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// Generated by Haxe 4.1.5 #include <hxcpp.h> #ifndef INCLUDED_WiggleShader #include <WiggleShader.h> #endif #ifndef INCLUDED_flixel_graphics_tile_FlxGraphicsShader #include <flixel/graphics/tile/FlxGraphicsShader.h> #endif #ifndef INCLUDED_openfl_display_GraphicsShader #include <openfl/display/GraphicsShader.h> #endi...
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/* Copyright (C) 2001 Rik Hemsley (rikkus) <rik@kde.org> Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation the rights to use, copy, modif...
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#include<iostream> #include<cstring> using namespace std; struct lps{ string ans=""; int length; }abc; lps LPS(string s, int i, int j ){ if(i==j){ abc.ans=s[i]; abc.length=1; return abc; } if(s[i]==s[j]){ if(i+1==j){ abc.ans.insert(s[i],0); abc.ans+= s[j]; abc.length=2; return a...
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#include<iostream> #include<cstring> #include<deque> using namespace std; int main(){ ios_base::sync_with_stdio(0),cin.tie(0),cout.tie(0); int test; cin>>test; //각 기호의 의미 -: 백스페이스, < > : 커서위치 이동(움직일 수 있다면) for(int i=0;i<test;i++){ deque<char> passward; string a; cin>>a; // 1.string에 주어진 문자열을 저장한다. // 2.문...
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#ifndef SALA_H #define SALA_H #include "Situacao.h" #include "Sessao.h" #include "Lista.h" #include <string> class Sala{ private: int numSala; int capacidade; int qtFileira; int qtSessoes; Situacao situacao; Lista < Sessao > sessoes; public: Sala(); Sala(int nsala, int numAssento, int qtFil); int getNumSal...
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#ifndef __DIRECTXRENDERER_H__ #define __DIRECTXRENDERER_H__ #include <d3d9.h> #include <d3dx9.h> #include <list> #include <map> #include <vector> #include "Renderer.h" #include "Mesh.h" #include "LoggerPool.h" #include "CustomVertex.h" class DirectXRenderer : public Renderer { public: DirectXRenderer(); ~DirectXRe...
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//////////////////////////////////////////////////////////////////////////////////////// // // 19.Write a program which accept two strings from user and compare two // strings. If both strings are equal then return 0 otherwise return difference // between first mismatch character (Implement strcmp()). // ////////...
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#include "game.h" float accumulator = 0.0f; glm::vec3 color = glm::vec3(.6f, .8f, .8f); float eagleRotation = 180.0f; void Game::init() { shader = Shader("../resources/shaders/vertex.vert", "../resources/shaders/fragment.frag"); skyboxShader = Shader("resources/shaders/skybox.vert", "resources/shaders/skybox.frag...
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#ifndef ROBOT_H #define ROBOT_H #include <Arduino.h> #include "Constants.h" #include "Motor.h" #include "PID.h" class Robot { public: Robot(float maximumVelocity); Motor Right_Motor = Motor(RIGHT_MOTOR_DIRECTION, ENCODER_RIGHT_A, ENCODER_RIGHT_B); Motor Left_Motor = Motor(LEFT_MOTOR_DIRECTION, ENCODER_L...
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#include <glimac/SDLWindowManager.hpp> #include <GL/glew.h> #include <iostream> #include <glimac/Program.hpp> #include <glimac/glm.hpp> using namespace glimac; // ====== CLASSE DE SOMMET ====== class Vertex2D { public : const glm::vec2 _position; Vertex2D(const glm::vec2 position); Verte...
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#include "AI.h" #include "gameData.h" #include "imageFactory.h" AI::AI( const std::string& name) : Drawable(name, Vector2f(Gamedata::getInstance().getXmlInt(name+"/startLoc/x"), Gamedata::getInstance().getXmlInt(name+"/startLoc/y")), Vector2f(Gamedata::getInstance().getXmlI...
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#include "config.h" #include "RefCountedThreadSafe.h" class BindStateBase : public RefCountedThreadSafe<BindStateBase> { protected: friend class RefCountedThreadSafe<BindStateBase>; virtual ~BindStateBase(); public: int mParamCount; const void* mInvokerPtr; };
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#include <cstdio> #include <cstdlib> #include <cstring> #define MOD 1000000000 int d[201][201]; int process(int n, int k, int sum){ if(k == 0){ if(sum == 0) return 1; return 0; } if(d[k][sum] == -1){ d[k][sum] = 0; for(int i = n; i>=0; --i){ if(sum - i >= 0) ...
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/** * Author: sascha_lammers@gmx.de */ #pragma once #include <Arduino_compat.h> #include <assert.h> #include <Buffer.h> #include <MicrosTimer.h> #ifndef DEBUG_GFXCANVAS #define DEBUG_GFXCANVAS 1 #endif #if _MSC_VER #define DEBUG_GFXCANVASCOMPRESSED_BOUNDS_CHECK 1 #define DEBUG_GFXCA...
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/* File ---- trap_handler.hpp Description ----------- Object for handling traps. Authors: Justin R. Wilson */ #include "trap_handler.hpp" #include "idt.hpp" #include "gdt.hpp" #include "vm_def.hpp" #include "registers.hpp" #include "kassert.hpp" #include "action.hpp" #include "scheduler.hpp" #inc...
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#include <bits/stdc++.h> using namespace std; const long long llINF = 9223372036854775807; const int INF = 2147483647; const int maxn = 6e5 + 7; const int maxm = 1e6 + 7; int ans[maxn]; int nxt[maxn][30]; int fail[maxn]; int cnt[maxn]; int num[maxn]; int len[maxn]; int s[maxn]; int lst, n, p; bool vis[maxn]; vector<...
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#include "application.h" #include "layerpanel.h" #include "projectwindow.h" #include "sminfo.h" #include "smabout.h" #include <qworkspace.h> #include <qpixmap.h> #include <qtoolbar.h> #include <qtoolbutton.h> #include <qpopupmenu.h> #include <qmenubar.h> #include <qfiledialog.h> #include <qstatusbar.h> #in...
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#pragma once #define VTABLE_METHOD(RET_TYPE, FN_NAME) \ inline RET_TYPE FN_NAME() { return ((RET_TYPE (*)()) this->vtable->fn__ ## FN_NAME)(); } #define VTABLE_METHOD_1ARG(RET_TYPE, FN_NAME, TYPE1, NAME1) \ inline RET_TYPE FN_NAME(TYPE1 NAME1) { return ((RET_TYPE (*)(TYPE1 NAME1)) this->vtable->fn__ ## FN_NAME)(NAME1)...
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// 题解参考:https://blog.csdn.net/weixin_45965762/article/details/118773265 // 参考题解使用滚动数组来写动态规划,我这里使用二维数组 #include <iostream> #include <vector> #include <map> #include <cassert> using namespace std; int main(int argc, char const *argv[]){ ////////////////////读取输入 int N,m; cin>>N>>m; vector<int> zj(...
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#pragma once #pragma once #include <iostream> #include <memory> #include"Transakcija.h" #include "Klijent.h" #include "Racun.h" using namespace std; typedef Racun* RacunTip; struct RacunKolekcija { int max_size = 30; RacunTip* podaci = new RacunTip[max_size]; int brojac = 0; RacunTip& Get(int i) { return pod...
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#include<bits/stdc++.h> using namespace std; template<typename T> ostream& operator<<(ostream &os, const vector<T> &v) { os << "{"; for (typename vector<T>::const_iterator vi = v.begin(); vi != v.end(); ++vi) { if (vi != v.begin()) os << ", "; os << *vi; } os << "}"; return os; } template<typename A, typename B> ostre...
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#include "ELGUIPCH.h" #include "ELGUIRenderCache.h" #include "ELGUISystem.h" namespace ELGUI { bool RenderCache::hasCachedImagery() const { return !(d_cachedImages.empty() && d_cachedTexts.empty()); } void RenderCache::render(const Point& basePos, const Rect& clipper) { Rect displayArea(System::getSingleton(...
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#include "ai/hl/stp/action/move_action.h" #include "ai/intent/move_intent.h" MoveAction::MoveAction(double close_to_dest_threshold, Angle close_to_orientation_threshold, bool loop_forever) : Action(), close_to_dest_threshold(close_to_dest_threshold), close_to_orientation_thresho...
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#pragma once #include "alias.h" #include "alg.h" #include <mutex> #include <cstdio> #include <iostream> #include <fstream> // forward declared namespace fs { struct TxtFile; } namespace dw { // Forward declared template <typename ...Args> struct Signal; struct Logger { struct{ int log_level_length = 4...
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// Connect6.cpp: определяет точку входа для приложения. // #include "stdafx.h" #include "Connect6.h" #include <windowsx.h> #include "Vars.h" int mark = 0; bool step; int left1; int top1; vector <int> steps_i; vector <int> steps_j; void TSS(int field[19][19], int copy_field[19][19], int* current_step1_...
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//Diego Hernandez -> 20141020271 // Cristian Rios -> 20141020058 //Ciencias Computacion I (2017-02-07) #include <iostream> using namespace std; struct nodo{ int x,y; nodo *sig; }; int main(int argc, char** argv) { nodo *CAB = NULL, *AUX; int N, i, bytes; bytes=sizeof(&CAB); cout<<"Ingerse N: "; cin>>N; for...
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#include <atldbcli.h> #include "Grid_CheckTrade.h" class Duplicate_OrderTable { public: TCHAR m_order[31]; TCHAR m_deal[31]; TCHAR m_login[31]; TCHAR m_symbol[31]; TCHAR m_volume[31]; TCHAR m_price[31]; DBSTATUS m_dworderStatus; DBSTATUS m_dwdealStatus; DBSTATUS m_dwloginStatus; DBSTATUS m_dwsymbolStatus; ...
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/* * The contents of this file are subject to the Mozilla Public License * Version 1.1 (the "License"); you may not use this file except in * compliance with the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * Software distributed under the License is distributed on an "AS IS" * ...
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// Author: Olivier Gillet (ol.gillet@gmail.com) // // Computation of beta-divergence. #ifndef BETA_NMF_DIVERGENCE_H_ #define BETA_NMF_DIVERGENCE_H_ #include <third_party/eigen3/Eigen/Eigen> namespace beta_nmf { template<typename T> typename T::Scalar BetaDivergenceEuclidian(const T& x, const T& y) { return 0.5 * ...
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#include "common.h" namespace fungus_util { }
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// teller.h -- Eric Arthur (etarthur) & Przemek Gardias (pmgardias) #ifndef TELLER_H_ #define TELLER_H_ #include "event.h" #include "eventqueue.h" /** * \class Teller * * \brief Teller is the derived class of Event that carries additional info such as idle_time for each specific teller */ class Teller: public Ev...
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// // // #ifndef FThreshold_H #define FThreshold_H #include "Filter.h" #include <string> class PixelBuffer; class ColorData; // class Mask; class FThreshold : public Filter { public: FThreshold(); std::string getName() ; void applyToBuffer(PixelBuffer* buffer, float newStrength[]); private: float strength;...
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#include <stdio.h> #include <stdlib.h> #include <systemd/sd-bus.h> //nate@cisl-prescott:~/git/node-sentinel/build$ busctl call org.freedesktop.systemd1 /org/freedesktop/systemd1 org.freedesktop.systemd1.Manager GetUnitProcesses "s" cups.service //a(sus) 6 "/system.slice/cups.service" 1028 "/usr/sbin/cupsd -l" "/system...
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// // Question14.hpp // Test Project // // Created by Biruk Tilahun on 11/18/19. // Copyright © 2019 Biruk Tilahun. All rights reserved. // #ifndef Question14_hpp #define Question14_hpp #include <stdio.h> #include <iostream> #endif /* Question14_hpp */ void Question14();
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// // DRAW.CPP // Main Drawing Window // // Copyright Microsoft 1998- // // PRECOMP #include "precomp.h" #include "nmwbobj.h" static const TCHAR szDrawClassName[] = "T126WB_DRAW"; // // // Function: Constructor // // Purpose: Initialize the drawing area object // // WbDrawingArea::WbDrawin...
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#include<bits/stdc++.h> #include<sys/types.h> using namespace std; bool wrt; void writer() { while(wrt==false); cout<<"\nWriting..."; wrt=false; } int main() { return 0; }
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/* ======================================================================== Name : BluetoothServiceAdvertiser.cpp Author : Nokia Corporation Modified : Laurent Bindschaedler Copyright : Copyright (c) Nokia Corporation 2009 Description : Implementation of Bluetooth service advertiser ==========...
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/* ** Copyright 2007, The Android Open Source Project ** ** Licensed under the Apache License, Version 2.0 (the "License"); ** you may not use this file except in compliance with the License. ** You may obtain a copy of the License at ** ** http://www.apache.org/licenses/LICENSE-2.0 ** ** Unless required by applica...
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#ifndef PARSER_H #define PARSER_H #include "lexer.h" #include "DeclarationParser.h" #include "InstructionParser.h" #include <vector> using std::vector; #include <sstream> using std::stringstream; class parser { public: parser(std::istream& streamToParse); bool parseStream(); bool checkForGrammarChang...
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coolzoom/bwh14
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lockspeed.cpp
#include "lockspeed.h" #include "..\common.h" BYTE g_bLockSpeedBackup[6]; VOID LockSpeed_Enable(PBYTE pLockSpeed, BOOL bEnable) { DWORD dwOldProtect; if(pLockSpeed && VirtualProtect(pLockSpeed, sizeof(g_bLockSpeedBackup), PAGE_READWRITE, &dwOldProtect)) { if(bEnable) { if(pLockSpeed[0] != 0x90) memcpy(g...
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hkduke/my_src
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#ifndef _SD_ZMQ_CLIENT_PUB_CLIENT_H_ #define _SD_ZMQ_CLIENT_PUB_CLIENT_H_ #define SERVER_NAME_KEY "SERVER_NAME" #define SERVICE_NAME_KEY "SERVICE_NAME" #define SERVER_IP_KEY "SERVER_IP" #pragma once #include "zmq_client.h" #include "zmq_client_sub.h" #include "zmq_client_pub.h" #include "SDPthr...
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#pragma once #include "common.hpp" #include "defines.hpp" #include "file.hpp" #include "pseudo.hpp" namespace fs::vfs { class dentry; class standalone_file : public file { public: standalone_file(); standalone_file(const standalone_file &f) = delete; file &operator=(const standalone_file &f) = delete; ...
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akalinow/TauAnalysis-TauIdEfficiency
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PATTauVectorJetCorrMomValExtractor.cc
#include "TauAnalysis/TauIdEfficiency/plugins/PATTauVectorJetCorrMomValExtractor.h" #include "FWCore/MessageLogger/interface/MessageLogger.h" #include "FWCore/ParameterSet/interface/ParameterSet.h" #include "DataFormats/Common/interface/View.h" #include "DataFormats/PatCandidates/interface/Tau.h" #include "DataForma...
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polyline.h
// SPDX-License-Identifier: MIT // Copyright contributors to the gecko project. #pragma once #include "types.h" #include <array> #include <base/format.h> #include <iostream> #include <iterator> #include <vector> namespace draw { //////////////////////////////////////// class polyline { public: using point = po...
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/// @file /// @author Emil VATAI <emil.vatai@gmail.com> /// @date 2019-09-17 /// @page pdmpk_prep pdmpk_prep /// /// The body of `pdmpk_prep` page. #include <cassert> #include <iostream> #include "../pdmpk/args.h" #include "../pdmpk/comm_comp_patterns.h" #include "../pdmpk/typedefs.h" /// Prepare @ref Buffers using...
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WenqiYangTeresa/IDMseniorProject
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//Count Time & Calibration unsigned long start_time; unsigned long current_time; unsigned long elapsed_time; unsigned long start_calibrate; unsigned long current_calibrate; unsigned long elapsed_calibrate; //Input & Output const int sensorPin = A4; const int sensorPinB = A0; const int sensorPinC = A2; const int ledPin...
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[]
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MukolaIlashchuk/geo-client
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TopologyTrustLinesManager.h
#ifndef GEO_NETWORK_CLIENT_TOPOLOGYTRUSTLINESMANAGER_H #define GEO_NETWORK_CLIENT_TOPOLOGYTRUSTLINESMANAGER_H #include "../../common/NodeUUID.h" #include "TopologyTrustLineWithPtr.h" #include "../../common/time/TimeUtils.h" #include "../../logger/Logger.h" #include <set> #include <unordered_set> #include <unordered_m...
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almoreir/algorithm
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조용운_juice.cpp
#include <stdio.h> #include <fstream.h> #define Num 1000 #define Mum 1000000 #define M 2000000000 int n,m; int q[Num][2]; //v w int d[Mum]; //int nr[Mum]; void i_f() { int i; int a,b; ifstream in ("juice.in"); in >> a >> b; m=b-a; in >> n; for(i=0;i<n;i++) { in >> q[i...
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cornyum/acm_summer
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A.cpp
#include <bits/stdc++.h> #define FAST_IO std::ios::sync_with_stdio(false),std::cin.tie(0),std::cout.tie(0) #define pause system("pause") typedef long long ll; typedef unsigned int UINT; typedef unsigned long long ull; using namespace std; int main(void) { FAST_IO; int n; cin >> n; int x = n % 4; if...
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gsimbr/CythonExperiments
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cpp_wrap.cpp
// cpp_wrap.cpp #include <stddef.h> #include <string> #include <iostream> #include "cpp_wrap.hpp" #include "c_code.c" namespace wrap { StringClass::StringClass(const std::string &stringi) { std::cout << stringi << std::endl; gx = stringi; } size_t StringClass::getStringLength() { const char *cstr = gx.c_str(); ...
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AdrienVerdier/JeuQt
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controls.cpp
#include "controls.h" Controls::Controls() { left = false; right = false; down = false; up = false; shoot = false; }
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atran3/cardinality_estimator
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PCSAEstimator.cc
#include "PCSAEstimator.h" #include <strings.h> #include <math.h> static const double phi = 0.77351; static const unsigned int L = 32; PCSAEstimator::PCSAEstimator(size_t numBuckets) { this->numBuckets = numBuckets; //assumes each bitmap is sizeof(int) * 8 buckets = new unsigned int[numBuckets](); h = threeIndep...
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sanchezz93/cojProblems
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1049.cpp
// // 1049.cpp // // // Created by Alejandro Sanchez on 8/28/14. // // #include <cmath> #include <iostream> using namespace std; int main(){ int n; cin >> n; if(n>=0) cout << (n*(n+1))/2; else cout << (((n*-1)*((n*-1)+1)/2)*-1)+1; cout << endl; return 0; }
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zlxqiang/SuishiLive
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PrefixHeader.h
// // Created by developer on 11/12/17. // #ifndef NATIVEAPP_PREFIXHEADER_H #define NATIVEAPP_PREFIXHEADER_H #include <iostream> #include <mutex> #include <memory> #include <condition_variable> #include "base_include.h" using namespace std; //测试数据写入文件 #if 0 #define WRITE_YUV_TO_FILE #define WRITE_PCM_TO_FILE #endif...
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shubhamgupta1404/mySpojSolvedProblems
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absp1.cpp
#include<iostream> #define MAX 10000 using namespace std; int main(){ int t,n; cin >> t; while(t--){ int arr[MAX]; long long int sum=0; long long int prevSum=0; cin >> n; cin >> arr[0]; for(int i=1;i<n;i++){ cin >> arr[i]; long long int temp = prevSum + (i-1)*(arr[i]-arr[i-1]) +...
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qv_block.h
#pragma once class qBlock : public qInstruction { public: qBlock(qValue * v) { insert(v); } qString print(int indent) { return doIndent(indent) + "{\n" + L()->print(indent+1) + doIndent(indent) + "}"; } bool isBlock() { return true; } virtual bool LLVM_build(llvm::Module * module) { return L()->LLVM_build(...
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February13/OJ_Guide
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2185MilkingGrid.cpp
#include<iostream> #include<stdio.h> #include<string> using namespace std; char cow_h[10000][80]; char cow_v[75][10010]; int h[10000],v[75]; int R,C; int fail[10010]; int get_tile(char *s) { //cout<<s<<endl; int n=strlen(s); int i,j=0; fail[1]=0; for(i=2;i<=n;i++) { while(j>0 && s[j+1-1]...
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/Random/geeksforgeeks/UNDERSTOOD/Print substring of a given string without using any string function and loop in C/recursive.cpp
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nur-alam/Problem-Solving
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recursive.cpp
#include<bits/stdc++.h> using namespace std; void mysubstr(char str[], int low, int high) { if(low<=high){ cout << str[low]; mysubstr(str, low+1, high); } } int main(){ char str[] = "geeksforgeeks"; mysubstr(str,1,3); return 0; }
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diksha1996/mycodes
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chefnrectarray.cpp
#include <bits/stdc++.h> #define ll long long #define maxn 100005 #define slld(t) scanf("%lld",&t) #define sd(t) scanf("%d",&t) #define pd(t) printf("%d\n",t) #define plld(t) printf("%lld\n",t) #define foll(i,n) for(long long i=0;i<n;i++) #define fo(i,n) for(int i=0;i<n;i++) #define PI 3.14159265 int arr[10000][10000];...
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vinipletsch/opq
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cc
DataHandler.cc
#include <zmqpp/socket.hpp> #include <zmqpp/message.hpp> #include "DataHandler.h" #include "MongoDriver.h" #include "util.h" #include <syslog.h> #include "opq.pb.h" using namespace std; DataHandler::DataHandler(Config &c, zmqpp::context &ctx) : _ctx(ctx), _config(c) { } void DataHandler::handle_data_loop() { ...
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/FinalCode/Barbarian_Male_1HT_Attack.cpp
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#include "StdAfx.h" #include "Barbarian_Male_1HT_Attack.h" CBarbarian_Male_1HT_Attack::CBarbarian_Male_1HT_Attack(void) { m_eStateType = STATE_TYPE_BARBARIAN_MALE_1HT_ATTACK; } CBarbarian_Male_1HT_Attack::~CBarbarian_Male_1HT_Attack(void) { } void CBarbarian_Male_1HT_Attack::Initialize() { CPlayerState::Initialize...
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//copyright by aerror 2016 #include <jni.h> #include <fbxsdk.h> #include "JNILocalConverter.h" /// FbxColor () extern "C" JNIEXPORT jlong JNICALL Java_fbxsdk_FbxColor_meCreate(JNIEnv * __env, jclass __jc) { JNILocalConverter _lcvt(__env,__jc); jlong ret=(jlong)_lcvt.c2j_obj_pt<jlong, FbxColor>( new FbxColor...
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/** * @file include/retdec/cpdetect/cptypes.h * @brief cpdetectl types and structures. * @copyright (c) 2017 Avast Software, licensed under the MIT license */ #ifndef RETDEC_CPDETECT_CPTYPES_H #define RETDEC_CPDETECT_CPTYPES_H #include <limits> #include <vector> #include "retdec/cpdetect/settings.h" #include "re...
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#include "FWCore/PluginManager/interface/ModuleDef.h" #include "FWCore/Framework/interface/MakerMacros.h" #include "XiAnalyzer/XiMassPt/interface/XiMassPt.h" DEFINE_FWK_MODULE(XiMassPt);
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// Fill out your copyright notice in the Description page of Project Settings. #include "OffensiveAttributeSet.h" #include "UnrealNetwork.h" void UOffensiveAttributeSet::GetLifetimeReplicatedProps(TArray<FLifetimeProperty>& OutLifetimeProps) const { DOREPLIFETIME_CONDITION_NOTIFY(UOffensiveAttributeSet, BaseAtt...
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// Let's start here as our entry point ok? // #include "stdafx.h" #include "Game.h" int _tmain(int argc, _TCHAR* argv[]) { Game::Start(); return 0; }
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/*! \file uint256.inl \brief Unsigned 256-bit integer type inline implementation \author Ivan Shynkarenka \date 11.10.2017 \copyright MIT License */ namespace CppCommon { inline uint256_t::uint256_t() noexcept : _upper(0), _lower(0) { } inline uint256_t::uint256_t(int8_t value) noexcept :...
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#include <animation.hpp> void Animation::loadFromFile(SDL_Renderer* renderer, std::string path, int frames, int animationSpeedVSync) { mAnimationSpeedVSync = animationSpeedVSync; mFrames = frames; mSpritesheet.loadFromFile(renderer, path.c_str()); mWidth = mSpritesheet.getWidth() / mFrames; mHeight =...
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#ifndef _MYSTD_META_MAX #define _MYSTD_META_MAX #include <type_traits> // for std::conditional and std::integral_constant namespace mystd { namespace meta { /////////////////////////////////////////////////////////////////////////// /// Obtains the maximum value among a list of compile-time numbers. /...
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#ifndef PARTICLEINFO_HPP #define PARTICLEINFO_HPP #include <map> #include "MyFileReader.hpp" class ParticleInfo { public: ParticleInfo(std::string fileName); ~ParticleInfo(void); int getPDGCode(std::string name); int getCharge(int pdg); std::string getName(int pdg); double getMassMeV(in...
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/* * Licensed to the OpenAirInterface (OAI) Software Alliance under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The OpenAirInterface Software Alliance licenses this file to You under * the terms found in...
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#include <iostream> #include <vector> using std::vector; vector<int> optimal_summands(int n) { vector<int> summands; for(int i=1;i<=n;i++) { n-=i; if(n<=i) { summands.push_back(i+n); break; } else summands.push_back(i); ...
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/** * Marlin 3D Printer Firmware * Copyright (c) 2019 MarlinFirmware [https://github.com/MarlinFirmware/Marlin] * * Based on Sprinter and grbl. * Copyright (c) 2011 Camiel Gubbels / Erik van der Zalm * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General...
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#include <bits/stdc++.h> using namespace std; // group 0,1,2 together void sort(int arr[], int n) { int l = 0, mid = 0, h = n - 1; while (mid <= h) { switch (arr[mid]) { case 0: swap(arr[l], arr[mid]); l++; mid++; brea...
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// simdmath.h: Maths Libraray, defining vector, matrix and quaternion, with Intel SSE4.1 extensions and MSVC++ #ifndef SIMDMATH_H_ #define SIMDMATH_H_ #include <xmmintrin.h> // intrinics #include <smmintrin.h> // intrinics #include <math.h> // sin cos #include "Memory\MemoryManager.h" namespace DE { class SQT; #def...
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#include "stdafx.h" #include "Windows.h" #include "Profile.h" Profile* Profile::Instance = new Profile(); void Profile::Start(const char* name) { QueryPerformanceFrequency(&Instance->Frequency); QueryPerformanceCounter(&Instance->StartingTime); Instance->name = name; } void Profile::End() { QueryP...
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#include "strawberry.h" #include"wall.h" strawberry::strawberry() { is_alive=false; } void strawberry::createstrawberry() { is_alive=true; qsrand(int(time(0))); thestrawberry=(QRectF(wall::thestartX+30+qrand()%((wall::w-50)/30)*20,wall::thestartY+80+qrand()%((wall::h-50)/30)*20,20,20));...
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#include "RandomTest.h" #include "../Random.h" #include "../../math/Math.h" #include <vector> namespace ycg { void RandomTest::run() { testUniformInt(); testUniformDouble(); testGaussStandard(); testGauss(); } void RandomTest::testUniformInt() { printf("test uniform int:\n"); Random& rnd = Random::instance(); ...
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// // Sound.h // Wandering2 // // Created by J Andrew Gormley on 2015-06-25. // // #ifndef __Wandering2__Sound__ #define __Wandering2__Sound__ #include <stdio.h> #include "ofFmodSoundPlayer.h" #endif /* defined(__Wandering2__Sound__) */ class Sound { public: void loadMusic(); void playMusic(); void...
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#include "AStar.h" #include "BTree.h" ASart::ASart(int row, int line) :Row(row), Line(line) { int PlainFactor = 10; // 平原系数:数值越大,遇到障碍(不可通过)的概率越低 int CostFactor = 5; // 耗费系数;数值越大,所在区域平均每步所耗费的体力越大 for (int i = 0; i < Row; ++i) { vector<Dot*> m; for (int j = 0; j < Line; ++j) { int cost; if ( j == Lin...
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63. 股票的最大利润.cpp
/* 剑指 Offer 63. 股票的最大利润 假设把某股票的价格按照时间先后顺序存储在数组中,请问买卖该股票一次可能获得的最大利润是多少? 难度:中等 https://leetcode-cn.com/problems/gu-piao-de-zui-da-li-run-lcof/ */ #include <iostream> #include <vector> #include <algorithm> #include <limits.h> // INT_MAX头文件 using namespace std; class Solution { public: int maxProfit(...
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#include "app.h" App *g_app; App::App(int &argc, char **argv) :QApplication(argc, argv) { g_app = this; } void App::showLoginDlg() { mainWnd.close(); if (loginDlg.exec() == QDialog::Accepted) { showMainWnd(); } else { quit(); } } void App::showMainWnd() { mainWnd.show(); ...
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247. Strobogrammatic Number II.cpp
class Solution { public: vector<string> helper (int m, int n) { vector<string> res; if (n == 0) { res.push_back (""); return res; } if (n == 1) { res.push_back ("0"); res.push_back ("1"); res.push_back ("8"); ret...
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#pragma once #include <Windows.h> #include <d3d12.h> #include <d3d12shader.h> #include <dxgi1_4.h> #include <d3dcompiler.h> #include <DirectXMath.h> #include <wrl/client.h> #include <vector> #include <memory> #pragma comment(lib, "d3dcompiler.lib") #pragma comment(lib,"dxgi.lib") #pragma comment(lib,"d3d12.lib") c...
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#pragma once #include <THRawSocketModel.h> class ITHProxyEvent{ public: //only tcp virtual void OnConnect(SOCKET local,SOCKET peer)=0; virtual void OnData(SOCKET local,SOCKET peer,const char* buf,unsigned int len,int direction)=0; virtual void OnClose(SOCKET local,SOCKET peer,int direction)=0; }; #de...
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/* * Copyright 2004, 2005 Martin Fuchs * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This libra...
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// Copyright (c) 2017 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef CONTENT_BROWSER_APPCACHE_APPCACHE_URL_LOADER_REQUEST_H_ #define CONTENT_BROWSER_APPCACHE_APPCACHE_URL_LOADER_REQUEST_H_ #include "base/memory...
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AutoDrive.cpp
/* * AutoDrive.cpp * * Created on: Feb 15, 2016 * Author: Andrew */ #include <AutoDrive.h> AutoDrive::AutoDrive(SigmaDrive* drive) { drive108 = drive; } AutoDrive::~AutoDrive(){}; void AutoDrive::driveStraight(double d, double t, bool stopWhenDone){ //currentSpeed = drive108.getSpeed(); ...
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/* * Copyright (C) 2016 Open Source Robotics Foundation * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appl...
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#ifndef CUDA_ERROR_CHECK_H #define CUDA_ERROR_CHECK_H #include <stdio.h> #include <stdlib.h> #include <iostream> #define CUDA_ERROR_CHECK #define CUDA_SAFE_CALL( err ) __cudaSafeCall( err, __FILE__, __LINE__ ) #define CUDA_CHECK_ERROR() __cudaCheckError( __FILE__, __LINE__ ) inline void __cudaSafeCall( cu...
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#include <iostream> #include <gtest/gtest.h> using namespace std; namespace { char findTheDifference(string s, string t) { size_t i = 0, limit = s.size() < t.size() ? s.size() : t.size(); char val = 0; for (; i < limit; ++i) { val ^= s[i]; val ^= t[i]; } if (i < s.size()) val ^= s[i...
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CauHoi.h
#pragma once #include <iostream> using namespace std; class CauHoi { private: string cauHoi; string dapAn1; string dapAn2; string dapAn3; string dapAn4; int ketQua; bool daTraLoi; public: CauHoi(); CauHoi(string cauhoi, string dapan1, string dapan2, string dapan3, string dapan4, int ketqua); ~CauHoi(); public...
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#include "DWstdafx.h" #include "ShaderUtil.h" namespace DemolisherWeapon { //定数バッファの作成 void ShaderUtil::CreateConstantBuffer(int size, ID3D11Buffer** buffer) { int bufferSize = size; D3D11_BUFFER_DESC bufferDesc; ZeroMemory(&bufferDesc, sizeof(bufferDesc)); bufferDesc.Usage = D3D11_USAGE_DEFAULT; bufferDes...
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#pragma once #include<fstream> #include<iostream> static int base = 200; /// a short class to help us create login profiles ///@param username - char* for name ///@param password - char* for password ///@param email - char* for email class user { char* username; char* password; char* email; public: /// simple contr...
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/** * Tencent is pleased to support the open source community by making Tars * available. * * Copyright (C) 2016THL A29 Limited, a Tencent company. All rights reserved. * * Licensed under the BSD 3-Clause License (the "License"); you may not use this * file except in compliance with the License. You may obtain ...