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#include<iostream> #include<string> using std::string; using std::cout; using std::endl; using std::cin; /*输入一个英文句子,翻转句子中单词的顺序,但单词内字符的顺序不变。*/ // 翻转字符串中的一段 void Reverse(string &pStr, int pBegin, int pEnd){ if (pStr.size() <= 0) return; char temp; int j = (pEnd - pBegin) / 2; for (int i = 0; i <= j; i++){ temp = pStr[pBegin]; pStr[pBegin++] = pStr[pEnd]; pStr[pEnd--] = temp; } } // 解法,先翻转整个句子,再翻转每个单词 string ReverseSentence(string pData){ if (pData.size() <= 0) return NULL; int pBegin = 0; int pEnd = pData.size() - 1; // 翻转整个句子 Reverse(pData, pBegin,pEnd); // 翻转句子中的每个单词 int i = 0; // 判断是否找到单词 bool isWord = false; pBegin = pEnd = 0; while (pData[pEnd+1] != '\0'){ if (pData[pEnd] != ' ' && pData[pEnd] != '\0'){ ++pEnd; isWord = true; } else{ // 找到单词 Reverse(pData, pBegin, pEnd-1); isWord = false; // 下一个还是空格 while (pData[pEnd + 1] == ' ' && pData[pEnd + 1] != '\0') ++pEnd; pBegin = ++pEnd; } } if (isWord) // 最后一个单词 Reverse(pData, pBegin, pEnd); return pData; } void Test(string pData){ if (pData.size()>0) cout << "Test sentence: " << pData << endl; else cout << "Test for NULL: \n"; string pResult = ReverseSentence(pData); if (pData.size()>0) cout << "Reverse sentence: " << pResult << endl; else cout << "NULL\n"; } // 测试 int main(void){ char *test[] = { "hello world. I will go back!", "hello"}; for (int i = 0; i < 2; i++) Test(test[i]); system("pause"); return 0; }
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#include <rtconfig.hxx> /* * Helper functions/callbacks for readline support. * * See tab_completion.cxx for details. */ char **keyword_completion(const char *input, int start, int end); /* * Initializes readline machinery. */ void init_readline(std::string catalog_name, std::shared_ptr<pgbckctl::RuntimeConfiguration> rtc); /* * Resets readline machinery after command * completion. */ void step_readline();
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#include <Adafruit_GFX.h> // https://github.com/adafruit/Adafruit-GFX-Library #include <Adafruit_PCD8544.h> // https://github.com/adafruit/Adafruit-PCD8544-Nokia-5110-LCD-library #include "Adafruit_MAX31855.h" // https://github.com/adafruit/Adafruit-MAX31855-library #define Relay1 8 #define Relay2 12 #define thermoDO 7 #define thermoCS 10 #define thermoCLK 11 #define lid 3 //pin for heated lid #define buzzer A2 #define thermistor A1 //pid control (proportional and integral) #define Kp 2.0 #define Ki 0.07 #define startPin A4 #define stopPin 13 #define alarmThreshold 100 #define holdThresholdUpper 0 #define holdThresholdLower 1 #define NUMTEMPS 20 //number of temperatures in the lookup table short temptable[NUMTEMPS][2] = { {1, 916}, {54, 265}, {107, 216}, {160, 189}, {213, 171}, {266, 157}, {319, 146}, {372, 136}, {425, 127}, {478, 118}, {531, 110}, {584, 103}, {637, 95}, {690, 88}, {743, 80}, {796, 71}, {849, 62}, {902, 50}, {955, 34}, {1008, 2}, }; //temperature table for thermistor /*PCR state defined as: 0 = standby 1 = denature 2 = anneal 3 = extend 4 = hold */ int pcrState = 0; int cycleCount = 0; //code for buttons, debouncing int startState; //the state of the start button int stopState; int lastStartState = LOW; //previous button state int lastStopState = LOW; long lastDebounceTime = 0; long debounceDelay = 50; //variable that stores run time int startTime = 0; //variables that keep track of hold time long holdStart = 0; long holdMillis = 0; long holdInterval = 50; double holdTemp = 0; //stores last PCR state int intpcrState = 0; // pin 9- Serial clock out (SCLK) // pin 6 - Serial data out (DIN) // pin 5 - Data/Command select (D/C) // pin 4 - LCD chip select (CS) // pin A0 - LCD reset (RST) Adafruit_PCD8544 display = Adafruit_PCD8544(9, 6, 5, 4, A0); Adafruit_MAX31855 thermocouple(thermoCLK, thermoCS, thermoDO); //heated lid code double lidSetpoint = 350; //optimal reading for the heated lid thermistor double integral = 0; //pid control for heated lid int lidPower = 0; double lidError = 0; //code for temperature slope long interval = 1000; //interval at which temperature is measures long previousMillis = 0; double previousTemp = 0; double deltaTemp[3]={ 0,0,0}; //average of last three seconds //to be changed to amount of time needed for temperature to change one degree //temperature of the thermal block, measured by thermocouple double blockTemp() { return (thermocouple.readCelsius()); } void setup() { Serial.begin(9600); pinMode(startPin, INPUT); pinMode(stopPin, INPUT); pinMode(Relay1, OUTPUT); pinMode(Relay2, OUTPUT); pinMode(3,OUTPUT); //pin for encoder pinMode(buzzer, INPUT); // Serial.println("MAX31855 test"); // wait for MAX chip to stabilize delay(500); display.begin(); // init done // you can change the contrast around to adapt the display // for the best viewing! display.setContrast(50); } void loop() { alarm(); if (stopbutton()) { off(); cycleCount = 0; startTime = 0; } screen(); //debugLid(); //debugHold(); switch (pcrState) { case 0: if (startbutton()) { startTime = millis(); } break; case 1: heat(); if (blockTemp() >= 95) { pcrState = 2; hold(2); } break; case 2: cool(); if (blockTemp() <= 55) { pcrState = 3; hold(3); } break; case 3: heat(); if (blockTemp() == 75) { heat(); cycleCount++; if (cycleCount == 30) pcrState = 5; else { hold(1); } } break; case 4: { if(holdTemp - blockTemp() >= holdThresholdLower) { heat(); } if(blockTemp() - holdTemp >= holdThresholdUpper) { off(); } // if (millis() - holdStart < holdInterval) // { // heat(); // if (blockTemp() >= holdTemp) // { // off; // } // } if ((millis() - holdStart) > 30000) pcrState = intpcrState; } break; case 5: if (cycleCount == 30) { off(); pcrState = 0; } break; //install counter and turn relays off until it expires } Serial.println(blockTemp()); //pid(); //heat(); /*while(blockTemp() < 95) { Serial.println(blockTemp()); screen(); display.display(); delay(100); } cool(); while(blockTemp() > 55) { Serial.println(blockTemp()); screen(); display.display(); delay(100); } heat(); while(blockTemp() < 70) { Serial.println(blockTemp()); screen(); display.display(); delay(100); } */ //off(); // delay(1000); //display.print("P value = "); display.display(); }
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#include "User.h" #include <iostream> #include <vector> // ----- Getters ----- // // Function to get the userID of the user int User::GetUserID() { return userID; } // Function to get the username of the user std::string User::GetUsername() { return username; } // Function to get the account number of the user int User::GetAccountNumber() { return accountNumber; } // Function to get the account balance of the user float User::GetAccountBalance() { return accountBalance; } // Function to get the user's first name std::string User::GetUserFirstName() { return firstName; } // Function to get the user's last name std::string User::GetUserLastName() { return lastName; } // Function to get the user's middle name std::string User::GetUserMiddleName() { return middleName; } // Function to get the user's hashed password std::string User::GetUserHashedPassword() { return hashedPassword; } // ----- Setters ----- // // Function to set the userID of the user void User::SetUserID(int userIDInput) { userID = userIDInput; } // Function to set the username of the user void User::SetUsername(std::string usernameInput) { username = usernameInput; } // Function to set the account number of the user void User::SetAccountNumber(int accountNumberInput) { accountNumber = accountNumberInput; } // Function to set the account balance of the user void User::SetAccountBalance(float accountBalanceInput) { accountBalance = accountBalanceInput; } // Function to set the user's first name void User::SetUserFirstName(std::string firstNameInput) { firstName = firstNameInput; } // Function to set the user's last name void User::SetUserLastName(std::string lastNameInput) { lastName = lastNameInput; } // Function to set the user's middle name void User::SetUserMiddleName(std::string middleNameInput) { middleName = middleNameInput; } // Function to set the user's hashed password void User::SetUserHashedPassword(std::string hashedPasswordInput) { hashedPassword = hashedPasswordInput; } // ----- Main Functions and Methods ----- // // Function to add amount to the user's account balance void User::AddAccountBalance(int amount) { accountBalance += amount; } // Function to deduct amount from the user's account balance void User::DeductAccountBalance(int amount) { accountBalance -= amount; }
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// Copyright © 2016 Venture Media Labs. // // This file is part of mxml. The full mxml copyright notice, including // terms governing use, modification, and redistribution, is contained in the // file LICENSE at the root of the source code distribution tree. #pragma once #include <lxml/BaseRecursiveHandler.h> #include "AttributesHandler.h" #include "BackupHandler.h" #include "BarlineHandler.h" #include "DirectionHandler.h" #include "ForwardHandler.h" #include "NoteHandler.h" #include "PrintHandler.h" #include <mxml/dom/Chord.h> #include <mxml/dom/Measure.h> #include <memory> namespace mxml { namespace parsing { class MeasureHandler : public lxml::BaseRecursiveHandler<std::unique_ptr<dom::Measure>> { public: MeasureHandler() : _lastTime(), _time() {} RecursiveHandler* startSubElement(const lxml::QName& qname); void endElement(const lxml::QName& qname, const std::string& contents); void endSubElement(const lxml::QName& qname, RecursiveHandler* parser); void startElement(const lxml::QName& qname, const AttributeMap& attributes); private: void handleNote(std::unique_ptr<dom::Note>&& note); void startChord(std::unique_ptr<dom::Note>&& note); void endChord(); private: AttributesHandler _attributesHandler; NoteHandler _noteHandler; BackupHandler _backupHandler; ForwardHandler _forwardHandler; DirectionHandler _directionHandler; PrintHandler _printHandler; BarlineHandler _barlineHandler; const dom::Attributes* _attributes; dom::Chord* _chord; int _lastTime; int _time; bool _empty; }; } // namespace parsing } // namespace mxml
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#include <iostream> #include <stack> using namespace std; int main(void) { stack<char> base_nums; int number; cin >> number; int base; cin >> base; while(number > 0) { int new_num = number % base; char conv_num; if (new_num < 10) conv_num = new_num + '0'; else conv_num = new_num - 10 + 'A'; base_nums.push(conv_num); number /= base; } while(base_nums.empty() == false) { cout << base_nums.top(); base_nums.pop(); } }
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DX11Renderer.cpp
#include "DX11Font.h" #include "DX11Renderer.h" #include "DX11PixelShader.h" #include "DX11Texture.h" #include "DX11VertexShader.h" #include "DX11VertexBuffer.h" #include <Xtreme/XAsset/XAssetLoader.h> #include <Xtreme/XAsset/XAssetImage.h> #include <Xtreme/XAsset/XAssetImageSection.h> #include <Xtreme/XAsset/XAssetFont.h> #include <Xtreme/XAsset/XAssetMesh.h> #include <Xtreme/MeshFormate/T3DLoader.h> #include <Grafik/ImageFormate/ImageFormatManager.h> #include <Xtreme/Environment/XWindow.h> #if ( OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP ) || ( OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE ) #include <Xtreme/Environment/XWindowUniversalApp.h> #endif #include <IO/FileUtil.h> #include <String/StringUtil.h> #if ( OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP ) #include <dxgi1_4.h> #elif ( OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE ) #include <dxgi1_3.h> #else #include <WinSys/SubclassManager.h> #endif #pragma comment( lib, "d3d11.lib" ) #pragma comment( lib, "dxgi.lib" ) DX11Renderer::DX11Renderer( HINSTANCE hInstance ) : m_Width( 0 ), m_Height( 0 ), m_VSyncEnabled( false ), m_pDevice( NULL ), m_pDeviceContext( NULL ), m_pMatrixBuffer( NULL ), m_pLightBuffer( NULL ), m_pMaterialBuffer( NULL ), m_pFogBuffer( NULL ), m_pSwapChain( NULL ), m_pTargetBackBuffer( NULL ), m_pTempBuffer( NULL ), m_pSamplerStateLinear( NULL ), m_pSamplerStatePoint( NULL ), m_pRasterizerStateCullBack( NULL ), m_pRasterizerStateCullFront( NULL ), m_pRasterizerStateCullNone( NULL ), m_pRasterizerStateCullBackWireframe( NULL ), m_pRasterizerStateCullFrontWireframe( NULL ), m_pRasterizerStateCullNoneWireframe( NULL ), m_pBlendStateAdditive( NULL ), m_pBlendStateNoBlend( NULL ), m_pBlendStateAlphaBlend( NULL ), m_CurrentShaderType( ST_INVALID ), m_NumActiveLights( 0 ), m_LightingEnabled( false ), m_depthStencilBuffer( NULL ), m_depthStencilStateZBufferCheckAndWriteEnabled( NULL ), m_depthStencilStateZBufferCheckAndWriteDisabled( NULL ), m_depthStencilStateZBufferCheckEnabledNoWrite( NULL ), m_depthStencilStateZBufferWriteEnabledNoCheck( NULL ), m_depthStencilView( NULL ), m_pCurrentlySetRenderTargetTexture( NULL ), m_QuadCache( this, XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_XYZRHW ), m_QuadCache3d( this, XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_XYZ ), m_LineCache( this, XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_XYZRHW ), m_LineCache3d( this, XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_XYZ ), m_TriangleCache( this, XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_XYZRHW ), m_TriangleCache3d( this, XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_XYZ ), m_Windowed( true ), m_CacheMode( CM_QUAD ), m_LightsChanged( false ), m_ForceToWindowedMode( false ), m_TogglingFullScreen( false ), m_Ready( false ) { m_ClearColor[0] = 0.0f; m_ClearColor[1] = 0.0f; m_ClearColor[2] = 0.0f; m_ClearColor[3] = 1.0f; for ( int i = 0; i < 8; ++i ) { m_SetTextures[i] = NULL; m_SetLights[i].m_Type = XLight::LT_INVALID; m_LightEnabled[i] = false; } m_Material.Ambient = ColorValue( 0xffffffff ); m_Material.Emissive = ColorValue(); m_Material.Diffuse = ColorValue( 0xffffffff ); m_Material.Specular = ColorValue( 0xffffffff ); m_Material.SpecularPower = 1.0f; } DX11Renderer::~DX11Renderer() { Release(); } bool DX11Renderer::AddBasicVertexShaderFromFile( const GR::String& Filename, const GR::String& Desc, GR::u32 VertexFormat ) { GR::String basePath = "D:/projekte/Xtreme/DX11Renderer/shaders/"; //GR::String basePath = "D:/privat/projekte/Xtreme/DX11Renderer/shaders/"; ByteBuffer shaderData = GR::IO::FileUtil::ReadFileAsBuffer( ( basePath + Filename ).c_str() ); if ( shaderData.Empty() ) { return false; } auto pVShader = AddBasicVertexShader( Desc, shaderData.ToHexString(), VertexFormat ); if ( pVShader == NULL ) { return false; } pVShader->m_LoadedFromFile = Filename; return true; } bool DX11Renderer::AddBasicPixelShaderFromFile( const GR::String& Filename, const GR::String& Desc, GR::u32 VertexFormat ) { GR::String basePath = "D:/projekte/Xtreme/DX11Renderer/shaders/"; //GR::String basePath = "D:/privat/projekte/Xtreme/DX11Renderer/shaders/"; ByteBuffer shaderData = GR::IO::FileUtil::ReadFileAsBuffer( ( basePath + Filename ).c_str() ); if ( shaderData.Empty() ) { return false; } return AddBasicPixelShader( Desc, shaderData.ToHexString(), VertexFormat ); } bool DX11Renderer::InitialiseBasicShaders() { bool hadError = false; #include "ShaderBinary.inl" return !hadError; return true; } DX11VertexShader* DX11Renderer::AddBasicVertexShader( const GR::String& Desc, const GR::String& HexVS, GR::u32 VertexFormat ) { ByteBuffer vsFlat( HexVS ); auto shader = new DX11VertexShader( this, VertexFormat ); if ( !shader->CreateFromBuffers( vsFlat ) ) { delete shader; return NULL; } m_BasicVertexShaders[Desc] = shader; m_VertexShaders.push_back( shader ); m_VSInputLayout[VertexFormat] = shader; return shader; } bool DX11Renderer::AddBasicPixelShader( const GR::String& Desc, const GR::String& HexPS, GR::u32 VertexFormat ) { ByteBuffer psFlat( HexPS ); auto shader = new DX11PixelShader( this ); if ( !shader->CreateFromBuffers( psFlat ) ) { delete shader; return false; } m_BasicPixelShaders[Desc] = shader; m_PixelShaders.push_back( shader ); return true; } bool DX11Renderer::Initialize( GR::u32 Width, GR::u32 Height, GR::u32 Depth, GR::u32 Flags, GR::IEnvironment& Environment ) { if ( m_Ready ) { return true; } m_pEnvironment = &Environment; m_Windowed = !( Flags & XRenderer::IN_FULLSCREEN ); m_VSyncEnabled = !!( Flags & XRenderer::IN_VSYNC ); UINT creationFlags = D3D11_CREATE_DEVICE_BGRA_SUPPORT; #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP #if defined(_DEBUG) //if ( DX::SdkLayersAvailable() ) { // If the project is in a debug build, enable debugging via SDK Layers with this flag. creationFlags |= D3D11_CREATE_DEVICE_DEBUG; } #endif #endif #if OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE //creationFlags |= D3D11_CREATE_DEVICE_DEBUG; #endif D3D_FEATURE_LEVEL featureLevels[] = { D3D_FEATURE_LEVEL_11_1, D3D_FEATURE_LEVEL_11_0, D3D_FEATURE_LEVEL_10_1, D3D_FEATURE_LEVEL_10_0, D3D_FEATURE_LEVEL_9_3, D3D_FEATURE_LEVEL_9_2, D3D_FEATURE_LEVEL_9_1 }; m_FeatureLevel = D3D_FEATURE_LEVEL_9_1; ID3D11DeviceContext* pDC; ID3D11Device* pDevice; HRESULT hr = D3D11CreateDevice( nullptr, // Specify nullptr to use the default adapter. D3D_DRIVER_TYPE_HARDWARE, // Create a device using the harare graphics driver. 0, // Should be 0 unless the driver is D3D_DRIVER_TYPE_SOFTWARE. creationFlags, // Set debug and Direct2D compatibility flags. featureLevels, // List of feature levels this app can support. ARRAYSIZE( featureLevels ), // Size of the list above. D3D11_SDK_VERSION, // Always set this to D3D11_SDK_VERSION for Windows Store apps. &pDevice, // Returns the Direct3D device created. &m_FeatureLevel, // Returns feature level of device created. &pDC // Returns the device immediate context. ); if ( FAILED( hr ) ) { // fallback to WARP device if ( FAILED( D3D11CreateDevice( nullptr, D3D_DRIVER_TYPE_WARP, // Create a WARP device instead of a harare device. 0, creationFlags, featureLevels, ARRAYSIZE( featureLevels ), D3D11_SDK_VERSION, &pDevice, &m_FeatureLevel, &pDC ) ) ) { return false; } } Xtreme::IAppWindow* pWindowService = ( Xtreme::IAppWindow* )Environment.Service( "Window" ); HWND hWnd = NULL; if ( pWindowService != NULL ) { hWnd = (HWND)pWindowService->Handle(); } else { dh::Log( "No Window service found in environment" ); } m_hwndViewport = hWnd; m_DisplayOffset.clear(); #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP RECT windowRect; GetWindowRect( m_hwndViewport, &windowRect ); m_WindowedPlacement.set( windowRect.left, windowRect.top, windowRect.right - windowRect.left, windowRect.bottom - windowRect.top ); #endif //pDC->QueryInterface( __uuidof( ID3D11DeviceContext3 ), (void**)&m_pDeviceContext ); hr = pDC->QueryInterface( __uuidof( ID3D11DeviceContext ), (void**)&m_pDeviceContext ); pDC->Release(); if ( FAILED( hr ) ) { return false; } //pDevice->QueryInterface( __uuidof( ID3D11Device3 ), (void**)&m_pDevice ); hr = pDevice->QueryInterface( __uuidof( ID3D11Device ), (void**)&m_pDevice ); pDevice->Release(); if ( FAILED( hr ) ) { return false; } if ( !InitialiseBasicShaders() ) { Release(); return false; } m_Width = Width; m_Height = Height; m_Canvas.set( 0, 0, m_Width, m_Height ); SetVertexShader( "position_color" ); SetPixelShader( "position_color" ); m_VirtualSize.set( m_Width, m_Height ); CD3D11_BUFFER_DESC constantBufferDesc( sizeof( ModelViewProjectionConstantBuffer ), D3D11_BIND_CONSTANT_BUFFER ); if ( FAILED( m_pDevice->CreateBuffer( &constantBufferDesc, nullptr, &m_pMatrixBuffer ) ) ) { Release(); return false; } constantBufferDesc = CD3D11_BUFFER_DESC( sizeof( LightsConstantBuffer ), D3D11_BIND_CONSTANT_BUFFER ); if ( FAILED( m_pDevice->CreateBuffer( &constantBufferDesc, nullptr, &m_pLightBuffer ) ) ) { Release(); return false; } constantBufferDesc = CD3D11_BUFFER_DESC( sizeof( MaterialConstantBuffer ), D3D11_BIND_CONSTANT_BUFFER ); if ( FAILED( m_pDevice->CreateBuffer( &constantBufferDesc, nullptr, &m_pMaterialBuffer ) ) ) { Release(); return false; } constantBufferDesc = CD3D11_BUFFER_DESC( sizeof( FogConstantBuffer ), D3D11_BIND_CONSTANT_BUFFER ); if ( FAILED( m_pDevice->CreateBuffer( &constantBufferDesc, nullptr, &m_pFogBuffer ) ) ) { Release(); return false; } // Create a texture sampler state description. D3D11_SAMPLER_DESC samplerDesc; samplerDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_LINEAR; samplerDesc.AddressU = D3D11_TEXTURE_ADDRESS_WRAP; samplerDesc.AddressV = D3D11_TEXTURE_ADDRESS_WRAP; samplerDesc.AddressW = D3D11_TEXTURE_ADDRESS_WRAP; samplerDesc.MipLODBias = 0.0f; samplerDesc.MaxAnisotropy = 1; samplerDesc.ComparisonFunc = D3D11_COMPARISON_ALWAYS; samplerDesc.BorderColor[0] = 0; samplerDesc.BorderColor[1] = 0; samplerDesc.BorderColor[2] = 0; samplerDesc.BorderColor[3] = 0; samplerDesc.MinLOD = 0; samplerDesc.MaxLOD = D3D11_FLOAT32_MAX; // Create the texture sampler state. if ( FAILED( m_pDevice->CreateSamplerState( &samplerDesc, &m_pSamplerStateLinear ) ) ) { Release(); return false; } samplerDesc.Filter = D3D11_FILTER_MIN_MAG_MIP_POINT; if ( FAILED( m_pDevice->CreateSamplerState( &samplerDesc, &m_pSamplerStatePoint ) ) ) { Release(); return false; } D3D11_BLEND_DESC blendState; ZeroMemory( &blendState, sizeof( blendState ) ); blendState.RenderTarget[0].BlendEnable = FALSE; blendState.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; if ( FAILED( m_pDevice->CreateBlendState( &blendState, &m_pBlendStateNoBlend ) ) ) { Release(); return false; } ZeroMemory( &blendState, sizeof( blendState ) ); blendState.RenderTarget[0].BlendEnable = TRUE; blendState.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD; blendState.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; blendState.RenderTarget[0].DestBlend = D3D11_BLEND_INV_SRC_ALPHA; blendState.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD; blendState.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_SRC_ALPHA; blendState.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_INV_SRC_ALPHA; blendState.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; if ( FAILED( m_pDevice->CreateBlendState( &blendState, &m_pBlendStateAlphaBlend ) ) ) { Release(); return false; } ZeroMemory( &blendState, sizeof( blendState ) ); blendState.RenderTarget[0].BlendEnable = TRUE; blendState.RenderTarget[0].BlendOp = D3D11_BLEND_OP_ADD; blendState.RenderTarget[0].SrcBlend = D3D11_BLEND_SRC_ALPHA; //blendState.RenderTarget[0].SrcBlend = D3D11_BLEND_OP_ADD; blendState.RenderTarget[0].DestBlend = D3D11_BLEND_ONE; blendState.RenderTarget[0].BlendOpAlpha = D3D11_BLEND_OP_ADD; //blendState.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_ONE; blendState.RenderTarget[0].SrcBlendAlpha = D3D11_BLEND_SRC_ALPHA; blendState.RenderTarget[0].DestBlendAlpha = D3D11_BLEND_ONE; blendState.RenderTarget[0].RenderTargetWriteMask = D3D11_COLOR_WRITE_ENABLE_ALL; if ( FAILED( m_pDevice->CreateBlendState( &blendState, &m_pBlendStateAdditive ) ) ) { Release(); return false; } // Initialize the description of the depth buffer. D3D11_TEXTURE2D_DESC depthBufferDesc; D3D11_DEPTH_STENCIL_DESC depthStencilDesc; D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc; ZeroMemory( &depthBufferDesc, sizeof( depthBufferDesc ) ); // Set up the description of the depth buffer. depthBufferDesc.Width = m_Width; depthBufferDesc.Height = m_Height; depthBufferDesc.MipLevels = 1; depthBufferDesc.ArraySize = 1; depthBufferDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthBufferDesc.SampleDesc.Count = 1; depthBufferDesc.SampleDesc.Quality = 0; depthBufferDesc.Usage = D3D11_USAGE_DEFAULT; depthBufferDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL; depthBufferDesc.CPUAccessFlags = 0; depthBufferDesc.MiscFlags = 0; // Create the texture for the depth buffer using the filled out description. HRESULT result = m_pDevice->CreateTexture2D( &depthBufferDesc, NULL, &m_depthStencilBuffer ); if ( FAILED( result ) ) { return false; } // Initialize the description of the stencil state. ZeroMemory( &depthStencilDesc, sizeof( depthStencilDesc ) ); // Set up the description of the stencil state. depthStencilDesc.DepthEnable = true; depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ALL; depthStencilDesc.DepthFunc = D3D11_COMPARISON_LESS_EQUAL; depthStencilDesc.StencilEnable = false; depthStencilDesc.StencilReadMask = 0xFF; depthStencilDesc.StencilWriteMask = 0xFF; // Stencil operations if pixel is front-facing. depthStencilDesc.FrontFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; depthStencilDesc.FrontFace.StencilDepthFailOp = D3D11_STENCIL_OP_INCR; depthStencilDesc.FrontFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; depthStencilDesc.FrontFace.StencilFunc = D3D11_COMPARISON_ALWAYS; // Stencil operations if pixel is back-facing. depthStencilDesc.BackFace.StencilFailOp = D3D11_STENCIL_OP_KEEP; depthStencilDesc.BackFace.StencilDepthFailOp = D3D11_STENCIL_OP_DECR; depthStencilDesc.BackFace.StencilPassOp = D3D11_STENCIL_OP_KEEP; depthStencilDesc.BackFace.StencilFunc = D3D11_COMPARISON_ALWAYS; // Create the depth stencil state. result = m_pDevice->CreateDepthStencilState( &depthStencilDesc, &m_depthStencilStateZBufferCheckAndWriteEnabled ); if ( FAILED( result ) ) { return false; } depthStencilDesc.DepthEnable = false; result = m_pDevice->CreateDepthStencilState( &depthStencilDesc, &m_depthStencilStateZBufferWriteEnabledNoCheck ); if ( FAILED( result ) ) { return false; } depthStencilDesc.DepthWriteMask = D3D11_DEPTH_WRITE_MASK_ZERO; result = m_pDevice->CreateDepthStencilState( &depthStencilDesc, &m_depthStencilStateZBufferCheckAndWriteDisabled ); if ( FAILED( result ) ) { return false; } depthStencilDesc.DepthEnable = true; result = m_pDevice->CreateDepthStencilState( &depthStencilDesc, &m_depthStencilStateZBufferCheckEnabledNoWrite ); if ( FAILED( result ) ) { return false; } // Set the depth stencil state. m_pDeviceContext->OMSetDepthStencilState( m_depthStencilStateZBufferCheckAndWriteDisabled, 1 ); // Initialize the depth stencil view. ZeroMemory( &depthStencilViewDesc, sizeof( depthStencilViewDesc ) ); // Set up the depth stencil view description. depthStencilViewDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilViewDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D; depthStencilViewDesc.Texture2D.MipSlice = 0; // Create the depth stencil view. result = m_pDevice->CreateDepthStencilView( m_depthStencilBuffer, &depthStencilViewDesc, &m_depthStencilView ); if ( FAILED( result ) ) { return false; } // Bind the render target view and depth stencil buffer to the output render pipeline. m_pDeviceContext->OMSetRenderTargets( 1, &m_pTargetBackBuffer, m_depthStencilView ); m_RasterizerDescCullBack.FillMode = D3D11_FILL_SOLID; m_RasterizerDescCullBack.CullMode = D3D11_CULL_BACK; m_RasterizerDescCullBack.DepthBias = D3D11_DEFAULT_DEPTH_BIAS; m_RasterizerDescCullBack.DepthBiasClamp = D3D11_DEFAULT_DEPTH_BIAS_CLAMP; m_RasterizerDescCullBack.FrontCounterClockwise = FALSE; m_RasterizerDescCullBack.SlopeScaledDepthBias = D3D11_DEFAULT_SLOPE_SCALED_DEPTH_BIAS; m_RasterizerDescCullBack.DepthClipEnable = TRUE; m_RasterizerDescCullBack.ScissorEnable = FALSE; m_RasterizerDescCullBack.MultisampleEnable = FALSE; m_RasterizerDescCullBack.AntialiasedLineEnable = FALSE; m_RasterizerDescCullBackWireframe = m_RasterizerDescCullBack; m_RasterizerDescCullBackWireframe.FillMode = D3D11_FILL_WIREFRAME; m_RasterizerDescCullFront = m_RasterizerDescCullBack; m_RasterizerDescCullFront.CullMode = D3D11_CULL_FRONT; m_RasterizerDescCullFrontWireframe = m_RasterizerDescCullFront; m_RasterizerDescCullFrontWireframe.FillMode = D3D11_FILL_WIREFRAME; m_RasterizerDescCullNone = m_RasterizerDescCullBack; m_RasterizerDescCullNone.CullMode = D3D11_CULL_NONE; m_RasterizerDescCullNoneWireframe = m_RasterizerDescCullNone; m_RasterizerDescCullNoneWireframe.FillMode = D3D11_FILL_WIREFRAME; if ( ( FAILED( m_pDevice->CreateRasterizerState( &m_RasterizerDescCullBack, &m_pRasterizerStateCullBack ) ) ) || ( FAILED( m_pDevice->CreateRasterizerState( &m_RasterizerDescCullFront, &m_pRasterizerStateCullFront ) ) ) || ( FAILED( m_pDevice->CreateRasterizerState( &m_RasterizerDescCullNone, &m_pRasterizerStateCullNone ) ) ) || ( FAILED( m_pDevice->CreateRasterizerState( &m_RasterizerDescCullBackWireframe, &m_pRasterizerStateCullBackWireframe ) ) ) || ( FAILED( m_pDevice->CreateRasterizerState( &m_RasterizerDescCullFrontWireframe, &m_pRasterizerStateCullFrontWireframe ) ) ) || ( FAILED( m_pDevice->CreateRasterizerState( &m_RasterizerDescCullNoneWireframe, &m_pRasterizerStateCullNoneWireframe ) ) ) ) { Release(); return false; } m_pDeviceContext->VSSetSamplers( 0, 1, &m_pSamplerStateLinear ); m_pDeviceContext->PSSetSamplers( 0, 1, &m_pSamplerStateLinear ); XViewport vp; vp.X = 0; vp.Y = 0; vp.Width = m_Width; vp.Height = m_Height; vp.MinZ = 0.0f; vp.MaxZ = 1.0f; SetViewport( vp ); m_Matrices.ScreenCoord2d.OrthoOffCenterLH( 0.0f, ( GR::f32 )m_Width, ( GR::f32 )m_Height, 0.0f, 0.0f, 1.0f ); m_Matrices.ScreenCoord2d.Transpose(); m_Matrices.Model.Identity(); m_Matrices.TextureTransform.Identity(); m_StoredTextureTransform.Identity(); m_LightInfo.Ambient = ColorValue( 0x00000000 ); SetTransform( XRenderer::TT_WORLD, m_Matrices.Model ); if ( !CreateSwapChain() ) { Release(); return false; } #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP ISubclassManager* pManager = (ISubclassManager*)m_pEnvironment->Service( "SubclassManager" ); if ( pManager ) { pManager->AddHandler( "DX11Renderer", fastdelegate::MakeDelegate( this, &DX11Renderer::WindowProc ) ); } #endif ID3D11Texture2D* pBackBuffer; if ( FAILED( m_pSwapChain->GetBuffer( 0, __uuidof( ID3D11Texture2D ), (LPVOID*)&pBackBuffer ) ) ) { Release(); return false; } // use the back buffer address to create the render target if ( FAILED( m_pDevice->CreateRenderTargetView( pBackBuffer, NULL, &m_pTargetBackBuffer ) ) ) { pBackBuffer->Release(); Release(); return false; } pBackBuffer->Release(); for ( int i = 0; i < 8; ++i ) { m_SetTextures[i] = NULL; } RecreateBuffers(); // init material m_pDeviceContext->UpdateSubresource( m_pMaterialBuffer, 0, NULL, &m_Material, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 2, 1, &m_pMaterialBuffer ); m_Fog.FogType = 0; // FOG_TYPE_NONE; m_Fog.FogColor = ColorValue( 0x00000000 ); m_Fog.FogStart = 10.0f; m_Fog.FogEnd = 25.0f; m_Fog.FogDensity = 0.02f; m_pDeviceContext->UpdateSubresource( m_pFogBuffer, 0, NULL, &m_Fog, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 3, 1, &m_pFogBuffer ); m_pDeviceContext->PSSetConstantBuffers( 3, 1, &m_pFogBuffer ); // assets if ( m_pEnvironment ) { Xtreme::Asset::IAssetLoader* pLoader = ( Xtreme::Asset::IAssetLoader* )m_pEnvironment->Service( "AssetLoader" ); if ( pLoader ) { LoadImageAssets(); LoadImageSectionAssets(); LoadFontAssets(); LoadMeshAssets(); pLoader->NotifyService( "GUI", "AssetsLoaded" ); } } m_RenderStates[std::make_pair( RS_CULLMODE, 0 )] = RSV_CULL_CCW; m_RenderStates[std::make_pair( RS_FILL_MODE, 0 )] = RSV_FILL_SOLID; m_Ready = true; return true; } #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP BOOL DX11Renderer::WindowProc( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam ) { switch ( uMsg ) { case WM_SIZE: { int width = LOWORD( lParam ); int height = HIWORD( lParam ); //dh::Log( "WM_SIZE Size changed to %dx%d", width, height ); } break; case WM_ACTIVATEAPP: if ( !wParam ) { // we're being deactivated //dh::Log( "I'm being deactivated" ); if ( ( !m_TogglingFullScreen ) && ( IsFullscreen() ) ) { // switch off fullscreen ToggleFullscreen(); } } else { //dh::Log( "I'm being activated" ); } break; } if ( m_pEnvironment != NULL ) { ISubclassManager* pManager = (ISubclassManager*)m_pEnvironment->Service( "SubclassManager" ); if ( pManager ) { return pManager->CallNext( hWnd, uMsg, wParam, lParam ); } } return (BOOL)CallWindowProc( NULL, hWnd, uMsg, wParam, lParam ); } #endif void DX11Renderer::SetVertexShader( const GR::String& Desc ) { if ( m_CurrentVertexShader == Desc ) { return; } std::map<GR::String, DX11VertexShader*>::iterator itVS( m_BasicVertexShaders.find( Desc ) ); if ( itVS == m_BasicVertexShaders.end() ) { dh::Log( "tried to set Unknown vertex shader %s", Desc.c_str() ); return; } m_pDeviceContext->VSSetShader( itVS->second->m_pShader, NULL, 0 ); m_CurrentVertexShader = Desc; //dh::Log( "Set vertex shader %s", Desc.c_str() ); } void DX11Renderer::SetPixelShader( const GR::String& Desc ) { if ( m_CurrentPixelShader == Desc ) { return; } std::map<GR::String, DX11PixelShader*>::iterator itPS( m_BasicPixelShaders.find( Desc ) ); if ( itPS == m_BasicPixelShaders.end() ) { dh::Log( "tried to set Unknown pixel shader %s", Desc.c_str() ); return; } m_pDeviceContext->PSSetShader( itPS->second->m_pShader, NULL, 0 ); m_CurrentPixelShader = Desc; //dh::Log( "Set pixel shader %s", Desc.c_str() ); } void DX11Renderer::SetTransform( eTransformType tType, const math::matrix4& matTrix ) { FlushAllCaches(); XBasicRenderer::SetTransform( tType, matTrix ); switch ( tType ) { case TT_PROJECTION: m_Matrices.Projection = matTrix; m_Matrices.Projection.Transpose(); break; case TT_WORLD: m_Matrices.Model = matTrix; m_Matrices.Model.Transpose(); break; case TT_VIEW: m_Matrices.View = matTrix; m_Matrices.View.Transpose(); m_Matrices.ViewIT = matTrix; m_Matrices.ViewIT.Inverse(); m_Matrices.ViewIT.Transpose(); break; case TT_TEXTURE_STAGE_0: m_StoredTextureTransform = matTrix; // my shader hack uses these fields m_StoredTextureTransform.ms._14 = matTrix.ms._31; m_StoredTextureTransform.ms._24 = matTrix.ms._32; if ( m_RenderStates[std::make_pair( XRenderer::RS_TEXTURE_TRANSFORM, 0 )] == XRenderer::RSV_DISABLE ) { // only store, do not set return; } m_Matrices.TextureTransform = m_StoredTextureTransform; break; default: dh::Log( "DX11Renderer::SetTransform unsupported transform type %d", tType ); break; } m_QuadCache.TransformChanged( tType ); m_QuadCache3d.TransformChanged( tType ); m_LineCache.TransformChanged( tType ); m_LineCache3d.TransformChanged( tType ); m_TriangleCache.TransformChanged( tType ); m_TriangleCache3d.TransformChanged( tType ); // Prepare the constant buffer to send it to the graphics device. m_pDeviceContext->UpdateSubresource( m_pMatrixBuffer, 0, NULL, &m_Matrices, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 0, 1, &m_pMatrixBuffer ); // camera pos is required for lights if ( m_NumActiveLights > 0 ) { if ( tType == TT_WORLD ) { m_LightInfo.EyePos.set( matTrix.ms._41, matTrix.ms._42, matTrix.ms._43 ); m_pDeviceContext->UpdateSubresource( m_pLightBuffer, 0, NULL, &m_LightInfo, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 1, 1, &m_pLightBuffer ); m_LightsChanged = false; } } } void DX11Renderer::FlushLightChanges() { if ( m_LightsChanged ) { m_LightsChanged = false; m_pDeviceContext->UpdateSubresource( m_pLightBuffer, 0, NULL, &m_LightInfo, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 1, 1, &m_pLightBuffer ); } } void DX11Renderer::FlushAllCaches() { FlushLightChanges(); m_QuadCache3d.FlushCache(); m_QuadCache.FlushCache(); m_LineCache.FlushCache(); m_LineCache3d.FlushCache(); m_TriangleCache.FlushCache(); m_TriangleCache3d.FlushCache(); } bool DX11Renderer::Release() { if ( !m_Ready ) { return true; } //OutputDebugStringA( "DX11Renderer::Release called\n" ); if ( m_pDevice == NULL ) { return true; } if ( IsFullscreen() ) { ToggleFullscreen(); } #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP if ( m_pEnvironment != NULL ) { ISubclassManager* pManager = (ISubclassManager*)m_pEnvironment->Service( "SubclassManager" ); if ( pManager ) { pManager->RemoveHandler( "DX11Renderer" ); } } #endif // unbind all bound objects m_pDeviceContext->IASetInputLayout( NULL ); m_pDeviceContext->VSSetShader( NULL, NULL, 0 ); m_pDeviceContext->PSSetShader( NULL, NULL, 0 ); m_pDeviceContext->RSSetState( NULL ); m_pDeviceContext->OMSetBlendState( NULL, NULL, 0xffffffff ); m_pDeviceContext->OMSetRenderTargets( 0, NULL, NULL ); #if OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP if ( m_pSwapChain != NULL ) { //m_pSwapChain->SetFullscreenState( FALSE, NULL ); } #endif if ( m_pBlendStateAdditive != NULL ) { m_pBlendStateAdditive->Release(); m_pBlendStateAdditive = NULL; } if ( m_pBlendStateAlphaBlend != NULL ) { m_pBlendStateAlphaBlend->Release(); m_pBlendStateAlphaBlend = NULL; } if ( m_pBlendStateNoBlend != NULL ) { m_pBlendStateNoBlend->Release(); m_pBlendStateNoBlend = NULL; } if ( m_pRasterizerStateCullBack != NULL ) { m_pRasterizerStateCullBack->Release(); m_pRasterizerStateCullBack = NULL; } if ( m_pRasterizerStateCullFront != NULL ) { m_pRasterizerStateCullFront->Release(); m_pRasterizerStateCullFront = NULL; } if ( m_pRasterizerStateCullNone != NULL ) { m_pRasterizerStateCullNone->Release(); m_pRasterizerStateCullNone = NULL; } if ( m_pRasterizerStateCullBackWireframe != NULL ) { m_pRasterizerStateCullBackWireframe->Release(); m_pRasterizerStateCullBackWireframe = NULL; } if ( m_pRasterizerStateCullFrontWireframe != NULL ) { m_pRasterizerStateCullFrontWireframe->Release(); m_pRasterizerStateCullFrontWireframe = NULL; } if ( m_pRasterizerStateCullNoneWireframe != NULL ) { m_pRasterizerStateCullNoneWireframe->Release(); m_pRasterizerStateCullNoneWireframe = NULL; } if ( m_depthStencilBuffer != NULL ) { m_depthStencilBuffer->Release(); m_depthStencilBuffer = NULL; } if ( m_depthStencilStateZBufferCheckAndWriteEnabled != NULL ) { m_depthStencilStateZBufferCheckAndWriteEnabled->Release(); m_depthStencilStateZBufferCheckAndWriteEnabled = NULL; } if ( m_depthStencilStateZBufferCheckAndWriteDisabled != NULL ) { m_depthStencilStateZBufferCheckAndWriteDisabled->Release(); m_depthStencilStateZBufferCheckAndWriteDisabled = NULL; } if ( m_depthStencilStateZBufferCheckEnabledNoWrite != NULL ) { m_depthStencilStateZBufferCheckEnabledNoWrite->Release(); m_depthStencilStateZBufferCheckEnabledNoWrite = NULL; } if ( m_depthStencilStateZBufferWriteEnabledNoCheck != NULL ) { m_depthStencilStateZBufferWriteEnabledNoCheck->Release(); m_depthStencilStateZBufferWriteEnabledNoCheck = NULL; } if ( m_depthStencilView != NULL ) { m_depthStencilView->Release(); m_depthStencilView = NULL; } if ( m_pSamplerStatePoint != NULL ) { m_pSamplerStatePoint->Release(); m_pSamplerStatePoint = NULL; } if ( m_pSamplerStateLinear != NULL ) { m_pSamplerStateLinear->Release(); m_pSamplerStateLinear = NULL; } if ( m_pFogBuffer != NULL ) { m_pFogBuffer->Release(); m_pFogBuffer = NULL; } if ( m_pMaterialBuffer != NULL ) { m_pMaterialBuffer->Release(); m_pMaterialBuffer = NULL; } if ( m_pLightBuffer != NULL ) { m_pLightBuffer->Release(); m_pLightBuffer = NULL; } if ( m_pMatrixBuffer != NULL ) { m_pMatrixBuffer->Release(); m_pMatrixBuffer = NULL; } if ( m_pTargetBackBuffer != NULL ) { m_pTargetBackBuffer->Release(); m_pTargetBackBuffer = NULL; } DestroyAllTextures(); DestroyAllVertexBuffers(); m_pCurrentlySetRenderTargetTexture = NULL; m_BasicVertexBuffers.clear(); std::list<DX11VertexShader*>::iterator itVS( m_VertexShaders.begin() ); while ( itVS != m_VertexShaders.end() ) { DX11VertexShader* pShader = *itVS; pShader->Release(); ++itVS; } std::list<DX11PixelShader*>::iterator itPS( m_PixelShaders.begin() ); while ( itPS != m_PixelShaders.end() ) { DX11PixelShader* pShader = *itPS; pShader->Release(); ++itPS; } m_VertexShaders.clear(); m_PixelShaders.clear(); m_BasicPixelShaders.clear(); m_BasicVertexShaders.clear(); if ( m_pSwapChain != NULL ) { m_pSwapChain->Release(); m_pSwapChain = NULL; } if ( m_pDeviceContext != NULL ) { m_pDeviceContext->Release(); m_pDeviceContext = NULL; } /* // display alive objects ID3D11Debug* pDebug = NULL; m_pDevice->QueryInterface( __uuidof( ID3D11Debug ), reinterpret_cast<void**>( &pDebug ) ); pDebug->ReportLiveDeviceObjects( D3D11_RLDO_DETAIL ); pDebug->Release(); */ m_pDevice->Release(); m_pDevice = NULL; m_hwndViewport = NULL; m_pEnvironment = NULL; m_Ready = false; return true; } bool DX11Renderer::OnResized() { //dh::Log( "OnResized" ); ReleaseBuffers(); /* if ( m_pDeviceContext != NULL ) { m_pDeviceContext->OMSetRenderTargets( 0, 0, 0 ); }*/ if ( m_pSwapChain == NULL ) { //dh::Log( "OnResized SwapChain== NULL" ); return false; } // Release all outstanding references to the swap chain's buffers. if ( m_pTargetBackBuffer != NULL ) { m_pTargetBackBuffer->Release(); m_pTargetBackBuffer = NULL; } HRESULT hr; // Preserve the existing buffer count and format. // Automatically choose the width and height to match the client rect for HWNDs. //if ( FAILED( hr = m_pSwapChain->ResizeBuffers( 0, 0, 0, DXGI_FORMAT_UNKNOWN, 0 ) ) ) //if ( FAILED( hr = m_pSwapChain->ResizeBuffers( 0, m_Width, m_Height, DXGI_FORMAT_UNKNOWN, DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH ) ) ) if ( FAILED( hr = m_pSwapChain->ResizeBuffers( 2, m_Width, m_Height, DXGI_FORMAT_B8G8R8A8_UNORM, DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH ) ) ) { // Perform error handling here! dh::Log( "m_pSwapChain->ResizeBuffer failed, %x", hr ); } DXGI_SWAP_CHAIN_DESC desc; if ( SUCCEEDED( m_pSwapChain->GetDesc( &desc ) ) ) { // early return when the client size changed #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP RECT rc; ::GetClientRect( desc.OutputWindow, &rc ); /* dh::Log( "OnResized - buffer now %dx%d, thought to be %dx%d, window client size is %dx%d", desc.BufferDesc.Width, desc.BufferDesc.Height, m_Width, m_Height, rc.right - rc.left, rc.bottom - rc.top );*/ if ( ( rc.right - rc.left != m_Width ) || ( rc.bottom - rc.top != m_Height ) ) { m_Width = rc.right - rc.left; m_Height = rc.bottom - rc.top; m_ViewPort.Width = m_Width; m_ViewPort.Height = m_Height; //dh::Log( "OnResized: ================ New Size set %dx%d", m_Width, m_Height ); SetViewport( m_ViewPort ); return OnResized(); } #endif } // Get buffer and create a render-target-view. ID3D11Texture2D* pBuffer; if ( FAILED( hr = m_pSwapChain->GetBuffer( 0, __uuidof( ID3D11Texture2D ), (void**)&pBuffer ) ) ) { // Perform error handling here! dh::Log( "m_pSwapChain->GetBuffer failed, %x", hr ); return false; } if ( FAILED( hr = m_pDevice->CreateRenderTargetView( pBuffer, NULL, &m_pTargetBackBuffer ) ) ) { // Perform error handling here! dh::Log( "m_pDevice->CreateRenderTargetView failed, %x", hr ); pBuffer->Release(); return false; } pBuffer->Release(); if ( !RecreateBuffers() ) { dh::Log( "OnResized RecreateBuffers failed" ); return false; } m_pDeviceContext->OMSetRenderTargets( 1, &m_pTargetBackBuffer, m_depthStencilView ); //dh::Log( "OnResized OK" ); return true; } bool DX11Renderer::IsReady() const { return m_Ready; } bool DX11Renderer::BeginScene() { BOOL fullScreen = FALSE; if ( ( m_pSwapChain != NULL ) && ( SUCCEEDED( m_pSwapChain->GetFullscreenState( &fullScreen, NULL ) ) ) && ( !fullScreen ) && ( !m_Windowed ) ) { //dh::Log( "lost device detected?" ); //OutputDebugStringA( "Lost device detected\n" ); // lost device -> switch to windowed mode m_ForceToWindowedMode = true; ToggleFullscreen(); //OutputDebugStringA( "---Lost device togglefullscreen done\n" ); } if ( m_pTargetBackBuffer ) { // set the render target as the back buffer m_pDeviceContext->OMSetRenderTargets( 1, &m_pTargetBackBuffer, m_depthStencilView ); } // viewport has to be set every frame SetViewport( m_ViewPort ); return true; } void DX11Renderer::EndScene() { FlushAllCaches(); } bool DX11Renderer::CreateSwapChain() { IDXGIDevice* pDXGIDevice = NULL; if ( FAILED( m_pDevice->QueryInterface( __uuidof( IDXGIDevice ), (void **)&pDXGIDevice ) ) ) { return false; } IDXGIAdapter * pDXGIAdapter; if ( FAILED( pDXGIDevice->GetParent( __uuidof( IDXGIAdapter ), (void **)&pDXGIAdapter ) ) ) { pDXGIDevice->Release(); return false; } #if OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP IDXGIFactory4* pIDXGIFactory; if ( FAILED( pDXGIAdapter->GetParent( IID_PPV_ARGS( &pIDXGIFactory ) ) ) ) { pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } #else IDXGIFactory* pIDXGIFactory; if ( FAILED( pDXGIAdapter->GetParent( __uuidof( IDXGIFactory ), (void **)&pIDXGIFactory ) ) ) { pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } #endif /* // Create a DirectX graphics interface factory. IDXGIFactory* pIDXGIFactory = NULL; HRESULT result = CreateDXGIFactory( __uuidof( IDXGIFactory ), (void**)&pIDXGIFactory ); if ( FAILED( result ) ) { return false; } */ IDXGIAdapter* adapter = NULL; // Use the factory to create an adapter for the primary graphics interface (video card). HRESULT result = pIDXGIFactory->EnumAdapters( 0, &adapter ); if ( FAILED( result ) ) { pIDXGIFactory->Release(); pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } // Enumerate the primary adapter output (monitor). IDXGIOutput* adapterOutput = NULL; result = adapter->EnumOutputs( 0, &adapterOutput ); if ( FAILED( result ) ) { pIDXGIFactory->Release(); pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } // Get the number of modes that fit the DXGI_FORMAT_R8G8B8A8_UNORM display format for the adapter output (monitor). UINT numModes = 0; result = adapterOutput->GetDisplayModeList( DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED | DXGI_ENUM_MODES_SCALING, &numModes, NULL ); if ( FAILED( result ) ) { pIDXGIFactory->Release(); pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } // Create a list to hold all the possible display modes for this monitor/video card combination. DXGI_MODE_DESC* displayModeList = new DXGI_MODE_DESC[numModes]; if ( !displayModeList ) { pIDXGIFactory->Release(); pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } // Now fill the display mode list structures. result = adapterOutput->GetDisplayModeList( DXGI_FORMAT_R8G8B8A8_UNORM, DXGI_ENUM_MODES_INTERLACED, &numModes, displayModeList ); if ( FAILED( result ) ) { pIDXGIFactory->Release(); pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } // Now go through all the display modes and find the one that matches the screen width and height. // When a match is found store the numerator and denominator of the refresh rate for that monitor. int numerator = 0; int denominator = 1; for ( UINT i = 0; i < numModes; i++ ) { const auto& displayMode( displayModeList[i] ); m_DisplayModes.push_back( XRendererDisplayMode( displayMode.Width, displayMode.Height, MapFormat( displayMode.Format ) ) ); if ( displayMode.Width == (unsigned int)m_Width ) { if ( displayMode.Height == (unsigned int)m_Height ) { numerator = displayModeList[i].RefreshRate.Numerator; denominator = displayModeList[i].RefreshRate.Denominator; } } } /* // Get the adapter (video card) description. result = adapter->GetDesc( &adapterDesc ); if ( FAILED( result ) ) { return false; } // Store the dedicated video card memory in megabytes. m_videoCardMemory = (int)( adapterDesc.DedicatedVideoMemory / 1024 / 1024 ); // Convert the name of the video card to a character array and store it. error = wcstombs_s( &stringLength, m_videoCardDescription, 128, adapterDesc.Description, 128 ); if ( error != 0 ) { return false; }*/ // Release the display mode list. delete[] displayModeList; displayModeList = 0; // Release the adapter output. adapterOutput->Release(); adapterOutput = 0; // Release the adapter. adapter->Release(); adapter = 0; #if OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP DXGI_SWAP_CHAIN_DESC1 swapChainDesc0; // Initialize the swap chain description. ZeroMemory( &swapChainDesc0, sizeof( swapChainDesc0 ) ); // Set the width and height of the back buffer. swapChainDesc0.Width = m_Width; swapChainDesc0.Height = m_Height; // Set regular 32-bit surface for the back buffer. //swapChainDesc0.Format = DXGI_FORMAT_R8G8B8A8_UNORM; swapChainDesc0.Format = DXGI_FORMAT_B8G8R8A8_UNORM; swapChainDesc0.Stereo = false; swapChainDesc0.AlphaMode = DXGI_ALPHA_MODE_IGNORE; // Set the scan line ordering and scaling to unspecified. //swapChainDesc0.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; swapChainDesc0.Scaling = DXGI_SCALING_STRETCH; #else DXGI_SWAP_CHAIN_DESC swapChainDesc0; // Initialize the swap chain description. ZeroMemory( &swapChainDesc0, sizeof( swapChainDesc0 ) ); // Set the width and height of the back buffer. swapChainDesc0.BufferDesc.Width = m_Width; swapChainDesc0.BufferDesc.Height = m_Height; // Set regular 32-bit surface for the back buffer. swapChainDesc0.BufferDesc.Format = DXGI_FORMAT_R8G8B8A8_UNORM; // Set the refresh rate of the back buffer. if ( m_VSyncEnabled ) { swapChainDesc0.BufferDesc.RefreshRate.Numerator = numerator; swapChainDesc0.BufferDesc.RefreshRate.Denominator = denominator; } else { swapChainDesc0.BufferDesc.RefreshRate.Numerator = 0; swapChainDesc0.BufferDesc.RefreshRate.Denominator = 1; } // Set the scan line ordering and scaling to unspecified. swapChainDesc0.BufferDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; swapChainDesc0.BufferDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; #endif // Set the usage of the back buffer. swapChainDesc0.BufferUsage = DXGI_USAGE_RENDER_TARGET_OUTPUT; #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP // Set the handle for the window to render to. swapChainDesc0.OutputWindow = m_hwndViewport; // Set to full screen or windowed mode. if ( !m_Windowed ) { swapChainDesc0.Windowed = FALSE; } else { swapChainDesc0.Windowed = TRUE; } #endif // Turn multisampling off. swapChainDesc0.SampleDesc.Count = 1; swapChainDesc0.SampleDesc.Quality = 0; #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP // Discard the back buffer contents after presenting. swapChainDesc0.SwapEffect = DXGI_SWAP_EFFECT_DISCARD; // DXGI_SWAP_EFFECT_FLIP_DISCARD does not exist in this SDK yet // Set to a single back buffer. swapChainDesc0.BufferCount = 1; // Don't set the advanced flags. swapChainDesc0.Flags = DXGI_SWAP_CHAIN_FLAG_ALLOW_MODE_SWITCH; #elif ( OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP ) || ( OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE ) swapChainDesc0.SwapEffect = DXGI_SWAP_EFFECT_FLIP_SEQUENTIAL; // All Windows Store apps must use this SwapEffect. swapChainDesc0.BufferCount = 2; // Use double-buffering to minimize latency. swapChainDesc0.Flags = 0; #if ( OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE ) swapChainDesc0.Windowed = TRUE; swapChainDesc0.OutputWindow = m_hwndViewport; #endif #endif #if ( OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP ) || ( OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE ) auto pWindowService = (Xtreme::IAppWindow*)m_pEnvironment->Service( "Window" ); if ( pWindowService == NULL ) { dh::Log( "No Window service found" ); return false; } Xtreme::UniversalAppWindow* pWnd = (Xtreme::UniversalAppWindow*)pWindowService; auto coreWindow = pWnd->CoreWindow;// Windows::UI::Core::CoreWindow::GetForCurrentThread(); /* result = pIDXGIFactory->CreateSwapChainForComposition( m_pDevice, &swapChainDesc0, nullptr, &m_pSwapChain );*/ #if ( OPERATING_SUB_SYSTEM == OS_SUB_WINDOWS_PHONE ) result = pIDXGIFactory->CreateSwapChain( m_pDevice, &swapChainDesc0, &m_pSwapChain ); #else result = pIDXGIFactory->CreateSwapChainForCoreWindow( m_pDevice, reinterpret_cast<IUnknown*>( coreWindow.Get() ), &swapChainDesc0, nullptr, &m_pSwapChain ); #endif #else // Create the swap chain, Direct3D device, and Direct3D device context. result = pIDXGIFactory->CreateSwapChain( m_pDevice, &swapChainDesc0, &m_pSwapChain ); #endif if ( FAILED( result ) ) { // Release the factory. pIDXGIFactory->Release(); pIDXGIFactory = 0; return false; } #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP //result = pIDXGIFactory->MakeWindowAssociation( m_hwndViewport, DXGI_MWA_NO_ALT_ENTER ); result = pIDXGIFactory->MakeWindowAssociation( m_hwndViewport, DXGI_MWA_NO_WINDOW_CHANGES | DXGI_MWA_NO_ALT_ENTER | DXGI_MWA_NO_PRINT_SCREEN ); if ( FAILED( result ) ) { pIDXGIFactory->Release(); pDXGIAdapter->Release(); pDXGIDevice->Release(); return false; } #endif // Release the factory. pIDXGIFactory->Release(); pIDXGIFactory = 0; pDXGIAdapter->Release(); pDXGIDevice->Release(); return true; } void DX11Renderer::PresentScene( GR::tRect* rectSrc, GR::tRect* rectDest ) { FlushAllCaches(); if ( m_pSwapChain == NULL ) { return; } // The first argument instructs DXGI to block until VSync, putting the application // to sleep until the next VSync. This ensures we don't waste any cycles rendering // frames that will never be displayed to the screen. HRESULT hr = m_pSwapChain->Present( m_VSyncEnabled ? 1 : 0, 0 ); if ( hr != S_OK ) { //OutputDebugStringA( "Present returned not S_OK\n" ); } // Discard the contents of the render target. // This is a valid operation only when the existing contents will be entirely // overwritten. If dirty or scroll rects are used, this call should be removed. //m_pDeviceContext->DiscardView( m_pTargetBackBuffer ); /* // Discard the contents of the depth stencil. m_pDeviceContext->DiscardView( m_d3dDepthStencilView.Get() ); */ // If the device was removed either by a disconnection or a driver upgrade, we // must recreate all device resources. if ( ( hr == DXGI_ERROR_DEVICE_REMOVED ) || ( hr == DXGI_ERROR_DEVICE_RESET ) ) { dh::Log( "TODO - device lost" ); //HandleDeviceLost(); } else if ( FAILED( hr ) ) { dh::Log( "Present had an error!" ); } } bool DX11Renderer::ToggleFullscreen() { //OutputDebugStringA( "ToggleFullscreen called\n" ); if ( m_TogglingFullScreen ) { return true; } m_TogglingFullScreen = true; #if OPERATING_SUB_SYSTEM == OS_SUB_UNIVERSAL_APP auto view = Windows::UI::ViewManagement::ApplicationView::GetForCurrentView(); if ( view->IsFullScreenMode ) { view->ExitFullScreenMode(); Windows::UI::ViewManagement::ApplicationView::PreferredLaunchWindowingMode = Windows::UI::ViewManagement::ApplicationViewWindowingMode::Auto; // The SizeChanged event will be raised when the exit from full-screen mode is complete. m_TogglingFullScreen = false; return true; } else { if ( view->TryEnterFullScreenMode() ) { Windows::UI::ViewManagement::ApplicationView::PreferredLaunchWindowingMode = Windows::UI::ViewManagement::ApplicationViewWindowingMode::FullScreen; // The SizeChanged event will be raised when the entry to full-screen mode is complete. m_TogglingFullScreen = false; return true; } } m_TogglingFullScreen = false; return false; #endif // regular win32 desktop from here on BOOL fullScreen = FALSE; HRESULT hr = S_OK; DXGI_MODE_DESC modeDesc; modeDesc.Width = m_Width; modeDesc.Height = m_Height; modeDesc.Format = DXGI_FORMAT_UNKNOWN; modeDesc.RefreshRate.Denominator = 0; modeDesc.RefreshRate.Numerator = 0; modeDesc.ScanlineOrdering = DXGI_MODE_SCANLINE_ORDER_UNSPECIFIED; modeDesc.Scaling = DXGI_MODE_SCALING_UNSPECIFIED; if ( FAILED( hr = m_pSwapChain->GetFullscreenState( &fullScreen, NULL ) ) ) { dh::Log( "GetFullscreenState failed (%x)", hr ); m_TogglingFullScreen = false; return false; } m_TogglingToFullScreen = !fullScreen; // temporarely set m_Windowed to target m_Windowed = !fullScreen; if ( FAILED( hr = m_pSwapChain->ResizeTarget( &modeDesc ) ) ) { dh::Log( "ResizeTarget failed (%x)", hr ); m_TogglingFullScreen = false; return false; } if ( m_ForceToWindowedMode ) { //dh::Log( "Forced window mode" ); m_ForceToWindowedMode = false; fullScreen = true; m_Windowed = false; } // store window placement if ( !fullScreen ) { #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP RECT windowRect; GetWindowRect( m_hwndViewport, &windowRect ); m_WindowedPlacement.set( windowRect.left, windowRect.top, windowRect.right - windowRect.left, windowRect.bottom - windowRect.top ); //dh::Log( "Store m_WindowedPlacement as %d,%d %dx%d", windowRect.left, windowRect.top, windowRect.right - windowRect.left, windowRect.bottom - windowRect.top ); #endif } //dh::Log( "SwapChain says fullscreen state is %d", fullScreen ); //OutputDebugStringA( CMisc::printf( "SwapChain says fullscreen state is %d, calling ReleaseBuffers\n", fullScreen ) ); //dh::Log( "calling ReleaseBuffers in ToggleFullscreen" ); //ReleaseBuffers(); //OnResized(); hr = m_pSwapChain->SetFullscreenState( !fullScreen, NULL ); if ( FAILED( hr ) ) { dh::Log( "SetFullscreenState failed (%x)", hr ); m_TogglingFullScreen = false; m_Windowed = !!fullScreen; return false; } //dh::Log( "SwapChain tried fullscreen state set to %d", !fullScreen ); if ( FAILED( hr = m_pSwapChain->GetFullscreenState( &fullScreen, NULL ) ) ) { dh::Log( "GetFullscreenState failed (%x)", hr ); m_TogglingFullScreen = false; m_Windowed = !!fullScreen; return false; } m_Windowed = !fullScreen; //dh::Log( "SwapChain says fullscreen state is now %d", fullScreen ); if ( !fullScreen ) { // restore window placement #if OPERATING_SUB_SYSTEM == OS_SUB_DESKTOP //dh::Log( "restore m_WindowedPlacement as %d,%d %dx%d", m_WindowedPlacement.Left, m_WindowedPlacement.Top, m_WindowedPlacement.width(), m_WindowedPlacement.height() ); SetWindowPos( m_hwndViewport, NULL, m_WindowedPlacement.Left, m_WindowedPlacement.Top, m_WindowedPlacement.width(), m_WindowedPlacement.height(), SWP_NOACTIVATE ); //RecreateBuffers(); /* ID3D11Debug* pDebug = NULL; if ( SUCCEEDED( m_pDevice->QueryInterface( __uuidof( ID3D11Debug ), reinterpret_cast<void**>( &pDebug ) ) ) ) { OutputDebugStringA( "===================Before ResizeBuffers after back to window mode=================" ); pDebug->ReportLiveDeviceObjects( D3D11_RLDO_DETAIL ); pDebug->Release(); }*/ //m_pSwapChain->ResizeBuffers( 2, m_WindowedPlacement.width(), m_WindowedPlacement.height(), DXGI_FORMAT_UNKNOWN, 0 ); #endif } //m_Windowed = !fullScreen; m_TogglingFullScreen = false; return true; } bool DX11Renderer::ReleaseBuffers() { if ( m_pDeviceContext == NULL ) { //dh::Log( "DX11Renderer::SetMode called with m_pDeviceContext = NULL" ); return false; } if ( m_pDevice == NULL ) { //dh::Log( "DX11Renderer::SetMode called with m_pDevice = NULL" ); return false; } // invalidate all buffers // Release all vidmem objects SetRenderTarget( NULL ); for ( int i = 0; i < 8; ++i ) { SetTexture( i, NULL ); } // unbind all bound objects //m_pDeviceContext->IASetInputLayout( NULL ); //m_pDeviceContext->VSSetShader( NULL, NULL, 0 ); //m_pDeviceContext->PSSetShader( NULL, NULL, 0 ); //m_pDeviceContext->RSSetState( NULL ); //m_pDeviceContext->OMSetBlendState( NULL, NULL, 0xffffffff ); m_pDeviceContext->OMSetRenderTargets( 0, NULL, NULL ); if ( m_depthStencilBuffer != NULL ) { m_depthStencilBuffer->Release(); m_depthStencilBuffer = NULL; } if ( m_depthStencilView != NULL ) { m_depthStencilView->Release(); m_depthStencilView = NULL; } return true; } bool DX11Renderer::SetMode( XRendererDisplayMode& DisplayMode ) { //dh::Log( "SetMode called" ); if ( m_Windowed == !DisplayMode.FullScreen ) { //dh::Log( "m_Windowed == !DisplayMode.FullScreen" ); //ReleaseBuffers(); bool olindowMode = m_Windowed; // still try? m_Width = DisplayMode.Width; m_Height = DisplayMode.Height; return OnResized(); //return RecreateBuffers(); } if ( m_Windowed != !DisplayMode.FullScreen ) { //dh::Log( "m_Windowed != !DisplayMode.FullScreen" ); m_Width = DisplayMode.Width; m_Height = DisplayMode.Height; if ( !ToggleFullscreen() ) { //dh::Log( "-failed" ); return false; } } return true; } bool DX11Renderer::RecreateBuffers() { //dh::Log( "Recreating buffers for size %dx%d", m_Width, m_Height ); //OutputDebugStringA( CMisc::printf( "Recreating buffers for size %dx%d\n", m_Width, m_Height ) ); if ( m_depthStencilBuffer == NULL ) { // rebuild released buffers D3D11_TEXTURE2D_DESC depthBufferDesc; ZeroMemory( &depthBufferDesc, sizeof( depthBufferDesc ) ); // Set up the description of the depth buffer. depthBufferDesc.Width = m_Width; depthBufferDesc.Height = m_Height; depthBufferDesc.MipLevels = 1; depthBufferDesc.ArraySize = 1; depthBufferDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthBufferDesc.SampleDesc.Count = 1; depthBufferDesc.SampleDesc.Quality = 0; depthBufferDesc.Usage = D3D11_USAGE_DEFAULT; depthBufferDesc.BindFlags = D3D11_BIND_DEPTH_STENCIL; depthBufferDesc.CPUAccessFlags = 0; depthBufferDesc.MiscFlags = 0; // Create the texture for the depth buffer using the filled out description. HRESULT result = m_pDevice->CreateTexture2D( &depthBufferDesc, NULL, &m_depthStencilBuffer ); if ( FAILED( result ) ) { dh::Log( "CreateTexture2D m_depthStencilBuffer failed (%x)\n", result ); return false; } } if ( m_depthStencilView == NULL ) { // Initialize the depth stencil view. D3D11_DEPTH_STENCIL_VIEW_DESC depthStencilViewDesc; ZeroMemory( &depthStencilViewDesc, sizeof( depthStencilViewDesc ) ); // Set up the depth stencil view description. depthStencilViewDesc.Format = DXGI_FORMAT_D24_UNORM_S8_UINT; depthStencilViewDesc.ViewDimension = D3D11_DSV_DIMENSION_TEXTURE2D; depthStencilViewDesc.Texture2D.MipSlice = 0; // Create the depth stencil view. HRESULT result = m_pDevice->CreateDepthStencilView( m_depthStencilBuffer, &depthStencilViewDesc, &m_depthStencilView ); if ( FAILED( result ) ) { dh::Log( "CreateDepthStencilView m_depthStencilView failed (%x)", result ); return false; } } m_pDeviceContext->OMSetRenderTargets( 1, &m_pTargetBackBuffer, m_depthStencilView ); return true; } void DX11Renderer::RestoreAllTextures() { tListTextures::iterator it( m_Textures.begin() ); while ( it != m_Textures.end() ) { XTexture* pTexture = *it; if ( pTexture->m_LoadedFromFile.empty() ) { // eine bloss erzeugte Textur DX11Texture* pDX11Texture = (DX11Texture*)pTexture; // sicher gehen pDX11Texture->Release(); if ( !CreateNativeTextureResources( pDX11Texture ) ) { Log( "Renderer.General", "CreateTexture failed" ); } GR::u32 MipMapLevel = 0; std::list<GR::Graphic::ImageData>::iterator itID( pDX11Texture->m_StoredImageData.begin() ); while ( itID != pDX11Texture->m_StoredImageData.end() ) { CopyDataToTexture( pDX11Texture, *itID, 0, MipMapLevel ); ++itID; ++MipMapLevel; } if ( pDX11Texture->AllowUsageAsRenderTarget ) { // TODO } } else { if ( m_pEnvironment == NULL ) { return; } ImageFormatManager* pManager = (ImageFormatManager*)m_pEnvironment->Service( "ImageLoader" ); if ( pManager == NULL ) { return; } GR::Graphic::ImageData* pData = pManager->LoadData( pTexture->m_LoadedFromFile.c_str() ); if ( pData ) { pData->ConvertSelfTo( pTexture->m_ImageFormat, 0, pTexture->m_ColorKey != 0, pTexture->m_ColorKey, 0, 0, 0, 0, pTexture->m_ColorKeyReplacementColor ); XTextureBase* pDX11Texture = (XTextureBase*)pTexture; // sicher gehen pDX11Texture->Release(); if ( CreateNativeTextureResources( pDX11Texture ) ) { CopyDataToTexture( pTexture, *pData ); // Mipmap-Levels einlesen std::list<GR::String>::iterator it( pDX11Texture->FileNames.begin() ); GR::u32 Level = 1; while ( it != pDX11Texture->FileNames.end() ) { GR::String& strPath( *it ); GR::Graphic::ImageData* pData = LoadAndConvert( strPath.c_str(), ( GR::Graphic::eImageFormat )pDX11Texture->m_ImageFormat, pDX11Texture->m_ColorKey, pDX11Texture->m_ColorKeyReplacementColor ); if ( pData == NULL ) { Log( "Renderer.General", CMisc::printf( "DX8Renderer:: RestoreAllTextures failed to load MipMap (%s)", strPath.c_str() ) ); } else { CopyDataToTexture( pTexture, *pData, pDX11Texture->m_ColorKey, Level ); delete pData; } ++it; ++Level; } } else { Log( "Renderer.General", "Create Texture Failed" ); } delete pData; } } ++it; } } bool DX11Renderer::IsFullscreen() { if ( m_TogglingFullScreen ) { return m_TogglingToFullScreen; } return !m_Windowed; /* BOOL fullScreen = FALSE; if ( m_pSwapChain == NULL ) { return false; } if ( FAILED( m_pSwapChain->GetFullscreenState( &fullScreen, NULL ) ) ) { return false; } // during startup? if ( fullScreen != m_Windowed ) { return !m_Windowed; } return !!fullScreen;*/ } void DX11Renderer::SetCullFillMode( GR::u32 CullMode, GR::u32 FillMode ) { switch ( CullMode ) { case XRenderer::RSV_CULL_CCW: if ( FillMode == RSV_FILL_SOLID ) { m_pDeviceContext->RSSetState( m_pRasterizerStateCullBack ); } else if ( FillMode == RSV_FILL_WIREFRAME ) { m_pDeviceContext->RSSetState( m_pRasterizerStateCullBackWireframe ); } break; case XRenderer::RSV_CULL_CW: if ( FillMode == RSV_FILL_SOLID ) { m_pDeviceContext->RSSetState( m_pRasterizerStateCullFront ); } else if ( FillMode == RSV_FILL_WIREFRAME ) { m_pDeviceContext->RSSetState( m_pRasterizerStateCullFrontWireframe ); } break; case XRenderer::RSV_CULL_NONE: if ( FillMode == RSV_FILL_SOLID ) { m_pDeviceContext->RSSetState( m_pRasterizerStateCullNone ); } else if ( FillMode == RSV_FILL_WIREFRAME ) { m_pDeviceContext->RSSetState( m_pRasterizerStateCullNoneWireframe ); } break; } } bool DX11Renderer::SetState( eRenderState rState, GR::u32 rValue, GR::u32 Stage ) { tMapRenderStates::iterator it( m_RenderStates.find( std::make_pair( rState, Stage ) ) ); if ( it != m_RenderStates.end() ) { if ( it->second == rValue ) { return true; } } switch ( rState ) { case RS_AMBIENT: m_LightInfo.Ambient = ColorValue( rValue ); m_LightsChanged = true; if ( m_LightingEnabled ) { FlushAllCaches(); } break; case RS_CLEAR_COLOR: m_ClearColor[2] = ( ( rValue >> 0 ) & 0xff ) / 255.0f; m_ClearColor[1] = ( ( rValue >> 8 ) & 0xff ) / 255.0f; m_ClearColor[0] = ( ( rValue >> 16 ) & 0xff ) / 255.0f; m_ClearColor[3] = ( ( rValue >> 24 ) & 0xff ) / 255.0f; break; case RS_LIGHTING: if ( rValue == XRenderer::RSV_ENABLE ) { if ( !m_LightingEnabled ) { FlushAllCaches(); m_LightingEnabled = true; } } else if( rValue == XRenderer::RSV_DISABLE ) { if ( m_LightingEnabled ) { FlushAllCaches(); m_LightingEnabled = false; } } break; case RS_LIGHT: if ( Stage < 8 ) { if ( rValue == XRenderer::RSV_ENABLE ) { if ( !m_LightEnabled[Stage] ) { FlushAllCaches(); m_LightEnabled[Stage] = true; ++m_NumActiveLights; } } else if ( rValue == XRenderer::RSV_DISABLE ) { if ( m_LightEnabled[Stage] ) { FlushAllCaches(); m_LightEnabled[Stage] = false; --m_NumActiveLights; } } } break; case RS_CULLMODE: FlushAllCaches(); SetCullFillMode( rValue, m_RenderStates[std::make_pair( RS_FILL_MODE, 0 )] ); break; case RS_FILL_MODE: FlushAllCaches(); SetCullFillMode( m_RenderStates[std::make_pair( RS_CULLMODE, 0 )], rValue ); break; case RS_ZBUFFER: if ( Stage == 0 ) { if ( ( rValue == XRenderer::RSV_ENABLE ) || ( rValue == XRenderer::RSV_DISABLE ) ) { FlushAllCaches(); ID3D11DepthStencilState* pStateToSet = m_depthStencilStateZBufferCheckAndWriteEnabled; if ( m_RenderStates[std::make_pair( XRenderer::RS_ZWRITE, 0 )] == XRenderer::RSV_ENABLE ) { pStateToSet = ( rValue == XRenderer::RSV_ENABLE ) ? m_depthStencilStateZBufferCheckAndWriteEnabled : m_depthStencilStateZBufferWriteEnabledNoCheck; } else if ( m_RenderStates[std::make_pair( XRenderer::RS_ZWRITE, 0 )] == XRenderer::RSV_DISABLE ) { pStateToSet = ( rValue == XRenderer::RSV_ENABLE ) ? m_depthStencilStateZBufferCheckEnabledNoWrite : m_depthStencilStateZBufferCheckAndWriteDisabled; } m_pDeviceContext->OMSetDepthStencilState( pStateToSet, 1 ); } } break; case RS_ZWRITE: if ( Stage == 0 ) { if ( ( rValue == XRenderer::RSV_ENABLE ) || ( rValue == XRenderer::RSV_DISABLE ) ) { FlushAllCaches(); ID3D11DepthStencilState* pStateToSet = m_depthStencilStateZBufferCheckAndWriteEnabled; if ( m_RenderStates[std::make_pair( XRenderer::RS_ZBUFFER, 0 )] == XRenderer::RSV_ENABLE ) { pStateToSet = ( rValue == XRenderer::RSV_ENABLE ) ? m_depthStencilStateZBufferCheckAndWriteEnabled : m_depthStencilStateZBufferCheckEnabledNoWrite; } else if ( m_RenderStates[std::make_pair( XRenderer::RS_ZBUFFER, 0 )] == XRenderer::RSV_DISABLE ) { pStateToSet = ( rValue == XRenderer::RSV_ENABLE ) ? m_depthStencilStateZBufferWriteEnabledNoCheck : m_depthStencilStateZBufferCheckAndWriteDisabled; } m_pDeviceContext->OMSetDepthStencilState( pStateToSet, 1 ); } } break; case RS_MINFILTER: case RS_MAGFILTER: case RS_MIPFILTER: FlushAllCaches(); // TODO - THAT'S A HACK! THERE OUGHT TO BE DIFFERENT SAMPLERS FOR ALL COMBINATIONS! if ( rValue == RSV_FILTER_POINT ) { m_pDeviceContext->VSSetSamplers( 0, 1, &m_pSamplerStatePoint ); m_pDeviceContext->PSSetSamplers( 0, 1, &m_pSamplerStatePoint ); } else { m_pDeviceContext->VSSetSamplers( 0, 1, &m_pSamplerStateLinear ); m_pDeviceContext->PSSetSamplers( 0, 1, &m_pSamplerStateLinear ); } break; case RS_TEXTURE_TRANSFORM: FlushAllCaches(); if ( rValue == RSV_DISABLE ) { math::matrix4 matTemp = m_StoredTextureTransform; SetTransform( XRenderer::TT_TEXTURE_STAGE_0, math::matrix4().Identity() ); m_StoredTextureTransform = matTemp; } else if ( rValue == RSV_TEXTURE_TRANSFORM_COUNT2 ) { SetTransform( XRenderer::TT_TEXTURE_STAGE_0, m_StoredTextureTransform ); } break; case RS_FOG_COLOR: m_Fog.FogColor = ColorValue( rValue ); if ( m_Fog.FogType != 0 ) { SetFogInfo(); } break; case RS_FOG_ENABLE: if ( rValue == RSV_ENABLE ) { if ( m_Fog.FogType != m_CachedFontType ) { m_Fog.FogType = m_CachedFontType; } } else if ( m_Fog.FogType != 0 ) { m_CachedFontType = m_Fog.FogType; m_Fog.FogType = 0; } SetFogInfo(); break; case RS_FOG_DENSITY: m_Fog.FogDensity = *( GR::f32* )&rValue; if ( m_Fog.FogType != 0 ) { SetFogInfo(); } break; case RS_FOG_START: m_Fog.FogStart = *( GR::f32* )&rValue; if ( m_Fog.FogType != 0 ) { SetFogInfo(); } break; case RS_FOG_END: m_Fog.FogEnd = *( GR::f32* )&rValue; if ( m_Fog.FogType != 0 ) { SetFogInfo(); } break; case RS_FOG_VERTEXMODE: if ( ( rValue >= RSV_FOG_EXP ) && ( rValue <= RSV_FOG_LINEAR ) ) { if ( m_Fog.FogType == 0 ) { if ( m_RenderStates[std::make_pair( RS_FOG_ENABLE, Stage )] == RSV_ENABLE ) { // fog is enabled! m_Fog.FogType = rValue - RSV_FOG_NONE; m_CachedFontType = rValue - RSV_FOG_NONE; SetFogInfo(); } } else if ( m_Fog.FogType != rValue - RSV_FOG_NONE ) { m_Fog.FogType = rValue - RSV_FOG_NONE; m_CachedFontType = rValue - RSV_FOG_NONE; SetFogInfo(); } } break; } m_RenderStates[std::make_pair( rState, Stage )] = rValue; return true; } bool DX11Renderer::SetViewport( const XViewport& Viewport ) { if ( m_pDeviceContext == NULL ) { return false; } FlushAllCaches(); m_ViewPort = Viewport; CD3D11_VIEWPORT viewPort; GR::f32 virtualX = ( GR::f32 )m_Canvas.width() / m_VirtualSize.x; GR::f32 virtualY = ( GR::f32 )m_Canvas.height() / m_VirtualSize.y; viewPort.Width = (GR::f32)virtualX * Viewport.Width; viewPort.Height = (GR::f32)virtualY * Viewport.Height; viewPort.TopLeftX = m_Canvas.Left + (GR::f32)virtualX * Viewport.X; viewPort.TopLeftY = m_Canvas.Top + (GR::f32)virtualY * Viewport.Y; viewPort.MinDepth = Viewport.MinZ; viewPort.MaxDepth = Viewport.MaxZ; if ( viewPort.TopLeftX >= m_Canvas.Left + m_Canvas.width() ) { viewPort.TopLeftX = (GR::f32)m_Canvas.Left + m_Canvas.width(); viewPort.Width = 0; } if ( viewPort.TopLeftY >= m_Canvas.Top + m_Canvas.height() ) { viewPort.TopLeftY = (GR::f32)m_Canvas.Top + m_Canvas.height(); viewPort.Height = 0; } if ( viewPort.TopLeftX + viewPort.Width > m_Canvas.Left + m_Canvas.width() ) { viewPort.Width = m_Canvas.Left + m_Canvas.width() - viewPort.TopLeftX; } if ( viewPort.TopLeftY + viewPort.Height> m_Canvas.Top + m_Canvas.height() ) { viewPort.Height = m_Canvas.Top + m_Canvas.height() - viewPort.TopLeftY; } // adjust ortho matrix? m_Matrices.ScreenCoord2d.OrthoOffCenterLH( viewPort.TopLeftX, viewPort.TopLeftX + viewPort.Width, viewPort.TopLeftY + viewPort.Height, viewPort.TopLeftY, 0.0f, 1.0f ); //dh::Log( "Set viewport %f,%f %fx%f", viewPort.TopLeftX, viewPort.TopLeftY, viewPort.Width, viewPort.Height ); m_Matrices.ScreenCoord2d.Transpose(); // Prepare the constant buffer to send it to the graphics device. m_pDeviceContext->UpdateSubresource( m_pMatrixBuffer, 0, NULL, &m_Matrices, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 0, 1, &m_pMatrixBuffer ); m_pDeviceContext->RSSetViewports( 1, &viewPort ); return true; } bool DX11Renderer::SetTrueViewport( const XViewport& Viewport ) { FlushAllCaches(); m_VirtualViewport = Viewport; CD3D11_VIEWPORT viewPort; viewPort.Width = ( GR::f32 )Viewport.Width; viewPort.Height = ( GR::f32 )Viewport.Height; viewPort.TopLeftX = ( GR::f32 )Viewport.X; viewPort.TopLeftY = ( GR::f32 )Viewport.Y; viewPort.MinDepth = Viewport.MinZ; viewPort.MaxDepth = Viewport.MaxZ; if ( viewPort.TopLeftX >= Width() ) { viewPort.TopLeftX = ( GR::f32 )Width(); viewPort.Width = 0; } if ( viewPort.TopLeftY >= Height() ) { viewPort.TopLeftY = ( GR::f32 )Height(); viewPort.Height = 0; } if ( viewPort.TopLeftX + viewPort.Width > Width() ) { viewPort.Width = Width() - viewPort.TopLeftX; } if ( viewPort.TopLeftY + viewPort.Height> Height() ) { viewPort.Height = Height() - viewPort.TopLeftY; } m_pDeviceContext->RSSetViewports( 1, &viewPort ); return true; } GR::u32 DX11Renderer::Width() { return m_Width; } GR::u32 DX11Renderer::Height() { return m_Height; } void DX11Renderer::Clear( bool ClearColor, bool ClearZ ) { FlushAllCaches(); if ( ClearColor ) { if ( m_pCurrentlySetRenderTargetTexture != NULL ) { m_pDeviceContext->ClearRenderTargetView( m_pCurrentlySetRenderTargetTexture->m_pTextureRenderTargetView, m_ClearColor ); } else if ( m_pTargetBackBuffer != NULL ) { m_pDeviceContext->ClearRenderTargetView( m_pTargetBackBuffer, m_ClearColor ); } } if ( ClearZ ) { if ( m_depthStencilView == NULL ) { dh::Log( "Trying to clear NULL m_depthStencilView!" ); } else { m_pDeviceContext->ClearDepthStencilView( m_depthStencilView, D3D11_CLEAR_DEPTH, 1.0f, 0 ); } } } bool DX11Renderer::IsTextureFormatOK( GR::Graphic::eImageFormat imgFormat, bool AllowUsageAsRenderTarget ) { auto mappedFormat = MapFormat( imgFormat ); switch ( mappedFormat ) { case DXGI_FORMAT_P8: // no indexed formats! return false; case DXGI_FORMAT_B5G5R5A1_UNORM: case DXGI_FORMAT_B5G6R5_UNORM: // Requires DXGI 1.2 or later. DXGI 1.2 types are only supported on systems with Direct3D 11.1 or later (but also says >= 9.1, go figure) if ( m_FeatureLevel >= D3D_FEATURE_LEVEL_11_1 ) { return true; } return false; } return true; } DXGI_FORMAT DX11Renderer::MapFormat( GR::Graphic::eImageFormat imgFormat ) { DXGI_FORMAT d3dFmt = DXGI_FORMAT_UNKNOWN; switch ( imgFormat ) { case GR::Graphic::IF_A1R5G5B5: case GR::Graphic::IF_X1R5G5B5: d3dFmt = DXGI_FORMAT_B5G5R5A1_UNORM; break; case GR::Graphic::IF_A4R4G4B4: d3dFmt = DXGI_FORMAT_B4G4R4A4_UNORM; break; case GR::Graphic::IF_A8: d3dFmt = DXGI_FORMAT_A8_UNORM; break; case GR::Graphic::IF_A8R8G8B8: d3dFmt = DXGI_FORMAT_B8G8R8A8_UNORM; break; case GR::Graphic::IF_INDEX8: d3dFmt = DXGI_FORMAT_P8; break; case GR::Graphic::IF_R5G6B5: d3dFmt = DXGI_FORMAT_B5G6R5_UNORM; break; case GR::Graphic::IF_R8G8B8: case GR::Graphic::IF_X8R8G8B8: d3dFmt = DXGI_FORMAT_B8G8R8X8_UNORM; break; default: dh::Log( "DX11Renderer::MapFormat Unsupported format %d", imgFormat ); break; } return d3dFmt; } GR::Graphic::eImageFormat DX11Renderer::MapFormat( DXGI_FORMAT Format ) { GR::Graphic::eImageFormat imgFmt = GR::Graphic::IF_UNKNOWN; switch ( Format ) { case DXGI_FORMAT_B5G5R5A1_UNORM: imgFmt = GR::Graphic::IF_A1R5G5B5; break; case DXGI_FORMAT_B4G4R4A4_UNORM: imgFmt = GR::Graphic::IF_A4R4G4B4; break; case DXGI_FORMAT_A8_UNORM: imgFmt = GR::Graphic::IF_A8; break; case DXGI_FORMAT_R8G8B8A8_UNORM: // TODO - not correct! imgFmt = GR::Graphic::IF_A8R8G8B8; break; case DXGI_FORMAT_B8G8R8A8_UNORM: imgFmt = GR::Graphic::IF_A8R8G8B8; break; case DXGI_FORMAT_P8: imgFmt = GR::Graphic::IF_INDEX8; break; case DXGI_FORMAT_B5G6R5_UNORM: imgFmt = GR::Graphic::IF_R5G6B5; break; case DXGI_FORMAT_B8G8R8X8_UNORM: imgFmt = GR::Graphic::IF_X8R8G8B8; break; default: dh::Log( "DX11Renderer::MapFormat Unsupported D3D format %d", Format ); break; } return imgFmt; } XTexture* DX11Renderer::CreateTexture( const GR::u32 Width, const GR::u32 Height, const GR::Graphic::eImageFormat imgFormatArg, const GR::u32 MipMapLevels, bool AllowUsageAsRenderTarget ) { if ( ( Width == 0 ) || ( Height == 0 ) || ( m_pDevice == NULL ) ) { return NULL; } GR::Graphic::eImageFormat imgFormat( imgFormatArg ); if ( !IsTextureFormatOK( imgFormat, AllowUsageAsRenderTarget ) ) { // unterstützte Wechsel if ( imgFormat == GR::Graphic::IF_PALETTED ) { imgFormat = GR::Graphic::IF_X8R8G8B8; } if ( imgFormat == GR::Graphic::IF_R8G8B8 ) { imgFormat = GR::Graphic::IF_X8R8G8B8; if ( !IsTextureFormatOK( imgFormat, AllowUsageAsRenderTarget ) ) { return NULL; } } else if ( imgFormat == GR::Graphic::IF_X1R5G5B5 ) { imgFormat = GR::Graphic::IF_R5G6B5; if ( !IsTextureFormatOK( imgFormat, AllowUsageAsRenderTarget ) ) { imgFormat = GR::Graphic::IF_X8R8G8B8; if ( !IsTextureFormatOK( imgFormat, AllowUsageAsRenderTarget ) ) { return NULL; } } } else if ( imgFormat == GR::Graphic::IF_A1R5G5B5 ) { imgFormat = GR::Graphic::IF_A8R8G8B8; if ( !IsTextureFormatOK( imgFormat, AllowUsageAsRenderTarget ) ) { return NULL; } } else { return NULL; } } int iTWidth = Width, iTHeight = Height; int iDummy = 1; for ( int i = 0; i < 32; i++ ) { if ( iTWidth <= iDummy ) { iTWidth = iDummy; break; } iDummy <<= 1; } iDummy = 1; for ( int i = 0; i < 32; i++ ) { if ( iTHeight <= iDummy ) { iTHeight = iDummy; break; } iDummy <<= 1; } DX11Texture* pTexture = NULL; pTexture = new( std::nothrow )DX11Texture(); if ( pTexture == NULL ) { return NULL; } pTexture->m_MipMapLevels = MipMapLevels; if ( pTexture->m_MipMapLevels == 0 ) { pTexture->m_MipMapLevels = 1; } pTexture->AllowUsageAsRenderTarget = AllowUsageAsRenderTarget; pTexture->m_ImageSourceSize.set( Width, Height ); pTexture->m_ImageFormat = imgFormat; if ( !CreateNativeTextureResources( pTexture ) ) { delete pTexture; return false; } AddTexture( pTexture ); return pTexture; } bool DX11Renderer::CreateNativeTextureResources( XTextureBase* pTextureBase ) { DX11Texture* pTexture = (DX11Texture*)pTextureBase; D3D11_TEXTURE2D_DESC desc; ZeroMemory( &desc, sizeof( desc ) ); desc.Width = pTexture->m_SurfaceSize.x; desc.Height = pTexture->m_SurfaceSize.y; if ( pTexture->m_SurfaceSize.x == 0 ) { desc.Width = pTexture->m_ImageSourceSize.x; desc.Height = pTexture->m_ImageSourceSize.y; } desc.MipLevels = pTexture->m_MipMapLevels; desc.ArraySize = pTexture->m_MipMapLevels; desc.Format = MapFormat( pTexture->m_ImageFormat ); desc.BindFlags = D3D11_BIND_SHADER_RESOURCE; desc.CPUAccessFlags = 0; desc.SampleDesc.Count = 1; desc.Usage = D3D11_USAGE_DEFAULT; desc.MiscFlags = 0; if ( pTexture->AllowUsageAsRenderTarget ) { // allow CPU read/write desc.BindFlags = D3D11_BIND_RENDER_TARGET | D3D11_BIND_SHADER_RESOURCE; } ID3D11Texture2D* pTexture2d = NULL; if ( FAILED( m_pDevice->CreateTexture2D( &desc, NULL, &pTexture2d ) ) ) { dh::Log( "CreateTexture: CreateTexture failed" ); return NULL; } D3D11_TEXTURE2D_DESC texDesc; pTexture2d->GetDesc( &texDesc ); pTexture->m_SurfaceSize.set( texDesc.Width, texDesc.Height ); pTexture->m_D3DFormat = texDesc.Format; // re-map since a few formats do not exist anymore (e.g. GR::Graphic::IF_X1R5G5B5) pTexture->m_ImageFormat = MapFormat( pTexture->m_D3DFormat );//imgFormat; pTexture->m_pTexture = pTexture2d; // render target view required if wanted as render target if ( pTexture->AllowUsageAsRenderTarget ) { D3D11_RENDER_TARGET_VIEW_DESC renderTargetViewDesc; ZeroMemory( &renderTargetViewDesc, sizeof( renderTargetViewDesc ) ); renderTargetViewDesc.Format = texDesc.Format; renderTargetViewDesc.ViewDimension = D3D11_RTV_DIMENSION_TEXTURE2D; renderTargetViewDesc.Texture2D.MipSlice = 0; // Create the render target view if ( FAILED( m_pDevice->CreateRenderTargetView( pTexture2d, &renderTargetViewDesc, &pTexture->m_pTextureRenderTargetView ) ) ) { pTexture->Release(); delete pTexture; return false; } } D3D11_SHADER_RESOURCE_VIEW_DESC shaderResDesc; ZeroMemory( &shaderResDesc, sizeof( shaderResDesc ) ); shaderResDesc.Format = texDesc.Format; shaderResDesc.ViewDimension = D3D11_SRV_DIMENSION_TEXTURE2D; shaderResDesc.Texture2D.MostDetailedMip = 0; if ( pTexture->AllowUsageAsRenderTarget ) { shaderResDesc.Texture2D.MipLevels = 1; } else { shaderResDesc.Texture2D.MipLevels = -1; // -1 = consider all mip map levels } if ( FAILED( m_pDevice->CreateShaderResourceView( pTexture2d, &shaderResDesc, &pTexture->m_pTextureShaderResourceView ) ) ) { pTexture->Release(); return false; } return true; } XTexture* DX11Renderer::CreateTexture( const GR::Graphic::ImageData& ImageData, const GR::u32 MipMapLevels, bool AllowUsageAsRenderTarget ) { XTexture* pTexture = CreateTexture( ImageData.Width(), ImageData.Height(), ImageData.ImageFormat(), MipMapLevels ); if ( pTexture == NULL ) { return NULL; } CopyDataToTexture( pTexture, ImageData ); return pTexture; } XTexture* DX11Renderer::LoadTexture( const char* FileName, GR::Graphic::eImageFormat imgFormatToConvert, GR::u32 ColorKey, const GR::u32 MipMapLevels, GR::u32 ColorKeyReplacementColor ) { GR::String path = FileName; GR::Graphic::ImageData* pData = LoadAndConvert( path.c_str(), imgFormatToConvert, ColorKey, ColorKeyReplacementColor ); if ( pData == NULL ) { dh::Log( "Failed to load texture %s", FileName ); return NULL; } XTexture* pTexture = CreateTexture( *pData, MipMapLevels ); if ( pTexture == NULL ) { delete pData; return NULL; } pTexture->m_ColorKey = ColorKey; pTexture->m_ColorKeyReplacementColor = ColorKeyReplacementColor; pTexture->m_LoadedFromFile = path; delete pData; return pTexture; } void DX11Renderer::SetTexture( GR::u32 Stage, XTexture* pTexture ) { if ( Stage >= 8 ) { return; } if ( m_SetTextures[Stage] == pTexture ) { return; } m_SetTextures[Stage] = pTexture; if ( pTexture == NULL ) { // TODO - need flags if texture is set in stage? return; } // only set on pixel shader (for now) DX11Texture* pDXTexture = (DX11Texture*)pTexture; m_pDeviceContext->PSSetShaderResources( Stage, 1, &pDXTexture->m_pTextureShaderResourceView ); } bool DX11Renderer::CopyDataToTexture( XTexture* pTexture, const GR::Graphic::ImageData& ImageData, GR::u32 ColorKey, const GR::u32 MipMapLevel ) { FlushAllCaches(); if ( pTexture == NULL ) { dh::Error( "CopyDataToTexture: Texture was NULL" ); return false; } DX11Texture* pDXTexture = (DX11Texture*)pTexture; if ( MipMapLevel >= pDXTexture->m_MipMapLevels ) { dh::Error( "CopyDataToTexture: MipMapLevel out of bounds %d >= %d", MipMapLevel, ( (DX11Texture*)pTexture )->m_MipMapLevels ); return false; } GR::u32 Width = pTexture->m_SurfaceSize.x; GR::u32 Height = pTexture->m_SurfaceSize.y; GR::u32 CurLevel = MipMapLevel; while ( CurLevel >= 1 ) { Width /= 2; if ( Width == 0 ) { Width = 1; } Height /= 2; if ( Height == 0 ) { Height = 1; } --CurLevel; } if ( ( ImageData.Width() > (int)Width ) || ( ImageData.Height() > (int)Height ) ) { dh::Error( "CopyDataToTexture: Sizes mismatching %dx%d != %dx%d", ImageData.Width(), ImageData.Height(), Width, Height ); return false; } GR::Graphic::ImageData convertedData( ImageData ); if ( !convertedData.ConvertSelfTo( pDXTexture->m_ImageFormat ) ) { dh::Error( "CopyDataToTexture ConvertInto failed" ); return false; } D3D11_BOX updateRect; updateRect.left = 0; updateRect.top = 0; updateRect.right = convertedData.Width(); updateRect.bottom = convertedData.Height(); updateRect.front = 0; updateRect.back = 1; m_pDeviceContext->UpdateSubresource( pDXTexture->m_pTexture, D3D11CalcSubresource( MipMapLevel, 0, pDXTexture->m_MipMapLevels ), &updateRect, convertedData.Data(), convertedData.BytesPerLine(), 0 ); // store copied data while ( pDXTexture->m_StoredImageData.size() <= MipMapLevel ) { pDXTexture->m_StoredImageData.push_back( GR::Graphic::ImageData() ); } pDXTexture->m_StoredImageData.back() = ImageData; return true; } // Lights bool DX11Renderer::SetLight( GR::u32 LightIndex, XLight& Light ) { if ( LightIndex >= 8 ) { return false; } FlushAllCaches(); bool hadChange = false; if ( m_SetLights[LightIndex].m_Type != XLight::LT_INVALID ) { if ( m_LightEnabled[LightIndex] ) { --m_NumActiveLights; hadChange = true; } } m_SetLights[LightIndex] = Light; if ( Light.m_Type == XLight::LT_DIRECTIONAL ) { m_LightInfo.Light[LightIndex].Diffuse = ColorValue( Light.m_Diffuse ); m_LightInfo.Light[LightIndex].Ambient = ColorValue( Light.m_Ambient ); m_LightInfo.Light[LightIndex].Direction = Light.m_Direction; m_LightInfo.Light[LightIndex].Specular = ColorValue( Light.m_Specular ); } if ( m_SetLights[LightIndex].m_Type != XLight::LT_INVALID ) { if ( m_LightEnabled[LightIndex] ) { ++m_NumActiveLights; hadChange = true; } } if ( hadChange ) { m_pDeviceContext->UpdateSubresource( m_pLightBuffer, 0, NULL, &m_LightInfo, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 1, 1, &m_pLightBuffer ); m_LightsChanged = false; } else { m_LightsChanged = true; } return true; } bool DX11Renderer::SetMaterial( const XMaterial& Material ) { FlushAllCaches(); m_Material.Ambient = ColorValue( Material.Ambient ); m_Material.Emissive = ColorValue( Material.Emissive ); m_Material.Diffuse = ColorValue( Material.Diffuse ); m_Material.Specular = ColorValue( Material.Specular ); m_Material.SpecularPower = Material.Power; if ( m_Material.Diffuse == ColorValue( 0 ) ) { m_Material.Diffuse = ColorValue( 0xffffffff ); } m_pDeviceContext->UpdateSubresource( m_pMaterialBuffer, 0, NULL, &m_Material, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 2, 1, &m_pMaterialBuffer ); return true; } bool DX11Renderer::SetFogInfo() { FlushAllCaches(); m_pDeviceContext->UpdateSubresource( m_pFogBuffer, 0, NULL, &m_Fog, 0, 0 ); m_pDeviceContext->VSSetConstantBuffers( 3, 1, &m_pFogBuffer ); m_pDeviceContext->PSSetConstantBuffers( 3, 1, &m_pFogBuffer ); return true; } XVertexBuffer* DX11Renderer::CreateVertexBuffer( GR::u32 PrimitiveCount, GR::u32 VertexFormat, XVertexBuffer::PrimitiveType Type ) { if ( !m_pDevice ) { dh::Log( "DX11Renderer::CreateVertexBuffer: no Device" ); return NULL; } DX11VertexBuffer* pBuffer = new DX11VertexBuffer( this ); if ( !pBuffer->Create( PrimitiveCount, VertexFormat, Type ) ) { delete pBuffer; return NULL; } AddVertexBuffer( pBuffer ); return pBuffer; } XVertexBuffer* DX11Renderer::CreateVertexBuffer( GR::u32 VertexFormat, XVertexBuffer::PrimitiveType Type ) { if ( !m_pDevice ) { dh::Log( "DX11Renderer::CreateVertexBuffer: no Device" ); return NULL; } DX11VertexBuffer* pBuffer = new DX11VertexBuffer( this ); if ( !pBuffer->Create( VertexFormat, Type ) ) { delete pBuffer; return NULL; } AddVertexBuffer( pBuffer ); return pBuffer; } XVertexBuffer* DX11Renderer::CreateVertexBuffer( const Mesh::IMesh& MeshObject, GR::u32 VertexFormat ) { XVertexBuffer* pBuffer = CreateVertexBuffer( MeshObject.FaceCount(), VertexFormat, XVertexBuffer::PT_TRIANGLE ); if ( pBuffer == NULL ) { return NULL; } pBuffer->FillFromMesh( MeshObject ); return pBuffer; } void DX11Renderer::DestroyVertexBuffer( XVertexBuffer* pVB ) { if ( pVB != NULL ) { pVB->Release(); delete pVB; m_VertexBuffers.remove( pVB ); } } bool DX11Renderer::RenderVertexBuffer( XVertexBuffer* pBuffer, GR::u32 Index, GR::u32 Count ) { DX11VertexBuffer* pVB = (DX11VertexBuffer*)pBuffer; if ( pVB == NULL ) { return false; } ChooseShaders( pVB->VertexFormat() ); FlushAllCaches(); return pVB->Display( Index, Count ); } void DX11Renderer::RenderLine2d( const GR::tPoint& pt1, const GR::tPoint& pt2, GR::u32 Color1, GR::u32 Color2, float fZ ) { if ( Color2 == 0 ) { Color2 = Color1; } SetLineMode(); m_LineCache3d.FlushCache(); GR::f32 virtualX = ( GR::f32 )m_Canvas.width() / m_VirtualSize.x; GR::f32 virtualY = ( GR::f32 )m_Canvas.height() / m_VirtualSize.y; m_LineCache.AddEntry( m_SetTextures[0], GR::tVector( m_Canvas.Left + m_DisplayOffset.x + ( GR::f32 )pt1.x * virtualX, m_Canvas.Top + m_DisplayOffset.y + ( GR::f32 )pt1.y * virtualY, fZ ), 0.0f, 0.0f, GR::tVector( m_Canvas.Left + m_DisplayOffset.x + ( GR::f32 )pt2.x * virtualX, m_Canvas.Top + m_DisplayOffset.y + ( GR::f32 )pt2.y * virtualY, fZ ), 0.0f, 0.0f, Color1, Color2, m_CurrentShaderType ); } void DX11Renderer::RenderLine( const GR::tVector& Pos1, const GR::tVector& Pos2, GR::u32 Color1, GR::u32 Color2 ) { if ( Color2 == 0 ) { Color2 = Color1; } SetLineMode(); m_LineCache.FlushCache(); m_LineCache3d.AddEntry( m_SetTextures[0], Pos1, 0.0f, 0.0f, Pos2, 0.0f, 0.0f, Color1, Color2, m_CurrentShaderType ); } void DX11Renderer::SetLineMode() { if ( m_CacheMode == CM_LINE ) { return; } m_CacheMode = CM_LINE; m_QuadCache3d.FlushCache(); m_QuadCache.FlushCache(); m_TriangleCache.FlushCache(); m_TriangleCache3d.FlushCache(); } void DX11Renderer::SetQuadMode() { if ( m_CacheMode == CM_QUAD ) { return; } m_CacheMode = CM_QUAD; m_LineCache.FlushCache(); m_LineCache3d.FlushCache(); m_TriangleCache.FlushCache(); m_TriangleCache3d.FlushCache(); } void DX11Renderer::SetTriangleMode() { if ( m_CacheMode == CM_TRIANGLE ) { return; } m_CacheMode = CM_TRIANGLE; m_LineCache.FlushCache(); m_LineCache3d.FlushCache(); m_QuadCache.FlushCache(); m_QuadCache3d.FlushCache(); } void DX11Renderer::RenderQuad2d( GR::i32 iX, GR::i32 iY, GR::i32 iWidth, GR::i32 iHeight, GR::f32 fTU1, GR::f32 fTV1, GR::f32 fTU2, GR::f32 fTV2, GR::f32 fTU3, GR::f32 fTV3, GR::f32 fTU4, GR::f32 fTV4, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3, GR::u32 Color4, float fZ ) { if ( ( Color2 == Color3 ) && ( Color3 == Color4 ) && ( Color4 == 0 ) ) { Color2 = Color3 = Color4 = Color1; } iX += m_DisplayOffset.x; iY += m_DisplayOffset.y; GR::f32 virtualX = ( GR::f32 )m_Canvas.width() / m_VirtualSize.x; GR::f32 virtualY = ( GR::f32 )m_Canvas.height() / m_VirtualSize.y; SetQuadMode(); m_QuadCache3d.FlushCache(); m_QuadCache.AddEntry( m_SetTextures[0], GR::tVector( m_Canvas.Left + iX * virtualX, m_Canvas.Top + iY * virtualY, fZ ), fTU1, fTV1, GR::tVector( m_Canvas.Left + ( iX + iWidth ) * virtualX, m_Canvas.Top + iY * virtualY, fZ ), fTU2, fTV2, GR::tVector( m_Canvas.Left + iX * virtualX, m_Canvas.Top + ( iY + iHeight ) * virtualY, fZ ), fTU3, fTV3, GR::tVector( m_Canvas.Left + ( iX + iWidth ) * virtualX, m_Canvas.Top + ( iY + iHeight ) * virtualY, fZ ), fTU4, fTV4, Color1, Color2, Color3, Color4, m_CurrentShaderType ); } bool DX11Renderer::RenderMesh2d( const Mesh::IMesh& Mesh ) { auto pVB = CreateVertexBuffer( Mesh, XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_DIFFUSE ); //auto pVB = CreateVertexBuffer( Mesh, XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ); if ( pVB == NULL ) { return false; } RenderVertexBuffer( pVB ); DestroyVertexBuffer( pVB ); return true; } void DX11Renderer::RenderQuadDetail2d( GR::f32 fX, GR::f32 fY, GR::f32 fWidth, GR::f32 fHeight, GR::f32 fTU1, GR::f32 fTV1, GR::f32 fTU2, GR::f32 fTV2, GR::f32 fTU3, GR::f32 fTV3, GR::f32 fTU4, GR::f32 fTV4, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3, GR::u32 Color4, float fZ ) { if ( ( Color2 == Color3 ) && ( Color3 == Color4 ) && ( Color4 == 0 ) ) { Color2 = Color3 = Color4 = Color1; } GR::f32 virtualX = ( GR::f32 )m_Canvas.width() / m_VirtualSize.x; GR::f32 virtualY = ( GR::f32 )m_Canvas.height() / m_VirtualSize.y; fX *= virtualX; fY *= virtualY; fX += m_DisplayOffset.x; fY += m_DisplayOffset.y; SetQuadMode(); m_QuadCache3d.FlushCache(); m_QuadCache.AddEntry( m_SetTextures[0], GR::tVector( m_Canvas.Left + fX, m_Canvas.Top + fY, fZ ), fTU1, fTV1, GR::tVector( m_Canvas.Left + fX + fWidth * virtualX, m_Canvas.Top + fY, fZ ), fTU2, fTV2, GR::tVector( m_Canvas.Left + fX, m_Canvas.Top + fY + fHeight * virtualY, fZ ), fTU3, fTV3, GR::tVector( m_Canvas.Left + fX + fWidth * virtualX, m_Canvas.Top + fY + fHeight * virtualY, fZ ), fTU4, fTV4, Color1, Color2, Color3, Color4, m_CurrentShaderType ); } void DX11Renderer::RenderQuad( const GR::tVector& ptPos1, const GR::tVector& ptPos2, const GR::tVector& ptPos3, const GR::tVector& ptPos4, GR::f32 fTU1, GR::f32 fTV1, GR::f32 fTU2, GR::f32 fTV2, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3, GR::u32 Color4 ) { RenderQuad( ptPos1, ptPos2, ptPos3, ptPos4, fTU1, fTV1, fTU2, fTV1, fTU1, fTV2, fTU2, fTV2, Color1, Color2, Color3, Color4 ); } void DX11Renderer::RenderQuad( const GR::tVector& ptPos1, const GR::tVector& ptPos2, const GR::tVector& ptPos3, const GR::tVector& ptPos4, GR::f32 fTU1, GR::f32 fTV1, GR::f32 fTU2, GR::f32 fTV2, GR::f32 fTU3, GR::f32 fTV3, GR::f32 fTU4, GR::f32 fTV4, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3, GR::u32 Color4 ) { if ( ( Color2 == Color3 ) && ( Color3 == Color4 ) && ( Color4 == 0 ) ) { Color2 = Color3 = Color4 = Color1; } SetQuadMode(); m_QuadCache.FlushCache(); m_QuadCache3d.AddEntry( m_SetTextures[0], ptPos1, fTU1, fTV1, ptPos2, fTU2, fTV2, ptPos3, fTU3, fTV3, ptPos4, fTU4, fTV4, Color1, Color2, Color3, Color4, m_CurrentShaderType ); } void DX11Renderer::RenderTriangle( const GR::tVector& pt1, const GR::tVector& pt2, const GR::tVector& pt3, GR::f32 fTU1, GR::f32 fTV1, GR::f32 fTU2, GR::f32 fTV2, GR::f32 fTU3, GR::f32 fTV3, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3 ) { SetTriangleMode(); FlushLightChanges(); if ( ( Color2 == Color3 ) && ( Color3 == 0 ) ) { Color2 = Color3 = Color1; } m_TriangleCache3d.AddEntry( m_SetTextures[0], pt1, fTU1, fTV1, pt2, fTU2, fTV2, pt3, fTU3, fTV3, Color1, Color2, Color3, m_CurrentShaderType ); /* XMesh mesh; mesh.AddVertex( pt1 ); mesh.AddVertex( pt2 ); mesh.AddVertex( pt3 ); Mesh::Face face1( 0, Color1, 1, Color2, 2, Color3 ); face1.m_TextureX[0] = fTU1; face1.m_TextureY[0] = fTV1; face1.m_TextureX[1] = fTU2; face1.m_TextureY[1] = fTV2; face1.m_TextureX[2] = fTU3; face1.m_TextureY[2] = fTV3; mesh.AddFace( face1 ); mesh.CalculateNormals(); RenderMesh( mesh );*/ } void DX11Renderer::RenderTriangle2d( const GR::tPoint& pt1, const GR::tPoint& pt2, const GR::tPoint& pt3, GR::f32 fTU1, GR::f32 fTV1, GR::f32 fTU2, GR::f32 fTV2, GR::f32 fTU3, GR::f32 fTV3, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3, float fZ ) { SetQuadMode(); FlushLightChanges(); m_QuadCache.FlushCache(); if ( ( Color2 == Color3 ) && ( Color3 == 0 ) ) { Color2 = Color3 = Color1; } GR::f32 virtualX = (GR::f32)m_Canvas.width() / m_VirtualSize.x; GR::f32 virtualY = ( GR::f32 )m_Canvas.height() / m_VirtualSize.y; m_TriangleCache.AddEntry( m_SetTextures[0], GR::tVector( m_Canvas.Left + m_DisplayOffset.x + ( GR::f32 )pt1.x * virtualX, m_Canvas.Top + m_DisplayOffset.y + ( GR::f32 )pt1.y * virtualY, fZ ), fTU1, fTV1, GR::tVector( m_Canvas.Left + m_DisplayOffset.x + ( GR::f32 )pt2.x * virtualX, m_Canvas.Top + m_DisplayOffset.y + ( GR::f32 )pt2.y * virtualY, fZ ), fTU2, fTV2, GR::tVector( m_Canvas.Left + m_DisplayOffset.x + ( GR::f32 )pt3.x * virtualX, m_Canvas.Top + m_DisplayOffset.y + ( GR::f32 )pt3.y * virtualY, fZ ), fTU3, fTV3, Color1, Color2, Color3, m_CurrentShaderType ); /* XMesh mesh; mesh.AddVertex( GR::tVector( ( GR::f32 )pt1.x, ( GR::f32 )pt1.y, fZ ) ); mesh.AddVertex( GR::tVector( ( GR::f32 )pt2.x, ( GR::f32 )pt2.y, fZ ) ); mesh.AddVertex( GR::tVector( ( GR::f32 )pt3.x, ( GR::f32 )pt3.y, fZ ) ); Mesh::Face face1( 0, Color1, 1, Color2, 2, Color3 ); face1.m_TextureX[0] = fTU1; face1.m_TextureY[0] = fTV1; face1.m_TextureX[1] = fTU2; face1.m_TextureY[1] = fTV2; face1.m_TextureX[2] = fTU3; face1.m_TextureY[2] = fTV3; mesh.AddFace( face1 ); RenderMesh2d( mesh );*/ } bool DX11Renderer::SaveScreenShot( const char* FileName ) { FlushAllCaches(); return true; } bool DX11Renderer::VSyncEnabled() { return m_VSyncEnabled; } void DX11Renderer::EnableVSync( bool Enable ) { if ( m_VSyncEnabled != Enable ) { m_VSyncEnabled = Enable; } } GR::Graphic::eImageFormat DX11Renderer::ImageFormat() { return GR::Graphic::IF_A8R8G8B8; } bool DX11Renderer::ImageDataFromTexture( XTexture* pTexture, GR::Graphic::ImageData& ImageData, const GR::u32 MipMapLevel ) { if ( pTexture == NULL ) { dh::Error( "Renderer.General", "ImageDataFromTexture: Texture was NULL" ); return false; } DX11Texture* pDX11Texture = (DX11Texture*)pTexture; if ( MipMapLevel >= pDX11Texture->m_StoredImageData.size() ) { dh::Error( "Renderer.General", "ImageDataFromTexture: MipMapLevel out of bounds %d >= %d", MipMapLevel, pDX11Texture->m_MipMapLevels ); return false; } std::list<GR::Graphic::ImageData>::iterator it( pDX11Texture->m_StoredImageData.begin() ); std::advance( it, MipMapLevel ); ImageData = *it; return true; } bool DX11Renderer::RenderMesh( const Mesh::IMesh& Mesh ) { SetQuadMode(); FlushLightChanges(); m_QuadCache.FlushCache(); GR::u32 vertexFormat = XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_NORMAL; if ( Mesh.FaceCount() == 2 ) { // a quad, reuse stored vertex buffer std::map<GR::u32, XVertexBuffer*>::iterator itMVB( m_BasicVertexBuffers.find( vertexFormat ) ); if ( itMVB == m_BasicVertexBuffers.end() ) { auto pVB = CreateVertexBuffer( Mesh, vertexFormat ); m_BasicVertexBuffers[vertexFormat] = pVB; pVB->FillFromMesh( Mesh ); RenderVertexBuffer( pVB ); return true; } auto pVB = itMVB->second; pVB->FillFromMesh( Mesh ); RenderVertexBuffer( pVB ); return true; } // create temporary auto pVB = CreateVertexBuffer( Mesh, vertexFormat ); if ( pVB == NULL ) { return false; } RenderVertexBuffer( pVB ); DestroyVertexBuffer( pVB ); return true; } void DX11Renderer::RenderQuadDetail2d( GR::f32 X1, GR::f32 Y1, GR::f32 X2, GR::f32 Y2, GR::f32 X3, GR::f32 Y3, GR::f32 X4, GR::f32 Y4, GR::f32 TU1, GR::f32 TV1, GR::f32 TU2, GR::f32 TV2, GR::f32 TU3, GR::f32 TV3, GR::f32 TU4, GR::f32 TV4, GR::u32 Color1, GR::u32 Color2, GR::u32 Color3, GR::u32 Color4, float fZ ) { if ( ( Color2 == Color3 ) && ( Color3 == Color4 ) && ( Color4 == 0 ) ) { Color2 = Color3 = Color4 = Color1; } GR::f32 virtualX = ( GR::f32 )m_Canvas.width() / m_VirtualSize.x; GR::f32 virtualY = ( GR::f32 )m_Canvas.height() / m_VirtualSize.y; X1 *= virtualX; Y1 *= virtualY; X2 *= virtualX; Y2 *= virtualY; X3 *= virtualX; Y3 *= virtualY; X4 *= virtualX; Y4 *= virtualY; X1 += m_DisplayOffset.x; Y1 += m_DisplayOffset.y; X2 += m_DisplayOffset.x; Y2 += m_DisplayOffset.y; X3 += m_DisplayOffset.x; Y3 += m_DisplayOffset.y; X4 += m_DisplayOffset.x; Y4 += m_DisplayOffset.y; SetQuadMode(); m_QuadCache3d.FlushCache(); m_QuadCache.AddEntry( m_SetTextures[0], GR::tVector( m_Canvas.Left + X1, m_Canvas.Top + Y1, fZ ), TU1, TV1, GR::tVector( m_Canvas.Left + X2, m_Canvas.Top + Y2, fZ ), TU2, TV2, GR::tVector( m_Canvas.Left + X3, m_Canvas.Top + Y3, fZ ), TU3, TV3, GR::tVector( m_Canvas.Left + X4, m_Canvas.Top + Y4, fZ ), TU4, TV4, Color1, Color2, Color3, Color4, m_CurrentShaderType ); } void DX11Renderer::SetRenderTarget( XTexture* pTexture ) { if ( pTexture == m_pCurrentlySetRenderTargetTexture ) { return; } FlushAllCaches(); m_pCurrentlySetRenderTargetTexture = (DX11Texture*)pTexture; if ( m_pCurrentlySetRenderTargetTexture ) { m_pDeviceContext->OMSetRenderTargets( 1, &m_pCurrentlySetRenderTargetTexture->m_pTextureRenderTargetView, NULL ); } else { // back to regular back buffer m_pDeviceContext->OMSetRenderTargets( 1, &m_pTargetBackBuffer, m_depthStencilView ); } } ID3D11Device* DX11Renderer::Device() { return m_pDevice; } ID3D11DeviceContext* DX11Renderer::DeviceContext() { return m_pDeviceContext; } ID3D11InputLayout* DX11Renderer::InputLayout( GR::u32 VertexFormat ) { std::map<GR::u32, DX11VertexShader*>::iterator it( m_VSInputLayout.find( VertexFormat ) ); if ( it == m_VSInputLayout.end() ) { return NULL; } return it->second->m_pInputLayout; } void DX11Renderer::ChooseShaders( GR::u32 VertexFormat ) { eShaderType shaderTypeToUse = m_CurrentShaderType; if ( shaderTypeToUse == ST_ALPHA_BLEND ) { m_pDeviceContext->OMSetBlendState( m_pBlendStateAlphaBlend, NULL, 0xffffffff ); shaderTypeToUse = ST_FLAT; } else if ( shaderTypeToUse == ST_ALPHA_BLEND_AND_TEST ) { m_pDeviceContext->OMSetBlendState( m_pBlendStateAlphaBlend, NULL, 0xffffffff ); shaderTypeToUse = ST_ALPHA_TEST; } else if ( shaderTypeToUse == ST_ADDITIVE ) { m_pDeviceContext->OMSetBlendState( m_pBlendStateAdditive, NULL, 0xffffffff ); } else { m_pDeviceContext->OMSetBlendState( NULL, NULL, 0xffffffff ); } // fall back to non-texture mode? if ( m_SetTextures[0] == NULL ) { if ( shaderTypeToUse == ST_FLAT ) { shaderTypeToUse = ST_FLAT_NO_TEXTURE; } } int numLights = m_NumActiveLights; bool lightDisabled = ( m_RenderStates[std::make_pair( XRenderer::RS_LIGHTING, 0 )] == XRenderer::RSV_DISABLE ); switch ( shaderTypeToUse ) { case ST_FLAT: if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "position_texture_color" ); SetPixelShader( "position_texture_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "positionrhw_texture_color" ); SetPixelShader( "position_texture_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { SetVertexShader( "positionrhw_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "position_color" ); SetPixelShader( "position_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "positionrhw_color" ); SetPixelShader( "position_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_texture_color_normal_lightdisabled" ); SetPixelShader( "position_texture_color" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_texture_color_normal_light1" ); SetPixelShader( "position_texture_color" ); return; } else if ( numLights == 2 ) { SetVertexShader( "position_texture_color_normal_light2" ); SetPixelShader( "position_texture_color" ); return; } } break; case ST_FLAT_NO_TEXTURE: if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "position_color" ); SetPixelShader( "position_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "position_notexture_color" ); SetPixelShader( "position_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { SetVertexShader( "positionrhw_notexture_color_normal_nolight" ); SetPixelShader( "position_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_notexture_color_normal_lightdisabled" ); //SetPixelShader( "position_texture_color" ); SetPixelShader( "position_color" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_notexture_color_normal_nolight" ); SetPixelShader( "position_color" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_notexture_color_normal_light1" ); SetPixelShader( "position_color" ); return; } else if ( numLights == 2 ) { SetVertexShader( "position_notexture_color_normal_light2" ); SetPixelShader( "position_color" ); return; } } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "positionrhw_color" ); SetPixelShader( "position_color" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "positionrhw_notexture_color" ); SetPixelShader( "position_color" ); return; } break; case ST_ALPHA_TEST: if ( m_SetTextures[0] == NULL ) { // no texture set if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "position_notexture_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "positionrhw_notexture_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { // no light with XYZRHW! SetVertexShader( "positionrhw_notexture_color_normal_nolight" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_notexture_color_normal_lightdisabled" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_notexture_color_normal_nolight" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_notexture_color_normal_light1" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( numLights == 2 ) { SetVertexShader( "position_notexture_color_normal_light2" ); SetPixelShader( "position_color_alphatest" ); return; } } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "position_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "positionrhw_color" ); SetPixelShader( "position_color_alphatest" ); return; } } else { // has texture set if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "position_texture_color" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { // no lights with xyzrhw SetVertexShader( "positionrhw_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_texture_color_normal_lightdisabled" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_texture_color_normal_light1" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( numLights == 2 ) { SetVertexShader( "position_texture_color_normal_light2" ); SetPixelShader( "position_texture_color_alphatest" ); return; } } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "positionrhw_texture_color" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "position_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "positionrhw_color" ); SetPixelShader( "position_color_alphatest" ); return; } } break; case ST_ADDITIVE: if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_texture_color_normal_lightdisabled" ); SetPixelShader( "position_texture_color" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_texture_color_normal_light1" ); SetPixelShader( "position_texture_color" ); return; } else if ( numLights == 2 ) { SetVertexShader( "position_texture_color_normal_light2" ); SetPixelShader( "position_texture_color" ); return; } } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { // no lights with xyzrhw SetVertexShader( "positionrhw_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color" ); return; } break; case ST_ALPHA_TEST_COLOR_FROM_DIFFUSE: if ( m_SetTextures[0] == NULL ) { // no texture set if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "position_notexture_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "positionrhw_notexture_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { // no lights with xyzrhw SetVertexShader( "positionrhw_notexture_color_normal_nolight" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_texture_color_normal_lightdisabled" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_texture_color_normal_nolight" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_texture_color_normal_light1" ); SetPixelShader( "position_texture_color_alphatest" ); return; } else if ( numLights == 2 ) { SetVertexShader( "position_texture_color_normal_light2" ); SetPixelShader( "position_texture_color_alphatest" ); return; } } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "position_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "positionrhw_color" ); SetPixelShader( "position_color_alphatest" ); return; } } else { // has texture set if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "position_texture_color" ); SetPixelShader( "position_texture_colordiffuse_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { // no lights with xyzrhw SetVertexShader( "positionrhw_texture_color_normal_nolight" ); SetPixelShader( "position_texture_colordiffuse_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD | XVertexBuffer::VFF_NORMAL ) ) { if ( lightDisabled ) { SetVertexShader( "position_texture_color_normal_lightdisabled" ); SetPixelShader( "position_texture_colordiffuse_alphatest" ); return; } else if ( numLights == 0 ) { SetVertexShader( "position_texture_color_normal_nolight" ); SetPixelShader( "position_texture_colordiffuse_alphatest" ); return; } else if ( numLights == 1 ) { SetVertexShader( "position_texture_color_normal_light1" ); SetPixelShader( "position_texture_colordiffuse_alphatest" ); return; } } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE | XVertexBuffer::VFF_TEXTURECOORD ) ) { SetVertexShader( "positionrhw_texture_color" ); SetPixelShader( "position_texture_colordiffuse_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZ | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "position_color" ); SetPixelShader( "position_color_alphatest" ); return; } else if ( VertexFormat == ( XVertexBuffer::VFF_XYZRHW | XVertexBuffer::VFF_DIFFUSE ) ) { SetVertexShader( "positionrhw_color" ); SetPixelShader( "position_color_alphatest" ); return; } } break; } dh::Log( "ChooseShaders unsupported shader for shader type %d, vertex format 0x%x, really active %d lights, texture set %x", shaderTypeToUse, VertexFormat, numLights, m_SetTextures[0] ); } void DX11Renderer::RenderBox( const GR::tVector& vPos, const GR::tVector& vSize, GR::u32 Color ) { SetQuadMode(); m_QuadCache.FlushCache(); XMesh meshBox; meshBox.AddVertex( vPos ); meshBox.AddVertex( vPos + GR::tVector( vSize.x, 0.0f, 0.0f ) ); meshBox.AddVertex( vPos + GR::tVector( 0.0f, vSize.y, 0.0f ) ); meshBox.AddVertex( vPos + GR::tVector( vSize.x, vSize.y, 0.0f ) ); meshBox.AddVertex( vPos + GR::tVector( 0.0f, 0.0f, vSize.z ) ); meshBox.AddVertex( vPos + GR::tVector( vSize.x, 0.0f, vSize.z ) ); meshBox.AddVertex( vPos + GR::tVector( 0.0f, vSize.y, vSize.z ) ); meshBox.AddVertex( vPos + GR::tVector( vSize.x, vSize.y, vSize.z ) ); Mesh::Face faceFront1( 2, Color, 6, Color, 3, Color ); Mesh::Face faceFront2( 6, Color, 7, Color, 3, Color ); Mesh::Face faceLeft1( 0, Color, 4, Color, 2, Color ); Mesh::Face faceLeft2( 4, Color, 6, Color, 2, Color ); Mesh::Face faceRight1( 3, Color, 7, Color, 1, Color ); Mesh::Face faceRight2( 7, Color, 5, Color, 1, Color ); Mesh::Face faceBack1( 1, Color, 5, Color, 0, Color ); Mesh::Face faceBack2( 5, Color, 4, Color, 0, Color ); Mesh::Face faceTop1( 0, Color, 2, Color, 1, Color ); Mesh::Face faceTop2( 2, Color, 3, Color, 1, Color ); Mesh::Face faceBottom1( 6, Color, 4, Color, 7, Color ); Mesh::Face faceBottom2( 4, Color, 5, Color, 7, Color ); meshBox.AddFace( faceFront1 ); meshBox.AddFace( faceFront2 ); meshBox.AddFace( faceLeft1 ); meshBox.AddFace( faceLeft2 ); meshBox.AddFace( faceRight1 ); meshBox.AddFace( faceRight2 ); meshBox.AddFace( faceBack1 ); meshBox.AddFace( faceBack2 ); meshBox.AddFace( faceTop1 ); meshBox.AddFace( faceTop2 ); meshBox.AddFace( faceBottom1 ); meshBox.AddFace( faceBottom2 ); for ( int i = 0; i < 12; ++i ) { if ( i % 2 ) { meshBox.m_Faces[i].m_TextureX[0] = 0.0f; meshBox.m_Faces[i].m_TextureY[0] = 1.0f; meshBox.m_Faces[i].m_TextureX[1] = 1.0f; meshBox.m_Faces[i].m_TextureY[1] = 0.0f; meshBox.m_Faces[i].m_TextureX[2] = 1.0f; meshBox.m_Faces[i].m_TextureY[2] = 1.0f; } else { meshBox.m_Faces[i].m_TextureX[0] = 0.0f; meshBox.m_Faces[i].m_TextureY[0] = 0.0f; meshBox.m_Faces[i].m_TextureX[1] = 1.0f; meshBox.m_Faces[i].m_TextureY[1] = 0.0f; meshBox.m_Faces[i].m_TextureX[2] = 0.0f; meshBox.m_Faces[i].m_TextureY[2] = 1.0f; } } meshBox.CalculateNormals(); RenderMesh( meshBox ); } void DX11Renderer::SetShader( eShaderType sType ) { m_CurrentShaderType = sType; if ( sType == ST_FLAT_NO_TEXTURE ) { SetTexture( 0, NULL ); SetTexture( 1, NULL ); } } XFont* DX11Renderer::LoadFontSquare( const char* FileName, GR::u32 Flags, GR::u32 TransparentColor ) { XFont* pFont = new DX11Font( this, m_pEnvironment ); pFont->LoadFontSquare( FileName, Flags, TransparentColor ); AddFont( pFont ); return pFont; } XFont* DX11Renderer::LoadFont( const char* FileName, GR::u32 TransparentColor ) { XFont* pFont = new DX11Font( this, m_pEnvironment ); if ( !pFont->LoadFont( FileName, 0, TransparentColor ) ) { delete pFont; return NULL; } AddFont( pFont ); return pFont; } int DX11Renderer::MaxPrimitiveCount() { switch ( m_FeatureLevel ) { default: case D3D_FEATURE_LEVEL_9_1: return D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT; case D3D_FEATURE_LEVEL_9_2: case D3D_FEATURE_LEVEL_9_3: case D3D_FEATURE_LEVEL_10_0: case D3D_FEATURE_LEVEL_10_1: case D3D_FEATURE_LEVEL_11_0: case D3D_FEATURE_LEVEL_11_1: return D3D_FL9_2_IA_PRIMITIVE_MAX_COUNT; } return D3D_FL9_1_IA_PRIMITIVE_MAX_COUNT; }
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#include <fstream> #include <cstring> using namespace std; ifstream is("a.in"); ofstream os("a.out"); int n, cnt = 1; void Morse(string x ); int main() { is >> n; Morse(""); is.close(); os.close(); return 0; } void Morse(string x ) { if ( x.size() == n ) { os << x << '\n'; return; } Morse(x+'-'); Morse(x+'.'); }
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#ifndef WIFIMANAGERHANDLER_H #define WIFIMANAGERHANDLER_H #include <WiFiManager.h> #include "ConfigManager.h" #define CONFIGURATION_AP_SSID "HomeSensorsConfig" class WifiManagerHandler { public: WifiManagerHandler(ConfigManager *config); void connectAndSetConfigs(); void reset(); private: WiFiManagerParameter _mqtt_server_param = NULL; WiFiManagerParameter _mqtt_port_param = NULL; WiFiManagerParameter _mqtt_username_param = NULL; WiFiManagerParameter _mqtt_password_param = NULL; WiFiManagerParameter _device_id_param = NULL; ConfigManager * _config; WiFiManager _wifiManager; void configureCustomParameters(); void saveCustomParameters(); }; #endif
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// // Created by helianhaodong on 2021/4/25. // // fucntion 作类成员实现回调 // 类似于观察者模式 #include "../all.h" class FunctorA { public: void operator()() { std::cout << "class FunctorA" << std::endl; } }; class FunctorB { public: void operator()() { std::cout << "class FunctorB" << std::endl; } }; class FunctorC { public: void operator()() { std::cout << "class FunctorC" << std::endl; } }; class Object { public: Object(FunctorA a, FunctorB b, FunctorC c) { m_list.push_back(a); m_list.push_back(b); m_list.push_back(c); } void notify() { for (auto& item : m_list) item(); } private: std::list<std::function<void(void)>> m_list; }; int mainfco() { FunctorA a; FunctorB b; FunctorC c; Object obj(a, b, c); obj.notify(); return 0; }
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ezxmodempinmanager.cpp
/**************************************************************************** ** ** Copyright (C) 2000-2008 TROLLTECH ASA. All rights reserved. ** ** This file is part of the Opensource Edition of the Qtopia Toolkit. ** ** This software is licensed under the terms of the GNU General Public ** License (GPL) version 2. ** ** See http://www.trolltech.com/gpl/ for GPL licensing information. ** ** Contact info@trolltech.com if any conditions of this licensing are ** not clear to you. ** ** ** ** This file is provided AS IS with NO WARRANTY OF ANY KIND, INCLUDING THE ** WARRANTY OF DESIGN, MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE. ** ****************************************************************************/ #include <ezxmodempinmanager.h> #include "../../../../../../src/libraries/qtopiaphonemodem/qmodempinmanager_p.h" #include <qmodemservice.h> #include <qatchat.h> #include <qatresult.h> #include <qatresultparser.h> #include <qatutils.h> #include <qtopialog.h> #include <QTimer> class EzxModemPinManagerPrivate { public: EzxModemPinManagerPrivate( QModemService *service ) { this->service = service; this->querying = false; this->simMissing = false; } QModemService *service; QString expectedPin; QString expectedAskPin; QString changingPin; QString lastSimPin; QString currentPin; bool querying; QList<QModemPendingPin *> pending; QString pendingPin; QTimer *lastPinTimer; bool simMissing; QModemPendingPin *findPending( const QString& type ); }; QModemPendingPin *EzxModemPinManagerPrivate::findPending( const QString& type ) { QList<QModemPendingPin *>::ConstIterator it; for ( it = pending.begin(); it != pending.end(); ++it ) { if ( (*it)->type() == type ) return *it; } return 0; } /*! Create a modem pin manager for \a service. */ EzxModemPinManager::EzxModemPinManager( QModemService *service ) : QModemPinManager( service ) { d = new EzxModemPinManagerPrivate( service ); d->lastPinTimer = new QTimer( this ); d->lastPinTimer->setSingleShot( true ); connect( d->lastPinTimer, SIGNAL(timeout()), this, SLOT(lastPinTimeout()) ); // Hook onto the "pinquery" event to allow other providers // to ask us to query for the pin the modem wants. This may // be sent during initialization, functionality changes, // or when the modem reports a "pin/puk required" error. service->connectToPost( "pinquery", this, SLOT(sendQuery()) ); service->connectToPost( "simnotinserted", this, SLOT(simMissing()) ); } /*! Destroy this modem pin manager. */ EzxModemPinManager::~EzxModemPinManager() { delete d; } void EzxModemPinManager::enterPin( const QString& type, const QString& pin ) { // Pending pins should be sent to the object that asked for them. QModemPendingPin *pending; bool hadPending = false; while ( ( pending = d->findPending( type ) ) != 0 ) { d->pending.removeAll( pending ); pending->emitHavePin( pin ); delete pending; hadPending = true; } if ( hadPending ) return; // If this wasn't a pending pin, then we were probably processing // the answer to a sendQuery() request. if ( type != d->expectedPin ) { qLog( Modem ) << "Pin" << type << "entered, expecting" << d->expectedPin; return; } d->currentPin = pin; d->service->chat( "AT+CPIN=1,\"" + QAtUtils::quote( pin ) + "\"", this, SLOT(cpinResponse(bool,QAtResult)) ); } void EzxModemPinManager::enterPuk ( const QString& type, const QString& puk, const QString& newPin ) { if ( ( type != "SIM PUK" && type != "SIM PUK2" ) || !d->expectedPin.isEmpty() ) { if ( type != d->expectedPin ) { qLog( Modem ) << "Puk" << type << "entered, expecting" << d->expectedPin; return; } } if ( type.contains("PUK") && d->findPending( type ) != 0 ) { // We will need newPin later if the puk is verified. d->pendingPin = newPin; d->service->chat( "AT+CPIN=\"" + QAtUtils::quote( puk ) + "\",\"" + QAtUtils::quote( newPin ) + "\"", this, SLOT(cpukResponse(bool)) ); } else { d->currentPin = newPin; d->expectedPin = type; d->service->chat( "AT+CPUR=1;+CPIN=\"" + puk + "\",\"" + newPin + "\"", this, SLOT(cpinResponse(bool,QAtResult)) ); } } // Process the response to a AT+CPIN=[puk,]pin command. void EzxModemPinManager::cpinResponse( bool ok, const QAtResult& result ) { d->lastSimPin = QString(); if ( ok ) { // The pin was entered correctly. QPinOptions options; options.setMaxLength( pinMaximum() ); emit pinStatus( d->expectedPin, QPinManager::Valid, options ); if ( d->expectedPin.contains( "PUK" ) ) { // If we just successfully sent the PUK, then the PIN // version is also successfull. QString pin = d->expectedPin.replace( "PUK", "PIN" ); emit pinStatus( pin, QPinManager::Valid, options ); } if ( d->expectedPin == "SIM PIN" ) { // Cache the last valid SIM PIN value because some modems will ask // for it again immediately even when they accept it first time. // 3GPP TS 27.007 requires this behaviour. d->lastSimPin = d->currentPin; d->lastPinTimer->start( 5000 ); // Clear it after 5 seconds. } d->expectedPin = QString(); d->service->post( "simpinentered" ); } d->currentPin = QString(); // If the result includes a "+CPIN" line, then the modem may // be asking for a new pin/puk already. Otherwise send AT+CPIN? // to ask whether the modem is "READY" or needs another pin/puk. QAtResultParser parser( result ); if ( parser.next( "+CPIN:" ) ) { d->querying = true; cpinQuery( true, result ); } else { sendQuery(); } } void EzxModemPinManager::sendQuery() { if ( !d->querying ) { d->querying = true; if ( d->service->multiplexer()->channel( "primary" )->isValid() ) { d->service->chat ( "AT+CPIN?", this, SLOT(cpinQuery(bool,QAtResult)) ); } else { // The underlying serial device could not be opened, // so we are not talking to a modem. Fake sim ready. QAtResult result; result.setResultCode( QAtResult::OK ); result.setContent( "+CPIN: READY" ); cpinQuery( true, result ); } } } // Process the response to a AT+CPIN? command. void EzxModemPinManager::cpinQuery( bool ok, const QAtResult& result ) { if ( !ok ) { // The AT+CPIN? request failed. The SIM may not be ready. // Wait three seconds and resend. if ( !d->simMissing ) QTimer::singleShot( 3000, this, SLOT(sendQueryAgain()) ); } else { // No longer querying for the pin. d->querying = false; // Extract the required pin from the returned result. QAtResultParser parser( result ); parser.next( "+CPIN:" ); QString pin = parser.line().trimmed().remove("\""); if ( pin == "READY" || ( pin.isEmpty() && emptyPinIsReady() ) ) { // No more PIN's are required, so the sim is ready. d->expectedPin = QString(); d->service->post( "simready" ); // Notify the application level that the sim is ready. emit pinStatus( "READY", QPinManager::Valid, QPinOptions() ); } else if ( pin == "SIM PIN" && !d->lastSimPin.isEmpty() ) { // We have a cached version of the primary "SIM PIN" // that we know is valid. Re-send it immediately. // Some modems ask for the SIM PIN multiple times. // 3GPP TS 27.007 requires this behaviour. d->expectedPin = pin; d->currentPin = d->lastSimPin; d->service->chat( "AT+CPIN=1,\"" + d->lastSimPin + "\"", this, SLOT(cpinResponse(bool,QAtResult)) ); } else { // Ask that the pin be supplied by the user. d->expectedPin = pin; QPinManager::Status status; if ( pin.contains( "PUK" ) ) status = QPinManager::NeedPuk; else { status = QPinManager::NeedPin; d->service->post( "simpinrequired" ); } QPinOptions options; options.setMaxLength( pinMaximum() ); emit pinStatus( d->expectedPin, status, options ); } } }
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/ex2/meshModel.cpp
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meshModel.cpp
#include "meshModel.h" #include <QString> #include <QtCore/QDebug> #include <QtCore/QString> #include <QtWidgets/QCommandLinkButton> #include <Qt3DRender/QObjectPicker> #include <Qt3DExtras/QTorusMesh> #include <Qt3DRender/QPickingSettings> extern QCommandLinkButton *info; SceneModifier::SceneModifier(Qt3DCore::QEntity *rootEntity) : m_rootEntity(rootEntity) { // set picking method Qt3DRender::QPickingSettings *settings = new Qt3DRender::QPickingSettings(); settings->setPickMethod(Qt3DRender::QPickingSettings::PickMethod::TrianglePicking); // Mesh shape data Qt3DRender::QMesh *mesh = new Qt3DRender::QMesh(); mesh->setSource(QUrl("qrc:/mesh/TrackML-PixelDetector.obj")); mesh->setProperty("Vertices", QVariant(37216)); mesh->setProperty("Edges", QVariant(58416)); mesh->setProperty("Faces", QVariant(29208)); // Mesh Transform Qt3DCore::QTransform *meshTransform = new Qt3DCore::QTransform(); meshTransform->setScale(0.006f); meshTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 0.0f)); meshTransform->setTranslation(QVector3D(-2.0f, -2.0f, 0.0f)); // Mesh material Qt3DExtras::QPhongMaterial *meshMaterial = new Qt3DExtras::QPhongMaterial(); meshMaterial->setDiffuse(QColor(QRgb(0xbeb32b))); // picker Qt3DRender::QObjectPicker *picker = new Qt3DRender::QObjectPicker(); picker->setEnabled(true); // Mesh Entity m_meshEntity = new Qt3DCore::QEntity(m_rootEntity); m_meshEntity->addComponent(mesh); m_meshEntity->addComponent(meshMaterial); m_meshEntity->addComponent(meshTransform); m_meshEntity->addComponent(picker); QObject::connect(picker, &Qt3DRender::QObjectPicker::clicked, this, &SceneModifier::onClicked); // Torus Mesh shape data Qt3DExtras::QTorusMesh *torusMesh = new Qt3DExtras::QTorusMesh(); torusMesh->setRadius(1.0f); torusMesh->setMinorRadius(0.4f); torusMesh->setRings(100); torusMesh->setSlices(20); // Torus Mesh Transform Qt3DCore::QTransform *torusMeshTransform = new Qt3DCore::QTransform(); torusMeshTransform->setScale(3.0f); torusMeshTransform->setRotation(QQuaternion::fromAxisAndAngle(QVector3D(0.0f, 1.0f, 0.0f), 30.0f)); torusMeshTransform->setTranslation(QVector3D(20.0f, 15.0f, -40.0f)); // Torus picker Qt3DRender::QObjectPicker *torusPicker = new Qt3DRender::QObjectPicker(); torusPicker->setEnabled(true); // Torus Mesh Entity m_torusMeshEntity = new Qt3DCore::QEntity(m_rootEntity); m_torusMeshEntity->addComponent(torusMesh); m_torusMeshEntity->addComponent(meshMaterial); m_torusMeshEntity->addComponent(torusMeshTransform); m_torusMeshEntity->addComponent(torusPicker); QObject::connect(torusPicker, &Qt3DRender::QObjectPicker::clicked, this, &SceneModifier::onClickedTorus); } SceneModifier::~SceneModifier() { } void SceneModifier::onClicked(Qt3DRender::QPickEvent* event){ Qt3DRender::QMesh *mesh = (Qt3DRender::QMesh*)(m_meshEntity->componentsOfType<Qt3DRender::QMesh>()[0]); info->setDescription(QString("Vertices: ") + mesh->property("Vertices").toString() + QString("\nEdges: ") + mesh->property("Edges").toString() + QString("\nFaces: ") + mesh->property("Faces").toString()); } void SceneModifier::onClickedTorus(Qt3DRender::QPickEvent* event){ Qt3DExtras::QTorusMesh *mesh = (Qt3DExtras::QTorusMesh*)(m_torusMeshEntity->componentsOfType<Qt3DExtras::QTorusMesh>()[0]); info->setDescription(QString("Radius: %1 \nRings: %2 \nSlices: %3") .arg(mesh->radius()).arg(mesh->rings()).arg(mesh->slices())); } void SceneModifier::enableMesh(bool enabled) { m_meshEntity->setEnabled(enabled); } void SceneModifier::scaleMesh(int magnitude) { float magnitudeF = 0.001 + (float)(magnitude) * 0.01 / 100.0; Qt3DCore::QTransform *transform = (Qt3DCore::QTransform*)(m_meshEntity->componentsOfType<Qt3DCore::QTransform>()[0]); transform->setScale(magnitudeF); } void SceneModifier::rotateMeshX(int degree) { float degreeF = degree * 360.0 / 100.0; Qt3DCore::QTransform *transform = (Qt3DCore::QTransform*)(m_meshEntity->componentsOfType<Qt3DCore::QTransform>()[0]); transform->setRotationX(degreeF); } void SceneModifier::rotateMeshY(int degree) { float degreeF = degree * 360.0 / 100.0; Qt3DCore::QTransform *transform = (Qt3DCore::QTransform*)(m_meshEntity->componentsOfType<Qt3DCore::QTransform>()[0]); transform->setRotationY(degreeF); } void SceneModifier::rotateMeshZ(int degree) { float degreeF = degree * 360.0 / 100.0; Qt3DCore::QTransform *transform = (Qt3DCore::QTransform*)(m_meshEntity->componentsOfType<Qt3DCore::QTransform>()[0]); transform->setRotationZ(degreeF); }
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/code/threads/BoundedBuffer.cc
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BoundedBuffer.cc
#include "synch.h" #include "system.h" #include "BoundedBuffer.h" BoundedBuffer::BoundedBuffer(int size) { // 初始化 this->maxsize = size; head = 0; tail = 0; n = 0; buffer = new char[size](); lock = new Lock("buffer's lock"); bufferempty = new Condition("buffer is empty"); bufferfull = new Condition("buffer is full"); } BoundedBuffer::~BoundedBuffer() { delete[] buffer; delete lock; delete bufferempty; delete bufferfull; } void BoundedBuffer::Read(void *data, int size) // 消费者 { lock->Acquire(); // 获得锁 for (int i = 0; i < size; i++) // 循环读取size大小数据 { while (n == 0) // 如果当前缓冲区为空,则在条件变量上阻塞 bufferempty->Wait(lock); ((char *)data)[i] = buffer[head]; // 从head处读取到data中 head = (head + 1) % maxsize; // head往后移,data过后也会往后移 n--; // 当前数据-1 bufferfull->Signal(lock); // 读取后唤醒一个生产者 printf("Thread %s Read - head: %d tail: %d n: %d\n", currentThread->getName(), head, tail, n); } lock->Release(); // 释放锁 } void BoundedBuffer::Write(void *data, int size) // 生产者 { lock->Acquire(); // 获得锁 for (int i = 0; i < size; i++) // 循环写入size大小数据 { while (n == maxsize) // 如果当前缓冲区已经满了,则在相应条件变量上阻塞 bufferfull->Wait(lock); buffer[tail] = ((char *)data)[i]; // 缓冲区末尾追加 tail = (tail + 1) % maxsize; // tail往后移,data过后也会往后移 n++; // 当前数据+1 bufferempty->Signal(lock); // 写入后唤醒消费者 printf("Thread %s Write - head: %d tail: %d n: %d\n", currentThread->getName(), head, tail, n); } lock->Release(); // 释放锁 }
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/ESP32-SensorBoard/lib/JSUtilities/scr/jsutilities.cpp
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MrFlexi/ESP32-SensorBoard
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2023-02-25T02:11:56.968793
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jsutilities.cpp
#include "jsutilities.h" // Local logging tag static const char TAG[] = __FILE__; #define SSD1306_PRIMARY_ADDRESS (0x3D) #define SSD1306_SECONDARY_ADDRESS (0x3C) #define BME_PRIMARY_ADDRESS (0x77) #define BME_SECONDARY_ADDRESS (0x76) #define AXP192_PRIMARY_ADDRESS (0x34) #define MCP_24AA02E64_PRIMARY_ADDRESS (0x50) #define QUECTEL_GPS_PRIMARY_ADDRESS (0x10) #define ADXL345 (0x53) int i2c_scan(void) { int i2c_ret, addr; int devices = 0; Serial.println( "Scanning I2C"); ESP_LOGI(TAG, "Starting I2C bus scan..."); for (addr = 8; addr <= 119; addr++) { // scan i2c bus with no more to 100KHz Wire.begin(SDA, SCL, 100000); Wire.beginTransmission(addr); Wire.write(addr); i2c_ret = Wire.endTransmission(); if (i2c_ret == 0) { devices++; switch (addr) { case INA3221_ADDRESS: ESP_LOGI(TAG, "0x%X: INA 3221 Voltage+Current detector", addr); break; case SSD1306_PRIMARY_ADDRESS: case SSD1306_SECONDARY_ADDRESS: ESP_LOGI(TAG, "0x%X: SSD1306 Display controller", addr); break; case BME_PRIMARY_ADDRESS: case BME_SECONDARY_ADDRESS: ESP_LOGI(TAG, "0x%X: Bosch BME MEMS", addr); break; case AXP192_PRIMARY_ADDRESS: ESP_LOGI(TAG, "0x%X: AXP192 power management", addr); break; case QUECTEL_GPS_PRIMARY_ADDRESS: ESP_LOGI(TAG, "0x%X: Quectel GPS", addr); break; case MCP_24AA02E64_PRIMARY_ADDRESS: ESP_LOGI(TAG, "0x%X: 24AA02E64 serial EEPROM", addr); break; case ADXL345: ESP_LOGI(TAG, "0x%X: ADXL345 3 Axis Accel", addr); break; default: ESP_LOGI(TAG, "0x%X: Unknown device", addr); break; } } // switch } // for loop ESP_LOGI(TAG, "I2C scan done, %u devices found.", devices); return devices; } /**************************************************************************/ /*! @brief Sends a single command byte over I2C */ /**************************************************************************/ void SDL_Arduino_INA3221::wireWriteRegister (uint8_t reg, uint16_t value) { Wire.beginTransmission(INA3221_i2caddr); #if ARDUINO >= 100 Wire.write(reg); // Register Wire.write((value >> 8) & 0xFF); // Upper 8-bits Wire.write(value & 0xFF); // Lower 8-bits #else Wire.send(reg); // Register Wire.send(value >> 8); // Upper 8-bits Wire.send(value & 0xFF); // Lower 8-bits #endif Wire.endTransmission(); } /**************************************************************************/ /*! @brief Reads a 16 bit values over I2C */ /**************************************************************************/ void SDL_Arduino_INA3221::wireReadRegister(uint8_t reg, uint16_t *value) { Wire.beginTransmission(INA3221_i2caddr); #if ARDUINO >= 100 Wire.write(reg); // Register #else Wire.send(reg); // Register #endif Wire.endTransmission(); delay(1); // Max 12-bit conversion time is 586us per sample Wire.requestFrom(INA3221_i2caddr, (uint8_t)2); #if ARDUINO >= 100 // Shift values to create properly formed integer *value = ((Wire.read() << 8) | Wire.read()); #else // Shift values to create properly formed integer *value = ((Wire.receive() << 8) | Wire.receive()); #endif } // void SDL_Arduino_INA3221::INA3221SetConfig(void) { // Set Config register to take into account the settings above uint16_t config = INA3221_CONFIG_ENABLE_CHAN1 | INA3221_CONFIG_ENABLE_CHAN2 | INA3221_CONFIG_ENABLE_CHAN3 | INA3221_CONFIG_AVG1 | INA3221_CONFIG_VBUS_CT2 | INA3221_CONFIG_VSH_CT2 | INA3221_CONFIG_MODE_2 | INA3221_CONFIG_MODE_1 | INA3221_CONFIG_MODE_0; wireWriteRegister(INA3221_REG_CONFIG, config); } /**************************************************************************/ /*! @brief Instantiates a new SDL_Arduino_INA3221 class */ /**************************************************************************/ SDL_Arduino_INA3221::SDL_Arduino_INA3221(uint8_t addr, float shuntresistor) { INA3221_i2caddr = addr; INA3221_shuntresistor = shuntresistor; } /**************************************************************************/ /*! @brief Setups the HW (defaults to 32V and 2A for calibration values) */ /**************************************************************************/ void SDL_Arduino_INA3221::begin() { Wire.begin(); // Set chip to known config values to start INA3221SetConfig(); // Serial.print("shut resistor="); Serial.println(INA3221_shuntresistor); // Serial.print("address="); Serial.println(INA3221_i2caddr); } /**************************************************************************/ /*! @brief Gets the raw bus voltage (16-bit signed integer, so +-32767) */ /**************************************************************************/ int16_t SDL_Arduino_INA3221::getBusVoltage_raw(int channel) { uint16_t value; wireReadRegister(INA3221_REG_BUSVOLTAGE_1+(channel -1) *2, &value); // Serial.print("BusVoltage_raw="); // Serial.println(value,HEX); // Shift to the right 3 to drop CNVR and OVF and multiply by LSB return (int16_t)(value ); } /**************************************************************************/ /*! @brief Gets the raw shunt voltage (16-bit signed integer, so +-32767) */ /**************************************************************************/ int16_t SDL_Arduino_INA3221::getShuntVoltage_raw(int channel) { uint16_t value; wireReadRegister(INA3221_REG_SHUNTVOLTAGE_1+(channel -1) *2, &value); // Serial.print("ShuntVoltage_raw="); // Serial.println(value,HEX); return (int16_t)value; } /**************************************************************************/ /*! @brief Gets the shunt voltage in mV (so +-168.3mV) */ /**************************************************************************/ float SDL_Arduino_INA3221::getShuntVoltage_mV(int channel) { int16_t value; value = getShuntVoltage_raw(channel); return value * 0.005; } /**************************************************************************/ /*! @brief Gets the shunt voltage in volts */ /**************************************************************************/ float SDL_Arduino_INA3221::getBusVoltage_V(int channel) { int16_t value = getBusVoltage_raw(channel); return value * 0.001; } /**************************************************************************/ /*! @brief Gets the current value in mA, taking into account the config settings and current LSB */ /**************************************************************************/ float SDL_Arduino_INA3221::getCurrent_mA(int channel) { float valueDec = getShuntVoltage_mV(channel)/INA3221_shuntresistor; return valueDec; } /**************************************************************************/ /*! @brief Gets the Manufacturers ID */ /**************************************************************************/ int SDL_Arduino_INA3221::getManufID() { uint16_t value; wireReadRegister(0xFE, &value); return value; } void display_chip_info() { // print chip information on startup if in verbose mode after coldstart esp_chip_info_t chip_info; esp_chip_info(&chip_info); ESP_LOGI(TAG, "This is ESP32 chip with %d CPU cores, WiFi%s%s, silicon revision " "%d, %dMB %s Flash", chip_info.cores, (chip_info.features & CHIP_FEATURE_BT) ? "/BT" : "", (chip_info.features & CHIP_FEATURE_BLE) ? "/BLE" : "", chip_info.revision, spi_flash_get_chip_size() / (1024 * 1024), (chip_info.features & CHIP_FEATURE_EMB_FLASH) ? "embedded" : "external"); ESP_LOGI(TAG, "Internal Total heap %d, internal Free Heap %d", ESP.getHeapSize(), ESP.getFreeHeap()); #if (BOARD_HAS_PSRAM) ESP_LOGI(TAG, "SPIRam Total heap %d, SPIRam Free Heap %d", ESP.getPsramSize(), ESP.getFreePsram()); #endif ESP_LOGI(TAG, "ChipRevision %d, Cpu Freq %d, SDK Version %s", ESP.getChipRevision(), ESP.getCpuFreqMHz(), ESP.getSdkVersion()); ESP_LOGI(TAG, "Flash Size %d, Flash Speed %d", ESP.getFlashChipSize(), ESP.getFlashChipSpeed()); } void print_wakeup_reason() { esp_sleep_wakeup_cause_t wakeup_reason; wakeup_reason = esp_sleep_get_wakeup_cause(); Serial.print(F("WakeUp caused by: ")); switch (wakeup_reason) { case ESP_SLEEP_WAKEUP_EXT0: Serial.println(F("external signal using RTC_IO")); break; case ESP_SLEEP_WAKEUP_EXT1: Serial.println(F("external signal using RTC_CNTL")); break; case ESP_SLEEP_WAKEUP_TIMER: Serial.println("by timer"); break; case ESP_SLEEP_WAKEUP_TOUCHPAD: Serial.println(F("touchpad")); break; case ESP_SLEEP_WAKEUP_ULP: Serial.println(F("ULP program")); break; default: Serial.printf("Wakeup was not caused by deep sleep: %d\n", wakeup_reason); break; } } void print_wakeup_touchpad() { touch_pad_t pin; switch (esp_sleep_get_touchpad_wakeup_status()) { case 0: Serial.println("Touch detected on GPIO 4"); break; case 1: Serial.println("Touch detected on GPIO 0"); break; case 2: Serial.println("Touch detected on GPIO 2"); break; case 3: Serial.println("Touch detected on GPIO 15"); break; case 4: Serial.println("Touch detected on GPIO 13"); break; case 5: Serial.println("Touch detected on GPIO 12"); break; case 6: Serial.println("Touch detected on GPIO 14"); break; case 7: Serial.println("Touch detected on GPIO 27"); break; case 8: Serial.println("Touch detected on GPIO 33"); break; case 9: Serial.println("Touch detected on GPIO 32"); break; default: Serial.println("Wakeup not by touchpad"); break; } }
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/common/febird/febird-0.21/include/febird/util/throw.hpp
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[]
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career-tankles/scrawl
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refs/heads/master
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throw.hpp
#ifndef __febird_util_throw_hpp__ #define __febird_util_throw_hpp__ #include "autofree.hpp" #include <boost/current_function.hpp> #define FEBIRD_THROW(Except, fmt, ...) \ do { \ febird::AutoFree<char> msg; \ int len = asprintf(&msg.p, "%s:%d: %s: " fmt, \ __FILE__, __LINE__, BOOST_CURRENT_FUNCTION, \ ##__VA_ARGS__); \ fprintf(stderr, "%s\n", msg.p); \ std::string strMsg(msg.p, len); \ throw Except(strMsg); \ } while (0) #define THROW_STD(Except, fmt, ...) \ FEBIRD_THROW(std::Except, fmt, ##__VA_ARGS__) #endif // __febird_util_throw_hpp__
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file.h
// // Created by dc on 12/11/18. // #ifndef SUIL_FILE_H #define SUIL_FILE_H #include <fcntl.h> #include <libmill/libmill.h> #include <suil/zstring.h> #include <suil/buffer.h> #include <suil/logging.h> namespace suil { /** * File provides asynchronous operations for writing * and reading from files. It's an abstraction on top of libmill's * file API's */ struct File { /** * Creates a new file taking a lib mill file object * @param mf a lib mill file object */ File(mfile mf); /** * creates a new file which operates on the given file path * see syscall open * * @param path the path of the file to work with * @param flags file open flags * @param mode file open mode */ File(const char *path, int flags, mode_t mode); /** * creates a new file which operates on the given file descriptor * @param fd the file descriptor to work with * @param own if true, the created \class File object will take * ownership of the given descriptor and takes care of cleaning it * up */ explicit File(int fd, bool own = false); File(File&) = delete; File&operator=(File&) = delete; /** * move constructor * @param f */ File(File&& f) : fd(f.fd) { f.fd = nullptr; } /** * move assignment * @param f * @return */ File& operator=(File&& f) { fd = f.fd; f.fd = nullptr; return Ego; } /** * writes the given data to the file * * @param data pointer to the data to write * @param size the size to write to file from data buffer * @param dd the deadline time for the write * @return number of bytes written to file */ virtual size_t write(const void*data, size_t size, int64_t dd = -1); /** * read data from file * @param data the buffer to hold the read data. * @param size the size of the given output buffer \param data. after reading, * this reference variable will have the number of bytes read into buffer * @param dd the deadline time for the read * @return true for a successful read, false otherwise */ virtual bool read(void *data, size_t& size, int64_t dd = -1); /** * file seek to given offset * @param off the offset to seek to * @return the new position in file */ virtual off_t seek(off_t off); /** * get the offset on the file * @return the current offset on the file */ virtual off_t tell(); /** * check if the offset is at the end of file * @return true if offset at end of file */ virtual bool eof(); /** * flush the data to disk * @param dd timestamp to wait for until flush is completed */ virtual void flush(int64_t dd = -1); /** * closes the file descriptor if it's being owned and it's valid */ virtual void close(); /** * checks if the given file descriptor is valid * @return true if the descriptor is valid, false otherwise */ virtual bool valid() { return fd != nullptr; } /** * get the file descriptor associated with the given file * @return */ virtual int raw() { return mfget(fd); } /** * eq equality operator, check if two \class File objects * point to the same file descriptor * @param other * @return */ bool operator==(const File& other) { return (this == &other) || ( fd == other.fd); } /** * neq equality operator, check if two \class File objects * point to different file descriptor * @param other * @return */ bool operator!=(const File& other) { return !(*this == other); } /** * stream operator - write a stringview into the file * @param sv the string view to write * @return */ File& operator<<(strview& sv); /** * stream operator - write a \class String into the file * @param str the \class String to write * @return */ File& operator<<(const String& str); /** * stream operator - write a \class OBuffer into the file * @param b the buffer to write to file * @return */ File& operator<<(const OBuffer& b); /** * stream operator - write c-style string into file * @param str the string to write * @return */ File& operator<<(const char* str); /** * stream operator - write c-style string into file * @param str the string to write * @return */ inline File& operator<<(const std::string& str) { String tmp(str); return (Ego << tmp); } virtual ~File(); protected: mfile fd; }; namespace utils::fs { inline String realpath(const char *path) { char base[PATH_MAX]; if (::realpath(path, base) == nullptr) { if (errno != EACCES && errno != ENOENT) return String(); } return std::move(String{base}.dup()); } inline size_t size(const char *path) { struct stat st; if (stat(path, &st) == 0) { return (size_t) st.st_size; } throw Exception::create("file '", path, "' does not exist"); } inline void touch(const char *path, mode_t mode=0777) { if (::open(path, O_CREAT|O_TRUNC|O_WRONLY, mode) < 0) { throw Exception::create("touching file '", path, "' failed: ", errno_s); } } inline bool exists(const char *path) { return access(path, F_OK) != -1; } inline bool isdir(const char *path) { struct stat st{}; return (stat(path, &st) == 0) && (S_ISDIR(st.st_mode)); } String currdir(); bool isdirempty(const char *dir); String getname(const char *path); void mkdir(const char *path, bool recursive = false, mode_t mode = 0777); void mkdir(const char *base, const std::vector<const char*> paths, bool recursive = false, mode_t mode = 0777); inline void mkdir(const std::vector<const char*> paths, bool recursive = false, mode_t mode = 0777) { char base[PATH_MAX]; getcwd(base, PATH_MAX); mkdir(base, std::move(paths), recursive, mode); } void remove(const char *path, bool recursive = false, bool contents = false); void remove(const char *base, const std::vector<const char*> paths, bool recursive = false); inline void remove(const std::vector<const char*>&& paths, bool recursive = false) { char base[PATH_MAX]; getcwd(base, PATH_MAX); remove(base, std::move(paths), recursive); } void forall(const char *path, std::function<bool(const String&, bool)> h, bool recursive = false, bool pod = false); std::vector<String> ls(const char *path, bool recursive = false); void readall(OBuffer& out, const char *path, bool async = false); String readall(const char* path, bool async = false); void append(const char *path, const void *data, size_t sz, bool async = true); inline void append(const char *path, const OBuffer& b, bool async = true) { append(path, b.data(), b.size(), async); } inline void append(const char *path, const std::string& s, bool async = true) { append(path, s.data(), s.size(), async); } inline void append(const char *path, const strview& s, bool async = true) { append(path, s.data(), s.size(), async); } inline void append(const char *path, const String& s, bool async = true) { append(path, s.data(), s.size(), async); } inline void append(const char *path, const char* s, bool async = true) { append(path, String{s}, async); } inline void clear(const char *path) { if ((::truncate(path, 0) < 0) && errno != EEXIST) { throw Exception::create("clearing file '", path, "' failed: ", errno_s); } } template <typename __T, std::enable_if_t<!std::is_pointer_v<__T>, __T>* = nullptr> inline void append(const char* path, __T d, bool async = true) { OBuffer b(15); b << d; append(path, b, async); } bool read(const char *path, void *data, size_t sz, bool async = true); } struct FileLogger { FileLogger(const std::string dir, const std::string prefix); FileLogger() : dst(nullptr) {} virtual void log(const char *, size_t, log::Level); inline void close() { dst.close(); } void open(const std::string& str, const std::string& prefix); inline ~FileLogger() { close(); } private: File dst; }; } #endif //SUIL_FILE_H
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missingCharsforPangram.cpp
#include <bits/stdc++.h> #include <vector> using namespace std; void missingCharsForPangram(char a[],vector<char> &b) { map<int,int> chrmap; chrmap.clear(); //Very important too. b.clear(); //Very Important to clear Vector. Else you get inconsistent output. for(int i=0;a[i]!='\0';i++) { //Map's Key is index w.r.t. Capital A (Between 0 to 25) if(a[i]>='A' && a[i]<='Z') { chrmap[a[i]-'A']=1; } //Map's Key is index w.r.t. Capital a (Between 0 to 25) if(a[i]>='a' && a[i]<='z') { chrmap[a[i]-'a']=1; } } for(int c=0;c<=25;c++) { if(chrmap.count(c)==0) { b.push_back(c+'a'); } } // for(int i=0;i<b.size();i++) // cout<<b[i]; } // Driver function int main() { char s1[100] = "The quick brown fox jumps over the lazy dog"; char s2[100] = "The quick brown fox jumps over the dog"; vector<char>missing(26); missingCharsForPangram(s2,missing); for(int i=0;i<missing.size();i++) cout<<missing[i]; return 0; }
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Role.h
#ifndef __ROLE_H__ #define __ROLE_H__ #include <list> #include "cocos2d.h" #include "Base.h" #include "RoleAI.h" #include "Attribute.h" #include "HpBarBase.h" #include "Config.h" #include "cocostudio/CocoStudio.h" using namespace cocostudio; enum ROLE_STATE { ROLE_STATE_STAND, ROLE_STATE_MOVE, ROLE_STATE_ATTAK, ROLE_STATE_CONJURE, ROLE_STATE_MOVE_ATTACK, ROLE_STATE_MOVE_CONJURE, ROLE_STATE_HURT, ROLE_STATE_DEAD, }; enum ACTION_TAG { ACTION_TAG_SHIELD = 1, ACTION_TAG_FIRE, ACTION_TAG_HURT }; //人物,怪物基类 class Role : public Base, public RoleAI { public: bool isLeader = false; static Role* create(const int &roleId, const int &groupType); Role(const int &roleId); ~Role(); virtual bool init(); void createSpriteChilds(); void initSpriteChilds(); virtual void refreshProp(int roleId); void setDirection(const int &direction, bool update = false); void stand(); void move(); void attack(); void conjure(); void moveAttack(bool retreat = false); void moveConjure(bool retreat = false); void beAttacked(); virtual void hurt() override; virtual void dead() override; void deadEndCall(); int getRoleId() const; std::list<cocos2d::Point> findPath(cocos2d::Point destination); virtual void doFindPath(cocos2d::Point destination);//执行AI寻路 virtual void doAIAction(float del) override;//执行AI逻辑 virtual int getBaseType() override{ return BASE_TYPE_MONSTER; }; virtual void update(float delta) override; void setRolePosition(cocos2d::Point position); cocos2d::Vec2 getShootPoint(); Attribute* getAttribute(){ return _attribute; }; virtual OBB2d* getOBB2d() override; virtual cocos2d::Rect getTouchRect() override; void clearFindPathList(); virtual int getTemplateId() override; float getSpeed(); virtual int getMaterialType() override; virtual float getCurrentHp() override; virtual void setCurrentHp(const float &hp) override; virtual float getFinalHp() override; virtual void setFinalHp(const float &hp) override; virtual float getAttack() override; virtual void setAttack(const float &attack) override; virtual float getDefense() override; virtual float getShield() override; virtual void setShield(const float &shp) override; virtual bool isQuest() override; virtual bool isWarn() override; virtual cocos2d::Vec2 getShadowPoint() { return this->getPosition(); }; virtual void hideHpBar(){ hpBar->setVisible(false); }; virtual void createRole(const int &roleId, const int &groupType, cocos2d::Point &point, bool isTiledPos = true); virtual void releaseSkill() override; virtual void retainSkill() override; virtual void releaseBullet() override; virtual void retainBullet() override; virtual void releaseAttack() override; virtual void retainAttack() override; virtual bool canRecovey() override; virtual void setGroupType(const int &grouptype) override; virtual std::string& getMiniSpriteNum() override; private: int _roleId;//角色 id //0:待机, 1:移动, 2:原地攻击, 3:原地施法, 4:移动攻击, 5:移动施法, 6:受击, 7:死亡 int _roleState = 0;//角色状态 int _direction = 0;//上半身方向 float _shootDelta = 0;//子弹时间统计 bool _isRetreat = false;//是否后退 bool _directChanged;//是否改变了方向(用于重复调动作判断) bool _useSkill = false; int _skillNum = 0; int _bulletNum = 0; int _aiActionCount = 0; Base * _oldRole = NULL; //锁定目标 cocos2d::Sprite* _shadowPart = nullptr;//阴影 cocos2d::Sprite* _lowerPart = nullptr;//下半身 cocos2d::Sprite* _upperPart = nullptr;//上半身 cocos2d::Sprite* _specialPart = nullptr;//特殊部分(死亡动作等...) cocos2d::Sprite* _firePart = nullptr;//开火特效 cocos2d::Sprite* _shieldPart = nullptr;//护盾 cocos2d::Sprite* _tipPart = nullptr; std::vector<cocos2d::Sprite*> _segmentSprites; Armature *armature = NULL; cocos2d::Vec2 _destVec; cocos2d::Vec2 _attackVec; Attribute* _attribute; cocos2d::Point _oldNodePoint; #if DEBUG_MODE cocos2d::DrawNode* _drawNode; #endif void changeState(const int &state); void playSegment(const unsigned int &segmentId, const int &repeat = 0, bool reverse = false, cocos2d::CallFunc* endCall = nullptr); void stopSegment(const int &segmentId); cocos2d::Vec2 getNextdestVec(); void moveUpdate(); void attackUpdate(float delta); void moveAttackUpdate(float delta); void conjureUpdate(); void moveConjureUpdate(); void updateFireEffect(); void updateShield(); void attackHurt(Base* enemey, float delta); protected: const int ROLE_SEGMENTS = 3; //0:"upper", 1 : "lower", 2 : "special", 3 : "shadow" //0:待机, 1:移动, 2:受击, 3:死亡, 4攻击, 5:魔法 static const std::vector<std::vector<int>> ACTION_DICT;//动作表 static const std::vector<std::vector<int>> STATE_DICT;//状态表 static int roleTag; std::string roleType = "monster";//类型前缀 int totalDirs = 8;//总方向(一半有资源) int kind;//类型:生物、机械、建筑 int movefps; int actionUpdateCount = 0;//action update次数 std::list<cocos2d::Point> findPathList; //寻路坐标集合 HpBarBase* hpBar = nullptr;//血条 virtual int calRoleState(); //计算本次RoleState的状态 //设置和获取roleState int& getRoleState(){ return _roleState; }; void setRoleState(const int &roleState){ _roleState = roleState; }; Base * getOldRole(); void setOldRole(Base * Role); cocos2d::Point getNearNode(Base * role); virtual void setAIAttTarget() override;//设定AI锁定目标 virtual void createAI(int aiid) override; virtual Base * getTargetAI() override; virtual Base * getFollowAI() override; virtual Base * getSkillTargetAI() override; virtual int getToPositiontDir(const cocos2d::Vec2& dest, bool isAttack = false); virtual void initHpBar(); Base * getRecentEnemyByGroupType(const int groupType, float skillDistance, bool useIds); Base * getFollowEnemyByGroupType(const int groupType, bool useIds); void deadEvent(); void changeSkillState(); void hurtEffect(); }; #endif
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#include<iostream> #include<fstream> #include<vector> #include<string> #include<ctime> using namespace std; vector<int> countInversions(vector<int> v, long long &invSum) { if (v.size() == 1) return v; int totalElements = v.size(); int middle = totalElements / 2; vector<int> left = countInversions(vector<int>(v.begin(), v.begin() + middle), invSum); vector<int> right = countInversions(vector<int>(v.begin() + middle, v.end()), invSum); int lElemLeft = left.size(); int rElemLeft = right.size(); for (int i = 0, lPos = 0, rPos = 0; i < totalElements; i++) { //no elems left in one array if (rElemLeft == 0) { v[i] = left[lPos++]; } else if (lElemLeft == 0) { v[i] = right[rPos++]; } //some elements in both else if (left[lPos] < right[rPos]) { v[i] = left[lPos++]; lElemLeft--; } else { v[i] = right[rPos++]; rElemLeft--; invSum += (long long)lElemLeft; } } return v; } int main(int argc, char* argv[]) { if (argc != 2) { cout << "Usage: Counting Inversions Filename" << endl; return 1; } srand(time(NULL)); vector<int> input; ifstream file; file.open(argv[1]); int temp; while (file >> temp) { input.push_back(temp); } cout << input.size() << endl; //for (int i : input) // cout << i << endl; //for (int i = 0; i < 10000; i++) // input.push_back(10000-i); //int sumTemp = 0; //int size = input.size(); //for (int i = 0; i < size; i++) { // if (i % 1000 == 0) // cout << i << endl; // for (int j = i+1; j < size; j++) { // if (input[i] > input[j]) // sumTemp++; // } //} //cout << sumTemp << endl; long long sum = 0; cout << "start" << endl; vector<int> output = countInversions(input,sum); //for (int i = 1; i < 10000; i++) // if (output[i] < output[i - 1]) // cout << "zjebae" << endl; cout << sum << endl; }
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LRUCache.cpp
// LRUCache.cpp : This file contains the 'main' function. Program execution begins and ends there. // #include <iostream> #include <vector> #include <list> #include <unordered_map> using namespace std; typedef pair<int, int> val; class LRUCache { private: int csize; list<val> cache; unordered_map<int, list<val>::iterator> look; public: LRUCache(int capacity); int get(int key); void put(int key, int value); }; LRUCache::LRUCache(int capacity) : csize(capacity) {} int LRUCache::get(int key) { // Check if key < capacity // if found i.e. value is not -1 move it to front of array // else return -1 if (look.find(key) == look.end()) { // not in list return -1; } // else erase old entry get value int nVal = look[key]->second; // Erase value and push to front // val node = cache.back(); cache.erase(look[key]); val insert = make_pair(key, nVal); cache.push_front(insert); look[key] = cache.begin(); // Not found return nVal; } void LRUCache::put(int key, int value) { // Check if we exceed size // If exceeded then delete last and add to front // else // Check if in cache Update if in cache move to front // val newVal = make_pair(key, value); // Check if already there if (look.find(key) == look.end()) { // Not in list // See if full if (cache.size() == csize) { // delete least recently used element val last = cache.back(); // Pops the last elmeent cache.pop_back(); // Erase the last look.erase(last.first); } } else { cache.erase(look[key]); } cache.push_front(newVal); look[key] = cache.begin(); } int main() { LRUCache myCache(10); myCache.put(2, 25); myCache.put(5, 12); myCache.put(0, 19); myCache.put(4, 100); cout << myCache.get(0) << endl; cout << myCache.get(9) << endl; } // Run program: Ctrl + F5 or Debug > Start Without Debugging menu // Debug program: F5 or Debug > Start Debugging menu // Tips for Getting Started: // 1. Use the Solution Explorer window to add/manage files // 2. Use the Team Explorer window to connect to source control // 3. Use the Output window to see build output and other messages // 4. Use the Error List window to view errors // 5. Go to Project > Add New Item to create new code files, or Project > Add Existing Item to add existing code files to the project // 6. In the future, to open this project again, go to File > Open > Project and select the .sln file
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ss.cpp
#include "StdAfx.h" int symbol[][4]= { 1, 1, 1, 0, 1, 0, 0, 1, 0, 1, 1, 0, 1, 0, 0, 1 }; int symbol_type( char s) { if( s>='0' && s<='9') return 0; else if ( s=='+' || s=='-' || s=='*' || s=='/') return 1; else if ( s=='(') return 2; else if ( s==')') return 3; else return 4; } void process(char *expr) { int LB = 0; char *head = expr; int lastType = symbol_type(*head++); if(lastType == 2) LB++; while (*head != '\0') { int t = symbol_type(*head); if (t == 2) LB++; else if (t == 3) { if(--LB<0) { printf("unmatched bracket,pos: %d\n",head-expr); return; } } else if(t == 4) { printf("illeagal chracter: %c\n",*head); return; } if(symbol[t][lastType]) { lastType = t; head++; } else { printf("illeagal sequence: %c%c\n",*(head-1),*head); return; } } if(LB) { printf("unmatched bracket,pos: %d\n",head-expr); return; } if(lastType == 1) { printf("illeagal sequence: %c%c\n",*(head-2),*(head-1)); return; } printf("correct!\n"); return; } int main(void) { char *s="(1-5/5564+455-*(4+1))"; process(s); char *c = new char[100]; scanf(c); return 0; }
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RemoveDuplicatesFromSortedList2.cpp
/** * Definition for singly-linked list. * struct ListNode { * int val; * ListNode *next; * ListNode(int x) : val(x), next(NULL) {} * }; */ class Solution { public: ListNode* deleteDuplicates(ListNode* head) { if(head == NULL || head->next == NULL){ return head; } ListNode * dummy = new ListNode(INT_MIN); dummy->next = head; ListNode * res = NULL; ListNode * prev = NULL; ListNode * curr = dummy; ListNode * temp = NULL; ListNode * t_prev = NULL; while(curr&&curr->next){ t_prev = curr; temp = curr->next; while(temp!= NULL && temp->val == curr->val){ t_prev = temp; temp = temp->next; } if(curr->next == temp && !res){ prev = curr; curr = temp; res = prev; } else if(curr->next != NULL &&curr->next == temp ){ prev = curr; curr = temp; }else{ if(!res){ res = temp; curr = temp; }else{ prev->next = temp; t_prev->next = NULL; curr = temp; } } } return dummy->next; } };
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/src/image.cpp
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image.cpp
/* * SDLX, a SDL graphics library for CS students. * Copyright (C) 2017, Yihsiang Liow, Seth Kasmann * * This program is free software: you can redistribute it and/or modify it * under the terms of the GNU General Public License as published by the Free * Software Foundation, either version 3 of the License, or (at your option) * any later version. * * This program is distributed in the hope that it will be useful, but WITHOUT * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or * FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for * more details. * * You should have received a copy of the GNU General Public License along with * this program. If not, see <http://www.gnu.org/licenses/>. */ #include "image.h" #include "window.h" #include "sdllib.h" namespace sdlx { /***************************************************************************** Class Font *****************************************************************************/ Font::Font(const std::string& fontfamily, size_t size) : _font(NULL) { _font = TTF_OpenFont(fontfamily.c_str(), size); } Font::~Font() { TTF_CloseFont(_font); } TTF_Font* Font::get_font() { return _font; } /***************************************************************************** Class Image *****************************************************************************/ Image::Image() : _image(NULL), _w(0), _h(0) {} Image::Image(const std::string& filename, Window& window) : Image() { _image = IMG_LoadTexture(window.get_renderer(), filename.c_str()); if (_image == NULL) { std::cout << "Error in Image::Image(): No image file" << filename << '\n'; exit(1); } SDL_QueryTexture(_image, NULL, NULL, &_w, &_h); } Image::Image(const std::string& text, Font& font, const Color& c, Window& window) : Image() { SDL_Color color = { c.r, c.b, c.g, c.a }; SDL_Surface* s = TTF_RenderText_Solid(font.get_font(), text.c_str(), color); _image = SDL_CreateTextureFromSurface(window.get_renderer(), s); SDL_QueryTexture(_image, NULL, NULL, &_w, &_h); } Image::~Image() { SDL_DestroyTexture(_image); } SDL_Texture* Image::get_texture() { return _image; } int Image::get_width() const { return _w; } int Image::get_height() const { return _h; } Rect Image::get_rect() const { return Rect { 0, 0, _w, _h }; } }
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/pedestrian/source/test/diffEvoTest.cpp
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peiyongxia/diploma-thesis
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diffEvoTest.cpp
#include "diffEvoTest.h" double DiffEvoTest::EvaluteCost(std::vector<double> inputs) const { SvmTest st; st.preprocessing(); st.setParams((int) inputs[0] * 1000, inputs[1], inputs[2], inputs[3]); return (1 - st.process()); } unsigned int DiffEvoTest::NumberOfParameters() const { return m_dim; } std::vector<de::IOptimizable::Constraints> DiffEvoTest::GetConstraints() const { std::vector<Constraints> constr; constr.push_back(Constraints(0.1, 3.0, true)); constr.push_back(Constraints(0.1, 0.5, true)); constr.push_back(Constraints(0.1, 0.5, true)); constr.push_back(Constraints(0.1, 0.5, true)); //constr.push_back(Constraints(0.3, 1.0, true)); return constr; }
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/Code/CommonUtil/FileUtils.cpp
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petersbingham/Brainer
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FileUtils.cpp
//--------------------------------------------------------------------------- #include "stdafx.h" #include "AppException.h" #include "FileUtils.h" #include <stdio.h> #include <direct.h> TFileNames::TFileNames() { next = NULL; mpc_FileName = NULL; } TFileNames::~TFileNames() { if(mpc_FileName) { delete mpc_FileName; } if(next) { delete next; } } void TFileNames::AddFileName(char* _pc_FileName) { if(mpc_FileName == NULL) { mpc_FileName = new char[strlen(_pc_FileName)+1]; #ifdef _MSC_VER strcpy_s(mpc_FileName,strlen(_pc_FileName)+1,_pc_FileName); #else strcpy(mpc_FileName,_pc_FileName); #endif } else if (next == NULL){ next = new TFileNames(); next->AddFileName(_pc_FileName); } else { next->AddFileName(_pc_FileName); } } int TFileNames::GetFileNameLength(int* _pi_FileNameLength, int _i_Index) { int iret = RET_RANGEERR; if(_i_Index==1) { *_pi_FileNameLength = strlen(mpc_FileName); iret = RET_OK; } else if(next != NULL) { iret = next->GetFileNameLength(_pi_FileNameLength,_i_Index-1); } return iret; } int TFileNames::GetFileName(char* _pc_FileName, int _i_Index) { int iret = RET_RANGEERR; if(_i_Index==1) { #ifdef _MSC_VER strcpy_s(_pc_FileName,strlen(mpc_FileName)+1,mpc_FileName); #else strcpy(_pc_FileName,mpc_FileName); #endif iret = RET_OK; } else if(next != NULL) { iret = next->GetFileName(_pc_FileName,_i_Index-1); } return iret; } unsigned int TFileUtils::MAX_LINE_LEN = 512; void TFileUtils::GetFilesInDir(const char* _pc_Path, int* _pi_DllsinDir, TFileNames* _p_FileNames, const char* _pc_PreID, const char* _pc_FileType) { *_pi_DllsinDir = 0; WIN32_FIND_DATAA FindFileData; HANDLE hFind; char* cp_FileNames = new char[strlen(_pc_PreID)+strlen(_pc_FileType)+5]; #ifdef _MSC_VER sprintf_s(cp_FileNames,strlen(_pc_PreID)+strlen(_pc_FileType)+5, "\\%s*.%s", _pc_PreID, _pc_FileType); #else sprintf(cp_FileNames, "\\%s*.%s", _pc_PreID, _pc_FileType); #endif char* cp_SearchString = new char[strlen(_pc_Path)+strlen(cp_FileNames)+5]; int iDestSize = strlen(cp_SearchString); if (cp_SearchString) { #ifdef _MSC_VER sprintf_s(cp_SearchString,strlen(_pc_Path)+strlen(cp_FileNames)+5,"%s%s",_pc_Path,cp_FileNames); #else sprintf(cp_SearchString,"%s%s",_pc_Path,cp_FileNames); #endif } if(cp_SearchString) { hFind = FindFirstFileA(cp_SearchString, &FindFileData); if (hFind == INVALID_HANDLE_VALUE) { delete[] cp_SearchString; int iError = GetLastError(); throw TAppException(TAppException::APPEXCEPTION_UNABLETOFINDANYFILES,"Unable to find any files"); } else { (*_pi_DllsinDir)++; _p_FileNames->AddFileName((char*)FindFileData.cFileName); int iret = 1; while(iret) { iret = FindNextFileA(hFind, &FindFileData); if(iret) { _p_FileNames->AddFileName((char*)FindFileData.cFileName); (*_pi_DllsinDir)++; } } } FindClose(hFind); } delete[] cp_SearchString; delete[] cp_FileNames; } bool TFileUtils::CheckFileExists(const char* _pc_Path) { bool b_ret = true; WIN32_FIND_DATAA FindFileData; HANDLE hFind = FindFirstFileA(_pc_Path, &FindFileData); if (hFind == INVALID_HANDLE_VALUE) { b_ret = false; } else { FindClose(hFind); } return b_ret; } bool TFileUtils::CreateNewFile(const char* _pc_Path) { bool b_ret = true; HANDLE hFind = CreateFileA(_pc_Path, (GENERIC_READ | GENERIC_WRITE), 0, NULL, CREATE_NEW, FILE_ATTRIBUTE_NORMAL, NULL); if (hFind == INVALID_HANDLE_VALUE) { b_ret = false; } else { FindClose(hFind); } return b_ret; } bool TFileUtils::CreateCWDPath(char* _pc_Path, unsigned int _ui_buffLen, const char* _pc_FileName) { bool b_ret = false; if(_getcwd(_pc_Path, _ui_buffLen)) { b_ret = true; if(_pc_FileName) { #ifdef _MSC_VER sprintf_s(_pc_Path,_ui_buffLen,"%s\\%s",_pc_Path,_pc_FileName); #else sprintf(_pc_Path,"%s\\%s",_pc_Path,_pc_FileName); #endif } } else { _pc_Path = NULL; } return b_ret; } int TFileUtils::GetNumLinesInFile(char* _pc_FileName, int _i_MaxLineLength) { FILE *fp = fopen(_pc_FileName,"r"); int i_numLines = 0; if (fp != NULL) { char* stringptr = new char[_i_MaxLineLength]; while (true) { if (fgets(stringptr, _i_MaxLineLength, fp) == NULL) break; i_numLines++; if (feof(fp)) break; } delete[] stringptr; fclose(fp); } return i_numLines; } bool TFileUtils::GetAllLinesInFile(char* _pc_FileName, char*** _ppc_allLines, int* _pi_NumLines, int _i_MaxLineLength) { int i_numLines = GetNumLinesInFile(_pc_FileName, _i_MaxLineLength); *_pi_NumLines = 0; if (i_numLines>0) { FILE *fp = fopen(_pc_FileName,"r"); if (fp != NULL) { *_ppc_allLines = new char*[i_numLines]; for (int i=0;i<i_numLines;++i) { *(*_ppc_allLines+i) = new char[_i_MaxLineLength]; if (fgets(*(*_ppc_allLines+i), _i_MaxLineLength, fp) == NULL) break; if (feof(fp)) break; } fclose(fp); *_pi_NumLines = i_numLines; return true; } } return false; }
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/src/backend/gpopt/translate/CQueryMutators.cpp
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CQueryMutators.cpp
//--------------------------------------------------------------------------- // Greenplum Database // Copyright (C) 2012 EMC Corp. // // @filename: // CQueryMutators.cpp // // @doc: // Implementation of methods used during translating a GPDB Query object into a // DXL Tree // // @test: // //--------------------------------------------------------------------------- extern "C" { #include "postgres.h" #include "nodes/makefuncs.h" #include "nodes/parsenodes.h" #include "nodes/plannodes.h" #include "optimizer/walkers.h" } #include "gpopt/base/CUtils.h" #include "gpopt/gpdbwrappers.h" #include "gpopt/mdcache/CMDAccessor.h" #include "gpopt/mdcache/CMDAccessorUtils.h" #include "gpopt/translate/CQueryMutators.h" #include "gpopt/translate/CTranslatorDXLToPlStmt.h" #include "naucrates/exception.h" #include "naucrates/md/IMDAggregate.h" #include "naucrates/md/IMDScalarOp.h" #include "naucrates/md/IMDTypeBool.h" using namespace gpdxl; using namespace gpmd; //--------------------------------------------------------------------------- // @function: // CQueryMutators::NeedsProjListNormalization // // @doc: // Is the group by project list flat (contains only aggregates, grouping // funcs, and grouping columns) //--------------------------------------------------------------------------- BOOL CQueryMutators::NeedsProjListNormalization(const Query *query) { if (!query->hasAggs && nullptr == query->groupClause && nullptr == query->groupingSets) { return false; } SContextTLWalker context(query->targetList, query->groupClause); ListCell *lc = nullptr; ForEach(lc, query->targetList) { TargetEntry *target_entry = (TargetEntry *) lfirst(lc); if (ShouldFallback((Node *) target_entry->expr, &context)) { // TODO: remove temporary fix (revert exception to assert) to avoid crash during algebrization GPOS_RAISE(gpdxl::ExmaDXL, gpdxl::ExmiQuery2DXLError, GPOS_WSZ_LIT("No attribute")); } // Normalize when there is an expression that is neither used for grouping // nor is an aggregate function if (!IsA(target_entry->expr, Aggref) && !IsA(target_entry->expr, GroupingFunc) && !CTranslatorUtils::IsGroupingColumn((Node *) target_entry->expr, query->groupClause, query->targetList)) { return true; } } return false; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::ShouldFallback // // @doc: // Fall back when the target list refers to a attribute which algebrizer // at this point cannot resolve //--------------------------------------------------------------------------- BOOL CQueryMutators::ShouldFallback(Node *node, SContextTLWalker *context) { if (nullptr == node) { return false; } if (IsA(node, Const) || IsA(node, Aggref) || IsA(node, GroupingFunc) || IsA(node, SubLink)) { return false; } TargetEntry *entry = gpdb::FindFirstMatchingMemberInTargetList( node, context->m_target_entries); if (nullptr != entry && CTranslatorUtils::IsGroupingColumn( (Node *) entry->expr, context->m_group_clause, context->m_target_entries)) { return false; } if (IsA(node, SubLink)) { return false; } if (IsA(node, Var)) { Var *var = (Var *) node; if (0 == var->varlevelsup) { // if we reach a Var that was not a grouping column then there is an equivalent column // which the algebrizer at this point cannot resolve // example: consider two table r(a,b) and s(c,d) and the following query // SELECT a from r LEFT JOIN s on (r.a = s.c) group by r.a // In the query object, generated by the parse, the output columns refer to the output of // the left outer join while the grouping column refers to the base table column. // While r.a and a are equivalent, the algebrizer at this point cannot detect this. // Therefore, we fall back. return true; } return false; } return gpdb::WalkExpressionTree( node, (ExprWalkerFn) CQueryMutators::ShouldFallback, context); } //--------------------------------------------------------------------------- // @function: // CQueryMutators::NormalizeGroupByProjList // // @doc: // Flatten expressions in project list to contain only aggregates, grouping // funcs and grouping columns // ORGINAL QUERY: // SELECT * from r where r.a > (SELECT max(c) + min(d) FROM t where r.b = t.e) // NEW QUERY: // SELECT * from r where r.a > (SELECT x1+x2 as x3 // FROM (SELECT max(c) as x2, min(d) as x2 // FROM t where r.b = t.e) t2) //--------------------------------------------------------------------------- Query * CQueryMutators::NormalizeGroupByProjList(CMemoryPool *mp, CMDAccessor *md_accessor, const Query *query) { Query *query_copy = (Query *) gpdb::CopyObject(const_cast<Query *>(query)); if (!NeedsProjListNormalization(query_copy)) { return query_copy; } Query *new_query = ConvertToDerivedTable(query_copy, false /*should_fix_target_list*/, true /*should_fix_having_qual*/); gpdb::GPDBFree(query_copy); GPOS_ASSERT(1 == gpdb::ListLength(new_query->rtable)); Query *derived_table_query = (Query *) ((RangeTblEntry *) gpdb::ListNth(new_query->rtable, 0)) ->subquery; SContextGrpbyPlMutator context(mp, md_accessor, derived_table_query, nullptr); List *target_list_copy = (List *) gpdb::CopyObject(derived_table_query->targetList); ListCell *lc = nullptr; // first normalize grouping columns ForEach(lc, target_list_copy) { TargetEntry *target_entry = (TargetEntry *) lfirst(lc); GPOS_ASSERT(nullptr != target_entry); if (CTranslatorUtils::IsGroupingColumn( target_entry, derived_table_query->groupClause)) { target_entry->expr = (Expr *) FixGroupingCols( (Node *) target_entry->expr, target_entry, &context); } } lc = nullptr; // normalize remaining project elements ForEach(lc, target_list_copy) { TargetEntry *target_entry = (TargetEntry *) lfirst(lc); GPOS_ASSERT(nullptr != target_entry); BOOL is_grouping_col = CTranslatorUtils::IsGroupingColumn( target_entry, derived_table_query->groupClause); if (!is_grouping_col) { target_entry->expr = (Expr *) RunExtractAggregatesMutator( (Node *) target_entry->expr, &context); GPOS_ASSERT(!IsA(target_entry->expr, Aggref) && "New target list entry should not contain any Aggrefs"); GPOS_ASSERT( !IsA(target_entry->expr, GroupingFunc) && "New target list entry should not contain any GroupingFuncs"); } } derived_table_query->targetList = context.m_lower_table_tlist; new_query->targetList = target_list_copy; ReassignSortClause(new_query, derived_table_query); return new_query; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::RunIncrLevelsUpMutator // // @doc: // Increment any the query levels up of any outer reference by one //--------------------------------------------------------------------------- Node * CQueryMutators::RunIncrLevelsUpMutator(Node *node, SContextIncLevelsupMutator *context) { if (nullptr == node) { return nullptr; } if (IsA(node, Var)) { Var *var = (Var *) gpdb::CopyObject(node); // Consider the following use case: // ORGINAL QUERY: // SELECT * from r where r.a > (SELECT max(c) + min(d) // FROM t where r.b = t.e) // NEW QUERY: // SELECT * from r where r.a > (SELECT x1+x2 as x3 // FROM (SELECT max(c) as x2, min(d) as x2 // FROM t where r.b = t.e) t2) // // In such a scenario, we need increment the levels up for the // correlation variable r.b in the subquery by 1. if (var->varlevelsup > context->m_current_query_level) { var->varlevelsup++; return (Node *) var; } return (Node *) var; } if (IsA(node, TargetEntry) && 0 == context->m_current_query_level && !context->m_should_fix_top_level_target_list) { return (Node *) gpdb::CopyObject(node); } // recurse into query structure if (IsA(node, Query)) { context->m_current_query_level++; Query *query = query_tree_mutator( (Query *) node, (MutatorWalkerFn) CQueryMutators::RunIncrLevelsUpMutator, context, 0 // flags ); context->m_current_query_level--; return (Node *) query; } return expression_tree_mutator( node, (MutatorWalkerFn) CQueryMutators::RunIncrLevelsUpMutator, context); } //--------------------------------------------------------------------------- // CQueryMutators::RunFixCTELevelsUpWalker // // Increment CTE range table reference by one if it refers to // an ancestor of the original Query node (level 0 in the context) //--------------------------------------------------------------------------- BOOL CQueryMutators::RunFixCTELevelsUpWalker(Node *node, SContextIncLevelsupMutator *context) { if (nullptr == node) { return false; } if (IsA(node, RangeTblEntry)) { RangeTblEntry *rte = (RangeTblEntry *) node; if (RTE_CTE == rte->rtekind && rte->ctelevelsup >= context->m_current_query_level) { // fix the levels up for CTE range table entry when needed // the walker in GPDB does not walk range table entries of type CTE rte->ctelevelsup++; } // always return false, as we want to continue fixing up RTEs return false; } // recurse into query structure, incrementing the query level if (IsA(node, Query)) { context->m_current_query_level++; BOOL result = query_tree_walker( (Query *) node, (ExprWalkerFn) CQueryMutators::RunFixCTELevelsUpWalker, context, QTW_EXAMINE_RTES_BEFORE // flags - visit RTEs ); context->m_current_query_level--; return result; } if (IsA(node, TargetEntry) && !context->m_should_fix_top_level_target_list && 0 == context->m_current_query_level) { // skip the top-level target list, if requested return false; } return expression_tree_walker( node, (ExprWalkerFn) CQueryMutators::RunFixCTELevelsUpWalker, context); } //--------------------------------------------------------------------------- // @function: // CQueryMutators::RunGroupingColMutator // // @doc: // Mutate the grouping columns, fix levels up when necessary // //--------------------------------------------------------------------------- Node * CQueryMutators::RunGroupingColMutator(Node *node, SContextGrpbyPlMutator *context) { if (nullptr == node) { return nullptr; } if (IsA(node, Const)) { return (Node *) gpdb::CopyObject(node); } if (IsA(node, Var)) { Var *var_copy = (Var *) gpdb::CopyObject(node); if (var_copy->varlevelsup > context->m_current_query_level) { var_copy->varlevelsup++; } return (Node *) var_copy; } if (IsA(node, Aggref)) { // merely fix the arguments of an aggregate Aggref *old_aggref = (Aggref *) node; Aggref *aggref = FlatCopyAggref(old_aggref); aggref->agglevelsup = old_aggref->agglevelsup; List *new_args = NIL; ListCell *lc = nullptr; BOOL is_agg = context->m_is_mutating_agg_arg; context->m_is_mutating_agg_arg = true; ForEach(lc, old_aggref->args) { Node *arg = (Node *) gpdb::CopyObject((Node *) lfirst(lc)); GPOS_ASSERT(nullptr != arg); // traverse each argument and fix levels up when needed new_args = gpdb::LAppend( new_args, gpdb::MutateQueryOrExpressionTree( arg, (MutatorWalkerFn) CQueryMutators::RunGroupingColMutator, (void *) context, 0 // flags -- mutate into cte-lists )); } context->m_is_mutating_agg_arg = is_agg; aggref->args = new_args; return (Node *) aggref; } if (IsA(node, GroupingFunc)) { // FIXME: we do not fix levelsup for GroupingFunc here, the translator // will fall back later when it detects levelsup > 0. We need to do // similar things as AggRef here when ORCA adds support for GroupingFunc // with outer refs return (Node *) gpdb::CopyObject(node); } if (IsA(node, SubLink)) { SubLink *old_sublink = (SubLink *) node; SubLink *new_sublink = MakeNode(SubLink); new_sublink->subLinkType = old_sublink->subLinkType; new_sublink->location = old_sublink->location; new_sublink->operName = (List *) gpdb::CopyObject(old_sublink->operName); new_sublink->testexpr = gpdb::MutateQueryOrExpressionTree( old_sublink->testexpr, (MutatorWalkerFn) CQueryMutators::RunGroupingColMutator, (void *) context, 0 // flags -- mutate into cte-lists ); context->m_current_query_level++; GPOS_ASSERT(IsA(old_sublink->subselect, Query)); new_sublink->subselect = gpdb::MutateQueryOrExpressionTree( old_sublink->subselect, (MutatorWalkerFn) CQueryMutators::RunGroupingColMutator, context, 0 // flags -- mutate into cte-lists ); context->m_current_query_level--; return (Node *) new_sublink; } if (IsA(node, CommonTableExpr)) { CommonTableExpr *cte = (CommonTableExpr *) gpdb::CopyObject(node); context->m_current_query_level++; GPOS_ASSERT(IsA(cte->ctequery, Query)); cte->ctequery = gpdb::MutateQueryOrExpressionTree( cte->ctequery, (MutatorWalkerFn) CQueryMutators::RunGroupingColMutator, (void *) context, 0 // flags --- mutate into cte-lists ); context->m_current_query_level--; return (Node *) cte; } // recurse into query structure if (IsA(node, Query)) { Query *query = gpdb::MutateQueryTree( (Query *) node, (MutatorWalkerFn) CQueryMutators::RunGroupingColMutator, context, 1 // flag -- do not mutate range table entries ); // fix the outer reference in derived table entries List *rtable = query->rtable; ListCell *lc = nullptr; ForEach(lc, rtable) { RangeTblEntry *rte = (RangeTblEntry *) lfirst(lc); if (RTE_SUBQUERY == rte->rtekind) { Query *subquery = rte->subquery; // since we did not walk inside derived tables context->m_current_query_level++; rte->subquery = (Query *) RunGroupingColMutator((Node *) subquery, context); context->m_current_query_level--; gpdb::GPDBFree(subquery); } } return (Node *) query; } return gpdb::MutateExpressionTree( node, (MutatorWalkerFn) CQueryMutators::RunGroupingColMutator, context); } //--------------------------------------------------------------------------- // @function: // CQueryMutators::FixGroupingCols // // @doc: // Mutate the grouping columns, fix levels up when necessary //--------------------------------------------------------------------------- Node * CQueryMutators::FixGroupingCols(Node *node, TargetEntry *orginal_target_entry, SContextGrpbyPlMutator *context) { GPOS_ASSERT(nullptr != node); ULONG arity = gpdb::ListLength(context->m_lower_table_tlist) + 1; // fix any outer references in the grouping column expression Node *expr = (Node *) RunGroupingColMutator(node, context); CHAR *name = CQueryMutators::GetTargetEntryColName(orginal_target_entry, context->m_query); TargetEntry *new_target_entry = gpdb::MakeTargetEntry( (Expr *) expr, (AttrNumber) arity, name, false /*resjunk */); new_target_entry->ressortgroupref = orginal_target_entry->ressortgroupref; new_target_entry->resjunk = false; context->m_lower_table_tlist = gpdb::LAppend(context->m_lower_table_tlist, new_target_entry); Var *new_var = gpdb::MakeVar( 1, // varno (AttrNumber) arity, gpdb::ExprType((Node *) orginal_target_entry->expr), gpdb::ExprTypeMod((Node *) orginal_target_entry->expr), 0 // query levelsup ); return (Node *) new_var; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::GetTargetEntryForAggExpr // // @doc: // Return a target entry for an aggregate expression //--------------------------------------------------------------------------- TargetEntry * CQueryMutators::GetTargetEntryForAggExpr(CMemoryPool *mp, CMDAccessor *md_accessor, Node *node, ULONG attno) { GPOS_ASSERT(IsA(node, Aggref) || IsA(node, GroupingFunc)); // get the function/aggregate name CHAR *name = nullptr; if (IsA(node, GroupingFunc)) { name = CTranslatorUtils::CreateMultiByteCharStringFromWCString( GPOS_WSZ_LIT("grouping")); } else { Aggref *aggref = (Aggref *) node; CMDIdGPDB *agg_mdid = GPOS_NEW(mp) CMDIdGPDB(IMDId::EmdidGeneral, aggref->aggfnoid); const IMDAggregate *md_agg = md_accessor->RetrieveAgg(agg_mdid); agg_mdid->Release(); const CWStringConst *str = md_agg->Mdname().GetMDName(); name = CTranslatorUtils::CreateMultiByteCharStringFromWCString( str->GetBuffer()); } GPOS_ASSERT(nullptr != name); return gpdb::MakeTargetEntry((Expr *) node, (AttrNumber) attno, name, false); } // Traverse the entire tree under an arbitrarily complex project element (node) // to extract all aggregate functions out into the derived query's target list // // This mutator should be called after creating a derived query (a subquery in // the FROM clause), on each element in the old query's target list or qual to // update any AggRef, GroupingFunc & Var to refer to the output from the derived // query. // // See comments below & in the callers for specific use cases. Node * CQueryMutators::RunExtractAggregatesMutator(Node *node, SContextGrpbyPlMutator *context) { if (nullptr == node) { return nullptr; } if (IsA(node, Const)) { return (Node *) gpdb::CopyObject(node); } if (IsA(node, Aggref)) { Aggref *old_aggref = (Aggref *) node; // If the agglevelsup matches the current query level, this Aggref only // uses vars from the top level query. This needs to be moved to the // derived query, and the entire AggRef replaced with a Var referencing the // derived table's target list. if (old_aggref->agglevelsup == context->m_current_query_level) { Aggref *new_aggref = FlatCopyAggref(old_aggref); BOOL is_agg_old = context->m_is_mutating_agg_arg; ULONG agg_levels_up = context->m_agg_levels_up; context->m_is_mutating_agg_arg = true; context->m_agg_levels_up = old_aggref->agglevelsup; List *new_args = NIL; ListCell *lc = nullptr; ForEach(lc, old_aggref->args) { Node *arg = (Node *) lfirst(lc); GPOS_ASSERT(nullptr != arg); // traverse each argument and fix levels up when needed new_args = gpdb::LAppend( new_args, gpdb::MutateQueryOrExpressionTree( arg, (MutatorWalkerFn) RunExtractAggregatesMutator, (void *) context, 0 // mutate into cte-lists )); } new_aggref->args = new_args; context->m_is_mutating_agg_arg = is_agg_old; context->m_agg_levels_up = agg_levels_up; // create a new entry in the derived table and return its corresponding var return (Node *) MakeVarInDerivedTable((Node *) new_aggref, context); } } if (0 == context->m_current_query_level) { if (IsA(node, Var) && context->m_is_mutating_agg_arg) { // This mutator may be run on a nested query object with aggregates on // outer references. It pulls out any aggregates and moves it into the // derived query (which is subquery), in effect, increasing the levels up // any Var in the aggregate must now reference // // e.g SELECT (SELECT sum(o.o) + 1 FROM i GRP BY i.i) FROM o; // becomes SELECT (SELECT x + 1 FROM (SELECT sum(o.o) GRP BY i.i)) FROM o; // which means Var::varlevelup must be increased for o.o return (Node *) IncrLevelsUpIfOuterRef((Var *) node); } if (IsA(node, GroupingFunc)) { // create a new entry in the derived table and return its corresponding var Node *node_copy = (Node *) gpdb::CopyObject(node); return (Node *) MakeVarInDerivedTable(node_copy, context); } if (!context->m_is_mutating_agg_arg) { // check if an entry already exists, if so no need for duplicate Node *found_node = FindNodeInGroupByTargetList(node, context); if (nullptr != found_node) { return found_node; } } } if (IsA(node, Var)) { Var *var = (Var *) gpdb::CopyObject(node); // Handle other top-level outer references in the project element. if (var->varlevelsup == context->m_current_query_level) { if (var->varlevelsup == context->m_agg_levels_up) { // If Var references the top level query inside an Aggref that also // references top level query, the Aggref is moved to the derived query // (see comments in Aggref if-case above). Thus, these Var references // are brought up to the top-query level. // e.g: // explain select (select sum(foo.a) from jazz) from foo group by a, b; // is transformed into // select (select fnew.sum_t from jazz) // from (select foo.a, foo.b, sum(foo.a) sum_t // from foo group by foo.a, foo.b) fnew; // // Note the foo.a var which is in sum() in a subquery must now become a // var referencing the current query level. var->varlevelsup = 0; return (Node *) var; } // Skip vars inside Aggrefs, since they have already been fixed when they // were moved into the derived query in ConvertToDerivedTable(), and thus, // the relative varno, varattno & varlevelsup should still be valid. // e.g: // SELECT foo.b+1, avg(( SELECT bar.f FROM bar // WHERE bar.d = foo.b)) AS t // FROM foo GROUP BY foo.b; // is transformed into // SELECT fnew.b+1, fnew.avg_t // FROM (SELECT foo.b,`avg(( SELECT bar.f FROM bar // WHERE bar.d = foo.b)) AS t // FROM foo) fnew; // // Note the foo.b outerref in subquery inside the avg() aggregation. // Because it is inside the aggregation, it was pushed down along with // the aggregate function, and thus does not need to be fixed. if (context->m_is_mutating_agg_arg) { return (Node *) var; } // For other top-level references, correct their varno & varattno, since // they now must refer to the target list of the derived query - whose // target list may be different from the original query. // Set varlevelsup to 0 temporarily while searching in the target list var->varlevelsup = 0; TargetEntry *found_tle = gpdb::FindFirstMatchingMemberInTargetList( (Node *) var, context->m_lower_table_tlist); if (nullptr == found_tle) { // Consider two table r(a,b) and s(c,d) and the following query // SELECT 1 from r LEFT JOIN s on (r.a = s.c) group by r.a having count(*) > a // The having clause refers to the output of the left outer join while the // grouping column refers to the base table column. // While r.a and a are equivalent, the algebrizer at this point cannot detect this. // Therefore, found_target_entry will be NULL and we fall back. // TODO: Oct 14 2013, remove temporary fix (revert exception to assert) to avoid crash during algebrization GPOS_RAISE(gpdxl::ExmaDXL, gpdxl::ExmiQuery2DXLError, GPOS_WSZ_LIT("No attribute")); return nullptr; } var->varno = 1; // derived query is the only table in FROM expression var->varattno = found_tle->resno; var->varlevelsup = context->m_current_query_level; // reset varlevels up found_tle->resjunk = false; return (Node *) var; } return (Node *) var; } if (IsA(node, CommonTableExpr)) { CommonTableExpr *cte = (CommonTableExpr *) gpdb::CopyObject(node); context->m_current_query_level++; GPOS_ASSERT(IsA(cte->ctequery, Query)); cte->ctequery = gpdb::MutateQueryOrExpressionTree( cte->ctequery, (MutatorWalkerFn) RunExtractAggregatesMutator, (void *) context, 0 // mutate into cte-lists ); context->m_current_query_level--; return (Node *) cte; } if (IsA(node, SubLink)) { SubLink *old_sublink = (SubLink *) node; SubLink *new_sublink = MakeNode(SubLink); new_sublink->subLinkType = old_sublink->subLinkType; new_sublink->location = old_sublink->location; new_sublink->operName = (List *) gpdb::CopyObject(old_sublink->operName); new_sublink->testexpr = gpdb::MutateQueryOrExpressionTree( old_sublink->testexpr, (MutatorWalkerFn) RunExtractAggregatesMutator, (void *) context, 0 // mutate into cte-lists ); context->m_current_query_level++; GPOS_ASSERT(IsA(old_sublink->subselect, Query)); new_sublink->subselect = gpdb::MutateQueryOrExpressionTree( old_sublink->subselect, (MutatorWalkerFn) RunExtractAggregatesMutator, (void *) context, 0 // mutate into cte-lists ); context->m_current_query_level--; return (Node *) new_sublink; } return gpdb::MutateExpressionTree( node, (MutatorWalkerFn) RunExtractAggregatesMutator, context); } // Create a new entry in the derived table and return its corresponding var Var * CQueryMutators::MakeVarInDerivedTable(Node *node, SContextGrpbyPlMutator *context) { GPOS_ASSERT(nullptr != node); GPOS_ASSERT(nullptr != context); GPOS_ASSERT(IsA(node, Aggref) || IsA(node, Var) || IsA(node, GroupingFunc)); // Append a new target entry for the node to the derived target list ... const ULONG attno = gpdb::ListLength(context->m_lower_table_tlist) + 1; TargetEntry *tle = nullptr; if (IsA(node, Aggref) || IsA(node, GroupingFunc)) { tle = GetTargetEntryForAggExpr(context->m_mp, context->m_mda, node, attno); } else if (IsA(node, Var)) { tle = gpdb::MakeTargetEntry((Expr *) node, (AttrNumber) attno, nullptr, false); } context->m_lower_table_tlist = gpdb::LAppend(context->m_lower_table_tlist, tle); // ... and return a Var referring to it in its stead // NB: Since the new tle is appended at the top query level, Var::varlevelsup // should equal the current nested level. This will take care of any outer references // to the original tlist. Var *new_var = gpdb::MakeVar(1 /* varno */, attno, gpdb::ExprType((Node *) node), gpdb::ExprTypeMod((Node *) node), context->m_current_query_level /* varlevelsup */); return new_var; } // Check if a matching entry already exists in the list of target // entries, if yes return its corresponding var, otherwise return NULL Node * CQueryMutators::FindNodeInGroupByTargetList(Node *node, SContextGrpbyPlMutator *context) { GPOS_ASSERT(nullptr != node); GPOS_ASSERT(nullptr != context); TargetEntry *found_tle = gpdb::FindFirstMatchingMemberInTargetList( node, context->m_lower_table_tlist); if (nullptr != found_tle) { gpdb::GPDBFree(node); // NB: Var::varlevelsup is set to the current query level since the created // Var must reference the group by targetlist at the top level. Var *new_var = gpdb::MakeVar(1 /* varno */, found_tle->resno, gpdb::ExprType((Node *) found_tle->expr), gpdb::ExprTypeMod((Node *) found_tle->expr), context->m_current_query_level /* varlevelsup */); found_tle->resjunk = false; return (Node *) new_var; } return nullptr; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::FlatCopyAggref // // @doc: // Make a copy of the aggref (minus the arguments) //--------------------------------------------------------------------------- Aggref * CQueryMutators::FlatCopyAggref(Aggref *old_aggref) { Aggref *new_aggref = MakeNode(Aggref); *new_aggref = *old_aggref; new_aggref->agglevelsup = 0; // This is not strictly necessary: we seem to ALWAYS assgin to args from // the callers // Explicitly setting this both to be safe and to be clear that we are // intentionally NOT copying the args new_aggref->args = NIL; return new_aggref; } // Increment the levels up of outer references Var * CQueryMutators::IncrLevelsUpIfOuterRef(Var *var) { GPOS_ASSERT(nullptr != var); Var *var_copy = (Var *) gpdb::CopyObject(var); if (0 != var_copy->varlevelsup) { var_copy->varlevelsup++; } return var_copy; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::NormalizeHaving // // @doc: // Pull up having qual into a select and fix correlated references // to the top-level query //--------------------------------------------------------------------------- Query * CQueryMutators::NormalizeHaving(CMemoryPool *mp, CMDAccessor *md_accessor, const Query *query) { Query *query_copy = (Query *) gpdb::CopyObject(const_cast<Query *>(query)); if (nullptr == query->havingQual) { return query_copy; } Query *new_query = ConvertToDerivedTable(query_copy, true /*should_fix_target_list*/, false /*should_fix_having_qual*/); gpdb::GPDBFree(query_copy); RangeTblEntry *rte = ((RangeTblEntry *) gpdb::ListNth(new_query->rtable, 0)); Query *derived_table_query = (Query *) rte->subquery; // Add all necessary target list entries of subquery // into the target list of the RTE as well as the new top most query ListCell *lc = nullptr; ULONG num_target_entries = 1; ForEach(lc, derived_table_query->targetList) { TargetEntry *target_entry = (TargetEntry *) lfirst(lc); GPOS_ASSERT(nullptr != target_entry); // Add to the target lists: // (1) All grouping / sorting columns even if they do not appear in the subquery output (resjunked) // (2) All non-resjunked target list entries if (CTranslatorUtils::IsGroupingColumn( target_entry, derived_table_query->groupClause) || CTranslatorUtils::IsSortingColumn( target_entry, derived_table_query->sortClause) || !target_entry->resjunk) { TargetEntry *new_target_entry = MakeTopLevelTargetEntry(target_entry, num_target_entries); new_query->targetList = gpdb::LAppend(new_query->targetList, new_target_entry); // Ensure that such target entries is not suppressed in the target list of the RTE // and has a name target_entry->resname = GetTargetEntryColName(target_entry, derived_table_query); target_entry->resjunk = false; new_target_entry->ressortgroupref = target_entry->ressortgroupref; num_target_entries++; } } SContextGrpbyPlMutator context(mp, md_accessor, derived_table_query, derived_table_query->targetList); // fix outer references in the qual new_query->jointree->quals = RunExtractAggregatesMutator(derived_table_query->havingQual, &context); derived_table_query->havingQual = nullptr; ReassignSortClause(new_query, rte->subquery); if (!rte->subquery->hasAggs && NIL == rte->subquery->groupClause && NIL == rte->subquery->groupingSets) { // if the derived table has no grouping columns or aggregates then the // subquery is equivalent to select XXXX FROM CONST-TABLE // (where XXXX is the original subquery's target list) Query *new_subquery = MakeNode(Query); new_subquery->commandType = CMD_SELECT; new_subquery->targetList = NIL; new_subquery->hasAggs = false; new_subquery->hasWindowFuncs = false; new_subquery->hasSubLinks = false; ListCell *lc = nullptr; ForEach(lc, rte->subquery->targetList) { TargetEntry *target_entry = (TargetEntry *) lfirst(lc); GPOS_ASSERT(nullptr != target_entry); GPOS_ASSERT(!target_entry->resjunk); new_subquery->targetList = gpdb::LAppend(new_subquery->targetList, (TargetEntry *) gpdb::CopyObject(target_entry)); } gpdb::GPDBFree(rte->subquery); rte->subquery = new_subquery; rte->subquery->jointree = MakeNode(FromExpr); rte->subquery->groupClause = NIL; rte->subquery->groupingSets = NIL; rte->subquery->sortClause = NIL; rte->subquery->windowClause = NIL; } return new_query; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::NormalizeQuery // // @doc: // Normalize queries with having and group by clauses //--------------------------------------------------------------------------- Query * CQueryMutators::NormalizeQuery(CMemoryPool *mp, CMDAccessor *md_accessor, const Query *query, ULONG query_level) { // flatten join alias vars defined at the current level of the query Query *pqueryResolveJoinVarReferences = gpdb::FlattenJoinAliasVar(const_cast<Query *>(query), query_level); // eliminate distinct clause Query *pqueryEliminateDistinct = CQueryMutators::EliminateDistinctClause(pqueryResolveJoinVarReferences); GPOS_ASSERT(nullptr == pqueryEliminateDistinct->distinctClause); gpdb::GPDBFree(pqueryResolveJoinVarReferences); // normalize window operator's project list Query *pqueryWindowPlNormalized = CQueryMutators::NormalizeWindowProjList( mp, md_accessor, pqueryEliminateDistinct); gpdb::GPDBFree(pqueryEliminateDistinct); // pull-up having quals into a select Query *pqueryHavingNormalized = CQueryMutators::NormalizeHaving( mp, md_accessor, pqueryWindowPlNormalized); GPOS_ASSERT(nullptr == pqueryHavingNormalized->havingQual); gpdb::GPDBFree(pqueryWindowPlNormalized); // normalize the group by project list Query *new_query = CQueryMutators::NormalizeGroupByProjList( mp, md_accessor, pqueryHavingNormalized); gpdb::GPDBFree(pqueryHavingNormalized); return new_query; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::GetTargetEntry // // @doc: // Given an Target list entry in the derived table, create a new // TargetEntry to be added to the top level query. This function allocates // memory //--------------------------------------------------------------------------- TargetEntry * CQueryMutators::MakeTopLevelTargetEntry(TargetEntry *old_target_entry, ULONG attno) { Var *new_var = gpdb::MakeVar( 1, (AttrNumber) attno, gpdb::ExprType((Node *) old_target_entry->expr), gpdb::ExprTypeMod((Node *) old_target_entry->expr), 0 // query levelsup ); TargetEntry *new_target_entry = gpdb::MakeTargetEntry( (Expr *) new_var, (AttrNumber) attno, old_target_entry->resname, old_target_entry->resjunk); return new_target_entry; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::GetTargetEntryColName // // @doc: // Return the column name of the target list entry //--------------------------------------------------------------------------- CHAR * CQueryMutators::GetTargetEntryColName(TargetEntry *target_entry, Query *query) { if (nullptr != target_entry->resname) { return target_entry->resname; } // Since a resjunked target list entry will not have a column name create a dummy column name CWStringConst dummy_colname(GPOS_WSZ_LIT("?column?")); return CTranslatorUtils::CreateMultiByteCharStringFromWCString( dummy_colname.GetBuffer()); } //--------------------------------------------------------------------------- // CQueryMutators::ConvertToDerivedTable // // Convert "original_query" into two nested Query structs // and return the new upper query. // // upper_query // original_query ===> | // lower_query // // - The result lower Query has: // * The original rtable, join tree, groupClause, WindowClause, etc., // with modified varlevelsup and ctelevelsup fields, as needed // * The original targetList, either modified or unmodified, // depending on should_fix_target_list // * The original havingQual, either modified or unmodified, // depending on should_fix_having_qual // // - The result upper Query has: // * a single RTE, pointing to the lower query // * the CTE list of the original query // (CTE levels in original have been fixed up) // * an empty target list // //--------------------------------------------------------------------------- Query * CQueryMutators::ConvertToDerivedTable(const Query *original_query, BOOL should_fix_target_list, BOOL should_fix_having_qual) { // Step 1: Make a copy of the original Query, this will become the lower query Query *query_copy = (Query *) gpdb::CopyObject(const_cast<Query *>(original_query)); // Step 2: Remove things from the query copy that will go in the new, upper Query object // or won't be modified Node *having_qual = nullptr; if (!should_fix_having_qual) { having_qual = query_copy->havingQual; query_copy->havingQual = nullptr; } List *original_cte_list = query_copy->cteList; query_copy->cteList = NIL; // intoPolicy, if not null, must be set on the top query, not on the derived table struct GpPolicy *into_policy = query_copy->intoPolicy; query_copy->intoPolicy = nullptr; // Step 3: fix outer references and CTE levels // increment varlevelsup in the lower query where they point to a Query // that is an ancestor of the original query Query *lower_query; { SContextIncLevelsupMutator context1(0, should_fix_target_list); lower_query = gpdb::MutateQueryTree( query_copy, (MutatorWalkerFn) RunIncrLevelsUpMutator, &context1, 0 // flags ); } // fix the CTE levels up -- while the old query is converted into a derived table, its cte list // is re-assigned to the new top-level query. The references to the ctes listed in the old query // as well as those listed before the current query level are accordingly adjusted in the new // derived table. { SContextIncLevelsupMutator context2(0 /*starting level */, should_fix_target_list); (void) gpdb::WalkQueryOrExpressionTree( (Node *) lower_query, (ExprWalkerFn) RunFixCTELevelsUpWalker, &context2, QTW_EXAMINE_RTES_BEFORE); } if (nullptr != having_qual) { lower_query->havingQual = having_qual; } // Step 4: Create a new, single range table entry for the upper query RangeTblEntry *rte = MakeNode(RangeTblEntry); rte->rtekind = RTE_SUBQUERY; rte->subquery = lower_query; rte->inFromCl = true; rte->subquery->cteList = NIL; // create a new range table reference for the new RTE RangeTblRef *rtref = MakeNode(RangeTblRef); rtref->rtindex = 1; // Step 5: Create a new upper query with the new RTE in its from clause Query *upper_query = MakeNode(Query); upper_query->cteList = original_cte_list; upper_query->rtable = gpdb::LAppend(upper_query->rtable, rte); upper_query->intoPolicy = into_policy; upper_query->parentStmtType = lower_query->parentStmtType; lower_query->parentStmtType = PARENTSTMTTYPE_NONE; FromExpr *fromexpr = MakeNode(FromExpr); fromexpr->quals = nullptr; fromexpr->fromlist = gpdb::LAppend(fromexpr->fromlist, rtref); upper_query->jointree = fromexpr; upper_query->commandType = CMD_SELECT; GPOS_ASSERT(1 == gpdb::ListLength(upper_query->rtable)); GPOS_ASSERT(false == upper_query->hasWindowFuncs); return upper_query; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::EliminateDistinctClause // // @doc: // Eliminate distinct columns by translating it into a grouping columns //--------------------------------------------------------------------------- Query * CQueryMutators::EliminateDistinctClause(const Query *query) { if (0 == gpdb::ListLength(query->distinctClause)) { return (Query *) gpdb::CopyObject(const_cast<Query *>(query)); } // create a derived table out of the previous query Query *new_query = ConvertToDerivedTable(query, true /*should_fix_target_list*/, true /*should_fix_having_qual*/); GPOS_ASSERT(1 == gpdb::ListLength(new_query->rtable)); Query *derived_table_query = (Query *) ((RangeTblEntry *) gpdb::ListNth(new_query->rtable, 0)) ->subquery; ReassignSortClause(new_query, derived_table_query); new_query->targetList = NIL; List *target_entries = derived_table_query->targetList; ListCell *lc = nullptr; // build the project list of the new top-level query ForEach(lc, target_entries) { ULONG resno = gpdb::ListLength(new_query->targetList) + 1; TargetEntry *target_entry = (TargetEntry *) lfirst(lc); GPOS_ASSERT(nullptr != target_entry); if (!target_entry->resjunk) { // create a new target entry that points to the corresponding entry in the derived table Var *new_var = gpdb::MakeVar(1, target_entry->resno, gpdb::ExprType((Node *) target_entry->expr), gpdb::ExprTypeMod((Node *) target_entry->expr), 0 // query levels up ); TargetEntry *new_target_entry = gpdb::MakeTargetEntry((Expr *) new_var, (AttrNumber) resno, target_entry->resname, false); new_target_entry->ressortgroupref = target_entry->ressortgroupref; new_query->targetList = gpdb::LAppend(new_query->targetList, new_target_entry); } if (0 < target_entry->ressortgroupref && !CTranslatorUtils::IsGroupingColumn( target_entry, derived_table_query->groupClause) && !CTranslatorUtils::IsReferencedInWindowSpec( target_entry, derived_table_query->windowClause)) { // initialize the ressortgroupref of target entries not used in the grouping clause target_entry->ressortgroupref = 0; } } if (gpdb::ListLength(new_query->targetList) != gpdb::ListLength(query->distinctClause)) { GPOS_RAISE( gpdxl::ExmaDXL, gpdxl::ExmiQuery2DXLUnsupportedFeature, GPOS_WSZ_LIT( "DISTINCT operation on a subset of target list columns")); } ListCell *pl = nullptr; ForEach(pl, query->distinctClause) { SortGroupClause *sort_group_clause = (SortGroupClause *) lfirst(pl); GPOS_ASSERT(nullptr != sort_group_clause); SortGroupClause *new_sort_group_clause = MakeNode(SortGroupClause); new_sort_group_clause->tleSortGroupRef = sort_group_clause->tleSortGroupRef; new_sort_group_clause->eqop = sort_group_clause->eqop; new_sort_group_clause->sortop = sort_group_clause->sortop; new_sort_group_clause->nulls_first = sort_group_clause->nulls_first; new_query->groupClause = gpdb::LAppend(new_query->groupClause, new_sort_group_clause); } new_query->distinctClause = NIL; derived_table_query->distinctClause = NIL; return new_query; } //--------------------------------------------------------------------------- // CQueryMutators::NeedsProjListWindowNormalization // // Check whether the window operator's project list only contains // window functions, vars, or expressions used in the window specification. // Examples of queries that will be normalized: // select rank() over(...) -1 // select rank() over(order by a), a+b // select (SQ), rank over(...) // Some of these, e.g. the second one, may not strictly need normalization. //--------------------------------------------------------------------------- BOOL CQueryMutators::NeedsProjListWindowNormalization(const Query *query) { if (!query->hasWindowFuncs) { return false; } ListCell *lc = nullptr; ForEach(lc, query->targetList) { TargetEntry *target_entry = (TargetEntry *) lfirst(lc); if (!CTranslatorUtils::IsReferencedInWindowSpec(target_entry, query->windowClause) && !IsA(target_entry->expr, WindowFunc) && !IsA(target_entry->expr, Var)) { // computed columns in the target list that is not // used in the order by or partition by of the window specification(s) return true; } } return false; } //--------------------------------------------------------------------------- // CQueryMutators::NormalizeWindowProjList // // Flatten expressions in project list to contain only window functions, // columns (vars) and columns (vars) used in the window specifications. // This is a restriction in Orca and DXL, that we don't support a mix of // window functions and general expressions in a target list. // // ORGINAL QUERY: // SELECT row_number() over() + rank() over(partition by a+b order by a-b) from foo // // NEW QUERY: // SELECT rn+rk from (SELECT row_number() over() as rn, rank() over(partition by a+b order by a-b) as rk FROM foo) foo_new //--------------------------------------------------------------------------- Query * CQueryMutators::NormalizeWindowProjList(CMemoryPool *mp, CMDAccessor *md_accessor, const Query *original_query) { Query *query_copy = (Query *) gpdb::CopyObject(const_cast<Query *>(original_query)); if (!NeedsProjListWindowNormalization(original_query)) { return query_copy; } // we assume here that we have already performed the transformGroupedWindows() // transformation, which separates GROUP BY from window functions GPOS_ASSERT(nullptr == original_query->distinctClause); GPOS_ASSERT(nullptr == original_query->groupClause); GPOS_ASSERT(nullptr == original_query->groupingSets); // we do not fix target list of the derived table since we will be mutating it below // to ensure that it does not have window functions Query *upper_query = ConvertToDerivedTable(query_copy, false /*should_fix_target_list*/, true /*should_fix_having_qual*/); gpdb::GPDBFree(query_copy); GPOS_ASSERT(1 == gpdb::ListLength(upper_query->rtable)); Query *lower_query = (Query *) ((RangeTblEntry *) gpdb::ListNth(upper_query->rtable, 0)) ->subquery; SContextGrpbyPlMutator projlist_context(mp, md_accessor, lower_query, nullptr); ListCell *lc = nullptr; List *target_entries = lower_query->targetList; ForEach(lc, target_entries) { // If this target entry is referenced in a window spec, is a var or is a window function, // add it to the lower target list. Adjust the outer refs to ancestors of the orginal // query by adding one to the varlevelsup. Add a var to the upper target list to refer // to it. // // Any other target entries, add them to the upper target list, and ensure that any vars // they reference in the current scope are produced by the lower query and are adjusted // to refer to the new, single RTE of the upper query. TargetEntry *target_entry = (TargetEntry *) lfirst(lc); const ULONG ulResNoNew = gpdb::ListLength(upper_query->targetList) + 1; if (CTranslatorUtils::IsReferencedInWindowSpec( target_entry, original_query->windowClause)) { // This entry is used in a window spec. Since this clause refers to its argument by // ressortgroupref, the target entry must be preserved in the lower target list, // so insert the entire Expr of the TargetEntry into the lower target list, using the // same ressortgroupref and also preserving the resjunk attribute. SContextIncLevelsupMutator level_context( 0, true /* should_fix_top_level_target_list */); TargetEntry *lower_target_entry = (TargetEntry *) gpdb::MutateExpressionTree( (Node *) target_entry, (MutatorWalkerFn) RunIncrLevelsUpMutator, &level_context); lower_target_entry->resno = gpdb::ListLength(projlist_context.m_lower_table_tlist) + 1; projlist_context.m_lower_table_tlist = gpdb::LAppend( projlist_context.m_lower_table_tlist, lower_target_entry); BOOL is_sorting_col = CTranslatorUtils::IsSortingColumn( target_entry, original_query->sortClause); if (!target_entry->resjunk || is_sorting_col) { // the target list entry is present in the query output or it is used in the ORDER BY, // so also add it to the target list of the new upper Query Var *new_var = gpdb::MakeVar( 1, lower_target_entry->resno, gpdb::ExprType((Node *) target_entry->expr), gpdb::ExprTypeMod((Node *) target_entry->expr), 0 // query levels up ); TargetEntry *upper_target_entry = gpdb::MakeTargetEntry( (Expr *) new_var, ulResNoNew, target_entry->resname, target_entry->resjunk); if (is_sorting_col) { // This target list entry is referenced in the ORDER BY as well, evaluated in the upper // query. Set the ressortgroupref, keeping the same number as in the original query. upper_target_entry->ressortgroupref = lower_target_entry->ressortgroupref; } // Set target list entry of the derived table to be non-resjunked, since we need it in the upper lower_target_entry->resjunk = false; upper_query->targetList = gpdb::LAppend(upper_query->targetList, upper_target_entry); } } else { // push any window functions in the target entry into the lower target list // and also add any needed vars to the lower target list target_entry->resno = ulResNoNew; TargetEntry *upper_target_entry = (TargetEntry *) gpdb::MutateExpressionTree( (Node *) target_entry, (MutatorWalkerFn) RunWindowProjListMutator, &projlist_context); upper_query->targetList = gpdb::LAppend(upper_query->targetList, upper_target_entry); } } // once we finish the above loop, the context has accumulated all the needed vars, // window spec expressions and window functions for the lower targer list lower_query->targetList = projlist_context.m_lower_table_tlist; GPOS_ASSERT(gpdb::ListLength(upper_query->targetList) <= gpdb::ListLength(original_query->targetList)); ReassignSortClause(upper_query, lower_query); return upper_query; } //--------------------------------------------------------------------------- // @function: // CQueryMutators::RunWindowProjListMutator // // @doc: // Traverse the project list of extract all window functions in an // arbitrarily complex project element //--------------------------------------------------------------------------- Node * CQueryMutators::RunWindowProjListMutator(Node *node, SContextGrpbyPlMutator *context) { if (nullptr == node) { return nullptr; } const ULONG resno = gpdb::ListLength(context->m_lower_table_tlist) + 1; if (IsA(node, WindowFunc) && 0 == context->m_current_query_level) { // This is a window function that needs to be executed in the lower Query. // Insert window function as a new TargetEntry into the lower target list // (requires incrementing varlevelsup on its arguments). // Create a var that refers to the newly created lower TargetEntry and return // that, to be used instead of the window function in the upper TargetEntry. // make a copy of the tree and increment varlevelsup, using a different mutator SContextIncLevelsupMutator levelsUpContext( context->m_current_query_level, true /* should_fix_top_level_target_list */); WindowFunc *window_func = (WindowFunc *) expression_tree_mutator( node, (MutatorWalkerFn) RunIncrLevelsUpMutator, &levelsUpContext); GPOS_ASSERT(IsA(window_func, WindowFunc)); // get the function name and create a new target entry for window_func CMDIdGPDB *mdid_func = GPOS_NEW(context->m_mp) CMDIdGPDB(IMDId::EmdidGeneral, window_func->winfnoid); const CWStringConst *str = CMDAccessorUtils::PstrWindowFuncName(context->m_mda, mdid_func); mdid_func->Release(); TargetEntry *target_entry = gpdb::MakeTargetEntry( (Expr *) window_func, (AttrNumber) resno, CTranslatorUtils::CreateMultiByteCharStringFromWCString( str->GetBuffer()), false /* resjunk */ ); context->m_lower_table_tlist = gpdb::LAppend(context->m_lower_table_tlist, target_entry); // return a variable referring to the lower table's corresponding target entry, // to be used somewhere in the upper query's target list Var *new_var = gpdb::MakeVar( 1, // derived query which is now the only table in FROM expression (AttrNumber) resno, gpdb::ExprType(node), gpdb::ExprTypeMod(node), 0 // query levelsup ); return (Node *) new_var; } if (IsA(node, Var) && ((Var *) node)->varlevelsup == context->m_current_query_level) { // This is a Var referencing the original query scope. It now needs to reference // the new upper query scope. // Since the rtable of the upper Query is different from that of the original // Query, calculate the new varno (always 1) and varattno to use. Var *var = (Var *) gpdb::CopyObject(node); // Set varlevelsup to 0 temporarily while searching in the target list var->varlevelsup = 0; TargetEntry *found_tle = gpdb::FindFirstMatchingMemberInTargetList( (Node *) var, context->m_lower_table_tlist); if (nullptr == found_tle) { // this var is not yet provided by the lower target list, so // create a new TargetEntry for it Node *var_copy = (Node *) gpdb::CopyObject(var); return (Node *) MakeVarInDerivedTable(var_copy, context); } var->varno = 1; // derived query is the only table in FROM expression var->varattno = found_tle->resno; var->varlevelsup = context->m_current_query_level; // reset varlevels up found_tle->resjunk = false; return (Node *) var; } if (IsA(node, Query)) { // recurse into Query nodes context->m_current_query_level++; Query *result = query_tree_mutator( (Query *) node, (MutatorWalkerFn) RunWindowProjListMutator, context, 0); context->m_current_query_level--; return (Node *) result; } return expression_tree_mutator( node, (MutatorWalkerFn) CQueryMutators::RunWindowProjListMutator, context); } //--------------------------------------------------------------------------- // @function: // CQueryMutators::ReassignSortClause // // @doc: // Reassign the sorting clause from the derived table to the new top-level query //--------------------------------------------------------------------------- void CQueryMutators::ReassignSortClause(Query *top_level_query, Query *derived_table_query) { top_level_query->sortClause = derived_table_query->sortClause; top_level_query->limitOffset = derived_table_query->limitOffset; top_level_query->limitCount = derived_table_query->limitCount; derived_table_query->sortClause = nullptr; derived_table_query->limitOffset = nullptr; derived_table_query->limitCount = nullptr; } // EOF
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/HE1.7.cpp
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siddharthsaumya/OOP-Ass-1
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HE1.7.cpp
#include<iostream> using namespace std; // Returns maximum repeating element in arr[0..n-1]. // The array elements are in range from 0 to k-1 int maxRepeating(int* arr, int n, int k) { // Iterate though input array, for every element // arr[i], increment arr[arr[i]%k] by k for (int i = 0; i< n; i++) arr[arr[i]%k] += k; // Find index of the maximum repeating element int max = arr[0], result = 0; for (int i = 1; i < n; i++) { if (arr[i] > max) { max = arr[i]; result = i; } } /* Uncomment this code to get the original array back for (int i = 0; i< n; i++) arr[i] = arr[i]%k; */ // Return index of the maximum element return result; } // Driver program to test above function int main() { int z,i,arr[z]; cout<<"Enter the value of n: "; cin>>z; cout<<"Enter the elements: "; for(i=0;i<z;i++){ cin>>arr[i]; } int n = sizeof(arr[z])/sizeof(arr[0]); int k = 8; cout << "The maximum repeating number is " << maxRepeating(arr, n, k) << endl; return 0; }
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/leetcode_c/frequent_element.h
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shadowwalker2718/data_structure_algorithm
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frequent_element.h
#pragma once #include "henry.h" namespace _frequent_element { void frequent_element(vector<int> nums, int k) { map<int, int> m; for (int i : nums) { if (m.size() < k-1) m[i]++; else for (auto it = m.begin(); it != m.end();) if (--m[it->first] == 0) it = m.erase(it); else ++it; } if(m.size()>1) for (auto it = m.begin(); it != m.end();) if (--m[it->first] == 0) it = m.erase(it); else ++it; for (auto pr : m) cout << pr.first << "," << pr.second << endl; } void test() { //vector<int> nums = {1,2,3,4,5,6,7,8,9,1,1,1,1}; vector<int> nums = { 1,1,1,2,2,2,3,3,3,4,4,4,4 }; frequent_element(nums, 4); } }
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/src/misc/netstorage/object.hpp
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[]
no_license
DmitrySigaev/ncbi
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refs/heads/master
2021-01-01T05:07:57.992119
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object.hpp
#ifndef MISC_NETSTORAGE___OBJECT__HPP #define MISC_NETSTORAGE___OBJECT__HPP /* $Id$ * =========================================================================== * * PUBLIC DOMAIN NOTICE * National Center for Biotechnology Information * * This software/database is a "United States Government Work" under the * terms of the United States Copyright Act. It was written as part of * the author's official duties as a United States Government employee and * thus cannot be copyrighted. This software/database is freely available * to the public for use. The National Library of Medicine and the U.S. * Government have not placed any restriction on its use or reproduction. * * Although all reasonable efforts have been taken to ensure the accuracy * and reliability of the software and data, the NLM and the U.S. * Government do not and cannot warrant the performance or results that * may be obtained by using this software or data. The NLM and the U.S. * Government disclaim all warranties, express or implied, including * warranties of performance, merchantability or fitness for any particular * purpose. * * Please cite the author in any work or product based on this material. * * =========================================================================== * * Author: Rafael Sadyrov * */ #include <connect/services/impl/netstorage_impl.hpp> #include "state.hpp" BEGIN_NCBI_SCOPE namespace NDirectNetStorageImpl { class CObj : public SNetStorageObjectImpl, private IState, private ILocation { public: CObj(ISelector::Ptr selector, bool relocating = false) : m_Selector(selector), m_State(this), m_Location(this), m_Relocating(relocating) { _ASSERT(m_Selector.get()); } virtual ~CObj(); ERW_Result Read(void*, size_t, size_t*); ERW_Result Write(const void*, size_t, size_t*); void Close(); void Abort(); string GetLoc(); bool Eof(); Uint8 GetSize(); list<string> GetAttributeList() const; string GetAttribute(const string&) const; void SetAttribute(const string&, const string&); CNetStorageObjectInfo GetInfo(); void SetExpiration(const CTimeout&); string FileTrack_Path(); TUserInfo GetUserInfo(); const TObjLoc& Locator() const; string Relocate(TNetStorageFlags); bool Exists(); ENetStorageRemoveResult Remove(); private: ERW_Result ReadImpl(void*, size_t, size_t*); bool EofImpl(); ERW_Result WriteImpl(const void*, size_t, size_t*); void CloseImpl() {} void AbortImpl() {} template <class TCaller> typename TCaller::TReturn MetaMethod(const TCaller& caller); IState* StartRead(void*, size_t, size_t*, ERW_Result*); IState* StartWrite(const void*, size_t, size_t*, ERW_Result*); Uint8 GetSizeImpl(); CNetStorageObjectInfo GetInfoImpl(); bool ExistsImpl(); ENetStorageRemoveResult RemoveImpl(); void SetExpirationImpl(const CTimeout&); string FileTrack_PathImpl(); TUserInfo GetUserInfoImpl(); bool IsSame(const ILocation* other) const { return To<CObj>(other); } void RemoveOldCopyIfExists() const; ISelector::Ptr m_Selector; IState* m_State; ILocation* m_Location; const bool m_Relocating; }; } END_NCBI_SCOPE #endif
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/ghost/src/3d/TT_Box.cpp
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yty/ghost
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TT_Box.cpp
// // TT_Box.cpp // ghost // // Created by Thomas Eberwein on 24/04/2012. // Copyright 2012 __MyCompanyName__. All rights reserved. // #include "TT_Box.h" void TT_Box::build() { float h = 1; mesh.clear(); ofVec3f vertices[] = { ofVec3f(+h,-h,+h), ofVec3f(+h,-h,-h), ofVec3f(+h,+h,-h), ofVec3f(+h,+h,+h), ofVec3f(+h,+h,+h), ofVec3f(+h,+h,-h), ofVec3f(-h,+h,-h), ofVec3f(-h,+h,+h), ofVec3f(+h,+h,+h), ofVec3f(-h,+h,+h), ofVec3f(-h,-h,+h), ofVec3f(+h,-h,+h), ofVec3f(-h,-h,+h), ofVec3f(-h,+h,+h), ofVec3f(-h,+h,-h), ofVec3f(-h,-h,-h), ofVec3f(-h,-h,+h), ofVec3f(-h,-h,-h), ofVec3f(+h,-h,-h), ofVec3f(+h,-h,+h), ofVec3f(-h,-h,-h), ofVec3f(-h,+h,-h), ofVec3f(+h,+h,-h), ofVec3f(+h,-h,-h) }; mesh.addVertices(vertices,24); static ofFloatColor colors[] = { c, c, c, c, c, c, c, c, c, c, c, c, c, c, c, c }; mesh.addColors( colors, 24 ); static ofVec3f normals[] = { ofVec3f(+1,0,0), ofVec3f(+1,0,0), ofVec3f(+1,0,0), ofVec3f(+1,0,0), ofVec3f(0,+1,0), ofVec3f(0,+1,0), ofVec3f(0,+1,0), ofVec3f(0,+1,0), ofVec3f(0,0,+1), ofVec3f(0,0,+1), ofVec3f(0,0,+1), ofVec3f(0,0,+1), ofVec3f(-1,0,0), ofVec3f(-1,0,0), ofVec3f(-1,0,0), ofVec3f(-1,0,0), ofVec3f(0,-1,0), ofVec3f(0,-1,0), ofVec3f(0,-1,0), ofVec3f(0,-1,0), ofVec3f(0,0,-1), ofVec3f(0,0,-1), ofVec3f(0,0,-1), ofVec3f(0,0,-1) }; mesh.addNormals(normals,24); static ofVec2f tex[] = { ofVec2f(1,0), ofVec2f(0,0), ofVec2f(0,1), ofVec2f(1,1), ofVec2f(1,1), ofVec2f(1,0), ofVec2f(0,0), ofVec2f(0,1), ofVec2f(0,1), ofVec2f(1,1), ofVec2f(1,0), ofVec2f(0,0), ofVec2f(0,0), ofVec2f(0,1), ofVec2f(1,1), ofVec2f(1,0), ofVec2f(0,0), ofVec2f(0,1), ofVec2f(1,1), ofVec2f(1,0), ofVec2f(0,0), ofVec2f(0,1), ofVec2f(1,1), ofVec2f(1,0) }; mesh.addTexCoords(tex,24); static ofIndexType indices[] = { 0,1,2, // right top left 0,2,3, // right bottom right 4,5,6, // bottom top right 4,6,7, // bottom bottom left 8,9,10, // back bottom right 8,10,11, // back top left 12,13,14, // left bottom right 12,14,15, // left top left 16,17,18, // ... etc 16,18,19, 20,21,22, 20,22,23 }; mesh.addIndices(indices,36); mesh.setMode(OF_PRIMITIVE_TRIANGLES); } void TT_Box::customDraw() { drawBox(); } void TT_Box::drawBox() { // ofEnableAlphaBlending(); glEnable(GL_DEPTH_TEST); glPushMatrix(); ofScale( width,height,depth ); mesh.draw(); glPopMatrix(); // ofDisableAlphaBlending(); glDisable(GL_DEPTH_TEST); } void TT_Box::setColor( ofFloatColor _c ) { // c = ofFloatColor( 0.1,0.1,0.1,0.1); c = _c; for (int i=0; i<24; i++) { mesh.setColor( i, _c ); } } ofFloatColor TT_Box::getColor() { return c; }
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Obstacle.h
#pragma once #include <Component/SimpleScene.h> #include <Core/Engine.h> class Obstacle { public: Obstacle(); ~Obstacle(); int getObstacleCount(); float getObstacleDistanceAngle(); float getRadiusX(int index); float getRadiusY(int index); float getAngle(int index); void setAngle(int index, float value); float getScale(int index); void createObstacle(); void deleteObstacle(int i); private: float obstacleDistanceAngle; float minRadiusX; float maxRadiusX; float minRadiusY; float maxRadiusY; std::vector<float> scales; std::vector<float> radiusesX; std::vector<float> radiusesY; std::vector<float> angles; };
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MykeDrn/exercicios-vetor
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vetor3.cpp
#include <iostream> using namespace std; int main(){ int n[20] = {1, 2, 3, 4, 5, 6, 7, 8, 9, 10, 10, 2, 3, 4, 5, 6, 7, 8, 9, 10}, a, cont = 0, eq = 0; cout << "informe o numero: "; cin >> a; for(cont; cont < 20; cont++){ if(n[cont]==a){ eq++; } } cout << "\no numero informado aparece " << eq << " vezes no vetor n"; }
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/src/rophy/vk/vk_command_buffer_allocator.cc
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vk_command_buffer_allocator.cc
#include <rophy/vk/vk_command_buffer_allocator.h> #include <iostream> #include <rophy/vk/vk_exception.h> namespace rophy { namespace vk { CommandBufferAllocator::CommandBufferAllocator(Device device, CommandPool command_pool) : device_(device) , command_pool_(command_pool) { allocate_info_.sType = VK_STRUCTURE_TYPE_COMMAND_BUFFER_ALLOCATE_INFO; allocate_info_.commandPool = *command_pool_; allocate_info_.level = VK_COMMAND_BUFFER_LEVEL_PRIMARY; } CommandBufferAllocator::~CommandBufferAllocator() = default; std::vector<CommandBuffer> CommandBufferAllocator::Allocate(int command_buffer_count) { allocate_info_.commandBufferCount = static_cast<uint32_t>(command_buffer_count); // Verbose log Print(std::cout); std::cout << std::endl; std::vector<VkCommandBuffer> command_buffer_handles(command_buffer_count); VkResult result; if ((result = vkAllocateCommandBuffers(*device_, &allocate_info_, command_buffer_handles.data())) != VK_SUCCESS) throw Exception("Failed to allocate command buffer.", result); std::vector<CommandBuffer> command_buffers; for (auto command_buffer_handle : command_buffer_handles) { auto command_buffer = std::make_shared<impl::CommandBufferImpl>(*device_, allocate_info_.commandPool, command_buffer_handle); device_->AddChildObject(command_buffer); command_buffers.push_back(command_buffer); } return command_buffers; } void CommandBufferAllocator::Print(std::ostream& out) const { out << "CommandBuffer allocate info" << std::endl; } } }
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/competitive/Graph 2/djikstra.cpp
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djikstra.cpp
#include<bits/stdc++.h> using namespace std; int min_distance(int* distance , bool* visited , int v){ // returns min distance from unvisiteds int min=-1; for(int i=0;i<v;i++){ if(!visited[i] && ( min==-1 || distance[i] < distance[min] ) ){ min = i; } } return min; } void djikstra(int** edges , int v){ bool * visited = new bool[v](); int* distance= new int[v]; for(int i=0;i<v;i++) distance[i] = INT_MAX; int *parent= new int[v]; for(int i=0;i<v;i++) parent[i]=i; distance[0]=0; // let src be 0 for(int i=0;i<v-1;i++){ int x= min_distance(distance , visited ,v); visited[x]= true; for(int j=0;j<v;j++){ if(edges[x][j] > 0 && !visited[j]){ // update distance if greater if(distance[j] > distance[x] + edges[x][j]){ parent[j]= x; distance[j] = distance[x] + edges[x][j]; } } } } for(int i=0;i<v;i++){ cout<<i<<" "<<distance[i]<<"\n"; } cout<<"printing parent array :"<<endl; for(int i=0;i<v;i++){ cout<<"parent of "<<i<<" : "<<parent[i]<<endl; } } int main(){ int v,e; cin>>v>>e; int** edges = new int* [v]; for(int i=0 ;i<v ;i++){ edges[i]= new int[v]; for (int j = 0; j < v; j++) { edges[i][j]=0; } } // taking edges and weight now for(int i=0;i<e;i++){ int src,des,weight; cin>>src>>des>>weight; edges[src][des]= weight; edges[des][src]= weight; } // lets use functions djikstra(edges , v); return 0; }
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/miscellanious/bfs_weighted_faster.cpp
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mhcayan/competitive-programming
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bfs_weighted_faster.cpp
#include<cstdio> #include<vector> #include<queue> using namespace std; //#define push_back pb #define SIZE 200 const int inf=2000000000; long count1,count2; vector<long>edge[SIZE],cost[SIZE]; long bfs(long s,long d,long n) { long dis[10000],status[10000],i,u,v; for(i=0;i<=n;i++) { status[i]=0; dis[i]=inf; } queue<long>q; q.push(s); status[s]=1; dis[s]=0; while(!q.empty()) { count1++; u=q.front(); status[u]=0; q.pop(); for(i=0;i<edge[u].size();i++) { v=edge[u][i]; if(dis[v]>dis[u]+cost[u][i]) { dis[v]=dis[u]+cost[u][i]; if(status[v]==0) { q.push(v); count2++; status[v]=1; } } } } return dis[d]; } int main() { long s,d,u,v,n,e,i,c; while(scanf("%ld %ld",&n,&e)==2) { count1=count2=0; for(i=0;i<e;i++) { scanf("%ld %ld %ld",&u,&v,&c); edge[u].push_back(v); edge[v].push_back(u); cost[u].push_back(c); cost[v].push_back(c); } scanf("%ld %ld",&s,&d); printf("%ld\n",bfs(s,d,n)); printf("complexity:\n%ld %ld\n",count1,count2); } return 0; }
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/old/v2/src/mouse/mackAlgoTwo/Maze.cpp
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Maze.cpp
#include "Maze.h" namespace mackAlgoTwo { byte Maze::m_data[] = {0}; Info Maze::m_info[] = {0}; byte Maze::getX(byte cell) { return cell / HEIGHT; } byte Maze::getY(byte cell) { return cell % HEIGHT; } byte Maze::getCell(byte x, byte y) { return x * HEIGHT + y; } bool Maze::isKnown(byte x, byte y, byte direction) { return isKnown(getCell(x, y), direction); } bool Maze::isWall(byte x, byte y, byte direction) { return isWall(getCell(x, y), direction); } void Maze::setWall(byte x, byte y, byte direction, bool isWall) { setWall(getCell(x, y), direction, isWall); } void Maze::unsetWall(byte x, byte y, byte direction) { unsetWall(getCell(x, y), direction); } bool Maze::isKnown(byte cell, byte direction) { return (m_data[cell] >> direction + 4) & 1; } bool Maze::isWall(byte cell, byte direction) { return (m_data[cell] >> direction) & 1; } void Maze::setWall(byte cell, byte direction, bool isWall) { m_data[cell] |= 1 << direction + 4; m_data[cell] = (m_data[cell] & ~(1 << direction)) | (isWall ? 1 << direction : 0); } void Maze::unsetWall(byte cell, byte direction) { m_data[cell] &= ~(1 << direction + 4); m_data[cell] &= ~(1 << direction); } twobyte Maze::getDistance(byte cell) { return m_info[cell].distance; } void Maze::setDistance(byte cell, twobyte distance) { m_info[cell].distance = distance; } bool Maze::getDiscovered(byte cell) { return m_info[cell].misc & 1; } void Maze::setDiscovered(byte cell, bool discovered) { m_info[cell].misc = (m_info[cell].misc & ~1) | (discovered ? 1 : 0); } bool Maze::hasNext(byte cell) { return m_info[cell].misc & 2; } void Maze::clearNext(byte cell) { m_info[cell].misc &= ~2; } byte Maze::getNextDirection(byte cell) { return m_info[cell].misc >> 2 & 3; } void Maze::setNextDirection(byte cell, byte nextDirection) { m_info[cell].misc |= 2; m_info[cell].misc = (m_info[cell].misc & ~12) | (nextDirection << 2); } byte Maze::getStraightAwayLength(byte cell) { return m_info[cell].misc >> 4 & 15; } void Maze::setStraightAwayLength(byte cell, byte straightAwayLength) { m_info[cell].misc = (m_info[cell].misc & 15) | (straightAwayLength << 4); } } // namespace mackAlgoTwo
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/lib/vfs/zdos.cc
aa47bb7ae89ca4b016c47fd5a61d7076dd79b83d
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zdos.cc
#include "lib/globals.h" #include "lib/vfs/vfs.h" #include "lib/config.pb.h" #include "lib/layout.h" #include <iomanip> /* See * https://oldcomputers.dyndns.org/public/pub/rechner/zilog/zds/manuals/z80-rio_os_userman.pdf, * page 116. */ enum { ZDOS_TYPE_DATA = 0x10, ZDOS_TYPE_ASCII = 0x20, ZDOS_TYPE_DIRECTORY = 0x40, ZDOS_TYPE_PROCEDURE = 0x80 }; enum { ZDOS_MODE_FORCE = 1 << 2, ZDOS_MODE_RANDOM = 1 << 3, ZDOS_MODE_SECRET = 1 << 4, ZDOS_MODE_LOCKED = 1 << 5, ZDOS_MODE_ERASEPROTECT = 1 << 6, ZDOS_MODE_WRITEPROTECT = 1 << 7 }; static const std::map<uint8_t, std::string> fileTypeMap = { {0, "INVALID" }, {ZDOS_TYPE_DATA, "DATA" }, {ZDOS_TYPE_ASCII, "ASCII" }, {ZDOS_TYPE_DIRECTORY, "DIRECTORY"}, {ZDOS_TYPE_PROCEDURE, "PROCEDURE"} }; static std::string convertTime(std::string zdosTime) { /* Due to a bug in std::get_time, we can't parse the string directly --- a * pattern of %y%m%d causes the first four digits of the string to become * the year. So we need to reform the string. */ zdosTime = fmt::format("{}-{}-{}", zdosTime.substr(0, 2), zdosTime.substr(2, 2), zdosTime.substr(4, 2)); std::tm tm = {}; std::stringstream(zdosTime) >> std::get_time(&tm, "%y-%m-%d"); std::stringstream ss; ss << std::put_time(&tm, "%FT%T%z"); return ss.str(); } class ZDosFilesystem : public Filesystem { class ZDosDescriptor { public: ZDosDescriptor(ZDosFilesystem* zfs, int block): zfs(zfs) { Bytes bytes = zfs->getLogicalSector(block); ByteReader br(bytes); br.seek(8); firstRecord = zfs->readBlockNumber(br); br.seek(12); type = br.read_8(); recordCount = br.read_le16(); recordSize = br.read_le16(); br.seek(19); properties = br.read_8(); startAddress = br.read_le16(); lastRecordSize = br.read_le16(); br.seek(24); ctime = br.read(8); mtime = br.read(8); rewind(); } void rewind() { currentRecord = firstRecord; eof = false; } Bytes readRecord() { assert(!eof); int count = recordSize / 0x80; Bytes result; ByteWriter bw(result); while (count--) { Bytes sector = zfs->getLogicalSector(currentRecord); ByteReader br(sector); bw += br.read(0x80); br.skip(2); int sectorId = br.read_8(); int track = br.read_8(); currentRecord = zfs->toBlockNumber(sectorId, track); if (sectorId == 0xff) eof = true; } return result; } public: ZDosFilesystem* zfs; uint16_t firstRecord; uint8_t type; uint16_t recordCount; uint16_t recordSize; uint8_t properties; uint16_t startAddress; uint16_t lastRecordSize; std::string ctime; std::string mtime; uint16_t currentRecord; bool eof; }; class ZDosDirent : public Dirent { public: ZDosDirent(ZDosFilesystem* zfs, const std::string& filename, int descriptorBlock): zfs(zfs), descriptorBlock(descriptorBlock), zd(zfs, descriptorBlock) { file_type = TYPE_FILE; this->filename = filename; length = (zd.recordCount - 1) * zd.recordSize + zd.lastRecordSize; mode = ""; if (zd.properties & ZDOS_MODE_FORCE) mode += 'F'; if (zd.properties & ZDOS_MODE_RANDOM) mode += 'R'; if (zd.properties & ZDOS_MODE_SECRET) mode += 'S'; if (zd.properties & ZDOS_MODE_LOCKED) mode += 'L'; if (zd.properties & ZDOS_MODE_ERASEPROTECT) mode += 'E'; if (zd.properties & ZDOS_MODE_WRITEPROTECT) mode += 'W'; path = {filename}; attributes[Filesystem::FILENAME] = filename; attributes[Filesystem::LENGTH] = std::to_string(length); attributes[Filesystem::FILE_TYPE] = "file"; attributes[Filesystem::MODE] = mode; attributes["zdos.descriptor_record"] = std::to_string(descriptorBlock); attributes["zdos.first_record"] = std::to_string(zd.firstRecord); attributes["zdos.record_size"] = std::to_string(zd.recordSize); attributes["zdos.record_count"] = std::to_string(zd.recordCount); attributes["zdos.last_record_size"] = std::to_string(zd.lastRecordSize); attributes["zdos.start_address"] = fmt::format("0x{:04x}", zd.startAddress); attributes["zdos.type"] = fileTypeMap.at(zd.type & 0xf0); attributes["zdos.ctime"] = convertTime(zd.ctime); attributes["zdos.mtime"] = convertTime(zd.mtime); } public: ZDosFilesystem* zfs; int descriptorBlock; ZDosDescriptor zd; }; public: ZDosFilesystem( const ZDosProto& config, std::shared_ptr<SectorInterface> sectors): Filesystem(sectors), _config(config) { } uint32_t capabilities() const { return OP_GETFSDATA | OP_LIST | OP_GETFILE | OP_GETDIRENT; } FilesystemStatus check() override { return FS_OK; } std::map<std::string, std::string> getMetadata() override { mount(); std::map<std::string, std::string> attributes; attributes[VOLUME_NAME] = ""; attributes[TOTAL_BLOCKS] = std::to_string(_totalBlocks); attributes[USED_BLOCKS] = std::to_string(_usedBlocks); attributes[BLOCK_SIZE] = "128"; return attributes; } std::shared_ptr<Dirent> getDirent(const Path& path) override { mount(); if (path.size() != 1) throw BadPathException(); return findFile(path.front()); } std::vector<std::shared_ptr<Dirent>> list(const Path& path) override { mount(); if (!path.empty()) throw FileNotFoundException(); std::vector<std::shared_ptr<Dirent>> result; for (auto& de : _dirents) result.push_back(de); return result; } Bytes getFile(const Path& path) override { mount(); if (path.size() != 1) throw BadPathException(); auto dirent = findFile(path.front()); dirent->zd.rewind(); Bytes bytes; ByteWriter bw(bytes); while (!dirent->zd.eof) { bw += dirent->zd.readRecord(); } return bytes.slice(0, dirent->length); } private: void mount() { _sectorsPerTrack = Layout::getLayoutOfTrack(0, 0)->numSectors; int rootBlock = toBlockNumber(_config.filesystem_start().sector(), _config.filesystem_start().track()); ZDosDescriptor zd(this, rootBlock); if (zd.type != ZDOS_TYPE_DIRECTORY) throw BadFilesystemException(); _totalBlocks = getLogicalSectorCount(); _usedBlocks = (zd.recordCount * zd.recordSize) / 0x80 + 1; while (!zd.eof) { Bytes bytes = zd.readRecord(); ByteReader br(bytes); for (;;) { int len = br.read_8(); if (len == 0xff) break; std::string filename = br.read(len & 0x7f); int descriptorBlock = readBlockNumber(br); auto dirent = std::make_unique<ZDosDirent>( this, filename, descriptorBlock); _usedBlocks += (dirent->zd.recordCount * dirent->zd.recordSize) / 0x80 + 1; _dirents.push_back(std::move(dirent)); } } } std::shared_ptr<ZDosDirent> findFile(const std::string filename) { for (const auto& dirent : _dirents) { if (dirent->filename == filename) return dirent; } throw FileNotFoundException(); } int toBlockNumber(int sectorId, int track) { return track * _sectorsPerTrack + sectorId; } int readBlockNumber(ByteReader& br) { int sectorId = br.read_8(); int track = br.read_8(); return toBlockNumber(sectorId, track); } private: const ZDosProto& _config; unsigned _sectorsPerTrack; unsigned _totalBlocks; unsigned _usedBlocks; std::vector<std::shared_ptr<ZDosDirent>> _dirents; }; std::unique_ptr<Filesystem> Filesystem::createZDosFilesystem( const FilesystemProto& config, std::shared_ptr<SectorInterface> sectors) { return std::make_unique<ZDosFilesystem>(config.zdos(), sectors); }
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: v2006 | | \\ / A nd | Website: www.openfoam.com | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class volScalarField; location "0.028"; object k; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 2 -2 0 0 0 0]; internalField nonuniform List<scalar> 11076 ( 145.807 145.807 145.807 145.807 145.809 145.811 145.814 145.815 145.81 145.755 145.569 145.228 144.772 144.253 143.708 143.154 142.593 142.023 141.44 140.839 140.218 139.579 138.919 138.242 137.548 136.839 136.115 135.378 134.63 133.872 133.105 132.33 131.55 130.765 129.978 129.19 128.402 127.617 126.835 126.06 125.291 124.532 123.783 123.046 122.323 121.615 120.924 120.253 119.601 118.97 118.36 117.767 117.187 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19.7514 29.6846 35.1643 34.5934 29.1206 19.2489 18.8582 28.872 34.3394 33.7559 28.2956 18.3496 17.9532 28.0413 33.4996 32.9137 27.4536 17.4366 17.0374 27.1941 32.6558 32.0619 26.5992 16.5214 16.1272 26.3381 31.7971 31.1939 25.7392 15.6133 15.2202 25.4755 30.9342 30.3394 24.875 14.7146 14.3407 24.6176 30.0779 29.4766 24.0318 13.86 13.5074 23.7828 29.2168 28.6265 23.2086 13.0438 12.713 22.9676 28.383 27.8174 22.4177 12.2885 12.002 22.2003 27.5804 27.0279 21.6917 11.6224 11.3763 21.494 26.8066 26.2838 21.0165 11.042 10.8422 20.8393 26.0842 25.603 20.4089 10.5675 10.4201 20.2618 25.425 24.9868 19.8855 10.2045 10.1074 19.7629 24.8353 24.4459 19.4317 9.94784 9.89199 19.33 24.316 23.9742 19.048 9.78768 9.76935 18.9504 23.8592 23.5532 18.6742 9.72034 9.71873 18.5754 23.4495 23.1615 18.3 9.69548 9.70392 18.2095 23.0634 22.7875 17.9537 9.69457 9.71163 17.8721 22.6903 22.4274 17.6365 9.71073 9.732 17.5637 22.3374 22.0934 17.3517 9.74014 9.77237 17.2887 22.0137 21.7826 17.0953 9.7867 9.83048 17.0419 21.7044 21.471 16.8615 9.84389 9.878 16.808 21.3904 21.1687 16.6356 9.88491 9.9074 16.59 21.1056 20.9175 16.4433 9.92007 9.95556 16.4152 20.8678 20.7032 16.2953 9.97236 10.0123 16.2726 20.6552 20.4941 16.1584 10.0275 10.066 16.1394 20.4489 20.302 16.0389 10.0752 10.0977 16.0215 20.2659 20.1309 15.9289 10.111 10.1464 15.92 20.0993 19.976 15.8469 10.1665 10.2029 15.8404 19.9469 19.8306 15.7702 10.2165 10.2355 15.7574 19.7936 19.6721 15.6761 10.2368 10.2464 15.666 19.6429 19.5292 15.5902 10.2493 10.2678 15.5873 19.5132 19.4066 15.5311 10.2838 10.3138 15.5156 19.3674 19.2835 15.4807 10.3591 10.3572 15.4519 19.2079 19.2001 15.4242 10.4032 10.5171 15.5668 19.3841 19.595 15.7671 10.6374 26.8379 33.7868 40.1642 46.2606 51.3086 56.6743 60.9029 64.6838 67.7461 70.3574 72.4105 73.9614 74.9297 75.3471 75.1013 74.0922 72.2168 69.2638 65.9 60.9408 52.9786 46.3321 38.8549 30.6393 22.7097 19.557 12.6546 12.5784 18.7999 21.996 21.5787 18.6275 12.3426 11.9631 18.1799 21.0294 21.0093 18.308 11.7829 11.7911 18.3957 21.1974 21.0909 18.1864 11.7438 11.8733 18.387 21.5242 21.4221 18.2409 11.8639 12.0246 18.5958 21.8607 21.7746 18.4564 12.0047 12.1501 18.7856 22.2156 22.1164 18.6498 12.124 12.2686 18.9805 22.5719 22.4798 18.8379 12.2413 12.3792 19.1862 22.9566 22.8527 19.0491 12.3525 12.5071 19.4039 23.3408 23.2423 19.2578 12.4858 12.6448 19.6288 23.7516 23.6466 19.4837 12.6263 12.798 19.8677 24.1847 24.0864 19.7194 12.7832 12.9594 20.1305 24.6619 24.5597 19.9851 12.9459 13.1341 20.4042 25.1604 25.0581 20.2574 13.1237 13.3168 20.7044 25.6804 25.5668 20.563 13.308 13.5066 21.0153 26.2079 26.1003 20.8587 13.4958 13.6928 21.3266 26.7664 26.6588 21.1683 13.6812 13.8787 21.6478 27.3485 27.2296 21.4898 13.8661 14.0765 21.9791 27.9608 27.8435 21.8198 14.066 14.279 22.3355 28.6032 28.4779 22.1755 14.271 14.4969 22.7068 29.2788 29.1492 22.5462 14.4922 14.7304 23.0962 29.9762 29.8495 22.9245 14.7288 14.9753 23.4985 30.7036 30.5693 23.3215 14.977 15.2327 23.8938 31.4512 31.2951 23.7185 15.2343 15.5001 24.2935 32.2187 32.0736 24.0927 15.5066 15.7864 24.6596 33.0047 32.8303 24.4505 15.7986 16.0974 25.0003 33.8129 33.6525 24.7617 16.127 16.4579 25.316 34.6734 34.4818 25.0744 16.5161 16.9076 25.6325 35.5905 35.4051 25.3812 17.0334 17.4975 25.978 36.5972 36.3833 25.7237 17.697 18.1764 26.3965 37.7652 37.4718 26.0693 18.3175 18.6878 26.8694 39.0331 38.6432 26.3655 18.641 18.8324 27.0764 40.1189 39.7053 26.6161 18.7592 18.9156 27.3061 41.3516 40.9427 26.6636 18.8453 19.0298 27.3115 42.5829 42.3381 26.8539 18.9489 19.2288 27.7273 44.3237 44.2728 27.4996 19.4639 20.2705 29.1559 47.1599 47.6179 29.451 21.2933 23.7936 31.961 52.4023 54.9176 32.8052 26.8753 31.9966 39.4823 70.6615 82.8494 51.3486 35.6249 40.5014 68.8211 94.3921 98.6246 68.6546 40.088 42.0826 64.7533 91.3449 105.187 75.7879 46.4329 50.1674 82.9186 110.925 120.1 92.0419 53.851 57.4354 98.8278 126.529 134.773 107.851 61.3237 64.7661 116.044 142.087 151.087 124.973 67.9731 70.1572 129.501 155.169 153.647 128.709 70.1378 76.3907 139.458 163.562 170.731 147.657 79.7712 83.4791 154.938 178.178 181.397 157.248 82.9816 81.6748 154.296 178.927 181.593 156.572 82.287 85.516 158.797 181.81 190.8 168.523 92.4731 101.001 178.623 198.846 208.227 188.764 108.788 114.997 195.795 214.01 216.205 200.448 121.066 131.708 209.6 223.195 229.493 219.989 142.875 150.955 224.95 230.887 229.994 226.169 159.072 166.717 226.394 226.394 222.14 224.87 173.086 177.296 221.222 216.921 207.189 215.537 180.669 181.697 209.084 200.164 197.64 205.42 181.143 180.395 204.15 197.091 197.252 204.092 178.562 176.939 206.447 199.144 203.809 206.525 173.668 170.662 205.231 208.221 208.009 197.771 167.563 164.613 192.543 208.553 203.858 182.417 161.45 158.239 169.571 185.951 184.478 162.962 154.385 150.691 154.898 174.833 154.752 145.898 145.92 141.274 138.966 156.311 149.491 132.149 135.899 130.644 124.425 133.152 137.721 117.561 124.473 118.751 112.988 130.439 115.675 103.364 112.396 106.38 103.97 129.775 121.655 96.9831 100.187 94.804 98.6289 137.185 128.736 93.53 89.5775 84.6503 88.9328 119.11 100.257 81.4121 79.5265 74.4096 81.28 108.616 106.213 78.5444 70.2402 65.6195 71.1713 89.5846 100.184 73.0504 61.9645 58.7326 69.7165 92.8342 85.7191 64.5002 55.4802 52.3723 57.3402 71.4982 79.9094 58.6089 48.8869 47.4197 56.7535 75.5953 57.6716 45.5031 43.9468 40.0006 41.7571 65.5068 52.6918 36.7017 37.7898 35.9545 33.3505 45.982 31.4576 27.0973 31.6929 31.3001 33.1573 41.0029 38.3848 31.1787 30.8465 29.9637 25.1431 26.6218 40.0366 31.5987 30.6089 30.7888 28.7948 35.3119 31.4103 26.3476 30.5567 31.3057 22.3964 23.0142 33.4856 26.6287 28.7346 29.1893 24.9035 31.4437 22.171 21.7283 29.8384 28.1324 26.0177 33.0237 30.4658 24.7804 28.5306 29.8882 21.7614 21.7957 32.4451 25.9562 28.0135 28.6912 24.5567 30.0332 21.7966 21.6798 30.335 28.3864 25.8051 32.0693 28.5247 23.8772 29.2121 30.2482 22.3773 25.471 20.2171 20.8839 32.2684 27.8515 22.5177 26.6684 25.0105 21.3168 28.6003 31.0487 20.0064 19.4242 25.3642 21.4386 27.0081 27.8817 20.6888 23.4328 18.7046 19.5359 30.6465 26.5173 20.184 23.3908 22.0661 19.7811 27.618 30.8531 19.0647 17.7543 22.594 19.5272 26.632 28.0552 19.1668 21.4072 17.5125 18.6723 31.6154 26.7936 18.5591 21.1556 20.3914 18.2674 28.573 32.6042 18.434 17.0468 20.4291 18.6354 27.4134 29.9602 18.3699 17.306 23.3066 19.2539 26.2045 27.914 19.0678 21.5349 17.6573 19.0853 31.354 26.8738 19.5516 22.3791 20.9735 19.3915 28.5136 32.1896 19.549 17.6629 22.08 19.5847 27.5066 29.3686 19.2562 20.362 18.0996 20.2439 33.4123 28.1495 19.1182 20.5947 19.234 18.7143 30.1395 34.3645 21.3678 17.7516 19.7469 18.1149 29.0607 32.6003 19.7492 17.6732 20.635 18.6192 28.0535 30.7767 18.0426 19.0415 17.5237 21.163 34.8101 29.136 18.1908 18.9884 17.9538 17.4538 31.9643 36.3648 21.5491 16.9542 18.0524 17.3004 29.6907 33.6976 19.7184 16.7599 18.6451 17.399 28.4163 31.2713 16.9657 17.4424 16.7049 21.0375 35.502 29.4667 17.659 17.9748 16.8938 17.2957 32.5037 37.369 22.3803 16.8557 17.5468 17.0511 30.4945 35.2771 20.4514 16.5839 18.0281 17.5275 29.5099 32.7959 17.2711 16.7666 16.9383 23.0361 37.7211 30.824 16.9512 17.0522 16.4096 20.5996 35.7745 29.8345 17.4241 17.6873 16.6494 17.3912 33.1184 38.323 22.9345 16.883 17.6976 18.004 31.4929 34.9006 18.0867 16.4647 17.3515 24.8144 40.479 32.8188 16.9326 16.5652 16.4121 21.7041 38.4606 31.7725 17.3179 17.2034 15.9851 17.3392 35.7856 41.7164 25.1353 17.0109 16.0669 16.7379 33.5308 39.4798 21.6055 16.0615 16.6639 16.8317 32.1696 36.1397 17.0372 15.6094 16.8829 25.591 42.229 33.7846 16.6709 15.936 16.1091 22.2024 40.1885 32.9942 17.0847 16.8157 15.736 17.4473 37.1811 43.8143 26.4737 17.2196 16.1378 16.9517 35.1093 41.8218 22.9106 16.3592 16.7281 17.1231 33.8835 38.2933 17.6151 15.6905 17.4562 27.5416 45.4732 36.4571 17.342 16.3146 16.7028 23.7867 43.4693 35.2349 17.5479 17.095 16.0419 18.1229 39.9628 47.5459 28.6814 17.9858 16.649 17.7907 37.9757 45.5558 24.5459 17.0646 17.2661 17.8123 36.7768 41.6426 18.472 16.2645 18.4191 29.9205 49.4407 39.4401 18.3166 17.0199 17.5982 25.6513 47.3936 38.3178 18.4052 17.784 16.7368 19.1431 43.5195 51.9104 31.3031 19.1037 17.4663 18.9033 41.101 49.4407 26.6884 18.0912 18.0844 18.7868 39.5257 44.9405 19.6736 17.0595 19.597 32.2909 53.6968 42.7356 19.3998 17.8776 18.703 27.9298 51.5317 41.3372 19.4357 18.6053 17.5583 20.3561 47.0677 56.3879 33.86 20.349 18.4467 20.0958 44.7835 54.0552 28.8882 19.3262 19.0072 19.891 43.1374 49.0697 20.8459 17.9407 20.9699 35.0691 58.7715 46.6025 20.6903 18.9497 20.046 30.364 56.3856 44.9908 20.6141 19.589 18.5326 21.7236 51.2887 61.6389 36.7516 21.7883 19.5921 21.4686 48.6886 58.9378 31.5239 20.7726 20.0956 21.2148 46.8858 53.3881 22.2888 19.0091 22.504 38.2404 64.17 50.4663 22.2459 20.2061 21.6273 33.2472 61.2484 48.797 22.0742 20.8213 19.7449 23.3546 55.8089 67.3134 39.9218 23.4742 20.9456 23.0768 53.0179 64.224 34.1278 22.3664 21.3683 22.6484 50.8305 57.9175 23.9047 20.2534 24.2532 41.331 69.7739 55.0652 23.8249 21.5882 23.289 36.0349 67.0163 53.4077 23.6638 22.2019 21.0801 24.9984 60.9145 73.441 43.5402 25.4995 22.3911 24.8535 57.6293 69.9533 37.2124 24.1551 22.8591 24.3733 55.2723 62.9607 25.7184 21.7129 26.3924 45.1032 76.2286 59.9488 25.8001 23.1987 25.2126 39.1674 72.9036 57.9638 25.4514 23.8153 22.6719 27.0049 66.1378 79.8126 46.9734 27.6284 24.0611 26.7524 62.715 76.246 40.5586 26.1125 24.6023 26.3537 59.7297 67.9921 27.7799 23.3688 27.9553 48.1287 82.3923 64.7106 28.3742 24.9756 24.1136 29.504 73.7698 89.3482 51.9689 30.1702 25.3966 28.5709 69.2026 83.9684 44.1545 28.2124 25.7883 27.8895 65.7342 74.9473 29.4276 24.5591 30.8956 53.2643 91.0675 70.7361 29.5192 26.0307 28.9897 45.8025 86.0963 67.4469 28.7772 26.6299 25.4608 30.7049 76.76 92.6399 54.185 31.285 26.9224 31.1503 72.6271 82.6897 31.9498 25.9698 33.4474 58.4769 101.325 78.0532 31.3195 27.405 31.4154 49.9 95.1626 74.0249 30.3924 27.6168 26.4841 32.4936 84.2877 101.757 58.6389 33.3388 27.8538 32.8434 79.05 89.961 33.7674 26.9197 35.2773 62.5848 109.959 84.046 32.7717 28.4841 33.1411 53.7039 102.705 79.4101 31.9099 28.6905 27.6893 34.2738 90.326 109.065 63.0309 35.2611 29.2517 34.7617 84.4049 96.4514 36.2472 28.3599 37.6431 66.4692 117.801 90.2586 34.7919 30.1329 35.6403 57.9324 110.642 85.6765 34.0771 30.2315 29.2171 36.3985 97.4111 117.741 67.3192 37.5572 30.7885 36.8981 90.7338 103.419 38.3735 29.8399 39.1441 71.0471 126.359 96.5502 38.0812 31.5635 30.4844 39.4058 109.772 133.628 74.2826 40.4403 32.1614 39.1681 101.345 114.913 40.9274 31.1597 42.1153 78.1338 139.068 105.457 40.715 33.0448 31.9228 41.1229 118.967 146.327 81.1249 43.6542 33.7201 41.6964 110.148 125.04 43.4411 32.6411 44.9939 83.7256 151.258 114.012 42.9793 34.5569 33.3782 44.3844 129.463 157.569 86.1185 46.1657 35.0696 43.385 118.44 134.621 45.2688 33.9342 47.5492 89.5949 163.399 122.629 45.3798 36.0174 34.8453 46.6035 138.619 167.673 91.4045 48.6121 36.7378 45.5387 124.18 141.001 47.6758 35.5362 49.9868 95.2062 173.341 129.466 47.8679 37.791 36.5529 48.9287 145.875 176.493 94.53 49.8495 38.27 47.7669 131.052 144.299 52.3301 36.9151 36.6297 58.7908 166.806 202.272 111.754 56.4726 40.5318 52.8458 149.161 166.923 59.7991 39.4943 38.543 58.2074 185.53 225.773 120.2 60.1207 41.2935 54.696 162.805 178.622 60.2533 40.099 39.6352 65.4123 203.058 239.988 127.897 63.5291 43.0047 57.5005 173.74 194.133 64.1855 41.4291 40.3338 65.4977 217.757 256.129 129.207 62.6682 42.8016 56.7949 176.306 198.943 60.606 40.9826 39.5895 63.067 218.674 247.182 79.3181 40.7765 39.0499 74.7325 263.168 306.075 157.5 70.4706 45.0681 64.5722 209.752 230.333 61.458 42.4145 42.3227 78.462 253.025 276.446 73.9935 41.104 41.0645 85.1333 292.929 308.32 81.6201 39.9206 40.2849 90.4398 309.543 304.561 90.9297 39.8365 40.4829 96.8556 294.63 277.456 97.335 40.1316 41.1335 102.628 260.184 242.933 103.752 40.8569 42.5404 110.026 227.252 212.511 112.106 42.5113 45.0256 119.753 199.756 188.188 121.523 45.2233 48.5101 127.807 178.23 169.349 130.43 49.0337 53.1344 134.689 161.591 154.827 137.818 53.9385 59.1426 140.105 148.801 143.611 142.866 60.1833 65.8883 144.605 138.946 134.995 146.917 66.9077 72.7501 148.414 131.378 128.445 150.514 73.903 79.8522 151.716 125.616 123.542 153.59 81.0117 87.1119 154.582 121.238 119.991 156.155 88.2354 94.1233 156.905 118.104 117.475 158.137 95.0515 100.642 158.724 115.966 115.696 159.702 101.426 106.601 160.092 114.563 114.506 160.808 107.15 111.924 161.074 113.704 113.778 161.644 112.312 116.64 161.659 113.19 113.335 162.088 116.766 120.657 162.014 112.911 113.114 162.339 120.709 124.135 162.167 112.789 113.03 162.389 124.042 127.073 162.154 112.769 113.048 162.316 126.907 129.542 162.021 112.825 113.159 162.124 129.279 131.601 161.799 112.951 113.315 161.875 131.291 133.294 161.514 113.116 113.497 161.561 132.916 134.673 161.191 113.306 113.7 161.227 134.273 135.784 160.837 113.517 113.918 160.859 135.339 136.664 160.473 113.742 114.151 160.494 136.215 137.353 160.098 113.981 114.393 160.115 136.877 137.88 159.73 114.229 114.647 159.754 137.411 138.276 159.356 114.489 114.909 159.375 137.791 138.558 158.996 114.756 115.179 159.026 138.085 138.752 158.636 115.03 115.455 158.661 138.267 138.885 158.294 115.311 115.738 158.331 138.4 138.959 157.962 115.598 116.024 157.999 138.447 138.961 157.642 115.889 116.314 157.686 138.451 138.918 157.327 116.182 116.604 157.367 138.381 138.795 157.016 116.475 116.894 157.056 138.246 138.599 156.696 116.767 117.177 156.723 138.016 138.324 156.365 117.051 117.451 156.391 137.737 138.003 156.017 117.325 117.712 156.027 137.383 137.63 155.657 117.586 117.959 155.671 137.013 137.238 155.287 117.832 118.189 155.287 136.587 136.802 154.912 118.061 118.405 154.916 136.144 136.348 154.531 118.275 118.602 154.519 135.675 135.877 154.142 118.471 118.784 154.14 135.214 135.408 153.764 118.652 118.949 153.748 134.741 134.937 153.383 118.815 119.099 153.381 134.285 134.476 153.019 118.965 119.236 153.013 133.828 134.026 152.666 119.101 119.361 152.675 133.397 133.589 152.33 119.226 119.475 152.341 132.968 133.166 152.012 119.338 119.579 152.035 132.559 132.755 151.707 119.443 119.673 151.732 132.156 132.359 151.42 119.537 119.761 151.457 131.775 131.974 151.146 119.625 119.84 151.184 131.399 131.606 150.888 119.704 119.914 150.938 131.045 131.25 150.643 119.778 119.981 150.693 130.696 130.909 150.412 119.844 120.044 150.472 130.369 130.58 150.192 119.907 120.101 150.252 130.045 130.265 149.985 119.964 120.154 150.056 129.747 129.964 149.788 120.019 120.204 149.858 129.45 129.676 149.603 120.068 120.25 149.683 129.174 129.397 149.427 120.115 120.293 149.505 128.899 129.132 149.261 120.157 120.333 149.348 128.65 128.879 149.103 120.198 120.369 149.187 128.39 128.633 148.953 120.235 120.404 149.047 128.162 128.401 148.81 120.27 120.435 148.901 127.924 128.178 148.675 120.301 120.465 148.775 127.717 127.967 148.547 120.331 120.492 148.643 127.499 127.764 148.425 120.358 120.518 148.53 127.312 127.572 148.31 120.384 120.542 148.411 127.113 127.387 148.201 120.407 120.564 148.311 126.943 127.212 148.097 120.429 120.584 148.203 126.761 127.044 147.999 120.449 120.603 148.113 126.608 126.885 147.906 120.468 120.62 148.016 126.442 126.732 147.818 120.484 120.635 147.936 126.303 126.589 147.734 120.5 120.65 147.847 126.15 126.449 147.654 120.514 120.662 147.776 126.026 126.319 147.579 120.527 120.674 147.695 125.886 126.192 147.506 120.538 120.685 147.631 125.774 126.073 147.439 120.549 120.695 147.558 125.646 125.957 147.373 120.559 120.704 147.5 125.544 125.848 147.312 120.569 120.714 147.433 125.425 125.742 147.253 120.579 120.724 147.382 125.333 125.642 147.197 120.59 120.735 147.32 125.222 125.544 147.143 120.601 120.746 147.274 125.139 125.453 147.093 120.614 120.759 147.218 125.036 125.363 147.045 120.627 120.774 147.178 124.96 125.279 147 120.644 120.79 147.127 124.865 125.196 146.957 120.661 120.808 147.092 124.796 125.118 146.918 120.681 120.829 147.046 124.706 125.041 146.88 120.701 120.851 147.016 124.643 124.969 146.845 120.725 120.874 146.975 124.56 124.897 146.812 120.749 120.898 146.949 124.501 124.83 146.782 120.774 120.924 146.913 124.422 124.762 146.752 120.801 120.952 146.892 124.367 124.7 146.727 120.83 120.983 146.86 124.293 124.638 146.699 120.862 121.02 146.831 124.233 124.555 146.676 120.899 121.105 146.811 124.162 124.489 146.649 120.993 121.179 146.768 124.091 124.402 146.603 121.068 121.349 146.698 123.937 124.069 146.617 121.258 121.696 146.656 123.406 122.838 146.552 122.08 123.222 145.875 121.958 118.31 144.863 125.098 126.7 143.517 115.197 109.738 142.572 128.642 76.4732 61.4274 62.2331 72.7445 88.9089 97.1666 102.692 118.742 129.329 134.593 137.263 138.404 138.61 138.249 137.679 137.095 136.579 136.153 135.813 135.544 135.334 135.168 135.039 134.937 134.858 134.796 134.75 134.716 134.695 134.682 134.676 134.675 134.673 134.669 134.664 134.658 134.651 134.643 134.635 134.626 134.617 134.609 134.601 134.593 134.587 134.583 134.58 134.578 134.579 134.583 134.592 134.606 134.624 134.647 134.681 134.73 134.797 134.882 134.984 135.098 135.219 135.343 135.463 135.578 135.687 135.789 135.885 135.979 136.069 136.159 136.25 136.342 136.436 136.534 136.636 136.743 136.856 136.975 137.1 137.231 137.369 137.514 137.664 137.821 137.982 138.149 138.319 138.492 138.668 138.846 139.025 139.203 139.382 139.559 139.734 139.907 140.077 140.244 140.408 140.568 140.724 140.875 141.023 141.166 141.305 141.439 141.569 141.695 141.817 141.934 142.048 142.157 142.263 142.365 142.463 142.558 142.65 142.738 142.824 142.907 142.987 143.064 143.14 143.212 143.283 143.352 143.418 143.483 143.546 143.607 143.667 143.725 143.782 143.838 143.892 143.946 143.998 144.049 144.099 144.148 144.197 144.245 144.292 144.339 144.386 144.431 144.477 144.522 144.568 144.612 144.657 144.702 144.747 144.792 144.837 144.882 144.927 144.973 145.019 145.066 145.114 145.162 145.211 145.261 145.311 145.363 145.415 145.467 145.52 145.571 145.621 145.666 145.706 145.739 145.767 145.788 145.801 145.806 145.806 145.807 145.809 145.809 145.799 145.764 145.676 145.496 145.194 144.778 144.286 143.755 143.206 142.646 142.074 141.486 140.882 140.258 139.614 138.952 138.272 137.575 136.862 136.136 135.397 134.646 133.885 133.116 132.34 131.557 130.771 129.982 129.193 128.404 127.617 126.835 126.058 125.288 124.528 123.777 123.04 122.316 121.607 120.916 120.244 119.593 118.963 118.353 117.762 117.186 116.624 116.079 115.57 115.138 114.83 114.659 114.587 114.56 114.547 114.505 114.325 113.44 112.228 108.826 107.007 105.474 103.498 102.042 100.071 98.7361 96.8157 95.6106 93.76 92.6837 90.909 89.9504 88.2587 87.3983 85.7886 85.0143 83.4838 82.7839 81.3285 80.6882 79.3082 78.7114 77.4055 76.8468 75.6067 75.0817 73.9004 73.4054 72.277 71.8094 70.7301 70.2878 69.2542 68.8352 67.8437 67.4457 66.4927 66.1137 65.1955 64.8336 63.9472 63.6006 62.7428 62.4099 61.5787 61.2581 60.4506 60.1407 59.3542 59.0535 58.2853 57.9927 57.2406 56.9548 56.2165 55.936 55.2089 54.9326 54.2148 53.9418 53.2315 52.9604 52.2548 51.9843 51.2813 51.0109 50.3096 50.0378 49.3347 49.0603 48.3539 48.0769 47.368 47.0874 46.3728 46.0874 45.3657 45.075 44.3458 44.0507 43.3152 43.0146 42.2702 41.9638 41.2133 40.9071 40.1606 39.8518 39.101 38.7914 38.0473 37.7491 37.0271 36.7389 36.0309 35.754 35.0771 34.829 34.2067 33.9906 33.4229 33.2331 32.7139 32.5517 32.0892 31.9528 31.54 31.4155 31.0317 30.9222 30.5684 30.4665 30.1302 30.0333 29.7107 29.6248 29.3209 29.2392 28.9547 28.8841 28.627 28.5713 28.338 28.2937 28.0752 28.0277 27.8075 27.7613 27.5502 27.5138 27.3176 27.2883 27.1114 27.0815 26.9068 26.8771 26.7009 26.6771 26.5002 26.4499 26.3045 26.2063 26.2744 26.3952 33.4698 33.2689 39.834 40.0659 46.4684 46.6231 48.5091 39.3086 33.1103 33.0363 38.5324 40.0833 33.4533 33.3252 39.0028 48.9182 49.55 40.5056 33.782 33.6149 39.3609 40.8793 34.058 33.878 39.6849 50.0832 50.6044 41.2223 34.3127 34.1307 39.9927 41.5503 34.5619 34.3791 40.3005 51.1128 51.6077 41.8939 34.8356 34.6588 40.6343 42.2602 35.144 34.9742 40.9954 52.0806 52.539 42.6394 35.4692 35.2976 41.3628 43.0224 35.7942 35.6172 41.7343 52.9942 53.4619 43.4088 36.1231 35.9495 42.1106 43.8072 36.4747 36.3087 42.5113 53.9531 54.4878 44.2361 36.8631 36.7051 42.951 44.7111 37.2941 37.1479 43.4561 55.073 55.7192 45.26 37.7737 37.6377 44.0374 45.8874 38.3004 38.176 44.696 56.4555 57.2917 46.5906 38.8762 38.7642 45.4335 47.4058 39.5253 39.432 46.2596 58.2574 59.3798 48.3571 40.2718 40.2007 47.2227 49.4544 41.1259 41.0761 48.3176 60.6535 62.0491 50.6654 42.0773 42.0429 49.5127 51.959 43.1125 43.0934 50.7924 63.5403 65.1158 53.3338 44.2355 44.2335 52.1529 54.7688 45.4396 45.4542 53.5663 66.7353 68.3606 56.2266 46.6925 46.7047 54.9984 57.6812 47.9627 47.9744 56.4309 69.9471 71.4908 59.1215 49.2475 49.2561 57.8544 60.5322 50.5284 50.5254 59.2456 72.9769 74.3877 61.8921 51.7871 51.7749 60.5942 63.2057 53.025 53.0044 61.9022 75.7317 77.0057 64.4727 54.2376 54.2081 63.1676 65.6976 55.4244 55.3875 64.397 78.2213 79.3911 66.8915 56.591 56.5479 65.5992 68.0583 57.7384 57.6895 66.7761 80.5234 81.6193 69.198 58.8667 58.8124 67.9279 70.3152 59.9791 59.9215 69.0613 82.6852 83.7297 71.4182 61.0817 61.0219 70.1818 72.5078 62.1752 62.1135 71.29 84.754 85.7594 73.5857 63.2616 63.199 72.3885 74.6558 64.3448 64.2824 73.4796 86.7482 87.7217 75.7209 65.4274 65.3661 74.5637 76.7838 66.5129 66.4539 75.6482 88.684 89.6374 77.8468 67.6049 67.5494 76.7363 78.9129 68.7059 68.6547 77.8299 90.5877 91.5371 79.9839 69.8182 69.7724 78.9306 81.0616 70.9449 70.9057 80.0407 92.4851 93.4325 82.1478 72.0888 72.0572 81.1614 83.2433 73.2521 73.2294 82.2944 94.3785 95.3232 84.3498 74.4378 74.4253 83.4418 85.4692 75.6486 75.6475 84.6065 96.2672 97.2109 86.6045 76.8896 76.9052 85.7911 87.7571 78.1629 78.1969 86.9972 98.1557 99.1019 88.9294 79.4708 79.525 88.2268 90.1227 80.816 80.8923 89.4799 100.049 100.996 91.3391 82.2017 82.3022 90.7555 92.5796 83.6317 83.7588 92.0587 101.94 102.881 93.8459 85.1101 85.2666 93.3927 95.1427 86.6405 86.8287 94.7643 103.813 104.73 96.481 88.2214 88.439 96.1582 97.8355 89.8508 90.0997 97.5727 105.643 106.548 99.2059 91.5307 91.8135 99.0064 100.59 93.2629 93.5828 100.457 107.443 108.325 101.986 95.0502 95.4113 101.923 103.39 96.8943 97.3004 103.401 109.188 110.027 104.794 98.7979 99.2552 104.901 106.193 100.753 101.271 106.393 110.833 111.597 107.572 102.728 103.333 107.864 108.92 104.73 105.416 109.291 112.31 112.959 110.219 106.738 107.485 110.648 111.436 108.704 109.492 111.893 113.529 113.996 112.535 110.577 111.345 112.968 114.361 114.148 113.876 113.556 113.195 112.797 112.368 111.91 111.427 110.924 110.404 109.867 109.317 108.753 108.175 107.586 106.986 106.378 105.765 105.147 104.522 103.89 103.252 102.608 101.961 101.311 100.66 100.008 99.3568 98.6934 98.0091 97.3089 96.5952 95.8679 95.1262 94.3689 93.5938 92.7948 91.9641 91.0964 90.1846 89.2158 88.1737 87.0583 85.8631 84.6292 83.2868 81.8078 80.2662 78.6992 77.1637 75.7082 74.3766 73.2068 72.2074 71.3515 70.5984 69.9096 69.2579 68.6089 67.9456 67.2546 66.5293 65.7791 64.9923 64.1635 63.3121 62.4196 61.5636 60.5871 60.1221 57.3375 51.3346 51.3956 56.9756 61.1455 61.3446 65.3719 64.9736 68.0195 68.3017 67.8888 73.308 71.1084 70.6661 72.7355 73.1808 74.8512 74.319 75.3016 75.855 76.7237 77.8591 76.3757 75.7636 75.5528 76.1964 75.2589 74.5708 72.6737 73.3177 75.987 69.022 69.698 69.4714 65.8379 66.1501 57.7471 57.9851 48.7074 46.7161 45.8086 44.0257 44.2685 37.0822 36.347 28.7956 29.2544 27.8837 34.8417 33.878 27.8588 28.4615 36.1016 45.139 57.0173 56.3851 45.4727 36.8355 34.4676 28.1654 29.0413 28.6731 35.1679 37.6727 46.7469 59.0566 70.5429 77.9286 79.7135 78.3683 74.7028 68.8723 70.1655 76.3081 80.2967 81.9551 84.1635 82.1943 77.8774 71.3894 72.6259 79.4614 81.0385 73.8341 75.0232 82.6072 88.0547 86.0846 84.1326 86.4589 88.7976 91.1963 93.6547 90.0375 84.1612 76.1798 77.2939 85.69 87.1773 78.3623 79.3746 88.6097 95.9539 94.004 92.026 96.1681 98.7249 101.308 103.893 97.8533 89.9722 80.3235 81.2117 91.2469 92.4147 82.0443 82.835 93.4692 102.919 101.372 99.6713 106.447 108.927 111.273 118.037 114.414 110.802 107.261 103.815 100.48 97.2645 94.1758 91.213 88.361 85.6258 82.9608 80.4763 73.4075 61.5516 58.3162 47.4351 48.8899 49.5579 60.737 64.0888 76.0453 79.0414 82.1232 85.409 73.1218 69.3121 69.8701 66.2182 66.8725 63.3683 51.9013 51.1548 41.1596 38.3393 40.1408 37.4404 39.3437 36.6694 38.4282 35.8622 29.2239 29.6011 30.1914 29.8033 30.8159 30.4006 31.4386 31.0438 32.1145 31.6727 39.1767 42.0053 40.1502 32.365 32.7782 33.5238 43.1211 53.6329 54.4601 44.0368 41.0683 33.0668 34.2756 33.8521 42.1309 45.2538 56.3406 57.2631 59.3093 60.3424 72.6838 76.6753 88.8616 92.537 96.4663 100.67 89.5255 84.813 84.8632 80.4025 80.5898 76.3699 63.722 62.5693 50.162 46.67 48.6943 45.3957 47.5869 44.2917 46.2566 43.1357 34.6288 35.1052 35.9179 35.4735 36.8121 36.3119 37.7005 37.2405 38.6897 38.1687 47.8936 51.38 49.2949 39.1969 39.6743 40.7687 52.9949 66.1469 67.4337 54.3378 50.6478 40.223 41.8549 41.3499 52.1873 56.1134 70.0998 71.5492 74.4987 76.1426 89.6941 94.6342 105.175 110.006 115.166 120.663 113.321 107.789 106.508 101.139 100.275 95.1181 81.3223 79.4279 63.4909 58.9909 61.2606 57.0769 59.5864 55.397 57.6055 53.6872 42.4716 43.0488 44.2394 43.708 45.5519 44.9449 46.8739 46.3151 48.3437 47.7055 60.9024 65.4025 63.0803 49.2559 49.8424 51.5124 67.9371 85.014 87.2107 70.1485 65.2775 50.8405 53.2272 52.626 67.7998 73.104 91.4264 94.0309 98.9501 102.003 115.001 120.571 126.55 121.563 113.416 104.278 94.4158 83.6171 84.4363 95.2742 96.0894 85.3424 86.3879 96.9254 106.917 106.28 105.408 115.252 116.573 117.156 117.22 107.428 97.8422 87.5847 88.8987 98.8427 99.8755 90.2611 91.5588 100.733 109.009 108.367 107.849 117.03 116.985 117.393 117.573 109.777 101.643 92.7355 93.8841 102.503 103.29 94.9481 95.8937 103.975 110.992 110.753 110.375 117.59 117.37 117.08 116.754 111.129 104.529 96.7626 97.5451 104.985 105.368 98.2569 98.9071 105.696 111.219 111.217 111.195 116.416 116.081 115.757 119.521 120.153 120.845 121.608 122.445 123.358 124.371 125.465 126.382 127.211 128.345 129.179 128.954 127.549 124.815 132.555 138.426 143.392 147.035 142.245 137.208 132.286 128.497 123.16 111.74 107.776 86.6403 80.1339 82.3806 76.4765 79.2051 73.3667 75.7336 70.392 54.4567 55.1802 57.2628 56.5559 59.5531 58.7528 61.994 61.2181 64.7044 64.0614 84.1766 90.8594 89.0356 67.4096 67.8811 71.7388 96.4638 118.217 123.404 102.403 94.6903 71.4019 76.2517 76.1567 101.472 109.901 130.227 136.692 144.617 152.653 152.725 156.275 145.752 145.214 140.931 136.884 150.84 154.62 157.496 161.848 161.843 161.139 166.449 159.623 152.276 146.186 141.891 134.175 127.753 118.615 118.537 109.304 81.6748 81.4954 99.0521 100.599 113.465 124.547 134.449 139.167 128.317 122.807 112.965 136.41 146.308 151.072 156.41 161.603 166.364 162.635 157.349 149.308 142.085 155.629 163.63 168.796 170.692 171.683 173.575 178.992 175.743 174.912 180.168 184.327 182.541 187.539 170.506 165.127 183.248 200.234 198.022 188.225 184.042 178.793 171.72 166.698 174.318 180.632 187.131 198.473 207.3 209.949 199.445 191.88 172.099 163.742 174.88 183.262 192.574 204.282 215.899 217.596 214.92 211.192 204.897 198.529 190.774 193.557 200.86 207.625 215.098 221.149 221.557 225.511 221.966 219.939 212.563 205.47 199.095 204.688 212.722 220.498 226.513 210.63 216.524 225.202 207.376 201.427 196.551 192.279 181.99 172.459 168.837 161.36 155.122 144.695 133.931 131.069 128.889 127.211 131.416 134.062 137.733 143.825 150.272 153.658 158.402 165.958 171.353 178.864 186.47 189.604 193.23 197.796 191.13 187.523 183.259 176.054 185.372 186.247 193.651 200.747 209.663 192.917 186.185 185.555 191.618 190.981 185.035 185.685 191.28 193.802 187.039 187.279 194.734 202.621 202.955 208.314 209.197 207.874 198.518 204.689 193.503 172.023 188.695 177.181 155.586 178.957 199.251 192.647 200.714 205.586 206.805 202.044 208.299 209.414 209.549 208.41 199.382 202.152 193.516 194.548 186.967 187.283 176.975 184.184 183.861 191.67 197.216 205.433 200.394 190.596 192.26 205.132 208.781 206.854 194.974 189.204 196.708 200.475 193.094 177.753 150.258 160.001 163.421 179.322 164.009 150.367 134.289 150.553 140.148 120.86 139.287 122.772 113.369 97.296 116.141 106.229 80.8049 109.411 77.8935 69.9842 50.6249 79.1076 73.2943 49.7548 84.4295 69.4435 62.5635 42.1987 70.9553 64.7952 42.2922 70.6736 63.897 41.628 69.0212 62.3744 40.1807 71.1968 58.1503 50.5986 33.4836 55.7201 50.3224 31.7468 55.8341 48.6028 29.4684 53.7354 47.7194 28.8836 52.9655 45.656 26.9259 50.4543 44.1894 24.1551 51.8732 30.168 56.9379 49.0632 28.4451 53.7989 46.5516 27.8956 50.3639 43.2867 25.2174 47.9729 40.9834 22.9536 46.0054 26.4003 50.362 39.7674 22.9252 44.8288 35.0395 20.834 42.9242 23.023 48.9082 38.3439 21.7397 44.6461 34.3914 20.5539 40.2061 22.0923 45.8288 32.0788 19.6815 40.2138 21.8094 46.5136 34.1205 20.6362 41.3205 27.7415 18.8424 35.4932 20.5886 40.5861 26.3211 18.3478 32.8624 19.4783 41.6869 26.4416 18.1649 33.7344 19.9128 38.888 25.271 18.2275 31.1613 19.1722 39.6947 25.3606 18.3403 31.4421 19.6858 36.4209 24.1513 18.4907 29.9094 19.4135 37.1671 24.4385 18.8404 29.9346 19.9726 34.216 23.4095 19.112 28.8803 19.9334 34.6764 23.6462 19.4922 28.8313 20.4465 33.0432 23.1755 19.9548 28.0568 20.6187 33.2463 23.3575 20.4134 28.081 21.2004 32.1246 23.1584 20.9861 27.4494 21.474 32.6664 23.5614 21.5784 27.8177 22.2413 31.7113 23.5384 22.1924 27.2901 22.5674 32.399 24.0841 22.7607 27.8514 23.4408 31.5744 24.3403 23.0482 27.5833 23.9014 32.6841 25.1269 23.7968 28.2546 24.9024 32.0701 25.5481 24.2248 28.3574 25.4832 33.6162 26.6977 25.2717 30.6995 25.922 25.1151 28.0493 25.992 31.7758 26.5039 25.7054 29.0309 26.9869 32.9311 27.6553 26.5564 30.8088 27.0245 26.5704 28.9848 27.3346 31.7374 27.8212 26.9843 30.8402 27.5893 27.3475 29.723 28.1668 32.9621 28.972 28.2799 31.8006 28.7779 28.722 30.6448 29.3083 33.4494 30.1051 29.4914 33.2576 30.38 29.9349 32.7595 30.5474 30.2453 33.2685 31 30.9446 33.3372 31.1312 31.1657 33.88 31.7215 31.7954 34.0336 31.9935 32.1377 34.8328 32.7126 32.8856 35.2765 33.2866 33.4265 36.4388 34.3036 34.4588 37.2596 35.362 35.1655 39.3844 37.3441 35.7424 36.0291 38.4576 36.8115 35.5912 36.0028 39.3803 37.4058 36.5024 37.1127 39.8125 38.3565 37.0503 37.1721 42.1089 40.1466 39.2989 38.4071 37.0905 37.4476 40.892 39.7584 38.6441 38.5473 36.8773 36.8503 35.2765 35.4374 34.037 34.22 32.9008 33.0941 31.9858 32.1799 31.3679 31.5967 31.0482 31.3796 31.0214 31.5189 31.3712 32.0142 32.1232 32.8341 33.3695 34.0684 34.9915 35.68 37.0165 37.6201 39.2143 39.7819 41.6395 42.1495 44.2182 44.7184 47.0432 47.4712 50.0694 50.3387 53.1666 53.3069 56.2753 56.2856 59.3141 59.1836 62.3131 62.0766 65.2455 64.8701 68.1012 67.6174 70.8507 70.23 73.4914 72.7694 76.004 75.1549 78.3892 77.4463 80.6286 79.5738 82.7345 81.5956 84.6862 83.4501 86.5025 85.1931 88.1672 86.7818 89.7124 88.2597 91.1041 89.595 92.4011 90.8404 93.5588 91.9521 94.6318 92.9815 95.574 93.8886 96.4397 94.7032 97.1876 95.4388 97.8637 96.0858 98.43 96.6331 98.9381 97.1065 99.3546 97.5255 99.7206 97.8641 100.023 98.1675 100.284 98.4009 100.499 98.6116 100.658 98.7652 100.787 98.8806 100.869 98.9626 100.93 99.0145 100.951 99.0403 100.96 99.0432 100.935 99.0263 100.903 98.9923 100.85 98.934 100.786 98.8858 100.702 98.8137 100.621 98.734 100.526 98.6381 100.43 98.5585 100.318 98.4609 100.215 98.3606 100.098 98.2584 99.991 98.1548 99.872 98.0504 99.7645 97.9455 99.6455 97.8411 99.5391 97.7371 99.4224 97.6346 99.3188 97.533 99.2055 97.4335 99.1058 97.3353 99.0022 97.2305 98.9048 97.148 98.8047 97.0459 98.7108 96.9665 98.6091 96.8768 98.5216 96.7892 98.4252 96.7046 98.3429 96.6214 98.2563 96.5313 98.1751 96.4621 98.0902 96.3731 98.0112 96.3062 97.9293 96.22 97.8533 96.1553 97.7737 96.0709 97.6997 96.008 97.6171 95.9347 97.5481 95.8622 97.4738 95.7884 97.3941 95.7234 97.3325 95.6404 97.245 95.5852 97.1746 95.4838 97.0658 95.4009 96.9628 95.2423 96.7093 94.2073 95.7553 92.2311 85.6639 82.6484 61.6602 62.2923 60.5397 60.7214 63.9371 81.0635 60.6166 61.7747 62.796 63.1143 62.704 60.5532 64.1183 62.4039 60.4241 64.1188 62.382 60.0201 64.2395 62.4324 60.4476 64.1827 62.4291 60.07 64.2956 62.4735 60.4543 64.2422 62.4761 60.1205 64.3436 62.5259 60.4931 64.2946 62.5214 60.1696 64.389 62.5662 60.5406 64.3357 62.5633 60.2122 64.4258 62.6044 60.58 64.3685 62.5923 60.245 64.4561 62.6288 60.6102 64.3939 62.6116 60.2682 64.4772 62.6431 60.6304 64.4092 62.6201 60.2799 64.4876 62.6455 60.6382 64.4126 62.6146 60.2785 64.4833 62.6284 60.6329 64.4029 62.5947 60.2622 64.4662 62.6015 60.6119 64.3788 62.5611 60.2306 64.4374 62.5653 60.574 64.3403 62.5123 60.183 64.393 62.5081 60.5197 64.287 62.4452 60.1172 64.3301 62.4271 60.4473 64.2169 62.3592 60.0321 64.2498 62.3311 60.3544 64.1264 62.2524 59.9262 64.1493 62.2134 60.2398 64.0145 62.1228 59.7976 64.0262 62.0714 60.1016 63.8786 61.9676 59.6446 63.8776 61.9025 59.9382 63.7158 61.7843 59.4653 63.7008 61.7044 59.7479 63.5237 61.5714 59.2582 63.4947 61.48 59.5284 63.2973 61.3235 59.0211 63.2504 61.2091 59.2799 63.0364 61.04 58.7516 62.9717 60.9121 58.9975 62.7339 60.7167 58.4507 62.6477 60.5624 58.6854 62.3882 60.3496 58.1171 62.2769 60.1727 58.3418 61.9906 59.9367 57.7512 61.8568 59.7346 57.968 61.5384 59.4759 57.3436 61.3881 59.2483 57.5719 61.0276 58.9649 56.9006 60.8618 58.7194 57.1489 60.4577 58.4057 56.4301 60.278 58.1368 56.7015 59.8302 57.7977 55.9384 59.6326 57.5054 56.2371 59.1398 57.1392 55.4278 58.9219 56.8175 55.7633 58.3807 56.4289 54.9092 58.1376 56.092 55.2915 57.5477 55.6653 54.3978 57.2727 55.2907 54.8412 56.6125 54.8237 53.9239 56.2751 54.4569 54.4551 55.517 53.9107 53.5453 55.0426 53.4357 54.2248 54.3158 52.9433 53.2238 53.7899 52.4124 54.0236 53.0591 51.8947 52.9792 52.5667 51.438 53.8722 51.888 50.9096 52.8501 51.3967 50.5186 53.8604 50.7745 50.0182 52.8669 50.3169 49.7314 54.0052 49.7549 49.2848 53.0524 49.3609 49.0566 54.327 48.7167 48.7162 53.4408 48.399 48.4828 54.927 47.7891 48.1607 54.1247 47.515 47.996 55.874 46.8844 47.6848 55.1858 46.5749 47.4947 57.294 45.799 47.0628 56.8073 45.3075 46.7174 59.45 44.1738 46.0194 59.3106 43.5946 46.0231 62.2185 42.8918 45.9902 62.1139 42.8469 46.8064 65.0291 43.1003 47.4527 64.9947 43.8263 48.4758 68.3815 44.2905 49.3335 68.6938 45.229 50.5634 72.4326 45.8887 51.5924 73.1549 46.9816 52.9599 77.2014 47.7653 54.1071 78.3514 48.9239 55.5303 82.5876 49.7437 56.6269 84.0902 50.7806 57.8355 88.6617 51.2047 58.7647 90.5608 52.196 60.7605 97.1807 54.4079 65.7388 101.759 62.1714 79.3031 48.0307 51.9176 74.5549 114.652 121.07 87.3643 59.5313 63.9552 83.3214 94.028 74.5443 83.3441 49.9993 55.7676 94.0592 56.9094 74.6 46.7087 54.5333 71.9828 110.418 151.306 145.476 132.566 89.5805 151.495 172.815 149.304 169.846 146.415 137.183 166.866 140.566 132.984 165.002 137.629 130.759 163.195 135.544 128.241 161.253 132.943 125.093 159.083 129.873 121.755 156.622 126.639 118.466 153.966 123.466 115.339 151.231 120.437 112.272 148.467 117.458 109.249 145.759 114.52 106.386 143.091 111.715 103.736 140.483 109.089 101.303 137.946 106.66 99.0793 135.489 104.417 97.0471 133.122 102.349 95.188 130.833 100.439 93.4821 128.637 98.6699 91.9275 126.527 97.0381 90.5325 124.502 95.5558 89.2773 122.562 94.203 88.1478 120.702 92.9682 87.1288 118.922 91.8385 86.2059 117.218 90.8012 85.3659 115.586 89.8457 84.5949 114.024 88.9592 83.8867 112.527 88.1336 83.234 111.093 87.3638 82.6249 109.719 86.641 82.0539 108.399 85.9585 81.515 107.137 85.3127 81.0019 105.919 84.6949 80.5148 104.751 84.105 80.046 103.627 83.5382 79.5935 102.546 82.9918 79.1551 101.503 82.4629 78.7285 100.498 81.9499 78.3124 99.5272 81.4509 77.9053 98.5906 80.9646 77.5063 97.6848 80.4897 77.114 96.8103 80.026 76.7269 95.9634 79.5707 76.3461 95.1454 79.1242 75.9729 94.3506 78.6869 75.6034 93.5865 78.2585 75.2403 92.8324 77.839 74.882 92.1024 77.4255 74.53 91.3923 77.0189 74.1865 90.8071 76.6349 73.884 90.2621 76.2963 73.5975 90.9701 76.1162 73.5906 90.4247 75.7592 73.3477 98.669 77.3347 96.856 96.8558 124.04 122.749 133.352 133.767 137.534 137.743 139.21 138.861 138.991 139.299 138.741 138.506 137.839 138.005 138.187 139.011 139.685 139.715 138.212 133.389 121.378 121.712 122.481 123.218 135.459 134.64 133.92 138.806 139.5 140.219 140.96 136.319 124.135 125.006 125.951 126.884 139.019 138.1 137.197 141.714 142.483 143.268 143.769 143.157 142.557 141.968 141.387 140.816 140.247 140.084 140.501 140.919 139.871 139.582 139.293 138.377 138.569 138.759 138.947 140.16 141.342 141.77 142.203 142.643 141.037 140.742 140.45 139.133 139.318 139.501 138.236 138.13 138.02 137.907 137.79 137.67 137.547 137.422 137.302 137.192 136.637 136.708 136.231 136.187 135.833 135.859 135.571 135.556 135.34 135.349 135.177 135.172 135.041 135.043 135.044 135.181 135.358 135.588 135.889 136.28 136.785 136.865 136.942 137.015 136.418 136.376 136.33 135.918 135.945 135.967 135.985 136.456 137.083 137.148 137.208 137.263 136.541 136.517 136.489 135.999 136.008 136.011 135.627 135.633 135.636 135.634 135.628 135.618 135.605 135.366 135.371 135.373 135.181 135.183 135.183 135.043 135.04 135.035 135.028 135.175 135.372 135.367 135.358 135.346 135.14 135.155 135.167 135.017 135.004 134.988 134.876 134.892 134.905 134.916 134.924 134.931 134.936 134.938 134.939 134.938 134.858 134.858 134.795 134.796 134.749 134.747 134.713 134.715 134.693 134.691 134.678 134.681 134.675 134.687 134.71 134.744 134.793 134.856 134.852 134.847 134.84 134.775 134.783 134.788 134.74 134.734 134.727 134.718 134.766 134.831 134.82 134.808 134.793 134.731 134.744 134.756 134.708 134.698 134.686 134.654 134.665 134.675 134.684 134.692 134.699 134.705 134.683 134.676 134.669 134.656 134.664 134.67 134.649 134.661 134.653 134.643 134.634 134.622 134.631 134.64 134.613 134.624 134.643 134.674 134.717 134.777 134.859 134.97 135.121 135.329 135.615 136.011 136.559 137.314 138.338 139.684 141.333 143.09 144.393 144.07 139.961 127.864 128.854 129.879 130.927 142.912 141.906 140.922 144.889 145.726 146.58 147.453 143.941 132.003 133.107 134.237 135.399 147.168 146.069 144.993 148.346 149.257 150.188 149.142 148.419 147.712 147.019 146.342 145.679 145.029 143.545 144.008 144.478 142.239 141.934 141.632 139.865 140.044 140.222 140.399 142.547 144.958 145.447 145.945 146.454 143.495 143.175 142.859 140.575 140.75 140.924 141.097 143.82 146.974 149.881 151.139 148.29 136.587 137.808 139.057 140.338 151.803 150.607 149.437 152.11 153.101 154.113 155.146 153.022 141.65 142.996 144.373 145.785 156.831 155.536 154.267 156.2 157.274 158.371 155.538 154.675 153.832 153.006 152.199 151.41 150.637 147.506 148.049 148.604 144.828 144.486 144.15 141.27 141.442 141.614 141.787 145.177 149.173 149.754 150.349 150.959 146.269 145.897 145.533 141.96 142.134 142.31 142.488 146.649 151.582 156.419 159.488 158.149 147.229 148.708 150.221 151.768 162.256 160.862 159.493 160.628 161.79 162.975 164.184 163.675 153.35 154.968 156.62 158.307 168.076 166.585 165.118 165.416 166.672 167.955 163.12 162.107 161.111 160.134 159.176 158.238 157.319 152.218 152.869 153.532 147.836 147.433 147.037 142.668 142.85 143.034 143.219 148.245 154.206 154.891 155.584 156.283 149.469 149.065 148.656 143.401 143.578 143.743 143.889 149.861 156.983 164.151 169.262 169.589 160.029 161.786 163.576 165.399 174.255 172.681 171.125 170.594 171.949 173.326 174.723 175.844 167.254 169.136 171.041 172.961 180.636 179.043 177.442 176.134 177.552 178.964 171.576 170.553 169.49 168.413 167.334 166.261 165.199 157.683 158.374 159.05 150.872 150.57 150.231 144.001 144.059 143.963 143.591 151.105 159.7 160.31 160.88 161.146 150.326 150.926 151.165 142.969 142.001 140.857 134.229 135.305 136.371 137.366 138.261 138.862 139.242 139.418 139.444 139.462 139.462 139.454 139.44 139.422 139.401 139.376 139.347 139.313 139.275 139.232 139.184 139.13 139.072 139.009 138.941 138.868 138.791 138.709 138.623 138.532 138.437 137.359 137.399 137.434 136.579 136.578 136.572 136.005 135.993 135.975 135.951 136.574 137.463 137.485 137.501 137.51 136.514 136.542 136.562 135.92 135.881 135.835 135.377 135.431 135.478 135.517 135.55 135.577 135.599 135.308 135.282 135.252 135.042 135.072 135.099 134.948 134.923 134.895 134.862 135.007 135.216 135.174 135.126 135.072 134.87 134.922 134.967 134.826 134.786 134.74 134.689 134.813 135.01 135.316 135.781 136.479 137.512 137.507 137.494 137.472 136.317 136.381 136.435 135.717 135.644 135.56 135.465 136.243 137.442 137.403 137.354 137.297 135.951 136.061 136.158 135.357 135.236 135.101 134.584 134.728 134.857 134.972 135.074 135.165 135.245 134.94 134.86 134.771 134.591 134.674 134.747 134.631 134.566 134.492 134.408 134.497 134.67 134.557 134.43 134.286 134.134 134.27 134.391 134.313 134.204 134.073 134.058 134.191 134.293 134.377 134.449 134.512 134.567 134.616 134.659 134.697 134.732 134.763 134.791 134.816 134.839 134.759 134.74 134.718 134.668 134.685 134.702 134.661 134.647 134.633 134.619 134.649 134.695 134.67 134.642 134.611 134.585 134.608 134.63 134.605 134.59 134.574 134.573 134.582 134.591 134.601 134.611 134.622 134.632 134.615 134.606 134.597 134.59 134.597 134.605 134.585 134.59 134.584 134.579 134.575 134.577 134.578 134.581 134.579 134.571 134.563 134.558 134.56 134.577 134.538 134.494 134.443 134.458 134.498 134.531 134.538 134.516 134.489 134.459 134.409 134.382 134.307 134.211 134.092 134.197 134.277 134.348 134.425 134.389 134.353 134.522 134.517 134.519 134.525 134.533 134.542 134.553 134.57 134.572 134.578 134.609 134.595 134.584 134.628 134.587 134.601 134.625 134.662 134.754 134.696 134.655 134.829 134.716 134.542 134.325 134.111 133.953 133.887 133.908 133.979 134.126 134.423 134.951 135.829 137.23 137.153 137.066 136.97 135.375 135.542 135.692 134.784 134.6 134.395 134.163 135.192 136.865 136.752 136.629 136.44 134.269 134.707 134.997 133.837 133.358 132.727 131.801 132.448 133.029 133.49 133.809 134.046 134.245 133.947 133.724 133.427 133.169 133.518 133.784 133.687 133.406 133.085 132.752 132.752 133.017 132.511 131.962 131.429 131.561 131.899 132.311 132.452 132.216 132.054 131.97 131.315 130.973 131.158 132 133.625 136.095 135.554 134.782 133.908 131.213 132.031 132.858 131.256 130.552 129.908 129.355 130.436 132.977 132.055 131.162 130.312 128.446 129.025 129.709 128.9 128.542 128.279 129.025 129.079 129.2 129.407 129.694 130.08 130.569 130.617 130.362 130.192 131.052 131.078 131.156 131.942 131.945 131.984 132.04 131.054 130.104 130.072 130.068 130.104 131.224 131.15 131.094 132.112 132.191 132.279 133.233 133.14 133.051 132.967 132.888 132.817 132.762 132.726 132.728 132.764 132.858 133.013 133.216 133.448 133.68 133.801 133.654 133.529 133.934 133.968 134.032 134.312 134.316 134.344 134.395 133.927 133.44 133.398 133.391 133.419 134.072 134.002 133.951 134.465 134.55 134.642 135.096 134.994 134.891 134.794 134.706 134.633 134.578 134.788 134.876 134.977 135.144 135.028 134.922 135.263 135.085 135.197 135.308 135.414 135.602 135.495 135.381 135.704 135.515 135.196 134.737 134.154 133.473 133.543 133.623 133.708 134.421 134.331 134.241 134.831 134.924 135.015 135.106 134.511 133.795 133.884 133.976 134.071 134.791 134.695 134.602 135.197 135.29 135.386 135.847 135.752 135.659 135.568 135.477 135.386 135.292 135.612 135.706 135.797 135.985 135.894 135.801 136.075 135.887 135.978 136.07 136.165 136.353 136.258 136.166 136.451 136.264 135.946 135.486 134.891 134.171 133.332 132.374 131.308 130.162 129.012 128.091 127.968 129.48 133.165 139.636 149.333 161.195 172.605 180.356 182.209 174.884 176.795 178.68 180.492 186.548 185.22 183.745 181.689 182.977 183.902 184.312 187.442 182.078 183.121 183.671 183.95 187.251 187.889 187.813 184.405 183.827 182.523 167.381 169.81 171.748 172.953 173.672 173.636 173.323 160.749 159.778 158.486 145.063 146.641 148.061 138.36 137.042 135.701 134.37 143.389 156.793 154.867 152.683 150.256 137.84 139.837 141.679 132.992 131.503 130.163 128.983 135.673 147.509 164.361 180.774 186.154 183.993 183.638 183.515 182.992 181.68 183.441 184.895 178.429 175.225 170.809 165.522 179.194 182.431 178.141 178.807 163.827 138.32 88.9998 53.3107 46.1049 76.6971 64.7527 86.3525 117.581 84.2893 56.2251 75.3407 44.8951 53.5248 75.8123 110.037 136.118 149.272 123.594 92.4568 66.5095 81.0064 48.3342 59.0347 97.459 69.2057 44.3932 58.3021 73.6215 44.2871 55.2216 92.4982 66.109 41.6747 54.9551 71.2672 42.1419 52.7362 92.016 63.5736 40.147 53.0377 69.4853 41.2639 52.3883 90.8008 64.477 39.7347 53.3868 71.0652 41.268 52.8364 93.8445 65.8955 40.1789 54.5848 73.2747 42.6255 56.3118 96.6092 73.6672 43.5438 66.0215 37.9315 51.5863 70.7281 40.5891 54.8029 80.6952 103.609 81.1839 94.7404 117.149 91.8697 129.921 149.859 119.727 97.0828 77.243 44.7223 66.9828 37.8756 51.8377 69.7078 40.3328 54.2039 95.8507 85.4249 107.198 78.4202 87.9864 98.7336 131.342 142.43 124.865 133.375 115.365 89.8961 65.1556 37.4819 52.5635 71.1605 40.8472 56.6109 82.3642 102.566 78.6752 93.1166 117.687 98.2381 79.5025 46.7534 70.7103 39.6587 56.9292 75.9868 44.9797 67.1173 37.4129 52.0138 77.5547 98.2905 88.6649 109.036 90.2433 101.013 81.1998 125.574 132.992 115.52 94.5212 73.1144 43.3884 61.8163 77.6727 49.9043 70.9114 40.6462 57.6833 94.2971 83.8964 106.433 83.6931 97.6647 121.164 145.166 129.581 112.96 91.6436 71.3056 41.5479 61.3998 81.9154 105.217 95.7196 76.8026 49.9708 70.843 40.3071 58.3661 94.3118 74.563 47.5277 71.0357 42.0851 61.8359 76.6163 50.9336 70.9681 40.6458 59.9873 93.7724 75.2434 49.5881 71.8343 43.966 63.0668 82.7319 105.001 95.8566 111.638 91.4422 127.428 141.777 118.802 104.474 83.4662 81.5723 95.0776 112.108 91.1541 123.809 134.906 147.896 133.658 120.759 129.337 126.109 139.311 153.924 142.56 162.494 159.93 152.072 138.348 126.64 138.687 131.219 145.075 159.025 147.344 151.08 127.505 134.853 145.105 159.372 164.926 169.199 168.474 166.433 160.084 140.35 126.531 149.131 114.688 84.5877 86.5149 127.527 112.796 82.5436 84.3771 139.898 161.732 142.284 150.417 113.39 81.0239 81.4026 125.422 129.107 114.659 82.8823 83.4187 142.646 164.918 144.164 153.456 118.25 85.2327 84.5358 129.106 139.405 149.76 169.391 174.668 178.895 179.202 179.026 180.381 175.636 159.774 153.464 171.465 164.847 176.455 172.614 176.92 175.911 176.268 171.076 172.965 173.644 168.374 170.52 171.317 170.518 168.931 164.992 168.749 171.076 172.676 170.579 173.258 174.792 171.938 175.308 167.76 160.454 153.422 167.868 161.352 153.929 166.72 160.939 153.463 147.09 159.529 166.661 168.37 166.657 167.241 163.708 165.134 165.317 164.661 166.259 164.412 166.833 162.944 157.482 150.661 160.621 155.108 162.004 164.049 163.561 159.672 161.57 156.015 158.935 150.459 136.629 124.484 131.634 119.792 95.48 61.229 43.0684 71.7764 53.1697 77.8725 84.8994 76.5581 52.1579 72.685 46.5479 64.49 79.2209 55.6646 71.9984 46.3448 62.7691 96.3126 85.8237 105.552 83.7563 96.8403 112.023 91.8909 123.36 140.086 133.62 145.409 128.117 140.141 156.352 160.259 160.401 158.377 153.065 155.984 148.2 135.624 124.612 106.548 85.3685 66.3612 50.0085 74.3902 55.7017 78.7152 92.5897 112.022 98.1273 126.965 118.842 81.5304 58.9031 73.7898 49.7447 64.7182 98.1239 80.3349 58.9778 75.0954 53.7142 67.0983 83.0885 61.3859 75.1736 53.0433 65.8312 98.5729 82.3282 61.7971 76.8357 57.2625 68.6203 87.017 108.467 100.204 113.079 93.9796 127.363 139.434 119.43 107.265 88.6187 85.9888 98.9757 112.715 93.1667 123.995 133.394 144.044 131.009 120.133 127.949 139.112 150.849 153.6 146.899 135.532 125.361 131.241 120.895 100.08 66.7064 56.1742 77.1917 64.3591 84.8619 90.3161 83.3855 63.1421 77.9293 59.2603 69.6011 85.47 65.553 77.6966 57.8148 67.4095 100.211 90.5694 108.998 87.4249 100.814 114.065 94.9096 124.916 139.536 120.352 128.161 114.381 95.4572 78.3203 59.6451 69.3148 87.7416 109.463 101.406 85.6792 63.8744 73.6707 91.7513 105.153 90.9233 72.7786 84.0932 64.6887 73.9924 91.0524 70.3555 80.6934 60.8882 70.1948 90.7282 106.874 99.8437 114.394 97.952 108.154 120.7 131.933 126.241 135.858 146.239 139.202 143.481 129.703 134.454 125.126 140.174 120.572 103.388 87.4068 68.6611 77.8674 92.7605 74.3141 84.0896 65.1555 73.2692 106.36 97.4705 114.627 94.4559 107.215 129.321 136.256 125.583 132.798 119.192 99.516 79.966 69.2497 88.757 96.3876 76.028 85.8084 66.0738 74.438 95.7201 111.518 104.912 125.207 108.385 91.8378 71.8297 80.3019 98.9155 119.279 112.46 95.6466 73.6902 81.7363 101.057 113.906 98.0985 78.6417 87.2061 101.473 83.022 92.1767 73.1268 80.3699 113.913 95.2912 75.4936 85.1795 101.266 77.3971 84.8085 117.129 99.5732 78.9343 88.714 104.932 80.109 87.1674 121.142 101.71 79.3084 88.4185 102.45 119.844 134.32 112.741 150.538 139.785 130.906 110.025 114.661 142.658 150.665 146.401 145.769 132.426 122.91 105.686 104.718 117.23 129.174 136.662 147.325 140.895 139.064 134.046 141.475 148.611 144.229 144.235 129.572 135.907 139.952 146.382 149.836 151.445 150.695 148.7 151.766 150.341 152.759 151.771 149.385 143.526 128.632 133.853 138.97 151.714 154.805 154.976 153.396 153.875 154.075 152.996 154.691 155.884 156.194 155.624 153.699 157.335 157.539 157.225 158.542 158.953 159.181 157.703 155.126 151.675 155.358 156.551 155.196 152.959 149.996 145.294 148.977 152.628 147.465 143.523 140.065 137.01 141.742 146.605 150.541 152.818 153.513 152.451 152.857 151.999 152.12 151.658 150.744 148.491 150.793 148.119 150.778 147.517 143.295 140.187 144.561 141.548 145.408 142.693 145.987 148.741 150.702 151.446 150.97 151.267 150.719 151.308 150.662 151.771 151.301 149.774 150.849 149.302 150.689 148.978 146.446 144.157 146.899 144.779 147.436 145.484 148.114 150.415 152.044 152.7 153.3 154.323 149.195 138.841 117.032 94.6154 102.471 122.349 134.471 119.455 97.6771 105.918 126.036 143.721 137.964 147.064 152.498 155.519 153.425 156.499 151.688 138.818 120.964 104.17 97.0764 121.188 126.219 130.489 108.166 115.115 148.843 130.914 107.837 118.14 135.704 150.114 158.516 142.011 161.628 159.112 157.195 157.24 155.571 155.59 152.116 152.977 150.376 151.417 149.062 147.562 145.884 149.086 147.506 150.951 154.749 160.254 164.3 164.92 157.512 146.034 126.789 138.669 152.084 136.994 142.735 159.383 168.451 155.035 162.547 174.68 168.089 156.568 168.404 158.002 165.667 181.568 177.642 169.118 178.802 188.584 191.144 186.344 184.457 186.15 193.101 194.707 193.295 175.452 166.395 178.951 178.928 168.811 167.583 166.388 159.399 157.025 151.532 157.575 167.181 175.229 166.642 172.175 182.827 175.453 180.381 168.692 174.817 167.49 169.708 170.246 176.805 176.635 176.736 175.429 176.061 176.083 176.466 180.426 180.644 180.446 179.876 180.727 181.172 181.399 181.188 175.133 169.233 167.436 161.075 169.44 170.914 162.574 152.221 161.664 160.865 151.396 157.552 156.15 161.818 163.905 149.149 143.553 144.72 145.011 143.073 139.119 134.912 132.465 129.417 125.807 124.606 123.562 122.643 125.211 126.392 127.766 130.349 128.692 127.284 128.896 130.482 132.345 134.873 137.669 139.589 139.958 139.429 136.544 136.997 136.46 133.736 131.745 130.05 130.653 132.376 134.33 134.043 132.152 130.496 129.931 131.435 133.21 135.37 138.136 141.367 146.268 151.018 147.032 142.864 138.924 136.175 134.061 136.377 139.609 143.131 146.808 151.163 153.72 149.38 146.317 142.621 138.978 142.085 145.227 141.319 143.879 140.335 142.579 144.555 146.385 143.498 141.452 139.302 136.994 134.597 137.8 135.246 138.437 135.777 132.899 130.532 132.362 130.053 131.769 133.835 136.116 138.326 140.491 142.634 139.605 141.87 138.612 141.048 143.508 139.994 137.453 135.151 132.113 134.004 136.219 138.743 134.95 137.365 133.679 135.954 138.649 134.544 132.476 130.84 129.552 131.829 130.313 132.887 131.175 129.78 128.187 129.12 127.8 128.549 127.501 128.084 128.894 129.952 131.38 133.143 135.433 138.21 141.562 145.504 149.976 154.429 157.621 159.888 161.321 162.044 161.89 163.427 162.479 158.171 152.491 159.498 155.547 160.1 156.998 152.727 147.629 143.256 137.395 140.776 145.111 149.952 142.23 146.903 139.37 143.752 148.749 140.306 145.121 137.368 141.172 146.289 152.299 141.772 137.728 134.348 132.074 130.172 134.128 131.983 136.814 133.786 130.16 128.245 129.112 127.77 128.165 129.011 130.078 132.001 134.354 137.762 141.976 147.275 137.264 141.718 146.536 136.342 140.437 145.312 150.971 158.252 142.799 147.594 135.746 139.199 143.073 147.703 152.169 156.546 160.72 144.518 141.329 138.054 130.047 131.678 133.508 128.034 127.322 126.812 126.537 128.819 135.311 132.766 130.877 129.248 126.819 127.213 127.818 126.407 126.372 126.42 126.565 126.65 128.219 133.073 130.82 138.298 135.077 132.264 130.298 128.955 133.534 130.995 129.58 134.134 131.662 129.878 128.783 128.02 127.384 127.509 127.814 128.397 127.314 127.543 127.998 127.088 127.223 127.56 128.162 129.34 127.068 127.441 126.597 126.713 126.97 126.653 126.792 126.892 126.85 126.917 127.055 127.216 127.069 127.166 127.299 127.249 127.266 127.385 127.506 127.365 127.662 127.489 127.446 127.46 127.556 127.487 127.834 129.124 131.743 136.074 133.419 138.443 135.273 132.951 131.078 134.578 139.485 136.355 133.871 131.884 129.481 130.752 132.4 129.752 128.772 128.072 127.44 127.717 128.214 128.903 129.987 131.399 129.029 130.111 128.267 127.581 127.49 127.841 127.571 128.288 127.782 127.523 127.396 127.355 127.522 127.438 127.429 127.458 127.505 127.467 127.654 127.545 127.476 127.691 127.556 128.004 127.718 127.539 127.434 127.748 128.069 128.476 129.412 129.011 128.594 128.155 127.778 127.483 128.283 127.828 127.487 128.443 127.972 127.537 127.205 126.956 127.716 127.293 128.501 128.043 127.583 127.169 126.844 126.589 126.441 126.324 126.274 126.3 126.393 126.59 126.959 127.482 128.197 129.051 130.044 131.085 132.12 128.675 128.001 127.444 127.157 127.336 127.599 127.99 127.95 127.945 128.013 127.064 127.031 126.752 126.573 126.49 127.11 127.02 127.023 128.119 128.258 128.436 129.785 129.603 129.443 129.307 129.191 129.106 129.043 130.242 130.337 130.448 131.631 131.512 131.405 132.477 132.588 132.709 132.842 131.763 130.576 130.721 130.884 131.065 132.246 132.07 131.909 132.986 133.143 133.314 133.498 132.439 131.264 129.989 128.634 127.249 126.462 126.472 126.567 126.724 128.018 127.721 127.461 128.869 129.127 129.412 129.715 128.346 126.963 127.283 127.661 128.072 129.425 129.049 128.686 130.037 130.375 130.725 131.961 131.636 131.322 131.02 130.734 130.465 130.217 131.483 131.719 131.971 133.106 132.87 132.647 133.695 133.906 134.127 134.36 133.356 132.239 132.52 132.811 133.112 134.163 133.886 133.616 134.602 134.851 135.107 135.939 135.703 135.471 135.246 135.029 134.821 134.623 134.436 134.26 134.096 133.943 133.801 133.67 133.549 133.437 134.277 134.389 134.509 135.226 135.107 134.996 135.59 135.7 135.817 135.94 135.352 134.638 134.776 134.924 135.082 135.782 135.63 135.486 136.072 136.211 136.358 136.803 136.659 136.524 136.395 136.273 136.158 136.049 136.366 136.474 136.588 136.774 136.661 136.553 136.893 136.708 136.835 136.969 137.109 137.289 137.15 137.018 137.434 137.256 136.953 136.513 135.943 135.25 135.428 135.615 135.811 136.476 136.291 136.113 136.676 136.846 137.023 137.206 136.668 136.015 136.225 136.441 136.661 137.275 137.069 136.866 137.393 137.585 137.781 138.171 137.984 137.8 137.62 137.445 137.275 137.111 137.41 137.57 137.735 137.906 137.743 137.586 138.074 137.906 138.08 138.259 138.439 138.598 138.42 138.245 138.777 138.622 138.359 137.978 137.485 136.885 136.18 135.367 134.445 133.418 132.293 131.084 129.81 128.49 128.914 129.337 129.765 130.999 130.6 130.203 131.45 131.818 132.189 132.558 131.396 130.19 128.966 129.403 128.19 128.665 129.13 129.572 130.015 128.911 129.347 129.784 128.726 129.169 129.585 129.998 130.396 131.41 131.02 130.617 130.206 131.267 130.861 130.439 131.541 131.131 130.713 130.283 129.854 131.03 130.61 131.791 132.925 133.286 132.182 132.566 131.438 131.844 132.238 132.625 133.001 131.94 132.329 132.707 131.666 132.052 132.428 133.428 133.073 134.064 133.721 133.366 134.363 134.022 133.673 133.312 132.944 133.992 133.643 134.653 134.325 133.992 133.654 133.314 132.972 132.631 133.729 134.043 134.356 135.307 135.019 134.731 135.63 135.895 136.159 136.423 135.594 134.669 134.979 135.285 135.586 136.435 136.159 135.878 136.684 136.942 137.195 137.444 136.706 135.881 134.975 135.289 134.333 134.666 134.99 135.305 135.61 134.692 135.012 135.32 134.397 134.718 133.771 132.791 131.791 130.789 129.808 128.875 129.248 128.366 128.744 127.939 128.263 129.093 129.992 129.63 130.57 130.19 131.168 131.54 131.898 130.934 131.295 130.357 129.455 128.613 127.864 128.159 127.6 127.775 128.049 128.334 127.673 127.351 127.305 127.622 128.578 130.355 129.212 128.337 127.732 127.191 127.47 127.919 127.327 127.184 127.121 127.103 127.036 127.294 127.022 126.864 127.093 126.824 127.245 126.859 127.481 128.661 130.519 133.1 136.273 134.119 137.367 135.12 133.022 130.471 132.163 129.822 131.324 129.212 127.793 127.136 128.17 127.37 128.603 127.655 129.071 131.126 129.563 128.339 127.405 128.717 127.683 129.1 130.986 133.382 136.284 139.497 136.487 133.945 132.015 130.381 132.046 133.756 131.915 130.33 129.022 128.016 129.127 130.481 129.074 127.959 127.04 126.181 126.919 127.809 128.869 130.169 131.744 133.713 131.38 129.846 128.6 127.341 128.295 129.474 127.981 127.101 126.399 125.839 126.572 127.586 126.755 126.067 125.498 125.017 125.436 125.947 125.39 125.03 124.741 124.659 124.839 125.074 125.375 125.76 126.252 126.88 126.138 126.689 126.064 126.532 127.155 127.982 126.943 126.416 126.031 125.838 126.044 126.347 126.776 126.327 126.66 126.36 126.6 126.964 126.602 126.45 126.368 126.334 126.213 126.13 126.105 125.963 125.877 126.104 126.096 126.429 126.346 126.78 126.667 126.572 126.556 126.588 126.668 126.76 126.788 126.973 126.943 126.967 127.143 127.261 127.431 128.042 127.826 127.612 127.419 127.29 127.24 127.251 127.417 127.556 127.775 128.441 128.181 127.921 128.62 128.907 129.194 129.48 128.708 128.012 128.248 128.496 128.742 129.505 129.242 128.974 129.762 130.04 130.312 131.146 130.873 130.592 130.303 130.008 129.708 129.403 129.096 128.786 128.478 129.278 128.941 129.798 130.705 131.051 130.144 130.477 129.603 129.929 130.246 130.558 130.862 131.737 131.436 131.125 130.807 131.709 131.384 132.304 131.978 131.64 132.582 132.247 133.195 132.861 132.517 132.159 133.143 133.482 133.81 134.126 134.431 133.517 133.827 132.908 133.222 134.126 135.006 134.724 135.589 135.314 135.028 134.731 134.422 134.103 135.027 135.326 135.614 136.45 136.183 135.906 135.619 136.466 136.19 135.905 136.736 136.464 136.184 135.894 135.596 136.452 136.17 136.971 137.688 137.926 137.229 137.481 136.726 136.992 137.25 137.5 137.741 136.999 137.253 137.497 136.731 136.988 137.234 137.472 136.707 135.891 136.157 136.414 136.66 135.853 136.108 135.278 134.414 133.525 132.62 132.924 132.022 132.327 132.621 132.904 132.029 131.158 131.446 131.725 131.995 132.847 132.584 132.311 133.178 133.442 133.696 134.534 134.29 134.037 133.774 133.501 133.218 134.098 133.817 134.691 135.539 135.79 134.958 135.214 134.368 134.629 134.879 135.12 135.352 136.146 135.927 135.698 135.461 136.264 136.032 136.814 136.588 136.353 137.125 136.897 137.641 137.421 137.192 136.955 137.7 137.92 138.132 138.788 138.593 138.39 138.18 137.961 137.733 138.417 138.2 137.975 138.629 138.414 138.192 137.962 137.725 138.382 138.157 138.754 138.54 138.321 138.096 137.866 137.632 137.395 137.154 136.911 136.667 136.423 137.111 137.337 137.563 138.118 137.907 137.695 138.177 138.377 138.576 138.774 138.329 137.789 138.012 138.232 138.449 138.945 138.743 138.537 138.97 139.164 139.355 139.671 139.49 139.305 139.118 138.929 138.74 138.549 138.806 138.99 139.174 139.317 139.138 138.957 139.496 139.356 139.537 139.715 139.89 140.02 139.848 139.673 140.188 140.063 139.85 139.542 139.144 138.662 138.87 139.074 139.272 139.714 139.529 139.339 139.725 139.904 140.079 140.249 139.894 139.465 138.961 139.163 138.6 138.812 139.017 139.548 139.359 139.834 139.652 140.069 140.414 140.574 140.239 140.404 140.01 140.18 139.731 139.214 139.406 138.836 139.036 139.229 138.626 138.828 139.022 139.209 139.389 139.932 139.766 139.594 139.415 139.94 139.768 139.59 140.079 139.908 140.345 140.504 140.657 140.244 140.403 140.556 140.105 140.264 140.418 140.566 140.092 139.562 138.976 138.335 138.531 137.853 138.056 137.345 137.555 138.252 138.9 138.719 139.33 139.157 139.729 139.889 140.043 139.497 139.658 139.074 138.44 137.758 137.031 137.241 136.487 136.702 136.909 137.107 136.357 135.575 134.768 133.941 133.101 132.256 131.412 130.579 129.767 128.991 128.269 127.624 127.083 127.232 126.782 126.885 127.015 127.582 127.405 128.028 127.82 128.497 129.238 129.483 128.728 128.957 128.237 128.451 127.771 127.168 127.328 127.498 126.913 127.057 126.525 126.642 126.173 125.843 125.701 125.754 125.561 125.714 125.457 125.717 125.396 125.273 125.331 125.427 125.573 125.611 125.844 125.899 125.964 125.568 125.606 125.286 125.14 125.153 124.974 124.839 124.729 124.964 124.983 125.037 125.275 125.295 125.33 125.796 125.722 125.657 126.139 126.048 126.581 126.463 126.354 126.253 126.768 126.905 127.045 127.189 127.333 126.704 126.829 126.239 126.343 126.956 127.618 127.477 128.168 128.011 127.852 127.691 127.529 127.368 127.21 127.852 127.673 128.355 128.159 127.963 128.663 128.875 129.084 129.846 129.631 129.41 129.186 129.959 129.723 130.519 130.275 130.023 130.838 131.09 131.334 131.571 130.758 130.989 130.189 130.413 130.631 131.429 131.213 132.02 131.8 132.615 132.392 132.159 131.919 131.669 132.508 132.751 132.986 133.809 133.582 133.346 134.177 134.404 134.622 134.832 134.027 133.212 133.43 133.639 132.831 133.038 132.233 132.438 131.637 130.841 130.056 129.289 128.55 128.743 128.031 128.21 128.386 129.117 128.932 129.684 129.489 130.259 131.045 131.241 130.456 130.646 129.873 130.056 129.296 128.559 128.727 128.891 129.049 128.32 128.467 127.757 127.081 126.45 125.876 125.375 124.962 124.659 124.515 124.509 124.673 125.022 125.556 126.253 127.062 127.906 128.674 129.137 129.242 128.642 127.567 126.085 124.187 121.831 118.949 115.449 111.196 105.981 99.5109 100.078 106.238 106.473 100.613 101.124 106.695 111.11 111.136 111.167 115.162 114.898 114.66 114.448 111.096 106.91 101.616 102.095 107.121 107.334 102.563 103.023 107.551 111.122 111.098 111.091 114.261 114.1 113.963 113.85 111.161 107.774 103.478 103.929 108.006 108.251 104.378 104.827 108.513 111.375 111.288 111.217 113.759 113.688 113.638 113.605 111.475 108.786 105.278 105.731 109.062 109.341 106.185 106.638 109.621 111.83 111.703 111.585 113.591 113.589 113.6 115.046 115.122 115.215 115.327 115.461 115.618 115.8 116.009 116.247 116.517 116.82 117.16 117.54 117.962 118.431 121.108 120.461 119.883 121.786 122.493 123.288 125.044 124.131 123.324 122.606 121.155 119.363 118.897 118.479 118.103 119.621 120.08 120.589 121.964 121.387 120.868 121.884 122.445 123.069 123.764 124.543 125.422 126.421 127.431 126.38 125.458 126.021 126.953 128.012 127.955 126.942 126.06 125.285 125.201 124.643 123.917 123.268 122.684 123.238 123.821 124.472 124.597 123.985 123.436 122.944 122.713 122.158 121.378 120.399 119.209 117.766 117.465 117.196 116.957 118.201 118.502 118.837 119.975 119.592 119.246 118.932 117.93 116.745 116.558 116.394 116.249 117.271 117.468 117.686 118.648 118.39 118.156 118.937 119.194 119.477 119.787 120.129 120.505 120.92 121.683 121.252 120.862 121.424 121.811 122.239 122.5 122.099 121.737 121.408 121.072 120.508 120.185 119.891 119.623 120.193 120.459 120.752 121.109 120.838 120.59 120.365 119.949 119.379 118.703 117.944 117.095 116.123 114.986 113.625 111.964 109.903 107.089 107.537 110.185 110.467 107.98 108.416 110.748 112.411 112.255 112.106 113.662 113.71 113.767 113.834 112.574 111.027 108.841 109.252 111.306 111.583 109.659 110.06 111.855 113.084 112.916 112.745 113.906 113.982 114.059 114.136 113.25 112.122 110.454 110.839 112.381 112.632 111.212 111.573 112.871 113.713 113.565 113.41 114.212 114.287 114.361 114.433 113.853 113.096 111.92 112.253 113.307 113.505 112.571 112.874 113.69 114.22 114.108 113.985 114.502 114.564 114.617 114.978 114.971 114.961 114.948 114.933 114.918 114.905 114.892 114.882 114.876 114.874 114.877 114.888 114.909 114.941 116.014 115.919 115.836 116.666 116.794 116.936 117.752 117.576 117.417 117.273 116.551 115.765 115.704 115.651 115.604 116.27 116.354 116.447 117.142 117.023 116.916 117.562 117.68 117.812 117.957 118.118 118.295 118.489 119.157 118.954 118.77 119.342 119.526 119.728 120.16 119.973 119.803 119.649 119.175 118.603 118.452 118.317 118.195 118.764 118.887 119.024 119.51 119.383 119.269 119.164 118.652 118.085 117.455 116.818 116.193 115.564 115.528 115.495 115.466 116.004 116.061 116.124 116.73 116.651 116.581 116.521 115.953 115.44 115.415 115.392 115.37 115.838 115.87 115.908 116.469 116.426 116.39 116.982 117.028 117.078 117.134 117.199 117.275 117.36 117.987 117.897 117.813 118.373 118.458 118.551 119.07 118.983 118.903 118.83 118.296 117.737 117.669 117.608 117.551 118.101 118.161 118.225 118.764 118.702 118.646 119.2 119.249 119.303 119.362 119.426 119.496 119.572 119.655 119.747 119.847 119.956 120.078 120.211 120.358 120.521 120.7 120.897 121.114 121.353 121.617 121.908 122.23 122.588 122.984 123.426 123.924 124.485 125.118 125.836 126.654 127.588 126.952 126.129 125.413 124.948 125.552 126.251 125.587 125.015 124.525 124.1 124.423 124.788 124.24 123.755 123.326 123.204 123.56 123.963 123.732 123.411 123.131 123.141 123.352 123.593 123.874 124.201 124.582 125.03 124.625 124.29 124.01 123.963 124.156 124.389 124.323 124.17 124.044 123.949 123.799 123.773 123.571 123.396 123.248 123.468 123.554 123.662 123.881 123.828 123.787 123.755 123.395 123.127 122.956 122.885 122.889 122.942 122.6 122.295 122.022 122.142 122.362 122.61 122.666 122.476 122.308 122.158 121.945 121.777 121.555 121.355 121.175 121.467 121.61 121.768 122.025 121.906 121.8 122.187 122.261 122.343 122.437 122.543 122.663 122.799 123.023 122.932 122.854 123.242 123.284 123.335 123.731 123.714 123.701 123.694 123.207 122.787 122.728 122.677 122.632 123.134 123.154 123.178 123.689 123.688 123.688 124.289 124.271 124.255 124.239 124.224 124.211 124.202 124.195 124.195 124.198 124.209 124.231 124.266 124.317 124.399 124.625 124.611 124.608 125.043 125.007 124.98 125.43 125.492 125.557 125.625 125.084 124.615 124.631 124.653 124.678 125.228 125.178 125.13 125.695 125.763 125.831 126.478 126.397 126.312 126.226 126.138 126.049 125.962 126.558 126.665 126.77 127.443 127.326 127.205 127.892 128.022 128.148 128.268 127.556 126.873 126.972 127.068 127.16 127.869 127.769 127.665 128.383 128.494 128.599 128.699 127.964 127.248 126.557 125.898 125.278 124.707 124.737 124.769 124.801 125.424 125.376 125.327 125.962 126.025 126.085 126.143 125.471 124.834 124.866 124.898 124.929 125.602 125.56 125.516 126.198 126.252 126.302 127.023 126.966 126.906 126.843 126.776 126.706 126.633 127.333 127.414 127.491 128.224 128.142 128.055 128.795 128.886 128.972 129.054 128.303 127.564 127.634 127.7 127.762 128.513 128.447 128.377 129.131 129.204 129.273 129.337 128.575 127.82 127.077 126.35 125.642 124.959 124.306 123.69 123.117 122.593 122.122 121.705 121.338 121.011 120.863 120.729 120.608 121.023 121.118 121.222 121.619 121.542 121.472 121.41 120.937 120.498 120.399 120.308 120.226 120.724 120.789 120.86 121.353 121.301 121.254 121.82 121.851 121.885 121.922 121.964 122.011 122.063 122.558 122.528 122.502 123.082 123.092 123.103 123.694 123.698 123.703 123.708 123.075 122.478 122.457 122.438 122.422 123.058 123.063 123.068 123.714 123.72 123.725 123.73 123.054 122.407 121.791 121.211 120.665 120.15 120.081 120.018 119.96 120.517 120.562 120.612 121.172 121.136 121.104 121.074 120.476 119.907 119.858 119.814 119.773 120.373 120.404 120.438 121.047 121.022 121 121.655 121.669 121.685 121.702 121.721 121.743 121.766 122.393 122.381 122.369 123.045 123.048 123.051 123.735 123.739 123.743 123.747 123.042 122.359 122.35 122.341 122.334 123.035 123.037 123.039 123.75 123.753 123.755 124.491 124.485 124.478 124.471 124.462 124.453 124.442 124.43 124.418 124.404 124.39 124.374 124.358 124.341 124.324 124.988 125.016 125.042 125.75 125.716 125.68 126.395 126.438 126.478 126.515 125.782 125.067 125.09 125.112 125.132 125.865 125.839 125.812 126.55 126.582 126.612 127.37 127.337 127.301 127.262 127.22 127.176 127.128 127.875 127.927 127.975 128.739 128.688 128.633 129.398 129.455 129.508 129.558 128.786 128.02 128.062 128.101 128.137 128.911 128.872 128.831 129.605 129.648 129.688 129.725 128.946 128.171 127.401 126.639 125.888 125.151 125.168 125.184 125.198 125.948 125.93 125.91 126.665 126.688 126.709 126.728 125.964 125.211 125.222 125.232 125.241 126.003 125.991 125.978 126.745 126.76 126.774 127.552 127.537 127.519 127.5 127.479 127.455 127.429 128.201 128.229 128.255 129.036 129.009 128.979 129.759 129.791 129.82 129.847 129.061 128.279 128.3 128.319 128.336 129.123 129.105 129.084 129.871 129.892 129.912 129.929 129.139 128.351 127.566 126.786 126.013 125.249 124.496 123.757 123.033 122.327 121.642 120.981 120.345 119.737 119.155 118.594 118.045 117.496 116.936 116.359 115.811 115.35 114.98 114.661 114.318 113.86 113.158 113.424 114.014 114.15 113.667 113.887 114.269 114.525 114.471 114.402 114.695 114.719 114.734 114.739 114.564 114.369 114.082 114.249 114.449 114.509 114.385 114.484 114.545 114.601 114.602 114.59 114.733 114.718 114.694 114.877 114.914 114.94 114.958 114.969 114.976 114.979 115.333 115.317 115.303 115.751 115.77 115.789 116.331 116.303 116.269 116.233 115.728 115.286 115.263 115.231 115.188 115.613 115.657 115.697 116.194 116.152 116.112 116.649 116.683 116.723 116.764 116.807 116.85 116.892 117.445 117.397 117.351 117.901 117.945 117.993 118.546 118.503 118.464 118.43 117.861 117.308 117.268 117.232 117.204 117.773 117.796 117.826 118.4 118.376 118.36 118.966 118.977 118.995 119.018 119.046 119.078 119.114 119.704 119.676 119.651 120.281 120.3 120.321 120.964 120.949 120.937 120.927 120.267 119.63 119.613 119.6 119.594 120.244 120.247 120.255 120.919 120.915 120.914 121.604 121.603 121.605 121.609 121.615 121.622 121.631 122.321 122.317 122.313 123.03 123.03 123.032 123.759 123.761 123.762 123.764 123.03 122.31 122.309 122.31 122.312 123.036 123.032 123.03 123.766 123.77 123.773 124.524 124.52 124.516 124.512 124.509 124.505 124.501 125.256 125.262 125.267 126.036 126.029 126.022 126.796 126.805 126.813 126.819 126.041 125.272 125.276 125.28 125.285 126.055 126.051 126.046 126.824 126.829 126.832 127.615 127.612 127.608 127.602 127.596 127.587 127.577 128.363 128.374 128.383 129.174 129.164 129.153 129.943 129.956 129.966 129.973 129.181 128.391 128.396 128.4 128.403 129.192 129.191 129.187 129.979 129.982 129.983 130.772 130.772 130.77 130.764 130.757 130.746 130.733 130.718 130.7 130.68 130.657 130.632 130.604 130.574 130.541 130.505 130.467 130.425 130.38 130.332 130.281 130.226 130.167 130.105 130.038 129.968 129.893 129.813 129.729 129.64 129.546 129.448 129.344 129.235 129.121 129.001 128.876 128.745 128.609 129.348 129.202 129.954 129.799 129.638 129.47 130.231 130.401 130.563 131.335 131.173 131.005 130.829 131.611 131.429 132.217 132.031 131.838 132.635 132.824 133.005 133.179 132.395 132.566 131.784 131.951 132.111 132.887 132.73 133.507 133.347 134.122 133.959 133.79 133.613 133.429 133.238 134.033 133.84 134.633 134.439 134.237 135.033 135.227 135.414 136.177 135.998 135.813 135.62 135.419 135.21 134.993 135.79 135.996 136.195 136.943 136.755 136.56 137.298 137.482 137.659 137.829 137.124 136.386 136.569 136.746 136.916 137.627 137.465 137.298 137.993 138.151 138.303 138.45 137.782 137.08 136.348 135.593 134.82 134.999 134.219 134.397 134.568 135.336 135.171 135.931 135.766 136.514 137.237 137.389 136.672 136.825 136.09 136.243 135.495 134.732 134.89 135.041 134.278 134.428 133.66 133.807 133.038 132.264 131.49 130.718 130.867 130.102 130.244 129.488 129.622 130.38 131.145 131.009 131.779 131.638 132.41 132.55 132.684 131.915 132.044 131.275 130.509 129.75 129.872 129.989 130.1 130.863 130.751 130.633 131.399 131.517 131.63 132.397 132.285 132.167 132.934 132.812 133.577 133.451 133.319 133.182 133.948 134.083 134.212 134.335 134.452 133.697 133.811 133.051 133.161 133.92 134.671 134.564 135.307 135.198 135.084 134.964 134.839 134.708 134.571 135.325 135.186 135.933 135.793 135.647 136.39 136.531 136.666 137.378 137.248 137.112 136.972 137.675 137.535 138.214 138.075 137.931 138.591 138.727 138.859 138.985 138.348 138.476 137.81 137.94 138.064 138.72 138.6 139.225 139.107 139.7 139.584 139.465 139.341 139.213 139.08 138.942 138.8 138.651 138.498 138.338 138.172 138 137.821 137.635 137.442 138.14 137.953 138.621 139.241 139.402 138.795 138.962 138.32 138.494 138.661 138.822 138.976 139.572 139.428 139.278 139.123 139.707 139.558 140.106 139.962 139.813 140.335 140.192 140.674 140.536 140.394 140.246 140.708 140.845 140.977 141.104 141.227 140.806 140.933 140.472 140.605 141.056 141.459 141.345 141.708 141.598 141.484 141.366 141.243 141.115 140.983 140.846 140.704 141.086 140.948 140.805 141.149 141.01 140.866 140.717 140.563 140.88 140.73 140.982 140.834 140.681 140.524 140.362 140.195 140.024 140.231 140.396 140.557 140.672 140.515 140.353 140.825 140.713 140.865 141.013 141.156 141.259 141.119 140.974 141.395 141.295 141.125 141.264 141.025 141.166 141.301 141.433 141.559 141.282 141.412 141.536 141.218 141.346 141.47 141.588 141.703 141.991 141.883 141.772 141.656 141.912 141.799 141.681 141.889 141.773 141.652 141.527 141.398 141.558 141.429 141.526 141.653 141.776 141.683 141.804 141.921 142.034 142.142 142.002 142.11 142.215 142.022 142.127 142.229 142.327 142.095 141.814 141.92 142.023 142.122 141.814 141.916 141.569 141.175 140.733 140.244 140.377 139.851 139.989 140.123 140.252 139.711 139.125 139.269 139.408 139.541 140.098 139.973 139.844 140.376 140.496 140.612 141.083 140.976 140.864 140.749 140.629 140.505 140.975 140.856 141.289 141.675 141.777 141.399 141.505 141.09 141.201 141.308 141.411 141.512 141.897 141.804 141.708 141.608 141.972 141.876 142.203 142.11 142.015 142.31 142.218 142.475 142.385 142.292 142.195 142.422 142.514 142.603 142.771 142.686 142.598 142.507 142.413 142.316 142.447 142.349 142.247 142.328 142.226 142.119 142.008 141.894 142.428 142.524 142.616 142.541 142.632 142.72 142.805 142.887 142.956 142.875 142.792 142.706 143.034 142.967 142.853 142.688 142.771 142.563 142.647 142.4 142.487 142.729 142.929 142.851 143.009 142.933 143.044 143.119 143.191 143.084 143.156 143.004 142.808 142.57 142.292 142.379 142.064 142.154 142.241 142.325 141.987 141.609 141.188 140.724 140.218 139.67 139.794 139.915 140.031 140.556 140.447 140.335 140.833 140.937 141.039 141.137 140.661 140.143 140.252 140.357 139.811 139.919 139.339 139.449 138.835 138.184 137.502 136.795 136.068 136.196 135.458 135.585 135.707 136.436 136.319 137.038 136.919 137.622 138.3 138.411 137.737 137.847 137.151 137.26 136.549 135.823 135.933 136.039 136.14 135.411 135.51 134.772 134.023 133.266 132.503 131.737 130.97 130.206 130.307 130.402 130.493 131.259 131.168 131.072 131.839 131.935 132.027 132.113 131.346 130.578 130.659 130.736 130.808 131.577 131.504 131.427 132.195 132.272 132.345 133.109 133.036 132.959 132.877 132.791 132.7 132.605 133.366 133.461 133.551 134.304 134.215 134.122 134.869 134.961 135.048 135.131 134.389 133.637 133.718 133.794 133.867 134.617 134.545 134.469 135.21 135.285 135.356 136.083 136.013 135.94 135.862 135.78 135.695 135.605 136.329 136.237 136.95 136.857 136.759 136.656 137.364 137.463 137.558 138.242 138.15 138.053 137.952 138.619 138.517 139.156 139.053 138.946 139.555 139.658 139.758 139.854 139.255 139.351 138.718 138.812 138.902 139.532 139.443 140.037 139.947 140.501 140.411 140.319 140.224 140.125 140.024 140.558 140.459 140.958 140.862 140.763 141.233 141.326 141.415 141.833 141.749 141.662 141.573 141.481 141.386 141.288 141.702 141.794 141.882 142.242 142.16 142.075 142.407 142.486 142.563 142.638 142.322 141.968 142.051 142.132 142.211 142.55 142.476 142.4 142.711 142.782 142.852 143.117 143.052 142.985 142.916 142.846 142.773 142.699 142.622 142.544 142.462 142.73 142.651 142.884 143.077 143.148 142.959 143.031 142.806 142.88 142.952 143.023 143.091 143.3 143.236 143.169 143.101 143.283 143.217 143.361 143.294 143.226 143.33 143.262 143.324 143.255 143.183 143.11 143.391 143.456 143.396 143.461 143.52 143.581 143.523 143.425 143.488 143.349 143.412 143.474 143.534 143.364 143.157 143.222 143.286 143.348 143.545 143.486 143.425 143.594 143.651 143.708 143.835 143.78 143.724 143.667 143.609 143.549 143.644 143.584 143.642 143.7 143.758 143.702 143.759 143.815 143.869 143.923 143.975 143.922 143.868 143.814 144.026 143.975 143.889 143.764 143.603 143.409 143.182 142.92 142.622 142.288 141.915 141.503 141.051 141.141 140.654 140.747 140.838 141.315 141.229 141.671 141.588 141.995 142.363 142.436 142.073 142.149 141.752 141.83 141.399 140.926 141.012 141.095 140.588 140.672 140.123 140.207 139.617 138.989 138.33 137.649 137.736 137.039 137.125 136.416 136.5 137.206 137.897 137.818 138.495 138.415 139.072 139.151 139.226 138.572 138.645 137.972 137.283 136.58 136.656 136.728 136.796 137.495 137.428 137.357 138.044 138.112 138.178 138.845 138.782 138.715 139.367 139.298 139.924 139.853 139.777 139.699 140.288 140.366 140.442 140.514 140.584 139.993 140.059 139.432 139.495 140.121 140.715 140.651 141.2 141.131 141.06 140.987 140.911 140.834 140.754 141.256 141.176 141.637 141.56 141.48 141.908 141.983 142.057 142.437 142.367 142.296 142.223 142.578 142.507 142.829 142.762 142.693 142.986 143.051 143.115 143.178 142.896 142.961 142.646 142.714 142.78 143.087 143.025 143.3 143.24 143.485 143.426 143.367 143.306 143.245 143.469 143.527 143.585 143.771 143.716 143.66 143.818 143.872 143.925 143.977 143.825 143.641 143.697 143.752 143.542 143.599 143.36 143.419 143.15 142.846 142.507 142.13 141.714 141.789 141.334 141.41 141.484 141.935 141.862 142.272 142.202 142.575 142.911 142.975 142.642 142.709 142.342 142.411 142.006 141.557 141.628 141.698 141.766 141.266 141.33 140.776 140.181 139.554 138.905 138.24 137.558 136.862 136.15 135.424 134.685 133.936 133.178 132.414 131.646 130.875 130.939 130.999 131.055 131.828 131.771 131.71 132.479 132.54 132.597 132.651 131.881 131.108 131.157 131.202 131.245 132.021 131.978 131.931 132.702 132.749 132.793 133.559 133.514 133.467 133.416 133.362 133.304 133.243 134 134.061 134.119 134.867 134.81 134.749 135.487 135.548 135.605 135.658 134.921 134.173 134.224 134.272 134.317 135.065 135.02 134.972 135.709 135.757 135.803 135.845 135.108 134.359 133.601 132.834 132.062 131.285 131.322 131.356 131.387 132.167 132.134 132.099 132.873 132.908 132.941 132.972 132.196 131.416 131.442 131.466 131.487 132.27 132.248 132.223 132.999 133.024 133.047 133.817 133.794 133.768 133.74 133.709 133.676 133.639 134.398 134.435 134.469 135.218 135.184 135.147 135.885 135.922 135.956 135.988 135.25 134.5 134.529 134.555 134.578 135.329 135.305 135.279 136.017 136.044 136.068 136.794 136.77 136.743 136.713 136.681 136.646 136.609 136.569 136.527 136.481 136.433 136.383 136.329 136.273 136.213 136.924 136.983 137.039 137.733 137.677 137.619 138.299 138.356 138.41 138.461 137.785 137.092 137.143 137.19 137.235 137.928 137.883 137.835 138.51 138.557 138.602 139.258 139.214 139.168 139.121 139.07 139.018 138.963 139.61 139.664 139.715 140.341 140.291 140.237 140.835 140.89 140.942 140.991 140.389 139.764 139.81 139.854 139.896 140.519 140.478 140.435 141.038 141.082 141.123 141.161 140.558 139.937 139.299 138.644 137.97 137.278 137.318 137.355 137.39 138.083 138.048 138.01 138.684 138.721 138.757 138.79 138.115 137.423 137.453 137.48 137.505 138.199 138.174 138.146 138.821 138.849 138.875 139.531 139.505 139.476 139.444 139.411 139.376 139.338 139.975 140.012 140.046 140.664 140.63 140.595 141.198 141.233 141.266 141.297 140.696 140.079 140.111 140.14 140.167 140.783 140.756 140.727 141.327 141.355 141.382 141.964 141.938 141.91 141.88 141.849 141.815 141.779 141.741 141.7 141.656 141.609 141.559 141.506 141.45 141.392 141.897 141.833 142.282 142.215 142.146 142.077 142.479 142.547 142.614 142.97 142.905 142.84 142.775 143.101 143.038 143.332 143.272 143.211 143.477 143.535 143.592 143.648 143.391 143.45 143.163 143.225 143.287 143.569 143.51 143.761 143.705 143.927 143.873 143.819 143.765 143.71 143.655 143.859 143.806 143.983 143.931 143.878 144.028 144.078 144.128 144.241 144.193 144.144 144.094 144.044 143.993 143.941 144.026 144.077 144.127 144.175 144.126 144.077 144.224 144.176 144.224 144.272 144.319 144.365 144.318 144.271 144.411 144.366 144.289 144.178 144.034 144.084 143.912 143.965 144.017 144.184 144.135 144.275 144.226 144.336 144.412 144.458 144.383 144.43 144.323 144.371 144.234 144.068 144.12 144.171 143.981 144.034 143.817 143.873 143.628 143.349 143.035 142.681 142.747 142.348 142.414 141.96 142.021 142.478 142.879 142.813 143.164 143.099 143.411 143.474 143.537 143.229 143.295 142.944 142.541 142.079 142.134 142.187 142.237 142.718 142.661 142.602 143.009 143.073 143.136 143.493 143.426 143.36 143.665 143.601 143.869 143.808 143.747 143.687 143.93 143.987 144.045 144.104 144.163 143.931 143.995 143.731 143.797 144.059 144.286 144.224 144.423 144.365 144.308 144.252 144.197 144.142 144.088 144.274 144.222 144.382 144.333 144.283 144.419 144.466 144.514 144.616 144.57 144.523 144.477 144.55 144.504 144.548 144.503 144.457 144.593 144.638 144.596 144.641 144.687 144.728 144.683 144.773 144.732 144.663 144.562 144.432 144.481 144.326 144.378 144.431 144.582 144.532 144.658 144.61 144.709 144.778 144.824 144.756 144.804 144.707 144.756 144.633 144.484 144.538 144.593 144.65 144.482 144.542 144.349 144.125 143.864 143.559 143.198 142.773 142.284 142.327 142.368 142.405 142.919 142.874 142.825 143.258 143.316 143.372 143.425 142.962 142.44 142.472 142.502 142.529 143.068 143.036 143 143.475 143.521 143.563 143.992 143.936 143.878 143.817 143.754 143.69 143.624 143.932 144 144.069 144.33 144.261 144.192 144.414 144.481 144.548 144.618 144.401 144.138 144.207 144.275 144.341 144.617 144.544 144.472 144.689 144.761 144.835 145.01 144.938 144.868 144.8 144.733 144.668 144.604 144.766 144.707 144.846 144.791 144.738 144.685 144.806 144.857 144.908 144.998 144.949 144.9 144.852 144.917 144.87 144.91 144.864 144.819 144.956 145.002 144.964 145.012 145.061 145.097 145.05 145.146 145.11 145.049 144.961 145.014 144.902 144.96 144.827 144.889 145.019 145.125 145.069 145.153 145.101 145.16 145.211 145.263 145.207 145.262 145.183 145.079 144.952 145.018 145.085 145.153 145.269 145.205 145.141 145.241 145.301 145.362 145.432 145.374 145.318 145.37 145.316 145.348 145.296 145.245 145.195 145.401 145.454 145.425 145.479 145.507 145.56 145.534 145.489 145.423 145.334 145.222 145.083 144.909 144.69 144.406 144.044 143.601 143.097 142.554 141.988 141.407 140.809 140.192 139.555 138.898 138.221 137.527 136.815 136.089 135.35 134.599 133.837 133.066 132.289 131.505 131.521 131.535 131.545 132.33 132.319 132.305 133.083 133.097 133.109 133.117 132.338 131.553 131.558 131.56 131.56 132.343 132.344 132.342 133.121 133.122 133.12 133.891 133.893 133.892 133.888 133.88 133.869 133.854 134.616 134.631 134.643 135.395 135.383 135.368 136.108 136.123 136.135 136.144 135.403 134.651 134.655 134.656 134.653 135.404 135.408 135.408 136.148 136.149 136.144 136.872 136.876 136.876 136.872 136.863 136.85 136.834 137.546 137.562 137.575 138.271 138.258 138.241 138.919 138.936 138.95 138.961 138.281 137.585 137.589 137.59 137.585 138.282 138.287 138.287 138.967 138.968 138.963 139.626 139.63 139.628 139.622 139.61 139.595 139.577 140.214 140.234 140.25 140.869 140.852 140.832 141.43 141.451 141.469 141.483 140.883 140.262 140.27 140.273 140.269 140.893 140.895 140.892 141.494 141.499 141.497 142.084 142.084 142.077 142.066 142.05 142.032 142.011 142.577 142.598 142.617 143.167 143.146 143.123 143.636 143.666 143.693 143.716 143.185 142.633 142.645 142.653 142.654 143.212 143.209 143.199 143.735 143.75 143.757 144.28 144.263 144.239 144.209 144.175 144.136 144.092 144.469 144.529 144.585 144.904 144.834 144.762 144.985 145.062 145.138 145.215 144.972 144.636 144.683 144.725 144.757 145.152 145.099 145.038 145.291 145.366 145.436 145.613 145.54 145.463 145.385 145.309 145.232 145.157 145.292 145.364 145.435 145.531 145.466 145.4 145.484 145.544 145.603 145.659 145.596 145.507 145.579 145.65 145.715 145.769 145.72 145.659 145.712 145.758 145.792 145.8 145.777 145.742 145.7 145.652 145.6 145.545 145.587 145.637 145.683 145.699 145.657 145.61 145.734 145.723 145.757 145.784 145.801 145.801 145.787 145.764 149.596 174.96 142.641 101.988 93.9514 114.728 121.514 133.378 142.169 129.319 125.319 105.739 110.425 135.283 93.8002 63.8456 84.0493 87.8348 143.085 83.7721 46.982 75.179 42.1545 71.6865 91.8148 144.057 202.559 110.273 111.674 112.692 113.794 113.439 112.863 113.764 114.042 114.517 114.206 114.338 113.98 113.3 114.546 114.639 114.587 114.58 114.561 114.559 114.608 114.77 115.086 115.533 116.057 116.613 117.181 117.76 118.353 118.965 119.596 120.248 120.92 121.611 122.32 123.043 123.781 124.53 125.29 126.059 126.836 127.618 128.404 129.192 129.981 130.769 131.554 132.335 133.111 133.879 134.638 135.388 136.126 136.851 137.562 138.257 138.936 139.598 140.24 140.863 141.467 142.053 142.626 143.188 143.74 144.279 144.784 145.22 145.541 145.724 145.794 145.811 145.813 145.811 145.809 ) ; boundaryField { bottomEmptyFaces { type empty; } topEmptyFaces { type empty; } inlet { type turbulentIntensityKineticEnergyInlet; intensity 0.15; value nonuniform List<scalar> 70 ( 145.807 145.808 145.811 145.814 145.818 145.816 145.764 145.571 145.218 144.751 144.227 143.681 143.128 142.571 142.005 141.424 140.826 140.207 139.569 138.911 138.234 137.541 136.833 136.11 135.374 134.626 133.868 133.102 132.328 131.548 130.763 129.976 129.188 128.401 127.616 126.835 126.059 125.291 124.531 123.783 123.046 122.323 121.616 120.926 120.255 119.604 118.974 118.365 117.774 117.195 116.624 116.056 115.506 115.015 114.656 114.484 114.47 114.529 114.603 114.706 114.698 114.647 114.672 114.444 114.07 113.485 145.806 107.423 111.406 112.509 ) ; } outlet { type inletOutlet; inletValue uniform 1; value nonuniform List<scalar> 34 ( 134.682 134.695 134.716 134.75 134.796 134.858 134.937 135.039 135.168 135.334 135.544 135.813 136.153 136.579 137.095 137.679 138.249 138.61 138.404 137.263 134.593 129.329 102.692 118.742 97.1666 88.9089 72.7445 62.2331 61.4274 76.4732 134.676 128.642 142.572 109.738 ) ; } walls { type kqRWallFunction; value nonuniform List<scalar> 768 ( 112.911 113.114 112.789 113.03 112.769 113.048 112.825 113.159 112.951 113.315 113.116 113.497 113.306 113.7 113.517 113.918 113.742 114.151 113.981 114.393 114.229 114.647 114.489 114.909 114.756 115.179 115.03 115.455 115.311 115.738 115.598 116.024 115.889 116.314 116.182 116.604 116.475 116.894 116.767 117.177 117.051 117.451 117.325 117.712 117.586 117.959 117.832 118.189 118.061 118.405 118.275 118.602 118.471 118.784 118.652 118.949 118.815 119.099 118.965 119.236 119.101 119.361 119.226 119.475 119.338 119.579 119.443 119.673 119.537 119.761 119.625 119.84 119.704 119.914 119.778 119.981 119.844 120.044 119.907 120.101 119.964 120.154 120.019 120.204 120.068 120.25 120.115 120.293 120.157 120.333 120.198 120.369 120.235 120.404 120.27 120.435 120.301 120.465 120.331 120.492 120.358 120.518 120.384 120.542 120.407 120.564 120.429 120.584 120.449 120.603 120.468 120.62 120.484 120.635 120.5 120.65 120.514 120.662 120.527 120.674 120.538 120.685 120.549 120.695 120.559 120.704 120.569 120.714 120.579 120.724 120.59 120.735 120.601 120.746 120.614 120.759 120.627 120.774 120.644 120.79 120.661 120.808 120.681 120.829 120.701 120.851 120.725 120.874 120.749 120.898 120.774 120.924 120.801 120.952 120.83 120.983 120.862 121.02 120.899 121.105 120.993 121.179 121.068 121.349 121.258 121.696 122.08 123.222 125.098 126.7 29.1893 28.5306 28.1324 29.8384 28.6912 29.2121 28.3864 30.335 28.0135 29.8882 44.9405 41.3372 51.5317 42.7356 53.6968 41.6426 38.2933 35.2349 43.4693 36.4571 45.4732 39.9628 37.9757 47.5459 36.7768 45.5558 43.5195 41.101 51.9104 38.3178 47.3936 39.4401 49.4407 39.5257 49.4407 29.5099 35.2771 31.2713 31.9643 29.6907 36.3648 28.4163 33.6976 32.5037 29.4667 35.502 30.4945 37.369 28.573 27.4134 32.6042 27.914 28.5136 26.8738 31.354 26.2045 29.9602 28.6003 27.0081 31.0487 27.618 26.632 30.8531 27.8817 26.5173 30.6465 30.2482 27.8515 32.2684 28.0552 26.7936 31.6154 29.3686 30.1395 28.1495 33.4123 28.0535 32.6003 30.7767 29.136 34.8101 29.0607 34.3645 27.5066 32.1896 34.9006 31.7725 38.4606 32.8188 40.479 36.1397 37.1811 35.1093 43.8143 32.9942 40.1885 33.7846 42.229 35.7856 33.5308 41.7164 32.1696 39.4798 33.1184 29.8345 35.7745 32.7959 30.824 37.7211 31.4929 38.323 33.8835 41.8218 129.463 118.44 157.569 96.4514 76.76 67.4469 86.0963 82.6897 74.0249 95.1626 78.0532 101.325 72.6271 92.6399 84.2877 79.05 101.757 89.961 84.046 109.959 90.326 79.4101 102.705 84.4049 109.065 109.772 101.345 133.628 97.4111 90.7338 117.741 85.6765 110.642 90.2586 117.801 103.419 89.5775 94.804 100.187 96.5502 126.359 118.967 110.148 146.327 114.913 105.457 139.068 125.04 114.012 151.258 47.4197 70.2402 61.9645 65.6195 84.6503 74.4096 79.5265 58.7326 55.4802 48.8869 52.3723 161.45 154.385 158.239 150.691 141.274 145.92 164.613 167.563 170.662 173.668 176.939 178.562 135.899 124.473 130.644 118.751 106.38 112.396 180.395 181.143 181.697 180.669 173.086 177.296 166.717 150.955 159.072 142.875 131.708 114.997 121.066 108.788 101.001 92.4731 82.287 85.516 82.9816 81.6748 37.7898 40.0006 43.9468 35.9545 31.3001 31.6929 30.8465 30.6089 29.9637 30.7888 30.5567 28.7346 31.3057 83.4791 79.7712 76.3907 70.1572 70.1378 67.9731 64.7661 61.3237 57.4354 53.851 145.875 131.052 176.493 138.619 124.18 167.673 134.621 122.629 163.399 141.001 50.1674 129.466 173.341 46.4329 40.088 42.0826 40.5014 166.923 35.6249 144.299 31.9966 166.806 149.161 202.272 26.8753 23.7936 185.53 162.805 225.773 178.622 203.058 21.2933 20.2705 19.4639 19.2288 18.9489 19.0298 18.8453 18.9156 194.133 217.757 176.306 256.129 198.943 218.674 247.182 263.168 230.333 253.025 276.446 209.752 306.075 292.929 308.32 309.543 304.561 173.74 239.988 294.63 277.456 260.184 242.933 227.252 212.511 199.756 188.188 178.23 169.349 161.591 154.827 148.801 143.611 138.946 134.995 131.378 128.445 125.616 123.542 121.238 119.991 118.104 117.475 115.966 115.696 114.563 114.506 113.704 113.778 113.19 113.335 18.7592 18.8324 18.641 18.6878 18.3175 18.1764 17.697 17.4975 17.0334 16.9076 16.5161 16.4579 16.127 16.0974 15.7986 15.7864 15.5066 15.5001 15.2343 15.2327 14.977 14.9753 14.7288 14.7304 14.4922 14.4969 14.271 14.279 14.066 14.0765 13.8661 13.8787 13.6812 13.6928 13.4958 13.5066 13.308 13.3168 13.1237 13.1341 12.9459 12.9594 12.7832 12.798 12.6263 12.6448 12.4858 12.5071 12.3525 12.3792 12.2413 12.2686 12.124 12.1501 12.0047 12.0246 11.8639 11.8733 11.7438 11.7911 11.7829 11.9631 12.3426 12.5784 57.9175 53.3881 48.797 61.2484 50.4663 64.17 55.8089 53.0179 67.3134 50.8305 64.224 62.9607 57.9638 72.9036 59.9488 76.2286 67.9921 65.7342 83.9684 73.7698 64.7106 82.3923 69.2026 89.3482 66.1378 62.715 79.8126 59.7297 76.246 60.9145 57.6293 73.441 53.4077 67.0163 55.0652 69.7739 55.2723 69.9533 49.0697 51.2887 48.6886 61.6389 44.9908 56.3856 46.6025 58.7715 47.0677 44.7835 56.3879 43.1374 54.0552 46.8858 58.9378 74.9473 70.7361 91.0675 12.6546 128.642 88.9329 79.83 72.8702 67.0518 62.8451 59.1395 56.4287 53.9058 52.1575 50.334 49.1172 47.7293 46.824 45.7228 45.0105 44.107 43.5175 42.7502 42.2457 41.5759 41.132 40.5338 40.1339 39.5891 39.2218 38.7179 38.3754 37.9034 37.58 37.1332 36.8248 36.3981 36.1013 35.6907 35.4028 35.005 34.7239 34.3362 34.0601 33.6801 33.4073 33.0331 32.7624 32.392 32.1221 31.754 31.4837 31.1163 30.8444 30.4762 30.2019 29.8315 29.5537 29.1801 28.898 28.5197 28.2325 27.8485 27.5552 27.1639 26.8633 26.4636 26.1552 25.7465 25.4298 25.0106 24.684 24.253 23.9164 23.474 23.1278 22.6731 22.3162 21.8487 21.4821 21.0035 20.6279 20.1367 19.7514 19.2489 18.8582 18.3496 17.9532 17.4366 17.0374 16.5214 16.1272 15.6133 15.2202 14.7146 14.3407 13.86 13.5074 13.0438 12.713 12.2885 12.002 11.6224 11.3763 11.042 10.8422 10.5675 10.4201 10.2045 10.1074 9.94784 9.89199 9.78768 9.76935 9.72034 9.71873 9.69548 9.70392 9.69457 9.71163 9.71073 9.732 9.74014 9.77237 9.7867 9.83048 9.84389 9.878 9.88491 9.9074 9.92007 9.95556 9.97236 10.0123 10.0275 10.066 10.0752 10.0977 10.111 10.1464 10.1665 10.2029 10.2165 10.2355 10.2368 10.2464 10.2493 10.2678 10.2838 10.3138 10.3591 10.3572 10.4032 10.5171 100.181 10.6374 ) ; } rightWall { type inletOutlet; inletValue uniform 1; value nonuniform List<scalar> 30 ( 30.6393 38.8549 46.3321 52.9786 60.9408 65.9 69.2638 72.2168 74.0922 75.1013 75.3471 74.9297 73.9614 72.4105 70.3574 67.7461 64.6838 60.9029 56.6743 51.3086 46.2606 40.1642 33.7868 26.8379 12.6546 19.557 22.7097 10.6374 15.7671 19.595 ) ; } symmetryLine { type symmetryPlane; } } // ************************************************************************* //
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/* * Effect.h * DMA * * Created by vorg on 2009-10-17. * Copyright 2009 Vorg. All rights reserved. * */ #ifndef EFFECT_H #define EFFECT_H #include "Utils.h" using namespace flow; class Effect { public: Effect() {} virtual ~Effect() {}; virtual void draw() {}; virtual void onMouseDown(int x, int y, int key = 1) {}; virtual void onMouseUp(int x, int y, int key = 1) {}; virtual void onMouseMove(int x, int y, int key = 1) {}; }; #endif EFFECT_H
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#include<iostream> using namespace std; int countway(int i,int j, int n, int m) { if(n==i && m==j) return 1; if(i>n || j>m) return 0; int c1 = countway(i+1,j,n,m); int c2 = countway(i,j+1,n,m); return (c1+c2); } int main() { //code int t; cin>>t; while(t--) { int n,m; cin>>n>>m; int count = countway(1,1,n,m); cout << count << endl; } return 0; }
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// Multichannel Double Recursive Frequentist-Bayesian Particle Identification (pion, kaon, proton, electron etc.) // // COMPILE with: root analyscep.cc+ -b -q // // TODO: write down a C++ class of this. // // // mikael.mieskolainen@cern.ch, 2018 // C++ #include <iostream> #include <cmath> #include <vector> #include <cstdlib> // ROOT #include "TFile.h" #include "TBranch.h" #include "TRandom.h" #include "TTree.h" #include "TH1.h" #include "TH2.h" #include "TCanvas.h" #include "TLorentzVector.h" #include "TROOT.h" #include "TStyle.h" #include "TColor.h" #include "TProfile.h" #include "TF1.h" #include "TObject.h" #include "TSystem.h" #include "TLegend.h" // Set "nice" 2D-plot style // Read here more about problems with the Rainbow void set_plot_style() { // Set Smooth color gradients const Int_t NRGBs = 5; const Int_t NCont = 255; Double_t stops[NRGBs] = { 0.00, 0.34, 0.61, 0.84, 1.00 }; Double_t red[NRGBs] = { 0.00, 0.00, 0.87, 1.00, 0.51 }; Double_t green[NRGBs] = { 0.00, 0.81, 1.00, 0.20, 0.00 }; Double_t blue[NRGBs] = { 0.51, 1.00, 0.12, 0.00, 0.00 }; TColor::CreateGradientColorTable(NRGBs, stops, red, green, blue, NCont); gStyle->SetNumberContours(NCont); // Black-Red palette //gStyle->SetPalette(53); // 53/56 for (non)-inverted gStyle->SetTitleOffset(1.6,"x"); //X-axis title offset from axis gStyle->SetTitleOffset(2.5,"y"); //Y-axis title offset from axis gStyle->SetTitleSize(0.03,"x"); //X-axis title size gStyle->SetTitleSize(0.03,"y"); //Y-axis gStyle->SetTitleSize(0.03,"z"); gStyle->SetLabelOffset(0.025); } void SetHStyle(TH1F*& h1) { h1->SetLineColor(kBlack); h1->SetMarkerColor(kBlack); h1->SetMarkerStyle(kFullCircle); h1->SetMarkerSize(0.2); } // Global Style Setup void setROOTstyle() { gStyle->SetOptStat(1); // Statistics BOX OFF [0,1] gStyle->SetTitleSize(0.0475,"t"); // Title with "t" (or anything else than xyz) gStyle->SetStatY(1.0); gStyle->SetStatX(1.0); gStyle->SetStatW(0.15); gStyle->SetStatH(0.09); // See below set_plot_style(); } // PID vectors std::vector<std::vector<std::vector<double>>> nsigma; std::vector<std::vector<double>> posterior; std::vector<std::vector<double>> particleweight; // Text Labels std::vector<TString> pname_a; std::vector<TString> pname_b; std::vector<TString> slabels; std::vector<TString> alabels; std::vector<TString> blabels; std::vector<TString> plabels; // Initial state setup const double sqrts = 13000; // Needed for some observables // Final state setup // Masses in GeV const double ME = 0.510998928e-3; const double MPI = 0.13957018; const double MK = 0.493677; const double MP = 0.9382720813; const double MASS[3] = {MPI, MK, MP}; const int NFINALSTATES = 2; // number of track const int NSPECIES = 3; // number of particle species const int NCHANNEL = 9; // number of 2-body channels, NSPECIES^NFINALSTATE // Fixed indexing const int Pi_ind = 0; const int Ka_ind = 1; const int Pr_ind = 2; const int TPC_ind = 0; const int TOF_ind = 1; // Phase I PID binning setup const double PMIN = 0.0; const double PMAX = 3.5; const int PBINS = 25; const int ITER = 10; // Phase II system binning setup const double SPMIN = 0.0; const double SPMAX = 2.0; const int SPBINS = 15; const int SITER = 10; // Phase III mode // 0 for Hard (Maximum Probability) or 1 for Soft (weighted) int PROBmode = 0; // ROOT Tree input TFile* f; TTree* tree2track; Int_t run = 0; Float_t zVtx = 0; Float_t px1 = 0; Float_t py1 = 0; Float_t pz1 = 0; Float_t px2 = 0; Float_t py2 = 0; Float_t pz2 = 0; Float_t sigmaPiTPC1 = 0; Float_t sigmaKaTPC1 = 0; Float_t sigmaPrTPC1 = 0; Float_t sigmaPiTPC2 = 0; Float_t sigmaKaTPC2 = 0; Float_t sigmaPrTPC2 = 0; Float_t sigmaPiTOF1 = 0; Float_t sigmaKaTOF1 = 0; Float_t sigmaPrTOF1 = 0; Float_t sigmaPiTOF2 = 0; Float_t sigmaKaTOF2 = 0; Float_t sigmaPrTOF2 = 0; Float_t pxMc1 = 0; Float_t pyMc1 = 0; Float_t pzMc1 = 0; Float_t pxMc2 = 0; Float_t pyMc2 = 0; Float_t pzMc2 = 0; Int_t pidCode1 = 0; Int_t pidCode2 = 0; Char_t ada = 0; Char_t adc = 0; // Histograms std::vector<TH1F*> h1M(NCHANNEL, 0); std::vector<TH1F*> h1MJPsi(NCHANNEL, 0); std::vector<TH1F*> h1Pt(NCHANNEL, 0); std::vector<TH1F*> h1pt(NCHANNEL, 0); std::vector<TH1F*> h1Y(NCHANNEL, 0); std::vector<TH1F*> h1y(NCHANNEL, 0); std::vector<TH1F*> h1eta(NCHANNEL, 0); std::vector<TH1F*> h1dy(NCHANNEL, 0); std::vector<TH1F*> h1xi1(NCHANNEL, 0); std::vector<TH1F*> h1xi2(NCHANNEL, 0); std::vector<TH2F*> h2xi1xi2(NCHANNEL, 0); std::vector<TH2F*> h2y1y2(NCHANNEL, 0); std::vector<TProfile*> hprMPt(NCHANNEL, 0); std::vector<TProfile*> hprMpt(NCHANNEL, 0); std::vector<TH2F*> h2MPt(NCHANNEL, 0); std::vector<TH2F*> h2Mdphi(NCHANNEL, 0); std::vector<TH2F*> h2Mpt(NCHANNEL, 0); std::vector<TH2F*> h2Ptdphi(NCHANNEL, 0); std::vector<TH2F*> h2ptdphi(NCHANNEL, 0); std::vector<TH1F*> h1XF(NCHANNEL, 0); std::vector<TH2F*> h2MXF(NCHANNEL, 0); std::vector<TProfile*> hprMXF(NCHANNEL, 0); std::vector<TH1F*> h1XT(NCHANNEL, 0); std::vector<TH2F*> h2MXT(NCHANNEL, 0); std::vector<TProfile*> hprMXT(NCHANNEL, 0); std::vector<TH2F*> h2EtaPhi(NCHANNEL, 0); std::vector<TH2F*> h2MCosTheta(NCHANNEL, 0); std::vector<TH2F*> h2TPC_Pi(NCHANNEL, 0); std::vector<TH2F*> h2TPC_Ka(NCHANNEL, 0); std::vector<TH2F*> h2TPC_Pr(NCHANNEL, 0); std::vector<TH2F*> h2TOF_Pi(NCHANNEL, 0); std::vector<TH2F*> h2TOF_Ka(NCHANNEL, 0); std::vector<TH2F*> h2TOF_Pr(NCHANNEL, 0); TProfile* hPl[NCHANNEL][8]; // Track 4-momentum std::vector<TLorentzVector> p_g; // generated std::vector<TLorentzVector> p_r; // reconstructed // System TLorentzVector system_g; TLorentzVector system_r; // SANITY CUTS to skip event completely const double TPCCUT = 6.0; // sigmas const double TOFCUT = 1e6; // SANITY CUTS to skip detector in the product likelihood const double BOUND = 50; // No signal bound +- sigmas // Constants const double z95 = 1.96; // 95% Gaussian CL const double PI = 3.14159265359; // pi // ASCII output FILE* asciif; // ---------------------------------------------------------------------- // Function prototypes std::vector<std::vector<double>> EM(double PMIN, double PMAX, int PBINS, int ITER); int GetIdx(double value, double MINVAL, double MAXVAL, int NUMBINS); void GetProb(std::vector<double>& posterior, const std::vector<std::vector<double>>& nsigma, const std::vector<double>& prior); double fG(double n); void InitTree(std::string tree_filename); void CloseTree(); void GetSignal(); bool CheckPIDsignal(); bool CheckForwardVeto(); void InitHistogram(); void FillHisto(std::vector<double> prob_); void MakePlots(); void Analyzer(std::vector<std::vector<double>>& channel_prior, int mode); void HEframe(std::vector<TLorentzVector>& p); bool DEBUG = false; // ROOT data input std::string ROOT_datafile; std::string output_ascii; // Forward veto mode int VMODE = 0; // MAIN FUNCTION int analyscep() { // VETO mode setup (set manually, see CheckForwardVeto::), 0 for no veto considerations // VMODE = 0; VMODE = 1; // VMODE = 2; // VMODE = 3; // VMODE = 4; output_ascii = "tree2track_CUP25"; //output_ascii = "tree2track_CUP13"; //output_ascii = "tree2track_kPipmOrexp"; //output_ascii = "tree2track_kKpkmOrexp"; // -------------------------------------------------------------------------- // 0. SETUP ROOT input ROOT_datafile = output_ascii + ".root"; // -------------------------------------------------------------------------- // 0. Init vectors InitHistogram(); std::vector<std::vector<double>> ttemp = {{0.0, 0.0, 0.0}, {0.0, 0.0, 0.0}}; posterior = ttemp; // [N final states] x [P particle species] x [D detectors] std::vector<std::vector<double>> tempvec = {{0.0, 0.0},{0.0, 0.0},{0.0, 0.0}}; TLorentzVector temp4vec; for (int i = 0; i < NFINALSTATES; ++i) { nsigma.push_back(tempvec); p_g.push_back(temp4vec); p_r.push_back(temp4vec); } // -------------------------------------------------------------------------- // Setup output file if (VMODE == 0) { output_ascii = output_ascii; } if (VMODE == 1) { output_ascii = output_ascii + "_ADC=0_AND_ADA=0"; } if (VMODE == 2) { output_ascii = output_ascii + "_ADC=0_AND_ADA=1"; } if (VMODE == 3) { output_ascii = output_ascii + "_ADC=1_AND_ADA=0"; } if (VMODE == 4) { output_ascii = output_ascii + "_ADC=1_AND_ADA=1"; } // Open ASCII output asciif = fopen((output_ascii + ".ascii").c_str(), "w"); if (asciif == NULL) { printf("Error opening ascii output file: %s !\n", output_ascii.c_str()); exit(1); } printf("Reading input from: %s \n", ROOT_datafile.c_str()); // -------------------------------------------------------------------------- // 1. Run Phase I analysis particleweight = EM(PMIN, PMAX, PBINS, ITER); // -------------------------------------------------------------------------- // 2. Run Phase II analysis std::vector<std::vector<double>> channel_prior(SPBINS, std::vector<double> (NCHANNEL, 1.0/(double)(NCHANNEL))); // EM iterations int mode = 1; for (int i = 0; i < SITER; ++i) { Analyzer(channel_prior, mode); } // Save final histograms mode = 2; Analyzer(channel_prior, mode); // -------------------------------------------------------------------------- // 3. Make plots setROOTstyle(); MakePlots(); // Close ascii output fclose(asciif); return EXIT_SUCCESS; } // Legendre polynomials double legendre_pl(int l, double x) { if (l == 0) { return 1.0; } else if (l == 1) { return x; } else if (l == 2) { return 0.5*(3.0*x*x - 1.0); } else if (l == 3) { return 0.5*(5.0*x*x*x - 3.0*x); } else if (l == 4) { return (35.0*x*x*x*x - 30.0*x*x + 3.0) / 8.0; } else if (l == 5) { return (63.0 * x*x*x*x*x - 70*x*x*x + 15 * x)/ 8.0; } else if (l == 6) { return (231.0 * x*x*x*x*x*x - 315.0*x*x*x*x + 105.0*x*x - 5.0)/ 16.0; } else if (l == 7) { return (429.0 * x*x*x*x*x*x*x - 693.0*x*x*x*x*x + 315.0*x*x*x - 35.0*x)/ 16.0; } else if (l == 8) { return (6435.0*x*x*x*x*x*x*x*x - 12012.0*x*x*x*x*x*x + 6930.0*x*x*x*x - 1260.0*x*x + 35.0)/ 128.0; } } // Initialize input ROOT tree void InitTree(std::string tree_filename) { f = new TFile(tree_filename.c_str()); tree2track = (TTree*) f->Get("tree2track"); tree2track->SetBranchAddress("run",&run); tree2track->SetBranchAddress("pxMc1",&pxMc1); tree2track->SetBranchAddress("pyMc1",&pyMc1); tree2track->SetBranchAddress("pzMc1",&pzMc1); tree2track->SetBranchAddress("pxMc2",&pxMc2); tree2track->SetBranchAddress("pyMc2",&pyMc2); tree2track->SetBranchAddress("pzMc2",&pzMc2); tree2track->SetBranchAddress("pidCode1",&pidCode1); tree2track->SetBranchAddress("pidCode2",&pidCode2); tree2track->SetBranchAddress("zVtx",&zVtx); tree2track->SetBranchAddress("px1",&px1); tree2track->SetBranchAddress("py1",&py1); tree2track->SetBranchAddress("pz1",&pz1); tree2track->SetBranchAddress("px2",&px2); tree2track->SetBranchAddress("py2",&py2); tree2track->SetBranchAddress("pz2",&pz2); tree2track->SetBranchAddress("sigmaPiTPC1",&sigmaPiTPC1); tree2track->SetBranchAddress("sigmaKaTPC1",&sigmaKaTPC1); tree2track->SetBranchAddress("sigmaPrTPC1",&sigmaPrTPC1); tree2track->SetBranchAddress("sigmaPiTPC2",&sigmaPiTPC2); tree2track->SetBranchAddress("sigmaKaTPC2",&sigmaKaTPC2); tree2track->SetBranchAddress("sigmaPrTPC2",&sigmaPrTPC2); tree2track->SetBranchAddress("sigmaPiTOF1",&sigmaPiTOF1); tree2track->SetBranchAddress("sigmaKaTOF1",&sigmaKaTOF1); tree2track->SetBranchAddress("sigmaPrTOF1",&sigmaPrTOF1); tree2track->SetBranchAddress("sigmaPiTOF2",&sigmaPiTOF2); tree2track->SetBranchAddress("sigmaKaTOF2",&sigmaKaTOF2); tree2track->SetBranchAddress("sigmaPrTOF2",&sigmaPrTOF2); tree2track->SetBranchAddress("ada",&ada); tree2track->SetBranchAddress("adc",&adc); } void CloseTree() { delete f; } // Set detector PID signals void GetSignal() { nsigma.at(0).at(Pi_ind).at(TPC_ind) = sigmaPiTPC1; nsigma.at(0).at(Ka_ind).at(TPC_ind) = sigmaKaTPC1; nsigma.at(0).at(Pr_ind).at(TPC_ind) = sigmaPrTPC1; nsigma.at(0).at(Pi_ind).at(TOF_ind) = sigmaPiTOF1; nsigma.at(0).at(Ka_ind).at(TOF_ind) = sigmaKaTOF1; nsigma.at(0).at(Pr_ind).at(TOF_ind) = sigmaPrTOF1; nsigma.at(1).at(Pi_ind).at(TPC_ind) = sigmaPiTPC2; nsigma.at(1).at(Ka_ind).at(TPC_ind) = sigmaKaTPC2; nsigma.at(1).at(Pr_ind).at(TPC_ind) = sigmaPrTPC2; nsigma.at(1).at(Pi_ind).at(TOF_ind) = sigmaPiTOF2; nsigma.at(1).at(Ka_ind).at(TOF_ind) = sigmaKaTOF2; nsigma.at(1).at(Pr_ind).at(TOF_ind) = sigmaPrTOF2; } // PID signal sanity checks bool CheckPIDsignal() { if (std::abs(sigmaPiTPC1) < TPCCUT || std::abs(sigmaKaTPC1) < TPCCUT || std::abs(sigmaPrTPC1) < TPCCUT) { return true; } else { return false; } if (std::abs(sigmaPiTPC2) < TPCCUT || std::abs(sigmaKaTPC2) < TPCCUT || std::abs(sigmaPrTPC2) < TPCCUT) { return true; } else { return false; } /* if (std::abs(sigmaPiTOF1) < TOFCUT || std::abs(sigmaKaTOF1) < TOFCUT || std::abs(sigmaPrTOF1) < TOFCUT) { return true; } else { return false; } if (std::abs(sigmaPiTOF2) < TOFCUT || std::abs(sigmaKaTOF2) < TOFCUT || std::abs(sigmaPrTOF2) < TOFCUT) { return true; } else { return false; }*/ } // Forward VETO check, return true if veto condition is satisfied, else false bool CheckForwardVeto() { if (VMODE == 0) { // No selection on forward veto, return true always return true; } if (VMODE == 1) { if (adc == false && ada == false) // ADC=0_AND_ADA=0 ~ "elastic" like return true; } if (VMODE == 2) { if (adc == false && ada == true) // ADC=0_AND_ADA=1 ~ "SDR" like return true; } if (VMODE == 3) { if (adc == true && ada == false) // ADC=1_AND_ADA=0 ~ "SDL" like return true; } if (VMODE == 4) { if (adc == true && ada == true) // ADC=1_AND_ADA=1 ~ "DD" like return true; } return false; // default } // Initialize histograms void InitHistogram() { printf("InitHistogram:: \n"); int BINS = 0; // Mass limits double MIN_M = 0; double MAX_M = 5.0; // Rapidity limits double MIN_Y = -1.25; double MAX_Y = 1.25; BINS = 250; MIN_M = 0.0; pname_a.push_back("#pi^{+}"); pname_a.push_back("K^{+}"); pname_a.push_back("p"); pname_b.push_back("#pi^{-}"); pname_b.push_back("K^{-}"); pname_b.push_back("#bar{p}"); plabels.push_back("Pi"); plabels.push_back("Ka"); plabels.push_back("Pr"); for (int i = 0; i < NSPECIES; ++i) { for (int j = 0; j < NSPECIES; ++j) { TString label = pname_a[i] + pname_b[j]; slabels.push_back(label); alabels.push_back(pname_a.at(i)); blabels.push_back(pname_b.at(j)); } } for (int k = 0; k < NCHANNEL; ++k) { h1M[k] = new TH1F(Form("M(%d)", k), Form(";M(%s) (GeV); Events / (%0.3f GeV)", slabels.at(k).Data(), (MAX_M - MIN_M)/(double)BINS), BINS, MIN_M, MAX_M); h1MJPsi[k] = new TH1F(Form("M_Jpsi(%d)", k), Form(";M(%s) (GeV); Events / (%0.3f GeV)", slabels.at(k).Data(), (3.3 - 2.9)/(double)50), 50, 2.9, 3.3); h1Pt[k] = new TH1F(Form("Pt(%d)", k), Form(";System p_{t}(%s) (GeV); Events / (%0.3f GeV)", slabels.at(k).Data(), (MAX_M - MIN_M)/(double)BINS), BINS, MIN_M, MAX_M); h1pt[k] = new TH1F(Form("pt(%d)", k), Form(";Particle p_{t}(%s) (GeV); Events / (%0.3f GeV)", alabels.at(k).Data(), (MAX_M - MIN_M)/(double)BINS), BINS, MIN_M, MAX_M); h1xi1[k] = new TH1F(Form("h1xi1(%d)", k), Form(";#xi_{1}(%s); Events / (%0.3E bin)", slabels.at(k).Data(), (3e-4 - 5e-5)/(double)BINS), BINS, 1e-5, 3e-4); h1xi2[k] = new TH1F(Form("h1xi2(%d)", k), Form(";#xi_{2}(%s); Events / (%0.3E bin)", slabels.at(k).Data(), (3e-4 - 5e-5)/(double)BINS), BINS, 1e-5, 3e-4); h2xi1xi2[k] = new TH2F(Form("h1xi1xi2(%d)", k), Form("%s;#xi_{1}; #xi_{2}", slabels.at(k).Data()), BINS/2, 1e-5, 3e-4, BINS/2, 1e-5, 3e-4); h2y1y2[k] = new TH2F(Form("h1y1y2(%d)", k), Form("%s;y_{1}; y_{2}", slabels.at(k).Data()), BINS/2, -1, 1, BINS/2, -1, 1); h1Y[k] = new TH1F(Form("Y(%d)", k), Form(";Rapidity Y(%s); Events / %0.3f", slabels.at(k).Data(), (MAX_Y - MIN_Y)/(double)BINS), BINS, MIN_Y, MAX_Y); h1y[k] = new TH1F(Form("y(%d)", k), Form(";Rapidity y(%s); Events / %0.3f", alabels.at(k).Data(), (MAX_Y - MIN_Y)/(double)BINS), BINS, MIN_Y, MAX_Y); h1eta[k] = new TH1F(Form("eta(%d)", k), Form(";Pseudorapidity #eta(%s); Events / %0.3f", alabels.at(k).Data(), (MAX_Y - MIN_Y)/(double)BINS), BINS, MIN_Y, MAX_Y); h1dy[k] = new TH1F(Form("Deltay(%d)", k), Form(";Pair #Deltay(%s); Events / %0.3f", slabels.at(k).Data(), 2*(MAX_Y - MIN_Y)/(double)BINS), BINS, 2*MIN_Y, 2*MAX_Y); hprMPt[k] = new TProfile(Form("prof MPt(%d)", k), Form(";M(%s) (GeV); System <p_{t}> (GeV)", slabels.at(k).Data()), BINS, MIN_M, MAX_M); hprMpt[k] = new TProfile(Form("prof Mpt(%d)", k), Form(";M(%s) (GeV); Particle <p_{t}(%s)> (GeV)", slabels.at(k).Data(), alabels.at(k).Data()), BINS, MIN_M, MAX_M); h2EtaPhi[k] = new TH2F(Form("eta,phi(%d)", k), Form(";Particle #eta(%s); Particle #phi(%s) (rad)", alabels.at(k).Data(), alabels.at(k).Data()), BINS/2, MIN_Y, MAX_Y, BINS/2, -PI, PI); h2MCosTheta[k] = new TH2F(Form("M,costheta(%d)", k), Form(";M(%s) (GeV); cos #theta(%s)_{ r.f.} (rad)", slabels.at(k).Data(), alabels.at(k).Data()), BINS/2, MIN_M, MAX_M, BINS/2, -1, 1); //h1M_pipi->Sumw2(); h2MPt[k] = new TH2F(Form("M(%d),Pt()", k), Form(";M(%s) (GeV); System p_{T} (GeV)", slabels.at(k).Data()), BINS/2, MIN_M, MAX_M, BINS/2, 0, 2.5); h2Mdphi[k] = new TH2F(Form("M(%d),dphi()", k), Form(";M(%s) (GeV); #Delta#phi (rad)", slabels.at(k).Data()), BINS/2, MIN_M, MAX_M, BINS/2, 0, 3.14159); h2Mpt[k] = new TH2F(Form("M(%d),pt()", k), Form(";M(%s) (GeV); %s p_{T} (GeV)", slabels.at(k).Data(), alabels.at(k).Data()), BINS/2, MIN_M, MAX_M, BINS/2, 0, 2.5); h2Ptdphi[k] = new TH2F(Form("Pt(%d),dphi()", k), Form(";System p_{T}(%s) (GeV); #Delta#phi (rad)", slabels.at(k).Data()), BINS/2, 0.0, 2.5, BINS/2, 0, 3.14159); h2ptdphi[k] = new TH2F(Form("pt(%d),dphi()", k), Form(";Particle p_{T}(%s) (GeV); #Delta#phi (rad)", alabels.at(k).Data()), BINS/2, 0.0, 2.5, BINS/2, 0, 3.14159); // Feynman xF h1XF[k] = new TH1F(Form("x_F(%d)", k), Form(";Feynman x_{F}(%s);Events", alabels.at(k).Data()), BINS, 0, 1); h2MXF[k] = new TH2F(Form("M x_F(%d)", k), Form(";M(%s) (GeV); Feynman x_{F}(%s)", slabels.at(k).Data(), alabels.at(k).Data()), BINS/2, 0, 4, BINS/2, 0, 1); hprMXF[k] = new TProfile(Form("prof MXF(%d)", k), Form(";M(%s) (GeV); Feynman <x_{F}(%s)>", slabels.at(k).Data(), alabels.at(k).Data()), BINS, MIN_M, MAX_M); // xT h1XT[k] = new TH1F(Form("x_T(%d) ", k), Form(";x_{T}(%s);Events", slabels.at(k).Data()), BINS, 0, 1); h2MXT[k] = new TH2F(Form("M x_T(%d) ", k), Form(";M(%s) (GeV); x_{T}(%s)", slabels.at(k).Data(), alabels.at(k).Data()), BINS/2, 0, 4, BINS/2, 0, 1); hprMXT[k] = new TProfile(Form("prof MXT(%d)", k), Form(";M(%s) (GeV); <x_{T}(%s)>", slabels.at(k).Data(), alabels.at(k).Data()), BINS, MIN_M, MAX_M); // Save errors hprMPt[k]->Sumw2(); hprMpt[k]->Sumw2(); hprMXF[k]->Sumw2(); hprMXT[k]->Sumw2(); h2TPC_Pi[k] = new TH2F(Form("(p,TPC_Pi(%d))", k), ";p (GeV); #sigma #pi TPC", 200, 0, 3, 200, -50, 50); h2TPC_Ka[k] = new TH2F(Form("(p,TPC_Ka(%d))", k), ";p (GeV); #sigma K TPC", 200, 0, 3, 200, -50, 50); h2TPC_Pr[k] = new TH2F(Form("(p,TPC_Pr(%d))", k), ";p (GeV); #sigma p TPC", 200, 0, 3, 200, -50, 50); h2TOF_Pi[k] = new TH2F(Form("(p,TOF_Pi(%d))", k), ";p (GeV); #sigma #pi TOF", 200, 0, 3, 200, -50, 50); h2TOF_Ka[k] = new TH2F(Form("(p,TOF_Ka(%d))", k), ";p (GeV); #sigma K TOF", 200, 0, 3, 200, -50, 50); h2TOF_Pr[k] = new TH2F(Form("(p,TOF_Pr(%d))", k), ";p (GeV); #sigma p TOF", 200, 0, 3, 200, -50, 50); // Legendre polynomials, DO NOT CHANGE THE Y-RANGE [-1,1] for (int i = 0; i < 8; ++i) { hPl[k][i] = new TProfile(Form("hPl%d(%d)", k, i+1),"", 100, 0.0, MAX_M, -1, 1); hPl[k][i]->SetXTitle(Form("M(%s) (GeV)", slabels.at(k).Data())); hPl[k][i]->SetYTitle(Form("#LTP_{l}(cos(#theta)#GT |_{ r.f.}")); } } } // Fill histograms void FillHisto(std::vector<double> prob_) { // Find the maximum probability channel uint k_max = 999; double P_max = -1; for (uint i = 0; i < prob_.size(); ++i) { if (prob_.at(i) > P_max) { P_max = prob_.at(i); k_max = i; } } // Fill hard classification vector [0,0,1,0,..,,0] std::vector<double> weight_(NCHANNEL, 0.0); // Hard if (PROBmode == 0) { for (uint k = 0; k < weight_.size(); ++k) { if (k == k_max) { weight_.at(k) = 1.0; } } } // Weighted if (PROBmode == 1) { weight_ = prob_; } // Hard classification for each k-th channel int k = 0; for (int i = 0; i < NSPECIES; ++i) { for (int j = 0; j < NSPECIES; ++j) { // NOTE HERE THAT one must NOT fill events with zero weights in the hard // mode, otherwise the statistical errors are not properly calculated. if (PROBmode == 0 && weight_.at(k) > 1e-5 || PROBmode == 1) { // Reconstruct final state 4-momentum p_r.at(0).SetVectM(p_r.at(0).Vect(), MASS[i]); p_r.at(1).SetVectM(p_r.at(1).Vect(), MASS[j]); system_r = p_r.at(0) + p_r.at(1); if (k == 0) { // Write down ascii output for channel[0] fprintf(asciif, "%0.6f,%0.6f,%0.6f,%0.6f \n", system_r.M(), system_r.Px(), system_r.Py(), system_r.Pz()); } // Observables double M = system_r.M(); double Pt = system_r.Perp(); double Y = system_r.Rapidity(); double pt = p_r.at(0).Perp(); double y = p_r.at(0).Rapidity(); double eta = p_r.at(0).Eta(); double phi = p_r.at(0).Phi(); // Fractional longitudinal momentum (pz) loss in the collinear limit double xi1 = M / sqrts * std::exp(Y); double xi2 = M / sqrts * std::exp(-Y); // Fill histograms >> h1xi1[k]->Fill(xi1, weight_.at(k)); h1xi2[k]->Fill(xi2, weight_.at(k)); h2xi1xi2[k]->Fill(xi1, xi2, weight_.at(k)); h1M[k]->Fill(M, weight_.at(k)); h1MJPsi[k]->Fill(M, weight_.at(k)); h1Pt[k]->Fill(Pt, weight_.at(k)); h1pt[k]->Fill(pt, weight_.at(k)); h1Y[k]->Fill(Y, weight_.at(k)); h1y[k]->Fill(y, weight_.at(k)); h1eta[k]->Fill(eta, weight_.at(k)); h1dy[k]->Fill(p_r.at(0).Rapidity() - p_r.at(1).Rapidity(), weight_.at(k)); h2y1y2[k]->Fill(p_r.at(0).Rapidity(), p_r.at(1).Rapidity(), weight_.at(k)); hprMPt[k]->Fill(M, Pt, weight_.at(k)); hprMpt[k]->Fill(M, pt, weight_.at(k)); h2EtaPhi[k]->Fill(eta, phi, weight_.at(k)); // Calculate Feynman x_F = 2 |p_z*| / sqrt(shat) // Boost particles to the central system rest frame TVector3 betavec = -system_r.BoostVector(); // Note the minus sign TLorentzVector pboosted = p_r.at(0); pboosted.Boost(betavec); double xf = 2*std::abs(pboosted.Pz()) / system_r.M(); double xt = 2*std::abs(pboosted.Perp()) / system_r.M(); h1XF[k]->Fill(xf, weight_.at(k)); h2MXF[k]->Fill(M, xf, weight_.at(k)); hprMXF[k]->Fill(M, xf, weight_.at(k)); h1XT[k]->Fill(xt, weight_.at(k)); h2MXT[k]->Fill(M, xt, weight_.at(k)); hprMXT[k]->Fill(M, xt, weight_.at(k)); h2MCosTheta[k]->Fill(M, pboosted.CosTheta(), weight_.at(k)); h2MPt[k]->Fill(M, Pt, weight_.at(k)); h2Mdphi[k]->Fill(M, p_r.at(0).DeltaPhi(p_r.at(1)), weight_.at(k)); h2Mpt[k]->Fill(M, p_r.at(0).Perp(), weight_.at(k)); h2Mpt[k]->Fill(M, p_r.at(1).Perp(), weight_.at(k)); h2Ptdphi[k]->Fill(Pt, p_r.at(0).DeltaPhi(p_r.at(1)), weight_.at(k)); h2ptdphi[k]->Fill(pt, p_r.at(0).DeltaPhi(p_r.at(1)), weight_.at(k)); // Calculate cos(theta) in the non-rotated rest frame double costheta = pboosted.CosTheta(); // Calculate cos(theta) in the rotated helicity frame std::vector<TLorentzVector> fs; fs.push_back(p_r.at(0)); fs.push_back(p_r.at(1)); HEframe(fs); double HEcostheta = fs.at(0).CosTheta(); // Take the first daughter // Legendre polynomials P_l cos(theta), l = 1,2,3,4,5,6,7,8 for (int l = 0; l < 8; ++l) { // note l+1 double value = legendre_pl((l+1), HEcostheta); // cos(theta) hPl[k][l]->Fill(system_r.M(), value); } } ++k; } } } // From lab to the Helicity frame // Quantization z-axis as the direction of the resonance in the lab frame // // Input is a vector of final state 4-momentum void HEframe(std::vector<TLorentzVector>& p) { // Sum to get the system 4-momentum TLorentzVector X(0,0,0,0); for (UInt_t i = 0; i < p.size(); ++i) { X += p.at(i); } // ******************************************************************** if (DEBUG) { printf("\n\n ::HELICITY FRAME:: \n"); printf("- Pions in LAB FRAME: \n"); p.at(0).Print(); p.at(1).Print(); } // ******************************************************************** // ACTIVE (cf. PASSIVE) rotation of final states by z-y-z (phi,theta,-phi) // (in the opposite direction -> minus signs) Euler angle sequence. double Z_angle = - X.Phi(); double Y_angle = - X.Theta(); for (UInt_t i = 0; i < p.size(); ++i) { p.at(i).RotateZ(Z_angle); p.at(i).RotateY(Y_angle); // p.at(i).RotateZ(-Z_angle); // Comment this one out for tests } // ******************************************************************** if (DEBUG) { printf("- Pions in ROTATED LAB FRAME: \n"); p.at(0).Print(); p.at(1).Print(); TVector3 ex(1,0,0); TVector3 ey(0,1,0); TVector3 ez(0,0,1); // x -> x' ex.RotateZ(Z_angle); ex.RotateY(Y_angle); // ex.RotateZ(-Z_angle); // Comment this one out for tests // y -> y' ey.RotateZ(Z_angle); ey.RotateY(Y_angle); // ey.RotateZ(-Z_angle); // Comment this one out for tests // z -> z' ez.RotateZ(Z_angle); ez.RotateY(Y_angle); // ez.RotateZ(-Z_angle); // Comment this one out for tests printf("- AXIS vectors after rotation: \n"); ex.Print(); ey.Print(); ez.Print(); } // ******************************************************************** // Construct the central system 4-momentum in ROTATED FRAME TLorentzVector XNEW(0,0,0,0); for (UInt_t i = 0; i < p.size(); ++i) { XNEW += p.at(i); } // Boost particles to the central system rest frame // -> Helicity frame obtained TVector3 betavec = -XNEW.BoostVector(); // Note the minus sign for (UInt_t i = 0; i < p.size(); ++i) { p.at(i).Boost(betavec); } // ******************************************************************** if (DEBUG) { printf("- Pions after boost in HELICITY FRAME: \n"); p.at(0).Print(); p.at(1).Print(); printf("- Central system in LAB FRAME: \n"); X.Print(); printf("- Central system in ROTATED LAB FRAME: \n"); XNEW.Print(); printf("\n"); } // ******************************************************************** TLorentzVector sum; for (UInt_t i = 0; i < p.size(); ++i) { sum += p.at(i); } Double_t epsilon = 1e-6; if (std::abs(sum.Px()) > epsilon || std::abs(sum.Py()) > epsilon || std::abs(sum.Pz()) > epsilon) { printf("HEframe:: Not a rest frame!! \n"); } } // Quadratic polynomial background function Double_t background(Double_t *x, Double_t *par) { return par[2]*x[0]*x[0] + par[1]*x[0] + par[0]; } Double_t exponential(Double_t *x, Double_t *par) { return par[0] * std::exp(par[1]*x[0] + par[2]); } // Breit-wigner function Double_t lorentzianPeak(Double_t *x, Double_t *par) { return (0.5*par[0]*par[1]/TMath::Pi()) / TMath::Max(1.e-10, (x[0]-par[2])*(x[0]-par[2]) + 0.25*par[1]*par[1]); } // Sum of background and peak function Double_t fitFunction(Double_t *x, Double_t *par) { return background(x,par) + lorentzianPeak(x,&par[3]); } // Create plots void MakePlots() { printf("MakePlots:: \n"); // Title //h1M_pipi->SetTitle(Form("#Sigma N = %0.0f / %d / %d", channelweight[0], N_selected, N_tot)); for (int k = 0; k < NCHANNEL; ++k) { // Create output directory in a case gSystem->Exec(Form("mkdir ./figs/%s/", output_ascii.c_str() )); std::string output_dir = "./figs/" + output_ascii + "/" + slabels.at(k).Data(); gSystem->Exec(Form("mkdir %s", output_dir.c_str())); TCanvas c10("c10", "c10", 400, 300); TCanvas c10_log("c10_log", "c10_log", 400, 300); c10_log.SetLogy(); c10.cd(); h1xi1[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1xi1_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10_log.cd(); h1xi1[k]->Draw(); h1xi1[k]->SetMinimum(0.1); // Y-axis minimum (for log only) c10_log.SaveAs(Form("./figs/%s/%s/h1xi1_logy_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10.cd(); h1xi2[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1xi2_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10_log.cd(); h1xi2[k]->Draw(); h1xi2[k]->SetMinimum(0.1); // Y-axis minimum (for log only) c10_log.SaveAs(Form("./figs/%s/%s/h1xi2_logy_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10.cd(); h1M[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1M_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10_log.cd(); h1M[k]->Draw(); h1M[k]->SetMinimum(0.1); // Y-axis minimum (for log only) c10_log.SaveAs(Form("./figs/%s/%s/h1M_logy_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); // ---------------------------------------------------------------------------- // J/psi /* c10.cd(); // create a TF1 with the range from 0 to 4 and 6 parameters TF1 *fitFcn = new TF1("fitFcn",fitFunction,0,4,6); fitFcn->SetNpx(500); fitFcn->SetLineWidth(4); fitFcn->SetLineColor(kRed); // Set parameters fitFcn->SetParameters(256, -1.16, 4, 10, 0.1, 3.1); fitFcn->FixParameter(1, -3.8); fitFcn->FixParameter(2, 12); fitFcn->FixParameter(4, 0.1); fitFcn->FixParameter(5, 3.1); h1MJPsi[k]->Fit("fitFcn","V+","ep"); // Improve the picture: TF1 *backFcn = new TF1("backFcn",background,0,4, 3); backFcn->SetLineColor(kRed); TF1 *signalFcn = new TF1("signalFcn",lorentzianPeak,0,4, 3); signalFcn->SetLineColor(kBlue); signalFcn->SetNpx(500); // Writes the fit results into the par array Double_t par[6]; fitFcn->GetParameters(par); backFcn->SetParameters(par); backFcn->Draw("same"); signalFcn->SetParameters(&par[3]); signalFcn->Draw("same"); h1MJPsi[k]->Draw("E"); c10.SaveAs(Form("./figs/%s/h1MJPsi_%d.pdf", slabels.at(k).Data(), k)); c10_log.cd(); h1MJPsi[k]->Draw(); h1MJPsi[k]->SetMinimum(0.1); // Y-axis minimum (for log only) c10_log.SaveAs(Form("./figs/%s/h1MJPsi_logy_%d.pdf", slabels.at(k).Data(), k)); */ // ---------------------------------------------------------------------------- c10.cd(); h1Pt[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1Pt_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10_log.cd(); h1Pt[k]->Draw(); h1Pt[k]->SetMinimum(0.1); // Y-axis minimum (for log only) c10_log.SaveAs(Form("./figs/%s/%s/h1Pt_logy_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10.cd(); h1pt[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1pt_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10_log.cd(); h1pt[k]->Draw(); h1pt[k]->SetMinimum(0.1); // Y-axis minimum (for log only) c10_log.SaveAs(Form("./figs/%s/%s/h1pt_logy_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c10.cd(); h1Y[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1Y_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); h1y[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1y_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); h1eta[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1eta_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); h1dy[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/h1dy_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); hprMPt[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/hprMPt_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); hprMpt[k]->Draw(); c10.SaveAs(Form("./figs/%s/%s/hprMpt_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); TCanvas c100("c100", "c100", 400, 400); c100.cd(); h2xi1xi2[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2xi1xi2_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2y1y2[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2y1y2_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2EtaPhi[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2EtaPhi_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2MCosTheta[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2MCosTheta_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2MPt[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2MPt_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2Mdphi[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2Mdphi_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2Mpt[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2Mpt_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2Ptdphi[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2Ptdphi_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); c100.cd(); h2ptdphi[k]->Draw("COLZ"); c100.SaveAs(Form("./figs/%s/%s/h2ptdphi_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); // ------------------------------------------------------------------------------------- TCanvas cX("cX", "cX", 400, 300); cX.cd(); h1XF[k]->Draw(); cX.SaveAs(Form("./figs/%s/%s/h1XF_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); TCanvas cX2("cX2", "cX2", 400, 300); cX2.cd(); h2MXF[k]->Draw("COLZ"); cX2.SaveAs(Form("./figs/%s/%s/h2MXF_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); TCanvas cX3("cX3", "cX3", 400, 300); cX3.cd(); hprMXF[k]->Draw(); cX3.SaveAs(Form("./figs/%s/%s/hprMXF_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); cX.cd(); h1XT[k]->Draw(); cX.SaveAs(Form("./figs/%s/%s/h1XT_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); cX2.cd(); h2MXT[k]->Draw("COLZ"); cX2.SaveAs(Form("./figs/%s/%s/h2MXT_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); cX3.cd(); hprMXT[k]->Draw(); cX3.SaveAs(Form("./figs/%s/%s/hprMXT_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); // ------------------------------------------------------------------------------------- // Legendre polynomials in a Rest Frame const Int_t colors[4] = {48, 53, 98, 32}; // 1...4 { TCanvas* c115 = new TCanvas("c115","Legendre polynomials",600,400); TLegend* leg[4]; c115->Divide(2,2, 0.001, 0.001); for (Int_t l = 0; l < 4; ++l) { c115->cd(l+1); // note (l+1) leg[l] = new TLegend(0.15,0.75,0.4,0.85); // x1,y1,x2,y2 hPl[k][l]->SetLineColor(colors[l]); hPl[k][l]->Draw(); hPl[k][l]->SetMinimum(-0.4); // Y-axis minimum hPl[k][l]->SetMaximum( 0.4); // Y-axis maximum leg[l]->SetFillColor(0); // White background leg[l]->SetBorderSize(0); // No box leg[l]->AddEntry(hPl[k][l], Form("l = %d", l+1), "l"); leg[l]->Draw(); } c115->SaveAs(Form("./figs/%s/%s/hPl_1to4_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); } // 5...8 { TCanvas* c115 = new TCanvas("c115","Legendre polynomials",600,400); TLegend* leg[4]; c115->Divide(2,2, 0.001, 0.001); const Int_t colors[4] = {48, 53, 98, 32}; for (Int_t l = 4; l < 8; ++l) { c115->cd(l-3); // note (l-3) leg[l] = new TLegend(0.15,0.75,0.4,0.85); // x1,y1,x2,y2 hPl[k][l]->SetLineColor(colors[l-4]); hPl[k][l]->Draw(); hPl[k][l]->SetMinimum(-0.4); // Y-axis minimum hPl[k][l]->SetMaximum( 0.4); // Y-axis maximum leg[l]->SetFillColor(0); // White background leg[l]->SetBorderSize(0); // No box leg[l]->AddEntry(hPl[k][l], Form("l = %d", l+1), "l"); leg[l]->Draw(); } c115->SaveAs(Form("./figs/%s/%s/hPl_5to8_%d.pdf", output_ascii.c_str(), slabels.at(k).Data(), k)); } } } // Phase II analyzer void Analyzer(std::vector<std::vector<double>>& channel_prior, int mode) { printf("EM Phase II: \n"); std::vector<std::vector<double>> channelweight(SPBINS, std::vector<double> (NCHANNEL, 1.0/(double)(NCHANNEL))); std::vector<double> posterior_sum(NCHANNEL, 0.0); // Init data InitTree(ROOT_datafile); // Loop over events int N_selected = 0; for (Int_t ev = 0; ev < tree2track->GetEntries(); ++ev) { tree2track->GetEntry(ev); // Get detector signal GetSignal(); // Check PID signal sanity if (!CheckPIDsignal()) continue; // Check VETO if (!CheckForwardVeto()) continue; ++N_selected; // Get momentum of tracks p_r.at(0).SetXYZM(px1,py1,pz1,0); p_r.at(1).SetXYZM(px2,py2,pz2,0); system_r = p_r.at(0) + p_r.at(1); // Find out the momentum bin for each final state std::vector<int> pbin(NFINALSTATES, 0); for (uint f = 0; f < NFINALSTATES; ++f) { pbin.at(f) = GetIdx(p_r.at(f).Perp(), PMIN, PMAX, PBINS); } // Get posteriori probabilities for each final states for (int f = 0; f < NFINALSTATES; ++f) { GetProb(posterior.at(f), nsigma.at(f), particleweight[pbin.at(f)]); } // Find out the momentum bin of the system int sbin = GetIdx(system_r.Perp(), SPMIN, SPMAX, SPBINS); // Probabilities of different decay channels, by factorizing (independence) P_tot = P_1 x P_2 std::vector<double> prob_(NCHANNEL, 0.0); int k = 0; for (int i = 0; i < NSPECIES; ++i) { for (int j = 0; j < NSPECIES; ++j) { prob_[k] = posterior.at(0).at(i) * posterior.at(1).at(j) * channel_prior.at(sbin).at(k); // pi+pi-, KK etc. ++k; } } // Normalize the channel probabilities sum to one double summ = 1e-12; for (uint i = 0; i < prob_.size(); ++i) { summ += prob_[i]; } for (uint i = 0; i < prob_.size(); ++i) { prob_.at(i) /= summ; } if (mode == 2) { // Histograms FillHisto(prob_); } // Save decay channel weights for (uint i = 0; i < prob_.size(); ++i) { channelweight.at(sbin).at(i) += prob_.at(i); } } // Event loop // Update priors for (int i = 0; i < SPBINS; ++i) { for (uint j = 0; j < NCHANNEL; ++j) { channel_prior.at(i).at(j) = channelweight.at(i).at(j) / (double) N_selected; } } // Collect per channel probabilities for (int c = 0; c < NCHANNEL; ++c) { for (int i = 0; i < SPBINS; ++i) { posterior_sum.at(c) += channelweight.at(i).at(c); } } // Normalize per bin double NTOT = 0.0; for (int i = 0; i < SPBINS; ++i) { double sum = 1e-12; for (int j = 0; j < NCHANNEL; ++j) { sum += channelweight[i][j]; } NTOT += sum; printf("B[%2d]=[%0.2f,%0.2f] GeV [N = %0.2E]: ", i, (SPMAX - 0.0) / SPBINS * i, (SPMAX - 0.0) / SPBINS * (i+1), sum); // Ratios for (int j = 0; j < NCHANNEL; ++j) { channelweight[i][j] /= sum; printf("%0.3f ", channelweight[i][j]); } printf(" +- "); // Uncertainty for (int j = 0; j < NCHANNEL; ++j) { printf("%0.1E ", z95 * std::sqrt( 1 / sum * channelweight[i][j] * (1.0 - channelweight[i][j]) )); } printf("\n"); } printf("NTOT = %0.2E events \n", NTOT); printf("\n"); // Calculate sum double Nsum = 0; for (int i = 0; i < NCHANNEL; ++i) { Nsum += posterior_sum.at(i); } // Print out particle ratios with Binomial proportion uncertainty printf("EM Phase II: Integrated channel fractions (CL95 statistical): \n"); for (int i = 0; i < NCHANNEL; ++i) { double p = posterior_sum.at(i) / Nsum; printf("Channel[%d] = %0.4f +- %0.2E (%s) \n", i, p, z95 * std::sqrt(1/Nsum * p * (1.0 - p)), slabels.at(i).Data() ); } printf("\n"); // Close our data source CloseTree(); } // Phase I analyzer std::vector<std::vector<double>> EM(double PMIN, double PMAX, int PBINS, int ITER) { printf("EM Phase I: \n"); // Init data InitTree(ROOT_datafile); std::vector<double> posterior_sum; for (int i = 0; i < NSPECIES; ++i) { posterior_sum.push_back(0.0); } std::vector<std::vector<double> > particleweight(PBINS, std::vector<double>(NSPECIES, 1.0/(double)NSPECIES)); if (ITER == 0) { printf("EM Phase I: no iteration, flat priors returned\n"); return particleweight; } for (int it = 0; it < ITER; ++it) { printf("EM Phase I: Iteration = %d/%d (95CL statistical)\n", it+1, ITER); // Loop over events for (Int_t ev = 0; ev < tree2track->GetEntries(); ++ev) { tree2track->GetEntry(ev); // Get detector signal GetSignal(); // Check PID signal sanity if (!CheckPIDsignal()) continue; // Check VETO if (!CheckForwardVeto()) continue; // Get momentum of tracks p_r.at(0).SetXYZM(px1,py1,pz1,0); p_r.at(1).SetXYZM(px2,py2,pz2,0); // Find out the momentum bin for each final state std::vector<int> pbin(NFINALSTATES, 0); for (int f = 0; f < NFINALSTATES; ++f) { pbin.at(f) = GetIdx(p_r.at(f).Perp(), PMIN, PMAX, PBINS); } // Get posteriori probabilities for each final states for (int f = 0; f < NFINALSTATES; ++f) { GetProb(posterior.at(f), nsigma.at(f), particleweight[pbin.at(f)]); } // Save |momentum| dependent weight for iterative mapping for (int i = 0; i < NSPECIES; ++i) { // Save weight from each final state for (int f = 0; f < NFINALSTATES; ++f) { particleweight[pbin.at(f)][i] += posterior.at(f).at(i); } } // LAST ITERATION: Save posteriori probabilities for particle ratios if (it == ITER - 1) { for (int i = 0; i < NSPECIES; ++i) { // Loop over final states for (int f = 0; f < NFINALSTATES; ++f) { posterior_sum.at(i) += posterior.at(f).at(i); } } } } // Normalize per bin double NTOT = 0.0; for (int i = 0; i < PBINS; ++i) { double sum = 1e-12; for (int j = 0; j < NSPECIES; ++j) { sum += particleweight[i][j]; } NTOT += sum; printf("bin[%2d] = [%0.3f, %0.3f] GeV [N = %0.2E]: ", i, (PMAX - 0.0) / PBINS * i, (PMAX - 0.0) / PBINS * (i+1), sum); // Ratios for (int j = 0; j < NSPECIES; ++j) { particleweight[i][j] /= sum; printf("%0.3f ", particleweight[i][j]); } printf(" +- "); // Uncertainty for (int j = 0; j < NSPECIES; ++j) { printf("%0.1E ", z95 * std::sqrt( 1 / sum * particleweight[i][j] * (1.0 - particleweight[i][j]) )); } printf("\n"); } printf("NTOT = %0.2E particles \n", NTOT); printf("\n"); } // EM iteration // Calculate sum double Nsum = 0; for (int i = 0; i < NSPECIES; ++i) { Nsum += posterior_sum.at(i); } // Print out particle ratios with Binomial proportion uncertainty printf("EM Phase I: Integrated particle fractions (CL95 statistical): \n"); for (int i = 0; i < NSPECIES; ++i) { double p = posterior_sum.at(i) / Nsum; printf("Particle[%d] = %0.4f +- %0.2E (%s) \n", i, p, z95 * std::sqrt(1/Nsum * p * (1.0 - p)), plabels.at(i).Data() ); } printf("\n"); // Close our data CloseTree(); return particleweight; } // Get table/histogram index for linearly spaced bins // Gives exact uniform filling within bin boundaries. int GetIdx(double value, double MINVAL, double MAXVAL, int NUMBINS) { const double BINWIDTH = (MAXVAL - MINVAL) / (double)NUMBINS; int idx = std::floor((value - MINVAL) / BINWIDTH); if (idx < 0) { // Underflow idx = 0; } if (idx > NUMBINS - 1) { // Overflow idx = NUMBINS - 1; } return idx; } // Get posteriori probabilities void GetProb(std::vector<double>& posterior, const std::vector<std::vector<double>>& nsigma, const std::vector<double>& prior) { std::vector<double> fval(prior.size(), 1.0); // init with 1.0 // Evaluate likelihood for different particle types for (uint i = 0; i < prior.size(); ++i) { // Loop over detectors (TPC,TOF) //bool check = false; for (uint det = 0; det < nsigma.at(i).size(); ++det) { // Missing values (such as missing TOF are omitted from the product likelihood) if (-BOUND < nsigma.at(i).at(det) && nsigma.at(i).at(det) < BOUND) { // Independent detectors -> product likelihood (correlation information neglected) fval.at(i) *= fG(nsigma.at(i).at(det)); } } } // Evaluate Posterior ~ likelihood x prior for (uint i = 0; i < posterior.size(); ++i) { posterior.at(i) = fval.at(i) * prior.at(i); } // Normalize by evidence (denominator of Bayes formula) double denominator = 0; for (uint i = 0; i < posterior.size(); ++i) { denominator += posterior.at(i); } // Now Posterior = likelihood x prior / sum_i likelihood x prior denominator += 1e-12; // protection for (uint i = 0; i < posterior.size(); ++i) { posterior.at(i) /= denominator; } } // Gaussian likelihood (density), based on asumption that the generation of nsigma // values has been normalized along the different particle species (pion, kaon) etc. // -> can be compared. double fG(double n) { const double sigma = 1.0; return 1.0/(std::sqrt(2.0*PI)*sigma) * std::exp(-0.5*n*n); }
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/******************************************************************************* * Copyright (C) 2005 Quest Software, Inc. All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * - Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * - Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * * - Neither the name of Quest Software, Inc. nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS ``AS IS'' * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL Quest Software, Inc. OR THE CONTRIBUTORS * BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. *******************************************************************************/ /** * @author Dan Nuffer */ #include "OW_config.h" #include "OW_OOPProtocolCPP1.hpp" #include "OW_OOPProtocolCPP1Impl.hpp" #include "OW_CIMInstance.hpp" #include "OW_CIMObjectPath.hpp" #include "OW_BinarySerialization.hpp" #include "blocxx/IOException.hpp" #include "OW_CIMException.hpp" #include "OW_ResultHandlerIFC.hpp" #include "OW_ProviderEnvironmentIFC.hpp" #include "blocxx/Format.hpp" #include "blocxx/LogMessage.hpp" #include "blocxx/Logger.hpp" #include "OW_OperationContext.hpp" #include "OW_BinaryRequestHandler.hpp" #include "OW_HTTPChunkedIStream.hpp" #include "OW_HTTPChunkedOStream.hpp" #include "blocxx/TempFileStream.hpp" #include "OW_HTTPUtils.hpp" #include "OW_CIMParamValue.hpp" #include "blocxx/DateTime.hpp" #include "blocxx/UnnamedPipe.hpp" #include "blocxx/DataStreams.hpp" #include "blocxx/Runnable.hpp" #include "blocxx/IOIFCStreamBuffer.hpp" #include "blocxx/ThreadPool.hpp" #include "blocxx/NonRecursiveMutex.hpp" #include "blocxx/NonRecursiveMutexLock.hpp" #include "OW_CIMOMHandleIFC.hpp" #include "OW_OOPProviderBase.hpp" #include "OW_OOPDataOStreamBuf.hpp" #include "OW_OOPCallbackServiceEnv.hpp" #include "OW_OOPCIMOMHandleConnectionRunner.hpp" #include "blocxx/SelectEngine.hpp" #include <deque> #include <iosfwd> // The classes and functions defined in this file are not meant for general // use, they are internal implementation details. They may change at any time. namespace OW_NAMESPACE { using namespace OOPProtocolCPP1Impl; using namespace blocxx; OOPProtocolCPP1::OOPProtocolCPP1(OOPProviderBase* pprov) : OOPProtocolIFC(pprov) { } OOPProtocolCPP1::~OOPProtocolCPP1() { } namespace { const String COMPONENT_NAME("ow.provider.OOP.ifc"); enum EReadWriteFlag { E_READ_WRITE_UNTIL_FINISHED, E_WRITE_ONLY }; void end(Array<unsigned char>& outputBuf, const UnnamedPipeRef& inputPipe, const UnnamedPipeRef& outputPipe, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, OperationResultHandler& result, OOPProviderBase* pprov, EReadWriteFlag readWriteFlag = E_READ_WRITE_UNTIL_FINISHED) { const int MAX_CALLBACK_THREADS = 10; Logger logger(COMPONENT_NAME); ThreadPool threadPool(ThreadPool::DYNAMIC_SIZE_NO_QUEUE, MAX_CALLBACK_THREADS, MAX_CALLBACK_THREADS, logger, "OOPProtocolCPP1"); SelectEngine selectEngine; Array<unsigned char> inputBuf; std::deque<OutputEntry> outputEntries; inputPipe->setTimeouts(Timeout::relative(0)); outputPipe->setTimeouts(Timeout::relative(0)); outputPipe->setWriteBlocking(UnnamedPipe::E_NONBLOCKING); bool finishedSuccessfully = false; ShutdownThreadPool shutdownThreadPool(threadPool); SelectableCallbackIFCRef callback(new OOPSelectableCallback( inputBuf, outputEntries, inputPipe, outputPipe, env, result, selectEngine, finishedSuccessfully, threadPool, pprov)); if (readWriteFlag == E_READ_WRITE_UNTIL_FINISHED) { selectEngine.addSelectableObject(inputPipe->getReadSelectObj(), callback, SelectableCallbackIFC::E_READ_EVENT); } if (!outputBuf.empty()) { outputEntries.push_back(OutputEntry(outputBuf)); selectEngine.addSelectableObject(outputPipe->getWriteSelectObj(), callback, SelectableCallbackIFC::E_WRITE_EVENT); } BLOCXX_LOG_DEBUG3(logger, "end() about to run the select engine"); try { selectEngine.go(timeout); } catch (SelectException& e) { OW_THROW(OOPProtocolCPP1Exception, "Timeout expired, provider terminated"); } if (readWriteFlag == E_READ_WRITE_UNTIL_FINISHED && !finishedSuccessfully) { OW_THROW(OOPProtocolCPP1Exception, "pipe closed without sending a BIN_END"); } } class CIMObjectPathOperationResultHandler : public OperationResultHandler { public: CIMObjectPathOperationResultHandler(CIMObjectPathResultHandlerIFC& result) : m_result(result) {} virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op == BinarySerialization::BINSIG_OP) { CIMObjectPath ci = BinarySerialization::readObjectPath(instr); m_result.handle(ci); } else { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_OP, got: %1", static_cast<int>(op)).c_str()); } } private: CIMObjectPathResultHandlerIFC& m_result; }; class CIMInstanceOperationResultHandler : public OperationResultHandler { public: CIMInstanceOperationResultHandler(CIMInstanceResultHandlerIFC& result) : m_result(result) {} virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op == BinarySerialization::BINSIG_INST) { CIMInstance ci = BinarySerialization::readInstance(instr); m_result.handle(ci); } else { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_INST, got: %1", static_cast<int>(op)).c_str()); } } private: CIMInstanceResultHandlerIFC& m_result; }; class GetInstanceOperationResultHandler : public OperationResultHandler { public: GetInstanceOperationResultHandler(CIMInstance& returnValue) : m_returnValue(returnValue) { } virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op == BinarySerialization::BIN_OK) { m_returnValue = BinarySerialization::readInstance(instr); } else { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_OK, got: %1", static_cast<int>(op)).c_str()); } } private: CIMInstance& m_returnValue; }; class CreateInstanceOperationResultHandler : public OperationResultHandler { public: CreateInstanceOperationResultHandler(CIMObjectPath& returnValue) : m_returnValue(returnValue) { } virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op == BinarySerialization::BIN_OK) { m_returnValue = BinarySerialization::readObjectPath(instr); } else { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_OK, got: %1", static_cast<int>(op)).c_str()); } } private: CIMObjectPath& m_returnValue; }; class VoidOperationResultHandler : public OperationResultHandler { public: VoidOperationResultHandler(bool& gotOK) : m_gotOK(gotOK) { } virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op != BinarySerialization::BIN_OK) { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_OK, got: %1", static_cast<int>(op)).c_str()); } m_gotOK = true; } private: bool& m_gotOK; }; class InvokeMethodOperationResultHandler : public OperationResultHandler { public: InvokeMethodOperationResultHandler(CIMValue& returnValue, CIMParamValueArray& outParams, bool& gotOK) : m_returnValue(returnValue) , m_outParams(outParams) , m_gotOK(gotOK) { } virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op == BinarySerialization::BIN_OK) { m_returnValue = BinarySerialization::readValue(instr); BinarySerialization::verifySignature(instr, BinarySerialization::BINSIG_PARAMVALUEARRAY); BinarySerialization::readArray(instr, m_outParams); m_gotOK = true; } else { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_OK, got: %1", static_cast<int>(op)).c_str()); } } private: CIMValue& m_returnValue; CIMParamValueArray& m_outParams; bool& m_gotOK; }; class Int32OperationResultHandler : public OperationResultHandler { public: Int32OperationResultHandler(Int32& returnValue, bool& gotOK) : m_returnValue(returnValue) , m_gotOK(gotOK) { } virtual void handleResult(std::streambuf & instr, UInt8 op) { if (op == BinarySerialization::BIN_OK) { BinarySerialization::read(instr, m_returnValue); m_gotOK = true; } else { OW_THROW(OOPProtocolCPP1Exception, Format("Invalid op, expected BINSIG_OK, got: %1", static_cast<int>(op)).c_str()); } } private: Int32& m_returnValue; bool& m_gotOK; }; } // end unnamed namespace void OOPProtocolCPP1::enumInstanceNames( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const String& className, CIMObjectPathResultHandlerIFC& result, const CIMClass& cimClass) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::enumInstanceNames about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_ENUMINSTNAMES); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeString(obuf, className); BinarySerialization::writeClass(obuf, cimClass); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::enumInstanceNames finished filling buffer"); CIMObjectPathOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } void OOPProtocolCPP1::enumInstances( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const String& className, CIMInstanceResultHandlerIFC& result, WBEMFlags::ELocalOnlyFlag localOnly, WBEMFlags::EDeepFlag deep, WBEMFlags::EIncludeQualifiersFlag includeQualifiers, WBEMFlags::EIncludeClassOriginFlag includeClassOrigin, const StringArray* propertyList, const CIMClass& requestedClass, const CIMClass& cimClass) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::enumInstances about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_ENUMINSTS); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeString(obuf, className); BinarySerialization::writeBool(obuf, localOnly); BinarySerialization::writeBool(obuf, deep); BinarySerialization::writeBool(obuf, includeQualifiers); BinarySerialization::writeBool(obuf, includeClassOrigin); BinarySerialization::writeStringArray(obuf, propertyList); BinarySerialization::writeClass(obuf, requestedClass); BinarySerialization::writeClass(obuf, cimClass); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::enumInstances finished filling buffer"); CIMInstanceOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } CIMInstance OOPProtocolCPP1::getInstance( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const CIMObjectPath& instanceName, WBEMFlags::ELocalOnlyFlag localOnly, WBEMFlags::EIncludeQualifiersFlag includeQualifiers, WBEMFlags::EIncludeClassOriginFlag includeClassOrigin, const StringArray* propertyList, const CIMClass& cimClass) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::getInstance about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_GETINST); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, instanceName); BinarySerialization::writeBool(obuf, localOnly); BinarySerialization::writeBool(obuf, includeQualifiers); BinarySerialization::writeBool(obuf, includeClassOrigin); BinarySerialization::writeStringArray(obuf, propertyList); BinarySerialization::writeClass(obuf, cimClass); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::getInstance finished filling buffer"); CIMInstance rval(CIMNULL); GetInstanceOperationResultHandler operationResult(rval); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!rval) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to getInstance"); } return rval; } CIMObjectPath OOPProtocolCPP1::createInstance( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const CIMInstance& cimInstance) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::createInstance about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_CREATEINST); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeInstance(obuf, cimInstance); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::createInstance finished filling buffer"); CIMObjectPath rval(CIMNULL); CreateInstanceOperationResultHandler operationResult(rval); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!rval) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to createInstance"); } return rval; } void OOPProtocolCPP1::modifyInstance( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const CIMInstance& modifiedInstance, const CIMInstance& previousInstance, WBEMFlags::EIncludeQualifiersFlag includeQualifiers, const StringArray* propertyList, const CIMClass& theClass) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::modifyInstance about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_MODIFYINST); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeInstance(obuf, modifiedInstance); BinarySerialization::writeInstance(obuf, previousInstance); BinarySerialization::writeBool(obuf, includeQualifiers); BinarySerialization::writeStringArray(obuf, propertyList); BinarySerialization::writeClass(obuf, theClass); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::modifyInstance finished filling buffer"); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to modifyInstance"); } } void OOPProtocolCPP1::deleteInstance( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const CIMObjectPath& cop) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::deleteInstance about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_DELETEINST); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, cop); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::deleteInstance finished filling buffer"); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to deleteInstance"); } } void OOPProtocolCPP1::associators( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, CIMInstanceResultHandlerIFC& result, const String& ns, const CIMObjectPath& objectName, const String& assocClass, const String& resultClass, const String& role, const String& resultRole, WBEMFlags::EIncludeQualifiersFlag includeQualifiers, WBEMFlags::EIncludeClassOriginFlag includeClassOrigin, const StringArray* propertyList) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::associators about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_ASSOCIATORS); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, objectName); BinarySerialization::writeString(obuf, assocClass); BinarySerialization::writeString(obuf, resultClass); BinarySerialization::writeString(obuf, role); BinarySerialization::writeString(obuf, resultRole); BinarySerialization::writeBool(obuf, includeQualifiers); BinarySerialization::writeBool(obuf, includeClassOrigin); BinarySerialization::writeStringArray(obuf, propertyList); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::associators finished filling buffer"); CIMInstanceOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } void OOPProtocolCPP1::associatorNames( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, CIMObjectPathResultHandlerIFC& result, const String& ns, const CIMObjectPath& objectName, const String& assocClass, const String& resultClass, const String& role, const String& resultRole) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::associatorNames about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_ASSOCNAMES); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, objectName); BinarySerialization::writeString(obuf, assocClass); BinarySerialization::writeString(obuf, resultClass); BinarySerialization::writeString(obuf, role); BinarySerialization::writeString(obuf, resultRole); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::associatorNames finished filling buffer"); CIMObjectPathOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } void OOPProtocolCPP1::references( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, CIMInstanceResultHandlerIFC& result, const String& ns, const CIMObjectPath& objectName, const String& resultClass, const String& role, WBEMFlags::EIncludeQualifiersFlag includeQualifiers, WBEMFlags::EIncludeClassOriginFlag includeClassOrigin, const StringArray* propertyList) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::references about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_REFERENCES); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, objectName); BinarySerialization::writeString(obuf, resultClass); BinarySerialization::writeString(obuf, role); BinarySerialization::writeBool(obuf, includeQualifiers); BinarySerialization::writeBool(obuf, includeClassOrigin); BinarySerialization::writeStringArray(obuf, propertyList); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::references finished filling buffer"); CIMInstanceOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } void OOPProtocolCPP1::referenceNames( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, CIMObjectPathResultHandlerIFC& result, const String& ns, const CIMObjectPath& objectName, const String& resultClass, const String& role) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::referenceNames about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_REFNAMES); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, objectName); BinarySerialization::writeString(obuf, resultClass); BinarySerialization::writeString(obuf, role); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::referenceNames finished filling buffer"); CIMObjectPathOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } CIMValue OOPProtocolCPP1::invokeMethod( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const CIMObjectPath& path, const String& methodName, const CIMParamValueArray& inparams, CIMParamValueArray& outparams) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::invokeMethod about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::BIN_INVMETH); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeObjectPath(obuf, path); BinarySerialization::writeString(obuf, methodName); BinarySerialization::write(obuf, BinarySerialization::BINSIG_PARAMVALUEARRAY); BinarySerialization::writeArray(obuf, inparams); BinarySerialization::write(obuf, BinarySerialization::BINSIG_PARAMVALUEARRAY); BinarySerialization::writeArray(obuf, outparams); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::invokeMethod finished writing."); CIMValue returnValue(CIMNULL); bool gotOK = false; InvokeMethodOperationResultHandler operationResult(returnValue, outparams, gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to invokeMethod"); } return returnValue; } Int32 OOPProtocolCPP1::poll( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::poll about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::POLL); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::poll finished writing."); Int32 returnValue(-1); bool gotOK = false; Int32OperationResultHandler operationResult(returnValue, gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to poll"); } return returnValue; } Int32 OOPProtocolCPP1::getInitialPollingInterval( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::getInitialPollingInterval about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::GET_INITIAL_POLLING_INTERVAL); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::getInitialPollingInterval finished writing."); Int32 returnValue(-1); bool gotOK = false; Int32OperationResultHandler operationResult(returnValue, gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to getInitialPollingInterval"); } return returnValue; } void OOPProtocolCPP1::setPersistent( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, bool persistent) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, Format("OOPProtocolCPP1::setPersistent about to start writing: %1", persistent)); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::SET_PERSISTENT); BinarySerialization::writeBool(obuf, persistent); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::setPersistent finished writing."); NoResultHandler noResultHandler; end(buf, in, out, timeout, env, noResultHandler, m_pprov, E_WRITE_ONLY); } void OOPProtocolCPP1::setLogLevel( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, ELogLevel logLevel) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, Format("OOPProtocolCPP1::setLogLevel about to start writing: %1", static_cast<int>(logLevel))); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::SET_LOG_LEVEL); BinarySerialization::write(obuf, static_cast<UInt8>(logLevel)); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::setLogLevel finished writing."); NoResultHandler noResultHandler; end(buf, in, out, timeout, env, noResultHandler, m_pprov, E_WRITE_ONLY); } void OOPProtocolCPP1::activateFilter( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const WQLSelectStatement& filter, const String& eventType, const String& nameSpace, const StringArray& classes, bool firstActivation) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::activateFilter about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::ACTIVATE_FILTER); BinarySerialization::writeWQLSelectStatement(obuf, filter); BinarySerialization::writeString(obuf, eventType); BinarySerialization::writeString(obuf, nameSpace); BinarySerialization::writeStringArray(obuf, classes); Bool(firstActivation).writeObject(obuf); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::activateFilter finished writing."); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to activateFilter"); } } void OOPProtocolCPP1::authorizeFilter( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const WQLSelectStatement& filter, const String& eventType, const String& nameSpace, const StringArray& classes, const String& owner) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::authorizeFilter about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::AUTHORIZE_FILTER); BinarySerialization::writeWQLSelectStatement(obuf, filter); BinarySerialization::writeString(obuf, eventType); BinarySerialization::writeString(obuf, nameSpace); BinarySerialization::writeStringArray(obuf, classes); BinarySerialization::writeString(obuf, owner); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::authorizeFilter finished writing."); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to authorizeFilter"); } } void OOPProtocolCPP1::deActivateFilter( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const WQLSelectStatement& filter, const String& eventType, const String& nameSpace, const StringArray& classes, bool lastActivation) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::deActivateFilter about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::DEACTIVATE_FILTER); BinarySerialization::writeWQLSelectStatement(obuf, filter); BinarySerialization::writeString(obuf, eventType); BinarySerialization::writeString(obuf, nameSpace); BinarySerialization::writeStringArray(obuf, classes); Bool(lastActivation).writeObject(obuf); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::deActivateFilter finished writing."); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to deActivateFilter"); } } int OOPProtocolCPP1::mustPoll( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const WQLSelectStatement& filter, const String& eventType, const String& nameSpace, const StringArray& classes) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::mustPoll about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::MUST_POLL); BinarySerialization::writeWQLSelectStatement(obuf, filter); BinarySerialization::writeString(obuf, eventType); BinarySerialization::writeString(obuf, nameSpace); BinarySerialization::writeStringArray(obuf, classes); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::mustPoll finished writing."); Int32 returnValue(-1); bool gotOK = false; Int32OperationResultHandler operationResult(returnValue, gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to mustPoll"); } return returnValue; } void OOPProtocolCPP1::exportIndication( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const CIMInstance& indHandlerInst, const CIMInstance& indicationInst) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::exportIndication about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::EXPORT_INDICATION); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeInstance(obuf, indHandlerInst); BinarySerialization::writeInstance(obuf, indicationInst); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::exportIndication finished writing."); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to exportIndication"); } } void OOPProtocolCPP1::shuttingDown( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::shuttingDown about to start writing"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::SHUTTING_DOWN); bool gotOK = false; VoidOperationResultHandler operationResult(gotOK); end(buf, in, out, timeout, env, operationResult, m_pprov); if (!gotOK) { OW_THROW(OOPProtocolCPP1Exception, "OOPProtocolCPP1: No result from call to shuttingDown"); } } void OOPProtocolCPP1::queryInstances( const UnnamedPipeRef& in, const UnnamedPipeRef& out, const Timeout& timeout, const ProviderEnvironmentIFCRef& env, const String& ns, const WQLSelectStatement& query, CIMInstanceResultHandlerIFC& result, const CIMClass& cimClass) { Logger logger(COMPONENT_NAME); BLOCXX_LOG_DEBUG3(logger, "OOPProtocolCPP1::queryInstances about to start filling request buffer"); Array<unsigned char> buf; OOPDataOStreamBuf obuf(buf); BinarySerialization::write(obuf, BinarySerialization::BinaryProtocolVersion); BinarySerialization::write(obuf, BinarySerialization::QUERY_INSTANCES); BinarySerialization::writeString(obuf, ns); BinarySerialization::writeWQLSelectStatement(obuf, query); BinarySerialization::writeClass(obuf, cimClass); CIMInstanceOperationResultHandler operationResult(result); end(buf, in, out, timeout, env, operationResult, m_pprov); } } // end namespace OW_NAMESPACE
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#ifndef PONY_HPP # define PONY_HPP #include <string> #include <iostream> class Pony { public: Pony(std::string type); Pony(int age, std::string name, std::string type); ~Pony(); void introduce(void) const; private: int _age; std::string _name; std::string _type; }; #endif
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/* Copyright (c) 2017, The University of Bristol, Senate House, Tyndall Avenue, Bristol, BS8 1TH, United Kingdom. Copyright (c) 2018, COSIC-KU Leuven, Kasteelpark Arenberg 10, bus 2452, B-3001 Leuven-Heverlee, Belgium. All rights reserved */ #ifndef _InputOutputSEDP #define _InputOutputSEDP /* A simple IO class which just uses standard * input/output to communicate values * * Whereas share values are input/output using * a steam, with either human or non-human form */ #include <fstream> #include <iostream> #include <sstream> #include <string> #include "App/Protocol.h" #include "App/Server.h" #include "IO_Stream.h" using namespace std; class Input_Output_SEDP : public IO_Stream { private: unsigned int player_id, number_of_clients; sedp::Server s; vector<gfp> data; public: string inf_name; string onf_name; Input_Output_SEDP(unsigned int player_id, unsigned int number_of_clients) : IO_Stream(), player_id{player_id}, s{player_id, (14000 + player_id), number_of_clients} { ; } void set_file_names(string inputFile, string outputFile); virtual long open_channel(unsigned int channel); virtual void close_channel(unsigned int channel); virtual gfp private_input_gfp(unsigned int channel); virtual void private_output_gfp(const gfp &output, unsigned int channel); virtual void public_output_gfp(const gfp &output, unsigned int channel); virtual gfp public_input_gfp(unsigned int channel); virtual void public_output_int(const long output, unsigned int channel); virtual long public_input_int(unsigned int channel); virtual void output_share(const Share &S, unsigned int channel); virtual Share input_share(unsigned int channel); virtual void trigger(Schedule &schedule); virtual void debug_output(const stringstream &ss); virtual void crash(unsigned int PC, unsigned int thread_num); }; #endif
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#include "geosick/sampler.hpp" #include "geosick/geo_distance.hpp" #include <algorithm> #include <cassert> namespace geosick { // Maximum allowable time duration for interpolation between two points static constexpr int32_t MAX_DELTA_TIME = 5*60; // Maximum allowable distance for interpolation in meters static constexpr double MAX_DELTA_DISTANCE_M = 100; static constexpr double MAX_DELTA_DISTANCE_M_POW2 = MAX_DELTA_DISTANCE_M * MAX_DELTA_DISTANCE_M; // Minimum allowable accuracy in meters. static constexpr uint16_t MIN_ACCURACY_M = 4; namespace { int round_up(int num_to_round, int multiple) { assert(multiple != 0); int remainder = abs(num_to_round) % multiple; if (remainder == 0) { return num_to_round; } if (num_to_round < 0) { return -(abs(num_to_round) - remainder); } else { return num_to_round + multiple - remainder; } } template<typename T> T integer_mod(T x, T m) { return ((x % m) + m) % m; } } // END OF ANONYMOUS NAMESPACE Sampler::Sampler(int32_t begin_time, int32_t end_time, int32_t period) : m_begin_time(begin_time), m_end_time(end_time), m_end_offset(end_time - begin_time), m_period(period) { assert(m_begin_time <= m_end_time); } int32_t Sampler::time_index_to_timestamp(int32_t time_index) const { return m_begin_time + m_period * time_index; } void Sampler::sample(ArrayView<const GeoRow> rows, std::vector<GeoSample>& out_samples) const { assert(std::is_sorted(rows.begin(), rows.end(), [](const auto& lhs, const auto& rhs) { return lhs.timestamp_utc_s < rhs.timestamp_utc_s; } )); std::vector<GeoSample> samples; for (size_t i = 1; i < rows.size(); ++i) { const auto& row = rows.at(i - 1); const auto& next_row = rows.at(i); assert(row.user_id == next_row.user_id); int32_t row_timestamp = row.timestamp_utc_s; int32_t next_row_timestamp = next_row.timestamp_utc_s; int32_t time_delta = next_row_timestamp - row_timestamp; double distance_m_pow2 = pow2_geo_distance_fast_m( row.lat, row.lon, next_row.lat, next_row.lon); if (row_timestamp > m_end_time) { break; } else if (next_row_timestamp < m_begin_time) { continue; // TODO: Possibly use binary search } else if (time_delta > MAX_DELTA_TIME) { continue; } else if (distance_m_pow2 > MAX_DELTA_DISTANCE_M_POW2) { continue; } int32_t row_offset = row_timestamp - m_begin_time; int32_t next_row_offset = next_row_timestamp - m_begin_time; assert(next_row_offset >= 0); int32_t offset = round_up(row_offset, m_period); if (offset < 0) { offset = integer_mod(offset, m_period); } for (; offset < next_row_offset && offset <= m_end_offset; offset += m_period) { out_samples.push_back( get_weighted_sample(row, next_row, row_offset, next_row_offset, offset) ); } } } GeoSample Sampler::get_weighted_sample(const GeoRow& row, const GeoRow& next_row, int32_t row_offset, int32_t next_row_offset, int32_t offset) const { assert(offset >= 0); assert(offset % m_period == 0); assert(row_offset <= offset); assert(offset <= next_row_offset); auto spread = next_row_offset - row_offset; double w1 = 1 - double(offset - row_offset) / spread; double w2 = 1 - w1; assert(0 <= w1 && w1 <= 1); assert(0 <= w2 && w2 <= 1); return GeoSample{ .time_index = int32_t(offset / m_period), .user_id = row.user_id, .lat = int32_t(w1*row.lat + w2*next_row.lat), .lon = int32_t(w1*row.lon + w2*next_row.lon), .accuracy_m = std::max(MIN_ACCURACY_M, uint16_t(w1*row.accuracy_m + w2*next_row.accuracy_m)), }; } }
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// // Created by imd on 11/2/2018. // #include <fstream> #include <vector> #include <algorithm> #include <iostream> #include <deque> using namespace std; int main() { ifstream fin("fullham.in"); ofstream fout("fullham.out"); int n; char a; vector<int> b; fin >> n; vector<vector<char>> connect(4000, vector<char>(4000)); deque<int> order; for (int i = 0; i < n; i++) { order.push_back(i); for (int j = 0; j < i; j++) { fin >> a; connect[i][j] = a - '0'; connect[j][i] = a - '0'; } } for (int i = 0; i < (n - 1) * n; i++) { if (!connect[order[0]][order[1]]) { int k = 1; while ((k < n - 1) && (!((connect[order[k]][order[0]]) && (connect[order[k + 1]][order[1]])))) k++; reverse(order.begin() + 1, order.begin() + k + 1); } order.push_back(order.front()); order.pop_front(); } for (int i = 0; i < order.size(); i++) { fout << order[i] + 1 << ' '; } }
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/// \file ivoldual_query.cxx /// Query routines for ivoldual. /* IJK: Isosurface Jeneration Kode Copyright (C) 2017 Rephael Wenger This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License (LGPL) as published by the Free Software Foundation; either version 2.1 of the License, or any later version. This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA */ #include "ivoldual_query.h" // ***************************************************************** // QUERY IN BOX OR PSEUDOBOX // ***************************************************************** // Return true if vertex is lower left vertex of an isosurface box. bool IVOLDUAL::is_ivolv_lower_left_vertex_of_isosurface_box (const IVOL_VERTEX_ADJACENCY_LIST & vertex_adjacency_list, const DUAL_IVOLVERT_ARRAY & ivolv_list, const IVOL_VERTEX_INDEX ivolv0, IVOL_VERTEX_INDEX box_corner[8]) { const int DIM3(3); const int NUM_CUBE_VERTICES(8); const int NUM_CUBE_FACET_VERTICES(NUM_CUBE_VERTICES/2); const VERTEX_INDEX separation_vertex = ivolv_list[ivolv0].SeparationVertex(); if (ivolv_list[ivolv0].NumIncidentIsoQuad() != 3) { return(false); } box_corner[0] = ivolv0; if (!vertex_adjacency_list.GetAdjacentVertexInOrientedDirection (ivolv0, 0, 1, box_corner[1])) { return(false); } if (!vertex_adjacency_list.GetAdjacentVertexInOrientedDirection (ivolv0, 1, 1, box_corner[2])) { return(false); } if (!vertex_adjacency_list.GetAdjacentVertexInOrientedDirection (box_corner[1], 1, 1, box_corner[3])) { return(false); } for (int j = 0; j < NUM_CUBE_FACET_VERTICES; j++) { if (!vertex_adjacency_list.GetAdjacentVertexInOrientedDirection (box_corner[j], 2, 1, box_corner[4+j])) { return(false); } } for (int i = 1; i < NUM_CUBE_VERTICES; i++) { const VERTEX_INDEX ivolv = box_corner[i]; if (ivolv_list[ivolv].separation_vertex != separation_vertex) { return(false); } if (ivolv_list[ivolv].NumIncidentIsoQuad() != 3) { return(false); } } return(true); } // Return true if upper, rightmost vertex of cube is surrounded // by an isosurface pseudobox. bool IVOLDUAL::is_upper_right_grid_vertex_in_isosurface_pseudobox (const IVOL_VERTEX_ADJACENCY_LIST & vertex_adjacency_list, const std::vector<GRID_CUBE_DATA> & cube_list, const DUAL_IVOLVERT_ARRAY & ivolv_list, const VERTEX_INDEX cube0_list_index, VERTEX_INDEX cube_list_index[8]) { typedef IVOLDUAL_TABLE_VERTEX_INFO::CUBE_VERTEX_TYPE CUBE_VERTEX_TYPE; const int DIM3(3); const int NUM_CUBE_VERTICES(8); const int NUM_CUBE_FACET_VERTICES(NUM_CUBE_VERTICES/2); const CUBE_VERTEX_TYPE UNDEFINED_CUBE_VERTEX = IVOLDUAL_TABLE_VERTEX_INFO::UNDEFINED_CUBE_VERTEX; static const CUBE_FACE_INFO cube(DIM3); if (!get_seven_adjacent_cubes (vertex_adjacency_list, cube_list, ivolv_list, cube0_list_index, cube_list_index)) { return(false); } // The surrounded vertex const VERTEX_INDEX iv0 = cube_list[cube_list_index[7]].cube_index; // *** NEED TO ALSO CHECK THAT ALL GRID EDGES INCIDENT ON iv0 // ARE INTERSECTED BY THE APPROPRIATE ISOSURFACE. *** for (int d = 0; d < DIM3; d++) { // flag_connects is true if parallel quads with orth dir d // are connected by some interval volume edge. bool flag_connects = false; for (int k = 0; k < NUM_CUBE_FACET_VERTICES; k++) { CUBE_VERTEX_TYPE icorner0 = cube.FacetVertex(d, k); CUBE_VERTEX_TYPE icorner1 = cube.VertexNeighbor(icorner0, d); VERTEX_INDEX i0 = cube_list_index[icorner0]; VERTEX_INDEX i1 = cube_list_index[icorner1]; bool flag0 = (is_vertex_sep_vertex(iv0, cube_list[i0], ivolv_list) || does_cube_contain_doubly_connected_ivol_vertex (cube_list[i0], ivolv_list)); bool flag1 = (is_vertex_sep_vertex(iv0, cube_list[i1], ivolv_list) || does_cube_contain_doubly_connected_ivol_vertex (cube_list[i1], ivolv_list)); if (flag0 && flag1) { flag_connects = true; break; } } if (!flag_connects) { return(false); } } return(true); } /// Return true if vertex iv equals w.sep_vert for some interval volume /// vertex w in cube cube_ivolv. bool IVOLDUAL::is_vertex_sep_vertex (const VERTEX_INDEX iv, const GRID_CUBE_DATA & cube_ivolv, const DUAL_IVOLVERT_ARRAY & ivolv_list) { for (int i = 0; i < cube_ivolv.num_isov; i++) { int k = cube_ivolv.first_isov + i; if ((ivolv_list[k].NumIncidentIsoQuad() == 3) && (ivolv_list[k].separation_vertex == iv)) { return(true); } } return(false); } // Return true if cube contains doubly connected interval volume vertex. bool IVOLDUAL::does_cube_contain_doubly_connected_ivol_vertex (const GRID_CUBE_DATA & cube_ivolv, const DUAL_IVOLVERT_ARRAY & ivolv_list) { for (int i = 0; i < cube_ivolv.num_isov; i++) { int k = cube_ivolv.first_isov + i; if (ivolv_list[k].is_doubly_connected) { return(true); } } return(false); } // ***************************************************************** // GET FUNCTIONS // ***************************************************************** // Get the index in cube_list of the seven cubes sharing the // rightmost/upper vertex with cube0_list_index. // - Gets the cubes only if there are interval volume edges // between interval volume vertices in each pair of cubes. // - Return true if all 7 cubes found. // @param[out] cube_list_index[] Cubes cube0_list_index // and the seven other cubes adjacent to cube0_list_index. bool IVOLDUAL::get_seven_adjacent_cubes (const IVOL_VERTEX_ADJACENCY_LIST & vertex_adjacency_list, const std::vector<GRID_CUBE_DATA> & cube_list, const DUAL_IVOLVERT_ARRAY & ivolv_list, const int cube0_list_index, VERTEX_INDEX cube_list_index[8]) { const int NUM_CUBE_VERTICES(8); const int NUM_CUBE_FACET_VERTICES(NUM_CUBE_VERTICES/2); int list_index; cube_list_index[0] = cube0_list_index; if (!get_adjacent_cube_in_oriented_direction (vertex_adjacency_list, cube_list, ivolv_list, cube0_list_index, 0, 1, cube_list_index[1])) { return(false); } if (!get_adjacent_cube_in_oriented_direction (vertex_adjacency_list, cube_list, ivolv_list, cube0_list_index, 1, 1, cube_list_index[2])) { return(false); } if (!get_adjacent_cube_in_oriented_direction (vertex_adjacency_list, cube_list, ivolv_list, cube_list_index[1], 1, 1, cube_list_index[3])) { return(false); } for (int j = 0; j < NUM_CUBE_FACET_VERTICES; j++) { if (!get_adjacent_cube_in_oriented_direction (vertex_adjacency_list, cube_list, ivolv_list, cube_list_index[j], 2, 1, cube_list_index[4+j])) { return(false); } } return(true); } /// Get the index in cube_list of the adjacent cube in the oriented direction /// if it shares an interval volume edge with cube0_list_index. bool IVOLDUAL::get_adjacent_cube_in_oriented_direction (const IVOL_VERTEX_ADJACENCY_LIST & vertex_adjacency_list, const std::vector<GRID_CUBE_DATA> & cube_list, const DUAL_IVOLVERT_ARRAY & ivolv_list, const int cubeA_list_index, const int direction, const int orientation, int & cubeB_list_index) { ISO_VERTEX_INDEX ivolvB; for (int i = 0; i < cube_list[cubeA_list_index].num_isov; i++) { const ISO_VERTEX_INDEX ivolvA = cube_list[cubeA_list_index].first_isov + i; if (vertex_adjacency_list.GetAdjacentVertexInOrientedDirection (ivolvA, direction, orientation, ivolvB)) { cubeB_list_index = ivolv_list[ivolvB].cube_list_index; return(true); } } return(false); }
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/// @addtogroup auxil /// @{ ///////////////////////////////////////////////////////////////////////////// /// @file stringOstream.h /// /// @author Marian Mrozek ///////////////////////////////////////////////////////////////////////////// // Copyright (C) 2000-2006 by the CAPD Group. // // This file constitutes a part of the CAPD library, // distributed under the terms of the GNU General Public License. // Consult http://capd.wsb-nlu.edu.pl/ for details. #include <sstream> #if !defined(_STRINGOSTREAM_H_) #define _STRINGOSTREAM_H_ template<typename T> std::string& operator<<(std::string& s,const T& t){ std::ostringstream is; is << t; s+=is.str(); return s; } #endif //_STRINGOSTREAM_H_ /// @}
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/meida/src/main/cpp/mediarecord-jni/jni/ijkmedia/ycmedia/x264/x264Encoder.h
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no_license
dengV/RealX
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x264Encoder.h
// // Created by Administrator on 2016/9/13. // #ifndef TRUNK_X264ENCODER_H #define TRUNK_X264ENCODER_H #include "IVideoCodec.h" #include "Mediabase.h" #include "Macros.h" #include <list> NAMESPACE_YYMFW_BEGIN class AdaptivePicBuffer; NAMESPACE_YYMFW_END struct X264Encoder; class CX264Encoder : public IVideoCodec { public: CX264Encoder(); virtual ~CX264Encoder(); int Init(void* pParam, std::string configStr); int Process(const unsigned char *pData, unsigned int nDataLen, void* pInDes, void** pOutDes); int flush(void** pOutDes); int CodecMode(); int CodecID(); int CodecLevel(); void DeInit(); const char* CodecDescribe(); void SetTargetBitrate(int bitrateInKbps); private: const uint8_t * find_startcode_internal(const uint8_t *p, const uint8_t *end); const uint8_t* find_startcode(const uint8_t *p, const uint8_t *end); void packEncodedList(const uint8_t* p, uint32_t size,unsigned int pts, unsigned int dts, MediaLibrary::VideoFrameType frameType); void pushVideoEncodedData(MediaLibrary::VideoEncodedData* data); int convert_to_x264_frame_type(MediaLibrary::VideoFrameType frameType); MediaLibrary::VideoFrameType convert_to_yy_frame_type(int x264FrameType); int fetchFrame(void** pOutDes, int nNal, void *pic_out, NAMESPACE_YYMFW::AdaptivePicBuffer *picBuffer); void clearPicBufferList(); private: X264Encoder * m_pX264Encoder; int m_nPicW; int m_nPicH; int m_nFps; int m_nBitrate; int m_nProfile; int m_nPicFormat; unsigned char* m_pSps; int m_nSpsLen; unsigned char* m_pPps; int m_nPpsLen; bool m_isFirstFrame; float m_rateFactor; bool mRepeateHeader; std::list<NAMESPACE_YYMFW::AdaptivePicBuffer *> m_PicDataBufferList; MediaLibrary::VideoEncodedList* m_outputList ; NAMESPACE_YYMFW::AdaptivePicBuffer *m_PicDataBuffer; NAMESPACE_YYMFW::AdaptivePicBuffer *m_ppsBuffer; NAMESPACE_YYMFW::AdaptivePicBuffer * m_spsBuffer; }; #endif //TRUNK_X264ENCODER_H
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/include/sg14/auxiliary/safe_integer.h
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[]
no_license
lewisgit/caffe-fixedpoint
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safe_integer.h
// Copyright John McFarlane 2015 - 2016. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file ../../LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) /// \file /// \brief definitions and specializations that adapt boost::numeric::safe<> for use with \ref sg14::fixed_point #if !defined(SG14_SAFE_INTEGER_H) #define SG14_SAFE_INTEGER_H 1 #if ! defined(SG14_SAFE_NUMERICS_ENABLED) #error This header should not be included unless SG14_SAFE_NUMERICS_ENABLED is defined #endif #if ! defined(SG14_EXCEPTIONS_ENABLED) #error Exceptions and RTTI are required to use safe_numerics #endif #if ! defined(SG14_BOOST_ENABLED) #error Boost is required to use safe_numerics #endif #include <sg14/type_traits> #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wunused-parameter" #include <safe_integer.hpp> #pragma GCC diagnostic pop namespace sg14 { template<class Rep> using _bns = boost::numeric::safe<Rep>; // sg14::make_signed<boost::numerics::safe<>> template<typename Rep> struct make_signed<_bns<Rep>> { using type = _bns<typename make_signed<Rep>::type>; }; // sg14::make_unsigned<boost::numerics::safe<>> template<typename Rep> struct make_unsigned<_bns<Rep>> { using type = _bns<typename make_unsigned<Rep>::type>; }; // sg14::set_width<boost::numerics::safe<>> template<typename Rep, _width_type MinNumBits> struct set_width<_bns<Rep>, MinNumBits> { using type = _bns<set_width_t<Rep, MinNumBits>>; }; // sg14::width<boost::numerics::safe<>> template<typename Rep> struct width<_bns<Rep>> : width<Rep> { }; } #endif // SG14_SAFE_INTEGER_H
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/chatClient/controller.cpp
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marcustedesco/ServerClientIM
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2016-09-03T06:33:53.504381
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controller.cpp
//Marcus Tedesco and Amre Kebaish //HW7 Group Project //ECE 3574 //Due: Dec. 9, 2012 //controller.cpp #include "controller.h" controller::controller(QObject *parent) : QObject(parent) { wid1 = new clientWid1(); wid2 = new clientWid2(); myClient = new client(); } void controller::init() { //if connect is pushed check if the client was able to connect to the server connect(wid1,SIGNAL(buttonPushed()),this,SLOT(attemptConnect())); //if the client connected to the server successfully then close window 1 and open 2 connect(this,SIGNAL(clientMade()),wid2,SLOT(show())); connect(this,SIGNAL(clientMade()),wid1,SLOT(close())); connect(wid2,SIGNAL(connectPushed(QString)),this,SLOT(connectToClient(QString))); //connect(wid2,SIGNAL(disconnectPushed()),this,SLOT(disconnectFromServer())); //connect(wid2,SIGNAL(disconnectPushed()),wid2,SLOT(close())); wid1->show(); } void controller::attemptConnect() { QString myIP = wid1->getIP(); QString myPort = wid1->getPort(); QString myName = wid1->getName(); myClient = new client(); bool success = myClient->initialize(myIP, myPort, myName); if(success){ qDebug() << "Successfully connected to the server"; emit clientMade(); wid2->setWindowTitle("Friend list for " + wid1->getName()); connect(myClient, SIGNAL(updateUsers(QStringList)), wid2, SLOT(updateFriends(QStringList))); } else { qDebug() << "another user exists with same name"; QMessageBox msgBox; msgBox.setWindowTitle("Error: Could not connect"); msgBox.setText("Another user already exists with the same name. Choose another name."); msgBox.exec(); } //ACTUALLY DO THIS IN CLIENT WITH #include <QMessageBox> //if not successful client should display error dialog box? //or the error dialog should be made in here if the initialize //returns an error string } void controller::connectToClient(QString name) { //tell client to tell server it wants to connect to client NAME myClient->connectTo(name); } void controller::disconnectFromServer() { //myClient->disconnectNow(); }
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/StarState.TransitionStep.cpp
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olafollgaard/Starscape
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StarState.TransitionStep.cpp
#include "Arduino.h" #include "StarState.h" #define MIN_MS_BETWEEN_STEPS 10 bool StarState::TransitionStep(color_t& current) { float nowPct = CalcElapsedPct(); hbr_t &origin = _transition.origin; hbr_t &target = _transition.target; hbr_t next; next.bri = InterpolateByte(nowPct, origin.bri, target.bri); next.hue = _transition.flags.hueDirectSpan ? InterpolateByte(nowPct, origin.hue, target.hue) : InterpolateByte(nowPct, 0, target.hue - origin.hue) + origin.hue; color_t nextColor; nextColor.SetColor(next); bool updated = false; for (uint8_t ch = 0; ch < CHANNELS_PER_PIXEL; ch++) { updated = updated || nextColor.channel[ch] != current.channel[ch]; current.channel[ch] = nextColor.channel[ch]; } return updated; } float StarState::CalcElapsedPct() { uint8_t now16ms = (uint16_t)millis() >> 4; uint8_t duration16ms = _transition.flags.duration32ms << 1; uint8_t elapsed16ms = now16ms - _start16ms; float elapsedPct = elapsed16ms * 1.0 / duration16ms; return elapsedPct < 0 ? 0 : elapsedPct > 1 ? 1 : elapsedPct; } uint8_t StarState::InterpolateByte(float pct, int16_t a, int16_t b) { int16_t res = pct * (b - a) + a; return res < 0 ? 0 : res > 0xFF ? 0xFF : res; }
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/demo-a_declarations.ino
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Faber-smythe/esp32-triple-sensor
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demo-a_declarations.ino
/* Temperature sensor DS18B20 uses 'OneWire' instead of I2C */ #include <OneWire.h> #include <DallasTemperature.h> /* Light sensor BH1750 uses I2C (so 'Wire' lib) */ #include <Wire.h> #include <ErriezBH1750.h> /* These lib are needed to send http request to the API */ #include <WiFi.h> #include <HTTPClient.h> /* * * DEFINING THE NETWORK SETTINGS BELOW /!\ * */ const char* ssid = "MyWifi"; const char* password = "MyPassword"; /* * DEFINING ENDPOINTS HERE /!\ */ const String API_url = "MyEndpointURL"; /* * Defining the sensor pins (DO NOT EDIT THESE IF YOU'RE USING THE DVIC CLIMATE SENSOR CIRCUIT) * Since I2C uses default SCL and SDA pins, lightSensor does not need to specify pins. */ const int humiditySensorPin = 39; const int temperatureSensorPin = 32; /* Instantiate OneWire and the DallasTemperature sensor */ const int oneWireBus = temperatureSensorPin; OneWire oneWire(oneWireBus); DallasTemperature tempSensor(&oneWire); /* Instantiate the BH1750 luminosity sensor */ BH1750 lightSensor(LOW);
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/src/server/scripts/OutdoorPvP/Ashran/AshranNPCHorde.cpp
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TheGhostGroup/DynastyCore
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AshranNPCHorde.cpp
//////////////////////////////////////////////////////////////////////////////// // // MILLENIUM-STUDIO // Copyright 2016 Millenium-studio SARL // All Rights Reserved. // //////////////////////////////////////////////////////////////////////////////// #include "AshranMgr.hpp" /// Jeron Emberfall <Warspear Tower Guardian> - 88178 class npc_jeron_emberfall : public CreatureScript { public: npc_jeron_emberfall() : CreatureScript("npc_jeron_emberfall") { } struct npc_jeron_emberfallAI : public ScriptedAI { npc_jeron_emberfallAI(Creature* p_Creature) : ScriptedAI(p_Creature) { m_CheckAroundingPlayersTimer = 0; m_PhoenixStrikeTimer = 0; } enum eSpells { Fireball = 176652, Ignite = 176600, CombustionNova = 176605, CombustionNovaStun = 176608, LivingBomb = 176670, SummonLavaFury = 176664, TargetedByTheTowerMage = 176076, PhoenixStrikeSearcher = 176086, PhoenixStrikeMissile = 176066, ConjureRefreshment = 176351 }; enum eTalk { TalkAggro, TalkSlay, TalkDeath, TalkSpell, TalkLivingBomb }; enum eEvents { EventFireball = 1, EventIgnite, EventLivingBomb, EventCombustionNova }; EventMap m_Events; uint32 m_CheckAroundingPlayersTimer; uint32 m_PhoenixStrikeTimer; void Reset() override { m_Events.Reset(); me->RemoveFlag(EUnitFields::UNIT_FIELD_FLAGS, eUnitFlags::UNIT_FLAG_DISARMED); } void EnterCombat(Unit* /*p_Attacker*/) override { Talk(eTalk::TalkAggro); m_Events.ScheduleEvent(eEvents::EventFireball, 4000); m_Events.ScheduleEvent(eEvents::EventIgnite, 8000); m_Events.ScheduleEvent(eEvents::EventLivingBomb, 12000); m_Events.ScheduleEvent(eEvents::EventCombustionNova, 15000); } void KilledUnit(Unit* p_Who) override { if (p_Who->IsPlayer()) Talk(eTalk::TalkSlay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalk::TalkDeath); } void SpellHitTarget(Unit* p_Victim, SpellInfo const* p_SpellInfo) override { if (p_Victim == nullptr) return; switch (p_SpellInfo->Id) { case eSpells::PhoenixStrikeSearcher: me->CastSpell(p_Victim, eSpells::PhoenixStrikeMissile, false); break; case eSpells::CombustionNova: if (p_Victim->HasAura(eSpells::Ignite)) me->CastSpell(p_Victim, eSpells::CombustionNovaStun, true); break; default: break; } } void UpdateAI(uint32 const p_Diff) override { if (!UpdateVictim()) { ScheduleTargetingPlayers(p_Diff); SchedulePhoenixStrike(p_Diff); return; } m_Events.Update(p_Diff); if (me->HasUnitState(UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventFireball: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_RANDOM)) me->CastSpell(l_Target, eSpells::Fireball, false); m_Events.ScheduleEvent(eEvents::EventFireball, 10000); break; case eEvents::EventIgnite: Talk(eTalk::TalkSpell); me->CastSpell(me, eSpells::Ignite, true); m_Events.ScheduleEvent(eEvents::EventIgnite, 9000); break; case eEvents::EventLivingBomb: Talk(eTalk::TalkLivingBomb); if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_RANDOM)) me->CastSpell(l_Target, eSpells::LivingBomb, false); m_Events.ScheduleEvent(eEvents::EventLivingBomb, 15000); break; case eEvents::EventCombustionNova: Talk(eTalk::TalkSpell); me->CastSpell(me, eSpells::CombustionNova, false); m_Events.ScheduleEvent(eEvents::EventCombustionNova, 20000); break; default: break; } EnterEvadeIfOutOfCombatArea(p_Diff); DoMeleeAttackIfReady(); } void ScheduleTargetingPlayers(uint32 const p_Diff) { if (!m_CheckAroundingPlayersTimer) return; if (m_CheckAroundingPlayersTimer <= p_Diff) { m_CheckAroundingPlayersTimer = 2500; std::list<Player*> l_PlayerList; me->GetPlayerListInGrid(l_PlayerList, 200.0f); l_PlayerList.remove_if([this](Player* p_Player) -> bool { if (p_Player == nullptr) return true; if (!me->IsValidAttackTarget(p_Player)) return true; if (p_Player->HasAura(eSpells::TargetedByTheTowerMage)) return true; return false; }); for (Player* l_Player : l_PlayerList) l_Player->CastSpell(l_Player, eSpells::TargetedByTheTowerMage, true, nullptr, nullptr, me->GetGUID()); } else m_CheckAroundingPlayersTimer -= p_Diff; } void SchedulePhoenixStrike(uint32 const p_Diff) { if (!m_PhoenixStrikeTimer) return; if (m_PhoenixStrikeTimer <= p_Diff) { if (!me->isInCombat()) me->CastSpell(me, eSpells::PhoenixStrikeSearcher, true); m_PhoenixStrikeTimer = 10000; } else m_PhoenixStrikeTimer -= p_Diff; } void sGossipSelect(Player* p_Player, uint32 /*p_Sender*/, uint32 /*p_Action*/) override { p_Player->PlayerTalkClass->SendCloseGossip(); me->CastSpell(p_Player, eSpells::ConjureRefreshment, false); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_jeron_emberfallAI(p_Creature); } }; /// Warspear Shaman - 82438 class npc_ashran_warspear_shaman : public CreatureScript { public: npc_ashran_warspear_shaman() : CreatureScript("npc_ashran_warspear_shaman") { } struct npc_ashran_warspear_shamanAI : public ScriptedAI { npc_ashran_warspear_shamanAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } enum eDatas { EventCosmetic = 1, EarthFury = 82200, NatureChanneling = 164850 }; EventMap m_Events; void Reset() override { m_Events.ScheduleEvent(eDatas::EventCosmetic, 5000); } void UpdateAI(uint32 const p_Diff) override { m_Events.Update(p_Diff); if (m_Events.ExecuteEvent() == eDatas::EventCosmetic) { if (Creature* l_EarthFury = me->FindNearestCreature(eDatas::EarthFury, 15.0f)) me->CastSpell(l_EarthFury, eDatas::NatureChanneling, false); } if (!UpdateVictim()) return; DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_warspear_shamanAI(p_Creature); } }; /// Illandria Belore - 88675 class npc_ashran_illandria_belore : public CreatureScript { public: npc_ashran_illandria_belore() : CreatureScript("npc_ashran_illandria_belore") { } enum eTalks { First, Second, Third, Fourth, Fifth }; enum eData { RahmFlameheart = 88676, ActionInit = 0, ActionLoop = 1, EventLoop = 1 }; struct npc_ashran_illandria_beloreAI : public MS::AI::CosmeticAI { npc_ashran_illandria_beloreAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { } bool m_Init; EventMap m_Events; void Reset() override { m_Init = false; if (Creature* l_Creature = me->FindNearestCreature(eData::RahmFlameheart, 15.0f)) { if (l_Creature->AI()) { m_Init = true; l_Creature->AI()->DoAction(eData::ActionInit); ScheduleAllTalks(); } } } void DoAction(int32 const p_Action) override { switch (p_Action) { case eData::ActionInit: if (m_Init) break; m_Init = true; ScheduleAllTalks(); break; default: break; } } void ScheduleAllTalks() { AddTimedDelayedOperation(1 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::First); }); AddTimedDelayedOperation(18 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Second); }); AddTimedDelayedOperation(36 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Third); }); AddTimedDelayedOperation(66 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Fourth); }); AddTimedDelayedOperation(83 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Fifth); }); } void LastOperationCalled() override { m_Events.ScheduleEvent(eData::EventLoop, 48 * TimeConstants::IN_MILLISECONDS); } void UpdateAI(const uint32 p_Diff) override { MS::AI::CosmeticAI::UpdateAI(p_Diff); m_Events.Update(p_Diff); if (m_Events.ExecuteEvent() == eData::EventLoop) { if (Creature* l_Creature = me->FindNearestCreature(eData::RahmFlameheart, 15.0f)) { if (l_Creature->AI()) { l_Creature->AI()->DoAction(eData::ActionLoop); ScheduleAllTalks(); } } } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_illandria_beloreAI(p_Creature); } }; /// Examiner Rahm Flameheart <The Reliquary> - 88676 class npc_ashran_examiner_rahm_flameheart : public CreatureScript { public: npc_ashran_examiner_rahm_flameheart() : CreatureScript("npc_ashran_examiner_rahm_flameheart") { } enum eTalks { First, Second, Third, Fourth }; enum eData { IllandriaBelore = 88675, ActionInit = 0, ActionLoop = 1 }; struct npc_ashran_examiner_rahm_flameheartAI : public MS::AI::CosmeticAI { npc_ashran_examiner_rahm_flameheartAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { } bool m_Init; void Reset() override { m_Init = false; if (Creature* l_Creature = me->FindNearestCreature(eData::IllandriaBelore, 15.0f)) { if (l_Creature->AI()) { m_Init = true; l_Creature->AI()->DoAction(eData::ActionInit); ScheduleAllTalks(); } } } void DoAction(int32 const p_Action) override { switch (p_Action) { case eData::ActionInit: m_Init = true; ScheduleAllTalks(); break; case eData::ActionLoop: ScheduleAllTalks(); break; default: break; } } void ScheduleAllTalks() { AddTimedDelayedOperation(10 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::First); }); AddTimedDelayedOperation(27 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Second); }); AddTimedDelayedOperation(75 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Third); }); AddTimedDelayedOperation(92 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Fourth); }); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_examiner_rahm_flameheartAI(p_Creature); } }; /// Centurion Firescream <Warspear Tactician> - 88771 class npc_ashran_centurion_firescream : public CreatureScript { public: npc_ashran_centurion_firescream() : CreatureScript("npc_ashran_centurion_firescream") { } struct npc_ashran_centurion_firescreamAI : public MS::AI::CosmeticAI { npc_ashran_centurion_firescreamAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { } void Reset() override { AddTimedDelayedOperation(20 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(0); }); } void LastOperationCalled() override { Reset(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_centurion_firescreamAI(p_Creature); } }; /// Legionnaire Hellaxe <Warspear Strategist> - 88772 class npc_ashran_legionnaire_hellaxe : public CreatureScript { public: npc_ashran_legionnaire_hellaxe() : CreatureScript("npc_ashran_legionnaire_hellaxe") { } struct npc_ashran_legionnaire_hellaxeAI : public MS::AI::CosmeticAI { npc_ashran_legionnaire_hellaxeAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { } void Reset() override { AddTimedDelayedOperation(30 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(0); }); } void LastOperationCalled() override { Reset(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_legionnaire_hellaxeAI(p_Creature); } }; /// Kalgan <Warspear Warrior Leader> - 83830 class npc_ashran_kalgan : public CreatureScript { public: npc_ashran_kalgan() : CreatureScript("npc_ashran_kalgan") { } enum eGossip { RidersSummoned = 84923 }; bool OnGossipHello(Player* p_Player, Creature* p_Creature) override { ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(p_Creature->GetZoneId()); if (l_ZoneScript == nullptr) return false; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { if (l_Ashran->IsArtifactEventLaunched(TeamId::TEAM_HORDE, eArtifactsDatas::CountForWarriorPaladin)) { p_Player->PlayerTalkClass->ClearMenus(); p_Player->SEND_GOSSIP_MENU(eGossip::RidersSummoned, p_Creature->GetGUID()); return true; } } return false; } struct npc_ashran_kalganAI : public ScriptedAI { npc_ashran_kalganAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } void sGossipSelect(Player* p_Player, uint32 /*p_Sender*/, uint32 p_Action) override { /// "Take all of my Artifact Fragments" is always 0 if (p_Action) return; ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; uint32 l_ArtifactCount = p_Player->GetCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, true); p_Player->ModifyCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, -int32(l_ArtifactCount * CURRENCY_PRECISION), false); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { l_Ashran->AddCollectedArtifacts(TeamId::TEAM_HORDE, eArtifactsDatas::CountForWarriorPaladin, l_ArtifactCount); l_Ashran->RewardHonorAndReputation(l_ArtifactCount, p_Player); } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_kalganAI(p_Creature); } }; /// Fura <Warspear Mage Leader> - 83995 class npc_ashran_fura : public CreatureScript { public: npc_ashran_fura() : CreatureScript("npc_ashran_fura") { } enum eGossip { PortalInvoked = 84919 }; bool OnGossipHello(Player* p_Player, Creature* p_Creature) override { ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(p_Creature->GetZoneId()); if (l_ZoneScript == nullptr) return false; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { if (l_Ashran->IsArtifactEventLaunched(TeamId::TEAM_HORDE, eArtifactsDatas::CountForMage)) { p_Player->PlayerTalkClass->ClearMenus(); p_Player->SEND_GOSSIP_MENU(eGossip::PortalInvoked, p_Creature->GetGUID()); return true; } } return false; } struct npc_ashran_furaAI : public ScriptedAI { npc_ashran_furaAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } void sGossipSelect(Player* p_Player, uint32 /*p_Sender*/, uint32 p_Action) override { /// "Take all of my Artifact Fragments" is always 0 if (p_Action) return; ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; uint32 l_ArtifactCount = p_Player->GetCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, true); p_Player->ModifyCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, -int32(l_ArtifactCount * CURRENCY_PRECISION), false); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { l_Ashran->AddCollectedArtifacts(TeamId::TEAM_HORDE, eArtifactsDatas::CountForMage, l_ArtifactCount); l_Ashran->RewardHonorAndReputation(l_ArtifactCount, p_Player); } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_furaAI(p_Creature); } }; /// Nisstyr <Warspear Warlock Leader> - 83997 class npc_ashran_nisstyr : public CreatureScript { public: npc_ashran_nisstyr() : CreatureScript("npc_ashran_nisstyr") { } enum eGossip { GatewaysInvoked = 85463 }; bool OnGossipHello(Player* p_Player, Creature* p_Creature) override { ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(p_Creature->GetZoneId()); if (l_ZoneScript == nullptr) return false; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { if (l_Ashran->IsArtifactEventLaunched(TeamId::TEAM_HORDE, eArtifactsDatas::CountForWarlock)) { p_Player->PlayerTalkClass->ClearMenus(); p_Player->SEND_GOSSIP_MENU(eGossip::GatewaysInvoked, p_Creature->GetGUID()); return true; } } return false; } struct npc_ashran_nisstyrAI : public ScriptedAI { npc_ashran_nisstyrAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } void sGossipSelect(Player* p_Player, uint32 /*p_Sender*/, uint32 p_Action) override { /// "Take all of my Artifact Fragments" is always 0 if (p_Action) return; ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; uint32 l_ArtifactCount = p_Player->GetCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, true); p_Player->ModifyCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, -int32(l_ArtifactCount * CURRENCY_PRECISION), false); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { l_Ashran->AddCollectedArtifacts(TeamId::TEAM_HORDE, eArtifactsDatas::CountForWarlock, l_ArtifactCount); l_Ashran->RewardHonorAndReputation(l_ArtifactCount, p_Player); } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_nisstyrAI(p_Creature); } }; /// Atomik <Warspear Shaman Leader> - 82204 class npc_ashran_atomik : public CreatureScript { public: npc_ashran_atomik() : CreatureScript("npc_ashran_atomik") { } enum eGossip { KronusInvoked = 89853 }; bool OnGossipHello(Player* p_Player, Creature* p_Creature) override { ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(p_Creature->GetZoneId()); if (l_ZoneScript == nullptr) return false; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { if (l_Ashran->IsArtifactEventLaunched(TeamId::TEAM_HORDE, eArtifactsDatas::CountForDruidShaman)) { p_Player->PlayerTalkClass->ClearMenus(); p_Player->SEND_GOSSIP_MENU(eGossip::KronusInvoked, p_Creature->GetGUID()); return true; } } return false; } struct npc_ashran_atomikAI : public ScriptedAI { npc_ashran_atomikAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } void sGossipSelect(Player* p_Player, uint32 /*p_Sender*/, uint32 p_Action) override { /// "Take all of my Artifact Fragments" is always 0 if (p_Action) return; ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; uint32 l_ArtifactCount = p_Player->GetCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, true); p_Player->ModifyCurrency(CurrencyTypes::CURRENCY_TYPE_ARTIFACT_FRAGEMENT, -int32(l_ArtifactCount * CURRENCY_PRECISION), false); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { l_Ashran->AddCollectedArtifacts(TeamId::TEAM_HORDE, eArtifactsDatas::CountForDruidShaman, l_ArtifactCount); l_Ashran->RewardHonorAndReputation(l_ArtifactCount, p_Player); } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_atomikAI(p_Creature); } }; /// Zaram Sunraiser <Portal Guardian> - 84468 class npc_ashran_zaram_sunraiser : public CreatureScript { public: npc_ashran_zaram_sunraiser() : CreatureScript("npc_ashran_zaram_sunraiser") { } enum eSpells { SpellMoltenArmor = 79849, SpellFlamestrike = 79856, SpellFireball = 79854, SpellBlastWave = 79857 }; enum eEvents { EventFlamestrike = 1, EventFireball, EventBlastWave }; struct npc_ashran_zaram_sunraiserAI : public ScriptedAI { npc_ashran_zaram_sunraiserAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; void Reset() override { me->CastSpell(me, eSpells::SpellMoltenArmor, true); m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { me->CastSpell(me, eSpells::SpellMoltenArmor, true); m_Events.ScheduleEvent(eEvents::EventFlamestrike, 7000); m_Events.ScheduleEvent(eEvents::EventFireball, 3000); m_Events.ScheduleEvent(eEvents::EventBlastWave, 9000); } void JustDied(Unit* /*p_Killer*/) override { ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) l_Ashran->EndArtifactEvent(TeamId::TEAM_HORDE, eArtifactsDatas::CountForMage); } void UpdateAI(uint32 const p_Diff) override { if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventFlamestrike: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_RANDOM)) me->CastSpell(l_Target, eSpells::SpellFlamestrike, false); m_Events.ScheduleEvent(eEvents::EventFlamestrike, 15000); break; case eEvents::EventFireball: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellFireball, false); m_Events.ScheduleEvent(eEvents::EventFireball, 10000); break; case eEvents::EventBlastWave: me->CastSpell(me, eSpells::SpellBlastWave, false); m_Events.ScheduleEvent(eEvents::EventBlastWave, 20000); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_zaram_sunraiserAI(p_Creature); } }; /// Gayle Plagueheart <Gateway Guardian> - 84645 /// Ilya Plagueheart <Gateway Guardian> - 84646 class npc_ashran_horde_gateway_guardian : public CreatureScript { public: npc_ashran_horde_gateway_guardian() : CreatureScript("npc_ashran_horde_gateway_guardian") { } enum eSpells { SpellChaosBolt = 79939, SpellFelArmor = 165735, SpellImmolate = 79937, SpellIncinerate = 79938 }; enum eEvents { EventChaosBolt = 1, EventImmolate, EventIncinerate }; struct npc_ashran_horde_gateway_guardianAI : public ScriptedAI { npc_ashran_horde_gateway_guardianAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; void Reset() override { me->CastSpell(me, eSpells::SpellFelArmor, true); m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { me->CastSpell(me, eSpells::SpellFelArmor, true); m_Events.ScheduleEvent(eEvents::EventImmolate, 1000); m_Events.ScheduleEvent(eEvents::EventIncinerate, 2000); m_Events.ScheduleEvent(eEvents::EventChaosBolt, 5000); } void JustDied(Unit* /*p_Killer*/) override { ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) l_Ashran->EndArtifactEvent(TeamId::TEAM_HORDE, eArtifactsDatas::CountForWarlock); } void UpdateAI(uint32 const p_Diff) override { if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventChaosBolt: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellChaosBolt, false); m_Events.ScheduleEvent(eEvents::EventChaosBolt, 12000); break; case eEvents::EventImmolate: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellImmolate, false); m_Events.ScheduleEvent(eEvents::EventImmolate, 9000); break; case eEvents::EventIncinerate: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellIncinerate, false); m_Events.ScheduleEvent(eEvents::EventIncinerate, 5000); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_horde_gateway_guardianAI(p_Creature); } }; /// Kronus <Horde Guardian> - 82201 class npc_ashran_kronus : public CreatureScript { public: npc_ashran_kronus() : CreatureScript("npc_ashran_kronus") { } enum eSpells { AshranLaneMobScalingAura = 164310, SpellFractureSearcher = 170892, SpellFractureMissile = 170893, ///< Trigger 170894 SpellGroundPound = 170905, ///< Periodic Trigger 177605 SpellRockShield = 175058, SpellStoneEmpowermentAura = 170896 }; enum eEvents { EventFracture = 1, EventGroundPound, EventRockShield, EventMove }; struct npc_ashran_kronusAI : public ScriptedAI { npc_ashran_kronusAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1000); /// Kronus no longer scales their health based the number of players he's fighting. /// Each faction guardian's health now scales based on the number of enemy players active at the time when they're summoned. ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; uint32 l_PlayerCount = 0; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) l_PlayerCount = l_Ashran->CountPlayersForTeam(TeamId::TEAM_ALLIANCE); if (Aura* l_Scaling = me->AddAura(eSpells::AshranLaneMobScalingAura, me)) { if (AuraEffect* l_Damage = l_Scaling->GetEffect(EFFECT_0)) l_Damage->ChangeAmount(eAshranDatas::HealthPCTAddedByHostileRef * l_PlayerCount); if (AuraEffect* l_Health = l_Scaling->GetEffect(EFFECT_1)) l_Health->ChangeAmount(eAshranDatas::HealthPCTAddedByHostileRef * l_PlayerCount); } } void Reset() override { me->DisableHealthRegen(); me->CastSpell(me, eSpells::SpellStoneEmpowermentAura, true); me->SetReactState(ReactStates::REACT_AGGRESSIVE); m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { Position l_Pos; me->GetPosition(&l_Pos); me->SetHomePosition(l_Pos); m_Events.ScheduleEvent(eEvents::EventFracture, 5000); m_Events.ScheduleEvent(eEvents::EventGroundPound, 12000); m_Events.ScheduleEvent(eEvents::EventRockShield, 9000); } void DamageTaken(Unit* /*p_Attacker*/, uint32& p_Damage, SpellInfo const* /*p_SpellInfo*/) override { if (p_Damage < me->GetHealth()) return; ZoneScript* l_ZoneScript = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (l_ZoneScript == nullptr) return; if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_ZoneScript) { if (l_Ashran->IsArtifactEventLaunched(TeamId::TEAM_HORDE, eArtifactsDatas::CountForDruidShaman)) { l_Ashran->CastSpellOnTeam(me, TeamId::TEAM_ALLIANCE, eAshranSpells::SpellEventAllianceReward); l_Ashran->EndArtifactEvent(TeamId::TEAM_HORDE, eArtifactsDatas::CountForDruidShaman); } } } void SpellHitTarget(Unit* p_Target, SpellInfo const* p_SpellInfo) override { if (p_Target == nullptr) return; if (p_SpellInfo->Id == eSpells::SpellFractureSearcher) me->CastSpell(p_Target, eSpells::SpellFractureMissile, true); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { me->SetWalk(true); me->LoadPath(me->GetEntry()); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventFracture: me->CastSpell(me, eSpells::SpellFractureSearcher, true); m_Events.ScheduleEvent(eEvents::EventFracture, 16000); break; case eEvents::EventGroundPound: me->CastSpell(me, eSpells::SpellGroundPound, false); m_Events.ScheduleEvent(eEvents::EventGroundPound, 43000); break; case eEvents::EventRockShield: me->CastSpell(me, eSpells::SpellRockShield, true); m_Events.ScheduleEvent(eEvents::EventRockShield, 39000); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_kronusAI(p_Creature); } }; /// Underpowered Earth Fury <Horde Guardian> - 82200 class npc_ashran_underpowered_earth_fury : public CreatureScript { public: npc_ashran_underpowered_earth_fury() : CreatureScript("npc_ashran_underpowered_earth_fury") { } struct npc_ashran_underpowered_earth_furyAI : public ScriptedAI { npc_ashran_underpowered_earth_furyAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } enum eData { WarspearShaman = 82438 }; EventMap m_Events; void Reset() override { std::list<Creature*> l_WarspearShamans; me->GetCreatureListWithEntryInGrid(l_WarspearShamans, eData::WarspearShaman, 20.0f); for (Creature* l_Creature : l_WarspearShamans) { if (l_Creature->AI()) l_Creature->AI()->Reset(); } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_underpowered_earth_furyAI(p_Creature); } }; /// Warspear Gladiator - 85811 class npc_ashran_warspear_gladiator : public CreatureScript { public: npc_ashran_warspear_gladiator() : CreatureScript("npc_ashran_warspear_gladiator") { } enum eSpells { SpellCleave = 119419, SpellDevotionAura = 165712, SpellMortalStrike = 19643, SpellNet = 81210, SpellSnapKick = 15618 }; enum eEvents { EventCleave = 1, EventMortalStrike, EventNet, EventSnapKick }; struct npc_ashran_warspear_gladiatorAI : public ScriptedAI { npc_ashran_warspear_gladiatorAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; void Reset() override { m_Events.Reset(); me->CastSpell(me, eSpells::SpellDevotionAura, true); } void EnterCombat(Unit* p_Attacker) override { me->CastSpell(me, eSpells::SpellDevotionAura, true); me->CastSpell(p_Attacker, eSpells::SpellNet, true); m_Events.ScheduleEvent(eEvents::EventCleave, 3000); m_Events.ScheduleEvent(eEvents::EventMortalStrike, 5000); m_Events.ScheduleEvent(eEvents::EventNet, 8000); m_Events.ScheduleEvent(eEvents::EventSnapKick, 9000); } void UpdateAI(uint32 const p_Diff) override { if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventCleave: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellCleave, true); m_Events.ScheduleEvent(eEvents::EventCleave, 15000); break; case eEvents::EventMortalStrike: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellMortalStrike, true); m_Events.ScheduleEvent(eEvents::EventMortalStrike, 10000); break; case eEvents::EventNet: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellNet, true); m_Events.ScheduleEvent(eEvents::EventNet, 20000); break; case eEvents::EventSnapKick: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellSnapKick, true); m_Events.ScheduleEvent(eEvents::EventSnapKick, 20000); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_warspear_gladiatorAI(p_Creature); } }; /// Excavator Rustshiv - 88568 class npc_ashran_excavator_rustshiv : public CreatureScript { public: npc_ashran_excavator_rustshiv() : CreatureScript("npc_ashran_excavator_rustshiv") { } enum eTalks { First, Second, Third, Fourth, Fifth, Sixth }; enum eData { ExcavatorHardtooth = 88567, ActionInit = 0, ActionLoop = 1, EventLoop = 1 }; struct npc_ashran_excavator_rustshivAI : public MS::AI::CosmeticAI { npc_ashran_excavator_rustshivAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { } bool m_Init; EventMap m_Events; void Reset() override { m_Init = false; if (Creature* l_Creature = me->FindNearestCreature(eData::ExcavatorHardtooth, 15.0f)) { if (l_Creature->AI()) { m_Init = true; l_Creature->AI()->DoAction(eData::ActionInit); ScheduleAllTalks(); } } } void DoAction(int32 const p_Action) override { switch (p_Action) { case eData::ActionInit: if (m_Init) break; m_Init = true; ScheduleAllTalks(); break; default: break; } } void ScheduleAllTalks() { AddTimedDelayedOperation(1 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::First); }); AddTimedDelayedOperation(18 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Second); }); AddTimedDelayedOperation(36 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Third); }); AddTimedDelayedOperation(67 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Fourth); }); AddTimedDelayedOperation(84 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Fifth); }); AddTimedDelayedOperation(101 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Sixth); }); } void LastOperationCalled() override { m_Events.ScheduleEvent(eData::EventLoop, 31 * TimeConstants::IN_MILLISECONDS); } void UpdateAI(const uint32 p_Diff) override { MS::AI::CosmeticAI::UpdateAI(p_Diff); m_Events.Update(p_Diff); if (m_Events.ExecuteEvent() == eData::EventLoop) { if (Creature* l_Creature = me->FindNearestCreature(eData::ExcavatorHardtooth, 15.0f)) { if (l_Creature->AI()) { l_Creature->AI()->DoAction(eData::ActionLoop); ScheduleAllTalks(); } } } } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_excavator_rustshivAI(p_Creature); } }; /// Excavator Hardtooth - 88567 class npc_ashran_excavator_hardtooth : public CreatureScript { public: npc_ashran_excavator_hardtooth() : CreatureScript("npc_ashran_excavator_hardtooth") { } enum eTalks { First, Second, Third, Fourth }; enum eData { ExcavatorRustshiv = 88568, ActionInit = 0, ActionLoop = 1 }; struct npc_ashran_excavator_hardtoothAI : public MS::AI::CosmeticAI { npc_ashran_excavator_hardtoothAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { } bool m_Init; void Reset() override { m_Init = false; if (Creature* l_Creature = me->FindNearestCreature(eData::ExcavatorRustshiv, 15.0f)) { if (l_Creature->AI()) { m_Init = true; l_Creature->AI()->DoAction(eData::ActionInit); ScheduleAllTalks(); } } } void DoAction(int32 const p_Action) override { switch (p_Action) { case eData::ActionInit: m_Init = true; ScheduleAllTalks(); break; case eData::ActionLoop: ScheduleAllTalks(); break; default: break; } } void ScheduleAllTalks() { AddTimedDelayedOperation(10 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::First); }); AddTimedDelayedOperation(27 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Second); }); AddTimedDelayedOperation(76 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Third); }); AddTimedDelayedOperation(93 * TimeConstants::IN_MILLISECONDS, [this]() -> void { Talk(eTalks::Fourth); }); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_excavator_hardtoothAI(p_Creature); } }; /// Vol'jin's Spear Battle Standard - 85383 class npc_ashran_voljins_spear_battle_standard : public CreatureScript { public: npc_ashran_voljins_spear_battle_standard() : CreatureScript("npc_ashran_voljins_spear_battle_standard") { } struct npc_ashran_voljins_spear_battle_standardAI : public ScriptedAI { npc_ashran_voljins_spear_battle_standardAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } void Reset() override { me->SetReactState(ReactStates::REACT_PASSIVE); } void JustDied(Unit* /*p_Killer*/) override { me->DespawnOrUnsummon(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_voljins_spear_battle_standardAI(p_Creature); } }; /// Warspear Headhunter - 88691 class npc_ashran_warspear_headhunter : public CreatureScript { public: npc_ashran_warspear_headhunter() : CreatureScript("npc_ashran_warspear_headhunter") { } enum eSpells { SpellShoot = 163921, SpellKillShot = 173642, SpellHeadhuntersMark = 177203, SpellConcussiveShot = 17174 }; enum eEvents { SearchTarget = 1, EventShoot, EventKillShot, EventHeadhuntersMark, EventConcussiveShot, EventClearEvade }; struct npc_ashran_warspear_headhunterAI : public ScriptedAI { npc_ashran_warspear_headhunterAI(Creature* p_Creature) : ScriptedAI(p_Creature) { m_CosmeticEvent.Reset(); } EventMap m_Events; EventMap m_CosmeticEvent; void Reset() override { m_Events.Reset(); me->SetFlag(EUnitFields::UNIT_FIELD_FLAGS, eUnitFlags::UNIT_FLAG_DISABLE_MOVE); me->AddUnitState(UnitState::UNIT_STATE_ROOT); m_CosmeticEvent.ScheduleEvent(eEvents::SearchTarget, 1 * TimeConstants::IN_MILLISECONDS); } void EnterCombat(Unit* /*p_Attacker*/) override { m_Events.ScheduleEvent(eEvents::EventShoot, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventKillShot, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventHeadhuntersMark, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventConcussiveShot, 10 * TimeConstants::IN_MILLISECONDS); } void EnterEvadeMode() override { me->ClearUnitState(UnitState::UNIT_STATE_ROOT); CreatureAI::EnterEvadeMode(); m_CosmeticEvent.ScheduleEvent(eEvents::EventClearEvade, 500); } void UpdateAI(uint32 const p_Diff) override { m_CosmeticEvent.Update(p_Diff); switch (m_CosmeticEvent.ExecuteEvent()) { case eEvents::SearchTarget: { if (Player* l_Player = me->FindNearestPlayer(40.0f)) AttackStart(l_Player); else m_CosmeticEvent.ScheduleEvent(eEvents::SearchTarget, 1 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventClearEvade: { me->ClearUnitState(UnitState::UNIT_STATE_EVADE); break; } default: break; } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventShoot: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellShoot, false); m_Events.ScheduleEvent(eEvents::EventShoot, 5 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventKillShot: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) { if (l_Target->HealthBelowPct(20)) { me->CastSpell(l_Target, eSpells::SpellKillShot, false); m_Events.ScheduleEvent(eEvents::EventKillShot, 10 * TimeConstants::IN_MILLISECONDS); break; } } m_Events.ScheduleEvent(eEvents::EventKillShot, 1 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventHeadhuntersMark: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellHeadhuntersMark, false); m_Events.ScheduleEvent(eEvents::EventHeadhuntersMark, 18 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventConcussiveShot: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SpellConcussiveShot, false); m_Events.ScheduleEvent(eEvents::EventConcussiveShot, 10 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_warspear_headhunterAI(p_Creature); } }; /// Lord Mes <Horde Captain> - 80497 class npc_ashran_lord_mes : public CreatureScript { public: npc_ashran_lord_mes() : CreatureScript("npc_ashran_lord_mes") { } enum eSpells { PlagueStrike = 164063, DeathAndDecay = 164334, DeathCoil = 164064, DeathGrip = 79894, DeathGripJump = 168563 }; enum eEvents { EventPlagueStrike = 1, EventDeathAndDecay, EventDeathCoil, EventDeathGrip, EventMove }; enum eTalks { Spawn, Death }; enum eData { MountID = 25280 }; struct npc_ashran_lord_mesAI : public ScriptedAI { npc_ashran_lord_mesAI(Creature* p_Creature) : ScriptedAI(p_Creature) { m_Spawn = false; } EventMap m_Events; EventMap m_MoveEvent; bool m_Spawn; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); if (!m_Spawn) { Talk(eTalks::Spawn); m_Spawn = true; } me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventPlagueStrike, 2 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDeathAndDecay, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDeathCoil, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDeathGrip, 1 * TimeConstants::IN_MILLISECONDS); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainLordMes); } void SpellHitTarget(Unit* p_Target, SpellInfo const* p_SpellInfo) override { if (p_Target == nullptr) return; if (p_SpellInfo->Id == eSpells::DeathGrip) p_Target->CastSpell(*me, eSpells::DeathGripJump, true); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventPlagueStrike: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::PlagueStrike, false); m_Events.ScheduleEvent(eEvents::EventPlagueStrike, 8 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDeathAndDecay: { me->CastSpell(me, eSpells::DeathAndDecay, false); m_Events.ScheduleEvent(eEvents::EventDeathAndDecay, 12 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDeathCoil: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::DeathCoil, false); m_Events.ScheduleEvent(eEvents::EventDeathCoil, 10 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDeathGrip: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::DeathGrip, false); m_Events.ScheduleEvent(eEvents::EventDeathGrip, 20 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_lord_mesAI(p_Creature); } }; /// Mindbender Talbadar <Horde Captain> - 80490 class npc_ashran_mindbender_talbadar : public CreatureScript { public: npc_ashran_mindbender_talbadar() : CreatureScript("npc_ashran_mindbender_talbadar") { } enum eSpells { DevouringPlague = 164452, Dispersion = 164444, MindBlast = 164448, MindSear = 177402, PsychicScream = 164443, ShadowWordPain = 164446 }; enum eEvents { EventDevouringPlague = 1, EventDispersion, EventMindBlast, EventMindSear, EventPsychicScream, EventShadowWordPain, EventMove }; enum eTalk { Spawn }; struct npc_ashran_mindbender_talbadarAI : public ScriptedAI { npc_ashran_mindbender_talbadarAI(Creature* p_Creature) : ScriptedAI(p_Creature) { m_Spawn = false; } EventMap m_Events; EventMap m_MoveEvent; bool m_Spawn; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); if (!m_Spawn) { Talk(eTalk::Spawn); m_Spawn = true; } } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventDevouringPlague, 10 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDispersion, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventMindBlast, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventMindSear, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventPsychicScream, 15 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventShadowWordPain, 1 * TimeConstants::IN_MILLISECONDS); } void JustDied(Unit* /*p_Killer*/) override { if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainMindbenderTalbadar); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventDevouringPlague: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::DevouringPlague, false); m_Events.ScheduleEvent(eEvents::EventDevouringPlague, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDispersion: { if (me->HealthBelowPct(50)) me->CastSpell(me, eSpells::Dispersion, true); else m_Events.ScheduleEvent(eEvents::EventDispersion, 1 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventMindBlast: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::MindBlast, false); m_Events.ScheduleEvent(eEvents::EventMindBlast, 10 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventMindSear: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::MindSear, false); m_Events.ScheduleEvent(eEvents::EventMindSear, 20 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventPsychicScream: { me->CastSpell(me, eSpells::PsychicScream, false); m_Events.ScheduleEvent(eEvents::EventPsychicScream, 30 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventShadowWordPain: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::ShadowWordPain, false); m_Events.ScheduleEvent(eEvents::EventShadowWordPain, 12 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_mindbender_talbadarAI(p_Creature); } }; /// Elliott Van Rook <Horde Captain> - 80493 class npc_ashran_elliott_van_rook : public CreatureScript { public: npc_ashran_elliott_van_rook() : CreatureScript("npc_ashran_elliott_van_rook") { } enum eSpells { Blizzard = 162610, FrostNova = 164067, Frostbolt = 162608, IceLance = 162609 }; enum eEvents { EventBlizzard = 1, EventFrostNova, EventFrostbolt, EventIceLance, EventMove }; enum eTalks { Slay, Death }; enum eData { MountID = 51048 }; struct npc_ashran_elliott_van_rookAI : public ScriptedAI { npc_ashran_elliott_van_rookAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventBlizzard, 6 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventFrostNova, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventFrostbolt, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventIceLance, 10 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainElliotVanRook); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventBlizzard: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Blizzard, false); m_Events.ScheduleEvent(eEvents::EventBlizzard, 20 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventFrostNova: me->CastSpell(me, eSpells::FrostNova, false); m_Events.ScheduleEvent(eEvents::EventFrostNova, 20 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventFrostbolt: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Frostbolt, false); m_Events.ScheduleEvent(eEvents::EventFrostbolt, 5 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventIceLance: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::IceLance, false); m_Events.ScheduleEvent(eEvents::EventIceLance, 10 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_elliott_van_rookAI(p_Creature); } }; /// Vanguard Samuelle <Horde Captain> - 80492 class npc_ashran_vanguard_samuelle : public CreatureScript { public: npc_ashran_vanguard_samuelle() : CreatureScript("npc_ashran_vanguard_samuelle") { } enum eSpells { Judgment = 162760, HammerOfWrath = 162763, DivineShield = 164410, DivineStorm = 162641, HammerOfJustice = 162764, AvengingWrath = 164397 }; enum eEvents { EventJudgment = 1, EventHammerOfWrath, EventDivineShield, EventDivineStorm, EventHammerOfJustice, EventAvengingWrath, EventMove }; enum eTalks { Slay, Death }; struct npc_ashran_vanguard_samuelleAI : public ScriptedAI { npc_ashran_vanguard_samuelleAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventJudgment, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventHammerOfWrath, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDivineShield, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDivineStorm, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventHammerOfJustice, 7 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventAvengingWrath, 10 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainVanguardSamuelle); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventJudgment: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Judgment, false); m_Events.ScheduleEvent(eEvents::EventJudgment, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventHammerOfWrath: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::HammerOfWrath, false); m_Events.ScheduleEvent(eEvents::EventHammerOfWrath, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDivineShield: { if (me->HealthBelowPct(50)) me->CastSpell(me, eSpells::DivineShield, true); else m_Events.ScheduleEvent(eEvents::EventDivineShield, 1 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDivineStorm: { me->CastSpell(me, eSpells::DivineStorm, false); m_Events.ScheduleEvent(eEvents::EventDivineStorm, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventHammerOfJustice: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::HammerOfJustice, false); m_Events.ScheduleEvent(eEvents::EventHammerOfJustice, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventAvengingWrath: { me->CastSpell(me, eSpells::AvengingWrath, false); m_Events.ScheduleEvent(eEvents::EventAvengingWrath, 45 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_vanguard_samuelleAI(p_Creature); } }; /// Elementalist Novo <Horde Captain> - 80491 class npc_ashran_elementalist_novo : public CreatureScript { public: npc_ashran_elementalist_novo() : CreatureScript("npc_ashran_elementalist_novo") { } enum eSpells { ChainLightning = 178060, Hex = 178064, LavaBurst = 178091, LightningBolt = 178059, MagmaTotem = 178063, MagmaTotemAura = 178062 }; enum eEvents { EventChainLightning = 1, EventHex, EventLavaBurst, EventLightningBolt, EventMagmaTotem, EventMove }; enum eTalk { Death }; struct npc_ashran_elementalist_novoAI : public ScriptedAI { npc_ashran_elementalist_novoAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); /// Second equip is a shield me->SetCanDualWield(false); } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventChainLightning, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventHex, 10 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventLavaBurst, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventLightningBolt, 2 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventMagmaTotem, 15 * TimeConstants::IN_MILLISECONDS); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalk::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainElementalistNovo); } void JustSummoned(Creature* p_Summon) override { p_Summon->SetReactState(ReactStates::REACT_PASSIVE); p_Summon->AddAura(eSpells::MagmaTotemAura, p_Summon); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventChainLightning: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::ChainLightning, false); m_Events.ScheduleEvent(eEvents::EventChainLightning, 8 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventHex: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Hex, false); m_Events.ScheduleEvent(eEvents::EventHex, 30 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventLavaBurst: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::LavaBurst, false); m_Events.ScheduleEvent(eEvents::EventLavaBurst, 15 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventLightningBolt: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::LightningBolt, false); m_Events.ScheduleEvent(eEvents::EventLightningBolt, 6 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventMagmaTotem: me->CastSpell(me, eSpells::MagmaTotem, false); m_Events.ScheduleEvent(eEvents::EventMagmaTotem, 40 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_elementalist_novoAI(p_Creature); } }; /// Captain Hoodrych <Horde Captain> - 79900 class npc_ashran_captain_hoodrych : public CreatureScript { public: npc_ashran_captain_hoodrych() : CreatureScript("npc_ashran_captain_hoodrych") { } enum eSpells { SpellBladestorm = 164091, Shockwave = 164092 }; enum eEvents { EventBladestorm = 1, EventShockwave, EventMove }; enum eTalks { Slay, Bladestorm, Death }; enum eData { MountID = 38607 }; struct npc_ashran_captain_hoodrychAI : public ScriptedAI { npc_ashran_captain_hoodrychAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventBladestorm, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventShockwave, 10 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void EnterEvadeMode() override { me->InterruptNonMeleeSpells(true); CreatureAI::EnterEvadeMode(); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainCaptainHoodrych); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); /// Update position during Bladestorm if (me->HasAura(eSpells::SpellBladestorm)) { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) { me->GetMotionMaster()->MovePoint(0, *l_Target); return; } } /// Update target movements here to avoid some movements problems if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) { if (!me->IsWithinMeleeRange(l_Target)) { me->GetMotionMaster()->Clear(); me->GetMotionMaster()->MoveChase(l_Target); } } if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventBladestorm: Talk(eTalks::Bladestorm); me->CastSpell(me, eSpells::SpellBladestorm, false); m_Events.ScheduleEvent(eEvents::EventBladestorm, 15 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventShockwave: me->CastSpell(me, eSpells::Shockwave, false); m_Events.ScheduleEvent(eEvents::EventShockwave, 20 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_captain_hoodrychAI(p_Creature); } }; /// Soulbrewer Nadagast <Horde Captain> - 80489 class npc_ashran_soulbrewer_nadagast : public CreatureScript { public: npc_ashran_soulbrewer_nadagast() : CreatureScript("npc_ashran_soulbrewer_nadagast") { } enum eSpells { ChaosBolt = 178076, RainOfFire = 178069 }; enum eEvents { EventChaosBolt = 1, EventRainOfFire, EventMove }; enum eTalks { Spawn, Slay }; struct npc_ashran_soulbrewer_nadagastAI : public ScriptedAI { npc_ashran_soulbrewer_nadagastAI(Creature* p_Creature) : ScriptedAI(p_Creature) { m_Spawn = false; } EventMap m_Events; EventMap m_MoveEvent; bool m_Spawn; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); if (!m_Spawn) { m_Spawn = true; Talk(eTalks::Spawn); } /// Second equip is a Off-hand Frill me->SetCanDualWield(false); } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventChaosBolt, 3 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventRainOfFire, 6 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainSoulbrewerNadagast); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventChaosBolt: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::ChaosBolt, false); m_Events.ScheduleEvent(eEvents::EventChaosBolt, 15 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventRainOfFire: me->CastSpell(me, eSpells::RainOfFire, false); m_Events.ScheduleEvent(eEvents::EventRainOfFire, 20 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_soulbrewer_nadagastAI(p_Creature); } }; /// Necrolord Azael <Horde Captain> - 80486 class npc_ashran_necrolord_azael : public CreatureScript { public: npc_ashran_necrolord_azael() : CreatureScript("npc_ashran_necrolord_azael") { } enum eSpells { ChaosBolt = 178076, RainOfFire = 178069 }; enum eEvents { EventChaosBolt = 1, EventRainOfFire, EventMove }; enum eTalks { Slay, Death }; enum eData { MountID = 51048 }; struct npc_ashran_necrolord_azaelAI : public ScriptedAI { npc_ashran_necrolord_azaelAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventChaosBolt, 3 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventRainOfFire, 6 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainNecrolordAzael); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventChaosBolt: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::ChaosBolt, false); m_Events.ScheduleEvent(eEvents::EventChaosBolt, 15 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventRainOfFire: me->CastSpell(me, eSpells::RainOfFire, false); m_Events.ScheduleEvent(eEvents::EventRainOfFire, 20 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_necrolord_azaelAI(p_Creature); } }; /// Rifthunter Yoske <Horde Captain> - 80496 class npc_ashran_rifthunter_yoske : public CreatureScript { public: npc_ashran_rifthunter_yoske() : CreatureScript("npc_ashran_rifthunter_yoske") { } enum eSpells { Shoot = 164095, SerpentSting = 162754 }; enum eEvents { EventShoot = 1, EventSerpentSting, EventMove }; enum eTalks { Slay, Death }; struct npc_ashran_rifthunter_yoskeAI : public ScriptedAI { npc_ashran_rifthunter_yoskeAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventShoot, 3 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventSerpentSting, 5 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainRifthunterYoske); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventShoot: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Shoot, false); m_Events.ScheduleEvent(eEvents::EventShoot, 5 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventSerpentSting: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::SerpentSting, false); m_Events.ScheduleEvent(eEvents::EventSerpentSting, 12 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_rifthunter_yoskeAI(p_Creature); } }; /// Mor'riz <The Ultimate Troll> - 85133 class npc_ashran_morriz : public CreatureScript { public: npc_ashran_morriz() : CreatureScript("npc_ashran_morriz") { } enum eSpell { Typhoon = 164337 }; enum eEvents { EventTyphoon = 1, EventMove }; struct npc_ashran_morrizAI : public ScriptedAI { npc_ashran_morrizAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventTyphoon, 15 * TimeConstants::IN_MILLISECONDS); } void JustDied(Unit* /*p_Killer*/) override { if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainMorriz); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventTyphoon: { me->CastSpell(me, eSpell::Typhoon, false); m_Events.ScheduleEvent(eEvents::EventTyphoon, 20 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_morrizAI(p_Creature); } }; /// Kaz Endsky <Horde Captain> - 87690 class npc_ashran_kaz_endsky : public CreatureScript { public: npc_ashran_kaz_endsky() : CreatureScript("npc_ashran_kaz_endsky") { } enum eSpells { PlagueStrike = 164063, DeathAndDecay = 164334, DeathCoil = 164064, DeathGrip = 79894, DeathGripJump = 168563 }; enum eEvents { EventPlagueStrike = 1, EventDeathAndDecay, EventDeathCoil, EventDeathGrip, EventMove }; enum eTalks { Slay, Death }; enum eData { MountID = 25280 }; struct npc_ashran_kaz_endskyAI : public ScriptedAI { npc_ashran_kaz_endskyAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventPlagueStrike, 2 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDeathAndDecay, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDeathCoil, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDeathGrip, 1 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainKazEndsky); } void SpellHitTarget(Unit* p_Target, SpellInfo const* p_SpellInfo) override { if (p_Target == nullptr) return; if (p_SpellInfo->Id == eSpells::DeathGrip) p_Target->CastSpell(*me, eSpells::DeathGripJump, true); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventPlagueStrike: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::PlagueStrike, false); m_Events.ScheduleEvent(eEvents::EventPlagueStrike, 8 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDeathAndDecay: { me->CastSpell(me, eSpells::DeathAndDecay, false); m_Events.ScheduleEvent(eEvents::EventDeathAndDecay, 12 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDeathCoil: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::DeathCoil, false); m_Events.ScheduleEvent(eEvents::EventDeathCoil, 10 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDeathGrip: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::DeathGrip, false); m_Events.ScheduleEvent(eEvents::EventDeathGrip, 20 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_kaz_endskyAI(p_Creature); } }; /// Razor Guerra <Horde Captain> - 85138 class npc_ashran_razor_guerra : public CreatureScript { public: npc_ashran_razor_guerra() : CreatureScript("npc_ashran_razor_guerra") { } enum eSpells { Blind = 178058, CloakOfShadows = 178055, Eviscerate = 178054, FanOfKnives = 178053, Hemorrhage = 178052, Shadowstep = 178056, WoundPoison = 178050 }; enum eEvents { EventBlind = 1, EventCloakOfShadows, EventEviscerate, EventFanOfKnives, EventHemorrhage, EventShadowStep, EventWoundPoison, EventMove }; enum eTalks { Slay, Death }; enum eData { MountID = 51048 }; struct npc_ashran_razor_guerraAI : public ScriptedAI { npc_ashran_razor_guerraAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventBlind, 15 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventCloakOfShadows, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventEviscerate, 10 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventFanOfKnives, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventHemorrhage, 2 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventShadowStep, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventWoundPoison, 5 * TimeConstants::IN_MILLISECONDS); } void KilledUnit(Unit* p_Killed) override { if (p_Killed->GetTypeId() == TypeID::TYPEID_PLAYER) Talk(eTalks::Slay); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainRazorGuerra); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventBlind: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Blind, false); m_Events.ScheduleEvent(eEvents::EventBlind, 30 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventCloakOfShadows: { if (me->HealthBelowPct(50)) me->CastSpell(me, eSpells::CloakOfShadows, true); else m_Events.ScheduleEvent(eEvents::EventCloakOfShadows, 1 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventEviscerate: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Eviscerate, false); m_Events.ScheduleEvent(eEvents::EventEviscerate, 20 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventFanOfKnives: { me->CastSpell(me, eSpells::FanOfKnives, false); m_Events.ScheduleEvent(eEvents::EventFanOfKnives, 10 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventHemorrhage: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Hemorrhage, false); m_Events.ScheduleEvent(eEvents::EventHemorrhage, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventShadowStep: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::Shadowstep, false); m_Events.ScheduleEvent(eEvents::EventShadowStep, 20 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventWoundPoison: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::WoundPoison, false); m_Events.ScheduleEvent(eEvents::EventWoundPoison, 12 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_razor_guerraAI(p_Creature); } }; /// Jared V. Hellstrike <Horde Captain> - 85131 class npc_ashran_jared_v_hellstrike : public CreatureScript { public: npc_ashran_jared_v_hellstrike() : CreatureScript("npc_ashran_jared_v_hellstrike") { } enum eSpells { BlackoutKick = 164394, LegSweep = 164392, RisingSunKick = 127734, SpinningCraneKick = 162759 }; enum eEvents { EventBlackoutKick = 1, EventLegSweep, EventRisingSunKick, EventSpinningCraneKick, EventMove }; struct npc_ashran_jared_v_hellstrikeAI : public ScriptedAI { npc_ashran_jared_v_hellstrikeAI(Creature* p_Creature) : ScriptedAI(p_Creature) { } EventMap m_Events; EventMap m_MoveEvent; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); } void EnterCombat(Unit* /*p_Attacker*/) override { me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventBlackoutKick, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventLegSweep, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventRisingSunKick, 10 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventSpinningCraneKick, 12 * TimeConstants::IN_MILLISECONDS); } void JustDied(Unit* /*p_Killer*/) override { if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainJaredVHellstrike); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { me->SetWalk(true); /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventBlackoutKick: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::BlackoutKick, false); m_Events.ScheduleEvent(eEvents::EventBlackoutKick, 10 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventLegSweep: me->CastSpell(me, eSpells::LegSweep, false); m_Events.ScheduleEvent(eEvents::EventLegSweep, 25 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventRisingSunKick: if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::RisingSunKick, false); m_Events.ScheduleEvent(eEvents::EventRisingSunKick, 15 * TimeConstants::IN_MILLISECONDS); break; case eEvents::EventSpinningCraneKick: me->CastSpell(me, eSpells::SpinningCraneKick, false); m_Events.ScheduleEvent(eEvents::EventSpinningCraneKick, 20 * TimeConstants::IN_MILLISECONDS); break; default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_jared_v_hellstrikeAI(p_Creature); } }; /// Kimilyn <Forged in Flame> - 88109 class npc_ashran_kimilyn : public CreatureScript { public: npc_ashran_kimilyn() : CreatureScript("npc_ashran_kimilyn") { } enum eSpells { DevouringPlague = 164452, Dispersion = 164444, MindBlast = 164448, MindSear = 177402, PsychicScream = 164443, ShadowWordPain = 164446 }; enum eEvents { EventDevouringPlague = 1, EventDispersion, EventMindBlast, EventMindSear, EventPsychicScream, EventShadowWordPain, EventMove }; enum eTalks { Spawn, Death }; enum eData { MountID = 51048 }; struct npc_ashran_kimilynAI : public ScriptedAI { npc_ashran_kimilynAI(Creature* p_Creature) : ScriptedAI(p_Creature) { m_Spawn = false; } EventMap m_Events; EventMap m_MoveEvent; bool m_Spawn; void InitializeAI() override { m_MoveEvent.ScheduleEvent(eEvents::EventMove, 1 * TimeConstants::IN_MILLISECONDS); Reset(); } void Reset() override { m_Events.Reset(); if (!m_Spawn) { Talk(eTalks::Spawn); m_Spawn = true; } me->Mount(eData::MountID); } void EnterCombat(Unit* /*p_Attacker*/) override { me->Mount(0); me->SetHomePosition(*me); m_Events.ScheduleEvent(eEvents::EventDevouringPlague, 10 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventDispersion, 1 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventMindBlast, 5 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventMindSear, 8 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventPsychicScream, 15 * TimeConstants::IN_MILLISECONDS); m_Events.ScheduleEvent(eEvents::EventShadowWordPain, 1 * TimeConstants::IN_MILLISECONDS); } void JustDied(Unit* /*p_Killer*/) override { Talk(eTalks::Death); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)me->GetZoneScript()) l_Ashran->HandleCaptainDeath(eSpecialSpawns::CaptainKimilyn); } void UpdateAI(uint32 const p_Diff) override { m_MoveEvent.Update(p_Diff); if (m_MoveEvent.ExecuteEvent() == eEvents::EventMove) { /// Use same path as Kronus me->LoadPath(eCreatures::Kronus); me->SetDefaultMovementType(MovementGeneratorType::WAYPOINT_MOTION_TYPE); me->GetMotionMaster()->Initialize(); } if (!UpdateVictim()) return; m_Events.Update(p_Diff); if (me->HasUnitState(UnitState::UNIT_STATE_CASTING)) return; switch (m_Events.ExecuteEvent()) { case eEvents::EventDevouringPlague: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::DevouringPlague, false); m_Events.ScheduleEvent(eEvents::EventDevouringPlague, 15 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventDispersion: { if (me->HealthBelowPct(50)) me->CastSpell(me, eSpells::Dispersion, true); else m_Events.ScheduleEvent(eEvents::EventDispersion, 1 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventMindBlast: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::MindBlast, false); m_Events.ScheduleEvent(eEvents::EventMindBlast, 10 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventMindSear: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::MindSear, false); m_Events.ScheduleEvent(eEvents::EventMindSear, 20 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventPsychicScream: { me->CastSpell(me, eSpells::PsychicScream, false); m_Events.ScheduleEvent(eEvents::EventPsychicScream, 30 * TimeConstants::IN_MILLISECONDS); break; } case eEvents::EventShadowWordPain: { if (Unit* l_Target = SelectTarget(SelectAggroTarget::SELECT_TARGET_TOPAGGRO)) me->CastSpell(l_Target, eSpells::ShadowWordPain, false); m_Events.ScheduleEvent(eEvents::EventShadowWordPain, 12 * TimeConstants::IN_MILLISECONDS); break; } default: break; } DoMeleeAttackIfReady(); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_kimilynAI(p_Creature); } }; /// Speedy Horde Racer - 82903 class npc_ashran_speedy_horde_racer : public CreatureScript { public: npc_ashran_speedy_horde_racer() : CreatureScript("npc_ashran_speedy_horde_racer") { } enum eSpell { HordeRacer = 166819 }; struct npc_ashran_speedy_horde_racerAI : public MS::AI::CosmeticAI { npc_ashran_speedy_horde_racerAI(Creature* p_Creature) : MS::AI::CosmeticAI(p_Creature) { m_CheckCooldown = uint32(time(nullptr) + 5); } uint8 m_MoveIndex; uint32 m_CheckCooldown; void InitializeAI() override { Reset(); } void Reset() override { me->CastSpell(me, eSpell::HordeRacer, true); me->ModifyAuraState(AuraStateType::AURA_STATE_UNKNOWN22, true); m_MoveIndex = 0; AddTimedDelayedOperation(500, [this]() -> void { if (Creature* l_Rider = me->FindNearestCreature(eCreatures::HordeRider, 10.0f)) l_Rider->EnterVehicle(me); }); AddTimedDelayedOperation(1 * TimeConstants::IN_MILLISECONDS, [this]() -> void { me->GetMotionMaster()->MovePoint(m_MoveIndex, g_HordeRacingMoves[m_MoveIndex]); }); } void MovementInform(uint32 p_Type, uint32 /*p_ID*/) override { if (p_Type != MovementGeneratorType::POINT_MOTION_TYPE) return; ++m_MoveIndex; if (m_MoveIndex >= eAshranDatas::HordeRacingMovesCount) { m_MoveIndex = 0; IncreaseLapCount(); } AddTimedDelayedOperation(100, [this]() -> void { me->GetMotionMaster()->MovePoint(m_MoveIndex, g_HordeRacingMoves[m_MoveIndex]); }); } void IncreaseLapCount() { OutdoorPvP* l_Outdoor = sOutdoorPvPMgr->GetOutdoorPvPToZoneId(me->GetZoneId()); if (OutdoorPvPAshran* l_Ashran = (OutdoorPvPAshran*)l_Outdoor) l_Ashran->SetEventData(eAshranEvents::EventStadiumRacing, TeamId::TEAM_HORDE, 1); } }; CreatureAI* GetAI(Creature* p_Creature) const override { return new npc_ashran_speedy_horde_racerAI(p_Creature); } }; #ifndef __clang_analyzer__ void AddSC_AshranNPCHorde() { new npc_jeron_emberfall(); new npc_ashran_warspear_shaman(); new npc_ashran_illandria_belore(); new npc_ashran_examiner_rahm_flameheart(); new npc_ashran_centurion_firescream(); new npc_ashran_legionnaire_hellaxe(); new npc_ashran_kalgan(); new npc_ashran_fura(); new npc_ashran_nisstyr(); new npc_ashran_atomik(); new npc_ashran_zaram_sunraiser(); new npc_ashran_horde_gateway_guardian(); new npc_ashran_kronus(); new npc_ashran_underpowered_earth_fury(); new npc_ashran_warspear_gladiator(); new npc_ashran_excavator_rustshiv(); new npc_ashran_excavator_hardtooth(); new npc_ashran_voljins_spear_battle_standard(); new npc_ashran_warspear_headhunter(); new npc_ashran_lord_mes(); new npc_ashran_mindbender_talbadar(); new npc_ashran_elliott_van_rook(); new npc_ashran_vanguard_samuelle(); new npc_ashran_elementalist_novo(); new npc_ashran_captain_hoodrych(); new npc_ashran_soulbrewer_nadagast(); new npc_ashran_necrolord_azael(); new npc_ashran_rifthunter_yoske(); new npc_ashran_morriz(); new npc_ashran_kaz_endsky(); new npc_ashran_razor_guerra(); new npc_ashran_jared_v_hellstrike(); new npc_ashran_kimilyn(); new npc_ashran_speedy_horde_racer(); } #endif
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/** * @file */ #pragma once namespace persistence { /** * @brief This counter maintains a state between the value that is known in the database and the * value that is current in the memory. * * @c update() will deliver the delta value that should be used to do a relative update on the database. * Just to persist the delta. */ class LongCounter { private: long _current; long _persisted; public: LongCounter(long initial = 0L, long persisted = 0L) : _current(initial), _persisted(persisted) { } /** * @return The delta between the value that is persisted and the value that is currently in memory. */ long update() { const long c = _current; _current = _persisted; return c - _persisted; } /** * @return The current value as in memory */ inline long value() const { return _current; } }; }
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#include "time_evolution.h" #include <hydra/algebra/algebra.h> #include <hydra/algorithms/time_evolution/exp_sym_v.h> #include <hydra/algorithms/time_evolution/zahexpv.h> #include <hydra/utils/timing.h> namespace hydra { std::tuple<double, double> time_evolve_inplace(BondList const &bonds, StateCplx &state, double time, double precision, int m, double anorm, int nnorm) { auto const &block = state.block(); int iter = 1; auto apply_A = [&iter, &bonds, &block](arma::cx_vec const &v) { auto ta = rightnow(); auto w = arma::cx_vec(v.n_rows, arma::fill::zeros); apply(bonds, block, v, block, w); w *= -1.0i; Log(2, "Lanczos iteration {}", iter); timing(ta, rightnow(), "MVM", 2); ++iter; return w; }; auto &v0 = state.vector(); auto t0 = rightnow(); auto [err, hump] = zahexpv(time, apply_A, v0, precision / time, m, anorm, nnorm); timing(t0, rightnow(), "Zahexpv time", 1); return {err, hump}; } template <> StateCplx time_evolve(BondList const &bonds, StateReal state, double time, double precision, int m, double anorm, int nnorm) { auto state_cplx = to_cplx(state); auto [err, hump] = time_evolve_inplace(bonds, state_cplx, time, precision, m, anorm, nnorm); Log(2, "error (estimated): {}, hump: {}", err, hump); return state_cplx; } template <> StateCplx time_evolve(BondList const &bonds, StateCplx state, double time, double precision, int m, double anorm, int nnorm) { auto [err, hump] = time_evolve_inplace(bonds, state, time, precision, m, anorm, nnorm); Log(2, "error (estimated): {}, hump: {}", err, hump); return state; } template <typename coeff_t> double imag_time_evolve_inplace(BondList const &bonds, State<coeff_t> &state, double time, double precision) { return exp_sym_v_inplace(bonds, state, -time, precision); } template double imag_time_evolve_inplace(BondList const &, State<double> &, double, double); template double imag_time_evolve_inplace(BondList const &, State<complex> &, double, double); template <typename coeff_t> State<coeff_t> imag_time_evolve(BondList const &bonds, State<coeff_t> state, double time, double precision) { imag_time_evolve_inplace(bonds, state, time, precision); return state; } template State<double> imag_time_evolve(BondList const &, State<double>, double, double); template State<complex> imag_time_evolve(BondList const &, State<complex>, double, double); } // namespace hydra
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/src/projectors/SbCylinderPlaneProjector.cpp
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SbCylinderPlaneProjector.cpp
/**************************************************************************\ * Copyright (c) Kongsberg Oil & Gas Technologies AS * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: * * Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * * Redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution. * * Neither the name of the copyright holder nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. \**************************************************************************/ /*! \class SbCylinderPlaneProjector SbCylinderPlaneProjector.h Inventor/projectors/SbCylinderPlaneProjector.h \brief The SbCylinderPlaneProjector class projects 2D points to a half-cylinder and a plane. \ingroup projectors This projector uses a plane along with the half-cylinder of SbCylinderSectionProjector for projections. If the 2D point mapping "misses" the cylinder section, the 3D point will be projected onto the plane. \sa SbSpherePlaneProjector */ #include <Inventor/projectors/SbCylinderPlaneProjector.h> #if COIN_DEBUG #include <Inventor/errors/SoDebugError.h> #endif // COIN_DEBUG #include <cfloat> /*! Default constructor. See SbCylinderSectionProjector::SbCylinderSectionProjector(). */ SbCylinderPlaneProjector::SbCylinderPlaneProjector(const float edgetol, const SbBool orienttoeye) : SbCylinderSectionProjector(edgetol, orienttoeye) { } /*! Constructor with explicit specification of projection cylinder. */ SbCylinderPlaneProjector::SbCylinderPlaneProjector(const SbCylinder & cyl, const float edgetol, const SbBool orienttoeye) : SbCylinderSectionProjector(cyl, edgetol, orienttoeye) { } // Documented in superclass. SbProjector * SbCylinderPlaneProjector::copy(void) const { return new SbCylinderPlaneProjector(*this); } // Documented in superclass. SbVec3f SbCylinderPlaneProjector::project(const SbVec2f & point) { if (this->needSetup) this->setupTolerance(); SbLine projline = this->getWorkingLine(point); SbVec3f projpt; SbBool tst = this->intersectCylinderFront(projline, projpt); if (!tst || !this->isWithinTolerance(projpt)) { if (!this->tolPlane.intersect(projline, projpt)) { #if COIN_DEBUG SoDebugError::postWarning("SbCylinderSectionProjector::project", "working line is parallel to cylinder axis."); #endif // COIN_DEBUG return SbVec3f(0.0f, 0.0f, 0.0f); } } this->lastPoint = projpt; return projpt; } // Documented in superclass. SbRotation SbCylinderPlaneProjector::getRotation(const SbVec3f & point1, const SbVec3f & point2) { SbBool tol1 = this->isWithinTolerance(point1); SbBool tol2 = this->isWithinTolerance(point2); return this->getRotation(point1, tol1, point2, tol2); } /*! Calculates rotation from \a point1 to \a point2, with \a tol1 and \a tol2 deciding whether or not to use the tolerance setting. */ SbRotation SbCylinderPlaneProjector::getRotation(const SbVec3f & point1, const SbBool tol1, const SbVec3f & point2, const SbBool tol2) { if (tol1 && tol2) return inherited::getRotation(point1, point2); if (point1 == point2) { return SbRotation(this->cylinder.getAxis().getDirection(), 0.0f); } // create a line to project projections onto. This will make // the below calculations much simpler. SbLine horizline; SbVec3f dir = this->cylinder.getAxis().getDirection().cross(this->planeDir); horizline = SbLine(this->planeLine.getPosition(), this->planeLine.getPosition() + dir); // // pt1 is the point projected onto horizline. pt1_tol is different from // pt1 if tol1==FALSE. pt1_tol will then be on the edge of the cylinder // section, where the cylinder section intersects the plane, but it will // also be on horizline. // SbVec3f pt1, pt1_tol, pt2, pt2_tol; pt1 = horizline.getClosestPoint(point1); pt2 = horizline.getClosestPoint(point2); if (tol1) { pt1_tol = pt1; } else { SbVec3f ptOnLine = this->planeLine.getClosestPoint(point1); SbLine myLine(point1, ptOnLine); if (!this->cylinder.intersect(myLine, pt1_tol)) { // shouldn't happen, but be robust if it does return SbRotation(SbVec3f(0.0f, 0.0f, 1.0f), 0.0f); } pt1_tol = horizline.getClosestPoint(pt1_tol); } if (tol2) { pt2_tol = pt2; } else { SbVec3f ptOnLine = this->planeLine.getClosestPoint(point2); SbLine myLine(pt2, ptOnLine); if (!this->cylinder.intersect(myLine, pt2_tol)) { // shouldn't happen, but be robust if it does return SbRotation(SbVec3f(0.0f, 0.0f, 1.0f), 0.0f); } pt2_tol = horizline.getClosestPoint(pt2_tol); } // find normal cylinder-section rotation SbRotation rot = inherited::getRotation(tol1 ? point1 : pt1_tol, tol2 ? point2 : pt2_tol); SbVec3f axis; float angle; rot.getValue(axis, angle); if (axis.dot(this->cylinder.getAxis().getDirection()) < 0.0f) { axis = -axis; angle = 2.0f*float(M_PI) - angle; } float len = 0.0f; // both pts on same side of cylinder ? if (!tol1 && !tol2 && (pt1_tol == pt2_tol)) { if ((pt1-pt2).dot(dir) < 0.0f) { len += (pt1-pt2).length(); } else { len -= (pt1-pt2).length(); } } else { if (!tol1) { if ((pt1_tol-pt1).dot(dir) < 0.0f) { len -= (pt1_tol-pt1).length(); } else { len += (pt1_tol-pt1).length(); } } if (!tol2) { if ((pt2_tol-pt2).dot(dir) < 0.0f) { len += (pt2_tol-pt2).length(); } else { len -= (pt2_tol-pt2).length(); } } } angle += len / this->cylinder.getRadius(); return SbRotation(this->cylinder.getAxis().getDirection(), angle); }
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/zmq/zhelpers.hpp
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zhelpers.hpp
#pragma once // Include a bunch of headers that we will need in the examples #include <zmq.hpp> // https://github.com/zeromq/cppzmq #include <iomanip> #include <iostream> #include <sstream> #include <string> #include <assert.h> #include <signal.h> #include <stdarg.h> #include <stdio.h> #include <stdlib.h> // random() RAND_MAX #include <sys/time.h> #include <time.h> #include <unistd.h> // Provide random number from 0..(num-1) #define within(num) (int)((float)(num)*random() / (RAND_MAX + 1.0)) namespace zguide { // Receive 0MQ string from socket and convert into string std::string s_recv(zmq::socket_t &socket) { zmq::message_t message; socket.recv(&message); return std::string(static_cast<char *>(message.data()), message.size()); } // Convert string to 0MQ string and send to socket bool s_send(zmq::socket_t &socket, const std::string &string) { zmq::message_t message(string.size()); memcpy(message.data(), string.data(), string.size()); return socket.send(message); } // Sends string as 0MQ string, as multipart non-terminal bool s_sendmore(zmq::socket_t &socket, const std::string &string) { zmq::message_t message(string.size()); memcpy(message.data(), string.data(), string.size()); return socket.send(message, ZMQ_SNDMORE); } // Receives all message parts from socket, prints neatly // void s_dump(zmq::socket_t &socket) { std::cout << "----------------------------------------" << std::endl; while (1) { // Process all parts of the message zmq::message_t message; socket.recv(&message); // Dump the message as text or binary int size = message.size(); std::string data(static_cast<char *>(message.data()), size); bool is_text = true; int char_nbr; unsigned char byte; for (char_nbr = 0; char_nbr < size; char_nbr++) { byte = data[char_nbr]; if (byte < 32 || byte > 127) is_text = false; } std::cout << "[" << std::setfill('0') << std::setw(3) << size << "]"; for (char_nbr = 0; char_nbr < size; char_nbr++) { if (is_text) std::cout << (char)data[char_nbr]; else std::cout << std::setfill('0') << std::setw(2) << std::hex << (unsigned int)data[char_nbr]; } std::cout << std::endl; int more = 0; // Multipart detection size_t more_size = sizeof(more); socket.getsockopt(ZMQ_RCVMORE, &more, &more_size); if (!more) break; // Last message part } } void s_version(void) { int major, minor, patch; zmq_version(&major, &minor, &patch); std::cout << "Current 0MQ version is " << major << "." << minor << "." << patch << std::endl; } void s_version_assert(int want_major, int want_minor) { int major, minor, patch; zmq_version(&major, &minor, &patch); if (major < want_major || (major == want_major && minor < want_minor)) { std::cout << "Current 0MQ version is " << major << "." << minor << std::endl; std::cout << "Application needs at least " << want_major << "." << want_minor << " - cannot continue" << std::endl; exit(EXIT_FAILURE); } } // Return current system clock as milliseconds int64_t s_clock(void) { struct timeval tv; gettimeofday(&tv, NULL); return (int64_t)(tv.tv_sec * 1000 + tv.tv_usec / 1000); } // Sleep for a number of milliseconds void s_sleep(int msecs) { struct timespec t; t.tv_sec = msecs / 1000; t.tv_nsec = (msecs % 1000) * 1000000; nanosleep(&t, NULL); } void s_console(const char *format, ...) { time_t curtime = time(NULL); struct tm *loctime = localtime(&curtime); char *formatted = new char[20]; strftime(formatted, 20, "%y-%m-%d %H:%M:%S ", loctime); printf("%s", formatted); delete[] formatted; va_list argptr; va_start(argptr, format); vprintf(format, argptr); va_end(argptr); printf("\n"); } // --------------------------------------------------------------------- // Signal handling // // Call s_catch_signals() in your application at startup, and then exit // your main loop if s_interrupted is ever 1. Works especially well with // zmq_poll. static int s_interrupted = 0; void s_signal_handler(int) { s_interrupted = 1; } void s_catch_signals() { struct sigaction action; action.sa_handler = s_signal_handler; action.sa_flags = 0; sigemptyset(&action.sa_mask); sigaction(SIGINT, &action, NULL); sigaction(SIGTERM, &action, NULL); } std::string s_set_id(zmq::socket_t &socket) { std::stringstream ss; ss << std::hex << std::uppercase << std::setw(4) << std::setfill('0') << within(0x10000) << "-" << std::setw(4) << std::setfill('0') << within(0x10000); socket.setsockopt(ZMQ_IDENTITY, ss.str().c_str(), ss.str().length()); return ss.str(); } }
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/Stora Spel/Network API/src/NetAPI/socket/server.cpp
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#include <NetAPI/socket/server.hpp> #include <iostream> #include <string> using namespace std::chrono_literals; void NetAPI::Socket::Server::ClearPackets(NetAPI::Socket::ClientData* data) { data->packets.clear(); } void NetAPI::Socket::Server::SendPing() { NetAPI::Common::Packet to_send; to_send.GetHeader()->packet_id = NetAPI::Socket::EVERYONE; int random_number = -1 + std::rand() % ((-1000 - 1) + 1); to_send << random_number << PacketBlockType::PING; this->SendToAll(to_send); } void NetAPI::Socket::Server::HandleClientPacket() { // std::pair<const long, NetAPI::Socket::ClientData *> s } void NetAPI::Socket::Server::Receive() { for (auto& c : client_data_) { if (c.second && !c.second->client.IsConnected() && c.second->is_active) { std::cout << "DEBUG: removing client, lstrecvlen=" << c.second->client.GetRaw()->GetLastRecvLen() << ", isConnected=" << c.second->client.IsConnected() << "\n"; c.second->client.SetDisconnected(true); c.second->client.Disconnect(); c.second->is_active = false; // connected_players_--; continue; } if (c.second && c.second->client.IsConnected()) { int num_packets = 0; for (auto& packet : c.second->client.Receive()) { num_packets++; if (!packet.IsEmpty()) { c.second->packets.push_back(packet); } } } } } void NetAPI::Socket::Server::ListenForClients() { newly_connected_.clear(); // Accept client if (!connection_client_) { connection_client_ = new ClientData(); } auto s = listener_.Accept(connection_client_->client.GetRaw()); bool accepted = false; if (s) { sockaddr_in client_addr{}; int size = sizeof(client_addr); auto ret = getpeername(connection_client_->client.GetRaw()->GetLowLevelSocket(), (sockaddr*)&client_addr, &size); char buffer[14]; inet_ntop(AF_INET, &client_addr.sin_addr, buffer, 14); auto addr = buffer; auto port = ntohs(client_addr.sin_port); std::string address; if (kEnableReconnect) { // För att kunna reconnecta till pågående match, // address = addr; } else { // för att kunna testa många klienter address = addr + (":" + std::to_string(port)); } // std::string address = ""; std::cout << "DEBUG: tcp connection accepted: " << addr + (":" + std::to_string(port)) << "\n"; auto packets = connection_client_->client.Receive(); for (auto& packet : packets) { int16_t block_type = -1; packet >> block_type; if (block_type == PacketBlockType::HWID) { size_t size; packet >> size; std::string str; str.resize(size); packet.Remove(str.data(), size); if(kEnableReconnect) { address = str; // Kommentera ut detta om du vill debugga två } // instanser break; } } std::cout << "Client ID: " << address << std::endl; if (address == "") { accepted = false; int can_join = -3; NetAPI::Common::Packet p; p << can_join << PacketBlockType::SERVER_CAN_JOIN; connection_client_->client.Send(p); connection_client_->client.Disconnect(); connection_client_->is_active = false; connection_client_ = nullptr; return; } connection_client_->packets.clear(); auto find_res = ids_.find(address); // if already found if (find_res != ids_.end()) { accepted = true; auto client_data = client_data_[find_res->second]; client_data->client.Disconnect(); delete client_data; connection_client_->ID = find_res->second; connection_client_->reconnected = true; client_data_[find_res->second] = connection_client_; std::cout << "DEBUG: Found existing client, overwriting\n"; } else if (GetNumConnected() < max_players_) { std::cout << "DEBUG: adding new client\n"; connection_client_->ID = current_client_guid_; ids_[address] = current_client_guid_; ids_rev_[current_client_guid_] = address; client_data_[current_client_guid_] = connection_client_; //connected_players_++; //game_players_++; current_client_guid_++; accepted = true; } else { std::cout << "DEBUG: Server full, disconnecting" << std::endl; NetAPI::Common::Packet p; int canJoin = -2; p << canJoin << PacketBlockType::SERVER_CAN_JOIN; connection_client_->client.Send(p); } if (accepted) { int can_join = 2; NetAPI::Common::Packet p; p << can_join << PacketBlockType::SERVER_CAN_JOIN; connection_client_->client.Send(p); connection_client_->address = address; connection_client_->is_active = true; newly_connected_.push_back(connection_client_); } else { int can_join = -2; NetAPI::Common::Packet p; p << can_join << PacketBlockType::SERVER_CAN_JOIN; } connection_client_ = nullptr; } } void NetAPI::Socket::Server::SendStoredData() { SendPing(); NetAPI::Common::PacketHeader header; for (auto& d : data_to_send_) { d >> header; if (header.receiver == EVERYONE) { for (auto& cli : client_data_) { cli.second->client.Send(d); } } else { auto result = client_data_.find(header.receiver); if (result != client_data_.end()) { auto c = client_data_[header.receiver]; c->client.Send(d); } } } data_to_send_.clear(); } unsigned short getHashedID(char* addr, unsigned short port) { unsigned short retval = 0; std::string s(addr); for (auto c : s) { retval += (unsigned int)c; } return retval; } bool NetAPI::Socket::Server::Setup(unsigned short port, unsigned short maxplayers) { if (!setup_) { if (listener_.Bind(port)) { setup_ = true; std::cout << "Server bound at port: " << port << std::endl; } client_data_.reserve(maxplayers); max_players_ = maxplayers; } return setup_; } bool NetAPI::Socket::Server::Update() { if (!setup_) { return false; } ListenForClients(); // Receive Data Receive(); // Send Data SendStoredData(); // CHECK DC //for (auto& [id, client_data] : client_data_) { // if (client_data->client.TimeSinceLastUpdate() > 3000) { // client_data->client.Disconnect(); // } //} for(auto client_id : client_to_remove_) { //std::cout << "!!!!!!!!!!!!!!!! Remove client: " << client_id << "\n"; client_data_.erase(client_id); } client_to_remove_.clear(); return true; } void NetAPI::Socket::Server::SendToAll(const char* data, size_t len) { data_to_send_.push_back(NetAPI::Common::Packet(data, len)); } void NetAPI::Socket::Server::SendToAll(NetAPI::Common::Packet& p) { data_to_send_.push_back(p); } void NetAPI::Socket::Server::Send(unsigned id, const char* data, size_t len) { NetAPI::Common::Packet p(data, len); NetAPI::Common::PacketHeader h; h.receiver = id; p << h; Send(p); } void NetAPI::Socket::Server::Send(NetAPI::Common::Packet& p) { data_to_send_.push_back(p); } bool NetAPI::Socket::Server::KickPlayer(long ID) { auto id_res = ids_rev_.find(ID); if(id_res != ids_rev_.end()) { ids_.erase(id_res->second); ids_rev_.erase(id_res); } auto it = client_data_.find(ID); if (it != client_data_.end()) { client_to_remove_.push_back(ID); return true; } else { return false; } }
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/Geometry/Line/IsTwoSegmentsIntersect.cpp
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IsTwoSegmentsIntersect.cpp
/* https://www.geeksforgeeks.org/check-if-two-given-line-segments-intersect/ Given two line segments (p1, q1) and (p2, q2), find if the given line segments intersect with each other. */ #include <iostream> using namespace std; struct Point { float _x; float _y; Point(float x = 0, float y = 0) : _x(x), _y(y) { } void Print() { std::cout << "(" << _x << ", " << _y << ")" << std::endl; } }; int Orientation(Point a, Point b, Point c) { int val = (b._y - a._y) * (c._x - b._x) - (c._y - b._y) * (b._x - a._x); if (val == 0) return 0; return (val > 0) ? 1 : -1; } bool IsIntersecting(Point& p1, Point& p2, Point& q1, Point& q2) { int o1, o2, o3, o4; o1 = Orientation(p1, p2, q1); o2 = Orientation(p1, p2, q2); o3 = Orientation(q1, q2, p1); o4 = Orientation(q1, q2, p2); if (o1 != o2 && o3 != o4) return true; return o1 * o2 < 0 && o3 * o4 < 0; } int main() { Point p1 = {1, 1}, p2 = {10, 1}; Point q1 = {1, 2}, q2 = {10, 2}; if (IsIntersecting(p1, p2, q1, q2)) std::cout << "Two segments intersect" << std::endl; else std::cout << "Two segments don't intersect" << std::endl; p1 = {10, 0}, p2 = {0, 10}; q1 = {0, 0}, q2 = {10, 10}; if (IsIntersecting(p1, p2, q1, q2)) std::cout << "Two segments intersect" << std::endl; else std::cout << "Two segments don't intersect" << std::endl; p1 = {-5, -5}, p2 = {0, 0}; q1 = {1, 1}, q2 = {10, 10}; if (IsIntersecting(p1, p2, q1, q2)) std::cout << "Two segments intersect" << std::endl; else std::cout << "Two segments don't intersect" << std::endl; return 0; }
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EventHandler.h
#include <SDL.h> #ifndef EVENTHANDLER_H #define EVENTHANDLER_H //An event handler to handle SDL Events such as keyboard and mouse inputs class EventHandler { public: bool moveForward; bool moveBackward; bool moveLeft; bool moveRight; bool isJumping; int mouseXPos; int mouseYPos; EventHandler() : moveForward(false), moveBackward(false), moveLeft(false), moveRight(false), isJumping(false) {}; void handleEvent(SDL_Event e) { isJumping = false; //Check key down events to set flags for if the character should move in a direction if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_w) { //If "w" is pressed moveForward = true; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_s) { //If "s" is pressed moveBackward = true; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_a) { //If "a" is pressed moveLeft = true; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_d) { //If "d" is pressed moveRight = true; } //Check key up events to set flags for if the character should stop moving in a direction if (e.type == SDL_KEYUP && e.key.keysym.sym == SDLK_w) { //If "w" is released moveForward = false; } if (e.type == SDL_KEYUP && e.key.keysym.sym == SDLK_s) { //If "s" is released moveBackward = false; } if (e.type == SDL_KEYUP && e.key.keysym.sym == SDLK_a) { //If "a" is released moveLeft = false; } if (e.type == SDL_KEYUP && e.key.keysym.sym == SDLK_d) { //If "d" is released moveRight = false; } if (e.type == SDL_KEYDOWN && e.key.keysym.sym == SDLK_SPACE) { //If spacebar is pressed isJumping = true; } //Check mouse event if (e.type == SDL_MOUSEMOTION) { SDL_GetMouseState(&mouseXPos,&mouseYPos); } }; }; #endif
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/src/render/software_device.h
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software_device.h
#pragma once #include "render_system.h" #include "material.h" #include "scene/light.h" #include "math3.h" #include "misc.h" struct RenderPrimitive; class VertexDecl; class VertexBuffer; class IndexBuffer; namespace detail { struct make_mvp { mat4 operator()(const mat4& world, const mat4& view, const mat4& proj) const { return proj * view * world; } }; struct make_mv { mat4 operator()(const mat4& world, const mat4& view) const { return view * world; } }; struct make_normal { mat3 operator()(const mat4& view_inv, const mat4& world_inv) const { return mat3{ (world_inv * view_inv).transpose() }; } }; constexpr size_t SOFTWARE_TEXTURE_COUNT = 2; constexpr size_t SOFTWARE_LIGHT_COUNT = 2; } class SoftwareDevice : public RenderDevice { protected: class SoftwareParams : public Params { public: SoftwareParams() = default; SoftwareParams(const SoftwareParams&) = delete; ~SoftwareParams() = default; public: void set_world_matrix(mat4 world_matrix) final; void set_view_matrix(mat4 view_matrix) final; void set_proj_matrix(mat4 proj_matrix) final; void set_clip_matrix(mat3x4 clip_matrix) final; void set_world_inv_matrix(mat4 world_inv_matrix) final; void set_view_inv_matrix(mat4 view_inv_matrix) final; void set_material(const Material& material) final; public: const mat4& get_world_matrix() const; const mat4& get_view_matrix() const; const mat4& get_proj_matrix() const; const mat3x4& get_clip_matrix() const; const mat4& get_mv_matrix(); const mat4& get_mvp_matrix(); const mat3& get_normal_matrix(); const mat4& get_world_inv_matrix() const; const mat4& get_view_inv_matrix() const; const Color& get_material_ambient() const; const Color& get_material_diffuse() const; const Color& get_material_specular() const; const Color& get_material_emissive() const; float get_material_shininess() const; bool get_material_lighting() const; private: mat4 m_world_matrix, m_world_inv_matrix; mat4 m_view_matrix, m_view_inv_matrix; mat4 m_proj_matrix; mat3x4 m_clip_matrix; Color m_material_ambient; Color m_material_diffuse; Color m_material_specular; Color m_material_emissive; float m_material_shininess = 0.0f; bool m_material_lighting = false; // computed stuff dirty_t<mat4, detail::make_mv> m_mv_matrix = { m_world_matrix, m_view_matrix }; dirty_t<mat4, detail::make_mvp> m_mvp_matrix = { m_world_matrix, m_view_matrix, m_proj_matrix }; dirty_t<mat3, detail::make_normal> m_normal_matrix = { m_view_inv_matrix, m_world_inv_matrix }; }; struct DevicePoint { vec4 position; optional_t<vec3> view_position; optional_t<vec3> view_normal; optional_t<Color> color; optional_t<vec2> texcoord; }; public: SoftwareDevice(); ~SoftwareDevice() = default; public: // drawing methods void draw_primitive(const RenderPrimitive& primitive) final; // device state methods void set_polygon_mode(PolygonMode mode) final; void set_render_target(RenderTarget* target) override; void set_texture_unit(size_t index, const Texture* texture) final; void set_light_unit(size_t index, const Light* light) final; Params& get_params() final; // resource management methods std::unique_ptr<VertexBuffer> create_vertex_buffer(std::unique_ptr<VertexDecl> decl, size_t count) final; std::unique_ptr<IndexBuffer> create_index_buffer(size_t count) final; std::unique_ptr<Texture> create_texture(size_t width, size_t height, PixelFormat format) final; // capabilities methods size_t get_texture_unit_count() const final; size_t get_light_unit_count() const final; // debug void debug_normals(bool enable); protected: void draw_tri(const DevicePoint& p0, const DevicePoint& p1, const DevicePoint& p2); // TODO: these 2 should also be software rendered virtual void draw_points(const std::vector<DevicePoint>& points) = 0; virtual void draw_lines(const std::vector<DevicePoint>& points) = 0; void draw_fill(const DevicePoint& p0, const DevicePoint& p1, const DevicePoint& p2); protected: SoftwareParams m_params; PolygonMode m_poly_mode = PolygonMode::Fill; RenderTarget* m_render_target; std::array<const Texture*, detail::SOFTWARE_TEXTURE_COUNT> m_texture_units; std::array<vec3, detail::SOFTWARE_LIGHT_COUNT> m_light_view_positions; std::array<const Light*, detail::SOFTWARE_LIGHT_COUNT> m_light_units; std::unique_ptr<RenderTarget> m_null_target; bool m_debug_normals = false; }; /////////////////////////////////////////////////////////////////////////////// // SoftwareDevice::SoftwareState impl /////////////////////////////////////////////////////////////////////////////// inline void SoftwareDevice::SoftwareParams::set_world_matrix(mat4 world_matrix) { m_world_matrix = world_matrix; // TODO: encode the set_dirty inside operator= m_mvp_matrix.set_dirty(); m_mv_matrix.set_dirty(); } inline void SoftwareDevice::SoftwareParams::set_view_matrix(mat4 view_matrix) { m_view_matrix = view_matrix; m_mvp_matrix.set_dirty(); m_mv_matrix.set_dirty(); } inline void SoftwareDevice::SoftwareParams::set_proj_matrix(mat4 proj_matrix) { m_proj_matrix = proj_matrix; m_mvp_matrix.set_dirty(); m_mv_matrix.set_dirty(); } inline void SoftwareDevice::SoftwareParams::set_clip_matrix(mat3x4 clip_matrix) { m_clip_matrix = clip_matrix; } inline void SoftwareDevice::SoftwareParams::set_world_inv_matrix(mat4 world_inv_matrix) { m_world_inv_matrix = world_inv_matrix; m_normal_matrix.set_dirty(); } inline void SoftwareDevice::SoftwareParams::set_view_inv_matrix(mat4 view_inv_matrix) { m_view_inv_matrix = view_inv_matrix; m_normal_matrix.set_dirty(); } inline void SoftwareDevice::SoftwareParams::set_material(const Material& material) { m_material_ambient = material.get_ambient(); m_material_diffuse = material.get_diffuse(); m_material_specular = material.get_specular(); m_material_emissive = material.get_emissive(); m_material_shininess = material.get_shininess(); m_material_lighting = material.get_lighting_enable(); } inline const mat4& SoftwareDevice::SoftwareParams::get_world_matrix() const { return m_world_matrix; } inline const mat4& SoftwareDevice::SoftwareParams::get_view_matrix() const { return m_view_matrix; } inline const mat4& SoftwareDevice::SoftwareParams::get_proj_matrix() const { return m_proj_matrix; } inline const mat3x4& SoftwareDevice::SoftwareParams::get_clip_matrix() const { return m_clip_matrix; } inline const mat4& SoftwareDevice::SoftwareParams::get_mv_matrix() { return m_mv_matrix.get(); } inline const mat4& SoftwareDevice::SoftwareParams::get_mvp_matrix() { return m_mvp_matrix.get(); } inline const mat3& SoftwareDevice::SoftwareParams::get_normal_matrix() { return m_normal_matrix.get(); } inline const mat4& SoftwareDevice::SoftwareParams::get_world_inv_matrix() const { return m_world_inv_matrix; } inline const mat4& SoftwareDevice::SoftwareParams::get_view_inv_matrix() const { return m_view_inv_matrix; } inline const Color& SoftwareDevice::SoftwareParams::get_material_ambient() const { return m_material_ambient; } inline const Color& SoftwareDevice::SoftwareParams::get_material_diffuse() const { return m_material_diffuse; } inline const Color& SoftwareDevice::SoftwareParams::get_material_specular() const { return m_material_specular; } inline const Color& SoftwareDevice::SoftwareParams::get_material_emissive() const { return m_material_emissive; } inline float SoftwareDevice::SoftwareParams::get_material_shininess() const { return m_material_shininess; } inline bool SoftwareDevice::SoftwareParams::get_material_lighting() const { return m_material_lighting; } /////////////////////////////////////////////////////////////////////////////// // SoftwareDevice impl /////////////////////////////////////////////////////////////////////////////// inline void SoftwareDevice::set_polygon_mode(PolygonMode mode) { m_poly_mode = mode; } inline void SoftwareDevice::set_render_target(RenderTarget* target) { flog(); if (!target) { m_render_target = m_null_target.get(); log_info("Set render target to null"); return; } m_render_target = target; log_info("Set render target %#x", target); } inline void SoftwareDevice::set_texture_unit(size_t index, const Texture* texture) { if (index >= detail::SOFTWARE_TEXTURE_COUNT) throw std::runtime_error("invalid texture unit index"); m_texture_units[index] = texture; } inline void SoftwareDevice::set_light_unit(size_t index, const Light* light) { if (index >= detail::SOFTWARE_LIGHT_COUNT) throw std::runtime_error("invalid light unit index"); m_light_units[index] = light; if (light) m_light_view_positions[index] = vec3{ m_params.get_view_matrix() * light->get_position() }; } inline RenderDevice::Params& SoftwareDevice::get_params() { return m_params; } inline size_t SoftwareDevice::get_texture_unit_count() const { return detail::SOFTWARE_TEXTURE_COUNT; } inline size_t SoftwareDevice::get_light_unit_count() const { return detail::SOFTWARE_LIGHT_COUNT; } inline void SoftwareDevice::debug_normals(bool enable) { m_debug_normals = enable; }
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#include <jni.h> #include <string> #include <sstream> extern "C" JNIEXPORT jstring JNICALL Java_com_example_administrator_myapplication_MainActivity_sumof( JNIEnv* env, jobject, /* this */ jint x, jint y) { std::ostringstream sumChar; int sum; sum = x + y; sumChar << sum; std::string sumString = sumChar.str(); return env->NewStringUTF( (std::string("sumof x + y = ") + sumString).c_str() ); }
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/* * UnscentedTransform.h * * Created on: Nov 17, 2009 * Author: andreja */ #ifndef UNSCENTEDTRANSFORM_H_ #define UNSCENTEDTRANSFORM_H_ #include <Eigen/Eigen> #include <Eigen/Cholesky> #include <ProcessDefinitions.h> using namespace Eigen; class UT { public: SE3Mappings SEMap; int UTCovTranAnglesToAxis(StateVector& x, StateMat& Px, StateVector& y, StateMat& Py) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { StateVector tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = fUTCovTranAnglesToAxis(tmp_block); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } StateVector fUTCovTranAnglesToAxis(StateVector &x) { StateVector result; TranVector angles = x.block(3,0,3,1); TranVector t = x.block(0,0,3,1); TranVector axis = SEMap.angle2axis(angles); result.block(0,0,3,1) = t; result.block(3,0,3,1) = axis; return result; } int UTAnglesToAxis(TranVector& x, RotMat& Px, TranVector& y, RotMat& Py) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { TranVector tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = SEMap.angle2axis(tmp_block); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } int UTGroupToAlgebra(StateVector& x, StateMat& Px, StateVector& y, StateMat& Py) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { StateVector tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = fUTGroupToAlgebra(tmp_block); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } StateVector fUTGroupToAlgebra(StateVector &x) { StateVector result; TranVector angles = x.block(3,0,3,1); TranVector t = x.block(0,0,3,1); RotMat m_Rot = SEMap.angle2rot(angles); SE3Mat x_G; x_G.setIdentity(); x_G.block(0,0,3,3) = m_Rot; x_G.block(0,3,3,1) = t; result = SEMap.log(x_G); return result; } /* int UTAlgebraToGroup(StateVector& x, StateMat& Px, StateVector& y, StateMat& Py) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { StateVector tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = fUTAlgebraToGroup(tmp_block); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } StateVector fUTAlgebraToGroup(StateVector &x) { StateVector result; double fi = x(2,0); result(0) =(x(0,0)*sin(fi)+x(1,0)*(-1+cos(fi)))/fi; result(1) =(x(0,0)*(1-cos(fi))+x(1,0)*sin(fi))/fi; result(2) = fi; return result; }*/ int UTPoseBetweenStates(VectorXd& x, MatrixXd& Px, StateVector& y, StateMat& Py, int dimPose) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { VectorXd tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = fUTPoseBetweenStates(tmp_block,dimPose); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } StateVector fUTPoseBetweenStates(VectorXd &x,int dimPose) { StateVector x_11,x_22, result; SE3Mat x_11G, x_22G,x_12; x_11 = x.block(0,0,dimPose,1); x_22 = x.block(dimPose,0,dimPose,1); x_11G = SEMap.exp(x_11); x_22G = SEMap.exp(x_22); x_12 = x_11G.inverse()*x_22G; result = SEMap.logV(x_12); return result; } int UTPoseBetweenCoop(VectorXd& x, MatrixXd& Px, StateVector& y, StateMat& Py, int dimPose) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { VectorXd tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = fUTPoseBetweenStates(tmp_block,dimPose); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } StateVector fUTPoseBetweenCoop(VectorXd &x,int dimPose) { StateVector x_11,x_22, result; SE3Mat x_11G, x_22G,x_12; x_11 = x.block(0,0,dimPose,1); x_22 = x.block(dimPose,0,dimPose,1); x_11G = SEMap.exp(x_11); x_22G = SEMap.exp(x_22); x_12 = x_11G.inverse()*x_22G; result = SEMap.logV(x_12); return result; } /* int UTPoseBetweenGroupStates(VectorXd& x, MatrixXd& Px, StateVector& y, StateMat& Py, int dimPose) { int L = x.rows(); int nY = y.rows(); // tunable parameters double alpha = 1e-3; double ki = 0; double beta = 2; double lambda = pow(alpha,2)*(L+ki)-L; // scaling factor double c = L+lambda; // scaling factor VectorXd wm; wm.resize(2*L+1); MatrixXd Wc; Wc.resize(2*L+1,2*L+1); wm(0) = lambda/c; int i; for (i = 1; i < 2*L+1; i++) wm(i) = 0.5/c; Wc.setIdentity(); for (i = 0; i < 2*L+1; i++) Wc(i,i) = wm(i); Wc(0,0) += 1-pow(alpha,2)+beta; c = sqrt(c); MatrixXd Ls = Px.llt().matrixL(); MatrixXd Chol = c * Ls; MatrixXd sigmaPoints(x.rows(),2*L+1); sigmaPoints.block(0,0,x.rows(),x.cols()) = x; for (i = 1; i <= L; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x + Chol.block(0, i-1, L, 1); for (i = L+1; i < 2*L+1; i++) sigmaPoints.block(0,i,x.rows(),x.cols()) = x - Chol.block(0, i-L-1, L, 1); y.setZero(); MatrixXd tmpY(nY, 2*L+1); for (i = 0; i < 2*L+1; i++) { VectorXd tmp_block = sigmaPoints.block(0, i, L, 1); tmpY.block(0, i, nY, 1) = fUTPoseBetweenGroupStates(tmp_block,dimPose); y += wm(i)*tmpY.block(0, i, nY, 1); } for (i = 0; i < 2*L+1; i++) tmpY.block(0, i, nY, 1) = tmpY.block(0, i, nY, 1) - y; Py = tmpY * Wc* tmpY.transpose(); return 0; } StateVector fUTPoseBetweenGroupStates(VectorXd &x,int dimPose) { StateVector x_11,x_22, result; StateMat x_11G, x_22G,x_12; x_11 = x.block(0,0,dimPose,1); x_22 = x.block(dimPose,0,dimPose,1); x_11G = SEMap.expV(x_11); x_22G = SEMap.expV(x_22); x_12 = x_11G.inverse()*x_22G; result = SEMap.logV(x_12); return result; }*/ }; #endif /* UNSCENTEDTRANSFORM_H_ */
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Windows.UI.Input.Spatial.0.h
// C++/WinRT v1.0.170906.1 // Copyright (c) 2017 Microsoft Corporation. All rights reserved. #pragma once WINRT_EXPORT namespace winrt::Windows::Devices::Haptics { struct SimpleHapticsController; } WINRT_EXPORT namespace winrt::Windows::Perception { struct PerceptionTimestamp; } WINRT_EXPORT namespace winrt::Windows::Perception::People { struct HeadPose; } WINRT_EXPORT namespace winrt::Windows::Perception::Spatial { struct SpatialCoordinateSystem; } WINRT_EXPORT namespace winrt::Windows::Storage::Streams { struct IRandomAccessStreamWithContentType; } WINRT_EXPORT namespace winrt::Windows::UI::Input::Spatial { enum class SpatialGestureSettings : uint32_t { None = 0x0, Tap = 0x1, DoubleTap = 0x2, Hold = 0x4, ManipulationTranslate = 0x8, NavigationX = 0x10, NavigationY = 0x20, NavigationZ = 0x40, NavigationRailsX = 0x80, NavigationRailsY = 0x100, NavigationRailsZ = 0x200, }; enum class SpatialInteractionPressKind : int32_t { None = 0, Select = 1, Menu = 2, Grasp = 3, Touchpad = 4, Thumbstick = 5, }; enum class SpatialInteractionSourceHandedness : int32_t { Unspecified = 0, Left = 1, Right = 2, }; enum class SpatialInteractionSourceKind : int32_t { Other = 0, Hand = 1, Voice = 2, Controller = 3, }; enum class SpatialInteractionSourcePositionAccuracy : int32_t { High = 0, Approximate = 1, }; struct ISpatialGestureRecognizer; struct ISpatialGestureRecognizerFactory; struct ISpatialHoldCanceledEventArgs; struct ISpatialHoldCompletedEventArgs; struct ISpatialHoldStartedEventArgs; struct ISpatialInteraction; struct ISpatialInteractionController; struct ISpatialInteractionController2; struct ISpatialInteractionControllerProperties; struct ISpatialInteractionDetectedEventArgs; struct ISpatialInteractionDetectedEventArgs2; struct ISpatialInteractionManager; struct ISpatialInteractionManagerStatics; struct ISpatialInteractionSource; struct ISpatialInteractionSource2; struct ISpatialInteractionSource3; struct ISpatialInteractionSourceEventArgs; struct ISpatialInteractionSourceEventArgs2; struct ISpatialInteractionSourceLocation; struct ISpatialInteractionSourceLocation2; struct ISpatialInteractionSourceLocation3; struct ISpatialInteractionSourceProperties; struct ISpatialInteractionSourceState; struct ISpatialInteractionSourceState2; struct ISpatialManipulationCanceledEventArgs; struct ISpatialManipulationCompletedEventArgs; struct ISpatialManipulationDelta; struct ISpatialManipulationStartedEventArgs; struct ISpatialManipulationUpdatedEventArgs; struct ISpatialNavigationCanceledEventArgs; struct ISpatialNavigationCompletedEventArgs; struct ISpatialNavigationStartedEventArgs; struct ISpatialNavigationUpdatedEventArgs; struct ISpatialPointerInteractionSourcePose; struct ISpatialPointerInteractionSourcePose2; struct ISpatialPointerPose; struct ISpatialPointerPose2; struct ISpatialPointerPoseStatics; struct ISpatialRecognitionEndedEventArgs; struct ISpatialRecognitionStartedEventArgs; struct ISpatialTappedEventArgs; struct SpatialGestureRecognizer; struct SpatialHoldCanceledEventArgs; struct SpatialHoldCompletedEventArgs; struct SpatialHoldStartedEventArgs; struct SpatialInteraction; struct SpatialInteractionController; struct SpatialInteractionControllerProperties; struct SpatialInteractionDetectedEventArgs; struct SpatialInteractionManager; struct SpatialInteractionSource; struct SpatialInteractionSourceEventArgs; struct SpatialInteractionSourceLocation; struct SpatialInteractionSourceProperties; struct SpatialInteractionSourceState; struct SpatialManipulationCanceledEventArgs; struct SpatialManipulationCompletedEventArgs; struct SpatialManipulationDelta; struct SpatialManipulationStartedEventArgs; struct SpatialManipulationUpdatedEventArgs; struct SpatialNavigationCanceledEventArgs; struct SpatialNavigationCompletedEventArgs; struct SpatialNavigationStartedEventArgs; struct SpatialNavigationUpdatedEventArgs; struct SpatialPointerInteractionSourcePose; struct SpatialPointerPose; struct SpatialRecognitionEndedEventArgs; struct SpatialRecognitionStartedEventArgs; struct SpatialTappedEventArgs; } namespace winrt::impl { template<> struct is_enum_flag<Windows::UI::Input::Spatial::SpatialGestureSettings> : std::true_type {}; template <> struct category<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteraction>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionController>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionController2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionManager>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSource>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSource2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSource3>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceState>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialInteractionSourceState2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialManipulationDelta>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialPointerPose>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialPointerPose2>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialPointerPoseStatics>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::ISpatialTappedEventArgs>{ using type = interface_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialGestureRecognizer>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteraction>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionController>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionControllerProperties>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionManager>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSource>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourceLocation>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourceProperties>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourceState>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialManipulationDelta>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialPointerInteractionSourcePose>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialPointerPose>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialTappedEventArgs>{ using type = class_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialGestureSettings>{ using type = enum_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionPressKind>{ using type = enum_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourceHandedness>{ using type = enum_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourceKind>{ using type = enum_category; }; template <> struct category<Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy>{ using type = enum_category; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialGestureRecognizer" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialGestureRecognizerFactory" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialHoldCanceledEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialHoldCompletedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialHoldStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteraction>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteraction" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionController>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionController" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionController2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionController2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionControllerProperties" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionDetectedEventArgs2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionManager>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionManager" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionManagerStatics" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSource>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSource" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSource2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSource2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSource3>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSource3" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceEventArgs2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceLocation3" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceProperties" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceState>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialInteractionSourceState2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialInteractionSourceState2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialManipulationCanceledEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialManipulationCompletedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialManipulationDelta>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialManipulationDelta" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialManipulationStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialManipulationUpdatedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialNavigationCanceledEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialNavigationCompletedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialNavigationStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialNavigationUpdatedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialPointerInteractionSourcePose2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialPointerPose>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialPointerPose" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialPointerPose2>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialPointerPose2" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialPointerPoseStatics>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialPointerPoseStatics" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialRecognitionEndedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialRecognitionStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::ISpatialTappedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.ISpatialTappedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialGestureRecognizer>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialGestureRecognizer" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialHoldCanceledEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialHoldCompletedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialHoldStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteraction>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteraction" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionController>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionController" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionControllerProperties>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionControllerProperties" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionDetectedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionManager>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionManager" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSource>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSource" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourceEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourceLocation>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourceLocation" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourceProperties>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourceProperties" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourceState>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourceState" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialManipulationCanceledEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialManipulationCompletedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialManipulationDelta>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialManipulationDelta" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialManipulationStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialManipulationUpdatedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialNavigationCanceledEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialNavigationCompletedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialNavigationStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialNavigationUpdatedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialPointerInteractionSourcePose>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialPointerInteractionSourcePose" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialPointerPose>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialPointerPose" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialRecognitionEndedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialRecognitionStartedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialTappedEventArgs>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialTappedEventArgs" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialGestureSettings>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialGestureSettings" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionPressKind>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionPressKind" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourceHandedness>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourceHandedness" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourceKind>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourceKind" }; }; template <> struct name<Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy>{ static constexpr auto & value{ L"Windows.UI.Input.Spatial.SpatialInteractionSourcePositionAccuracy" }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>{ static constexpr GUID value{ 0x71605BCC,0x0C35,0x4673,{ 0xAD,0xBD,0xCC,0x04,0xCA,0xA6,0xEF,0x45 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory>{ static constexpr GUID value{ 0x77214186,0x57B9,0x3150,{ 0x83,0x82,0x69,0x8B,0x24,0xE2,0x64,0xD0 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs>{ static constexpr GUID value{ 0x5DFCB667,0x4CAA,0x4093,{ 0x8C,0x35,0xB6,0x01,0xA8,0x39,0xF3,0x1B } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs>{ static constexpr GUID value{ 0x3F64470B,0x4CFD,0x43DA,{ 0x8D,0xC4,0xE6,0x45,0x52,0x17,0x39,0x71 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs>{ static constexpr GUID value{ 0x8E343D79,0xACB6,0x4144,{ 0x86,0x15,0x2C,0xFB,0xA8,0xA3,0xCB,0x3F } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteraction>{ static constexpr GUID value{ 0xFC967639,0x88E6,0x4646,{ 0x91,0x12,0x43,0x44,0xAA,0xEC,0x9D,0xFA } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionController>{ static constexpr GUID value{ 0x5F0E5BA3,0x0954,0x4E97,{ 0x86,0xC5,0xE7,0xF3,0x0B,0x11,0x4D,0xFD } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionController2>{ static constexpr GUID value{ 0x35B6D924,0xC7A2,0x49B7,{ 0xB7,0x2E,0x54,0x36,0xB2,0xFB,0x8F,0x9C } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties>{ static constexpr GUID value{ 0x61056FB1,0x7BA9,0x4E35,{ 0xB9,0x3F,0x92,0x72,0xCB,0xA9,0xB2,0x8B } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs>{ static constexpr GUID value{ 0x075878E4,0x5961,0x3B41,{ 0x9D,0xFB,0xCE,0xA5,0xD8,0x9C,0xC3,0x8A } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2>{ static constexpr GUID value{ 0x7B263E93,0x5F13,0x419C,{ 0x97,0xD5,0x83,0x46,0x78,0x26,0x6A,0xA6 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionManager>{ static constexpr GUID value{ 0x32A64EA8,0xA15A,0x3995,{ 0xB8,0xBD,0x80,0x51,0x3C,0xB5,0xAD,0xEF } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics>{ static constexpr GUID value{ 0x00E31FA6,0x8CA2,0x30BF,{ 0x91,0xFE,0xD9,0xCB,0x4A,0x00,0x89,0x90 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSource>{ static constexpr GUID value{ 0xFB5433BA,0xB0B3,0x3148,{ 0x9F,0x3B,0xE9,0xF5,0xDE,0x56,0x8F,0x5D } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSource2>{ static constexpr GUID value{ 0xE4C5B70C,0x0470,0x4028,{ 0x88,0xC0,0xA0,0xEB,0x44,0xD3,0x4E,0xFE } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSource3>{ static constexpr GUID value{ 0x0406D9F9,0x9AFD,0x44F9,{ 0x85,0xDC,0x70,0x00,0x23,0xA9,0x62,0xE3 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs>{ static constexpr GUID value{ 0x23B786CF,0xEC23,0x3979,{ 0xB2,0x7C,0xEB,0x0E,0x12,0xFE,0xB7,0xC7 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2>{ static constexpr GUID value{ 0xD8B4B467,0xE648,0x4D52,{ 0xAB,0x49,0xE0,0xD2,0x27,0x19,0x9F,0x63 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation>{ static constexpr GUID value{ 0xEA4696C4,0x7E8B,0x30CA,{ 0xBC,0xC5,0xC7,0x71,0x89,0xCE,0xA3,0x0A } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2>{ static constexpr GUID value{ 0x4C671045,0x3917,0x40FC,{ 0xA9,0xAC,0x31,0xC9,0xCF,0x5F,0xF9,0x1B } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3>{ static constexpr GUID value{ 0x6702E65E,0xE915,0x4CFB,{ 0x9C,0x1B,0x05,0x38,0xEF,0xC8,0x66,0x87 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties>{ static constexpr GUID value{ 0x05604542,0x3EF7,0x3222,{ 0x9F,0x53,0x63,0xC9,0xCB,0x7E,0x3B,0xC7 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceState>{ static constexpr GUID value{ 0xD5C475EF,0x4B63,0x37EC,{ 0x98,0xB9,0x9F,0xC6,0x52,0xB9,0xD2,0xF2 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialInteractionSourceState2>{ static constexpr GUID value{ 0x45F6D0BD,0x1773,0x492E,{ 0x9B,0xA3,0x8A,0xC1,0xCB,0xE7,0x7C,0x08 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs>{ static constexpr GUID value{ 0x2D40D1CB,0xE7DA,0x4220,{ 0xB0,0xBF,0x81,0x93,0x01,0x67,0x47,0x80 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs>{ static constexpr GUID value{ 0x05086802,0xF301,0x4343,{ 0x92,0x50,0x2F,0xBA,0xA5,0xF8,0x7A,0x37 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialManipulationDelta>{ static constexpr GUID value{ 0xA7EC967A,0xD123,0x3A81,{ 0xA1,0x5B,0x99,0x29,0x23,0xDC,0xBE,0x91 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs>{ static constexpr GUID value{ 0xA1D6BBCE,0x42A5,0x377B,{ 0xAD,0xA6,0xD2,0x8E,0x3D,0x38,0x47,0x37 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs>{ static constexpr GUID value{ 0x5F230B9B,0x60C6,0x4DC6,{ 0xBD,0xC9,0x9F,0x4A,0x6F,0x15,0xFE,0x49 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs>{ static constexpr GUID value{ 0xCE503EDC,0xE8A5,0x46F0,{ 0x92,0xD4,0x3C,0x12,0x2B,0x35,0x11,0x2A } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs>{ static constexpr GUID value{ 0x012E80B7,0xAF3B,0x42C2,{ 0x9E,0x41,0xBA,0xAA,0x0E,0x72,0x1F,0x3A } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs>{ static constexpr GUID value{ 0x754A348A,0xFB64,0x4656,{ 0x8E,0xBD,0x9D,0xEE,0xCA,0xAF,0xE4,0x75 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs>{ static constexpr GUID value{ 0x9B713FD7,0x839D,0x4A74,{ 0x87,0x32,0x45,0x46,0x6F,0xC0,0x44,0xB5 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose>{ static constexpr GUID value{ 0xA7104307,0x2C2B,0x4D3A,{ 0x92,0xA7,0x80,0xCE,0xD7,0xC4,0xA0,0xD0 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2>{ static constexpr GUID value{ 0xECCD86B8,0x52DB,0x469F,{ 0x9E,0x3F,0x80,0xC4,0x7F,0x74,0xBC,0xE9 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialPointerPose>{ static constexpr GUID value{ 0x6953A42E,0xC17E,0x357D,{ 0x97,0xA1,0x72,0x69,0xD0,0xED,0x2D,0x10 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialPointerPose2>{ static constexpr GUID value{ 0x9D202B17,0x954E,0x4E0C,{ 0x96,0xD1,0xB6,0x79,0x0B,0x6F,0xC2,0xFD } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialPointerPoseStatics>{ static constexpr GUID value{ 0xA25591A9,0xACA1,0x3EE0,{ 0x98,0x16,0x78,0x5C,0xFB,0x2E,0x3F,0xB8 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs>{ static constexpr GUID value{ 0x0E35F5CB,0x3F75,0x43F3,{ 0xAC,0x81,0xD1,0xDC,0x2D,0xF9,0xB1,0xFB } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs>{ static constexpr GUID value{ 0x24DA128F,0x0008,0x4A6D,{ 0xAA,0x50,0x2A,0x76,0xF9,0xCF,0xB2,0x64 } }; }; template <> struct guid<Windows::UI::Input::Spatial::ISpatialTappedEventArgs>{ static constexpr GUID value{ 0x296D83DE,0xF444,0x4AA1,{ 0xB2,0xBF,0x9D,0xC8,0x8D,0x56,0x7D,0xA6 } }; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialGestureRecognizer>{ using type = Windows::UI::Input::Spatial::ISpatialGestureRecognizer; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteraction>{ using type = Windows::UI::Input::Spatial::ISpatialInteraction; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionController>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionController; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionControllerProperties>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionManager>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionManager; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionSource>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionSource; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionSourceLocation>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionSourceProperties>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialInteractionSourceState>{ using type = Windows::UI::Input::Spatial::ISpatialInteractionSourceState; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialManipulationDelta>{ using type = Windows::UI::Input::Spatial::ISpatialManipulationDelta; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialPointerInteractionSourcePose>{ using type = Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialPointerPose>{ using type = Windows::UI::Input::Spatial::ISpatialPointerPose; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs; }; template <> struct default_interface<Windows::UI::Input::Spatial::SpatialTappedEventArgs>{ using type = Windows::UI::Input::Spatial::ISpatialTappedEventArgs; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizer { event_token RecognitionStarted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs> const& handler) const; using RecognitionStarted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; RecognitionStarted_revoker RecognitionStarted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialRecognitionStartedEventArgs> const& handler) const; void RecognitionStarted(event_token const& token) const; event_token RecognitionEnded(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs> const& handler) const; using RecognitionEnded_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; RecognitionEnded_revoker RecognitionEnded(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialRecognitionEndedEventArgs> const& handler) const; void RecognitionEnded(event_token const& token) const; event_token Tapped(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialTappedEventArgs> const& handler) const; using Tapped_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; Tapped_revoker Tapped(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialTappedEventArgs> const& handler) const; void Tapped(event_token const& token) const; event_token HoldStarted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs> const& handler) const; using HoldStarted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; HoldStarted_revoker HoldStarted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialHoldStartedEventArgs> const& handler) const; void HoldStarted(event_token const& token) const; event_token HoldCompleted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs> const& handler) const; using HoldCompleted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; HoldCompleted_revoker HoldCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialHoldCompletedEventArgs> const& handler) const; void HoldCompleted(event_token const& token) const; event_token HoldCanceled(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs> const& handler) const; using HoldCanceled_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; HoldCanceled_revoker HoldCanceled(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialHoldCanceledEventArgs> const& handler) const; void HoldCanceled(event_token const& token) const; event_token ManipulationStarted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs> const& handler) const; using ManipulationStarted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; ManipulationStarted_revoker ManipulationStarted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationStartedEventArgs> const& handler) const; void ManipulationStarted(event_token const& token) const; event_token ManipulationUpdated(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs> const& handler) const; using ManipulationUpdated_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; ManipulationUpdated_revoker ManipulationUpdated(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationUpdatedEventArgs> const& handler) const; void ManipulationUpdated(event_token const& token) const; event_token ManipulationCompleted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs> const& handler) const; using ManipulationCompleted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; ManipulationCompleted_revoker ManipulationCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationCompletedEventArgs> const& handler) const; void ManipulationCompleted(event_token const& token) const; event_token ManipulationCanceled(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs> const& handler) const; using ManipulationCanceled_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; ManipulationCanceled_revoker ManipulationCanceled(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialManipulationCanceledEventArgs> const& handler) const; void ManipulationCanceled(event_token const& token) const; event_token NavigationStarted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs> const& handler) const; using NavigationStarted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; NavigationStarted_revoker NavigationStarted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationStartedEventArgs> const& handler) const; void NavigationStarted(event_token const& token) const; event_token NavigationUpdated(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs> const& handler) const; using NavigationUpdated_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; NavigationUpdated_revoker NavigationUpdated(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationUpdatedEventArgs> const& handler) const; void NavigationUpdated(event_token const& token) const; event_token NavigationCompleted(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs> const& handler) const; using NavigationCompleted_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; NavigationCompleted_revoker NavigationCompleted(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationCompletedEventArgs> const& handler) const; void NavigationCompleted(event_token const& token) const; event_token NavigationCanceled(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs> const& handler) const; using NavigationCanceled_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>; NavigationCanceled_revoker NavigationCanceled(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialGestureRecognizer, Windows::UI::Input::Spatial::SpatialNavigationCanceledEventArgs> const& handler) const; void NavigationCanceled(event_token const& token) const; void CaptureInteraction(Windows::UI::Input::Spatial::SpatialInteraction const& interaction) const; void CancelPendingGestures() const; bool TrySetGestureSettings(Windows::UI::Input::Spatial::SpatialGestureSettings const& settings) const; Windows::UI::Input::Spatial::SpatialGestureSettings GestureSettings() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialGestureRecognizer> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizer<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory { Windows::UI::Input::Spatial::SpatialGestureRecognizer Create(Windows::UI::Input::Spatial::SpatialGestureSettings const& settings) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialGestureRecognizerFactory<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialHoldCanceledEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialHoldCompletedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialHoldStartedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteraction { Windows::UI::Input::Spatial::SpatialInteractionSourceState SourceState() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteraction> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteraction<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionController { bool HasTouchpad() const noexcept; bool HasThumbstick() const noexcept; Windows::Devices::Haptics::SimpleHapticsController SimpleHapticsController() const noexcept; uint16_t VendorId() const noexcept; uint16_t ProductId() const noexcept; uint16_t Version() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionController> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionController<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionController2 { Windows::Foundation::IAsyncOperation<Windows::Storage::Streams::IRandomAccessStreamWithContentType> TryGetRenderableModelAsync() const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionController2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionController2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties { bool IsTouchpadTouched() const noexcept; bool IsTouchpadPressed() const noexcept; bool IsThumbstickPressed() const noexcept; double ThumbstickX() const noexcept; double ThumbstickY() const noexcept; double TouchpadX() const noexcept; double TouchpadY() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionControllerProperties<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; Windows::UI::Input::Spatial::SpatialInteraction Interaction() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2 { Windows::UI::Input::Spatial::SpatialInteractionSource InteractionSource() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionDetectedEventArgs2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionManager { event_token SourceDetected(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; using SourceDetected_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialInteractionManager>; SourceDetected_revoker SourceDetected(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; void SourceDetected(event_token const& token) const; event_token SourceLost(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; using SourceLost_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialInteractionManager>; SourceLost_revoker SourceLost(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; void SourceLost(event_token const& token) const; event_token SourceUpdated(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; using SourceUpdated_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialInteractionManager>; SourceUpdated_revoker SourceUpdated(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; void SourceUpdated(event_token const& token) const; event_token SourcePressed(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; using SourcePressed_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialInteractionManager>; SourcePressed_revoker SourcePressed(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; void SourcePressed(event_token const& token) const; event_token SourceReleased(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; using SourceReleased_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialInteractionManager>; SourceReleased_revoker SourceReleased(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionSourceEventArgs> const& handler) const; void SourceReleased(event_token const& token) const; event_token InteractionDetected(Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs> const& handler) const; using InteractionDetected_revoker = event_revoker<Windows::UI::Input::Spatial::ISpatialInteractionManager>; InteractionDetected_revoker InteractionDetected(auto_revoke_t, Windows::Foundation::TypedEventHandler<Windows::UI::Input::Spatial::SpatialInteractionManager, Windows::UI::Input::Spatial::SpatialInteractionDetectedEventArgs> const& handler) const; void InteractionDetected(event_token const& token) const; Windows::Foundation::Collections::IVectorView<Windows::UI::Input::Spatial::SpatialInteractionSourceState> GetDetectedSourcesAtTimestamp(Windows::Perception::PerceptionTimestamp const& timeStamp) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionManager> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionManager<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics { Windows::UI::Input::Spatial::SpatialInteractionManager GetForCurrentView() const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionManagerStatics<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource { uint32_t Id() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionSourceKind Kind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSource> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource2 { bool IsPointingSupported() const noexcept; bool IsMenuSupported() const noexcept; bool IsGraspSupported() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionController Controller() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionSourceState TryGetStateAtTimestamp(Windows::Perception::PerceptionTimestamp const& timestamp) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSource2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSource3 { Windows::UI::Input::Spatial::SpatialInteractionSourceHandedness Handedness() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSource3> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSource3<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceState State() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2 { Windows::UI::Input::Spatial::SpatialInteractionPressKind PressKind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceEventArgs2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation { Windows::Foundation::IReference<Windows::Foundation::Numerics::float3> Position() const noexcept; Windows::Foundation::IReference<Windows::Foundation::Numerics::float3> Velocity() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2 { Windows::Foundation::IReference<Windows::Foundation::Numerics::quaternion> Orientation() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3 { Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy PositionAccuracy() const noexcept; Windows::Foundation::IReference<Windows::Foundation::Numerics::float3> AngularVelocity() const noexcept; Windows::UI::Input::Spatial::SpatialPointerInteractionSourcePose SourcePointerPose() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceLocation3<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties { Windows::Foundation::IReference<Windows::Foundation::Numerics::float3> TryGetSourceLossMitigationDirection(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; double SourceLossRisk() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionSourceLocation TryGetLocation(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceProperties<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState { Windows::UI::Input::Spatial::SpatialInteractionSource Source() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionSourceProperties Properties() const noexcept; bool IsPressed() const noexcept; Windows::Perception::PerceptionTimestamp Timestamp() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceState> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2 { bool IsSelectPressed() const noexcept; bool IsMenuPressed() const noexcept; bool IsGrasped() const noexcept; double SelectPressedValue() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionControllerProperties ControllerProperties() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialInteractionSourceState2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialInteractionSourceState2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationCanceledEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialManipulationDelta TryGetCumulativeDelta(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationCompletedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialManipulationDelta { Windows::Foundation::Numerics::float3 Translation() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialManipulationDelta> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationDelta<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationStartedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialManipulationDelta TryGetCumulativeDelta(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialManipulationUpdatedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationCanceledEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::Foundation::Numerics::float3 NormalizedOffset() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationCompletedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; bool IsNavigatingX() const noexcept; bool IsNavigatingY() const noexcept; bool IsNavigatingZ() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationStartedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::Foundation::Numerics::float3 NormalizedOffset() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialNavigationUpdatedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose { Windows::Foundation::Numerics::float3 Position() const noexcept; Windows::Foundation::Numerics::float3 ForwardDirection() const noexcept; Windows::Foundation::Numerics::float3 UpDirection() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2 { Windows::Foundation::Numerics::quaternion Orientation() const noexcept; Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy PositionAccuracy() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialPointerInteractionSourcePose2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialPointerPose { Windows::Perception::PerceptionTimestamp Timestamp() const noexcept; Windows::Perception::People::HeadPose Head() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialPointerPose> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPose<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialPointerPose2 { Windows::UI::Input::Spatial::SpatialPointerInteractionSourcePose TryGetInteractionSourcePose(Windows::UI::Input::Spatial::SpatialInteractionSource const& source) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialPointerPose2> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPose2<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics { Windows::UI::Input::Spatial::SpatialPointerPose TryGetAtTimestamp(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem, Windows::Perception::PerceptionTimestamp const& timestamp) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialPointerPoseStatics> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialPointerPoseStatics<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialRecognitionEndedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; bool IsGesturePossible(Windows::UI::Input::Spatial::SpatialGestureSettings const& gesture) const; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialRecognitionStartedEventArgs<D>; }; template <typename D> struct consume_Windows_UI_Input_Spatial_ISpatialTappedEventArgs { Windows::UI::Input::Spatial::SpatialInteractionSourceKind InteractionSourceKind() const noexcept; Windows::UI::Input::Spatial::SpatialPointerPose TryGetPointerPose(Windows::Perception::Spatial::SpatialCoordinateSystem const& coordinateSystem) const; uint32_t TapCount() const noexcept; }; template <> struct consume<Windows::UI::Input::Spatial::ISpatialTappedEventArgs> { template <typename D> using type = consume_Windows_UI_Input_Spatial_ISpatialTappedEventArgs<D>; }; template <> struct abi<Windows::UI::Input::Spatial::ISpatialGestureRecognizer>{ struct type : ::IInspectable { virtual HRESULT __stdcall add_RecognitionStarted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_RecognitionStarted(event_token token) = 0; virtual HRESULT __stdcall add_RecognitionEnded(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_RecognitionEnded(event_token token) = 0; virtual HRESULT __stdcall add_Tapped(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_Tapped(event_token token) = 0; virtual HRESULT __stdcall add_HoldStarted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_HoldStarted(event_token token) = 0; virtual HRESULT __stdcall add_HoldCompleted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_HoldCompleted(event_token token) = 0; virtual HRESULT __stdcall add_HoldCanceled(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_HoldCanceled(event_token token) = 0; virtual HRESULT __stdcall add_ManipulationStarted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_ManipulationStarted(event_token token) = 0; virtual HRESULT __stdcall add_ManipulationUpdated(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_ManipulationUpdated(event_token token) = 0; virtual HRESULT __stdcall add_ManipulationCompleted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_ManipulationCompleted(event_token token) = 0; virtual HRESULT __stdcall add_ManipulationCanceled(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_ManipulationCanceled(event_token token) = 0; virtual HRESULT __stdcall add_NavigationStarted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_NavigationStarted(event_token token) = 0; virtual HRESULT __stdcall add_NavigationUpdated(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_NavigationUpdated(event_token token) = 0; virtual HRESULT __stdcall add_NavigationCompleted(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_NavigationCompleted(event_token token) = 0; virtual HRESULT __stdcall add_NavigationCanceled(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_NavigationCanceled(event_token token) = 0; virtual HRESULT __stdcall CaptureInteraction(::IUnknown* interaction) = 0; virtual HRESULT __stdcall CancelPendingGestures() = 0; virtual HRESULT __stdcall TrySetGestureSettings(Windows::UI::Input::Spatial::SpatialGestureSettings settings, bool* succeeded) = 0; virtual HRESULT __stdcall get_GestureSettings(Windows::UI::Input::Spatial::SpatialGestureSettings* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialGestureRecognizerFactory>{ struct type : ::IInspectable { virtual HRESULT __stdcall Create(Windows::UI::Input::Spatial::SpatialGestureSettings settings, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialHoldCanceledEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialHoldCompletedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialHoldStartedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteraction>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_SourceState(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionController>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_HasTouchpad(bool* value) = 0; virtual HRESULT __stdcall get_HasThumbstick(bool* value) = 0; virtual HRESULT __stdcall get_SimpleHapticsController(::IUnknown** value) = 0; virtual HRESULT __stdcall get_VendorId(uint16_t* value) = 0; virtual HRESULT __stdcall get_ProductId(uint16_t* value) = 0; virtual HRESULT __stdcall get_Version(uint16_t* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionController2>{ struct type : ::IInspectable { virtual HRESULT __stdcall TryGetRenderableModelAsync(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionControllerProperties>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_IsTouchpadTouched(bool* value) = 0; virtual HRESULT __stdcall get_IsTouchpadPressed(bool* value) = 0; virtual HRESULT __stdcall get_IsThumbstickPressed(bool* value) = 0; virtual HRESULT __stdcall get_ThumbstickX(double* value) = 0; virtual HRESULT __stdcall get_ThumbstickY(double* value) = 0; virtual HRESULT __stdcall get_TouchpadX(double* value) = 0; virtual HRESULT __stdcall get_TouchpadY(double* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; virtual HRESULT __stdcall get_Interaction(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionDetectedEventArgs2>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSource(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionManager>{ struct type : ::IInspectable { virtual HRESULT __stdcall add_SourceDetected(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_SourceDetected(event_token token) = 0; virtual HRESULT __stdcall add_SourceLost(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_SourceLost(event_token token) = 0; virtual HRESULT __stdcall add_SourceUpdated(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_SourceUpdated(event_token token) = 0; virtual HRESULT __stdcall add_SourcePressed(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_SourcePressed(event_token token) = 0; virtual HRESULT __stdcall add_SourceReleased(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_SourceReleased(event_token token) = 0; virtual HRESULT __stdcall add_InteractionDetected(::IUnknown* handler, event_token* token) = 0; virtual HRESULT __stdcall remove_InteractionDetected(event_token token) = 0; virtual HRESULT __stdcall GetDetectedSourcesAtTimestamp(::IUnknown* timeStamp, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionManagerStatics>{ struct type : ::IInspectable { virtual HRESULT __stdcall GetForCurrentView(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSource>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Id(uint32_t* value) = 0; virtual HRESULT __stdcall get_Kind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSource2>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_IsPointingSupported(bool* value) = 0; virtual HRESULT __stdcall get_IsMenuSupported(bool* value) = 0; virtual HRESULT __stdcall get_IsGraspSupported(bool* value) = 0; virtual HRESULT __stdcall get_Controller(::IUnknown** value) = 0; virtual HRESULT __stdcall TryGetStateAtTimestamp(::IUnknown* timestamp, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSource3>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Handedness(Windows::UI::Input::Spatial::SpatialInteractionSourceHandedness* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_State(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceEventArgs2>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_PressKind(Windows::UI::Input::Spatial::SpatialInteractionPressKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Position(::IUnknown** value) = 0; virtual HRESULT __stdcall get_Velocity(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation2>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Orientation(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceLocation3>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_PositionAccuracy(Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy* value) = 0; virtual HRESULT __stdcall get_AngularVelocity(::IUnknown** value) = 0; virtual HRESULT __stdcall get_SourcePointerPose(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceProperties>{ struct type : ::IInspectable { virtual HRESULT __stdcall TryGetSourceLossMitigationDirection(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; virtual HRESULT __stdcall get_SourceLossRisk(double* value) = 0; virtual HRESULT __stdcall TryGetLocation(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceState>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Source(::IUnknown** value) = 0; virtual HRESULT __stdcall get_Properties(::IUnknown** value) = 0; virtual HRESULT __stdcall get_IsPressed(bool* value) = 0; virtual HRESULT __stdcall get_Timestamp(::IUnknown** value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialInteractionSourceState2>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_IsSelectPressed(bool* value) = 0; virtual HRESULT __stdcall get_IsMenuPressed(bool* value) = 0; virtual HRESULT __stdcall get_IsGrasped(bool* value) = 0; virtual HRESULT __stdcall get_SelectPressedValue(double* value) = 0; virtual HRESULT __stdcall get_ControllerProperties(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialManipulationCanceledEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialManipulationCompletedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetCumulativeDelta(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialManipulationDelta>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Translation(Windows::Foundation::Numerics::float3* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialManipulationStartedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialManipulationUpdatedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetCumulativeDelta(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialNavigationCanceledEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialNavigationCompletedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall get_NormalizedOffset(Windows::Foundation::Numerics::float3* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialNavigationStartedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; virtual HRESULT __stdcall get_IsNavigatingX(bool* value) = 0; virtual HRESULT __stdcall get_IsNavigatingY(bool* value) = 0; virtual HRESULT __stdcall get_IsNavigatingZ(bool* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialNavigationUpdatedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall get_NormalizedOffset(Windows::Foundation::Numerics::float3* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Position(Windows::Foundation::Numerics::float3* value) = 0; virtual HRESULT __stdcall get_ForwardDirection(Windows::Foundation::Numerics::float3* value) = 0; virtual HRESULT __stdcall get_UpDirection(Windows::Foundation::Numerics::float3* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialPointerInteractionSourcePose2>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Orientation(Windows::Foundation::Numerics::quaternion* value) = 0; virtual HRESULT __stdcall get_PositionAccuracy(Windows::UI::Input::Spatial::SpatialInteractionSourcePositionAccuracy* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialPointerPose>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_Timestamp(::IUnknown** value) = 0; virtual HRESULT __stdcall get_Head(::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialPointerPose2>{ struct type : ::IInspectable { virtual HRESULT __stdcall TryGetInteractionSourcePose(::IUnknown* source, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialPointerPoseStatics>{ struct type : ::IInspectable { virtual HRESULT __stdcall TryGetAtTimestamp(::IUnknown* coordinateSystem, ::IUnknown* timestamp, ::IUnknown** value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialRecognitionEndedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialRecognitionStartedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; virtual HRESULT __stdcall IsGesturePossible(Windows::UI::Input::Spatial::SpatialGestureSettings gesture, bool* value) = 0; };}; template <> struct abi<Windows::UI::Input::Spatial::ISpatialTappedEventArgs>{ struct type : ::IInspectable { virtual HRESULT __stdcall get_InteractionSourceKind(Windows::UI::Input::Spatial::SpatialInteractionSourceKind* value) = 0; virtual HRESULT __stdcall TryGetPointerPose(::IUnknown* coordinateSystem, ::IUnknown** value) = 0; virtual HRESULT __stdcall get_TapCount(uint32_t* value) = 0; };}; }
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freesurfer-rge/sbexperimental
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xercesguardtest.cpp
#include <boost/test/unit_test.hpp> #include "configuration/xercesguard.hpp" BOOST_AUTO_TEST_SUITE( XercesGuard ) BOOST_AUTO_TEST_CASE( ConstructAndDestruct ) { Signalbox::Configuration::XercesGuard g; BOOST_CHECK( (&g) != nullptr ); BOOST_TEST_CHECKPOINT("Constructed"); } BOOST_AUTO_TEST_SUITE_END()
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/799.cpp
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higsyuhing/leetcode_middle
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class Solution { public: double champagneTower(int poured, int query_row, int query_glass) { double state[query_row+1]; for(int i = 0; i < (query_row+1); i++) state[i] = 0; state[0] = poured; for(int curr = 0; curr < query_row; curr++){ // we will compute form right to the left.. // 0-0 // 1-0, 1-1 // 2-0, 2-1, 2-2 // .. // i-0, i-1, .., i-j, .., i-i (total i+1 entries) for(int index = curr; index >= 0; index--){ if(state[index] > 1){ double part = (state[index] - 1)/2; state[index+1] += part; state[index] = part; } else{ state[index] = 0; } } } if(state[query_glass] > 1) return 1; else return state[query_glass]; } };
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/main.cpp
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cniculae/IntelligentPuzzleSolver
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main.cpp
#include <iostream> #include <vector> #include <map> #include <stdlib.h> #include <time.h> #include "State.h" #include "TreeSearcher.h" using namespace std; int N; int newX,newY; char type; char srch; char rev; char ranBr; bool ranBool; bool revBool; map<pair<int,int>, char> mp; vector<block> blocks; int main() { cout<<"Select search method:\n1 BFS;\n2 DFS;\n3 Iterative Deepening;\n4 A*\n"; while(true){ cin>>type; if(type == '1' || type == '2' || type == '3' || type == '4') break; else cout<<"\nInvalid search method. Try again:\n"; } cout<<"Graph search or Tree search? Type 1 or 2:"; while(true){ cin>>srch; if(srch == '1' || srch == '2') break; else cout<<"\nInvalid search type. Try again:\n"; } cout<<"\nShould I include reversing moves? ('no' -> for example if the agent goes up, it can't go down as a next move)\n.Type 'y' or 'n' for yes or no:\n"; while(true){ cin>>rev; if(rev == 'y' || rev == 'n') { if(rev == 'y') revBool = true; else revBool = false; break; } else cout<<"\nInvalid answer. Try again ('y' or 'n'):\n"; } cout<<"\nRandom order of expanding nodes? 'y' or 'n'\n"; while(true){ cin>>ranBr; if(ranBr == 'y' || ranBr == 'n') { if(ranBr == 'y') ranBool = true; else ranBool = false; break; } else cout<<"\nInvalid answer. Try again ('y' or 'n'):\n"; } cout<<"Introduce number of blocks:"; cin>>N; //reading objects: int cn = N; ++N; cout<<endl<<"Where should the blocks be? (Don't introduce invalid values)\n"; char c = 'A'; block *p; do { cout<<"For "<<c<<":"<<endl; cin>>newY>>newX; if(newX>N+1||newX<1||newY>N+1||newY<1){ cout<<endl<<"The coordinates you tried are invalid. Try again."<<endl; continue; } if(mp[make_pair(newX,newY)]!=0){ cout<<endl<<"The coordinates you tried are occupied by "<<mp[make_pair(newX,newY)]<<" .Try again."<<endl; continue; } mp[make_pair(newX,newY)] = c; p = new block(newX,newY,c-'A'+1); blocks.push_back(*p); p = new block; c++; cn--; }while(cn); cout<<"Where should the agent be?\n"; block *agent = new block; cin>> agent->y; cin>> agent->x; agent->number = 0; char obs; cout<<"Do you want obstacles? ('y' or 'n')"; cin>>obs; if(obs=='y') { vector<block> obstacles; int nrObs; cout<<"How many obstacles?\n"; cin>>nrObs; while(nrObs--){ cin>>newY>>newX; if(mp[make_pair(newX,newY)]!=0){ cout<<endl<<"The coordinates you tried are occupied by "<<mp[make_pair(newX,newY)]<<" .Try again."<<endl; nrObs++; continue; } p = new block(newX,newY,'1'); obstacles.push_back(*p); } State *startState = new State(blocks,*agent,N,obstacles); TreeSearcher *tr = new TreeSearcher(startState,type,srch,true,ranBool); }else{ State *startState = new State(blocks,*agent,N); TreeSearcher *tr = new TreeSearcher(startState,type,srch,true,ranBool); } return 0; }
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/lib/ofpmonitor/ServerTableSorter.h
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no_license
Poweruser/OFPMonitor
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ServerTableSorter.h
//--------------------------------------------------------------------------- #ifndef ServerTableSorterH #define ServerTableSorterH #include <vcl.h> /** This object keeps track of how the server table is currently sorted */ enum ServerTableColumn { STC_ID=0, STC_NAME=1, STC_PLAYERS=2, STC_STATE=3, STC_ISLAND=4, STC_MISSION=5, STC_PING=6 }; class ServerTableSorter { public: ServerTableSorter(); void reset(); void setId(); void setName(); void setPlayers(); void setStatus(); void setIsland(); void setMission(); void setPing(); bool isIdSet(); bool isNameSet(); bool isPlayersSet(); bool isStatusSet(); bool isIslandSet(); bool isMissionSet(); bool isPingSet(); bool isNormalOrder(); private: ServerTableColumn currentColumn; bool normalOrder; void setProperty(ServerTableColumn stc); }; //--------------------------------------------------------------------------- #endif
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wlijie/recipes
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query.pb.h
// Generated by the protocol buffer compiler. DO NOT EDIT! // source: proto/query.proto #ifndef PROTOBUF_proto_2fquery_2eproto__INCLUDED #define PROTOBUF_proto_2fquery_2eproto__INCLUDED #include <string> #include <google/protobuf/stubs/common.h> #if GOOGLE_PROTOBUF_VERSION < 3005000 #error This file was generated by a newer version of protoc which is #error incompatible with your Protocol Buffer headers. Please update #error your headers. #endif #if 3005001 < GOOGLE_PROTOBUF_MIN_PROTOC_VERSION #error This file was generated by an older version of protoc which is #error incompatible with your Protocol Buffer headers. Please #error regenerate this file with a newer version of protoc. #endif #include <google/protobuf/io/coded_stream.h> #include <google/protobuf/arena.h> #include <google/protobuf/arenastring.h> #include <google/protobuf/generated_message_table_driven.h> #include <google/protobuf/generated_message_util.h> #include <google/protobuf/metadata.h> #include <google/protobuf/message.h> #include <google/protobuf/repeated_field.h> // IWYU pragma: export #include <google/protobuf/extension_set.h> // IWYU pragma: export #include <google/protobuf/unknown_field_set.h> // @@protoc_insertion_point(includes) namespace protobuf_proto_2fquery_2eproto { // Internal implementation detail -- do not use these members. struct TableStruct { static const ::google::protobuf::internal::ParseTableField entries[]; static const ::google::protobuf::internal::AuxillaryParseTableField aux[]; static const ::google::protobuf::internal::ParseTable schema[3]; static const ::google::protobuf::internal::FieldMetadata field_metadata[]; static const ::google::protobuf::internal::SerializationTable serialization_table[]; static const ::google::protobuf::uint32 offsets[]; }; void AddDescriptors(); void InitDefaultsQueryImpl(); void InitDefaultsQuery(); void InitDefaultsAnswerImpl(); void InitDefaultsAnswer(); void InitDefaultsEmptyImpl(); void InitDefaultsEmpty(); inline void InitDefaults() { InitDefaultsQuery(); InitDefaultsAnswer(); InitDefaultsEmpty(); } } // namespace protobuf_proto_2fquery_2eproto namespace codec { class Answer; class AnswerDefaultTypeInternal; extern AnswerDefaultTypeInternal _Answer_default_instance_; class Empty; class EmptyDefaultTypeInternal; extern EmptyDefaultTypeInternal _Empty_default_instance_; class Query; class QueryDefaultTypeInternal; extern QueryDefaultTypeInternal _Query_default_instance_; } // namespace codec namespace codec { // =================================================================== class Query : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:codec.Query) */ { public: Query(); virtual ~Query(); Query(const Query& from); inline Query& operator=(const Query& from) { CopyFrom(from); return *this; } #if LANG_CXX11 Query(Query&& from) noexcept : Query() { *this = ::std::move(from); } inline Query& operator=(Query&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } #endif static const ::google::protobuf::Descriptor* descriptor(); static const Query& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const Query* internal_default_instance() { return reinterpret_cast<const Query*>( &_Query_default_instance_); } static PROTOBUF_CONSTEXPR int const kIndexInFileMessages = 0; void Swap(Query* other); friend void swap(Query& a, Query& b) { a.Swap(&b); } // implements Message ---------------------------------------------- inline Query* New() const PROTOBUF_FINAL { return New(NULL); } Query* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL; void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL; void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL; void CopyFrom(const Query& from); void MergeFrom(const Query& from); void Clear() PROTOBUF_FINAL; bool IsInitialized() const PROTOBUF_FINAL; size_t ByteSizeLong() const PROTOBUF_FINAL; bool MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL; void SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL; ::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL; int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; } private: void SharedCtor(); void SharedDtor(); void SetCachedSize(int size) const PROTOBUF_FINAL; void InternalSwap(Query* other); private: inline ::google::protobuf::Arena* GetArenaNoVirtual() const { return NULL; } inline void* MaybeArenaPtr() const { return NULL; } public: ::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL; // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- // string questioner = 2; void clear_questioner(); static const int kQuestionerFieldNumber = 2; const ::std::string& questioner() const; void set_questioner(const ::std::string& value); #if LANG_CXX11 void set_questioner(::std::string&& value); #endif void set_questioner(const char* value); void set_questioner(const char* value, size_t size); ::std::string* mutable_questioner(); ::std::string* release_questioner(); void set_allocated_questioner(::std::string* questioner); // string question = 3; void clear_question(); static const int kQuestionFieldNumber = 3; const ::std::string& question() const; void set_question(const ::std::string& value); #if LANG_CXX11 void set_question(::std::string&& value); #endif void set_question(const char* value); void set_question(const char* value, size_t size); ::std::string* mutable_question(); ::std::string* release_question(); void set_allocated_question(::std::string* question); // int64 id = 1; void clear_id(); static const int kIdFieldNumber = 1; ::google::protobuf::int64 id() const; void set_id(::google::protobuf::int64 value); // @@protoc_insertion_point(class_scope:codec.Query) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; ::google::protobuf::internal::ArenaStringPtr questioner_; ::google::protobuf::internal::ArenaStringPtr question_; ::google::protobuf::int64 id_; mutable int _cached_size_; friend struct ::protobuf_proto_2fquery_2eproto::TableStruct; friend void ::protobuf_proto_2fquery_2eproto::InitDefaultsQueryImpl(); }; // ------------------------------------------------------------------- class Answer : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:codec.Answer) */ { public: Answer(); virtual ~Answer(); Answer(const Answer& from); inline Answer& operator=(const Answer& from) { CopyFrom(from); return *this; } #if LANG_CXX11 Answer(Answer&& from) noexcept : Answer() { *this = ::std::move(from); } inline Answer& operator=(Answer&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } #endif static const ::google::protobuf::Descriptor* descriptor(); static const Answer& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const Answer* internal_default_instance() { return reinterpret_cast<const Answer*>( &_Answer_default_instance_); } static PROTOBUF_CONSTEXPR int const kIndexInFileMessages = 1; void Swap(Answer* other); friend void swap(Answer& a, Answer& b) { a.Swap(&b); } // implements Message ---------------------------------------------- inline Answer* New() const PROTOBUF_FINAL { return New(NULL); } Answer* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL; void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL; void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL; void CopyFrom(const Answer& from); void MergeFrom(const Answer& from); void Clear() PROTOBUF_FINAL; bool IsInitialized() const PROTOBUF_FINAL; size_t ByteSizeLong() const PROTOBUF_FINAL; bool MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL; void SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL; ::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL; int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; } private: void SharedCtor(); void SharedDtor(); void SetCachedSize(int size) const PROTOBUF_FINAL; void InternalSwap(Answer* other); private: inline ::google::protobuf::Arena* GetArenaNoVirtual() const { return NULL; } inline void* MaybeArenaPtr() const { return NULL; } public: ::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL; // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- // string questioner = 2; void clear_questioner(); static const int kQuestionerFieldNumber = 2; const ::std::string& questioner() const; void set_questioner(const ::std::string& value); #if LANG_CXX11 void set_questioner(::std::string&& value); #endif void set_questioner(const char* value); void set_questioner(const char* value, size_t size); ::std::string* mutable_questioner(); ::std::string* release_questioner(); void set_allocated_questioner(::std::string* questioner); // string answerer = 3; void clear_answerer(); static const int kAnswererFieldNumber = 3; const ::std::string& answerer() const; void set_answerer(const ::std::string& value); #if LANG_CXX11 void set_answerer(::std::string&& value); #endif void set_answerer(const char* value); void set_answerer(const char* value, size_t size); ::std::string* mutable_answerer(); ::std::string* release_answerer(); void set_allocated_answerer(::std::string* answerer); // string answer = 4; void clear_answer(); static const int kAnswerFieldNumber = 4; const ::std::string& answer() const; void set_answer(const ::std::string& value); #if LANG_CXX11 void set_answer(::std::string&& value); #endif void set_answer(const char* value); void set_answer(const char* value, size_t size); ::std::string* mutable_answer(); ::std::string* release_answer(); void set_allocated_answer(::std::string* answer); // int64 id = 1; void clear_id(); static const int kIdFieldNumber = 1; ::google::protobuf::int64 id() const; void set_id(::google::protobuf::int64 value); // @@protoc_insertion_point(class_scope:codec.Answer) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; ::google::protobuf::internal::ArenaStringPtr questioner_; ::google::protobuf::internal::ArenaStringPtr answerer_; ::google::protobuf::internal::ArenaStringPtr answer_; ::google::protobuf::int64 id_; mutable int _cached_size_; friend struct ::protobuf_proto_2fquery_2eproto::TableStruct; friend void ::protobuf_proto_2fquery_2eproto::InitDefaultsAnswerImpl(); }; // ------------------------------------------------------------------- class Empty : public ::google::protobuf::Message /* @@protoc_insertion_point(class_definition:codec.Empty) */ { public: Empty(); virtual ~Empty(); Empty(const Empty& from); inline Empty& operator=(const Empty& from) { CopyFrom(from); return *this; } #if LANG_CXX11 Empty(Empty&& from) noexcept : Empty() { *this = ::std::move(from); } inline Empty& operator=(Empty&& from) noexcept { if (GetArenaNoVirtual() == from.GetArenaNoVirtual()) { if (this != &from) InternalSwap(&from); } else { CopyFrom(from); } return *this; } #endif static const ::google::protobuf::Descriptor* descriptor(); static const Empty& default_instance(); static void InitAsDefaultInstance(); // FOR INTERNAL USE ONLY static inline const Empty* internal_default_instance() { return reinterpret_cast<const Empty*>( &_Empty_default_instance_); } static PROTOBUF_CONSTEXPR int const kIndexInFileMessages = 2; void Swap(Empty* other); friend void swap(Empty& a, Empty& b) { a.Swap(&b); } // implements Message ---------------------------------------------- inline Empty* New() const PROTOBUF_FINAL { return New(NULL); } Empty* New(::google::protobuf::Arena* arena) const PROTOBUF_FINAL; void CopyFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL; void MergeFrom(const ::google::protobuf::Message& from) PROTOBUF_FINAL; void CopyFrom(const Empty& from); void MergeFrom(const Empty& from); void Clear() PROTOBUF_FINAL; bool IsInitialized() const PROTOBUF_FINAL; size_t ByteSizeLong() const PROTOBUF_FINAL; bool MergePartialFromCodedStream( ::google::protobuf::io::CodedInputStream* input) PROTOBUF_FINAL; void SerializeWithCachedSizes( ::google::protobuf::io::CodedOutputStream* output) const PROTOBUF_FINAL; ::google::protobuf::uint8* InternalSerializeWithCachedSizesToArray( bool deterministic, ::google::protobuf::uint8* target) const PROTOBUF_FINAL; int GetCachedSize() const PROTOBUF_FINAL { return _cached_size_; } private: void SharedCtor(); void SharedDtor(); void SetCachedSize(int size) const PROTOBUF_FINAL; void InternalSwap(Empty* other); private: inline ::google::protobuf::Arena* GetArenaNoVirtual() const { return NULL; } inline void* MaybeArenaPtr() const { return NULL; } public: ::google::protobuf::Metadata GetMetadata() const PROTOBUF_FINAL; // nested types ---------------------------------------------------- // accessors ------------------------------------------------------- // int32 id = 1; void clear_id(); static const int kIdFieldNumber = 1; ::google::protobuf::int32 id() const; void set_id(::google::protobuf::int32 value); // @@protoc_insertion_point(class_scope:codec.Empty) private: ::google::protobuf::internal::InternalMetadataWithArena _internal_metadata_; ::google::protobuf::int32 id_; mutable int _cached_size_; friend struct ::protobuf_proto_2fquery_2eproto::TableStruct; friend void ::protobuf_proto_2fquery_2eproto::InitDefaultsEmptyImpl(); }; // =================================================================== // =================================================================== #ifdef __GNUC__ #pragma GCC diagnostic push #pragma GCC diagnostic ignored "-Wstrict-aliasing" #endif // __GNUC__ // Query // int64 id = 1; inline void Query::clear_id() { id_ = GOOGLE_LONGLONG(0); } inline ::google::protobuf::int64 Query::id() const { // @@protoc_insertion_point(field_get:codec.Query.id) return id_; } inline void Query::set_id(::google::protobuf::int64 value) { id_ = value; // @@protoc_insertion_point(field_set:codec.Query.id) } // string questioner = 2; inline void Query::clear_questioner() { questioner_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& Query::questioner() const { // @@protoc_insertion_point(field_get:codec.Query.questioner) return questioner_.GetNoArena(); } inline void Query::set_questioner(const ::std::string& value) { questioner_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); // @@protoc_insertion_point(field_set:codec.Query.questioner) } #if LANG_CXX11 inline void Query::set_questioner(::std::string&& value) { questioner_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:codec.Query.questioner) } #endif inline void Query::set_questioner(const char* value) { GOOGLE_DCHECK(value != NULL); questioner_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:codec.Query.questioner) } inline void Query::set_questioner(const char* value, size_t size) { questioner_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast<const char*>(value), size)); // @@protoc_insertion_point(field_set_pointer:codec.Query.questioner) } inline ::std::string* Query::mutable_questioner() { // @@protoc_insertion_point(field_mutable:codec.Query.questioner) return questioner_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* Query::release_questioner() { // @@protoc_insertion_point(field_release:codec.Query.questioner) return questioner_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline void Query::set_allocated_questioner(::std::string* questioner) { if (questioner != NULL) { } else { } questioner_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), questioner); // @@protoc_insertion_point(field_set_allocated:codec.Query.questioner) } // string question = 3; inline void Query::clear_question() { question_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& Query::question() const { // @@protoc_insertion_point(field_get:codec.Query.question) return question_.GetNoArena(); } inline void Query::set_question(const ::std::string& value) { question_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); // @@protoc_insertion_point(field_set:codec.Query.question) } #if LANG_CXX11 inline void Query::set_question(::std::string&& value) { question_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:codec.Query.question) } #endif inline void Query::set_question(const char* value) { GOOGLE_DCHECK(value != NULL); question_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:codec.Query.question) } inline void Query::set_question(const char* value, size_t size) { question_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast<const char*>(value), size)); // @@protoc_insertion_point(field_set_pointer:codec.Query.question) } inline ::std::string* Query::mutable_question() { // @@protoc_insertion_point(field_mutable:codec.Query.question) return question_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* Query::release_question() { // @@protoc_insertion_point(field_release:codec.Query.question) return question_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline void Query::set_allocated_question(::std::string* question) { if (question != NULL) { } else { } question_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), question); // @@protoc_insertion_point(field_set_allocated:codec.Query.question) } // ------------------------------------------------------------------- // Answer // int64 id = 1; inline void Answer::clear_id() { id_ = GOOGLE_LONGLONG(0); } inline ::google::protobuf::int64 Answer::id() const { // @@protoc_insertion_point(field_get:codec.Answer.id) return id_; } inline void Answer::set_id(::google::protobuf::int64 value) { id_ = value; // @@protoc_insertion_point(field_set:codec.Answer.id) } // string questioner = 2; inline void Answer::clear_questioner() { questioner_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& Answer::questioner() const { // @@protoc_insertion_point(field_get:codec.Answer.questioner) return questioner_.GetNoArena(); } inline void Answer::set_questioner(const ::std::string& value) { questioner_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); // @@protoc_insertion_point(field_set:codec.Answer.questioner) } #if LANG_CXX11 inline void Answer::set_questioner(::std::string&& value) { questioner_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:codec.Answer.questioner) } #endif inline void Answer::set_questioner(const char* value) { GOOGLE_DCHECK(value != NULL); questioner_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:codec.Answer.questioner) } inline void Answer::set_questioner(const char* value, size_t size) { questioner_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast<const char*>(value), size)); // @@protoc_insertion_point(field_set_pointer:codec.Answer.questioner) } inline ::std::string* Answer::mutable_questioner() { // @@protoc_insertion_point(field_mutable:codec.Answer.questioner) return questioner_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* Answer::release_questioner() { // @@protoc_insertion_point(field_release:codec.Answer.questioner) return questioner_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline void Answer::set_allocated_questioner(::std::string* questioner) { if (questioner != NULL) { } else { } questioner_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), questioner); // @@protoc_insertion_point(field_set_allocated:codec.Answer.questioner) } // string answerer = 3; inline void Answer::clear_answerer() { answerer_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& Answer::answerer() const { // @@protoc_insertion_point(field_get:codec.Answer.answerer) return answerer_.GetNoArena(); } inline void Answer::set_answerer(const ::std::string& value) { answerer_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); // @@protoc_insertion_point(field_set:codec.Answer.answerer) } #if LANG_CXX11 inline void Answer::set_answerer(::std::string&& value) { answerer_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:codec.Answer.answerer) } #endif inline void Answer::set_answerer(const char* value) { GOOGLE_DCHECK(value != NULL); answerer_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:codec.Answer.answerer) } inline void Answer::set_answerer(const char* value, size_t size) { answerer_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast<const char*>(value), size)); // @@protoc_insertion_point(field_set_pointer:codec.Answer.answerer) } inline ::std::string* Answer::mutable_answerer() { // @@protoc_insertion_point(field_mutable:codec.Answer.answerer) return answerer_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* Answer::release_answerer() { // @@protoc_insertion_point(field_release:codec.Answer.answerer) return answerer_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline void Answer::set_allocated_answerer(::std::string* answerer) { if (answerer != NULL) { } else { } answerer_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), answerer); // @@protoc_insertion_point(field_set_allocated:codec.Answer.answerer) } // string answer = 4; inline void Answer::clear_answer() { answer_.ClearToEmptyNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline const ::std::string& Answer::answer() const { // @@protoc_insertion_point(field_get:codec.Answer.answer) return answer_.GetNoArena(); } inline void Answer::set_answer(const ::std::string& value) { answer_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), value); // @@protoc_insertion_point(field_set:codec.Answer.answer) } #if LANG_CXX11 inline void Answer::set_answer(::std::string&& value) { answer_.SetNoArena( &::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::move(value)); // @@protoc_insertion_point(field_set_rvalue:codec.Answer.answer) } #endif inline void Answer::set_answer(const char* value) { GOOGLE_DCHECK(value != NULL); answer_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(value)); // @@protoc_insertion_point(field_set_char:codec.Answer.answer) } inline void Answer::set_answer(const char* value, size_t size) { answer_.SetNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), ::std::string(reinterpret_cast<const char*>(value), size)); // @@protoc_insertion_point(field_set_pointer:codec.Answer.answer) } inline ::std::string* Answer::mutable_answer() { // @@protoc_insertion_point(field_mutable:codec.Answer.answer) return answer_.MutableNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline ::std::string* Answer::release_answer() { // @@protoc_insertion_point(field_release:codec.Answer.answer) return answer_.ReleaseNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited()); } inline void Answer::set_allocated_answer(::std::string* answer) { if (answer != NULL) { } else { } answer_.SetAllocatedNoArena(&::google::protobuf::internal::GetEmptyStringAlreadyInited(), answer); // @@protoc_insertion_point(field_set_allocated:codec.Answer.answer) } // ------------------------------------------------------------------- // Empty // int32 id = 1; inline void Empty::clear_id() { id_ = 0; } inline ::google::protobuf::int32 Empty::id() const { // @@protoc_insertion_point(field_get:codec.Empty.id) return id_; } inline void Empty::set_id(::google::protobuf::int32 value) { id_ = value; // @@protoc_insertion_point(field_set:codec.Empty.id) } #ifdef __GNUC__ #pragma GCC diagnostic pop #endif // __GNUC__ // ------------------------------------------------------------------- // ------------------------------------------------------------------- // @@protoc_insertion_point(namespace_scope) } // namespace codec // @@protoc_insertion_point(global_scope) #endif // PROTOBUF_proto_2fquery_2eproto__INCLUDED
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/router_proxy/router_proxy.h
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2021-01-10T10:06:50.545240
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router_proxy.h
/** *note: m_ProxyReqQueue过来的数据必须封好了包头 m_ProxyRspQueue发出去的数据已经去掉包头 */ #ifndef _ROUTER_PROXY_H_ #define _ROUTER_PROXY_H_ #include <stdint.h> #include <netinet/in.h> #include <arpa/inet.h> #include <string> #include <map> #include <string.h> #include <vector> #include <google/protobuf/message.h> #include "router.pb.h" #include "shm_queue/shm_queue.h" #include "common.h" #include "log/log.h" #include "util/util.h" typedef struct tagRouterInfo { unsigned int RouterIP; short RouterPort; unsigned int RouterSvrID; int SocketID; std::string strRecieveBuff; tagRouterInfo() { RouterIP = 0; RouterPort = 0; RouterSvrID = 0; SocketID = -1; } int Recv(char* pRecvBuff, unsigned int* pLen) { char *pRecvPtr = pRecvBuff; unsigned int RecvBuffLen = *pLen; if (!strRecieveBuff.empty()) { if (strRecieveBuff.length() > (unsigned int)XY_MAXBUFF_LEN) { XF_LOG_WARN(0, 0, "recv remain len %lu", strRecieveBuff.length()); return -1; } pRecvPtr += strRecieveBuff.length(); RecvBuffLen -= strRecieveBuff.length(); XF_LOG_DEBUG(0, 0, "%s|with recv remain len %lu", __FUNCTION__, (unsigned long)strRecieveBuff.length()); } int RecvBytes = read(SocketID, pRecvPtr, RecvBuffLen); if (RecvBytes > 0) { XF_LOG_TRACE(0, 0, "recv|%d|%s", RecvBytes, mmlib::CStrTool::Str2Hex(pRecvPtr, RecvBytes)); *pLen = RecvBytes; if (!strRecieveBuff.empty()) { *pLen += strRecieveBuff.length(); memcpy(pRecvBuff, strRecieveBuff.data(), strRecieveBuff.length()); strRecieveBuff.clear(); } return 0; } else if (RecvBytes == 0) { //连接被终止 XF_LOG_INFO(0, 0, "conn close|%d", RouterSvrID); return 1; } else if (errno == EAGAIN || errno == EWOULDBLOCK) { //相当于没有接收到数据 *pLen = 0; if (!strRecieveBuff.empty()) { *pLen += strRecieveBuff.length(); memcpy(pRecvBuff, strRecieveBuff.c_str(), strRecieveBuff.length()); strRecieveBuff.clear(); } return 0; } else { XF_LOG_WARN(0, 0, "recv failed, ret=%d, errno=%d, errmsg=%s", RecvBytes, errno, strerror(errno)); return -1; } return 0; } int AddRecvData(const char *pBuff, unsigned int Len) { XF_LOG_DEBUG(0, 0, "%s|%lu|%d", __FUNCTION__, (unsigned long)strRecieveBuff.length(), Len); if (!strRecieveBuff.empty()) { if (strRecieveBuff.length() + Len > (unsigned int)XY_MAXBUFF_LEN) { XF_LOG_WARN(0, 0, "%s|add recv failed, len=%lu, add_len=%d", __FUNCTION__, (unsigned long)strRecieveBuff.length(), Len); return -1; } //TODO 错误处理 strRecieveBuff.append(pBuff, Len); XF_LOG_DEBUG(0, 0, "%s|after add string|%lu", __FUNCTION__, (unsigned long)strRecieveBuff.length()); } else { if (Len > (unsigned int)XY_MAXBUFF_LEN) { XF_LOG_WARN(0, 0, "%s|add recv failed, add_len=%d", __FUNCTION__, Len); return -1; } //TODO 错误处理 strRecieveBuff.assign(pBuff, Len); XF_LOG_DEBUG(0, 0, "%s|after new string|%lu", __FUNCTION__, (unsigned long)strRecieveBuff.length()); } return 0; } }RouterInfo; class CRouterProxy { public: CRouterProxy(); ~CRouterProxy(); int Init(const char *pConfFile); int Run(); int GetServerID(){return m_ServerID;} private: int ConnectRouter(unsigned int RouterSvrID); int DisconnetRouter(unsigned int RouterSvrID); void CheckConnect(); int Send(unsigned int RouterSvrID, const char *pSendBuff, int SendBuffLen); int Recv(unsigned int RouterSvrID, char* pRecvBuff, unsigned int* pLen); int AddRecvData(unsigned int RouterSvrID, const char *pBuff, unsigned int Len); int Forward2Router(char *pSendBuff, int SendBuffLen, int RouterSvrID = 0); int Send2RouterByMsg(unsigned int RouterSvrID, unsigned int CmdID, const google::protobuf::Message &Rsp); int SendHeartbeatMsg(unsigned int RouterSvrID); int SendRegisterMsg(unsigned int RouterSvrID); int ProcessPkg(unsigned int RouterSvrID, const char* pCurBuffPos, int RecvLen); private: int m_EpollFD; int m_ServerID; //接收缓冲区 char *m_pProcessBuff; int m_RouterNum; RouterInfo m_RouterInfo[XY_MAX_ROUTER_NUM]; mmlib::CShmQueue m_ProxyReqQueue; mmlib::CShmQueue m_ProxyRspQueue; }; #endif
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/cbec.cpp
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ptoyoohri/lexyacc
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cbec.cpp
/* ***************************************************************************** // [cbec.cpp] // // Copyright 2004-2004 SPRINGSOFT. All Rights Reserved. // // Except as specified in the license terms of SPRINGSOFT, this material may not be copied, modified, // re-published, uploaded, executed, or distributed in any way, in any medium, // in whole or in part, without prior written permission from SPRINGSOFT. // ****************************************************************************/ #define CBEC_ALLOC //#include "cbec.h" //#include <values.h> #include <float.h> #include <stdarg.h> #include "cbec_int.h" #include "cbec_kw.h" //#include "cbec_prop.src" //#include "cbec_ev.src" //#include "cbec_eval.src" #include "cbec_kw.src" //#include "cbec_link.src" //#include "cbec_misc.src" #include "cbec_msg.src" //#include "cbec_opr.src" //#include "cbec_rng.src" //#include "cbec_stmt.src" #include "cbec_main.src" void Task::init(char task_name[], char o_e_Name[]) { taskName = task_name; char *objectsName = o_e_Name; char *ptr = o_e_Name; int lenght = strlen(o_e_Name); for (ptr = o_e_Name; *ptr != '\0' ; ptr++) { if (*ptr == ',') { char *ptr_NULL = ptr; ptr ++; *ptr_NULL = '\0'; break; } } evnetsName = ptr; printf("Task::init(): %s; %s; %s \n", taskName, objectsName, evnetsName); } void Task::setIn(char var_name[], char is_name[], char in_set_name[]) { sets[countSet].defineIn.varName = var_name; // P sets[countSet].defineIn.isName = is_name; // is "people" sets[countSet].defineIn.inSetName = in_set_name; // in objects printf("Task::setIs(): %s; %s; %s;\n", var_name, is_name, in_set_name); } void Task::everyAny(int qlfy) { sets[countSet].everyAny = qlfy; // 1:every or 2: any printf("Task::everyAny(): %d;\n", qlfy); } void Task::setCondition(char condition[]) { sets[countSet].conditionClause = condition; // 1:every or 2: any printf("Task::setCondition(): %s;\n", sets[countSet].conditionClause); }
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/GFG/Trees/is-tree-foldable.cpp
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Ad1tyaV/Coding-Problems
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is-tree-foldable.cpp
/* $ g++ -std=c++0x foldable-tree.cpp -o isFoldable $ ./isFoldable Tree is foldable */ #include<iostream> using namespace std; struct Node{ int data; Node* left; Node* right; Node(int data){ this->data = data; this->left = NULL; this->right = NULL; } }; Node* invert(Node* root){ if(root){ if(root->left==NULL && root->right==NULL) // If happens to be leaf return root; Node* leftChild = root->left; Node* rightChild = root->right; root->left = invert(rightChild); root->right = invert(leftChild); return root; } return NULL; } bool areSame(Node* root, Node* secondRoot){ if(root==NULL && secondRoot==NULL) return true; if(root && secondRoot){ return areSame(root->left, secondRoot->left) && areSame(root->right, secondRoot->right); } return false; } Node* deepCopy(Node* root){ if(root){ Node* copiedNode = new Node(root->data); if(root->left){ copiedNode->left = deepCopy(root->left); } if(root->right){ copiedNode->right = deepCopy(root->right); } return copiedNode; } return NULL; } int main(){ //This Tree is foldable! Node* root = new Node(10); root->left = new Node(7); root->right = new Node(15); root->left->right = new Node(9); root->right->left = new Node(11); // This tree is foldable // Node* root = new Node(10); // root->left = new Node(7); // root->right = new Node(15); // root->left->left = new Node(9); // root->right->right = new Node(11); //This Tree is not foldable // Node* root = new Node(10); // root->left = new Node(7); // root->right = new Node(15); // root->left->left = new Node(5); // root->right->left = new Node(11); if(areSame(root, invert(deepCopy(root)))) cout<<"Tree is foldable\n"; else cout<<"Tree is not foldable\n"; return 0; }
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/football/UIItemScore.cpp
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[]
no_license
tjakubowski/sfml-football
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UIItemScore.cpp
#include "UIItemScore.hpp" namespace Football { UIItemScore::UIItemScore(sf::Vector2f centerAnchor, Score score, unsigned fontSize, sf::Color color, std::string fontName, float bgPadding, sf::Color bgColor) : UIItem(centerAnchor, "", fontSize, color, fontName, bgPadding, bgColor) { clickable = false; stringStream->str(std::string()); *stringStream << score.leftPoints << " : " << score.rightPoints << "\t" << timestampToDate(score.timestamp); text->setString(stringStream->str()); text->setPosition(centerAnchor - sf::Vector2f(text->getGlobalBounds().width, text->getGlobalBounds().height) / 2.f); } UIItemScore::~UIItemScore() { } std::string UIItemScore::timestampToDate(const time_t timestamp) { char buffer[30]; struct tm* dt = localtime(&timestamp); strftime(buffer, sizeof(buffer), "%H:%M, %d.%m.%y", dt); return std::string(buffer); } void UIItemScore::onClick() { } }
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/Zork/Zork/Inventory.cpp
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no_license
SirGauci/GamesProgrammingRepo
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Inventory.cpp
#include "stdafx.h" #include "Inventory.h" #include <iostream> Inventory::Inventory(){} Inventory::~Inventory(){} void Inventory::Add(Item* item) { prInventory.push_back(item); } Item* Inventory::Access(std::string item) { for each (Item* i in prInventory) { if (i->getName() == item) { return i; } } return NULL; } void Inventory::Remove(std::string item) { auto it = std::find(prInventory.begin(), prInventory.end(), Access(item)); if (it != prInventory.end()) { std::swap(*it, prInventory.back()); prInventory.pop_back(); } } std::string Inventory::Display() { std::string result; for each (Item* i in prInventory) { result += "\t" + i->getName() + "\n"; } return result; }
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/Maze.cpp
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[]
no_license
nathansmith11170/MazesWithSFML
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1a2f2ff5a2405cc73beb7bbd6370e5b9a2efc21f
refs/heads/master
2020-03-29T16:39:50.854821
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Maze.cpp
#include <SFML/Graphics.hpp> #include "MatrixGraph.h" #include <cstdio> #include <vector> #include <unordered_set> #include <cstdlib> #define WINDOW_WIDTH 800 #define WINDOW_HEIGHT 600 #define NODES 20 #define STROKE 5 /*This function returns the next vertex of the graph given by depth first search with a recursive backtracker*/ int recursiveBacktracker(MatrixGraph, MatrixGraph*, std::vector<int>*, std::unordered_set<int>*, int); int main(int argc, char **argv) { //Shapes std::vector<sf::RectangleShape> rects; std::vector<sf::RectangleShape> bottomEdges; std::vector<sf::RectangleShape> rightEdges; //The top and left borders are fixed sf::RectangleShape topBorder; sf::RectangleShape leftBorder; sf::RenderWindow window; //Model variables MatrixGraph grid, maze; std::vector<int> stack; std::unordered_set<int> visitedSet; int i, currentVertex, row, column, j, seed; char *commandLine; //Get command line arg, seed random commandLine = *(argv+1); seed = atoi(commandLine); srand(seed); //Create two graphs with N^2 vertices for( i = 0; i < NODES * NODES; i++ ) { grid.add_vertice(i); maze.add_vertice(i); } //Populate the grid with the proper edges row = 0; column = 0; for( i = 0; i < NODES * NODES; i++ ) { if( i + 1 <= (row+1) * NODES - 1 ) { grid.add_edge(i, i + 1); } if( i - 1 >= row * NODES ) { grid.add_edge(i, i - 1); } if( i + NODES <= NODES * NODES - 1 ) { grid.add_edge(i, i + NODES); } if( i - NODES >= 0 ) { grid.add_edge(i, i - NODES); } column++; if(column >= NODES) { column = 0; row++; } } //Start at the vertex 0 currentVertex = 0; visitedSet.insert(currentVertex); stack.push_back(currentVertex); //Create the SFML window, set framerate window.create(sf::VideoMode(WINDOW_WIDTH, WINDOW_HEIGHT), "Maze"); window.setFramerateLimit(30 ); //Set up borders topBorder = sf::RectangleShape(sf::Vector2f(WINDOW_WIDTH, STROKE)); leftBorder = sf::RectangleShape(sf::Vector2f(STROKE, WINDOW_HEIGHT)); //Set up vertices row = 0; column = 0; for( i = 0; i < NODES * NODES; i++ ) { rects.push_back(sf::RectangleShape(sf::Vector2f(WINDOW_WIDTH/NODES-STROKE,\ WINDOW_HEIGHT/NODES-STROKE))); rects.at(i).setPosition(STROKE + column * (WINDOW_WIDTH/NODES),\ STROKE + row * (WINDOW_HEIGHT/NODES)); column++; if(column >= NODES) { column = 0; row++; } } //Set up edges row = 0; column = 0; for( i = 0; i < NODES * NODES; i++ ) { rightEdges.push_back(sf::RectangleShape(sf::Vector2f(STROKE,\ WINDOW_HEIGHT/NODES-STROKE))); rightEdges.at(i).setPosition((column + 1) * (WINDOW_WIDTH/NODES),\ STROKE + row * (WINDOW_HEIGHT/NODES)); column++; if(column >= NODES) { column = 0; row++; } } row = 0; column = 0; for( i = 0; i < NODES * NODES; i++ ) { bottomEdges.push_back(sf::RectangleShape(sf::Vector2f(WINDOW_WIDTH/NODES-STROKE,\ STROKE))); bottomEdges.at(i).setPosition(STROKE + column * (WINDOW_WIDTH/NODES),\ (row + 1) * (WINDOW_HEIGHT/NODES)); column++; if(column >= NODES) { column = 0; row++; } } for( i = 0; i < rects.size(); i++) { rects.at(i).setFillColor(sf::Color::Black); bottomEdges.at(i).setFillColor(sf::Color::Cyan); rightEdges.at(i).setFillColor(sf::Color::Cyan); } //Main loop while( window.isOpen() ) { //Handle events in order to close the window sf::Event event; while( window.pollEvent(event) ){ if(event.type == sf::Event::Closed) { window.close(); } } //Begin frame window.clear(sf::Color::Black); //Indicate current position rects.at(currentVertex).setFillColor(sf::Color::Red); /* Drawing Logic */ for( i = 0; i < rects.size(); i++) { if(i != currentVertex && visitedSet.count(i)) { rects.at(i).setFillColor(sf::Color::Cyan); window.draw(rects.at(i)); } if( i == currentVertex ) { window.draw(rects.at(i)); } } //Draw existent edges for( i = 0; i < rightEdges.size(); i++ ) { std::vector<int> neighbors = maze.get_neighbors(i); for( j = 0; j < neighbors.size(); j++ ) { if(neighbors.at(j) == i + 1) { window.draw(rightEdges.at(i)); } } } for( i = 0; i < bottomEdges.size(); i++ ) { std::vector<int> neighbors = maze.get_neighbors(i); for( j = 0; j < neighbors.size(); j++ ) { if(neighbors.at(j) == i + NODES) { window.draw(bottomEdges.at(i)); } } } window.display(); //End frame //Get next position from recursive backtracker if(!stack.empty()) { currentVertex = recursiveBacktracker(grid, &maze, &stack, &visitedSet, currentVertex); } } return 0; } int recursiveBacktracker(MatrixGraph grid, MatrixGraph *maze, std::vector<int> *stack,\ std::unordered_set<int> *visitedSet, int currentVertex) { int i, j, isVisited = 0, randomIndex, nextVertex; std::vector<int> unvisitedNeighbors; std::vector<int> neighbors; int isvisited; //From the neighbors of the current node, determine which are unvisited neighbors = grid.get_neighbors(currentVertex); for( i = 0; i < neighbors.size(); i++ ) { if(!(*visitedSet).count(neighbors.at(i))) { unvisitedNeighbors.push_back(neighbors.at(i)); } } if(!unvisitedNeighbors.empty()) { //Get a random neighbor std::random_shuffle (unvisitedNeighbors.begin(), unvisitedNeighbors.end()); nextVertex = unvisitedNeighbors.back(); //Push current node onto the stack (*stack).push_back(currentVertex); //Add the appropriate edge to the maze (*maze).add_edge(currentVertex, nextVertex); (*visitedSet).insert(nextVertex); } else if (!(*stack).empty()) { nextVertex = (*stack).back(); (*stack).pop_back(); } return nextVertex; }
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/tuxbox/neutrino/src/driver/file.h
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no_license
ChakaZulu/tuxbox_apps
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1a28fedaecef864ecc7d696b739795321ea3bdb1
refs/heads/master
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file.h
/* -*- Mode: C++; tab-width: 4; indent-tabs-mode: non-nil; c-basic-offset: 4 -*- */ /* Neutrino-GUI - DBoxII-Project Copyright (C) 2001 Steffen Hehn 'McClean' Homepage: http://dbox.cyberphoria.org/ Kommentar: Diese GUI wurde von Grund auf neu programmiert und sollte nun vom Aufbau und auch den Ausbaumoeglichkeiten gut aussehen. Neutrino basiert auf der Client-Server Idee, diese GUI ist also von der direkten DBox- Steuerung getrennt. Diese wird dann von Daemons uebernommen. License: GPL This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA. */ #ifndef __FILE_H__ #define __FILE_H__ #include <features.h> /* make sure off_t has size 8 in __USE_FILE_OFFSET64 mode */ #ifndef __USE_FILE_OFFSET64 #error not using 64 bit file offsets #endif /* __USE_FILE__OFFSET64 */ #include <sys/types.h> #include <string> #include <vector> class CFile { public: enum FileType { FILE_UNKNOWN = 0, FILE_DIR, FILE_TEXT, FILE_CDR, FILE_MP3, FILE_OGG, FILE_WAV, FILE_FLAC, FILE_XML, FILE_PLAYLIST, STREAM_AUDIO, FILE_PICTURE, STREAM_PICTURE }; FileType getType(void) const; std::string getFileName(void) const; std::string getPath(void) const; CFile(); off_t Size; std::string Name; std::string Url; mode_t Mode; bool Marked; time_t Time; }; typedef std::vector<CFile> CFileList; #endif /* __FILE_H__ */
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/Auxiliary.h
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no_license
karvandi/KeyMgr
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h
Auxiliary.h
// // Auxilary.h // KeyMgr // // part of "an example programon using the Openssl library" // // Created by Babak Karvandi on 04/06/2017. // Copyright (C) Geeks Dominion LLC 2017. All rights reserved. // // This software is provided 'as-is', without any express or implied // warranty. In no event will the authors be held liable for any damages // arising from the use of this software. // // Permission is granted to anyone to use this software for any purpose, // including commercial applications, and to alter it and redistribute it // freely, subject to the following restrictions: // // 1. The origin of this software must not be misrepresented; you must not // claim that you wrote the original software. If you use this software // in a product, an acknowledgment in the product documentation would be // appreciated but is not required. // // 2. Altered source versions must be plainly marked as such, and must not be // misrepresented as being the original software. // // 3. This notice may not be removed or altered from any source distribution. // #ifndef __COMMON_H_INCLUDED__ // if header hasn't been defined yet... #define __COMMON_H_INCLUDED__ // #define this so the compiler knows it has been included #include "SysLog.h" #include <iostream> // cout #include <pthread.h> // create_thread ; Library is passes to the linker as well #include <vector> // vector #include <sstream> // stringstream #include <string> // string #include <cstring> // <cstring> = <string.h> ; (in C) strlen() #include <unistd.h> // getpid() #include <map> // map key-value pair #include <fstream> // ofstream (file type) #include <algorithm> // find_if(), remove_if(), toupper #include <fcntl.h> // fcntl, C style file write (used in daemonize) #include <libgen.h> // dirname() #include <dirent.h> // opendir(), readdir() //#include <experimental/filesystem> // filesystem handling #include <ext/stdio_filebuf.h> // GNU stdio_filebuf for istream on system call #include <sys/wait.h> // wait(), wait for child process to finish #include <sys/stat.h> // fstat, umask #include <sys/poll.h> // POLL, fds #include <termios.h> // struct termios; Keyboard poll TC #include <tr1/memory> // smart pointers #include <memory> // smart pointers using namespace std; ////////////////////////////////////////////////////////////////////////////// // Utilities string ASCII_to_POSIX (string &); int exec (ostringstream &, int loglvl = LOG_ERR ); string s_exec ( string ); int exec ( string &, int loglvl = LOG_ERR ); int exec ( vector <string> &, int loglvl = LOG_ERR ); int exec ( string cmd, vector <string> *myvec = NULL, char *envp[] = NULL, int loglvl = LOG_ERR ); // runs the /bin/sh for wildcard char safety bool isPrintable ( string ); bool isNumeric ( string ); bool isAlpha ( string ); bool isAlphaWS ( string ); bool isEmail ( string ); string trim ( string ); string toUpperCase ( string & ); string uuidgen (); string formattedTime ( time_t t = time(0)); string formattedGMTTime( time_t t = time(0)); string formattedTime ( time_t, bool GMT ); // true = GMT; false = US Local time; void stringReplace (string &, string, string, bool all = true); // true = All occuranses, false = First occurance ////////////////////////////////////////////////////////////////////////////// class cmdOpt { public: cmdOpt (string); ~cmdOpt () {}; int init (int, char *[]); string getErrors (); string getWarnings (); bool anyWarnings (); bool isSet (char); bool isSet (char, int &); string getValue (char); private: struct Flags { char attrib; string value; bool flag; }; vector <Flags> options; vector <char> mandatory; vector <string> arguments; ostringstream errors; ostringstream warnings; }; ////////////////////////////////////////////////////////////////////////////////////////////////////// class fileWrapper { public: fileWrapper(int logLvl = LOG_ERR); ~fileWrapper(); int RC; bool fileExists, IS_DIR; string ETag; int init(string); bool isDir() { return IS_DIR; } bool isValidFilename(); string lastAccessed(bool); string lastModified(bool); string getetag( bool CHK_DIR = true ); int size() { if ( RC == 200 ) return fstat.st_size; else return -1; } int mkDir(); int lsDir( vector <string> *output = NULL ); int rmDir( bool force_all = false ); int mkFile( bool force = false ); int rmFile(); int write( ostringstream *output = NULL, bool append = false ); int append( ostringstream *output ) { return write( output, true ); }; int erase() { write(); tlog->INFO( "204: erase() successfull" ) ; return 204; }; int read( stringstream & ); static string DirName ( string ); static string BaseName ( string ); string fname; protected: struct stat fstat; int loglevel; private: ThreadLog *tlog; }; #endif
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/AcWing/13.4.1111. 字母 .cpp
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13.4.1111. 字母 .cpp
//13.4.1111. 字母 给定一个R×S的大写字母矩阵,你的起始位置位于左上角,你可以向上下左右四个方向进行移动,但是不能移出边界,或者移动到曾经经过的字母(左上角字母看作第一个经过的字母)。 请问,你最多可以经过几个字母。 输入格式 第一行包含两个整数 R和 S,表示字母矩阵的行和列。 接下来 R行,每行包含一个长度为 S的大写字母构成的字符串,共同构成字母矩阵。 输出格式 输出一个整数,表示最多能够经过的字母个数。 数据范围 1≤R,S≤20 输入样例: 3 6 HFDFFB AJHGDH DGAGEH 输出样例: 6 //dfs 自己的写法有点笨拙 #include<iostream> using namespace std; const int N=21; int n,m; bool st[30]; char a[N][N]; int dx[]={0,-1,0,1}; int dy[]={1,0,-1,0}; int dfs(int x,int y){ //在x,y这个位置所能到的最远距离 int ju=0; for(int i=0;i<4;i++){ int t=x+dx[i]; int b=y+dy[i]; if(t>=0&&t<n&&b>=0&&b<m){ if(st[a[t][b]-'A']) ju++; } } if(ju==4)return 1; //如果上下左右都访问过了,那就返回1, int s=1;//初始值是1 for(int i=0;i<4;i++){ int t=x+dx[i]; int b=y+dy[i]; if(t>=0&&t<n&&b>=0&&b<m){ if(!st[a[t][b]-'A']){ st[a[t][b]-'A']=true; s=max(s,dfs(t,b)+1);//四个方向所能到的最远值+1=当前位置的最远值 st[a[t][b]-'A']=false; } } } return s; } int main(){ cin>>n>>m; for(int i=0;i<n;i++){ for(int j=0;j<m;j++){ cin>>a[i][j]; } } st[a[0][0]-'A']=true; cout<<dfs(0,0)<<endl; return 0; } //y总写法 #include <iostream> #include <cstring> using namespace std; const int N = 30; int n, m; char g[N][N]; bool st[N]; int dx[] = {-1, 0, 1, 0}, dy[] = {0, 1, 0, -1}; int dfs(int x, int y) { int u = g[x][y] - 'A'; st[u] = true; int sum = 0; for (int i = 0; i < 4; i ++ ) { int a = x + dx[i], b = y + dy[i]; if (a >= 0 && a < n && b >= 0 && b < m) { int t = g[a][b] - 'A'; if (!st[t]) sum = max(sum, dfs(a, b)); } } st[u] = false; return sum + 1; } int main() { cin >> n >> m; for (int i = 0; i < n; i ++ ) cin >> g[i]; cout << dfs(0, 0) << endl; return 0; }
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/IO/ReadingTextFile.cpp
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ReadingTextFile.cpp
#include <iostream> #include <fstream> void read_file(std::string file_name) { //---- YOU WRITE YOUR CODE BELOW THIS LINE---- std::string name; std::ifstream i_file(file_name); if(!i_file.is_open()){ std::cerr << "Error opening file" << std::endl; }else{ while(!i_file.eof()){ i_file >> name; std::cout << name << std::endl; } } //---- YOU WRITE YOUR CODE ABOVE THIS LINE---- }
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/1109 false ordering.cpp
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Shaykat/LightOJ
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refs/heads/master
2021-01-11T02:09:17.514424
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1109 false ordering.cpp
#include<bits/stdc++.h> using namespace std; #define a 1500 vector< pair<int,int> >v; int arr[a]; int prime[1005],k,f[20],p[20],l,t; bool compare(const pair<int,int>&i,const pair<int,int>&j){ if(i.second == j.second) return i.first > j.first; return i.second < j.second; } void sieve(){ int i,j; k = 1; prime[0] = 2; int sn = sqrt((double)a); arr[0] = 1; arr[1] = 1; arr[2] = 0; for(i=3;i<=sn;i+=2) { if(arr[i] == 0) { prime[k++] = i; for(j=i*i;j<a;j+=2*i) { arr[j] = 1; } } } } int number_of_devisor(int n){ int dev = 1; int sq = sqrt(n),cnt = 0; l =0; for(int i =0; i < k && prime[i] <= sq; i++ ){ if(n%prime[i] == 0){ cnt = 0; while(n%prime[i] == 0){ cnt++; n/= prime[i]; } f[l] = prime[i]; p[l] = cnt; l++; sq = sqrt(n); } } if(n > 1){ f[l] = n; p[l] = 1; } for(int i = 0; i <= l; i++){ dev *= (p[i]+1); } memset(p,0,sizeof(p)); memset(f,0,sizeof(f)); return dev; } int main(){ sieve(); for(int i = 1; i <= 1000; i++){ v.push_back(make_pair(i,number_of_devisor(i))); } sort(v.begin(),v.end(),compare); scanf("%d",&t); int p; for(int i = 1; i <= t; i++){ cin >> p; printf("Case %d: %d\n",i,v[p-1].first); } return 0; }
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/S6086643_CDodds_GPP_Server/S6086643_CDodds_GPP_Server/Card.h
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Card.h
#pragma once #include <string> #include <iostream> enum CardSuit { spades = 0, diamonds = 1, clubs = 2, hearts = 3 }; enum CardValue { ace = 1, two = 2, three = 3, four = 4, five = 5, six = 6, seven = 7, eight = 8, nine = 9, ten = 10, jack = 11, queen = 12, king = 13 }; class Card { public: Card() { std::cout << "SOMETHING HAS GONE WRONG"; } Card(int inSuit, int inValue) : suit((CardSuit)inSuit), value((CardValue)inValue), seen(new bool[4]) {} CardSuit suit; CardValue value; bool* seen; std::string toString(); };
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/MscAssignmentCpp/binarytodecimal.cpp
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bluesaiyancodes/Basic-Computer-Conversions
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binarytodecimal.cpp
// // binarytodecimal.cpp // MscAssignmentCpp // // Created by Bishal Blue on 01/10/18. // Copyright © 2018 Bishal Blue. All rights reserved. // #include "binarytodecimal.hpp" #include <iostream> #include <math.h> #define SIZE 8 using namespace std; void binarytodecimal::initialize(){ for(int i=0;i<SIZE;i++){ arr[i]=0; } val=0; } void binarytodecimal::calcbintodec(int n){ num=n; int i=SIZE-1; while(n){ int temp = n % 10; arr[i--] = temp; n = n / 10; } for(int i=SIZE-1,j=0;i>=0;i--,j++){ val += arr[i]*int(pow(double(2), double(j))); } if (arr[0]==1){ val-=256; } return; } void binarytodecimal::printbintodec(){ cout<<"\nDecimal is "<<val<<endl; }
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/Tests/ClosestApproachTest.hh
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ClosestApproachTest.hh
// // test basic functions of ClosestApproach using KTraj and Line // #include "KinKal/Trajectory/Line.hh" #include "KinKal/Trajectory/ClosestApproach.hh" #include "KinKal/Trajectory/PointClosestApproach.hh" #include "KinKal/Trajectory/PiecewiseClosestApproach.hh" #include "KinKal/Trajectory/ParticleTrajectory.hh" #include "KinKal/General/BFieldMap.hh" #include "KinKal/General/PhysicalConstants.h" #include <iostream> #include <cstdio> #include <iostream> #include <getopt.h> #include <climits> #include "TH1F.h" #include "THelix.h" #include "TFile.h" #include "TPolyLine3D.h" #include "TAxis3D.h" #include "TCanvas.h" #include "TStyle.h" #include "TVector3.h" #include "TPolyLine3D.h" #include "TPolyMarker3D.h" #include "TLegend.h" #include "TGraph.h" #include "TRandom3.h" #include "TH2F.h" #include "TDirectory.h" #include "TProfile.h" #include "TProfile2D.h" #include "TRandom3.h" #include "TROOT.h" #include "TStyle.h" #include "TF1.h" #include "TFitResult.h" using namespace KinKal; using namespace std; // avoid confusion with root using KinKal::Line; void print_usage() { printf("Usage: ClosestApproachTest --charge i--gap f --tmin f --tmax f --vprop f --delta f \n"); } template <class KTRAJ> int ClosestApproachTest(int argc, char **argv, KinKal::DVEC pchange ){ gROOT->SetBatch(kTRUE); gStyle->SetOptFit(1); using TCA = ClosestApproach<KTRAJ,Line>; using TCAP = PointClosestApproach<KTRAJ>; using PCA = PiecewiseClosestApproach<KTRAJ,Line>; using PTRAJ = ParticleTrajectory<KTRAJ>; int opt; int status(0); double mom(105.0), mincost(0.1), maxcost(0.7); int icharge(-1); double pmass(0.511), oz(0.0), ot(0.0); double tmin(-10.0), tmax(10.0); double wlen(1000.0); //length of the wire double maxgap(2.5); // distance between Line and KTRAJ double vprop(0.7); double delta(5e-2); unsigned nstep(50),ntstep(100), ntrks(10); TRandom3 tr_; // random number generator static struct option long_options[] = { {"charge", required_argument, 0, 'q' }, {"tmin", required_argument, 0, 't' }, {"tmax", required_argument, 0, 'T' }, {"vprop", required_argument, 0, 'v' }, {"delta", required_argument, 0, 'd' } }; int long_index =0; while ((opt = getopt_long_only(argc, argv,"", long_options, &long_index )) != -1) { switch (opt) { case 'q' : icharge = atoi(optarg); break; case 't' : tmin = atof(optarg); break; case 'T' : tmax = atof(optarg); break; case 'v' : vprop = atof(optarg); break; case 'd' : delta = atof(optarg); break; default: print_usage(); exit(EXIT_FAILURE); } } // create helix VEC3 bnom(0.0,0.0,1.0); UniformBFieldMap BF(bnom); // 1 Tesla VEC4 origin(0.0,0.0,oz,ot); TFile tpfile((KTRAJ::trajName()+"ClosestApproach.root").c_str(),"RECREATE"); TCanvas* ttpcan = new TCanvas("ttpcan","DToca",1200,800); ttpcan->Divide(3,2); TCanvas* dtpcan = new TCanvas("dtpcan","DDoca",1200,800); dtpcan->Divide(3,2); std::vector<TGraph*> dtpoca, ttpoca; for(size_t ipar=0;ipar<NParams();ipar++){ typename KTRAJ::ParamIndex parindex = static_cast<typename KTRAJ::ParamIndex>(ipar); dtpoca.push_back(new TGraph(nstep*ntstep*ntrks)); string ts = KTRAJ::paramTitle(parindex)+string(" DOCA Change;#Delta DOCA (exact);#Delta DOCA (derivative)"); dtpoca.back()->SetTitle(ts.c_str()); ttpoca.push_back(new TGraph(nstep*ntstep*ntrks)); ts = KTRAJ::paramTitle(parindex)+string(" TOCA Change;#Delta TOCA (exact);#Delta TOCA (derivative)"); ttpoca.back()->SetTitle(ts.c_str()); } for(unsigned itrk=0;itrk<ntrks;++itrk){ double phi = tr_.Uniform(-3.14,3.14); double cost = tr_.Uniform(mincost,maxcost); if(tr_.Uniform(-1.0,1.0) < 0.0)cost *= -1.0; double sint = sqrt(1.0-cost*cost); MOM4 momv(mom*sint*cos(phi),mom*sint*sin(phi),mom*cost,pmass); KTRAJ ktraj(origin,momv,icharge,bnom); for(unsigned itime=0;itime < ntstep;itime++){ double time = tmin + itime*(tmax-tmin)/(ntstep-1); // create tline perp to trajectory at the specified time, separated by the specified gap VEC3 ppos, pdir; ppos = ktraj.position3(time); pdir = ktraj.direction(time); VEC3 perp1 = ktraj.direction(time,MomBasis::perpdir_); VEC3 perp2 = ktraj.direction(time,MomBasis::phidir_); // choose a specific direction for DOCA // the line traj must be perp. to this and perp to the track double eta = tr_.Uniform(-3.14,3.14); VEC3 docadir = cos(eta)*perp1 + sin(eta)*perp2; // sensor dir is perp to docadir and z axis static VEC3 zdir(0.0,0.0,1.0); VEC3 sdir = (docadir.Cross(zdir)).Unit(); double sspeed = CLHEP::c_light*vprop; // vprop is relative to c VEC3 svel = sdir*sspeed; // shift the sensor position double gap = tr_.Uniform(0.01,maxgap); VEC3 spos = ppos + gap*docadir; // create the Line Line tline(spos, time, svel, wlen); // create ClosestApproach from these CAHint tphint(time,time); TCA tp(ktraj,tline,tphint,1e-8); // test: delta vector should be perpendicular to both trajs VEC3 del = tp.delta().Vect(); auto pd = tp.particleDirection(); auto sd = tp.sensorDirection(); double dp = del.Dot(pd); if(dp>1e-9){ cout << "CA delta not perpendicular to particle direction" << endl; status = 2; } double ds = del.Dot(sd); if(ds>1e-9){ cout << "CA delta not perpendicular to sensor direction" << endl; status = 2; } // test PointClosestApproach VEC4 pt(spos.X(),spos.Y(),spos.Z(),time-1.0); TCAP tpp(ktraj,pt,1e-8); if(fabs(fabs(tpp.doca()) - gap) > 1e-8){ cout << "Point DOCA not correct, doca = " << tpp.doca() << " gap " << gap << endl; status = 3; } // test against a piece-traj PTRAJ ptraj(ktraj); PCA pca(ptraj,tline,tphint,1e-8); if(tp.status() != ClosestApproachData::converged)cout << "ClosestApproach status " << tp.statusName() << " doca " << tp.doca() << " dt " << tp.deltaT() << endl; if(tpp.status() != ClosestApproachData::converged)cout << "PointClosestApproach status " << tpp.statusName() << " doca " << tpp.doca() << " dt " << tpp.deltaT() << endl; if(pca.status() != ClosestApproachData::converged)cout << "PiecewiseClosestApproach status " << pca.statusName() << " doca " << pca.doca() << " dt " << pca.deltaT() << endl; VEC3 thpos, tlpos; thpos = tp.particlePoca().Vect(); tlpos = tp.sensorPoca().Vect(); double refd = tp.doca(); double reft = tp.deltaT(); // what matters physically is deltaT // cout << " Helix Pos " << pos << " ClosestApproach KTRAJ pos " << thpos << " ClosestApproach Line pos " << tlpos << endl; // cout << " ClosestApproach particlePoca " << tp.particlePoca() << " ClosestApproach sensorPoca " << tp.sensorPoca() << " DOCA " << refd << endl; // cout << "ClosestApproach dDdP " << tp.dDdP() << " dTdP " << tp.dTdP() << endl; // test against numerical derivatives // range to change specific parameters; most are a few mm for(size_t ipar=0;ipar<NParams();ipar++){ double dstep = pchange[ipar]/(nstep-1); double dstart = -0.5*pchange[ipar]; for(unsigned istep=0;istep<nstep;istep++){ // compute exact change in DOCA auto dvec = ktraj.params().parameters(); double dpar = dstart + dstep*istep; dvec[ipar] += dpar; Parameters pdata(dvec,ktraj.params().covariance()); KTRAJ dktraj(pdata,ktraj); TCA dtp(dktraj,tline,tphint,1e-9); double xd = dtp.doca(); double xt = dtp.deltaT(); // now derivatives; sign flip is due to convention sensor-prediction double dd = -tp.dDdP()[ipar]*dpar; double dt = -tp.dTdP()[ipar]*dpar; int ientry = istep + nstep*itime + itrk*ntstep*nstep; dtpoca[ipar]->SetPoint(ientry,xd-refd,dd); ttpoca[ipar]->SetPoint(ientry,xt-reft,dt); } } } } TF1* pline = new TF1("pline","[0]+[1]*x"); for(size_t ipar=0;ipar<NParams();ipar++){ // dtpoca[ipar]->SetStats(1); dtpcan->cd(ipar+1); // test linearity pline->SetParameters(0.0,1.0); // ignore parameters that don't have appreciable range double xmax = -std::numeric_limits<float>::max(); double xmin = std::numeric_limits<float>::max(); unsigned npt = (unsigned)dtpoca[ipar]->GetN(); for(unsigned ipt=0; ipt < npt;++ipt){ xmax = std::max(dtpoca[ipar]->GetPointX(ipt),xmax); xmin = std::min(dtpoca[ipar]->GetPointX(ipt),xmin); } if(xmax-xmin > 1e-6) { TFitResultPtr pfitr = dtpoca[ipar]->Fit(pline,"SQ","AC*"); if(fabs(pfitr->Parameter(0))> 10*delta || fabs(pfitr->Parameter(1)-1.0) > delta){ cout << "DOCA derivative for parameter " << KTRAJ::paramName(typename KTRAJ::ParamIndex(ipar)) << " Out of tolerance : Offset " << pfitr->Parameter(0) << " Slope " << pfitr->Parameter(1) << endl; status = 1; } } dtpoca[ipar]->Draw("AF*"); } for(size_t ipar=0;ipar<NParams();ipar++){ ttpcan->cd(ipar+1); double xmax = -std::numeric_limits<float>::max(); double xmin = std::numeric_limits<float>::max(); unsigned npt = (unsigned)dtpoca[ipar]->GetN(); for(unsigned ipt=0; ipt < npt;++ipt){ xmax = std::max(ttpoca[ipar]->GetPointX(ipt),xmax); xmin = std::min(ttpoca[ipar]->GetPointX(ipt),xmin); } if(xmax-xmin > 1e-6) { TFitResultPtr pfitr = ttpoca[ipar]->Fit(pline,"SQ","AC*"); if(fabs(pfitr->Parameter(0))> 10*delta || fabs(pfitr->Parameter(1)-1.0) > delta){ cout << "DeltaT derivative for parameter " << KTRAJ::paramName(typename KTRAJ::ParamIndex(ipar)) << " Out of tolerance : Offset " << pfitr->Parameter(0) << " Slope " << pfitr->Parameter(1) << endl; status = 1; } } ttpoca[ipar]->Draw("AF*"); } dtpcan->Write(); ttpcan->Write(); tpfile.Write(); tpfile.Close(); return status; }
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/btree.cpp
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wawila/B-Tree
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btree.cpp
#include "btree.h" bool Btree::insert(dtype x) { node *pNew; dtype xNew; status code = ins(root, x, xNew, pNew); if (code == DuplicateKey) cout << "Duplicate key ignored.\n"; if (code == InsertNotComplete) { node *root0 = root; root = new node; root->n = 1; root->k[0] = xNew; root->p[0] = root0; root->p[1] = pNew; return true; } return false; } status Btree::ins(node *r, dtype x, dtype &y, node* &q) { // Insert x in *this. If not completely successful, the // integer y and the pointer q remain to be inserted. // Return value: // Success, DuplicateKey or InsertNotComplete. node *pNew, *pFinal; int i, j, n; dtype xNew, kFinal; status code; if (r == NULL){q = NULL; y = x; return InsertNotComplete;} n = r->n; i = NodeSearch(x, r->k, n); if (i < n && x == r->k[i]) return DuplicateKey; code = ins(r->p[i], x, xNew, pNew); if (code != InsertNotComplete) return code; // Insertion in subtree did not completely succeed; // try to insert xNew and pNew in the current node: if (n < M - 1) { i = NodeSearch(xNew, r->k, n); for (j=n; j>i; j--) { r->k[j] = r->k[j-1]; r->p[j+1] = r->p[j]; } r->k[i] = xNew; r->p[i+1] = pNew; ++r->n; return Success; } // Current node is full (n == M - 1) and will be split. // Pass item k[h] in the middle of the augmented // sequence back via parameter y, so that it // can move upward in the tree. Also, pass a pointer // to the newly created node back via parameter q: if (i == M - 1) {kFinal = xNew; pFinal = pNew;} else { kFinal = r->k[M-2]; pFinal = r->p[M-1]; for (j=M-2; j>i; j--) { r->k[j] = r->k[j-1]; r->p[j+1] = r->p[j]; } r->k[i] = xNew; r->p[i+1] = pNew; } int h = (M - 1)/2; y = r->k[h]; // y and q are passed on to the q = new node; // next higher level in the tree // The values p[0],k[0],p[1],...,k[h-1],p[h] belong to // the left of k[h] and are kept in *r: r->n = h; // p[h+1],k[h+1],p[h+2],...,k[M-2],p[M-1],kFinal,pFinal // belong to the right of k[h] and are moved to *q: q->n = M - 1 - h; for (j=0; j < q->n; j++) { q->p[j] = r->p[j + h + 1]; q->k[j] = (j < q->n - 1 ? r->k[j + h + 1] : kFinal); } q->p[q->n] = pFinal; return InsertNotComplete; } void Btree::pr(const node *r, int nSpace)const { if (r) { int i; cout << setw(nSpace) << ""; for (i=0; i < r->n; i++) cout << setw(3) << r->k[i] << " "; cout << endl; for (i=0; i <= r->n; i++) pr(r->p[i], nSpace+8); } } int Btree::NodeSearch(dtype x, const dtype *a, int n)const { int i=0; while (i < n && x > a[i]) i++; return i; } void Btree::ShowSearch(dtype x)const { cout << "Search path:\n"; int i, j, n; node *r = root; while (r) { n = r->n; for (j=0; j<r->n; j++) cout << " " << r->k[j]; cout << endl; i = NodeSearch(x, r->k, n); if (i < n && x == r->k[i]) { cout << "Key " << x << " found in position " << i << " of last displayed node.\n"; return; } r = r->p[i]; } cout << "Key " << x << " not found.\n"; } bool Btree::DelNode(dtype x) { node *root0; switch (del(root, x)) { case NotFound: cout << x << " not found.\n"; break; case Underflow: root0 = root; root = root->p[0]; delete root0; return true; } return false; } status Btree::del(node *r, dtype x) { if (r == NULL) return NotFound; int i, j, pivot, n = r->n; dtype *k = r->k; // k[i] means r->k[i] const int nMin = (M - 1)/2; status code; node **p = r->p, *pL, *pR; // p[i] means r->p[i] i = NodeSearch(x, k, n); if (p[0] == NULL) // *r is a leaf { if (i == n || x < k[i]) return NotFound; // x == k[i], and *r is a leaf for (j=i+1; j < n; j++) { k[j-1] = k[j]; p[j] = p[j+1]; } return --r->n >= (r==root ? 1 : nMin) ? Success : Underflow; } // *r is an interior node, not a leaf: if (i < n && x == k[i]) { // x found in an interior node. Go to left child // *p[i] and follow a path all the way to a leaf, // using rightmost branches: node *q = p[i], *q1; int nq; for (;;) { nq = q->n; q1 = q->p[nq]; if (q1 == NULL) break; q = q1; } // Exchange k[i] (= x) with rightmost item in leaf: k[i] = q->k[nq-1]; q->k[nq - 1] = x; } // Delete x in leaf of subtree with root p[i]: code = del(p[i], x); if (code != Underflow) return code; // There is underflow; borrow, and, if necessary, merge: // Too few data items in node *p[i] if (i > 0 && p[i-1]->n > nMin) // Borrow from left sibling { pivot = i - 1; // k[pivot] between pL and pR: pL = p[pivot]; pR = p[i]; // Increase contents of *pR, borrowing from *pL: pR->p[pR->n + 1] = pR->p[pR->n]; for (j=pR->n; j>0; j--) { pR->k[j] = pR->k[j-1]; pR->p[j] = pR->p[j-1]; } pR->n++; pR->k[0] = k[pivot]; pR->p[0] = pL->p[pL->n]; k[pivot] = pL->k[--pL->n]; return Success; } if (i<n && p[i+1]->n > nMin) // Borrow from right sibling { pivot = i; // k[pivot] between pL and pR: pL = p[pivot]; pR = p[pivot+1]; // Increase contents of *pL, borrowing from *pR: pL->k[pL->n] = k[pivot]; pL->p[pL->n + 1] = pR->p[0]; k[pivot] = pR->k[0]; pL->n++; pR->n--; for (j=0; j < pR->n; j++) { pR->k[j] = pR->k[j+1]; pR->p[j] = pR->p[j+1]; } pR->p[pR->n] = pR->p[pR->n + 1]; return Success; } // Merge; neither borrow left nor borrow right possible. pivot = (i == n ? i - 1 : i); pL = p[pivot]; pR = p[pivot+1]; // Add k[pivot] and *pR to *pL: pL->k[pL->n] = k[pivot]; pL->p[pL->n + 1] = pR->p[0]; for (j=0; j < pR->n; j++) { pL->k[pL->n + 1 + j] = pR->k[j]; pL->p[pL->n + 2 + j] = pR->p[j+1]; } pL->n += 1 + pR->n; delete pR; for (j=i+1; j < n; j++) { k[j-1] = k[j]; p[j] = p[j+1]; } return --r->n >= (r == root ? 1 : nMin) ? Success : Underflow; } // Retorna la altura del arbol, empieza en 0, i = -1 int Btree :: altura(node * root, int i) { if(!root) { cout<<"NULL"<<endl; return i; } else { cout<<root->k[0]<<"("<<root->n<<") - "; i++; altura(root->p[0], i); } } // Retorna cuantas Hojas hay (Nodos sin hijos), empieza en 0, j y l = -1 int Btree :: numHojas(node *root, int j, int l) { if(!root) { return j; } else { for(int i = 0; i <= root->n ; i++) { if(l > j) j = l; l = numHojas(root->p[i], j++, l); } } return l; } QString Btree :: buscar(dtype x) { QString sr; sr.clear(); int i, j, n; node *r = root; while (r) { n = r->n; for (j=0; j<r->n; j++) { sr.append(" "); sr.append(QString::number(r->k[j])); } sr.append(" -> "); i = NodeSearch(x, r->k, n); if (i < n && x == r->k[i]) { return sr; } r = r->p[i]; } sr.append("No se encontro: "); sr.append(QString::number(x)); return sr; } void Btree :: printTree(node * rt, int x, int y) { if(!rt) return; else { scene->addRect(QRectF(320, 81, 25, 25)); for(int i = 0; i < y ; i++) { int j = 0; while (rt->p[j]) { if(j % 2 == 0) scene->addRect(QRectF(320+(x*25), 81+(y*25), 25, 25)); else scene->addRect(QRectF(320-(x*25), 81+(y*25), 25, 25)); j++; } rt = rt->p[i]; } // scene->addRect(QRectF(310+x, 71+y, 25, 25)); // for(int i = 0; i < rt->n; i++) // printTree(rt->p[i], (x+1)*25, (y+1)*25); } } void Btree :: play() { cout << "B-tree structure shown by indentation. For each\n" "node, the number of links to other nodes will not\n" "be greater than " << M << ", the order M of the B-tree.\n\n" "Enter some integers, followed by a slash (/):\n"; Btree t; dtype x; char ch; while (cin >> x, !cin.fail()) t.insert(x); cout << "\nB-tree representation (indentation similar to the\n" "table of contents of a book). The items stored in\n" "each node are displayed on a single line.\n"; t.print(); cin.clear(); cin >> ch; // Skip terminating character for (;;) { cout << "\nEnter an integer, followed by I, D, or S (for\n" "Insert, Delete and Search), or enter Q to quit: "; cin >> x >> ch; if (cin.fail()) break; ch = toupper(ch); switch(ch) { case 'S': t.ShowSearch(x); break; case 'I': t.insert(x); break; case 'D': t.DelNode(x); break; default: cout << "Invalid command, use S, I or D\n"; break; } if (ch == 'I' || ch == 'D') t.print(); } cout<<"-------------------------------------------------------"<<endl; cout<<"Altura: "<<altura(t.root, -1)<<endl; cout<<"----------------------------------"<<endl; cout<<"Num Hojas: "<<numHojas(t.root, -1, -1)<<endl; }
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permissive
CustomROMs/android_vendor
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ProtromRpcInterface.h
/******************************************************************************* * Copyright (C) ST-Ericsson SA 2011 * License terms: 3-clause BSD license ******************************************************************************/ #ifndef _PROTROMRPCINTERFACE_H_ #define _PROTROMRPCINTERFACE_H_ #include "CmdResult.h" #include "LcmInterface.h" #ifdef _WIN32 #include "WinApiWrappers.h" #else #include "CSimpleQueue.h" #endif /// <summary> /// PROTROM command definitions. /// </summary> #define HEADER_A2_IDENTIFIER (0x0003BEBA) typedef enum { PROTROM_PDU_HEADER = 1, PROTROM_PDU_PAYLOAD = 2, PROTROM_PDU_PAYLOAD_FINAL = 3, PROTROM_PDU_RESULT = 4, PROTROM_PDU_READY_TO_RECEIVE = 5, PROTROM_PDU_ERROR_DATA = 6, PROTROM_PDU_SECURITY_DATA_REQ = 8, PROTROM_PDU_SECURITY_DATA_RES = 9, PROTROM_PDU_DOMAIN_DATA_REQ = 43, PROTROM_PDU_DOMAIN_DATA = 44, PROTROM_PDU_ROOT_KEY_REQ = 45, PROTROM_PDU_ROOT_KEY_DATA = 46, PROTROM_PDU_PATCH_REQ = 47, PROTROM_PDU_PATCH_DATA = 48, PROTROM_PDU_PATCH_DATA_FINAL = 49, PROTROM_PDU_HEADER_OK_SW_REV = 51, PROTROM_PDU_SW_REV_DATA = 52, PROTROM_PDU_WDOG_RESET = 53, PROTROM_PDU_DATA_NOT_FOUND = 100 } PROTROMCommandId_e; struct TProtromInfo { int ReceivedPdu; void *DataP; uint32 Length; uint8 Status; }; class ProtromRpcInterface { public: ProtromRpcInterface(CmdResult *CmdResult, LcmInterface *LcmInterface); virtual ~ProtromRpcInterface(); CSimpleQueue ProtromQueue; //PROTROM-Protocol ErrorCode_e DoRPC_PROTROM_ResultPdu(int Status); ErrorCode_e DoRPC_PROTROM_SendLoaderHeader(unsigned char *pFile, uint32 Size); ErrorCode_e DoRPC_PROTROM_SendLoaderPayload(unsigned char *pFile, uint32 Size); ErrorCode_e DoRPC_PROTROM_SendLoaderFinalPayload(unsigned char *pFile, uint32 Size); ErrorCode_e DoRPC_PROTROM_ReadSecurityData(uint8 SecDataId); ErrorCode_e DoneRPC_PROTROM_ResultImpl(CommandData_t CmdData); ErrorCode_e DoneRPC_PROTROM_ReadSecurityDataImpl(CommandData_t CmdData); ErrorCode_e DoneRPC_PROTROM_ReadyToReceiveImpl(CommandData_t CmdData); ErrorCode_e Do_CEH_Callback(CommandData_t *pCmdData); private: uint8 *PROTROM_Payload; CmdResult *cmdResult_; LcmInterface *lcmInterface_; }; #endif // _PROTROMRPCINTERFACE_H_
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/GameEngine/Include/Component/Light.cpp
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Light.cpp
#include "Light.h" #include "../Resource/ShaderManager.h" #include "../Camera/CameraManager.h" #include "../Component/Camera.h" #include "../Device.h" std::unordered_map<std::string, Light*> Light::m_mapLight = {}; Light* Light::m_pMainLight = nullptr; Light::Light() : m_tCBuffer() , m_matView() , m_matProj() , m_matVP() { m_tCBuffer.vDif = Vector4::White; m_tCBuffer.vAmb = Vector4(0.2f, 0.2f, 0.2f, 1.f); m_tCBuffer.vSpc = Vector4::White; m_tCBuffer.vEmv = Vector4::White; m_tCBuffer.fAngleOut = PI_DIV2 / 3.f; m_tCBuffer.fAngleIn = PI_DIV4 / 2.f; m_tCBuffer.fRange = 50.f; m_tCBuffer.vAttn.y = 5.f; m_tCBuffer.vAttn.z = 7.f; } Light::Light(const Light& light) : m_tCBuffer(light.m_tCBuffer) , m_matView(light.m_matView) , m_matProj(light.m_matProj) , m_matVP(light.m_matVP) { } Light::~Light() { } const Matrix& Light::GetView() const { return m_matView; } const Matrix& Light::GetProj() const { return m_matProj; } const Matrix& Light::GetVP() const { return m_matVP; } void Light::SetRange(float fRange) { m_tCBuffer.fRange = fRange; } void Light::SetAngleIn(float fAngleIn) { m_tCBuffer.fAngleIn = fAngleIn; } void Light::SetAngleOut(float fAngleOut) { m_tCBuffer.fAngleOut = fAngleOut; } void Light::SetAttn(float c, float a, float b) { SetAttn(Vector3(c, a, b)); } void Light::SetAttn(const Vector3& vAttn) { m_tCBuffer.vAttn = vAttn; } void Light::SetDif(const Vector4& vDif) { m_tCBuffer.vDif = vDif; } void Light::SetAmb(const Vector4& vAmb) { m_tCBuffer.vAmb = vAmb; } void Light::SetSpc(const Vector4& vSpc) { m_tCBuffer.vSpc = vSpc; } void Light::SetEmv(const Vector4& vEmv) { m_tCBuffer.vEmv = vEmv; } void Light::SetDif(float r, float g, float b, float a) { SetDif(Vector4(r, g, b, a)); } void Light::SetAmb(float r, float g, float b, float a) { SetAmb(Vector4(r, g, b, a)); } void Light::SetSpc(float r, float g, float b, float a) { SetSpc(Vector4(r, g, b, a)); } void Light::SetEmv(float r, float g, float b, float a) { SetEmv(Vector4(r, g, b, a)); } void Light::SetDif(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { SetDif(Vector4(r/255.f, g / 255.f, b / 255.f, a / 255.f)); } void Light::SetAmb(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { SetAmb(Vector4(r / 255.f, g / 255.f, b / 255.f, a / 255.f)); } void Light::SetSpc(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { SetSpc(Vector4(r / 255.f, g / 255.f, b / 255.f, a / 255.f)); } void Light::SetEmv(unsigned char r, unsigned char g, unsigned char b, unsigned char a) { SetEmv(Vector4(r / 255.f, g / 255.f, b / 255.f, a / 255.f)); } void Light::SetLightType(LIGHT_TYPE eType) { m_tCBuffer.eType = eType; switch (m_tCBuffer.eType) { case LIGHT_TYPE::DIRECTIONAL: { Resolution tRS = RESOLUTION; m_matProj = XMMatrixOrthographicLH( static_cast<float>(tRS.iWidth), static_cast<float>(tRS.iHeight), 0.3f, 5000.f); } break; case LIGHT_TYPE::POINT: { } break; case LIGHT_TYPE::SPOT: { } break; } } bool Light::Init() { if (!CSceneComponent::Init()) return false; SetLightType(LIGHT_TYPE::DIRECTIONAL); return true; } void Light::Start() { CSceneComponent::Start(); } void Light::Update(float fTime) { CSceneComponent::Update(fTime); CCamera* pCam = GET_SINGLE(CCameraManager)->GetMainCam(); Matrix view = pCam->GetViewMat(); SAFE_RELEASE(pCam); switch (m_tCBuffer.eType) { case LIGHT_TYPE::DIRECTIONAL: { Vector3 vAxis = GetWorldAxis(WORLD_AXIS::AXIS_Z); m_tCBuffer.vDir = vAxis.TransformNormal(view); m_tCBuffer.vDir.Normalize(); Vector3 vPos = GetWorldPos(); Vector3 vAxis_x = GetWorldAxis(WORLD_AXIS::AXIS_X); Vector3 vAxis_y = GetWorldAxis(WORLD_AXIS::AXIS_Y); m_matView[0][0] = vAxis_x.x; m_matView[1][0] = vAxis_x.y; m_matView[2][0] = vAxis_x.z; m_matView[0][1] = vAxis_y.x; m_matView[1][1] = vAxis_y.y; m_matView[2][1] = vAxis_y.z; m_matView[0][2] = vAxis.x; m_matView[1][2] = vAxis.y; m_matView[2][2] = vAxis.z; m_matView[3][0] = -vPos.Dot(vAxis_x); m_matView[3][1] = -vPos.Dot(vAxis_y); m_matView[3][1] = -vPos.Dot(vAxis); m_matVP = m_matView * m_matProj; m_tCBuffer.matVP = m_matVP; m_tCBuffer.matVP.Transpose(); } break; case LIGHT_TYPE::POINT: { Vector3 vPos = GetWorldPos(); m_tCBuffer.vPos = vPos.TransformCoord(view); } break; case LIGHT_TYPE::SPOT: { Vector3 vPos = GetWorldPos(); m_tCBuffer.vPos = vPos.TransformCoord(view); Vector3 vAxis = GetWorldAxis(WORLD_AXIS::AXIS_Z); m_tCBuffer.vDir = vAxis.TransformNormal(view); m_tCBuffer.vDir.Normalize(); } break; } } void Light::PostUpdate(float fTime) { CSceneComponent::PostUpdate(fTime); } void Light::Collision(float fTime) { CSceneComponent::Collision(fTime); } void Light::PreRender(float fTime) { //CSceneComponent::PreRender(fTime); } void Light::Render(float fTime) { CSceneComponent::Render(fTime); SetShader(); UINT iStride = 0; UINT iOffset = 0; ID3D11Buffer* pBuffer = nullptr; CONTEXT->IASetPrimitiveTopology(D3D11_PRIMITIVE_TOPOLOGY_TRIANGLESTRIP); CONTEXT->IASetVertexBuffers(0, 1, &pBuffer, &iStride, &iOffset); CONTEXT->Draw(4, 0); } void Light::PostRender(float fTime) { CSceneComponent::PostRender(fTime); } Light* Light::Clone() { return new Light(*this); } void Light::Save(FILE* pFile) { CSceneComponent::Save(pFile); } void Light::Load(FILE* pFile) { CSceneComponent::Load(pFile); } void Light::SpawnWindow() { CSceneComponent::SpawnWindow(); const char* pName = GetName().c_str(); if (!strcmp(pName, "")) { pName = "None"; } if(ImGui::Begin(pName)) { ImGui::ColorPicker4("Diffuse", &m_tCBuffer.vDif.x); ImGui::ColorPicker4("Ambient", &m_tCBuffer.vAmb.x); ImGui::ColorPicker4("Specular", &m_tCBuffer.vSpc.x); ImGui::ColorPicker4("Emissive", &m_tCBuffer.vEmv.x); static Vector3 vRot = {}; ImGui::SliderFloat3("Rotation", &vRot.x, -180.f, 180.f); SetQuaternionRot(Vector4(1.f, 0.f, 0.f, 0.f), vRot.x); Vector3 vPos = GetWorldPos(); ImGui::InputFloat3("Position", &vPos.x); SetWorldPos(vPos); ImGui::SliderFloat("AngleIn", &m_tCBuffer.fAngleIn, 0.f, 90.f); ImGui::SliderFloat("AngleOut", &m_tCBuffer.fAngleOut, 0.f, 90.f); ImGui::InputFloat3("Attenuation", &m_tCBuffer.vAttn.x); ImGui::SliderInt("Light Type", reinterpret_cast<int*>(&m_tCBuffer.eType), 0, static_cast<int>(LIGHT_TYPE::SPOT)); ImGui::InputFloat("Light Range", &m_tCBuffer.fRange); } ImGui::End(); } void Light::SetShader() { GET_SINGLE(CShaderManager)->UpdateCBuffer("Light", &m_tCBuffer); } Light* Light::FindLight(const std::string& strKey) { std::unordered_map<std::string, Light*>::iterator iter = m_mapLight.find(strKey); if (iter == m_mapLight.end()) return nullptr; iter->second->AddRef(); return iter->second; } void Light::SetLight() { std::unordered_map<std::string, Light*>::iterator iter = m_mapLight.begin(); std::unordered_map<std::string, Light*>::iterator iterEnd = m_mapLight.end(); for (; iter != iterEnd; ++iter) { iter->second->SetShader(); } } void Light::Destroy() { SAFE_RELEASE_MAP(m_mapLight); SAFE_RELEASE(m_pMainLight); } void Light::RenderAll(float fTime) { std::unordered_map<std::string, Light*>::iterator iter = m_mapLight.begin(); std::unordered_map<std::string, Light*>::iterator iterEnd = m_mapLight.end(); for (; iter != iterEnd; ++iter) { iter->second->Render(fTime); } } void Light::SetMainLight(Light* pLight) { SAFE_RELEASE(m_pMainLight); m_pMainLight = pLight; if (m_pMainLight) { m_pMainLight->AddRef(); } } Light* Light::GetMainLight() { if (m_pMainLight) { m_pMainLight->AddRef(); } return m_pMainLight; }
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/dhruvil_11/1183/A [Nearest Interesting Number].cpp
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dhruwill/Codeforces
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A [Nearest Interesting Number].cpp
#pragma GCC optimize ("-O3") #include<bits/stdc++.h> using namespace std; #define testcase(t) int t;cin>>t;while(t--) #define pb push_back #define eb emplace_back #define ll long long int #define IOS ios::sync_with_stdio(0);cin.tie(0);cout.tie(0); #define mod 1000000007 #define endl "\n" #define imax INT_MAX #define imin INT_MIN bool sortbysec(const pair<int,int> &a, const pair<int,int> &b) { return (a.second < b.second); } int main() { IOS //n==1 int n; cin>>n; int f=0; while(1) { int z = n; int sum =0 ; while(z>0) { sum+=z%10; z/=10; } if(sum%4==0) { cout<<n; return 0; } n++; } }
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/BaseUtil/source/TaskLoop.cpp
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tanxinhua/BaseUtil
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TaskLoop.cpp
#include <deque> #include <mutex> #include <uv.h> //#include "log\i_local_logger_helper.h" #include <TaskLoop.h> namespace BaseUtil { using FlowFlag = enum FlowFlag { FlowNone, FlowRuning, FlowEnd }; } class BaseUtil::PrivateTaskLoop { public: PrivateTaskLoop(); ~PrivateTaskLoop(); static void WakeUp(uv_async_t *handle); static void RunTask(uv_async_t *handle); void WakeUp(); void RunTask(); Task init_func_; Task uninit_func_; std::deque<BaseUtil::TaskPacket> container_low_; std::deque<BaseUtil::TaskPacket> container_high_; std::mutex lock_low_; std::mutex lock_high_; uv_loop_t thread_loop_; uv_async_t async_1_; uv_async_t async_2_; FlowFlag flow_flag_ = FlowNone; }; BaseUtil::PrivateTaskLoop::PrivateTaskLoop() { } BaseUtil::PrivateTaskLoop::~PrivateTaskLoop() { } void BaseUtil::PrivateTaskLoop::WakeUp(uv_async_t *handle) { ; } void BaseUtil::PrivateTaskLoop::RunTask(uv_async_t *handle) { BaseUtil::PrivateTaskLoop *d_ = (BaseUtil::PrivateTaskLoop*)handle->data; d_->RunTask(); } void BaseUtil::PrivateTaskLoop::RunTask() { { std::deque<BaseUtil::TaskPacket> deque_high; lock_high_.lock(); std::swap(deque_high, container_high_); lock_high_.unlock(); while (deque_high.size() > 0) { auto t = deque_high.front(); t.task_(); deque_high.pop_front(); } } { std::deque<BaseUtil::TaskPacket> deque_low; lock_low_.lock(); std::swap(deque_low, container_high_); lock_low_.unlock(); while (deque_low.size() > 0) { auto t = deque_low.front(); t.task_(); deque_low.pop_front(); } } } void BaseUtil::PrivateTaskLoop::WakeUp() { uv_async_send(&async_2_); } /////////////////////////////////////////////////////////////////////////////////////////// BaseUtil::TaskLoop::TaskLoop():d_(new PrivateTaskLoop) { } BaseUtil::TaskLoop::~TaskLoop() { } void BaseUtil::TaskLoop::RunLoop() { int ret = uv_loop_init(&d_->thread_loop_); //uv_timer_t uv_timer_; //uv_timer_init(&d_->thread_loop_, &uv_timer_); //uv_timer_start(&uv_timer_, [](uv_timer_t* handle) { // printf("============="); // //uv_timer_stop(handle); // //uv_close((uv_handle_t*)handle, NULL); //}, 10000, 3); if (ret != 0) { // LOG_ERROR << "uv_loop_init init error!ret =" << ret << LOG_END; return; } d_->async_1_.data = (void*)this; d_->async_2_.data = (void*)this; uv_async_init(&d_->thread_loop_, &d_->async_1_, BaseUtil::PrivateTaskLoop::RunTask); uv_async_init(&d_->thread_loop_, &d_->async_2_, BaseUtil::PrivateTaskLoop::WakeUp); d_->flow_flag_ = FlowRuning; //crp->init_func_ ? crp->init_func_() : nullptr; uv_run(&d_->thread_loop_, UV_RUN_DEFAULT); //crp->uninit_func_ ? crp->uninit_func_() : nullptr; uv_close((uv_handle_t*)&d_->async_1_, NULL); uv_close((uv_handle_t*)&d_->async_2_, NULL); uv_loop_close(&d_->thread_loop_); d_->flow_flag_ = FlowEnd; } bool BaseUtil::TaskLoop::IsRuning() { return FlowRuning == d_->flow_flag_ ? true : false; } void BaseUtil::TaskLoop::QuitLoop() { uv_stop(&d_->thread_loop_); } bool BaseUtil::TaskLoop::PostTask(const Task & cb, int type_id_, TaskType type) { if (!IsRuning()) { return false; } TaskPacket task; task.task_ = cb; task.type_id_ = type_id_; switch (type) { case BaseUtil::AllLevel: case BaseUtil::LowLevel: { std::unique_lock<std::mutex> locker(d_->lock_low_); d_->container_low_.push_back(task); } break; case BaseUtil::HighLevel: { std::unique_lock<std::mutex> locker(d_->lock_high_); d_->container_high_.push_back(task); } break; default: break; } d_->WakeUp(); return true; } void BaseUtil::TaskLoop::WakeUp() { d_->WakeUp(); } void BaseUtil::TaskLoop::ClearByTaskType(TaskType type) { switch (type) { case BaseUtil::AllLevel: { std::unique_lock<std::mutex> locker(d_->lock_low_); d_->container_low_.clear(); } { std::unique_lock<std::mutex> locker(d_->lock_high_); d_->container_high_.clear(); } break; case BaseUtil::LowLevel: { std::unique_lock<std::mutex> locker(d_->lock_low_); d_->container_low_.clear(); } break; case BaseUtil::HighLevel: { std::unique_lock<std::mutex> locker(d_->lock_high_); d_->container_high_.clear(); } break; default: break; } } void BaseUtil::TaskLoop::ClearByTaskId(int type_id) { { std::unique_lock<std::mutex> locker(d_->lock_low_); std::deque<BaseUtil::TaskPacket>::iterator dequeIter = d_->container_low_.begin(); for (; dequeIter != d_->container_low_.end();) { if (dequeIter->type_id_ == type_id) { ++dequeIter; } else { dequeIter = d_->container_low_.erase(dequeIter); } } } { std::unique_lock<std::mutex> locker(d_->lock_high_); std::deque<BaseUtil::TaskPacket>::iterator dequeIter = d_->container_high_.begin(); for (; dequeIter != d_->container_high_.end();) { if (dequeIter->type_id_ == type_id) { ++dequeIter; } else { dequeIter = d_->container_high_.erase(dequeIter); } } } } uv_loop_t* BaseUtil::TaskLoop::UVLoop() { return &d_->thread_loop_; }
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/c/unrealpkts_generated.h
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[]
no_license
drFerg/ArdanFlatbuffers
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unrealpkts_generated.h
// automatically generated by the FlatBuffers compiler, do not modify #ifndef FLATBUFFERS_GENERATED_UNREALPKTS_UNREALCOOJAMSG_H_ #define FLATBUFFERS_GENERATED_UNREALPKTS_UNREALCOOJAMSG_H_ #include "flatbuffers/flatbuffers.h" namespace UnrealCoojaMsg { struct Vec3; struct RadioDuty; struct RadioState; struct Message; enum MsgType { MsgType_SIMSTATE = 1, MsgType_LED = 2, MsgType_BEEPER = 3, MsgType_LOCATION = 4, MsgType_RADIO = 5, MsgType_RADIO_STATE = 6, MsgType_RADIO_DUTY = 7, MsgType_BUTTON = 8, MsgType_PIR = 9, MsgType_FIRE = 10, MsgType_TEMP = 11, MsgType_SMOKE = 12, MsgType_TARGET = 13, MsgType_TSTAMP = 14, MsgType_MIN = MsgType_SIMSTATE, MsgType_MAX = MsgType_TSTAMP }; inline const char **EnumNamesMsgType() { static const char *names[] = { "SIMSTATE", "LED", "BEEPER", "LOCATION", "RADIO", "RADIO_STATE", "RADIO_DUTY", "BUTTON", "PIR", "FIRE", "TEMP", "SMOKE", "TARGET", "TSTAMP", nullptr }; return names; } inline const char *EnumNameMsgType(MsgType e) { const size_t index = static_cast<int>(e) - static_cast<int>(MsgType_SIMSTATE); return EnumNamesMsgType()[index]; } enum SimState { SimState_PAUSE = 0, SimState_RESUME = 1, SimState_NORMAL = 2, SimState_SLOW = 3, SimState_DOUBLE = 4, SimState_TRIPLE = 5, SimState_MIN = SimState_PAUSE, SimState_MAX = SimState_TRIPLE }; inline const char **EnumNamesSimState() { static const char *names[] = { "PAUSE", "RESUME", "NORMAL", "SLOW", "DOUBLE", "TRIPLE", nullptr }; return names; } inline const char *EnumNameSimState(SimState e) { const size_t index = static_cast<int>(e); return EnumNamesSimState()[index]; } MANUALLY_ALIGNED_STRUCT(4) Vec3 FLATBUFFERS_FINAL_CLASS { private: float x_; float y_; float z_; public: Vec3() { memset(this, 0, sizeof(Vec3)); } Vec3(const Vec3 &_o) { memcpy(this, &_o, sizeof(Vec3)); } Vec3(float _x, float _y, float _z) : x_(flatbuffers::EndianScalar(_x)), y_(flatbuffers::EndianScalar(_y)), z_(flatbuffers::EndianScalar(_z)) { } float x() const { return flatbuffers::EndianScalar(x_); } float y() const { return flatbuffers::EndianScalar(y_); } float z() const { return flatbuffers::EndianScalar(z_); } }; STRUCT_END(Vec3, 12); MANUALLY_ALIGNED_STRUCT(8) RadioDuty FLATBUFFERS_FINAL_CLASS { private: double radioOnRatio_; double radioTxRatio_; double radioRxRatio_; double radioInterferedRatio_; public: RadioDuty() { memset(this, 0, sizeof(RadioDuty)); } RadioDuty(const RadioDuty &_o) { memcpy(this, &_o, sizeof(RadioDuty)); } RadioDuty(double _radioOnRatio, double _radioTxRatio, double _radioRxRatio, double _radioInterferedRatio) : radioOnRatio_(flatbuffers::EndianScalar(_radioOnRatio)), radioTxRatio_(flatbuffers::EndianScalar(_radioTxRatio)), radioRxRatio_(flatbuffers::EndianScalar(_radioRxRatio)), radioInterferedRatio_(flatbuffers::EndianScalar(_radioInterferedRatio)) { } double radioOnRatio() const { return flatbuffers::EndianScalar(radioOnRatio_); } double radioTxRatio() const { return flatbuffers::EndianScalar(radioTxRatio_); } double radioRxRatio() const { return flatbuffers::EndianScalar(radioRxRatio_); } double radioInterferedRatio() const { return flatbuffers::EndianScalar(radioInterferedRatio_); } }; STRUCT_END(RadioDuty, 32); MANUALLY_ALIGNED_STRUCT(8) RadioState FLATBUFFERS_FINAL_CLASS { private: uint8_t radioOn_; int8_t padding0__; int16_t padding1__; int32_t padding2__; double signalStrength_; double outputPower_; public: RadioState() { memset(this, 0, sizeof(RadioState)); } RadioState(const RadioState &_o) { memcpy(this, &_o, sizeof(RadioState)); } RadioState(bool _radioOn, double _signalStrength, double _outputPower) : radioOn_(flatbuffers::EndianScalar(static_cast<uint8_t>(_radioOn))), padding0__(0), padding1__(0), padding2__(0), signalStrength_(flatbuffers::EndianScalar(_signalStrength)), outputPower_(flatbuffers::EndianScalar(_outputPower)) { (void)padding0__; (void)padding1__; (void)padding2__; } bool radioOn() const { return flatbuffers::EndianScalar(radioOn_) != 0; } double signalStrength() const { return flatbuffers::EndianScalar(signalStrength_); } double outputPower() const { return flatbuffers::EndianScalar(outputPower_); } }; STRUCT_END(RadioState, 24); struct Message FLATBUFFERS_FINAL_CLASS : private flatbuffers::Table { enum { VT_TYPE = 4, VT_SIMSTATE = 6, VT_ID = 8, VT_LOCATION = 10, VT_NODE = 12, VT_RCVD = 14, VT_LED = 16, VT_RADIOSTATE = 18, VT_TARGET = 20, VT_TSTAMP = 22 }; int32_t type() const { return GetField<int32_t>(VT_TYPE, 0); } int32_t simState() const { return GetField<int32_t>(VT_SIMSTATE, 0); } int32_t id() const { return GetField<int32_t>(VT_ID, 0); } const Vec3 *location() const { return GetStruct<const Vec3 *>(VT_LOCATION); } const flatbuffers::Vector<const RadioDuty *> *node() const { return GetPointer<const flatbuffers::Vector<const RadioDuty *> *>(VT_NODE); } const flatbuffers::Vector<int32_t> *rcvd() const { return GetPointer<const flatbuffers::Vector<int32_t> *>(VT_RCVD); } const flatbuffers::Vector<int32_t> *led() const { return GetPointer<const flatbuffers::Vector<int32_t> *>(VT_LED); } const RadioState *radioState() const { return GetStruct<const RadioState *>(VT_RADIOSTATE); } int32_t target() const { return GetField<int32_t>(VT_TARGET, 0); } int64_t tstamp() const { return GetField<int64_t>(VT_TSTAMP, 0); } bool Verify(flatbuffers::Verifier &verifier) const { return VerifyTableStart(verifier) && VerifyField<int32_t>(verifier, VT_TYPE) && VerifyField<int32_t>(verifier, VT_SIMSTATE) && VerifyField<int32_t>(verifier, VT_ID) && VerifyField<Vec3>(verifier, VT_LOCATION) && VerifyOffset(verifier, VT_NODE) && verifier.Verify(node()) && VerifyOffset(verifier, VT_RCVD) && verifier.Verify(rcvd()) && VerifyOffset(verifier, VT_LED) && verifier.Verify(led()) && VerifyField<RadioState>(verifier, VT_RADIOSTATE) && VerifyField<int32_t>(verifier, VT_TARGET) && VerifyField<int64_t>(verifier, VT_TSTAMP) && verifier.EndTable(); } }; struct MessageBuilder { flatbuffers::FlatBufferBuilder &fbb_; flatbuffers::uoffset_t start_; void add_type(int32_t type) { fbb_.AddElement<int32_t>(Message::VT_TYPE, type, 0); } void add_simState(int32_t simState) { fbb_.AddElement<int32_t>(Message::VT_SIMSTATE, simState, 0); } void add_id(int32_t id) { fbb_.AddElement<int32_t>(Message::VT_ID, id, 0); } void add_location(const Vec3 *location) { fbb_.AddStruct(Message::VT_LOCATION, location); } void add_node(flatbuffers::Offset<flatbuffers::Vector<const RadioDuty *>> node) { fbb_.AddOffset(Message::VT_NODE, node); } void add_rcvd(flatbuffers::Offset<flatbuffers::Vector<int32_t>> rcvd) { fbb_.AddOffset(Message::VT_RCVD, rcvd); } void add_led(flatbuffers::Offset<flatbuffers::Vector<int32_t>> led) { fbb_.AddOffset(Message::VT_LED, led); } void add_radioState(const RadioState *radioState) { fbb_.AddStruct(Message::VT_RADIOSTATE, radioState); } void add_target(int32_t target) { fbb_.AddElement<int32_t>(Message::VT_TARGET, target, 0); } void add_tstamp(int64_t tstamp) { fbb_.AddElement<int64_t>(Message::VT_TSTAMP, tstamp, 0); } MessageBuilder(flatbuffers::FlatBufferBuilder &_fbb) : fbb_(_fbb) { start_ = fbb_.StartTable(); } MessageBuilder &operator=(const MessageBuilder &); flatbuffers::Offset<Message> Finish() { const auto end = fbb_.EndTable(start_, 10); auto o = flatbuffers::Offset<Message>(end); return o; } }; inline flatbuffers::Offset<Message> CreateMessage( flatbuffers::FlatBufferBuilder &_fbb, int32_t type = 0, int32_t simState = 0, int32_t id = 0, const Vec3 *location = 0, flatbuffers::Offset<flatbuffers::Vector<const RadioDuty *>> node = 0, flatbuffers::Offset<flatbuffers::Vector<int32_t>> rcvd = 0, flatbuffers::Offset<flatbuffers::Vector<int32_t>> led = 0, const RadioState *radioState = 0, int32_t target = 0, int64_t tstamp = 0) { MessageBuilder builder_(_fbb); builder_.add_tstamp(tstamp); builder_.add_target(target); builder_.add_radioState(radioState); builder_.add_led(led); builder_.add_rcvd(rcvd); builder_.add_node(node); builder_.add_location(location); builder_.add_id(id); builder_.add_simState(simState); builder_.add_type(type); return builder_.Finish(); } inline flatbuffers::Offset<Message> CreateMessageDirect( flatbuffers::FlatBufferBuilder &_fbb, int32_t type = 0, int32_t simState = 0, int32_t id = 0, const Vec3 *location = 0, const std::vector<const RadioDuty *> *node = nullptr, const std::vector<int32_t> *rcvd = nullptr, const std::vector<int32_t> *led = nullptr, const RadioState *radioState = 0, int32_t target = 0, int64_t tstamp = 0) { return UnrealCoojaMsg::CreateMessage( _fbb, type, simState, id, location, node ? _fbb.CreateVector<const RadioDuty *>(*node) : 0, rcvd ? _fbb.CreateVector<int32_t>(*rcvd) : 0, led ? _fbb.CreateVector<int32_t>(*led) : 0, radioState, target, tstamp); } inline const UnrealCoojaMsg::Message *GetMessage(const void *buf) { return flatbuffers::GetRoot<UnrealCoojaMsg::Message>(buf); } inline bool VerifyMessageBuffer( flatbuffers::Verifier &verifier) { return verifier.VerifyBuffer<UnrealCoojaMsg::Message>(nullptr); } inline void FinishMessageBuffer( flatbuffers::FlatBufferBuilder &fbb, flatbuffers::Offset<UnrealCoojaMsg::Message> root) { fbb.Finish(root); } } // namespace UnrealCoojaMsg #endif // FLATBUFFERS_GENERATED_UNREALPKTS_UNREALCOOJAMSG_H_
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/cse576_sp20_hw1-master/src/Source.cpp
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hua19971997/Computer-vision
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#include <string> #include "image.h" using namespace std; int main(int argc, char** argv) { Image im = load_image("C:/Users/24078/Desktop/576Cv/cse576_sp20_hw1-master/data/dog.jpg"); Image gray = rgb_to_grayscale(im); Image g = load_image("C:/Users/24078/Desktop/576Cv/cse576_sp20_hw1-master/output/pixel_modifying_output"); TEST(same_image(gray, g)); return 0; }
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Advik007/Luna_Iter
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IsolationChamber.ino
#include <Wire.h> #include <LiquidCrystal_I2C.h> #include <K30_I2C.h> const int O2Sensor = A0; //Attachment of Grove - Gas Sensor (O2) to A0 const float VRefer = 3.3; //O2 Sensor Voltage - Reference float temp; //Temperature - Variable int temperaturePin = A3; //Temperature Sensor (LM-35) to A3 int co2 = 0; //CO2 - Variable int CO2Error = 1; //CO2 - Reference int DCMotorPin= 3; //DC Motor for Ventilation Area Door - intake of CO2 into the chamber using KOH regarded in Deliverable 2 double starttime,starttimec,endtime,endtimec; //MILLIS Function Variables K30_I2C k30_i2c = K30_I2C(0x68); //Initalisation of CO2 Sensor @ Address - 0x68 LiquidCrystal_I2C lcd(0x27, 2, 1, 0, 4, 5, 6, 7, 3, POSITIVE); //Positions of placement of LCD Screen @ Address - 0x27 void setup() { pinMode(DCMotorPin, OUTPUT); Serial.begin(9600); } void CO2Testing(){ CO2Error=k30_i2c.readCO2(co2); //Data from CO2 Sensor if(CO2Error == 0){ lcd.setCursor(0,2); //Column 0, Row 2 lcd.print("CO2 Content: "); lcd.print(co2); delay(1000); //Sleep for 1 seconds } } float readO2Vout() //Regardless to code, processing for O2 Sensor Data { long sum = 0; for(int i=0; i<32; i++) { sum += analogRead(O2Sensor); } sum >>= 5; float MeasuredVout = sum * (VRefer / 1023.0); return MeasuredVout; } float O2Content() { // Voltage samples are with reference to 3.3V float MeasuredVout = readO2Vout(); //when its output voltage is 2.0V, float Concentration = MeasuredVout * 0.21 / 2.0; float Concentration_Percentage=Concentration*100; //Regardless - display lcd.setCursor(0,3); //Column 0, Row 3 lcd.print("O2 Content: "); lcd.print(Concentration_Percentage); delay(1000); //Sleep for 1 seconds } void TemperatureSet(){ temp = analogRead(temperaturePin); //Reading of Data temp = temp * 0.48828125; // Conversion of analog volt to its temperature equivalent lcd.setCursor(0,4); //Column 0, Row 4 lcd.print("Temperature :"); lcd.print(temp); lcd.print("*C"); delay(1000); //Sleep for 1 seconds } void loop() { lcd.clear(); //Clearing LCD once accomplished //Implementation and Calling of Classes CO2Testing(); O2Content(); TemperatureSet(); if(co2<400){ //Test that if CO2 Content is less than 400ppm, open Ventilation Door (KOH)- connected to a Motor to open it up! //estimate that it takes 100 turns to open the door //DC Motor is 150 RPM starttime = millis(); while ((millis() - starttime) <=(40000)) // Do this loop for up to 40sec { int DCspeed = 150; //ClockwiseRPM analogWrite(DCMotorPin, DCspeed); } delay(1000); if(co2>=400){ starttimec=millis(); while((millis()-starttimec)<=40000){ //Do for 40sec int DCSpeed2=-150; //AnticlockwiseRPM analogWrite(DCMotorPin, DCSpeed2); } } } }
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#include<iostream> using namespace std; // check if any cell is unassigned bool unassignedCell(int grid[9][9], int& row, int& col){ for(row=0; row<9; row++){ for(col=0; col<9; col++){ if(grid[row][col]==0){ return true; } } } return false; } // check if number is already used in column bool usedInCol(int grid[9][9], int col, int i){ for(int rows=0; rows<9; rows++){ if(grid[rows][col]==i){ return false; } } return false; } // check if number is already used in row bool usedInRow(int grid[9][9], int row, int i){ for(int cols=0; cols<9; cols++){ if(grid[row][cols]==i){ return true; } } return false; } // check if number is already used in box bool usedInBox(int grid[9][9], int boxRow, int boxCol, int i){ for(int row=0; row<3; row++){ for(int col=0; col<3; col++){ if(grid[row+boxRow][col+boxCol]==i){ return true; } } } return false; } bool isSafe(int grid[9][9], int row, int col, int i){ if(!usedInCol(grid, col, i) && !usedInRow(grid, row, i) && !usedInBox(grid, row-(row%3), col-(col%3), i) && grid[row][col]==0){ return true; } return false; } bool solve(int grid[9][9]){ int row, col; if(!unassignedCell(grid, row, col)){ return true; } for(int i=1; i<=9; i++){ if(isSafe(grid, row, col, i)){ grid[row][col] = i; if(solve(grid)){ return true; } grid[row][col] = 0; } } return false; } void printGrid(int grid[9][9]){ for(int i=0; i<9; i++){ for(int j=0; j<9; j++){ cout<<grid[i][j]<<" "; } cout<<endl; } } int main(){ int grid[9][9] = { { 3, 0, 6, 5, 0, 8, 4, 0, 0 }, { 5, 2, 0, 0, 0, 0, 0, 0, 0 }, { 0, 8, 7, 0, 0, 0, 0, 3, 1 }, { 0, 0, 3, 0, 1, 0, 0, 8, 0 }, { 9, 0, 0, 8, 6, 3, 0, 0, 5 }, { 0, 5, 0, 0, 9, 0, 6, 0, 0 }, { 1, 3, 0, 0, 0, 0, 2, 5, 0 }, { 0, 0, 0, 0, 0, 0, 0, 7, 4 }, { 0, 0, 5, 2, 0, 6, 3, 0, 0 } }; // cout<<"Enter numbers"; // for(int i=0; i<9; i++){ // for(int j=0; j<9; j++){ // cin>>grid[i][j]; // } // } if(solve(grid)==true){ printGrid(grid); } else{ cout<<"Solution Not possible"; } return 0; }
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/* --------------------------------------------------------------------------- */ /* Developer: Andrew Kirfman, Margaret Baxter */ /* Project: CSCE-313 Machine Problem #1 */ /* */ /* File: ./MP6/cpu_bound_processes/cpu_bound_2.cpp */ /* --------------------------------------------------------------------------- */ /* --------------------------------------------------------------------------- */ /* Standard Library Includes */ /* --------------------------------------------------------------------------- */ #include<iostream> #include<sys/types.h> #include<signal.h> #include<unistd.h> #include<math.h> #include<stdio.h> #include<string.h> #include<string> #include<cstdlib> #include<vector> /* Sieve of Erastosthenes is a fast algorithm for calculating prime numbers */ void runEratosthenesSieve(int upperBound) { int count = 1; std::vector<bool> arr; for(int i=0; i<upperBound; i++) { arr.push_back(true); } for(int i=2; i<upperBound - 1; i++) { if(count == upperBound) { break; } // Mark all multiples for(int j=2; (j*i) < upperBound-1; j++) { arr[i*j] = false; } // Find next prime for(int k=(i + 1); k<upperBound-1; k++) { if(arr[k]) { i=k; ++count; break; } } } } int main() { kill(getpid(), SIGSTOP); int prime_max = 2 << 24; runEratosthenesSieve(prime_max); exit(0); }
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demo_benchmark.cpp
#include <fstream> // ifstream #include <iostream> // cout #include <string> // string, stoi #include <string_view> // string_view #include <chrono> // high_resolution_clock, duration_cast, nanoseconds #include <vector> #include <graham_scan.hpp> #include "point.hpp" using namespace std; // абсолютный путь до набора данных и папки проекта static constexpr auto kDatasetPath = string_view{PROJECT_DATASET_DIR}; static constexpr auto kProjectPath = string_view{PROJECT_SOURCE_DIR}; int main() { // работа с набором данных const auto path = string(kDatasetPath); cout << "Path to the 'dataset/' folder: " << path << endl; auto input_file = ifstream(path); string line; string line_item; std::vector<point> testVector; int num = 0; for (int i = 1; i < 8; ++i) { switch (i) { case 1: num = 100; break; case 2: num = 1000; break; case 3: num = 5000; break; case 4: num = 10000; break; case 5: num = 50000; break; case 6: num = 100000; break; case 7: num = 500000; break; } input_file = ifstream(path + "\\dataset" + to_string(num) + ".csv"); cout << "dataset: " + to_string(i) << endl; // Парсинг строеки и заполнение входного вектора while (getline(input_file, line, ';')) { size_t position = 0; string pair_item; auto *new_point = new point(); // Следующая точка position = line.find(','); pair_item = line.substr(0, position); new_point->setX(stoi(pair_item)); // спарсил координаты Х line.erase(0, position + 1); new_point->setY(stoi(line)); // спарсил координаты Y testVector.push_back(*new_point); } for (int j = 1; j < 11; ++j) { const auto time_point_before = chrono::steady_clock::now(); itis::get_convex_hull(testVector); const auto time_point_after = chrono::steady_clock::now(); // переводим время в наносекунды const auto time_diff = time_point_after - time_point_before; const auto time_elapsed_ns = chrono::duration_cast<chrono::nanoseconds>(time_diff).count(); cout << to_string(j) + ") Time (ms): " << time_elapsed_ns / 1000000 << '\n'; } } testVector.clear(); return 0; }
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/* * Copyright 2019 Autoware Foundation. All rights reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef __AUTOWARE_MAP_UTIL_H__ #define __AUTOWARE_MAP_UTIL_H__ #include <autoware_map/map_handler.hpp> #include <geometry_msgs/Point.h> #include <geometry_msgs/Quaternion.h> #ifndef M_PI #define M_PI 3.14159265358979 #endif inline double degreeToRadian(double x) {return x * M_PI / 180.0;} autoware_map_msgs::Point getPointFromWaypointId(int waypoint_id, autoware_map::AutowareMapHandler autoware_map); geometry_msgs::Point convertPointToGeomPoint(const autoware_map_msgs::Point& autoware_point); geometry_msgs::Quaternion convertAngleToGeomQuaternion(const double horizontal_angle, const double vertical_angle); bool isJapaneseCoordinate(int epsg); // std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::Lane& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::LaneAttributeRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::LaneRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::LaneSignalLightRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::LaneChangeRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::OppositeLaneRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::Point& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::Area& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::Signal& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::SignalLight& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::Wayarea& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::Waypoint& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::WaypointLaneRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::WaypointRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map_msgs::WaypointSignalRelation& obj); std::ostream& operator<<(std::ostream& os, const autoware_map::Category& cat); // std::istream& operator>>(std::istream& os, autoware_map_msgs::Lane& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::LaneAttributeRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::LaneRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::LaneSignalLightRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::LaneChangeRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::OppositeLaneRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::Point& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::Area& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::Signal& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::SignalLight& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::Wayarea& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::Waypoint& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::WaypointLaneRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::WaypointSignalRelation& obj); std::istream& operator>>(std::istream& os, autoware_map_msgs::WaypointRelation& obj); #endif
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#include "renderer.h" Renderer::Renderer() : m_drawingMode{GL_TRIANGLES} { } Renderer::~Renderer() { } const unsigned int Renderer::GetDrawingMode() const { return m_drawingMode; } void Renderer::SetDrawingMode(const unsigned int drawingMode) { m_drawingMode = drawingMode; } void Renderer::SetPolygonMode(unsigned int face, unsigned int mode) { GLCall(::glPolygonMode(face, mode)); } void Renderer::SetClearColor(float r, float g, float b, float a) { GLCall(::glClearColor(r, g, b, a)); } void Renderer::Clear() const { GLCall(::glClear(GL_COLOR_BUFFER_BIT)); } void Renderer::Draw(const VertexArray& va, const IndexBuffer& ib, const ShaderProgram& shader) const { va.Bind(); ib.Bind(); shader.Bind(); GLCall(::glDrawElements(m_drawingMode, ib.GetCount(), GL_UNSIGNED_INT, nullptr)); } void Renderer::Draw(const VertexArray& va, const VertexBuffer& vb, ShaderProgram& shader) const { va.Bind(); shader.Bind(); GLCall(::glDrawArrays(m_drawingMode, 0, vb.GetVertexCount())); }
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tsPathShape.h
//----------------------------------------------------------------------------- // Copyright (c) 2012 GarageGames, LLC // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to // deal in the Software without restriction, including without limitation the // rights to use, copy, modify, merge, publish, distribute, sublicense, and/or // sell copies of the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be included in // all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS // IN THE SOFTWARE. // // Much of this code was taken directly from the PathShape // resource: http://www.garagegames.com/community/resource/view/20385/1 // With additional improvements by Azaezel: // http://www.garagegames.com/community/forums/viewthread/137195 //----------------------------------------------------------------------------- #ifndef _TSPATHSHAPE_H_ #define _TSPATHSHAPE_H_ #ifndef _TSDYNAMIC_H_ #include "tsDynamic.h" #endif #ifndef _CAMERASPLINE_H_ #include "T3D/cameraSpline.h" #endif #ifndef _SIMPATH_H_ #include "scene/simPath.h" #endif /// A simple pathed shape with optional ambient animation. class TSPathShape : public TSDynamic { private: typedef TSDynamic Parent; public: /// The movement states enum MoveState { Forward, Backward, Stop }; MoveState mState; protected: enum MaskBits { WindowMask = Parent::NextFreeMask << 0, PositionMask = Parent::NextFreeMask << 1, TargetMask = Parent::NextFreeMask << 2, StateMask = Parent::NextFreeMask << 3, NextFreeMask = Parent::NextFreeMask << 4 }; private: struct StateDelta { F32 time; F32 timeVec; MoveState state; }; StateDelta delta; enum Constants { NodeWindow = 128, // Maximum number of active nodes MoveStateBits = 2 // 2 bits for 3 states }; CameraSpline mSpline; S32 mNodeBase; S32 mNodeCount; F32 mPosition; F32 mTarget; bool mTargetSet; bool mLooping; void interpolateMat(F32 pos, MatrixF* mat); void advancePosition(S32 ms); // The client must be synched to the server so they both represent the shape at the same // location, but updating too frequently makes the shape jitter due to varying transmission // time. This sets the number of ticks between position updates. static U32 mUpdateTics; U32 mUpdateTickCount; protected: bool onAdd(); void onRemove(); virtual void onStaticModified(const char* slotName, const char*newValue = NULL); // ProcessObject virtual void processTick( const Move *move ); virtual void interpolateTick( F32 delta ); virtual bool _getShouldTick(); public: TSPathShape(); ~TSPathShape(); DECLARE_CONOBJECT(TSPathShape); DECLARE_CALLBACK(void, onAdd, () ); DECLARE_CALLBACK(void, onPathChange, () ); DECLARE_CALLBACK(void, onNode, (S32 node)); DECLARE_CALLBACK(void, onTargetReached, (F32 val)); static void initPersistFields(); // NetObject U32 packUpdate( NetConnection *conn, U32 mask, BitStream *stream ); void unpackUpdate( NetConnection *conn, BitStream *stream ); // Path setup SimObjectRef< SimPath::Path > mPath; bool reset(F32 speed, bool makeKnot); void pushFront(CameraSpline::Knot *knot); void pushBack(CameraSpline::Knot *knot); void popFront(); // Movement control void setPathPosition(F32 pos); F32 getPathPosition(void) { return mPosition; } void setTarget(F32 pos); void setMoveState(MoveState s); MoveState getMoveState() { return mState; } void setLooping(bool isLooping); bool getLooping() { return mLooping; } S32 getNodeCount() { return mNodeCount; } }; typedef TSPathShape::MoveState PathShapeState; DefineEnumType( PathShapeState ); #endif // _TSPATHSHAPE_H_