnknownData05[0x2]; // 0x170A(0x0002) MISSED OFFSET
struct FVector DefaultTranslation; // 0x170C(0x000C) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bUseNoClipAmmoIdle; // 0x1718(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bHasClipAmmo; // 0x1719(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsUsingShield; // 0x171A(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
unsigned char UnknownData06[0x1]; // 0x171B(0x0001) MISSED OFFSET
float UsingShieldWeight; // 0x171C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsBlockingWithShield; // 0x1720(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
unsigned char UnknownData07[0x3]; // 0x1721(0x0003) MISSED OFFSET
struct FVector BlockingShieldTranslation; // 0x1724(0x000C) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float BlockingShieldWeight; // 0x1730(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
struct FRotator BlockingShieldRotation; // 0x1734(0x000C) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bUseCarryingAnimation; // 0x1740(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsClimbing; // 0x1741(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
unsigned char UnknownData08[0x2]; // 0x1742(0x0002) MISSED OFFSET
float ClimbingRate; // 0x1744(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float ClimbAnimSpeedMultiplier; // 0x1748(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float MaxClimbingRate; // 0x174C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool IsNearLadderTop; // 0x1750(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool IsDraggingCharacter; // 0x1751(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
unsigned char UnknownData09[0x2]; // 0x1752(0x0002) MISSED OFFSET
float MaxSwimRate; // 0x1754(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float SwimPowerMult; // 0x1758(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
float SwimRate; // 0x175C(0x0004) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bIsUsingGliderSuit; // 0x1760(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool bPreventSwimmingAnims; // 0x1761(0x0001) (Edit, BlueprintVisible, ZeroConstructor, DisableEditOnInstance, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue; // 0x1762(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue2; // 0x1763(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue; // 0x1764(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue2; // 0x1765(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue3; // 0x1766(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue4; // 0x1767(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue3; // 0x1768(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue5; // 0x1769(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue6; // 0x176A(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue4; // 0x176B(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue7; // 0x176C(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue5; // 0x176D(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue8; // 0x176E(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue9; // 0x176F(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue6; // 0x1770(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue7; // 0x1771(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue10; // 0x1772(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue11; // 0x1773(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue12; // 0x1774(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue8; // 0x1775(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData10[0x2]; // 0x1776(0x0002) MISSED OFFSET
float CallFunc_SelectFloat_ReturnValue; // 0x1778(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_SelectFloat_ReturnValue2; // 0x177C(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue13; // 0x1780(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData11[0x3]; // 0x1781(0x0003) MISSED OFFSET
float CallFunc_Abs_ReturnValue; // 0x1784(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue9; // 0x1788(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Greater_FloatFloat_ReturnValue; // 0x1789(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue10; // 0x178A(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue14; // 0x178B(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float K2Node_Event_DeltaTimeX; // 0x178C(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
class AActor* CallFunc_GetOwningActor_ReturnValue; // 0x1790(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
class AShooterWeapon* K2Node_DynamicCast_AsShooterWeapon; // 0x1798(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool K2Node_DynamicCast_CastSuccess; // 0x17A0(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData12[0x7]; // 0x17A1(0x0007) MISSED OFFSET
class AShooterCharacter* CallFunc_GetPawnOwner_ReturnValue; // 0x17A8(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Greater_IntInt_ReturnValue; // 0x17B0(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData13[0x7]; // 0x17B1(0x0007) MISSED OFFSET
class AShooterCharacter* K2Node_DynamicCast_AsShooterCharacter; // 0x17B8(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool K2Node_DynamicCast2_CastSuccess; // 0x17C0(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanOR_ReturnValue; // 0x17C1(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData14[0x2]; // 0x17C2(0x0002) MISSED OFFSET
struct FVector CallFunc_GetBlockingShieldOffsets_OutBlockingShieldFPVTranslation;// 0x17C4(0x000C) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
struct FRotator CallFunc_GetBlockingShieldOffsets_OutBlockingShieldFPVRotation;// 0x17D0(0x000C) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_GetBlockingShieldOffsets_ReturnValue; // 0x17DC(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_IsBlockingWithShield_ReturnValue; // 0x17DD(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_IsUsingShield_ReturnValue; // 0x17DE(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_IsNearTopOfLadder_ReturnValue; // 0x17DF(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_GetDefaultMovementSpeed_ReturnValue; // 0x17E0(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_BreakVector_X; // 0x17E4(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_BreakVector_Y; // 0x17E8(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_BreakVector_Z; // 0x17EC(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_Divide_FloatFloat_ReturnValue; // 0x17F0(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData15[0x4]; // 0x17F4(0x0004) MISSED OFFSET
class UAnimInstance* CallFunc_GetAnimInstance_ReturnValue; // 0x17F8(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
class UBaseHumanAnimBP_C* K2Node_DynamicCast_AsBaseHumanAnimBP_C; // 0x1800(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool K2Node_DynamicCast3_CastSuccess; // 0x1808(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_IsValid_ReturnValue; // 0x1809(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData16[0x2]; // 0x180A(0x0002) MISSED OFFSET
struct FRotator CallFunc_K2_GetActorRotation_ReturnValue; // 0x180C(0x000C) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_GetDefaultMovementSpeed_ReturnValue2; // 0x1818(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
struct FVector CallFunc_Conv_RotatorToVector_ReturnValue; // 0x181C(0x000C) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_IsTargeting_ReturnValue; // 0x1828(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData17[0x3]; // 0x1829(0x0003) MISSED OFFSET
struct FVector CallFunc_GetCurrentAcceleration_ReturnValue; // 0x182C(0x000C) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
struct FVector CallFunc_Normal_ReturnValue; // 0x1838(0x000C) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_Dot_VectorVector_ReturnValue; // 0x1844(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_BreakVector_X2; // 0x1848(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_BreakVector_Y2; // 0x184C(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_BreakVector_Z2; // 0x1850(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Greater_FloatFloat_ReturnValue2; // 0x1854(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Greater_FloatFloat_ReturnValue3; // 0x1855(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue11; // 0x1856(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_EqualEqual_ByteByte_ReturnValue; // 0x1857(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
struct FVector2D CallFunc_Conv_VectorToVector2D_ReturnValue; // 0x1858(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_VSize_ReturnValue; // 0x1860(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_VSize2D_ReturnValue; // 0x1864(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Greater_FloatFloat_ReturnValue4; // 0x1868(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData18[0x3]; // 0x1869(0x0003) MISSED OFFSET
float CallFunc_Divide_FloatFloat_ReturnValue2; // 0x186C(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue15; // 0x1870(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData19[0x3]; // 0x1871(0x0003) MISSED OFFSET
float CallFunc_FClamp_ReturnValue; // 0x1874(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanOR_ReturnValue2; // 0x1878(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue12; // 0x1879(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_IsRunning_ReturnValue; // 0x187A(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue16; // 0x187B(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData20[0x4]; // 0x187C(0x0004) MISSED OFFSET
double CallFunc_GetGameTimeInSeconds_ReturnValue; // 0x1880(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue13; // 0x1888(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData21[0x7]; // 0x1889(0x0007) MISSED OFFSET
double CallFunc_Subtract_DoubleDouble_ReturnValue; // 0x1890(0x0008) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_Conv_DoubleToFloat_ReturnValue; // 0x1898(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Less_FloatFloat_ReturnValue; // 0x189C(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue14; // 0x189D(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData22[0x2]; // 0x189E(0x0002) MISSED OFFSET
float CallFunc_FInterpTo_ReturnValue; // 0x18A0(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue15; // 0x18A4(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData23[0x3]; // 0x18A5(0x0003) MISSED OFFSET
float CallFunc_FInterpTo_ReturnValue2; // 0x18A8(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue17; // 0x18AC(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue16; // 0x18AD(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
unsigned char UnknownData24[0x2]; // 0x18AE(0x0002) MISSED OFFSET
float CallFunc_FInterpTo_ReturnValue3; // 0x18B0(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_FInterpTo_ReturnValue4; // 0x18B4(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_Multiply_FloatFloat_ReturnValue; // 0x18B8(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_Multiply_FloatFloat_ReturnValue2; // 0x18BC(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_FClamp_ReturnValue2; // 0x18C0(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_MultiplyMultiply_FloatFloat_ReturnValue; // 0x18C4(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
float CallFunc_FMin_ReturnValue; // 0x18C8(0x0004) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_Not_PreBool_ReturnValue18; // 0x18CC(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
bool CallFunc_BooleanAND_ReturnValue17; // 0x18CD(0x0001) (ZeroConstructor, Transient, DuplicateTransient, IsPlainOldData)
static UClass* StaticClass()
{
static auto ptr = UObject::FindClass("AnimBlueprintGeneratedClass FPVWeaponAnimBP_Base_Carrying.FPVWeaponAnimBP_Base_Carrying_C");
return ptr;
}
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_186();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_185();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_184();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_183();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_182();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_181();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_180();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_179();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_178();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_177();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_176();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_175();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_174();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_173();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_172();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_242();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_ModifyBone_70();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_SequencePlayer_297();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_243();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_SequencePlayer_298();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_244();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_239();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_ModifyBone_69();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_SequencePlayer_291();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_240();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_SequencePlayer_292();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_241();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_LayeredBoneBlend_42();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_171();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_TransitionResult_170();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_ModifyBone_68();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_ModifyBone_67();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_SequencePlayer_287();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_238();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_237();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_236();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_SequencePlayer_285();
void EvaluateGraphExposedInputs_ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying_AnimGraphNode_BlendListByBool_235();
void BlueprintUpdateAnimation(float* DeltaTimeX);
void ExecuteUbergraph_FPVWeaponAnimBP_Base_Carrying(int EntryPoint);
};
}
#ifdef _MSC_VER
#pragma pack(pop)
#endif
|
21e8011952dc3799f37689a5de16fcbf3bd106df
|
3ff1fe3888e34cd3576d91319bf0f08ca955940f
|
/cls/include/tencentcloud/cls/v20201016/model/KafkaConsumerContent.h
|
4b2aa5a341370e2cfbf65b04a3861641120b68bc
|
[
"Apache-2.0"
] |
permissive
|
TencentCloud/tencentcloud-sdk-cpp
|
9f5df8220eaaf72f7eaee07b2ede94f89313651f
|
42a76b812b81d1b52ec6a217fafc8faa135e06ca
|
refs/heads/master
| 2023-08-30T03:22:45.269556
| 2023-08-30T00:45:39
| 2023-08-30T00:45:39
| 188,991,963
| 55
| 37
|
Apache-2.0
| 2023-08-17T03:13:20
| 2019-05-28T08:56:08
|
C++
|
UTF-8
|
C++
| false
| false
| 8,226
|
h
|
KafkaConsumerContent.h
|
/*
* Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
#ifndef TENCENTCLOUD_CLS_V20201016_MODEL_KAFKACONSUMERCONTENT_H_
#define TENCENTCLOUD_CLS_V20201016_MODEL_KAFKACONSUMERCONTENT_H_
#include <string>
#include <vector>
#include <map>
#include <tencentcloud/core/utils/rapidjson/document.h>
#include <tencentcloud/core/utils/rapidjson/writer.h>
#include <tencentcloud/core/utils/rapidjson/stringbuffer.h>
#include <tencentcloud/core/AbstractModel.h>
namespace TencentCloud
{
namespace Cls
{
namespace V20201016
{
namespace Model
{
/**
* kafka协议消费内容
*/
class KafkaConsumerContent : public AbstractModel
{
public:
KafkaConsumerContent();
~KafkaConsumerContent() = default;
void ToJsonObject(rapidjson::Value &value, rapidjson::Document::AllocatorType& allocator) const;
CoreInternalOutcome Deserialize(const rapidjson::Value &value);
/**
* 获取消费格式 0:全文;1:json
* @return Format 消费格式 0:全文;1:json
*
*/
int64_t GetFormat() const;
/**
* 设置消费格式 0:全文;1:json
* @param _format 消费格式 0:全文;1:json
*
*/
void SetFormat(const int64_t& _format);
/**
* 判断参数 Format 是否已赋值
* @return Format 是否已赋值
*
*/
bool FormatHasBeenSet() const;
/**
* 获取是否投递 TAG 信息
Format为0时,此字段不需要赋值
* @return EnableTag 是否投递 TAG 信息
Format为0时,此字段不需要赋值
*
*/
bool GetEnableTag() const;
/**
* 设置是否投递 TAG 信息
Format为0时,此字段不需要赋值
* @param _enableTag 是否投递 TAG 信息
Format为0时,此字段不需要赋值
*
*/
void SetEnableTag(const bool& _enableTag);
/**
* 判断参数 EnableTag 是否已赋值
* @return EnableTag 是否已赋值
*
*/
bool EnableTagHasBeenSet() const;
/**
* 获取元数据信息列表, 可选值为:\_\_SOURCE\_\_、\_\_FILENAME\_\_
、\_\_TIMESTAMP\_\_、\_\_HOSTNAME\_\_、\_\_PKGID\_\_
Format为0时,此字段不需要赋值
* @return MetaFields 元数据信息列表, 可选值为:\_\_SOURCE\_\_、\_\_FILENAME\_\_
、\_\_TIMESTAMP\_\_、\_\_HOSTNAME\_\_、\_\_PKGID\_\_
Format为0时,此字段不需要赋值
*
*/
std::vector<std::string> GetMetaFields() const;
/**
* 设置元数据信息列表, 可选值为:\_\_SOURCE\_\_、\_\_FILENAME\_\_
、\_\_TIMESTAMP\_\_、\_\_HOSTNAME\_\_、\_\_PKGID\_\_
Format为0时,此字段不需要赋值
* @param _metaFields 元数据信息列表, 可选值为:\_\_SOURCE\_\_、\_\_FILENAME\_\_
、\_\_TIMESTAMP\_\_、\_\_HOSTNAME\_\_、\_\_PKGID\_\_
Format为0时,此字段不需要赋值
*
*/
void SetMetaFields(const std::vector<std::string>& _metaFields);
/**
* 判断参数 MetaFields 是否已赋值
* @return MetaFields 是否已赋值
*
*/
bool MetaFieldsHasBeenSet() const;
/**
* 获取tag数据处理方式:
1:不平铺(默认值)
2:平铺
注意:此字段可能返回 null,表示取不到有效值。
* @return TagTransaction tag数据处理方式:
1:不平铺(默认值)
2:平铺
注意:此字段可能返回 null,表示取不到有效值。
*
*/
int64_t GetTagTransaction() const;
/**
* 设置tag数据处理方式:
1:不平铺(默认值)
2:平铺
注意:此字段可能返回 null,表示取不到有效值。
* @param _tagTransaction tag数据处理方式:
1:不平铺(默认值)
2:平铺
注意:此字段可能返回 null,表示取不到有效值。
*
*/
void SetTagTransaction(const int64_t& _tagTransaction);
/**
* 判断参数 TagTransaction 是否已赋值
* @return TagTransaction 是否已赋值
*
*/
bool TagTransactionHasBeenSet() const;
/**
* 获取消费数据Json格式:
1:不转义(默认格式)
2:转义
* @return JsonType 消费数据Json格式:
1:不转义(默认格式)
2:转义
*
*/
int64_t GetJsonType() const;
/**
* 设置消费数据Json格式:
1:不转义(默认格式)
2:转义
* @param _jsonType 消费数据Json格式:
1:不转义(默认格式)
2:转义
*
*/
void SetJsonType(const int64_t& _jsonType);
/**
* 判断参数 JsonType 是否已赋值
* @return JsonType 是否已赋值
*
*/
bool JsonTypeHasBeenSet() const;
private:
/**
* 消费格式 0:全文;1:json
*/
int64_t m_format;
bool m_formatHasBeenSet;
/**
* 是否投递 TAG 信息
Format为0时,此字段不需要赋值
*/
bool m_enableTag;
bool m_enableTagHasBeenSet;
/**
* 元数据信息列表, 可选值为:\_\_SOURCE\_\_、\_\_FILENAME\_\_
、\_\_TIMESTAMP\_\_、\_\_HOSTNAME\_\_、\_\_PKGID\_\_
Format为0时,此字段不需要赋值
*/
std::vector<std::string> m_metaFields;
bool m_metaFieldsHasBeenSet;
/**
* tag数据处理方式:
1:不平铺(默认值)
2:平铺
注意:此字段可能返回 null,表示取不到有效值。
*/
int64_t m_tagTransaction;
bool m_tagTransactionHasBeenSet;
/**
* 消费数据Json格式:
1:不转义(默认格式)
2:转义
*/
int64_t m_jsonType;
bool m_jsonTypeHasBeenSet;
};
}
}
}
}
#endif // !TENCENTCLOUD_CLS_V20201016_MODEL_KAFKACONSUMERCONTENT_H_
|
ab6aa71b691fb2823000da11d65aa7847690bf3f
|
cfeac52f970e8901871bd02d9acb7de66b9fb6b4
|
/generated/src/aws-cpp-sdk-finspace/source/model/KxCluster.cpp
|
4cd71f3e53173d6af1c76ba203aa2a1ec4864722
|
[
"Apache-2.0",
"MIT",
"JSON"
] |
permissive
|
aws/aws-sdk-cpp
|
aff116ddf9ca2b41e45c47dba1c2b7754935c585
|
9a7606a6c98e13c759032c2e920c7c64a6a35264
|
refs/heads/main
| 2023-08-25T11:16:55.982089
| 2023-08-24T18:14:53
| 2023-08-24T18:14:53
| 35,440,404
| 1,681
| 1,133
|
Apache-2.0
| 2023-09-12T15:59:33
| 2015-05-11T17:57:32
| null |
UTF-8
|
C++
| false
| false
| 5,220
|
cpp
|
KxCluster.cpp
|
/**
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
* SPDX-License-Identifier: Apache-2.0.
*/
#include <aws/finspace/model/KxCluster.h>
#include <aws/core/utils/json/JsonSerializer.h>
#include <utility>
using namespace Aws::Utils::Json;
using namespace Aws::Utils;
namespace Aws
{
namespace finspace
{
namespace Model
{
KxCluster::KxCluster() :
m_status(KxClusterStatus::NOT_SET),
m_statusHasBeenSet(false),
m_statusReasonHasBeenSet(false),
m_clusterNameHasBeenSet(false),
m_clusterType(KxClusterType::NOT_SET),
m_clusterTypeHasBeenSet(false),
m_clusterDescriptionHasBeenSet(false),
m_releaseLabelHasBeenSet(false),
m_initializationScriptHasBeenSet(false),
m_executionRoleHasBeenSet(false),
m_azMode(KxAzMode::NOT_SET),
m_azModeHasBeenSet(false),
m_availabilityZoneIdHasBeenSet(false),
m_lastModifiedTimestampHasBeenSet(false),
m_createdTimestampHasBeenSet(false)
{
}
KxCluster::KxCluster(JsonView jsonValue) :
m_status(KxClusterStatus::NOT_SET),
m_statusHasBeenSet(false),
m_statusReasonHasBeenSet(false),
m_clusterNameHasBeenSet(false),
m_clusterType(KxClusterType::NOT_SET),
m_clusterTypeHasBeenSet(false),
m_clusterDescriptionHasBeenSet(false),
m_releaseLabelHasBeenSet(false),
m_initializationScriptHasBeenSet(false),
m_executionRoleHasBeenSet(false),
m_azMode(KxAzMode::NOT_SET),
m_azModeHasBeenSet(false),
m_availabilityZoneIdHasBeenSet(false),
m_lastModifiedTimestampHasBeenSet(false),
m_createdTimestampHasBeenSet(false)
{
*this = jsonValue;
}
KxCluster& KxCluster::operator =(JsonView jsonValue)
{
if(jsonValue.ValueExists("status"))
{
m_status = KxClusterStatusMapper::GetKxClusterStatusForName(jsonValue.GetString("status"));
m_statusHasBeenSet = true;
}
if(jsonValue.ValueExists("statusReason"))
{
m_statusReason = jsonValue.GetString("statusReason");
m_statusReasonHasBeenSet = true;
}
if(jsonValue.ValueExists("clusterName"))
{
m_clusterName = jsonValue.GetString("clusterName");
m_clusterNameHasBeenSet = true;
}
if(jsonValue.ValueExists("clusterType"))
{
m_clusterType = KxClusterTypeMapper::GetKxClusterTypeForName(jsonValue.GetString("clusterType"));
m_clusterTypeHasBeenSet = true;
}
if(jsonValue.ValueExists("clusterDescription"))
{
m_clusterDescription = jsonValue.GetString("clusterDescription");
m_clusterDescriptionHasBeenSet = true;
}
if(jsonValue.ValueExists("releaseLabel"))
{
m_releaseLabel = jsonValue.GetString("releaseLabel");
m_releaseLabelHasBeenSet = true;
}
if(jsonValue.ValueExists("initializationScript"))
{
m_initializationScript = jsonValue.GetString("initializationScript");
m_initializationScriptHasBeenSet = true;
}
if(jsonValue.ValueExists("executionRole"))
{
m_executionRole = jsonValue.GetString("executionRole");
m_executionRoleHasBeenSet = true;
}
if(jsonValue.ValueExists("azMode"))
{
m_azMode = KxAzModeMapper::GetKxAzModeForName(jsonValue.GetString("azMode"));
m_azModeHasBeenSet = true;
}
if(jsonValue.ValueExists("availabilityZoneId"))
{
m_availabilityZoneId = jsonValue.GetString("availabilityZoneId");
m_availabilityZoneIdHasBeenSet = true;
}
if(jsonValue.ValueExists("lastModifiedTimestamp"))
{
m_lastModifiedTimestamp = jsonValue.GetDouble("lastModifiedTimestamp");
m_lastModifiedTimestampHasBeenSet = true;
}
if(jsonValue.ValueExists("createdTimestamp"))
{
m_createdTimestamp = jsonValue.GetDouble("createdTimestamp");
m_createdTimestampHasBeenSet = true;
}
return *this;
}
JsonValue KxCluster::Jsonize() const
{
JsonValue payload;
if(m_statusHasBeenSet)
{
payload.WithString("status", KxClusterStatusMapper::GetNameForKxClusterStatus(m_status));
}
if(m_statusReasonHasBeenSet)
{
payload.WithString("statusReason", m_statusReason);
}
if(m_clusterNameHasBeenSet)
{
payload.WithString("clusterName", m_clusterName);
}
if(m_clusterTypeHasBeenSet)
{
payload.WithString("clusterType", KxClusterTypeMapper::GetNameForKxClusterType(m_clusterType));
}
if(m_clusterDescriptionHasBeenSet)
{
payload.WithString("clusterDescription", m_clusterDescription);
}
if(m_releaseLabelHasBeenSet)
{
payload.WithString("releaseLabel", m_releaseLabel);
}
if(m_initializationScriptHasBeenSet)
{
payload.WithString("initializationScript", m_initializationScript);
}
if(m_executionRoleHasBeenSet)
{
payload.WithString("executionRole", m_executionRole);
}
if(m_azModeHasBeenSet)
{
payload.WithString("azMode", KxAzModeMapper::GetNameForKxAzMode(m_azMode));
}
if(m_availabilityZoneIdHasBeenSet)
{
payload.WithString("availabilityZoneId", m_availabilityZoneId);
}
if(m_lastModifiedTimestampHasBeenSet)
{
payload.WithDouble("lastModifiedTimestamp", m_lastModifiedTimestamp.SecondsWithMSPrecision());
}
if(m_createdTimestampHasBeenSet)
{
payload.WithDouble("createdTimestamp", m_createdTimestamp.SecondsWithMSPrecision());
}
return payload;
}
} // namespace Model
} // namespace finspace
} // namespace Aws
|
3d2b2c2598205904887ec6c66a46e73b441f9f9d
|
5b36dcac15f22f4fa0f03d408fbdd361cdea4e97
|
/grasping_oru/aass_icr/libicr/icrcpp/include/utilities.h
|
95b5b164f3301db3af35b338bfe30ce4a1342876
|
[] |
no_license
|
windbicycle/oru-ros-pkg
|
54706d94e0b085bfdf4c495aa2c2f5a36906a7f2
|
b93b907d634a2749a95d0e978b5236a0146c4672
|
refs/heads/master
| 2021-01-10T02:19:45.152464
| 2014-05-04T13:49:57
| 2014-05-04T13:49:57
| 47,093,044
| 6
| 3
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,768
|
h
|
utilities.h
|
#ifndef utilities_h___
#define utilities_h___
#include <Eigen/Core>
#include <Eigen/StdVector>
#include <list>
#include <vector>
#include <tr1/memory>
#define EPSILON_WRENCH_CONE_ROTATION 1e-10
#define EPSILON_UNIT_NORMAL 1e-6
#define EPSILON_FORCE_CLOSURE 1e-10
#define PI 3.14159265358979323846264338327950
#define NOT_VISITED -1
#define NOT_EXPLORED 0
#define EXPLORED_QUALIFIED 1
#define EXPLORED_UNQUALIFIED 2
namespace ICR
{
//--------------------------------------------------------------------
//--------------------------------------------------------------------
//Forward declerations
class ContactPoint;
class WrenchCone;
class OWS;
class Finger;
class PointContactModel;
class MultiPointContactModel;
class FingerParameters;
class SearchZones;
class LimitSurface;
class IndependentContactRegions;
class Grasp;
class TargetObject;
class WrenchSpace;
class SphericalWrenchSpace;
class DiscreteWrenchSpace;
class ObjectLoader;
struct Node;
struct PrimitiveSearchZone;
struct Patch;
struct InclusionRule;
enum ContactType {Undefined_CT=1,Frictionless, Frictional, Soft_Finger};
enum ModelType {Undefined_MT=1,Single_Point,Multi_Point};
enum RuleType {Undefined_RT=1,Sphere};
enum WrenchSpaceType {Undefined_WS=1,Discrete,Spherical};
typedef unsigned int uint;
typedef Eigen::Matrix<double,6,Eigen::Dynamic> Matrix6Xd;
typedef Eigen::Matrix<uint,1, Eigen::Dynamic > RowVectorXui;
typedef Eigen::Matrix<double,6,1> Vector6d;
typedef Eigen::Matrix<uint,Eigen::Dynamic,6> MatrixX6ui;
typedef Eigen::Array<uint,Eigen::Dynamic,6> ArrayX6ui;
typedef Eigen::Array<uint,1,6> Array6ui;
typedef Eigen::Matrix<uint,Eigen::Dynamic,1> VectorXui;
typedef std::list<uint> IndexList;
typedef std::list<uint>::iterator IndexListIterator;
typedef std::list<uint>::const_iterator ConstIndexListIterator;
typedef std::vector<ContactPoint*> ContactPointList;
typedef std::vector<WrenchCone* > WrenchConeList;
typedef std::vector<PrimitiveSearchZone*> SearchZone;
typedef std::vector<FingerParameters> FParamList;
typedef std::vector<Patch*> ContactRegion;
typedef std::tr1::shared_ptr<TargetObject> TargetObjectPtr;
typedef std::tr1::shared_ptr<Grasp> GraspPtr;
typedef std::tr1::shared_ptr<SearchZones> SearchZonesPtr;
typedef std::tr1::shared_ptr<OWS> OWSPtr;
typedef std::tr1::shared_ptr<std::vector<Patch*> > PatchListPtr;
typedef std::vector<std::tr1::shared_ptr<Finger> > FingerPtrList;
typedef std::tr1::shared_ptr<IndependentContactRegions> IndependentContactRegionsPtr;
Eigen::Matrix3d skewSymmetricMatrix(Eigen::Vector3d vector);
uint factorial(uint x);
uint dfactorial(uint x);
//--------------------------------------------------------------------
//--------------------------------------------------------------------
}//namespace ICR
#endif
|
066bd3e8e392f156b6cd2567c932150738fb2234
|
4352b5c9e6719d762e6a80e7a7799630d819bca3
|
/tutorials/eulerVortex.twitch/eulerVortex.cyclic.twitch.test.test/1.07/p
|
aa6a28ad281523d6b7d4e1c83fb5b1d03386e6a5
|
[] |
no_license
|
dashqua/epicProject
|
d6214b57c545110d08ad053e68bc095f1d4dc725
|
54afca50a61c20c541ef43e3d96408ef72f0bcbc
|
refs/heads/master
| 2022-02-28T17:20:20.291864
| 2019-10-28T13:33:16
| 2019-10-28T13:33:16
| 184,294,390
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 87,569
|
p
|
/*--------------------------------*- C++ -*----------------------------------*\
========= |
\\ / F ield | OpenFOAM: The Open Source CFD Toolbox
\\ / O peration | Website: https://openfoam.org
\\ / A nd | Version: 6
\\/ M anipulation |
\*---------------------------------------------------------------------------*/
FoamFile
{
version 2.0;
format ascii;
class volScalarField;
location "1.07";
object p;
}
// * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * //
dimensions [1 -1 -2 0 0 0 0];
internalField nonuniform List<scalar>
22500
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1
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1
1
1
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1
1
1
1
1
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1
1
1
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1
1
1
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1
1
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1
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1
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1
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1
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1
1
1
1
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1
1
1
1
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1
1
1
1
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1
1
1
1
1
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1
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1
1
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1
1
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1
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1
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1
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1
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1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
1
)
;
boundaryField
{
emptyPatches_empt
{
type empty;
}
top_cyc
{
type cyclic;
}
bottom_cyc
{
type cyclic;
}
inlet_cyc
{
type cyclic;
}
outlet_cyc
{
type cyclic;
}
}
// ************************************************************************* //
|
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