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#include "addfriend.h" #include "ui_addfriend.h" #include <QJsonArray> #include <QJsonDocument> addfriend::addfriend(QWidget *parent) : QMainWindow(parent), ui(new Ui::addfriend) { QString ID = ""; QString n_name = ""; ui->setupUi(this); ui->label_notice->setText(NULL); //初始通知消息为空 this->set...
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#include <iostream> #include <stdio.h> #include <stdlib.h> #include <vector> #include <algorithm> using namespace std; int main(){ int input_month, input_day; int output; cin >> input_month; cin >> input_day; if(input_month == 1 || input_month == 3 || input_month ==5 || input_month == 7||...
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/* * HalftoneEngine.h * Copyright 1999-2000 Y.Takagi. All Rights Reserved. */ #ifndef __HALFTONE_H #define __HALFTONE_H #include <GraphicsDefs.h> struct CACHE_FOR_CMAP8 { uint density; bool hit; }; class Halftone; typedef int (Halftone::*PFN_dither)(uchar *dst, const uchar *src, int x, int y, i...
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#include "triangulum/Game.h" int main(int argc, char* argv[]) { triangulum::Game g; std::cout << "Triangulum III server (v. " << g.m_version << ") started" << std::endl; g.init(); g.run(); return 0; }
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#ifndef CALCULATE_H #define CALCULATE_H class calculate { public: calculate(); ~calculate(); }; #endif // CALCULATE_H
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#ifndef GRAPH_H #define GRAPH_H #include <iostream> #include <fstream> #include <unordered_map> #include <vector> #include <queue> #include <string> #include <climits> #include <functional> struct algorithms_node_info { std::string parent; int distance; bool visited; }; class Graph { e...
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#pragma once #include "ds18b20/onewire/write.hpp" namespace ds18b20 { namespace commands { template<bool InternalPullup, typename Pin> inline void copy_scratchpad(Pin pin) noexcept { onewire::write<InternalPullup>(pin, 0x48 /*Copy Scratchpad*/); } }}
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/* * FRC Team 271's 2019 Comp Season Code * Copyright (C) 2019 FRC Team 271 * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at ...
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// Copyright (C) 2018-2022 Intel Corporation // SPDX-License-Identifier: Apache-2.0 // #include "behavior/ov_plugin/caching_tests.hpp" using namespace ov::test::behavior; namespace { static const std::vector<ngraph::element::Type> nightly_precisionsMyriad = { ngraph::element::f32, ngraph:...
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class Solution { public: vector<string> reorderLogFiles(vector<string>& logs) { vector<string> ans(logs.size(), ""); int start = 0; int end = logs.size() - 1; for (int i = logs.size() - 1; i >= 0; i--) { if (isDigitLog(logs[i])) { ans[end] = logs[i]; ...
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#include "helper_tests.h" #include "looper.h" #include "TFile.h" #include "./CORE/CMS3.h" #include "./CORE/SSSelections.h" #include "./tools.h" using namespace tas; void tests::runQCDtest(looper* loop, float& weight_, vector<Lep>& fobs, vector<Lep>& goodleps, int& njets, float& met) { if (fobs.size()>1) return; ...
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// Copyright 2014 The Chromium Authors. All rights reserved. // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #include "core/paint/BlockFlowPainter.h" #include "core/layout/FloatingObjects.h" #include "core/layout/LayoutBlockFlow.h" #include "core/paint/BlockPain...
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////Author: Martavious Dorsey ////Project: OLA1 ////Due date: September 7, 2016 ////Description: The Roster.cpp file is where the methods from Roster.h files are being implemented #include <iostream> #include <string> #include <fstream> #include "Roster.h" using namespace std; //Creates an empty roster ...
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#include <stdio.h> #include <stdlib.h> #include <unistd.h> #include <errno.h> #include <string.h> #include <sys/types.h> #include <sys/socket.h> #include <netinet/in.h> #include <arpa/inet.h> #include <netdb.h> #include <assert.h> #include <string> #include <fstream> #include <iostream> #include <limits.h> #include <...
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#include "Component.h" #include "event/UIEventNames.h" NS_CC_YHGUI_BEGIN Component::Component() :m_name("") ,m_enabled(true) ,m_touchInside(false) ,m_touchPriority(0) ,m_needBubbles(true) { } Component::~Component() { } //void Component::onEnter() //{ // if(m_enabled){ // this->registerWithTouchDisp...
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#pragma once namespace Syx { struct Vec3; struct SyxOptions { enum SIMD { PositionIntegration = 1 << 0, VelocityIntegration = 1 << 1, SupportPoints = 1 << 2, Transforms = 1 << 3, ConstraintSolve = 1 << 4, GJK = 1 << 5, EPA = 1 << 6 }; enum Debug { DrawM...
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#pragma once #include "GFX_Rectangle.h" #include "WIN_Container.h" #include "WIN_FreeLayout.h" //struct SDL_Window; //struct SDL_Renderer; //struct SDL_Surface; namespace win { class Layout; class FreeLayout; class TableLayout; class Window : public Container { public: Window() = delete; virtual ~Window(...
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#pragma once #include "Shape.h" class Circle : public Shape{//类的声明与实现分离只涉及到函数,不涉及到类的数据成员 public: Circle(); Circle(double radius_); Circle(double radius_, Color color_, bool filled_); double getArea(); double getRadius() const; void setRadius(double radius); string toString(); private: double radius; };
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#include <functional> #include <algorithm> #include <iostream> #include <iomanip> #include <cstring> #include <string> #include <vector> #include <random> #include <bitset> #include <queue> #include <cmath> #include <stack> #include <set> #include <map> typedef long long ll; using namespace std; const ll MOD = 99824435...
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/* * AbstractTriMeshDataSource.h * * Copyright (C) 2010 by Sebastian Grottel * Copyright (C) 2010 by VISUS (Universitaet Stuttgart) * Alle Rechte vorbehalten. */ #ifndef MMTRISOUPPLG_ABSTRACTTRIMESHDATASOURCE_H_INCLUDED #define MMTRISOUPPLG_ABSTRACTTRIMESHDATASOURCE_H_INCLUDED #if (defined(_MSC_VER) && (_MSC_VER...
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/*========================================================================= Program: Medical Imaging & Interaction Toolkit Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) German Cancer Research Center, Division of Medical and Biological Informatics. All rights reserved. See MITKCopyright.txt ...
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#ifndef RS_LIBHTTPSERVER_MULTIPART_RESPONSE_STREAM_H #define RS_LIBHTTPSERVER_MULTIPART_RESPONSE_STREAM_H #include "stream.h" #include "response_headers.h" namespace rs { namespace httpserver { class MultipartResponseStream final : public Stream { public: MultipartResponseStream(Stream& stream); MultipartRes...
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// ShowImgIntoFrame.cpp : 实现文件 // #include "stdafx.h" #include "GWSystem1.0.h" #include "ShowImgIntoFrame.h" #include "afxdialogex.h" // CShowImgIntoFrame 对话框 IMPLEMENT_DYNAMIC(CShowImgIntoFrame, CDialogEx) CShowImgIntoFrame::CShowImgIntoFrame(CWnd* pParent /*=NULL*/) : CDialogEx(CShowImgIntoFrame::IDD, pParent) ...
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/* Copyright (C) 2017 BARBOTIN Nicolas * * Permission is hereby granted, free of charge, to any person obtaining a copy of this * software and associated documentation files (the "Software"), to deal in the Software * without restriction, including without limitation the rights to use, copy, modify, * merge, publi...
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#include "stoken.h" #include <iostream> using namespace std; sToken::sToken() { } sToken::sToken(string src) { SOURCE=src; anchor = 0; done = false; } void sToken::operator =(string src) { SOURCE = src; anchor = 0; done = false; } void sToken::identify() { char first; first = SOURCE.at(anchor); ...
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#pragma once ////////////////////////////////////////////////////////////////////////////////////////////////// // // file: Common_FBComponent_UpdateProps.h // // Author Sergey Solokhin (Neill3d) // // GitHub page - https://github.com/Neill3d/MoPlugs // Licensed under BSD 3-Clause - https://github.com/Neill3d/MoPlugs...
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// -------- // includes // -------- #include <iostream> // cout, endl #include <sstream> // istringtstream, ostringstream #include <string> // == #include <vector> //vector #include "cppunit/extensions/HelperMacros.h" // CPPUNIT_TEST, CPPUNIT_TEST_SUITE, CPPUNIT_TEST_SUITE_END #include "cppunit/TestFixture.h" // Test...
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/** \file * \brief Declaration of the classes BoyerMyrvoldInit and BucketLowPoint * * \author Jens Schmidt * * * \par License: * This file is part of the Open Graph Drawing Framework (OGDF). * * \par * Copyright (C)<br> * See README.txt in the root directory of the OGDF installation for details. * * \par ...
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#include "matlab_fcn.h" String fullfile(String a, String b) { String c(a + "\\" + b); return c; } clock_t ticTime; void tic() { ticTime = clock(); } float toc() { clock_t tocTime = clock(); return (float)(tocTime - ticTime) / CLOCKS_PER_SEC; } //只读取某给定路径下的当前文件夹名 void getJustCurrentDir(string path, vector<stri...
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#include <cstdio> #include <cstdlib> #include <iostream> #include <algorithm> #include <ctime> #include <cstring> #define maxn 100010 using namespace std; int read(){ char c=getchar(); int y=0,tim=1; while(c>'9'||c<'0'){ if(c=='-')tim=-1; c=getchar(); } while(c>='0'&&c<='9'){ y=y*10+c-'0'...
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#pragma once class MusicStructure { public: MusicStructure(); ~MusicStructure(); int numTrackMuteCombinations = 6; int melodicMeasuresPerFile = 24; int numSongStructures = 5; short trackMuteConfigurations[11][8] = { {0, 0, 0, 0, 0, 0, 0, 0}, // All // 10 //M {0, 0, 0, 0, 0, 0, 0...
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#include <bits/stdc++.h> #define fi first #define se second #define ll long long using namespace std; void solve(){ int n; cin>>n; vector<int> a(n); for(int& x:a) cin>>x; ll sum=accumulate(a.begin(),a.end(),0); ll res=(sum+n-1)/n; cout<<res<<'\n'; } int main() { #ifdef kvutxdy freopen("C:/Users/khanh/OneDriv...
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#include <iostream> #include <cstdlib> #include <vector> #include <string> #include "Obras.h" #include "Literatura.h" #include "Esculturas.h" #include "Disenos.h" #include "Pinturas.h" #include <stdlib.h> using namespace std; string hexadecimal(vector<Obras>); int main(){ char opcion; char opcion2; vector...
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/// \ingroup base /// \class ttk::Geometry /// \author Julien Tierny <julien.tierny@lip6.fr> /// \date February 2016. /// /// \brief Minimalist class that handles simple geometric computations /// (operations on std::vectors, barycentric coordinates, etc.). /// #ifndef _GEOMETRY_H #define _GEOMETRY_H #include <Debug.h...
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/* See the NOTICE file distributed with this work for additional information regarding copyright ownership. Adam Fowler licenses this file to you under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://ww...
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//Name: Cow Ski Area //Level: 3 //Category: グラフ,Graph,強連結成分分解 //Note: TLE厳しい /** * 全体を強連結なグラフにする問題。 * * このグラフを強連結成分分解したDAG上で考えると、 * 始点と終点の間で適当に辺を張ってやれば、全体を行き来することができるようになる。 * * このとき、全体が巡回するように辺を張ることで、条件を満たす。 * このために必要な辺の本数は、始点の合計数と終点の合計数のうち、多い方の * 数と等しい。 * これが最小であることは自明である。 * * POJではTLEが厳しいので、強連結成分分解のトポロジカル...
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#include <iostream> #include <string> // std::string #include <cstring> int type[100020]; int num[100020]; int top, dep; #define ERROR "Error!" #define indent__(x) std::string((x) * 2, ' ') std::string brainfuck_to_c(std::string source_code) { memset(type, 0, sizeof type); memset(num, 0, sizeof num); top = dep ...
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#include <iostream> #include <cstdlib> #include <cstdio> #include <algorithm> using namespace std; const int MAX = 50010; int n, k; struct node { int a; int b; int num; }cow[MAX]; int cmpa(node p, node q)//先按a从大到小排序,若a相等则按b从大到小排序 { if(p.a == q.a && p.b == q.b) return 0; if (p.a == q.a) return p.b >...
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/** * This file contains the definitions of the functions declared in gasper-participant-helper.h */ #include "gasper-participant-helper.h" #include "ns3/string.h" #include "ns3/inet-socket-address.h" #include "ns3/names.h" #include "ns3/uinteger.h" #include "ns3/gasper-participant.h" #include "ns3/log.h" #include "...
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// Problem Link : https://www.codechef.com/APRIL20B/problems/FCTRE // Answer For Subtask #1 #include <bits/stdc++.h> #include <unordered_map> using namespace std; #define whatis(x) cerr << #x << " is : " << x <<endl; #define IOS ios_base::sync_with_stdio(false),cin.tie(NULL); #define N 100005 #define MAXA 1000001 #d...
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/** * PANDA 3D SOFTWARE * Copyright (c) Carnegie Mellon University. All rights reserved. * * All use of this software is subject to the terms of the revised BSD * license. You should have received a copy of this license along * with this source code in a file named "LICENSE." * * @file fltLightSourceDefinitio...
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/* * Copyright 2021 SkyAPM * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writin...
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#include "stdafx.h" #include "OItemWeaponBow.h" #include "OPlayer1.h" OItemWeaponBow::OItemWeaponBow() { } OItemWeaponBow::~OItemWeaponBow() { } HRESULT OItemWeaponBow::Init(string key, int pos, ITEMKIND kind) { ItemBase::Init(key,pos,kind); infoImage = IMAGEMANAGER->FindImage("hint_rangedattack"); effectU = IM...
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#pragma once #include <functional> #include <time.h> #include <vector> #include <sys/timerfd.h> #include "EventManager.h" using namespace std; class IScheduler { public: using CB = function<void(void)>; virtual int schedule_once(CB cb, float sec) = 0; virtual int schedule(CB cb, float sec, float interv...
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#ifndef MCCLUSKEY_H #define MCCLUSKEY_H #include <vector> #include <iostream> #include <set> #include "BinaryCode.h" #include <iomanip> #include <fstream> using namespace std; class McCluskey { public: McCluskey(vector<int>); struct implicant { bool isPrime = true; //prime: true int oneNum = ...
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#include <stdio.h> #include <stdlib.h> #include <string.h> #include <math.h> #include <iostream> #include <algorithm> using namespace std; #define l long int #define LL long long int #define ULL unsigned long long #define MAX 9999 int main(){ int a, b, way, fast, secnd, tmp, cnt, i, j, ans; while (scanf ("%d...
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#pragma once #include "CoreMath.h" class Particle { private: Vector2 position; Vector2 velocity; Vector2 acceleration; Vector2 forceAccum; float inverseMass; float radius; public: Particle(); // calculates the next position of the particle. // Duration denotes the time interval //since the last update v...
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// INFO450Multiply.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <iostream> #include <conio.h> using namespace std; int main() { cout << "Multiplcation table: " << endl; cout << "\t1\t2\t3\t4\t5\t6\t7\t8\t9\t" << endl; for (int x = 1; x < 10; x++) { cout << x << '\t'...
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#ifndef BB_FLOOR_MODEL_LOADER #define BB_FLOOR_MODEL_LOADER #include "graphics/scenegraph/modelloader/proceduralmodelloader.hpp" #include "graphics/scenegraph/mesh/texturedvertex.hpp" #include "graphics/scenegraph/mesh/meshdefinition.hpp" #include "models/infrastructure.hpp" #include "exceptions/genexc.hpp" #include <...
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#include <sstream> #include "SplashState.hpp" #include "MainMenuState.hpp" #include "DEFINITIONS.hpp" #include <iostream> namespace Sonar { SplashState::SplashState( GameDataRef data) : _data( data ) { } void SplashState::Init( ) { _data->assets.LoadTexture( "Splash State Backgrou...
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// P2 Graphical Debug Terminal.h : main header file for the P2 Graphical Debug Terminal application // #pragma once #ifndef __AFXWIN_H__ #error "include 'stdafx.h' before including this file for PCH" #endif #include "resource.h" // main symbols #include "messages.h" #include "compatibility.h" #inclu...
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#include "stiffness_ellipsoid/ellipsoid_visualization.h" EllipsoidVisualization::EllipsoidVisualization(): nh_("~") { ROS_INFO_STREAM("----------------------------------"); getParameters(); initializeSubscribers(); initializePublishers(); } void EllipsoidVisualization::getParameters() { // pub/s...
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#include "stdafx.h" #include "BullMarkBearMark.h" #include "glog/logging.h" CBullMarkBearMark::CBullMarkBearMark() { } CBullMarkBearMark::~CBullMarkBearMark() { } #define BULLMARKET 10 MarketTypeList CBullMarkBearMark::GetMarketTypes(const VStockData& pricedata, const vector<string>& day) { MarketT...
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#include<bits/stdc++.h> using namespace std; #define DOWN 0 #define UP 1 long long s[2][301][301]; bool visited[2][301][301]; int T; int N; long long calc(int a,int b,int k){ if(a+b == 0) return 1; if(visited[k][a][b]) return s[k][a][b]; visited[k][a][b] = true; if(k){ for(int i =1; i<=b; i++){...
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#pragma once #include <string> using namespace std; class Bank { public: Bank(); ~Bank(); //Getters int getMoney(); string getCardNumber(); string getCardPIN(); string getFirstName(); string getLastName(); //Setters void setMoney(int money); void setFirstName(string firstName); void setLastName(string ...
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#include "RunTests.h" #include "gtest/gtest.h" static void initConfigs() {} int main(int argc, char** argv) { TestRunner testRunner(argc, argv, &initConfigs); return testRunner.runTests(); }
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#include <iostream> #include <stdio.h> #include <stdlib.h> #include <math.h> #include <cmath> double dydx(double x, double f, double rho, double avg_I) { /* * Units of each input/output * f: This is the current value of QHII, dimensionless * rho: #/cm^3 * avg_I: (erg)(cm^-2)(s^-1)(Hz^-1)(rad^-2) */ d...
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/****************************************************************************** ** Program : indexed_force_tri_3D.cpp ** Author : Neil Massey ** Date : 11/06/13 ** Purpose : class to hold 3D triangle information with reference to points in ** the point cloud and reference to indices in the original grid *...
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#include "Level.h" Level::Level(sf::RenderWindow* hwnd, Input* in) { window = hwnd; input = in; // initialise game objects /* ball1Text.loadFromFile("gfx/Beach_Ball.png"); ball1.setTexture(&ball1Text); ball1.setSize(sf::Vector2f(100, 100)); ball1.setPosition(100, 100); ball2.setTexture(&ball1Text); ball2.s...
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#include <cstdlib> #include <iostream> #include <sstream> #include <string> using namespace std; string t; int h, m, s, c; int digits(int i, int n) { return atoi(t.substr(i, n).c_str()); } int main() { long long time; while (cin >> t) { h = digits(0, 1); m = digits(1, 2); s = dig...
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#include <iostream> using namespace std; double kare(double uzunluk, double genislik=0){ if(!genislik) genislik=uzunluk; return uzunluk * genislik;} //double kare(double uzunluk){ // return uzunluk* uzunluk;} int main(){ cout << "10* 5.8 in alanı:" ; cout << kare(10.0,5.8) << endl; cout << "10*10 un al...
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// // particle.hpp // wpaFloor // // Created by mistakia on 15/04/2019. // #ifndef particle_hpp #define particle_hpp #include <stdio.h> #pragma once #include "ofMain.h" #include "ofxOpenCv.h" #include "ofxColorGradient.h" class Particle{ public: Particle(ofParameterGroup & particleParameters); void set...
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// Include Libraries #include "Arduino.h" // Pin Definitions #define STEPPER1_PIN_STEP 3 #define STEPPER1_PIN_DIR 2 #define STEPPER2_PIN_STEP 5 #define STEPPER2_PIN_DIR 4 // Fixed track rate // 1 sidereal day = 86'164'000 ms // 1 day = 1 big wheel turn = 144 small screw turns (in RA) // 1 screw turn = 598'361 ms //...
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#include <opencv\cv.h> #include <opencv\highgui.h> #include <vector> #include <dlib/optimization.h> #include <math.h> #define OPT 1 #define SMP 0 #define THRESH 160 #define THR1 0.5 using namespace cv; using namespace std; using namespace dlib; typedef matrix<double,0,1> column_vector; IplImage* imgSrc; IplImage* im...
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#includebitsstdc++.h #define ls(x) (x1) #define rs(x) ((x1)1) #define maxn 200007 using namespace std; struct seg{ vectorint ST; seg(int _sz) ST(_sz2) {} void build(int x,int L,int R,int a[]){ if(L==R){ ST[x] = a[L]; return; } int mid = (L+R)1; ...
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/* * Copyright (c) The acados authors. * * This file is part of acados. * * The 2-Clause BSD License * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above ...
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// Posts.h : main header file for the POSTS application // #if !defined(AFX_POSTS_H__50A0BFB9_187D_4CDE_B1D5_961DEAC3B1EF__INCLUDED_) #define AFX_POSTS_H__50A0BFB9_187D_4CDE_B1D5_961DEAC3B1EF__INCLUDED_ #if _MSC_VER > 1000 #pragma once #endif // _MSC_VER > 1000 #ifndef __AFXWIN_H__ #error include 'stdafx.h' before ...
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//Leetcode: Generate Parentheses /* Given n pairs of parentheses, write a function to generate all combinations of well-formed parentheses. For example, given n = 3, a solution set is: "((()))", "(()())", "(())()", "()(())", "()()()" */ class Solution { public: vector<string> ans; vector<string> genera...
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#include <string> #include <map> #include <list> #include <vector> using std::string; using std::vector; using std::map; typedef std::map<string,string> StrMap; typedef std::vector< StrMap > ForestVector; typedef std::map< string, StrMap > ForestMap; bool qt_GetForestData (ForestVector & fvec, StrMap & inwhat, std...
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/* Nombre: Jose Antonio Padial Molina DNI: 77391553A Curso: 2016/2017 Grupo: 2ºB Fecha: 28/03/2017 */ #include "Matriz2D_1.h" int main(){ int fil, col; int fil_ini, fil_fin; int col_ini, col_fin; int fil_eli, col_eli; time_t t; srand((int) time(&t)); cout << "Introduzca el numero de filas: " << endl; c...
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#include "MessageReader.h" #include "KBDebug.h" MessageReader::MessageReader(): msgid_(0), msglen_(0), expectSize_(2), state_(READ_STATE_MSGID), pMemoryStream_(new MemoryStream()) { } MessageReader::~MessageReader() { KBE_SAFE_RELEASE(pMemoryStream_); } void MessageReader::process(const uint8* datas, MessageL...
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#include "Control.hh" #include "EncoderTBscecal01.hh" #include "CalHit.hh" #include <assert.h> #define K_Protoshift 0 // K = 8 bits #define J_Protoshift 8 // J = 8 bits #define I_Protoshift 16 // I = 8 bits #define K_ProtoMask (unsigne...
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// Onut #include <onut/ContentManager.h> #include <onut/Music.h> namespace onut { Music::Music() { } Music::~Music() { } } OMusicRef OGetMusic(const std::string& name) { return oContentManager->getResourceAs<OMusic>(name); } void OPlayMusic(const std::string& name, bool loop) { auto ...
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/* Example for different sending methods https://github.com/sui77/rc-switch/ */ #include <RCSwitch.h> #include <RfProcl.h> #include <RfDevices.h> #define WEMOS_PIN_D0 16u // D0 #define WEMOS_PIN_D1 5u // D1 #define WEMOS_PIN_D2 4u // D2 #define WEMO...
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/******************************************************************************* * Copyright @ Huawei Technologies Co., Ltd. 2017-2018. All rights reserved. ********************************************************************************/ #ifndef _AGENT_TASK_WORKER_H_ #define _AGENT_TASK_WORKER_H_ #include "pluginfx/...
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// findErrors.cpp // This program has several syntax and logic errors. #include <iostream> using namespace std; int main() { // Changed "doubl" in line below to "double". (Anderson Fernandes) double length = 0, // Length of a room in feet width = 0, // Width of a room in feet ...
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#ifndef file2876 #error "macro file2876 must be defined" #endif static const char* file2876String = "file2876";
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#ifndef HUAWEICLOUD_SDK_GAUSSDB_V3_MODEL_Resource_H_ #define HUAWEICLOUD_SDK_GAUSSDB_V3_MODEL_Resource_H_ #include <huaweicloud/gaussdb/v3/GaussDBExport.h> #include <huaweicloud/core/utils/ModelBase.h> #include <huaweicloud/core/http/HttpResponse.h> #include <string> namespace HuaweiCloud { namespace Sdk { namespa...
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#include "Territory.h" #include "Player.h" Territory::Territory(const std::string& name): m_owner(nullptr), m_troopCountToken(nullptr) { m_name = name; m_armyCount = 0; } void Territory::AddNeighbour(Territory* area) { m_neighbours.push_back(area); } void Territory::SetArmyCount(unsigned int count) { ...
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#include <iostream> #include <iomanip> #include <queue> #include <string> #include <algorithm> #include <Magick++.h> #include <tuple> #include <assert.h> #include <cstdlib> typedef struct { double r, g, b; } point3d; inline double dist2(point3d a, point3d b){ return (a.r-b.r)*(a.r-b.r) + (a.g-b.g)*(a.g-b.g) + (a.b...
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#include <ShlObj_core.h> #include "menu.h" #include "../ImGui/code_editor.h" #include "../constchars.h" #include "../cheats/misc/logs.h" #define ALPHA (ImGuiColorEditFlags_AlphaPreview | ImGuiColorEditFlags_NoTooltip | ImGuiColorEditFlags_NoInputs | ImGuiColorEditFlags_NoLabel | ImGuiColorEditFlags_AlphaBar| ImGuiCol...
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#include<bits/stdc++.h> using namespace std; void Reorder(int *pData, unsigned int length, bool (*func)(int)); bool isEven(int n); //输入要做操作的数组,数组的长度 void ReorderOddEven_2(int *pData, unsigned int length) { Reorder(pData, length, isEven);//在这里传入要用于判断的函数 //当条件改变时,只要再写一个函数,然后在这里改变传进去的函数即可 } //输入要做操作的数组,数组的长度,用于判断的函数...
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/* * CenterlineExtraction.cpp * * Created on: Jun 20, 2012 * Author: tom */ #include "CenterlineExtraction.h" #include "TubeDetection.h" #include "Numericshelper.h" #include <cmath> const float CenterlineExtraction::threshold_low = 0.04f; const float CenterlineExtraction::threshold_high = 0.15f; const in...
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#include <bits/stdc++.h> #define ll long long #define sz(x) (int)(x).size() using namespace std; int main() { ios_base::sync_with_stdio(0); cin.tie(0); int n,a1=5e5,a2=0,b1=5e5,b2=0,x,y,c=0,d=1e6,e=0,f=1e6; cin>>n; string s; for (int i=0;i<n;++i) { cin>>s; x=0;y=0; for (...
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#ifndef CORE_INTERFACE_H #define CORE_INTERFACE_H //Подумать над размещением этого интерфейса в иерархии плагинов. //Следует разместить этот класс в папке plugins, и применять его к новым протоколам #include <QtPlugin> class CoreInterface { public: virtual ~CoreInterface() {} virtual QVariant value(c...
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// Copyright (c) 2022 Hartmut Kaiser // // SPDX-License-Identifier: BSL-1.0 // Distributed under the Boost Software License, Version 1.0. (See accompanying // file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) #include <hpx/config.hpp> #include <hpx/chrono.hpp> #include <hpx/datastructures/detai...
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class Solution { public: int numDecodings(string s) { if(s.size() < 1 || s[0] == '0')return 0; int dp[s.size() + 1]; // dp[i] means # of method compose length i string dp[0] = 1; dp[1] = s[0] == '0' ? 0 : 1; for(int i = 2; i <= s.size(); i++){ int digit = ...
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#ifndef _CRT_SECURE_NO_WARNINGS #define _CRT_SECURE_NO_WARNINGS #endif #include <algorithm> #include <cmath> #include <cstring> #include <iostream> #include <queue> #include <stack> #include <string> #include <map> #include <set> #include <deque> #include <random> using namespace std; #define all(v) (v).begin(),(v).e...
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//add servo library #include <Servo.h> //define our servos Servo servo1; Servo servo2; Servo servo3; Servo servo4; Servo servo5; Servo servo6; //define our potentiometers int pot1 = A1; int pot2 = A2; int pot3 = A3; int pot4 = A4; int pot5 = A5; int pot6 = A6; //variable to read the values from the analog pin (pote...
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/* * Copyright (c) 2019 Nobuyuki Umetani * * This source code is licensed under the MIT license found in the * LICENSE file in the root directory of this source tree. */ #include "delfem2/ls_block_sparse.h" #include <cassert> #include <complex> namespace delfem2::mats { DFM2_INLINE double MatNorm_Assym( co...
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/** * Copyright (c) 2018 Zilliqa * This source code is being disclosed to you solely for the purpose of your participation in * testing Zilliqa. You may view, compile and run the code for that purpose and pursuant to * the protocols and algorithms that are programmed into, and intended by, the code. You may * not d...
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/* * Copyright (C) 2010 The Android Open Source Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable l...
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#pragma once #include "Enemy.h" #include "Globals.h" #include "BigCircle.h" #include "RandomRain.h" #include "ThunderStorm.h" class TheDestructor : public Enemy { public: TheDestructor(int x, int y, std::vector<Direction*> movement) :Enemy(Globals::sprites->at(2), x, y, movement) { attackAmount = -1; attackTime =...
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#include <iostream> #include <list> #include <vector> using std::cin; using std::cout; using std::endl; using std::list; using std::vector; int main() { list<int> lst(6, 6); vector<int> ivec(6, 9); vector<double> dvec(lst.begin(), lst.end()); for (auto d : dvec) { cout << d << " "; } cout << endl; vector...
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#include <iostream> #include <vector> using namespace std; // Є ряд чисел: int main() { int n = 0, k = 0, l = 0, r = 0 ; cin >> n; vector <int> a(n); for (int i = 0; i < a.size(); i++) { a[i] = 1; } cin >> k; for (int w = 0; w < k; w++) { cin >> l; cin >> r;...
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// Copyright 2019 Arisova Anastasiia #include <mpi.h> #include <queue> #include <ctime> #include <algorithm> #include "../../../modules/task_2/arisova_a_sleeping_barber/sleeping_barber.h" enum message {start_haircut, end_haircut, want_haircut, empty_seat, no_seat}; void sleep(double t) { double time = MPI_Wtime...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: DoorSensor.h * Author: Jakub Pekar * */ #ifndef DOORSENSOR_H #define DOORSENSOR_H #include "MySQL.h" #include "Con...