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VolumeVisualization.cpp
#include "VolumeVisualization.h" VolumeVisualization::VolumeVisualization(QWidget *parent) : QWidget(parent) { this->initVariable(); // this->constructIHM(); } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::initVariable //! void VolumeVisualization::initVariable(){ volumeReader = vtkMetaImageReader::New(); mapper = vtkFixedPointVolumeRayCastMapper::New(); colorTranFun = vtkColorTransferFunction::New(); pieceFun = vtkPiecewiseFunction::New(); gradientFun = vtkPiecewiseFunction ::New(); volumeProperty = vtkVolumeProperty::New(); volume = vtkVolume::New(); renderer = vtkRenderer::New(); renderwindow = vtkRenderWindow::New(); renderer0 = vtkRenderer::New(); renderwindow0 = vtkRenderWindow::New(); volumeRaycastmapper = vtkVolumeRayCastMapper::New(); } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::constructIHM //! void VolumeVisualization::constructIHM(){ qHboxLayout = new QHBoxLayout(this); qVTKWidget = new QVTKWidget(); qHboxLayout->addWidget(qVTKWidget); qHboxLayout->setSpacing(0); qHboxLayout->setMargin(0); renderer0->SetBackground(55.0/255,85.0/255,95.0/255); renderwindow0->AddRenderer(renderer0); qVTKWidget->SetRenderWindow(renderwindow0); qVTKWidget->update(); } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::mathdisplay //! void VolumeVisualization::mathdisplay(QString filename){ mathdisplayofmath(filename); mathdisplayofQVTKWidget(); } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::mathdisplayofmath //! \param mhdFile //! \TODO... read different type of dataset //! void VolumeVisualization::mathdisplayofmath(QString filename){ if(filename.toLocal8Bit().contains(".mhd")){ this->mhdpipeline(filename); } else if(filename.toLocal8Bit().contains(".dcm")){ this->dcmpipeline(filename); } else if(filename.toLocal8Bit().contains(".vtp")){ this->vtppipeline(filename); } else if(filename.toLocal8Bit().contains(".vtk")){ this->vtkpipeline(filename); } else if(filename.toLocal8Bit().contains(".mha")){ this->mhdpipeline(filename); } else if(filename.toLocal8Bit().contains(".mat")){ this->matpipeline(filename); }else { qDebug()<<"this is not conventional medical data"; } } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::mhdpipeline //! void VolumeVisualization::mhdpipeline(QString mhdFile){ //!>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>>> volumeReader->SetFileName(mhdFile.toLocal8Bit()); volumeReader->SetDataScalarTypeToUnsignedShort(); //pixel spacing:0-65536 //volumeReader->SetNumberOfScalarComponents(1); volumeReader->Update(); mapper->SetInputData(volumeReader->GetOutput()); colorTranFun->AddRGBSegment(0, 1, 1, 1, 255, 1, 1, 1); pieceFun->AddSegment(0,0,3000,1); pieceFun->ClampingOff(); gradientFun->AddPoint(0, 1); gradientFun->AddPoint(255, 1); mapper->SetBlendModeToMaximumIntensity(); volumeProperty->SetColor(colorTranFun); volumeProperty->SetScalarOpacity(pieceFun); //volumeProperty->SetGradientOpacity(gradientFun); volumeProperty->ShadeOn(); volumeProperty->SetInterpolationTypeToLinear(); volume->SetMapper(mapper); volume->SetProperty(volumeProperty); renderer->AddVolume(volume); //! below are some basic parameters ----used in Class BasicParameters---- int dims[3]; vtkImageData *iamgeData = volumeReader->GetOutput(); iamgeData->GetDimensions(dims); this->xdim = dims[0]; this->ydim = dims[1]; this->zdim = dims[2]; std::cout<<"**************VolumeVisualization::mhdpipeline(QString mhdFile)****************\n"<<std::endl; //! obtain the coordinates of a point in a vtkImageData object------->>> useful std::cout<<"dims:" <<"x:"<<dims[0]<<" y:"<<dims[1]<<" z:"<<dims[2]<<std::endl; std::cout<<"Number of points:" <<iamgeData->GetNumberOfPoints()<<std::endl; std::cout<<"Number of cells:" <<iamgeData->GetNumberOfCells()<<std::endl; double origin[3]; iamgeData->GetOrigin(origin); this->xorigin = origin[0]; this->yorigin = origin[1]; this->zorigin = origin[2]; std::cout<<"Origin:" <<origin[0]<<" "<<origin[1]<<" "<<origin[2]<<std::endl; double spaceing[3]; iamgeData->GetSpacing(spaceing); this->xspacing = spaceing[0]; this->yspacing = spaceing[1]; this->zspacing = spaceing[2]; std::cout<<"spacing:" <<spaceing[0]<<" "<<spaceing[1]<<" "<<spaceing[2]<<std::endl; std::cout<<"\n****************************************************************************************************\n"; } void VolumeVisualization::dcmpipeline(QString dcmFile){ } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::vtkpipeline //! \param vtkFile //! void VolumeVisualization::vtkpipeline(QString vtkFile){ vtkPolyDataReader *vtkReader = vtkPolyDataReader::New(); vtkReader->SetFileName(vtkFile.toLocal8Bit()); vtkReader->Update(); vtkPolyDataMapper *skinMapper = vtkPolyDataMapper::New(); skinMapper->SetInputConnection(vtkReader->GetOutputPort()); skinMapper->ScalarVisibilityOff(); vtkActor* skin = vtkActor ::New(); skin->SetMapper (skinMapper); vtkCamera* thevtkCamera = vtkCamera::New(); thevtkCamera->SetViewUp (0, 0, -1); thevtkCamera->SetPosition (0, 1, 0); thevtkCamera->SetFocalPoint (0, 0, 0); thevtkCamera->ComputeViewPlaneNormal (); thevtkCamera->Azimuth (30.0); thevtkCamera->Elevation (30.0); thevtkCamera->Dolly (1.5); renderer->AddActor(skin); renderer->SetActiveCamera (thevtkCamera); renderer->ResetCamera (); renderer->ResetCameraClippingRange (); } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::vtppipeline //! \param vtpFile //! void VolumeVisualization::vtppipeline(QString vtpFile){ vtkXMLPolyDataReader *vtpReader = vtkXMLPolyDataReader::New(); vtkPolyDataMapper *vtpPolyMapper = vtkPolyDataMapper::New(); vtkActor *vtpactor = vtkActor::New(); vtpReader->SetFileName(vtpFile.toLocal8Bit()); vtpReader->Update(); vtpPolyMapper->SetInputConnection(vtpReader->GetOutputPort()); vtpactor->SetMapper(vtpPolyMapper); renderer->AddActor(vtpactor); } void VolumeVisualization::mhapipeline(QString mhaFile){ } void VolumeVisualization::matpipeline(QString matFile){ } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::mathdisplayofQVTKWidget //! void VolumeVisualization::mathdisplayofQVTKWidget(){ renderer->SetBackground(55.0/255,85.0/255,95.0/255); renderwindow->AddRenderer(renderer); qVTKWidget->SetRenderWindow(renderwindow); qVTKWidget->update(); } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::mhdfileChoose //! void VolumeVisualization::mhdfileChoose(){ QString filename = QFileDialog::getOpenFileName(this,tr("Load File"),"D:\\school\\dataset\\CoronaryData_CTA\\", tr("mhdfile(*.mhd*);;dcm(*.dcm*);;" "vtk(*.vtk*);;vtp(*.vtp*);;" "allfile(*.*)")); this->filepathname = filename; if(filename==NULL){ return ; } else this->mathdisplay(filename); qDebug()<<"VolumeVisualization-mhdfileChoose()"<<filename; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::getmhdfilename //! QString VolumeVisualization::getmhdfilename(){ return this->filepathname; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::get_renderer //! vtkRenderer* VolumeVisualization::get_renderer(){ return this->renderer; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::get_rendererWindow //! vtkRenderWindow* VolumeVisualization::get_rendererWindow(){ return this->renderwindow; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::get_volumeReader //! vtkMetaImageReader* VolumeVisualization::get_volumeReader(){ return this->volumeReader; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::get_colorTranFun //! vtkColorTransferFunction *VolumeVisualization::get_colorTranFun(){ return this->colorTranFun; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::get_qvtkWidget //! QVTKWidget* VolumeVisualization::get_qvtkWidget(){ return this->qVTKWidget; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::get_volume //! vtkVolume *VolumeVisualization::get_volume(){ return this->volume; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::getxDimsion //! int VolumeVisualization::getxDimsion(){ return this->xdim; } int VolumeVisualization::getyDimsion(){ return this->ydim; } int VolumeVisualization::getzDimsion(){ return this->zdim; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::getxOrigin //! double VolumeVisualization::getxOrigin(){ return this->xorigin; } double VolumeVisualization::getyOrigin(){ return this->yorigin; } double VolumeVisualization::getzOrigin(){ return this->zorigin; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::getxSpacing //! double VolumeVisualization::getxSpacing(){ return this->xspacing; } double VolumeVisualization::getySpacing(){ return this->yspacing; } double VolumeVisualization::getzSpacing(){ return this->zspacing; } //!--------------------------------------------------------------------------------- //! //! \brief VolumeVisualization::getVolume //! \return //! vtkVolume *VolumeVisualization::getVolume(){ return this->volume; }
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// Fill out your copyright notice in the Description page of Project Settings. #include "Game/HUD/UI/GameUserWidget.h" #include "Kismet/GameplayStatics.h" #include "Sound/SoundCue.h" void UGameUserWidget::ShowAnimEnd() { UGameplayStatics::PlaySound2D(GetWorld(), this->WastedSound); Super::ShowAnimEnd(); }
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/* Title: CST 370 Lab 2 Author: Julia Diliberto ID: 002300804 Date: January 17, 2016 File: Lab2b.cpp Desc: This program will take a decimal number as input from the user. It will display that number, calculate the binary equivalent, then display that number. Usage: Other files required are Stack.cpp and Stack.h*/ #include <iostream> #include<stdio.h> using namespace std; #include "Stack.h" int main() { Stack binaryDigits; int num=-1; // get user input while (!cin || num<0){ cout <<"Enter a positive integer: "; cin >> num; cin.clear(); cin.ignore(10000,'\n'); } // display input as decimal cout <<"Decimal: "<<num<<endl; // compute input as binary while (num != 0){ binaryDigits.push(abs(num%2)); num=num/2; } // display binary cout <<"Binary: "; if (binaryDigits.empty()) cout << "0"; else{ while (!binaryDigits.empty()){ cout <<binaryDigits.top(); binaryDigits.pop(); } } cout <<endl; }
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#include <iostream> #include <algorithm> #include <vector> #include <string> #include <list> #include <map> #include <sstream> #include <boost/algorithm/string.hpp> using namespace std; //=====Task 1========================================================================================================== template <typename T> void UniqueWord(T from, T to) { auto new_last = from; for (auto it{ from }; it != to; ++it) { if (find(from, new_last, *it) == new_last) { if (new_last != it) *new_last = *it; ++new_last; cout << *it << '\n'; } } } //=====Task 2========================================================================================================== void PhraseSort(string str) { multimap<int,string> myMap; istringstream iss(str); string input; while (iss) { getline(iss, input, '.'); boost::algorithm::trim(input); myMap.insert(make_pair(input.length(),input)); } for (auto a : myMap) { cout << a.second << '\n'; } } //===================================================================================================================== int main() { cout << "Task 1" << endl; list<string> line; line.push_back("No"); line.push_back("will"); line.push_back("No"); line.push_back("I"); line.push_back("will"); line.push_back("forget"); line.push_back("never"); line.push_back("forget"); UniqueWord(line.begin(), line.end()); cout << '\n'; vector<string> tokens{ "duplicates","to","string","remove", "to", "remove", "string","duplicates", "in"}; UniqueWord(tokens.begin(),tokens.end()); //================================================================================================================= cout << endl << "Task 2" << endl << "Enter text through '.':" << endl; string str; getline(cin, str); PhraseSort(str); }
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#include <CL/sycl.hpp> #include <dpct/dpct.hpp> #include <assert.h> void reverse (int* d, const int len, sycl::nd_item<3> item_ct1, int *s) { int t = item_ct1.get_local_id(2); int tr = len-t-1; s[t] = d[t]; item_ct1.barrier(); d[t] = s[tr]; } int main() { dpct::device_ext &dev_ct1 = dpct::get_current_device(); sycl::queue &q_ct1 = dev_ct1.default_queue(); const int len = 256; const int iteration = 1 << 20; int d[len]; for (int i = 0; i < len; i++) d[i] = i; int *dd; dd = sycl::malloc_device<int>(len, q_ct1); q_ct1.memcpy(dd, d, sizeof(int) * len).wait(); for (int i = 0; i <= iteration; i++) q_ct1.submit([&](sycl::handler &cgh) { sycl::accessor<int, 1, sycl::access::mode::read_write, sycl::access::target::local> s_acc_ct1(sycl::range<1>(256), cgh); cgh.parallel_for(sycl::nd_range<3>(sycl::range<3>(1, 1, 256), sycl::range<3>(1, 1, 256)), [=](sycl::nd_item<3> item_ct1) { reverse(dd, len, item_ct1, s_acc_ct1.get_pointer()); }); }); q_ct1.memcpy(d, dd, sizeof(int) * len).wait(); sycl::free(dd, q_ct1); for (int i = 0; i < len; i++) assert(d[i] == len-i-1); return 0; }
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#ifndef TREE_H #define TREE_H #include <ctime> #include <cstdlib> #include <string> #include <vector> using namespace std; class Node { public: int key; string name; unsigned char height; Node* left; Node* right; Node(); Node(int k, string str) {key = k; name = str; left = right = nullptr; height = 1;} }; class Tree { void FixHeight(Node*); int BFactor(Node*); Node* RotateLeft(Node* ); Node* RotateRight(Node*); Node* FindMin(Node*); Node* RemoveMin(Node*); public: Tree(); unsigned char Height(Node*); Node* Add(Node*,int, string); Node* Remove(Node*, int); Node* Find(Node*, int); vector<Node> PreOrderTree(Node*); vector<Node> PostOrderTree(Node*); vector<Node> SymmetricOrderTree(Node*); Node* Balance(Node*); vector<Node> vect; Node *tmp; }; #endif // TREE_H
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#include <cstdio> #include <cstdlib> class node{ public: node(int n){ value = n; right = left = NULL; } virtual ~node(){ if (right!=NULL) delete right; if (left!=NULL) delete left; } int value; node* left; node* right; }; node* add(int n, node* p){ if(p==NULL) return new node(n); if (p->value==n) return p; if (p->value<n) p->right = add(n, p->right); if (p->value>n) p->left = add(n, p->left); return p; } void preorder(node* p){ if (p==NULL) return; printf(" %d", p->value); preorder(p->left); preorder(p->right); } void inorder(node* p){ if (p==NULL) return; inorder(p->left); printf(" %d", p->value); inorder(p->right); } void posorder(node* p){ if (p==NULL) return; posorder(p->left); posorder(p->right); printf(" %d", p->value); } int main() { int C, N, x; node* root; scanf("%d", &C); for (int caso=1; caso<=C; caso++){ scanf("%d", &N); root=NULL; for (int i=0; i<N; i++){ scanf("%d", &x); root=add(x, root); } printf("Case %d:\nPre.:", caso); preorder(root); printf("\nIn..:"); inorder(root); printf("\nPost:"); posorder(root); printf("\n\n"); delete root; } return 0; }
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#pragma once class PC { public: enum PCState { OFF, ON, SLEEP }; PCState GetState() { return State; } void SetState(PCState State) { this->State = State; } private: PCState State; };
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test_context.cpp
// nstd/file/test_context.cpp -*-C++-*- // ---------------------------------------------------------------------------- // Copyright (C) 2021 Dietmar Kuehl http://www.dietmar-kuehl.de // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without restriction, // including without limitation the rights to use, copy, modify, // merge, publish, distribute, sublicense, and/or sell copies of // the Software, and to permit persons to whom the Software is // furnished to do so, subject to the following conditions: // // The above copyright notice and this permission notice shall be // included in all copies or substantial portions of the Software. // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, // EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES // OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND // NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT // HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, // WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING // FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR // OTHER DEALINGS IN THE SOFTWARE. // ---------------------------------------------------------------------------- #include <nstd/file/test_context.hpp> namespace NF = ::nstd::file; // ---------------------------------------------------------------------------- namespace nstd::file { int test_context_dummy = 0; } // ---------------------------------------------------------------------------- NF::test_context::test_context() : on_cancel([this](::nstd::file::context::io_base*, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_nop([this](::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_timer([this](::nstd::file::context::time_spec*, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_accept([this](int, ::sockaddr*, ::socklen_t*, int, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_connect([this](int, ::sockaddr const*, ::socklen_t, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_sendmsg([this](int, ::msghdr const*, int, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_recvmsg([this](int, ::msghdr*, int, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_read([this](int, ::iovec*, ::std::size_t, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) , on_open_at([this](int, char const*, int, ::nstd::file::context::io_base* cont){ this->make_ready(-1, 0, cont); }) { } // ---------------------------------------------------------------------------- auto NF::test_context::do_run_one() -> ::nstd::file::context::count_type { if (this->d_ready.empty()) { return 0; } auto[rc, flags, cont] = this->d_ready.back(); this->d_ready.pop_back(); cont->result(rc, flags); return 1; } auto NF::test_context::do_cancel(io_base* to_cancel, io_base* cont) -> void { this->on_cancel(to_cancel, cont); } auto NF::test_context::do_nop(io_base* cont) -> void { this->on_nop(cont); } auto NF::test_context::do_timer(::nstd::file::context::time_spec* spec, io_base* cont) -> void { this->on_timer(spec, cont); } auto NF::test_context::do_accept(int fd, ::sockaddr* addr, ::socklen_t* len, int flags, io_base* cont) -> void { this->on_accept(fd, addr, len, flags, cont); } auto NF::test_context::do_connect(int fd, ::sockaddr const* addr, ::socklen_t len, io_base* cont) -> void { this->on_connect(fd, addr, len, cont); } auto NF::test_context::do_sendmsg(int fd, ::msghdr const* msg, int len, io_base* cont) -> void { this->on_sendmsg(fd, msg, len, cont); } auto NF::test_context::do_recvmsg(int fd, ::msghdr* msg, int len, io_base* cont) -> void { this->on_recvmsg(fd, msg, len, cont); } auto NF::test_context::do_read(int fd, ::iovec* data, ::std::size_t len, io_base* cont) -> void { this->on_read(fd, data, len, cont); } auto NF::test_context::do_write(int fd, ::iovec* data, ::std::size_t len, io_base* cont) -> void { this->on_write(fd, data, len, cont); } auto NF::test_context::do_open_at(int fd, char const* path, int flags, io_base* cont) -> void { this->on_open_at(fd, path, flags, cont); } // ---------------------------------------------------------------------------- auto NF::test_context::make_ready(int rc, int flags, ::nstd::file::context::io_base* cont) -> void { this->d_ready.emplace_front(rc, flags, cont); }
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image+adjRender.cpp
#include "stdafx.h" #include "image.h" #pragma comment(lib, "msimg32.lib") void image::adjRender(HDC hdc, int destX, int destY, int adjWidth, int adjHeight) { if (_trans) { GdiTransparentBlt( hdc, //복사될 영역의 DC destX, //복사될 좌표 X destY, //복사될 좌표 Y adjWidth, //복사될 크기 (가로) adjHeight, //복사될 크기 (세로) _imageInfo->hMemDC, //복사해올 DC 0, 0, //복사해올 좌표 X, Y _imageInfo->width, //복사할 가로크기 _imageInfo->height, //복사할 세로크기 _transColor ); } else { SetStretchBltMode(hdc, HALFTONE); StretchBlt( hdc, //복사할 DC destX, //복사할 좌표 X (left) destY, //복사할 좌표 Y (top) adjWidth, //조절할 width adjHeight, //조절할 height _imageInfo->hMemDC, //복사될 DC 0, 0, //복사될 기준점 (left, top) _imageInfo->width, //이미지 크기 _imageInfo->height, SRCCOPY); //변형없이 복사할거임 } } void image::adjFrameRender(HDC hdc, int destX, int destY, int currentFrameX, int currentFrameY, int adjWidth, int adjHeight) { _imageInfo->currentFrameX = currentFrameX; _imageInfo->currentFrameY = currentFrameY; if (_trans) { GdiTransparentBlt( hdc, //복사될 영역의 DC destX, //복사될 좌표 X destY, //복사될 좌표 Y adjWidth, //복사될 크기 (가로) adjHeight, //복사될 크기 (세로) _imageInfo->hMemDC, //복사해올 DC _imageInfo->currentFrameX * _imageInfo->frameWidth, _imageInfo->currentFrameY * _imageInfo->frameHeight, _imageInfo->frameWidth, //복사할 가로크기 _imageInfo->frameHeight, //복사할 세로크기 _transColor ); } else { SetStretchBltMode(hdc, HALFTONE); StretchBlt(hdc, destX, destY, adjWidth, adjHeight, _imageInfo->hMemDC, _imageInfo->currentFrameX * _imageInfo->frameWidth, _imageInfo->currentFrameY * _imageInfo->frameHeight, _imageInfo->frameWidth, //복사할 가로크기 _imageInfo->frameHeight, //복사할 세로크기 SRCCOPY ); } }
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ICT_ServerDlg.h
// ICT_ServerDlg.h : 头文件 // #pragma once #include "MyStatic.h" #include "OperateFile.h" // CICT_ServerDlg 对话框 class CICT_ServerDlg : public CDialogEx { // 构造 public: CICT_ServerDlg(CWnd* pParent = NULL); // 标准构造函数 // 对话框数据 enum { IDD = IDD_ICT_SERVER_DIALOG }; protected: virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV 支持 // 实现 protected: HICON m_hIcon; // 生成的消息映射函数 virtual BOOL OnInitDialog(); afx_msg void OnSysCommand(UINT nID, LPARAM lParam); afx_msg void OnPaint(); afx_msg HCURSOR OnQueryDragIcon(); DECLARE_MESSAGE_MAP() private: OperateFile file; int port; char ipAddress[64]; typedef struct _RECVPARAM { SOCKET sock; HWND hwnd; }RECVPARAM; public: MyStatic m_staticTitle; void DrawBK(UINT bmpID,UINT id); CStatic m_staticBar; afx_msg void OnBnClickedButtonConnect(); afx_msg LRESULT OnShowTask(WPARAM wParam,LPARAM lParam); bool InitSocket(void); static DWORD WINAPI WorkProc(LPVOID lpParameter); afx_msg void OnTimer(UINT_PTR nIDEvent); CStatic m_result; afx_msg void OnBnClickedButtonClose(); CStatic m_StaticLog; CStatic m_state; afx_msg void OnClose(); int GetSysMac(int &macNum,char macList[][18]); bool CheckMACAddress(string serial,char *macList,int len); void ToTray(void); void DeleteTray(void); };
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/Sources/Level/Loader/Layers/Entities/AnimatedEntity.cpp
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AnimatedEntity.cpp
#include "AnimatedEntity.h" namespace entities { AnimatedEntity::AnimatedEntity(sf::Sprite* sprite) : m_sprite(sprite) , m_currentAnimation(nullptr) , m_currentTime(0.f) , m_currentFrame(0) , isLooped(false) , isActived(false) { } AnimatedEntity::~AnimatedEntity() { } void AnimatedEntity::setSprite(sf::Sprite* sprite) { m_sprite = sprite; } void AnimatedEntity::Add(std::string name, const sf::Texture* texture, sf::Vector2i frameSize, float frameTime, std::vector<sf::Vector2i> framePos) { m_animations.push_back(std::make_unique<Animation>(name, texture, framePos, frameSize, frameTime)); } bool AnimatedEntity::Start(const std::string& name, const std::string& type, bool looped, bool reseted) { for (auto& animation : m_animations) { if (animation->Name() == name) { if (!m_currentAnimation || m_currentAnimation->Name() != name) { m_currentAnimation = animation.get(); if (m_sprite && m_currentAnimation && m_currentAnimation->Size() > 0) { isLooped = looped; m_type = type; m_sprite->setTexture(*m_currentAnimation->Texture()); if (reseted) { this->Stop(); } m_sprite->setTextureRect(m_currentAnimation->Frame(m_currentFrame - 1)); this->Start(); return true; } } } } return false; } void AnimatedEntity::Update(const float& deltaTime) { if (m_currentAnimation && isActived) { m_currentTime += deltaTime; while (m_currentTime >= m_currentAnimation->FrameDuration()) { m_currentTime -= m_currentAnimation->FrameDuration(); if (m_currentFrame >= m_currentAnimation->Size()) { this->m_callBack(m_currentAnimation->Name(), m_type); if (isLooped) { m_currentFrame = 0; } else { isActived = false; } } if (isActived && m_sprite) { m_currentFrame++; m_sprite->setTextureRect(m_currentAnimation->Frame(m_currentFrame - 1)); } } } } void AnimatedEntity::Stop() { m_currentFrame = 1; m_currentTime = 0; isActived = false; } void AnimatedEntity::Start() { isActived = true; } }
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fastarray_2f32.h
#pragma once #include "simd_types.h" #include "simd_vector.h" #include "core/reference.h" #include "simd_f32.h" class FastArray_2f32: public Reference { GDCLASS(FastArray_2f32, Reference); enum eRangeFlags { RF_BEFORE = 1 << 0, RF_AFTER = 1 << 1, }; public: FastArray_2f32(); // sizing void reserve(int size) { m_iSize = size; m_Array.resize(_calc_quad_size(size)); m_Result.resize(m_Array.size() * 2); m_Result.zero(); zero(); } void resize(int size) { m_iSize = size; m_Array.resize(_calc_quad_size(size)); m_Result.resize(m_Array.size() * 2); m_Result.zero(); } int size() const {return m_iSize;} void fill(const Vector2 &v); void zero() {m_Array.zero();} void copy_from(const Ref<FastArray_2f32> &arr2); Vector2 read(int i) const; void write(int i, const Vector2 &v); float read_result(int i) const; void value_add(const Vector2 &val, int from, int num); void value_subtract(const Vector2 &val, int from, int num); void value_multiply(const Vector2 &val, int from, int num); void value_divide(const Vector2 &val, int from, int num); void sqrt(int from, int num); void inv_sqrt(int from, int num); void reciprocal(int from, int num); void add(const Ref<FastArray_2f32> &arr2, int from, int from2, int num); void subtract(const Ref<FastArray_2f32> &arr2, int from, int from2, int num); void multiply(const Ref<FastArray_2f32> &arr2, int from, int from2, int num); void divide(const Ref<FastArray_2f32> &arr2, int from, int from2, int num); void dot(const Ref<FastArray_2f32> &arr2, int from, int from2, int num); void cross(const Ref<FastArray_2f32> &arr2, int from, int from2, int num); void normalize(int from, int num); void length(int from, int num); void length_squared(int from, int num); protected: static void _bind_methods(); private: int _calc_quad_size(int size) const; unsigned int _find_quad_range(int from, int num, int &q_from, int &num_quads) const; Simd_4f32 m_Array; // store the results of operations like dot product in an array of equal length to the number of elements GSimd::SVector<float> m_Result; int m_iSize; // in vector 2 units };
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B.cpp
#include <bits/stdc++.h> using namespace std; #define fst first #define snd second typedef unsigned long long ull; typedef long long ll; typedef pair<int, int> pii; #define pb push_back #define for_tests(t, tt) int t; scanf("%d", &t); for(int tt = 1; tt <= t; tt++) #ifndef ONLINE_JUDGE #define debug(args...) fprintf(stderr,args) #else #define debug(args...) #endif //ONLINE_JUDGE template<typename T> inline T abs(T t) { return t < 0? -t : t; } const ll modn = 1000000007; inline ll mod(ll x) { return x % modn; } const int MAXN = 212345; int n, m, k; int s[MAXN]; int nxt[MAXN][10]; int pos[MAXN]; char st[MAXN]; vector<char> v; int main (){ scanf(" %s", st); n = strlen(st); for(int a=0;a<n;a++){ s[a] = st[a]-'0'; } for(int a=0;a<10;a++){ nxt[n][a] = n; nxt[n+1][a] = n; } for(int a=n-1;a>=0;a--){ for(int d=0;d<10;d++) nxt[a][d] = nxt[a+1][d]; nxt[a][s[a]] = a; } for(char c = 'a';c <='j';c++) v.pb(c); int res = 0; do{ int u = 0; for(int a=0;a<v.size();a++) pos[v[a]] = a; for(int a='a';a<='j';a++) u = nxt[u][pos[a]]+1; if(u <= n) res++; } while(next_permutation(v.begin(), v.end())); printf("%d\n", res); }
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filedataprovider.h
// // filedataprovider.h // 2gis_test_app // // Created by Sergey Zubkov on 07.09.2020. // #ifndef filedataprovider_h #define filedataprovider_h #include <exception> #include <string> // #include "dataprovider.h" namespace test_app { class FileDataProvider : public DataProvider { public: FileDataProvider(const std::string &filename) : _filename(filename) {} virtual void provide(); //throw(std::exception); ~FileDataProvider() {} private: std::string _filename; }; } #endif /* filedataprovider_h */
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BSTtest.cpp
struct node{ int data; node* lchild; node* rchild; }; void search(node* root,int x){ if(root==NULL){ printf("search failed\n"); return; } if(x==root->data){ printf("%d\n",root->data); } if(x>root->data){ search(root->rchild,x); }else{ search(root->lchild,x); } } node* newNode(int v){ node* Node=new node; Node->data=v; Node->lchild=Node->rchild=NULL; return Node; } void insert(node* &root,int x){ if(root==NULL){ root=newNode(x); return; } if(x==root->data) return ; else if(x<root->data){ insert(root->lchild,x); }else{ insert(root->rchild,x); } } node* create(int data[],int n){ node* root=NULL; for(int i=0;i<n;i++){ insert(root,data[i]); } return root; } node* findmax(node* root){ while(root->rchild!=NULL){ root=root->rchild; } return root; } node* findmin(node* root){ while(root->lchild!=NULL){ root=root->lchild; } return root; } void deleteNode(node* &root,int x){ if(root==NULL) return; if(root->data==x){ if(root->lchild==NULL&&root->rchild==NULL){ root=NULL; }else if(root->lchild!=NULL){ node* pre=finmax(root->lchild); root->data=pre->data; deleteNode(root->lchild,pre->data); }else{ node* post=finmin(root->rchild); root->data=post->data; deleteNode(root->rchild,post->data); } }else if(root->data>x){ deleteNode(root->lchild,x); }else{ deleteNode(root->rchild,x); } }
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/N-aryTreeLevelOrderTraversal.cpp
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anandaditya444/LEETCODE
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N-aryTreeLevelOrderTraversal.cpp
//Q. 429 /* // Definition for a Node. class Node { public: int val; vector<Node*> children; Node() {} Node(int _val, vector<Node*> _children) { val = _val; children = _children; } }; */ class Solution { public: vector<vector<int>> levelOrder(Node* root) { vector<vector<int> >ans; if(root == NULL) return ans; queue<Node*>q; q.push(root); q.push(NULL); vector<int>v; while(!q.empty()) { Node* f = q.front(); if(f == NULL) { ans.push_back(v); v.clear(); q.pop(); if(!q.empty()) q.push(NULL); } else { v.push_back(f->val); q.pop(); for(int i=0;i<f->children.size();i++) { q.push(f->children[i]); } } } return ans; } };
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/src/logpolarAttention/src/gazeArbiter/src/gazeArbiterThread.cpp
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gazeArbiterThread.cpp
// -*- mode:C++; tab-width:4; c-basic-offset:4; indent-tabs-mode:nil -*- /* * Copyright (C) 2010 RobotCub Consortium, European Commission FP6 Project IST-004370 * Authors: Rea Francesco * email: francesco.rea@iit.it * website: www.robotcub.org * Permission is granted to copy, distribute, and/or modify this program * under the terms of the GNU General Public License, version 2 or any * later version published by the Free Software Foundation. * * A copy of the license can be found at * http://www.robotcub.org/icub/license/gpl.txt * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General * Public License for more details */ /** * @file gazeCollectorThread.cpp * @brief Implementation of the gaze arbiter thread(see header gazeArbiterThread.h) */ #include <iCub/gazeArbiterThread.h> #include <yarp/math/Math.h> #include <yarp/math/SVD.h> #include <cstring> using namespace yarp::os; using namespace yarp::sig; using namespace yarp::dev; using namespace std; using namespace yarp::math; using namespace iCub::iKin; #define THRATE 10 #define PI 3.14159265 #define BASELINE 0.068 // distance in meters between eyes #define TIMEOUT_CONST 8 // time constant after which the motion is considered not-performed #define ERROR_THRESH 20 // threshold in the spatial error of the saccade #define INHIB_WIDTH 320 #define INHIB_HEIGHT 240 #define CONFIGFOVEA static Vector orVector (Vector &a, Vector &b) { int dim = a.length(); Vector res((const int)dim); for (int i = 0; i < a.length() ; i++) { if((a[i]==1)||(b[i]==1)) { res[i] = 1; } else { res[i] = 0; } } return res; } /************************************************************************/ bool getCamPrj(const string &configFile, const string &type, Matrix **Prj) { *Prj=NULL; if (configFile.size()) { Property par; par.fromConfigFile(configFile.c_str()); Bottle parType=par.findGroup(type.c_str()); string warning="Intrinsic parameters for "+type+" group not found"; if (parType.size()) { if (parType.check("w") && parType.check("h") && parType.check("fx") && parType.check("fy")) { // we suppose that the center distorsion is already compensated //double cx = parType.find("w").asDouble() / 2.0; //double cy = parType.find("h").asDouble() / 2.0; // we suppose that the centerof ditortion is NOT compensated double cx = parType.find("cx").asDouble(); double cy = parType.find("cy").asDouble(); double fx = parType.find("fx").asDouble(); double fy = parType.find("fy").asDouble(); Matrix K = eye(3,3); Matrix Pi = zeros(3,4); K(0,0) = fx; K(1,1) = fy; K(0,2) = cx; K(1,2) = cy; Pi(0,0) = Pi(1,1) = Pi(2,2) = 1.0; *Prj = new Matrix; **Prj = K * Pi; return true; } else fprintf(stdout,"%s\n",warning.c_str()); } else fprintf(stdout,"%s\n",warning.c_str()); } return false; } /**********************************************************************************/ gazeArbiterThread::gazeArbiterThread(string _configFile) : RateThread(THRATE) { numberState = 4; //null, vergence, smooth pursuit, saccade countVerNull = 0; camSel = 0; configFile = _configFile; //boolean flag initialisation firstVer = false; availableVisualCorr = false; visualCorrection = true; isOnWings = false; onDvs = false; firstVergence = true; countRegVerg = 0; sumRegVerg = 0; phiTOT = 0; xOffset = 0; yOffset = 0; zOffset = 0; blockNeckPitchValue =-1; Matrix trans(5,5); trans(0,0) = 1.0 ; trans(0,1) = 1.0 ; trans(0,2) = 1.0 ; trans(0,3) = 1.0; trans(0,4) = 1.0; trans(1,0) = 1.0 ; trans(1,1) = 1.0 ; trans(1,2) = 1.0 ; trans(1,3) = 1.0; trans(1,4) = 1.0; trans(2,0) = 1.0 ; trans(2,1) = 1.0 ; trans(2,2) = 1.0 ; trans(2,3) = 1.0; trans(2,4) = 1.0; trans(3,0) = 1.0 ; trans(3,1) = 1.0 ; trans(3,2) = 1.0 ; trans(3,3) = 1.0; trans(3,4) = 1.0; trans(4,0) = 1.0 ; trans(4,1) = 1.0 ; trans(4,2) = 1.0 ; trans(4,3) = 1.0; trans(4,4) = 1.0; stateTransition=trans; Vector req(5); req(0) = 0; req(1) = 0; req(2) = 0; req(3) = 0; req(4) = 0; stateRequest = req; allowedTransitions = req; Vector s(5); s(0) = 1; s(1) = 0; s(2) = 0; s(3) = 0; s(4) = 0; state = s; Vector t(3); t(0) = -0.6; t(1) = 0; t(2) = 0.6; xFix = t; printf("extracting kinematic informations \n"); } gazeArbiterThread::~gazeArbiterThread() { // MUST BE REMOVED THE RF AND TRACKER ALLOCATED IN THE CONSTRUCTOR } bool gazeArbiterThread::threadInit() { done=true; executing = false; printf("starting the thread.... \n"); //initializing gazecontrollerclient printf("initialising gazeControllerClient \n"); Property option; option.put("device","gazecontrollerclient"); option.put("remote","/iKinGazeCtrl"); string localCon("/client/gaze"); localCon.append(getName("")); option.put("local",localCon.c_str()); clientGazeCtrl=new PolyDriver(); clientGazeCtrl->open(option); igaze=NULL; if (clientGazeCtrl->isValid()) { clientGazeCtrl->view(igaze); } else return false; igaze->storeContext(&originalContext); if(blockNeckPitchValue != -1) { igaze->blockNeckPitch(blockNeckPitchValue); printf("pitch fixed at %f \n",blockNeckPitchValue); } else { printf("pitch free to change\n"); } // ----------------------------------------------------------------- Bottle info; igaze->getInfo(info); printf("just got the info \n"); int head_version = info.check("head_version", Value(1)).asInt(); printf("head_version extracted from gazeArbiter \n"); if(head_version == 1) { eyeL = new iCubEye("left"); eyeR = new iCubEye("right"); } else { eyeL = new iCubEye("left_v2"); eyeR = new iCubEye("right_v2"); } printf("correctly istantiated the head \n"); // remove constraints on the links // we use the chains for logging purpose // eyeL->setAllConstraints(false); // eyeR->setAllConstraints(false); // release links eyeL->releaseLink(0); eyeR->releaseLink(0); eyeL->releaseLink(1); eyeR->releaseLink(1); eyeL->releaseLink(2); eyeR->releaseLink(2); // if it isOnWings, move the eyes on top of the head if (isOnWings) { printf("changing the structure of the chain \n"); iKinChain* eyeChain = eyeL->asChain(); //eyeChain->rmLink(7); //eyeChain->rmLink(6); ; iKinLink* link = &(eyeChain-> operator ()(5)); //double d_value = link->getD(); //printf("d value %f \n", d_value); //double a_value = link->getA(); //printf("a value %f \n", a_value); link->setD(0.145); link = &(eyeChain-> operator ()(6)); link->setD(0.0); //eyeChain->blockLink(6,0.0); //eyeChain->blockLink(7,0.0); //link = &(eyeChain-> operator ()(6)); //link->setA(0.0); //link->setD(0.034); //link->setAlpha(0.0); //double d_value = link->getD(); //printf("d value %f \n", d_value); //iKinLink twistLink(0.0,0.034,M_PI/2.0,0.0,-22.0*CTRL_DEG2RAD, 84.0*CTRL_DEG2RAD); //*eyeChain << twistLink; //eyeL->releaseLink(6); } else { printf("isOnWing false \n"); } // get camera projection matrix from the configFile printf("get Camera configuration Left %s \n", configFile.c_str()); if (getCamPrj(configFile,"CAMERA_CALIBRATION_LEFT",&PrjL)) { Matrix &Prj = *PrjL; cxl=Prj(0,2); cyl=Prj(1,2); printf("pixel fovea in the config file left %f %f \n", cxl,cyl); invPrjL=new Matrix(pinv(Prj.transposed()).transposed()); } else { printf("ERROR : CAMERA CALIBRARION LEFT was not found \n"); return false; } printf("get Camera configuration Right \n"); if (getCamPrj(configFile,"CAMERA_CALIBRATION_RIGHT",&PrjR)) { Matrix &Prj = *PrjR; cxr = Prj(0,2); cyr = Prj(1,2); printf("pixel fovea in the config file right %f %f \n", cxr,cyr); invPrjR=new Matrix(pinv(Prj.transposed()).transposed()); } else { printf("ERROR : CAMERA CALIBRARION RIGHT was not found \n"); return false; } //-------------------------------------------------------------------- string headPort = "/" + robot + "/head"; string nameLocal("gazeArbiter"); //initialising the head polydriver optionsHead.put("device", "remote_controlboard"); optionsHead.put("local", ("/"+nameLocal+"/localhead").c_str()); optionsHead.put("remote", headPort.c_str()); robotHead = new PolyDriver (optionsHead); if (!robotHead->isValid()){ printf("cannot connect to robot head\n"); } robotHead->view(encHead); //initialising the torso polydriver printf("starting the polydrive for the torso.... \n"); Property optPolyTorso("(device remote_controlboard)"); optPolyTorso.put("remote",("/"+robot+"/torso").c_str()); optPolyTorso.put("local",("/"+nameLocal+"/torso/position").c_str()); polyTorso=new PolyDriver; if (!polyTorso->open(optPolyTorso)) { return false; } polyTorso->view(encTorso); template_size = 20; search_size = 100; point.x = INHIB_WIDTH; point.y = INHIB_HEIGHT; template_roi.width = template_roi.height = template_size; search_roi.width = search_roi.height = search_size; //opening port section string rootNameStatus("");rootNameStatus.append(getName("/status:o")); statusPort.open(rootNameStatus.c_str()); string rootNameEgoMotion("");rootNameEgoMotion.append(getName("/egoMotion:o")); egoMotionFeedback.open(rootNameEgoMotion.c_str()); string rootNameTiming("");rootNameTiming.append(getName("/timing:o")); timingPort.open(rootNameTiming.c_str()); string rootNameError("");rootNameError.append(getName("/error:o")); errorPort.open(rootNameError.c_str()); string rootNameTemplate("");rootNameTemplate.append(getName("/template:o")); templatePort.open(rootNameTemplate.c_str()); string rootNameDatabase("");rootNameDatabase.append(getName("/database:o")); blobDatabasePort.open(rootNameDatabase.c_str()); string rootNameInhibition("");rootNameInhibition.append(getName("/inhibition:o")); inhibitionPort.open(rootNameInhibition.c_str()); inLeftPort.open(getName("/gazeArbiter/imgMono:i").c_str()); //inRightPort.open(getName("/matchTracker/img:o").c_str()); firstConsistencyCheck=true; inhibitionImage = new ImageOf<PixelMono>; inhibitionImage->resize(INHIB_WIDTH,INHIB_HEIGHT); inhibitionImage->zero(); unsigned char* pinhi = inhibitionImage->getRawImage(); int padding = inhibitionImage->getPadding(); int rowsizeInhi = inhibitionImage->getRowSize(); int ym = INHIB_HEIGHT >> 1; int xm = INHIB_WIDTH >> 1; //calculating the peek value int dx = 50.0; int dy = 50.0; double sx = (dx / 2) / 3 ; //0.99 percentile double sy = (dy / 2) / 3 ; double vx = 9; //sx * sx; // variance double vy = 9; //sy * sy; double rho = 0; double a = 0.5 / (3.14159 * vx * vy * sqrt(1-rho * rho)); double b = -0.5 /(1 - rho * rho); double k = 1 / (a * exp (b)); double f, e, d, z = 1; double zmax = 0; pinhi += ((int)(ym-(dy>>1))) * rowsizeInhi + ((int)(xm-(dx>>1))); //for the whole blob in this loop for (int r = ym - (dy>>1); r <= ym + (dy>>1); r++) { for (int c = xm - (dx>>1); c <= xm + (dx>>1); c++){ if((c == xm)&&(r == ym)) { //z = a * exp (b); //z = z * k; z = 1; } else { f = ((c - xm) * (c - xm)) /(vx * vx); d = ((r - ym) * (r - ym)) /(vy * vy); //e = (2 * rho* (c - ux) * (r - uy)) / (vx * vy); e = 0; z = a * exp ( b * (f + d - e) ); z = z * k; if(z>zmax) zmax=z; z = (1 / 1.646172) * z; //z = 0.5; } // restrincting the z gain between two thresholds if (z > 1) { z = 1; } //set the image *pinhi++ = 255 * z; } //pinhi += rowsizeInhi - dx ; //odd pinhi += rowsizeInhi - (dx + 1) ; //even } printf(" \n zmax = %f \n", zmax); printf("starting the trackers.... \n"); // active agent for countinuos tracking ResourceFinder* rf = new ResourceFinder(); tracker = new trackerThread(*rf); tracker->setName(getName("/matchTracker").c_str()); tracker->start(); printf("tracker successfully started \n"); //active agent for periodic tracking ptracker = new periodicTrackerThread(*rf); ptracker->setName(getName("/periodicTracker").c_str()); ptracker->start(); printf("periodic tracker successfully started \n"); ptracker->setUpdate(true); ptracker->init(160,120); ptracker->setUpdate(false); // active agent for velocity control printf("starting the velocity controller \n"); velControl = new velocityController(); velControl->setName(getName("/velControl").c_str()); velControl->start(); printf("velocity controller successfully started \n"); return true; } void gazeArbiterThread::interrupt() { //inCommandPort inLeftPort .interrupt(); inRightPort .interrupt(); statusPort .interrupt(); templatePort .interrupt(); inhibitionPort .interrupt(); blobDatabasePort.interrupt(); templatePort .interrupt(); timingPort .interrupt(); errorPort .interrupt(); } void gazeArbiterThread::setDimension(int w, int h) { width = w; height = h; } void gazeArbiterThread::setBlockPitch(double value) { blockNeckPitchValue = value; } void gazeArbiterThread::setName(string str) { this->name=str; printf("name: %s \n", name.c_str()); } std::string gazeArbiterThread::getName(const char* p) { string str(name); str.append(p); return str; } void gazeArbiterThread::setRobotName(string str) { this->robot = str; printf("name: %s \n", name.c_str()); } void gazeArbiterThread::init(const int x, const int y) { point.x = x; point.y = y; template_roi.width = template_roi.height = template_size; search_roi.width = search_roi.height = search_size; } void gazeArbiterThread::getPoint(CvPoint& p) { //tracker->getPoint(p); } void gazeArbiterThread::interfaceIOR(Bottle& timing) { //Time::delay(3.0); //code for accomplished vergence timetotStop = Time::now(); timetot = timetotStop - timetotStart; timing = timingPort.prepare(); timing.clear(); timing.addDouble(timetot); timingPort.write(); accomplished_flag = true; countVerNull = 0; //sending an image for inhibition of return if(imgLeftIn!=NULL){ unsigned char* pinhi = inhibitionImage->getRawImage(); inhibitionImage->resize(320,240); //inhibitionImage->zero(); /* int padding = inhibitionImage->getPadding(); int rowsizeInhi = inhibitionImage->getRowSize(); int ym = 240>>1; int xm = 320>>1; //calculating the peek value int dx = 50.0; int dy = 50.0; double sx = (dx / 2) / 3 ; //0.99 percentile double sy = (dy / 2) / 3 ; double vx = 10; //sx * sx; // variance double vy = 10; //sy * sy; double rho = 0; double a = 0.5 / (3.14159 * vx * vy * sqrt(1-rho * rho)); double b = -0.5 /(1 - rho * rho); double k = 1 / (a * exp (b)); double f, e, d, z = 1; double zmax = 0; pinhi += ((int)(ym-(dy>>1))) * rowsizeInhi + ((int)(xm-(dx>>1))); //for the whole blob in this loop for (int r = ym - (dy>>1); r <= ym + (dy>>1); r++) { for (int c = xm - (dx>>1); c <= xm + (dx>>1); c++){ if((c == xm)&&(r == ym)) { //z = a * exp (b); //z = z * k; z = 1; } else { f = ((c - xm) * (c - xm)) /(vx * vx); d = ((r - ym) * (r - ym)) /(vy * vy); //e = (2 * rho* (c - ux) * (r - uy)) / (vx * vy); e = 0; z = a * exp ( b * (f + d - e) ); z = z * k; z = (1 / 1.62) * z; //z = 0.5; } // restrincting the z gain between two thresholds if (z > 1) { z = 1; } //if (z < 0.3) { // z = 0.3; //} //set the image *pinhi++ = 255 * z; } pinhi += rowsizeInhi - (dx + 1) ; } */ pinhi = inhibitionImage->getRawImage(); //printf("copying the image \n"); //unsigned char* pinLeft = imgLeftIn->getRawImage(); //int padding = inhibitionImage->getPadding(); //int padding3 = imgLeftIn->getPadding(); //for ( int row = 0 ; row < 240; row++) { // for (int cols = 0; cols< 320; cols++) { // *pinhi = (unsigned char) floor(0.85 * *pinLeft + 0.15 * *pinhi); //red // //*portion++ = *mosaic++; //green //*portion++ = *mosaic++; //blue // pinhi++; pinLeft+=3; // } // pinhi += padding; // pinLeft += padding3; //} } inhibitionPort.prepare() = *inhibitionImage; inhibitionPort.write(); //calculating the 3d position and sending it to database u = 160; v = 120; Vector fp(3); Vector torso(3); encTorso->getEncoder(0,&torso[0]); encTorso->getEncoder(1,&torso[1]); encTorso->getEncoder(2,&torso[2]); Vector head(5); encHead->getEncoder(0,&head[0]); encHead->getEncoder(1,&head[1]); encHead->getEncoder(2,&head[2]); encHead->getEncoder(3,&head[3]); encHead->getEncoder(4,&head[4]); Vector q(8); double ratio = M_PI /180; q[0]=torso[0] * ratio; q[1]=torso[1]* ratio; q[2]=torso[2]* ratio; q[3]=head[0]* ratio; q[4]=head[1]* ratio; q[5]=head[2]* ratio; q[6]=head[3]* ratio; q[7]=head[4]* ratio; double ver = head[5]; Vector x(3); printf("varDistance %f \n", varDistance); x[0]=varDistance * u; //epipolar correction excluded the focal lenght x[1]=varDistance * v; x[2]=varDistance; // find the 3D position from the 2D projection, // knowing the distance z from the camera Vector xe = yarp::math::operator *(*invPrjL, x); xe[3]=1.0; // impose homogeneous coordinates // update position wrt the root frame Matrix eyeH = eyeL->getH(q); //printf(" %f %f %f ", eyeH(0,0), eyeH(0,1), eyeH(0,2)); Vector xo = yarp::math::operator *(eyeH,xe); printf("object %f,%f,%f \n",xo[0],xo[1],xo[2]); //adding novel position to the Bottle request, reply; request.clear(); reply.clear(); request.addVocab(VOCAB3('a','d','d')); Bottle& listAttr=request.addList(); Bottle& sublistX = listAttr.addList(); sublistX.addString("x"); sublistX.addDouble(xo[0] * 1000); listAttr.append(sublistX); Bottle& sublistY = listAttr.addList(); sublistY.addString("y"); sublistY.addDouble(xo[1] * 1000); listAttr.append(sublistY); Bottle& sublistZ = listAttr.addList(); sublistZ.addString("z"); sublistZ.addDouble(xo[2] * 1000); listAttr.append(sublistZ); Bottle& sublistR = listAttr.addList(); sublistR.addString("r"); sublistR.addDouble(255.0); listAttr.append(sublistR); Bottle& sublistG = listAttr.addList(); sublistG.addString("g"); sublistG.addDouble(255.0); listAttr.append(sublistG); Bottle& sublistB = listAttr.addList(); sublistB.addString("b"); sublistB.addDouble(255.0); listAttr.append(sublistB); Bottle& sublistLife = listAttr.addList(); sublistLife.addString("lifeTimer"); sublistLife.addDouble(1.0); listAttr.append(sublistLife); if (templatePort.getInputCount()) { Bottle& templateList = listAttr.addList(); printf("attaching the blob to the item in the list"); templateImage = templatePort.read(false); if(templateImage!=0) { int width = templateImage->width(); int height = templateImage->height(); printf("template dim %d %d \n", width, height); unsigned char* pointerTemplate = templateImage->getRawImage(); int padding = templateImage->getPadding(); templateList.addString("texture"); Bottle& pixelList = templateList.addList(); pixelList.addInt(width); pixelList.addInt(height); for (int r = 0; r < height ; r++) { for (int c = 0; c < width; c++) { pixelList.addInt((unsigned char)*pointerTemplate++); //pixelList.addInt(r + c); } pointerTemplate += padding; } } } blobDatabasePort.write(request, reply); //delay after vergence accomplished ... needed to allow other module to call the control Time::delay(0.01); return; } void gazeArbiterThread::run() { //visualCorrection =false; // TODO : check why this should be forced in leaning algorithm Bottle& status = statusPort.prepare(); Bottle& timing = timingPort.prepare(); //double start = Time::now(); //mutex.wait(); //Vector-vector element-wise product operator between stateRequest possible transitions if((stateRequest(0) != 0)||(stateRequest(1)!= 0)||(stateRequest(2) != 0)||(stateRequest(3) != 0)||(stateRequest(4) != 0)) { //printf("stateRequest: %s \n", stateRequest.toString().c_str()); Vector c(5); c = stateRequest * (state * stateTransition); allowedTransitions = orVector(allowedTransitions ,c ); stateRequest(0) = 0; stateRequest(1) = 0; stateRequest(2) = 0; stateRequest(3) = 0; stateRequest(4) = 0; //printf("state: %s \n", state.toString().c_str()); //printf("allowedTransitions: %s \n", allowedTransitions.toString().c_str()); } if(inLeftPort.getInputCount()){ imgLeftIn = inLeftPort.read(false); } //mutex.post(); //double end = Time::now(); //double interval = end - start; //printf("interval: %f", interval); //printf("state: %s \n", state.toString().c_str()); //printf("allowedTransitions: %s \n", allowedTransitions.toString().c_str()); if(allowedTransitions(4)>0) { state(4) = 1; state(3) = 0 ; state(2) = 0 ; state(1) = 0 ; state(0) = 0; // ---------------- SACCADE ----------------------- if(!executing) { // starting saccade toward the direction of the required position // needed timeout because controller kept stucking whenever a difficult position could not be reached timeoutStart = Time::now(); if(mono){ printf("mono saccade activated \n"); //Time::delay(5.0); //calculating where the fixation point would end up executing = true; bool isLeft = true; // TODO : the left drive is hardcoded but in the future might be either left or right Matrix *invPrj = (isLeft?invPrjL:invPrjR); iCubEye *eye = (isLeft?eyeL:eyeR); //function that calculates the 3DPoint where to redirect saccade and add the offset Vector torso(3); encTorso->getEncoder(0,&torso[0]); encTorso->getEncoder(1,&torso[1]); encTorso->getEncoder(2,&torso[2]); Vector head(5); encHead->getEncoder(0,&head[0]); encHead->getEncoder(1,&head[1]); encHead->getEncoder(2,&head[2]); encHead->getEncoder(3,&head[3]); encHead->getEncoder(4,&head[4]); Vector x(3); x[0] = zDistance * u; x[1] = zDistance * v; x[2] = zDistance; //printf("got the vector x %d %d %d \n",x(0), x(1), x(2)); // find the 3D position from the 2D projection, // knowing the distance z from the camera //printf( "%s \n", invPrj->toString().c_str()); Vector xe = yarp::math::operator *(*invPrj, x); xe[3] = 1.0; // impose homogeneous coordinates //printf("imposing homogeneous coordinates \n"); Vector xo; if(isOnWings) { Vector qw(8); double ratio = M_PI /180; qw[0]=torso[0] * ratio; qw[1]=torso[1] * ratio; qw[2]=torso[2] * ratio; qw[3]=head[0] * ratio; qw[4]=head[1] * ratio; qw[5]=head[2] * ratio; qw[6]=0.0 * CTRL_DEG2RAD; qw[7]=0.0 * CTRL_DEG2RAD; double ver = head[5]; xo = yarp::math::operator *(eye->getH(qw),xe); //printf("0:%f 1:%f 2:%f 3:%f 4:%f 5:%f 6:%f 7:%f \n", q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7]); } else { Vector q(8); double ratio = M_PI /180; q[0]=torso[0] * ratio; q[1]=torso[1] * ratio; q[2]=torso[2] * ratio; q[3]=head[0] * ratio; q[4]=head[1] * ratio; q[5]=head[2] * ratio; q[6]=head[3] * ratio; q[7]=head[4] * ratio; double ver = head[5]; xo = yarp::math::operator *(eye->getH(q),xe); //printf("0:%f 1:%f 2:%f 3:%f 4:%f 5:%f 6:%f 7:%f \n", q[0],q[1],q[2],q[3],q[4],q[5],q[6],q[7]); } // update position wrt the root frame //Vector xo = yarp::math::operator *(eye->getH(q),xe); printf("fixation point estimated %f %f %f \n",xo[0], xo[1], xo[2]); if(onDvs){ accomplished_flag = false; } else if ( (xo[1] > ymax) || (xo[1] < ymin) || (xo[0] < xmin) || (xo[2] < zmin) || (xo[2] > zmax)) { printf(" OutOfRange ._._._._._.[%f,%f,%f] [%f,%f,%f] [%f,%f,%f] \n",xmin, xo[0], xmax, ymin, xo[1],ymax, zmin, xo[2], zmax); accomplished_flag = true; //mono = false; // setting the mono false to inhibith the control of the visual feedback Vector px(3); px[0] = -0.5 + xOffset; px[1] = 0.0 + yOffset; px[2] = 0.3 + zOffset; //igaze->lookAtFixationPoint(px); px[0] = 0; px[1] = (blockNeckPitchValue == -1)?0:blockNeckPitchValue; px[2] = 0; igaze->lookAtAbsAngles(px); Time::delay(0.05); printf("waiting for motion done \n"); u = width / 2; //TO DO: check the division! it would be rather better to use shift v = height / 2; //TO DO: check the division! it would be rather better to use shift //waitMotionDone(); printf("resetting the position: success! \n"); // sending error message for saccade SAC_FAIL Bottle& status = statusPort.prepare(); status.clear(); status.addString("SAC_FAIL"); statusPort.write(); return; } else { //sending the timing value -1 when new saccade comes and //vergence action not fineshed if(!accomplished_flag){ timing = timingPort.prepare(); timing.clear(); timing.addDouble(-1); timingPort.write(); } else { accomplished_flag = false; } } //printf("offset: %f, %f,%f \n", xOffset, yOffset, zOffset ); //printf("visualCorrection %d \n", visualCorrection); if (!isOnWings) { //printf("starting mono saccade with NO offset \n"); //if((tracker->getInputCount()) || (!visualCorrection)) { if((ptracker->getInputCount()) || (!visualCorrection)) { //printf("tracker input image ready \n"); double dx = 100.0 , dy = 100; double dist = sqrt(dx * dx + dy * dy); if (onDvs) { u = (((((u - 64)/ 128.0) / 7.4) * 4) * 320) + 160; v = (((((v - 64)/ 128.0) / 7.4) * 4) * 240) + 120; printf("onDvs active %d %d \n", u,v); } timeout = 0; timeoutStart = Time::now(); while ((dist > 8) && (timeout < TIMEOUT_CONST)) { //printf("inside the while \n"); timeoutStop = Time::now(); timeout = timeoutStop - timeoutStart; // initialisation of the visual correction if(visualCorrection){ printf("starting visual correction %d %d \n", u, v); //tracker->init(u,v); //tracker->waitInitTracker(); ptracker->setUpdate(true); //Time::delay(0.5); //ptracker->setUpdate(false); ptracker->init(u,v); //printf("just run into the init \n"); ptracker->waitInitTracker(); //Time::delay(0.1); // TODO : check this delay interval trying to make it shorter } //printf("visual correction mechanism correctly initialised \n"); Vector px(2); px(0) = u; px(1) = v; //int camSel = 0; //Rea: removed the hardcoded eye drive @ 28/1/13 igaze->lookAtMonoPixel(camSel,px,zDistance); igaze->checkMotionDone(&done); //printf("first check motion done %d \n", done); dist = 10; Time::delay(0.05); /**** tracking reinforcement only needed for fast saccades *** if(visualCorrection){ printf("starting visual correction with tracker refresh\n"); // second init of the tracker to remove postsaccadic error tracker->init(160,120); tracker->waitInitTracker(); // sending refinement message to the attPrioritiser TRACK Bottle& status = statusPort.prepare(); status.clear(); status.addString("TRACK_REF"); statusPort.write(); Time::delay(0.5); } */ //igaze->getFixationPoint(xo); //printf("looking at %f %f %f \n", xo[0], xo[1], xo[2]); // check for offlimits reached if ( (xo[1] > ymax) || (xo[1] < ymin) || (xo[0] < xmin) || (xo[2] < zmin) || (xo[2] > zmax)) { printf(" OutOfRange ._._._._._.[%f,%f,%f] [%f,%f,%f] [%f,%f,%f] \n",xmin, xo[0], xmax, ymin, xo[1],ymax, zmin, xo[2], zmax); accomplished_flag = true; //mono = false; // setting the mono false to inhibith the control of the visual feedback Vector px(3); px[0] = -0.5 + xOffset; px[1] = 0.0 + yOffset; px[2] = 0.3 + zOffset; //igaze->lookAtFixationPoint(px); px[0] = 0; px[1] = (blockNeckPitchValue == -1)?0:blockNeckPitchValue; px[2] = 0; igaze->lookAtAbsAngles(px); Time::delay(0.1); waitMotionDone(); //printf("waiting for motion done \n"); u = width / 2; v = height / 2; //printf("resetting the position: success! \n"); return; } /*if(visualCorrection){ tracker->getPoint(point); dx = (double) (point.x - px(0)); dy = (double) (point.y - px(1)); dist = sqrt(dx * dx + dy * dy); u = width / 2; v = height / 2; } */ dist = 0; //printf("correcting distance %f \n", dist); } //end while //printf("saccadic event : started %d %d %f \n",u,v,zDistance); }//end if } else { // monocular with stereo offsets Vector fp; //printf("monocular with stereo offsets \n"); fp.resize(3,0.0); fp[0] = xo[0]; fp[1] = xo[1]; fp[2] = xo[2]; igaze->lookAtFixationPoint(fp); visualCorrection = false; } } else { // for non-mono saccades Vector px(3); //printf("saccadic event to the absolute 3d point with offset %f, %f, %f \n",xOffset, yOffset, zOffset ); px[0] = xObject; px[1] = yObject; px[2] = zObject; igaze->lookAtFixationPoint(px); //igaze->waitMotionDone(); Time::delay(0.1); if(visualCorrection){ //printf("starting visual correction within the stereo saccade\n"); tracker->init(160,120); tracker->waitInitTracker(); const char BeepChar = '\a'; /* the "alarm" special char */ cout << "Maybe you can hear a beep here---" << BeepChar << endl; } else{ goto exiting; } printf("saccadic event : started %f %f %f \n",xObject,yObject,zObject); } //Time::delay(0.05); //Vector px(2); //px(0) = 160; px(1) = 120; //igaze->lookAtMonoPixel(1,px,0.5); //igaze->waitMotionDone(); timeout = timeoutStop - timeoutStart; //printf ("checkMotionDone %d \n", done); //*********************************************************************************** // constant time in sec after which the action is considered not performed timeoutStart = Time::now(); while ((!done)&&(timeout < TIMEOUT_CONST)) { // waiting for completion of the gaze action while((!done)&&(timeout < TIMEOUT_CONST)) { timeoutStop = Time::now(); timeout = timeoutStop - timeoutStart; //printf("saccade timeout %f %d \n", timeout, done); Time::delay(0.005); igaze->checkMotionDone(&done); } if(timeout >= TIMEOUT_CONST) { // if the gaze controller runs out of time (timeout) Vector v(3); timetotStop = Time::now(); timetot = timetotStop - timetotStart; //printf("TIMEOUT in reaching with a saccade %f <---- \n", timetot); timing = timingPort.prepare(); timing.clear(); timing.addDouble(-1); timingPort.write(); // sending error message for saccade SAC_FAIL Bottle& status = statusPort.prepare(); status.clear(); status.addString("SAC_FAIL"); statusPort.write(); v(0)= -0.5; v(1) = 0; v(2) = 0.5; //igaze->stopControl(); igaze->lookAtFixationPoint(v); timeoutStart = Time::now(); timeout = TIMEOUT_CONST; } else { printf("checkMotionDone %d \n", done); } } //printf("preparing visual correction \n"); Time::delay(0.5); // allowing time for preparation // ********************************************************************************************* // sending the command to the episodic tracker ptracker->setCheck(true); // the actual visiting of the whole portion of the image is time-demanding // the bigger the area controlled the longer the time interval // ALLOW necessary time or waitComputation //printf("waiting for completion in the periodicTracking.... \n"); ptracker->waitCorrComputation(); //printf("computation completed \n"); // ********************************************************************************************* // correcting the macrosaccade using the visual feedback (only if required) // saccade correction based of visual feedback (tracker implementation) timeoutStart = Time::now(); timeout = 0; if (visualCorrection) { printf("Using visual correction for saccade \n"); double errorVC = 100.0; double errorVC_pre = 100.0; int countReach = 0; // counter of the success in reaching int countDecrement = 0; double travelDistance = 0.0; // distance travel by the tracked point float minCumul = 0; double errorx; // = (width >> 1) - point.x; double errory; // = (height >> 1) - point.y; Vector px(2); timeout = 0; point_prev = point; // introducing the fast tracker in the system, initialising the fast with the output of slow ptracker->getPoint(point); CvPoint testPoint; testPoint.x = -1; testPoint.y = -1; while ((testPoint.x != point.x) && (testPoint.y != point.y)) { tracker->init(point.x, point.y); tracker->waitInitTracker(); tracker->getPoint(testPoint); //printf("tracking %d %d \n",testPoint.x, testPoint.y ); } //printf("-1.just initilisated with the point %d %d \n", point.x , point.y); Time::delay(0.1); //extra time necessary for the system to reach steady state //igaze->lookAtMonoPixel(camSel,px,0.5); //initialisation of the loop double error_control; //Rea : 28/1/13 removed while cycle because it converges in one loop // if the first loop does not suffice increment the number of loops //while((countDecrement < 1000) && (countReach < 3) && (timeout < 1.0) && (ptracker->getInputCount()) ) for(int i = 0 ; i< 4; i++) { timeoutStop = Time::now(); timeout = timeoutStop - timeoutStart; if(i == 0) { #ifndef CONFIGFOVEA errorx = (width >> 1) - point.x; errory = (height >> 1) - point.y; px(0) = (width >> 1) - 1 - errorx; // subtracting 1 for the center of image px(1) = (height >> 1) - 1 - errory; // subtracting 1 for the center of image #else errorx = 160.0 - point.x; errory = 120.0 - point.y; px(0) = cxl - errorx ; px(1) = cyl - errory ; //printf("c = (%d,%d) point = (%f,%f) error= (%f, %f) px = (%f,%f) \n",cxl,cyl,point.x, point.y,errorx, errory, px(0), px(1)); #endif errorVC_pre = errorVC; errorVC = sqrt((double) (errorx * errorx + errory * errory)); //printf("time passed in correcting center =[%f, %f] %f (%f, %f : %3f) \n",cxl,cyl, timeout, px(0), px(1), errorVC); if(errorVC <= 2) { countReach++; } if ((errorVC > 4 ) ) { //countDecrement++; if(countReach > 0) countReach--; } //else { // countDecrement = 0; //} printf("norm error %f \n", errorVC); } //int camSel = 0; //if(camSel == 0) { // px(0) = cxl; // px(1) = cyl; //} igaze->lookAtMonoPixel(camSel,px,0.5); //Vector xo; //igaze->getFixationPoint(xo); //printf("looking at %f %f %f \n", xo[0], xo[1], xo[2]); // check for offlimits by tracking out the stimulus //if ( (xo[1] > ymax) || (xo[1] < ymin) || (xo[0] < xmin) || (xo[2] < zmin) || (xo[2] > zmax)) { // printf(" OutOfRange ._._._._._.[%f,%f,%f] [%f,%f,%f] [%f,%f,%f] \n",xmin, xo[0], xmax, ymin, xo[1],ymax, zmin, xo[2], zmax); // accomplished_flag = true; //mono = false; // setting the mono false to inhibith the control of the visual feedback // Vector px(3); // px[0] = -0.5 + xOffset; // px[1] = 0.0 + yOffset; // px[2] = 0.3 + zOffset; //igaze->lookAtFixationPoint(px); // px[0] = 0; // px[1] = (blockNeckPitchValue == -1)?0:blockNeckPitchValue; // px[2] = 0; // igaze->lookAtAbsAngles(px); // Time::delay(0.5); // printf("waiting for motion done \n"); // u = width / 2; // v = height / 2; //waitMotionDone(); // printf("resetting the position: success! \n"); // return; //} Time::delay(0.1); //allow time to reach steady state //igaze->waitMotionDone(); point_prev = point; // changing the position of the tracked point in the previous step tracker->getPoint(point); // have the get point as far as possible from look@mono //ptracker->getPoint(point); travelDistance = sqrt( (double) (point.x - point_prev.x) * (point.x - point_prev.x) + (point.y - point_prev.y) * (point.y - point_prev.y) ); //minCumul = tracker->getLastMinCumul(); minCumul = ptracker->getLastMinCumul(); //printf("countReach:%d> the point ended up in (%d,%d) with minCumul %f travelDistance %f \n",countReach,point.x, point.y, minCumul, travelDistance); // ********************************************************************************************* // sending the command to the episodic tracker ptracker->setCheck(true); // the actual visiting of the whole portion of the image is time-demanding // the bigger the area controlled the longer the time interval // ALLOW necessary time or waitComputation printf("waiting for completion in the periodicTracking.... \n"); ptracker->waitCorrComputation(); printf("computation completed for episodic tracker of SAC \n"); // ****************************************************************************** ptracker->getPoint(point); //printf("%d.just waiting for initialisation point %d %d... \n",i, point.x , point.y); double errorx_control = 160 - point.x; double errory_control = 120 - point.y; error_control = sqrt( (double) errorx_control * errorx_control + errory_control * errory_control ); if( errorPort.getOutputCount()) { Bottle& b = errorPort.prepare(); b.clear(); b.addDouble(error_control); errorPort.write(); } px(0) = cxl - (errorx_control / 10.0) ; px(1) = cyl - (errory_control / 10.0) ; //if(errorx_control > 0) // px(0) = cxl - 1; //else // px(0) = cxl + 1; //if (errorx_control > 0) // px(1) = cyl - 1; //else // px(1) = cyl + 1; //px(0) = cxl; //px(1) = cyl; printf("error = %f preparing saccade:%f %f \n", error_control,px(0),px(1)); // ending the cycle // Time::delay(2); igaze->lookAtMonoPixel(camSel,px,0.5); } //error_control = 0; // reseting control error to remove component of the insuccess timeoutStop = Time::now(); timeout = timeoutStop - timeoutStart; //printf("Timeout in saccade execution %f \n", timeout); Time::delay(0.01); if (minCumul > 5000000) { printf("Error: out of correlation limits \n"); // sending error message for saccade SAC_FAIL Bottle& status = statusPort.prepare(); status.clear(); status.addString("SAC_FAIL"); statusPort.write(); px[0] = 0; px[1] = (blockNeckPitchValue == -1)?0:blockNeckPitchValue; px[2] = 0; igaze->lookAtAbsAngles(px); } else if((timeout >= 8.0) || (countDecrement >= TIMEOUT_CONST) || error_control >= ERROR_THRESH ) { Vector px(3); printf("Error in reaching with visualFeedback timeout %f error_control %f \n",timeout,error_control); printf("Error in reaching with visualFeedback timeout %f error_control %f \n",timeout,error_control); printf("Error in reaching with visualFeedback timeout %f error_control %f \n",timeout,error_control); // sending error message for saccade SAC_FAIL Bottle& status = statusPort.prepare(); status.clear(); status.addString("SAC_FAIL"); statusPort.write(); timetotStop = Time::now(); timetot = timetotStop - timetotStart; timing = timingPort.prepare(); timing.clear(); timing.addDouble(-1); timingPort.write(); //px[0] = -0.5 + xOffset; //px[1] = 0.0 + yOffset; //px[2] = 0.0 + zOffset; //igaze->lookAtFixationPoint(px); px[0] = 0; px[1] = (blockNeckPitchValue == -1)?0:blockNeckPitchValue; px[2] = 0; igaze->lookAtAbsAngles(px); /*igaze->checkMotionDone(&done); while((!done)&&(timeout < TIMEOUT_CONST)) { timeoutStop = Time::now(); timeout =timeoutStop - timeoutStart; Time::delay(0.001); igaze->checkMotionDone(&done); }*/ } else { printf("saccade accomplished. sending command \n"); //printf("\n \n "); // saccade accomplished //---------------------------------- //sending the acknowledgement vergence_accomplished status = statusPort.prepare(); status.clear(); status.addString("SAC_ACC"); statusPort.write(); } } //----------------- //accomplished_flag = true; Time::delay(0.05); } } else if(allowedTransitions(3)>0) { // ---------------- SMOOTH PURSUIT ----------------------- state(4) = 0; state(3) = 1 ; state(2) = 0 ; state(1) = 0 ; state(0) = 0; //printf(" in RUN of gazeArbiter threadSmooth Pursuit %f %f \n", uVel, vVel); //printf("velocity profile %f %f \n", uVel, vVel); // sending the egoMotion velocity as Feedback if(egoMotionFeedback.getOutputCount()) { Bottle query; query.addVocab(VOCAB3('E','G','O')); query.addDouble(uVel); query.addDouble(vVel); Bottle response; egoMotionFeedback.write(query,response); } //initilisation int c = 0; int u = 64, v = 64; Vector target(2); int camSel=0; // select the image plane: 0 (left), 1 (right) Vector px(2); // specify the pixel where to look px[0] = (double) cxl + uVel; px[1] = (double) cyl + vVel; double z=1.0; // distance [m] of the object from the image plane (extended to infinity): yes, you probably need to guess, but it works pretty robustly //printf("velocity on the retina (%d %d)->(%f %f) \n",cxl,cyl,px[0], px[1]); //cycle double timeend, timeout = 0; double timestart = Time::now(); bool exitloop = false; while ((!exitloop)&&(timeout < time)) { //px[0] = 1.0; //px[1] = 1.0; igaze->lookAtMonoPixelWithVergence(camSel,px,4); // look! Time::delay(0.01); timeend = Time::now(); timeout = timeend - timestart; c++; /* Vector x(3); igaze->getFixationPoint(x); if(x[0] < xmin) { exitloop = true; printf("exiting because x< xmin \n"); } else if(x[0] > xmax) { exitloop = true; printf("exiting because x> xmax \n"); } else if(x[1] < ymin) { exitloop = true; printf("exiting because y< ymin \n"); } else if(x[1] > ymax) { exitloop = true; printf("exiting because y> ymax \n"); } else if(x[2] < zmin) { exitloop = true; printf("exiting because z< zmin \n"); } else if(x[2] > zmax) { exitloop = true; printf("exiting because z< zmax \n"); } */ } if(timeout >= time) { printf("timeout occurred, "); } //printf("position reached in %f \n \n \n", timeout); printf("SM_PUR ACCOMPLISHED \n"); printf("SM_PUR ACCOMPLISHED \n"); printf("SM_PUR ACCOMPLISHED \n"); printf("\n"); //sending the acknowledgement vergence_accomplished Bottle& status2 = statusPort.prepare(); status2.clear(); status2.addString("SM_ACC"); statusPort.write(); //delete &status2; // sending the egoMotion velocity null as feedback of SM_ACC if(egoMotionFeedback.getOutputCount()) { Bottle query; query.addVocab(VOCAB3('E','G','O')); query.addDouble(0); query.addDouble(0); Bottle response; egoMotionFeedback.write(query,response); } } else if(allowedTransitions(2)>0) { state(4) = 0; state(3) = 0 ; state(2) = 1 ; state(1) = 0 ; state(0) = 0; // ---------------- VERGENCE ----------------------- //printf("vergence_accomplished : %d \n",accomplished_flag); printf("---------- VERGENCE ----------------------- \n"); if(!executing) { Vector gazeVect(3); Vector objectVect(3); Vector o(4); Vector x(3); Vector l(3); double theta = 0; if((mono)) { printf("phi: %f phi2: %f phi3 : %f abs(phi) %f \n", phi, phi2, phi3, abs(phi)); if((abs(phi) < 0.15) &&(!accomplished_flag) && (!firstVergence)) { //if(abs(phi2) < 0.15) { countVerNull += 1; //countVerNull += 3 //printf("CountVerNull %d \n", countVerNull); //} //else { phi = phi2; //} } if((countVerNull >= 3) && (!accomplished_flag)) { printf("\n"); printf("VERGENCE ACCOMPLISHED \n"); printf("VERGENCE ACCOMPLISHED \n"); printf("VERGENCE ACCOMPLISHED \n"); printf("\n"); //sending the acknowledgement vergence_accomplished Bottle& status2 = statusPort.prepare(); status2.clear(); status2.addString("VER_ACC"); statusPort.write(); //delete &status2; interfaceIOR(timing); firstVergence = true; //Time::delay(1.0); goto exiting; } /* *section for revising the vergence */ /* if(accomplished_flag){ if((phi > 0.2) || (phi < -0.2)) { printf("the vergence is asking to revise its previouos measure ........ \n"); //accomplished_flag = false; } else { return; } } */ //vergenceInDepth(); vergenceInAngle(); /* printf("x1 %f y1 %f z1 %f", x1, y1, z1); double s = sin(theta); double c = cos(theta); double t = 1 - c; // if axis is not already normalised then uncomment this double magnitude = Math.sqrt(x*x + y*y + z*z); // if (magnitude==0) throw error; // x /= magnitude; // y /= magnitude; // z /= magnitude; double heading; //Roll - φ: rotation about the X-axis double attitude; // Pitch - θ: rotation about the Y-axis double bank; // Yaw - ψ: rotation about the Z-axis if ((x1 * y1 * t + z1 * s) > 0.998) { // north pole singularity detected heading = 2 * atan2(x1 * sin(theta / 2), cos(theta / 2)); attitude = PI / 2; bank = 0; printf("north pole singularity detected \n"); return; } if ((x1*y1*t + z1*s) < -0.998) { // south pole singularity detected heading = -2*atan2(x1*sin(theta/2),cos(theta/2)); attitude = -PI/2; bank = 0; printf("south pole singularity detected \n"); return; } heading = atan2(y1 * s- x1 * z1 * t , 1 - (y1*y1+ z1*z1 ) * t); attitude = asin(x1 * y1 * t + z1 * s) ; bank = atan2(x1 * s - y1 * z1 * t , 1 - (x1*x1 + z1*z1) * t); printf("headPose heading %f attitude %f bank %f \n",heading,attitude,bank); */ // in the status port, notification of vergence refinement in action //printf("Vergence Refinement \n \n"); Bottle& status2 = statusPort.prepare(); status2.clear(); status2.addString("VER_REF"); statusPort.write(); } else { //else of the MONO branch //printf("------------- ANGULAR VERGENCE ----------------- \n \n"); // double elev = (anglesVect[1] * PI) / 180; // (anglesVect[0]-(180 - (anglesVect[2] + phi)/2 - anglesVect[2]/2 - beta))/20 // gazeVect[0] =(- anglesVect[2] / 80) * cos(elev) ; //version (- anglesVect[2] / 80) * cos(elev) * -o[1]; // gazeVect[1] =(anglesVect[2] / 80) * sin(elev) ; //tilt // gazeVect[2] = phi ; //vergence // igaze->lookAtRelAngles(gazeVect); gazeVect[0] = 0 ; //version (- anglesVect[2] / 80) * cos(elev) * -o[1]; gazeVect[1] = 0 ; //tilt gazeVect[2] = phi; //vergence //igaze->lookAtRelAngles(gazeVect); executing = true; //status = statusPort.prepare(); //status.clear(); //status.addString("vergence_accomplished"); //statusPort.write(); } } } else if(allowedTransitions(1)>0) { // ---------------- WAIT ----------------------- state(4) = 0; state(3) = 0 ; state(2) = 0 ; state(1) = 1 ; state(0) = 0; if((160 != u) && (120 != v)) { // performing saccade Vector px(2); //printf("saccadic event before the waiting %d %d \n", u,v ); px[0] = u; px[1] = v; igaze->lookAtMonoPixel(camSel,px,0.5); igaze->waitMotionDone(); } //cycle for the wait of the action double timeend, timeout = 0; double timestart = Time::now(); bool exitloop = false; while (timeout < time) { timeout = Time::now() - timestart; Time::delay(0.05); } if(timeout >= time) { printf("timeout occurred in WAIT \n"); } //printf("position reached in %f \n \n \n", timeout); printf("WAIT ACCOMPLISHED \n"); printf("\n"); //sending the acknowledgement vergence_accomplished Bottle& status2 = statusPort.prepare(); status2.clear(); status2.addString("WAIT_ACC"); statusPort.write(); //delete &status2; } else if(allowedTransitions(0)>0) { //-------------------- NULL ------------------------------------------- state(4) = 0; state(3) = 0 ; state(2) = 0 ; state(1) = 0 ; state(0) = 1; } else { //printf("No transition \n"); } //printf("--------------------------------------------------------->%d \n",done); exiting: if(allowedTransitions(4)>0) { //SACCADE mutex.wait(); allowedTransitions(4) = 0; executing = false; mutex.post(); } if(allowedTransitions(3)>0) { //SMP mutex.wait(); allowedTransitions(3) = 0; executing = false; //executing=false allows new action commands mutex.post(); } if(allowedTransitions(2)>0) { //vergence mutex.wait(); allowedTransitions(2) = 0; executing = false; mutex.post(); } if(allowedTransitions(1)>0) { // wait mutex.wait(); allowedTransitions(1) = 0; executing = false; mutex.post(); // printf("vergence command : done \n"); } } void gazeArbiterThread::vergenceInAngle() { double phiRel; // vergence relative angle to be commanded to the controller printf("Vergence in Angle "); timeoutStart = Time::now(); timeout = 0; Vector anglesVect(3); //********************************************************************************* robotHead->view(encHead); double vg; encHead->getEncoder(5,&vg); //printf("%f %f %f %f %f %f \n", head[0],head[1],head[2],head[3],head[4], head[5]); //********************************************************************************* //calculating the magnitude of the 3d vector //igaze->getAngles(anglesVect); //firstVergence = false; if (firstVergence) { printf("firstVergence \n "); // first vergence command after the vergence accomplished // the first train of vergence command is critical. // it has to move the system from an eventual local minima // the choosen relative angle is derived from the maximum of the collection shifts //if((abs(phi) > abs(phi2)) && (abs(phi)>abs(phi3))) // phiRel = phi; //else if((abs(phi2) > abs(phi)) && (abs(phi2)>abs(phi3))) // phiRel = phi2; //else if((abs(phi3) > abs(phi)) && (abs(phi3)>abs(phi2))) // phiRel = phi3; phiRel = phi; //firstVergence = false; } else { // the standard descent the angle is the best choice of vergence model. // this means that always phi is selected phiRel = phi; } //phiTOT = ((anglesVect[2] + phi) * PI) / 180; //phiTOT = anglesVect[2] + phiRel ; //phiTOT must be in grads phiTOT = vg + phiRel; //printf("phiTOT %f \n", phiTOT); if (firstVergence) { // ****************************************************************************** // sending the command to the episodic tracker ptracker->setCheck(true); // the actual visiting of the whole portion of the image is time-demanding // the bigger the area controlled the longer the time interval // ALLOW necessary time or waitComputation printf("waiting for completion in the periodicTracking.... \n"); ptracker->waitCorrComputation(); printf("computation completed for episodic tracker of SAC \n"); // ****************************************************************************** ptracker->getPoint(point); tracker->init(point.x, point.y); tracker->waitInitTracker(); tracker->getPoint(point); //******************************************************** double vgrad = phiTOT / 180.0 * 3.1415; double tg = tan(vgrad/2.0); double eyesHalfBaseline = BASELINE / 2.0; z = eyesHalfBaseline * sqrt(1.0+1.0/(tg*tg)); //*********************************************************** firstVergence = false; } double errorx; // = (width >> 1) - point.x; double errory; // = (height >> 1) - point.y; double error; Vector px(2); if (visualCorrection) { printf("Using visual correction for the vergence \n"); #ifdef MEANVERGENCE if (countRegVerg == 1){ meanRegVerg = sumRegVerg / 1.0; errorx = 160 - point.x; errory = 120 - point.y; px(0) = cxl; px(1) = cyl; printf("norm error in mean %f \n", error); //int camSel = 0; //Rea: removed the hardcoded eye drive @ 28/1/13 igaze->lookAtMonoPixelWithVergence(camSel,px,meanRegVerg); //tracker->getPoint(point); Time::delay(0.5); countRegVerg = 0; sumRegVerg = 0; } else { sumRegVerg += phiTOT; countRegVerg++; } #else printf("else in the define \n"); timeoutStart = Time::now(); error = 2000; timeout = 0; // the vergence cannot be initialised if the feedback point hasn`t been defined // the vergence with visual feedback must be initialized by a saccade command! if((0 == point.x) && (0 == point.y)) { timeout = TIMEOUT_CONST; } Vector pa(3); pa[0] = 0; pa[1] = 0; pa[2] = phiRel; igaze->lookAtRelAngles(pa); // this is only executed once! To Fix: remove the while while((error > 5.0)&&(timeout < TIMEOUT_CONST)) { printf("vergence in the while \n"); printf("computed distance %f from angle %f \n",z, phiTOT); timeoutStop = Time::now(); timeout = timeoutStop - timeoutStart; //igaze->getAngles(anglesVect); //printf(" %f %f %f \n",anglesVect[0],anglesVect[1],anglesVect[2]); double Ke = 1.0; printf("got the point %d %d \n", point.x, point.y); errorx = 160 - point.x; errory = 120 - point.y; px(0) = cxl - Ke * errorx; px(1) = cyl - Ke * errory; error = sqrt(errorx * errorx + errory * errory); printf("errox %f errory %f norm error %f from cxl,cyl %f %f vergence %f \n",errorx, errory, error,cxl,cyl, phiRel); if( errorPort.getOutputCount()) { printf("errorPort write \n"); Bottle& b = errorPort.prepare(); b.clear(); b.addDouble(error); errorPort.write(); } if(error >30.0) { timeout = TIMEOUT_CONST; } //Time::delay(3); igaze->lookAtMonoPixel(camSel,px,0.5); //double varDistance = BASELINE / (2 * sin (phiTOT / 2)); //printf("varDistance %f \n", varDistance); //igaze->getAngles(anglesVect); //igaze->lookAtMonoPixel(camSel, px); //igaze->waitMotionDone(); //Time::delay(0.1); tracker->getPoint(point); error = 1.0; } // while #endif } // end if (visualCorrection) else { // else if (visualCorrection) Vector pa(3); printf("Vergence : look at relative angle with no feedback; phiRel:%f \n", phiRel); pa[0] = 0; pa[1] = 0; pa[2] = phiRel; igaze->lookAtRelAngles(pa); } } void gazeArbiterThread::vergenceInDepth(){ //printf("------------- VERGENCE ----------------- \n"); Vector anglesVect(3); //calculating the magnitude of the 3d vector igaze->getAngles(anglesVect); phiTOT = ((anglesVect[2] + phi) * PI) / 180; printf("phiTOT %f \n", phiTOT); //phiTOT = phiTOT + phi; //double magnitude = sqrt ( x1 * x1 + y1 * y1 + z1 * z1); varDistance = BASELINE / (2 * sin (phiTOT / 2)); //in m after it is fixation state //double varDistance = (BASELINE / sin (phiTOT / 2)) * sin (leftHat); //in m after it is fixation state //double varDistance = h * 1.5 * sqrt(1 + tan(elevation) * tan(elevation)) ; //double varDistance = sqrt (h * h + (BASELINE + b) * (BASELINE + b)) ; //double varDistance = ipLeft; //printf("varDistance %f distance %f of vergence angle tot %f enc %f \n",varDistance,distance, (phiTOT * 180)/PI, _head(5)); //tracker->getPoint(point); double error = 1000; timeoutStart=Time::now(); //while ((error > 2.0)&&(timeout < 10)) { timeoutStop = Time::now(); timeout =timeoutStop - timeoutStart; //corrected the error tracker->getPoint(point); Vector px(2); //int camSel = 0; //Rea: removed the hardcoded eye drive @ 28/1/13 if(!visualCorrection){ px(0) = cxl; px(1) = cyl; printf("no visual correction initialised %f %f \n", px(0), px(1)); igaze->lookAtMonoPixel(camSel,px,varDistance); } else { double errorx = 160 - point.x; double errory = 120 - point.y; //tracker->init(u,v); //tracker->waitInitTracker(); //printf ("error %f,%f \n",errorx, errory); error = sqrt(errorx * errorx + errory * errory); //printf("norm error %f \n", error); //px(0) = (width>>1) - 1 - errorx; //159 - errorx //px(1) = (height>>1) - 1 - errory; //119 - errory px(0) = cxl - errorx; //159 - errorx px(1) = cyl - errory; //119 - errory igaze->lookAtMonoPixel(camSel,px,varDistance); } printf("-------------- %d ------------------varDistance %f,%f->%f->%f \n",countVerNull, phi, anglesVect[2], phiTOT,varDistance); Time::delay(0.05); } void gazeArbiterThread::threadRelease() { inLeftPort .close(); inRightPort .close(); statusPort .close(); templatePort .close(); blobDatabasePort .close(); inhibitionPort .close(); timingPort .close(); errorPort .close(); if(tracker!=0) { tracker->stop(); } //if(ptracker!=0) { // ptracker->stop(); //} printf("trying to release the velControl \n"); if(velControl!=0) { velControl->stop(); } delete eyeL; delete eyeR; igaze->restoreContext(originalContext); delete clientGazeCtrl; } void gazeArbiterThread::update(observable* o, Bottle * arg) { //printf("ACK. Aware of observable asking for attention \n"); if (arg != 0) { //printf("bottle: %s ", arg->toString().c_str()); int size = arg->size(); ConstString name = arg->get(0).asString(); if(!strcmp(name.c_str(),"STOP")) { printf("STOP request!!!!!! \n"); timeout = 100; suspend(); resume(); } else if(!strcmp(name.c_str(),"WAIT")) { // monocular saccades with visualFeedback printf("WAIT request \n"); u = arg->get(1).asInt(); v = arg->get(2).asInt(); zDistance = 0.5; time = arg->get(3).asDouble(); mutex.wait(); stateRequest[1] = 1; mutex.post(); timetotStart = Time::now(); mono = true; firstVer = true; firstVergence = true; } else if(!strcmp(name.c_str(),"SAC_MONO")) { // monocular saccades with visualFeedback printf("MONO SACCADE request \n"); u = arg->get(1).asInt(); v = arg->get(2).asInt(); zDistance = arg->get(3).asDouble(); mutex.wait(); stateRequest[4] = 1; mutex.post(); timetotStart = Time::now(); mono = true; firstVer = true; firstVergence = true; } else if(!strcmp(name.c_str(),"SAC_EXPR")) { // monocular saccades without visualfeedback printf("EXPRESS SACCADE request \n"); u = arg->get(1).asInt(); v = arg->get(2).asInt(); zDistance = arg->get(3).asDouble(); mutex.wait(); //setVisualFeedback(false); stateRequest[4] = 1; //executing = false; mutex.post(); timetotStart = Time::now(); mono = true; firstVer = true; firstVergence = true; } else if(!strcmp(name.c_str(),"SAC_ABS")) { xObject = arg->get(1).asDouble(); yObject = arg->get(2).asDouble(); zObject = arg->get(3).asDouble(); printf("received request of abs saccade in position %f %f %f \n", xObject, yObject, zObject); mutex.wait(); stateRequest[4] = 1; //executing = false; mutex.post(); mono = false; firstVergence = true; } else if(!strcmp(name.c_str(),"SM_PUR")) { printf("received a command of smooth pursuit "); uVel = arg->get(1).asDouble(); vVel = arg->get(2).asDouble(); time = arg->get(3).asDouble(); printf("velocity %f %f %f \n", uVel, vVel,time); mutex.wait(); stateRequest[3] = 1; //velControl->setVelocityComponents(uVel, vVel); //executing = false; mutex.post(); firstVergence = true; } else if(!strcmp(name.c_str(),"VER_REL")) { phi = arg->get(1).asDouble(); phi2 = arg->get(2).asDouble(); phi3 = arg->get(3).asDouble(); mutex.wait(); mono = true; stateRequest[2] = 1; //executing = false; mutex.post(); } else if(!strcmp(name.c_str(),"VER_ABS")) { phi = -1; phiTOT1 = arg->get(1).asDouble(); phiTOT2 = arg->get(2).asDouble(); phiTOT3 = arg->get(3).asDouble(); mutex.wait(); mono = true; stateRequest[2] = 1; //executing = false; mutex.post(); } else if(!strcmp(name.c_str(),"COR_OFF")) { printf("visual correction disabled \n"); Time::delay(0.01); mutex.wait(); setVisualFeedback(false); mutex.post(); } else if(!strcmp(name.c_str(),"COR_ON")) { printf("visual correction enabled \n"); Time::delay(0.01); mutex.wait(); setVisualFeedback(true); mutex.post(); } else { printf("Command has not been recognised \n"); } } } void gazeArbiterThread::calculateDistance() { //printf("leftAngle:%f , rightAngle:%f \n", (leftAngle*180)/PI, (rightAngle*180)/PI); double h,vergence,v,ipLeft, rightHat, rightAngle, leftHat, alfa,b, leftAngle; if(leftAngle >= 0) { if(rightAngle >= 0) { rightHat = PI / 2 - rightAngle; leftHat = PI / 2 - leftAngle; alfa = PI / 2 - rightHat; h = BASELINE * ( (sin(leftHat) * sin(rightHat)) / (sin(rightHat) * sin(vergence + alfa) - sin(alfa) * sin(leftHat)) ); b = h * (sin(alfa) / sin(rightHat)); ipLeft = sqrt ( h * h + (BASELINE + b) * (BASELINE + b)); } else { if(rightAngle >= leftAngle) { rightHat = PI / 2 + rightAngle; leftHat = PI / 2 - leftAngle; alfa = PI / 2 - leftHat; h = BASELINE * ( (sin(leftHat) * sin(rightHat)) / (sin(leftHat) * sin(vergence + alfa) + sin(alfa) * sin(rightHat)) ); b = h * (sin(alfa) / sin(leftHat)); ipLeft = sqrt ( h * h + b * b); } else { rightHat = PI / 2 + rightAngle; leftHat = PI / 2 - leftAngle; alfa = PI / 2 - rightHat; h = BASELINE * ( (sin(leftHat) * sin(rightHat)) / (sin(rightHat) * sin(vergence + alfa) + sin(alfa) * sin(leftHat)) ); b = h * (sin(alfa) / sin(rightHat)); ipLeft = sqrt ( h * h + (BASELINE + b) * (BASELINE + b)); } } } else { rightHat = PI /2 + rightAngle; leftHat = PI / 2 + leftAngle; alfa = PI / 2 - leftHat; h = BASELINE * ( (sin(leftHat) * sin(rightHat)) / (sin(leftHat) * sin(vergence + alfa) - sin(alfa) * sin(rightHat)) ); b = h * (sin(alfa) / sin(leftHat)); ipLeft = sqrt ( h * h + b * b); } }
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/AeroSimulator/src/shaders/CHealthbarShader.cpp
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CHealthbarShader.cpp
#include "CHealthbarShader.h" #include "../CLog.h" #include "../CRenderable.h" #include "../CGeometry.h" #include <cassert> using namespace AeroSimulatorEngine; CHealthbarShader::CHealthbarShader() : CShader() , mSquadAttribute(0) , mRightUniform(0) , mUpUniform(0) , mWidthUniform(0) , mHeightUniform(0) , mColorUniform(0) , mHealthUniform(0) { mVertexShaderCode = readShader("../AeroSimulator/src/shaders/healthbar.glslv"); mFragmentShaderCode = readShader("../AeroSimulator/src/shaders/healthbar.glslf"); CLog::getInstance().log("* CColorBillboardShader created"); } CHealthbarShader::~CHealthbarShader() { } void CHealthbarShader::link() { if (!mIsLinked) { CShader::link(); mPositionAttribute = glGetAttribLocation(mProgramId, "aPosition"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetAttribLocation(mProgramId, aPosition): "); // Add uniform names here mSquadAttribute = glGetAttribLocation(mProgramId, "aSquad"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetAttribLocation(mProgramId, aSquad): "); mRightUniform = glGetUniformLocation(mProgramId, "uRight"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetUniformLocation(mProgramId, uRight): "); mUpUniform = glGetUniformLocation(mProgramId, "uUp"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetUniformLocation(mProgramId, uUp): "); mWidthUniform = glGetUniformLocation(mProgramId, "uWidth"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetUniformLocation(mProgramId, uWidth): "); mHeightUniform = glGetUniformLocation(mProgramId, "uHeight"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetUniformLocation(mProgramId, uHeight): "); mColorUniform = glGetUniformLocation(mProgramId, "uColor"); //CLog::getInstance().logGL("* CColorBillboardShader: glGetUniformLocation(mProgramId, uColor): "); mMvpUniform = glGetUniformLocation(mProgramId, "MVP"); //CLog::getInstance().logGL("* CColorShader: glGetUniformLocation(mProgramId, MVP): "); ///@todo: remove mHealthUniform = glGetUniformLocation(mProgramId, "uHealth"); //CLog::getInstance().logGL("* CColorShader: glGetUniformLocation(mProgramId, uHealth): "); mIsLinked = true; } } void CHealthbarShader::setup(CRenderable & renderable) { CShader::setup(renderable); const CGeometry* pGeometry = renderable.getGeometry(); /// aSquad if (pGeometry) { glVertexAttribPointer( mPositionAttribute, pGeometry->getNumOfElementsPerVertex(), GL_FLOAT, GL_FALSE, sizeof(float) * pGeometry->getVertexStride(), 0); glEnableVertexAttribArray(mPositionAttribute); // Set additional uniforms here glVertexAttribPointer( mSquadAttribute, 2, GL_FLOAT, GL_FALSE, sizeof(float)*pGeometry->getVertexStride(), (const void*)(3 * sizeof(float))); // Shift relative to the first array element: 3 vertex glEnableVertexAttribArray(mSquadAttribute); } ///// uRightUniform //const glm::vec3 right = renderable.getRightVector(); //glUniform3fv(mRightUniform, 1, &(right.x)); ///// mUpUniform //const glm::vec3 up = renderable.getUpVector(); //glUniform3fv(mUpUniform, 1, &(up.x)); ///// mWidthUniform //const GLfloat width = renderable.getBillboardWidth(); //glUniform1f(mWidthUniform, width); ///// mHeightUniform //const GLfloat height = renderable.getBillboardHeight(); //glUniform1f(mHeightUniform, height); //const glm::vec4 color = renderable.getColor(); //glUniform4fv(mColorUniform, 1, &color[0]); //// Send the transformation to the currently bound shader in the "MVP" uniform //const glm::mat4 MVP = renderable.getMvpMatrix(); //glUniformMatrix4fv(mMvpUniform, 1, GL_FALSE, &MVP[0][0]); /////@todo: remove //const float health = renderable.getHealthValue(); //glUniform1f(mHealthUniform, health); }
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bbAddon.cpp
#include "stdafx.h" #ifndef DLL_BBADDON_CPP #define DLL_BBADDON_CPP #include "bbAddon.h" typedef unsigned char uchar; typedef uchar * achar; const int TobbObject(void*obj) {return rcast_i(obj);}; BBAEXP const float BBACALL Clamp(float v, float min,float max) { if (v<min) return min; if (v>max) return max; return v; }; BBAEXP const float BBACALL RadToDeg(const float a){return a*_RadToDeg;}; BBAEXP const float BBACALL DegToRad(const float a){return a*_DegToRad;}; BBAEXP const float BBACALL Min( const float a, const float b ) {if (b<a) {return b;};return a;}; BBAEXP const float BBACALL Max( const float a, const float b ) {if (b>a) {return b;};return a;}; BBAEXP const float BBACALL LinearInterp ( const float a, const float b, const float rate ) {return a+(b-a)*rate;}; BBAEXP const float BBACALL CosInterp ( const float a, const float b, const float rate ) {return (a+((1-cosf(rate*PI))*.5f)*(b-a));}; BBAEXP const float BBACALL CubicInterp(const float a,const float b,const float c,const float d,const float rate) {return (((d-c-a+b)*rate+(a+a-b-b-d+c))*rate+c-a)*rate+b;} #endif //DLL_BBADDON_CPP
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lc_B.cpp
#include <bits/stdc++.h> // #include <bits/extc++.h> #include "lc.h" // ------------------------------------------------- namespace { using namespace std; // # define DUMP(args...) class Solution { public: int minSetSize(vector<int>& arr) { unordered_map<int, int> ump; for (auto a : arr) ump[a] += 1; vector<int> vec; for (auto& kv : ump) vec.push_back(-kv.second); int n = arr.size(); int c = 0; std::sort(vec.begin(), vec.end()); int i = 0; for (; i < vec.size() && c < n/2; ++i) { c += -vec[i]; } return i; } }; } void Init() {} void Solve() { using namespace std; vector<string> in; std::string out; lc::Read(in, out); vector<int> arr; lc::ParseArg(in[0], arr); DUMP(arr); Solution sol; auto r = sol.minSetSize(arr); DUMP(out, r); // assert(out == to_string(r)); } // ------------------------------------------------- int main() { #ifndef ONLINE_JUDGE ::freopen("../input.txt", "r", stdin); #endif std::ios_base::sync_with_stdio(false); std::cin.tie(nullptr); std::cout.tie(nullptr); Init(); int t = 1; std::cin >> t; while (t--) Solve(); return 0; }
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/Book/Windows Graphics Programming Win32 GDI and DirectDraw/Src/Chapt_01/Hello4/Hello4.cpp
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JetAr/ZNginx
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cpp
Hello4.cpp
//-----------------------------------------------------------------------------------// // Windows Graphics Programming: Win32 GDI and DirectDraw // // ISBN 0-13-086985-6 // // // // Written by Yuan, Feng www.fengyuan.com // // Copyright (c) 2000 by Hewlett-Packard Company www.hp.com // // Published by Prentice Hall PTR, Prentice-Hall, Inc. www.phptr.com // // // // FileName : hello4.cpp // // Description: Hello World Demo 4, DirectDraw, Chapter 1 // // Version : 1.00.000, May 31, 2000 // //-----------------------------------------------------------------------------------// #define STRICT #define WIN32_LEAN_AND_MEAN #include <windows.h> #include <assert.h> #include <tchar.h> #include <ddraw.h> #include "..\..\include\win.h" const TCHAR szMessage[] = _T("Hello, World !"); const TCHAR szFace[] = _T("Times New Roman"); const TCHAR szHint[] = _T("Press ESC to quit."); const TCHAR szProgram[] = _T("HelloWorld4"); void CenterText(HDC hDC, int x, int y, LPCTSTR szFace, LPCTSTR szMessage, int point) { HFONT hFont = CreateFont( - point * GetDeviceCaps(hDC, LOGPIXELSY) / 72, 0, 0, 0, FW_BOLD, TRUE, FALSE, FALSE, ANSI_CHARSET, OUT_TT_PRECIS, CLIP_DEFAULT_PRECIS, PROOF_QUALITY, VARIABLE_PITCH, szFace); assert(hFont); HGDIOBJ hOld = SelectObject(hDC, hFont); SetTextAlign(hDC, TA_CENTER | TA_BASELINE); SetBkMode(hDC, TRANSPARENT); SetTextColor(hDC, RGB(0, 0, 0xFF)); TextOut(hDC, x, y, szMessage, _tcslen(szMessage)); SelectObject(hDC, hOld); DeleteObject(hFont); } class KDDrawWindow : public KWindow { LPDIRECTDRAW lpdd; LPDIRECTDRAWSURFACE lpddsprimary; void OnKeyDown(WPARAM wParam, LPARAM lParam) { if ( wParam==VK_ESCAPE ) PostMessage(m_hWnd, WM_CLOSE, 0, 0); } void Blend(int left, int right, int top, int bottom); void OnDraw(HDC hDC) { TextOut(hDC, 0, 0, szHint, lstrlen(szHint)); CenterText(hDC, GetSystemMetrics(SM_CXSCREEN)/2, GetSystemMetrics(SM_CYSCREEN)/2, szFace, szMessage, 48); Blend(80, 560, 160, 250); } public: KDDrawWindow(void) { lpdd = NULL; lpddsprimary = NULL; } ~KDDrawWindow(void) { if ( lpddsprimary ) { lpddsprimary->Release(); lpddsprimary = NULL; } if ( lpdd ) { lpdd->Release(); lpdd = NULL; } } bool CreateSurface(void); }; bool KDDrawWindow::CreateSurface(void) { HRESULT hr; hr = DirectDrawCreate(NULL, &lpdd, NULL); if (hr!=DD_OK) return false; hr = lpdd->SetCooperativeLevel(m_hWnd, DDSCL_FULLSCREEN | DDSCL_EXCLUSIVE); if (hr!=DD_OK) return false; hr = lpdd->SetDisplayMode(640, 480, 32); if (hr!=DD_OK) return false; DDSURFACEDESC ddsd; memset(& ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); ddsd.dwFlags = DDSD_CAPS; ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE; return lpdd->CreateSurface(&ddsd, &lpddsprimary, NULL)==DD_OK; } void inline Blend(unsigned char *dest, unsigned char *src) { dest[0] = (dest[0] + src[0])/2; dest[1] = (dest[1] + src[1])/2; dest[2] = (dest[2] + src[2])/2; } void KDDrawWindow::Blend(int left, int right, int top, int bottom) { DDSURFACEDESC ddsd; memset(&ddsd, 0, sizeof(ddsd)); ddsd.dwSize = sizeof(ddsd); HRESULT hr = lpddsprimary->Lock(NULL, &ddsd, DDLOCK_SURFACEMEMORYPTR | DDLOCK_WAIT, NULL); assert(hr==DD_OK); unsigned char *screen = (unsigned char *) ddsd.lpSurface; for (int y=top; y<bottom; y++) { unsigned char * pixel = screen + y * ddsd.lPitch + left * 4; for (int x=left; x<right; x++, pixel+=4) if ( pixel[0]!=255 || pixel[1]!=255 || pixel[2]!=255 ) // non white { ::Blend(pixel-4, pixel); // left ::Blend(pixel+4, pixel); // right ::Blend(pixel-ddsd.lPitch, pixel); // up ::Blend(pixel+ddsd.lPitch, pixel); // down } } lpddsprimary->Unlock(ddsd.lpSurface); } int WINAPI WinMain(HINSTANCE hInst, HINSTANCE, LPSTR lpCmd, int nShow) { KDDrawWindow win; win.CreateEx(0, szProgram, szProgram, WS_POPUP, 0, 0, GetSystemMetrics( SM_CXSCREEN ), GetSystemMetrics( SM_CYSCREEN ), NULL, NULL, hInst); if ( ! win.CreateSurface() ) { MessageBox(NULL, _T("DirectDraw Initialization failed!"), _T("Hello4"), MB_OK); return -1; } win.ShowWindow(nShow); win.UpdateWindow(); return win.MessageLoop(); }
8166f9e059777dcaa5070c197c81e3b8965a8539
570fc184f62d1cf8624ca2a5a7fc487af1452754
/tools/profiler/platform.cpp
64c8f828bef9637c2e6ee0bbc0ee68d061fd51ad
[]
no_license
roytam1/palemoon26
726424415a96fb36fe47d5d414a2cfafabecb3e6
43b0deedf05166f30d62bd666c040a3165a761a1
refs/heads/master
2023-09-03T15:25:23.800487
2018-08-25T16:35:59
2018-08-28T12:32:52
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6
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cpp
platform.cpp
/* This Source Code Form is subject to the terms of the Mozilla Public * License, v. 2.0. If a copy of the MPL was not distributed with this * file, You can obtain one at http://mozilla.org/MPL/2.0/. */ #include <ostream> #include <fstream> #include <sstream> #include <errno.h> #include "IOInterposer.h" #include "ProfilerIOInterposeObserver.h" #include "platform.h" #include "PlatformMacros.h" #include "prenv.h" #include "mozilla/ThreadLocal.h" #include "PseudoStack.h" #include "TableTicker.h" #include "UnwinderThread2.h" #include "nsIObserverService.h" #include "nsDirectoryServiceUtils.h" #include "nsDirectoryServiceDefs.h" #include "mozilla/Services.h" #include "nsThreadUtils.h" #if defined(SPS_OS_android) && !defined(MOZ_WIDGET_GONK) #include "AndroidBridge.h" #endif mozilla::ThreadLocal<PseudoStack *> tlsPseudoStack; mozilla::ThreadLocal<TableTicker *> tlsTicker; // We need to track whether we've been initialized otherwise // we end up using tlsStack without initializing it. // Because tlsStack is totally opaque to us we can't reuse // it as the flag itself. bool stack_key_initialized; TimeStamp sLastTracerEvent; // is raced on TimeStamp sStartTime; int sFrameNumber = 0; int sLastFrameNumber = 0; int sInitCount = 0; // Each init must have a matched shutdown. static bool sIsProfiling = false; // is raced on /* used to keep track of the last event that we sampled during */ unsigned int sLastSampledEventGeneration = 0; /* a counter that's incremented everytime we get responsiveness event * note: it might also be worth trackplaing everytime we go around * the event loop */ unsigned int sCurrentEventGeneration = 0; /* we don't need to worry about overflow because we only treat the * case of them being the same as special. i.e. we only run into * a problem if 2^32 events happen between samples that we need * to know are associated with different events */ std::vector<ThreadInfo*>* Sampler::sRegisteredThreads = nullptr; mozilla::Mutex* Sampler::sRegisteredThreadsMutex = nullptr; TableTicker* Sampler::sActiveSampler; static mozilla::ProfilerIOInterposeObserver* sInterposeObserver = nullptr; void Sampler::Startup() { sRegisteredThreads = new std::vector<ThreadInfo*>(); sRegisteredThreadsMutex = new mozilla::Mutex("sRegisteredThreads mutex"); } void Sampler::Shutdown() { while (sRegisteredThreads->size() > 0) { delete sRegisteredThreads->back(); sRegisteredThreads->pop_back(); } delete sRegisteredThreadsMutex; delete sRegisteredThreads; // UnregisterThread can be called after shutdown in XPCShell. Thus // we need to point to null to ignore such a call after shutdown. sRegisteredThreadsMutex = nullptr; sRegisteredThreads = nullptr; } ThreadInfo::~ThreadInfo() { free(mName); if (mProfile) delete mProfile; Sampler::FreePlatformData(mPlatformData); } bool sps_version2() { static int version = 0; // Raced on, potentially if (version == 0) { bool allow2 = false; // Is v2 allowable on this platform? # if defined(SPS_PLAT_amd64_linux) || defined(SPS_PLAT_arm_android) \ || defined(SPS_PLAT_x86_linux) allow2 = true; # elif defined(SPS_PLAT_amd64_darwin) || defined(SPS_PLAT_x86_darwin) \ || defined(SPS_PLAT_x86_windows) || defined(SPS_PLAT_x86_android) \ || defined(SPS_PLAT_amd64_windows) allow2 = false; # else # error "Unknown platform" # endif bool req2 = PR_GetEnv("MOZ_PROFILER_NEW") != NULL; // Has v2 been requested? bool elfhackd = false; # if defined(USE_ELF_HACK) bool elfhackd = true; # endif if (req2 && allow2) { version = 2; LOG("------------------- MOZ_PROFILER_NEW set -------------------"); } else if (req2 && !allow2) { version = 1; LOG("--------------- MOZ_PROFILER_NEW requested, ----------------"); LOG("---------- but is not available on this platform -----------"); } else if (req2 && elfhackd) { version = 1; LOG("--------------- MOZ_PROFILER_NEW requested, ----------------"); LOG("--- but this build was not done with --disable-elf-hack ----"); } else { version = 1; LOG("----------------- MOZ_PROFILER_NEW not set -----------------"); } } return version == 2; } #if !defined(ANDROID) /* Has MOZ_PROFILER_VERBOSE been set? */ bool moz_profiler_verbose() { /* 0 = not checked, 1 = unset, 2 = set */ static int status = 0; // Raced on, potentially if (status == 0) { if (PR_GetEnv("MOZ_PROFILER_VERBOSE") != NULL) status = 2; else status = 1; } return status == 2; } #endif static inline const char* name_UnwMode(UnwMode m) { switch (m) { case UnwINVALID: return "invalid"; case UnwNATIVE: return "native"; case UnwPSEUDO: return "pseudo"; case UnwCOMBINED: return "combined"; default: return "??name_UnwMode??"; } } // Read env vars at startup, so as to set sUnwindMode and sInterval. void read_profiler_env_vars() { bool nativeAvail = false; # if defined(HAVE_NATIVE_UNWIND) nativeAvail = true; # endif MOZ_ASSERT(sUnwindMode == UnwINVALID); MOZ_ASSERT(sUnwindInterval == 0); /* Set defaults */ sUnwindMode = nativeAvail ? UnwCOMBINED : UnwPSEUDO; sUnwindInterval = 0; /* We'll have to look elsewhere */ const char* strM = PR_GetEnv("MOZ_PROFILER_MODE"); const char* strI = PR_GetEnv("MOZ_PROFILER_INTERVAL"); const char* strF = PR_GetEnv("MOZ_PROFILER_STACK_SCAN"); if (strM) { if (0 == strcmp(strM, "pseudo")) sUnwindMode = UnwPSEUDO; else if (0 == strcmp(strM, "native") && nativeAvail) sUnwindMode = UnwNATIVE; else if (0 == strcmp(strM, "combined") && nativeAvail) sUnwindMode = UnwCOMBINED; else goto usage; } if (strI) { errno = 0; long int n = strtol(strI, (char**)NULL, 10); if (errno == 0 && n >= 1 && n <= 1000) { sUnwindInterval = n; } else goto usage; } if (strF) { errno = 0; long int n = strtol(strF, (char**)NULL, 10); if (errno == 0 && n >= 0 && n <= 100) { sUnwindStackScan = n; } else goto usage; } goto out; usage: LOG( "SPS: "); LOG( "SPS: Environment variable usage:"); LOG( "SPS: "); LOG( "SPS: MOZ_PROFILER_MODE=native for native unwind only"); LOG( "SPS: MOZ_PROFILER_MODE=pseudo for pseudo unwind only"); LOG( "SPS: MOZ_PROFILER_MODE=combined for combined native & pseudo unwind"); LOG( "SPS: If unset, default is 'combined' on native-capable"); LOG( "SPS: platforms, 'pseudo' on others."); LOG( "SPS: "); LOG( "SPS: MOZ_PROFILER_INTERVAL=<number> (milliseconds, 1 to 1000)"); LOG( "SPS: If unset, platform default is used."); LOG( "SPS: "); LOG( "SPS: MOZ_PROFILER_VERBOSE"); LOG( "SPS: If set to any value, increases verbosity (recommended)."); LOG( "SPS: "); LOG( "SPS: MOZ_PROFILER_STACK_SCAN=<number> (default is zero)"); LOG( "SPS: The number of dubious (stack-scanned) frames allowed"); LOG( "SPS: "); LOG( "SPS: MOZ_PROFILER_NEW"); LOG( "SPS: Needs to be set to use Breakpad-based unwinding."); LOG( "SPS: "); LOGF("SPS: This platform %s native unwinding.", nativeAvail ? "supports" : "does not support"); LOG( "SPS: "); /* Re-set defaults */ sUnwindMode = nativeAvail ? UnwCOMBINED : UnwPSEUDO; sUnwindInterval = 0; /* We'll have to look elsewhere */ sUnwindStackScan = 0; out: LOG( "SPS:"); LOGF("SPS: Unwind mode = %s", name_UnwMode(sUnwindMode)); LOGF("SPS: Sampling interval = %d ms (zero means \"platform default\")", (int)sUnwindInterval); LOGF("SPS: UnwindStackScan = %d (max dubious frames per unwind).", (int)sUnwindStackScan); LOG( "SPS: Use env var MOZ_PROFILER_MODE=help for further information."); LOG( "SPS:"); return; } //////////////////////////////////////////////////////////////////////// // BEGIN externally visible functions void mozilla_sampler_init(void* stackTop) { sInitCount++; if (stack_key_initialized) return; LOG("BEGIN mozilla_sampler_init"); if (!tlsPseudoStack.init() || !tlsTicker.init()) { LOG("Failed to init."); return; } stack_key_initialized = true; Sampler::Startup(); PseudoStack *stack = new PseudoStack(); tlsPseudoStack.set(stack); Sampler::RegisterCurrentThread("Goanna", stack, true, stackTop); // Read mode settings from MOZ_PROFILER_MODE and interval // settings from MOZ_PROFILER_INTERVAL and stack-scan threshhold // from MOZ_PROFILER_STACK_SCAN. read_profiler_env_vars(); // Allow the profiler to be started using signals OS::RegisterStartHandler(); // Initialize (but don't enable) I/O interposing sInterposeObserver = new mozilla::ProfilerIOInterposeObserver(); // We can't open pref so we use an environment variable // to know if we should trigger the profiler on startup // NOTE: Default const char *val = PR_GetEnv("MOZ_PROFILER_STARTUP"); if (!val || !*val) { return; } const char* features[] = {"js" , "leaf" #if defined(XP_WIN) || defined(XP_MACOSX) , "stackwalk" #endif }; profiler_start(PROFILE_DEFAULT_ENTRY, PROFILE_DEFAULT_INTERVAL, features, sizeof(features)/sizeof(const char*), // TODO Add env variable to select threads NULL, 0); LOG("END mozilla_sampler_init"); } void mozilla_sampler_shutdown() { sInitCount--; if (sInitCount > 0) return; // Save the profile on shutdown if requested. TableTicker *t = tlsTicker.get(); if (t) { const char *val = PR_GetEnv("MOZ_PROFILER_SHUTDOWN"); if (val) { std::ofstream stream; stream.open(val); if (stream.is_open()) { t->ToStreamAsJSON(stream); stream.close(); } } } profiler_stop(); delete sInterposeObserver; sInterposeObserver = nullptr; mozilla::IOInterposer::ClearInstance(); Sampler::Shutdown(); // We can't delete the Stack because we can be between a // sampler call_enter/call_exit point. // TODO Need to find a safe time to delete Stack } void mozilla_sampler_save() { TableTicker *t = tlsTicker.get(); if (!t) { return; } t->RequestSave(); // We're on the main thread already so we don't // have to wait to handle the save request. t->HandleSaveRequest(); } char* mozilla_sampler_get_profile() { TableTicker *t = tlsTicker.get(); if (!t) { return NULL; } std::stringstream stream; t->ToStreamAsJSON(stream); char* profile = strdup(stream.str().c_str()); return profile; } JSObject *mozilla_sampler_get_profile_data(JSContext *aCx) { TableTicker *t = tlsTicker.get(); if (!t) { return NULL; } return t->ToJSObject(aCx); } const char** mozilla_sampler_get_features() { static const char* features[] = { #if defined(MOZ_PROFILING) && defined(HAVE_NATIVE_UNWIND) // Walk the C++ stack. "stackwalk", #endif #if defined(ENABLE_SPS_LEAF_DATA) // Include the C++ leaf node if not stackwalking. DevTools // profiler doesn't want the native addresses. "leaf", #endif #if !defined(SPS_OS_windows) // Use a seperate thread of walking the stack. "unwinder", #endif "java", // Only record samples during periods of bad responsiveness "jank", // Tell the JS engine to emmit pseudostack entries in the // pro/epilogue. "js", // Profile the registered secondary threads. "threads", // Do not include user-identifiable information "privacy", // Add main thread I/O to the profile "mainthreadio", NULL }; return features; } // Values are only honored on the first start void mozilla_sampler_start(int aProfileEntries, int aInterval, const char** aFeatures, uint32_t aFeatureCount, const char** aThreadNameFilters, uint32_t aFilterCount) { if (!stack_key_initialized) profiler_init(NULL); /* If the sampling interval was set using env vars, use that in preference to anything else. */ if (sUnwindInterval > 0) aInterval = sUnwindInterval; // Reset the current state if the profiler is running profiler_stop(); TableTicker* t; t = new TableTicker(aInterval ? aInterval : PROFILE_DEFAULT_INTERVAL, aProfileEntries ? aProfileEntries : PROFILE_DEFAULT_ENTRY, aFeatures, aFeatureCount, aThreadNameFilters, aFilterCount); if (t->HasUnwinderThread()) { // Create the unwinder thread. ATM there is only one. uwt__init(); } tlsTicker.set(t); t->Start(); if (t->ProfileJS() || t->InPrivacyMode()) { mozilla::MutexAutoLock lock(*Sampler::sRegisteredThreadsMutex); std::vector<ThreadInfo*> threads = t->GetRegisteredThreads(); for (uint32_t i = 0; i < threads.size(); i++) { ThreadInfo* info = threads[i]; ThreadProfile* thread_profile = info->Profile(); if (!thread_profile) { continue; } if (t->ProfileJS()) { thread_profile->GetPseudoStack()->enableJSSampling(); } if (t->InPrivacyMode()) { thread_profile->GetPseudoStack()->mPrivacyMode = true; } } } #if defined(SPS_OS_android) && !defined(MOZ_WIDGET_GONK) if (t->ProfileJava()) { int javaInterval = aInterval; // Java sampling doesn't accuratly keep up with 1ms sampling if (javaInterval < 10) { aInterval = 10; } mozilla::AndroidBridge::Bridge()->StartJavaProfiling(javaInterval, 1000); } #endif if (t->AddMainThreadIO()) { mozilla::IOInterposer::GetInstance()->Enable(true); } sIsProfiling = true; nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService(); if (os) os->NotifyObservers(nullptr, "profiler-started", nullptr); } void mozilla_sampler_stop() { if (!stack_key_initialized) profiler_init(NULL); TableTicker *t = tlsTicker.get(); if (!t) { return; } bool disableJS = t->ProfileJS(); bool unwinderThreader = t->HasUnwinderThread(); // Shut down and reap the unwinder thread. We have to do this // before stopping the sampler, so as to guarantee that the unwinder // thread doesn't try to access memory that the subsequent call to // mozilla_sampler_stop causes to be freed. if (unwinderThreader) { uwt__stop(); } t->Stop(); delete t; tlsTicker.set(NULL); if (disableJS) { PseudoStack *stack = tlsPseudoStack.get(); ASSERT(stack != NULL); stack->disableJSSampling(); } if (unwinderThreader) { uwt__deinit(); } mozilla::IOInterposer::GetInstance()->Enable(false); sIsProfiling = false; nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService(); if (os) os->NotifyObservers(nullptr, "profiler-stopped", nullptr); } bool mozilla_sampler_is_active() { return sIsProfiling; } static double sResponsivenessTimes[100]; static unsigned int sResponsivenessLoc = 0; void mozilla_sampler_responsiveness(const TimeStamp& aTime) { if (!sLastTracerEvent.IsNull()) { if (sResponsivenessLoc == 100) { for(size_t i = 0; i < 100-1; i++) { sResponsivenessTimes[i] = sResponsivenessTimes[i+1]; } sResponsivenessLoc--; } TimeDuration delta = aTime - sLastTracerEvent; sResponsivenessTimes[sResponsivenessLoc++] = delta.ToMilliseconds(); } sCurrentEventGeneration++; sLastTracerEvent = aTime; } const double* mozilla_sampler_get_responsiveness() { return sResponsivenessTimes; } void mozilla_sampler_frame_number(int frameNumber) { sFrameNumber = frameNumber; } void mozilla_sampler_print_location2() { // FIXME } void mozilla_sampler_lock() { profiler_stop(); nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService(); if (os) os->NotifyObservers(nullptr, "profiler-locked", nullptr); } void mozilla_sampler_unlock() { nsCOMPtr<nsIObserverService> os = mozilla::services::GetObserverService(); if (os) os->NotifyObservers(nullptr, "profiler-unlocked", nullptr); } bool mozilla_sampler_register_thread(const char* aName, void* stackTop) { PseudoStack* stack = new PseudoStack(); tlsPseudoStack.set(stack); return Sampler::RegisterCurrentThread(aName, stack, false, stackTop); } void mozilla_sampler_unregister_thread() { Sampler::UnregisterCurrentThread(); } double mozilla_sampler_time() { TimeDuration delta = TimeStamp::Now() - sStartTime; return delta.ToMilliseconds(); } // END externally visible functions ////////////////////////////////////////////////////////////////////////
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/assignment1/source/exercise12.cpp
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AnBenLa/Realtime-Rendering
ce74142f95fc38a441b183eba3125ee668cfacad
c0250867d76e794d835d9069da06b1cc01324016
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exercise12.cpp
// author: Anton Lammert // authot: Philipp Tornow 118332 #include <iostream> #include <algorithm> using namespace std; struct point{ double x, y; }; struct triangle{ point a, b, c; }; point operator * (double a, point const& b){ return {b.x*a, b.y*a}; } point operator + (point const& a, point const& b){ return {a.x + b.x, a.y + b.y}; } bool operator == (point const& a, point const& b){ return a.x == b.x && a.y == b.y; } //returns -1 for ccw, +1 for cw and 0 if b is collinear with the line through a and c int orientation(point const& a, point const& b, point const& c){ double dx21 = b.x - a.x; double dy21 = b.y - a.y; double dx31 = c.x - a.x; double dy31 = c.y - a.y; if(dy31*dx21 > dx31*dy21) return - 1; if(dy31*dx21 < dx31*dy21) return +1; return 0; } //returns the area of the triangle using the implicit line equation double area(triangle const& t){ double x1y2 = t.a.x*t.b.y; double x3y1 = t.c.x*t.a.y; double x2y3 = t.b.x*t.c.y; double x3y2 = t.c.x*t.b.y; double x2y1 = t.b.x*t.a.y; double x1y3 = t.a.x*t.c.y; return 0.5f * (x1y2 + x3y1 + x2y3 - x3y2 - x2y1 - x1y3); } //returns true if the point is inside the triangle bool inside_triangle(triangle const& t, point const& p){ //if triangle is a point check if p is the same point if(t.a == t.b && t.b == t.c) return p == t.a; double area_t = area(t); //if triangle is a segment check if p is on the segment if(area_t == 0){ //check if p is on the line going through the segment if(orientation(t.a, p, t.b) == 0){ //check if point is on segment int min_x = min(min(t.a.x, t.b.x), t.c.x); int max_x = max(max(t.a.x, t.b.x), t.c.x); int min_y = min(min(t.a.y, t.b.y), t.c.y); int max_y = max(max(t.a.y, t.b.y), t.c.y); return p.x <= max_x && p.x >= min_x && p.y <= max_y && p.y >= min_y; } return false; } double area_p2 = area({t.c, t.a, p}); double area_p3 = area({t.a, t.b, p}); double area_p1 = area({t.b, t.c, p}); if(area_t != 0) { double f_a = area_p1 / area_t; double f_b = area_p2 / area_t; double f_c = area_p3 / area_t; if (f_a >= 0 && f_b >= 0 && f_c >= 0 && f_a <= 1 && f_b <= 1 && f_c <= 1) return true; } return false; } int main(int argc, char const *argv[]) { double x_0,x_1,x_2,y_0,y_1,y_2; while(true){ cin >> x_0 >> y_0 >> x_1 >> y_1 >> x_2 >> y_2; if(x_0 == y_0 && y_0 == x_1 && x_1 == y_1 && y_1 == x_2 && x_2 == y_2 && y_2 == 0){ break; } triangle t{{x_0,y_0},{x_1,y_1},{x_2,y_2}}; for(int i = 0; i <= 20; ++i){ for(int j = 0; j <= 20; ++j){ if(inside_triangle(t, {static_cast<double>(j),20.0f - i })) cout << "*"; else cout << "."; } cout << endl; } cout << endl; } return 0; }
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/ofApp.cpp
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ofApp.cpp
#include "ofApp.h" //-------------------------------------------------------------- void ofApp::setup() { ofSetFrameRate(60); ofSetWindowTitle("openframeworks"); ofBackground(39); ofSetColor(239); ofEnableDepthTest(); for (int i = 0; i < 255; i++) { this->particles.push_back(Particle()); } } //-------------------------------------------------------------- void ofApp::update() { for (Particle& particle : particles) { particle.Upate(); } } //-------------------------------------------------------------- void ofApp::draw() { this->cam.begin(); ofRotateY(ofGetFrameNum() * 0.25); for (Particle& particle : particles) { particle.Draw(); } this->cam.end(); } //-------------------------------------------------------------- int main() { ofSetupOpenGL(720, 720, OF_WINDOW); ofRunApp(new ofApp()); }
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Calculating_Function_A.cpp
#include"bits/stdc++.h" #include<iostream> using namespace std; const int N = 1e5 + 7; int main() { #ifndef ONLINE_JUDGE FILE *stream; freopen_s(&stream, "..//input.in", "r", stdin); #endif long long n; cin >> n; if (n % 2 == 0) cout << n / 2; else cout << -(n+1) / 2; return 0; }
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Drill.h
#pragma once #include "Object.h" #include "Sprite.h" #include "SpriteSheet.h" #include "Animation.h" #include "Keyboard.h" #include "Viewport.h" class Drill :public Object { protected: Animation * arrowAnim; float timecout=0; Animation * drillAnim; public: enum ArrowState { oppen, close, }; ArrowState state; void ChangeAnim(Keyboard* key); void Update(float dt, Keyboard* key); void Render(Viewport* viewport); void setstate(ArrowState state); Arrow(); Arrow(Sprite *sprite, SpriteSheet *info, D3DXVECTOR2 pos); ~Arrow(); Drill(); Drill(Sprite *sprite, SpriteSheet *info, D3DXVECTOR2 pos); ~Drill(); };
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subscriber_node.cpp
#include "ros/ros.h" #include "demo/mymsg.h" void callBack(const demo::mymsg:: ConstPtr & msg){ ROS_INFO("Recieve msg = %d", msg->stamp.sec); ROS_INFO("recieve msg = %d", msg->data); } int main(int argc, char **argv){ ros::init(argc, argv, "subscriber_node"); ros::NodeHandle nh; ros::Subscriber sub = nh.subscribe("mytopic", 100, callBack); ros::spin(); return 0; }
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stolen_664.cpp
void f() { gchar x[3]; strcpy(x, "12"); }
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MCMC.cpp
/* * MCMC.cpp * * Created on: Mar 17, 2014 * Author: istvan */ #include "MCMC.h" #include "struct.h" //#include "cuda_functions.h" #include "basic_functions.h" #include <gsl/gsl_rng.h> #include <gsl/gsl_randist.h> #include <math.h> #include <time.h> #include <fstream> #include <sstream> #include <string.h> #include <stdlib.h> #include <vector> #include <limits> MCMC::MCMC() { } MCMC::MCMC(vector<double> vParam, int iSeedNo_in) { if(vParam.size()==4 || vParam.size()==5 ) { dMuTrue=vParam[0]; dPhiTrue=vParam[1]; dSigma2True=vParam[2]; dGammaTrue=vParam[3]; if(vParam.size()==5){ dNuTrue=vParam[4]; } iSeedNo = iSeedNo_in; } else { cout << "Number of parameters should be either 4 or 5 " << endl ; } } MCMC::~MCMC() { delete [] vData; delete [] vTimes; // delete [] vSeasonTrue; // delete [] vXTrue; // delete [] vNTrue; // delete [] vTau1True; // delete [] vTau2True; cout << "MCMC destructor has been called " << endl; } /* * Simulate from dynamic zero inflated Skellam model * * iNumOfSim number of simulated data points * * Note that the algorithm uses : * dMuTrue; * dPhiTrue; * Sigma2True; * dGammaTrue; * */ // void MCMC::SimulateSkellamData( int iNumOfSim) void MCMC::SimulateSkellamData( int iNumOfSim) { string sType; sType="Sk"; const gsl_rng_type * T; gsl_rng * r; T=gsl_rng_default; r=gsl_rng_alloc(T); // gsl_rng_set(r, 1); gsl_rng_set(r, iSeedNo); vData = new double[iNumOfSim]; vXTrue = new double[iNumOfSim]; vNTrue=new double[iNumOfSim]; vTau1True=new double[iNumOfSim]; vTau2True=new double[iNumOfSim]; vSeasonTrue = new double[iNumOfSim]; vTimes = new double[iNumOfSim]; iNumOfObs=iNumOfSim; cout<<"dMuTrue "<<dMuTrue<<endl; cout<<"dPhiTrue "<<dPhiTrue<<endl; cout<<"dSigma2True "<<dSigma2True<<endl; cout<<"dGammaTrue "<<dGammaTrue<<endl; double dStateSigma=sqrt(dSigma2True); int iNumOfSimPerDay=2000; // SimulateSeasonal(iNumOfSimPerDay, iNumOfSim/iNumOfSimPerDay, vTimes, vSeasonTrue); SimulateSeasonal_str(sType, iNumOfSimPerDay, iNumOfSim/iNumOfSimPerDay, vTimes, vSeasonTrue); for(int i=0; i<iNumOfSim; i++){ if(i==0) { /* Log intensity */ vXTrue[i]= gsl_ran_gaussian(r,sqrt(dSigma2True/(1-dPhiTrue*dPhiTrue)) ); } else { vXTrue [i]= dPhiTrue * vXTrue[i-1]+ gsl_ran_gaussian(r,dStateSigma) ; } // vXTrue [i]=0; /* Conditional Skellam return */ double dPoissionMean= exp(dMuTrue +vSeasonTrue[i] + vXTrue[i]); // int Poission1=gsl_ran_poisson(r,dPoissionMean); // int Poission2= gsl_ran_poisson(r,dPoissionMean); // int iSkellam=Poission1 - Poission2; // vNTrue[i]=Poission1 + Poission2; int iSkellam=0; int iN=0; double dTau1=0; double dTau2=0; SimulateSkellam(dPoissionMean, r, &iSkellam, &iN, &dTau1, &dTau2); vNTrue[i]=iN; vTau1True[i]=dTau1; vTau2True[i]=dTau2; double dU=gsl_rng_uniform(r); if(dU<=dGammaTrue) { vData[i]=0; } else { vData[i]= iSkellam ; } cout << "Data at "<< i<<" is " << vData[i]<< endl; } gsl_rng_free(r); return; } /* * Simulate from dynamic zero inflated negative binomial difference model * * iNumOfSim number of simulated data points * * Note that the algorithm uses : * dMuTrue; * dPhiTrue; * Sigma2True; * dGammaTrue; * dNuTrue; * */ void MCMC::SimulateDNBData( int iNumOfSim) { string sType; sType="DNB"; const gsl_rng_type * T; gsl_rng * r; T=gsl_rng_default; r=gsl_rng_alloc(T); // gsl_rng_set(r, 1); gsl_rng_set(r, iSeedNo); vData = new double[iNumOfSim]; vXTrue = new double[iNumOfSim]; vSeasonTrue = new double[iNumOfSim]; vTimes = new double[iNumOfSim]; iNumOfObs=iNumOfSim; cout<<"dMuTrue "<< dMuTrue<<endl; cout<<"dPhiTrue "<< dPhiTrue<<endl; cout<<"dSigma2True "<< dSigma2True <<endl; cout<<"dGammaTrue "<< dGammaTrue <<endl; cout<<"dNuTrue "<< dNuTrue<<endl; double dStateSigma=sqrt(dSigma2True); int iNumOfSimPerDay=2000; // SimulateSeasonal(iNumOfSimPerDay, iNumOfSim/iNumOfSimPerDay, vTimes, vSeasonTrue); SimulateSeasonal_str(sType, iNumOfSimPerDay, iNumOfSim/iNumOfSimPerDay, vTimes, vSeasonTrue); for(int i=0; i<iNumOfSim; i++){ if(i==0) { /* Log intensity */ vXTrue[i]= gsl_ran_gaussian(r,sqrt(dSigma2True/(1-dPhiTrue*dPhiTrue)) ); } else { vXTrue [i]= dPhiTrue * vXTrue[i-1]+ gsl_ran_gaussian(r,dStateSigma) ; } /* Conditional DNB return */ double dPoissionMean1= exp(dMuTrue +vSeasonTrue[i]+ vXTrue[i]) * gsl_ran_gamma(r, dNuTrue, 1/dNuTrue); double dPoissionMean2= exp(dMuTrue +vSeasonTrue[i]+vXTrue[i]) * gsl_ran_gamma(r, dNuTrue, 1/dNuTrue); int iDNB =gsl_ran_poisson(r,dPoissionMean1) - gsl_ran_poisson(r,dPoissionMean2) ; double dU=gsl_rng_uniform(r); if(dU<=dGammaTrue) { vData[i]=0; } else { vData[i]=iDNB; } cout << "Data at "<< i<<" is " << vData[i]<< endl; } gsl_rng_free(r); return; } void MCMC::ImportData(string sFile) { vector<vector<double> > mData; sInput=sFile; fstream ifsDataFile; ifsDataFile.open(sFile.c_str(), ios::in); if(!ifsDataFile.is_open()){ cerr << "Cannot open the file" << endl; return; } string line; iNumOfObs=0; while ( getline (ifsDataFile,line) ) { vector<double>vRow; // cout << line << '\n'; stringstream ssLine(line); string var; char* end; while(getline(ssLine, var,',') ) { vRow.push_back(strtod( var.c_str() ,&end) ); } mData.push_back(vRow); iNumOfObs=iNumOfObs+1; vRow.clear(); } ifsDataFile.close(); vTimes = new double[iNumOfObs]; vData = new double[iNumOfObs]; int k=0; for(vector<vector<double> >::iterator i=mData.begin(); i != mData.end(); ++i) { vTimes[k]= (*i)[0]; vData[k]= (*i)[1]; cout<<"vData at "<<k<<" is "<<vData[k]<<endl; k=k+1; } cout <<"The number of observations is: "<<iNumOfObs<<endl; } void MCMC::ImportData2(string sPath, string sFile) { vector<vector<double> > mData; sInput=sFile; string sAddress; sAddress = sPath + sFile; fstream ifsDataFile; // ifsDataFile.open(sFile.c_str(), ios::in); ifsDataFile.open(sAddress.c_str(), ios::in); if(!ifsDataFile.is_open()){ cerr << "Cannot open the file" << endl; return; } string line; iNumOfObs=0; while ( getline (ifsDataFile,line) ) { vector<double>vRow; // cout << line << '\n'; stringstream ssLine(line); string var; char* end; while(getline(ssLine, var,',') ) { vRow.push_back(strtod( var.c_str() ,&end) ); } mData.push_back(vRow); iNumOfObs=iNumOfObs+1; vRow.clear(); } ifsDataFile.close(); vTimes = new double[iNumOfObs]; vData = new double[iNumOfObs]; int k=0; for(vector<vector<double> >::iterator i=mData.begin(); i != mData.end(); ++i) { vTimes[k]= (*i)[0]; vData[k]= (*i)[1]; cout<<"vData at "<<k<<" is "<<vData[k]<<endl; k=k+1; } cout <<"The number of observations is: "<<iNumOfObs<<endl; } void MCMC::ExportSimulatedData() { fstream ofsData; ofsData.open("SimulatedData.csv", ios::out); if(!ofsData.is_open()){ cerr << "Cannot open the file" << endl; return; } for(int i=0; i< iNumOfObs; ++i){ ofsData << vData[i] << " , "<< vTimes[i]<< endl; } ofsData.close(); fstream ofsLogInt; ofsLogInt.open("SimulatedLogInt.csv", ios::out); if(!ofsLogInt.is_open()){ cerr << "Cannot open the file" << endl; return; } for(int i=0; i< iNumOfObs; ++i){ ofsLogInt << vXTrue[i] << endl; } ofsLogInt.close(); return; } void MCMC::ExportSimulatedData2(string sType) { string sPrefix; CreatPrefix(sInput,sType, &sPrefix ); /* mkdir("OutPut",S_IRWXU|S_IRGRP|S_IXGRP); fstream ofsData; ofsData.open(("OutPut/"+sFile).c_str(), ios::out); */ /* fstream ofsData; ofsData.open((sPrefix+"SimulatedData.csv").c_str(), ios::out); */ mkdir("OutPut",S_IRWXU|S_IRGRP|S_IXGRP); fstream ofsData; ofsData.open(("OutPut/"+sPrefix+"SimulatedData.csv").c_str(), ios::out); if(!ofsData.is_open()){ cerr << "Cannot open the file" << endl; return; } for(int i=0; i< iNumOfObs; ++i){ ofsData << vData[i] << " , "<< vTimes[i]<< endl; } ofsData.close(); fstream ofsLogInt; ofsLogInt.open((sPrefix+"SimulatedLogInt.csv").c_str(), ios::out); if(!ofsLogInt.is_open()){ cerr << "Cannot open the file" << endl; return; } for(int i=0; i< iNumOfObs; ++i){ ofsLogInt << vXTrue[i] << endl; } ofsLogInt.close(); return; } void MCMC::ExportEstimationResults() { string sPrefix; CreatPrefix(sInput,sType, &sPrefix ); /* mkdir("OutPut",S_IRWXU|S_IRGRP|S_IXGRP); fstream ofsData; ofsData.open(("OutPut/"+sFile).c_str(), ios::out); */ /* fstream ofsData; ofsData.open((sPrefix+"EstimationResults.csv").c_str(), ios::out); */ mkdir("OutPut",S_IRWXU|S_IRGRP|S_IXGRP); fstream ofsData; ofsData.open(("OutPut/"+sPrefix+"EstimationResults.csv").c_str(), ios::out); if(!ofsData.is_open()){ cerr << " ExportEstimationResults Error: Cannot open the file" << endl; return; } for(vector<vector<double> >::iterator i=mChain.begin(); i != mChain.end(); ++i){ for(vector<double>::iterator j= i->begin(); j != i -> end(); ++j){ if(j==i->end()-1) { ofsData << *j << endl; } else { ofsData << *j << ","; } } } ofsData.close(); } void MCMC::EstimateSkellam( int iNumOfIter, int iBurnIn) { sType="Sk"; CreatPrefix(sInput,sType, &sPrefix ); cout<< "prefix done" <<endl; /* Initialize parameters and latent variables */ const gsl_rng_type * T; gsl_rng * gsl_random_num; T=gsl_rng_default; gsl_random_num=gsl_rng_alloc(T); gsl_rng_set(gsl_random_num, 41); double* vZeroSkellamDens = new double[iNumOfObs]; double* vSkellamDens = new double[iNumOfObs]; double* vLogBessel = new double[iNumOfObs]; double* vIndicator = new double[iNumOfObs]; double* dCovar = new double; double* dSum=new double; double* mCovar = new double[4]; double* mSum=new double[2]; mCovar[0]=0; mCovar[1]=0; mCovar[2]=0; mCovar[3]=0; mSum[0]=0; mSum[1]=0; dCovar[0]=0; dSum[0]=0; /* Initialize Parameters*/ AllParam sParam; sParam.dMu=new double; sParam.iNumOfObs=new int; sParam.dPhi=new double; sParam.dSigma2=new double; sParam.dGamma=new double; sParam.dPriorGammaA=new double; sParam.dPriorGammaB=new double; sParam.dPriorMuMean=new double; sParam.dPriorMuSigma2=new double; sParam.dPriorPhiA=new double; sParam.dPriorPhiB=new double; sParam.dPriorSigmaA=new double; sParam.dPriorSigmaB=new double; sParam.dPriorSeasonalMean=new double; sParam.dPriorSeasonalVar=new double; sParam.vX=new double [iNumOfObs]; sParam.vS=new double [iNumOfObs]; sParam.vN = new int [iNumOfObs]; sParam.vTau1= new double[iNumOfObs]; sParam.vTau2= new double[iNumOfObs]; sParam.mAuxY=new double[2*iNumOfObs]; sParam.mAuxH=new double[4*iNumOfObs]; sParam.iNumOfObs[0]=iNumOfObs; sParam.dMu[0]=0; sParam.dPhi[0]=0.95; sParam.dSigma2[0]=0.01; sParam.dGamma[0]=0.3; // sParam.dGamma[0]=0; // sParam.dMu[0]=2; // sParam.dPhi[0]=0.90; // sParam.dSigma2[0]=0.5; // sParam.dGamma[0]=0.2; sParam.dPriorGammaA[0]=1.7; sParam.dPriorGammaB[0]=10; sParam.dPriorMuMean[0]=0; sParam.dPriorMuSigma2[0]=1; sParam.dPriorPhiA[0]=20; sParam.dPriorPhiB[0]=1.5; sParam.dPriorSigmaA[0]=2.5; sParam.dPriorSigmaB[0]=1/0.025; sParam.dPriorSeasonalMean[0]=0; sParam.dPriorSeasonalVar[0]=1; for(int i=0; i<iNumOfObs; i++) { // sParam.vS[i]=vSeasonTrue[i]; // sParam.vX[i]=vXTrue[i]; // sParam.vS[i]=vSeasonTrue[i]; // sParam.vX[i]=vXTrue[i]; // sParam.vN[i]=vNTrue[i]; // sParam.vTau1[i]=vTau1True[i]; // sParam.vTau2[i]=vTau2True[i]; } /*Initializing the iteration*/ time_t start,end; time (&start); double * vLogIntEst=new double[iNumOfObs]; double * vXEst=new double[iNumOfObs]; double * vSeasonEst=new double[iNumOfObs]; double * vLambdaEst=new double[iNumOfObs]; double * vVolEst=new double[iNumOfObs]; double * vX2Est=new double[iNumOfObs]; double * vSeason2Est=new double[iNumOfObs]; double * vVol2Est=new double[iNumOfObs]; double * vXVolEst=new double[iNumOfObs]; double * vSeasonVolEst=new double[iNumOfObs]; double * vVolVolEst=new double[iNumOfObs]; for(int j=0; j<iNumOfObs;j++) { vXEst[j]=0; vSeasonEst[j]=0; vVolEst[j]=0; vX2Est[j]=0; vSeason2Est[j]=0; vVol2Est[j]=0; vLogIntEst[j]=0; vLambdaEst[j]=0; vXVolEst[j]=0; vSeasonVolEst[j]=0; vVolVolEst[j]=0; } // double * mXDraws=new double[iNumOfObs*iNumOfIter]; // double * mNDraws=new double[iNumOfObs*iNumOfIter]; // double * mSeasonDraws=new double[iNumOfObs*iNumOfIter]; // double * mLogIntDraws=new double[iNumOfObs*iNumOfIter]; // double * mTau1Draws=new double[iNumOfObs*iNumOfIter]; // double * mTau2Draws=new double[iNumOfObs*iNumOfIter]; // string svYTrueFile="mYTrue.csv"; // WriteOutDoubleArray( vData , iNumOfObs, 1, svYTrueFile); int iNumOfKnots=3; double * vKnots= new double[iNumOfKnots]; // vKnots[0]=0; /* 9.30 */ // vKnots[1]=5400; /* 11 */ // vKnots[2]=10800; /* 12.30 */ // vKnots[3]=18000;/* 14.30 */ // vKnots[iNumOfKnots-1]=23400; /* 16.00 */ // vKnots[0]=300; /* 9.35 */ // vKnots[1]=5400; /* 11 */ // vKnots[2]=10800; /* 12.30 */ // vKnots[3]=18000;/* 14.30 */ // vKnots[iNumOfKnots-1]=23100; /* 15.55 */ // vKnots[0]=300; /* 9.35 */ // vKnots[1]=1800; // vKnots[2]=3800; // vKnots[3]=5400; /* 11 */ // vKnots[4]=6700; // vKnots[5]=8500; // vKnots[6]=10800; /* 12.30 */ // vKnots[7]=14000; // vKnots[8]=18000;/* 14.30 */ // vKnots[9]=20000; // vKnots[iNumOfKnots-1]=23100; /* 15.55 */ // vKnots[0]=300; /* 9.35 */ // vKnots[1]=23100; /* 15.55 */ vKnots[0]=0; /* 9.30 */ vKnots[1]=10800; /* 12.30 */ vKnots[2]=23400; /* 16.00 */ cout<<"iNumOfKnots "<<iNumOfKnots<<endl; // vKnots[0]=0; /* 9.30 */ // vKnots[1]=10800; // vKnots[2]=23400; /* 16.00 */ sParam.vBeta=new double [iNumOfKnots-1]; for(int k=0; k<iNumOfKnots-1; k++) { sParam.vBeta[k]=0; } gsl_matrix * mWTilde = gsl_matrix_alloc (iNumOfObs, iNumOfKnots-1); CalculateSplineMatrices(iNumOfObs, vTimes, iNumOfKnots, vKnots, mWTilde ); double * vInitialLogVol=new double[iNumOfObs]; CalculateInitialLogVol(vData, vTimes, iNumOfObs, 50, vInitialLogVol); CalculateInitialState(sParam, vInitialLogVol, iNumOfObs, iNumOfKnots, mWTilde ); sParam.iNumOfKnots=new int; sParam.iNumOfKnots[0]=iNumOfKnots; sParam.W=new gsl_matrix; sParam.W=mWTilde; // string svInitLogIntFile="vInitialLogVol.csv"; // WriteOutDoubleArray( vInitialLogVol, iNumOfObs, 1, svInitLogIntFile); // string svInitSFile="vInitS.csv"; // WriteOutDoubleArray( sParam.vS, iNumOfObs, 1, svInitSFile); // string svInitXFile="vInitX.csv"; // WriteOutDoubleArray( sParam.vX, iNumOfObs, 1, svInitXFile); double * mMarkerXLow=new double [iNumOfObs*5]; double * mMarkerSLow=new double [iNumOfObs*5]; double * mMarkerVolLow=new double [iNumOfObs*5]; double * mMarkerXHigh=new double [iNumOfObs*5]; double * mMarkerSHigh=new double [iNumOfObs*5]; double * mMarkerVolHigh=new double [iNumOfObs*5]; double * mNXLow=new double [iNumOfObs*5]; double * mNSLow=new double [iNumOfObs*5]; double * mNVolLow=new double [iNumOfObs*5]; double * mNXHigh=new double [iNumOfObs*5]; double * mNSHigh=new double [iNumOfObs*5]; double * mNVolHigh=new double [iNumOfObs*5]; double * mNDXLow=new double [iNumOfObs*5]; double * mNDSLow=new double [iNumOfObs*5]; double * mNDVolLow=new double [iNumOfObs*5]; double * mNDXHigh=new double [iNumOfObs*5]; double * mNDSHigh=new double [iNumOfObs*5]; double * mNDVolHigh=new double [iNumOfObs*5]; double * vVol=new double [iNumOfObs]; cout<<"start"<<endl; for( int i=0; i<iNumOfIter; i++) { cout <<"==== Iteration: " << i << " ===="<< endl; CaculateSkellam(vData,iNumOfObs, sParam, vZeroSkellamDens,vIndicator, vSkellamDens,vLogBessel); cout<<"Skellam Done "<<endl; // /*Draw N, Tau1, Tau2, S */ // DrawAuxVariables(i, vData, iNumOfObs, sParam, vZeroSkellamDens); /*Draw N */ DrawN( sParam, vData, iNumOfObs , gsl_random_num, vZeroSkellamDens,vLogBessel ); cout<<"N Done "<<endl; /*Draw Tau1, Tau2 */ DrawTau( sParam, iNumOfObs , gsl_random_num); cout<<"Tau Done "<<endl; /*Draw AuxY AuxH*/ DrawAuxYandAuxH(sParam, iNumOfObs , gsl_random_num); cout<<"Aux Done "<<endl; /* Draw Gamma */ // DrawGammaLaplaceApprox(iNumOfObs, gsl_random_num, sParam,vIndicator, vSkellamDens ); DrawGammaAdaptiveRW( iNumOfObs,i, gsl_random_num, sParam,vIndicator, vSkellamDens, dCovar, dSum ); cout << "dGamma " << sParam.dGamma[0] << endl; /*Draw Seasonal*/ // DrawSesonal(sParam, iNumOfObs, iNumOfKnots,mWTilde ,gsl_random_num); /*Draw Phi, Sigma2*/ // DrawPhiSigmaFullConditional( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaLaplaceApprox( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaLaplaceApproxWithSeasonal( sParam, iNumOfObs, gsl_random_num ); DrawPhiSigmaAdaptiveRWWithSeasonal( iNumOfKnots, mWTilde,sParam, iNumOfObs, i , gsl_random_num, mCovar, mSum ); // DrawPhiSigmaLaplaceApproxSGD( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaAdaptiveRW( sParam, iNumOfObs, i , gsl_random_num, mCovar, mSum ); cout << "dPhi " << sParam.dPhi[0] << endl; cout << "dSigma " << sParam.dSigma2[0] << endl; /*Draw X, Mu*/ // DrawXandMu(sParam,iNumOfObs, gsl_random_num ); DrawXandMuWithSeasonal(iNumOfKnots, mWTilde, sParam,iNumOfObs, gsl_random_num ); cout << "dMu " << sParam.dMu[0] << endl; if(i>=iBurnIn) { for(int k=0; k<iNumOfObs; k++) { vVol[k]=sqrt((1-sParam.dGamma[0])*2*exp((sParam.dMu[0]+sParam.vS[k]+sParam.vX[k]))); } if(i<iBurnIn+5) { for(int k=0; k<iNumOfObs; k++) { mMarkerXLow[k*5+i-iBurnIn]=sParam.vX[k]; mMarkerSLow[k*5+i-iBurnIn]=sParam.vS[k];; mMarkerVolLow[k*5+i-iBurnIn]=vVol[k]; mMarkerXHigh[k*5+i-iBurnIn]=sParam.vX[k]; mMarkerSHigh[k*5+i-iBurnIn]=sParam.vS[k];; mMarkerVolHigh[k*5+i-iBurnIn]=vVol[k]; } } else { if(i==iBurnIn+5) { InitializeQuantilePPAlgo(iNumOfObs, 0.05, mMarkerXLow, mNXLow , mNDXLow); InitializeQuantilePPAlgo(iNumOfObs, 0.05, mMarkerSLow, mNSLow , mNDSLow); InitializeQuantilePPAlgo(iNumOfObs, 0.05, mMarkerVolLow, mNVolLow , mNDVolLow); InitializeQuantilePPAlgo(iNumOfObs, 0.95, mMarkerXHigh, mNXHigh , mNDXHigh); InitializeQuantilePPAlgo(iNumOfObs, 0.95, mMarkerSHigh, mNSHigh , mNDSHigh); InitializeQuantilePPAlgo(iNumOfObs, 0.95, mMarkerVolHigh, mNVolHigh , mNDVolHigh); } QuantilePPAlgo(iNumOfObs, 0.05,sParam.vX, mMarkerXLow, mNXLow , mNDXLow); QuantilePPAlgo(iNumOfObs, 0.05, sParam.vS, mMarkerSLow, mNSLow , mNDSLow); QuantilePPAlgo(iNumOfObs, 0.05,vVol, mMarkerVolLow, mNVolLow , mNDVolLow); QuantilePPAlgo(iNumOfObs, 0.95,sParam.vX, mMarkerXHigh, mNXHigh , mNDXHigh); QuantilePPAlgo(iNumOfObs, 0.95,sParam.vS, mMarkerSHigh, mNSHigh , mNDSHigh); QuantilePPAlgo(iNumOfObs, 0.95,vVol, mMarkerVolHigh, mNVolHigh , mNDVolHigh); } // SequentialStore(i-iBurnIn, iNumOfIter-iBurnIn,iNumOfObs, sParam.vX , Xfs, sPrefix+sXDraw); // SequentialStore(i-iBurnIn, iNumOfIter-iBurnIn,iNumOfObs, sParam.vS , Sfs, sPrefix+sSDraw); for(int j=0; j<iNumOfObs;j++) { vXEst[j]=vXEst[j]+(sParam.vX[j])/(iNumOfIter-iBurnIn); vSeasonEst[j]=vSeasonEst[j]+(sParam.vS[j])/(iNumOfIter-iBurnIn); vVolEst[j]=vVolEst[j]+vVol[j]/(iNumOfIter-iBurnIn); vLogIntEst[j]=vLogIntEst[j]+(sParam.dMu[0]+sParam.vS[j]+sParam.vX[j])/(iNumOfIter-iBurnIn); vX2Est[j]=vX2Est[j]+sParam.vX[j]*sParam.vX[j]/(iNumOfIter-iBurnIn); vSeason2Est[j]=vSeason2Est[j]+sParam.vS[j]*sParam.vS[j]/(iNumOfIter-iBurnIn); vVol2Est[j]=vVol2Est[j]+vVol[j]*vVol[j]/(iNumOfIter-iBurnIn); } } /*Save new draws */ vector<double> vTempRow; vTempRow.push_back(sParam.dMu[0]); vTempRow.push_back(sParam.dPhi[0]); vTempRow.push_back(sParam.dSigma2[0]); vTempRow.push_back(sParam.dGamma[0]); for(int k=0; k<iNumOfKnots-1; k++) { vTempRow.push_back(sParam.vBeta[k]); } mChain.push_back(vTempRow); } time (&end); double dif = difftime (end,start); printf ("Elapsed time is %.2lf seconds. \n", dif ); FILE * pFile; pFile = fopen ("Sk_time.txt","w"); fprintf (pFile, "Skellman time = %16.4f s\n",dif); fclose (pFile); for(int j=0; j<iNumOfObs;j++) { vXVolEst[j]=vX2Est[j]-vXEst[j]*vXEst[j]; vSeasonVolEst[j]=vSeason2Est[j]-vSeasonEst[j]*vSeasonEst[j]; vVolVolEst[j]=vVol2Est[j]-vVolEst[j]*vVolEst[j]; } // string sXTrueFile="vXTrue.csv"; // WriteOutDoubleArray(vXTrue, iNumOfObs, 1, sXTrueFile); string sXEstFile="vXEst.csv"; WriteOutDoubleArray( vXEst , iNumOfObs, 1, sPrefix+sXEstFile); cout<<"X Est Saved!"<<endl; // string sLogIntTrueFile="vLogIntTrue.csv"; // WriteOutDoubleArray(vLogIntTrue, iNumOfObs, 1, sLogIntTrueFile); string sLogIntEstFile="vLogIntEst.csv"; WriteOutDoubleArray( vLogIntEst , iNumOfObs, 1, sPrefix+sLogIntEstFile); cout<<"LogInt Est Saved!"<<endl; string sSeasonEstFile="vSeasonEst.csv"; WriteOutDoubleArray( vSeasonEst , iNumOfObs, 1, sPrefix+sSeasonEstFile); cout<<"Season Est Saved!"<<endl; // string sYStarTrueFile="vYStarTrue.csv"; // WriteOutDoubleArray( vYStarTrue , iNumOfObs, 1, sYStarTrueFile); // // string sLambdaTrueFile="vLambdaTrue.csv"; // WriteOutDoubleArray( vLambdaTrue , iNumOfObs, 1, sLambdaTrueFile); string sVolEstFile="vVolEst.csv"; WriteOutDoubleArray( vVolEst , iNumOfObs, 1, sPrefix+sVolEstFile); cout<<"Vol Est Saved!"<<endl; string sXLowFile="vXLow.csv"; WriteOutDoubleArray( mMarkerXLow, iNumOfObs, 5, sPrefix+sXLowFile); cout<<"X Low Saved!"<<endl; string sXHighFile="vXHigh.csv"; WriteOutDoubleArray( mMarkerXHigh, iNumOfObs, 5, sPrefix+sXHighFile); cout<<"X High Saved!"<<endl; string sSLowFile="vSLow.csv"; WriteOutDoubleArray( mMarkerSLow, iNumOfObs, 5, sPrefix+sSLowFile); cout<<"S Low Saved!"<<endl; string sSHighFile="vSHigh.csv"; WriteOutDoubleArray( mMarkerSHigh, iNumOfObs, 5, sPrefix+sSHighFile); cout<<"S High Saved!"<<endl; string sVolLowFile="vVolLow.csv"; WriteOutDoubleArray( mMarkerVolLow, iNumOfObs, 5, sPrefix+sVolLowFile); cout<<"Vol Low Saved!"<<endl; string sVolHighFile="vVolHigh.csv"; WriteOutDoubleArray( mMarkerVolHigh, iNumOfObs, 5, sPrefix+sVolHighFile); cout<<"Vol High Saved!"<<endl; string sXVolFile="vXVol.csv"; WriteOutDoubleArray( vXVolEst, iNumOfObs, 1, sPrefix+sXVolFile); cout<<"X Vol Saved!"<<endl; string sSVolFile="vSVol.csv"; WriteOutDoubleArray( vSeasonVolEst, iNumOfObs, 1, sPrefix+sSVolFile); cout<<"S Vol Saved!"<<endl; string sVolVolFile="vVolVol.csv"; WriteOutDoubleArray( vVolVolEst, iNumOfObs, 1, sPrefix+sVolVolFile); cout<<"Vol Vol Saved!"<<endl; cout <<"Write out done"<<endl; cout <<"Write out done"<<endl; delete [] vZeroSkellamDens; delete [] vIndicator; delete [] vLogBessel; delete [] vSkellamDens; delete [] sParam.vX; delete [] sParam.vBeta; delete [] sParam.vS; delete [] sParam.vN; delete [] sParam.vTau1; delete [] sParam.vTau2; delete [] sParam.mAuxY; delete [] sParam.mAuxH; delete [] vLogIntEst; delete [] vXEst; delete [] vSeasonEst; delete [] vVolEst; delete [] vX2Est; delete [] vSeason2Est; delete [] vVol2Est; delete [] vXVolEst; delete [] vSeasonVolEst; delete [] vVolVolEst; delete [] mMarkerXLow; delete [] mMarkerSLow; delete [] mMarkerVolLow; delete [] mMarkerXHigh; delete [] mMarkerSHigh; delete [] mMarkerVolHigh; delete [] mNXLow; delete [] mNSLow; delete [] mNVolLow; delete [] mNXHigh; delete [] mNSHigh; delete [] mNVolHigh; delete [] vVol; delete [] mNDXLow; delete [] mNDSLow; delete [] mNDVolLow; delete [] mNDXHigh; delete [] mNDSHigh; delete [] mNDVolHigh; delete [] vKnots; delete dCovar; delete dSum; delete [] mCovar; delete [] mSum; delete sParam.iNumOfObs; delete sParam.dMu; delete sParam.dPhi; delete sParam.dSigma2; delete sParam.dGamma; delete sParam.dPriorGammaA; delete sParam.dPriorGammaB; delete sParam.dPriorMuMean; delete sParam.dPriorMuSigma2; delete sParam.dPriorPhiA; delete sParam.dPriorPhiB; delete sParam.dPriorSigmaA; delete sParam.dPriorSigmaB; cout <<"Clear memory done"<<endl; } void MCMC::EstimateDNB(int iNumOfIter, int iBurnIn) { sType="DNB"; CreatPrefix(sInput,sType, &sPrefix ); cout<< "prefix done" <<endl; /* Initialize parameters and latent variables */ const gsl_rng_type * T; gsl_rng * gsl_random_num; T=gsl_rng_default; gsl_random_num=gsl_rng_alloc(T); gsl_rng_set(gsl_random_num, 50); double* vZeroDNBDens = new double[iNumOfObs]; double* vDNBDens = new double[iNumOfObs]; double* vIndicator = new double[iNumOfObs]; double* vLogSkellamZ = new double[iNumOfObs]; double* dCovarNu = new double; double* dSumNu=new double; double* dCovarGamma = new double; double* dSumGamma=new double; double* mCovar = new double[4]; double* mSum=new double[2]; mCovar[0]=0; mCovar[1]=0; mCovar[2]=0; mCovar[3]=0; mSum[0]=0; mSum[1]=0; dCovarGamma[0]=0; dSumGamma[0]=0; dCovarNu[0]=0; dSumNu[0]=0; /* Initialize Parameters*/ AllParam sParam; sParam.dMu=new double; sParam.dNu=new double; sParam.iNumOfObs=new int; sParam.dPhi=new double; sParam.dSigma2=new double; sParam.dGamma=new double; sParam.dPriorGammaA=new double; sParam.dPriorGammaB=new double; sParam.dPriorNuA=new double; sParam.dPriorNuB=new double; sParam.dPriorMuMean=new double; sParam.dPriorMuSigma2=new double; sParam.dPriorPhiA=new double; sParam.dPriorPhiB=new double; sParam.dPriorSigmaA=new double; sParam.dPriorSigmaB=new double; sParam.dPriorSeasonalMean=new double; sParam.dPriorSeasonalVar=new double; sParam.vS=new double [iNumOfObs]; sParam.vX=new double [iNumOfObs]; sParam.vZ1=new double [iNumOfObs]; sParam.vZ2=new double [iNumOfObs]; sParam.vN = new int [iNumOfObs]; sParam.vTau1= new double[iNumOfObs]; sParam.vTau2= new double[iNumOfObs]; sParam.mAuxY=new double[2*iNumOfObs]; sParam.mAuxH=new double[4*iNumOfObs]; sParam.iNumOfObs[0]=iNumOfObs; if (sInput.empty()) { cout << "Initials for the simulation" << endl; sParam.dMu[0]= -1.5; // 0; sParam.dPhi[0]= 0.97; // 0.95; sParam.dSigma2[0]= 0.02; //0.01; sParam.dGamma[0]= 0.01; //0.3; // sParam.dGamma[0]=0; sParam.dNu[0]=15; //20; } else { cout << "Initials for the empirical" << endl; sParam.dMu[0]=0; sParam.dPhi[0]=0.95; sParam.dSigma2[0]=0.01; sParam.dGamma[0]=0.3; // sParam.dGamma[0]=0; sParam.dNu[0]=20; } // sParam.dMu[0]=2.5; // sParam.dPhi[0]=0.90; // sParam.dSigma2[0]=0.5; // sParam.dGamma[0]=0.2; // sParam.dNu[0]=8; sParam.dPriorGammaA[0]=1.7; sParam.dPriorGammaB[0]=10; sParam.dPriorNuA[0]=9; sParam.dPriorNuB[0]=1.5; sParam.dPriorMuMean[0]=0; sParam.dPriorMuSigma2[0]=1; sParam.dPriorPhiA[0]=20; sParam.dPriorPhiB[0]=1.5; sParam.dPriorSigmaA[0]=2.5; sParam.dPriorSigmaB[0]=1/0.025; sParam.dPriorSeasonalMean[0]=0; sParam.dPriorSeasonalVar[0]=1; for(int i=0; i<iNumOfObs; i++) { // sParam.vX[i]=vXTrue[i]; sParam.vZ1[i]=0.95; sParam.vZ2[i]=1.05; } /*Initializing the iteration*/ time_t start,end; time (&start); double * vLogIntEst=new double[iNumOfObs]; double * vXEst=new double[iNumOfObs]; double * vSeasonEst=new double[iNumOfObs]; double * vLambdaEst=new double[iNumOfObs]; double * vVolEst=new double[iNumOfObs]; double * vX2Est=new double[iNumOfObs]; double * vSeason2Est=new double[iNumOfObs]; double * vVol2Est=new double[iNumOfObs]; double * vXVolEst=new double[iNumOfObs]; double * vSeasonVolEst=new double[iNumOfObs]; double * vVolVolEst=new double[iNumOfObs]; for(int j=0; j<iNumOfObs;j++) { vXEst[j]=0; vSeasonEst[j]=0; vVolEst[j]=0; vX2Est[j]=0; vSeason2Est[j]=0; vVol2Est[j]=0; vLogIntEst[j]=0; vLambdaEst[j]=0; vXVolEst[j]=0; vSeasonVolEst[j]=0; vVolVolEst[j]=0; } // double * mXDraws=new double[iNumOfObs*iNumOfIter]; ///////////////////////////////////// //// KNOTS AND BETAS ///////////////// ///////////////////////////////////// int iNumOfKnots=3; double * vKnots= new double[iNumOfKnots]; // vKnots[0]=0; /* 9.30 */ // vKnots[1]=5400; /* 11 */ // vKnots[2]=10800; /* 12.30 */ // vKnots[3]=18000;/* 14.30 */ // vKnots[iNumOfKnots-1]=23400; /* 16.00 */ // vKnots[0]=300; /* 9.35 */ // vKnots[1]=5400; /* 11 */ // vKnots[2]=10800; /* 12.30 */ // vKnots[3]=18000;/* 14.30 */ // vKnots[iNumOfKnots-1]=23100; /* 15.55 */ // vKnots[0]=300; /* 9.35 */ // vKnots[1]=23100; /* 15.55 */ vKnots[0]=0; /* 9.30 */ vKnots[1]=10800; /* 12.30 */ vKnots[2]=23400; /* 16.00 */ sParam.vBeta=new double [iNumOfKnots-1]; for(int k=0; k<iNumOfKnots-1; k++) { sParam.vBeta[k]=0; } gsl_matrix * mWTilde = gsl_matrix_alloc (iNumOfObs, iNumOfKnots-1); CalculateSplineMatrices(iNumOfObs, vTimes, iNumOfKnots, vKnots, mWTilde ); double * vInitialLogVol=new double[iNumOfObs]; CalculateInitialLogVol(vData, vTimes, iNumOfObs, 50, vInitialLogVol); CalculateInitialState(sParam, vInitialLogVol, iNumOfObs, iNumOfKnots, mWTilde ); sParam.iNumOfKnots=new int; sParam.iNumOfKnots[0]=iNumOfKnots; sParam.W=new gsl_matrix; sParam.W=mWTilde; double * mMarkerXLow=new double [iNumOfObs*5]; double * mMarkerSLow=new double [iNumOfObs*5]; double * mMarkerVolLow=new double [iNumOfObs*5]; double * mMarkerXHigh=new double [iNumOfObs*5]; double * mMarkerSHigh=new double [iNumOfObs*5]; double * mMarkerVolHigh=new double [iNumOfObs*5]; double * mNXLow=new double [iNumOfObs*5]; double * mNSLow=new double [iNumOfObs*5]; double * mNVolLow=new double [iNumOfObs*5]; double * mNXHigh=new double [iNumOfObs*5]; double * mNSHigh=new double [iNumOfObs*5]; double * mNVolHigh=new double [iNumOfObs*5]; double * mNDXLow=new double [iNumOfObs*5]; double * mNDSLow=new double [iNumOfObs*5]; double * mNDVolLow=new double [iNumOfObs*5]; double * mNDXHigh=new double [iNumOfObs*5]; double * mNDSHigh=new double [iNumOfObs*5]; double * mNDVolHigh=new double [iNumOfObs*5]; double * vVol=new double [iNumOfObs]; // cout<<"hyper Geo " <<HyperGeo(5, -300, 10, 0.5)<<endl; ///////////////////////////////////// /*MCMC Iterations*/ ///////////////////////////////////// for( int i=0; i<iNumOfIter; i++) { cout <<"==== Iteration: " << i << " ===="<< endl; /* Draw Nu */ // DrawNuAdaptiveRWDNB(iNumOfObs, i, gsl_random_num, sParam, dCovarNu, dSumNu ); // DrawNuLaplaceApproxDNB(sParam , iNumOfObs, gsl_random_num); // DrawNuDiscreteDNB(sParam , iNumOfObs, gsl_random_num, 0.025,0.05); DrawNuInBlockDiscreteDNB(vData, sParam , iNumOfObs, gsl_random_num, 0.2,3); cout << "dNu " << sParam.dNu[0] << endl; /* Calculate DNB */ CaculateDNB( vData, iNumOfObs, sParam, vDNBDens, vZeroDNBDens,vIndicator); cout<<"Calculate DNB Done!"<<endl; /*Draw Z1, Z2, N, Tau1, Tau2, S */ /*Draw Z1, Z2 */ if (i==2040) { DrawZ_debug(sParam, vData, iNumOfObs , gsl_random_num,vIndicator, vLogSkellamZ); } else { DrawZ(sParam, vData, iNumOfObs , gsl_random_num,vIndicator, vLogSkellamZ); } cout<<"DrawZ Done!"<<endl; /*Draw N */ DrawNDNB( sParam, vData, iNumOfObs , gsl_random_num, vLogSkellamZ ); cout<<"DrawN Done!"<<endl; /*Draw Tau1, Tau2 */ DrawTauDNB( sParam, iNumOfObs , gsl_random_num); cout<<"DrawTau Done!"<<endl; /*Draw S */ DrawAuxYandAuxHDNB(sParam, iNumOfObs , gsl_random_num); cout<<"Draw Aux Done!"<<endl; /*Draw Seasonal*/ // DrawSesonal(sParam, iNumOfObs, iNumOfKnots,mWTilde ,gsl_random_num); /* Draw Gamma */ DrawGammaAdaptiveRWDNB( iNumOfObs,i, gsl_random_num, sParam,vIndicator, vDNBDens, dCovarGamma, dSumGamma ); cout << "dGamma " << sParam.dGamma[0] << endl; /* Draw Phi, Sigma2 THIS IS COMPLETLY THE SAME AS SKELLAM */ // DrawPhiSigmaFullConditional( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaLaplaceApprox( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaLaplaceApproxWithSeasonal( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaLaplaceApproxSGD( sParam, iNumOfObs, gsl_random_num ); // DrawPhiSigmaAdaptiveRW( sParam, iNumOfObs, i , gsl_random_num, mCovar, mSum ); DrawPhiSigmaAdaptiveRWWithSeasonal( iNumOfKnots, mWTilde,sParam, iNumOfObs, i , gsl_random_num, mCovar, mSum ); cout << "dPhi " << sParam.dPhi[0]<< endl; cout << "dSigma " << sParam.dSigma2[0] << endl; /* Draw X, Mu THIS IS COMPLETLY THE SAME AS SKELLAM */ // DrawXandMu(sParam,iNumOfObs, gsl_random_num ); DrawXandMuWithSeasonal(iNumOfKnots, mWTilde, sParam,iNumOfObs, gsl_random_num ); // cout << "dMu " << sParam.dMu[0] << endl; if(i>=iBurnIn) { for(int k=0; k<iNumOfObs; k++) { vVol[k]=sqrt((1-sParam.dGamma[0])*2*exp(sParam.dMu[0]+sParam.vS[k]+sParam.vX[k])*(1+exp(sParam.dMu[0]+sParam.vS[k]+sParam.vX[k])/sParam.dNu[0])); } if(i<iBurnIn+5) { for(int k=0; k<iNumOfObs; k++) { mMarkerXLow[k*5+i-iBurnIn]=sParam.vX[k]; mMarkerSLow[k*5+i-iBurnIn]=sParam.vS[k];; mMarkerVolLow[k*5+i-iBurnIn]=vVol[k]; mMarkerXHigh[k*5+i-iBurnIn]=sParam.vX[k]; mMarkerSHigh[k*5+i-iBurnIn]=sParam.vS[k];; mMarkerVolHigh[k*5+i-iBurnIn]=vVol[k]; } } else { if(i==iBurnIn+5) { InitializeQuantilePPAlgo(iNumOfObs, 0.05, mMarkerXLow, mNXLow , mNDXLow); InitializeQuantilePPAlgo(iNumOfObs, 0.05, mMarkerSLow, mNSLow , mNDSLow); InitializeQuantilePPAlgo(iNumOfObs, 0.05, mMarkerVolLow, mNVolLow , mNDVolLow); InitializeQuantilePPAlgo(iNumOfObs, 0.95, mMarkerXHigh, mNXHigh , mNDXHigh); InitializeQuantilePPAlgo(iNumOfObs, 0.95, mMarkerSHigh, mNSHigh , mNDSHigh); InitializeQuantilePPAlgo(iNumOfObs, 0.95, mMarkerVolHigh, mNVolHigh , mNDVolHigh); } QuantilePPAlgo(iNumOfObs, 0.05,sParam.vX, mMarkerXLow, mNXLow , mNDXLow); QuantilePPAlgo(iNumOfObs, 0.05, sParam.vS, mMarkerSLow, mNSLow , mNDSLow); QuantilePPAlgo(iNumOfObs, 0.05,vVol, mMarkerVolLow, mNVolLow , mNDVolLow); QuantilePPAlgo(iNumOfObs, 0.95,sParam.vX, mMarkerXHigh, mNXHigh , mNDXHigh); QuantilePPAlgo(iNumOfObs, 0.95,sParam.vS, mMarkerSHigh, mNSHigh , mNDSHigh); QuantilePPAlgo(iNumOfObs, 0.95,vVol, mMarkerVolHigh, mNVolHigh , mNDVolHigh); } // SequentialStore(i-iBurnIn, iNumOfIter-iBurnIn,iNumOfObs, sParam.vX , Xfs, sPrefix+sXDraw); // SequentialStore(i-iBurnIn, iNumOfIter-iBurnIn,iNumOfObs, sParam.vS , Sfs, sPrefix+sSDraw); for(int j=0; j<iNumOfObs;j++) { vXEst[j]=vXEst[j]+(sParam.vX[j])/(iNumOfIter-iBurnIn); vSeasonEst[j]=vSeasonEst[j]+(sParam.vS[j])/(iNumOfIter-iBurnIn); vVolEst[j]=vVolEst[j]+vVol[j]/(iNumOfIter-iBurnIn); vLogIntEst[j]=vLogIntEst[j]+(sParam.dMu[0]+sParam.vS[j]+sParam.vX[j])/(iNumOfIter-iBurnIn); vX2Est[j]=vX2Est[j]+sParam.vX[j]*sParam.vX[j]/(iNumOfIter-iBurnIn); vSeason2Est[j]=vSeason2Est[j]+sParam.vS[j]*sParam.vS[j]/(iNumOfIter-iBurnIn); vVol2Est[j]=vVol2Est[j]+vVol[j]*vVol[j]/(iNumOfIter-iBurnIn); } } /*Save new draws */ vector<double> vTempRow; vTempRow.push_back(sParam.dMu[0]); vTempRow.push_back(sParam.dPhi[0]); vTempRow.push_back(sParam.dSigma2[0]); vTempRow.push_back(sParam.dGamma[0]); for(int k=0; k<iNumOfKnots-1; k++) { vTempRow.push_back(sParam.vBeta[k]); } vTempRow.push_back(sParam.dNu[0]); mChain.push_back(vTempRow); } time (&end); double dif = difftime (end,start); printf ("Elapsed time is %.2lf seconds. \n", dif ); FILE * pFile; pFile = fopen ("DNB_time.txt","w"); fprintf (pFile, "DNB time = %16.4f s\n",dif); fclose (pFile); for(int j=0; j<iNumOfObs;j++) { vXVolEst[j]=vX2Est[j]-vXEst[j]*vXEst[j]; vSeasonVolEst[j]=vSeason2Est[j]-vSeasonEst[j]*vSeasonEst[j]; vVolVolEst[j]=vVol2Est[j]-vVolEst[j]*vVolEst[j]; } // string sXTrueFile="vXTrue.csv"; // WriteOutDoubleArray(vXTrue, iNumOfObs, 1, sXTrueFile); string sXEstFile="vXEst.csv"; WriteOutDoubleArray( vXEst , iNumOfObs, 1, sPrefix+sXEstFile); cout<<"X Est Saved!"<<endl; // string sLogIntTrueFile="vLogIntTrue.csv"; // WriteOutDoubleArray(vLogIntTrue, iNumOfObs, 1, sLogIntTrueFile); string sLogIntEstFile="vLogIntEst.csv"; WriteOutDoubleArray( vLogIntEst , iNumOfObs, 1, sPrefix+sLogIntEstFile); cout<<"LogInt Est Saved!"<<endl; string sSeasonEstFile="vSeasonEst.csv"; WriteOutDoubleArray( vSeasonEst , iNumOfObs, 1, sPrefix+sSeasonEstFile); cout<<"Season Est Saved!"<<endl; // string sYStarTrueFile="vYStarTrue.csv"; // WriteOutDoubleArray( vYStarTrue , iNumOfObs, 1, sYStarTrueFile); // // string sLambdaTrueFile="vLambdaTrue.csv"; // WriteOutDoubleArray( vLambdaTrue , iNumOfObs, 1, sLambdaTrueFile); string sVolEstFile="vVolEst.csv"; WriteOutDoubleArray( vVolEst , iNumOfObs, 1, sPrefix+sVolEstFile); cout<<"Vol Est Saved!"<<endl; string sXLowFile="vXLow.csv"; WriteOutDoubleArray( mMarkerXLow, iNumOfObs, 5, sPrefix+sXLowFile); cout<<"X Low Saved!"<<endl; string sXHighFile="vXHigh.csv"; WriteOutDoubleArray( mMarkerXHigh, iNumOfObs, 5, sPrefix+sXHighFile); cout<<"X High Saved!"<<endl; string sSLowFile="vSLow.csv"; WriteOutDoubleArray( mMarkerSLow, iNumOfObs, 5, sPrefix+sSLowFile); cout<<"S Low Saved!"<<endl; string sSHighFile="vSHigh.csv"; WriteOutDoubleArray( mMarkerSHigh, iNumOfObs, 5, sPrefix+sSHighFile); cout<<"S High Saved!"<<endl; string sVolLowFile="vVolLow.csv"; WriteOutDoubleArray( mMarkerVolLow, iNumOfObs, 5, sPrefix+sVolLowFile); cout<<"Vol Low Saved!"<<endl; string sVolHighFile="vVolHigh.csv"; WriteOutDoubleArray( mMarkerVolHigh, iNumOfObs, 5, sPrefix+sVolHighFile); cout<<"Vol High Saved!"<<endl; string sXVolFile="vXVol.csv"; WriteOutDoubleArray( vXVolEst, iNumOfObs, 1, sPrefix+sXVolFile); cout<<"X Vol Saved!"<<endl; string sSVolFile="vSVol.csv"; WriteOutDoubleArray( vSeasonVolEst, iNumOfObs, 1, sPrefix+sSVolFile); cout<<"S Vol Saved!"<<endl; string sVolVolFile="vVolVol.csv"; WriteOutDoubleArray( vVolVolEst, iNumOfObs, 1, sPrefix+sVolVolFile); cout<<"Vol Vol Saved!"<<endl; cout <<"Write out done"<<endl; // WriteOutDoubleArray(vXTrue, iNumOfObs, 1, sLogIntTrueFile); delete [] vZeroDNBDens; delete [] vIndicator; delete [] vDNBDens; delete [] vLogSkellamZ; delete [] sParam.vX; delete [] sParam.vBeta; delete [] sParam.vS; delete [] sParam.vZ1; delete [] sParam.vZ2; delete [] sParam.vN; delete [] sParam.vTau1; delete [] sParam.vTau2; delete [] sParam.mAuxY; delete [] sParam.mAuxH; delete [] vLogIntEst; delete [] vXEst; delete [] vSeasonEst; delete [] vVolEst; delete [] vX2Est; delete [] vSeason2Est; delete [] vVol2Est; delete [] vXVolEst; delete [] vSeasonVolEst; delete [] vVolVolEst; delete [] mMarkerXLow; delete [] mMarkerSLow; delete [] mMarkerVolLow; delete [] mMarkerXHigh; delete [] mMarkerSHigh; delete [] mMarkerVolHigh; delete [] mNXLow; delete [] mNSLow; delete [] mNVolLow; delete [] mNXHigh; delete [] mNSHigh; delete [] mNVolHigh; delete [] vVol; delete [] mNDXLow; delete [] mNDSLow; delete [] mNDVolLow; delete [] mNDXHigh; delete [] mNDSHigh; delete [] mNDVolHigh; delete dCovarGamma; delete dSumGamma; delete dCovarNu; delete dSumNu; delete [] mCovar; delete [] mSum; delete sParam.iNumOfObs; delete sParam.dMu; delete sParam.dPhi; delete sParam.dSigma2; delete sParam.dGamma; delete sParam.dPriorGammaA; delete sParam.dPriorGammaB; delete sParam.dPriorNuA; delete sParam.dPriorNuB; delete sParam.dPriorMuMean; delete sParam.dPriorMuSigma2; delete sParam.dPriorPhiA; delete sParam.dPriorPhiB; delete sParam.dPriorSigmaA; delete sParam.dPriorSigmaB; } //void MCMC::BootstrapFilterSkellam( vector<double> vParam, int iNumOfParticles) //{ // double dMu=vParam[0]; // double dPhi=vParam[1]; // double dSigma2=vParam[2]; // double dGamma=vParam[3]; // //// double dMaxLogWeight=-1e20; // double dSumWeights; // double dESS; // // double* vParticles=new double[iNumOfParticles]; // double* vLogWeights=new double[iNumOfParticles]; // double* vWeights=new double[iNumOfParticles]; // double* vNormalizedWeights=new double[iNumOfParticles]; // double* vCumNormalizedWeights=new double[iNumOfParticles]; // // double* vMeans=new double[iNumOfObs]; // // const gsl_rng_type * T; // gsl_rng * gsl_random_num; // T=gsl_rng_default; // gsl_random_num=gsl_rng_alloc(T); // gsl_rng_set(gsl_random_num, 2); // // // // for(int i=0; i<iNumOfObs; i++) // { // cout<<"XXXXXX Iter "<<i<<" data "<<vData[i] <<" XXXXXXXX"<<endl; // /* Initial step*/ // if(i==0) // { // dSumWeights=0; // for(int j=0; j<iNumOfParticles; j++) // { // /* Initital draw */ // vParticles[j]= DrawInital(dPhi ,dSigma2, gsl_random_num); //// cout << "init particles " << vParticles[j] <<endl; // /*Weights*/ // vWeights[j]=ZeroSkellamPdf(vData[i], dGamma, exp(dMu+vParticles[j])); //// cout << "weights " << vWeights[j]<<endl; // /* Sum of weights */ // dSumWeights+=vWeights[j]; // // } // // /* Calculate statistics */ // dESS=0; // vMeans[i]=0; // /* Normalized weights */ // for(int j=0; j<iNumOfParticles; j++) // { // vNormalizedWeights[j]=vWeights[j]/dSumWeights; // vMeans[i]+=vNormalizedWeights[j]*vParticles[j]; //// cout << "normalized weights " << vNormalizedWeights[j]<<endl; // if(j==0) // { // vCumNormalizedWeights[j]=vNormalizedWeights[j]; // } // else // { // vCumNormalizedWeights[j]=vCumNormalizedWeights[j-1]+vNormalizedWeights[j]; // } //// cout << "cum normalized weights " << vCumNormalizedWeights[j]<<endl; // dESS+=vNormalizedWeights[j]*vNormalizedWeights[j]; // } // dESS=1/dESS; // //// cout << "XXX ESS "<<dESS<<" XXX"<<endl; // } // else // { //// cout << "XXX ESS "<<dESS<<" XXX"<<endl; // /*Resample */ //// if(dESS<0.5*iNumOfParticles) //// { // //// cout << "XXX Resampling XXX"<<endl; //// for(int k=0; k<iNumOfParticles; k++) //// { //// cout<<"Old Partciles " << vParticles[k] <<" Weights " << vNormalizedWeights[k] <<endl; //// } // SystemicResampling(vParticles, vCumNormalizedWeights,iNumOfParticles,gsl_random_num); //// for(int k=0; k<iNumOfParticles; k++) //// { //// cout<<"New Partciles " << vParticles[k] <<endl; //// } //// } // // dSumWeights=0; // for(int j=0; j<iNumOfParticles; j++) // { // /* Propagate */ // vParticles[j]=DrawTransition(vParticles[j],dPhi ,dSigma2, gsl_random_num); //// cout << "particles " << vParticles[j] <<endl; // /*Weights*/ //// if(dESS<0.5*iNumOfParticles) //// { // vWeights[j]=ZeroSkellamPdf(vData[i], dGamma, exp(dMu+vParticles[j]))/iNumOfParticles; //// } //// else //// { //// vWeights[j]=ZeroSkellamPdf(vData[i], dGamma, exp(dMu+vParticles[j]))*vWeights[j]; //// } //// cout << "weights " << vWeights[j]<<endl; // /* Sum of weights */ // dSumWeights+=vWeights[j]; // } // // // // // dESS=0; // vMeans[i]=0; // for(int j=0; j<iNumOfParticles; j++) // { // // /* Normalized weights */ // vNormalizedWeights[j]=vWeights[j]/dSumWeights; // /* Calculate statistics */ // vMeans[i]+=vNormalizedWeights[j]*vParticles[j]; //// cout << "normalized weights at " << j <<" is "<< vNormalizedWeights[j]<<endl; // if(j==0) // { //// cout<< "first "<<vNormalizedWeights[0] <<endl; // vCumNormalizedWeights[j]=vNormalizedWeights[j]; // } // else // { //// cout << "prev cum normalized weights at " << j-1 <<" is "<< vCumNormalizedWeights[j-1]<<endl; // vCumNormalizedWeights[j]=vCumNormalizedWeights[j-1]+vNormalizedWeights[j]; // } //// cout << "cum normalized weights at " << j <<" is "<< vCumNormalizedWeights[j]<<endl; // dESS+=vNormalizedWeights[j]*vNormalizedWeights[j]; // } // dESS=1/dESS; // } // // // } // // string sXTrue="vXTrue.csv"; // WriteOutDoubleArray( vXTrue , iNumOfObs, 1, sXTrue); // // string sBFMeans="vXMeansBF.csv"; // WriteOutDoubleArray( vMeans , iNumOfObs, 1, sBFMeans); // // delete [] vParticles; // delete [] vMeans; // delete [] vLogWeights; // delete [] vNormalizedWeights; // delete [] vWeights; //}
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/Xlsx/Drawing.cpp
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MGniew/simplexlsx
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Drawing.cpp
#include "Drawing.h" #include "Chart.h" #include "XlsxHeaders.h" #include "../PathManager.hpp" #include "../XMLWriter.hpp" namespace SimpleXlsx { CDrawing::CDrawing( size_t index, PathManager & pathmanager ) : m_index( index ), m_pathManager( pathmanager ) { } CDrawing::~CDrawing() { } bool CDrawing::Save() { if( ! IsEmpty() ) { SaveDrawingRels(); SaveDrawing(); } return true; } // [- /xl/drawings/_rels/drawingX.xml.rels void CDrawing::SaveDrawingRels() { _tstringstream FileName; FileName << _T( "/xl/drawings/_rels/drawing" ) << m_index << _T( ".xml.rels" ); XMLWriter xmlw( m_pathManager.RegisterXML( FileName.str() ) ); xmlw.Tag( "Relationships" ).Attr( "xmlns", ns_relationships ); int rId = 1; for( std::vector<ChartInfo>::const_iterator it = m_charts.begin(); it != m_charts.end(); it++, rId++ ) { _tstringstream Target, rIdStream; Target << "../charts/chart" << ( *it ).Chart->GetIndex() << ".xml"; rIdStream << "rId" << rId; xmlw.TagL( "Relationship" ).Attr( "Id", rIdStream.str() ).Attr( "Type", type_chart ).Attr( "Target", Target.str() ).EndL(); } xmlw.End( "Relationships" ); } // [- /xl/drawings/drawingX.xml void CDrawing::SaveDrawing() { _tstringstream FileName; FileName << _T( "/xl/drawings/drawing" ) << m_index << _T( ".xml" ); XMLWriter xmlw( m_pathManager.RegisterXML( FileName.str() ) ); xmlw.Tag( "xdr:wsDr" ).Attr( "xmlns:xdr", ns_xdr ).Attr( "xmlns:a", ns_a ); int rId = 1; for( std::vector<ChartInfo>::const_iterator it = m_charts.begin(); it != m_charts.end(); it++, rId++ ) { switch( ( * it ).AType ) { case ChartInfo::absoluteAnchor: { xmlw.Tag( "xdr:absoluteAnchor" ); xmlw.TagL( "xdr:pos" ).Attr( "x", 0 ).Attr( "y", 0 ).EndL(); xmlw.TagL( "xdr:ext" ).Attr( "cx", 9312088 ).Attr( "cy", 6084794 ).EndL(); SaveChartSection( xmlw, ( * it ).Chart, rId ); xmlw.End( "xdr:absoluteAnchor" ); break; } case ChartInfo::twoCellAnchor: { xmlw.Tag( "xdr:twoCellAnchor" ); SaveChartPoint( xmlw, "xdr:from", ( * it ).TopLeft ); SaveChartPoint( xmlw, "xdr:to", ( * it ).BottomRight ); SaveChartSection( xmlw, ( * it ).Chart, rId ); xmlw.End( "xdr:twoCellAnchor" ); break; } } } xmlw.End( "xdr:wsDr" ); } void CDrawing::SaveChartSection( XMLWriter & xmlw, CChart * chart, int rId ) { _tstringstream rIdStream; rIdStream << "rId" << rId; xmlw.Tag( "xdr:graphicFrame" ).Attr( "macro", "" ).Tag( "xdr:nvGraphicFramePr" ); xmlw.TagL( "xdr:cNvPr" ).Attr( "id", rId ).Attr( "name", chart->GetTitle() ).EndL(); xmlw.Tag( "xdr:cNvGraphicFramePr" ).TagL( "a:graphicFrameLocks" ).Attr( "noGrp", 1 ).EndL().End( "xdr:cNvGraphicFramePr" ); xmlw.End( "xdr:nvGraphicFramePr" ); xmlw.Tag( "xdr:xfrm" ); xmlw.TagL( "a:off" ).Attr( "x", 0 ).Attr( "y", 0 ).EndL(); xmlw.TagL( "a:ext" ).Attr( "cx", 0 ).Attr( "cy", 0 ).EndL(); xmlw.End( "xdr:xfrm" ); xmlw.Tag( "a:graphic" ).Tag( "a:graphicData" ).Attr( "uri", ns_c ); xmlw.TagL( "c:chart" ).Attr( "xmlns:c", ns_c ).Attr( "xmlns:r", ns_book_r ).Attr( "r:id", rIdStream.str() ).EndL(); xmlw.End( "a:graphicData" ).End( "a:graphic" ); xmlw.End( "xdr:graphicFrame" ); xmlw.TagL( "xdr:clientData" ).EndL(); } void CDrawing::SaveChartPoint( XMLWriter & xmlw, const char * Tag, const ChartPoint & Point ) { xmlw.Tag( Tag ); xmlw.TagOnlyContent( "xdr:col", Point.col ); xmlw.TagOnlyContent( "xdr:colOff", Point.colOff ); xmlw.TagOnlyContent( "xdr:row", Point.row ); xmlw.TagOnlyContent( "xdr:rowOff", Point.rowOff ); xmlw.End( Tag ); } }
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class Container { public: virtual double& operator[](int) {}/* = 0*/; virtual int size() const {}/* = 0*/; virtual ~Container() {}; };
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cMainGame.h
#pragma once #include "cSCENE_INGAME.h" #include "cSCENE_RESULT.h" #include "cSCENE_TITLE.h" class cMainGame { public: cMainGame(); ~cMainGame(); public: void Setup(); void Update(); void Render(); void WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam); \ void SetSceneChangeTriger(int sceneNum); int getSceneNum(); private: void SceneChangeNum(); private: int SCENENUM; public: };
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Personnel.h
#ifndef PERSONNEL_H #define PERSONNEL_H #include <string> #include "AppointmentSlot.h" #include<vector> using namespace std; class Personnel { private: ///< attributes string name; ///< The name of the personnel string type; ///< The type of the peronnel: Nurse or Counselor long employeeID; ///< The employeeID of the personnel vector<AppointmentSlot> workingTimes; ///< Dynamic array that defines their schedule...also changed this to vector ///<friend ostream& operator<<(ostream& os, const Personnel& a); public: ///<constructors Personnel(); Personnel(string name, string type, long id, vector<AppointmentSlot> workingTimes); ///< Accessors /** @brief Retrieve the name of the personnel * @return String the name of the personnel */ string getName(); /** @brief Retrieve the type of personnel * @return String the type of personnel */ string getType(); /** @brief Retrieve the ID of the personnel * @return long The ID of the personnel */ long getEmployeeId(); /** @brief Retrieve a vector of working times of the personnel * @return Vector<AppointmentSlot> a vector of working times of the personnel */ vector<AppointmentSlot> getWorkingTimes(); ///<changed this to vector ///<modifiers /** @brief Set the Type of personnel * @param String The type of the personnel * @return None */ void setType(string t); /** @brief Set the Name of the personnel * @param String The name of the personnel * @return None */ void setName(string n); /** @brief set the ID of the personnel * @param long the ID number of the personnel * @return None */ void setEmployeeId(long id); /** @brief Add an appointment slot to the working times of the personnel * @param AppointmentSlot The appointment slot that will be added to the working times of the personnel * @return None */ void addWorkingTime(AppointmentSlot w); /** @brief Remove an appointment slot from the working times of the personnel * @param AppointmentSlot The appointment slot that will be removed from the working times of the personnel * @return None */ void removeWorkingTime(AppointmentSlot w); bool operator==(Personnel a); }; #endif
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cc
mouse.cc
/* Copyright ©2006-2010 Kris Maglione <maglione.k at Gmail> * See LICENSE file for license details. */ #include "dat.h" #include "fns.h" /* Here be dragons. */ enum { ButtonMask = ButtonPressMask | ButtonReleaseMask, MouseMask = ButtonMask | PointerMotionMask }; static Cursor quad_cursor(Align align) { switch(align) { case NEast: return cursor[CurNECorner]; case NWest: return cursor[CurNWCorner]; case SEast: return cursor[CurSECorner]; case SWest: return cursor[CurSWCorner]; case South: case North: return cursor[CurDVArrow]; case East: case West: return cursor[CurDHArrow]; default: return cursor[CurMove]; } } static bool cwin_expose(Window *w, void *aux, XExposeEvent *e) { fill(w, rectsubpt(w->r, w->r.min), &def.focuscolor.bg); fill(w, w->r, &def.focuscolor.bg); return false; } static Handlers chandler = { .expose = cwin_expose, }; Window* constraintwin(Rectangle r) { Window *w; w = createwindow(&scr.root, r, 0, InputOnly, nil, 0); if(0) { Window *w2; w2 = createwindow(&scr.root, r, 0, InputOutput, nil, 0); selectinput(w2, ExposureMask); w->aux = w2; setborder(w2, 1, &def.focuscolor.border); sethandler(w2, &chandler); mapwin(w2); raisewin(w2); } mapwin(w); return w; } void destroyconstraintwin(Window *w) { if(w->aux) destroywindow((Window*)w->aux); destroywindow(w); } static Window* gethsep(Rectangle r) { Window *w; WinAttr wa; wa.background_pixel = pixelvalue(&scr.root, &def.normcolor.border); w = createwindow(&scr.root, r, scr.depth, InputOutput, &wa, CWBackPixel); mapwin(w); raisewin(w); return w; } static void rect_morph(Rectangle *r, Point d, Align *mask) { int n; if(*mask & North) r->min.y += d.y; if(*mask & West) r->min.x += d.x; if(*mask & South) r->max.y += d.y; if(*mask & East) r->max.x += d.x; if(r->min.x > r->max.x) { n = r->min.x; r->min.x = r->max.x; r->max.x = n; *mask = Align(*mask ^ (East|West)); } if(r->min.y > r->max.y) { n = r->min.y; r->min.y = r->max.y; r->max.y = n; *mask = Align(*mask ^ (North|South)); } } /* Yes, yes, macros are evil. So are patterns. */ #define frob(x, y) \ const Rectangle *rp; \ int i, tx; \ \ for(i=0; i < nrect; i++) { \ rp = &rects[i]; \ if((rp->min.y <= r->max.y) && (rp->max.y >= r->min.y)) { \ tx = rp->min.x; \ if(abs(tx - x) <= abs(dx)) \ dx = tx - x; \ \ tx = rp->max.x; \ if(abs(tx - x) <= abs(dx)) \ dx = tx - x; \ } \ } \ return dx \ static int snap_hline(const Rectangle *rects, int nrect, int dx, const Rectangle *r, int y) { frob(y, x); } static int snap_vline(const Rectangle *rects, int nrect, int dx, const Rectangle *r, int x) { frob(x, y); } #undef frob /* Returns a gravity for increment handling. It's normally the * opposite of the mask (the directions that we're resizing in), * unless a snap occurs, in which case, it's the direction of the * snap. */ Align snap_rect(const Rectangle *rects, int num, Rectangle *r, Align *mask, int snap) { Align ret; Point d; d.x = snap+1; d.y = snap+1; if(*mask&North) d.y = snap_hline(rects, num, d.y, r, r->min.y); if(*mask&South) d.y = snap_hline(rects, num, d.y, r, r->max.y); if(*mask&East) d.x = snap_vline(rects, num, d.x, r, r->max.x); if(*mask&West) d.x = snap_vline(rects, num, d.x, r, r->min.x); ret = Center; if(abs(d.x) <= snap) ret = Align(ret ^ (East | West)); else d.x = 0; if(abs(d.y) <= snap) ret = Align(ret ^ (North|South)); else d.y = 0; rect_morph(r, d, mask); return Align(ret ^ *mask); } int readmouse(Point *p, uint *button) { XEvent ev; for(;;) { XMaskEvent(display, MouseMask|ExposureMask|PropertyChangeMask, &ev); debug_event(&ev); switch(ev.type) { case Expose: case NoExpose: case PropertyNotify: event_dispatch(&ev); default: Dprint(DEvent, "readmouse(): ignored: %E\n", &ev); continue; case ButtonPress: case ButtonRelease: *button = ev.xbutton.button; case MotionNotify: p->x = ev.xmotion.x_root; p->y = ev.xmotion.y_root; if(p->x == scr.rect.max.x - 1) p->x = scr.rect.max.x; if(p->y == scr.rect.max.y - 1) p->y = scr.rect.max.y; break; } return ev.type; } } bool readmotion(Point *p) { uint button; for(;;) switch(readmouse(p, &button)) { case MotionNotify: return true; case ButtonRelease: return false; } } static void mouse_resizecolframe(Frame *f, Align align) { Window *cwin, *hwin = nil; Divide *d; View *v; Area *a; Rectangle r; Point pt, min; int s; assert((align&(East|West)) != (East|West)); assert((align&(North|South)) != (North|South)); f->collapsed = false; v = selview; d = divs; SET(a); foreach_column(v, s, a) { if(a == f->area) break; d = d->next; } if(align & East) d = d->next; min.x = column_minwidth(); min.y = /*frame_delta_h() +*/ labelh(def.font); /* Set the limits of where this box may be dragged. */ #define frob(pred, f, aprev, rmin, rmax, plus, minus, xy, use_screen) BLOCK( \ if(pred) { \ r.rmin.xy = f->aprev->r.rmin.xy plus min.xy; \ r.rmax.xy = f->r.rmax.xy minus min.xy; \ }else if(use_screen) { \ r.rmin.xy = v->r[f->screen].rmin.xy plus 1; \ r.rmax.xy = a->r.rmax.xy minus min.xy; \ }else { \ r.rmin.xy = a->r.rmin.xy; \ r.rmax.xy = r.rmin.xy plus 1; \ }) r = f->r; if(align & North) frob(f->aprev, f, aprev, min, max, +, -, y, false); else if(align & South) frob(f->anext, f, anext, max, min, -, +, y, false); if(align & West) frob(a->prev, a, prev, min, max, +, -, x, true); else if(align & East) frob(a->next, a, next, max, min, -, +, x, true); #undef frob cwin = constraintwin(r); r = f->r; if(align & North) r.min.y--; else if(align & South) r.min.y = r.max.y - 1; r.max.y = r.min.y + 2; if(align & (North|South)) hwin = gethsep(r); if(!grabpointer(&scr.root, cwin, cursor[CurSizing], MouseMask)) goto done; pt.x = (align & West ? f->r.min.x : f->r.max.x); pt.y = (align & North ? f->r.min.y : f->r.max.y); warppointer(pt); while(readmotion(&pt)) { if(align & West) r.min.x = pt.x; else if(align & East) r.max.x = pt.x; if(align & South) r.min.y = pt.y; else if(align & North) r.min.y = pt.y - 1; r.max.y = r.min.y+2; if(align & (East|West)) div_set(d, pt.x); if(hwin) reshapewin(hwin, r); } r = f->r; if(align & West) r.min.x = pt.x; else if(align & East) r.max.x = pt.x; if(align & North) r.min.y = pt.y; else if(align & South) r.max.y = pt.y; column_resizeframe(f, r); /* XXX: Magic number... */ if(align & West) pt.x = f->r.min.x + 4; else if(align & East) pt.x = f->r.max.x - 4; if(align & North) pt.y = f->r.min.y + 4; else if(align & South) pt.y = f->r.max.y - 4; warppointer(pt); done: ungrabpointer(); destroyconstraintwin(cwin); if (hwin) destroywindow(hwin); } void mouse_resizecol(Divide *d) { Window *cwin; View *v; Rectangle r; Point pt; int minw, scrn; v = selview; scrn = (d->left ? d->left : d->right)->screen; pt = querypointer(&scr.root); minw = column_minwidth(); r.min.x = d->left ? d->left->r.min.x + minw : v->r[scrn].min.x; r.max.x = d->right ? d->right->r.max.x - minw : v->r[scrn].max.x; r.min.y = pt.y; r.max.y = pt.y+1; cwin = constraintwin(r); if(!grabpointer(&scr.root, cwin, cursor[CurNone], MouseMask)) goto done; while(readmotion(&pt)) div_set(d, pt.x); if(d->left) d->left->r.max.x = pt.x; else v->pad[scrn].min.x = pt.x - v->r[scrn].min.x; if(d->right) d->right->r.min.x = pt.x; else v->pad[scrn].max.x = pt.x - v->r[scrn].max.x; view_arrange(v); done: ungrabpointer(); destroyconstraintwin(cwin); } void mouse_resize(Client *c, Align align, bool grabmod) { Rectangle *rects; Rectangle frect, origin; Align grav; Cursor cur; Point d, pt, hr; float rx, ry, hrx, hry; uint nrect; Frame *f; f = c->sel; if(f->client->fullscreen >= 0) { ungrabpointer(); return; } if(!f->area->floating) { if(align==Center) mouse_movegrabbox(c, grabmod); else mouse_resizecolframe(f, align); return; } cur = quad_cursor(align); if(align == Center) cur = cursor[CurSizing]; if(!grabpointer(c->framewin, nil, cur, MouseMask)) return; origin = f->r; frect = f->r; rects = view_rects(f->area->view, &nrect, c->frame); pt = querypointer(c->framewin); rx = (float)pt.x / Dx(frect); ry = (float)pt.y / Dy(frect); pt = querypointer(&scr.root); SET(hrx); SET(hry); if(align != Center) { hr = subpt(frect.max, frect.min); hr = divpt(hr, Pt(2, 2)); d = hr; if(align&North) d.y -= hr.y; if(align&South) d.y += hr.y; if(align&East) d.x += hr.x; if(align&West) d.x -= hr.x; pt = addpt(d, f->r.min); warppointer(pt); }else { hrx = (double)(Dx(scr.rect) + Dx(frect) - 2 * labelh(def.font)) / Dx(scr.rect); hry = (double)(Dy(scr.rect) + Dy(frect) - 3 * labelh(def.font)) / Dy(scr.rect); pt.x = frect.max.x - labelh(def.font); pt.y = frect.max.y - labelh(def.font); d.x = pt.x / hrx; d.y = pt.y / hry; warppointer(d); } stuff_sync(); event_flush(PointerMotionMask, false); while(readmotion(&d)) { if(align == Center) { d.x = (d.x * hrx) - pt.x; d.y = (d.y * hry) - pt.y; }else d = subpt(d, pt); pt = addpt(pt, d); rect_morph(&origin, d, &align); frect = constrain(origin, -1); grav = snap_rect(rects, nrect, &frect, &align, def.snap); frect = frame_hints(f, frect, grav); frect = constrain(frect, -1); client_resize(c, frect); } pt = addpt(c->framewin->r.min, Pt(Dx(frect) * rx, Dy(frect) * ry)); if(pt.y > scr.rect.max.y) pt.y = scr.rect.max.y - 1; warppointer(pt); free(rects); ungrabpointer(); } static int pushstack_down(Frame *f, int y) { int ret; int dh, dy; if(f == nil) return 0;; ret = 0; dy = y - f->colr.min.y; if(dy < 0) return 0; if(!f->collapsed) { dh = Dy(f->colr) - labelh(def.font); if(dy <= dh) { f->colr.min.y += dy; return dy; }else { f->collapsed = true; f->colr.min.y += dh; ret = dh; dy -= dh; } } dy = pushstack_down(f->anext, f->colr.max.y + dy); f->colr.min.y += dy; f->colr.max.y += dy; return ret + dy; } static int pushstack_up(Frame *f, int y) { int ret; int dh, dy; if(f == nil) return 0; ret = 0; dy = f->colr.max.y - y; if(dy < 0) return 0; if(!f->collapsed) { dh = Dy(f->colr) - labelh(def.font); if(dy <= dh) { f->colr.max.y -= dy; return dy; }else { f->collapsed = true; f->colr.max.y -= dh; ret = dh; dy -= dh; } } dy = pushstack_up(f->aprev, f->colr.min.y - dy); f->colr.min.y -= dy; f->colr.max.y -= dy; return ret + dy; } static void mouse_tempvertresize(Area *a, Point p) { Frame *fa, *fb, *f; Window *cwin; Rectangle r; Point pt; int incmode, nabove, nbelow; if(a->mode != Coldefault) return; for(fa=a->frame; fa; fa=fa->anext) if(p.y < fa->r.max.y + labelh(def.font)/2) break; if(!(fa && fa->anext)) return; fb = fa->anext; nabove=0; nbelow=0; for(f=fa; f; f=f->aprev) nabove++; for(f=fa->anext; f; f=f->anext) nbelow++; incmode = def.incmode; def.incmode = IIgnore; resizing = true; column_arrange(a, false); r.min.x = p.x; r.max.x = p.x + 1; r.min.y = a->r.min.y + labelh(def.font) * nabove; r.max.y = a->r.max.y - labelh(def.font) * nbelow; cwin = constraintwin(r); if(!grabpointer(&scr.root, cwin, cursor[CurDVArrow], MouseMask)) goto done; for(f=a->frame; f; f=f->anext) f->colr_old = f->colr; while(readmotion(&pt)) { for(f=a->frame; f; f=f->anext) { f->collapsed = false; f->colr = f->colr_old; } if(pt.y > p.y) pushstack_down(fb, pt.y); else pushstack_up(fa, pt.y); fa->colr.max.y = pt.y; fb->colr.min.y = pt.y; column_frob(a); } done: ungrabpointer(); destroyconstraintwin(cwin); def.incmode = incmode; resizing = false; column_arrange(a, false); } void mouse_checkresize(Frame *f, Point p, bool exec) { Rectangle r; Cursor cur; int q; cur = cursor[CurNormal]; if(rect_haspoint_p(f->crect, p)) { client_setcursor(f->client, cur); return; } r = rectsubpt(f->r, f->r.min); q = quadrant(r, p); if(rect_haspoint_p(f->grabbox, p)) { cur = cursor[CurTCross]; if(exec) mouse_movegrabbox(f->client, false); } else if(f->area->floating) { if(p.x <= 2 || p.y <= 2 || r.max.x - p.x <= 2 || r.max.y - p.y <= 2) { cur = quad_cursor((Align)q); if(exec) { mouse_resize(f->client, Align(q), false); } } else if(exec && rect_haspoint_p(f->titlebar, p)) mouse_movegrabbox(f->client, true); }else { if(f->aprev && p.y <= 2 || f->anext && r.max.y - p.y <= 2) { cur = cursor[CurDVArrow]; if(exec) mouse_tempvertresize(f->area, addpt(p, f->r.min)); } } if(!exec) client_setcursor(f->client, cur); } static void _grab(XWindow w, uint button, ulong mod) { XGrabButton(display, button, mod, w, false, ButtonMask, GrabModeSync, GrabModeSync, None, None); } /* Doesn't belong here */ void grab_button(XWindow w, uint button, ulong mod) { _grab(w, button, mod); if((mod != AnyModifier) && numlock_mask) { _grab(w, button, mod | numlock_mask); _grab(w, button, mod | numlock_mask | LockMask); } }
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MaxDistance.cpp
#include <iostream> #include <algorithm> #include <vector> using namespace std; //https://www.interviewbit.com/problems/max-distance/ // Given an array A of integers, find the maximum of j - i subjected to the constraint of A[i] <= A[j]. class MaxDistance { public: int maximumGap(const vector<int> &num){ if(num.size() == 0) return -1; if(num.size() == 1) return 0; vector<pair<int, int>> toSort; for(int i =0; i<num.size(); i++){ toSort.push_back(make_pair(num[i], i)); } sort(toSort.begin(), toSort.end()); int len = toSort.size(); int maxIndex = toSort[len -1].second; int ans = 0; for(int i = len -2; i >=0; i--){ ans = max(ans, maxIndex - toSort[i].second); maxIndex =max(maxIndex, toSort[i].second); } return ans; } }; /* public int maximumGap(final List<Integer> A) { int n = A.size(); int rightMax[] = new int[n]; rightMax[n-1] = A.get(n-1); for(int i=n-2; i>=0; i--) { rightMax[i] = Math.max(rightMax[i+1], A.get(i)); } int i=0, j=0, max=0; while(i < n && j < n) { if(A.get(i) <= rightMax[j]) { max = Math.max(max, j-i); j++; } else { i++; } } return max; } // second Apporach Time Complexity : 0(n) Space : 0(n) public int maximumGap2(final List<Integer> A) { int maxDiff; int i, j; int n = A.size(); int RMax[] = new int[n]; int LMin[] = new int[n]; LMin[0] = A.get(0); for (i = 1; i < n; ++i) { LMin[i] = Math.min(A.get(i), LMin[i - 1]); } RMax[n - 1] = A.get(n - 1); for (j = n - 2; j >= 0; --j) { RMax[j] = Math.max(A.get(j), RMax[j + 1]); } i = 0; j = 0; maxDiff = 0; while (j < n && i < n) { if (LMin[i] <= RMax[j]) { maxDiff = Math.max(maxDiff, j - i); j++; } else { i++; } } return maxDiff; } */
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E.cpp
#ifndef Local #pragma GCC optimize("Ofast,no-stack-protector,unroll-loops,fast-math,O3") #pragma GCC target("sse,sse2,sse3,ssse3,sse4,sse4.2,popcnt,abm,mmx,avx") #endif #include <bits/stdc++.h> #include <ext/numeric> #include <ext/pb_ds/assoc_container.hpp> using namespace __gnu_pbds; using namespace __gnu_cxx; using namespace std; #define popCnt(x) (__builtin_popcountll(x)) #define sz(x) ((int)(x.size())) #define all(v) begin(v), end(v) typedef long long Long; typedef double Double; const int N = 1e5 + 5; int m; struct Result { int occ; int cost; bool operator<(const Result& other) const { return make_tuple(-occ, cost) < make_tuple(-other.occ, other.cost); } Result operator+(const Result& other) const { Result res = other; res.occ += occ; res.cost += cost; return res; } Result(int occ = 0, int cost = 0) : occ(occ), cost(cost) {} }; Result memo[N]; int end_[N]; int cnt_q[N]; string s; int n; vector<int> occ[2][2]; Result solve(int ind) { if (ind + m > n) return Result(0, 0); auto& res = memo[ind]; if (res.occ != -1) return res; res = solve(ind + 1); if (end_[ind] >= ind + m && s[ind] != 'b') { res = min(res, Result(1, cnt_q[ind + m] - cnt_q[ind]) + solve(ind + m)); } // cout << ind << " " << res.occ << " " << res.cost << " " << end_[ind] << // endl; return res; } int getPos(const vector<int>& v, int val) { return *lower_bound(all(v), val); } int main() { ios_base::sync_with_stdio(0), cin.tie(0), cout.tie(0); #ifdef Local freopen("test.in", "r", stdin); #else #define endl '\n' #endif cin >> n >> s >> m; for (int i = 0; i < s.size(); ++i) { if (s[i] == 'a') { occ[0][i & 1].emplace_back(i); } else if (s[i] == 'b') { occ[1][i & 1].emplace_back(i); } } for (int i = 0; i < 2; ++i) { for (int j = 0; j < 2; ++j) { occ[i][j].emplace_back(N); } } end_[n] = end_[n + 1] = end_[N] = N; for (int i = n - 1; i >= 0; --i) { if (s[i] == 'b') { end_[i] = getPos(occ[1][~i & 1], i); } else if (s[i] == 'a') { end_[i] = getPos(occ[0][~i & 1], i); int nxt_b = getPos(occ[1][i & 1], i); end_[i] = min(end_[i], nxt_b); nxt_b = min(nxt_b, getPos(occ[1][~i & 1], i)); end_[i] = min(end_[i], end_[i + 2]); end_[i] = min(end_[i], end_[nxt_b]); } else { int nxt_a = getPos(occ[0][0], i); nxt_a = min(nxt_a, getPos(occ[0][1], i)); if (nxt_a == N) { end_[i] = N; } else if ((nxt_a & 1) != (i & 1)) { end_[i] = nxt_a; } else { end_[i] = end_[nxt_a]; } int nxt_b = getPos(occ[1][i & 1], i); end_[i] = min(end_[i], nxt_b); nxt_b = min(nxt_b, getPos(occ[1][~i & 1], i)); end_[i] = min(end_[i], end_[nxt_b]); } } for (int i = 1; i <= n; ++i) { cnt_q[i] = cnt_q[i - 1] + (s[i - 1] == '?'); } memset(memo, -1, sizeof memo); cout << solve(0).cost << endl; return 0; }
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1223-diceRollSimulation.cpp
#include <iostream> #include <vector> using namespace std; int dieSimulator(int n, vector<int> &rollMax) { long p = 1e9 + 7; vector<vector<long>> dp(n + 1, vector<long>(6, 0)); vector<long> sum(n + 1, 0); sum[0] = 1; for (int i = 1; i <= n; i++) { for (int j = 0; j < 6; j++) { for (int k = 1; k <= rollMax[j] && k <= i; k++) { dp[i][j] = (dp[i][j] + sum[i - k] - dp[i - k][j] + p) % p; } sum[i] = (sum[i] + dp[i][j]) % p; } } return sum.back(); }
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LocalSearchListItemWidget.h
#ifndef LOCALSEARCHLISTITEMWIDGET_H #define LOCALSEARCHLISTITEMWIDGET_H #include "../group/GroupListItemWidget.h" namespace ui{ class LocalSearchListItemWidget : public GroupListItemWidget { Q_OBJECT public: LocalSearchListItemWidget(QWidget *parent=CNull); ~LocalSearchListItemWidget(); private: }; } #endif // LOCALSEARCHLISTITEMWIDGET_H
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/Assigment1_18435522/Board.h
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vioswift/TicTacToe
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Board.h
#pragma once #include <iostream> #include <string> #include <cstdlib> #include <time.h> #include <iomanip> using namespace std; class Board {//assuming player X will always make for the first move and the human private: const int WHITE = -1;//O const int BLACK = 1;//X const int EMPTY = 0;//empty int numberOfMoves = 0; int currentPlaying = BLACK;//the current player int boardSize;//row, column size on board int winningLength; //K, number of stone sin a row to win public: int **board;//M, the size of the board, 1=BLACK, -1=WHITE, 0=EMPTY, bard elmeents are set to 0 //initlizez the board Board(int bSize = 3, int winLen = 3); ~Board(); int getBoardSize(); /* Displays the board */ void displayBoard(); /* places the piece on the board, if returns false it was an invalid move */ bool placeOnBoard(int onRow, int onCol, char piece); /* VALIDAATION checks if the user input meets the boundies */ bool validRange(int range); /* prints the winner or prints draw */ void printWinState(); /* gets number of current moves */ int getNumOfMoves(); /* adds another move and switches to next player */ void addmove(int type); /* Gets the current player */ char getCurrentPlayer(); /* checks if the board is full */ bool isBoardFull(); /* converts the number to what is seen on the board, 1=BLACK (X), -1=WHITE (O), 0=EMPTY, (num to char) */ char intInterpreter(int num); /* converts the integer to what is seen on the board, 1=BLACK (X), -1=WHITE (O), 0=EMPTY, (char to number) */ int charInterpreter(char piece); /* gives a random number between 0 and BOARD_SIZE */ int rndNum(int bSize); /* gets winning length number */ int getWinLength(); /* Did the move just taken allow the player to win */ bool winningMove(); /* checks rows for wins - */ bool winRow(); /* checks columns for wins | */ bool winCol(); /* checks for win on Primary Diagonal ( \ ) */ bool winPriDiag(); /* checks for win on Secoundary Diagonal ( / ) */ bool winSecDiag(); /* cleans the board setting all values to 0 */ void cleanBoard(); /* checks if the board spot is empty or not, 0 */ bool isEmpty(int row, int col); };
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/Old/대건/iseq_11.cpp
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judemin/AlgorithmSolutions
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iseq_11.cpp
#include<iostream> using namespace std; int main(void){ freopen("input.txt","r",stdin); freopen("output.txt","w",stdout); int a,b; cin >> a >> b; cout << a+b; if(a+b >= 140) cout << " 합격"; else cout << " 불합격"; }
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/0. Test/src/Rectangulo.cpp
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OscarArturoGonzalez/Sistemas-Distribuidos
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Rectangulo.cpp
#include "../lib/Rectangulo/Rectangulo.h" #include "../lib/Coordenada/Coordenada.h" #include <iostream> #include <stdlib.h> #include <math.h> using namespace std; Rectangulo::Rectangulo() : superiorIzq(0, 0, 0), inferiorDer(0, 0, 0){ } Rectangulo::Rectangulo(Coordenada supIzq, Coordenada infDer){ superiorIzq = supIzq; inferiorDer = infDer; } Coordenada Rectangulo::obtieneSupIzq() { return superiorIzq; } Coordenada Rectangulo::obtieneInfDer() { return inferiorDer; }
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no_license
w351565056/DataMining
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Unit4.~h
//--------------------------------------------------------------------------- #ifndef Unit4H #define Unit4H //--------------------------------------------------------------------------- #include <Classes.hpp> #include <Controls.hpp> #include <StdCtrls.hpp> #include <Forms.hpp> #include <ExtCtrls.hpp> #include <Dialogs.hpp> //--------------------------------------------------------------------------- class TForm4 : public TForm { __published: // IDE-managed Components TGroupBox *GroupBox1; TImage *Image1; TButton *Button1; TLabel *Label1; TLabel *Label2; TLabel *Label3; TLabel *Label4; TLabel *Label5; TLabel *Label6; TLabel *Label7; TLabel *Label8; TLabel *Label9; TLabel *Label10; TLabel *Label11; TLabel *Label12; TLabel *Label13; TLabel *Label14; TLabel *Label15; TLabel *Label16; TLabel *Label17; TLabel *Label18; TLabel *Label19; TLabel *Label20; TLabel *Label21; TLabel *Label22; TEdit *Edit1; TLabel *Label23; TLabel *Label24; TEdit *Edit2; TOpenDialog *OpenDialog1; TButton *Button3; void __fastcall Button1Click(TObject *Sender); void __fastcall Edit1Change(TObject *Sender); //void __fastcall Button2Click(TObject *Sender); void __fastcall Edit2Change(TObject *Sender); void __fastcall Button3Click(TObject *Sender); private: // User declarations public: // User declarations __fastcall TForm4(TComponent* Owner); }; //--------------------------------------------------------------------------- extern PACKAGE TForm4 *Form4; //--------------------------------------------------------------------------- #endif
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/golden/golden.cpp
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[]
no_license
andy39866821/EE6470-Implement-of-Many-Core-System-Homework6
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golden.cpp
#include <bits/stdc++.h> using namespace std; unsigned char* image_s = NULL; // source image array unsigned char* image_t = NULL; // target image array int width_s = 0; // image width int height_s = 0; // image height int width_t = 0; // image width int height_t = 0; // image height unsigned int rgb_raw_data_offset_s = 0; // RGB raw data offset unsigned int bit_per_pixel_s = 0; // bit per pixel unsigned int byte_per_pixel_s = 0; // byte per pixel unsigned int rgb_raw_data_offset_t = 0; // RGB raw data offset unsigned int bit_per_pixel_t = 0; // bit per pixel unsigned int byte_per_pixel_t = 0; // byte per pixel const int filter[3][3] = { {1,2,1}, {2,4,2}, {1,2,1} }; const int factor = 16; int read_input_bmp() { FILE* fp_s = fopen("input.bmp", "rb"); if (fp_s == NULL) { std::cerr << "fopen fp_s error" << std::endl; return -1; } fseek(fp_s, 10, SEEK_SET); assert(fread(&rgb_raw_data_offset_s, sizeof(unsigned int), 1, fp_s)); fseek(fp_s, 18, SEEK_SET); assert(fread(&width_s, sizeof(unsigned int), 1, fp_s)); assert(fread(&height_s, sizeof(unsigned int), 1, fp_s)); fseek(fp_s, 28, SEEK_SET); assert(fread(&bit_per_pixel_s, sizeof(unsigned short), 1, fp_s)); byte_per_pixel_s = bit_per_pixel_s / 8; fseek(fp_s, rgb_raw_data_offset_s, SEEK_SET); size_t size = width_s * height_s * byte_per_pixel_s; image_s = reinterpret_cast<unsigned char*>(new void* [size]); if (image_s == NULL) { std::cerr << "allocate image_s error" << std::endl; return -1; } image_t = reinterpret_cast<unsigned char*>(new void* [size]); if (image_t == NULL) { std::cerr << "allocate image_t error" << std::endl; return -1; } assert(fread(image_s, sizeof(unsigned char), (size_t)(long)width_s * height_s * byte_per_pixel_s, fp_s)); fclose(fp_s); return 0; } int read_output_bmp() { FILE* fp_s = fopen("output.bmp", "rb"); if (fp_s == NULL) { std::cerr << "fopen fp_s error" << std::endl; return -1; } fseek(fp_s, 10, SEEK_SET); assert(fread(&rgb_raw_data_offset_t, sizeof(unsigned int), 1, fp_s)); fseek(fp_s, 18, SEEK_SET); assert(fread(&width_t, sizeof(unsigned int), 1, fp_s)); assert(fread(&height_t, sizeof(unsigned int), 1, fp_s)); fseek(fp_s, 28, SEEK_SET); assert(fread(&bit_per_pixel_t, sizeof(unsigned short), 1, fp_s)); byte_per_pixel_t = bit_per_pixel_t / 8; fseek(fp_s, rgb_raw_data_offset_t, SEEK_SET); size_t size = width_t * height_t * byte_per_pixel_t; image_t = reinterpret_cast<unsigned char*>(new void* [size]); if (image_t == NULL) { std::cerr << "allocate image_s error" << std::endl; return -1; } image_t = reinterpret_cast<unsigned char*>(new void* [size]); if (image_t == NULL) { std::cerr << "allocate image_t error" << std::endl; return -1; } assert(fread(image_t, sizeof(unsigned char), (size_t)(long)width_t * height_t * byte_per_pixel_t, fp_s)); fclose(fp_s); return 0; } string dec_to_hex(int num) { string ans = "0x"; string hex[16] = { "0","1","2","3","4","5","6","7","8","9","a","b","c","d","e","f" }; ans += hex[num / 16]; ans += hex[num % 16]; return ans; } int main() { int cnt = 0; bool pass = true; read_input_bmp(); cout << "width_s :" << width_s << endl; cout << "height_s :" << height_s << endl; cout << "width_s x height_s: " << width_s * height_s << endl; read_output_bmp(); cout << "width_t :" << width_t << endl; cout << "height_t :" << height_t << endl; cout << "width_t x height_t: " << width_t * height_t << endl; for (int i = 0; i < width_t; i++) { for (int j = 0; j < height_t; j++) { int R = 0, G = 0, B = 0; for (int y = -1; y <= 1; y++) { for (int x = -1; x <= 1; x++) { if (0 <= i + y && i + y < height_t && 0 <= j + x && j + x < width_t) { R += filter[x + 1][y + 1] * (int)image_s[byte_per_pixel_s * ((i + y) * width_t + j + x) + 2]; G += filter[x + 1][y + 1] * (int)image_s[byte_per_pixel_s * ((i + y) * width_t + j + x) + 1]; B += filter[x + 1][y + 1] * (int)image_s[byte_per_pixel_s * ((i + y) * width_t + j + x) + 0]; } } } R /= factor; G /= factor; B /= factor; if (R != (int)image_t[byte_per_pixel_s * (i* width_t + j) + 2]) { cout << "pixel R:" << i << " " << j << " Error!!!" << endl; cout << " Current result : " << R << endl; cout << " Original should be : " << (int)image_s[i * width_t + j + 2] << endl; cout << " Correct should be : " << (int)image_t[i * width_t + j + 2] << endl; pass = false; } if (G != (int)image_t[byte_per_pixel_s * (i * width_t + j) + 1]) { cout << "pixel G:" << i << " " << j << " Error!!!" << endl; cout << " Current result : " << G << endl; cout << " Original should be : " << (int)image_s[i * width_t + j + 1] << endl; cout << " Correct should be : " << (int)image_t[i * width_t + j + 1] << endl; pass = false; } if (B != (int)image_t[byte_per_pixel_s * (i * width_t + j) + 0]) { cout << "pixel B:" << i << " " << j << " Error!!!" << endl; cout << " Current result : " << B << endl; cout << " Original should be : " << (int)image_s[i * width_t + j + 0] << endl; cout << " Correct should be : " << (int)image_t[i * width_t + j + 0] << endl; pass = false; } } } if (pass == true) { cout << "All PASS" << endl; } else { cout << "Failed" << endl; } fstream file; file.open("input_bitmap.h", ios::out); file << "int width = " << width_s << ";" << endl; file << "int height = " << height_s << ";" << endl; file << "int byte_per_pixel = " << byte_per_pixel_s << ";" << endl; file << "unsigned char input_bmp[] = {" << endl; for (int i = 0; i < width_s * height_s * byte_per_pixel_s; i++) { file << dec_to_hex((int)image_s[i]); if (i != width_s * height_s * byte_per_pixel_s - 1) file << ", "; if (i % 12 == 11) file << endl; } file << "};"; file.close(); file.open("output_bitmap.h", ios::out); file << "int width = " << width_t << ";" << endl; file << "int height = " << height_t << ";" << endl; file << "int byte_per_pixel = " << byte_per_pixel_t << ";" << endl; file << "unsigned char output_bmp[] = {" << endl; for (int i = 0; i < width_t * height_t * byte_per_pixel_t; i++) { file << dec_to_hex((int)image_t[i]); if (i != width_t * height_t * byte_per_pixel_t - 1) file << ", "; if (i % 12 == 11) file << endl; } file << "};"; file.close(); }
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/openexr-c/abigen/imf_timecode.cpp
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bgyss/openexr-bind
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imf_timecode.cpp
#include <OpenEXR/IexBaseExc.h> #include <OpenEXR/ImfTimeCode.h> #include "imf_timecode.hpp" void abi_gen_imf_timecode(std::ostream& os) { os << "Imf_3_0::TimeCode" << "|" << sizeof(Imf_3_0::TimeCode) << "|" << alignof(Imf_3_0::TimeCode) << "\n"; }
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/Keywords Search-AC自动机.cpp
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[]
no_license
iamsile/ACM
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Keywords Search-AC自动机.cpp
#include <iostream> #include <queue> using namespace std; struct node { int cnt; node *next[26],*fail; node() { cnt=0; memset(next, 0, sizeof(next)); fail=NULL; } }; void build(char s[],node *root) { int i,k=strlen(s); node *p=root; for (i=0; i<k; i++) { if (p->next[s[i]-'a']==NULL) p->next[s[i]-'a']=new node(); p=p->next[s[i]-'a']; } p->cnt++; } void buildac(node *root) { root->fail=NULL; node *cur,*p; queue<node *> q; q.push(root); while (!q.empty()) { cur=q.front(); q.pop(); for (int i=0; i<26; i++) if (cur->next[i]) { p=cur->fail; while (p) { if (p->next[i]) { cur->next[i]->fail=p->next[i]; break; } p=p->fail; } if (p==NULL) cur->next[i]->fail=root; q.push(cur->next[i]); } } } int query(char s[],node *root) { node *p=root; int i,ans=0,ind,k=strlen(s); for(i=0; i<k; i++) { ind=s[i]-'a'; while(p->next[ind]==NULL&&p!=root ) p=p->fail; p=(p->next[ind]==NULL) ? root : p->next[ind]; node *cur=p; while(cur!=root&&cur->cnt!=-1) { ans+=cur->cnt; cur->cnt=-1; cur=cur->fail; } } return ans; } int main() { int t; scanf("%d",&t); while (t--) { int i,n; char a[90],str[1000005]; scanf("%d",&n); node *root=new node(); for (i=0; i<n; i++) { scanf("%s",a); build(a,root); } scanf("%s",str); buildac(root); printf("%d\n",query(str,root)); } return 0; } /* Problem Description In the modern time, Search engine came into the life of everybody like Google, Baidu, etc. Wiskey also wants to bring this feature to his image retrieval system. Every image have a long description, when users type some keywords to find the image, the system will match the keywords with description of image and show the image which the most keywords be matched. To simplify the problem, giving you a description of image, and some keywords, you should tell me how many keywords will be match. Input First line will contain one integer means how many cases will follow by. Each case will contain two integers N means the number of keywords and N keywords follow. (N <= 10000) Each keyword will only contains characters 'a'-'z', and the length will be not longer than 50. The last line is the description, and the length will be not longer than 1000000. Output Print how many keywords are contained in the description. Sample Input 1 5 she he say shr her yasherhs Sample Output 3 */
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/*--------------------------------*- C++ -*----------------------------------*\ | ========= | | | \\ / F ield | OpenFOAM: The Open Source CFD Toolbox | | \\ / O peration | Version: 4.1 | | \\ / A nd | Web: www.OpenFOAM.org | | \\/ M anipulation | | \*---------------------------------------------------------------------------*/ FoamFile { version 2.0; format ascii; class surfaceScalarField; location "46"; object phi; } // * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * // dimensions [0 3 -1 0 0 0 0]; internalField nonuniform List<scalar> 11516 ( 9.98727e+06 307.624 9825.45 9.96862e+06 222.112 21324.6 9.9398e+06 352.483 31468.2 9.90163e+06 387.748 41090.3 9.8543e+06 489.159 50626 9.79778e+06 648.098 60224.1 9.73178e+06 765.148 69985.4 9.65578e+06 788.049 80038.3 9.56906e+06 720.934 90522.5 9.47067e+06 580.147 101747 9.36022e+06 449.574 113478 9.23846e+06 400.344 124911 9.10769e+06 475.119 134974 8.97421e+06 661.232 140072 8.85162e+06 -12.4791 133738 8.75379e+06 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#ifndef CADMIN_H #define CADMIN_H //GO Admin interface class CAdmin { public: CAdmin(); ~CAdmin(); void HandleAdminCommand(CPlayer* player, RakString command); }; #endif //CADMIN_H
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#include <cstdio> #include <cstring> #include <algorithm> using namespace std; //#define Debug const int MAXN = 200010; int n; int a[MAXN], left[MAXN], right[MAXN]; int dp[MAXN]; void init() { left[0] = 1; right[n-1] = 1; for(int i=1; i<n; i++) { left[i] = 1; if(a[i] > a[i-1]) left[i] += left[i-1]; } for(int i=n-2; i>=0; i--) { right[i] = 1; if(a[i] < a[i+1]) right[i] += right[i+1]; } memset(dp, 0x3f3f3f3f, sizeof(dp)); } int main() { int t; scanf("%d", &t); while(t--) { scanf("%d",&n); for(int i=0; i<n; i++) { scanf("%d", a+i); } init(); #ifdef Debug puts("------------------"); puts("Left"); for(int i=0; i<n; i++) printf("%d%c", left[i], " \n"[i==n-1]); puts("------------------"); puts("Right"); for(int i=0; i<n; i++) printf("%d%c", right[i], " \n"[i==n-1]); puts("------------------"); #endif // Debug int len; int ans = 0; for(int i=0; i<n; i++) { len = lower_bound(dp+1, dp+n+1, a[i]) - dp; ans = max(ans, right[i]+len-1); dp[left[i]] = min(dp[left[i]], a[i]); } printf("%d\n", ans); } return 0; }
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/* * checkTableGenerator.cpp * * Created on: 2012/09/29 * Author: ryosuke */ #include "checkTableGenerator.h" #include "../Shogi/squareDiff.h" #include "../Shogi/attack.h" #include <sstream> namespace Develop { using namespace Shogi; std::string CheckTableGenerator::develop() { std::ostringstream oss; oss << "#include \"../attack.h\"\n"; oss << "namespace Shogi {\n"; oss << "const unsigned Attack::_checkTable[][17][17] =\n"; oss << "{\n"; for (Piece piece = Piece::BPAWN; piece <= Piece::WDRAGON; piece.toNext()) { // 玉の位置 oss << "{"; for (int rank1 = -8; rank1 <= 8; rank1++) { oss << "{"; for (int file1 = -8; file1 <= 8; file1++) { DirectionFlags flags; if (piece != Piece::BKING && piece != Piece::WKING) { // 移動先 for (int rank2 = -8; rank2 <= 8; rank2++) { for (int file2 = -8; file2 <= 8; file2++) { int rank = rank1 - rank2; int file = file1 - file2; if (rank >= -8 && rank <= 8 && file >= -8 && file <= 8 && Attack::attack(piece, rank2, file2) != 0 && // 移動先に動けるか (Attack::attack(piece, rank, file) != 0 || Attack::attack(piece.getPromoted(), rank, file) != 0)) { // 王手し得る位置か SquareDiff diff(file2+(rank2<<Square::SHIFT_RANK)); Direction dir = diff.toDirection(); if (piece.getMovableDirection().check(DirectionFlags(dir))) { flags.add(dir); } else if (piece.getMovableDirection().check(DirectionFlags(dir, true))) { flags.add(DirectionFlags(dir, true)); } else { assert(false); } } } } } oss << std::hex; oss << "0x" << flags.getInteger() << ","; oss << std::dec; } oss << "},\n"; } oss << "},\n"; } oss << "};\n"; oss << "const unsigned (*Attack::checkTable)[17][17] =\n"; oss << "(unsigned (*)[17][17])&_checkTable[-1][8][8];\n"; oss << "}\n"; // namespace return oss.str(); } }
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/AirQuality/AirQuality.ino
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#include <ThingSpeak.h> #include "secrets.h" #include <WiFi.h> #include <SFE_MicroOLED.h> #include <SparkFunBME280.h> #include <SparkFunCCS811.h> #define REFRESH_RATE 15000 #define OLED_RESET_PIN 9 #define OLED_JUMPER_MODE 1 #define BME280_ADDRESS 0x77 #define CCS811_ADDRESS 0x5B #define RFID_ADDRESS 0x7D #define RFID_TAG_BYTES 6 #define RFID_TIME_BYTES 4 #define RFID_TOTAL_BYTES 10 WiFiServer server(80); WiFiClient wifiClient; unsigned long myChannelNumber = SECRET_CH_ID; const char* myWriteAPIKey = SECRET_WRITE_APIKEY; MicroOLED oled(OLED_RESET_PIN, OLED_JUMPER_MODE); BME280 bme280; CCS811 ccs881(CCS811_ADDRESS); bool connecting = false; void WIFI_Connect() { WiFi.disconnect(); connecting = true; char wifiName[] = SECRET_SSID; char wifiPassword[] = SECRET_PASS; Serial.print("Connecting to WiFi "); Serial.print(wifiName); Serial.println("..."); WiFi.begin(wifiName, wifiPassword); for (int i = 0; i < 60; i++) { if ( WiFi.status() != WL_CONNECTED ) { delay ( 250 ); digitalWrite(LED_BUILTIN, LOW); Serial.print ( "." ); delay ( 250 ); digitalWrite(LED_BUILTIN, HIGH); } } if ( WiFi.status() == WL_CONNECTED ) { Serial.println(""); Serial.println("WiFi Connected"); Serial.println("IP address: "); Serial.println(WiFi.localIP()); } connecting = false; digitalWrite(LED_BUILTIN, 0); } void setup() { pinMode(LED_BUILTIN, OUTPUT); Serial.begin(9600); Serial.println(""); Serial.print("ThingSpeak Channel: "); Serial.println(myChannelNumber); WIFI_Connect(); server.begin(); oled.begin(); bme280.settings.commInterface = I2C_MODE; bme280.settings.I2CAddress = BME280_ADDRESS; bme280.settings.runMode = MODE_FORCED; bme280.settings.tStandby = 0; bme280.settings.filter = 4; bme280.settings.tempOverSample = 1; bme280.settings.pressOverSample = 1; bme280.settings.humidOverSample = 1; bme280.settings.tempCorrection = -5; // -5C correction for sensor calibration delay(10); bme280.begin(); ccs881.begin(); ThingSpeak.begin(wifiClient); // Initialize ThingSpeak oled.clear(ALL); delay(2000); } long lastUpdate = millis(); long scrollingToggle = 0; float lastTemperature = 0; float lastHumidity = 0; float lastPressure = 0; float lastCO2 = 0; float lastTVOC = 0; int lastHall = 0; void loop() { WiFiClient client = server.available(); if (client) { String currentLine = ""; while (client.connected()) { if (client.available()) { char c = client.read(); if (c == '\n') { if (currentLine.length() == 0) { client.println("HTTP/1.1 200 OK"); client.println("Content-type:text/html"); client.println(); client.println("<script type='text/javascript'>setInterval(function() { if (document.getElementById('auto-update').checked) { location.reload(); } }, 4000);</script>"); client.println("<h1>Air Quality Monitor</h1>"); client.print("<p>Temperature: "); client.print(lastTemperature); client.print(" F</p>"); client.print("<p>Humidity: "); client.print(lastHumidity); client.print(" %</p>"); client.print("<p>Pressure: "); client.print(lastPressure); client.print(" kPa</p>"); client.print("<p>CO2: "); client.print(lastCO2); client.print(" ppm</p>"); client.print("<p>TVOC: "); client.print(lastTVOC); client.print(" ppb</p>"); client.print("<p>Hall Value: "); client.print(lastHall); client.print("</p>"); client.print("<p>Last update: "); client.print((millis() - lastUpdate) * 0.001); client.print(" s</p>"); client.print("<input id='auto-update' type='checkbox' checked>"); client.println(); break; } else { currentLine = ""; } } } } client.stop(); } if (millis() > lastUpdate + REFRESH_RATE) { oled.clear(PAGE); oled.setFontType(0); oled.setCursor(0, 0); lastHall = hallRead(); wl_status_t wifiStatus = WiFi.status(); switch (wifiStatus) { case WL_CONNECTED: { String ip = WiFi.localIP().toString(); if (ip.length() > 10) { int start = scrollingToggle % (ip.length() - 10 + 1); ip = ip.substring(start, start + 10); } oled.print(ip); break; } case WL_NO_SHIELD: oled.print("WiFi error"); break; case WL_IDLE_STATUS: oled.print("Connecting"); break; case WL_NO_SSID_AVAIL: oled.print("No SSID"); break; case WL_CONNECTION_LOST: oled.print("Lost WiFi"); Serial.println("wifi disconnected "); break; case WL_DISCONNECTED: oled.print("No WiFi"); Serial.println("wifi disconnected "); break; } if(wifiStatus != WL_CONNECTED && !connecting) { WIFI_Connect(); } lastTemperature = bme280.readTempF(); lastHumidity = bme280.readFloatHumidity(); lastPressure = bme280.readFloatPressure() * 0.001; oled.setCursor(0, 8); oled.print(lastTemperature); oled.print(" F"); oled.setCursor(0, 16); oled.print(lastHumidity); oled.print(" %"); oled.setCursor(0, 24); oled.print(lastPressure); oled.print(" kPa"); ccs881.readAlgorithmResults(); lastCO2 = ccs881.getCO2(); lastTVOC = ccs881.getTVOC(); oled.setCursor(0, 32); oled.print(lastCO2, 0); oled.print(" ppm"); oled.setCursor(0, 40); oled.print(lastTVOC, 0); oled.print(" ppb"); oled.display(); scrollingToggle++; lastUpdate = millis(); // send the values to ThingSpeak ThingSpeak.setField(1, lastTemperature); ThingSpeak.setField(2, lastHumidity); ThingSpeak.setField(3, lastPressure); ThingSpeak.setField(4, lastCO2); ThingSpeak.setField(5, lastTVOC); ThingSpeak.setField(6, lastHall); int responseCode = ThingSpeak.writeFields(myChannelNumber, myWriteAPIKey); if(responseCode == 200){ Serial.println("Channel update successful."); } else{ Serial.println("Problem updating channel. HTTP error code " + String(responseCode)); } digitalWrite(LED_BUILTIN, HIGH); delay(100); digitalWrite(LED_BUILTIN, LOW); } yield(); }
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primaryStateMachine.cpp
#include "primaryStateMachine.h" #include "MainExecMachine.h" #include "DoublePointsStateMachine.h" #include "Globals.h" PrimaryStateMachine::PrimaryStateMachine() { currentState = (state) &PrimaryStateMachine::waitForStart; } void PrimaryStateMachine::waitForStart(bool firstTime) { static bool dpServoCmd = false; static bool debounce1 = false; static bool buttOneDetected = false; static bool buttTwoDetected = false; static bool calibrated = false; if((buttMan.getButtons() & 0x01) && !debounce1) { dpServoCmd = !dpServoCmd; arm.commandDoublePointServo((doublePointStates_t)dpServoCmd); debounce1 = true; } else if (debounce1 && ((buttMan.getButtons() & 0x01) == 0x00)) { debounce1 = false; } /* Calibration requires orienting the robot in the score position, * then pressing the right front button * then orienting the robot in the loading heading * High to low trigger on the left button will commence normal operation. */ if(buttMan.getButtons() & 0x02) { goToWork.setScoreHead(mag.getFiltHead()); buttOneDetected = true; } if(buttOneDetected && ((buttMan.getButtons() & 0x02) == 0)) { calibrated = true; } if((buttMan.getButtons() & 0x04) && calibrated) { goToWork.setLoadHead(mag.getFiltHead()); buttTwoDetected = true; } if (((buttMan.getButtons() & 0x04) == 0) && buttTwoDetected) { currentState = (state) &PrimaryStateMachine::kickSomeAss; runTimeStart = micros(); } } void PrimaryStateMachine::kickSomeAss(bool firstTime) { goToWork.RunTick(); // goToWork.DebugOutput(&Serial2); if (((micros() - runTimeStart) > 160000000) && (!goToWork.lockoutDblDwn())) { currentState = (state) &PrimaryStateMachine::doubleDown; } } void PrimaryStateMachine::doubleDown(bool firstTime) { bankBreaker.loadHeading = goToWork.loadHeading; bankBreaker.scoreHeading = goToWork.scoreHeading; bankBreaker.RunTick(); if ((micros() - runTimeStart) > (minutes_3)) { currentState = (state) &PrimaryStateMachine::youWon; } } void PrimaryStateMachine::youWon(bool firstTime) { wheels.KillMotors(); while (1); }
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AccentColor.h
// Copyright (c) 2016, Matthew Malensek. // Distributed under the BSD 2-Clause License (see LICENSE.txt for details) #pragma once #include <Windows.h> class AccentColor { public: /// <summary>Retrieves the instance of the AccentColor singleton.</summary> static AccentColor *Instance(); /// <summary> /// Retrieves the accent color in ARGB format (0xAARRGGBB). /// </summary> UINT32 Color() const; /// <summary> /// Sets the accent color manually. This will override system accent colors. /// </summary> /// <param name="color"> /// Manual accent color in ARGB format (0xAARRGGBB). /// </param> void Color(UINT32 color); /// <summary> /// Refreshes the system accent color. If an accent was specified manually, /// calling this method will produce no result. This is helpful when the /// system color scheme changes (either automatically from a wallpaper /// slideshow or from a user preference change). /// <para> /// The WM_DWMCOLORIZATIONCOLORCHANGED windows message notifies applications /// of a DWM color change, which can be used to trigger this method. /// </para> /// </summary> void Refresh(); /// <summary> /// Determines whether or not to use the system accent color. /// </summary> /// <param name="enable"> /// If set to true, the system accent color will be queried and cached for /// future use. Otherwise, a manually-specified color (defined with the /// Color(UINT32) method) will be used. /// </param> void UseSystemColor(bool enable = true); private: AccentColor(); ~AccentColor(); static AccentColor *instance; /// <summary>Cached accent color</summary> UINT32 _color; /// <summary>Whether or not to override the system color scheme.</summary> bool _override = false; /// <summary> /// Whether or not to use undocumented DWM APIs to retrieve the accurate /// theme colorization color. /// </summary> bool _useUndocumented = false; /// <summary> /// If undocumented DWM functions are used, the module handle is cached /// here for future use. /// </summary> HMODULE _dwmLib; /// <summary> /// Retrieves system colorization parameters, which includes the raw /// colorization color used by DWM for titlebars and other accents. This /// method returns a different color than the DwmGetColorizationColor() /// function, which doesn't retrieve the actual titlebar color. However, /// it also doesn't return the titlebar color for some themes in Windows 10 /// or the automatic colorization based on wallpaper. /// <para> /// This method uses UNDOCUMENTED API calls and may cause horrific crashes /// in the future. You have been warned! /// </para> /// </summary> /// <returns> /// An integer representing the DWM accent color, or -1 if a failure occurs. /// </returns> INT64 ColorizationParamColor(); };
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/d05/ex02/PresidentialPardonForm.cpp
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PresidentialPardonForm.cpp
#include "Form.hpp" #include "PresidentialPardonForm.hpp" // CONSTRUCTORS PresidentialPardonForm::PresidentialPardonForm(std::string Target) : Form("PresidentialPardonForm", 25, 5), _Target(Target) {} PresidentialPardonForm::PresidentialPardonForm(PresidentialPardonForm const & rhs) : Form(rhs.getName(), rhs.getGradeToSign(), rhs.getGradeToExec()), _Target(rhs.getTarget()) { *this = rhs; } // OPERATORS PresidentialPardonForm &PresidentialPardonForm::operator = (PresidentialPardonForm const &rhs) { Form::operator = (rhs); return (*this); } // METHODS void PresidentialPardonForm::execute(Bureaucrat const& executor) const { Form::execute(executor); std::cout << _Target << " has been pardoned by Zaphod Beeblebrox" << std::endl; } // GETTERS std::string const PresidentialPardonForm::getTarget() const { return (_Target); } // STREAM std::ostream &operator << (std::ostream &lfs, PresidentialPardonForm const &rhs) { lfs << "PresindetialPardonForm Target: " << rhs.getTarget(); return (lfs); }
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/Вторая задача/Product.cpp
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Product.cpp
#pragma once #include "Product.h" #include <stdio.h> #include <stdlib.h> Product::Product() { NumOfStock = 0; Code = 0; Name = ""; Life = 9; Count = 0; Price = 0; } void PrintNum(int num, int N) { string str = to_string(num); for (int i = str.size(); i < N; i++) { str += ' '; } str.substr(N); cout << str; } void PrintStr(string str, int N) { for (int i = str.size(); i < N; i++) { str += ' '; } str.substr(N); cout << str; } void PrintDouble(double d, int N) { string str = to_string(d); for (int i = str.size(); i < N; i++) { str += ' '; } str.substr(N); cout << str; } //печать в консоль void Product::Print() { int N = 20; PrintNum(Code, N); PrintStr(Name, N); PrintNum(NumOfStock, N); PrintStr(InputDate.ToString(), N); PrintNum(Life, N); PrintNum(Count, N); PrintDouble(Price, N); cout << endl; } //считывание с консоли void Product::Input() { InputNum("Введите уникальный код товара", Code); InputStr("Введите название товара", Name); InputNum("Введите номер склада", NumOfStock); InputDate.Input("Введите дату поступления"); InputNum("Введите срок годности в днях", Life); OutPutDate = InputDate; OutPutDate.Increase(Life); InputNum("Введите количество товара", Count); InputNum("Введите цену товара в симолеонах", Price); } //ввод числа с консоли void InputNum(string str, _int32 &res) { cout << str << endl; while (!(cin >> res && res>0)); } void InputNum(string str, double &res) { cout << str << endl; while (!(cin >> res && res>0)); } //ввод строки с консоли void InputStr(string str, string &res) { cout << str << endl; do { cin >> res; } while (res == ""); }
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/ADXLib/Source/Player/Player.cpp
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Player.cpp
#include"Player.h" #include<Library.h> #include<SceneManager/SceneManager.h> #include<ResourceManager/ResourceManager.h> namespace { GameObject *enemy; } struct DATA { DATA() { num = 0; strcpy_s(name, 256, ""); } DATA(int nu, const char *na) { num = nu, strcpy_s(name, 256, na); } int num; char name[256]; }; Player::Player() :GameObject("Player") { /* 画像 */ auto spr = AddComponent<Sprite>(); spr->Load("data\\texture\\solvalou.png"); spr->SetRect(0, 0, 32, 32); /* 音 */ m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire1.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire2.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire3.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire4.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire5.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire6.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire7.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire8.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire9.mp3"); m_se = AddComponent<Sound>(); m_se->Load("data\\sound\\fire10.mp3"); auto col = AddComponent<CircleCollider>(); } Player::~Player() { } void Player::Initialize() { // 位置の初期化(画面の真ん中へ) GetTransform().SetPosition(VGet(WINDOW_WIDTH / 2, WINDOW_HEIGHT / 2, 0)); // 描写順を変更 SetLayer((int)LAYER::PLAYER); // 構造体をセーブ auto p = StructSave<DATA>("data\\save\\save.txt"); auto data = p.Read(); p.Write(DATA(data.num + 1, "abc")); // 自分と同じ階層から検索する enemy = GetParent()->Search("Enemy"); } void Player::Update() { static Timer timer; const float SPEED = MOVE_SPEED * GetTime()->GetDelta(); // 速度×デルタタイム VECTOR vec = VGet(0, 0, 0); auto input = GetInput(); if (input->GetKey(KEY_INPUT_LEFT)) { vec.x = -SPEED; } if (input->GetKey(KEY_INPUT_RIGHT)) { vec.x = SPEED; } if (input->GetKey(KEY_INPUT_UP)) { vec.y = -SPEED; } if (input->GetKey(KEY_INPUT_DOWN)) { vec.y = SPEED; } GetTransform().AddPosition(vec); if (input->GetKeyDown(KEY_INPUT_SPACE)) { timer.Reset(); m_se->Replay(); } // シーン遷移のサンプル if (input->GetKeyDown(KEY_INPUT_RETURN)) { SceneManager::GetInstance()->Change(SCENE_ID::TEST2D); } GetDebug()->SetLog("Second %0.2f", timer.GetSecond()); GetDebug()->SetLog("ロード率 %0.2f", ResourceManager::GetInstance()->GetLoadPercent() * 100.0f); } void Player::OnCollisionEnter(GameObject *collider) { // エネミーに触れているとき if (collider->GetName() == "Enemy") { // 1を押したら if (GetInput()->GetKeyDown(KEY_INPUT_1)) { collider->Destroy(); } } }
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Attachment.h
#pragma once #include "GamePartType.h" #include "Interface/Drawable3D.h" #include "Collision/PhysicsShape.h" #include "Math/Ray.h" #include "Base/GuidObj.h" #include "rapidjson/document.h" namespace tzw { class GamePart; struct Attachment : public GuidObj { vec3 m_pos; vec3 m_normal; vec3 m_up; Attachment(vec3 thePos, vec3 n, vec3 up, GamePart * parent); Attachment(); void getAttachmentInfo(vec3 & pos, vec3 & N, vec3 & up); void getAttachmentInfoWorld(vec3 & pos, vec3 & N, vec3 & up); Matrix44 getAttachmentInfoMat44(); GamePart * m_parent; //each attachment hase a small AABB to detect collision bool isHit(Ray rayIn, vec3& hitpointInLocal); int attachmentType; Attachment * m_connected; std::string m_connectedGUID; std::string m_locale; void breakConnection(); float m_degree; float m_collisionSize; ~Attachment(); }; }
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sqlhelpers.h
/* sqlhelpers.h * WhirlyGlobeLib * * Created by Steve Gifford on 9/8/09. * Copyright 2011-2022 mousebird consulting * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #include <Foundation/Foundation.h> #include "sqlite3.h" namespace sqlhelpers { /// Create the statement, run it, finalize it. /// Kicks out an exception on failure void OneShot(sqlite3 *,const char *); /// NSString version of OneShot void OneShot(sqlite3 *,NSString *); /** Encapsulates a SQLite3 statement in a way that does not make me want to punch someone. */ class StatementRead { public: /// Construct with the statement and maybe just run the damn thing StatementRead(sqlite3 *db,const char *,bool justRun=false); StatementRead(sqlite3 *db,NSString *,bool justRun=false); /// Destructor will call finalize ~StatementRead(); /// Returns false if initialization failed bool isValid(); /// Calls step, expecting a row. /// Returns false if we're done, throws an exception on error bool stepRow(); /// You can force a finalize here void finalize(); /// Return an int from the current row int getInt(); /// Return a double from the current row double getDouble(); /// Return an NSString from the current row NSString *getString(); /// Return a boolean from the current row BOOL getBool(); /// Return a blob from the current row NSData *getBlob(); protected: void init(sqlite3 *db,const char *,bool justRun=false); bool valid; sqlite3 *db; sqlite3_stmt *stmt; bool isFinalized; int curField; }; /** This version is for an insert or update. */ class StatementWrite { public: StatementWrite(sqlite3 *db,const char *); StatementWrite(sqlite3 *db,NSString *); ~StatementWrite(); /// Run the insert/update. /// Triggers an exception on failure void go(); /// Finalize it (optional) void finalize(); /// Add an integer void add(int); /// Add a double void add(double); /// Add a string void add(NSString *); /// Add a boolean void add(BOOL); protected: void init(sqlite3 *db,const char *); sqlite3_stmt *stmt; bool isFinalized; int curField; }; }
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/Engine/Tank.cpp
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Neithari/Space-Invaders
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Tank.cpp
#include "Tank.h" Tank::Tank( Graphics& gfx ,const Vec2<float>& in_loc, const Rect<float>* in_pPlaySpace, const int in_maxShotCount ) : gfx( gfx ), startLoc( in_loc ), loc( startLoc ), pPlaySpace( in_pPlaySpace ), maxShotCount( in_maxShotCount ), soundShot( L"Sounds\\shoot.wav" ) { } void Tank::Restart() { loc = startLoc; shot.swap( std::vector<TankShot>() ); } const Vec2<int>& Tank::GetDimention() const { return dim; } const Vec2<float>& Tank::GetLocation() const { return loc; } void Tank::Draw() { gfx.DrawSprite( (int)loc.x, (int)loc.y, sprite, SpriteEffect::Chroma{ Colors::Magenta } ); for( int i = 0; i < shot.size(); i++ ) { shot[i].Draw( gfx ); } } void Tank::DrawHit() { gfx.DrawSprite( (int)loc.x, (int)loc.y, sprite, SpriteEffect::Substitution{ Colors::Magenta, Colors::Red } ); } float Tank::ClampToPlaySpace() { const float left = loc.x; const float right = loc.x + dim.x; const float top = loc.y; const float bottom = loc.y + dim.y; if( left < pPlaySpace->left ) { return pPlaySpace->left; } if( right >= pPlaySpace->right ) { return pPlaySpace->right - float( dim.x + 1 ); } else { return loc.x; } if( top < pPlaySpace->top ) { return pPlaySpace->top; } if( bottom >= pPlaySpace->bottom ) { return pPlaySpace->bottom - float( dim.y + 1 ); } else { return loc.y; } } void Tank::Update( const Keyboard& kbd,const float dt ) { for( int i = 0; i < shot.size(); i++ ) { if( shot[i].Update( dt ) ) { DeleteShot( i ); } } if( kbd.KeyIsPressed( VK_RIGHT ) ) { loc.x += speed * dt; loc.x = ClampToPlaySpace(); } if( kbd.KeyIsPressed( VK_LEFT ) ) { loc.x -= speed * dt; loc.x = ClampToPlaySpace(); } if( kbd.KeyIsPressed( VK_SPACE ) ) { if( !rapidShotPrevent && GetShotCount() < maxShotCount ) { rapidShotPrevent = true; CreateShot( loc ); soundShot.Play( 1.0f, 0.5f ); } } else { rapidShotPrevent = false; } } bool Tank::Collision( const Vec2<float>& in_loc,const Vec2<int>& in_dim ) const { return Collision( Rect<float>( in_loc, in_dim.x, in_dim.y ) ); } bool Tank::Collision( const Rect<float>& obj ) const { if( isAlive ) { return GetTankRect().IsOverlappingWith( obj ); } return false; } const Vec2<float> Tank::GetShotLoc( const int i ) const { if( i < shot.size() ) { return shot[i].GetLoc(); } else { return { 0,0 }; } } const Vec2<int>& Tank::GetShotDim() const { return TankShot::GetDim(); } const Rect<float> Tank::GetShotRect( const int i ) const { Vec2<int> shotDim = GetShotDim(); return Rect<float>( GetShotLoc( i ), shotDim.x, shotDim.y ); } const Rect<float> Tank::GetTankRect() const { return Rect<float>( loc, dim.x, dim.y ); } const int Tank::GetShotCount() const { return int( shot.size() ); } void Tank::CreateShot( const Vec2<float>& origin ) { shot.emplace_back( origin, pPlaySpace ); } void Tank::DeleteShot( const int i ) { shot.erase( shot.begin() + i ); } Tank::~Tank() { pPlaySpace = nullptr; }
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/source/tree-graph/minimalTree.cpp
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no_license
mycppfeed/Leetmap
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refs/heads/master
2021-11-04T00:13:19.882064
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minimalTree.cpp
#include<iostream> typedef struct _Node { int data; struct _Node* left; struct _Node* right; } node; void insert(node** root, int data) { if(NULL == *root) { node* n = new node; n->data = data; n->left = n->right = NULL; *root = n; } else { if(data <= (*root)->data) { if((*root)->left) { insert(&((*root)->left), data); } else { node* n = new node; n->data = data; (*root)->left = n; } } else { if((*root)->right) { insert(&((*root)->left), data); } else { node* n = new node; n->data = data; (*root)->right = n; } } } } void minBST(node** root, int *arr, int start, int end) { if(start > end) { return; } int mid = start + (end - start)/2; insert(root, arr[mid]); //left half int left_end = mid -1; minBST(&((*root)->left), arr, start, left_end); //right half int right_start = mid +1; minBST(&((*root)->right), arr, right_start, end); } void deleteBST(node* root) { if(NULL == root) { return; } deleteBST(root->left); deleteBST(root->right); delete root; } void print(node* root) { if(NULL == root) { return; } print(root->left); std::cout << " "<< root->data ; print(root->right); delete root; } int main() { node* root = NULL; int arr[] = {1,2,3,4,5,6,7,8,9}; int end = sizeof(arr)/sizeof(arr[0]); minBST(&root, arr, 0, end-1); print(root); }
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/include/dex/dex_ir_collectionmap.h
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strazzere/DexRewrite
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h
dex_ir_collectionmap.h
/** * @ name unpacker * @ author xiaobaiyey * @ email xiaobaiyey@outlook.com * @ time 2019/4/6 9:24 PM * @ class describe */ #ifndef UNPACKER_COLLECTIONMAP_H #define UNPACKER_COLLECTIONMAP_H #include <map> #include "dex_ir_collectionbase.h" #include <base/macros.h> #include <base/logging.h> namespace dex_ir { template<class T> class CollectionMap : public CollectionBase<T> { public: CollectionMap() = default; // Returns the existing item if it is already inserted, null otherwise. T *GetExistingObject(uint32_t offset) { auto it = collection_.find(offset); return it != collection_.end() ? it->second : nullptr; } // Lower case for template interop with std::map. uint32_t size() const { return collection_.size(); } std::map<uint32_t, T *> &Collection() { return collection_; } ~CollectionMap() { const char* symbol=typeid(T).name(); int status; char *demangled = abi::__cxa_demangle(symbol, 0, 0, &status); int maps_size=size(); //collection_.erase(collection_.end());xx } private: std::map<uint32_t, T *> collection_; void AddItem(T *object, uint32_t offset) { auto it = collection_.emplace(offset, object); CHECK(it.second) << "CollectionMap already has an object with offset " << offset << " " << " and address " << it.first->second; } friend class Collections; DISALLOW_COPY_AND_ASSIGN(CollectionMap); }; } #endif //UNPACKER_COLLECTIONMAP_H
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ecg_Checksum.h
/* * * Copyright 2008-2015 PHS, All Rights Reserved * * Written by Jeff Kuang (kuangjunjie@phs-med.com) * */ #ifndef ECG_CHECKSUM_H #define ECG_CHECKSUM_H #include "ecg_Core.h" namespace ecg { //////////////////////////////////////////////////////////////////////////////// typedef dword CRC32; //////////////////////////////////////////////////////////////////////////////// /** * ¼ÆËãCRC32 * * ¶àÏîʽ£ºx32 + x26 + x23 + x22 + x16 + x12 + x11 + x10 + x8 + x7 + x5 + x4 + x2 + x + 1 */ CRC32 calcCRC32(const dword* buffer, size_t size); } // namespace #endif // ECG_CHECKSUM_H
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JacquesdeH/BUAA_Compiler2020
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core_mips_Mips.h
// // Created by JacquesdeH on 2020/11/15. // #ifndef PROJECT_CORE_MIPS_MIPS_H #define PROJECT_CORE_MIPS_MIPS_H #include <vector> #include <string> #include <map> #include <initializer_list> #include "core_mips_ObjCodes.h" #include "utils_inter_typedef.h" #include "utils_inter_MIR.h" namespace mips { typedef std::map<std::string, mips::SymbolInfo> MipsTable; class Mips { private: inter::MIR mir; MipsTable mipsTable; // no reset but update at each proc BlockRegPool blockRegPool; // reset every block ProcRegBook procRegBook; int stackOffset; // reset every proc int globalOffset; // no reset for $gp use public: Mips(const inter::MIR & _mir); private: void _resetStackOffset(); void _resetGlobalOffset(); void _resetBlockRegPool(); void _resetProcRegBook(); mips::ObjCodes _alignStack(const std::string & _type); mips::ObjCodes _alignData(const std::string & _type); mips::ObjCodes _toReg(std::string & _reg, const std::string &_mark, const bool &_link, const bool &_init, const std::set<std::string> &_excludedRegs, const std::string &_mustReg); private: mips::ObjCodes _compileMain(const inter::Proc & _main); mips::ObjCodes _compileFuncs(const std::vector<inter::Proc> & funcs); mips::ObjCodes _compileProc(const inter::Proc & _proc); mips::ObjCodes _compileBlock(const inter::Block & _block); mips::ObjCodes _compileQuad(const inter::Quad & _quad); mips::ObjCodes _compileGlobalStrings(const inter::MapDeclareString & mapGlobalString); mips::ObjCodes _compileGlobalChars(const inter::MapDeclareChar & mapGlobalChar); mips::ObjCodes _compileGlobalInts(const inter::MapDeclareInt & mapGlobalInt); mips::ObjCodes _compileGlobals(const inter::MapDeclareChar & mapGlobalChar, const inter::MapDeclareInt & mapGlobalInt); private: mips::ObjCodes compileDataSegment(); mips::ObjCodes compileTextSegment(); private: mips::ObjCodes _compileMathOp(const inter::Quad &_quad); mips::ObjCodes _compileBranchJumpOp(const inter::Quad &_quad); mips::ObjCodes _compileLoadStoreOp(const inter::Quad &_quad); mips::ObjCodes _compileLoadOp(const inter::Quad &_quad); mips::ObjCodes _compileStoreOp(const inter::Quad &_quad); mips::ObjCodes _compileMoveOp(const inter::Quad &_quad); mips::ObjCodes _compileReadOp(const inter::Quad &_quad); mips::ObjCodes _compileWriteOp(const inter::Quad &_quad); mips::ObjCodes _compileStringOp(const inter::Quad &_quad); mips::ObjCodes _compilePushOp(const inter::Quad &_quad); mips::ObjCodes _compileDepushOp(const inter::Quad &_quad); mips::ObjCodes _compileParaOp(const inter::Quad &_quad); mips::ObjCodes _compileCallOp(const inter::Quad &_quad); mips::ObjCodes _compileMoveRetOp(const inter::Quad &_quad); mips::ObjCodes _compileRetOp(const inter::Quad &_quad); mips::ObjCodes _compileExitOp(const inter::Quad &_quad); public: mips::ObjCodes compile(); }; } #endif //PROJECT_CORE_MIPS_MIPS_H
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Node.h
#pragma once class Node { public: Node(); Node(int Key, Node* Left, Node* Right, Node* Parent = nullptr); int Key; Node* Left; Node* Right; Node* Parent; };
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fab672000/JamTaba
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ChatTextEditor.cpp
#include "ChatTextEditor.h" #include <QDebug> #include <QTextBlock> #include <QLayout> #include <QRegularExpression> ChatTextEditor::ChatTextEditor(QWidget *parent) : QTextBrowser(parent), bestWidth(50) { setVerticalScrollBarPolicy(Qt::ScrollBarAlwaysOff); setWordWrapMode(QTextOption::WrapAtWordBoundaryOrAnywhere); setReadOnly(true); setFrameShape(QFrame::NoFrame); setOpenExternalLinks(true); viewport()->setAutoFillBackground(false); // transparent connect(this, &ChatTextEditor::textChanged, this, &ChatTextEditor::updateWidth); } void ChatTextEditor::updateWidth() { bestWidth = computeBestWidth(); document()->setTextWidth(bestWidth); updateGeometry(); } uint ChatTextEditor::getEmojisCount() const { const static QRegularExpression REGEX("<img src=\":/emoji/icons"); return document()->toHtml().count(REGEX); } quint32 ChatTextEditor::computeBestWidth() const { int maxBlockWidth = 0; auto block = document()->begin(); while (block != document()->end()) { int w = fontMetrics().width(block.text()) + 30; w += getEmojisCount() * 22; // add emoji width (22 pixels) because emoji icon is larger than a simple character if (w > maxBlockWidth) maxBlockWidth = w; block = block.next(); } return qMin(maxBlockWidth, maximumWidth()); } QSize ChatTextEditor::sizeHint() const { return QSize(bestWidth, document()->size().height()); } QSize ChatTextEditor::minimumSizeHint() const { return sizeHint(); }
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alexhe101/data-structure-mooc--from-Tsinghua-ZJU
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Queue.cpp
#include"List.h" template<typename T>class Queue:public List<T> { public: void enqueue(T const&e){insertAsLast(e);} T dequeue() {return remove(first());} T &front() {return first()->data;} };
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strikerdpk/Cplusplus
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chocolate.cpp
#include <iostream> using namespace std; int chocolates(int rupee) { int rchocolates = 0; int chocolates = rupee; int wrappers = chocolates; while (wrappers >= 3) { rchocolates = wrappers / 3; wrappers = rchocolates + wrappers % 3; chocolates = rchocolates + chocolates; } return chocolates; } int main() { int rupee; cin >> rupee; cout << chocolates(rupee) << " "; }
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row_common.cc
/* * Copyright 2011 The LibYuv Project Authors. All rights reserved. * * Use of this source code is governed by a BSD-style license * that can be found in the LICENSE file in the root of the source * tree. An additional intellectual property rights grant can be found * in the file PATENTS. All contributing project authors may * be found in the AUTHORS file in the root of the source tree. */ #include "libyuv/row.h" #include <string.h> // For memcpy #include "libyuv/basic_types.h" #ifdef __cplusplus namespace libyuv { extern "C" { #endif void BGRAToARGBRow_C(const uint8* src_bgra, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { // To support in-place conversion. uint8 a = src_bgra[0]; uint8 r = src_bgra[1]; uint8 g = src_bgra[2]; uint8 b = src_bgra[3]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = a; dst_argb += 4; src_bgra += 4; } } void ABGRToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { // To support in-place conversion. uint8 r = src_abgr[0]; uint8 g = src_abgr[1]; uint8 b = src_abgr[2]; uint8 a = src_abgr[3]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = a; dst_argb += 4; src_abgr += 4; } } void RGBAToARGBRow_C(const uint8* src_abgr, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { // To support in-place conversion. uint8 a = src_abgr[0]; uint8 b = src_abgr[1]; uint8 g = src_abgr[2]; uint8 r = src_abgr[3]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = a; dst_argb += 4; src_abgr += 4; } } void RGB24ToARGBRow_C(const uint8* src_rgb24, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_rgb24[0]; uint8 g = src_rgb24[1]; uint8 r = src_rgb24[2]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = 255u; dst_argb += 4; src_rgb24 += 3; } } void RAWToARGBRow_C(const uint8* src_raw, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { uint8 r = src_raw[0]; uint8 g = src_raw[1]; uint8 b = src_raw[2]; dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = 255u; dst_argb += 4; src_raw += 3; } } void RGB565ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_rgb[0] & 0x1f; uint8 g = (src_rgb[0] >> 5) | ((src_rgb[1] & 0x07) << 3); uint8 r = src_rgb[1] >> 3; dst_argb[0] = (b << 3) | (b >> 2); dst_argb[1] = (g << 2) | (g >> 4); dst_argb[2] = (r << 3) | (r >> 2); dst_argb[3] = 255u; dst_argb += 4; src_rgb += 2; } } void ARGB1555ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_rgb[0] & 0x1f; uint8 g = (src_rgb[0] >> 5) | ((src_rgb[1] & 0x03) << 3); uint8 r = (src_rgb[1] & 0x7c) >> 2; uint8 a = src_rgb[1] >> 7; dst_argb[0] = (b << 3) | (b >> 2); dst_argb[1] = (g << 3) | (g >> 2); dst_argb[2] = (r << 3) | (r >> 2); dst_argb[3] = -a; dst_argb += 4; src_rgb += 2; } } void ARGB4444ToARGBRow_C(const uint8* src_rgb, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_rgb[0] & 0x0f; uint8 g = src_rgb[0] >> 4; uint8 r = src_rgb[1] & 0x0f; uint8 a = src_rgb[1] >> 4; dst_argb[0] = (b << 4) | b; dst_argb[1] = (g << 4) | g; dst_argb[2] = (r << 4) | r; dst_argb[3] = (a << 4) | a; dst_argb += 4; src_rgb += 2; } } void ARGBToRGBARow_C(const uint8* src_argb, uint8* dst_rgb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_argb[0]; uint8 g = src_argb[1]; uint8 r = src_argb[2]; uint8 a = src_argb[3]; dst_rgb[0] = a; dst_rgb[1] = b; dst_rgb[2] = g; dst_rgb[3] = r; dst_rgb += 4; src_argb += 4; } } void ARGBToRGB24Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_argb[0]; uint8 g = src_argb[1]; uint8 r = src_argb[2]; dst_rgb[0] = b; dst_rgb[1] = g; dst_rgb[2] = r; dst_rgb += 3; src_argb += 4; } } void ARGBToRAWRow_C(const uint8* src_argb, uint8* dst_rgb, int width) { for (int x = 0; x < width; ++x) { uint8 b = src_argb[0]; uint8 g = src_argb[1]; uint8 r = src_argb[2]; dst_rgb[0] = r; dst_rgb[1] = g; dst_rgb[2] = b; dst_rgb += 3; src_argb += 4; } } // TODO(fbarchard): support big endian CPU void ARGBToRGB565Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { for (int x = 0; x < width - 1; x += 2) { uint8 b0 = src_argb[0] >> 3; uint8 g0 = src_argb[1] >> 2; uint8 r0 = src_argb[2] >> 3; uint8 b1 = src_argb[4] >> 3; uint8 g1 = src_argb[5] >> 2; uint8 r1 = src_argb[6] >> 3; *reinterpret_cast<uint32*>(dst_rgb) = b0 | (g0 << 5) | (r0 << 11) | (b1 << 16) | (g1 << 21) | (r1 << 27); dst_rgb += 4; src_argb += 8; } if (width & 1) { uint8 b0 = src_argb[0] >> 3; uint8 g0 = src_argb[1] >> 2; uint8 r0 = src_argb[2] >> 3; *reinterpret_cast<uint16*>(dst_rgb) = b0 | (g0 << 5) | (r0 << 11); } } void ARGBToARGB1555Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { for (int x = 0; x < width - 1; x += 2) { uint8 b0 = src_argb[0] >> 3; uint8 g0 = src_argb[1] >> 3; uint8 r0 = src_argb[2] >> 3; uint8 a0 = src_argb[3] >> 7; uint8 b1 = src_argb[4] >> 3; uint8 g1 = src_argb[5] >> 3; uint8 r1 = src_argb[6] >> 3; uint8 a1 = src_argb[7] >> 7; *reinterpret_cast<uint32*>(dst_rgb) = b0 | (g0 << 5) | (r0 << 10) | (a0 << 15) | (b1 << 16) | (g1 << 21) | (r1 << 26) | (a1 << 31); dst_rgb += 4; src_argb += 8; } if (width & 1) { uint8 b0 = src_argb[0] >> 3; uint8 g0 = src_argb[1] >> 3; uint8 r0 = src_argb[2] >> 3; uint8 a0 = src_argb[3] >> 7; *reinterpret_cast<uint16*>(dst_rgb) = b0 | (g0 << 5) | (r0 << 10) | (a0 << 15); } } void ARGBToARGB4444Row_C(const uint8* src_argb, uint8* dst_rgb, int width) { for (int x = 0; x < width - 1; x += 2) { uint8 b0 = src_argb[0] >> 4; uint8 g0 = src_argb[1] >> 4; uint8 r0 = src_argb[2] >> 4; uint8 a0 = src_argb[3] >> 4; uint8 b1 = src_argb[4] >> 4; uint8 g1 = src_argb[5] >> 4; uint8 r1 = src_argb[6] >> 4; uint8 a1 = src_argb[7] >> 4; *reinterpret_cast<uint32*>(dst_rgb) = b0 | (g0 << 4) | (r0 << 8) | (a0 << 12) | (b1 << 16) | (g1 << 20) | (r1 << 24) | (a1 << 28); dst_rgb += 4; src_argb += 8; } if (width & 1) { uint8 b0 = src_argb[0] >> 4; uint8 g0 = src_argb[1] >> 4; uint8 r0 = src_argb[2] >> 4; uint8 a0 = src_argb[3] >> 4; *reinterpret_cast<uint16*>(dst_rgb) = b0 | (g0 << 4) | (r0 << 8) | (a0 << 12); } } static __inline int RGBToY(uint8 r, uint8 g, uint8 b) { return (( 66 * r + 129 * g + 25 * b + 128) >> 8) + 16; } static __inline int RGBToU(uint8 r, uint8 g, uint8 b) { return ((-38 * r - 74 * g + 112 * b + 128) >> 8) + 128; } static __inline int RGBToV(uint8 r, uint8 g, uint8 b) { return ((112 * r - 94 * g - 18 * b + 128) >> 8) + 128; } #define MAKEROWY(NAME, R, G, B) \ void NAME ## ToYRow_C(const uint8* src_argb0, uint8* dst_y, int width) { \ for (int x = 0; x < width; ++x) { \ dst_y[0] = RGBToY(src_argb0[R], src_argb0[G], src_argb0[B]); \ src_argb0 += 4; \ dst_y += 1; \ } \ } \ void NAME ## ToUVRow_C(const uint8* src_rgb0, int src_stride_rgb, \ uint8* dst_u, uint8* dst_v, int width) { \ const uint8* src_rgb1 = src_rgb0 + src_stride_rgb; \ for (int x = 0; x < width - 1; x += 2) { \ uint8 ab = (src_rgb0[B] + src_rgb0[B + 4] + \ src_rgb1[B] + src_rgb1[B + 4]) >> 2; \ uint8 ag = (src_rgb0[G] + src_rgb0[G + 4] + \ src_rgb1[G] + src_rgb1[G + 4]) >> 2; \ uint8 ar = (src_rgb0[R] + src_rgb0[R + 4] + \ src_rgb1[R] + src_rgb1[R + 4]) >> 2; \ dst_u[0] = RGBToU(ar, ag, ab); \ dst_v[0] = RGBToV(ar, ag, ab); \ src_rgb0 += 8; \ src_rgb1 += 8; \ dst_u += 1; \ dst_v += 1; \ } \ if (width & 1) { \ uint8 ab = (src_rgb0[B] + src_rgb1[B]) >> 1; \ uint8 ag = (src_rgb0[G] + src_rgb1[G]) >> 1; \ uint8 ar = (src_rgb0[R] + src_rgb1[R]) >> 1; \ dst_u[0] = RGBToU(ar, ag, ab); \ dst_v[0] = RGBToV(ar, ag, ab); \ } \ } MAKEROWY(ARGB, 2, 1, 0) MAKEROWY(BGRA, 1, 2, 3) MAKEROWY(ABGR, 0, 1, 2) MAKEROWY(RGBA, 3, 2, 1) // http://en.wikipedia.org/wiki/Grayscale. // 0.11 * B + 0.59 * G + 0.30 * R // Coefficients rounded to multiple of 2 for consistency with SSSE3 version. static __inline int RGBToGray(uint8 r, uint8 g, uint8 b) { return (( 76 * r + 152 * g + 28 * b) >> 8); } void ARGBGrayRow_C(const uint8* src_argb, uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { uint8 y = RGBToGray(src_argb[2], src_argb[1], src_argb[0]); dst_argb[2] = dst_argb[1] = dst_argb[0] = y; dst_argb[3] = src_argb[3]; dst_argb += 4; src_argb += 4; } } // Convert a row of image to Sepia tone. void ARGBSepiaRow_C(uint8* dst_argb, int width) { for (int x = 0; x < width; ++x) { int b = dst_argb[0]; int g = dst_argb[1]; int r = dst_argb[2]; int sb = (b * 17 + g * 68 + r * 35) >> 7; int sg = (b * 22 + g * 88 + r * 45) >> 7; int sr = (b * 24 + g * 98 + r * 50) >> 7; // b does not over flow. a is preserved from original. if (sg > 255) { sg = 255; } if (sr > 255) { sr = 255; } dst_argb[0] = sb; dst_argb[1] = sg; dst_argb[2] = sr; dst_argb += 4; } } // Apply color matrix to a row of image. Matrix is signed. void ARGBColorMatrixRow_C(uint8* dst_argb, const int8* matrix_argb, int width) { for (int x = 0; x < width; ++x) { int b = dst_argb[0]; int g = dst_argb[1]; int r = dst_argb[2]; int a = dst_argb[3]; int sb = (b * matrix_argb[0] + g * matrix_argb[1] + r * matrix_argb[2] + a * matrix_argb[3]) >> 7; int sg = (b * matrix_argb[4] + g * matrix_argb[5] + r * matrix_argb[6] + a * matrix_argb[7]) >> 7; int sr = (b * matrix_argb[8] + g * matrix_argb[9] + r * matrix_argb[10] + a * matrix_argb[11]) >> 7; if (sb < 0) { sb = 0; } if (sb > 255) { sb = 255; } if (sg < 0) { sg = 0; } if (sg > 255) { sg = 255; } if (sr < 0) { sr = 0; } if (sr > 255) { sr = 255; } dst_argb[0] = sb; dst_argb[1] = sg; dst_argb[2] = sr; dst_argb += 4; } } // Apply color table to a row of image. void ARGBColorTableRow_C(uint8* dst_argb, const uint8* table_argb, int width) { for (int x = 0; x < width; ++x) { int b = dst_argb[0]; int g = dst_argb[1]; int r = dst_argb[2]; int a = dst_argb[3]; dst_argb[0] = table_argb[b * 4 + 0]; dst_argb[1] = table_argb[g * 4 + 1]; dst_argb[2] = table_argb[r * 4 + 2]; dst_argb[3] = table_argb[a * 4 + 3]; dst_argb += 4; } } void ARGBQuantizeRow_C(uint8* dst_argb, int scale, int interval_size, int interval_offset, int width) { for (int x = 0; x < width; ++x) { int b = dst_argb[0]; int g = dst_argb[1]; int r = dst_argb[2]; dst_argb[0] = (b * scale >> 16) * interval_size + interval_offset; dst_argb[1] = (g * scale >> 16) * interval_size + interval_offset; dst_argb[2] = (r * scale >> 16) * interval_size + interval_offset; dst_argb += 4; } } void I400ToARGBRow_C(const uint8* src_y, uint8* dst_argb, int width) { // Copy a Y to RGB. for (int x = 0; x < width; ++x) { uint8 y = src_y[0]; dst_argb[2] = dst_argb[1] = dst_argb[0] = y; dst_argb[3] = 255u; dst_argb += 4; ++src_y; } } // C reference code that mimics the YUV assembly. #define YG 74 /* static_cast<int8>(1.164 * 64 + 0.5) */ #define UB 127 /* min(63,static_cast<int8>(2.018 * 64)) */ #define UG -25 /* static_cast<int8>(-0.391 * 64 - 0.5) */ #define UR 0 #define VB 0 #define VG -52 /* static_cast<int8>(-0.813 * 64 - 0.5) */ #define VR 102 /* static_cast<int8>(1.596 * 64 + 0.5) */ // Bias #define BB UB * 128 + VB * 128 #define BG UG * 128 + VG * 128 #define BR UR * 128 + VR * 128 static __inline uint32 Clip(int32 val) { if (val < 0) { return static_cast<uint32>(0); } else if (val > 255) { return static_cast<uint32>(255); } return static_cast<uint32>(val); } static __inline void YuvPixel(uint8 y, uint8 u, uint8 v, uint8* rgb_buf, int ashift, int rshift, int gshift, int bshift) { int32 y1 = (static_cast<int32>(y) - 16) * YG; uint32 b = Clip(static_cast<int32>((u * UB + v * VB) - (BB) + y1) >> 6); uint32 g = Clip(static_cast<int32>((u * UG + v * VG) - (BG) + y1) >> 6); uint32 r = Clip(static_cast<int32>((u * UR + v * VR) - (BR) + y1) >> 6); *reinterpret_cast<uint32*>(rgb_buf) = (b << bshift) | (g << gshift) | (r << rshift) | (255u << ashift); } static __inline void YuvPixel2(uint8 y, uint8 u, uint8 v, uint8* b, uint8* g, uint8* r) { int32 y1 = (static_cast<int32>(y) - 16) * YG; *b = Clip(static_cast<int32>((u * UB + v * VB) - (BB) + y1) >> 6); *g = Clip(static_cast<int32>((u * UG + v * VG) - (BG) + y1) >> 6); *r = Clip(static_cast<int32>((u * UR + v * VR) - (BR) + y1) >> 6); } void I444ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width; ++x) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf, 24, 16, 8, 0); y_buf += 1; u_buf += 1; v_buf += 1; rgb_buf += 4; // Advance 1 pixel. } } // Also used for 420 void I422ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 24, 16, 8, 0); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); } } void I422ToRGB24Row_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel2(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); YuvPixel2(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 3, rgb_buf + 4, rgb_buf + 5); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 6; // Advance 2 pixels. } if (width & 1) { YuvPixel2(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); } } void I422ToRAWRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel2(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 2, rgb_buf + 1, rgb_buf + 0); YuvPixel2(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 5, rgb_buf + 4, rgb_buf + 3); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 6; // Advance 2 pixels. } if (width & 1) { YuvPixel2(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, rgb_buf + 1, rgb_buf + 2); } } void I411ToARGBRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 3; x += 4) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 24, 16, 8, 0); YuvPixel(y_buf[2], u_buf[0], v_buf[0], rgb_buf + 8, 24, 16, 8, 0); YuvPixel(y_buf[3], u_buf[0], v_buf[0], rgb_buf + 12, 24, 16, 8, 0); y_buf += 4; u_buf += 1; v_buf += 1; rgb_buf += 16; // Advance 4 pixels. } if (width & 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 24, 16, 8, 0); y_buf += 2; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 16, 8, 0); } } void NV12ToARGBRow_C(const uint8* y_buf, const uint8* uv_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], uv_buf[0], uv_buf[1], rgb_buf + 0, 24, 16, 8, 0); YuvPixel(y_buf[1], uv_buf[0], uv_buf[1], rgb_buf + 4, 24, 16, 8, 0); y_buf += 2; uv_buf += 2; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], uv_buf[0], uv_buf[1], rgb_buf + 0, 24, 16, 8, 0); } } void NV21ToARGBRow_C(const uint8* y_buf, const uint8* vu_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], vu_buf[1], vu_buf[0], rgb_buf + 0, 24, 16, 8, 0); YuvPixel(y_buf[1], vu_buf[1], vu_buf[0], rgb_buf + 4, 24, 16, 8, 0); y_buf += 2; vu_buf += 2; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], vu_buf[1], vu_buf[0], rgb_buf + 0, 24, 16, 8, 0); } } void I422ToBGRARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 0, 8, 16, 24); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 0, 8, 16, 24); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf, 0, 8, 16, 24); } } void I422ToABGRRow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 0, 8, 16); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 24, 0, 8, 16); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 24, 0, 8, 16); } } void I422ToRGBARow_C(const uint8* y_buf, const uint8* u_buf, const uint8* v_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width - 1; x += 2) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 0, 24, 16, 8); YuvPixel(y_buf[1], u_buf[0], v_buf[0], rgb_buf + 4, 0, 24, 16, 8); y_buf += 2; u_buf += 1; v_buf += 1; rgb_buf += 8; // Advance 2 pixels. } if (width & 1) { YuvPixel(y_buf[0], u_buf[0], v_buf[0], rgb_buf + 0, 0, 24, 16, 8); } } void YToARGBRow_C(const uint8* y_buf, uint8* rgb_buf, int width) { for (int x = 0; x < width; ++x) { YuvPixel(y_buf[0], 128, 128, rgb_buf, 24, 16, 8, 0); y_buf += 1; rgb_buf += 4; // Advance 1 pixel. } } void MirrorRow_C(const uint8* src, uint8* dst, int width) { src += width - 1; for (int x = 0; x < width - 1; x += 2) { dst[x] = src[0]; dst[x + 1] = src[-1]; src -= 2; } if (width & 1) { dst[width - 1] = src[0]; } } void MirrorRowUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { src_uv += (width - 1) << 1; for (int x = 0; x < width - 1; x += 2) { dst_u[x] = src_uv[0]; dst_u[x + 1] = src_uv[-2]; dst_v[x] = src_uv[1]; dst_v[x + 1] = src_uv[-2 + 1]; src_uv -= 4; } if (width & 1) { dst_u[width - 1] = src_uv[0]; dst_v[width - 1] = src_uv[1]; } } void ARGBMirrorRow_C(const uint8* src, uint8* dst, int width) { const uint32* src32 = reinterpret_cast<const uint32*>(src); uint32* dst32 = reinterpret_cast<uint32*>(dst); src32 += width - 1; for (int x = 0; x < width - 1; x += 2) { dst32[x] = src32[0]; dst32[x + 1] = src32[-1]; src32 -= 2; } if (width & 1) { dst32[width - 1] = src32[0]; } } void SplitUV_C(const uint8* src_uv, uint8* dst_u, uint8* dst_v, int width) { for (int x = 0; x < width - 1; x += 2) { dst_u[x] = src_uv[0]; dst_u[x + 1] = src_uv[2]; dst_v[x] = src_uv[1]; dst_v[x + 1] = src_uv[3]; src_uv += 4; } if (width & 1) { dst_u[width - 1] = src_uv[0]; dst_v[width - 1] = src_uv[1]; } } void CopyRow_C(const uint8* src, uint8* dst, int count) { memcpy(dst, src, count); } void SetRow8_C(uint8* dst, uint32 v8, int count) { #ifdef _MSC_VER // VC will generate rep stosb. for (int x = 0; x < count; ++x) { dst[x] = v8; } #else memset(dst, v8, count); #endif } void SetRows32_C(uint8* dst, uint32 v32, int width, int dst_stride, int height) { for (int y = 0; y < height; ++y) { uint32* d = reinterpret_cast<uint32*>(dst); for (int x = 0; x < width; ++x) { d[x] = v32; } dst += dst_stride; } } // Filter 2 rows of YUY2 UV's (422) into U and V (420). void YUY2ToUVRow_C(const uint8* src_yuy2, int src_stride_yuy2, uint8* dst_u, uint8* dst_v, int width) { // Output a row of UV values, filtering 2 rows of YUY2. for (int x = 0; x < width; x += 2) { dst_u[0] = (src_yuy2[1] + src_yuy2[src_stride_yuy2 + 1] + 1) >> 1; dst_v[0] = (src_yuy2[3] + src_yuy2[src_stride_yuy2 + 3] + 1) >> 1; src_yuy2 += 4; dst_u += 1; dst_v += 1; } } // Copy row of YUY2 UV's (422) into U and V (422). void YUY2ToUV422Row_C(const uint8* src_yuy2, uint8* dst_u, uint8* dst_v, int width) { // Output a row of UV values. for (int x = 0; x < width; x += 2) { dst_u[0] = src_yuy2[1]; dst_v[0] = src_yuy2[3]; src_yuy2 += 4; dst_u += 1; dst_v += 1; } } // Copy row of YUY2 Y's (422) into Y (420/422). void YUY2ToYRow_C(const uint8* src_yuy2, uint8* dst_y, int width) { // Output a row of Y values. for (int x = 0; x < width - 1; x += 2) { dst_y[x] = src_yuy2[0]; dst_y[x + 1] = src_yuy2[2]; src_yuy2 += 4; } if (width & 1) { dst_y[width - 1] = src_yuy2[0]; } } // Filter 2 rows of UYVY UV's (422) into U and V (420). void UYVYToUVRow_C(const uint8* src_uyvy, int src_stride_uyvy, uint8* dst_u, uint8* dst_v, int width) { // Output a row of UV values. for (int x = 0; x < width; x += 2) { dst_u[0] = (src_uyvy[0] + src_uyvy[src_stride_uyvy + 0] + 1) >> 1; dst_v[0] = (src_uyvy[2] + src_uyvy[src_stride_uyvy + 2] + 1) >> 1; src_uyvy += 4; dst_u += 1; dst_v += 1; } } // Copy row of UYVY UV's (422) into U and V (422). void UYVYToUV422Row_C(const uint8* src_uyvy, uint8* dst_u, uint8* dst_v, int width) { // Output a row of UV values. for (int x = 0; x < width; x += 2) { dst_u[0] = src_uyvy[0]; dst_v[0] = src_uyvy[2]; src_uyvy += 4; dst_u += 1; dst_v += 1; } } // Copy row of UYVY Y's (422) into Y (420/422). void UYVYToYRow_C(const uint8* src_uyvy, uint8* dst_y, int width) { // Output a row of Y values. for (int x = 0; x < width - 1; x += 2) { dst_y[x] = src_uyvy[1]; dst_y[x + 1] = src_uyvy[3]; src_uyvy += 4; } if (width & 1) { dst_y[width - 1] = src_uyvy[1]; } } #define BLEND(f, b, a) (((256 - a) * b) >> 8) + f // Blend src_argb0 over src_argb1 and store to dst_argb. // dst_argb may be src_argb0 or src_argb1. // This code mimics the SSSE3 version for better testability. void ARGBBlendRow_C(const uint8* src_argb0, const uint8* src_argb1, uint8* dst_argb, int width) { for (int x = 0; x < width - 1; x += 2) { uint32 fb = src_argb0[0]; uint32 fg = src_argb0[1]; uint32 fr = src_argb0[2]; uint32 a = src_argb0[3]; uint32 bb = src_argb1[0]; uint32 bg = src_argb1[1]; uint32 br = src_argb1[2]; dst_argb[0] = BLEND(fb, bb, a); dst_argb[1] = BLEND(fg, bg, a); dst_argb[2] = BLEND(fr, br, a); dst_argb[3] = 255u; fb = src_argb0[4 + 0]; fg = src_argb0[4 + 1]; fr = src_argb0[4 + 2]; a = src_argb0[4 + 3]; bb = src_argb1[4 + 0]; bg = src_argb1[4 + 1]; br = src_argb1[4 + 2]; dst_argb[4 + 0] = BLEND(fb, bb, a); dst_argb[4 + 1] = BLEND(fg, bg, a); dst_argb[4 + 2] = BLEND(fr, br, a); dst_argb[4 + 3] = 255u; src_argb0 += 8; src_argb1 += 8; dst_argb += 8; } if (width & 1) { uint32 fb = src_argb0[0]; uint32 fg = src_argb0[1]; uint32 fr = src_argb0[2]; uint32 a = src_argb0[3]; uint32 bb = src_argb1[0]; uint32 bg = src_argb1[1]; uint32 br = src_argb1[2]; dst_argb[0] = BLEND(fb, bb, a); dst_argb[1] = BLEND(fg, bg, a); dst_argb[2] = BLEND(fr, br, a); dst_argb[3] = 255u; } } #undef BLEND #define ATTENUATE(f, a) (a | (a << 8)) * (f | (f << 8)) >> 24 // Multiply source RGB by alpha and store to destination. // This code mimics the SSSE3 version for better testability. void ARGBAttenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) { for (int i = 0; i < width - 1; i += 2) { uint32 b = src_argb[0]; uint32 g = src_argb[1]; uint32 r = src_argb[2]; uint32 a = src_argb[3]; dst_argb[0] = ATTENUATE(b, a); dst_argb[1] = ATTENUATE(g, a); dst_argb[2] = ATTENUATE(r, a); dst_argb[3] = a; b = src_argb[4]; g = src_argb[5]; r = src_argb[6]; a = src_argb[7]; dst_argb[4] = ATTENUATE(b, a); dst_argb[5] = ATTENUATE(g, a); dst_argb[6] = ATTENUATE(r, a); dst_argb[7] = a; src_argb += 8; dst_argb += 8; } if (width & 1) { const uint32 b = src_argb[0]; const uint32 g = src_argb[1]; const uint32 r = src_argb[2]; const uint32 a = src_argb[3]; dst_argb[0] = ATTENUATE(b, a); dst_argb[1] = ATTENUATE(g, a); dst_argb[2] = ATTENUATE(r, a); dst_argb[3] = a; } } #undef ATTENUATE // Divide source RGB by alpha and store to destination. // b = (b * 255 + (a / 2)) / a; // g = (g * 255 + (a / 2)) / a; // r = (r * 255 + (a / 2)) / a; // Reciprocal method is off by 1 on some values. ie 125 // 8.16 fixed point inverse table #define T(a) 0x10000 / a uint32 fixed_invtbl8[256] = { 0x0100, T(0x01), T(0x02), T(0x03), T(0x04), T(0x05), T(0x06), T(0x07), T(0x08), T(0x09), T(0x0a), T(0x0b), T(0x0c), T(0x0d), T(0x0e), T(0x0f), T(0x10), T(0x11), T(0x12), T(0x13), T(0x14), T(0x15), T(0x16), T(0x17), T(0x18), T(0x19), T(0x1a), T(0x1b), T(0x1c), T(0x1d), T(0x1e), T(0x1f), T(0x20), T(0x21), T(0x22), T(0x23), T(0x24), T(0x25), T(0x26), T(0x27), T(0x28), T(0x29), T(0x2a), T(0x2b), T(0x2c), T(0x2d), T(0x2e), T(0x2f), T(0x30), T(0x31), T(0x32), T(0x33), T(0x34), T(0x35), T(0x36), T(0x37), T(0x38), T(0x39), T(0x3a), T(0x3b), T(0x3c), T(0x3d), T(0x3e), T(0x3f), T(0x40), T(0x41), T(0x42), T(0x43), T(0x44), T(0x45), T(0x46), T(0x47), T(0x48), T(0x49), T(0x4a), T(0x4b), T(0x4c), T(0x4d), T(0x4e), T(0x4f), T(0x50), T(0x51), T(0x52), T(0x53), T(0x54), T(0x55), T(0x56), T(0x57), T(0x58), T(0x59), T(0x5a), T(0x5b), T(0x5c), T(0x5d), T(0x5e), T(0x5f), T(0x60), T(0x61), T(0x62), T(0x63), T(0x64), T(0x65), T(0x66), T(0x67), T(0x68), T(0x69), T(0x6a), T(0x6b), T(0x6c), T(0x6d), T(0x6e), T(0x6f), T(0x70), T(0x71), T(0x72), T(0x73), T(0x74), T(0x75), T(0x76), T(0x77), T(0x78), T(0x79), T(0x7a), T(0x7b), T(0x7c), T(0x7d), T(0x7e), T(0x7f), T(0x80), T(0x81), T(0x82), T(0x83), T(0x84), T(0x85), T(0x86), T(0x87), T(0x88), T(0x89), T(0x8a), T(0x8b), T(0x8c), T(0x8d), T(0x8e), T(0x8f), T(0x90), T(0x91), T(0x92), T(0x93), T(0x94), T(0x95), T(0x96), T(0x97), T(0x98), T(0x99), T(0x9a), T(0x9b), T(0x9c), T(0x9d), T(0x9e), T(0x9f), T(0xa0), T(0xa1), T(0xa2), T(0xa3), T(0xa4), T(0xa5), T(0xa6), T(0xa7), T(0xa8), T(0xa9), T(0xaa), T(0xab), T(0xac), T(0xad), T(0xae), T(0xaf), T(0xb0), T(0xb1), T(0xb2), T(0xb3), T(0xb4), T(0xb5), T(0xb6), T(0xb7), T(0xb8), T(0xb9), T(0xba), T(0xbb), T(0xbc), T(0xbd), T(0xbe), T(0xbf), T(0xc0), T(0xc1), T(0xc2), T(0xc3), T(0xc4), T(0xc5), T(0xc6), T(0xc7), T(0xc8), T(0xc9), T(0xca), T(0xcb), T(0xcc), T(0xcd), T(0xce), T(0xcf), T(0xd0), T(0xd1), T(0xd2), T(0xd3), T(0xd4), T(0xd5), T(0xd6), T(0xd7), T(0xd8), T(0xd9), T(0xda), T(0xdb), T(0xdc), T(0xdd), T(0xde), T(0xdf), T(0xe0), T(0xe1), T(0xe2), T(0xe3), T(0xe4), T(0xe5), T(0xe6), T(0xe7), T(0xe8), T(0xe9), T(0xea), T(0xeb), T(0xec), T(0xed), T(0xee), T(0xef), T(0xf0), T(0xf1), T(0xf2), T(0xf3), T(0xf4), T(0xf5), T(0xf6), T(0xf7), T(0xf8), T(0xf9), T(0xfa), T(0xfb), T(0xfc), T(0xfd), T(0xfe), 0x0100 }; #undef T void ARGBUnattenuateRow_C(const uint8* src_argb, uint8* dst_argb, int width) { for (int i = 0; i < width; ++i) { uint32 b = src_argb[0]; uint32 g = src_argb[1]; uint32 r = src_argb[2]; const uint32 a = src_argb[3]; if (a) { const uint32 ia = fixed_invtbl8[a]; // 8.16 fixed point b = (b * ia) >> 8; g = (g * ia) >> 8; r = (r * ia) >> 8; // Clamping should not be necessary but is free in assembly. if (b > 255) { b = 255; } if (g > 255) { g = 255; } if (r > 255) { r = 255; } } dst_argb[0] = b; dst_argb[1] = g; dst_argb[2] = r; dst_argb[3] = a; src_argb += 4; dst_argb += 4; } } // Wrappers to handle odd width #define YANY(NAMEANY, I420TORGB_SSE, I420TORGB_C, UV_SHIFT) \ void NAMEANY(const uint8* y_buf, \ const uint8* u_buf, \ const uint8* v_buf, \ uint8* rgb_buf, \ int width) { \ int n = width & ~7; \ I420TORGB_SSE(y_buf, u_buf, v_buf, rgb_buf, n); \ I420TORGB_C(y_buf + n, \ u_buf + (n >> UV_SHIFT), \ v_buf + (n >> UV_SHIFT), \ rgb_buf + n * 4, width & 7); \ } // Wrappers to handle odd width #define Y2NY(NAMEANY, NV12TORGB_SSE, NV12TORGB_C, UV_SHIFT) \ void NAMEANY(const uint8* y_buf, \ const uint8* uv_buf, \ uint8* rgb_buf, \ int width) { \ int n = width & ~7; \ NV12TORGB_SSE(y_buf, uv_buf, rgb_buf, n); \ NV12TORGB_C(y_buf + n, \ uv_buf + (n >> UV_SHIFT), \ rgb_buf + n * 4, width & 7); \ } #ifdef HAS_I422TOARGBROW_SSSE3 YANY(I444ToARGBRow_Any_SSSE3, I444ToARGBRow_Unaligned_SSSE3, I444ToARGBRow_C, 0) YANY(I422ToARGBRow_Any_SSSE3, I422ToARGBRow_Unaligned_SSSE3, I422ToARGBRow_C, 1) YANY(I411ToARGBRow_Any_SSSE3, I411ToARGBRow_Unaligned_SSSE3, I411ToARGBRow_C, 2) Y2NY(NV12ToARGBRow_Any_SSSE3, NV12ToARGBRow_Unaligned_SSSE3, NV12ToARGBRow_C, 0) Y2NY(NV21ToARGBRow_Any_SSSE3, NV21ToARGBRow_Unaligned_SSSE3, NV21ToARGBRow_C, 0) YANY(I422ToBGRARow_Any_SSSE3, I422ToBGRARow_Unaligned_SSSE3, I422ToBGRARow_C, 1) YANY(I422ToABGRRow_Any_SSSE3, I422ToABGRRow_Unaligned_SSSE3, I422ToABGRRow_C, 1) #endif #ifdef HAS_I422TORGB24ROW_SSSE3 YANY(I422ToRGB24Row_Any_SSSE3, I422ToRGB24Row_Unaligned_SSSE3, \ I422ToRGB24Row_C, 1) YANY(I422ToRAWRow_Any_SSSE3, I422ToRAWRow_Unaligned_SSSE3, I422ToRAWRow_C, 1) #endif #ifdef HAS_I422TORGBAROW_SSSE3 YANY(I422ToRGBARow_Any_SSSE3, I422ToRGBARow_Unaligned_SSSE3, I422ToRGBARow_C, 1) #endif #ifdef HAS_I422TOARGBROW_NEON YANY(I422ToARGBRow_Any_NEON, I422ToARGBRow_NEON, I422ToARGBRow_C, 1) YANY(I422ToBGRARow_Any_NEON, I422ToBGRARow_NEON, I422ToBGRARow_C, 1) YANY(I422ToABGRRow_Any_NEON, I422ToABGRRow_NEON, I422ToABGRRow_C, 1) YANY(I422ToRGBARow_Any_NEON, I422ToRGBARow_NEON, I422ToRGBARow_C, 1) Y2NY(NV12ToARGBRow_Any_NEON, NV12ToARGBRow_NEON, NV12ToARGBRow_C, 0) Y2NY(NV21ToARGBRow_Any_NEON, NV21ToARGBRow_NEON, NV21ToARGBRow_C, 0) YANY(I422ToRGB24Row_Any_NEON, I422ToRGB24Row_NEON, I422ToRGB24Row_C, 1) YANY(I422ToRAWRow_Any_NEON, I422ToRAWRow_NEON, I422ToRAWRow_C, 1) #endif #undef YANY #define RGBANY(NAMEANY, ARGBTORGB, BPP) \ void NAMEANY(const uint8* argb_buf, \ uint8* rgb_buf, \ int width) { \ SIMD_ALIGNED(uint8 row[kMaxStride]); \ ARGBTORGB(argb_buf, row, width); \ memcpy(rgb_buf, row, width * BPP); \ } #if defined(HAS_ARGBTORGB24ROW_SSSE3) RGBANY(ARGBToRGB24Row_Any_SSSE3, ARGBToRGB24Row_SSSE3, 3) RGBANY(ARGBToRAWRow_Any_SSSE3, ARGBToRAWRow_SSSE3, 3) RGBANY(ARGBToRGB565Row_Any_SSE2, ARGBToRGB565Row_SSE2, 2) RGBANY(ARGBToARGB1555Row_Any_SSE2, ARGBToARGB1555Row_SSE2, 2) RGBANY(ARGBToARGB4444Row_Any_SSE2, ARGBToARGB4444Row_SSE2, 2) #endif #if defined(HAS_ARGBTORGB24ROW_NEON) RGBANY(ARGBToRGB24Row_Any_NEON, ARGBToRGB24Row_NEON, 3) RGBANY(ARGBToRAWRow_Any_NEON, ARGBToRAWRow_NEON, 3) #endif #undef RGBANY #define YANY(NAMEANY, ARGBTOY_SSE, BPP) \ void NAMEANY(const uint8* src_argb, uint8* dst_y, int width) { \ ARGBTOY_SSE(src_argb, dst_y, width - 16); \ ARGBTOY_SSE(src_argb + (width - 16) * BPP, dst_y + (width - 16), 16); \ } #ifdef HAS_ARGBTOYROW_SSSE3 YANY(ARGBToYRow_Any_SSSE3, ARGBToYRow_Unaligned_SSSE3, 4) YANY(BGRAToYRow_Any_SSSE3, BGRAToYRow_Unaligned_SSSE3, 4) YANY(ABGRToYRow_Any_SSSE3, ABGRToYRow_Unaligned_SSSE3, 4) #endif #ifdef HAS_RGBATOYROW_SSSE3 YANY(RGBAToYRow_Any_SSSE3, RGBAToYRow_Unaligned_SSSE3, 4) #endif #ifdef HAS_YUY2TOYROW_SSE2 YANY(YUY2ToYRow_Any_SSE2, YUY2ToYRow_Unaligned_SSE2, 2) YANY(UYVYToYRow_Any_SSE2, UYVYToYRow_Unaligned_SSE2, 2) #endif #ifdef HAS_YUY2TOYROW_NEON YANY(YUY2ToYRow_Any_NEON, YUY2ToYRow_NEON, 2) YANY(UYVYToYRow_Any_NEON, UYVYToYRow_NEON, 2) #endif #undef YANY #define UVANY(NAMEANY, ANYTOUV_SSE, ANYTOUV_C, BPP) \ void NAMEANY(const uint8* src_argb, int src_stride_argb, \ uint8* dst_u, uint8* dst_v, int width) { \ int n = width & ~15; \ ANYTOUV_SSE(src_argb, src_stride_argb, dst_u, dst_v, n); \ ANYTOUV_C(src_argb + n * BPP, src_stride_argb, \ dst_u + (n >> 1), \ dst_v + (n >> 1), \ width & 15); \ } #ifdef HAS_ARGBTOUVROW_SSSE3 UVANY(ARGBToUVRow_Any_SSSE3, ARGBToUVRow_Unaligned_SSSE3, ARGBToUVRow_C, 4) UVANY(BGRAToUVRow_Any_SSSE3, BGRAToUVRow_Unaligned_SSSE3, BGRAToUVRow_C, 4) UVANY(ABGRToUVRow_Any_SSSE3, ABGRToUVRow_Unaligned_SSSE3, ABGRToUVRow_C, 4) #endif #ifdef HAS_RGBATOYROW_SSSE3 UVANY(RGBAToUVRow_Any_SSSE3, RGBAToUVRow_Unaligned_SSSE3, RGBAToUVRow_C, 4) #endif #ifdef HAS_YUY2TOUVROW_SSE2 UVANY(YUY2ToUVRow_Any_SSE2, YUY2ToUVRow_Unaligned_SSE2, YUY2ToUVRow_C, 2) UVANY(UYVYToUVRow_Any_SSE2, UYVYToUVRow_Unaligned_SSE2, UYVYToUVRow_C, 2) #endif #ifdef HAS_YUY2TOUVROW_NEON UVANY(YUY2ToUVRow_Any_NEON, YUY2ToUVRow_NEON, YUY2ToUVRow_C, 2) UVANY(UYVYToUVRow_Any_NEON, UYVYToUVRow_NEON, UYVYToUVRow_C, 2) #endif #undef UVANY #define UV422ANY(NAMEANY, ANYTOUV_SSE, ANYTOUV_C, BPP) \ void NAMEANY(const uint8* src_argb, \ uint8* dst_u, uint8* dst_v, int width) { \ int n = width & ~15; \ ANYTOUV_SSE(src_argb, dst_u, dst_v, n); \ ANYTOUV_C(src_argb + n * BPP, \ dst_u + (n >> 1), \ dst_v + (n >> 1), \ width & 15); \ } #ifdef HAS_YUY2TOUV422ROW_SSE2 UV422ANY(YUY2ToUV422Row_Any_SSE2, YUY2ToUV422Row_Unaligned_SSE2, \ YUY2ToUV422Row_C, 2) UV422ANY(UYVYToUV422Row_Any_SSE2, UYVYToUV422Row_Unaligned_SSE2, \ UYVYToUV422Row_C, 2) #endif #ifdef HAS_YUY2TOUV422ROW_NEON UV422ANY(YUY2ToUV422Row_Any_NEON, YUY2ToUV422Row_NEON, \ YUY2ToUV422Row_C, 2) UV422ANY(UYVYToUV422Row_Any_NEON, UYVYToUV422Row_NEON, \ UYVYToUV422Row_C, 2) #endif #undef UV422ANY void ComputeCumulativeSumRow_C(const uint8* row, int32* cumsum, const int32* previous_cumsum, int width) { int32 row_sum[4] = {0, 0, 0, 0}; for (int x = 0; x < width; ++x) { row_sum[0] += row[x * 4 + 0]; row_sum[1] += row[x * 4 + 1]; row_sum[2] += row[x * 4 + 2]; row_sum[3] += row[x * 4 + 3]; cumsum[x * 4 + 0] = row_sum[0] + previous_cumsum[x * 4 + 0]; cumsum[x * 4 + 1] = row_sum[1] + previous_cumsum[x * 4 + 1]; cumsum[x * 4 + 2] = row_sum[2] + previous_cumsum[x * 4 + 2]; cumsum[x * 4 + 3] = row_sum[3] + previous_cumsum[x * 4 + 3]; } } void CumulativeSumToAverage_C(const int32* tl, const int32* bl, int w, int area, uint8* dst, int count) { float ooa = 1.0f / area; for (int i = 0; i < count; ++i) { dst[0] = static_cast<uint8>((bl[w + 0] + tl[0] - bl[0] - tl[w + 0]) * ooa); dst[1] = static_cast<uint8>((bl[w + 1] + tl[1] - bl[1] - tl[w + 1]) * ooa); dst[2] = static_cast<uint8>((bl[w + 2] + tl[2] - bl[2] - tl[w + 2]) * ooa); dst[3] = static_cast<uint8>((bl[w + 3] + tl[3] - bl[3] - tl[w + 3]) * ooa); dst += 4; tl += 4; bl += 4; } } #define REPEAT8(v) (v) | ((v) << 8) #define SHADE(f, v) v * f >> 24 void ARGBShadeRow_C(const uint8* src_argb, uint8* dst_argb, int width, uint32 value) { const uint32 b_scale = REPEAT8(value & 0xff); const uint32 g_scale = REPEAT8((value >> 8) & 0xff); const uint32 r_scale = REPEAT8((value >> 16) & 0xff); const uint32 a_scale = REPEAT8(value >> 24); for (int i = 0; i < width; ++i) { const uint32 b = REPEAT8(src_argb[0]); const uint32 g = REPEAT8(src_argb[1]); const uint32 r = REPEAT8(src_argb[2]); const uint32 a = REPEAT8(src_argb[3]); dst_argb[0] = SHADE(b, b_scale); dst_argb[1] = SHADE(g, g_scale); dst_argb[2] = SHADE(r, r_scale); dst_argb[3] = SHADE(a, a_scale); src_argb += 4; dst_argb += 4; } } #undef REPEAT8 #undef SHADE // Copy pixels from rotated source to destination row with a slope. LIBYUV_API void ARGBAffineRow_C(const uint8* src_argb, int src_argb_stride, uint8* dst_argb, const float* uv_dudv, int width) { // Render a row of pixels from source into a buffer. float uv[2]; uv[0] = uv_dudv[0]; uv[1] = uv_dudv[1]; for (int i = 0; i < width; ++i) { int x = static_cast<int>(uv[0]); int y = static_cast<int>(uv[1]); *reinterpret_cast<uint32*>(dst_argb) = *reinterpret_cast<const uint32*>(src_argb + y * src_argb_stride + x * 4); dst_argb += 4; uv[0] += uv_dudv[2]; uv[1] += uv_dudv[3]; } } // C version 2x2 -> 2x1. void ARGBInterpolateRow_C(uint8* dst_ptr, const uint8* src_ptr, ptrdiff_t src_stride, int dst_width, int source_y_fraction) { int y1_fraction = source_y_fraction; int y0_fraction = 256 - y1_fraction; const uint8* src_ptr1 = src_ptr + src_stride; uint8* end = dst_ptr + (dst_width << 2); do { dst_ptr[0] = (src_ptr[0] * y0_fraction + src_ptr1[0] * y1_fraction) >> 8; dst_ptr[1] = (src_ptr[1] * y0_fraction + src_ptr1[1] * y1_fraction) >> 8; dst_ptr[2] = (src_ptr[2] * y0_fraction + src_ptr1[2] * y1_fraction) >> 8; dst_ptr[3] = (src_ptr[3] * y0_fraction + src_ptr1[3] * y1_fraction) >> 8; dst_ptr[4] = (src_ptr[4] * y0_fraction + src_ptr1[4] * y1_fraction) >> 8; dst_ptr[5] = (src_ptr[5] * y0_fraction + src_ptr1[5] * y1_fraction) >> 8; dst_ptr[6] = (src_ptr[6] * y0_fraction + src_ptr1[6] * y1_fraction) >> 8; dst_ptr[7] = (src_ptr[7] * y0_fraction + src_ptr1[7] * y1_fraction) >> 8; src_ptr += 8; src_ptr1 += 8; dst_ptr += 8; } while (dst_ptr < end); } #ifdef __cplusplus } // extern "C" } // namespace libyuv #endif
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#ifndef AMMO_H #define AMMO_H #include <math.h> #define g 9.81 class Gun { public: float HP; float x, y, R; Gun(float _x, float _y, float _R = 12, float _HP = 10000) : x(_x), y(_y), R(_R), HP(_HP) {} void update(float damage){ HP -= damage; } }; class Kernel { private: float m, v; public: float x, y; float r; float damage; Kernel(float _r) : r(_r) {} void SetParam(float _m, float _v) { m = _m; v = _v; damage = m * v * v / 2; } void SetXtoLeft(float t, float _m, float _v, float _phi){ float phi = _phi * 3.14 / 180; x = 1390 - _m * _v * cos(phi) * t; } void SetXtoRight(float t, float _m, float _v, float _phi){ float phi = _phi * 3.14 / 180; x = 428 + _m * _v * cos(phi) * t; } void SetY(float t, float _m, float _v, float _phi){ float phi = _phi * 3.14 / 180; y = 896 - _m *_v * sin(phi) * t + g * t * t / 2; } }; #endif // AMMO_H
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#ifndef _CROE_H_ #define _CROW_H_ #include "bird.h" // define bird class class CCrow : public CBird{ public: // sing void sing(){ cout << "カーカー" << endl; } void fly(){ cout << "crows fly" << endl; } }; #endif
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PipelineSwitcher.cpp
/* * Copyright (c) 2013, The University of Oxford * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * 1. Redistributions of source code must retain the above copyright notice, * this list of conditions and the following disclaimer. * 2. Redistributions in binary form must reproduce the above copyright notice, * this list of conditions and the following disclaimer in the documentation * and/or other materials provided with the distribution. * 3. Neither the name of the University of Oxford nor the names of its * contributors may be used to endorse or promote products derived from this * software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE * ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE * LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR * CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF * SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS * INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN * CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) * ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE * POSSIBILITY OF SUCH DAMAGE. */ #include "PipelineSwitcher.h" #include <QtCore/QString> namespace pelican { /** * @details Constructs a PipelineSwitcher object. */ PipelineSwitcher::PipelineSwitcher( bool cycle ) : _cycle(cycle), _current(-1) { } /** * @details Destroys the PipelineSwitcher object. */ PipelineSwitcher::~PipelineSwitcher() { } void PipelineSwitcher::addPipeline(AbstractPipeline* pipe) { _pipelines.append(pipe); } AbstractPipeline* PipelineSwitcher::next() { int size = _pipelines.size(); if( size == 0 ) throw(QString("PipelineSwitcher: No pipelines defined")); if( _cycle ) return _pipelines[++_current%size]; if( ++_current < size ) return _pipelines[_current]; return 0; } } // namespace pelican
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class F { char *p; F(const F &f) { p = f.p; } F(char *str) { p = malloc(strlen(str)+1); } ~F(); F& operator=(const F&f); };
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#include <iostream> #include "parts.h" using namespace std; //**************** Part **************** void Part::describe(void) { cout << "Part " << name << " subparts:" << "\n"; auto it = subpart.begin(); if(it == subpart.end()) { cout << " " << "It has no subparts" << endl; return; } while (it != subpart.end()) { cout << " " << it->second << " " << it->first->name << "\n"; ++it; } } int Part::count_howmany(const Part *p) const { auto it = subpart.find(p); if(it != subpart.end()) return it->second; if(subpart.empty()) return 0; int sum = 0; for(auto i : subpart) { Part* copyPart = new Part(i.first->name); copyPart->subpart = i.first->subpart; sum += i.second * copyPart->count_howmany(p); } return sum; } //**************** NameContainer **************** Part* NameContainer::lookup(string const &name) { auto foundPart = name_map.find(name); if(foundPart != name_map.end()) { return foundPart->second; } Part* newPart = new Part(name); name_map[name] = newPart; return newPart; } NameContainer::~NameContainer() { for(auto part : name_map) { delete(part.second); } } void add_part(string const &x, int q, string const &y) { Part* xPart = partContainer.lookup(x); Part* yPart = partContainer.lookup(y); xPart->subpart[yPart] = q; }
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#pragma once #include "capo/assert.hpp" namespace ut_assert_ { bool b = true; int i = 1, j = 2; char what[] = "What's up"; void func_1(void) { CAPO_ENSURE_(b = false)(i)(j)(what).msg("func_1 -> capo::assert::context\n").except(); } void func_2(void) { CAPO_ENSURE_(b = false)(i)(j)(what).msg("func_2 -> bool\n").except(b); } } // namespace ut_assert_
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#ifndef HTTP_MESSAGE_HPP #define HTTP_MESSAGE_HPP #include <utility> #include <type_traits> #include <iostream> #include <http/fields.hpp> #include <http/status.hpp> #include <http/body.hpp> namespace http{ enum class verb{ unknown = 0, delete_, get, head, post, put }; inline std::string to_string(verb v){ static std::string methodTable[6]={ "UNKNOWN", "DELETE", "GET", "HEAD", "POST", "PUT", }; return methodTable[static_cast<int>(v)]; } template<bool isRequest, class Fields = fields> class header; template<class Fields> class header<true, Fields> :public Fields{ public: void method(const verb &m){ method_=m; } int method(std::string &m){ switch(m[0]){ case 'D': method_=verb::delete_;break; case 'G': method_=verb::get;break; case 'H': method_=verb::head;break; case 'P': method_=m[1]=='O'?verb::post :verb::put;break; default: method_=verb::unknown; } if(method_!=verb::unknown&&to_string(method_)!=m){ method_=verb::unknown; return -1; } else return 0; } verb method() { return method_; } std::string method_string() { return to_string(method_); } void target(const std::string & t) { target_=t; } const std::string& target() { return target_; } void version(unsigned v) { version_=v; } unsigned version() { return version_; } std::string version_string() { switch(version_){ case 11: return "HTTP/1.1"; case 10: return "HTTP/1.0"; default: return "unknown"; } } header( verb method, const std::string& target_, unsigned version_, const std::initializer_list<typename Fields::value_type>&& fields ): Fields(std::move(fields)),method_(method) { version(version_); target(target_); } header() = default; private: verb method_; unsigned version_; std::string target_; }; template<class Fields> class header<false, Fields>:public Fields{ public: void result(status s){ status_=s; } status result(){ return status_; } unsigned result_int() { return static_cast<int>(status_); } const std::string reason() { return to_string(status_); } header() = default; void version(unsigned v) { version_=v; } unsigned version() { return version_; } std::string version_string() { switch(version_){ case 11: return "HTTP/1.1"; case 10: return "HTTP/1.0"; default: return "unknown"; } } template<class... FieldsArgs> header( status status, const std::initializer_list<typename Fields::value_type>&& fields, unsigned version ): Fields(std::move(fields)),status_(status),version_(version) { } private: status status_; unsigned version_; }; using request_header = header<true>; using response_header = header<false>; template<bool isRequest, class Body, class Fields = fields> class message: public header<isRequest, Fields>, public Body{ public: using header_type = header<isRequest, Fields>; //using body_type = typename Body::value_type; message() = default; template<class U = Body> message(header_type &&h, typename std::enable_if<std::is_empty<U>::value>::type* = 0): header_type(h) {} template<class U> message(message<isRequest,U>&& m):header_type(m){} template<class... BodyArgs> message(header_type &&h, BodyArgs&&... body_args) :header_type(h), Body(std::forward<BodyArgs>(body_args)...){ } /* template<class... BodyArgs> message(header_type &h, BodyArgs ... body_args) :header_type(h), Body(body_args...){ } */ //constructor for other body message template<class OtherBody, class... BodyArgs> message(message<isRequest, OtherBody> && m, BodyArgs &&... body_args) :header_type(m), Body(std::forward<BodyArgs>(body_args)...){ } }; template<class Body , class Fields = fields> using request_message = message<true,Body,Fields>; template<class Body , class Fields = fields> using response_message = message<false,Body,Fields>; } #endif
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#pragma once #ifndef ParaData_H #define ParaData_H #include "GlobleType.h" #include "MyList.h" #include <Windows.h> class AnalyticParameter; class ParaData{ public: ParaData() :modelType(UNDEFINE_MODEL), srcFlag(All_False_Flag) { } void showHelp(); void findModel(AnalyticParameter &analyPara); MODEL_TYPE modelType; uChar key[256]; //гÉÔ± Contain_Flag_TYPE srcFlag; TypeClass<PathPair>::List pathList; private: void initByteKey(uChar key[256]); }; #endif
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#include "PhysicsShape.hpp" #ifdef TOOLS_BUILD PhysicsShape::PhysicsShape(PxShape* pxShape) : m_pxShape(pxShape) { m_pxShape->userData = this; } void PhysicsShape::SetTransform(const Matrix4& transform) { m_pxShape->setLocalPose(ToPxTransform(transform)); } #endif
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/* * File: ResourceType.h * Author: mre16utu * * Created on 15 January 2018, 14:52 */ #ifndef RESOURCETYPE_H #define RESOURCETYPE_H //#include "Species.h" #include <vector> #include <string> using namespace std; class Species; class ResourceType { protected: int id; public: vector<Species *> specList; ResourceType(); ResourceType(int); ~ResourceType(); bool noSpecies(); void setID(int); int getID(); int numSpecies(); void addSpecies(Species*); bool adjacentTo(Species*); Species* getFirstSpecies(); int compareTo(ResourceType*); bool isCoveredBy(ResourceType*); string toString(); bool isIn(vector<ResourceType*> a); private: bool containsAll(vector<Species*> a, vector<Species*> b); }; bool sortFunctionRT(ResourceType *i, ResourceType *j); #endif /* RESOURCETYPE_H */
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#pragma once #include "ast/scope.hpp" #include "build-symbol-table.hpp" #include "calculate-first-final-follow-sets.hpp" #include "calculate-ll-rules.hpp"
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/* This software is subject to the license described in the License.txt file included with this software distribution. You may not use this file except in compliance with this license. Copyright (c) Dynastream Innovations Inc. 2016 All rights reserved. */ #include "types.h" #include "dsi_framer.hpp" ////////////////////////////////////////////////////////////////////////////////// // Public Class Functions ////////////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////// // Default constructor. ///////////////////////////////////////////////////////////////// DSIFramer::DSIFramer() { pclSerial = (DSISerial*)NULL; } ///////////////////////////////////////////////////////////////// // Constructor. ///////////////////////////////////////////////////////////////// DSIFramer::DSIFramer(DSISerial *pclSerial_) { pclSerial = pclSerial_; } ///////////////////////////////////////////////////////////////// // Destructor. ///////////////////////////////////////////////////////////////// DSIFramer::~DSIFramer() { } #if 0 ///////////////////////////////////////////////////////////////// BOOL DSIFramer::WriteMessage(void *pvData_, USHORT usMessageSize_) { return FALSE; } #endif
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#include <OLEDFourBit.h> #include "globals.h" #include "enums.h" void setup() { lcdText[0][20]='\0'; lcdText[1][20]='\0'; lcdText[2][20]='\0'; lcdText[3][20]='\0'; pinMode(coolingPin, OUTPUT); pinMode(heatingPin, OUTPUT); pinMode(doorPin, INPUT); // analog pins are input by default analogReference(2); //set analog reference to internal 1.1V delay(100); lcd.begin(20, 4); lcd.clear(); lcdPrintStationaryText(); loadSettings(); //read previous settings from EEPROM lcdPrintMode(); Serial.begin(9600); initFilters(); initControl(); updateSettings(); serialFridgeMessage(ARDUINO_START); } void loop() { if(millis()- sampleTimerFast > 200){ //update fast filters every 200 ms sampleTimerFast=millis(); updateTemperatures(); } if(millis()-sampleTimerSlow > 10000){ //update slow filter every 10 seconds sampleTimerSlow=millis(); updateSlowFilteredTemperatures(); detectPeaks(); updateSettings(); } if(millis()-settingsTimer >1000){ //update settings every second settingsTimer=millis(); updateState(); lcdPrintState(); updateOutputs(); lcdPrintAllTemperatures(); lcdPrintMode(); } if(millis()- slopeTimer > 60000){//update slope every minute. slope is tempdiff per 30 minutes slopeTimer = millis(); updateSlope(); } //listen for incoming serial connections while waiting top update handleSerialCommunication(); //Check if menu button is pressed if(analogRead(button3)>900){ menu(MENU_TOP); } }
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#include "SimulationPrecompiled.hpp" void BodyInfo::Load(Cog* cog) { mCog = cog; mPosition = cog->has(Transform)->GetWorldTranslation(); mMass = cog->has(RigidBody)->GetMass(); }
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// sealed.cpp ref class C sealed { }; //ref class B : C // Error: cannot inherit from a sealed class. //{ //};
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/* * Copyright (c) 2011-2013 libbitcoin developers (see AUTHORS) * * This file is part of libbitcoin. * * libbitcoin is free software: you can redistribute it and/or modify * it under the terms of the GNU Affero General Public License with * additional permissions to the one published by the Free Software * Foundation, either version 3 of the License, or (at your option) * any later version. For more information see LICENSE. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU Affero General Public License for more details. * * You should have received a copy of the GNU Affero General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ #include <bitcoin/utility/base58.hpp> #include <bitcoin/utility/assert.hpp> using namespace libbitcoin; int main() { data_chunk pubkey = {0x00, 0x5c, 0xc8, 0x7f, 0x4a, 0x3f, 0xdf, 0xe3, 0xa2, 0x34, 0x6b, 0x69, 0x53, 0x26, 0x7c, 0xa8, 0x67, 0x28, 0x26, 0x30, 0xd3, 0xf9, 0xb7, 0x8e, 0x64}; std::string address = "19TbMSWwHvnxAKy12iNm3KdbGfzfaMFViT"; BITCOIN_ASSERT(encode_base58(pubkey) == address); BITCOIN_ASSERT(decode_base58(address) == pubkey); return 0; }
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#ifndef REPRODUCESTATE_H #define REPRODUCESTATE_H #include "State.h" #include "SimulationScene.h" class ReproduceState : public State { public: ReproduceState(); State* action(Specimen *specimen); State* clone() const; void setFactors(Specimen* specimen); private: State* reproduce(Specimen* specimen); }; #endif // REPRODUCESTATE_H
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#ifndef PACKAGE-CLASS-DIAGRAMS_PACKAGED_A_G_H #define PACKAGE-CLASS-DIAGRAMS_PACKAGED_A_G_H #include <string> #include <vector> #include <list> #include <iostream> #include <assert.h> #include "package-class-diagrams/PackageD/G.h" #include "package-class-diagrams/PackageD/A.h" namespace package-class-diagrams { namespace PackageD { class AG { private: int attribute; G g; A a; }; } // namespace PackageD } // namespace package-class-diagrams #endif
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/* * Copyright (c) 2012-2013, 2015-2017 ARM Limited * All rights reserved. * * The license below extends only to copyright in the software and shall * not be construed as granting a license to any other intellectual * property including but not limited to intellectual property relating * to a hardware implementation of the functionality of the software * licensed hereunder. You may use the software subject to the license * terms below provided that you ensure that this notice is replicated * unmodified and in its entirety in all distributions of the software, * modified or unmodified, in source code or in binary form. * * Copyright (c) 2002-2005 The Regents of The University of Michigan * Copyright (c) 2010 Advanced Micro Devices, Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are * met: redistributions of source code must retain the above copyright * notice, this list of conditions and the following disclaimer; * redistributions in binary form must reproduce the above copyright * notice, this list of conditions and the following disclaimer in the * documentation and/or other materials provided with the distribution; * neither the name of the copyright holders nor the names of its * contributors may be used to endorse or promote products derived from * this software without specific prior written permission. * * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS * "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT * LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR * A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT * OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, * SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT * LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, * DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /** * @file * Miss Status and Handling Register (WriteQueueEntry) definitions. */ #include "mem/cache/write_queue_entry.hh" #include <cassert> #include <string> #include "base/logging.hh" #include "base/types.hh" #include "mem/cache/base.hh" #include "mem/request.hh" namespace gem5 { inline void WriteQueueEntry::TargetList::add(PacketPtr pkt, Tick readyTime, Counter order) { emplace_back(pkt, readyTime, order); } bool WriteQueueEntry::TargetList::trySatisfyFunctional(PacketPtr pkt) { for (auto& t : *this) { if (pkt->trySatisfyFunctional(t.pkt)) { return true; } } return false; } void WriteQueueEntry::TargetList::print(std::ostream &os, int verbosity, const std::string &prefix) const { for (auto& t : *this) { ccprintf(os, "%sFromCPU: ", prefix); t.pkt->print(os, verbosity, ""); } } void WriteQueueEntry::allocate(Addr blk_addr, unsigned blk_size, PacketPtr target, Tick when_ready, Counter _order) { blkAddr = blk_addr; blkSize = blk_size; isSecure = target->isSecure(); readyTime = when_ready; order = _order; assert(target); _isUncacheable = target->req->isUncacheable(); inService = false; // we should never have more than a single target for cacheable // writes (writebacks and clean evictions) panic_if(!_isUncacheable && !targets.empty(), "Write queue entry %#llx should never have more than one " "cacheable target", blkAddr); panic_if(!((target->isWrite() && _isUncacheable) || (target->isEviction() && !_isUncacheable) || target->cmd == MemCmd::WriteClean), "Write queue entry %#llx should be an uncacheable write or " "a cacheable eviction or a writeclean"); targets.add(target, when_ready, _order); // All targets must refer to the same block assert(target->matchBlockAddr(targets.front().pkt, blkSize)); } void WriteQueueEntry::deallocate() { assert(targets.empty()); inService = false; } bool WriteQueueEntry::trySatisfyFunctional(PacketPtr pkt) { // For printing, we treat the WriteQueueEntry as a whole as single // entity. For other requests, we iterate over the individual // targets since that's where the actual data lies. if (pkt->isPrint()) { pkt->trySatisfyFunctional(this, blkAddr, isSecure, blkSize, nullptr); return false; } else { return targets.trySatisfyFunctional(pkt); } } bool WriteQueueEntry::sendPacket(BaseCache &cache) { return cache.sendWriteQueuePacket(this); } bool WriteQueueEntry::matchBlockAddr(const Addr addr, const bool is_secure) const { assert(hasTargets()); return (blkAddr == addr) && (isSecure == is_secure); } bool WriteQueueEntry::matchBlockAddr(const PacketPtr pkt) const { assert(hasTargets()); return pkt->matchBlockAddr(blkAddr, isSecure, blkSize); } bool WriteQueueEntry::conflictAddr(const QueueEntry* entry) const { assert(hasTargets()); return entry->matchBlockAddr(blkAddr, isSecure); } void WriteQueueEntry::print(std::ostream &os, int verbosity, const std::string &prefix) const { ccprintf(os, "%s[%#llx:%#llx](%s) %s %s %s state: %s %s %s %s %s\n", prefix, blkAddr, blkAddr + blkSize - 1, isSecure ? "s" : "ns", _isUncacheable ? "Unc" : "", inService ? "InSvc" : ""); ccprintf(os, "%s Targets:\n", prefix); targets.print(os, verbosity, prefix + " "); } std::string WriteQueueEntry::print() const { std::ostringstream str; print(str); return str.str(); } } // namespace gem5
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#ifndef GPHIDGETSERVOMOTORWIDGET_H #define GPHIDGETSERVOMOTORWIDGET_H #include <QWidget> #include "ui_GPhidgetServoMotorWidget.h" #include "GPhidgetServoMotor.h" class GPhidgetServoMotorWidget : public QWidget, public Ui::GPhidgetServoMotorWidget { Q_OBJECT public: GPhidgetServoMotorWidget(GPhidgetServoMotor* pServo, QWidget *parent = 0); ~GPhidgetServoMotorWidget(); private: GPhidgetServoMotor* m_pServo; }; #endif // GPHIDGETSERVOMOTORWIDGET_H
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/** * \file vector2d.h * \addtogroup framework */ #ifndef _VECTOR2D_H_ #define _VECTOR2D_H_ #include <iostream> #include <cmath> #include <float.h> #include "utilities.h" #include "random.h" #include "serialfuncs.h" /// pi defined to a much greater accuracy than will ever be needed #define PI 3.14159265358979323846 /// A handy define for 2 x pi #define TWOPI 6.28318530717958647693 namespace BEAST { /** * \addtogroup framework * @{ */ // non-member helper functions inline double deg2rad(double); inline double rad2deg(double); /** * A class for representing two-dimensional vectors and coordinates. All * usual operators are overloaded and other features are provided. */ class Vector2D { public: double x, y; // Constructors & destructor... Vector2D():x(0.0),y(0.0){} Vector2D(double X, double Y):x(X),y(Y){} Vector2D(double X, double Y, double l, double a): x(l * cos(a) + X), y(l * sin(a) + Y){} Vector2D(const Vector2D &v, double l, double a): x(l * cos(a) + v.x), y(l * sin(a) + v.y){} // destructor ~Vector2D() {}; // Overloaded operators... inline Vector2D operator+(const Vector2D&)const; inline Vector2D operator-(const Vector2D&)const; inline Vector2D operator*(double)const; inline Vector2D &operator+=(const Vector2D&); inline Vector2D &operator-=(const Vector2D&); inline Vector2D &operator*=(double); inline Vector2D operator-()const; inline bool operator==(const Vector2D&)const; // equality inline bool operator!=(const Vector2D&)const; // Mutators... inline void SetX(double X) { x = X; } inline void SetY(double Y) { y = Y; } inline void SetPolarCoordinates(double,double); // length & angle inline void SetCartesian(double,double); // standard x,y inline void SetLength(double); inline bool incLength(double); inline bool decLength(double); inline void SetAngle(double); inline void normalise(); // convert to a unit vector inline void rotate(double); // rotate the Vector2D inline Vector2D rotation(double)const; // rotate and return the rotated vector // Accessors... double GetX()const { return x; } double GetY()const { return y; } inline double GetLength()const; inline double GetLengthSquared()const; inline double GetAngle()const; inline double GetGradient()const; inline Vector2D GetReciprocal()const; // return reciprocal vector inline Vector2D GetNormalised()const; // return unit vector form inline Vector2D GetPerpendicular()const; inline double dot(const Vector2D&)const; inline void Serialise(std::ostream&)const; inline void Unserialise(std::istream&); }; /// Returns true if this vector is equal to other bool Vector2D::operator==(const Vector2D& other)const { return (x == other.x && y == other.y); } /// Returns true if this vector is not equal to other bool Vector2D::operator!=(const Vector2D& other)const { return (x != other.x || y != other.y); } /// Returns this vector multiplied by l. Vector2D Vector2D::operator*(double l)const { return Vector2D(x * l, y * l); } /// Returns a vector multiplied by a double. inline Vector2D operator*(double l, const Vector2D& v) { return v * l; } /// Multiplies this vector's length by the specified value. Vector2D& Vector2D::operator*=(double l) { x *= l; y *= l; return *this; } /// Returns this vector plus other. Vector2D Vector2D::operator+(const Vector2D& other)const { return Vector2D(x + other.x, y + other.y); } /// Adds other to this vector. Vector2D& Vector2D::operator +=(const Vector2D& other) { x += other.x; y += other.y; return *this; } /// Returns this vector minus other. Vector2D Vector2D::operator-(const Vector2D& other)const { return Vector2D(x - other.x, y - other.y); } /// Subtracts other from this vector. Vector2D& Vector2D::operator -=(const Vector2D& other) { x -= other.x; y -= other.y; return *this; } /// Negates both values of the vector. Vector2D Vector2D::operator-()const { return Vector2D(-x, -y); } /// Converts the vector into a unit vector with the same angle. void Vector2D::normalise() { if (x == 0.0 && y == 0.0) { y = 1.0; return; } double invLength = 1 / GetLength(); x *= invLength; y *= invLength; } /// Rotates the vector by the specified number of radians. void Vector2D::rotate(double a) { double m1 = cos(a); double m2 = sin(a); x = m1 * x - m2 * y; y = m1 * y + m2 * x; // -m2 and m1 stand in for m3 and m4 } /// Returns the vector rotated by the specified number of radians. Vector2D Vector2D::rotation(double a)const { double m1 = cos(a); double m2 = sin(a); return Vector2D(m1 * x - m2 * y, m1 * y + m2 * x); // -m2 and m1 stand in for m3 and m4 } /** Sets the vector up using polar coordinates. * \param l The vector's new length. * \param a The vector's new angle. */ void Vector2D::SetPolarCoordinates(double l,double a) { x = l * cos(a); y = l * sin(a); } /// Sets the length of the vector. void Vector2D::SetLength(double l) { normalise(); operator*=(l); } /// Sets the angle of the vector. void Vector2D::SetAngle(double a) { *this = Vector2D(0.0, 0.0, GetLength(), a); } /// Quick way of setting X and Y of vector at the same time. void Vector2D::SetCartesian(double X, double Y) { x = X; y = Y; } /// Returns the opposite vector. Vector2D Vector2D::GetReciprocal()const { return Vector2D(-x, -y); } /// Returns a unit vector with the same angle as the current vector. Vector2D Vector2D::GetNormalised()const { if (x == 0.0 && y == 0.0) { return Vector2D(0.0,1.0); } double invLength = 1 / GetLength(); return Vector2D(invLength * x, invLength * y); } /// Returns the dot product of the vector with other double Vector2D::dot(const Vector2D& other)const { return x * other.x + y * other.y; } /// Returns the length of the vector, if possible use GetLengthSquared instead. double Vector2D::GetLength()const { return sqrt(GetLengthSquared()); } /// Returns the square of the vector's length, useful for quicker comparisons. double Vector2D::GetLengthSquared()const { return x * x + y * y; } /// Returns the angle of the vector in radians. double Vector2D::GetAngle()const { if (x==0) return y>=0 ? PI/2 : -PI/2; else if (x > 0) return atan(y/x); else return atan(y/x) + PI; } /// Returns the gradient of the vector. double Vector2D::GetGradient()const { return x == 0 ? DBL_MAX : y / x; } /// Returns the perpendicular to the vector/ Vector2D Vector2D::GetPerpendicular()const { return Vector2D(-y,x); } /// Writes a Vector2D to an output stream. void Vector2D::Serialise(std::ostream& out)const { out << "Vector2D " << x << " " << y << "\n"; } /// Reads a Vector2D from an input stream. void Vector2D::Unserialise(std::istream& in) { std::string name; in >> name; if (name != "Vector2D") { throw SerialException(SERIAL_ERROR_DATA_MISMATCH, "", "Expected Vector2D but got " + name); } in >> x >> y; } // Non-member functions... /// Converts degrees to radians. double deg2rad(double angle) { return angle/360.0 * TWOPI; } /// Converts radians to degrees. double rad2deg(double angle) { double result = (angle/TWOPI) * 360.0; return result; } /** * Creates a Vector2D object using old PolarVector syntax. * \param l The length of the vector * \param a The angle of the vector anticlockwise from due east. * \deprecated Probably of no use to anyone unless they have a strange * fascination with polar coordinates. */ inline Vector2D PolarVector(double l, double a) { return Vector2D(0.0, 0.0, l, a); } /** * Output operator for Vector2D * \relates Vector2D */ inline std::ostream& operator<< (std::ostream& out, const Vector2D& v) { v.Serialise(out); return out; } /** * Input operator for Vector2D * \relates Vector2D */ inline std::istream& operator>> (std::istream& in, Vector2D& v) { v.Unserialise(in); return in; } /** * @} */ } // namespace BEAST #endif
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// stdafx.h : include file for standard system include files, // or project specific include files that are used frequently, but // are changed infrequently // #define WINVER 0x0600 #define NO_WARN_MBCS_MFC_DEPRECATION TRUE #if !defined(AFX_STDAFX_H__4FB782FA_3217_4CF2_9FC1_BAAB14031BE1__INCLUDED_) #define AFX_STDAFX_H__4FB782FA_3217_4CF2_9FC1_BAAB14031BE1__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #define VC_EXTRALEAN // Exclude rarely-used stuff from Windows headers #include <afxwin.h> // MFC core and standard components #include <afxext.h> // MFC extensions #include <afxdisp.h> // MFC Automation classes #include <afxdtctl.h> // MFC support for Internet Explorer 4 Common Controls #ifndef _AFX_NO_AFXCMN_SUPPORT #include <afxcmn.h> // MFC support for Windows Common Controls #endif // _AFX_NO_AFXCMN_SUPPORT #include <afxtempl.h> #include <afxmt.h> #include <afxsock.h> // MFC socket extensions #include <Unknwn.h> #include <windows.h> #include <objidl.h> #define ULONG_PTR ULONG #include <gdiplus.h> using namespace Gdiplus; #pragma comment (lib,"Gdiplus.lib") #include <gdiplusbitmap.h> #include "ImageEx.h" #include <memory> #include <vector> #include <map> #include "DM Helper Common.h" #include "ColoredListCtrl.h" #include "TransparentListBox.h" #include <curl.h> #include "SoundClass.h" //{{AFX_INSERT_LOCATION}} // Microsoft Visual C++ will insert additional declarations immediately before the previous line. #endif // !defined(AFX_STDAFX_H__4FB782FA_3217_4CF2_9FC1_BAAB14031BE1__INCLUDED_) #include <afxcontrolbars.h> #include <afxdisp.h> #include <afxdisp.h> #include <afxdisp.h> //#include <afxcontrolbars.h> // #include <afxcontrolbars.h>
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SelectMakeOponentFewPlacesPlayer.cpp
// // SelectMakeOponentFewPlacesPlayer.cpp // Reversi // // Created by Kosuke Takami on 2015/05/04. // // #include "SelectMakeOponentFewPlacesPlayer.h" #include <math.h> SelectMakeOponentFewPlacesPlayer::SelectMakeOponentFewPlacesPlayer(Color playerColor, BoardModel* boardModel) : NPCBase(playerColor, boardModel) { } void SelectMakeOponentFewPlacesPlayer::setTurn(bool isMyTurn) { this->isMyTurn = isMyTurn; if(!this->isMyTurn) { return; } std::vector<Point> marked = this->boardModel->getMarked(); std::vector<Point>::iterator it; int count = 64; //盤面の数 Point candidate; for(it = marked.begin(); it != marked.end(); ++it) { int nextCount = this->boardModel->getNextPuttableNum(it->x, it->y, this->playerColor); cocos2d::log("next:%d", nextCount); if(nextCount < count) { candidate.x = it->x; cocos2d::log("x:%d", it->x); candidate.y = it->y; cocos2d::log("y:%d", it->y); count = nextCount; } else if(nextCount == count) { if(rand() % 2 == 0) { candidate.x = it->x; candidate.y = it->y; } } } this->put(candidate.x, candidate.y); return; }
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Request.h
#ifndef REQUEST_H #define REQUEST_H /*! * \file Request.h * \brief Creates a request * \version 1.0 */ #include "OutgoingMessage.h" /*! * \class Request * \brief Class representing the creation of a request * which is an outgoing message which does not need an answer from the device */ class Request : public OutgoingMessage { public : /*! * \brief Constructor * * Creates a request which can be represented by one single buffer * or by a list of SIZE_BUFFER sized buffers * * \param idDevice device's ID * \param sizeData message's size * \param code operation code */ Request(uint8_t idDevice, uint8_t sizeData, uint8_t code); /*! * \brief Destructor * */ ~Request(); /*! * \fn void encode(uint8_t *dataToEncode) * \brief Fills the buffers with the data and calculates and sets the crc * * Fills the buffers with the data * if size(dataToEncode) > sizeData, * only the first sizeData values of dataToEncode will be encoded * * \param dataToEncode the data which fills a message */ void encode(uint8_t *dataToEncode); /*! * \brief Sends a message to a device * \param c controller * \return true if the request was sent properly */ bool send(Controller &c); }; #endif
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WebPage.h
#pragma once #include <iostream> #include <cstring> class WebPage { char* address = nullptr; char* ip = nullptr; public: WebPage(); WebPage(const char* address, const char* ip); WebPage(const WebPage& w); WebPage& operator=(const WebPage& w); ~WebPage(); const char *getAd() const; const char *getIp() const; void setAd(const char* a); void setIp(const char* i); friend std::ostream& operator<<(std::ostream&, const WebPage&); friend std::istream& operator>>(std::istream&, WebPage&); };
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ThreadPool.cpp
#include <iostream> #include <algorithm> #include "ThreadPool.hpp" void ThreadPool::ThreadLoop() { do { std::function<void()> task; { std::unique_lock<std::mutex> lock(_mutex); _condition.wait(lock, [this]() {return _stop || !_tasks.empty();}); if (_stop && _tasks.empty()) { return; } task = std::move(_tasks.front()); _tasks.pop(); } task(); } while (true); } ThreadPool::ThreadPool(size_t nb_thread) : _stop(false) { for (size_t i = 0; i < nb_thread; ++i) { _threads.emplace_back(std::thread(&ThreadPool::ThreadLoop, this)); } } ThreadPool::~ThreadPool() { { std::unique_lock<std::mutex> lock(_mutex); _stop = true; } _condition.notify_all(); std::for_each(_threads.begin(), _threads.end(), [](std::thread & t) {t.join();}); }
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Texture1D.hpp
#pragma once #include <gl3.h> namespace bwgl { class Texture1D { public: Texture1D(GLenum target, GLenum pixelFormat, GLenum dataType); ~Texture1D(); void bind(); void unbind(); void loadImage1D(GLint internalFormat, GLsizei width, const GLvoid *data); void loadImage1D(GLint internalFormat, GLsizei width, const GLvoid *data, GLint mipmapLevel); void parameter(GLenum pname, GLfloat param); void parameter(GLenum pname, GLint param); void parameter(GLenum pname, const GLfloat *params); void parameter(GLenum pname, const GLint *params); GLuint ID() const; private: GLuint mID; GLenum mTarget; GLenum mPixelFormat; GLenum mDataType; }; }
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Miner.cpp
#include "Miner.h" /* YOU MUST WRITE THE IMPLEMENTATIONS OF THE REQUESTED FUNCTIONS IN THIS FILE. START YOUR IMPLEMENTATIONS BELOW THIS LINE */ int Miner::getNextAvailableBlockchainID() const { return depo.size(); } bool Miner::is_in(Koin* p) const { int l = soft_forked_list.size(); for(int i=0; i<l; ++i) { if(soft_forked_list[i]==p) { return true; } } return false; } bool Miner::is_inb(Blockchain *p) const { int l = soft_forked.size(); for(int i=0; i<l; ++i) { if(soft_forked[i]==p) { return true; } } return false; } Miner::Miner(std::string name) : nm(name), depo(1,NULL), soft_forked(1,NULL), soft_forked_list(1,NULL) { depo.pop_back(); soft_forked.pop_back(); soft_forked_list.pop_back(); } void Miner::createNewBlockchain() { depo.push_back(new Blockchain(getNextAvailableBlockchainID())); } Miner::~Miner() { int k = soft_forked.size(); for(int i=0; i<k; ++i) { (soft_forked[i])->setHead(NULL); } int l = depo.size(); for(int i=0; i<l; ++i) { delete depo[i]; } k = soft_forked.size(); depo.clear(); soft_forked.clear(); soft_forked_list.clear(); } void Miner::mineUntil(int cycleCount) { int l = depo.size(); for(int i=0; i<l; ++i) { for(int j=0; j<cycleCount; ++j) { ++(*(depo[i])); } } } void Miner::demineUntil(int cycleCount) { int l = depo.size(); for(int i=0; i<l; ++i) { for(int j=0; j<cycleCount; ++j) { if(is_in((depo[i])->son())) { break; } --(*(depo[i])); } } } double Miner::getTotalValue() const { int l = depo.size(); double thot = 0; for(int i=0; i<l; ++i) { if(is_inb(depo[i])) { continue; } thot+=(depo[i])->getTotalValue(); } return thot; } long Miner::getBlockchainCount() const { return depo.size(); } Blockchain* Miner::operator[](int id) const { int l = depo.size(); for(int i=0; i<l; ++i) { if((depo[i])->getID()==id) { return depo[i]; } } return NULL; } std::ostream& operator<<(std::ostream& os, const Miner& miner) { os<<std::fixed<<std::setprecision(Utilizer::koinPrintPrecision()); os<<"-- BEGIN MINER --\nMiner name: "<<miner.nm<<"\nBlockchain count: "; os<<miner.getBlockchainCount()<<"\nTotal value: "<<miner.getTotalValue() << "\n\n"; int l = (miner.depo).size(); for(int i=0; i<l; ++i) { os<<*((miner.depo)[i])<<"\n"; } os<<"\n-- END MINER --\n"; return os; } bool Miner::softFork(int blockchainID) { Blockchain *b = (*this)[blockchainID], *n; if(!b) { return false;} Koin *k=b->son(); int m = getNextAvailableBlockchainID(); n = new Blockchain(m, k); depo.push_back(n); soft_forked.push_back(n); soft_forked_list.push_back(k); return true; } bool Miner::hardFork(int blockchainID) { Blockchain *b = (*this)[blockchainID], *n; if(!b) { return false;} Koin *k=new Koin((b->son())->getValue()); int m = getNextAvailableBlockchainID(); n = new Blockchain(m, k); depo.push_back(n); return true; }
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YuusukeSeki/Presentation-for-employed
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Soldier.h
// author : yusuke seki // data : 20181114 #ifndef SOLDIER_H_ #define SOLDIER_H_ #include "Unit.h" class Player; class BasePoint; class Tower; class Castle; class Collider; class SoldierCommander; class SoldierGauge; class Soldier : public Unit { public: enum Report { NONE, DEATH, FIND_FRIEND_UNIT, FIND_ENEMY_UNIT, FIND_ENEMY_BASEPOINT, BREAK_ENEMY_BASEPOINT, }; enum Behave { STOP, RUN, ATTACK, ASSAULT, BENDING_BACKWORD, // 仰け反る DOWN, RISEUP, DEAD, }; public: Soldier(); ~Soldier(); static void CreateBuffer(const unsigned int& _numCreate); static Soldier* Create(SoldierCommander* _soldierCommander); static Soldier* DynamicCreate(SoldierCommander* _soldierCommander); // 動的生成 void Init(SoldierCommander* _soldierCommander); void Uninit(); void Update(); void Draw(); void Stop(); void Run(); void ShotBullet(); void AssaultBasePoint(); void Death(); void FormLine(); void SetDestination(const D3DXVECTOR3& _destinationPoint); void SetEndFront(const D3DXVECTOR3& _endFront); void SetTargetBasePoint(BasePoint* _targetBasePoint); //Behave GetBehave(); Collider* GetSearchCollider(); void ReceiveDamage(const float& _damage, Unit* _unit = nullptr); void SetActive(const bool& _isActive); private: static Soldier* FindNonActiveSoldier(); Unit* FindNearEnemy(); Soldier* FindNearEnemySoldier(); Player* FindNearEnemyPlayer(); BasePoint* SearchEnemyBasePoint(); Tower* SearchEnemyTower(); Castle* SearchEnemyCastle(); bool IsSearchEnemyUnit(); bool IsSearchEnemySoldier(); bool IsSearchEnemyPlayer(); bool IsSearchFriendSoldier(); bool CollidedBasePoint(); void BreakBasePoint(); static const float kBreakPower_; static const float kAttackPower_; static const float kMaxHp_; static const float kSearchEnemyRange_; static const float kSearchFriendRange_; float speed_; float currentHp_; float maxHp_; float attackPower_; float defencePower_; float breakPower_; float searchEnemyRange_; float searchFriendRange_; D3DXVECTOR3 destination_; D3DXVECTOR3 frontAfterArriveDestination_; BasePoint* targetBasePoint_; SoldierCommander* parentCommander_; Collider* searchEnemyCollider_; Collider* searchFriendCollider_; SoldierGauge* hpGauge_; }; #endif
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cpp
Merging_Array _in_UnSorted_Order.cpp
//Sorting of two sorted array //and /* code */ aa vadu merging of two unsorted array. #include<iostream> using namespace std; int main(){ int i,j,n,m; int a[10],b[10],c[10]; cout<<"\nEnter the size of first array:"; cin>>n; cout<<"\nEnter the Elements in the array:"; //int a[]={3,2,4,5,6,8}; //int b[]={1,9,7}; for(i=0;i<n;i++) cin>>a[i]; for(i=0;i<n;i++) cout<<a[i]<<" "; cout<<endl; cout<<"\nEnter the size of second array:"; cin>>m; cout<<"\nEnter the Elements in the array:"; for(i=0;i<m;i++) cin>>b[i]; for(i=0;i<m;i++) cout<<b[i]<<" "; for(i=0;i<n;i++) c[i]=a[i]; for(i=0;i<m;i++) c[i+n]=b[i]; cout<<endl; /*for(i=0;i<m+n;i++){ //comment karvani jyare merging of two unsotred array hoy. for(j=i;j<m+n;j++){ if(c[i]>c[j]) { int temp=c[i]; c[i]=c[j]; c[j]=temp; } } }*/ for(i=0;i<m+n;i++) cout<<c[i]<<" "; return 0; }
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/FBWinSDK/FBWinSDK.Shared/FacebookLoginButton.h
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no_license
PhamNguyen/FacebookUWP
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ab29897130a9ef1883f72720696e93ebc224b42d
refs/heads/master
2021-01-10T16:07:05.694925
2016-02-23T08:17:46
2016-02-23T08:17:46
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FacebookLoginButton.h
//****************************************************************************** // // Copyright (c) 2015 Microsoft Corporation. All rights reserved. // // This code is licensed under the MIT License (MIT). // // THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR // IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, // FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE // AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER // LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, // OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN // THE SOFTWARE. // //****************************************************************************** #pragma once #include "FacebookSession.h" #include "FacebookPermissions.h" namespace Facebook { ref class FBLoginButton; public delegate void FBLoginErrorHandler( FBLoginButton^ sender, FBError^ error ); public delegate void FetchedUserInfoHandler( FBLoginButton^ sender, Facebook::Graph::FBUser^ userInfo ); public delegate void ShowingLoggedInUserHandler( FBLoginButton^ sender ); public delegate void ShowingLoggedOutUserHandler( FBLoginButton^ sender ); /*!\brief Control providing a Facebook Login/Logout button */ public ref class FBLoginButton sealed : Windows::UI::Xaml::Controls::Button { public: FBLoginButton(); virtual void OnApplyTemplate( ) override; ////! Login via Facebook app or Web //property SessionLoginBehavior LoginBehavior //{ // SessionLoginBehavior get(); // void set(SessionLoginBehavior); //} //! Publish permissions for user property Facebook::FBPermissions^ Permissions { Facebook::FBPermissions^ get(); void set(Facebook::FBPermissions^ value); } //! Ask for read permissions at login void InitWithPermissions( Facebook::FBPermissions^ permissions ); event FBLoginErrorHandler^ FBLoginError; event FetchedUserInfoHandler^ FetchedUserInfo; event ShowingLoggedInUserHandler^ ShowingLoggedInUser; event ShowingLoggedOutUserHandler^ ShowingLoggedOutUser; private: Platform::String^ GetPermissions( ); void OnClick( Platform::Object^ sender, Windows::UI::Xaml::RoutedEventArgs^ e ); Facebook::FBPermissions^ _permissions; }; }
e881e008bb3c8e0d087aa91059fbb32de83bdd81
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/Lab4/Controller.cpp
b2f23240c4dc73a1f7a3d997d21f5c37f9cd63c2
[]
no_license
viorelyo/Pharmacy_Administration
f75d4362dc55a9c2bf3d4e631d6a5db74840c5e4
e6098e65e85bffcae96fe8aa8991c20d1a4f5876
refs/heads/master
2020-04-22T00:18:16.616957
2019-02-10T13:17:39
2019-02-10T13:17:39
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cpp
Controller.cpp
#include "stdafx.h" #include "Controller.h" #include <algorithm> Controller::Controller() { } Controller::Controller(const Repository& r) { this->repo = r; } Controller::~Controller() { } Repository Controller::getRepo() const { return repo; } void Controller::addMedToRepository(const std::string & nume, double concentr, double quant, double pret) { int pos = repo.findByID(nume, concentr); //verifies by ID if the product is in repo if (pos == -1) { Med obj(nume, concentr, quant, pret); //if not -> creates a new one this->repo.addMed(obj); } else { Med obj = repo.getMedicines()[pos]; //otherwise updates the existing one (quantity is increased) obj.setQuantity(quant); this->repo.addMed(obj); } } int Controller::updateMedInRepository(const std::string & nume, double concentr, double newPrice) { int pos = repo.findByID(nume, concentr); if (pos == -1) return -1; else { //if the object is in repo then updates it Med obj = repo.getMedicines()[pos]; this->repo.updateMed(obj, newPrice); return 0; } } int Controller::DeleteFromRepository(const std::string & nume, double concentr, double quantDel) { return this->repo.deleteMed(nume, concentr, quantDel); } std::vector<Med> Controller::shortSupply(double items) const { /* * Returns vector of Med Objects that has quantity below than that indicated - items */ std::vector<Med> allMedicines = this->repo.getMedicines(); std::vector<Med> runOut; //vector with found objects for (unsigned i = 0; i < allMedicines.size(); i++) { if (allMedicines[i].getQuantity() < items) runOut.push_back(allMedicines[i]); } return runOut; } std::vector<Med> Controller::searchName(const std::string & search) const { /* * Search for available Medications containing given string - search * If the given string - search is empty return all Medications * Otherwise returns the vector with founded objects * The vector is sorted alphabetically */ std::vector<Med> allMedicines = this->repo.getMedicines(); std::sort(allMedicines.begin(), allMedicines.end(), [](const Med& lName, const Med& rName) { return lName.getName() < rName.getName(); }); //sort alphabetically (use specified comparator (lambda function) if (search == "") return allMedicines; else { std::vector<Med> found; //vector with found objects for (unsigned i = 0; i < allMedicines.size(); i++) { if (allMedicines[i].getName().std::string::find(search) != std::string::npos) found.push_back(allMedicines[i]); } return found; } } std::vector<std::vector<Med>> Controller::groupPrice() const { /* * Group Medications by their price * Returns a matrix of Med Objects */ std::vector<Med> allMedicines = this->repo.getMedicines(); std::vector<std::vector<Med>> group; //declaration of "Matrix" if (allMedicines.size() != 0) { //the algorithm is done in case there are objects in allMedicine vector std::vector<Med> line; //declaration of vector that will be inserted in "Matrix" unsigned j = 0; bool added = false; line.push_back(allMedicines[0]); //init first element of "Matrix" group.push_back(line); for (unsigned i = 1; i < allMedicines.size(); i++) { j = 0; added = false; while (j < group.size()) { //size of group is variable (is permanently modified) if (allMedicines[i].getPrice() == group[j][0].getPrice()) { //First object of each line-vector contains the group-price group[j].push_back(allMedicines[i]); //Append an object to it's coresponding price-group added = true; break; } j++; } if (!added) { std::vector<Med> lines; //Declare the vector-lines that will be inserted in group-"Matrix" lines.push_back(allMedicines[i]); group.push_back(lines); //Insert each line-vector } } } return group; }