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10.5M
|
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
703df723f12e90669f1ceeafa76ec940c31a9eef
|
bf29351424e6964d6a187e792488a6528207c2b6
|
/VoiceBankUtils/folderssettingdialog.h
|
fb112fb3e88a0f9994a214a035de73c566d01053
|
[] |
no_license
|
shine5402/VoicebankManager
|
64337fefdf7dce0d2e83daac098fcac7ed77470a
|
e4102b1fb3616d3a70cc8a20e641ed5e145c03ba
|
refs/heads/master
| 2022-12-01T05:28:10.828434
| 2020-08-19T16:21:41
| 2020-08-19T16:21:41
| 146,529,969
| 4
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,199
|
h
|
folderssettingdialog.h
|
#ifndef MONITORFOLDERSSETTINGDIALOG_H
#define MONITORFOLDERSSETTINGDIALOG_H
#include <QDialog>
#include "foldersadddialog.h"
#include <QMessageBox>
#include <public_defines.h>
namespace Ui {
class FoldersSettingDialog;
}
class FoldersSettingDialog : public QDialog
{
Q_OBJECT
public:
explicit FoldersSettingDialog(QWidget *parent = nullptr);
explicit FoldersSettingDialog(const QStringList &folders,const QString &label,const QString &title
,QWidget *parent = nullptr,const QStringList &defaultFolders = QStringList());
~FoldersSettingDialog();
void setFolders(const QStringList &folders);
QStringList getFolders() const;
void setLabel(const QString &label);
void setDefaultFolders(const QStringList &value);
signals:
void monitorFoldersModified(QStringList folders);
private slots:
void on_deleteButton_clicked();
void on_addButton_clicked();
void on_buttonBox_accepted();
void on_buttonBox_clicked(QAbstractButton *button);
private:
Ui::FoldersSettingDialog *ui;
QStringList folders;
QStringList oldFolders;
QStringList defaultFolders;
};
#endif // MONITORFOLDERSSETTINGDIALOG_H
|
94a7aadd8510788749defa377582558b263c534a
|
6680f8d317de48876d4176d443bfd580ec7a5aef
|
/Header/ProjectConfig/misStructTrackingSetting.h
|
34fb8ea716d1a3983e7357714958028271b1123b
|
[] |
no_license
|
AlirezaMojtabavi/misInteractiveSegmentation
|
1b51b0babb0c6f9601330fafc5c15ca560d6af31
|
4630a8c614f6421042636a2adc47ed6b5d960a2b
|
refs/heads/master
| 2020-12-10T11:09:19.345393
| 2020-03-04T11:34:26
| 2020-03-04T11:34:26
| 233,574,482
| 3
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,593
|
h
|
misStructTrackingSetting.h
|
#pragma once
#include "misCalibrationWorkflowManagerProperties.h"
#include "misMicronTrackerSetting.h"
#include "misTimePassingForActionPropertiesStr.h"
#include "misTrackingManagerEnums.h"
#include "misTrackingManagerTypes.h"
struct misStructTrackingSetting : public Serializable
{
public:
int m_MicronFrequncy;
bool m_LoadDafaultTools;
bool AnalyzeAndShowToolPositionData;
misStrctSettingPolaris m_SettingPolaris;
misMicronTrackerSetting m_MicronSetting;
misCalibrationWorkflowManagerProperties m_CalibrationWorkflowManagerProperties;
// Time, in milliseconds, to wait after automatic calibration/validation process is completed before the tool accuracy
// window is automatically closed.
double m_TimeWatingToCloseAfterCalibrationDone;
// Time, in milliseconds, to wait after detecting a new tracking tool before the tool accuracy window is displayed (if
// the tool is still visible after that time).
double m_TimeWaitingBeforeCalibrationStart;
// The factor by which to increase the WaitingTimeBeforeCalibrationStarts parameter for a tracking tool each time the
// user cancels the calibration popup screen.
double m_PreCalibrationWaitTimeGrowthFactor;
//misSimpleToolNameListTypdef m_AllTools;
//misSimpleToolNameListTypdef m_AllUploadedTools;
std::vector<std::string> m_UploadedTools;
TrackerType m_TypeOfTracker;//added by -M.A-
// Time, in seconds, that a calibrated tool is considered valid and is not recalibrated even if the application is
// restarted and the tool is detected again. It acts based on the last calibration time tag of each tracking tool.
double m_ToolCalibrationValidityPeriod;
misToolNameIDMapTypedef m_ToolNameIDMap;
// Threshold for the rate of failed communication attempts within the last evaluation period. A failure rate above this
// threshold will cause reporting a disconnected state. The threshold is in the range [0..1].
double m_TrackerCommunicationFailureRateThreshold;
// Amount of time, in seconds, during which tracker connectivity is observed and failure rate is compared with the threshold.
double m_MicronTrackerConnectivityEvaluationDuration;
double m_PolarisTrackerConnectivityEvaluationDuration;
double m_TimeBeforeReconnecting = 3000;// in miliseconds
double m_NumberOfTrialsForMicronConnecting = 10;// in miliseconds
double m_NumberOfTrialsForPolarisConnecting = 10;// in miliseconds
misStructTrackingSetting();
void Reset();
virtual void serialize(XmlSerializer& s) const;
virtual void deserialize(XmlDeserializer& s);
};
|
cb82fe12613506ec851102aac016d4f47a1f893c
|
9efa297758a057a23755c65a334b26925d7916ea
|
/41 First Missing Positive/41 First Missing Positive/Source.cpp
|
ccfa6a86268b5bc843cada58d419c47bd7e1f255
|
[
"MIT"
] |
permissive
|
447327642/leetcode-1
|
feef7c6e4d5083332017bc4a51f64b67ad2432dc
|
363eff1c1d65947bdc69067182b3bd866d418c9e
|
refs/heads/master
| 2020-12-25T12:17:13.513837
| 2015-07-07T06:30:54
| 2015-07-07T06:30:54
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 517
|
cpp
|
Source.cpp
|
class Solution {
public:
int firstMissingPositive(vector<int>& nums) {
int n = nums.size();
if (!n) return 1;
vector<int> pi;
pi.push_back(1);
for (int i = 1; i < n+2; i++) {
pi.push_back(0);
}
for (int i : nums) {
if (i <= 0) continue;
else if (i > n ) continue;
pi[i] = 1;
}
for (int i = 1; i <= n + 1; i++) {
if (!pi[i]) {
return i;
}
}
return 0;
}
};
|
1a157a3ae23906b280c5b550d944f781e9343c75
|
20ed86f8e12a24e2a1ab46a92e8d78e340e3209f
|
/L5_Application/demo/lab2_Gpio/blinkLED.hpp
|
e00ebe39f4f30d99a88565f24a53d9178dfe2b7d
|
[] |
no_license
|
james94/lpc1758_firmware_labs
|
4643bd36cb99f60e352cd56e72623775c63412e6
|
69408e799c4e18a95a50d2a5e736d20f740d67da
|
refs/heads/master
| 2020-12-02T08:34:01.996619
| 2019-12-30T17:11:42
| 2019-12-30T17:11:42
| 119,230,991
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 871
|
hpp
|
blinkLED.hpp
|
/*
* blinkLED.hpp
*
* Created on: Jan 30, 2018
* Author: james
*/
#ifndef BLINKLED_HPP_
#define BLINKLED_HPP_
#include "LabGPIO.hpp"
#include "FreeRTOS.h"
#include "tasks.hpp"
#include "stdbool.h"
#include "printf_lib.h"
//toggles LED when flag set
extern bool toggle_int, toggle_ext, toggle_easter;
//bool toggle_ext = false;
//Reads from internal OR external switch, depends on input parameter,
//connected to switches
//If button RELEASED, then sets global variable
void vReadSwitch( void *pvParameters );
//Toggles state of internal OR external LED, depends on input parameter
//and clears global variable
void vControlLED( void *pvParameters );
//Creates four tasks with STACK_SIZE=256 each
//blinks internal or external LEDs when internal or external SWs RELEASED
void vBlinkLED(void);
#endif /* BLINKLED_HPP_ */
|
73d0fe8c7acc3cfce860a8e582cd070c0f7619f2
|
db2e5071c6e3c9370a7da3738ef42de72f8e30b0
|
/Graphics_1/src/glfunctions.h
|
62cf27c4df93b55f5272bb7872f830ca17fe547e
|
[] |
no_license
|
silviamiralles/Planetario
|
2c63820bbbe14f984f1d8a53f6f536355d88ff4a
|
79e27a9dca53a92545acb42f44cda7ed27cc7c55
|
refs/heads/main
| 2023-06-24T06:28:04.053603
| 2021-07-26T14:27:16
| 2021-07-26T14:27:16
| 389,655,837
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 377
|
h
|
glfunctions.h
|
#pragma once
#include <GL/glew.h>
#include <GLFW/glfw3.h>
#include <glm/glm.hpp>
#include <vector>
GLuint gl_createAndBindVAO();
void gl_createAndBindAttribute(const GLfloat data[], int data_size, GLuint shader, const char* attrib, GLuint attrib_size);
void gl_createIndexBuffer(const GLuint* data, int data_size);
void gl_unbindVAO();
void gl_bindVAO(GLuint vao);
|
a2fca809ae803c14376abf66bc9bb97494e3e396
|
1976c460d3def4a62aa81ee148ea109cc0edaa20
|
/main.cpp
|
4a3323ddc55d5123cf71eb766e8afea7abd8c9fb
|
[] |
no_license
|
Mikumabu/n-sudoku
|
e537426e9e7482db756426390f78b0729c45cb83
|
fb9f676b27f635f012cad1f410ab7dbdc29fcbf5
|
refs/heads/master
| 2021-05-26T23:25:52.749223
| 2020-04-09T01:25:03
| 2020-04-09T01:25:03
| 254,186,922
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 14,046
|
cpp
|
main.cpp
|
/*
* Implementado por Manuel Zuleta Bernal
* Basado en la implementación original de Kevin Kuan
* https://github.com/kevinkuan/parallelSudoku
*/
#include "pch.h"
#include <stdlib.h>
#include <iostream>
#include <stdio.h>
#include <string.h>
#include <cstddef>
#include <cstdio>
#include <time.h>
#include <omp.h>
#include "CycleTimer.h"
#include <string.h>
#include <string>
using namespace std;
/* Global variable declarations */
/*
The Matrix
*/
typedef struct matrix {
short** data;
short** fixed;
} MATRIX;
struct list_el {
MATRIX mat;
short i, j;
struct list_el* next;
};
typedef struct list_el item;
int l;
int SIZEMATRIX;
FILE* inputMatrix;
MATRIX solution;
item* head;
item* tail;
/* Global variable declarations end here*/
/*
Function: read_matrix_with_spaces(char *filename)
Description: read the file and create the matrix puzzle
*/
MATRIX read_matrix_with_spaces(char* filename) {
int i, j;
MATRIX matrix;
int element_int;
inputMatrix = fopen(filename, "rt");
fscanf(inputMatrix, "%d", &element_int);
l = element_int;
SIZEMATRIX = l * l;
// allocate memory for matrix
matrix.data = (short**)malloc(SIZEMATRIX * sizeof(short*));
for (i = 0; i < SIZEMATRIX; i++)
matrix.data[i] = (short*)malloc(SIZEMATRIX * sizeof(short));
matrix.fixed = (short**)malloc(SIZEMATRIX * sizeof(short*));
for (i = 0; i < SIZEMATRIX; i++)
matrix.fixed[i] = (short*)malloc(SIZEMATRIX * sizeof(short));
// init
for (i = 0; i < SIZEMATRIX; i++) {
for (j = 0; j < SIZEMATRIX; j++) {
matrix.fixed[i][j] = 0;
}
}
for (i = 0; i < SIZEMATRIX; i++) {
for (j = 0; j < SIZEMATRIX; j++) {
fscanf(inputMatrix, "%d", &element_int);
matrix.data[i][j] = element_int;
if (matrix.data[i][j] != 0)
matrix.fixed[i][j] = 1;
}
}
fclose(inputMatrix);
return matrix;
}
/*
Function: printMatrix(MATRIX *matrix)
Description: prints a MATRIX to the standard output
*/
void printMatrix(MATRIX* matrix) {
int i, j;
printf("\n_________________________\n");
for (i = 0; i < SIZEMATRIX; i++) {
printf("| ");
for (j = 0; j < SIZEMATRIX; j = j + 3) {
printf("%1d %1d %1d | ", matrix->data[i][j], matrix->data[i][j + 1], matrix->data[i][j + 2]);
//printf("%2d ", matrix->data[i][j]);
}
if ((i + 1) % 3 == 0) {
printf("\n-------------------------\n");
}
else {
printf("\n");
}
}
}
/*
Solving the Sudoku
Function: isValid(MATRIX matrix, short i_line, short j_co)
Description: checks if the value at (i_line, j_col) in the matrix are valid according to Sudoku rules. Returns 1 if it is valid and 0 if it is not
*/
short isValid(MATRIX matrix, short i_line, short j_col) {
short line, column;
short value = matrix.data[i_line][j_col];
// check same column
for (line = 0; line < SIZEMATRIX; line++) {
if (matrix.data[line][j_col] == 0)
continue;
if ((i_line != line) &&
(matrix.data[line][j_col] == value))
return 0;
}
// check same line
for (column = 0; column < SIZEMATRIX; column++) {
if (matrix.data[i_line][column] == 0)
continue;
if (j_col != column && matrix.data[i_line][column] == value)
return 0;
}
// check group
short igroup = (i_line / l) * l;
short jgroup = (j_col / l) * l;
for (line = igroup; line < igroup + l; line++) {
for (column = jgroup; column < jgroup + l; column++) {
if (matrix.data[line][column] == 0)
continue;
if ((i_line != line) &&
(j_col != column) &&
(matrix.data[line][column] == value)) {
return 0;
}
}
}
return 1;
}
/*
Backtracking process during solve (if it is a bad value)
Function: decreasePosition(MATRIX* matrix, short* iPointer, short* jPointer)
Description: moves the pointer in backward direction to a non-fixed value
*/
void decreasePosition(MATRIX* matrix, short* iPointer, short* jPointer) {
do {
if (*jPointer == 0 && *iPointer > 0) {
*jPointer = SIZEMATRIX - 1;
(*iPointer)--;
}
else
(*jPointer)--;
} while (*jPointer >= 0 && (*matrix).fixed[*iPointer][*jPointer] == 1);
}
/*
Moving forward during solve (if it is OK)
Function: increasePosition(MATRIX* matrix, short* iPointer, short* jPointer)
Description: moves the pointer in forward direction to a non-fixed value
*/
void increasePosition(MATRIX* matrix, short* iPointer, short* jPointer) {
do {
if (*jPointer < SIZEMATRIX - 1)
(*jPointer)++;
else {
*jPointer = 0;
(*iPointer)++;
}
} while (*iPointer < SIZEMATRIX && (*matrix).fixed[*iPointer][*jPointer]);
}
/*
Releasing memory
Function: freeListElement(item *node)
Description: deallocates memory for the item node
*/
void freeListElement(item* node) {
int i;
for (i = 0; i < SIZEMATRIX; i++) {
free(node->mat.data[i]);
free(node->mat.fixed[i]);
}
free(node->mat.data);
free(node->mat.fixed);
free(node);
}
/*
Generating a current value to the matrix
Function: createItem(MATRIX matrix, short i, short j)
Description: creates an item for the matrix and returns it
*/
item* createItem(MATRIX matrix, short i, short j) {
item* curr = (item*)malloc(sizeof(item));
int m;
short x, y;
/* allocate memory for new copy */
curr->mat.data = (short**)malloc(SIZEMATRIX * sizeof(short*));
for (m = 0; m < SIZEMATRIX; m++)
curr->mat.data[m] = (short*)malloc(SIZEMATRIX * sizeof(short));
curr->mat.fixed = (short**)malloc(SIZEMATRIX * sizeof(short*));
for (m = 0; m < SIZEMATRIX; m++)
curr->mat.fixed[m] = (short*)malloc(SIZEMATRIX * sizeof(short));
//copy matrix
for (x = 0; x < SIZEMATRIX; x++) {
for (y = 0; y < SIZEMATRIX; y++) {
curr->mat.data[x][y] = matrix.data[x][y];
curr->mat.fixed[x][y] = matrix.fixed[x][y];
}
}
curr->i = i;
curr->j = j;
curr->next = NULL;
return curr;
}
// LinkedList (Queue) functions for elements to be inserted/removed in matrix
/*
Function: attachItem(MATRIX matrix, short i, short j)
Description: adds an item to the tail of the linked list
*/
void attachItem(item* newItem) {
if (head == NULL) {
head = newItem;
tail = newItem;
}
else {
tail->next = newItem;
tail = newItem;
}
}
/*
Function: removeItem()
Description: removes an item from the head of the linked list and returns it
*/
item* removeItem() {
item* result = NULL;
if (head != NULL) {
result = head;
head = result->next;
if (head == NULL) {
tail = NULL;
}
}
return result;
}
// End of LinkedList functions
/* Initialize permissible matrix pool */
void initializePool2(MATRIX* matrix) {
short i = 0;
short j = 0;
if ((*matrix).fixed[i][j] == 1)
increasePosition(matrix, &i, &j);
short num;
for (num = 0; num < SIZEMATRIX; num++) {
((*matrix).data[i][j])++;
if (isValid(*matrix, i, j) == 1) {
item* newPath = createItem(*matrix, i, j);
attachItem(newPath);
}
}
}
// Resolving process start
/* Improved Initialize permissible matrix pool */
void initializePool(MATRIX* matrix) {
short i = 0;
short j = 0;
if ((*matrix).fixed[i][j] == 1)
increasePosition(matrix, &i, &j);
short num = 0;
item* current = NULL;
while (1) {
((*matrix).data[i][j])++;
//adding the matrix to the pool only if the value is permissible
if (matrix->data[i][j] <= SIZEMATRIX && isValid(*matrix, i, j) == 1) {
item* newPath = createItem(*matrix, i, j);
attachItem(newPath);
//printf("matrix %d added to pool i=%d, j=%d\n",num, i, j);
//printMatrix(matrix);
//printf("\n");
num++;
}
else if (matrix->data[i][j] > SIZEMATRIX) {
if (current != NULL) {
freeListElement(current);
}
if (num >= SIZEMATRIX) {
break;
}
item* current = removeItem();
if (current == NULL) {
break;
}
matrix = &(current->mat);
i = current->i;
j = current->j;
if (i == SIZEMATRIX - 1 && j == SIZEMATRIX - 1) {
//Is a solution
attachItem(current);
break;
}
num--;
increasePosition(matrix, &i, &j);
}
}
if (current != NULL) {
freeListElement(current);
}
//printf("\nCreated %d initial boards.\n", num);
}
/*
OpenMP Parallel process to solve the Sudoku puzzle
*/
short bf_pool(MATRIX matrix) {
head = NULL;
tail = NULL;
initializePool(&matrix);
/* Begin of parallel block
- result is a global variable
- current, i and j are private variables
- access to methods removeItem
and attachItem should be exclusive
*/
/* Remove matrix from repository, and
move to the next non-fixed position,
adding permissible matrices to the
repository for the next iteration
*/
short found = 0;
short i, j;
item* current;
int level;
#pragma omp parallel shared(found) private(i,j, current, level)
{
#pragma omp critical (pool)
current = removeItem();
while (current != NULL && found == 0) {
MATRIX currMat = current->mat;
i = current->i;
j = current->j;
increasePosition(&currMat, &i, &j);
level = 1;
while (level > 0 && i < SIZEMATRIX && found == 0) {
if (currMat.data[i][j] < SIZEMATRIX) {
// increase cell value, and check if
// new value is permissible
currMat.data[i][j]++;
if (isValid(currMat, i, j) == 1) {
increasePosition(&currMat, &i, &j);
level++;
}
}
else {
// goes back to the previous non-fixed cell
currMat.data[i][j] = 0;
decreasePosition(&currMat, &i, &j);
level--;
} // end else
} // end while
if (i == SIZEMATRIX) {
found = 1;
solution = currMat;
continue;
}
free(current);
#pragma omp critical (pool)
current = removeItem();
}
} /* End of parallel block */
return found;
}
// End of solving process
/*
Function: main
Description: main function
*/
int main(int argc, char* argv[]) {
double startTime;
double endTime;
// Entry values from console
string optionAux = "";
int option = 0;
/*
The following line is to choose the puzzle to solve, and can be:
std::string str = "case/easy-case.txt";
std::string str = "case/medium-case.txt";
std::string str = "case/worst-case.txt";
For now, is set the worst-case/hard difficulty
*/
std::string str = "case/worst-case.txt";
char* cstr = new char[str.length() + 1];
strcpy(cstr, str.c_str());
// Insert number of cores to use
do {
cout << "Ingrese la cantidad de nucleos a usar (Max.: " << omp_get_max_threads() << "):" << endl;
cin >> optionAux;
option = atoi(optionAux.c_str());
if (option>omp_get_max_threads()) {
cout << "La cantidad de nucleos ingresada es mayor a la disponible" << endl;
}
} while (option>omp_get_max_threads());
// Start of the time to solve
startTime = CycleTimer::currentSeconds();
// new code
int thread_count = option;
printf("----------------------------------------------------------\n");
printf("Max system threads = %d\n", omp_get_max_threads());
printf("Running with %d threads\n", thread_count);
printf("----------------------------------------------------------\n");
//If we want to run on all threads
if (thread_count <= -1)
{
//Static assignment to get consistent usage across trials
int max_threads = omp_get_max_threads();
int n_usage = (max_threads < 6) ? max_threads : 6;
int* assignment;
//static assignments
int assignment12[6] = { 1, 2, 4, 6, 8, 12 };
int assignment8[6] = { 1, 2, 3, 4, 6, 8 };
int assignment40[6] = { 1, 2, 4, 8, 16, 20 };
int assignment6[6] = { 1, 2, 3, 4, 5, 6 };
//dynamic assignment
if (max_threads == 12)
assignment = assignment12;
else if (max_threads == 8)
assignment = assignment8;
else if (max_threads == 40)
assignment = assignment40;
else if (max_threads == 6)
assignment = assignment6;
else {
if (max_threads < 6)
{
int* temp = (int*)malloc(max_threads * sizeof(int));
for (int i = 0; i < n_usage; i++)
temp[i] = i + 1;
assignment = temp;
}
else {
int* temp = (int*)malloc(6 * sizeof(int));
temp[0] = 1;
temp[5] = max_threads;
for (int i = 1; i < 5; i++)
temp[i] = i * max_threads / 6;
assignment = temp;
}
}
//Loop through assignment values;
for (int i = 0; i < n_usage; i++)
{
printf("----------------------------------------------------------\n");
printf("Running with %d threads", assignment[i]);
//Set thread count
omp_set_num_threads(assignment[i]);
//Run implementations
MATRIX m = read_matrix_with_spaces(cstr);
printf("Original board:");
printMatrix(&m);
startTime = CycleTimer::currentSeconds();
//sending the input matrix to the bf_pool method which would return 1 if a solution is found
short hasSolution = bf_pool(m);
if (hasSolution == 0) {
printf("No result!\n");
return 1;
}
}
}
//Run the code with only one thread count and only report speedup
else
{
//Set thread count
omp_set_num_threads(thread_count);
//Run implementations
MATRIX m = read_matrix_with_spaces(cstr);
printf("Original board:");
printMatrix(&m);
startTime = CycleTimer::currentSeconds();
//sending the input matrix to the bf_pool method which would return 1 if a solution is found
short hasSolution = bf_pool(m);
if (hasSolution == 0) {
printf("No result!\n");
return 1;
}
}
delete[] cstr;
endTime = CycleTimer::currentSeconds();
printf("Solution (Parallel):");
//printing the solution to the standard output
printMatrix(&solution);
printf("Time: %.3f ms\n", endTime - startTime);
//deallocating memory
item* node = head;
while (node != NULL) {
item* next = node->next;
freeListElement(node);
node = next;
}
return 0;
}
|
c99d9cb5a52d95cca4c8b6307b01d14bbae597b6
|
fcc0b3ef9c56acaec7604d857a2e4ec26e3db370
|
/source/GFX.h
|
4a7713c4dacd921ba4e39ad51ab7254ea04a59fe
|
[
"MIT"
] |
permissive
|
Sondro/HVOX-Engine
|
9b780c6ecfe57e6ea759e9c0ab84cc274f90d412
|
bef3c02411791d023e206b14f9f459e97efc9d5e
|
refs/heads/master
| 2021-12-05T16:09:02.671302
| 2015-08-06T10:02:27
| 2015-08-06T10:02:27
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 7,109
|
h
|
GFX.h
|
#ifndef _GL_class
#define _GL_class
#include <windows.h>
#include <GL/gl.h> // Header File For The OpenGL32 Library
#include <GL/glu.h> // Header File For The GLu32 Library
#include <GL/glut.h>
#include <GL/glaux.h> // Header File For The Glaux Library
//nclude "glati.h"
//nclude "wglati.h"
#include <GL/glext.h>
//#include "fbo.h"
#include <string.h>
#include <time.h>
#include <stdio.h>
#include <stdlib.h>
#include <fcntl.h>
#include <stdarg.h>
#include "STRUCTS.h"
#define GL_ARRAY_BUFFER_ARB 0x8892
#define GL_STATIC_DRAW_ARB 0x88E4
#include "BENCHMARK.h"
#include "VECTOR.h"
#include "BMP.h"
#include "MC.h"
//#include "OBJ.h"
// max. tstrips allowed to be converted to displaylists per scene
#define GFX_CACHE_ALLOWED 2000
// min. lifetime before beeing cached
#define GFX_CACHE_MINLIFE 2
// min. length o cacheable trianglestrip
#define GFX_CACHE_MINSTRIPSIZE 15
//struct textureImage;
typedef struct
{
int id;
int width;
int height;
int bpp;
unsigned char *data;
bool update;
void* link; // poiner to next textureImage
}
textureImage;
class GFX
{
public:
enum TexLoadFlags {
TEX_ADDALPHA=1,
TEX_NORMALMAP=2,
TEX_HORIZONMAP=4,
TEX_HORIZONLOOKUP=8,
TEX_NORMALIZE=16,
TEX_16BIT=32,
};
GFX(InfoType *globalInfo);
~GFX();
void zBuffer(int mode);// 0=off,1=less,2=greater,3=lessequal,4=greaterequal
void clear(void);
void setTex(int id);
static int loadTex(char *name,int flags=0);
int loadBMP(char *filename, textureImage *texture);
bool loadGLTextures(); /* Load Bitmaps And Convert To Textures */
bool scene();
void text(float x,float y,float size_x,float size_y,float r,float g,float b,float a,const char *format, ...);
void showFps(void);
textureImage* createRawTex(int x,int y,int bpp,unsigned char* data);
void updateTextures(void);
void drawVoxels(SCENE* scene,int last,int level,int renderType=GL_TRIANGLE_STRIP);
void drawFog(int a);
void drawQuadZ(float x,float y,float z,float sizeX=1,float sizeY=1,float r=1,float g=1,float b=1,float a=1);
void drawQuadY(float x,float y,float z,float sizeX=1,float sizeY=1,float r=1,float g=1,float b=1,float a=1);
void drawQuadX(float x,float y,float z,float sizeX=1,float sizeY=1,float r=1,float g=1,float b=1,float a=1);
void Entities(ENTITY *entity,matrix view);
void Plants(SCENE *scene,int scale,matrix view);
void Hangs(MC_POINT *points,int count);
void drawSky(bool flip);
void TangentAndBinormal(vector inP[3],vector inT[3],vector* outTan,vector* outBin);
void PlanetPos(int i,int j,vector *p,vector *t);
void Planet();
void RingPlanet();
void Water(vector ofs,vector color,matrix camera);
void setThresholdTex(int tex0);
void setGlowTex(int texNormal,int texGlow);
void setBlurTex(int tex0);
void setTerrainTex(int tex0,int tex1,int tex2,int texDetail1,int texDetail2,int texDetail3,int selectTex) ;
void setEnvBumpTex(int tex0,int tex1,int tex2);
void setEnvBumpTex2(int tex0,int tex1,int tex2); // mirror , standard , bump
void setSpecialBump(int texmap,int heightmap,int normalmap, int horizonmap,int horizonlookupmap,
vector lightpos,vector lightcol,float lightradius, vector campos);
void setObjTex(int tex,int detail,int glow);
void clearMultiTex();
void loadFPandVP(int num,char* name);
void screenshot();
int initGL();
private:
int isExtensionSupported( const char *extension );
bool initExtensions(void);
char* readProgram(const char* name);
void loadAllPrograms();
// void mainCheckExtensions (void);
// int mainExtensionSupported (const char *extension);
public:
int polycount;
int mpolycount;
int cachedtstrips;
int framecount,framecachecount;
int fps;
unsigned int* reflectionData;
unsigned int reflectionTexture;
int waterBumpTexture;
static int gfx_suntex;
static int gfx_startex;
static int gfx_hangtex;
static int gfx_planttex;
private:
InfoType *info;
BENCHMARK *benchmark;
GLuint texture[1]; /* Storage For One Texture */
static int texCounter;
int font;
int frametime,framestotal;
textureImage* firstRaw;
float fov; // field of view; =height/width
int polycount_tmp;
unsigned int vpid[10];
unsigned int fpid[10];
PFNGLACTIVETEXTUREARBPROC glActiveTexture;
PFNGLMULTITEXCOORD2FARBPROC glMultiTexCoord2f;
PFNGLGENBUFFERSARBPROC glGenBuffersARB ; // VBO Name Generation Procedure
PFNGLBINDBUFFERARBPROC glBindBufferARB ; // VBO Bind Procedure
PFNGLBUFFERDATAARBPROC glBufferDataARB ; // VBO Data Loading Procedure
PFNGLDELETEBUFFERSARBPROC glDeleteBuffersARB ; // VBO Deletion Procedure
PFNGLBUFFERSUBDATAARBPROC glBufferSubDataARB ;
// typedef void (APIENTRY * PFNGLBUFFERSUBDATAARBPROC)(GLenum target, GLintptrARB offset, GLsizeiptrARB size, const GLvoid *data);
// PFNGLTEXBUMPPARAMETERFVATIPROC glTexBumpParameterfvATI;
// PFNWGLGETEXTENSIONSSTRINGARBPROC wglGetExtensionsStringARB;
//
// OpenGL Shading Language entry points
//
PFNGLCREATEPROGRAMOBJECTARBPROC glCreateProgramObjectARB;
PFNGLCREATESHADEROBJECTARBPROC glCreateShaderObjectARB;
PFNGLDELETEOBJECTARBPROC glDeleteObjectARB;
PFNGLDETACHOBJECTARBPROC glDetachObjectARB;
PFNGLATTACHOBJECTARBPROC glAttachObjectARB;
PFNGLSHADERSOURCEARBPROC glShaderSourceARB;
PFNGLCOMPILESHADERARBPROC glCompileShaderARB;
PFNGLLINKPROGRAMARBPROC glLinkProgramARB;
PFNGLGETINFOLOGARBPROC glGetInfoLogARB;
PFNGLUSEPROGRAMOBJECTARBPROC glUseProgramObjectARB;
PFNGLGETOBJECTPARAMETERIVARBPROC glGetObjectParameterivARB;
PFNGLGETOBJECTPARAMETERFVARBPROC glGetObjectParameterfvARB;
PFNGLGETUNIFORMLOCATIONARBPROC glGetUniformLocationARB;
PFNGLGETATTRIBLOCATIONARBPROC glGetAttribLocationARB;
PFNGLBINDATTRIBLOCATIONARBPROC glBindAttribLocationARB;
PFNGLUNIFORM1FARBPROC glUniform1fARB;
PFNGLUNIFORM2FARBPROC glUniform2fARB;
PFNGLUNIFORM3FARBPROC glUniform3fARB;
PFNGLUNIFORM4FARBPROC glUniform4fARB;
PFNGLUNIFORM1IARBPROC glUniform1iARB;
PFNGLUNIFORM2IARBPROC glUniform2iARB;
PFNGLUNIFORM3IARBPROC glUniform3iARB;
PFNGLUNIFORM4IARBPROC glUniform4iARB;
PFNGLUNIFORM1FVARBPROC glUniform1fvARB;
PFNGLUNIFORM2FVARBPROC glUniform2fvARB;
PFNGLUNIFORM3FVARBPROC glUniform3fvARB;
PFNGLUNIFORM4FVARBPROC glUniform4fvARB;
PFNGLUNIFORM1IVARBPROC glUniform1ivARB;
PFNGLUNIFORM2IVARBPROC glUniform2ivARB;
PFNGLUNIFORM3IVARBPROC glUniform3ivARB;
PFNGLUNIFORM4IVARBPROC glUniform4ivARB;
PFNGLVERTEXATTRIB4FVARBPROC glVertexAttrib4fvARB;
PFNGLVERTEXATTRIB3FVARBPROC glVertexAttrib3fvARB;
PFNGLVERTEXATTRIB2FVARBPROC glVertexAttrib2fvARB;
PFNGLVERTEXATTRIB1FVARBPROC glVertexAttrib1fvARB;
PFNGLVERTEXATTRIB4FARBPROC glVertexAttrib4fARB;
PFNGLVERTEXATTRIB3FARBPROC glVertexAttrib3fARB;
PFNGLVERTEXATTRIB2FARBPROC glVertexAttrib2fARB;
PFNGLVERTEXATTRIB1FARBPROC glVertexAttrib1fARB;
static PFNGLTEXIMAGE3DPROC glTexImage3D;
PFNGLGENPROGRAMSARBPROC glGenProgramsARB;
PFNGLBINDPROGRAMARBPROC glBindProgramARB;
PFNGLPROGRAMSTRINGARBPROC glProgramStringARB;
PFNGLPROGRAMLOCALPARAMETER4FVARBPROC glProgramLocalParameter4fvARB;
PFNGLPROGRAMLOCALPARAMETER4FARBPROC glProgramLocalParameter4fARB;
};
#endif
|
3422b8b580db654b6175251bfb411c0e0eacff0f
|
eb1e56f8d05296511eda6ad59f0646ac7f29a2ee
|
/passbyreference.cpp
|
1a84e39b04e7811028d5edb78839f8ead82a37f1
|
[] |
no_license
|
aakashsaini755/DataStructure
|
a0f4ab58be5fd44752d21e64812f9dd8017685d4
|
9cbbe6999fa4084626d5d8a4d96da6067cd3aa4d
|
refs/heads/master
| 2023-06-21T21:24:20.356941
| 2021-07-21T16:54:44
| 2021-07-21T16:54:44
| 388,186,173
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 436
|
cpp
|
passbyreference.cpp
|
#include<iostream>
using namespace std;
void increment(int &n){
n++;
}
//bad practice
int& f(int n){
int a = n;
return a;
}
//bad practice
int* f2(){
int i=10;
return &i;
}
int main(){
int *p = f2();
int i;
i =10;
increment(i);
cout<<i << endl;
int& k1 = f(i);
int &j = i;
i++;
cout<< j <<endl;
j++;
cout<< i <<endl;
int k = 100;
j=k;
cout<<i << endl;
}
|
125781653de2bd22a3ff6c0c44b27a32659a4a9c
|
5159a36f5ef5887a1045bb99a3f81bb003721c37
|
/src/snake.cpp
|
b2a500fd88f4f2348d2d5b9c8c9200a1eac2c680
|
[] |
no_license
|
lkhollman/CppND-Capstone-Snake-Game
|
b37526be62596df7a2c4e6252218f45169bd5c3f
|
bc32b62d90aeccceb3b4507ffe4e4ec8a4a4214e
|
refs/heads/master
| 2020-07-14T23:13:20.572876
| 2019-09-07T21:11:44
| 2019-09-07T21:11:44
| 205,423,485
| 0
| 0
| null | 2019-08-30T16:57:35
| 2019-08-30T16:57:35
| null |
UTF-8
|
C++
| false
| false
| 3,903
|
cpp
|
snake.cpp
|
#include "snake.h"
#include <cmath>
#include <iostream>
void Snake::Update() {
SDL_Point prev_cell{
static_cast<int>(head_x), //x and y coordinates and static_cast to int
static_cast<int>( //and store in SDL_Point prev_cell
head_y)}; // We first capture the head's cell before updating.
UpdateHead();
SDL_Point current_cell{
static_cast<int>(head_x),
static_cast<int>(head_y)}; // Capture the head's cell after updating.
//so the cell of the head is stored before update and
//after updating.
// Update all of the body vector items if the snake head has moved to a new
// cell.
if (current_cell.x != prev_cell.x || current_cell.y != prev_cell.y) { //are the current and
UpdateBody(current_cell, prev_cell); //previous x&y the same?
} //if either of these are NOT the same, then the body is updated.
}
//switch with 4 cases
//in SDL the origin is the upper left corner (0,0) on Cartesian plane
//updates the float x,y position of the head
void Snake::UpdateHead() {
switch (direction) { //pass in direction
case Direction::kUp: //if direction is up
head_y -= speed; //the y decreases - moving toward origin
break;
case Direction::kDown: //if direction is down
head_y += speed; //the y increases - moving away from origin
break;
case Direction::kLeft: //if direction is left
head_x -= speed; //the x decreases
break;
case Direction::kRight: //if direction is right
head_x += speed; //the x increases
break;
}
// Wrap the Snake around to the beginning if going off of the screen.
//if head_x is bigger than the grid_width, its value is modified to make the snake
//appear to wrap around.
head_x = fmod(head_x + grid_width, grid_width); //head_x is added in the () in case
head_y = fmod(head_y + grid_height, grid_height); //its negative. If only the grid_width
}//or grid_height was modulo'd the number may come out negative. Adding head_x first ensures
//the value will not be negative.
//pass in the current_head_cell and the prev_head_cell.
//The body always follows the path through the cell of where the head was. This makes the
//previous cell of the head a part of the body. The body is following the head, so you need to
//turn the previous location of the head into a body cell.
//Then you need to remove the tail segment (1 piece of size) in order to maintain the length.
//The body is constantly getting added to in the front and deleted in the back to create the
//appearance that it's moving.
void Snake::UpdateBody(SDL_Point ¤t_head_cell, SDL_Point &prev_head_cell) {
// Add previous head location to vector
body.push_back(prev_head_cell);
if (!growing) {
// Remove the tail from the vector.
body.erase(body.begin());
} else {
growing = false;
size++; //increment size of tail by 1. This would have
}
// Check if the snake has died.
for (auto const &item : body) {
if (current_head_cell.x == item.x && current_head_cell.y == item.y) {
alive = false; //check to see if the head coordinates are equal to any of the body
} //coordinates. This means the snake ran into itself; which kills it.
}
}
void Snake::GrowBody() { growing = true; } //if the snake body is growing, set growing to true
// Inefficient method to check if cell is occupied by snake.
//This method is used to check if the snake is in a coordinate before placing food.
//You don't want to place food directly on top of the snake.
bool Snake::SnakeCell(int x, int y) {
if (x == static_cast<int>(head_x) && y == static_cast<int>(head_y)) {
return true;
}
for (auto const &item : body) {
if (x == item.x && y == item.y) {
return true;
}
}
return false;
}
|
4f2d133ad35205f5b4940921387ce3a9453f0e58
|
67fc9e51437e351579fe9d2d349040c25936472a
|
/wrappers/7.0.0/vtkMedicalImagePropertiesWrap.h
|
716cb1dd0b3c76c10f1fd5aa01c6af25a689d989
|
[] |
permissive
|
axkibe/node-vtk
|
51b3207c7a7d3b59a4dd46a51e754984c3302dec
|
900ad7b5500f672519da5aa24c99aa5a96466ef3
|
refs/heads/master
| 2023-03-05T07:45:45.577220
| 2020-03-30T09:31:07
| 2020-03-30T09:31:07
| 48,490,707
| 6
| 0
|
BSD-3-Clause
| 2022-12-07T20:41:45
| 2015-12-23T12:58:43
|
C++
|
UTF-8
|
C++
| false
| false
| 9,881
|
h
|
vtkMedicalImagePropertiesWrap.h
|
/* this file has been autogenerated by vtkNodeJsWrap */
/* editing this might proof futile */
#ifndef NATIVE_EXTENSION_VTK_VTKMEDICALIMAGEPROPERTIESWRAP_H
#define NATIVE_EXTENSION_VTK_VTKMEDICALIMAGEPROPERTIESWRAP_H
#include <nan.h>
#include <vtkSmartPointer.h>
#include <vtkMedicalImageProperties.h>
#include "vtkObjectWrap.h"
#include "../../plus/plus.h"
class VtkMedicalImagePropertiesWrap : public VtkObjectWrap
{
public:
using Nan::ObjectWrap::Wrap;
static void Init(v8::Local<v8::Object> exports);
static void InitPtpl();
static void ConstructorGetter(
v8::Local<v8::String> property,
const Nan::PropertyCallbackInfo<v8::Value>& info);
VtkMedicalImagePropertiesWrap(vtkSmartPointer<vtkMedicalImageProperties>);
VtkMedicalImagePropertiesWrap();
~VtkMedicalImagePropertiesWrap( );
static Nan::Persistent<v8::FunctionTemplate> ptpl;
private:
static void New(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void AddUserDefinedValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void AddWindowLevelPreset(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void Clear(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void DeepCopy(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetAcquisitionDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetAcquisitionDateDay(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetAcquisitionDateMonth(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetAcquisitionDateYear(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetAcquisitionTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetClassName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetConvolutionKernel(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetDateAsLocale(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetDirectionCosine(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetEchoTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetEchoTrainLength(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetExposure(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetExposureTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetGantryTilt(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetGantryTiltAsDouble(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetImageDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetImageDateDay(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetImageDateMonth(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetImageDateYear(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetImageNumber(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetImageTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetInstanceUIDFromSliceID(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetInstitutionName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetKVP(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetManufacturer(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetManufacturerModelName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetModality(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetNthWindowLevelPreset(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetNthWindowLevelPresetComment(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetNumberOfUserDefinedValues(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetNumberOfWindowLevelPresets(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetOrientationType(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientAge(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientAgeDay(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientAgeMonth(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientAgeWeek(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientAgeYear(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientBirthDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientBirthDateDay(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientBirthDateMonth(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientBirthDateYear(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientID(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetPatientSex(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetRepetitionTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetSeriesDescription(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetSeriesNumber(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetSliceThickness(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetSliceThicknessAsDouble(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetStationName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetStringFromOrientationType(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetStudyDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetStudyDescription(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetStudyID(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetStudyTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetUserDefinedNameByIndex(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetUserDefinedValue(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetUserDefinedValueByIndex(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetWindowLevelPresetIndex(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void GetXRayTubeCurrent(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void HasWindowLevelPreset(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void IsA(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void NewInstance(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void RemoveAllUserDefinedValues(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void RemoveAllWindowLevelPresets(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void RemoveWindowLevelPreset(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SafeDownCast(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetAcquisitionDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetAcquisitionTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetConvolutionKernel(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetDirectionCosine(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetEchoTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetEchoTrainLength(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetExposure(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetExposureTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetGantryTilt(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetImageDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetImageNumber(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetImageTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetInstanceUIDFromSliceID(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetInstitutionName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetKVP(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetManufacturer(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetManufacturerModelName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetModality(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetNthWindowLevelPresetComment(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetOrientationType(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetPatientAge(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetPatientBirthDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetPatientID(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetPatientName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetPatientSex(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetRepetitionTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetSeriesDescription(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetSeriesNumber(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetSliceThickness(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetStationName(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetStudyDate(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetStudyDescription(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetStudyID(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetStudyTime(const Nan::FunctionCallbackInfo<v8::Value>& info);
static void SetXRayTubeCurrent(const Nan::FunctionCallbackInfo<v8::Value>& info);
#ifdef VTK_NODE_PLUS_VTKMEDICALIMAGEPROPERTIESWRAP_CLASSDEF
VTK_NODE_PLUS_VTKMEDICALIMAGEPROPERTIESWRAP_CLASSDEF
#endif
};
#endif
|
262e0a6e5ffe904c811d4be562a772db6fd8f60a
|
8ff27e196515eda5c28eeb734899a29b8817d047
|
/Thermostat.h
|
c6bb2c163961c75e7f055ea9ee502d92d29a01b8
|
[] |
no_license
|
filippocastelli/dehydraduino
|
b245c6c3752ed68c510d3355b77ff5706359745d
|
f2dc187e821d17d30fcd1195f93e5b0cc5c257fd
|
refs/heads/master
| 2023-01-28T04:22:09.804784
| 2020-11-30T21:49:03
| 2020-11-30T21:49:03
| 317,354,129
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 753
|
h
|
Thermostat.h
|
#ifndef THERMOSTAT_H
#define THERMOSTAT_H
#include <max6675.h>
#include "Timer.h"
#include "Relay.h"
class Thermostat{
public:
int runOutTime;
int updateTime;
int targetTemp;
int currentTemp;
Thermostat();
Thermostat(MAX6675& thermoCouple, Timer& jobtim, Relay& rel, int pollTime);
void start();
void stop();
float readTemp();
void setSeconds(int seconds);
void setMinutes(int minutes);
long remainingTime();
String tempString();
String timerString();
void thermoUpdate();
private:
String toHMS(int totseconds);
char heatingChar();
MAX6675& thermo;
Timer& jobTimer;
Relay& heaterRelay;
Timer pollTimer;
bool isActive = false;
bool isHeating;
};
#endif
|
a73abcb84a76d3c270d6a821df3d9b0b39588896
|
9997cb296b19a9ae3149484caa2290c26c1f030a
|
/boj/02810/02810.cpp14.cpp
|
651432388ff0af4b9afef847b5f9a2838dfc5a82
|
[] |
no_license
|
pukuba/Algorithm
|
0eca36297a5a278e666cb2d851bd0a4c99e11357
|
ea71d0e21534a2a54626fc89da58e58ea8eb1791
|
refs/heads/master
| 2023-06-03T05:54:43.564074
| 2021-06-23T02:26:06
| 2021-06-23T02:26:06
| 317,562,256
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 266
|
cpp
|
02810.cpp14.cpp
|
#include <iostream>
#include <string>
using namespace std;
int main(){
int n,cnt =1;
string s;
cin>>n>>s;
if(n>1){
for(int i=0; i<n; i++){
if(s[i]=='S')
cnt++;
else
i++,cnt++;
}
}
if(n>cnt)
cout<<cnt;
else
cout<<n;
}
|
5ba54d049756d9329515dea7328b8eac863ec447
|
3c1aefe8aec6015f47cd1737f4f6abac8a6aa8b0
|
/EasyCNN/ParamBucket.cpp
|
234499e38ffe10a3970cad532aba743f6623cc2a
|
[
"WTFPL"
] |
permissive
|
maotong/EasyCNN_CUDA
|
11bafb49bd9ce10d9247367435e686d4675946af
|
21cad435c0ad485cab36f81f555d85f803c3815f
|
refs/heads/master
| 2021-01-24T07:45:49.840002
| 2017-05-26T08:37:48
| 2017-05-26T08:37:48
| 93,356,336
| 2
| 0
| null | 2017-06-05T02:19:10
| 2017-06-05T02:19:10
| null |
UTF-8
|
C++
| false
| false
| 657
|
cpp
|
ParamBucket.cpp
|
#include "ParamBucket.h"
EasyCNN::ParamBucket::ParamBucket(const ParamSize _size):size(_size),data(new float[size._4DSize()])
{
}
EasyCNN::ParamBucket::~ParamBucket()
{
}
void EasyCNN::ParamBucket::cloneTo(ParamBucket& target)
{
target.size = this->size;
const size_t dataSize = sizeof(float)*this->size._4DSize();
memcpy(target.data.get(), this->data.get(), dataSize);
}
void EasyCNN::ParamBucket::fillData(const float item)
{
std::fill(data.get(), data.get() + getSize()._4DSize(), item);
}
std::shared_ptr<float> EasyCNN::ParamBucket::getData() const
{
return data;
}
EasyCNN::ParamSize EasyCNN::ParamBucket::getSize() const
{
return size;
}
|
b5871bf351fbf4f7cdd403e2e23d19707f443dee
|
c4203c32915c1ee09fd0ebe37149db351f8434ca
|
/LsmAlgorithm/src/main/cpp/heartrate/heartrate_jni.cpp
|
df4a9e6196874ec9006a296d1f6bc8ae8cfcc708
|
[] |
no_license
|
yuqibiao2/LSM
|
8eb23b017f124227a21c7a37ad8cda65e127228d
|
f1c872ecfc155c1f6800abcb4d1f5dba633649e5
|
refs/heads/master
| 2020-03-06T16:13:28.696197
| 2019-01-03T07:47:35
| 2019-01-03T07:47:35
| 126,969,699
| 1
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,390
|
cpp
|
heartrate_jni.cpp
|
#include <jni.h>
#include <stdlib.h>
#include "heartrate.h"
#include "heartrate.cpp"
using namespace std;
extern "C" {
HeartRate* heartRate;
JNIEXPORT jint JNI_OnLoad(JavaVM* pVM, void* reserved) {
JNIEnv *env;
if (pVM->GetEnv((void**) &env, JNI_VERSION_1_6) != JNI_OK) {
abort();
}
heartRate = new HeartRate();
return JNI_VERSION_1_6;
}
JNIEXPORT jint JNICALL
Java_com_swm_engg_algorithm_heartrate_HeartRateNativeImpl_countRPeaks(JNIEnv *env, jobject instance, jdoubleArray ecg_, jint length) {
/* 轉換 JNI double array 到 Java double array */
jdouble *ecg = env->GetDoubleArrayElements(ecg_, NULL);
double *rPeaks = heartRate->DetectRPeak(ecg, length);
int hr = 0;
for (int i = 0; i < length; i++) {
if (rPeaks[i] != 0) {
hr++;
}
}
return hr;
}
JNIEXPORT jdoubleArray JNICALL
Java_com_swm_engg_algorithm_heartrate_HeartRateNativeImpl_findRPeakSites(JNIEnv *env, jobject instance, jdoubleArray ecg_, jint length) {
jdouble *ecg = env->GetDoubleArrayElements(ecg_, NULL);
double *rPeaks = heartRate->DetectRPeak(ecg, length);
jdoubleArray result = env->NewDoubleArray(length);
env->SetDoubleArrayRegion(result, 0, length, rPeaks);
return result;
}
}
|
4c352031a567d4cc68cbd5fde2b5f20177d27117
|
99367fa34a9b729db5eec0b4407c0211c2a92123
|
/code/contest137/A/827_A_39631.cpp
|
a89908b7a971213da7d933823a2e79f3ec9db22f
|
[] |
no_license
|
yingjieyao/programming2017aut
|
95d6576842c1f47f2be7c2726e9783716a56d88f
|
ec0db83a50e9f4b41424735eecab6356c510e61c
|
refs/heads/master
| 2021-08-31T17:27:53.616631
| 2017-12-22T07:44:33
| 2017-12-22T07:44:33
| 106,628,114
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 690
|
cpp
|
827_A_39631.cpp
|
#include <bits/stdc++.h>
using namespace std;
#ifdef WIN32
#define LLD "%I64d"
#else
#define LLD "%lld"
#endif
typedef long long int LL;
const int N = 1100;
LL a[N]; int c;
LL b[N * N];
int gcd ( int ra, int rb ) {
if (!rb) return ra;
return gcd( rb, ra % rb );
}
int main ( ) {
#ifndef ONLINE_JUDGE
freopen("A.in", "r", stdin);
freopen("A.out", "w", stdout);
#endif
int T, n;
scanf("%d", &T);
for (; T -- ;) {
c = 0;
scanf("%d", &n);
for (int i = 1;i <= n; ++i)
scanf(LLD, &a[i]);
for (int i = 1;i < n; ++i)
for (int j = i + 1;j <= n; ++j)
b[++c] = a[i] * a[j] / gcd( a[i], a[j] );
sort( b + 1, b + c + 1 );
printf(LLD"\n", b[1]);
}
return 0;
}
|
3fd73928f01d07bd19f771fca733d243611f20eb
|
9b25dc90ff4cb62ef7e0de65577e2c13d60c320b
|
/Codeforces/berland_poker.cpp
|
5c82ad41f86a881548e3ed0f314c43b3d699a2f2
|
[] |
no_license
|
iamvinayvk/Competitive-Programming
|
1e62ab5a10f9631d24fcdbf8726ce03068e15268
|
8a28b35665ed9db040479f646c8d3a31b06210f2
|
refs/heads/master
| 2021-07-16T21:25:37.678010
| 2021-03-06T20:56:34
| 2021-03-06T20:56:34
| 243,021,712
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 589
|
cpp
|
berland_poker.cpp
|
#include<bits/stdc++.h>
using namespace std;
#define fast ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0);
#define ll long long int
#define w(t) int t;cin>>t;while(t--)
int main(){
fast
w(t)
{
int n,m,k;
cin>>n>>m>>k;
int potential_cards=n/k;
int reduced_points=0;
int got_points=potential_cards;
if(potential_cards>=m)
{
cout<<m<<"\n";
}
else{
reduced_points=ceil((float)(m-potential_cards)/(k-1));
if(got_points>=reduced_points)
cout<<(got_points-reduced_points)<<"\n";
else
cout<<"0\n";
}
}
return 0;
}
|
626f816d90c53c281b2f9c833d38965492e7a22a
|
f120012c874c7e583ad564e5dd5c29a19ef96221
|
/src/DataStructures/Queue.h
|
1247e6e8c06329521eda4ffce33b117c47c8f17c
|
[] |
no_license
|
Eduardo2108/C-_Server
|
b9855b3b88b9ecaa81a2f6955de5af535c573bff
|
b58c37a960b70ba544c943f65e0b63886dc7fe04
|
refs/heads/main
| 2023-04-18T22:39:39.420256
| 2021-05-08T06:35:37
| 2021-05-08T06:35:37
| 354,907,492
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,078
|
h
|
Queue.h
|
//
// Created by eduardo218 on 4/5/21.
//
#ifndef C__SERVER_QUEUE_H
#define C__SERVER_QUEUE_H
#include "LinkedList.h"
template<typename T>
class Queue {
private:
LinkedList<T> *list = new LinkedList<T>();
public:
/**
* Boolean of the state of the list.
* @return false if the list is empty, true if not empty.
*/
bool isEmpty() {
return this->list->getLen() == 0;
}
/**
* Method for adding an element to the end of the queue
* @param element element to queue
*/
void queue(T element) {
this->list->append(element);
}
/**
* Method for peeking the first element on the queue
* @return the first element on the queue.
*/
T peek() {
return this->list->getHead()->getValue();
}
/**
* Method for deleting the first element on the queue.
*/
void deQueue() {
this->list->delHead();
}
/**
* Method for printing the queue in the console.
*/
void show() {
this->list->show();
}
};
#endif //C__SERVER_QUEUE_H
|
f4ce158a4b1112e04fcf8d6a3b893d516e342bda
|
571440ace2ae2ca35641d775d59ccd69882d5115
|
/Source/RxComponents/LMCSinglePatch.hh
|
1860a3942dda9bf88528d37e87951ed1844af11f
|
[] |
no_license
|
project8/locust_mc
|
bd188402e327efc88b830e13f7e9e3f3b20003cc
|
f169dd928be6d98f52c683717d181bc23d4ec03d
|
refs/heads/master
| 2023-08-25T08:42:16.186712
| 2023-07-31T15:39:10
| 2023-07-31T15:39:10
| 9,525,443
| 3
| 5
| null | 2023-09-12T18:28:12
| 2013-04-18T15:43:00
|
C++
|
UTF-8
|
C++
| false
| false
| 782
|
hh
|
LMCSinglePatch.hh
|
/*
* LMCSinglePatch.hh
*
* Created on: Feb 28, 2020
* Author: pslocum
*/
#ifndef LMCSINGLEPATCH_HH_
#define LMCSINGLEPATCH_HH_
#include "LMCPowerCombiner.hh"
#include "param.hh"
#include "logger.hh"
#include <iostream>
namespace locust
{
/*!
@class SinglePatch
@author P. Slocum
@brief Derived class describing a single patch.
@details
Available configuration options:
No input parameters
*/
class SinglePatch: public PowerCombiner
{
public:
SinglePatch();
virtual ~SinglePatch();
virtual bool Configure( const scarab::param_node& aNode );
virtual bool SetVoltageDampingFactors();
virtual bool IsSinglePatch();
};
} /* namespace locust */
#endif /* LMCSLOTTEDWAVEGUIDE_HH_ */
|
846499a85ea8fcd9eddf7ff997b1e0c15a65d0f4
|
5783f66ea4e57abc0af8955c2c0210cdb39101a3
|
/src/dicebot/protocol_base.h
|
b9fa7a868ea8b261dc2e71763749d85edc4ec217
|
[
"MIT"
] |
permissive
|
Rainy12138/coolq-dicebot
|
ad960ef972ff24c129ec54d648d55a8418a1deca
|
225d1031f55a3db50d8df9a76a08d29bde8591a8
|
refs/heads/master
| 2020-05-15T09:38:05.806164
| 2019-01-25T07:24:57
| 2019-01-25T07:24:57
| 182,180,906
| 1
| 0
|
MIT
| 2019-04-19T01:27:14
| 2019-04-19T01:27:13
| null |
UTF-8
|
C++
| false
| false
| 1,741
|
h
|
protocol_base.h
|
#pragma once
#include "./common.h"
namespace dicebot::protocol{
using dice_request = std::string * (
std::string const &,
event_info const &,
std::string &);
class output_constructor{
private:
ostrs protocol_ot;
public:
output_constructor(std::string const & nickname){
protocol_ot.str("");
protocol_ot << " * " << nickname;
}
void append_message(std::string const & message){
protocol_ot << " " << message;
}
void append_message(int const & message){
protocol_ot << " " << message;
}
void append_roll(std::string const & roll_command, std::string const & detail, std::string const & roll_result){
protocol_ot << " 掷骰: " << roll_command;
if(detail.size() > 0) protocol_ot << " = " << detail;
protocol_ot<<" = " << roll_result;
}
void append_roll(std::string const & roll_command, std::string const & detail, int const roll_result){
protocol_ot << " 掷骰: " << roll_command;
if(detail.size() > 0) protocol_ot << " = " << detail;
protocol_ot<<" = " << roll_result;
}
std::string str() noexcept{
return protocol_ot.str();
}
};
class protocol_base{
public:
bool is_stand_alone = false;
std::string identifier_regex;
std::list<std::string> identifier_list;
std::string help_message;
virtual bool resolve_request(
std::string const & message,
event_info & event,
std::string & response){ return false; }
};
using p_protocol = std::shared_ptr<protocol_base>;
}
|
92908c2013d8bfdf294bc7fce0a0e064ef8ce5fc
|
b32e541a79e7eb9917b3d1175917dc66e380bf0e
|
/normal_1D/src/main.cpp
|
d78bcc9df7209fb9db7232dd928e595e4acd1a27
|
[] |
no_license
|
adiver26/fenwick-trees
|
60886df116253a4fe8eabaf70347bfbcd2108396
|
359b5e00b649398efbe595d9ba53014f9ab5a0ce
|
refs/heads/main
| 2023-04-12T13:41:20.811818
| 2021-05-07T06:54:49
| 2021-05-07T06:54:49
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 245
|
cpp
|
main.cpp
|
#include <iostream>
#include "normal_1D/fenwick.hpp"
int main(){
int n=12;
FenwickTree a(n);
a.constructTree();
std::cout<<a.pointQuery(5)<<std::endl;
std::cout<<a.rangeQuery(4,9)<<std::endl;
a.display();
return 0;
}
|
4757ce78251b8ef65e58bd25566e0e48a7c26b00
|
284d812897114620b77e03cfef2ad557070d70f4
|
/tests/src/logloss-shared.cpp
|
441eedc590b52939db507c4cd6e5fbdc9bff58e3
|
[
"MIT"
] |
permissive
|
pologrp/experiments
|
b06a264e07ed24177053da02cb9f920a11dd9506
|
79782322faec0f2df390e7380c1d13d874a0d18e
|
refs/heads/master
| 2020-04-06T19:24:42.689194
| 2019-03-26T08:53:48
| 2019-03-26T08:53:48
| 157,736,163
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 8,039
|
cpp
|
logloss-shared.cpp
|
#include <algorithm>
#include <chrono>
#include <cstdlib>
#include <fstream>
#include <iostream>
#include <random>
#include <sstream>
#include <string>
#include <utility>
using namespace std;
#include "boost/program_options.hpp"
namespace po = boost::program_options;
#include "polo/polo.hpp"
using namespace polo;
#include "auxiliary.hpp"
using index_t = int32_t;
using value_t = float;
int main(int argc, char *argv[]) {
size_t id;
index_t fid, K, M, Md, W;
value_t lambda1;
po::options_description options("Options");
options.add_options()("help,h", "prints the help message")(
"dataset-id,d", po::value<size_t>(&id),
"sets the id of the dataset to load")(
"file-id,f", po::value<index_t>(&fid), "sets the file id to load")(
"batch-size,M", po::value<index_t>(&M)->default_value(1000),
"sets the size of the mini-batches")(
"block-size,B", po::value<index_t>(&Md)->default_value(1000),
"sets the size of the coordinate blocks")(
"lambda1,l", po::value<value_t>(&lambda1)->default_value(1e-6),
"sets the l1 penalty")("max-iter,K",
po::value<index_t>(&K)->default_value(100000),
"sets the maximum number of iterations")(
"nworkers,W", po::value<index_t>(&W),
"sets the number of worker processes");
po::variables_map vm;
po::store(po::parse_command_line(argc, argv, options), vm);
po::notify(vm);
if (vm.count("help")) {
cout << options << '\n';
return 0;
}
ifstream dslist("data/datasets.lst");
if (!dslist) {
cerr << "Error occured: data/datasets.lst could not be opened.\n";
return 1;
}
vector<pair<string, bool>> datasets;
string line;
while (getline(dslist, line)) {
istringstream ss(line);
string dsname;
bool dense;
ss >> dsname >> boolalpha >> dense;
datasets.emplace_back(move(dsname), dense);
}
if (!vm.count("dataset-id")) {
cerr << "Dataset ID is not set.\n";
cout << options << '\n';
return 2;
} else if (id >= datasets.size()) {
cerr << "Dataset ID is set to " << id << ". Supported ID's are:\n";
for (size_t idx = 0; idx < datasets.size(); idx++)
cerr << " - " << idx << ") " << datasets[idx].first << "("
<< (datasets[idx].second ? "dense" : "sparse") << ")\n";
return 2;
}
if (!vm.count("file-id")) {
cerr << "File ID is not set.\n";
cout << options << '\n';
return 3;
}
const string dsfile =
"data/" + datasets[id].first + "-" + to_string(fid) + ".bin";
loss::data<value_t, index_t> dataset;
try {
cout << "Loading dataset from " << dsfile << "...\n";
dataset.load(dsfile, datasets[id].second);
printinfo(dataset, 3, 5);
} catch (const exception &ex) {
cerr << "Error occurred: " << ex.what() << '\n';
return 4;
}
loss::logistic<value_t, index_t> logloss(dataset);
const index_t N = dataset.nsamples();
const index_t d = dataset.nfeatures();
const value_t L = 0.25 * M;
const index_t B = N / M;
#ifdef SERIAL_MB
algorithm::proxgradient<value_t, index_t, boosting::none, step::constant,
smoothing::none, prox::l1norm, execution::serial>
alg;
alg.step_parameters(1 / L / B);
string suffix{"serial-mb"};
#elif defined SERIAL_MB_ADAM
algorithm::proxgradient<value_t, index_t, boosting::momentum, step::constant,
smoothing::rmsprop, prox::l1norm, execution::serial>
alg;
alg.step_parameters(1. / B);
alg.boosting_parameters(0.9, 0.1);
alg.smoothing_parameters(0.999, 1E-8);
string suffix = "serial-mb-adam-" + to_string(M);
#elif defined SERIAL_MB_AMSGRAD
algorithm::proxgradient<value_t, index_t, boosting::momentum, step::constant,
smoothing::amsgrad, prox::l1norm, execution::serial>
alg;
alg.step_parameters(1. / B);
alg.boosting_parameters(0.9, 0.1);
alg.smoothing_parameters(0.999, 1E-8);
string suffix = "serial-mb-amsgrad-" + to_string(M);
#elif defined SERIAL_MB_ADAM_BLOCK
#define BLOCK
algorithm::proxgradient<value_t, index_t, boosting::momentum, step::constant,
smoothing::rmsprop, prox::l1norm, execution::serial>
alg;
alg.step_parameters(1. / B);
alg.boosting_parameters(0.9, 0.1);
alg.smoothing_parameters(0.999, 1E-8);
string suffix = "serial-mb-adam-block-" + to_string(Md);
#elif defined CONSISTENT_MB_ADAM_BLOCK
#define BLOCK
if (!vm.count("nworkers")) {
cerr << "Number of workers is not set.\n";
cout << options << '\n';
return 5;
}
algorithm::proxgradient<value_t, index_t, boosting::momentum, step::constant,
smoothing::rmsprop, prox::l1norm,
execution::consistent>
alg;
alg.step_parameters(1. / B);
alg.boosting_parameters(0.9, 0.1);
alg.smoothing_parameters(0.999, 1E-8);
alg.execution_parameters(W);
string suffix =
"consistent-mb-adam-block-" + to_string(Md) + "-" + to_string(W);
#elif defined INCONSISTENT_MB_ADAM_BLOCK
#define BLOCK
if (!vm.count("nworkers")) {
cerr << "Number of workers is not set.\n";
cout << options << '\n';
return 5;
}
algorithm::proxgradient<value_t, index_t, boosting::momentum, step::constant,
smoothing::rmsprop, prox::l1norm,
execution::inconsistent>
alg;
alg.step_parameters(1. / B);
alg.boosting_parameters(0.9, 0.1);
alg.smoothing_parameters(0.999, 1E-8);
alg.execution_parameters(W);
string suffix =
"inconsistent-mb-adam-block-" + to_string(Md) + "-" + to_string(W);
#endif
alg.prox_parameters(lambda1);
vector<value_t> x0(d);
mt19937 generator(random_device{}());
normal_distribution<value_t> dist(5, 3);
transform(begin(x0), end(x0), begin(x0),
[&](const value_t v) -> value_t { return dist(generator); });
alg.initialize(x0);
customlogger<value_t, index_t> logger;
utility::sampler::uniform<index_t> sampler;
sampler.parameters(0, N - 1);
cout << "Experiment will run with:\n";
cout << " - dsfile : " << dsfile << '\n';
cout << " - suffix : " << suffix << '\n';
cout << " - M : " << M << '\n';
#ifdef BLOCK
cout << " - B : " << Md << '\n';
#endif
cout << " - lambda1: " << lambda1 << '\n';
cout << " - K : " << K << '\n';
auto tstart = chrono::high_resolution_clock::now();
#ifdef BLOCK
utility::sampler::uniform<index_t> blocksampler;
blocksampler.parameters(0, d - 1);
alg.solve(logloss, utility::sampler::component, sampler, M,
utility::sampler::coordinate, blocksampler, Md, logger,
terminator::iteration<value_t, index_t>(K));
#else
alg.solve(logloss, utility::sampler::component, sampler, M, logger,
terminator::iteration<value_t, index_t>(K));
#endif
const string logfile = "results/" + datasets[id].first + "-" +
to_string(fid) + "-" + suffix + ".bin";
cout << "Writing the logged states to " << logfile << "...\n";
ofstream file(logfile, ios_base::binary);
const index_t numlogs = distance(begin(logger), end(logger));
file.write(reinterpret_cast<const char *>(&lambda1), sizeof(value_t));
file.write(reinterpret_cast<const char *>(&numlogs), sizeof(index_t));
file.write(reinterpret_cast<const char *>(&d), sizeof(index_t));
for (const auto log : logger) {
const auto k = log.getk();
const auto t = log.gett();
const auto &x = log.getx();
file.write(reinterpret_cast<const char *>(&k), sizeof(index_t));
file.write(reinterpret_cast<const char *>(&t), sizeof(value_t));
file.write(reinterpret_cast<const char *>(&x[0]), d * sizeof(value_t));
}
auto tend = chrono::high_resolution_clock::now();
auto telapsed = chrono::duration_cast<chrono::seconds>(tend - tstart).count();
auto hours = telapsed / 3600;
auto minutes = (telapsed % 3600) / 60;
auto seconds = (telapsed % 3600) % 60;
cout << "Experiment took " << hours << ':' << minutes << ':' << seconds
<< ".\n";
return 0;
}
|
3d04f314a198d62c193cc5f3f2de1e8dc1fc1d21
|
26146412492cd59c8a1e597f4f9afd6037dae75e
|
/Lista_Posicionada/src/Pos.cpp
|
3a3525b2287774bb73cdcc38a25b80225292797d
|
[] |
no_license
|
geovannycordero/TareaProgramada1
|
71a0a7138976b7174822de75649177e309e9156c
|
cc0825e893c759944c243284b419dea0341e16e2
|
refs/heads/master
| 2020-12-30T12:35:26.161805
| 2017-05-17T20:35:40
| 2017-05-17T20:35:40
| 91,393,856
| 0
| 0
| null | 2017-05-17T20:34:35
| 2017-05-15T23:35:34
| null |
UTF-8
|
C++
| false
| false
| 300
|
cpp
|
Pos.cpp
|
#include "Pos.h"
Pos::Pos()
{
elemento = 0;
siguiente = 0;
}
Pos::~Pos()
{
//dtor
}
Pos::Pos(int x)
{
elemento = x;
siguiente = 0;
}
int Pos::Obtenga(Pos p)
{
return p.elemento;
}
void Pos::Ponga(int x)
{
elemento = x;
siguiente = 0;
}
|
493cf0a6736b9504eec3f740a1b47eb9d94bdceb
|
0370b81e9ec3f1b1d4bf0da224a613ff576e8dd4
|
/Not_Classified/POJ_2763.cpp
|
ec4dda9b9503faf368322fd330c227a625fe27d4
|
[] |
no_license
|
Rolight/ACM_ICPC
|
c511bc58ac5038ca521bb500a40fcbdf5468832d
|
6208a20ea66a42b4a06249d97494c77f55121847
|
refs/heads/master
| 2021-01-10T22:08:48.336023
| 2015-07-17T21:46:48
| 2015-07-17T21:46:48
| 27,808,805
| 2
| 0
| null | null | null | null |
GB18030
|
C++
| false
| false
| 3,410
|
cpp
|
POJ_2763.cpp
|
#include <cstdio>
#include <cstring>
#include <algorithm>
#include <map>
#include <set>
#include <bitset>
#include <queue>
#include <stack>
#include <string>
#include <iostream>
#include <cmath>
#include <climits>
using namespace std;
#define lson rt << 1, l, mid
#define rson rt << 1 | 1, mid + 1, r
const int maxn = 1e5 + 10;
int head[maxn], nxt[maxn << 1], u[maxn << 1], v[maxn << 1], w[maxn << 1];
int siz[maxn], top[maxn], maxson[maxn], dep[maxn], eid[maxn << 1];
int tid[maxn], fa[maxn], sumv[maxn << 2], idcnt, sval[maxn];
int n, q, s, ecnt, rnum[maxn];
void init() {
memset(head, -1, sizeof(head));
memset(maxson, -1, sizeof(maxson));
ecnt = idcnt = 0;
}
void adde(int uu, int vv, int ww, int id) {
u[ecnt] = uu; v[ecnt] = vv; w[ecnt] = ww;
eid[ecnt] = id; nxt[ecnt] = head[uu]; head[uu] = ecnt++;
}
//第一遍dfs,用于统计节点信息
void dfs1(int now, int nowfa, int nowdep) {
dep[now] = nowdep; fa[now] = nowfa; siz[now] = 1;
for(int i = head[now]; ~i; i = nxt[i]) if(v[i] != nowfa) {
dfs1(v[i], now, nowdep + 1);
siz[now] += siz[v[i]];
if(maxson[now] == -1 || siz[v[i]] > siz[maxson[now]]) {
maxson[now] = v[i];
}
}
}
//第二遍dfs, 划分链
void dfs2(int now, int tp) {
top[now] = tp; tid[now] = ++idcnt;
//遇到叶子节点就返回
if(maxson[now] == -1) return;
//重链直接dfs下去
dfs2(maxson[now], tp);
for(int i = head[now]; ~i; i = nxt[i]) if(v[i] != fa[now]) {
//剩下的每一个节点都自己成为一条链
if(v[i] != maxson[now]) dfs2(v[i], v[i]);
}
}
//线段树操作
void pushup(int rt) {
sumv[rt] = sumv[rt << 1] + sumv[rt << 1 | 1];
}
void build(int rt, int l, int r) {
int mid = (l + r) >> 1;
if(l == r) sumv[rt] = sval[l];
else {
build(lson); build(rson);
pushup(rt);
}
}
void update(int rt, int l, int r, int pos, int val) {
if(l == r) sumv[rt] = val;
else {
int mid = (l + r) >> 1;
if(pos <= mid) update(lson, pos, val);
else update(rson, pos, val);
pushup(rt);
}
}
int query(int rt, int l, int r, int ql, int qr) {
if(ql <= l && qr >= r) return sumv[rt];
int mid = (l + r) >> 1, ret = 0;
if(ql <= mid) ret += query(lson, ql, qr);
if(qr > mid) ret += query(rson, ql, qr);
return ret;
}
int ask(int x, int y) {
int ret = 0;
while(top[x] != top[y]) {
// printf("%d %d %d %d\n", x, y, top[x], top[y]);
if(dep[top[x]] < dep[top[y]]) swap(x, y);
ret += query(1, 1, idcnt, tid[top[x]], tid[x]);
x = fa[top[x]];
}
if(dep[x] > dep[y]) swap(x, y);
if(x != y) ret += query(1, 1, n, tid[x] + 1, tid[y]);
return ret;
}
int main() {
while(scanf("%d%d%d", &n, &q, &s) != EOF) {
init();
for(int i = 1; i < n; i++) {
int a, b, c; scanf("%d%d%d", &a, &b, &c);
adde(a, b, c, i); adde(b, a, c, i);
}
dfs1(1, 1, 1); dfs2(1, 1);
/*
for(int i = 1; i <= n; i++) {
printf("for %d top is %d tid is %d\n", i
, top[i], tid[i]);
}
*/
//把边上的权值处理到点
for(int i = 0; i < ecnt; i++) {
if(dep[u[i]] > dep[v[i]]) {
sval[tid[u[i]]] = w[i];
rnum[eid[i]] = u[i];
}
else {
sval[tid[v[i]]] = w[i];
rnum[eid[i]] = v[i];
}
}
build(1, 1, idcnt);
int cmd, v1, v2;
for(int i = 0; i < q; i++) {
scanf("%d", &cmd);
if(cmd == 0) {
scanf("%d", &v1);
int ret = ask(s, v1);
s = v1;
printf("%d\n", ret);
}
else {
scanf("%d%d", &v1, &v2);
update(1, 1, idcnt, tid[rnum[v1]], v2);
}
}
}
return 0;
}
|
0c4b04640b41383437ccdacd0ed957e06170d46b
|
f7d25255da91cd6c93ae354a688c7a66c90d9fdd
|
/MLX90393_Uno_3mags.ino
|
ca258f04cddcb8beb59e47c594a855ddc87dca1d
|
[] |
no_license
|
jwill24/MLX90393
|
fe081e5e4e5df6a240c81745441141b8b4eb5844
|
f6c9cf6ed1e0d4d97aabc8576c79844af8051a49
|
refs/heads/main
| 2023-02-04T03:15:12.130349
| 2020-12-21T04:03:48
| 2020-12-21T04:03:48
| 323,224,440
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,391
|
ino
|
MLX90393_Uno_3mags.ino
|
#include <Wire.h>
#include <MLX90393.h>
MLX90393 mlx1;
MLX90393 mlx2;
MLX90393 mlx3;
MLX90393::txyz data; //Create a structure, called data, of four floats (t, x, y, and z)
int GAIN = 7;
int RES_X = 0;
int RES_Y = 0;
int RES_Z = 0;
int OSR = 1;
int DIG_FILT = 3;
void setup()
{
Serial.begin(115200);
Wire.begin();
Wire.setClock(100000);
mlx1.begin(); //iic jumpers set
mlx1.setGainSel(GAIN);
mlx1.setResolution(RES_X, RES_Y, RES_Z); //x, y, z
mlx1.setOverSampling(OSR);
mlx1.setDigitalFiltering(DIG_FILT);
mlx2.begin(1,0); //iic jumpers set
mlx2.setGainSel(GAIN);
mlx2.setResolution(RES_X, RES_Y, RES_Z); //x, y, z
mlx2.setOverSampling(OSR);
mlx2.setDigitalFiltering(DIG_FILT);
mlx3.begin(0,1); //iic jumpers set
mlx3.setGainSel(GAIN);
mlx3.setResolution(RES_X, RES_Y, RES_Z); //x, y, z
mlx3.setOverSampling(OSR);
mlx3.setDigitalFiltering(DIG_FILT);
}
void loop()
{
mlx1.readData(data);
//Serial.print("channel1: ");
Serial.println(String(millis())+ ", "+ data.x+","+data.y+","+data.z);
mlx2.readData(data);
//Serial.print("channel1: ");
Serial.println(String(millis())+ ", "+ data.x+","+data.y+","+data.z);
mlx3.readData(data);
//Serial.print("channel1: ");
Serial.println(String(millis())+ ", "+ data.x+","+data.y+","+data.z);
//delay(500);
}
|
92519a8799244c2c1e44ea5b406bc5222ce413b1
|
ef9c90197796606ee5d3d800d9823f2b332070a6
|
/hw07/src/facelistwidget.h
|
04cfdaa595a614cf15af776b91eb23becb0d2274
|
[] |
no_license
|
hehehaha12139/CIS-460-560
|
d5af73f7091389040e3e0c962af55052a026679c
|
b76be1eb5c5f7085e6669059399520576a69e07b
|
refs/heads/master
| 2020-09-06T08:58:13.030233
| 2017-02-21T17:40:48
| 2017-02-21T17:40:48
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 268
|
h
|
facelistwidget.h
|
#ifndef FACELISTWIDGET_H
#define FACELISTWIDGET_H
#include <QListWidget>
class FaceListWidget : public QListWidget
{
Q_OBJECT
public:
FaceListWidget(QWidget* parent);
public slots:
void slot_receiveFace(QListWidgetItem*);
};
#endif // FACELISTWIDGET_H
|
110b4be1bcd90df880a0fe94d6b6d179a1f163cd
|
5d1b889d84635254b57571936131d611360009e0
|
/AjedrezQmake/peon.cpp
|
ac3d2a16f762566943688c8601f4df572fd46389
|
[
"Apache-2.0"
] |
permissive
|
NeiNeiP1/chess-Class-T
|
be425ab2c01261a48edd9e305098242e2357554f
|
d76adcd3e0d769dc8bfc86c75ad6c673087381dd
|
refs/heads/main
| 2023-02-04T03:30:48.452905
| 2020-12-22T17:15:39
| 2020-12-22T17:15:39
| 301,781,379
| 1
| 1
|
Apache-2.0
| 2020-10-15T07:33:24
| 2020-10-06T16:00:44
|
C++
|
UTF-8
|
C++
| false
| false
| 3,802
|
cpp
|
peon.cpp
|
#include "peon.h"
#include "juego.h"
#include <QDebug>
#include <typeinfo>
#include "rey.h"
extern Juego * game;
Peon::Peon(QString team,QGraphicsItem *parent):Pieza(team,parent)
{
setImage();
firstMove = true; //Tiene efecto de primer movimiento
}
void Peon::setImage()
{ //Según el equipo se le asigna la imagen
if(equipo == "Blanco")
setPixmap(QPixmap(":/images/peon1.png"));
else
setPixmap(QPixmap(":/images/peon.png"));
}
void Peon::moves()
{ //Limpiando sus casillas anteriores
location.clear();
int row = this->getCasilla()->filaLoc; //Fila
int col = this->getCasilla()->colLoc; //Columna de donde está
//Si la pieza es blanca
if(this->getEquipo() == "Blanco"){
//Y si aun no llegó al final de arriba
//Si no está al extremo de la izquierda y hay una ficha al frente izquierda Negro
if(col > 0 && row > 0 && game->caja[row-1][col-1]->getColorPieza() == "Negro") {
//Guarda que puede ir a esta casilla de la izquierda
location.append(game->caja[row-1][col-1]);
//Actualiza color
boxSetting(location.last());
}
//Si no está al extremo de la derecha y hay una ficha al frente derecha Negro
if(col < 7 && row > 0 && game->caja[row-1][col+1]->getColorPieza() == "Negro") {
//Guarda que puede ir a esta casilla de la derecha
location.append(game->caja[row-1][col+1]);
//Actualiza color
boxSetting(location.last());
}
//Si al frente suyo no hay ficha
if(row>0 && (!game->caja[row-1][col]->getHayPieza())) {
//Guarda que puede ir a esta casilla
location.append(game->caja[row-1][col]);
//Actualiza color
boxSetting(location.last());
//Si aun no hizo su primer movimiento y si está libre las seg casilla de frente
if(firstMove && !game->caja[row-2][col]->getHayPieza()){
//Guarda que puede ir a esta casilla
location.append(game->caja[row-2][col]);
//Actualiza color
boxSetting(location.last());
}
}
}
//Si la pieza es negra
else{
//Si aún no llega al final de abajo
//Si no está al extremo de la izquierda y hay una ficha al frente izquierda Blanca
if(col > 0 && row < 7 && game->caja[row+1][col-1]->getColorPieza() == "Blanco") {
//Guarda que puede ir a esta casilla de la izquierda
location.append(game->caja[row+1][col-1]);
//Actualiza color
boxSetting(location.last());
}
//Si no está al extremo de la derecha y hay una ficha al frente derecha Blanca
if(col < 7 && row < 7 && game->caja[row+1][col+1]->getColorPieza() == "Blanco") {
//Guarda que puede ir a esta casilla de la derecha
location.append(game->caja[row+1][col+1]);
//Actualiza color
boxSetting(location.last());
}
//Si al frente suyo no hay ficha
if(row<7 && (!game->caja[row+1][col]->getHayPieza())) {
//Guarda que puede ir a esta casilla
location.append(game->caja[row+1][col]);
//Actualiza color
boxSetting(location.last());
//Si aun no hizo su primer movimiento y si está libre las seg casilla de frente
if(firstMove && !game->caja[row+2][col]->getHayPieza()){
//Guarda que puede ir a esta casilla
location.append(game->caja[row+2][col]);
//Actualiza color
boxSetting(location.last());
}
}
}
}
|
a55457926fd0e4e57dbca32509e4a36258c3d744
|
aa42d555785d0204b262a5222229dbba530615d5
|
/src/car_map/resources/map/MapItem.h
|
4bddd0858cf2a8acf124d75e5249623f81c7c6fb
|
[] |
no_license
|
zbl2018/catkin_car
|
ffc86d905448d43335c2814a0381b9de673f014b
|
2679fe2e95e2eecde391a0c7f2f28380332a0da8
|
refs/heads/master
| 2021-09-18T10:34:57.610190
| 2018-07-13T03:31:14
| 2018-07-13T03:31:14
| 140,673,371
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,155
|
h
|
MapItem.h
|
#ifndef MAPITEM_H
#define MAPITEM_H
#include <QGraphicsItem>
#include <QGraphicsSceneMouseEvent>
#include <QGraphicsSceneDragDropEvent>
#include <QApplication>
#include <QWidget>
struct PointCoordinates {
double x;
double y;
};
class MapItem : public QGraphicsItem
{
public:
MapItem();
QRectF boundingRect() const; // 设置边界
void SetItemBoundary(double itemWidth, double itemHeight); // 改变边界
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget); // 自动调用
MapItem(const int itemWidth, const int itemHeight, const QString path, const int mapNumber); // 初始化
void SetPath(const QString path); // 设置目录
void SetMapNumber(const int mapNumber); // 设置子图
void LoadMapPixmap(); // 加载子图
PointCoordinates GetMouseMapPoint(); // 获取鼠标刚刚点击位置的地图坐标
PointCoordinates GetMouseGlobalPoint(); // 获取鼠标刚刚点击位置的全局坐标
PointCoordinates PointGlobalToPixel(const PointCoordinates globalPoint); // 全局坐标转图片坐标
protected:
void mousePressEvent(QGraphicsSceneMouseEvent *mouseEvent);
private:
QString path; // 子图目录
int itemWidth; // 边框的大小
int itemHeight; // 边框的大小
int mapNumber; // 子图编号
QPixmap pixmap; // 子图
double pixmapWidth; // 子图宽度
double pixmapHeight; // 子图高度
double pixmapMultiple; // 显示比例
double pixelDistance; // 每像素长度
PointCoordinates mapOriginPoint; // 地图原点
PointCoordinates globalOriginPoint; // 原点的全局坐标
double globalOriginPointHeading; // 原点的全局坐标朝向
PointCoordinates mouseMapPoint; // 鼠标点地图坐标
PointCoordinates mouseGlobalPoint; // 鼠标点全局坐标
PointCoordinates PointClickToMap(const PointCoordinates clickPoint); // 鼠标点击点转地图坐标
PointCoordinates PointMapToGlobal(const PointCoordinates mapPoint); // 地图坐标转全局坐标
};
#endif // MAPITEM_H
|
22d1f4af2ea9386c56ae960f7f4c28367392b113
|
43e9ceece978228be0c9859fb43edfd3a4c266a0
|
/cytosim/src/base/space_cylinderZ.cc
|
af7eaaeaa8698519c19ebf7093c62a9486041024
|
[] |
no_license
|
CyCelsLab/Multi-aster-swaming
|
ef4eb28d229235ee9887c12bf5792dfe8ea6d3e1
|
a3fb7241960c3664a245210accd6bd0ffcbfe4f0
|
refs/heads/master
| 2022-11-19T22:39:20.914910
| 2020-07-25T18:06:34
| 2020-07-25T18:06:34
| 260,443,252
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,508
|
cc
|
space_cylinderZ.cc
|
//RCS: $Id: space_cylinderZ.cc,v 2.0 2004/08/16 16:38:18 nedelec Exp $
#include "space_cylinderZ.h"
//-------------------------------------------------------------------------
real SpaceCylinderZ::volume() const
{
return 2 * mLength * PI * mRadius * mRadius;
}
//-------------------------------------------------------------------------
bool SpaceCylinderZ::isInside( const real point[] ) const
{
if ( fabs( point[ 2 ] ) > mLength ) return 0;
return ( point[0]*point[0] + point[1]*point[1] <= mRadiusSq );
}
//-------------------------------------------------------------------------
void SpaceCylinderZ::project( const real w[], real p[] ) const
{
//calculate the projection on the axis, within boundaries:
int inZ = 1;
p[ 0 ] = w[ 0 ];
p[ 1 ] = w[ 1 ];
p[ 2 ] = w[ 2 ];
if ( w[ 2 ] > mLength ) { p[ 2 ] = mLength; inZ = 0; }
else
if ( w[ 2 ] < -mLength ) { p[ 2 ] = -mLength; inZ = 0; }
real n = sqrt( w[0]*w[0]+ w[1]*w[1] );
int inXY = ( n < mRadius );
switch( inZ + 2 * inXY ) {
case 0:
case 1:
n = mRadius / n;
p[ 0 ] = n * w[ 0 ];
p[ 1 ] = n * w[ 1 ];
break;
case 2:
break;
case 3:
if ( mLength - fabs( w[ 2 ] ) < mRadius - n )
{
if ( w[ 2 ] > 0 )
p[ 2 ] = mLength;
else
p[ 2 ] = -mLength;
}
else
{
n = mRadius / n;
p[ 0 ] = n * w[ 0 ];
p[ 1 ] = n * w[ 1 ];
}
break;
}
}
|
9579d0ea984b732f250db520a8e2fd3b375acffd
|
a7881c1b6c36cbb320612f303ffed83f2455e10a
|
/WalldrawSDCard/WalldrawSDCard.ino
|
22924507159e4021377ef7a7c14c64dba3c10e9a
|
[
"MIT"
] |
permissive
|
johnsonwust/Walldraw
|
606c63e7482da7840771f3143697d4f2f2961658
|
a36d61a8271097345cada86d221753543bdea20f
|
refs/heads/main
| 2023-07-15T11:05:24.170931
| 2021-09-02T18:56:37
| 2021-09-02T18:56:37
| 378,840,970
| 0
| 0
|
MIT
| 2021-06-21T07:17:03
| 2021-06-21T07:17:03
| null |
UTF-8
|
C++
| false
| false
| 11,650
|
ino
|
WalldrawSDCard.ino
|
//淘宝『有名称的店铺』https://somebodys.taobao.com/
//更新日期 2020/06/04
//Wall Drawing Machine 墙画机 程序
//本程序对应商品 https://item.taobao.com/item.htm?id=597354643355
//web版程序连接:
//Github版链接: https://github.com/shihaipeng03/Walldraw
//本程序是从SD卡读取Gcode文件绘图。需要读卡器模块支持。
//其中一些参数需要测量安装距离后修改,直接上传不能正常工作。修改方法见说明文档。
//
#include <TinyStepper_28BYJ_48.h> //步进电机的库 如果没有该lib请按Ctrl+Shift+I 从 库管理器中搜索 Stepper_28BYJ_48,并安装
//上面报错,请观看视频教程 2分30秒起 https://www.bilibili.com/video/BV1ff4y1975o/
#include <Servo.h>
#include <SD.h> //需要SD卡读卡器模块,或者tf读卡器模块 如果没有该lib请按Ctrl+Shift+I 从 库管理器中搜索 SD,并安装
//调试代码标志,去掉注释,可以输出调试信息(程序运行会慢)
//#define VERBOSE (1)
//调试标志
#define STEPS_PER_TURN (2048) //步进电机一周步长 2048步转360度
#define SPOOL_DIAMETER (35) //线轴直径mm
#define SPOOL_CIRC (SPOOL_DIAMETER * 3.1416) //线轴周长 35*3.14=109.956
#define TPS (SPOOL_CIRC / STEPS_PER_TURN) //步进电机步距,最小分辨率 每步线绳被拉动的距离 0.053689mm
#define step_delay 1 //步进电机每步的等候时间 (微妙)
#define TPD 300 //转弯等待时间(毫秒),由于惯性笔会继续运动,暂定等待笔静止再运动。
//两个电机的旋转方向 1正转 -1反转
//调节进出方向可垂直反转图像
#define M1_REEL_OUT 1 //放出线
#define M1_REEL_IN -1 //卷入线
#define M2_REEL_OUT -1 //放出线
#define M2_REEL_IN 1 //卷入线
static long laststep1, laststep2; //当前线长度 记录笔位置
#define X_SEPARATION 507 //两绳上方的水平距离mm
#define LIMXMAX ( X_SEPARATION*0.5) //x轴最大值 0位在画板中心
#define LIMXMIN (-X_SEPARATION*0.5) //x轴最小值
/* 垂直距离的参数: 正值在画板下放,理论上只要画板够大可以无限大,负值区域在笔(开机前)的上方
详细介绍见说明文档 https://github.com/shihaipeng03/Walldraw
*/
#define LIMYMAX (-440) //y轴最大值 画板最下方
#define LIMYMIN (440) //y轴最小值 画板最上方 左右两线的固定点到笔的垂直距离,尽量测量摆放准确,误差过大会有畸变
//值缩小画图变瘦长,值加大画图变矮胖
//抬笔舵机的角度参数 具体数值要看摆臂的安放位置,需要调节
#define PEN_UP_ANGLE 60 //抬笔
#define PEN_DOWN_ANGLE 95 //落笔
//需要调节的参数 =============================================
#define PEN_DOWN 1 //笔状态 下笔
#define PEN_UP 0 //笔状态 抬笔
struct point {
float x;
float y;
float z;
};
struct point actuatorPos;
// plotter position 笔位置.
static float posx;
static float posy;
static float posz; // pen state
static float feed_rate = 0;
// pen state 笔状态(抬笔,落笔).
static int ps;
/*以下为G代码通讯参数 */
#define BAUD (115200) //串口速率,用于传输G代码或调试 可选9600,57600,115200 或其他常用速率
#define MAX_BUF (64) //串口缓冲区大小
// Serial comm reception
static int sofar; // Serial buffer progress
static float mode_scale; //比例
File myFile;
Servo pen;
TinyStepper_28BYJ_48 m1; //(7,8,9,10); //M1 L步进电机 in1~4端口对应UNO 7 8 9 10
TinyStepper_28BYJ_48 m2; //(2,3,5,6); //M2 R步进电机 in1~4端口对应UNO 2 3 5 6
//------------------------------------------------------------------------------
//正向运动计算 - 将L1,L2长度转换为XY坐标
// 使用余弦定律, theta = acos((a*a+b*b-c*c)/(2*a*b));
//找到M1M2和M1P之间的角度,其中P是笔的位置
void FK(float l1, float l2,float &x,float &y) {
float a=l1 * TPS;
float b=X_SEPARATION;
float c=l2 * TPS;
//方法1
float theta = acos((a*a+b*b-c*c)/(2.0*a*b));
x = cos(theta)*l1 + LIMXMIN;
y = sin(theta)*l1 + LIMYMIN;
//方法2
/* float theta = (a*a+b*b-c*c)/(2.0*a*b);
x = theta*l1 + LIMXMIN;
y = sqrt (1.0 - theta * theta ) * l1 + LIMYMIN;*/
}
//------------------------------------------------------------------------------
//反向运动 - 将XY坐标转换为长度L1,L2
void IK(float x,float y,long &l1, long &l2) {
float dy = y - LIMYMIN;
float dx = x - LIMXMIN;
l1 = round(sqrt(dx*dx+dy*dy) / TPS);
dx = x - LIMXMAX;
l2 = round(sqrt(dx*dx+dy*dy) / TPS);
}
//------------------------------------------------------------------------------
//笔状态
void pen_state(int pen_st) {
if(pen_st==PEN_DOWN) {
ps=PEN_DOWN_ANGLE;
// Serial.println("Pen down");
} else {
ps=PEN_UP_ANGLE;
//Serial.println("Pen up");
}
pen.write(ps);
}
//
void pen_down()
{
if (ps==PEN_UP_ANGLE)
{
ps=PEN_DOWN_ANGLE;
pen.write(ps);
delay(TPD);
}
}
void pen_up()
{
if (ps==PEN_DOWN_ANGLE)
{
ps=PEN_UP_ANGLE;
pen.write(ps);
}
}
//------------------------------------------------------------------------------
//调试代码串口输出机器状态
void where() {
Serial.print("X,Y= ");
Serial.print(posx);
Serial.print(",");
Serial.print(posy);
Serial.print("\t");
Serial.print("Lst1,Lst2= ");
Serial.print(laststep1);
Serial.print(",");
Serial.println(laststep2);
Serial.println("");
}
//------------------------------------------------------------------------------
// returns angle of dy/dx as a value from 0...2PI
static float atan3(float dy, float dx) {
float a = atan2(dy, dx);
if (a < 0) a = (PI * 2.0) + a;
return a;
}
//------------------------------------------------------------------------------
//画圆弧
static void arc(float cx, float cy, float x, float y, float dir) {
// get radius
float dx = posx - cx;
float dy = posy - cy;
float radius = sqrt(dx * dx + dy * dy);
// find angle of arc (sweep)
float angle1 = atan3(dy, dx);
float angle2 = atan3(y - cy, x - cx);
float theta = angle2 - angle1;
if (dir > 0 && theta < 0) angle2 += 2 * PI;
else if (dir < 0 && theta>0) angle1 += 2 * PI;
// get length of arc
// float circ=PI*2.0*radius;
// float len=theta*circ/(PI*2.0);
// simplifies to
float len = abs(theta) * radius;
int i, segments = floor(len / TPS);
float nx, ny, nz, angle3, scale;
for (i = 0; i < segments; ++i) {
if (i==0)
pen_up();
else
pen_down();
scale = ((float)i) / ((float)segments);
angle3 = (theta * scale) + angle1;
nx = cx + cos(angle3) * radius;
ny = cy + sin(angle3) * radius;
// send it to the planner
line_safe(nx, ny);
}
line_safe(x, y);
pen_up();
}
//------------------------------------------------------------------------------
// instantly move the virtual plotter position
// does not validate if the move is valid
static void teleport(float x, float y) {
posx = x;
posy = y;
long l1,l2;
IK(posx, posy, l1, l2);
laststep1 = l1;
laststep2 = l2;
}
//==========================================================
//参考————斜线程序
void moveto(float x,float y) {
#ifdef VERBOSE
Serial.println("Jump in line() function");
Serial.print("x:");
Serial.print(x);
Serial.print(" y:");
Serial.println(y);
#endif
long l1,l2;
IK(x,y,l1,l2);
long d1 = l1 - laststep1;
long d2 = l2 - laststep2;
#ifdef VERBOSE
Serial.print("l1:");
Serial.print(l1);
Serial.print(" laststep1:");
Serial.print(laststep1);
Serial.print(" d1:");
Serial.println(d1);
Serial.print("l2:");
Serial.print(l2);
Serial.print(" laststep2:");
Serial.print(laststep2);
Serial.print(" d2:");
Serial.println(d2);
#endif
long ad1=abs(d1);
long ad2=abs(d2);
int dir1=d1>0 ? M1_REEL_IN : M1_REEL_OUT;
int dir2=d2>0 ? M2_REEL_IN : M2_REEL_OUT;
long over=0;
long i;
if(ad1>ad2) {
for(i=0;i<ad1;++i) {
m1.moveRelativeInSteps(dir1);
over+=ad2;
if(over>=ad1) {
over-=ad1;
m2.moveRelativeInSteps(dir2);
}
delayMicroseconds(step_delay);
}
}
else {
for(i=0;i<ad2;++i) {
m2.moveRelativeInSteps(dir2);
over+=ad1;
if(over>=ad2) {
over-=ad2;
m1.moveRelativeInSteps(dir1);
}
delayMicroseconds(step_delay);
}
}
laststep1=l1;
laststep2=l2;
posx=x;
posy=y;
}
//------------------------------------------------------------------------------
//长距离移动会走圆弧轨迹,所以将长线切割成短线保持直线形态
static void line_safe(float x,float y) {
// split up long lines to make them straighter?
float dx=x-posx;
float dy=y-posy;
float len=sqrt(dx*dx+dy*dy);
if(len<=TPS) {
moveto(x,y);
return;
}
// too long!
long pieces=floor(len/TPS);
float x0=posx;
float y0=posy;
float a;
for(long j=0;j<=pieces;++j) {
a=(float)j/(float)pieces;
moveto((x-x0)*a+x0,
(y-y0)*a+y0);
}
moveto(x,y);
}
void line(float x,float y)
{
line_safe(x,y);
}
//********************************
void nc(String st)
{
String xx,yy,zz;
int ok=1;
st.toUpperCase();
float x,y,z;
int px,py,pz;
px = st.indexOf('X');
py = st.indexOf('Y');
pz = st.indexOf('Z');
if (px==-1 || py==-1) ok=0;
if (pz==-1)
{
pz=st.length();
}
else
{
zz = st.substring(pz+1,st.length());
z = zz.toFloat();
if (z>0) pen_up();
if (z<=0) pen_down();
}
xx = st.substring(px+1,py);
yy = st.substring(py+1,pz);
xx.trim();//缩进,去掉末尾空格*/
yy.trim();
if (ok) line(xx.toFloat(),yy.toFloat());
}
//**********************
void drawfile( String filename)
{
String rd="";
int line=0;
char rr=0;
Serial.print("[");
Serial.print(filename);
myFile = SD.open(filename);
if (myFile) {
Serial.println("] Opened");
while (myFile.available()) {
rr=myFile.read();
if (rr == char(10))
{
line++;
Serial.print("Run nc #");
Serial.print(line);
Serial.println(" : "+rd);
nc(rd);
rd="";
}
else
rd+=rr;
}
myFile.close();
}
else
Serial.println("Open file error.");
}
void setup() {
// put your setup code here, to run once:
Serial.begin(BAUD);
m1.connectToPins(7,8,9,10); //M1 L步进电机 in1~4端口对应UNO 7 8 9 10
m2.connectToPins(2,3,5,6); //M2 R步进电机 in1~4端口对应UNO 2 3 5 6
m1.setSpeedInStepsPerSecond(10000);
m1.setAccelerationInStepsPerSecondPerSecond(100000);
m2.setSpeedInStepsPerSecond(10000);
m2.setAccelerationInStepsPerSecondPerSecond(100000);
//抬笔舵机
pen.attach(A0);
ps=PEN_UP_ANGLE;
pen.write(ps);
//将当前笔位置设置为0,0
teleport(0, 0);
//缩放比例
mode_scale = 1;
if (!SD.begin(4)) {
Serial.println("initialization SD failed!");
while (1);
}
Serial.println("Test OK!");
}
void loop() {
//注意卡上的文件名要和程序一致。!!!!!
drawfile("1.nc"); //1.nc 是Gcode代码的文件名 ,需要将g代码保存在sd卡上。
//苹果系统请把文件名改成 1.txt 之类的,在复制nc文件的时候,系统可能会改变文件名
while(1);
}
|
3c7c2ca1c0c69ac3a19ae913ffab98a1abaf8f6e
|
9872a45b3eda1be44c8972bbaa9b2b762537a45e
|
/Motor.cpp
|
2608e1f0c7be6db2a30b02614ff13aa0e1a117dd
|
[] |
no_license
|
DeltaAndFriends/Delta_Robot
|
328d8a8ff5cdf64738488286d5dda9fd7f4f40cf
|
1e5a09348fb7f97ed6113abad5da29eae41cc990
|
refs/heads/master
| 2020-03-30T10:54:40.096984
| 2018-10-01T19:48:30
| 2018-10-01T19:48:30
| 151,142,848
| 2
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,947
|
cpp
|
Motor.cpp
|
#include <Arduino.h>
#include "Motor.h"
#include "Config.h"
namespace Delta
{
//! A stepper motor class
/*!
* A stepper motor divides a full rotation into a number of equal steps.
*/
class Stepper : public Motor
{
public:
Stepper();
~Stepper() override;
void setup(size_t number) override;
void rotate(int angle) override;
private:
void step (int dir);
int grad10_to_steps (int grad10);
size_t m_number{-1};
};
Stepper::Stepper()
{
}
Stepper::~Stepper()
{
}
void Stepper::setup(size_t number)
{
m_number = number;
pinMode(motors_config.at(m_number).EN, OUTPUT);
digitalWrite(motors_config.at(m_number).EN, LOW);
pinMode(motors_config.at(m_number).DIR, OUTPUT);
pinMode(motors_config.at(m_number).ST, OUTPUT);
}
void Stepper::rotate(int angle)
{
int steps = grad10_to_steps(angle);
int dir = angle ? angle/abs(angle) : 0;
for(int i = 0; i < steps; ++i)
{
step(dir);
}
}
void Stepper::step (int dir)
{
switch (dir)
{
case 0:
return;
break;
case -1:
digitalWrite (motors_config.at(m_number).DIR, LOW);
break;
case 1:
digitalWrite (motors_config.at(m_number).DIR, HIGH);
break;
}
digitalWrite (motors_config.at(m_number).ST, HIGH);
delayMicroseconds(3000);
digitalWrite (motors_config.at(m_number).ST, LOW);
}
int Stepper::grad10_to_steps (int grad10)
{
return abs(round(float(grad10)*motors_config.at(m_number).SPR/3600));
}
//! A geared motor class
/*!
* A geared motor conveniently packaged together a reduction geartrain.
* These are often conveniently packaged together in one unit.
* The gear reduction (gear train) reduces the speed of the motor,
* with a corresponding increase in torque. Gear ratios range from just a few (e.g. 3) to huge (e.g. 500).
* A small ratio can be accomplished with a single gear pair, while a large ratio requires a series of gear reduction steps and thus more gears.
* There are a lot of different kinds of gear reduction.
* In the case of a small transmission ratio N, the unit may be backdrivable, meaning you can turn the output shaft,
* perhaps by hand, at angular velocity w and cause the motor to rotate at angular velocity Nw. A larger transmission ratio N may make the unit non-backdrivable.
* Each has advantages for different circumstances. Backdrivability depends not just on N, but on many other factors.
* For large N, often the maximum output torque is limited by the strength of the final gears, rather than by N times the motor's torque. .
*/
class GearedMotor : public Motor
{
public:
GearedMotor();
~GearedMotor() override;
void setup(size_t number) override;
void rotate(int angle) override;
};
GearedMotor::GearedMotor()
{
}
GearedMotor::~GearedMotor()
{
}
void GearedMotor::setup(size_t number)
{
}
void GearedMotor::rotate(int angle)
{
}
//! A servo motor class
/*!
* A servo motor allows for precise control of angular or linear position, velocity and acceleration.
*/
class ServoMotor : public Motor
{
public:
ServoMotor();
~ServoMotor() override;
void setup(size_t number) override;
void rotate(int angle) override;
};
ServoMotor::ServoMotor()
{
}
ServoMotor::~ServoMotor()
{
}
void ServoMotor::setup(size_t number)
{
}
void ServoMotor::rotate(int angle)
{
}
////////////////////////////////////////
Motor* create_motor(MOTOR_t type)
{
switch(type)
{
case MOTOR_t::stepper:
return new Stepper{};
break;
case MOTOR_t::geared:
return new GearedMotor{};
break;
case MOTOR_t::servo:
return new ServoMotor{};
break;
}
}
} // namespace Delta
|
fe15a4ff91c4316e9793883322e30cfd222704de
|
b26aa47f533073a31a82a7a6486c8f25e21c335a
|
/TitanCore/include/TiSceneNode.h
|
fe9e333d9cb510b7a7c8193f7e8705db4b4c61b2
|
[] |
no_license
|
cty41/Titan
|
a15393004590373de8c3052eff7cad05cb271d81
|
b85d3ca0f417047de8a1b92cec35715da06a171d
|
refs/heads/master
| 2021-01-10T20:47:18.198284
| 2011-12-22T01:44:31
| 2011-12-22T01:44:31
| 1,260,510
| 1
| 2
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,409
|
h
|
TiSceneNode.h
|
#ifndef _TITAN_SCENENODE_HH
#define _TITAN_SCENENODE_HH
#include "TiPrerequisites.h"
#include "TiCommon.h"
#include "TiMatrix4.h"
#include "TiIteratorWrapper.h"
#include "TitanAABB.h"
#include "TiSceneMgr.h"
namespace Titan
{
class _DllExport SceneNode : public GeneralAlloc
{
public:
typedef hash_map<String, SceneNode*>::type SceneNodeMap;
typedef hash_map<String, SceneObject*>::type SceneObjectMap;
typedef MapIterator<SceneObjectMap> ObjectIterator;
typedef ConstMapIterator<SceneObjectMap> ConstObjectIterator;
typedef MapIterator<SceneNodeMap> ChildIterator;
typedef ConstMapIterator<SceneNodeMap> ConstChildIterator;
public:
SceneNode(const String& name);
virtual ~SceneNode();
virtual SceneNode* createChild(const String& name, const Vector3& v = Vector3::ZERO,
const Quaternion& q = Quaternion::IDENTITY);
virtual SceneNode* createChild(const Vector3& v = Vector3::ZERO,
const Quaternion& q = Quaternion::IDENTITY);
virtual void removeChild(const String& name);
virtual void removeChild(SceneNode* child);
void attachObject(SceneObject* object);
void detachObject(const String& objectName);
void detachObject(SceneObject* object);
void addChild(SceneNode* child);
void scale(float x, float y, float z);
void scale(const Vector3& vec);
const Vector3& getScale() const { return mScale;}
void rotate(const Quaternion& q);
void rotate(const Vector3& axis, const Radian& angle);
const Quaternion& getOrientation() const { return mQuaternion; }
void translate(float x, float y, float z);
void translate(const Vector3& pos);
void setPosition(const Vector3& pos);
void setPosition(float x, float y, float z);
const Vector3& getPosition() const { return mPosition; }
const Vector3& _getDerivedScale();
const Quaternion& _getDerivedOrientation();
const Vector3& _getDerivedPosition();
const Matrix4& _getTransformMatrix();
inline void notifyUpdate();
inline void notifyUpdateAABB(){ mNeedUpdateAABB = true;}
void addToChildrenUpdateList(SceneNode* child);
void _update();
void _updateFromParent();
void _setParent(SceneNode* parent);
virtual void _updateWorldBound();
virtual void _findVisibleObjects(Camera* cam, RenderQueue* queue);
SceneNode* getParent() const { return mParent; }
const String& getName() const { return mName; }
const AABB& getWorldBound();
float getSquaredDistance(Camera* cam);
protected:
SceneNode* mParent;
String mName;
SceneNodeMap mChildrenMap;
SceneNodeMap mChildrenNeedToUpdate;
SceneObjectMap mSceneObjects;
AABB mWorldBound;
static AutoNamer msAutoNamer;
Quaternion mQuaternion;
Vector3 mScale;
Vector3 mPosition;
Quaternion mDerivedQuaternion;
Vector3 mDerivedScale;
Vector3 mDerivedPosition;
//final matrix is used for render coordinate translation
Matrix4 mTransformMat;
//The flag indicates whether this node need to update world info(pos, scale, rot. etc..) this frame
bool mNeedUpdate;
//The flag indicates whether this node need to calc its final matrix val this frame
bool mNeedUpdateMat;
//The flag indicates whether this node need to calc its pos, scale, rot from his parent node this frame
bool mNeedUpdateParent;
//The flag indicates whether this node need to update aabb this frame
bool mNeedUpdateAABB;
};
}
#endif
|
4d6d2980b4dd17c4a5710b4b1de11720cbd87d9c
|
9cbf183e0d459f8f391705d43ef835b0893bbd57
|
/mos.h
|
2329736adf076b85f95a26e7b5e311a489d91d98
|
[] |
no_license
|
vmiheer/mos
|
643a62b15bd484e6547e4e615f750349804f9f18
|
36ae168b973c8587626470d97a11f7e4c8dd9738
|
refs/heads/master
| 2021-01-10T20:19:41.495689
| 2012-03-12T17:06:35
| 2012-03-12T17:06:35
| 3,239,582
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,025
|
h
|
mos.h
|
/*
* mos.h
*
* Created on: Jan 13, 2012
* Author: miheer
*/
#ifndef MOS_H_
#define MOS_H_
#define likely(x) __builtin_expect((x),1)
#define unlikely(x) __builtin_expect((x),0)
#include "lineprinter.h"
#include "cpu.h"
#include "cardreader.h"
#include <stdlib.h>
#include <string.h>
#include <ctype.h>
#include <vector>
#include <string>
using namespace std;
class Cpu;
class MOS {
char sys_ibuff[45],sys_obuff[45];
Cpu *c;
Memory *m;
CardReader *cr;
LinePrinter *pr;
int curr_gid,curr_pid,iinstructions,ilines,itinstructions,itlines,basereg;
MOS();
int error[10];
int NoOfErrors;
std::vector<std::string> e;
public:
int gd_service();//interrupt handlers for
void pd_service();//si=1,2,3 respectively
void al_service();//allocator
void h_service();
void check(Cpu *c);
static const int amj_card=0;
static const int dta_card=amj_card+1;
static const int end_card=dta_card+1;
static const int prog_card=end_card+1;
MOS(LinePrinter *lnpr, CardReader *crd);
virtual ~MOS();
};
#endif /* MOS_H_ */
|
a6c833e82208ec3ac61c406f33ba7c55fe4c1ff8
|
30b58700c2a2c5801a6e9a0486e9d302a65c84a9
|
/Barman.cpp
|
e18590f533795fb849581e80ed5dd7ae4ee5f087
|
[] |
no_license
|
Wendor/arduino-barman
|
ce44833f6a307391f764ebd55c89a97409a40736
|
8a1ed5b242d92a6987df550949ac56ffdebd6eb9
|
refs/heads/master
| 2023-02-14T04:03:11.706677
| 2020-08-07T05:32:45
| 2020-08-07T05:32:45
| 328,623,844
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,237
|
cpp
|
Barman.cpp
|
#include "Barman.h"
#include "GeneralProperties.h"
Barman::Barman(GeneralProperties gp) {
_gp = gp;
_workMode = 0;
_portion = 1;
_total = 900;
_capacity = 100;
_slots[5] = {};
generateData();
}
void Barman::generateData() {
for(int i = 0; i < _gp.totalSlots; i++) {
setSlotSprite(i, random(3));
}
_capacity = random(100);
_total = 900;
}
void Barman::setPouringMode(String mode)
{
_pouringMode = mode;
}
void Barman::setSlotSprite(int slot, int sprite) {
_slots[slot] = sprite;
}
String Barman::getCaption() {
if (_pouringMode == NULL)
{
_pouringMode = "M";
}
String caption = _pouringMode + " " + String(_portion)+ "ml/" + String(_total) + "ml";
int spaces = floor(_gp.width / 6) - 4 - caption.length() - String(_capacity).length();
for(int i = 0; i < spaces; i ++) {
caption += " ";
}
caption += String(_capacity) + "%";
return caption;
}
void Barman::portionIncrease() {
_portion = min(_portion + 1, 50);
}
void Barman::portionDecrease() {
_portion = max(_portion - 1, 0);
}
void Barman::tick() {
}
uint8_t * Barman::getSlots(){
return _slots;
}
uint8_t Barman::getCapacity() {
return _capacity;
}
uint8_t Barman::getPortion() {
return _portion;
}
|
c8938af21e69348a5799df80c1b2974d66b86000
|
d84ff5a4f385936330af29451a16fb3eb2e1c8df
|
/other/streambox_saber/streambox_release_March_10_2018/streambox/Source/NetworkLatencySource.cpp
|
ca2077181a98168d331c60a1560c3d37c6fd1c92
|
[
"Apache-2.0",
"BSD-2-Clause-Views",
"BSD-2-Clause"
] |
permissive
|
TU-Berlin-DIMA/analyzing-stream-modern-hardware
|
3e84365f62cf1ef8bc72d7b9e26c93edde99d9d3
|
c8b9b7e85fa31d248499bf253eb7f71c80eaaf4e
|
refs/heads/master
| 2022-11-20T18:30:22.994497
| 2020-02-17T11:50:47
| 2020-02-17T11:51:59
| 194,823,562
| 4
| 2
|
Apache-2.0
| 2022-11-15T23:28:54
| 2019-07-02T08:39:45
|
Gnuplot
|
UTF-8
|
C++
| false
| false
| 300
|
cpp
|
NetworkLatencySource.cpp
|
#include "Values.h"
#include "NetworkLatencySource.h"
#include "NetworkLatencySourceEvaluator.h"
void NetworkLatencySource::ExecEvaluator(int nodeid, EvaluationBundleContext *c, shared_ptr<BundleBase> bundle_ptr){
NetworkLatencySourceEvaluator eval(nodeid);
eval.evaluate(this, c, bundle_ptr);
}
|
842ed0573908d8611d503ef7ca3b2ccf125a552b
|
4d4fbfd4ed5b38fb807fc23b8ab5caf30b62b32d
|
/ogles/src/arm/GenFragment.cpp
|
1940c1befe155a7dda4b47b86d0ada181efc5f12
|
[
"MIT",
"BSD-2-Clause"
] |
permissive
|
rcoscali/ftke
|
e88464f1e85502ffb9c199106bc6cb24f789efcf
|
e9d4e59c4387400387b65124d4b47b70072dd098
|
refs/heads/master
| 2021-01-10T05:01:03.546718
| 2010-09-23T02:49:21
| 2010-09-23T02:49:21
| 47,364,325
| 6
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 74,334
|
cpp
|
GenFragment.cpp
|
// ==========================================================================
//
// GenFragment.cpp JIT Class for 3D Rendering Library
//
// This file contains the rasterizer functions that
// implement the runtime code generation support
// for optimized scan line rasterization routines.
//
// --------------------------------------------------------------------------
//
// 12-29-2003 Hans-Martin Will initial version
//
// --------------------------------------------------------------------------
//
// Copyright (c) 2004, Hans-Martin Will. All rights reserved.
//
// Redistribution and use in source and binary forms, with or without
// modification, are permitted provided that the following conditions are
// met:
//
// * Redistributions of source code must retain the above copyright
// notice, this list of conditions and the following disclaimer.
// * Redistributions in binary form must reproduce the above copyright
// notice, this list of conditions and the following disclaimer in the
// documentation and/or other materials provided with the distribution.
//
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
// AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
// IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
// ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT OWNER OR CONTRIBUTORS BE
// LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY,
// OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
// INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
// CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
// ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF
// THE POSSIBILITY OF SUCH DAMAGE.
//
// ==========================================================================
#include "stdafx.h"
#include "CodeGenerator.h"
#include "Rasterizer.h"
#include "FunctionCache.h"
#include "Surface.h"
#include "Texture.h"
#include "codegen.h"
#include "instruction.h"
#include "emit.h"
#include "arm-dis.h"
using namespace EGL;
namespace {
inline cg_virtual_reg_t * LOAD_DATA(cg_block_t * block, cg_virtual_reg_t * base, I32 constant) {
cg_virtual_reg_t * offset = cg_virtual_reg_create(block->proc, cg_reg_type_general);
cg_virtual_reg_t * addr = cg_virtual_reg_create(block->proc, cg_reg_type_general);
cg_virtual_reg_t * value = cg_virtual_reg_create(block->proc, cg_reg_type_general);
LDI(offset, constant);
ADD(addr, base, offset);
LDW(value, addr);
return value;
}
#define ALLOC_REG(reg) reg = cg_virtual_reg_create(procedure, cg_reg_type_general)
#define ALLOC_FLAGS(reg) reg = cg_virtual_reg_create(procedure, cg_reg_type_flags)
#define DECL_REG(reg) cg_virtual_reg_t * reg = cg_virtual_reg_create(procedure, cg_reg_type_general)
#define DECL_FLAGS(reg) cg_virtual_reg_t * reg = cg_virtual_reg_create(procedure, cg_reg_type_flags)
#define DECL_CONST_REG(reg, value) cg_virtual_reg_t * reg = cg_virtual_reg_create(procedure, cg_reg_type_general); LDI(reg, value)
}
void CodeGenerator :: FetchTexColor(cg_proc_t * procedure, cg_block_t * currentBlock,
const RasterizerState::TextureState * textureState,
cg_virtual_reg_t * regTextureData,
cg_virtual_reg_t * regTexOffset,
cg_virtual_reg_t *& regTexColorR,
cg_virtual_reg_t *& regTexColorG,
cg_virtual_reg_t *& regTexColorB,
cg_virtual_reg_t *& regTexColorA,
cg_virtual_reg_t *& regTexColor565) {
cg_block_t * block = currentBlock;
switch (textureState->InternalFormat) {
case RasterizerState::TextureFormatAlpha: // 8
{
//texColor = Color(0, 0, 0, reinterpret_cast<const U8 *>(data)[texOffset]);
regTexColorR = regTexColorG = regTexColorB = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColor565 = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regTexAddr);
ADD (regTexAddr, regTexOffset, regTextureData);
LDB (regTexColorA, regTexAddr);
LDI (regTexColorR, 0);
LDI (regTexColor565, 0);
}
break;
case RasterizerState::TextureFormatLuminance: // 8
{
//U8 luminance = reinterpret_cast<const U8 *>(data)[texOffset];
//texColor = Color (luminance, luminance, luminance, 0xff);
regTexColorR = regTexColorB = regTexColorG = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regTexAddr);
ADD (regTexAddr, regTexOffset, regTextureData);
LDB (regTexColorR, regTexAddr);
LDI (regTexColorA, 0xff);
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
break;
case RasterizerState::TextureFormatLuminanceAlpha: // 8-8
{
//U8 luminance = reinterpret_cast<const U8 *>(data)[texOffset * 2];
//U8 alpha = reinterpret_cast<const U8 *>(data)[texOffset * 2 + 1];
//texColor = Color (luminance, luminance, luminance, alpha);
regTexColorR = regTexColorB = regTexColorG = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regScaledOffset);
DECL_REG (regTexAddr);
DECL_REG (regTexAddr1);
DECL_CONST_REG (regConstantOne, 1);
LSL (regScaledOffset, regTexOffset, regConstantOne);
ADD (regTexAddr, regScaledOffset, regTextureData);
LDB (regTexColorR, regTexAddr);
ADD (regTexAddr1, regTexAddr, regConstantOne);
LDB (regTexColorA, regTexAddr1);
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
break;
case RasterizerState::TextureFormatRGB565: // 5-6-5
//texColor = Color::From565(reinterpret_cast<const U16 *>(data)[texOffset]);
{
regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColor565 = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regScaledOffset);
DECL_REG (regConstantOne);
DECL_REG (regTexAddr);
LDI (regConstantOne, 1);
LSL (regScaledOffset, regTexOffset, regConstantOne);
ADD (regTexAddr, regScaledOffset, regTextureData);
LDH (regTexColor565, regTexAddr);
LDI (regTexColorA, 0xff);
regTexColorR = ExtractBitFieldTo255(block, regTexColor565, 11, 15);
regTexColorG = ExtractBitFieldTo255(block, regTexColor565, 5, 10);
regTexColorB = ExtractBitFieldTo255(block, regTexColor565, 0, 4);
}
break;
case RasterizerState::TextureFormatRGB8: // 8-8-8
{
regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorR = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorG = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorB = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant1);
DECL_REG (regConstant2);
DECL_REG (regConstant3);
DECL_REG (regShiftedOffset);
DECL_REG (regScaledOffset);
DECL_REG (regTexAddr0);
DECL_REG (regTexAddr1);
DECL_REG (regTexAddr2);
LDI (regTexColorA, 0xff);
LDI (regConstant1, 1);
LDI (regConstant2, 2);
LDI (regConstant3, 3);
LSL (regShiftedOffset, regTexOffset, regConstant1);
ADD (regScaledOffset, regTexOffset, regShiftedOffset);
ADD (regTexAddr0, regTextureData, regScaledOffset);
LDB (regTexColorR, regTexAddr0);
ADD (regTexAddr1, regTexAddr0, regConstant1);
LDB (regTexColorG, regTexAddr1);
ADD (regTexAddr2, regTexAddr0, regConstant2);
LDB (regTexColorB, regTexAddr2);
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
break;
case RasterizerState::TextureFormatRGBA4444: // 4-4-4-4
{
DECL_REG (regScaledOffset);
DECL_REG (regConstantOne);
DECL_REG (regTexAddr);
DECL_REG (regTexColor4444);
LDI (regConstantOne, 1);
LSL (regScaledOffset, regTexOffset, regConstantOne);
ADD (regTexAddr, regScaledOffset, regTextureData);
LDH (regTexColor4444, regTexAddr);
regTexColorR = ExtractBitFieldTo255(block, regTexColor4444, 12, 15);
regTexColorG = ExtractBitFieldTo255(block, regTexColor4444, 8, 11);
regTexColorB = ExtractBitFieldTo255(block, regTexColor4444, 4, 7);
regTexColorA = ExtractBitFieldTo255(block, regTexColor4444, 0, 3);
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
break;
case RasterizerState::TextureFormatRGBA8: // 8-8-8-8
{
regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorR = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorG = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColorB = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant1);
DECL_REG (regConstant2);
DECL_REG (regConstant3);
DECL_REG (regConstant7);
DECL_REG (regScaledOffset);
DECL_REG (regTexAddr0);
DECL_REG (regTexAddr1);
DECL_REG (regTexAddr2);
DECL_REG (regTexAddr3);
LDI (regConstant1, 1);
LDI (regConstant2, 2);
LDI (regConstant3, 3);
LDI (regConstant7, 7);
LSL (regScaledOffset, regTexOffset, regConstant2);
ADD (regTexAddr0, regTextureData, regScaledOffset);
LDB (regTexColorR, regTexAddr0);
ADD (regTexAddr1, regTexAddr0, regConstant1);
LDB (regTexColorG, regTexAddr1);
ADD (regTexAddr2, regTexAddr0, regConstant2);
LDB (regTexColorB, regTexAddr2);
ADD (regTexAddr3, regTexAddr0, regConstant3);
LDB (regTexColorA, regTexAddr3);
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
break;
case RasterizerState::TextureFormatRGBA5551: // 5-5-5-1
//texColor = Color::From5551(reinterpret_cast<const U16 *>(data)[texOffset]);
{
DECL_REG (regScaledOffset);
DECL_REG (regConstantOne);
DECL_REG (regTexAddr);
DECL_REG (regTexColor5551);
LDI (regConstantOne, 1);
LSL (regScaledOffset, regTexOffset, regConstantOne);
ADD (regTexAddr, regScaledOffset, regTextureData);
LDH (regTexColor5551, regTexAddr);
regTexColorR = ExtractBitFieldTo255(block, regTexColor5551, 11, 15);
regTexColorG = ExtractBitFieldTo255(block, regTexColor5551, 7, 10);
regTexColorB = ExtractBitFieldTo255(block, regTexColor5551, 1, 5);
regTexColorA = ExtractBitFieldTo255(block, regTexColor5551, 0, 0);
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
break;
default:
//texColor = Color(0xff, 0xff, 0xff, 0xff);
{
regTexColorR = regTexColorB = regTexColorG = regTexColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
regTexColor565 = cg_virtual_reg_create(procedure, cg_reg_type_general);
LDI (regTexColorR, 0xff);
LDI (regTexColor565, 0xffff);
}
break;
}
}
namespace {
void WrapOrClamp(cg_proc_t * procedure, cg_block_t * block,
cg_virtual_reg_t * regIn,
cg_virtual_reg_t * regOut,
cg_virtual_reg_t * regMask,
RasterizerState::WrappingMode mode) {
switch (mode) {
case RasterizerState::WrappingModeClampToEdge:
//tu0 = EGL_CLAMP(tu, 0, EGL_ONE);
{
DECL_REG (regConstantZero);
DECL_REG (regTemp);
LDI (regConstantZero, EGL_FixedFromInt(0));
MIN (regTemp, regIn, regMask);
MAX (regOut, regTemp, regConstantZero);
}
break;
default:
case RasterizerState::WrappingModeRepeat:
//tu0 = tu & 0xffff;
{
AND (regOut, regIn, regMask);
}
break;
}
}
cg_virtual_reg_t * BlendComponent(cg_proc_t * procedure, cg_block_t * block,
cg_virtual_reg_t *regA, cg_virtual_reg_t *regB,
cg_virtual_reg_t * regAlpha) {
DECL_REG (regDiff);
DECL_REG (regProduct);
DECL_REG (regConstant8);
DECL_REG (regShifted);
DECL_REG (regResult);
SUB (regDiff, regB, regA);
MUL (regProduct, regDiff, regAlpha);
LDI (regConstant8, 8);
ASR (regShifted, regProduct, regConstant8);
ADD (regResult, regA, regShifted);
return regResult;
}
}
void CodeGenerator :: GenerateFetchTexColor(cg_proc_t * procedure, cg_block_t * currentBlock,
size_t unit,
FragmentGenerationInfo & fragmentInfo,
cg_virtual_reg_t *& regTexColorR,
cg_virtual_reg_t *& regTexColorG,
cg_virtual_reg_t *& regTexColorB,
cg_virtual_reg_t *& regTexColorA,
cg_virtual_reg_t *& regTexColor565) {
cg_block_t * block = currentBlock;
cg_virtual_reg_t * regU = fragmentInfo.regU[unit];
cg_virtual_reg_t * regV = fragmentInfo.regV[unit];
//EGL_Fixed tu0;
//EGL_Fixed tv0;
if (m_State->GetMinFilterMode(unit) == RasterizerState::FilterModeNearest) {
DECL_REG (regU0);
DECL_REG (regV0);
DECL_REG (regMask);
LDI (regMask, 0xffff);
WrapOrClamp(procedure, block, regU, regU0, regMask, m_State->m_Texture[unit].WrappingModeS);
WrapOrClamp(procedure, block, regV, regV0, regMask, m_State->m_Texture[unit].WrappingModeT);
// get the pixel color
//Texture * texture = m_Texture->GetTexture(m_MipMapLevel);
//cg_virtual_reg_t * texX = EGL_IntFromFixed(texture->GetWidth() * tu0);
//cg_virtual_reg_t * texY = EGL_IntFromFixed(texture->GetHeight() * tv0);
//cg_virtual_reg_t * texOffset = texX + (texY << texture->GetExponent());
//void * data = texture->GetData();
DECL_REG (regScaledU);
DECL_REG (regTexX);
DECL_REG (regScaledV);
DECL_REG (regTexY);
DECL_REG (regScaledTexY);
DECL_REG (regTexOffset);
DECL_REG (regConstant16);
cg_virtual_reg_t * regTextureLogWidth = LOAD_DATA(block, fragmentInfo.regTexture[unit], OFFSET_TEXTURE_LOG_WIDTH);
cg_virtual_reg_t * regTextureLogHeight = LOAD_DATA(block, fragmentInfo.regTexture[unit], OFFSET_TEXTURE_LOG_HEIGHT);
cg_virtual_reg_t * regTextureData = LOAD_DATA(block, fragmentInfo.regTexture[unit], OFFSET_TEXTURE_DATA);
LSL (regScaledU, regU0, regTextureLogWidth);
LSL (regScaledV, regV0, regTextureLogHeight);
LDI (regConstant16, 16);
ASR (regTexX, regScaledU, regConstant16);
ASR (regTexY, regScaledV, regConstant16);
LSL (regScaledTexY, regTexY, regTextureLogWidth);
ADD (regTexOffset, regScaledTexY, regTexX);
FetchTexColor(procedure, block, m_State->m_Texture + unit, regTextureData, regTexOffset,
regTexColorR, regTexColorG, regTexColorB, regTexColorA, regTexColor565);
} else {
assert(m_State->GetMinFilterMode(unit) == RasterizerState::FilterModeLinear);
cg_virtual_reg_t * regTextureLogWidth = LOAD_DATA(block, fragmentInfo.regTexture[unit], OFFSET_TEXTURE_LOG_WIDTH);
DECL_REG (regHalf);
DECL_REG (regHalfU);
DECL_REG (regHalfV);
LDI (regHalf, 0x8000);
cg_virtual_reg_t * regTextureLogHeight = LOAD_DATA(block, fragmentInfo.regTexture[unit], OFFSET_TEXTURE_LOG_HEIGHT);
ASR (regHalfU, regHalf, regTextureLogWidth);
ASR (regHalfV, regHalf, regTextureLogHeight);
DECL_REG (regRoundedU);
DECL_REG (regRoundedV);
SUB (regRoundedU, regU, regHalfU);
SUB (regRoundedV, regV, regHalfV);
DECL_REG (regScaledU);
DECL_REG (regScaledV);
DECL_REG (regFixedOne);
DECL_REG (regFracU);
DECL_REG (regFracV);
DECL_REG (regMask);
LDI (regMask, 0xffff);
LSL (regScaledU, regRoundedU, regTextureLogWidth);
LSL (regScaledV, regRoundedV, regTextureLogHeight);
AND (regFracU, regScaledU, regMask);
AND (regFracV, regScaledV, regMask);
DECL_REG (regTexX);
DECL_REG (regTexY);
DECL_REG (regConstant16);
LDI (regConstant16, 16);
ASR (regTexX, regScaledU, regConstant16);
ASR (regTexY, regScaledV, regConstant16);
DECL_REG (regConstant1);
DECL_REG (regIntMaskU0);
DECL_REG (regIntMaskU);
DECL_REG (regIntMaskV0);
DECL_REG (regIntMaskV);
LDI (regConstant1, 1);
LSL (regIntMaskU0, regConstant1, regTextureLogWidth);
LSL (regIntMaskV0, regConstant1, regTextureLogHeight);
SUB (regIntMaskU, regIntMaskU0, regConstant1);
SUB (regIntMaskV, regIntMaskV0, regConstant1);
DECL_REG (regI0);
DECL_REG (regI1);
DECL_REG (regJ0);
DECL_REG (regJ1);
DECL_REG (regTexX1);
DECL_REG (regTexY1);
ADD (regTexX1, regTexX, regConstant1);
ADD (regTexY1, regTexY, regConstant1);
WrapOrClamp(procedure, block, regTexX, regI0, regIntMaskU, m_State->m_Texture[unit].WrappingModeS);
WrapOrClamp(procedure, block, regTexX1, regI1, regIntMaskU, m_State->m_Texture[unit].WrappingModeS);
WrapOrClamp(procedure, block, regTexY, regJ0, regIntMaskV, m_State->m_Texture[unit].WrappingModeT);
WrapOrClamp(procedure, block, regTexY1, regJ1, regIntMaskV, m_State->m_Texture[unit].WrappingModeT);
DECL_REG (regScaledJ0);
DECL_REG (regScaledJ1);
LSL (regScaledJ0, regJ0, regTextureLogWidth);
LSL (regScaledJ1, regJ1, regTextureLogWidth);
DECL_REG (regTexOffset00);
DECL_REG (regTexOffset01);
DECL_REG (regTexOffset10);
DECL_REG (regTexOffset11);
ADD (regTexOffset00, regI0, regScaledJ0);
ADD (regTexOffset01, regI1, regScaledJ0);
ADD (regTexOffset10, regI0, regScaledJ1);
ADD (regTexOffset11, regI1, regScaledJ1);
cg_virtual_reg_t * regColorR00, * regColorR01, *regColorR10, * regColorR11;
cg_virtual_reg_t * regColorG00, * regColorG01, *regColorG10, * regColorG11;
cg_virtual_reg_t * regColorB00, * regColorB01, *regColorB10, * regColorB11;
cg_virtual_reg_t * regColorA00, * regColorA01, *regColorA10, * regColorA11;
cg_virtual_reg_t * regColor56500, * regColor56501, *regColor56510, * regColor56511;
cg_virtual_reg_t * regTextureData = LOAD_DATA(block, fragmentInfo.regTexture[unit], OFFSET_TEXTURE_DATA);
FetchTexColor(procedure, block, m_State->m_Texture + unit, regTextureData, regTexOffset00,
regColorR00, regColorG00, regColorB00, regColorA00, regColor56500);
FetchTexColor(procedure, block, m_State->m_Texture + unit, regTextureData, regTexOffset01,
regColorR01, regColorG01, regColorB01, regColorA01, regColor56501);
FetchTexColor(procedure, block, m_State->m_Texture + unit, regTextureData, regTexOffset10,
regColorR10, regColorG10, regColorB10, regColorA10, regColor56510);
FetchTexColor(procedure, block, m_State->m_Texture + unit, regTextureData, regTexOffset11,
regColorR11, regColorG11, regColorB11, regColorA11, regColor56511);
cg_virtual_reg_t * regColorR0, * regColorR1;
cg_virtual_reg_t * regColorG0, * regColorG1;
cg_virtual_reg_t * regColorB0, * regColorB1;
cg_virtual_reg_t * regColorA0, * regColorA1;
// blend into 0 and 1 colors
DECL_REG (regConstant8);
DECL_REG (regAdjustedFracU);
DECL_REG (regAdjustedFracV);
LDI (regConstant8, 8);
ASR (regAdjustedFracU, regFracU, regConstant8);
ASR (regAdjustedFracV, regFracV, regConstant8);
regColorR0 = BlendComponent(procedure, block, regColorR00, regColorR01, regAdjustedFracU);
regColorR1 = BlendComponent(procedure, block, regColorR10, regColorR11, regAdjustedFracU);
regTexColorR = BlendComponent(procedure, block, regColorR0, regColorR1, regAdjustedFracV);
regColorG0 = BlendComponent(procedure, block, regColorG00, regColorG01, regAdjustedFracU);
regColorG1 = BlendComponent(procedure, block, regColorG10, regColorG11, regAdjustedFracU);
regTexColorG = BlendComponent(procedure, block, regColorG0, regColorG1, regAdjustedFracV);
regColorB0 = BlendComponent(procedure, block, regColorB00, regColorB01, regAdjustedFracU);
regColorB1 = BlendComponent(procedure, block, regColorB10, regColorB11, regAdjustedFracU);
regTexColorB = BlendComponent(procedure, block, regColorB0, regColorB1, regAdjustedFracV);
regColorA0 = BlendComponent(procedure, block, regColorA00, regColorA01, regAdjustedFracU);
regColorA1 = BlendComponent(procedure, block, regColorA10, regColorA11, regAdjustedFracU);
regTexColorA = BlendComponent(procedure, block, regColorA0, regColorA1, regAdjustedFracV);
// create composite color
regTexColor565 = Color565FromRGB(block, regTexColorR, regTexColorG, regTexColorB);
}
}
// Actually, we could extract the scaling of the texture coordinates into the outer driving loop,
// and have the adjusted clipping range for tu and tv be stored in the rasterizer.
void CodeGenerator :: GenerateFragment(cg_proc_t * procedure, cg_block_t * currentBlock,
cg_block_ref_t * continuation, FragmentGenerationInfo & fragmentInfo,
int weight, bool forceScissor) {
cg_block_t * block = currentBlock;
// Signature of generated function is:
// (I32 x, I32 y, EGL_Fixed depth, EGL_Fixed tu, EGL_Fixed tv, EGL_Fixed fogDensity, const Color& baseColor);
// fragment level clipping (for now)
//if (m_Surface->GetWidth() <= x || x < 0 ||
// m_Surface->GetHeight() <= y || y < 0) {
// return;
//}
if (forceScissor || m_State->m_ScissorTest.Enabled) {
DECL_REG (regConstXStart);
DECL_REG (regConstXEnd);
DECL_FLAGS (regXStartTest);
DECL_FLAGS (regXEndTest);
LDI (regConstXStart, m_State->m_ScissorTest.X);
LDI (regConstXEnd, m_State->m_ScissorTest.X + m_State->m_ScissorTest.Width);
CMP (regXStartTest, fragmentInfo.regX, regConstXStart);
BLT (regXStartTest, continuation);
CMP (regXEndTest, fragmentInfo.regX, regConstXEnd);
BGE (regXEndTest, continuation);
if (fragmentInfo.regY) {
DECL_REG (regConstYStart);
DECL_REG (regConstYEnd);
DECL_FLAGS (regYStartTest);
DECL_FLAGS (regYEndTest);
LDI (regConstYStart, m_State->m_ScissorTest.Y);
LDI (regConstYEnd, m_State->m_ScissorTest.Y + m_State->m_ScissorTest.Height);
CMP (regYStartTest, fragmentInfo.regY, regConstYStart);
BLT (regYStartTest, continuation);
CMP (regYEndTest, fragmentInfo.regY, regConstYEnd);
BGE (regYEndTest, continuation);
}
}
//bool depthTest;
//U32 offset = x + y * m_Surface->GetWidth();
//I32 zBufferValue = m_Surface->GetDepthBuffer()[offset];
cg_virtual_reg_t * regOffset;
if (fragmentInfo.regY) {
regOffset = cg_virtual_reg_create(procedure, cg_reg_type_general);
cg_virtual_reg_t * regWidth = LOAD_DATA(block, fragmentInfo.regInfo, OFFSET_SURFACE_WIDTH);
DECL_REG (regScaledY);
MUL (regScaledY, fragmentInfo.regY, regWidth);
ADD (regOffset, regScaledY, fragmentInfo.regX);
} else {
regOffset = fragmentInfo.regX;
}
cg_virtual_reg_t * regDepthBuffer = LOAD_DATA(block, fragmentInfo.regInfo, OFFSET_SURFACE_DEPTH_BUFFER);
DECL_FLAGS (regDepthTest);
DECL_REG (regScaledY);
DECL_REG (regConstant1);
DECL_REG (regConstant2);
DECL_REG (regOffset4);
DECL_REG (regOffset2);
DECL_REG (regZBufferAddr);
DECL_REG (regZBufferValue);
LDI (regConstant1, 1);
LDI (regConstant2, 2);
LSL (regOffset2, regOffset, regConstant1);
LSL (regOffset4, regOffset, regConstant2);
ADD (regZBufferAddr, regDepthBuffer, regOffset2);
LDH (regZBufferValue, regZBufferAddr);
/*
* Enable this piece if we want to clamp the depth value to 0 .. 0xffff
{
DECL_CONST_REG (regConstant0, 0);
DECL_CONST_REG (regConstant1, 0xffff);
DECL_REG (regNewDepth);
DECL_REG (regTempDepth);
MIN (regTempDepth, fragmentInfo.regDepth, regConstant1);
MAX (regNewDepth, regTempDepth, regConstant0);
fragmentInfo.regDepth = regNewDepth;
}*/
CMP (regDepthTest, fragmentInfo.regDepth, regZBufferValue);
cg_opcode_t branchOnDepthTestPassed, branchOnDepthTestFailed;
switch (m_State->m_DepthTest.Func) {
default:
case RasterizerState::CompFuncNever:
//depthTest = false;
branchOnDepthTestPassed = cg_op_nop;
branchOnDepthTestFailed = cg_op_bra;
break;
case RasterizerState::CompFuncLess:
//depthTest = depth < zBufferValue;
branchOnDepthTestPassed = cg_op_blt;
branchOnDepthTestFailed = cg_op_bge;
break;
case RasterizerState::CompFuncEqual:
//depthTest = depth == zBufferValue;
branchOnDepthTestPassed = cg_op_beq;
branchOnDepthTestFailed = cg_op_bne;
break;
case RasterizerState::CompFuncLEqual:
//depthTest = depth <= zBufferValue;
branchOnDepthTestPassed = cg_op_ble;
branchOnDepthTestFailed = cg_op_bgt;
break;
case RasterizerState::CompFuncGreater:
//depthTest = depth > zBufferValue;
branchOnDepthTestPassed = cg_op_bgt;
branchOnDepthTestFailed = cg_op_ble;
break;
case RasterizerState::CompFuncNotEqual:
//depthTest = depth != zBufferValue;
branchOnDepthTestPassed = cg_op_bne;
branchOnDepthTestFailed = cg_op_beq;
break;
case RasterizerState::CompFuncGEqual:
//depthTest = depth >= zBufferValue;
branchOnDepthTestPassed = cg_op_bge;
branchOnDepthTestFailed = cg_op_blt;
break;
case RasterizerState::CompFuncAlways:
//depthTest = true;
branchOnDepthTestPassed = cg_op_bra;
branchOnDepthTestFailed = cg_op_nop;
break;
}
if (!m_State->m_Stencil.Enabled && m_State->m_DepthTest.Enabled) {
//if (!depthTest)
// return;
if (branchOnDepthTestFailed == cg_op_nop) {
// nothing
} else if (branchOnDepthTestFailed == cg_op_bra) {
BRA (continuation);
} else {
cg_create_inst_branch_cond(block, branchOnDepthTestFailed, regDepthTest, continuation CG_INST_DEBUG_ARGS);
}
}
//Color color = baseColor;
cg_virtual_reg_t * regColorR = ClampTo255(block, fragmentInfo.regR);
cg_virtual_reg_t * regColorG = ClampTo255(block, fragmentInfo.regG);
cg_virtual_reg_t * regColorB = ClampTo255(block, fragmentInfo.regB);
cg_virtual_reg_t * regColorA = ClampTo255(block, fragmentInfo.regA);
cg_virtual_reg_t * regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
cg_virtual_reg_t * regBaseColorR = regColorR;
cg_virtual_reg_t * regBaseColorG = regColorG;
cg_virtual_reg_t * regBaseColorB = regColorB;
cg_virtual_reg_t * regBaseColorA = regColorA;
cg_virtual_reg_t * regBaseColor565 = regColor565;
for (size_t unit = 0; unit < EGL_NUM_TEXTURE_UNITS; ++unit) {
if (m_State->m_Texture[unit].Enabled) {
//Color texColor;
cg_virtual_reg_t * regTexColorR;
cg_virtual_reg_t * regTexColorG;
cg_virtual_reg_t * regTexColorB;
cg_virtual_reg_t * regTexColorA;
cg_virtual_reg_t * regTexColor565;
GenerateFetchTexColor(procedure, block, unit, fragmentInfo,
regTexColorR, regTexColorG, regTexColorB, regTexColorA, regTexColor565);
if (m_State->m_Texture[unit].Mode == RasterizerState::TextureModeCombine) {
//Color arg[3];
cg_virtual_reg_t * regArgR[3];
cg_virtual_reg_t * regArgG[3];
cg_virtual_reg_t * regArgB[3];
cg_virtual_reg_t * regArgA[3];
cg_virtual_reg_t * regArg565[3];
for (size_t idx = 0; idx < 3; ++idx) {
//Color rgbIn;
cg_virtual_reg_t * regRgbInR;
cg_virtual_reg_t * regRgbInG;
cg_virtual_reg_t * regRgbInB;
cg_virtual_reg_t * regRgbInA;
cg_virtual_reg_t * regRgbIn565;
//U8 alphaIn;
cg_virtual_reg_t * regAlphaIn;
switch (m_State->m_Texture[unit].CombineSrcRGB[idx]) {
case RasterizerState::TextureCombineSrcTexture:
//rgbIn = texColor;
{
regRgbInR = regTexColorR;
regRgbInG = regTexColorG;
regRgbInB = regTexColorB;
regRgbInA = regTexColorA;
regRgbIn565 = regTexColor565;
}
break;
case RasterizerState::TextureCombineSrcConstant:
//rgbIn = m_State->m_Texture[unit].EnvColor;
{
regRgbInR = cg_virtual_reg_create(procedure, cg_reg_type_general);
regRgbInG = cg_virtual_reg_create(procedure, cg_reg_type_general);
regRgbInB = cg_virtual_reg_create(procedure, cg_reg_type_general);
regRgbInA = cg_virtual_reg_create(procedure, cg_reg_type_general);
LDI (regRgbInR, m_State->m_Texture[unit].EnvColor.r);
LDI (regRgbInG, m_State->m_Texture[unit].EnvColor.g);
LDI (regRgbInB, m_State->m_Texture[unit].EnvColor.b);
LDI (regRgbInA, m_State->m_Texture[unit].EnvColor.a);
regRgbIn565 = Color565FromRGB(block, regRgbInR, regRgbInG, regRgbInB);
}
break;
case RasterizerState::TextureCombineSrcPrimaryColor:
//rgbIn = baseColor;
{
regRgbInR = regBaseColorR;
regRgbInG = regBaseColorG;
regRgbInB = regBaseColorB;
regRgbInA = regBaseColorA;
regRgbIn565 = regBaseColor565;
}
break;
case RasterizerState::TextureCombineSrcPrevious:
//rgbIn = color;
{
regRgbInR = regColorR;
regRgbInG = regColorG;
regRgbInB = regColorB;
regRgbInA = regColorA;
regRgbIn565 = regColor565;
}
break;
}
switch (m_State->m_Texture[unit].CombineSrcAlpha[idx]) {
case RasterizerState::TextureCombineSrcTexture:
//alphaIn = texColor.a;
regAlphaIn = regTexColorA;
break;
case RasterizerState::TextureCombineSrcConstant:
//alphaIn = m_State->m_Texture[unit].EnvColor.a;
{
regAlphaIn = cg_virtual_reg_create(procedure, cg_reg_type_general);
LDI (regAlphaIn, m_State->m_Texture[unit].EnvColor.a);
}
break;
case RasterizerState::TextureCombineSrcPrimaryColor:
//alphaIn = baseColor.a;
regAlphaIn = regBaseColorA;
break;
case RasterizerState::TextureCombineSrcPrevious:
//alphaIn = color.a;
regAlphaIn = regColorA;
break;
}
//U8 alphaOut;
cg_virtual_reg_t * regAlphaOut;
if (m_State->m_Texture[unit].CombineOpAlpha[idx] == RasterizerState::TextureCombineOpSrcAlpha) {
//alphaOut = alphaIn;
regAlphaOut = regAlphaIn;
} else {
//alphaOut = 0xFF - alphaIn;
DECL_CONST_REG (constantMaxColor, 0xff);
regAlphaOut = Sub(block, constantMaxColor, regAlphaIn);
}
switch (m_State->m_Texture[unit].CombineOpRGB[idx]) {
case RasterizerState::TextureCombineOpSrcColor:
//arg[idx] = Color(rgbIn.r, rgbIn.g, rgbIn.b, alphaOut);
{
regArgR[idx] = regRgbInR;
regArgG[idx] = regRgbInG;
regArgB[idx] = regRgbInB;
regArg565[idx] = regRgbIn565;
regArgA[idx] = regAlphaOut;
}
break;
case RasterizerState::TextureCombineOpOneMinusSrcColor:
//arg[idx] = Color(0xFF - rgbIn.r, 0xFF - rgbIn.g, 0xFF - rgbIn.b, alphaOut);
{
DECL_CONST_REG (constantMaxColor, 0xff);
regArgR[idx] = Sub(block, constantMaxColor, regRgbInR);
regArgG[idx] = Sub(block, constantMaxColor, regRgbInG);
regArgB[idx] = Sub(block, constantMaxColor, regRgbInB);
regArg565[idx] = Color565FromRGB(block, regArgR[idx], regArgG[idx], regArgB[idx]);
regArgA[idx] = regAlphaOut;
}
break;
case RasterizerState::TextureCombineOpSrcAlpha:
//arg[idx] = Color(rgbIn.a, rgbIn.a, rgbIn.a, alphaOut);
{
regArgR[idx] = regArgG[idx] = regArgB[idx] = regRgbInA;
regArg565[idx] = Color565FromRGB(block, regArgR[idx], regArgG[idx], regArgB[idx]);
regArgA[idx] = regAlphaOut;
}
break;
case RasterizerState::TextureCombineOpOneMinusSrcAlpha:
//arg[idx] = Color(0xFF - rgbIn.a, 0xFF - rgbIn.a, 0xFF - rgbIn.a, alphaOut);
{
DECL_CONST_REG (constantMaxColor, 0xff);
regArgR[idx] = regArgG[idx] = regArgB[idx] = Sub(block, constantMaxColor, regRgbInA);
regArg565[idx] = Color565FromRGB(block, regArgR[idx], regArgG[idx], regArgB[idx]);
regArgA[idx] = regAlphaOut;
}
break;
}
}
//U8 combineAlpha;
cg_virtual_reg_t * regCombineAlpha;
switch (m_State->m_Texture[unit].CombineFuncAlpha) {
case RasterizerState::TextureModeCombineReplace:
{
//combineAlpha = MulU8(arg[0].a, 0xFF, scaleAlpha);
regCombineAlpha = regArgA[0];
}
break;
case RasterizerState::TextureModeCombineModulate:
//combineAlpha = MulU8(arg[0].a, arg[1].a, scaleAlpha);
regCombineAlpha = Mul255(block, regArgA[0], regArgA[1]);
break;
case RasterizerState::TextureModeCombineAdd:
//combineAlpha = AddU8(arg[0].a, arg[1].a, scaleAlpha);
regCombineAlpha = Add(block, regArgA[0], regArgA[1]);
break;
case RasterizerState::TextureModeCombineAddSigned:
//combineAlpha = AddSignedU8(arg[0].a, arg[1].a, scaleAlpha);
regCombineAlpha = AddSigned(block, regArgA[0], regArgA[1]);
break;
case RasterizerState::TextureModeCombineInterpolate:
//combineAlpha = InterpolateU8(arg[0].a, arg[1].a, arg[2].a, scaleAlpha);
//regCombineAlpha = Blend255(block, regArgA[0], regArgA[1], regArgA[2]);
regCombineAlpha = Blend255(block, regArgA[1], regArgA[0], regArgA[2]);
break;
case RasterizerState::TextureModeCombineSubtract:
//combineAlpha = SubU8(arg[0].a, arg[1].a, scaleAlpha);
regCombineAlpha = Sub(block, regArgA[0], regArgA[1]);
break;
}
switch (m_State->m_Texture[unit].CombineFuncRGB) {
case RasterizerState::TextureModeCombineReplace:
//color = Color(
// MulU8(arg[0].r, 0xFF, scaleRGB),
// MulU8(arg[0].g, 0xFF, scaleRGB),
// MulU8(arg[0].b, 0xFF, scaleRGB),
// combineAlpha);
regColorR = regArgR[0];
regColorG = regArgG[0];
regColorB = regArgB[0];
regColorA = regCombineAlpha;
break;
case RasterizerState::TextureModeCombineModulate:
//color =
// Color(
// MulU8(arg[0].r, arg[1].r, scaleRGB),
// MulU8(arg[0].g, arg[1].g, scaleRGB),
// MulU8(arg[0].b, arg[1].b, scaleRGB),
// combineAlpha);
regColorR = Mul255(block, regArgR[0], regArgR[1]);
regColorG = Mul255(block, regArgG[0], regArgG[1]);
regColorB = Mul255(block, regArgB[0], regArgB[1]);
regColorA = regCombineAlpha;
break;
case RasterizerState::TextureModeCombineAdd:
//color =
// Color(
// AddU8(arg[0].r, arg[1].r, scaleRGB),
// AddU8(arg[0].g, arg[1].g, scaleRGB),
// AddU8(arg[0].b, arg[1].b, scaleRGB),
// combineAlpha);
regColorR = Add(block, regArgR[0], regArgR[1]);
regColorG = Add(block, regArgG[0], regArgG[1]);
regColorB = Add(block, regArgB[0], regArgB[1]);
regColorA = regCombineAlpha;
break;
case RasterizerState::TextureModeCombineAddSigned:
//color =
// Color(
// AddSignedU8(arg[0].r, arg[1].r, scaleRGB),
// AddSignedU8(arg[0].g, arg[1].g, scaleRGB),
// AddSignedU8(arg[0].b, arg[1].b, scaleRGB),
// combineAlpha);
regColorR = AddSigned(block, regArgR[0], regArgR[1]);
regColorG = AddSigned(block, regArgG[0], regArgG[1]);
regColorB = AddSigned(block, regArgB[0], regArgB[1]);
regColorA = regCombineAlpha;
break;
case RasterizerState::TextureModeCombineInterpolate:
//color =
// Color(
// InterpolateU8(arg[0].r, arg[1].r, arg[2].r, scaleRGB),
// InterpolateU8(arg[0].g, arg[1].g, arg[2].g, scaleRGB),
// InterpolateU8(arg[0].b, arg[1].b, arg[2].b, scaleRGB),
// combineAlpha);
//regColorR = Blend255(block, regArgR[0], regArgR[1], regArgR[2]);
//regColorG = Blend255(block, regArgG[0], regArgG[1], regArgG[2]);
//regColorB = Blend255(block, regArgB[0], regArgB[1], regArgB[2]);
regColorR = Blend255(block, regArgR[1], regArgR[0], regArgR[2]);
regColorG = Blend255(block, regArgG[1], regArgG[0], regArgG[2]);
regColorB = Blend255(block, regArgB[1], regArgB[0], regArgB[2]);
regColorA = regCombineAlpha;
break;
case RasterizerState::TextureModeCombineSubtract:
//color =
// Color(
// SubU8(arg[0].r, arg[1].r, scaleRGB),
// SubU8(arg[0].g, arg[1].g, scaleRGB),
// SubU8(arg[0].b, arg[1].b, scaleRGB),
// combineAlpha);
regColorR = Sub(block, regArgR[0], regArgR[1]);
regColorG = Sub(block, regArgG[0], regArgG[1]);
regColorB = Sub(block, regArgB[0], regArgB[1]);
regColorA = regCombineAlpha;
break;
case RasterizerState::TextureModeCombineDot3RGB:
case RasterizerState::TextureModeCombineDot3RGBA:
//{
// U8 dotRGB = Dot3U8(arg[0], arg[1], scaleRGB);
// color = Color(dotRGB, dotRGB, dotRGB, combineAlpha);
//}
//{
// U8 dotRGB = Dot3U8(arg[0], arg[1], scaleRGB);
// U8 dotAlpha = Dot3U8(arg[0], arg[1], scaleAlpha);
// color = Color(dotRGB, dotRGB, dotRGB, dotAlpha);
//}
regColorR = Dot3(block, regArgR, regArgG, regArgB);
regColorG = regColorB = regColorR;
if (m_State->m_Texture[unit].CombineFuncRGB == RasterizerState::TextureModeCombineDot3RGBA)
regColorA = regColorR;
else
regColorA = regCombineAlpha;
break;
}
EGL_Fixed scaleAlpha = m_State->m_Texture[unit].ScaleAlpha;
if (scaleAlpha != EGL_ONE) {
DECL_REG (regResultA);
DECL_CONST_REG (regScaleAlpha, scaleAlpha);
FMUL (regResultA, regColorA, regScaleAlpha);
regColorA = regResultA;
}
// Clamp to 0 .. 0xff
{
DECL_REG (regClampLow);
DECL_REG (regClampHigh);
DECL_CONST_REG (constantMaxColor, 0xff);
DECL_CONST_REG (constant0, 0);
MAX (regClampLow, regColorA, constant0);
MIN (regClampHigh, regClampLow, constantMaxColor);
regColorA = regClampHigh;
}
EGL_Fixed scaleRGB = m_State->m_Texture[unit].ScaleRGB;
if (scaleRGB != EGL_ONE) {
DECL_REG (regResultR);
DECL_REG (regResultG);
DECL_REG (regResultB);
DECL_CONST_REG (regScaleRGB, scaleRGB);
FMUL (regResultR, regColorR, regScaleRGB);
FMUL (regResultG, regColorG, regScaleRGB);
FMUL (regResultB, regColorB, regScaleRGB);
regColorR = regResultR;
regColorG = regResultG;
regColorB = regResultB;
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
// Clamp to 0 .. 0xff
{
DECL_REG (regClampLowR);
DECL_REG (regClampHighR);
DECL_REG (regClampLowG);
DECL_REG (regClampHighG);
DECL_REG (regClampLowB);
DECL_REG (regClampHighB);
DECL_CONST_REG (constantMaxColor, 0xff);
DECL_CONST_REG (constant0, 0);
MAX (regClampLowR, regColorR, constant0);
MIN (regClampHighR, regClampLowR, constantMaxColor);
MAX (regClampLowG, regColorG, constant0);
MIN (regClampHighG, regClampLowG, constantMaxColor);
MAX (regClampLowB, regColorB, constant0);
MIN (regClampHighB, regClampLowB, constantMaxColor);
regColorR = regClampHighR;
regColorG = regClampHighG;
regColorB = regClampHighB;
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
} else {
switch (m_State->m_Texture[unit].InternalFormat) {
default:
case RasterizerState::TextureFormatAlpha:
switch (m_State->m_Texture[unit].Mode) {
case RasterizerState::TextureModeReplace:
{
//color = Color(color.r, color.g, color.b, texColor.a);
regColorA = regTexColorA;
}
break;
case RasterizerState::TextureModeModulate:
case RasterizerState::TextureModeBlend:
case RasterizerState::TextureModeAdd:
{
//color = Color(color.r, color.g, color.b, MulU8(color.a, texColor.a));
regColorA = Mul255(block, regColorA, regTexColorA);
}
break;
}
break;
case RasterizerState::TextureFormatLuminance:
case RasterizerState::TextureFormatRGB565:
case RasterizerState::TextureFormatRGB8:
switch (m_State->m_Texture[unit].Mode) {
case RasterizerState::TextureModeDecal:
case RasterizerState::TextureModeReplace:
{
//color = Color(texColor.r, texColor.g, texColor.b, color.a);
regColorR = regTexColorR;
regColorG = regTexColorG;
regColorB = regTexColorB;
regColor565 = regTexColor565;
}
break;
case RasterizerState::TextureModeModulate:
{
//color = Color(MulU8(color.r, texColor.r),
// MulU8(color.g, texColor.g), MulU8(color.b, texColor.b), color.a);
regColorR = Mul255(block, regColorR, regTexColorR);
regColorG = Mul255(block, regColorG, regTexColorG);
regColorB = Mul255(block, regColorB, regTexColorB);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
case RasterizerState::TextureModeBlend:
{
//color =
// Color(
// MulU8(color.r, 0xff - texColor.r) + MulU8(m_State->m_TexEnvColor.r, texColor.r),
// MulU8(color.g, 0xff - texColor.g) + MulU8(m_State->m_TexEnvColor.g, texColor.g),
// MulU8(color.b, 0xff - texColor.b) + MulU8(m_State->m_TexEnvColor.b, texColor.b),
// color.a);
regColorR = Blend255(block, m_State->m_Texture[unit].EnvColor.r, regColorR, regTexColorR);
regColorG = Blend255(block, m_State->m_Texture[unit].EnvColor.g, regColorG, regTexColorG);
regColorB = Blend255(block, m_State->m_Texture[unit].EnvColor.b, regColorB, regTexColorB);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
case RasterizerState::TextureModeAdd:
{
//color =
// Color(
// ClampU8(color.r + texColor.r),
// ClampU8(color.g + texColor.g),
// ClampU8(color.b + texColor.b),
// color.a);
regColorR = AddSaturate255(block, regColorR, regTexColorR);
regColorG = AddSaturate255(block, regColorG, regTexColorG);
regColorB = AddSaturate255(block, regColorB, regTexColorB);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
}
break;
case RasterizerState::TextureFormatLuminanceAlpha:
case RasterizerState::TextureFormatRGBA5551:
case RasterizerState::TextureFormatRGBA4444:
case RasterizerState::TextureFormatRGBA8:
switch (m_State->m_Texture[unit].Mode) {
case RasterizerState::TextureModeReplace:
{
//color = texColor;
regColorR = regTexColorR;
regColorG = regTexColorG;
regColorB = regTexColorB;
regColorA = regTexColorA;
regColor565 = regTexColor565;
}
break;
case RasterizerState::TextureModeModulate:
{
//color = color * texColor;
regColorR = Mul255(block, regColorR, regTexColorR);
regColorG = Mul255(block, regColorG, regTexColorG);
regColorB = Mul255(block, regColorB, regTexColorB);
regColorA = Mul255(block, regColorA, regTexColorA);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
case RasterizerState::TextureModeDecal:
{
//color =
// Color(
// MulU8(color.r, 0xff - texColor.a) + MulU8(texColor.r, texColor.a),
// MulU8(color.g, 0xff - texColor.a) + MulU8(texColor.g, texColor.a),
// MulU8(color.b, 0xff - texColor.a) + MulU8(texColor.b, texColor.a),
// color.a);
regColorR = Blend255(block, regColorR, regTexColorR, regTexColorA);
regColorG = Blend255(block, regColorG, regTexColorG, regTexColorA);
regColorB = Blend255(block, regColorB, regTexColorB, regTexColorA);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
case RasterizerState::TextureModeBlend:
{
//color =
// Color(
// MulU8(color.r, 0xff - texColor.r) + MulU8(m_State->m_TexEnvColor.r, texColor.r),
// MulU8(color.g, 0xff - texColor.g) + MulU8(m_State->m_TexEnvColor.g, texColor.g),
// MulU8(color.b, 0xff - texColor.b) + MulU8(m_State->m_TexEnvColor.b, texColor.b),
// MulU8(color.a, texColor.a));
regColorR = Blend255(block, m_State->m_Texture[unit].EnvColor.r, regColorR, regTexColorR);
regColorG = Blend255(block, m_State->m_Texture[unit].EnvColor.g, regColorG, regTexColorG);
regColorB = Blend255(block, m_State->m_Texture[unit].EnvColor.b, regColorB, regTexColorB);
regColorA = Mul255(block, regColorA, regTexColorA);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
case RasterizerState::TextureModeAdd:
{
//color =
// Color(
// ClampU8(color.r + texColor.r),
// ClampU8(color.g + texColor.g),
// ClampU8(color.b + texColor.b),
// MulU8(color.a, texColor.a));
regColorR = AddSaturate255(block, regColorR, regTexColorR);
regColorG = AddSaturate255(block, regColorG, regTexColorG);
regColorB = AddSaturate255(block, regColorB, regTexColorB);
regColorA = Mul255(block, regColorA, regTexColorA);
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
break;
}
break;
}
}
}
}
// fog
if (m_State->m_Fog.Enabled) {
//color = Color::Blend(color, m_State->m_FogColor, fogDensity);
DECL_REG (regFogColorR);
DECL_REG (regFogColorG);
DECL_REG (regFogColorB);
LDI (regFogColorR, m_State->m_Fog.Color.r);
LDI (regFogColorG, m_State->m_Fog.Color.g);
LDI (regFogColorB, m_State->m_Fog.Color.b);
cg_virtual_reg_t * regFog = ClampTo255(block, fragmentInfo.regFog);
regColorR = Blend255(block, regFogColorR, regColorR, regFog);
regColorG = Blend255(block, regFogColorG, regColorG, regFog);
regColorB = Blend255(block, regFogColorB, regColorB, regFog);
// create RGB 565 representation
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
if (m_State->m_Alpha.Enabled) {
//bool alphaTest;
//U8 alpha = color.A();
//U8 alphaRef = EGL_IntFromFixed(m_State->m_AlphaReference * 255);
DECL_REG (regAlphaRef);
DECL_FLAGS (regAlphaTest);
LDI (regAlphaRef, EGL_IntFromFixed(m_State->m_Alpha.Reference * 255));
CMP (regAlphaTest, regColorA, regAlphaRef);
cg_opcode_t failedTest;
switch (m_State->m_Alpha.Func) {
default:
case RasterizerState::CompFuncNever:
//alphaTest = false;
failedTest = cg_op_bra;
break;
case RasterizerState::CompFuncLess:
//alphaTest = alpha < alphaRef;
failedTest = cg_op_bge;
break;
case RasterizerState::CompFuncEqual:
//alphaTest = alpha == alphaRef;
failedTest = cg_op_bne;
break;
case RasterizerState::CompFuncLEqual:
//alphaTest = alpha <= alphaRef;
failedTest = cg_op_bgt;
break;
case RasterizerState::CompFuncGreater:
//alphaTest = alpha > alphaRef;
failedTest = cg_op_ble;
break;
case RasterizerState::CompFuncNotEqual:
//alphaTest = alpha != alphaRef;
failedTest = cg_op_beq;
break;
case RasterizerState::CompFuncGEqual:
//alphaTest = alpha >= alphaRef;
failedTest = cg_op_blt;
break;
case RasterizerState::CompFuncAlways:
//alphaTest = true;
failedTest = cg_op_nop;
break;
}
//if (!alphaTest) {
// return;
//}
if (failedTest != cg_op_nop) {
if (failedTest == cg_op_bra) {
BRA (continuation);
} else {
cg_create_inst_branch_cond(block, failedTest, regAlphaTest, continuation CG_INST_DEBUG_ARGS);
}
}
}
if (m_State->m_Stencil.Enabled) {
//bool stencilTest;
//U32 stencilRef = m_State->m_Stencil.Reference & m_State->ComparisonMask;
//U32 stencilValue = m_Surface->GetStencilBuffer()[offset];
//U32 stencil = stencilValue & m_State->m_Stencil.ComparisonMask;
DECL_REG (regStencilRef);
DECL_REG (regStencilMask);
DECL_REG (regStencilAddr);
DECL_REG (regStencilValue);
DECL_REG (regStencil);
DECL_FLAGS (regStencilTest);
cg_virtual_reg_t * regStencilBuffer = LOAD_DATA(block, fragmentInfo.regInfo, OFFSET_SURFACE_STENCIL_BUFFER);
LDI (regStencilRef, m_State->m_Stencil.Reference & m_State->m_Stencil.ComparisonMask);
LDI (regStencilMask, m_State->m_Stencil.ComparisonMask);
ADD (regStencilAddr, regStencilBuffer, regOffset4);
LDW (regStencilValue, regStencilAddr);
AND (regStencil, regStencilValue, regStencilMask);
CMP (regStencilTest, regStencil, regStencilRef);
cg_opcode_t passedTest;
switch (m_State->m_Stencil.Func) {
default:
case RasterizerState::CompFuncNever:
//stencilTest = false;
passedTest = cg_op_nop;
break;
case RasterizerState::CompFuncLess:
//stencilTest = stencilRef < stencil;
passedTest = cg_op_bgt;
break;
case RasterizerState::CompFuncEqual:
//stencilTest = stencilRef == stencil;
passedTest = cg_op_beq;
break;
case RasterizerState::CompFuncLEqual:
//stencilTest = stencilRef <= stencil;
passedTest = cg_op_bge;
break;
case RasterizerState::CompFuncGreater:
//stencilTest = stencilRef > stencil;
passedTest = cg_op_blt;
break;
case RasterizerState::CompFuncNotEqual:
//stencilTest = stencilRef != stencil;
passedTest = cg_op_bne;
break;
case RasterizerState::CompFuncGEqual:
//stencilTest = stencilRef >= stencil;
passedTest = cg_op_ble;
break;
case RasterizerState::CompFuncAlways:
//stencilTest = true;
passedTest = cg_op_bra;
break;
}
// branch on stencil test
cg_block_ref_t * labelStencilPassed = cg_block_ref_create(procedure);
cg_block_ref_t * labelStencilBypassed = cg_block_ref_create(procedure);
if (passedTest != cg_op_nop) {
cg_create_inst_branch_cond(block, passedTest, regStencilTest, labelStencilPassed CG_INST_DEBUG_ARGS);
}
//if (!stencilTest) {
{
cg_virtual_reg_t * regNewStencilValue;
switch (m_State->m_Stencil.Fail) {
default:
case RasterizerState::StencilOpKeep:
goto no_write;
case RasterizerState::StencilOpZero:
//stencilValue = 0;
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
LDI (regNewStencilValue, 0);
break;
case RasterizerState::StencilOpReplace:
//stencilValue = m_State->m_StencilReference;
regNewStencilValue = regStencilRef;
break;
case RasterizerState::StencilOpIncr:
//if (stencilValue != 0xffffffff) {
// stencilValue++;
//}
{
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant1);
DECL_FLAGS (regFlag);
LDI (regConstant1, 1);
ADD_S (regNewStencilValue, regFlag, regStencilValue, regConstant1);
BEQ (regFlag, continuation);
}
break;
case RasterizerState::StencilOpDecr:
//if (stencilValue != 0) {
// stencilValue--;
//}
{
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant0);
DECL_REG (regConstant1);
DECL_FLAGS (regFlag);
LDI (regConstant0, 0);
CMP (regFlag, regStencilValue, regConstant0);
BEQ (regFlag, continuation);
LDI (regConstant1, 1);
SUB (regNewStencilValue, regStencilValue, regConstant1);
}
break;
case RasterizerState::StencilOpInvert:
//stencilValue = ~stencilValue;
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
NOT (regNewStencilValue, regStencilValue);
break;
}
if (m_State->m_Stencil.Mask == ~0) {
STW (regNewStencilValue, regStencilAddr);
} else {
DECL_REG (regMaskedOriginal);
DECL_REG (regMaskedNewValue);
DECL_REG (regWriteValue);
DECL_CONST_REG (regStencilWriteMask, m_State->m_Stencil.Mask);
DECL_REG (regInverseWriteMask);
AND (regMaskedNewValue, regNewStencilValue, regStencilWriteMask);
NOT (regInverseWriteMask, regStencilWriteMask);
AND (regMaskedOriginal, regStencilValue, regInverseWriteMask);
OR (regWriteValue, regMaskedOriginal, regMaskedNewValue);
STW (regWriteValue, regStencilAddr);
}
no_write:
if (passedTest == cg_op_nop) {
return;
} else {
BRA (continuation);
}
//}
}
cg_block_ref_t * labelStencilZTestPassed = cg_block_ref_create(procedure);
// stencil test passed
block = cg_block_create(procedure, weight);
labelStencilPassed->block = block;
//if (!depthTest) {
if (branchOnDepthTestPassed == cg_op_nop) {
// nothing
} else if (branchOnDepthTestPassed == cg_op_bra) {
BRA (labelStencilZTestPassed);
} else {
DECL_FLAGS(regDepthTest1);
CMP (regDepthTest1, fragmentInfo.regDepth, regZBufferValue);
cg_create_inst_branch_cond(block, branchOnDepthTestPassed, regDepthTest1, labelStencilZTestPassed CG_INST_DEBUG_ARGS);
}
{
cg_virtual_reg_t * regNewStencilValue;
switch (m_State->m_Stencil.ZFail) {
default:
case RasterizerState::StencilOpKeep:
regNewStencilValue = regStencilValue;
break;
case RasterizerState::StencilOpZero:
//stencilValue = 0;
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
LDI (regNewStencilValue, 0);
break;
case RasterizerState::StencilOpReplace:
//stencilValue = m_State->m_StencilReference;
regNewStencilValue = regStencilRef;
break;
case RasterizerState::StencilOpIncr:
//if (stencilValue != 0xffffffff) {
// stencilValue++;
//}
{
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant1);
DECL_FLAGS (regFlag);
LDI (regConstant1, 1);
ADD_S (regNewStencilValue, regFlag, regStencilValue, regConstant1);
if (m_State->m_DepthTest.Enabled) {
BEQ (regFlag, continuation);
} else {
BEQ (regFlag, labelStencilBypassed);
}
}
break;
case RasterizerState::StencilOpDecr:
//if (stencilValue != 0) {
// stencilValue--;
//}
{
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant0);
DECL_REG (regConstant1);
DECL_FLAGS (regFlag);
LDI (regConstant0, 0);
CMP (regFlag, regStencilValue, regConstant0);
if (m_State->m_DepthTest.Enabled) {
BEQ (regFlag, continuation);
} else {
BEQ (regFlag, labelStencilBypassed);
}
LDI (regConstant1, 1);
SUB (regNewStencilValue, regStencilValue, regConstant1);
}
break;
case RasterizerState::StencilOpInvert:
//stencilValue = ~stencilValue;
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
NOT (regNewStencilValue, regStencilValue);
break;
}
//m_Surface->GetStencilBuffer()[offset] = stencilValue;
//STW (regNewStencilValue, regStencilAddr);
//}
if (m_State->m_Stencil.Mask == ~0) {
STW (regNewStencilValue, regStencilAddr);
} else {
DECL_REG (regMaskedOriginal);
DECL_REG (regMaskedNewValue);
DECL_REG (regWriteValue);
DECL_CONST_REG (regStencilWriteMask, m_State->m_Stencil.Mask);
DECL_REG (regInverseWriteMask);
AND (regMaskedNewValue, regNewStencilValue, regStencilWriteMask);
NOT (regInverseWriteMask, regStencilWriteMask);
AND (regMaskedOriginal, regStencilValue, regInverseWriteMask);
OR (regWriteValue, regMaskedOriginal, regMaskedNewValue);
STW (regWriteValue, regStencilAddr);
}
}
if (m_State->m_DepthTest.Enabled) {
// return;
BRA (continuation);
} else {
BRA (labelStencilBypassed);
}
//} else {
// stencil nad z-test passed
block = cg_block_create(procedure, weight);
labelStencilZTestPassed->block = block;
{
cg_virtual_reg_t * regNewStencilValue;
switch (m_State->m_Stencil.ZPass) {
default:
case RasterizerState::StencilOpKeep:
regNewStencilValue = regStencilValue;
break;
case RasterizerState::StencilOpZero:
//stencilValue = 0;
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
LDI (regNewStencilValue, 0);
break;
case RasterizerState::StencilOpReplace:
//stencilValue = m_State->m_StencilReference;
regNewStencilValue = regStencilRef;
break;
case RasterizerState::StencilOpIncr:
//if (stencilValue != 0xffffffff) {
// stencilValue++;
//}
{
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant1);
DECL_FLAGS (regFlag);
LDI (regConstant1, 1);
ADD_S (regNewStencilValue, regFlag, regStencilValue, regConstant1);
BEQ (regFlag, labelStencilBypassed);
}
break;
case RasterizerState::StencilOpDecr:
//if (stencilValue != 0) {
// stencilValue--;
//}
{
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
DECL_REG (regConstant0);
DECL_REG (regConstant1);
DECL_FLAGS (regFlag);
LDI (regConstant0, 0);
CMP (regFlag, regStencilValue, regConstant0);
BEQ (regFlag, labelStencilBypassed);
LDI (regConstant1, 1);
SUB (regNewStencilValue, regStencilValue, regConstant1);
}
break;
case RasterizerState::StencilOpInvert:
//stencilValue = ~stencilValue;
regNewStencilValue = cg_virtual_reg_create(procedure, cg_reg_type_general);
NOT (regNewStencilValue, regStencilValue);
break;
}
//m_Surface->GetStencilBuffer()[offset] = stencilValue;
//STW (regNewStencilValue, regStencilAddr);
//}
if (m_State->m_Stencil.Mask == ~0) {
STW (regNewStencilValue, regStencilAddr);
} else {
DECL_REG (regMaskedOriginal);
DECL_REG (regMaskedNewValue);
DECL_REG (regWriteValue);
DECL_CONST_REG (regStencilWriteMask, m_State->m_Stencil.Mask);
DECL_REG (regInverseWriteMask);
AND (regMaskedNewValue, regNewStencilValue, regStencilWriteMask);
NOT (regInverseWriteMask, regStencilWriteMask);
AND (regMaskedOriginal, regStencilValue, regInverseWriteMask);
OR (regWriteValue, regMaskedOriginal, regMaskedNewValue);
STW (regWriteValue, regStencilAddr);
}
}
// stencil test bypassed
block = cg_block_create(procedure, weight);
labelStencilBypassed->block = block;
}
// surface color buffer, depth buffer, alpha buffer, stencil buffer
cg_virtual_reg_t * regColorBuffer = LOAD_DATA(block, fragmentInfo.regInfo, OFFSET_SURFACE_COLOR_BUFFER);
cg_virtual_reg_t * regAlphaBuffer = LOAD_DATA(block, fragmentInfo.regInfo, OFFSET_SURFACE_ALPHA_BUFFER);
//U16 dstValue = m_Surface->GetColorBuffer()[offset];
//U8 dstAlpha = m_Surface->GetAlphaBuffer()[offset];
DECL_REG (regDstValue);
DECL_REG (regDstAlpha);
DECL_REG (regColorAddr);
DECL_REG (regAlphaAddr);
ADD (regColorAddr, regColorBuffer, regOffset2);
ADD (regAlphaAddr, regAlphaBuffer, regOffset);
LDH (regDstValue, regColorAddr);
LDB (regDstAlpha, regAlphaAddr);
cg_virtual_reg_t * regDstR = ExtractBitFieldTo255(block, regDstValue, 11, 15);
cg_virtual_reg_t * regDstG = ExtractBitFieldTo255(block, regDstValue, 5, 10);
cg_virtual_reg_t * regDstB = ExtractBitFieldTo255(block, regDstValue, 0, 4);
// Blending
if (m_State->m_Blend.Enabled) {
cg_virtual_reg_t * regSrcBlendR = 0;
cg_virtual_reg_t * regSrcBlendG = 0;
cg_virtual_reg_t * regSrcBlendB = 0;
cg_virtual_reg_t * regSrcBlendA = 0;
cg_virtual_reg_t * regDstBlendR = 0;
cg_virtual_reg_t * regDstBlendG = 0;
cg_virtual_reg_t * regDstBlendB = 0;
cg_virtual_reg_t * regDstBlendA = 0;
bool noSource = false;
bool noTarget = false;
//Color dstColor = Color::From565A(dstValue, dstAlpha);
//Color srcCoeff, dstCoeff;
// ------------------------------------------------------------------
// In all the blending code, the assumption is that the blending
// coefficients are in the range 0x00 - 0x100, while the color to
// be modulated is R:5, G:6, B:5, A:8 bits format
// ------------------------------------------------------------------
switch (m_State->m_Blend.FuncSrc) {
default:
case RasterizerState::BlendFuncSrcZero:
//srcCoeff = Color(0, 0, 0, 0);
regSrcBlendR = cg_virtual_reg_create(block->proc, cg_reg_type_general);
LDI (regSrcBlendR, 0);
regSrcBlendG = regSrcBlendB = regSrcBlendA = regSrcBlendR;
noSource = true;
break;
case RasterizerState::BlendFuncSrcOne:
{
//srcCoeff = Color(Color::MAX, Color::MAX, Color::MAX, Color::MAX);
regSrcBlendR = regColorR;
regSrcBlendG = regColorG;
regSrcBlendB = regColorB;
regSrcBlendA = regColorA;
}
break;
case RasterizerState::BlendFuncSrcDstColor:
{
//srcCoeff = color; // adjust scaling of R, G, B
regSrcBlendR = Mul255(block, regColorR, regDstR);
regSrcBlendG = Mul255(block, regColorG, regDstG);
regSrcBlendB = Mul255(block, regColorB, regDstB);
regSrcBlendA = Mul255(block, regColorA, regDstAlpha);
}
break;
case RasterizerState::BlendFuncSrcOneMinusDstColor:
{
//srcCoeff = Color(Color::MAX - color.R(), Color::MAX - color.G(), Color::MAX - color.B(), Color::MAX - color.A());
DECL_CONST_REG (constantMaxColor, 0xff);
regSrcBlendR = Mul255(block, regColorR, Sub(block, constantMaxColor, regDstR));
regSrcBlendG = Mul255(block, regColorG, Sub(block, constantMaxColor, regDstG));
regSrcBlendB = Mul255(block, regColorB, Sub(block, constantMaxColor, regDstB));
regSrcBlendA = Mul255(block, regColorA, Sub(block, constantMaxColor, regDstAlpha));
}
break;
case RasterizerState::BlendFuncSrcSrcAlpha:
//srcCoeff = Color(color.A(), color.A(), color.A(), color.A());
//srcCoeff * color
{
regSrcBlendR = Mul255(block, regColorR, regColorA);
regSrcBlendG = Mul255(block, regColorG, regColorA);
regSrcBlendB = Mul255(block, regColorB, regColorA);
regSrcBlendA = Mul255(block, regColorA, regColorA);
}
break;
case RasterizerState::BlendFuncSrcOneMinusSrcAlpha:
{
//srcCoeff = Color(Color::MAX - color.A(), Color::MAX - color.A(), Color::MAX - color.A(), Color::MAX - color.A());
DECL_CONST_REG (constantMaxColor, 0xff);
cg_virtual_reg_t * regOneMinusSrcAlpha = Sub(block, constantMaxColor, regColorA);
regSrcBlendR = Mul255(block, regColorR, regOneMinusSrcAlpha);
regSrcBlendG = Mul255(block, regColorG, regOneMinusSrcAlpha);
regSrcBlendB = Mul255(block, regColorB, regOneMinusSrcAlpha);
regSrcBlendA = Mul255(block, regColorA, regOneMinusSrcAlpha);
}
break;
case RasterizerState::BlendFuncSrcDstAlpha:
//srcCoeff = Color(dstAlpha, dstAlpha, dstAlpha, dstAlpha);
//srcCoeff * color
{
regSrcBlendR = Mul255(block, regColorR, regDstAlpha);
regSrcBlendG = Mul255(block, regColorG, regDstAlpha);
regSrcBlendB = Mul255(block, regColorB, regDstAlpha);
regSrcBlendA = Mul255(block, regColorA, regDstAlpha);
}
break;
case RasterizerState::BlendFuncSrcOneMinusDstAlpha:
//srcCoeff = Color(Color::MAX - dstAlpha, Color::MAX - dstAlpha, Color::MAX - dstAlpha, Color::MAX - dstAlpha);
{
DECL_CONST_REG (constantMaxColor, 0xff);
cg_virtual_reg_t * regOneMinusDstAlpha = Sub(block, constantMaxColor, regDstAlpha);
regSrcBlendR = Mul255(block, regColorR, regOneMinusDstAlpha);
regSrcBlendG = Mul255(block, regColorG, regOneMinusDstAlpha);
regSrcBlendB = Mul255(block, regColorB, regOneMinusDstAlpha);
regSrcBlendA = Mul255(block, regColorA, regOneMinusDstAlpha);
}
break;
case RasterizerState::BlendFuncSrcSrcAlphaSaturate:
{
DECL_CONST_REG (constantMaxColor, 0xff);
// U8 rev = Color::MAX - dstAlpha;
cg_virtual_reg_t * regRev = Sub(block, constantMaxColor, regDstAlpha);
// U8 f = (rev < color.A() ? rev : color.A());
DECL_REG(regF);
MIN (regF, regRev, regColorA);
// dstCoeff = Color(f, f, f, Color::MAX);
//dstCoeff * dstColor
regSrcBlendR = Mul255(block, regColorR, regF);
regSrcBlendG = Mul255(block, regColorG, regF);
regSrcBlendB = Mul255(block, regColorB, regF);
regSrcBlendA = regColorA;
}
break;
}
switch (m_State->m_Blend.FuncDst) {
default:
case RasterizerState::BlendFuncDstZero:
//dstCoeff = Color(0, 0, 0, 0);
regDstBlendR = cg_virtual_reg_create(block->proc, cg_reg_type_general);
LDI (regDstBlendR, 0);
regDstBlendG = regDstBlendB = regDstBlendA = regDstBlendR;
noTarget = true;
break;
case RasterizerState::BlendFuncDstOne:
{
//dstCoeff = Color(Color::MAX, Color::MAX, Color::MAX, Color::MAX);
regDstBlendR = regDstR;
regDstBlendG = regDstG;
regDstBlendB = regDstB;
regDstBlendA = regDstAlpha;
}
break;
case RasterizerState::BlendFuncDstSrcColor:
{
//dstCoeff = color;
//dstCoeff * dstColor
regDstBlendR = Mul255(block, regDstR, regColorR);
regDstBlendG = Mul255(block, regDstG, regColorG);
regDstBlendB = Mul255(block, regDstB, regColorB);
regDstBlendA = Mul255(block, regDstAlpha, regColorA);
}
break;
case RasterizerState::BlendFuncDstOneMinusSrcColor:
{
//dstCoeff = Color(Color::MAX - color.R(), Color::MAX - color.G(), Color::MAX - color.B(), Color::MAX - color.A());
//dstCoeff * dstColor
DECL_CONST_REG (constantMaxColor, 0xff);
regDstBlendR = Mul255(block, regDstR, Sub(block, constantMaxColor, regColorR));
regDstBlendG = Mul255(block, regDstG, Sub(block, constantMaxColor, regColorG));
regDstBlendB = Mul255(block, regDstB, Sub(block, constantMaxColor, regColorB));
regDstBlendA = Mul255(block, regDstAlpha, Sub(block, constantMaxColor, regColorA));
}
break;
case RasterizerState::BlendFuncDstSrcAlpha:
{
//dstCoeff = Color(color.A(), color.A(), color.A(), color.A());
//dstCoeff * dstColor
regDstBlendR = Mul255(block, regDstR, regColorA);
regDstBlendG = Mul255(block, regDstG, regColorA);
regDstBlendB = Mul255(block, regDstB, regColorA);
regDstBlendA = Mul255(block, regDstAlpha, regColorA);
}
break;
case RasterizerState::BlendFuncDstOneMinusSrcAlpha:
{
//dstCoeff = Color(Color::MAX - color.A(), Color::MAX - color.A(), Color::MAX - color.A(), Color::MAX - color.A());
//dstCoeff * dstColor
DECL_CONST_REG (constantMaxColor, 0xff);
cg_virtual_reg_t * regOneMinusSrcAlpha = Sub(block, constantMaxColor, regColorA);
regDstBlendR = Mul255(block, regDstR, regOneMinusSrcAlpha);
regDstBlendG = Mul255(block, regDstG, regOneMinusSrcAlpha);
regDstBlendB = Mul255(block, regDstB, regOneMinusSrcAlpha);
regDstBlendA = Mul255(block, regDstAlpha, regOneMinusSrcAlpha);
}
break;
case RasterizerState::BlendFuncDstDstAlpha:
{
//dstCoeff = Color(dstAlpha, dstAlpha, dstAlpha, dstAlpha);
//dstCoeff * dstColor
regDstBlendR = Mul255(block, regDstR, regDstAlpha);
regDstBlendG = Mul255(block, regDstG, regDstAlpha);
regDstBlendB = Mul255(block, regDstB, regDstAlpha);
regDstBlendA = Mul255(block, regDstAlpha, regDstAlpha);
}
break;
case RasterizerState::BlendFuncDstOneMinusDstAlpha:
{
//dstCoeff = Color(Color::MAX - dstAlpha, Color::MAX - dstAlpha, Color::MAX - dstAlpha, Color::MAX - dstAlpha);
//dstCoeff * dstColor
DECL_CONST_REG (constantMaxColor, 0xff);
cg_virtual_reg_t * regOneMinusDstAlpha = Sub(block, constantMaxColor, regDstAlpha);
regDstBlendR = Mul255(block, regDstR, regOneMinusDstAlpha);
regDstBlendG = Mul255(block, regDstG, regOneMinusDstAlpha);
regDstBlendB = Mul255(block, regDstB, regOneMinusDstAlpha);
regDstBlendA = Mul255(block, regDstAlpha, regOneMinusDstAlpha);
}
break;
}
// Note: At this point, we expect the products of the colors srcCoeff * color and
// dstCoeff * dstColor to be multiplied by a factor of 256!
//color = srcCoeff * color + dstCoeff * dstColor;
// just add modulated source to modulated destination
if (noSource) {
regColorR = regDstBlendR;
regColorG = regDstBlendG;
regColorB = regDstBlendB;
regColorA = regDstBlendA;
} else if (noTarget) {
regColorR = regSrcBlendR;
regColorG = regSrcBlendG;
regColorB = regSrcBlendB;
regColorA = regSrcBlendA;
} else {
regColorR = AddSaturate255(block, regSrcBlendR, regDstBlendR);
regColorG = AddSaturate255(block, regSrcBlendG, regDstBlendG);
regColorB = AddSaturate255(block, regSrcBlendB, regDstBlendB);
regColorA = AddSaturate255(block, regSrcBlendA, regDstBlendA);
}
// create RGB 565 representation
regColor565 = Color565FromRGB(block, regColorR, regColorG, regColorB);
}
// Masking and write to framebuffer
if (m_State->m_Mask.Depth) {
//m_Surface->GetDepthBuffer()[offset] = depth;
STH (fragmentInfo.regDepth, regZBufferAddr);
}
if (m_State->m_LogicOp.Enabled) {
//U32 newValue = maskedColor.ConvertToRGBA();
//U32 oldValue = Color::From565A(dstValue, dstAlpha).ConvertToRGBA();
//U32 value;
cg_virtual_reg_t * regNewValue = regColor565;
cg_virtual_reg_t * regNewValueA = regColorA;
cg_virtual_reg_t * regOldValue = regDstValue;
cg_virtual_reg_t * regOldValueA = regDstAlpha;
regColor565 = cg_virtual_reg_create(procedure, cg_reg_type_general);
regColorA = cg_virtual_reg_create(procedure, cg_reg_type_general);
switch (m_State->m_LogicOp.Opcode) {
default:
case RasterizerState:: LogicOpClear:
//value = 0;
XOR (regColor565, regOldValue, regOldValue);
XOR (regColorA, regOldValueA, regOldValueA);
break;
case RasterizerState:: LogicOpAnd:
//value = newValue & dstValue;
AND (regColor565, regOldValue, regNewValue);
AND (regColorA, regOldValueA, regNewValueA);
break;
case RasterizerState:: LogicOpAndReverse:
{
//value = newValue & ~dstValue;
DECL_REG (regNotOldValue);
DECL_REG (regNotOldValueA);
NOT (regNotOldValue, regOldValue);
NOT (regNotOldValueA, regOldValueA);
AND (regColor565, regNotOldValue, regNewValue);
AND (regColorA, regNotOldValueA, regNewValueA);
break;
}
case RasterizerState:: LogicOpCopy:
//value = newValue;
regColor565 = regNewValue;
regColorA = regNewValueA;
break;
case RasterizerState:: LogicOpAndInverted:
{
//value = ~newValue & dstValue;
DECL_REG (regNotNewValue);
DECL_REG (regNotNewValueA);
NOT (regNotNewValue, regNewValue);
NOT (regNotNewValueA, regNewValueA);
AND (regColor565, regNotNewValue, regOldValue);
AND (regColorA, regNotNewValueA, regOldValueA);
break;
}
case RasterizerState:: LogicOpNoop:
//value = dstValue;
regColor565 = regOldValue;
regColorA = regOldValueA;
break;
case RasterizerState:: LogicOpXor:
//value = newValue ^ dstValue;
XOR (regColor565, regOldValue, regNewValue);
XOR (regColorA, regOldValueA, regNewValueA);
break;
case RasterizerState:: LogicOpOr:
//value = newValue | dstValue;
OR (regColor565, regOldValue, regNewValue);
OR (regColorA, regOldValueA, regNewValueA);
break;
case RasterizerState:: LogicOpNor:
{
//value = ~(newValue | dstValue);
DECL_REG(regCombinedValue);
DECL_REG(regCombinedValueA);
OR (regCombinedValue, regOldValue, regNewValue);
OR (regCombinedValueA, regOldValueA, regNewValueA);
NOT (regColor565, regCombinedValue);
NOT (regColorA, regCombinedValueA);
break;
}
case RasterizerState:: LogicOpEquiv:
{
//value = ~(newValue ^ dstValue);
DECL_REG(regCombinedValue);
DECL_REG(regCombinedValueA);
XOR (regCombinedValue, regOldValue, regNewValue);
XOR (regCombinedValueA, regOldValueA, regNewValueA);
NOT (regColor565, regCombinedValue);
NOT (regColorA, regCombinedValueA);
break;
}
case RasterizerState:: LogicOpInvert:
//value = ~dstValue;
NOT (regColor565, regOldValue);
NOT (regColorA, regOldValueA);
break;
case RasterizerState:: LogicOpOrReverse:
{
//value = newValue | ~dstValue;
DECL_REG (regNotOldValue);
DECL_REG (regNotOldValueA);
NOT (regNotOldValue, regOldValue);
NOT (regNotOldValueA, regOldValueA);
OR (regColor565, regNotOldValue, regNewValue);
OR (regColorA, regNotOldValueA, regNewValueA);
break;
}
case RasterizerState:: LogicOpCopyInverted:
//value = ~newValue;
NOT (regColor565, regNewValue);
NOT (regColorA, regNewValueA);
break;
case RasterizerState:: LogicOpOrInverted:
{
//value = ~newValue | dstValue;
DECL_REG (regNotNewValue);
DECL_REG (regNotNewValueA);
NOT (regNotNewValue, regNewValue);
NOT (regNotNewValueA, regNewValueA);
OR (regColor565, regNotNewValue, regOldValue);
OR (regColorA, regNotNewValueA, regOldValueA);
break;
}
case RasterizerState:: LogicOpNand:
{
//value = ~(newValue & dstValue);
DECL_REG(regCombinedValue);
DECL_REG(regCombinedValueA);
AND (regCombinedValue, regOldValue, regNewValue);
AND (regCombinedValueA, regOldValueA, regNewValueA);
NOT (regColor565, regCombinedValue);
NOT (regColorA, regCombinedValueA);
break;
}
case RasterizerState:: LogicOpSet:
//value = 0xFFFF;
{
LDI (regColor565, 0xffff);
LDI (regColorA, 0xff);
}
break;
}
}
//Color maskedColor =
// color.Mask(m_State->m_MaskRed, m_State->m_MaskGreen, m_State->m_MaskBlue, m_State->m_MaskAlpha);
if (m_State->m_Mask.Red & m_State->m_Mask.Green & m_State->m_Mask.Blue) {
//m_Surface->GetColorBuffer()[offset] = maskedColor.ConvertTo565();
STH (regColor565, regColorAddr);
} else {
//m_Surface->GetColorBuffer()[offset] = maskedColor.ConvertTo565();
DECL_REG (regSrcMask);
DECL_REG (regDstMask);
DECL_REG (regMaskedSrc);
DECL_REG (regMaskedDst);
DECL_REG (regCombined);
U32 mask = (m_State->m_Mask.Blue ? 0x001f : 0) |
(m_State->m_Mask.Green ? 0x07e0 : 0) |
(m_State->m_Mask.Red ? 0xF800 : 0);
LDI (regSrcMask, mask);
LDI (regDstMask, ~mask);
AND (regMaskedSrc, regColor565, regSrcMask);
AND (regMaskedDst, regDstValue, regDstMask);
OR (regCombined, regMaskedSrc, regMaskedDst);
STH (regCombined, regColorAddr);
}
if (m_State->m_Mask.Alpha) {
//m_Surface->GetAlphaBuffer()[offset] = maskedColor.A();
STB (regColorA, regAlphaAddr);
}
}
|
057b627e0ec7d8409b904663f8decbe120245e1f
|
5fc6fe351fa2a6c6cf97e299596af60362c17e21
|
/LRCSBasis/PosBlock.cpp
|
6f855632c1f95bb16e69091a47aa7b30e61b15fb
|
[] |
no_license
|
VinceZK/LRCS_WIN
|
4e4367e6bee6afd4614bac6c977cfed0b0d50d6d
|
710899f235e065be52b19df9edab9d9bd22f12a5
|
refs/heads/master
| 2021-07-23T20:40:02.682362
| 2020-06-12T15:07:14
| 2020-06-12T15:07:14
| 15,490,644
| 0
| 0
| null | 2014-02-23T02:44:23
| 2013-12-28T10:18:22
|
C++
|
UTF-8
|
C++
| false
| false
| 4,627
|
cpp
|
PosBlock.cpp
|
#include "PosBlock.h"
using namespace std;
PosBlock::PosBlock(ValPos* vp_) : Block()
{
posIndex = new int[8 * sizeof(int)+1];
if (vp_ != NULL){
vp = vp_;
valsize = vp->getSize();
}
else{
vp = NULL;
valsize = 0;
}
isBufferSet = false;
currInt = 0;
currPos = 0;
bfrWithHeader = NULL;
buffer = NULL;
bufferPtrAsIntArr = NULL;
numValues = NULL;
startPos = NULL;
endPos = NULL;
}
PosBlock::PosBlock(const PosBlock& block_) : Block(block_)
{
if (block_.vp != NULL)vp = block_.vp->clone();
else vp = NULL;
setBuffer(block_.bfrWithHeader);
}
Block* PosBlock::clone(Block& block_) {
PosBlock* newBlock = new PosBlock((PosBlock&)block_);
return newBlock;
}
PosBlock::~PosBlock()
{
if (!isBufferSet && bfrWithHeader){
delete[] bfrWithHeader;
bfrWithHeader = NULL;
}
delete[] posIndex;
}
void PosBlock::setBuffer(byte* buffer_) {
//assert(BLOCK_SIZE >= 4 * sizeof(int));
//assert(buffer_ != NULL);
isBufferSet = false;
if (bfrWithHeader == NULL)bfrWithHeader = new byte[BLOCK_SIZE];
memcpy(bfrWithHeader, buffer_, BLOCK_SIZE);
init();
}
void PosBlock::setBufferDirect(byte* buffer_) {
//assert(buffer_ != NULL && sizeof(buffer_) == BLOCK_SIZE);
isBufferSet = true;
bfrWithHeader = buffer_;
init();
}
void PosBlock::initBuffer() {
//assert(BLOCK_SIZE >= 4 * sizeof(int));
isBufferSet = false;
if (bfrWithHeader == NULL)bfrWithHeader = new byte[BLOCK_SIZE];
memset(bfrWithHeader, 0, BLOCK_SIZE);
init();
}
void PosBlock::init(){
startPos = (unsigned int*)bfrWithHeader;
endPos = (unsigned int*)(bfrWithHeader + sizeof(int));
numValues = (unsigned int*)(bfrWithHeader + 2 * sizeof(int));
buffer = bfrWithHeader + (3 * sizeof(int));
bufferPtrAsIntArr = (unsigned int*)(bfrWithHeader + (2 * sizeof(int)));
caculateEndInt();
}
ValPos* PosBlock::getNext() {
if (currInt <= endInt) {
if (currInt == 0)setCurrInt(1);
if (currIndexInVal) {
currPos = ((currInt - 1)*sizeof(int)* 8) + *startPos + posIndex[currIndexInVal];
currIndexInVal++;
if (posIndex[currIndexInVal] == 255) {
currInt++;
currIndexInVal = 0;
}
}
else {
while ((bufferPtrAsIntArr[currInt] == 0) && (currInt < endInt))
currInt++;
if ((currInt == endInt) && ((bufferPtrAsIntArr[currInt] == 0)))
return NULL;
else
setPosIndex(bufferPtrAsIntArr[currInt], posIndex, currIndexInVal);
currPos = ((currInt - 1)*sizeof(int)* 8) + *startPos + posIndex[currIndexInVal];
currIndexInVal++;
if (posIndex[currIndexInVal] == 255) {
currInt++;
currIndexInVal = 0;
}
}
}
else{
currPos = 0;
currInt = 0;
return NULL;
}
if (vp == NULL) vp = new StringValPos();
vp->position = currPos;
return vp;
}
bool PosBlock::addPosition(unsigned int pos) {
using namespace std;
unsigned int movBit;
unsigned int newEndInt;
if (pos == 0)return false;//illegal position
if (*startPos == 0){//Add initial value
*startPos = pos;
currInt = 1;
endInt = 1;
bufferPtrAsIntArr[currInt] |= 1 << 31;
}
else{
////assert(pos > *startPos);//The position is added in order
if (pos <= *startPos){
cout << pos << endl;
cout << *startPos << endl;
}
//assert(pos > *startPos);
newEndInt = (pos - *startPos) / 32 + 1;
if (newEndInt > MAX_INT) return false;//Block is full
currInt = newEndInt;
endInt = newEndInt;
movBit = (pos - *startPos) % 32;
bufferPtrAsIntArr[currInt] |= (1 << (31 - movBit));
}
*endPos = pos;
*numValues += 1;
return true;
}
void PosBlock::resetBlock() {
if (bfrWithHeader)
memset(bfrWithHeader, 0, BLOCK_SIZE);
setCurrInt(0);
}
bool PosBlock::setCurrInt(unsigned int currInt_){
if (currInt_ > endInt)return false;
currInt = currInt_;
currIndexInVal = 0;
return true;
}
bool PosBlock::isOneValue() {
return false;
}
bool PosBlock::isValueSorted() {
return true;
}
bool PosBlock::isPosContiguous() {
return true;
}
bool PosBlock::isPosSorted() {
return true;
}
bool PosBlock::isBlockValueSorted() {
return true;
}
bool PosBlock::isBlockPosSorted() {
return true;
}
void PosBlock::caculateEndInt() {
\
if (*endPos < *startPos){
endInt = 0;
}
else
endInt = (*endPos - *startPos) / (8 * sizeof(int)) + 1;
}
void PosBlock::setPosIndex(int v, int* pidx, int& currIndexInVal) {
currIndexInVal = 0;
for (int i = (8 * sizeof(int)) - 1; i >= 0; i--) {
if ((1 << i) & v) {
pidx[currIndexInVal] = ((8 * sizeof(int)) - 1) - i;
currIndexInVal++;
}
}
pidx[currIndexInVal] = 255;
currIndexInVal = 0;
}
void PosBlock::printBits(int bits) {
throw new UnimplementedException("Not implemented");
}
void PosBlock::printBlock() {
throw new UnimplementedException("Not implemented");
}
|
da6032479d50cba3f0ea40a5ee942d9a2993c390
|
3f7b7664316d4859224ad647672d5176bafb3b84
|
/Plugboard.cpp
|
73f6d19f479f6a54178bbfc5529355b4a540f3dc
|
[] |
no_license
|
nokitoino/Enigma
|
cebb9d36f7d28e5efb953571346da6151796932a
|
646a01aecde95bf1ed5f00a6a141825434af2830
|
refs/heads/master
| 2022-12-06T22:24:46.889424
| 2020-08-26T08:41:40
| 2020-08-26T08:41:40
| 289,486,631
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 109
|
cpp
|
Plugboard.cpp
|
#include "Plugboard.h"
void Plugboard::addPair(int x, int y) {
pairs.push_back(std::make_pair(x, y));
}
|
33798f1623a020122eb9027c594a02bfc55e7c28
|
97e02ecd270f47176ef8b6c5b89cfa9dd335d2a1
|
/HDOJ/1197_Specialized Four-Digit Numbers.cpp
|
907253a733cf30e84db19f3ae892a619b642d898
|
[] |
no_license
|
TechAoba/OJ-code
|
61f06ce7a94cadd501457853da2f3c4932bb226e
|
7e91b734bae170c4a7415984d4760740f677a26f
|
refs/heads/main
| 2023-07-08T23:49:10.258066
| 2021-08-17T11:47:26
| 2021-08-17T11:47:26
| 300,805,551
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 518
|
cpp
|
1197_Specialized Four-Digit Numbers.cpp
|
#include<iostream>
#include<cstdio>
using namespace std;
bool ok(int a) {
int ans=0, ans1=0, ans2=0;
ans += (a%10) + ((a%100)/10) + ((a%1000)/100) + (a/1000);
int t = a;
ans1 += t/1728, t%=1728;
ans1 += t/144, t%=144;
ans1 += t/12, t%=12;
ans1 += t;
if(ans!=ans1) return false;
t = a;
ans2 += t/4096, t%=4096;
ans2 += t/256, t%=256;
ans2 += t/16, t%=16;
ans2 += t;
if(ans!=ans2) return false;
return true;
}
int main()
{
for(int i=1000;i<10000;i++) {
if(ok(i)) printf("%d\n", i);
}
return 0;
}
|
f5f7d242819df2a67c101978290db1265ada3e8a
|
001949354c41baaa93fdaaf008b0d841f7783d67
|
/Utils.cpp
|
f1a8641dcc8b42da77ae79da374d7d3f38ed1752
|
[] |
no_license
|
pereiradaniel/WS01_P2
|
831e77193cd2a90fd99e2023fdd1835a2a7f864b
|
e81a1568d68c21cfa05a6e4669099e657174cf47
|
refs/heads/master
| 2022-09-15T08:56:18.259463
| 2020-05-31T02:50:02
| 2020-05-31T02:50:02
| 268,163,604
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 109
|
cpp
|
Utils.cpp
|
// Should hold helper functions which do not have any specific logical relation to a mark.
#include "Utils.h"
|
717cf8b66bce1f73ad5d238f644010c78f97b8c4
|
af0ecafb5428bd556d49575da2a72f6f80d3d14b
|
/CodeJamCrawler/dataset/13_15392_40.cpp
|
558908aba43159d16f2513869ed1c327b661dd67
|
[] |
no_license
|
gbrlas/AVSP
|
0a2a08be5661c1b4a2238e875b6cdc88b4ee0997
|
e259090bf282694676b2568023745f9ffb6d73fd
|
refs/heads/master
| 2021-06-16T22:25:41.585830
| 2017-06-09T06:32:01
| 2017-06-09T06:32:01
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,093
|
cpp
|
13_15392_40.cpp
|
#include <iostream>
#include <memory.h>
#include <cstdio>
using namespace std;
int fExit,N,K,j,wn,w[400],Ci[400],a[400][400],was[2000000],T,tq,act[400],Kt[400],i,x;
void rec(int cur_mask){
if(fExit)return ;
if(cur_mask==(1<<N)-1){
fExit=1;
for(int j=1;j<=wn;j++)printf(" %d",w[j]);
puts("");
return ;
}
if(was[cur_mask])return ;
was[cur_mask]=1;
for(int i=1;i<=N;i++)if((cur_mask&(1<<(i-1)))==0&&act[Kt[i]]){
w[++wn]=i;
--act[Kt[i]];for(int j=1;j<=Ci[i];j++)++act[a[i][j]];
rec(cur_mask+(1<<(i-1)));
++act[Kt[i]];for(int j=1;j<=Ci[i];j++)--act[a[i][j]];
--wn;
}
}
int main (int argc, char * const argv[]) {
freopen("in.txt","r",stdin);
freopen("out.txt","w",stdout);
scanf("%d",&T);
for(tq=1;tq<=T;tq++){
scanf("%d%d",&K,&N);
wn=0;
for(i=1;i<=200;i++)act[i]=0;
for(i=1;i<=K;i++){
scanf("%d",&x);
++act[x];
}
fExit=0;
for(i=0;i<(1<<N);i++)was[i]=0;
for(i=1;i<=N;i++){
scanf("%d%d",&Kt[i],&Ci[i]);
for(j=1;j<=Ci[i];j++)scanf("%d",&a[i][j]);
}
printf("Case #%d:",tq);
rec(0);
if(!fExit)puts(" IMPOSSIBLE");
}
return 0;
}
|
8badb656bfb3aa6396885a5676832895671fe153
|
cf47614d4c08f3e6e5abe82d041d53b50167cac8
|
/CS101_Spring2020-21 /LAB4_L1/uncategorized/euclidean_distance/Submissions/157_euclidean_distance.cpp
|
2a9991a4fdb04a6f4b8ce9137aaeddb8ad49d5eb
|
[] |
no_license
|
krishna-raj007/BodhiTree-Annotation
|
492d782dffe3744740f48c4c7e6bbf2ee2c0febd
|
28a6467038bac7710c4b3e3860a369ca0a6e31bf
|
refs/heads/master
| 2023-02-28T18:23:05.880438
| 2021-02-07T17:55:33
| 2021-02-07T17:55:33
| 299,254,966
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 192
|
cpp
|
157_euclidean_distance.cpp
|
#include<simplecpp>
main_program{
int q,n;
float a,b,dist;
cin>>q;
repeat(q)
{dist=0;
cin>>n;
repeat(n)
{
cin>>a>>b;
dist=sqrt(dist*dist+(a-b)*(a-b));
}
printf("%.2f\n",dist);
}
}
|
074fff34bf6ec747613e822a28e939472f3fa36b
|
99d2ca441e78253080931fad2cf7b08c9e4b9143
|
/xxxxpratica03-2807.cpp
|
eb992c3418849d77a9d8dc0d99087f9128c3e295
|
[] |
no_license
|
FelippeNO/Exercicios_da_Universidade
|
e3b046abde6863d13b82872b50eed967a69e7fd1
|
c64e364036a07b20ca342c10139ee59c9987e75c
|
refs/heads/master
| 2023-07-08T16:44:45.990650
| 2021-08-12T00:10:57
| 2021-08-12T00:10:57
| 390,855,538
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 259
|
cpp
|
xxxxpratica03-2807.cpp
|
#include <stdio.h>
#include <locale.h>
#include <stdlib.h>
int main(void){
setlocale(LC_ALL, "Portuguese");
int n, n1, n2, n3=1, cont;
scanf("%d", &n);
if(n>=2 && n<=30){
for(cont=1;cont<=n; cont++){
n1=n2;
n2=n3;
printf("%d\n", n3);
n3=n1+n2;
}
}
}
|
b856608f51380eeaeb372cb3e1e79f80dad40699
|
b2a032c87dc446628d91bfc6066debf8846e1cb4
|
/Week 2/sort.cpp
|
b53b727e51f59445ff571eb81e8abeda29d6b317
|
[] |
no_license
|
devbuilder-1/CS-590-Assignments
|
e9c87bfccbfd6da48fa9f0f65bbda13f263b4f54
|
64d7dced99d30900feb49ab08b584b81ea3024d9
|
refs/heads/master
| 2021-05-22T00:22:56.654376
| 2020-04-04T01:45:02
| 2020-04-04T01:45:02
| 252,881,745
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 3,828
|
cpp
|
sort.cpp
|
/*
Prithiv Dev
10453922
*/
#include <cstdlib>
#include <iostream>
#include "sort.h"
using namespace std;
/*
* HW 2 part
*/
int string_compare(char* s1, char *s2)
{
/*
* We assume that s1 and s2 are non-null pointers
*/
int i;
i = 0;
while ((s1[i] != 0) && (s2[i] != 0) && (s1[i] == s2[i]))
i++;
if (s1[i] == s2[i])
return 0;
else
{
if (s1[i] < s2[i])
return -1;
else
return 1;
}
} /*>>>*/
int string_compare_digit(char* s1, char *s2, int A_len, int key_len, int d)
{
/*
We assume that s1 and s2 are non-null pointers
*/
if(d<=A_len && d<=key_len)
{ //d is present in the string
if(s1[d-1] == s2[d-1])
{ //d-1 postion
return 0;
}
else
{
if (s1[d-1] < s2[d-1])
{ //While char at d in s1 is smaller then char at d in s2
return -1;
}
else{
return 1;
}
}
}
else if(d>A_len && d>key_len)
{ //when in both the strings given position d is not present, d is greater then its length
return 0;
}
else{
if(d>A_len && d<=key_len)
{ //When position d is empty in
return -1;
}
else if(d>key_len && d<=A_len)
{
return 1;
}
}
}
void insertion_sort_digit(char** A, int* A_len, int l, int r, int d)
{
int i;
char* key;
int key_len;
for (int j = l+1; j <= r; j++)
{
key = A[j];
key_len = A_len[j];
i = j - 1;
while ((i >= l) && (string_compare_digit(A[i], key, A_len[i], key_len, d) > 0))
{
A[i+1] = A[i];
A_len[i+1] = A_len[i];
i = i - 1;
}
A[i+1] = key;
A_len[i+1] = key_len;
}
}
void insertion_sort(char** A, int l, int r)
{
int i;
char* key;
for (int j = l+1; j <= r; j++)
{
key = A[j];
i = j - 1;
while ((i >= l) && (string_compare(A[i], key) > 0))
{
A[i+1] = A[i];
i = i - 1;
}
A[i+1] = key;
}
}
void radix_sort_is(char** A, int* A_len, int n, int m)
{
for(int d = m ; d>0; d--)
{
insertion_sort_digit(A, A_len, 0, n-1, d);
}
}
//Counting Sort algorith
void counting_sort_digit(char** A, int* A_len, char** B, int* B_len, int n, int d)
{
int max = 256;
int *countInteger = new int[max]; //ixed size storage array.
//sized storage array
for(int i = 0; i<=max; i++)
{
countInteger [i] = 0;
}
for(int i = 0; i < n; i++)
{
if(d>A_len[i]){ //dth position
countInteger [0]++;
}
else{
countInteger[A[i][d-1]]++; //d-1
}
}
for(int i = 1; i<=max; i++)
{
countInteger [i] += countInteger[i-1];
}
for(int i = n-1; i>=0; i--)
{
if(d<=A_len[i]){
B[countInteger [A[i][d-1]]-1] = A[i];
B_len[countInteger[A[i][d-1]]-1] = A_len[i];
countInteger[A[i][d-1]] -= 1;
}
else
{
B[countInteger [0]-1] = A[i];
B_len[countInteger [0]-1] = A_len[i];
countInteger [0] -= 1;
}
}
for(int i = 0; i<n; i++)
{
A[i] = B[i]; //store temporaryly
A_len[i] = B_len[i];
}
delete[] countInteger ; //Free mem
}
void radix_sort_cs(char** A, int* A_len, int n, int m)
{
char** outputArray= new char*[n];
int* outputLenght = new int[n];
for(int d = m ; d>0; d--)
{
counting_sort_digit(A, A_len, outputArray, outputLenght, n, d);
}
delete[] outputArray; //free mem
delete[] outputLenght;
}
/*
* Simple function to check that our sorting algorithm did work
* -> problem, if we find position, where the (i-1)-th element is
* greater than the i-th element.
*/
bool check_sorted(char** A, int l, int r)
{
for (int i = l+1; i < r; i++)
if (string_compare(A[i-1],A[i]) > 0)
return false;
return true;
}
|
8ee5e6fa13db35bf2b90659804479f2816a5ce6c
|
0c7c9382398f06484af369c21ae842d34c0ead5b
|
/School - Comp Sci/Computer Science 3 - C++/lab 6 - Travelling Salesman/dev/vers 5/combo appery/ComboApp_take2/main.cpp
|
9c402f66536741177db37329c34e75318ed1634e
|
[] |
no_license
|
sitting-duck/stuff
|
e14ba3d274a2818ae48e0f00b68fec3b9f820154
|
077cfe5dc9c040b30d8f9ced2c46eeb2eb5d6eef
|
refs/heads/master
| 2023-01-19T23:21:25.006210
| 2023-01-05T03:49:24
| 2023-01-05T03:49:24
| 31,349,892
| 53
| 22
| null | 2020-07-18T01:33:56
| 2015-02-26T04:01:34
|
Shell
|
UTF-8
|
C++
| false
| false
| 1,173
|
cpp
|
main.cpp
|
#include <iostream>
#include <fstream>
#include<string>
using namespace std;
void main()
{
fstream myFile;
myFile.open("12.txt", ios::out );
int numNodes;
cout << "How many nodes? : " ;
cin >> numNodes;
char* tempList = new char[numNodes + 1];
tempList[numNodes] = '\0';
for(int i = 0; i < numNodes; i++)
{
tempList[i] = 'A' + i;
}
cout << "Original temp List: " << tempList << endl << endl;
myFile.write(tempList, numNodes);
myFile.write("\n", 1);
//scramble temp list.
//first move over one until original pattern is back
//myFile.write(tempList, numNodes + 1);
char tempChar;
char* originalTempList = new char[numNodes + 1];
strcpy(originalTempList, tempList);
do
{
for(int i = 0; tempList[i] != '\0'; i++)
{
tempChar = tempList[i+1];
if(tempChar == '\0')
{
//tempList[0] = tempList[i+1];
break;
}
tempList[i+1] = tempList[i];
tempList[i] = tempChar;
if(strcmp(originalTempList, tempList) != 0)
{
cout << tempList << endl;
myFile.write(tempList, numNodes);
myFile.write("\n", 1);
}
}
}
while(( strcmp(originalTempList, tempList) != 0 ));
myFile.close();
}
|
f2a05ec9f0d31c97038d3d52a4b872cad0d8206a
|
2639ff45be38d104d9311121b1c89411ad66da91
|
/qt_server_Lab_6/Lab3/Domain/user.cpp
|
1dcce29ee4eecaebdac2f0c91d5082b9d7e9d66c
|
[] |
no_license
|
PC-Architecutre/sp_labs_all
|
88eddb6a3cf8888a201cd3ab40d335687805b706
|
6c8701ffa7b231bd50323d6cd7609f131cb908c4
|
refs/heads/main
| 2023-04-23T10:32:04.551342
| 2021-05-20T20:15:38
| 2021-05-20T20:15:38
| 369,326,864
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 501
|
cpp
|
user.cpp
|
#include "Headers/user.h"
using namespace Domain;
User::User()
{
}
User::~User()
{
}
int User::GetId() const
{
return id;
}
void User::SetId(int id)
{
this->id = id;
}
const string& User::GetName() const
{
return name;
}
void User::SetName(const string& name)
{
this->name = name;
}
const vector<TestResult>& User::GetTestResults() const
{
return this->testResults;
}
void User::AddTestResult(const TestResult& testResult)
{
testResults.push_back(testResult);
}
|
d9d9ba7f19b45e696e6d46002a79d1bd7273f8e4
|
7e48d392300fbc123396c6a517dfe8ed1ea7179f
|
/RodentVR/Intermediate/Build/Win64/RodentVR/Inc/Engine/NetSerialization.generated.h
|
c66ffdc9e92518557514bc9a52d361126cd148ec
|
[] |
no_license
|
WestRyanK/Rodent-VR
|
f4920071b716df6a006b15c132bc72d3b0cba002
|
2033946f197a07b8c851b9a5075f0cb276033af6
|
refs/heads/master
| 2021-06-14T18:33:22.141793
| 2020-10-27T03:25:33
| 2020-10-27T03:25:33
| 154,956,842
| 1
| 1
| null | 2018-11-29T09:56:21
| 2018-10-27T11:23:11
|
C++
|
UTF-8
|
C++
| false
| false
| 3,262
|
h
|
NetSerialization.generated.h
|
// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
Generated code exported from UnrealHeaderTool.
DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef ENGINE_NetSerialization_generated_h
#error "NetSerialization.generated.h already included, missing '#pragma once' in NetSerialization.h"
#endif
#define ENGINE_NetSerialization_generated_h
#define Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h_2026_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FVector_NetQuantizeNormal_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FVector Super;
template<> ENGINE_API UScriptStruct* StaticStruct<struct FVector_NetQuantizeNormal>();
#define Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h_1982_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FVector_NetQuantize100_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FVector Super;
template<> ENGINE_API UScriptStruct* StaticStruct<struct FVector_NetQuantize100>();
#define Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h_1936_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FVector_NetQuantize10_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FVector Super;
template<> ENGINE_API UScriptStruct* StaticStruct<struct FVector_NetQuantize10>();
#define Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h_1890_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FVector_NetQuantize_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
typedef FVector Super;
template<> ENGINE_API UScriptStruct* StaticStruct<struct FVector_NetQuantize>();
#define Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h_416_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FFastArraySerializer_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct(); \
FORCEINLINE static uint32 __PPO__DeltaFlags() { return STRUCT_OFFSET(FFastArraySerializer, DeltaFlags); }
template<> ENGINE_API UScriptStruct* StaticStruct<struct FFastArraySerializer>();
#define Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h_306_GENERATED_BODY \
friend struct Z_Construct_UScriptStruct_FFastArraySerializerItem_Statics; \
ENGINE_API static class UScriptStruct* StaticStruct();
template<> ENGINE_API UScriptStruct* StaticStruct<struct FFastArraySerializerItem>();
#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID Engine_Source_Runtime_Engine_Classes_Engine_NetSerialization_h
#define FOREACH_ENUM_EFASTARRAYSERIALIZERDELTAFLAGS(op) \
op(EFastArraySerializerDeltaFlags::None) \
op(EFastArraySerializerDeltaFlags::HasBeenSerialized) \
op(EFastArraySerializerDeltaFlags::HasDeltaBeenRequested) \
op(EFastArraySerializerDeltaFlags::IsUsingDeltaSerialization)
enum class EFastArraySerializerDeltaFlags : uint8;
template<> ENGINE_API UEnum* StaticEnum<EFastArraySerializerDeltaFlags>();
PRAGMA_ENABLE_DEPRECATION_WARNINGS
|
a9c0c9a424645ef211699a03c00d28f8c8506fab
|
44dfb67af66b49f7f1585f3d4fc38bd39c0253e7
|
/PALINGBARUISEMS/berhasil2arah_tanpapintu/komunikasidata.ino
|
5b01d6f02305395fa9c0e22df0db231e52578013
|
[] |
no_license
|
interlog-rnd-hardware/isems
|
ddc51e4f1c5ec0b60f58fc209ea06b7825b9cb12
|
94fcbbf63b35ac1d38082a3c6dd8825c5555eca4
|
refs/heads/master
| 2020-08-10T14:22:44.506457
| 2020-01-30T04:00:06
| 2020-01-30T04:00:06
| 214,359,156
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,809
|
ino
|
komunikasidata.ino
|
void komunikasidata()
{
responDariServer = false;
// if(kali == 2) //ngirim data sensor tiap 1 menit
// {
// if (g == false)
// {
// statusKomunikasiWifi = ambileeprom(perangkat);
// waktuMulai = millis();
// responDariServer = true;
// }
// kali = 0;
// }
if(kirims < millis() - waktuMulai) //ambil data relay tiap 30s
{
if (g == false)
{
data_sensor();
statusKomunikasiWifi = kirimKeDatabase(mood);
waktuMulai = millis();
kali++;
}
g = false;
}
if(statusKomunikasiWifi)
{
while (client.available())
{
char c = client.read();
Respon += c;
}
if (!client.connected())
{
client.stop();
statusKomunikasiWifi = false;
responDariServer = true;
}
}
// penanganan data yang diterima dari server
if(responDariServer)
{
int posisiData = Respon.indexOf("\r\n\r\n");
String Data = Respon.substring(posisiData+4);
Data.trim();
posisiData = Data.indexOf('=');
Serial.println(Data);
SetSockStatus();
jmlhchar = Data.length();
if (jmlhchar > 17)
{
int iVariabel = Data.indexOf('='); String sVariabel = Data.substring(0,iVariabel);
int iSSID = Data.indexOf('=', iVariabel + 1); String sSSID = Data.substring(iVariabel +1 ,iSSID);
int iPassword = Data.indexOf('=', iSSID + 1); String sPassword = Data.substring(iSSID + 1, iPassword);
int iTimerbuzzer = Data.indexOf('=', iPassword + 1); String sTimerbuzzer = Data.substring(iPassword + 1, iTimerbuzzer);
int iTimerkirim = Data.indexOf('=', iTimerbuzzer + 1); String sTimerkirim = Data.substring(iTimerbuzzer + 1, iTimerkirim);
}
}
Respon = "";
}
|
936936af0dc67e25624e3490bc1ad621871f6673
|
79cffe7f3249f4f568fda1cf3730fb8ce4a91bde
|
/include/utils/RgbChannelAdjustment.h
|
4b0130bdfcf6987972b4d32312945e95eaab12c9
|
[
"MIT"
] |
permissive
|
Starbix/hyperion
|
14640f9783dab3df42c9615832161386dce5b06a
|
892e27e85a82e8fc0d7028f30b5aae0aaa92b737
|
refs/heads/master
| 2021-01-16T21:44:28.525841
| 2018-11-14T13:19:53
| 2018-11-14T13:19:53
| 89,586,753
| 0
| 1
|
MIT
| 2018-11-14T13:19:54
| 2017-04-27T10:41:07
|
C++
|
UTF-8
|
C++
| false
| false
| 1,520
|
h
|
RgbChannelAdjustment.h
|
#pragma once
// STL includes
#include <cstdint>
/// Correction for a single color byte value
/// All configuration values are unsigned int and assume the color value to be between 0 and 255
class RgbChannelAdjustment
{
public:
/// Default constructor
RgbChannelAdjustment();
/// Constructor
/// @param adjustR
/// @param adjustG
/// @param adjustB
RgbChannelAdjustment(int adjustR, int adjustG, int adjustB);
/// Destructor
~RgbChannelAdjustment();
/// @return The current adjustR value
uint8_t getadjustmentR() const;
/// @param threshold New adjustR value
void setadjustmentR(uint8_t adjustR);
/// @return The current adjustG value
uint8_t getadjustmentG() const;
/// @param gamma New adjustG value
void setadjustmentG(uint8_t adjustG);
/// @return The current adjustB value
uint8_t getadjustmentB() const;
/// @param blacklevel New adjustB value
void setadjustmentB(uint8_t adjustB);
/// Transform the given array value
/// @param input The input color bytes
/// @return The corrected byte value
uint8_t adjustmentR(uint8_t inputR) const;
uint8_t adjustmentG(uint8_t inputG) const;
uint8_t adjustmentB(uint8_t inputB) const;
private:
/// (re)-initilize the color mapping
void initializeMapping();
private:
/// The adjustment of R channel
int _adjustR;
/// The adjustment of G channel
int _adjustG;
/// The adjustment of B channel
int _adjustB;
/// The mapping from input color to output color
int _mappingR[256];
int _mappingG[256];
int _mappingB[256];
};
|
6b91804b7c11c35532e4fa8e1d0d6291b34f74e1
|
1ada0d995d8de7892d47857fe10b6f9b2bae4a40
|
/WinCode/刷题/洛谷刷题/并查集/P1536村村通.cpp
|
902646311ea48f3b60049602503c572731d296b6
|
[] |
no_license
|
Chicaogo/My-Linux-git
|
4d99065b5cb84a089a3b036d9a472333208d1350
|
185bcbb72d37eecb6e84a15781f4e255e9df29d1
|
refs/heads/master
| 2020-03-27T13:01:35.319019
| 2018-10-05T14:34:14
| 2018-10-05T14:34:14
| 146,585,341
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,918
|
cpp
|
P1536村村通.cpp
|
/*
题目描述
某市调查城镇交通状况,得到现有城镇道路统计表。表中列出了每条道路直接
连通的城镇。市政府“村村通工程”的目标是使全市任何两个城镇间都可以实现
交通(但不一定有直接的道路相连,只要相互之间可达即可)。请你计算出最
少还需要建设多少条道路?
输入输出格式
输入格式:
每个输入文件包含若干组测试测试数据,每组测试数据的第一行给出两个用空
格隔开的正整数,分别是城镇数目N(N<1000)和道路数目M;随后的M行对应
M条道路,每行给出一对用空格隔开的正整数,分别是该条道路直接相连的两个
城镇的编号。简单起见,城镇从1到N编号。
注意:两个城市间可以有多条道路相通。例如:
3 3 1 2 1 2 2 1 这组数据也是合法的。当N为0时,输入结束。
输出格式:
对于每组数据,对应一行一个整数。表示最少还需要建设的道路数目。
输入输出样例:
输入:
4 2
1 3
4 3
3 3
1 2
1 3
2 3
5 2
1 2
3 5
999 0
0
输出:
1
0
2
998
*/
#include<bits/stdc++.h>
int fa[20010];
int fin(int a){
if(fa[a] == a) return a;
else return fin(fa[a]);
}
int main(int argc, char const *argv[])
{
int n; scanf("%d",&n);
int m;
while(n){
scanf("%d",&m);
int t[10010];
memset(t,0,sizeof(t));
for(int i = 1;i <= n;i++ ) fa[i]=i;
for(int i = 1;i <= m;i++ ){
int a,b;
scanf("%d%d",&a,&b);
int k1=fin(b);
fa[k1]=fin(a);
}
for(int i = 1; i <= n; i++) fa[i] = fin(fa[i]);
for(int i = 1; i <= n; i++) t[fa[i]] ++;
int ans=0;
for(int i = 1; i <= 1000; i++) if(t[i]) ans++;
printf("%d\n",ans-1);
scanf("%d",&n);
}
return 0;
}
|
51a5dd186312e5735918ba5e539b161df4daf9e7
|
9891e6923267cfddcf4f3faf5e90286ba1b8f1e7
|
/src/ukf.cpp
|
28e733b2f66d83bbcffad2826217b5af9fa9f7a5
|
[] |
no_license
|
TianHuaBooks/T2P2
|
3032ec76d614371c4a28b8cfdf342971d7374667
|
10edbfed544277c1b36c683e021507ec007bad13
|
refs/heads/master
| 2021-01-21T14:24:28.892370
| 2017-06-24T05:31:34
| 2017-06-24T05:31:34
| 95,277,859
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 12,780
|
cpp
|
ukf.cpp
|
#include "ukf.h"
#include "Eigen/Dense"
#include <iostream>
#include "tools.h"
using namespace std;
using Eigen::MatrixXd;
using Eigen::VectorXd;
using std::vector;
#define NEAR_ZERO 0.0001
/**
* Initializes Unscented Kalman filter
*/
UKF::UKF() {
// if this is false, laser measurements will be ignored (except during init)
use_laser_ = true;
// if this is false, radar measurements will be ignored (except during init)
use_radar_ = true;
// initial state vector
x_ = VectorXd(5);
// initial covariance matrix to an identity matrix
P_ = MatrixXd::Identity(5, 5);
// Process noise standard deviation longitudinal acceleration in m/s^2
std_a_ = 0.5;
// Process noise standard deviation yaw acceleration in rad/s^2
std_yawdd_ = 0.6;
// Laser measurement noise standard deviation position1 in m
std_laspx_ = 0.15;
// Laser measurement noise standard deviation position2 in m
std_laspy_ = 0.15;
// Radar measurement noise standard deviation radius in m
std_radr_ = 0.3;
// Radar measurement noise standard deviation angle in rad
std_radphi_ = 0.03;
// Radar measurement noise standard deviation radius change in m/s
std_radrd_ = 0.3;
//set state dimension
n_x_ = 5;
//set augmented dimension
n_aug_ = 7;
//set measurement dimension, radar can measure r, phi, and r_dot
n_z_ = 3;
//set measurement dimension, laser can measure x and y
n_l_ = 2;
//define spreading parameter
lambda_ = 3 - n_aug_;
// # of sigma pts
n_sigma_ = 2 * n_aug_+1;
Xsig_pred_ = Eigen::MatrixXd(n_aug_, n_sigma_);
//set vector for weights
weights_ = VectorXd(n_sigma_);
double weight_0 = lambda_/(lambda_+n_aug_);
weights_(0) = weight_0;
double weight = 0.5/(n_aug_+lambda_);
for (int i=1; i<n_sigma_; i++) { //2n+1 weights
weights_(i) = weight;
}
}
UKF::~UKF() {}
// Calc augmented Sigma Pts
void UKF::AugmentedSigmaPoints(MatrixXd& Xsig_aug) {
//create augmented mean vector
VectorXd x_aug = VectorXd(n_aug_);
//create augmented state covariance
MatrixXd P_aug = MatrixXd(n_aug_, n_aug_);
//create augmented mean state
int n_x_1 = n_x_ + 1;
x_aug.head(n_x_) = x_;
x_aug(n_x_) = 0;
x_aug(n_x_1) = 0;
//create augmented covariance matrix
P_aug.fill(0.0);
P_aug.topLeftCorner(n_x_, n_x_) = P_;
P_aug(n_x_, n_x_) = std_a_ * std_a_;
P_aug(n_x_1, n_x_1) = std_yawdd_ * std_yawdd_;
//create square root matrix
MatrixXd L = P_aug.llt().matrixL();
Xsig_aug.col(0) = x_aug;
float f = sqrt(lambda_ + n_aug_);
for (int i = 0; i < n_aug_; i++) {
//int idx = i < n_x_ ? i : (n_x_-1);
Xsig_aug.col(i+1) = x_aug + f * L.col(i);
Xsig_aug.col(i+1+n_aug_) = x_aug - f * L.col(i);
}
}
/**
* @param measurement_pack meas_package The latest measurement data of
* either radar or laser.
*/
bool UKF::ProcessMeasurement(MeasurementPackage measurement_pack) {
/********************************https://classroom.udacity.com/nanodegrees/nd013/parts/40f38239-66b6-46ec-ae68-03afd8a601c8/modules/0949fca6-b379-42af-a919-ee50aa304e6a/lessons/daf3dee8-7117-48e8-a27a-fc4769d2b954/concepts/a01da3d5-9c21-409a-b775-9b237987df46*********************************************
* Initialization
****************************************************************************/
if (!is_initialized_) {
// first measurement
// init timestamp
time_us_ = measurement_pack.timestamp_;
// init state with the first measurement
double x = measurement_pack.raw_measurements_[0];
double y = measurement_pack.raw_measurements_[1];
double v = 0.0;
double yaw = 0.0;
double yawdd = 0.0;
if (measurement_pack.sensor_type_ == MeasurementPackage::RADAR) {
// Convert radar from polar to cartesian coordinates
double rho = measurement_pack.raw_measurements_[0];
double phi = measurement_pack.raw_measurements_[1];
double rho_dot = measurement_pack.raw_measurements_[2];
x = rho * cos(phi);
y = rho * sin(phi);
yaw = phi;
double vx = rho_dot * cos(phi);
double vy = rho_dot * sin(phi);
v = sqrt(vx*vx + vy*vy);
if (rho_dot < 0)
v = -v;
}
x_ << x, y, v, yaw, yawdd;
// done initializing, no need to predict or update
is_initialized_ = true;
return true;
}
/*****************************************************************************
* Prediction
****************************************************************************/
double dt = (measurement_pack.timestamp_ - time_us_) / 1000000.0;
time_us_ = measurement_pack.timestamp_;
if (dt < NEAR_ZERO)
dt = NEAR_ZERO;
//create sigma point matrix
MatrixXd Xsig_aug = MatrixXd(n_aug_, n_sigma_);
AugmentedSigmaPoints(Xsig_aug);
SigmaPointPrediction(dt, Xsig_aug);
PredictMeanAndCovariance();
/*****************************************************************************
* Update
****************************************************************************/
// Use the sensor type to perform the update step.
// Update the state and covariance matrices.
if (measurement_pack.sensor_type_ == MeasurementPackage::RADAR) {
// Radar updates
if (use_radar_)
UpdateRadar(measurement_pack);
else
return false;
} else {
// Laser updates
if (use_laser_)
UpdateLidar(measurement_pack);
else
return false;
}
// print the output
//cout << "x_ = " << x_ << endl;
//cout << "P_ = " << P_ << endl;
return true;
}
void UKF::SigmaPointPrediction(double delta_t, MatrixXd& Xsig_aug) {
// init matrix
Xsig_pred_.fill(0.0);
//predict sigma points
for (int i = 0; i< n_sigma_; i++)
{
//extract values for better readability
double p_x = Xsig_aug(0,i);
double p_y = Xsig_aug(1,i);
double v = Xsig_aug(2,i);
double yaw = Xsig_aug(3,i);
double yawd = Xsig_aug(4,i);
double nu_a = Xsig_aug(5,i);
double nu_yawdd = Xsig_aug(6,i);
//predicted state values
double px_p, py_p;
//avoid division by zero
if (fabs(yawd) > NEAR_ZERO) {
px_p = p_x + v/yawd * ( sin(yaw + yawd*delta_t) - sin(yaw));
py_p = p_y + v/yawd * ( cos(yaw) - cos(yaw+yawd*delta_t) );
}
else {
px_p = p_x + v*delta_t*cos(yaw);
py_p = p_y + v*delta_t*sin(yaw);
}
double v_p = v;
double yaw_p = yaw + yawd*delta_t;
double yawd_p = yawd;
//add noise
double nu_dt_2 = 0.5*nu_a*delta_t*delta_t;
px_p = px_p + nu_dt_2 * cos(yaw);
py_p = py_p + nu_dt_2 * sin(yaw);
v_p = v_p + nu_a*delta_t;
yaw_p = yaw_p + 0.5*nu_yawdd*delta_t*delta_t;
yawd_p = yawd_p + nu_yawdd*delta_t;
//write predicted sigma point into right column
Xsig_pred_(0,i) = px_p;
Xsig_pred_(1,i) = py_p;
Xsig_pred_(2,i) = v_p;
Xsig_pred_(3,i) = yaw_p;
Xsig_pred_(4,i) = yawd_p;
}
}
void UKF::PredictMeanAndCovariance() {
//create vector for predicted state
VectorXd x = VectorXd(n_x_);
//create covariance matrix for prediction
MatrixXd P = MatrixXd(n_x_, n_x_);
//predict state mean
x.fill(0.0);
for (int i = 0; i < n_sigma_; i++)
x = x + weights_(i) * Xsig_pred_.col(i).head(n_x_);
//predict state covariance matrix)
P.fill(0.0);
for (int i = 0; i < n_sigma_; i++) {
VectorXd diff = Xsig_pred_.col(i).head(n_x_) - x;
diff(3) = Tools::normalize_angle(diff(3));
P = P + weights_(i) * diff * diff.transpose();
}
x_ = x;
P_ = P;
}
/**
* Updates the state and the state covariance matrix using a radar measurement.
* @param {MeasurementPackage} meas_package
*/
void UKF::UpdateRadar(MeasurementPackage meas_package) {
//create example vector for incoming radar measurement
VectorXd z = meas_package.raw_measurements_;
//create matrix for sigma points in measurement space
MatrixXd Zsig = MatrixXd(n_z_, n_sigma_);
//mean predicted measurement
VectorXd z_pred = VectorXd(n_z_);
//transform sigma points into measurement space
for (int i = 0; i < n_sigma_; i++) {
double px = Xsig_pred_(0, i);
double py = Xsig_pred_(1, i);
double v = Xsig_pred_(2, i);
double yaw = Xsig_pred_(3, i);
double len = sqrt(px*px+py*py);
Zsig(0, i) = len < NEAR_ZERO ? NEAR_ZERO : len;
Zsig(1, i) = atan2(py, px);
Zsig(2, i) = (px*cos(yaw)*v + py*sin(yaw)*v)/Zsig(0, i);
}
//calculate mean predicted measurement
z_pred.fill(0.0);
for (int i = 0; i < n_sigma_; i++) {
z_pred = z_pred + weights_(i) * Zsig.col(i);
}
//calculate measurement covariance matrix S
MatrixXd S = MatrixXd(n_z_, n_z_);
S.fill(0.0);
VectorXd diff = VectorXd(n_z_);
for (int i = 0; i < n_sigma_; i++) {
diff = Zsig.col(i) - z_pred;
diff(1) = Tools::normalize_angle(diff(1));
S = S + weights_(i) * diff * diff.transpose();
}
MatrixXd R = MatrixXd(n_z_,n_z_);
R.fill(0.0);
R(0,0) = std_radr_ * std_radr_;
R(1,1) = std_radphi_ * std_radphi_;
R(2,2) = std_radrd_ * std_radrd_;
S = S + R;
// cross correlation Tc
MatrixXd Tc = MatrixXd(n_x_, n_z_);
//calculate cross correlation matrix
Tc.fill(0.0);
for (int i = 0; i < n_sigma_; i++) { //2n+1 simga points
//residual
VectorXd z_diff = Zsig.col(i) - z_pred;
//angle normalization
z_diff(1) = Tools::normalize_angle(z_diff(1));
// state difference
VectorXd x_diff = Xsig_pred_.col(i).head(n_x_) - x_;
//angle normalization
x_diff(3) = Tools::normalize_angle(x_diff(3));
Tc = Tc + weights_(i) * x_diff * z_diff.transpose();
}
//Kalman gain K;
MatrixXd sinv = S.inverse();
MatrixXd K = Tc * sinv;
//residual
VectorXd z_diff = z - z_pred;
//angle normalization
z_diff(1) = Tools::normalize_angle(z_diff(1));
x_ = x_ + K * z_diff;
P_ = P_ - K*S*K.transpose();
// NIS
NIS_radar_ = z_diff.transpose() * sinv * z_diff;
cout << "NIS_Radar_," << NIS_radar_ << std::endl;
}
/**
* Updates the state and the state covariance matrix using a laser measurement.
* @param {MeasurementPackage} meas_package
*/
void UKF::UpdateLidar(MeasurementPackage meas_package) {
//create example vector for incoming laser measurement
VectorXd z = meas_package.raw_measurements_;
//create matrix for sigma pts in measurement space
MatrixXd l_sig = MatrixXd(n_l_, n_sigma_);
//mean predicted measurement
VectorXd l_pred = VectorXd(n_l_);
// transform sigma pts into measurement space
l_sig.fill(0.0);
for (int i = 0; i < n_sigma_; i++) {
float p_x = Xsig_pred_(0, i);
float p_y = Xsig_pred_(1, i);
l_sig(0, i) = p_x;
l_sig(1, i) = p_y;
}
// calculate mean pred measurement
l_pred.fill(0.0);
for (int i = 0; i < n_sigma_; i++)
l_pred = l_pred + weights_(i) * l_sig.col(i);
// measurement covariance matrix S
MatrixXd S = MatrixXd(n_l_, n_l_);
S.fill(0.0);
for (int i = 0; i < n_sigma_; i++) {
MatrixXd l_diff = l_sig.col(i) - l_pred;
S = S + weights_(i) * l_diff * l_diff.transpose();
}
// residual matrix
MatrixXd R = MatrixXd(n_l_,n_l_);
R << std_laspx_ * std_laspx_, 0,
0, std_laspy_ * std_laspy_;
S = S + R;
// cross correlation matrix
MatrixXd Tc = MatrixXd(n_x_, n_l_);
Tc.fill(0.0);
for (int i = 0; i < n_sigma_; i++) { //2n+1 simga points
VectorXd l_diff = l_sig.col(i) - l_pred;
// state difference
VectorXd x_diff = Xsig_pred_.col(i).head(n_x_) - x_;
Tc = Tc + weights_(i) * x_diff * l_diff.transpose();
}
// Kalman Gain K
MatrixXd sinv = S.inverse();
MatrixXd K = Tc * sinv;
//residual
VectorXd z_diff = z - l_pred;
//update state mean and covariance matrix
x_ = x_ + K * z_diff;
P_ = P_ - K*S*K.transpose();
// Calculate NIS
NIS_lidar_ = z_diff.transpose() * sinv * z_diff;
cout << "NIS_lidar_," << NIS_lidar_ << std::endl;
}
|
08a77836e7d782cd00e86653804ff70d93bdbbe6
|
309975d60e30260f2e02d11e71eaaf6e08b93659
|
/Sources/Internal/Utils/UtilsLinux.cpp
|
1df7fa75b72e8412c810a8995091344d9f8690ab
|
[] |
permissive
|
BlitzModder/dava.engine
|
e83b038a9d24b37c00b095e83ffdfd8cd497823c
|
0c7a16e627fc0d12309250d6e5e207333b35361e
|
refs/heads/development
| 2023-03-15T12:30:32.342501
| 2018-02-19T11:09:02
| 2018-02-19T11:09:02
| 122,161,150
| 4
| 3
|
BSD-3-Clause
| 2018-02-20T06:00:07
| 2018-02-20T06:00:07
| null |
UTF-8
|
C++
| false
| false
| 329
|
cpp
|
UtilsLinux.cpp
|
#if defined(__DAVAENGINE_LINUX__)
#include "Base/String.h"
#include "Debug/DVAssert.h"
namespace DAVA
{
String GenerateGUID()
{
DVASSERT(0, "Implement GenerateGUID");
return String();
}
void OpenURL(const String& /*url*/)
{
DVASSERT(0, "Implement OpenURL");
}
} // namespace DAVA
#endif // __DAVAENGINE_LINUX__
|
ce5011cc7cab329d5a561e7078c4de1499229e97
|
a570441f51851efb78edec444f3b25eeece50ac6
|
/sto1.cpp
|
b6a7968bdd6207e5e0e32e917e97f05ae2199247
|
[] |
no_license
|
torianin/aisd-themis
|
8e1f3b1f7638cf7241d80969ee8775c4c5573112
|
82e57b612941f9ae24f2bb003ee7fa28e55c3575
|
refs/heads/master
| 2021-01-10T01:57:06.247055
| 2015-09-02T20:25:53
| 2015-09-02T20:25:53
| 36,535,359
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,554
|
cpp
|
sto1.cpp
|
//
// STO1
// Stokrotki
//
// Created by Robcio Ignasiak on 31.05.2015.
// Copyright (c) 2015 Torianin. All rights reserved.
//
#include <iostream>
#include <vector>
#include <algorithm>
#include <limits>
using namespace std;
long long sto(vector<vector<long long> > testValues, int m, int n )
{
vector<vector<long long> > solution = vector<vector<long long> >(n + 2, vector<long long>(m));
int minValue = numeric_limits<int>::max();
for (int j = 0; j < m; j++) {
solution[0][j] = numeric_limits<long long>::max();
solution[n+1][j] = numeric_limits<long long>::max();
}
for (int i = 0; i < n; i++) {
solution[i+1][0] = testValues[i][0];
}
for (int j = 1; j < m; j++) {
for (int i = 0; i < n; i++) {
solution[i+1][j] = testValues[i][j] + min(solution[i][j-1],min(solution[i+1][j-1], solution[i+2][j-1]));
}
}
for (int i = 0; i < n; i++)
if (solution[i+1][m-1] < minValue)
minValue = solution[i+1][m-1];
return minValue;
}
int main(int argc, const char * argv[]) {
int numberOfTests;
short n;
short m;
cin >> numberOfTests;
for( int z = 0; z < numberOfTests; z++){
cin >> n;
cin >> m;
vector<vector<long long> > testValues(n, vector<long long>(m));
for (int i = 0; i < n; i++) {
for (int j = 0; j < m; j++) {
cin >> testValues[i][j];
}
}
cout << sto(testValues, m, n) << endl;
}
return 0;
}
|
52b0a66730f08e18e44dbe61d56b35bb87a9bb0f
|
02e034a2ba10c6f63de7e1e3675407603be74617
|
/Framework/PhysicObserver.cpp
|
2572e905ef403f32a7192795c7f768804c4c34ff
|
[] |
no_license
|
hienlh/My-DirectX-Framework
|
55c2e89a6c3f24a3b885f541d213825ebccc4f25
|
26fcf0f844bdfa7b3f572673f14088e92e665dc2
|
refs/heads/master
| 2023-05-23T09:08:01.327776
| 2021-06-06T09:56:14
| 2021-06-06T09:56:14
| 374,323,229
| 0
| 1
| null | 2021-06-06T09:56:15
| 2021-06-06T09:50:12
|
C++
|
UTF-8
|
C++
| false
| false
| 158
|
cpp
|
PhysicObserver.cpp
|
#include "stdafx.h"
#include "PhysicObserver.h"
#include "Physic.h"
Framework::CPhysicObserver::CPhysicObserver() : CObserver(CPhysic::GetInstance())
{
}
|
59a5eb857ec622156c68bc52dbe8344c7016bb98
|
51430fa6768c2e9ccc55b4e340f256fd9615ab63
|
/stepper_motor_control/controller/controller.cpp
|
ab18c4f731d71573c1870600fd5a08be7b093dff
|
[] |
no_license
|
Krutikoff/stepper_motor_control
|
336eab4feb705f4dc67fd585f8f8dcf61b76a15c
|
b1e845a579c462ef75f0bb5059af0c5f9d452849
|
refs/heads/master
| 2021-05-17T13:21:31.819328
| 2020-08-06T20:36:35
| 2020-08-06T20:36:35
| 250,796,074
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 12,302
|
cpp
|
controller.cpp
|
#include <controller/controller.h>
#include <QCoreApplication>
#include <QDebug>
#include <QPushButton>
#include <QSpinBox>
#include <QRadioButton>
using namespace controller;
Controller::Controller(QObject *parent) : QObject(parent){
_bind_signal_to_slot();
_view.show();
}
void Controller::_bind_signal_to_slot(){
// Buttons
QPushButton* forward_move_pb = _view.get_push_button(View::PushButtonNames::ForwardMovePushButton);
QPushButton* back_move_pb = _view.get_push_button(View::PushButtonNames::BackMovePushButton);
QPushButton* right_move_pb = _view.get_push_button(View::PushButtonNames::RightMovePushButton);
QPushButton* left_move_pb = _view.get_push_button(View::PushButtonNames::LeftMovePushButton);
QPushButton* up_move_pb = _view.get_push_button(View::PushButtonNames::UpMovePushButton);
QPushButton* down_move_pb = _view.get_push_button(View::PushButtonNames::DownMovePushButton);
QPushButton* start_pb = _view.get_push_button(View::PushButtonNames::StartPushButton);
QPushButton* stop_pb = _view.get_push_button(View::PushButtonNames::StopPushButton);
QPushButton* go_to_pb = _view.get_push_button(View::PushButtonNames::GoToPushButton);
QPushButton* move_pb = _view.get_push_button(View::PushButtonNames::MovePushButton);
connect(forward_move_pb, &QPushButton::pressed, this, &Controller::forward_move_pb_handler);
connect(back_move_pb, &QPushButton::pressed, this, &Controller::back_move_pb_handler);
connect(right_move_pb, &QPushButton::pressed, this, &Controller::right_move_pb_handler);
connect(left_move_pb, &QPushButton::pressed, this, &Controller::left_move_pb_handler);
connect(up_move_pb, &QPushButton::pressed, this, &Controller::up_move_pb_handler);
connect(down_move_pb, &QPushButton::pressed, this, &Controller::down_move_pb_handler);
connect(start_pb, &QPushButton::pressed, this, &Controller::start_pb_handler);
connect(stop_pb, &QPushButton::pressed, this, &Controller::stop_pb_handler);
connect(go_to_pb, &QPushButton::pressed, this, &Controller::go_to_pb_handler);
connect(move_pb, &QPushButton::pressed, this, &Controller::move_pb_handler);
// Spinbox
QSpinBox* engine1_speed_sp = _view.get_spinbox(View::SpinBoxNames::Engine1SpeedSpinBox);
QSpinBox* engine2_speed_sp = _view.get_spinbox(View::SpinBoxNames::Engine2SpeedSpinBox);
QSpinBox* engine3_speed_sp = _view.get_spinbox(View::SpinBoxNames::Engine3SpeedSpinBox);
QSpinBox* engine4_speed_sp = _view.get_spinbox(View::SpinBoxNames::Engine4SpeedSpinBox);
connect(
engine1_speed_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine1_speed_sp_handler
);
connect(
engine2_speed_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine2_speed_sp_handler
);
connect(
engine3_speed_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine3_speed_sp_handler
);
connect(
engine4_speed_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine4_speed_sp_handler
);
QSpinBox* engine1_boost_sp = _view.get_spinbox(View::SpinBoxNames::Engine1BoostSpinBox);
QSpinBox* engine2_boost_sp = _view.get_spinbox(View::SpinBoxNames::Engine2BoostSpinBox);
QSpinBox* engine3_boost_sp = _view.get_spinbox(View::SpinBoxNames::Engine3BoostSpinBox);
QSpinBox* engine4_boost_sp = _view.get_spinbox(View::SpinBoxNames::Engine4BoostSpinBox);
connect(
engine1_boost_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine1_boost_sp_handler
);
connect(
engine2_boost_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine2_boost_sp_handler
);
connect(
engine3_boost_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine3_boost_sp_handler
);
connect(
engine4_boost_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::engine4_boost_sp_handler
);
QSpinBox* x_coordinate_sp = _view.get_spinbox(View::SpinBoxNames::XCoordinateSpinBox);
QSpinBox* y_coordinate_sp = _view.get_spinbox(View::SpinBoxNames::YCoordinateSpinBox);
QSpinBox* z_coordinate_sp = _view.get_spinbox(View::SpinBoxNames::ZCoordinateSpinBox);
connect(
x_coordinate_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::x_coordinate_sp_handler
);
connect(
y_coordinate_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::y_coordinate_sp_handler
);
connect(
z_coordinate_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::z_coordinate_sp_handler
);
QSpinBox* x_distance_sp = _view.get_spinbox(View::SpinBoxNames::XDistanceSpinBox);
QSpinBox* y_distance_sp = _view.get_spinbox(View::SpinBoxNames::YDistanceSpinBox);
QSpinBox* z_distance_sp = _view.get_spinbox(View::SpinBoxNames::ZDistanceSpinBox);
connect(
x_distance_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::x_distance_sp_handler
);
connect(
y_distance_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::y_distance_sp_handler
);
connect(
z_distance_sp,
static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged),
this, &Controller::z_distance_sp_handler
);
QRadioButton* engine1_instante_mode_rb = _view.get_radio_button(View::RadioButtonNames::InstantStopEngine1RadioButton);
QRadioButton* engine2_instante_mode_rb = _view.get_radio_button(View::RadioButtonNames::InstantStopEngine2RadioButton);
QRadioButton* engine3_instante_mode_rb = _view.get_radio_button(View::RadioButtonNames::InstantStopEngine3RadioButton);
QRadioButton* engine4_instante_mode_rb = _view.get_radio_button(View::RadioButtonNames::InstantStopEngine4RadioButton);
QRadioButton* engine1_mild_mode_rb = _view.get_radio_button(View::RadioButtonNames::MildStopEngine1RadioButton);
QRadioButton* engine2_mild_mode_rb = _view.get_radio_button(View::RadioButtonNames::MildStopEngine2RadioButton);
QRadioButton* engine3_mild_mode_rb = _view.get_radio_button(View::RadioButtonNames::MildStopEngine3RadioButton);
QRadioButton* engine4_mild_mode_rb = _view.get_radio_button(View::RadioButtonNames::MildStopEngine4RadioButton);
connect(engine1_instante_mode_rb ,&QRadioButton::clicked, this, &Controller::engine1_instant_stop_mode);
connect(engine2_instante_mode_rb ,&QRadioButton::clicked, this, &Controller::engine2_instant_stop_mode);
connect(engine3_instante_mode_rb ,&QRadioButton::clicked, this, &Controller::engine3_instant_stop_mode);
connect(engine4_instante_mode_rb ,&QRadioButton::clicked, this, &Controller::engine4_instant_stop_mode);
connect(engine1_mild_mode_rb ,&QRadioButton::clicked, this, &Controller::engine1_mild_stop_mode);
connect(engine2_mild_mode_rb ,&QRadioButton::clicked, this, &Controller::engine2_mild_stop_mode);
connect(engine3_mild_mode_rb ,&QRadioButton::clicked, this, &Controller::engine3_mild_stop_mode);
connect(engine4_mild_mode_rb ,&QRadioButton::clicked, this, &Controller::engine4_mild_stop_mode);
}
void Controller::forward_move_pb_handler(){
_model.set_move_direction(Model::MoveDiractionNames::FORWARD);
qDebug() << "forward_move_pb_handler";
}
void Controller::back_move_pb_handler(){
_model.set_move_direction(Model::MoveDiractionNames::BACK);
qDebug() << "back_move_pb_handler";
}
void Controller::right_move_pb_handler(){
_model.set_move_direction(Model::MoveDiractionNames::RIGHT);
qDebug() << "right_move_pb_handler";
}
void Controller::left_move_pb_handler(){
_model.set_move_direction(Model::MoveDiractionNames::LEFT);
qDebug() << "left_move_pb_handler";
}
void Controller::up_move_pb_handler(){
_model.set_move_direction(Model::MoveDiractionNames::UP);
qDebug() << "up_move_pb_handler";
}
void Controller::down_move_pb_handler(){
_model.set_move_direction(Model::MoveDiractionNames::DOWN);
qDebug() << "down_move_pb_handler";
}
void Controller::start_pb_handler(){
_model.start();
qDebug() << "start_pb_handler";
}
void Controller::stop_pb_handler(){
_model.stop();
qDebug() << "stop_pb_handler";
}
void Controller::go_to_pb_handler(){
_model.go_to();
qDebug() << "stop_pb_handler";
}
void Controller::move_pb_handler(){
_model.move();
qDebug() << "stop_pb_handler";
}
void Controller::engine1_speed_sp_handler(int value){
_model.set_engine_speed(Model::EngineNumber::_1, value);
qDebug() << "engine1 speed value: ";
}
void Controller::engine2_speed_sp_handler(int value){
_model.set_engine_speed(Model::EngineNumber::_2, value);
qDebug() << "engine2 speed value: ";
}
void Controller::engine3_speed_sp_handler(int value){
_model.set_engine_speed(Model::EngineNumber::_3, value);
qDebug() << "engine3 speed value: ";
}
void Controller::engine4_speed_sp_handler(int value){
_model.set_engine_speed(Model::EngineNumber::_4, value);
qDebug() << "engine4 speed value: ";
}
void Controller::engine1_boost_sp_handler(int value){
_model.set_engine_boost(Model::EngineNumber::_1, value);
qDebug() << "engine1 boost value: ";
}
void Controller::engine2_boost_sp_handler(int value){
_model.set_engine_boost(Model::EngineNumber::_2, value);
qDebug() << "engine2 boost value: ";
}
void Controller::engine3_boost_sp_handler(int value){
_model.set_engine_boost(Model::EngineNumber::_3, value);
qDebug() << "engine3 boost value: ";
}
void Controller::engine4_boost_sp_handler(int value){
_model.set_engine_boost(Model::EngineNumber::_4, value);
qDebug() << "engine4 boost value: ";
}
void Controller::x_coordinate_sp_handler(int value){
_model.set_x_coortdinate(value);
qDebug() << "x coordinate value: ";
}
void Controller::y_coordinate_sp_handler(int value){
_model.set_y_coortdinate(value);
qDebug() << "y coordinate value: ";
}
void Controller::z_coordinate_sp_handler(int value){
_model.set_z_coortdinate(value);
qDebug() << "z coordinate value: ";
}
void Controller::x_distance_sp_handler(int value){
_model.set_x_distance(value);
qDebug() << "x distance value: ";
}
void Controller::y_distance_sp_handler(int value){
_model.set_y_distance(value);
qDebug() << "y distance value: ";
}
void Controller::z_distance_sp_handler(int value){
_model.set_z_distance(value);
qDebug() << "z distance value: ";
}
void Controller::engine1_instant_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_1, Model::StopMode::INSTANTE);
qDebug() << "instant_stop_mode";
}
void Controller::engine2_instant_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_2, Model::StopMode::INSTANTE);
qDebug() << "instant_stop_mode";
}
void Controller::engine3_instant_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_3, Model::StopMode::INSTANTE);
qDebug() << "instant_stop_mode";
}
void Controller::engine4_instant_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_4, Model::StopMode::INSTANTE);
qDebug() << "instant_stop_mode";
}
void Controller::engine1_mild_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_1, Model::StopMode::MILD);
qDebug() << "mild_stop_mode";
}
void Controller::engine2_mild_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_2, Model::StopMode::MILD);
qDebug() << "mild_stop_mode";
}
void Controller::engine3_mild_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_3, Model::StopMode::MILD);
qDebug() << "mild_stop_mode";
}
void Controller::engine4_mild_stop_mode(){
_model.set_stop_mode(Model::EngineNumber::_4, Model::StopMode::MILD);
qDebug() << "mild_stop_mode";
}
void Controller::handleButton(){
int a = 5;
a = 10;
}
|
297a7eb562ef3273a3c0126ff8363956bf477815
|
956f46e2a8f1fb4affb95872dc9d2f1e5730ec9f
|
/Algoritmos/Vigenere.cpp
|
781e93520c3ad76bc40b7efd3c8f38fbfcc9b689
|
[] |
no_license
|
davepj007/Algoritmos-de-Encriptacion
|
82a82e2c88ed0aa54b2fdea0a57ff5bb17fd1eec
|
33a56e57c0f7b17b4a352427a47991b6e9475f23
|
refs/heads/master
| 2020-03-31T06:52:25.699524
| 2018-10-08T05:16:26
| 2018-10-08T05:16:26
| 151,998,085
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,808
|
cpp
|
Vigenere.cpp
|
//
// Created by davepj007 on 07/10/18.
//
#include "Vigenere.h"
Vigenere::Vigenere(std::string texto, std::string clave, int opc) {
mapClaveMsj(texto, clave);
if(opc == 1) {
encriptar(this->texto, this->clave);
}
else {
desencriptar(this->texto, this->clave);
}
}
std::string Vigenere::mapClaveMsj(std::string texto, std::string clave) {
texto = minToMay(texto);
clave = minToMay(clave);
std::string mapClave = "";
for (int i = 0, j = 0; i < texto.length(); i++) {
if(texto[i] == 32){
mapClave += 32;
}
else{
if(j < clave.length()){
mapClave += clave[j];
j++;
}
else{
j = 0;
mapClave += clave[j];
j++;
}
}
}
this->texto = texto;
this->clave = mapClave;
}
void Vigenere::encriptar(std::string texto, std::string clave) {
crearTablaVigenere();
std::string textoEncr = "";
for (int i = 0; i < texto.length(); i++) {
if(texto[i] == 32 && clave[i] == 32){
textoEncr += " ";
}
else{
int x = (int)texto[i]-65;
int y = (int)clave[i]-65;
textoEncr += (char)tabla[x][y];
}
}
std::cout << "Resultado encriptacion: " << textoEncr << std::endl;
}
void Vigenere::desencriptar(std::string texto, std::string clave) {
std::string textoDesencr = "";
for (int i = 0; i < texto.length(); i++) {
if(texto[i] == 32 && clave[i] == 32){
textoDesencr += " ";
}
else{
int temp = itrCount((int) clave[i], (int)texto[i]);
textoDesencr += (char)(65+temp);
}
}
std::cout << "Resultado desencriptacion: " << textoDesencr << std::endl;
}
int Vigenere::itrCount(int key, int msj) {
int cont = 0;
std::string res = "";
for (int i = 0; i < 26; i++) {
if(key+i > 90){
res += (char)(key+(i-26));
}
else{
res += (char)(key+i);
}
}
for (int j = 0; j < res.length(); j++) {
if(res[j] == msj){
break;
}
else{
cont++;
}
}
return cont;
}
void Vigenere::crearTablaVigenere() {
for (int i = 0; i < 26; i++) {
for (int j = 0; j < 26; j++) {
int temp;
if((i+65)+j >90){
temp = (i+65)+j - 26;
tabla[i][j] = temp;
}
else{
temp = (i+65)+j;
tabla[i][j] = temp;
}
}
}
}
std::string Vigenere::minToMay(std::string texto) {
for (int i = 0; i < texto.length(); i++) {
texto[i] = toupper((char)texto[i]);
}
return texto;
}
|
0ae866f47e1bb826f0fb283586099070fafe0155
|
ceb2d763d127d100e3ad0580aa8493c1adea618c
|
/ui/MainFrm.h
|
40a86000b79f8a7178ac0c350acedbd36d55482a
|
[] |
no_license
|
AlexChudinov/Track3D
|
016abff2ff4956588ec37385efbf8f565dad5cb3
|
97df1aa449bcc2ae38ea6ead3ba50983ad147468
|
refs/heads/master
| 2021-01-09T05:41:24.060141
| 2020-11-04T11:10:00
| 2020-11-04T11:10:00
| 80,810,443
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,192
|
h
|
MainFrm.h
|
// MainFrm.h : interface of the CMainFrame class
//
#pragma once
#include "PropertiesWnd.h"
class CMainFrame : public CFrameWndEx
{
protected: // create from serialization only
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// Attributes
protected:
CSplitterWnd m_wndSplitter;
public:
// Operations
public:
void OnIdle(); // [MS] 28-05-2013.
CPropertiesWnd* GetWndProperties(); // [MS] 30-05-2013.
CMFCStatusBar* GetStatusBar(); // [MS] 31-05-2013.
// Overrides
public:
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
virtual BOOL LoadFrame(UINT nIDResource, DWORD dwDefaultStyle = WS_OVERLAPPEDWINDOW | FWS_ADDTOTITLE, CWnd* pParentWnd = NULL, CCreateContext* pContext = NULL);
// Implementation
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // control bar embedded members
CMFCMenuBar m_wndMenuBar;
CMFCToolBar m_wndToolBar;
CMFCStatusBar m_wndStatusBar;
CMFCToolBarImages m_UserImages;
CPropertiesWnd m_wndProperties;
CMFCToolBar m_wndMoveRotToolBar; // [MS] 13-08-2014.
// Generated message map functions
protected:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
afx_msg void OnViewCustomize();
afx_msg LRESULT OnToolbarCreateNew(WPARAM wp, LPARAM lp);
afx_msg void OnApplicationLook(UINT id);
afx_msg void OnUpdateApplicationLook(CCmdUI* pCmdUI);
afx_msg void OnUpdatePane(CCmdUI* pCmdUI);
afx_msg void OnButtonMove();
afx_msg void OnUpdateButtonMove(CCmdUI* pCmdUI);
afx_msg void OnButtonRotateX();
afx_msg void OnUpdateButtonRotateX(CCmdUI* pCmdUI);
afx_msg void OnButtonRotateY();
afx_msg void OnUpdateButtonRotateY(CCmdUI* pCmdUI);
afx_msg void OnButtonRotate();
afx_msg void OnUpdateButtonRotate(CCmdUI* pCmdUI);
DECLARE_MESSAGE_MAP()
BOOL CreateDockingWindows();
void SetDockingWindowIcons(BOOL bHiColorIcons);
};
inline CPropertiesWnd* CMainFrame::GetWndProperties()
{
return &m_wndProperties;
}
inline CMFCStatusBar* CMainFrame::GetStatusBar()
{
return &m_wndStatusBar;
}
|
65695f39912d398a0aa314826468e74b3855c4fd
|
d45ac086640f375623bcc09d7c51dcd1aff8385a
|
/src/Camera.cpp
|
1e193585843257b91f758e8e444b5e8726ca026b
|
[] |
no_license
|
sulamar/SDL2Game
|
7a2f934ac399bd4bee1f1e7e63c030aed89032af
|
1c082c425435869bed735085cc7763e0d3cc73f9
|
refs/heads/main
| 2023-07-01T02:05:43.881746
| 2021-08-11T14:39:20
| 2021-08-11T14:39:20
| 394,068,420
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 116
|
cpp
|
Camera.cpp
|
#include "Camera.h"
Camera::Camera(Vector2 _pos, Vector2 _size)
: pos(_pos), size(_size)
{
}
Camera::Camera()
{
}
|
009c0bc7b8af21b940e0e15cf4cde218eebe10f8
|
e62934ff649eaddeea514771e347a8eee1ea91ec
|
/include/server.h
|
23792a05bbe17cf981860c15b1f9e7cd12956900
|
[] |
no_license
|
sergeysablin99/AdvCpp
|
04b1286f5b6e75b210d4d4e9a25fb50c9d3a24b3
|
1f909586488f23ddc5cb581ef52176f9d17644e0
|
refs/heads/master
| 2021-03-30T10:16:40.503205
| 2020-04-17T15:48:00
| 2020-04-17T15:48:00
| 248,043,174
| 0
| 0
| null | 2020-04-17T15:48:02
| 2020-03-17T18:22:49
|
C++
|
UTF-8
|
C++
| false
| false
| 623
|
h
|
server.h
|
//
// Created by gtl on 28.03.2020.
//
#ifndef TCP_SERVER_H
#define TCP_SERVER_H
#include "connection.h"
#include <netinet/in.h>
#include <sys/socket.h>
#include <string>
#include <utility>
namespace tcp {
class Server {
private:
int fd_;
bool opened;
int connections;
in_addr addr_;
in_port_t port_;
public:
Server(const std::string& ip, int port);
Connection accept();
void close();
bool is_opened() noexcept;
void open(in_addr ip, in_port_t port);
void set_max_connect(size_t count);
};
}
#endif //TCP_SERVER_H
|
75ecccc6ab25342df2906a7bfe9fe04a6b9a3842
|
0a303e70a89d69b2c635cd41edf6c24eaf923608
|
/graphic/MkPath/MkPath.cpp
|
55299c3f4e117d84c9553e711a4af70bc36caa93
|
[] |
no_license
|
lucetewoo/2016_Hackathon_5
|
75c38304822b6c81c275c76806a7de181c6a1a07
|
29d9a781391346d602acd9dd1a954f712cf4faab
|
refs/heads/master
| 2021-01-21T22:10:49.609820
| 2016-11-13T03:52:30
| 2016-11-13T03:52:30
| 73,593,253
| 0
| 0
| null | null | null | null |
UHC
|
C++
| false
| false
| 2,147
|
cpp
|
MkPath.cpp
|
#include <windows.h>
LRESULT CALLBACK WndProc(HWND,UINT,WPARAM,LPARAM);
HINSTANCE g_hInst;
HWND hWndMain;
LPCTSTR lpszClass=TEXT("MkPath");
int APIENTRY WinMain(HINSTANCE hInstance,HINSTANCE hPrevInstance
,LPSTR lpszCmdParam,int nCmdShow)
{
HWND hWnd;
MSG Message;
WNDCLASS WndClass;
g_hInst=hInstance;
WndClass.cbClsExtra=0;
WndClass.cbWndExtra=0;
WndClass.hbrBackground=(HBRUSH)(COLOR_WINDOW+1);
WndClass.hCursor=LoadCursor(NULL,IDC_ARROW);
WndClass.hIcon=LoadIcon(NULL,IDI_APPLICATION);
WndClass.hInstance=hInstance;
WndClass.lpfnWndProc=WndProc;
WndClass.lpszClassName=lpszClass;
WndClass.lpszMenuName=NULL;
WndClass.style=CS_HREDRAW | CS_VREDRAW;
RegisterClass(&WndClass);
hWnd=CreateWindow(lpszClass,lpszClass,WS_OVERLAPPEDWINDOW,
CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,CW_USEDEFAULT,
NULL,(HMENU)NULL,hInstance,NULL);
ShowWindow(hWnd,nCmdShow);
while (GetMessage(&Message,NULL,0,0)) {
TranslateMessage(&Message);
DispatchMessage(&Message);
}
return (int)Message.wParam;
}
LRESULT CALLBACK WndProc(HWND hWnd,UINT iMessage,WPARAM wParam,LPARAM lParam)
{
PAINTSTRUCT ps;
HDC hdc;
HFONT font,oldfont;
int i;
switch (iMessage) {
case WM_PAINT:
hdc=BeginPaint(hWnd,&ps);
font=CreateFont(100,0,0,0,0,0,0,0,HANGEUL_CHARSET,3,2,1,
VARIABLE_PITCH | FF_ROMAN,"궁서");
oldfont=(HFONT)SelectObject(hdc,font);
BeginPath(hdc);
TextOut(hdc,50,50,"KOREA",5);
EndPath(hdc);
// 패스의 외곽선 그리기
StrokePath(hdc);
// 패스 내부를 채우기
//SelectObject(hdc,(HBRUSH)GetStockObject(GRAY_BRUSH));
//FillPath(hdc);
// 패스의 외곽선, 내부 모두 그리기
//SelectObject(hdc,(HBRUSH)GetStockObject(LTGRAY_BRUSH));
//StrokeAndFillPath(hdc);
/* // 패스를 클리핑 영역으로 만들기
SelectClipPath(hdc, RGN_COPY);
SelectObject(hdc,(HBRUSH)GetStockObject(NULL_BRUSH));
for (i=0;i<200;i+=3) {
Ellipse(hdc,200-i,100-i,200+i,100+i);
}
//*/
SelectObject(hdc,oldfont);
DeleteObject(font);
EndPaint(hWnd,&ps);
return 0;
case WM_DESTROY:
PostQuitMessage(0);
return 0;
}
return(DefWindowProc(hWnd,iMessage,wParam,lParam));
}
|
0e81d450e2df2865630baaf12ea5ed3884c31bc5
|
de175ab3898bef2158038d508eac4a4ec824d826
|
/Distribution/Installer/INSTALL.CPP
|
735d3ceb9dec5501d69740921c0d40ebfd5b573e
|
[] |
no_license
|
EduBez/WinBolsa
|
78cb163b2f814fac3ad0803afc8dd4d2d8abc0b7
|
6d7184713ac75ec3f85aa0db92b17a6a0797f781
|
refs/heads/master
| 2022-11-21T17:23:11.788469
| 2020-07-24T14:31:28
| 2020-07-24T14:31:28
| 280,943,046
| 0
| 0
| null | null | null | null |
ISO-8859-9
|
C++
| false
| false
| 3,125
|
cpp
|
INSTALL.CPP
|
//-------------------------------------------------//
// //
// INSTALL. CPP //
// //
// Copyright (C) 1994, 1995 by Eduardo Bezerra //
// //
//-------------------------------------------------//
#include "install.rh"
#include "install.h"
#include "dde_prog.h"
/////////////////////////////////////
// TInstallApplication
// InitMainWindow
// ===============================
//
void TInstallApplication::InitMainWindow()
{
TInstallFrameWnd *FrameWnd
= new TInstallFrameWnd( 0, "Instalador 1.0", new TInstallClientWnd(0) );
nCmdShow = SW_SHOWMAXIMIZED;
FrameWnd->SetIcon( ::Module, InstallIcon );
SetMainWindow( FrameWnd );
}
DEFINE_RESPONSE_TABLE1(TInstallClientWnd, TWindow)
EV_WM_TIMER,
END_RESPONSE_TABLE;
/////////////////////////////////////
// TInstallClientWnd
// SetupWindow
// ===============================
//
void TInstallClientWnd::SetupWindow()
{
TWindow::SetupWindow();
SetTimer(1, 1000);
}
/////////////////////////////////////
// TInstallClientWnd
// EvTimer
// ===============================
//
void TInstallClientWnd::EvTimer(uint timerId)
{
KillTimer(1);
DdeProgMan ProgMan;
if ( ProgMan.DdeConnect() )
if ( ProgMan.CreateGroup("WinBolsa") )
if ( ProgMan.AddItem("C:\\WINBOLSA\\WINBOLSA.EXE", "WinBolsa 1.0") )
if ( ProgMan.ShowGroup("WinBolsa", 1) )
::MessageBox(NULL,"Instalação efetuada, Grupo de Programas criado.",
"Aviso", MB_ICONEXCLAMATION);
MoveCtrl3d();
}
/////////////////////////////////////
// TInstallClientWnd
// Paint
// ===============================
//
void TInstallClientWnd::Paint( TDC& dc, bool erase, TRect& rect )
{
TRect rc;
long nWidth = (long)GetClientRect().Width();
long nHeight = (long)GetClientRect().Height();
GetClientRect( rc );
rc += 12;
nHeight = ( dc.GetDeviceCaps( LOGPIXELSY ) * 36 ) / 72;
TFont Font( "Arial", nHeight);
dc.SelectObject( Font );
dc.SetBkMode( TRANSPARENT );
dc.SetTextColor( TColor::Black );
dc.DrawText( "Instalador do WinBolsa®", -1, rc.OffsetBy( 3, 3 ), DT_SINGLELINE );
dc.SetTextColor( TColor::White );
dc.DrawText( "Instalador do WinBolsa®", -1, rc, DT_SINGLELINE );
}
/////////////////////////////////////
// TInstallClientWnd
// MoveCtrl3d
// ===============================
//
void TInstallClientWnd::MoveCtrl3d()
{
char winPath[_MAX_PATH];
GetSystemDirectory(winPath, sizeof(winPath));
ofstream ostr("movctl3d.bat");
ostr << "@Copy Ctl3d*.Dll " << winPath << endl;
ostr << "@Del Ctl3d*.Dll" << endl;
ostr.close();
::WinExec("movctl3d.pif", SW_HIDE);
}
/*****************************
* OWL Main Function *
*****************************/
int OwlMain( int /*argc*/, char* /*argv*/ [] )
{
TInstallApplication( "" ).Run();
return 0;
}
|
942e14b738de03e470c5ad2ec96d0f3fd1305131
|
800ba495f6044e8c4d2da5f6b19f27eefcc5289a
|
/entity/entity.cpp
|
65c85ada89fc4c697de0117f4951e9db90199ba1
|
[] |
no_license
|
CyrilPaulus/cppThing
|
1821f3be2b4314703cf798bf9cc96fab6e457c9f
|
6971db58d578e3c7538830ddfd6ebe55c04e569c
|
refs/heads/master
| 2023-06-09T18:03:45.363124
| 2023-06-05T17:26:45
| 2023-06-05T17:26:45
| 2,173,873
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 636
|
cpp
|
entity.cpp
|
#include "../config.h"
#include "entity.h"
Entity::Entity()
{
_position = sf::Vector2f(0, 0);
_bbox = sf::Vector2f(0, 0);
_remove = false;
}
Entity::~Entity()
{
}
void Entity::update(float frametime)
{
}
sf::FloatRect Entity::getBbox()
{
return sf::FloatRect(_position.x, _position.y, _bbox.x, _bbox.y);
}
sf::Vector2f Entity::getPosition()
{
return _position;
}
sf::Vector2f Entity::getCenter()
{
sf::Vector2f hbbox = sf::Vector2f(_bbox.x / 2, _bbox.y / 2);
return getPosition() + hbbox;
}
void Entity::setPosition(sf::Vector2f position)
{
_position = position;
}
bool Entity::canRemove()
{
return _remove;
}
|
7d877afb8b1e7a10d136b5ba83d113e7a05760cd
|
59df055dd9b5902eb27b73df840979cd7790f79d
|
/src/engine/pieces/knight.hh
|
0ba4d12ebcdb79c98f28f0194d0e666a92498f0a
|
[] |
no_license
|
danielbaud/ChessEngine
|
e73bf0c83367bb0019b5460d1ea9d04d54ef18fe
|
7c37439847eca746ff558e0a8743ebad5c3c96a7
|
refs/heads/master
| 2020-06-19T15:35:42.653526
| 2019-07-13T21:35:05
| 2019-07-13T21:35:05
| 196,766,739
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 242
|
hh
|
knight.hh
|
#pragma once
#include "piece.hh"
class Knight : public Piece
{
public:
Knight(const Position& p, Color c) : Piece(p, c) {type = 'N';}
std::vector<Position> get_possible_move(ChessBoard *c, bool check) const;
};
#include "knight.hxx"
|
05193da050a592bae1a1784b215bf5eff1c406dc
|
14aa16cd9080af696fbcc28e5dbc8ce0c4d2e7b2
|
/src/base/StackAllocator.hh
|
fc6806d839e0624a3c14a4d0b78a2aeabd23bf95
|
[
"MIT",
"Apache-2.0"
] |
permissive
|
vrpascuzzi/celeritas
|
f8220a7d741186ade67c23dad5de872ed9e5b100
|
6a8ffc5e6551371fab7cdb5bbb55c60e65f0439f
|
refs/heads/master
| 2023-08-24T21:39:50.924005
| 2021-04-21T08:24:57
| 2021-04-21T08:24:57
| 284,079,349
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 4,511
|
hh
|
StackAllocator.hh
|
//----------------------------------*-C++-*----------------------------------//
// Copyright 2020 UT-Battelle, LLC, and other Celeritas developers.
// See the top-level COPYRIGHT file for details.
// SPDX-License-Identifier: (Apache-2.0 OR MIT)
//---------------------------------------------------------------------------//
//! \file StackAllocator.hh
//---------------------------------------------------------------------------//
#pragma once
#include "StackAllocatorInterface.hh"
namespace celeritas
{
//---------------------------------------------------------------------------//
/*!
* Dynamically allocate arbitrary data on a stack.
*
* The stack allocator view acts as a functor and accessor to the allocated
* data. It enables very fast on-device dynamic allocation of data, such as
* secondaries or detector hits. As an example, inside a hypothetical physics
* Interactor class, you could create two particles with the following code:
* \code
struct Interactor
{
StackAllocator<Secondary> allocate;
// Sample an interaction
template<class Engine>
Interaction operator()(Engine&)
{
// Create 2 secondary particles
Secondary* allocated = this->allocate(2);
if (!allocated)
{
return Interaction::from_failure();
}
Interaction result;
result.secondaries = Span<Secondary>{allocated, 2};
return result;
};
};
\endcode
*
* A later kernel could then iterate over the secondaries to apply cutoffs:
* \code
using SecondaryRef
= StackAllocatorData<Secondary, Ownership::reference, MemSpace::device>;
__global__ apply_cutoff(const SecondaryRef ptrs)
{
auto thread_idx = celeritas::KernelParamCalculator::thread_id().get();
StackAllocator<Secondary> allocate(ptrs);
auto secondaries = allocate.get();
if (thread_idx < secondaries.size())
{
Secondary& sec = secondaries[thread_idx];
if (sec.energy < 100 * units::kilo_electron_volts)
{
sec.energy = 0;
}
}
}
* \endcode
*
* You *cannot* safely access the current size of the stack in the same kernel
* that's modifying it -- if the stack attempts to allocate beyond the end,
* then the \c size() call will reflect that overflowed state, rather than the
* corrected size reflecting the failed allocation.
*
* A third kernel with a single thread would then be responsible for clearing
* the data:
* \code
__global__ clear_stack(const SecondaryRef ptrs)
{
StackAllocator<Secondary> allocate(ptrs);
auto thread_idx = celeritas::KernelParamCalculator::thread_id().get();
if (thread_idx == 0)
{
allocate.clear();
}
}
* \endcode
*
* These separate kernel launches are needed as grid-level synchronization
* points.
*
* \todo Instead of returning a pointer, return IdRange<T>. Rename
* StackAllocatorData to StackAllocation and have it look like a collection so
* that *it* will provide access to the data. Better yet, have a
* StackAllocation that can be a `const_reference` to the StackAllocatorData.
* Then the rule will be "you can't create a StackAllocator in the same kernel
* that you directly access a StackAllocation".
*/
template<class T>
class StackAllocator
{
public:
//!@{
//! Type aliases
using value_type = T;
using result_type = value_type*;
using Pointers
= StackAllocatorData<T, Ownership::reference, MemSpace::native>;
//!@}
public:
// Construct with shared data
explicit inline CELER_FUNCTION StackAllocator(const Pointers& data);
// Total storage capacity (always safe)
inline CELER_FUNCTION size_type capacity() const;
//// INITIALIZE ////
// Reset storage
inline CELER_FUNCTION void clear();
//// ALLOCATE ////
// Allocate space for this many data
inline CELER_FUNCTION result_type operator()(size_type count);
//// ACCESS ////
// Current size
inline CELER_FUNCTION size_type size() const;
// View all allocated data
inline CELER_FUNCTION Span<value_type> get();
inline CELER_FUNCTION Span<const value_type> get() const;
private:
const Pointers& data_;
//// HELPER FUNCTIONS ////
using SizeId = ItemId<size_type>;
using StorageId = ItemId<T>;
static CELER_CONSTEXPR_FUNCTION SizeId size_id() { return SizeId{0}; }
};
//---------------------------------------------------------------------------//
} // namespace celeritas
#include "StackAllocator.i.hh"
|
3cb94da18fc994e8a9018c57ef02df5cc764c545
|
acf9036ca8cd79b286ada3205a630c92d6f177eb
|
/flashlight/fl/autograd/backend/cpu/DnnlUtils.cpp
|
ec8e765b6e1e187c715d01625d759b3ba25677d2
|
[
"MIT",
"LicenseRef-scancode-unknown-license-reference"
] |
permissive
|
tlikhomanenko/flashlight
|
f4235e93cd82b586532fc6b97e5e98530efe0bf0
|
7a47aece5d7493dd7b9846f9124424725b06af9d
|
refs/heads/master
| 2022-02-22T20:45:33.197361
| 2022-02-04T18:14:52
| 2022-02-04T18:14:52
| 163,210,433
| 0
| 0
|
MIT
| 2018-12-26T19:18:46
| 2018-12-26T19:18:46
| null |
UTF-8
|
C++
| false
| false
| 4,535
|
cpp
|
DnnlUtils.cpp
|
/*
* Copyright (c) Facebook, Inc. and its affiliates.
*
* This source code is licensed under the MIT-style license found in the
* LICENSE file in the root directory of this source tree.
*/
#include <stdexcept>
#include <utility>
#if FL_BACKEND_OPENCL
#include <dnnl_ocl.hpp>
#endif
#include "flashlight/fl/autograd/backend/cpu/DnnlUtils.h"
#include "flashlight/fl/common/Defines.h"
#include "flashlight/fl/tensor/Compute.h"
#if FL_BACKEND_OPENCL
#include "flashlight/fl/common/OpenClUtils.h"
#endif
namespace fl {
namespace detail {
DnnlStream::DnnlStream(dnnl::engine engine) {
af_init();
#if FL_BACKEND_OPENCL
stream_ = dnnl::ocl_interop::make_stream(engine, fl::ocl::getQueue());
#else
stream_ = dnnl::stream(engine);
#endif
}
dnnl::stream& DnnlStream::getStream() {
return stream_;
}
DnnlStream& DnnlStream::getInstance() {
static DnnlStream instance(DnnlEngine::getInstance().getEngine());
return instance;
}
DnnlEngine::DnnlEngine() {
#if FL_BACKEND_OPENCL
engine_ = dnnl::ocl_interop::make_engine(
fl::ocl::getDeviceId(), fl::ocl::getContext());
#else
engine_ = dnnl::engine(dnnl::engine::kind::cpu, 0);
#endif
}
dnnl::engine& DnnlEngine::getEngine() {
return engine_;
}
DnnlEngine& DnnlEngine::getInstance() {
static DnnlEngine instance;
return instance;
}
dnnl::memory::dims convertAfToDnnlDims(const std::vector<dim_t>& afDims) {
// DNNL uses ints in dims
std::vector<long int> intVec(afDims.begin(), afDims.end());
return dnnl::memory::dims(intVec);
}
dnnl::memory::dims convertAfDim4ToDnnlDims(const af::dim4& afDims) {
std::vector<dim_t> dimVec(afDims.get(), afDims.get() + afDims.ndims());
return convertAfToDnnlDims(dimVec);
}
DnnlMemoryWrapper::DnnlMemoryWrapper(
const af::array& array,
dnnl::memory::dims dims,
dnnl::memory::format_tag format) {
#if FL_BACKEND_OPENCL
fl::ocl::DevicePtrOpenCl _devicePtr(array);
cl_mem* buffer = _devicePtr.getAsClMem();
devicePtr_ = std::move(_devicePtr);
#else
devicePtr_ = fl::DevicePtr(array);
void* buffer = devicePtr_.get();
#endif
descriptor_ =
dnnl::memory::desc({dims}, detail::dnnlMapToType(array.type()), format);
memory_ = dnnl::memory(
descriptor_, detail::DnnlEngine::getInstance().getEngine(), buffer);
}
DnnlMemoryWrapper& DnnlMemoryWrapper::operator=(DnnlMemoryWrapper&& other) {
devicePtr_ = std::move(other.devicePtr_);
memory_ = std::move(other.memory_);
descriptor_ = std::move(other.descriptor_);
return *this;
}
dnnl::memory DnnlMemoryWrapper::getMemory() const {
return memory_;
}
dnnl::memory::desc DnnlMemoryWrapper::getDescriptor() const {
return descriptor_;
}
dnnl::memory dnnlAlignOrdering(
std::vector<dnnl::primitive>& net,
std::vector<std::unordered_map<int, dnnl::memory>>& netArgs,
const dnnl::memory& memory,
const dnnl::memory::desc& desc) {
auto memoryOut = memory;
if (memory.get_desc() != desc) {
// use the ordering requested by the descriptor
memoryOut =
dnnl::memory(desc, detail::DnnlEngine::getInstance().getEngine());
net.push_back(dnnl::reorder(memory, memoryOut));
netArgs.push_back({{DNNL_ARG_FROM, memory}, {DNNL_ARG_TO, memoryOut}});
}
return memoryOut;
}
void executeNetwork(
std::vector<dnnl::primitive>& net,
std::vector<std::unordered_map<int, dnnl::memory>>& netArgs) {
if (net.size() != netArgs.size()) {
throw std::invalid_argument(
"executeNetwork - given different size nets and netArgs");
}
bool cpuBackend = af::getActiveBackend() == AF_BACKEND_CPU;
// If on the CPU backend, there isn't a AF computation stream that facilitates
// enforcing that inputs to computation are ready; we're required to wait
// until all AF operations are done
if (cpuBackend) {
fl::sync();
}
for (size_t i = 0; i < net.size(); ++i) {
net.at(i).execute(DnnlStream::getInstance().getStream(), netArgs.at(i));
}
if (cpuBackend) {
// Block the executing thread until the work is complete
DnnlStream::getInstance().getStream().wait();
}
}
dnnl::algorithm dnnlMapToPoolingMode(const PoolingMode mode) {
switch (mode) {
case PoolingMode::MAX:
return dnnl::algorithm::pooling_max;
case PoolingMode::AVG_INCLUDE_PADDING:
return dnnl::algorithm::pooling_avg_include_padding;
case PoolingMode::AVG_EXCLUDE_PADDING:
return dnnl::algorithm::pooling_avg_exclude_padding;
default:
throw std::invalid_argument("unsupported pooling mode for cuDNN");
}
}
} // namespace detail
} // namespace fl
|
81f47c8fe36b82234fa60270538eae7612670a65
|
199561fca164b986f901a1879417110417b9ba78
|
/HelloMoonWarriors/Classes/GameoverScene.cpp
|
c63cdd1a8ea682213f2b5b5e1690539568a8b40b
|
[] |
no_license
|
antiwise/MoonWarrior-Transplant-
|
e922196760a8b54221e6e9d2db139e4a1b477e4d
|
c1d2e3ce61cbbbad155d3efc5fce61075eda6b38
|
refs/heads/master
| 2020-12-25T09:58:15.194895
| 2013-02-18T12:36:22
| 2013-02-18T12:36:22
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,935
|
cpp
|
GameoverScene.cpp
|
//
// GameoverScene.cpp
// HelloMoonWarriors
//
// Created by Benjamin Tang on 13-2-16.
//
//
#include "GameoverScene.h"
#include "ResourcePath.h"
#include "FlareEffect.h"
#include "GameScene.h"
#include "GameControlMenu.h"
#include "SimpleAudioEngine.h"
using namespace cocos2d;
using namespace CocosDenshion;
CCScene* GameoverLayer::scene()
{
// 'scene' is an autorelease object
CCScene *scene = CCScene::create();
// 'layer' is an autorelease object
GameoverLayer *layer = GameoverLayer::create();
// add layer as a child to scene
scene->addChild(layer);
// return the scene
return scene;
}
bool GameoverLayer::init()
{
if ( !CCLayer::init() )
{
return false;
}
CCSprite *sp = CCSprite::create(s_loading);
sp->setAnchorPoint(ccp(0, 0));
this->addChild(sp, 0, 1);
CCSprite *logo = CCSprite::create(s_gameover);
logo->setAnchorPoint(ccp(0, 0));
logo->setPosition(ccp(0, 300));
this->addChild(logo, 10, 1);
CCSprite *playAgainNormal = CCSprite::create(s_menu, CCRectMake(378, 0, 126, 33));
CCSprite *playAgainSelected = CCSprite::create(s_menu, CCRectMake(378, 33, 126, 33));
CCSprite *playAgainDisabled = CCSprite::create(s_menu, CCRectMake(378, 33*2, 126, 33));
CCSprite *cocos2dhtml5 = CCSprite::create(s_cocos2dhtml5);
cocos2dhtml5->setPosition(ccp(160, 150));
this->addChild(cocos2dhtml5);
CCMenuItemSprite *playAgain = CCMenuItemSprite::create(playAgainNormal, playAgainSelected, playAgainDisabled, this, menu_selector(GameoverLayer::playAgainCallback));
CCMenu *menu = CCMenu::create(playAgain, NULL);
this->addChild(menu, 1, 2);
CCSize size = CCDirector::sharedDirector()->getWinSize();
menu->setPosition(ccp(size.width/2, 220));
finalScoreLabel = new char[40];
sprintf(finalScoreLabel, "Your Score: %d", MW_SCORE);
CCLabelTTF *lbScore = CCLabelTTF::create(this->finalScoreLabel, "Arial Bold", 16);
lbScore->setPosition(ccp(160, 280));
lbScore->setColor(ccc3(250, 179, 0));
this->addChild(lbScore, 10);
CCLabelTTF *b1 = CCLabelTTF::create("Download Cocos2d-html5", "Arial", 14);
CCLabelTTF *b2 = CCLabelTTF::create("Download This Sample", "Arial", 14);
if (MW_SOUND) {
SimpleAudioEngine::sharedEngine()->playBackgroundMusic(s_mainMainMusic);
}
return true;
}
void GameoverLayer::playAgainCallback()
{
flareEffect(this, callfunc_selector(GameoverLayer::onPlayAgain));
}
void GameoverLayer::onPlayAgain()
{
CCScene *scene = CCScene::create();
scene->addChild(GameLayer::create());
scene->addChild(GameControlMenuLayer::create());
CCDirector::sharedDirector()->replaceScene(CCTransitionFade::create(1.2, scene));
}
GameoverLayer::~GameoverLayer()
{
if (finalScoreLabel != NULL) {
delete[] finalScoreLabel;
finalScoreLabel = NULL;
}
}
|
25b18c3e7fedd8123f2875efd8326901bb292b5c
|
9eb6447e31c29697b11910e704883bcdc649314e
|
/bpkg/pkg-test.hxx
|
26c7b18600be67f37685f0dd29e149a9bde6b69e
|
[
"MIT"
] |
permissive
|
build2/bpkg
|
fce1aade1f92e4874d628af14d7cf7ac0aa618ec
|
fbaa48b8ebf22d97bb224444603523ed03b98854
|
refs/heads/master
| 2023-08-19T06:56:36.976920
| 2023-07-31T19:01:32
| 2023-08-04T10:01:50
| 135,181,472
| 21
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 794
|
hxx
|
pkg-test.hxx
|
// file : bpkg/pkg-test.hxx -*- C++ -*-
// license : MIT; see accompanying LICENSE file
#ifndef BPKG_PKG_TEST_HXX
#define BPKG_PKG_TEST_HXX
#include <bpkg/types.hxx>
#include <bpkg/utility.hxx>
#include <bpkg/pkg-command.hxx>
#include <bpkg/pkg-test-options.hxx>
namespace bpkg
{
inline int
pkg_test (const pkg_test_options& o, cli::group_scanner& args)
{
return pkg_command ("test",
o,
"" /* cmd_variant */,
o.recursive (),
o.immediate (),
o.all (),
o.all_pattern (),
o.package_cwd (),
true /* allow_host_type */,
args);
}
}
#endif // BPKG_PKG_TEST_HXX
|
1d837b6f168be3cd47e7c66fc1911114c1ec5745
|
2f752fa913c01a533015c6e52363021f4cb35cc6
|
/shortestPath_oneToMulti.cpp
|
fa9f31e34f8e70324bb50f404e62118f754c3da4
|
[] |
no_license
|
eecheng87/data-structure-implementation
|
a8dc2f0fda8f58ef2d0b36061106d39ce09b3d68
|
7f8481639463effe3d9d84418a23adc55591238d
|
refs/heads/master
| 2020-03-25T01:41:20.386398
| 2020-03-12T04:44:34
| 2020-03-12T04:44:34
| 143,251,219
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,610
|
cpp
|
shortestPath_oneToMulti.cpp
|
//this program is for searching the least path of one SOURCE to each node in the tree
#include<stdio.h>
#include<stdlib.h>
#define INF 10000000
#define TRUE 1
#define FALSE 0
int weight[6][6];//weight between a and b
int d[6];//d[index] means node SOURCE to node index' path
int parent[6];
int visited[6];//if value is zero means unvisited
void init();
void shortpath(int);//parameter is the index of the SOURCE
void printResult();
int main(){
init();
shortpath(0);
printResult();
return 0;
}
void init(){
int i,j;
for(i = 0; i < 6; i++){
visited[i] = FALSE;
parent[i] = -1;
d[i] = -1;
}
for(i = 0; i < 6; i++)
for(j = 0; j < 6; j++)
weight[i][j] = INF;
weight[0][1] = 50;
weight[0][2] = 45;
weight[0][3] = 10;
weight[1][2] = 10;
weight[1][3] = 15;
weight[2][4] = 30;
weight[3][0] = 20;
weight[3][4] = 15;
weight[4][1] = 20;
weight[4][2] = 35;
weight[5][4] = 3;
}
void printResult(){
int i;
for(i = 0; i < 6; i++)
if(d[i]>0)
printf("The shortest distance to node %d is %d\n",i,d[i]);
else
printf("There is no path connect SOURCE to node %d\n",i);
}
void shortpath(int source){
visited[source] = TRUE;
parent[source] = 0;
d[source] = 0;
int a, b, min;
int i, j, k;
for(i = 0; i < 4; i++){
a = b = min = INF;
for(j = 0; j < 6; j++){
if(visited[j]){
for(k = 0; k < 6; k++){
if(!visited[k]){
if(d[j]+weight[j][k]<min){
min = d[j] + weight[j][k];
a = j;
b = k;//memorize two node
}
}
}
}
}
if(a==b==INF)
break;
parent[b] = a;
d[b] = min;
visited[b] = TRUE;
}
}
|
96402048131fa40ac69c8030cd2a1057c40f6227
|
5eda0cf7f98e6ea82a1a15932e0ab924358ceda2
|
/include/isa.h
|
381ae3ceacec9436822dd5b0abfcd709ea353c9a
|
[] |
no_license
|
PedrooHR/RVsim
|
11a4e7be4be5840c3a2c8631c410f5879d74b5cd
|
ce0747b59b1315478bba46605fb12f43ae11eba3
|
refs/heads/main
| 2023-01-20T12:18:48.874894
| 2020-11-25T16:15:35
| 2020-11-25T16:15:35
| 301,811,512
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 771
|
h
|
isa.h
|
#pragma once
#ifndef _RVSIM_ISA_H_
#define _RVSIM_ISA_H_
#include <iostream>
#include <stdint.h>
#include <string>
#include "utils.h"
class instruction_t {
private:
uint32_t inst;
unsigned long int address;
INST_TYPE type;
uint32_t opcode, rd, rs1, rs2, func3, func7, shammt;
int32_t imm;
MNE op;
FU fu;
int cycle;
public:
instruction_t();
instruction_t(uint32_t ins, unsigned long int add);
MNE getOperation();
INST_TYPE getType();
FU getFU();
uint32_t getOPCode();
uint32_t getRd();
uint32_t getRs1();
uint32_t getRs2();
uint32_t getFunc3();
uint32_t getFunc7();
int32_t getImm();
uint8_t getImmSize();
uint32_t getShammt();
uint32_t getInsCycle();
uint32_t getIns();
unsigned long int getInsAddress();
};
#endif
|
0e54a1b7f9073752ba81d18975786b17b4e18710
|
ff3e66484ff5175d73a6501654823850f0de8036
|
/E-Olymp Online Judge/E-Olymp The root of a cubic equation.cpp
|
fb7b10a98cf1e745944a40d3a2a27b0391d1113e
|
[] |
no_license
|
Sabuj-Kumar/Problem_Solve
|
05f83455069f9e0a7f4541bc078b19c19d42eecf
|
b3bbf070ead97debbfebc868c358826e3e503406
|
refs/heads/main
| 2023-08-15T00:29:20.485529
| 2021-09-16T18:08:08
| 2021-09-16T18:08:08
| 407,263,950
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,130
|
cpp
|
E-Olymp The root of a cubic equation.cpp
|
#include<bits/stdc++.h>
#define pi acos(-1)
#define ll long long
#define ull unsigned long long
#define db double
#define ldb long double
#define pii pair< int,int >
#define pll pair< ll,ll >
#define ft first
#define sd second
#define pb push_back
#define pf push_front
#define sc( n ) scanf("%d",&n)
#define sl( n ) scanf("%lld",&n)
#define Case( n ) for(int cs = 1; cs <= n; cs++)
#define lop(i,v,n) for(int i = v; i < n; i++)
#define op ios_base::sync_with_stdio(0);cin.tie(0);cout.tie(0);
#define in freopen("in.txt","r",stdin)
using namespace std;
void file(){
#ifndef ONLINE_JUDGE
in;
#endif // ONLINE_JUDGE
}
db lim = 1e-7;
db a,b,c,d;
db okay(db x ){
return (a * (x * x * x) ) + (b * (x * x)) + (c * x) + d;
}
db Binary_Search(){
db l = -1e19,r = 1e19,mid = 0;
while(r - l > lim){
mid = l + (r - l) / 2.0;
if(okay( mid ) < 0) l = mid;
else r = mid;
}
return r;
}
int main(){
file();
cin >> a >> b >> c >> d;
if(a < 0) a = -a,b = -b,c = -c,d = -d;
cout << setprecision(6) << fixed;
cout << Binary_Search() << endl;
return 0;
}
|
b98327b6bdb7e82651fe9a39147dd7207846a098
|
2fd46f2520d85112184791ddfd8bde2997f60da3
|
/1_MySecond/MySecondStudy/WinSockSvr_0/SampleSvr.cpp
|
aa0c5a7114f53d03ea1178f9cb440c7556bc7c3c
|
[] |
no_license
|
willlead/My3DProject_0
|
ce38e1b601c8891bf70eacb68f725acb64fe71b1
|
cccf2387a03ea3a72f0468a0c9ac310fffea30ac
|
refs/heads/master
| 2021-01-13T08:59:19.119393
| 2016-10-12T11:45:56
| 2016-10-12T11:45:56
| 69,151,260
| 0
| 0
| null | null | null | null |
UHC
|
C++
| false
| false
| 1,713
|
cpp
|
SampleSvr.cpp
|
#define _WINSOCK_DEPRECATED_NO_WARNINGS
#include <WinSock2.h>
//#include <Windows.h> 반드시 윈속 아래에 윈도우헤더 파일
#include <stdio.h>
#pragma comment (lib,"ws2_32.lib")
// 소켓 프로그래밍
void main()
{
//윈속 초기화
WSADATA wsa;
if (WSAStartup(MAKEWORD(2, 2), &wsa) != 0) { return; }
SOCKET sock;
// 주소체계, 소켓 타입, 프로토콜 지정
sock = socket(AF_INET, SOCK_STREAM, 0);
//sock = socket(AF_INET, SOCK_DGRAM, 0);
SOCKADDR_IN sa;
sa.sin_family = AF_INET;
// h to n s, n to h l, ...
sa.sin_port = htons(10000);
sa.sin_addr.s_addr = htonl(INADDR_ANY);// inet_addr("127.0.0.1");
//int iRet = connect(sock, (SOCKADDR*)&sa, sizeof(sa));
int iRet = bind(sock, (SOCKADDR*)&sa, sizeof(sa));
if (iRet == SOCKET_ERROR)
{
return;
}
// 동시에 접속하는 유저의 개수
iRet = listen(sock, SOMAXCONN);
SOCKADDR_IN clientAddr;
SOCKET client;
while (1)
{
int addlength = sizeof(clientAddr);
//accept는 접속되어야만 반환한다.
//블록형 함수 : 무슨일이 일어나기전에 반환하지 않는다.
client = accept(sock, (SOCKADDR*)&clientAddr, &addlength);
printf("Client Connect! ip = %s, port = %d\n",
inet_ntoa(clientAddr.sin_addr),
ntohs(clientAddr.sin_port));
}
char szBuffer[MAX_PATH] = { 0, };
while (1)
{
ZeroMemory(szBuffer, sizeof(char*)*MAX_PATH);
//recv 는 데이터를 보내줘야만 반환한다.
//블록형 함수 : 무슨일이 일어나기전에 반환하지 않는다.
int iRecvByte = recv(client, szBuffer, sizeof(char)*MAX_PATH, 0);
if (iRecvByte == SOCKET_ERROR)
{
break;
}
printf("Message = %s", szBuffer);
}
// 윈속 해제
WSACleanup();
}
|
f7afc4550d494c1a736373dff2d975a5a0658c02
|
b8e8023310c5952520835b63d7ec3925c25fea04
|
/Point.h
|
68356348969743ed432dc34786cfa1afb175b68d
|
[] |
no_license
|
mrotaru/rolls_royce
|
f7dbfb74fc90b4ac2168ee4470ad87f40b936a5d
|
e5c04e3bb4db27e7caeb6927646112d56b06b32b
|
refs/heads/master
| 2016-09-06T12:48:26.353641
| 2011-08-08T10:29:52
| 2011-08-08T10:29:52
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,699
|
h
|
Point.h
|
#ifndef POINT_H
#define POINT_H
#include <string>
#include <GL/glu.h>
namespace xmx {
class Point
{
public:
GLfloat x,y,z;
// constructors / destructors
Point(): x( 0.0f ), y( 0.0f ), z( 0.0f ) {}
Point( GLfloat _x, GLfloat _y, GLfloat _z ): x(_x), y(_y), z(_z) {}
Point( GLfloat _x, GLfloat _y ): x(_x), y(_y), z( 0 ) {}
// operators
friend const Point operator+( const Point& lhs, const Point& rhs );
friend const Point operator-( const Point& lhs, const Point& rhs );
friend const Point operator*( const Point& lhs, const Point& rhs );
friend const Point operator/( const Point& lhs, const Point& rhs );
friend const Point operator+( const Point& lhs, const GLfloat& rhs );
friend const Point operator-( const Point& lhs, const GLfloat& rhs );
friend const Point operator*( const Point& lhs, const GLfloat& rhs );
friend const Point operator/( const Point& lhs, const GLfloat& rhs );
friend const Point operator+( const GLfloat& lhs, const Point& rhs );
friend const Point operator-( const GLfloat& lhs, const Point& rhs );
friend const Point operator*( const GLfloat& lhs, const Point& rhs );
friend const Point operator/( const GLfloat& lhs, const Point& rhs );
friend const bool operator==( const Point& lhs, const Point& rhs );
// methods
void print();
void print( std::string );
void rotate( const GLfloat& theta );
void rotate( const GLfloat& theta, const Point& P );
void rotate( const GLfloat& theta, const GLfloat& x_coord, const GLfloat& y_coord );
};
Point psqrt( const Point& );
void nice_cout( std::string, GLfloat );
} // namespace xmx
#endif /* POINT_H */
|
df9d67936dc9c6915bec0963e13890665774e068
|
c09a78a4fc5e7c82291538f3437d50591903f45f
|
/src/relay/transforms/compiler_function_utils.h
|
9d1dcd9f21a221038740b125899f35a2b7b497f1
|
[
"Apache-2.0",
"BSD-3-Clause",
"Zlib",
"MIT",
"LicenseRef-scancode-unknown-license-reference",
"Unlicense",
"BSD-2-Clause"
] |
permissive
|
UofT-EcoSystem/tvm
|
1dcdffb9069a003376bc54ad82640616956a80b6
|
6d6e0705873b0b64576127fd6038720ef6c9c338
|
refs/heads/main
| 2022-08-31T11:00:02.757303
| 2022-06-25T12:03:47
| 2022-06-25T12:03:47
| 393,457,696
| 0
| 1
|
Apache-2.0
| 2021-08-06T17:51:12
| 2021-08-06T17:51:11
| null |
UTF-8
|
C++
| false
| false
| 5,717
|
h
|
compiler_function_utils.h
|
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you may not use this file except in compliance
* with the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing,
* software distributed under the License is distributed on an
* "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
* KIND, either express or implied. See the License for the
* specific language governing permissions and limitations
* under the License.
*/
/*!
* \file src/relay/transforms/compiler_function_utils.h
* \brief Helper passes for working with functions with the "Compiler" attribute.
*
* Those wishing to use the "RelayToTIR" custom pass machinery to do IRModule-at-a-time external
* codegen may find the following two helper passes useful:
*
* - \p OutlineCompilerFunctionsWithExistingGlobalSymbols will lift inline functions with a
* matching "Compiler" attribute to be global functions, using the "global_symbol" attribute
* already assigned. Can be used before custom lowering.
*
* Note that ideally "Compiler" attributed functions would be made global functions as early as
* possible and would stay that way. However, the GraphExecutorCodegen and AOTExecutorCodegen
* assume the entire model can be represented by a single 'main' function, and the Inline pass
* is run to respect that assumption. So this pass is mostly just to undo that Pass after modules
* have passed through the 'codegen' keyhole.
*
* See also OutlineCompilerFunctionsMutator in src/relay/backend/contrib/ethosu/codegen.cc.
*
* - (\p OutlineCompilerFunctions is a more general version of the above which can use a custom
* cache to both allocate "global_symbol" names and ensure two strucurally equal functions are
* assigned the same name, and thus lowered only once. This is used by Collage when preparing
* the optimally partitioned IRModule).
*
* - \p MarkCompilerFunctionsAsExtern will replace global functions with a matching "Compiler"
* attribute with the same function with just an "Extern" attribute, signalling the function
* has been dealt with. However calls to such functions will be left unchanged. Can be used
* after lowering to cleanup the IRModule.
*/
#ifndef TVM_RELAY_TRANSFORMS_COMPILER_FUNCTION_UTILS_H_
#define TVM_RELAY_TRANSFORMS_COMPILER_FUNCTION_UTILS_H_
#include <memory>
#include <string>
#include <unordered_map>
#include "tvm/ir/transform.h"
#include "tvm/relay/function.h"
namespace tvm {
namespace relay {
namespace transforms {
/*!
* \brief Abstract class representing a cache of unique global vars keyed by functions. This can
* be used to ensure structurally equal functions are assigned the same global var object, and
* thus lowered at most once.
*/
class GlobalSymbolCache {
public:
virtual ~GlobalSymbolCache();
virtual GlobalVar GetGlobalSymbol(const Function& function) = 0;
};
/*!
* \brief A \p GlobalSymbolCache that requires every "Compiler" attributed function to already
* have a "global_symbol" attribute.
*/
class ExistingGlobalSymbolCache : public GlobalSymbolCache {
public:
ExistingGlobalSymbolCache() = default;
GlobalVar GetGlobalSymbol(const Function& function) final;
private:
/*! \brief Maps already seen global symbol names to their corresponding GlobalVar objects. */
std::unordered_map<std::string, GlobalVar> global_vars_;
};
/*!
* \brief A pass to outline all literal functions in direct call positions which have a "Compiler"
* attribute. The given \p GlobalSymbolCache is used to determine a unique global symbol for each
* function, which is also assigned to the "global_symbol" attribute of the new global function.
*
* At most one function with the same global symbol is outlined.
*
* If \p compiler_filter is non-empty only functions with that as their attribute value are
* outlined.
*/
transform::Pass OutlineCompilerFunctions(std::shared_ptr<GlobalSymbolCache> cache,
std::string compiler_filter = "");
/*!
* \brief A pass to outline all literal functions in direct call positions which have a "Compiler"
* attribute. The functions are bound to unique global vars according to their existing
* "global_symbol" attribute. At most one function with the same global symbol is outlined.
*
* If \p compiler_filter is non-empty only functions with that as their attribute value are
* outlined.
*
* This pass may be useful for external codegen using the "RelayToTIR" custom pass mechanism
* to prepare the IRModule before custom lowering.
*/
transform::Pass OutlineCompilerFunctionsWithExistingGlobalSymbols(std::string compiler_filter = "");
/*!
* \brief A pass to mark all global functions which have a "Compiler" attribute matching
* compiler_filter as 'extern' by replacing all attributes with a single "Extern" attribute.
* Calls to such functions are not changed.
*
* If \p compiler_filter is non-empty only functions with that as their attribute value are
* outlined.
*
* This pass may be useful for external codegen using the "RelayToTIR" custom pass mechanism to
* cleanup the IRModule after custom lowering.
*/
transform::Pass MarkCompilerFunctionsAsExtern(std::string compiler_filter = "");
} // namespace transforms
} // namespace relay
} // namespace tvm
#endif // TVM_RELAY_TRANSFORMS_COMPILER_FUNCTION_UTILS_H_
|
80bfde2a2e9428efc6aaf64b4d412aaa4303c51c
|
5d83739af703fb400857cecc69aadaf02e07f8d1
|
/Archive2/2d/47e942689c90e9/main.cpp
|
1db3504fbd386bcd04ce47b22e74ca57ba0e3edf
|
[] |
no_license
|
WhiZTiM/coliru
|
3a6c4c0bdac566d1aa1c21818118ba70479b0f40
|
2c72c048846c082f943e6c7f9fa8d94aee76979f
|
refs/heads/master
| 2021-01-01T05:10:33.812560
| 2015-08-24T19:09:22
| 2015-08-24T19:09:22
| 56,789,706
| 3
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,092
|
cpp
|
main.cpp
|
#include <vector>
#include <complex>
using namespace std;
template <class T, class U, class V>
class PP_FIR
{
public:
PP_FIR() {};
PP_FIR(const std::vector< std::vector<T> > & coef, const size_t n_phase, const U state = 0, const U sum = 0) {}
void Update(const U & , const std::vector<size_t> &, std::vector<V> &) {}
private:
};
int main()
{
vector< PP_FIR< double,complex<double>,complex<double> > > myFIR;
vector< vector<double> > myCoef;
vector< size_t > myPhase;
complex<double> state = complex<double>(0.0,0.0);
complex<double> sum = complex<double>(0.0,0.0);
complex<double> sample_in = complex<double>(5.0,0.0);
vector< complex<double> > sample_out(2, complex<double>(0.0,0.0));
size_t phase = 4;
myCoef.resize(4, vector<double>(20,1.0));
myPhase.push_back(1);
myPhase.push_back(2);
myFIR.resize(4,PP_FIR< double,complex<double>,complex<double> >(myCoef, phase, state, sum));
for ( int k=0; k<4; ++k ) {
myFIR[k].Update(sample_in, myPhase, sample_out);
}
}
|
0037d77fc88862be2aed2d6734df6a974c343531
|
cfb97e2630d4d4b8ae83907365b9eecf19b114eb
|
/Projects/Invaders/VirtualGameConsoleEmpty/Enemy.cpp
|
079ca126808174ca1a742f05c02cbf278aeac9de
|
[] |
no_license
|
Arqu3/C_Assignments
|
bf0c5ecf2f86ae9ae6b98070437a1725afccc989
|
f0d3dc2fa96dc363848512b87da67a2323fb8988
|
refs/heads/master
| 2021-05-02T11:06:28.557168
| 2016-10-06T12:59:43
| 2016-10-06T12:59:43
| 44,099,705
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,424
|
cpp
|
Enemy.cpp
|
#include "Enemy.h"
using namespace std;
static const int speed = 2;
static string fileName = "Invader.png";
static VGCImage image;
static int width;
static int height;
Enemy::Enemy(VGCVector &Position, int &WDirection, float BulletCD) :
Entity(),
mPosition(Position),
mDirection(WDirection),
mBulletCD(BulletCD),
mDamage(10),
mRadius(16),
mType(ENEMY)
{
mIsBullet = false;
}
Enemy::~Enemy()
{
}
void Enemy::update(EntityVector &entities)
{
if (!isAlive())
{
//Check at beginning of each frame if about to die, if true add explosion
addExplosion(entities);
}
move();
cdTick();
addBullet(entities);
visibilityCheck();
}
void Enemy::render()
{
VGCVector index(0, 0);
VGCAdjustment adjustment(0.5, 0.5);
VGCDisplay::renderImage(image, index, mPosition, adjustment);
}
void Enemy::initialize()
{
image = VGCDisplay::openImage(fileName, 1, 1);
}
void Enemy::finalize()
{
VGCDisplay::closeImage(image);
}
bool Enemy::visibilityCheck()
{
//If outside lower screen boundary, set to not alive
if (mPosition.getY() > VGCDisplay::getHeight() + height)
{
mIsAlive = false;
}
return mIsAlive;
}
void Enemy::setDead()
{
mIsAlive = false;
}
bool Enemy::isAlive()
{
return mIsAlive;
}
bool Enemy::canAddBullet()
{
if (mBulletCD == 0.0f)
{
return true;
}
else
{
return false;
}
}
void Enemy::addBullet(EntityVector &entites)
{
VGCVector direction(0, 1);
if (canAddBullet())
{
//Add bullet when possible
entites.push_back(new Bullet(mType, mPosition, direction));
}
}
VGCVector Enemy::getPosition()
{
return mPosition;
}
int Enemy::getDamage()
{
return mDamage;
}
int Enemy::getRadius()
{
return mRadius;
}
Enemy::Type Enemy::getType()
{
return mType;
}
int Enemy::getScore()
{
return 10;
}
void Enemy::takeDMG()
{
mIsAlive = false;
}
void Enemy::cdTick()
{
//Bullet CD
mBulletCD++;
if (mBulletCD >= 15.0f)
{
mBulletCD = 0.0f;
}
}
void Enemy::move()
{
width = VGCDisplay::getWidth(image);
int x = mPosition.getX();
int y = mPosition.getY();
//Change X-direction if at the edge of screen
if (x > VGCDisplay::getWidth() - width / 2)
{
mDirection = 0;
}
if (x < 0 + width / 2)
{
mDirection = 1;
}
if (mDirection == 0)
{
x -= speed;
}
else
{
x += speed;
}
y += speed;
//Set position
mPosition.setX(x);
mPosition.setY(y);
}
void Enemy::addExplosion(EntityVector &entities)
{
entities.push_back(new Explosion(mPosition));
}
|
e9a94fafe3022829a21bc247e2a1e371874f675a
|
0f3d09d64c618ac7750525b3845e8cf46574e778
|
/SRC/Client/InstanceBase.cpp
|
6e2a4f991b55a9e3f4e03532be894c19f346a679
|
[] |
no_license
|
deyu3110/System-Conqueror-Of-Yohara
|
0551f1b83b343c5565dbe6c39a80d4d670be09a5
|
ac07b2d2b254fa570dc94b889da447a66dacdb17
|
refs/heads/main
| 2023-02-13T12:28:32.414798
| 2021-01-14T00:46:56
| 2021-01-14T00:46:56
| 405,505,092
| 1
| 0
| null | 2021-09-11T23:41:11
| 2021-09-11T23:41:11
| null |
UTF-8
|
C++
| false
| false
| 587
|
cpp
|
InstanceBase.cpp
|
//In the function
bool CInstanceBase::Create(const SCreateData& c_rkCreateData)
//Search
__Create_SetName(c_rkCreateData);
//add after
#ifdef ENABLE_CONQUEROR_LEVEL
if(IsPC())
m_dwConquerorLevel = c_rkCreateData.m_dwConquerorLevel;
#endif
//Search
void CInstanceBase::SetPKMode(BYTE byPKMode)
{
//add before
#ifdef ENABLE_CONQUEROR_LEVEL
void CInstanceBase::SetConquerorLevelText(int sLevel)
{
m_dwConquerorLevel = sLevel;
UpdateTextTailConquerorLevel(sLevel);
}
#endif
//Search
m_dwLevel = 0;
//add after
#ifdef ENABLE_CONQUEROR_LEVEL
m_dwConquerorLevel = 0;
#endif
|
fa838d513fda9a9997ee25ba173880095d8a8bae
|
f8ba580eed15f13430296329ffe6855e9536351c
|
/src/heighlevelplanner/SearchedPlan/SearchedPlan.h
|
15a419b89e5aa94ad81dcd95b909313971de452e
|
[] |
no_license
|
poposhca/AutoNOMOS-Playground
|
e587b03909fac1aaf3c3d7f5da5a1a50d035e77f
|
6b0ba0350ca74bb6c0213fc4bf1128be69431f21
|
refs/heads/master
| 2021-05-26T05:37:44.271624
| 2019-07-16T02:57:57
| 2019-07-16T02:57:57
| 127,669,834
| 0
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 927
|
h
|
SearchedPlan.h
|
#ifndef __SEARCH_PLAN_H__
#define __SEARCH_PLAN_H__
#include <tuple>
#include <vector>
#include <algorithm>
class SearchedPlan
{
private:
int world_width;
public:
std::vector<int> *path;
std::vector<int> *nextInvalidCells;
std::vector<std::tuple<std::string, int>> *plann;
bool isPlanSet;
int startSearchCell ;
int goalSearchCell;
SearchedPlan();
void setWorldWitdh(int witdh);
void setPlan(std::vector<int> *path, std::vector<std::tuple<std::string, int>> *plann);
void pushPlan(std::vector<int> *path, std::vector<std::tuple<std::string, int>> *plann);
void invalidPLanFromCell(std::string startCell, std::vector<int> *path, std::vector<std::tuple<std::string, int>> *plann);
void invalidPLanFromCell(int cellIndex, std::vector<int> *path, std::vector<std::tuple<std::string, int>> *plann);
void moveForward();
int getNextStep();
void clearPlan();
};
#endif
|
cab3ada2e66cc4c3f5eeebe013d40c2cc785dae6
|
22f3203a1ad54fd07c7482aef24919a29884b30c
|
/src/mae/ff/inplanewags.cxx
|
a1c86cb1953c0442cdce46cb034123ed8f2167d5
|
[
"LicenseRef-scancode-unicode",
"BSD-3-Clause",
"BSL-1.0"
] |
permissive
|
DEShawResearch/msys
|
aa2b986f11fbf399efb47e5a369f893db71cdc58
|
93edd955dc550b4267b3601283d7f2619be2d548
|
refs/heads/master
| 2022-09-10T12:39:56.888435
| 2022-08-30T14:16:50
| 2022-08-30T14:16:50
| 158,595,198
| 22
| 5
|
NOASSERTION
| 2020-08-03T14:52:43
| 2018-11-21T19:13:25
|
C++
|
UTF-8
|
C++
| false
| false
| 1,267
|
cxx
|
inplanewags.cxx
|
#include "../ff.hxx"
namespace {
struct InPlaneWag : public Ffio {
void apply( SystemPtr h,
const Json& blk,
const SiteMap& sitemap,
const VdwMap& ) const {
TermTablePtr table = AddTable(h, "inplanewag_harm");
ParamMap map(table->params(), blk);
const Json& ai = blk.get("ffio_ai");
const Json& aj = blk.get("ffio_aj");
const Json& ak = blk.get("ffio_ak");
const Json& al = blk.get("ffio_al");
const Json& fn = blk.get("ffio_funct");
IdList ids(4);
int i,n = blk.get("__size__").as_int();
for (i=0; i<n; i++) {
std::string f = fn.elem(i).as_string();
to_lower(f);
if (f!="harm") {
FFIO_ERROR("Expected ffio_funct='harm' in ffio_inplanewags; got " << f);
}
ids[0]=ai.elem(i).as_int();
ids[1]=aj.elem(i).as_int();
ids[2]=ak.elem(i).as_int();
ids[3]=al.elem(i).as_int();
sitemap.addUnrolledTerms( table, map.add(i), ids );
}
}
};
RegisterFfio<InPlaneWag> _("ffio_inplanewags");
}
|
ff280143fce5fc45c9e922b1d653d31dfa6f6f33
|
ebd582b7fb493ccc2af59a5c0b5f0e98b2b5e8c3
|
/Chapter06/c06e51.cpp
|
171e7f79473b2e80f431cce1bf0f9f857ce64431
|
[] |
no_license
|
rarog2018/C-Primer_Lippman
|
97957e5c7f2d969f1534dd0992dd4c0e9d072700
|
3c3f5084aa744ef971e3bfa4fdfc639c5eea34d5
|
refs/heads/master
| 2021-06-28T17:45:34.549300
| 2021-01-05T08:15:27
| 2021-01-05T08:15:27
| 206,675,493
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,879
|
cpp
|
c06e51.cpp
|
#include <iostream>
using namespace std;
void f();
void f(int);
void f(int, int);
void f(double, double = 3.14);
int main(void)
{
/////////////////////// a ///////////////////////
// The call is ambigous => f(double, double = 3.14) is exact match for first
// argument and second argument can be converted to doulbe, but f(int, int)
// is exact match for second argument and first argument can be converted
// to int
// error: call of overloaded 'f(double, int)' is ambiguous
// f(2.56, 42);
/////////////////////// b ///////////////////////
// There are two viable functions: f(int) which is an exact match, and
// f(double, double = 3.14) in which second argument is a default argument
// so it does not ned to appear in the call and first argument can be
// converted to double
// The best match is f(int)
f(42); // the message is indeed "f(int)"
/////////////////////// c ///////////////////////
// There are two viable functions: f(int, int) which is an exact match,
// and f(double, double = 3.14) in which both arguments can be converted
// from int to double
// The best match is f(int, int)
f(42, 0); // the message is indeed "f(int, int)"
/////////////////////// d ///////////////////////
// There are two viable functions: f(double, doybke) which is an exact match,
// and f(int, int) in which both arguments can be converted from double to int
// The best match is f(double, double = 3.14)
f(2.56, 3.14); // the message is indeed "f(double, double = 3.14)""
return 0;
}
void f()
{
cout << "f()" << endl;
}
void f(int)
{
cout << "f(int)" << endl;
}
void f(int, int)
{
cout << "f(int, int)" << endl;
}
void f(double, double)
{
cout << "f(double, double = 3.14)" << endl;
}
|
cc458cb37c471938d080a902e7375b6465198d1c
|
b603a14c383ad30eab1d6db79db7f333b3b9d839
|
/src/Nikolaev/Task4/MainWindow.cpp
|
4e0b86b8e0e4586d08db989add3e1b05f8c9c6a9
|
[
"MIT"
] |
permissive
|
sadads1337/fit-gl
|
37d66fff2c44664e67b8b43061f48dc18deace2e
|
88d9ae1f1935301d71ae6e090aff24e6829a7580
|
refs/heads/master
| 2023-05-03T17:23:25.170430
| 2021-05-23T18:26:56
| 2021-05-24T04:59:44
| 334,793,424
| 2
| 9
|
MIT
| 2021-05-24T06:55:24
| 2021-02-01T01:03:08
|
C++
|
UTF-8
|
C++
| false
| false
| 5,206
|
cpp
|
MainWindow.cpp
|
#include "MainWindow.h"
#include <QScreen>
#include <string>
void MainWindow::mousePressEvent(QMouseEvent *e) {
// Save mouse press position
mousePressPosition = QVector2D(e->localPos());
}
void MainWindow::mouseReleaseEvent(QMouseEvent *e) {
// Mouse release position - mouse press position
QVector2D diff = QVector2D(e->localPos()) - mousePressPosition;
// Rotation axis is perpendicular to the mouse position difference
// vector
QVector3D n = QVector3D(diff.y(), diff.x(), 0.0).normalized();
// Accelerate angular speed relative to the length of the mouse sweep
qreal acc = diff.length() / 100.0;
// Calculate new rotation axis as weighted sum
rotationAxis = (rotationAxis * angularSpeed + n * acc).normalized();
// Increase angular speed
angularSpeed += acc;
}
void MainWindow::keyPressEvent(QKeyEvent *event) {
inputCtrl->keyPressEvent(event);
}
void MainWindow::wheelEvent(QWheelEvent *event) {
if (event->angleDelta().y() > 0) {
m_z += 0.25;
} else if (event->angleDelta().y() < 0) {
m_z -= 0.25;
}
update();
}
void MainWindow::timerEvent(QTimerEvent *) {
// Decrease angular speed (friction)
angularSpeed *= 0.99;
// Stop rotation when speed goes below threshold
if (angularSpeed < 0.01) {
angularSpeed = 0.0;
} else {
// Update rotation
rotation =
QQuaternion::fromAxisAndAngle(rotationAxis, angularSpeed) * rotation;
}
update();
}
void MainWindow::initializeGL() {
initializeOpenGLFunctions();
glClearColor(0.1f, 0.1f, 0.1f, 1);
glEnable(GL_DEPTH_TEST);
glEnable(GL_CULL_FACE);
glEnable(GL_MULTISAMPLE);
initCubeTextures(0);
initShaders(InputController::Phong);
m_z = -3.0f;
inputCtrl = std::make_unique<InputController>();
m_objects.append(std::make_shared<GeometryEngine>());
m_objects[m_objects.size() - 1]->translate(QVector3D(0, 0, 0));
// Use QBasicTimer because its faster than QTimer
timer.start(12, this);
}
void MainWindow::initCubeTextures(unsigned int currentTexture) {
auto textureFileName =
(":/Textures/texture" + std::to_string(currentTexture) + ".png");
auto ctextureFileName = textureFileName.c_str();
m_texture =
std::make_unique<QOpenGLTexture>((QImage(ctextureFileName).mirrored()));
m_texture->setMinificationFilter(QOpenGLTexture::Nearest);
m_texture->setMagnificationFilter(QOpenGLTexture::Linear);
m_texture->setWrapMode(QOpenGLTexture::Repeat);
m_normMap =
std::make_unique<QOpenGLTexture>((QImage(ctextureFileName).mirrored()));
m_normMap->setMinificationFilter(QOpenGLTexture::Nearest);
m_normMap->setMagnificationFilter(QOpenGLTexture::Linear);
m_normMap->setWrapMode(QOpenGLTexture::Repeat);
}
void MainWindow::initShaders(unsigned int currentShader) {
program.removeAllShaders();
/* Init Phong shader */
if (currentShader == InputController::Phong) {
if (!program.addShaderFromSourceFile(QOpenGLShader::Vertex,
":/Shaders/phong_vshader.glsl"))
close();
if (!program.addShaderFromSourceFile(QOpenGLShader::Fragment,
":/Shaders/phong_fshader.glsl"))
close();
}
/* Init Gouraud shader */
else if (currentShader == InputController::Gouraud) {
if (!program.addShaderFromSourceFile(QOpenGLShader::Vertex,
":/Shaders/gouraud_vshader.glsl"))
close();
if (!program.addShaderFromSourceFile(QOpenGLShader::Fragment,
":/Shaders/gouraud_fshader.glsl"))
close();
}
// Link shader pipeline
if (!program.link())
close();
// Bind shader pipeline for use
if (!program.bind())
close();
}
void MainWindow::resizeGL(int w, int h) {
// Calculate aspect ratio
qreal aspect = qreal(w) / qreal(h ? h : 1);
// Set near plane to 3.0, far plane to 7.0, field of view 45 degrees
const qreal zNear = 2.0, zFar = 15.0, fov = 60.0;
// Reset projection
projection.setToIdentity();
// Set perspective projection
projection.perspective(fov, aspect, zNear, zFar);
}
void MainWindow::paintGL() {
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
if (inputCtrl->swapKeyFlag) {
initCubeTextures(inputCtrl->currentTexture);
for (auto &m_object : m_objects) {
m_object->initCubeGeometry(1.0f, inputCtrl->vertexFactor);
}
initShaders(inputCtrl->currentShader);
inputCtrl->swapKeyFlag = false;
}
program.bind();
// Calculate model view transformation
QMatrix4x4 matrixView;
matrixView.translate(0.0f, 0.0f, m_z);
matrixView.rotate(rotation);
program.setUniformValue("projection_matrix", projection);
program.setUniformValue("view_matrix", matrixView);
program.setUniformValue("t", static_cast<GLfloat>(frame_));
program.setUniformValue("u_lightPosition", QVector4D(0.0, 0.0, 0.0, 1.0));
program.setUniformValue("u_lightPower", 1.0f);
m_texture->bind(0);
program.setUniformValue("u_texture", 0);
m_normMap->bind(0);
program.setUniformValue("u_normMap", 0);
// Draw cubes
for (auto &m_object : m_objects) {
m_object->drawCubeGeometry(&program, context()->functions());
}
program.release();
++frame_;
}
|
328251fa1e9330a26fbdc9c05215d5d77d547986
|
afb516d587216ccc963f726c00d2e61bd454625e
|
/Arduino/dummy_serial_ouput/dummy_serial_ouput.ino
|
3caf3399b2366c8b44712eec60f46cf50ad6e50f
|
[
"MIT"
] |
permissive
|
Combinacijus/Samana-Autonomous-Robot
|
b9dab3c8c0915362cfa4060982eb69f79b51464d
|
092288df7d7733d8014b98169dd79858d48f5c7f
|
refs/heads/master
| 2023-02-28T02:03:12.543508
| 2021-02-07T16:56:19
| 2021-02-07T16:56:19
| 201,235,841
| 5
| 1
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 507
|
ino
|
dummy_serial_ouput.ino
|
/*
Emulates serial debug data for development
*/
char uart_buf[100];
int mult = 1;
void setup()
{
Serial.begin(9600);
while (!Serial)
;
}
void loop()
{
int ch_buf[10];
for (int i = 0; i < 10; ++i)
{
ch_buf[i] = (i+2) * mult;
}
mult += 50;
mult = (mult % 5000) + 1;
sprintf(uart_buf, "<1:%i><2:%i><3:%i><4:%i><5:%i><6:%i><7:%i><8:%i>\r\n", ch_buf[0], ch_buf[1], ch_buf[2], ch_buf[3], ch_buf[4], ch_buf[5], ch_buf[6], ch_buf[7]);
Serial.print(uart_buf);
delay(100);
}
|
2098f5225fd8e552ee720faad398839a771338aa
|
7e4c75322a229470bc0309d9c0dc75050978ef59
|
/w2/w2p1.cpp
|
d35776d5b0a9b6528d80a8b176173dcd7f3f2712
|
[] |
no_license
|
lcwd1119/data_structure_practice
|
438367ef84d897472b19eea0326772432268bc98
|
ca3e37e468080312a6a62e84530d417c69683003
|
refs/heads/master
| 2023-02-20T19:48:27.508169
| 2021-01-14T21:53:20
| 2021-01-14T21:53:20
| 302,567,400
| 1
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 733
|
cpp
|
w2p1.cpp
|
#include <iostream>
using namespace std;
int main()
{
int total;
cin >> total;
int *num = new int[total];
for(int i = 0;i < total;i++)
{
cin >> num[i];
}
int min,temp;
for(int i =0;i < total;i++)
{
min = i;
for(int j = i+1; j < total;j++)
{
if(num[j] < num[min])
{
min = j;
}
}
if(min != i)
{
temp = num[min];
num[min] = num[i];
num[i] = temp;
}
}
for(int i = 0;i < total;i++)
{
cout << num[i];
if(i != total-1)
{
cout << " ";
}
}
cout << endl;
delete [] num;
return 0;
}
|
43e09d9d2fbf74eb8ee9ece4237e824698610da4
|
02f11d90691769f152a87da89ce932e64b37a77b
|
/FlappyEngine/Engine/ResourceManager/ResourceManager.cpp
|
87f5d583e936cd9576b58002c33f9ef266384e06
|
[] |
no_license
|
Microhive/FlappyEngine
|
cfe5708b774cb3d7053fd64f6dd1703563110e6d
|
896a42188bf0e111b908102889d40ef76e1d4028
|
refs/heads/master
| 2021-05-04T10:20:10.880831
| 2017-10-04T10:15:09
| 2017-10-04T10:15:09
| 55,368,198
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,865
|
cpp
|
ResourceManager.cpp
|
#include "ResourceManager.h"
#include "BaseResource.h"
#include "SoundResource.h"
#include "MusicResource.h"
#include "TextureResource.h"
#include "RenderResource.h"
#include "SDL_image.h"
ResourceManager* ResourceManager::pResourceManager = nullptr;
ResourceManager::ResourceManager()
{
}
ResourceManager::~ResourceManager()
{
UnloadAll();
}
BaseResource* ResourceManager::GetResource(const char* path)
{
ResourceList::iterator itr;
// If the resource is loaded
if ((itr = Resources.find(path)) != Resources.end())
// ... return a pointer to the corresponding resource
return itr->second;
// ... else return nullptr
return nullptr;
}
void ResourceManager::LoadSound(const char* path)
{
// Only load the sound if it is not already loaded
if (Resources.find(path) == Resources.end())
{
// Allocate the resource
SoundResource* sound = new SoundResource(path);
// Add the resource and it's path to the manager's list
Resources.insert(ResourcePair(path, sound));
}
}
void ResourceManager::LoadMusic(const char* path)
{
// Only load music if it is not already loaded
if (Resources.find(path) == Resources.end())
{
// Allocate the resource
MusicResource* music = new MusicResource(path);
// Add the resource and it's path to the manager's list
Resources.insert(ResourcePair(path, music));
}
}
void ResourceManager::LoadTexture(const char* path/*, SDL_Renderer* renderer*/)
{
// Only load texture if it is not already loaded
if (Resources.find(path) == Resources.end())
{
// Allocate the resource
TextureResource* texture = new TextureResource(path/*, renderer*/);
// Add the resource and it's path to the manager's list
Resources.insert(ResourcePair(path, texture));
}
}
void ResourceManager::LoadRender(const char* path, int x, int y, int w, int h)
{
// Only load renderer if it is not already loaded
if (Resources.find(path) == Resources.end())
{
// Allocate the resource
RenderResource* render = new RenderResource(path, x, y, w, h);
// Add the resource and it's path to the manager's list
Resources.insert(ResourcePair(path, render));
}
}
void ResourceManager::Unload(const char* path)
{
// Try to find the specified path in the list
ResourceList::iterator itr = Resources.find(path);
// If it is found...
if (itr != Resources.end())
{
// ... deallocate it
delete itr->second;
// then remove it from the list
Resources.erase(path);
}
}
void ResourceManager::UnloadAll()
{
// Iterate through every element of the resource list
ResourceList::iterator itr;
for (itr = Resources.begin(); itr != Resources.end(); itr++)
{
// Delete each resource
delete itr->second;
}
// Finally, clear the list
Resources.clear();
}
ResourceManager* ResourceManager::GetInstance()
{
if (pResourceManager == nullptr) {
pResourceManager = new ResourceManager();
};
return pResourceManager;
}
|
5e7f1f7d7d92049f4c8b8c7af97a965ad34ec10d
|
18570a161984ca7e1e2100664f76555edd446637
|
/G2D_DEBUG/CSpriteSceneNode.h
|
0501c8bc272980aa5cff3d67a81033be131503a8
|
[] |
no_license
|
ChanhyeokKim/GravitationalOrbits
|
2d4e02296a0e5841ed7bc975c69a6cc8de154dfa
|
14ce963e8934787542c47ba74f76f31826a2c333
|
refs/heads/master
| 2021-01-10T18:16:11.299065
| 2016-01-16T10:35:49
| 2016-01-16T10:35:49
| 49,769,241
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 308
|
h
|
CSpriteSceneNode.h
|
#pragma once
#include "DXUT.h"
#include "ISceneNode.h"
class CSpriteSceneNode : virtual public ISceneNode
{
private:
LPDIRECT3DTEXTURE9 pTexture;
public:
CSpriteSceneNode(char* path);
virtual ~CSpriteSceneNode();
public:
void render();
void update(float eTime);
public:
float width;
float height;
};
|
a432614a7ff3d9b81590cc64e6f3e90278d90918
|
98e417b95479af6ff6d3f19aa77a719b7f05a1e1
|
/Leetcode/算法思想/动态规划/字符串编辑/leetcode650_Minstep.cpp
|
76c6b9eab30d124c8972c6d6a7a0056c1797dcd8
|
[] |
no_license
|
peaceminusones/ZYL-Leetcode
|
d7bc67ae284d3ee3a2c195010da89bfadc754e61
|
05d0fbe9bc35ff887cd826bfb6c3bf8d56d87efb
|
refs/heads/master
| 2023-02-01T15:54:43.380805
| 2020-12-17T03:09:16
| 2020-12-17T03:09:16
| 279,570,574
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,391
|
cpp
|
leetcode650_Minstep.cpp
|
#include <iostream>
#include <vector>
#include <math.h>
using namespace std;
class Solution
{
public:
// 递归
int minSteps(int n)
{
if (n == 1)
return 0;
for (int i = 2; i <= sqrt(n); i++)
{
// 不是素数
if (n % i == 0)
return minSteps(i) + minSteps(n / i); // 可简化为: i + minSteps(n / i)
}
return n;
}
// 动态规划
int minSteps_dp(int n)
{
vector<int> dp(n + 1);
dp[0] = 0;
dp[1] = 0;
for (int i = 2; i <= n; i++)
{
dp[i] = i;
for (int j = 2; j <= sqrt(i); j++)
{
if (i % j == 0)
{
dp[i] = dp[j] + dp[i / j];
break;
}
}
}
return dp[n];
}
// 数学!素数之和
int minSteps_math(int n)
{
if (n < 2)
return 0;
int res = 0;
int i = 2;
while (i <= n)
{
if (n % i == 0)
{
res += i;
n /= i;
}
else
{
i++;
}
}
return res;
}
};
int main()
{
int n;
cin >> n;
Solution s;
int res = s.minSteps_math(n);
cout << res << endl;
return 0;
}
|
81804506deacad987a472022e2328ec3642ca95a
|
c3678df923a2ff295a9696242da152cfaff466d3
|
/aifm/inc/parallel.hpp
|
98e544199756482d7794216aea05e02c99405da0
|
[
"MIT"
] |
permissive
|
vivian-jq/AIFM
|
f34c2e987fb84bdff0e09980f1c69d8c648e4197
|
369ed1063ce42aa629dd9cfff67007ce985cba55
|
refs/heads/master
| 2023-01-29T14:26:48.642889
| 2020-12-13T01:49:10
| 2020-12-13T01:49:10
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 940
|
hpp
|
parallel.hpp
|
#pragma once
#include "thread.h"
#include "cb.hpp"
#include <atomic>
#include <cstdint>
#include <memory>
#include <vector>
namespace far_memory {
template <typename Task> class Parallelizer {
private:
std::atomic<bool> master_done_{false};
std::atomic<bool> master_up_{false};
std::unique_ptr<std::unique_ptr<CircularBuffer<Task, true>>[]> task_queues_;
std::vector<rt::Thread> threads_;
uint32_t enqueue_thread_id_ = 0;
uint32_t num_slaves_;
public:
NOT_COPYABLE(Parallelizer);
NOT_MOVEABLE(Parallelizer);
Parallelizer(uint32_t num_slaves, uint32_t task_queues_depth);
virtual void master_fn() = 0;
virtual void slave_fn(uint32_t tid) = 0;
template <typename T> void master_enqueue_task(T &&task);
bool slave_dequeue_task(uint32_t tid, Task *task);
bool slave_can_exit(uint32_t tid);
void spawn(Status *slaves_status);
void execute();
};
} // namespace far_memory
#include "internal/parallel.ipp"
|
60f63fe9163808a96265d01eea1b10b42201d07d
|
27a228252c1ad90a28816fe2ef45cf490249ed8b
|
/osu-Replay-Analyzer/osu!/osu_catch.h
|
ddd90c369e1fe61177bee462d520acde78cafaa2
|
[
"MIT"
] |
permissive
|
Eve-ning/osu-Replay-Analyzer
|
582e315634227b93cb6d8454efae84b70f9e2f9b
|
be897dfbb6b2f9c9cab32440879bb814866e32b1
|
refs/heads/master
| 2020-04-09T18:51:22.905681
| 2018-12-06T15:38:25
| 2018-12-06T15:38:25
| 160,525,527
| 0
| 0
|
MIT
| 2018-12-05T13:51:57
| 2018-12-05T13:51:56
| null |
UTF-8
|
C++
| false
| false
| 115
|
h
|
osu_catch.h
|
#ifndef OSU_CATCH_H
#define OSU_CATCH_H
#include <math.h>
#include "osuStructs.h"
namespace OSUCATCH
{
}
#endif
|
796ef06ba1424f5c84ba569a9b1b669e76b8f54e
|
a2c5dcd0493fbfc69c8823597896195e53361071
|
/include/smooth/gui/window/backends/xlib/windowxlib.h
|
f8415a93b96c356447b42e9cb02a665e7faaee67
|
[
"Artistic-1.0",
"Artistic-2.0"
] |
permissive
|
enzo1982/smooth
|
673fed6eb977ce6e10c9ea3ffe54126561bc041e
|
3b8dd663dcd794b7eb6944a309d21b9bef114a58
|
refs/heads/master
| 2023-07-09T20:02:56.901359
| 2023-07-02T19:57:13
| 2023-07-02T20:03:31
| 100,875,066
| 26
| 13
|
Artistic-2.0
| 2023-01-29T23:56:56
| 2017-08-20T16:44:58
|
C
|
UTF-8
|
C++
| false
| false
| 3,520
|
h
|
windowxlib.h
|
/* The smooth Class Library
* Copyright (C) 1998-2021 Robert Kausch <robert.kausch@gmx.net>
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of "The Artistic License, Version 2.0".
*
* THIS PACKAGE IS PROVIDED "AS IS" AND WITHOUT ANY EXPRESS OR
* IMPLIED WARRANTIES, INCLUDING, WITHOUT LIMITATION, THE IMPLIED
* WARRANTIES OF MERCHANTIBILITY AND FITNESS FOR A PARTICULAR PURPOSE. */
#ifndef H_OBJSMOOTH_WINDOWXLIB
#define H_OBJSMOOTH_WINDOWXLIB
namespace smooth
{
namespace GUI
{
class Cursor;
class WindowXLib;
};
};
#include "../windowbackend.h"
#include "../../../../graphics/forms/rect.h"
#include "../../../../input/keyboard.h"
#include <stdlib.h>
namespace X11
{
extern "C"
{
# define True 1
# define False 0
# define Bool int
# define Success 0
# include <X11/Xlib.h>
# include <X11/Xproto.h>
# include <X11/Xutil.h>
# include <X11/Xatom.h>
# include <X11/XKBlib.h>
# undef True
# undef False
# undef Bool
# undef Success
# include <X11/keysym.h>
}
};
namespace smooth
{
namespace GUI
{
const Short WINDOW_XLIB = 2;
class WindowXLib : public WindowBackend
{
private:
static Array<WindowXLib *, Void *> windowBackends;
static Cursor *activeCursor;
static Point activeCursorPos;
X11::Display *display;
X11::XIM im;
WindowXLib *FindLeaderWindow();
Bool IsModalWindowActive();
protected:
Int id;
X11::Window wnd;
X11::Window oldwnd;
X11::XIC ic;
X11::Window iwnd;
UnsignedLong *sysIcon;
Int sysIconSize;
X11::Time xdndTimeStamp;
Bool acceptDrop;
Bool enableDropFiles;
Float fontSize;
Point pos;
Size size;
Size minSize;
Size maxSize;
Bool maximized;
Rect restoredRect;
Int flags;
String selection;
String clipboard;
Void UpdateWMNormalHints();
Void CreateInputContext();
Void DestroyInputContext();
Input::Keyboard::Key ConvertKey(Int);
public:
static Int Initialize();
static Int Free();
WindowXLib(Void * = NIL);
~WindowXLib();
Void *GetSystemWindow() const;
static WindowXLib *GetWindowBackend(X11::Window);
Int ProcessSystemMessages(X11::XEvent *);
Int Open(const String &, const Point &, const Size &, Int);
Int Close();
Int RequestClose();
Int SetTitle(const String &);
Int SetIcon(const Bitmap &);
Int EnableDropFiles(Bool);
const Array<String> &GetDroppedFiles() const;
Int SetMinimumSize(const Size &);
Int SetMaximumSize(const Size &);
Int Show();
Int Hide();
Rect GetRestoredWindowRect() const { return restoredRect; }
Int SetMetrics(const Point &, const Size &);
Int Maximize();
Int Raise();
accessors:
Void SetSelection(const String &nSelection) { selection = nSelection; }
Void SetClipboard(const String &nClipboard) { clipboard = nClipboard; }
slots:
static Void SetCursor(Cursor *, const Point &);
static Void RemoveCursor(Cursor *);
Void OnXIMPreeditStart();
Void OnXIMPreeditDone();
Void OnXIMPreeditDraw(X11::XIMPreeditDrawCallbackStruct *);
Void OnXIMPreeditCaret(X11::XIMPreeditCaretCallbackStruct *);
};
};
};
#endif
|
0b75751b423053a69de9730c8723a9c387ef0401
|
5d7d8e6e93370c63c9db613561eb87f7daf46423
|
/google/dectobinar.cpp
|
4abc04d97bb9c467eb4a2d7997b77e01b098f066
|
[] |
no_license
|
balramsingh54/codeC-
|
be09e3935d44e0f9ee2dc72a549f69699bf12fc8
|
968f36711e4fdeea824b8c8a394befb4938d12a8
|
refs/heads/master
| 2020-06-02T23:52:37.459012
| 2019-07-09T06:41:05
| 2019-07-09T06:41:05
| 191,350,909
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 463
|
cpp
|
dectobinar.cpp
|
#include <iostream>
using namespace std;
long decimalToOctal(long n);
int main() {
long decimal;
cin >> decimal;
cout<< decimalToOctal(decimal);
return 0;
}
// Function to convert a decinal number to octal number
long decimalToOctal(long n) {
int remainder;
long octal = 0, i = 1;
while(n != 0) {
remainder = n%8;
n = n/8;
octal = octal + (remainder*i);
i = i*10;
}
return octal;
}
|
2253e16f2dba786227800576da240e631b2a36e5
|
536a67fea8da43b335db6894fc8c13297c004ba0
|
/Scripts/Digital input from push button in Arduino/code.ino
|
fc405e8ebc1640b6d51375a707edf1d09cd59354
|
[] |
no_license
|
anmolj7/Ardutronics
|
d80d7a15c3f78cdea38e2c2b11eaa80a764683c9
|
453dcf656275ab7a6814a87c34ff273059d7e116
|
refs/heads/main
| 2023-08-19T20:53:26.006666
| 2021-10-23T11:07:18
| 2021-10-23T11:07:18
| 417,831,614
| 0
| 0
| null | 2021-10-16T13:09:18
| 2021-10-16T13:09:18
| null |
UTF-8
|
C++
| false
| false
| 474
|
ino
|
code.ino
|
#define PSH_BUTTON 2
int buttonState = 0;
void setup()
{
pinMode(PSH_BUTTON, INPUT);
pinMode(LED_BUILTIN, OUTPUT);
}
void loop()
{
// To read the state of push-button
buttonState = digitalRead(PSH_BUTTON);
// check if the push button is pressed, if it is,
// then the button state is HIGH
if (buttonState == HIGH)
{
digitalWrite(LED_BUILTIN, HIGH);
}
else
{
digitalWrite(LED_BUILTIN, LOW);
}
delay(10);
}
|
ddc5c03bbdb29fc88cff69314707a3e55674d0a7
|
d9ca9b5962259f640e591229bcfaa5ab201b464e
|
/cpp/dp/dpc01e07.hpp
|
ac0c9865975015bc5d235c56492fc952006aef46
|
[] |
no_license
|
ddonimirski/aglorithms
|
ff0fb1035e4d5c1859ecb983aba8d74f3c647174
|
99a389069b70b974ec08ef3599bf14358ef4be90
|
refs/heads/master
| 2023-06-23T01:40:25.323982
| 2023-06-12T08:53:29
| 2023-06-12T08:53:29
| 128,638,188
| 0
| 0
| null | 2020-04-09T05:10:58
| 2018-04-08T12:20:14
|
C++
|
UTF-8
|
C++
| false
| false
| 602
|
hpp
|
dpc01e07.hpp
|
#if !defined DP_CH01_E07
#define DP_CH01_E07
#include <iostream>
#include <memory>
// head i tail recursion
//
namespace dp::ch01::e07
{
struct node {
int data;
std::shared_ptr<node> next;
node(int d): data{d} {}
};
void traversa1(std::ostream& os, std::shared_ptr<node>& head) {
if (head) {
traversa1(os, head->next);
os << head->data << '\n';
}
}
void traversa2(std::ostream& os, std::shared_ptr<node>& head) {
if (head) {
os << head->data << '\n';
traversa2(os, head->next);
}
}
} // namespace dp::ch01::e07
#endif // DP_CH01_E07
|
5067b8adbe5d951e00479b6c9446ea5888ce9252
|
c93ca00a047a11e49fd87427d6daaff017b11ecf
|
/samples/advanced/frame_accumulator.cpp
|
e986104d86807505738c2303aca5441c721ee64d
|
[] |
permissive
|
ceptontech/cepton_sdk_redist
|
b4b540064b8fcfc8239d14d029329e8872a4b7c0
|
b5adda9b51cd54a344ed88b1cfb921b04e51cca0
|
refs/heads/master
| 2023-08-04T13:03:47.262514
| 2023-07-20T15:50:14
| 2023-07-20T15:50:14
| 82,982,475
| 27
| 18
|
BSD-3-Clause
| 2023-08-30T19:29:04
| 2017-02-23T23:46:27
|
Python
|
UTF-8
|
C++
| false
| false
| 1,733
|
cpp
|
frame_accumulator.cpp
|
/**
* Sample code for custom frame accumulation.
*/
#include <cepton_sdk_api.hpp>
int main(int argc, char **argv) {
std::string capture_path;
if (argc >= 2) capture_path = argv[1];
auto frame_options = cepton_sdk::create_frame_options();
// Uncomment to return points every frame.
frame_options.mode = CEPTON_SDK_FRAME_COVER;
// Uncomment to return points at fixed time interval.
// frame_options.mode = CEPTON_SDK_FRAME_TIMED;
// frame_options.length = 0.1f;
// Initialize
auto options = cepton_sdk::create_options();
CEPTON_CHECK_ERROR(cepton_sdk::api::initialize(options, capture_path));
cepton_sdk::api::SensorImageFrameCallback callback;
CEPTON_CHECK_ERROR(callback.initialize());
// Get sensor
while (cepton_sdk::get_n_sensors() == 0)
CEPTON_CHECK_ERROR(cepton_sdk::api::wait(0.1f));
cepton_sdk::SensorInformation sensor_info;
CEPTON_CHECK_ERROR(
cepton_sdk::get_sensor_information_by_index(0, sensor_info));
// Create accumulator
cepton_sdk::util::FrameAccumulator accumulator(sensor_info);
CEPTON_CHECK_ERROR(accumulator.set_options(frame_options));
CEPTON_CHECK_ERROR(callback.listen(
[&](cepton_sdk::SensorHandle handle, std::size_t n_points,
const cepton_sdk::SensorImagePoint *const c_image_points) {
if (handle != sensor_info.handle) return;
accumulator.add_points(n_points, c_image_points);
}));
// Listen
CEPTON_CHECK_ERROR(accumulator.callback.listen(
[&](std::size_t n_points,
const cepton_sdk::SensorImagePoint *const c_image_points) {
// Handle frame...
}));
// Run
CEPTON_CHECK_ERROR(cepton_sdk::api::wait(1.0f));
// Deinitialize
cepton_sdk::deinitialize().ignore();
}
|
1faa43b707a776d224d7d5b0fae282e9146812d9
|
76a865c5f6ce235650ae74d7729acd0c59b36ecd
|
/FrameRate.cpp
|
e2d0cc18ea8986d0947802ef650eac36709b86fe
|
[] |
no_license
|
AlexAlvarezAlmendros/ProceduralEnemyMap
|
028f7be430923af65aaddad628acde7c83cf6792
|
8e5d27eb10aae9fe46577d7d5ed86d3ab2fc5554
|
refs/heads/master
| 2020-09-24T04:39:00.069717
| 2019-12-09T10:16:23
| 2019-12-09T10:16:23
| 225,663,536
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,856
|
cpp
|
FrameRate.cpp
|
#include <time.h>
#include <iostream>
#include <thread>
#include <array>
#include <conio.h>
#include "List.h"
#include "Declarations.h"
#include "Structures.h"
int main()
{
List<Enemy> ballsList;
initList(ballsList);
clock_t timer = 0;
double deltaTime;
unsigned int frames = 0;
double frameRate = 120;
char map[width][heigth];
initMap(map,width, heigth);
int characterX = heigth / 2;
int characterY = width / 2;
clock_t time = 0;
while (true) {
std::chrono::high_resolution_clock::time_point beginFrame = std::chrono::high_resolution_clock::now();
std::this_thread::sleep_for(std::chrono::milliseconds(10));
int c = 0;
ballsIntoMap(map, ballsList);
if (_kbhit()) {
switch ((c = _getch())) {
case KEY_UP:
case KEY_W:
case KEY_w:
if (characterX > width - width)
{
map[characterX][characterY] = '|';
characterX--;
}
std::cout << std::endl << "Up" << std::endl; //key up
break;
case KEY_DOWN:
case KEY_S:
case KEY_s:
if (characterX < width - 1)
{
map[characterX][characterY] = '|';
characterX++;
}
std::cout << std::endl << "Down" << std::endl; // key down
break;
case KEY_LEFT:
case KEY_A:
case KEY_a:
if (characterY > heigth - heigth)
{
map[characterX][characterY] = '--';
characterY--;
}
std::cout << std::endl << "Left" << std::endl; // key left
break;
case KEY_RIGHT:
case KEY_D:
case KEY_d:
if (characterY < heigth-1)
{
map[characterX][characterY] = '--';
characterY++;
}
std::cout << std::endl << "Right" << std::endl; // key right
break;
case 63:
initMap(map, 25, 25);
std::cout << std::endl << "CLEAR PATH" << std::endl; // clear path from screen
break;
default:
std::cout << std::endl << c << "null" << std::endl; // not arrow
break;
}
}
map[characterX][characterY] = 'O';
system("cls");
drawMap(map,width, heigth);
checkMapBalls(map, ballsList, width, heigth);
std::chrono::high_resolution_clock::time_point endFrame = std::chrono::high_resolution_clock::now();
deltaTime = std::chrono::duration_cast<std::chrono::milliseconds>(endFrame - beginFrame).count();
timer += deltaTime;
time += deltaTime;
frames++;
std::cout <<"\nDelta Time: " << deltaTime / 1000.0f << std::endl;
std::cout << time/1000.0f << std::endl;
//if you really want FPS
if (timer >= 1000.0) { //every second
std::cout << "Frames:" << frames << std::endl;
timer = 0.0f;
frames = 60;
}
/*FrameRate Limit*/
else if (frames >= frameRate)
{
std::cout << "Wait" << std::endl;
std::this_thread::sleep_for(std::chrono::milliseconds((long)(1000.0f - timer)));
frames = 0;
timer = 0.0f;
}
}
ballsList.clear();
return 0;
}
|
0e2a8b907ff1d20fa17a54e2301abc289b5f0154
|
e99a567b16881c36ff5db276819ba1c511fc93d5
|
/src/Engine/Mouse.cpp
|
80d1dcb0dec190fd5b2ebde9682767a2874463da
|
[
"MIT"
] |
permissive
|
PeterMerkert/symphony
|
a721d3974d2bc69ec0e7dab156b182a5da60a472
|
cb4bd5b82913f6cc6053ec138d4a75226c7ea82b
|
refs/heads/master
| 2021-01-15T20:29:38.555994
| 2016-01-27T02:42:56
| 2016-01-27T02:42:56
| 50,734,497
| 0
| 1
| null | 2016-01-30T16:59:24
| 2016-01-30T16:59:22
| null |
UTF-8
|
C++
| false
| false
| 2,691
|
cpp
|
Mouse.cpp
|
#include "Mouse.h"
#include <SDL2\SDL.h>
namespace Symphony
{
Mouse::Mouse()
{
//A memset might be useful here instead
for (int i = 0; i < Button::MAX; ++i)
{
buttonState[i] = false;
buttonHoldState[i] = false;
buttonClickState[i] = false;
}
}
Mouse::~Mouse()
{
}
void Mouse::Update(float deltaTime) //int currentX, int currentY, int deltaX, int deltaY)
{
int absoluteX, absoluteY;
Uint32 currentAbsoluteState = SDL_GetMouseState(&absoluteX, &absoluteY);
int relativeX, relativeY;
Uint32 currentRelativeState = SDL_GetRelativeMouseState(&relativeX, &relativeY);
/*std::cout << "Delta: " << Vector2(relativeX, relativeY) << std::endl;
std::cout << "Absolute: " << Vector2(absoluteX, absoluteY) << std::endl << std::endl << std::endl;*/
//std::cout << "Absolute: " << Vector2(absoluteX, absoluteY) << std::endl << std::endl << std::endl;
buttonState[Button::LEFT] = currentAbsoluteState & SDL_BUTTON(SDL_BUTTON_LEFT);
buttonState[Button::RIGHT] = currentAbsoluteState & SDL_BUTTON(SDL_BUTTON_RIGHT);
buttonState[Button::MIDDLE] = currentAbsoluteState & SDL_BUTTON(SDL_BUTTON_MIDDLE);
for (int i = 0; i < Button::MAX; ++i)
{
buttonHoldState[i] &= buttonState[i];
buttonClickState[i] = buttonState[i] & !buttonHoldState[i];
}
//std::cout << "Left state: " << buttonState[Button::LEFT] << std::endl;
//std::cout << "Left hold state: " << buttonHoldState[Button::LEFT] << std::endl;
relativePosition.x = relativeX; // -absolutePosition.x;
relativePosition.y = relativeY; // -absolutePosition.y;
relativePosition *= sensitivity;
absolutePosition.x = absoluteX;
absolutePosition.y = absoluteY;
//std::cout << "Delta: " << relativePosition << std::endl;
/*absolutePosition.x = currentX;
absolutePosition.y = currentY;
relativePosition.x = deltaX;
relativePosition.y = deltaY;*/
/*absolutePosition.x = std::fmaxf(absolutePosition.x, 0.0f);
absolutePosition.x = std::fminf(absolutePosition.x, Symphony::Screen::Width());
absolutePosition.y = std::fmaxf(absolutePosition.y, 0.0f);
absolutePosition.y = std::fminf(absolutePosition.y, Symphony::Screen::Height());*/
//std::cout << relativePosition << std::endl;
/*relativePosition.x = (currentX - absolutePosition.x) * sensitivity;
relativePosition.y = (currentY - absolutePosition.y) * sensitivity;
absolutePosition += relativePosition;*/
}
}
|
1380e039328c14f150906c202751d6a79d9fbf2a
|
3510a32a7c24394f0fb722989259b3ca39ead5df
|
/main.cpp
|
5280d98f9ca19e51529ec9e2a484e6cf4d158bff
|
[] |
no_license
|
realshooky/MMSearch
|
ac55d812165240b0603263c839d3fbb7f65d6e0d
|
9fe4a286dac228d28194f8a8e4d92b4bd8401501
|
refs/heads/master
| 2020-07-03T08:11:53.025521
| 2019-08-15T03:06:24
| 2019-08-15T03:06:24
| 201,848,442
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 15,841
|
cpp
|
main.cpp
|
#include <iostream>
#include <fstream>
#include <cctype>
#include <unordered_map>
#include <list>
#include <algorithm>
#include <cstring>
#include "Monster.hpp"
struct search
{
bool active;
std::string text;
int num;
search(std::string t = "", int n = -1, bool a = false)
{
active = a;
text = t;
num = n;
}
};
void printMenu()
{
std::cout << "Search by:\n";
std::cout << "(A)dd a filter\n";
std::cout << "(C)lear filters\n";
std::cout << "Print the (F)ilters\n";
std::cout << "Add result (S)orting options\n";
std::cout << "Clear sorting (O)ptions\n";
std::cout << "Print (R)esults\n";
std::cout << "Monster (L)ookup\n";
std::cout << "Print the (M)enu\n";
std::cout << "(Q)uit the program\n";
}
void addFilter(search terms[])
{
std::cout << "Add which filter?\n";
std::cout << "(N)ame\n";
std::cout << "(T)ype\n";
std::cout << "(S)ize\n";
char choice;
std::cout << ">> ";
std::cin >> choice;
std::cin.ignore();
switch(choice)
{
case 'n':
case 'N':
std::cout << "Name selected. Enter the filter.\n>> ";
std::getline(std::cin, terms[0].text);
std::cout << terms[0].text << " name filter added.\n";
terms[0].active = true;
std::transform(terms[0].text.begin(), terms[0].text.end(),
terms[0].text.begin(), ::tolower);
break;
case 's':
case 'S':
char subchoice;
std::cout << "Size selected. Choose from the list.\n";
std::cout << "(T)iny\n(S)mall\n(M)edium\n(L)arge\n(H)uge\n(G)argantuan\n";
std::cout << ">> ";
std::cin >> subchoice;
switch(subchoice)
{
case 't':
case 'T':
terms[1].text = "Tiny";
terms[1].active = true;
std::cout << terms[1].text + " selected." << '\n';
break;
case 's':
case 'S':
terms[1].text = "Small";
terms[1].active = true;
std::cout << terms[1].text + " selected." << '\n';
break;
case 'm':
case 'M':
terms[1].text = "Medium";
terms[1].active = true;
std::cout << terms[1].text + " selected." << '\n';
break;
case 'l':
case 'L':
terms[1].text = "Large";
terms[1].active = true;
std::cout << terms[1].text + " selected." << '\n';
break;
case 'h':
case 'H':
terms[1].text = "Huge";
terms[1].active = true;
std::cout << terms[1].text + " selected." << '\n';
break;
case 'g':
case 'G':
terms[1].text = "Gargantuan";
terms[1].active = true;
std::cout << terms[1].text + " selected." << '\n';
break;
default:
std::cout << "No option chosen. No filters applied.\n";
break;
}
break;
case 't':
case 'T':
std::cout << "Enter the type of the monster.\n>> ";
std::getline(std::cin, terms[2].text);
std::cout << terms[2].text << " type filter added.\n";
terms[2].active = true;
std::transform(terms[2].text.begin(), terms[2].text.end(),
terms[2].text.begin(), ::tolower);
break;
}
}
void printFilters(search filters[])
{
if (filters[0].active) std::cout << "Name filter: " << filters[0].text << std::endl;
if (filters[1].active) std::cout << "Size filter: " << filters[1].text << std::endl;
if (filters[2].active) std::cout << "Type filter: " << filters[2].text << std::endl;
else if (!filters[0].active && !filters[1].active && !filters[2].active)
std::cout << "No active filters.\n";
}
void clearFilters(search filters[])
{
char choice;
std::cout << "Clear all filters? (y/n)\n>> ";
std::cin >> choice;
if (choice == 'y' || choice == 'Y')
{
for (int i = 0; i < 3; i++)
{
filters[i].active = false;
filters[i].num = -1;
filters[i].text = "";
}
}
else if (choice == 'n' || choice == 'N')
{
std::cout << "Clear which filter?\n";
std::cout << "(N)ame\n(S)ize\n(T)ype\n>> ";
std::cin >> choice;
switch(choice)
{
case 'n':
case 'N':
filters[0].active = false;
filters[0].num = -1;
filters[0].text = "";
break;
case 's':
case 'S':
filters[1].active = false;
filters[1].num = -1;
filters[1].text = "";
break;
case 't':
case 'T':
filters[2].active = false;
filters[2].num = -1;
filters[2].text = "";
break;
default:
break;
}
}
}
void clearSortOp(char& sortOp)
{
switch(sortOp)
{
case 'A':
std::cout << "Clearing AC Ascending sort option.\n";
break;
case 'B':
std::cout << "Clearing AC Descending sort option.\n";
break;
case 'C':
std::cout << "Clearing CR Ascending sort option.\n";
break;
case 'D':
std::cout << "Clearing CR Descending sort option.\n";
break;
case 'H':
std::cout << "Clearing HP Ascending sort option.\n";
break;
case 'I':
std::cout << "Clearing HP Descending sort option.\n";
}
sortOp = '\0';
}
bool compareNameAscend(const Monster& lhs, const Monster& rhs)
{
return lhs.getNameString() > rhs.getNameString();
}
bool compareAC(const Monster& lhs, const Monster& rhs)
{
return lhs.getAC() < rhs.getAC();
}
bool compareACAscend(const Monster& lhs, const Monster& rhs)
{
return lhs.getAC() > rhs.getAC();
}
bool compareHP(const Monster& lhs, const Monster& rhs)
{
return lhs.getHP() < rhs.getHP();
}
bool compareHPAscend(const Monster& lhs, const Monster& rhs)
{
return lhs.getHP() > rhs.getHP();
}
bool compareCR(const Monster& lhs, const Monster& rhs)
{
return lhs.getCR() < rhs.getCR();
}
bool compareCRAscend(const Monster& lhs, const Monster& rhs)
{
return lhs.getCR() > rhs.getCR();
}
void printResults(search filter[], char sortOp, std::unordered_map<std::string, std::list<Monster>> Maps[])
// NameMap,
// SizeMap,
// TypeMap)
{
std::list<Monster> printList;
if (filter[0].active)
{
// NameMap
for (auto& x : Maps[0][filter[0].text])
{
// all 3 filters
if (filter[1].active && filter[2].active)
{
for (auto& y : Maps[1][filter[1].text])
{
if (y.getNameString() == x.getNameString())
{
for (auto& z : Maps[2][filter[2].text])
if (z.getNameString() == y.getNameString())
printList.push_back(x);
}
}
}
// name and size filter
else if (!filter[1].active && filter[2].active)
{
for (auto& y : Maps[2][filter[2].text])
if (y.getNameString() == x.getNameString())
printList.push_back(x);
}
// name and type filter
else if (filter[1].active && !filter[2].active)
{
for (auto &y : Maps[1][filter[1].text])
if (y.getNameString() == x.getNameString())
printList.push_back(x);
}
// name only
else if (!filter[1].active && !filter[2].active)
{
printList.push_back(x);
}
}
}
else if (filter[1].active)
{
// SizeMap
for (auto &x : Maps[1][filter[1].text])
{
// size and type filter
if (!filter[0].active && filter[2].active)
{
for (auto &y : Maps[2][filter[2].text])
if (y.getNameString() == x.getNameString())
printList.push_back(x);
}
// size and name filter
else if (filter[0].active && !filter[2].active)
{
for (auto &y : Maps[0][filter[0].text])
if (y.getNameString() == x.getNameString())
printList.push_back(x);
}
// size filter
else if (!filter[0].active && !filter[2].active)
{
printList.push_back(x);
}
}
}
else if (filter[2].active)
{
if (!filter[1].active && !filter[0].active)
{
for (auto& x : Maps[2][filter[2].text])
printList.push_back(x);
}
}
if (!filter[0].active && !filter[1].active && !filter[2].active)
{
for (auto& x : Maps[0])
for (auto&y : x.second)
{
printList.push_back(y);
}
}
printList.sort();
printList.unique();
if (sortOp == 'A') printList.sort(compareAC);
else if (sortOp == 'B') printList.sort(compareACAscend);
else if (sortOp == 'H') printList.sort(compareHP);
else if (sortOp == 'I') printList.sort(compareHPAscend);
else if (sortOp == 'C') printList.sort(compareCR);
else if (sortOp == 'D') printList.sort(compareCRAscend);
else if (sortOp == 'N') printList.sort(compareNameAscend);
std::cout << printList.size() << " results.\n";
for (auto& x : printList)
{
std::cout << x.getName();
if (sortOp == 'A' || sortOp == 'B') std::cout << " \\ AC: " << x.getAC() << std::endl;
else if (sortOp == 'H' || sortOp == 'I') std::cout << " \\ HP: " << x.getHP() << std::endl;
else if (sortOp == 'C' || sortOp == 'D') std::cout << " \\ CR: " << x.getCR() << std::endl;
else std::cout << std::endl;
}
}
void monsterLookup(std::unordered_map<std::string, std::list<Monster> > NameMap)
{
std::string name;
Monster monster;
std::cout << "Enter the full name of the monster:\n>> ";
std::cin.ignore();
std::getline(std::cin, name);
std::transform(name.begin(), name.end(), name.begin(), ::tolower);
if (NameMap.find(name) != NameMap.end())
{
monster = NameMap[name].front();
if (NameMap[name].size() > 1)
std::cout << "Not full name of monster. Returning to main menu.\n";
else if (NameMap[name].size() == 1)
{
std::cout << monster.getName() << std::endl;
std::cout << monster.getSize() << ' ' << monster.getType();
std::cout << ", " << monster.getAlignment() << std::endl;
std::cout << "Hit Points: " << monster.getHP() << ' '
<< monster.getHP_Dice() << std::endl;
std::cout << "Armor Class: " << monster.getAC() << ' '
<< monster.getArmors() << std::endl;
std::cout << "Speed: " << monster.getSpeeds() << std::endl;
std::cout << "CR: " << monster.getCR() << " ("
<< monster.getXP() << " XP)" << std::endl;
}
}
else
{
std::cout << "Monster does not exist in the Monster Manual.\n";
}
}
char sortOption()
{
char option, ret;
int num;
std::cout << "Sort results by:\n";
std::cout << "(C)hallenge Rating\n";
std::cout << "(H)ealth Points\n";
std::cout << "(A)rmor Class\n";
std::cout << "(N)ame\n>> ";
std::cin >> option;
switch(option)
{
case 'c':
case 'C':
std::cout << "Sorting by CR.\n";
ret = 'C';
break;
case 'h':
case 'H':
std::cout << "Sorting by HP.\n";
ret = 'H';
break;
case 'a':
case 'A':
std::cout << "Sorting by AC.\n";
ret = 'A';
break;
case 'n':
case 'N':
std::cout << "Sorting by Name.\n";
ret = 'N';
break;
default:
std::cout << "No option selected, returning to main menu.\n";
return '\0';
}
std::cout << "(A)scending or (D)escending?\n>> ";
std::cin >> option;
if (option == 'd' || option == 'D')
{
if (ret == 'N') return '\0';
return ret + 1;
}
return ret;
}
int main()
{
std::unordered_map<std::string, std::list<Monster> > NameMap;
std::unordered_map<std::string, std::list<Monster> > SizeMap;
std::unordered_map<std::string, std::list<Monster> > TypeMap;
// 0 == name
// 1 == type
// 2 == size
search filters[3];
std::fstream file;
file.open("monster-manualv3.txt", std::fstream::in);
Monster monster;
std::string str;
int x;
int j = 0;
while(++j < 325) // 324 entries in monster manual
{
if (file.peek() == '\n')
file.ignore();
std::getline(file, str);
monster.setName(str);
// std::cout << monster.getName() << std::endl;
file >> str;
monster.setSize(str);
//std::cout << monster.getSize() << std::endl;
file.ignore();
std::getline(file, str, ',');
monster.setType(str);
// std::cout << monster.getType() << std::endl;
file.ignore();
std::getline(file, str);
monster.setAlignment(str);
// std::cout << monster.getAlignment() << std::endl;
// ignoring "Hit Points:"
file.ignore(12, ':');
file >> x;
monster.setHP(x);
//std::cout << monster.getHP() << std::endl;
file.ignore();
if (file.peek() == '(')
std::getline(file, str);
else str.clear();
monster.setHP_Dice(str);
// std::cout << monster.getHP_Dice() << std::endl;
std::getline(file, str, ':');
file >> x;
monster.setAC(x);
// std::cout << monster.getAC() << std::endl;
file.ignore();
if (file.peek() == '(')
{
std::getline(file, str);
monster.setArmors(str);
}
else
{
char empty[] = {""};
monster.setArmors(empty);
}
//std::cout << monster.getArmors() << std::endl;
file.ignore(7);
std::getline(file, str);
monster.setSpeeds(str);
//std::cout << monster.getSpeeds() << std::endl;
// ignoring "Challenge Rating:"
file.ignore(128, ':');
double CRval;
file >> CRval;
monster.setCR(CRval);
//std::cout << monster.getCR() << std::endl;
file.ignore(2, '(');
file >> str;
for (int i = 0; i < str.size(); i++)
if (str[i] == ',') str.erase(i, i);
x = std::stoi(str);
monster.setXP(x);
//std::cout << monster.getXP() << std::endl;
file.ignore(5, ')');
file.ignore();
std::string sub, next = monster.getName();
for (int i = 0; i < next.size(); i++)
if (std::isupper(next[i])) next[i] = tolower(next[i]);
for (int i = 0; i < strlen(monster.getName()); i++)
{
sub = next.substr(0, i+1);
NameMap[sub].push_back(monster);
}
next = monster.getType();
for (int i = 0; i < strlen(monster.getType()); i++)
{
sub = next.substr(0, i+1);
TypeMap[sub].push_back(monster);
}
SizeMap[monster.getSize()].push_back(monster);
};
std::cout << "Welcome to the Monster Manual Search Engine!" << std::endl;
printMenu();
int sortVal = 0;
char menuChoice = '\0', sortOp = '\0';
bool loop = true;
std::unordered_map<std::string, std::list<Monster>> maps[] = {NameMap, SizeMap, TypeMap};
while (loop)
{
std::cout << ">> ";
std::cin >> menuChoice;
switch(menuChoice)
{
case 'a':
case 'A':
addFilter(filters);
break;
case 'f':
case 'F':
std::cout << "Printing the applied filters:\n";
printFilters(filters);
break;
case 'm':
case 'M':
printMenu();
break;
case 'q':
case 'Q':
loop = false;
std::cout << "Quitting.\n";
break;
case 'c':
case 'C':
std::cout << "Active filters:\n";
printFilters(filters);
if (filters[0].active || filters[1].active || filters[2].active) clearFilters(filters);
break;
case 'r':
case 'R':
printResults(filters, sortOp, maps);
break;
case 'l':
case 'L':
monsterLookup(NameMap);
break;
case 's':
case 'S':
sortOp = sortOption();
break;
case 'o':
case 'O':
if (sortOp == '\0')
{
std::cout << "No sort option selected.\n";
}
else
{
clearSortOp(sortOp);
}
break;
default:
std::cout << "No valid menu option selected. Try again.\n";
}
}
file.close();
return 0;
}
|
0a6369ef3d15e20216dd5ad4374140e77f4e5125
|
a2f9e67072e3738191fb339b0040fdefed888530
|
/Additional01/bulls-and-cows.cpp
|
f88f716ecf404aa2dafad04684f9868d876f5ad3
|
[] |
no_license
|
EnigmaSwanAdams/201-Hw04
|
75ac612bdaed2f8195f12395c8fb42e5e353573d
|
8590fcef67f7a8c329e4c1480371ccc7910843dd
|
refs/heads/master
| 2023-03-16T21:46:34.876434
| 2021-03-02T06:30:44
| 2021-03-02T06:30:44
| 343,634,572
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,775
|
cpp
|
bulls-and-cows.cpp
|
/*Enigma Swan Adams
* CS 201 homework #4
* Additional program 2
*date 2/26/21
*
bulls-and-cows.cpp
contains main
contains the full program
sets up a vector with unique integers pulled form the
set of integers 0-9
the user guesses what these 4 numbers are (they also need to get the order right)
they are given a coresponding hint
(where the number of bulls = number they got totally correct, and
the number of cows = are the number they got right, but in the wrong position)
if the user enters a negative number the answer is printed
*/
// stuff we need
#include <iostream>
#include<vector>
#include<string>
#include<sstream>
using std::string;
using std::vector;
using std::cout;
using std::cin;
using std::endl;
int main() {
//set up the vector to be guessed at
vector<int> mysteryVec = { 1,2,3,4 };
string input = "somethings wrong if this prints";
int numBulls = 0;
int numCows = 0;
//prompt only happens once befor the loop
cout << "I have a secret 4 digit number, guess my secret by entering 4 numbers with no spaces (ex: 2345). \n"
"hint: no numbers are repeated, and all numbers are 0-9. If you're tired of guessing enter a negative number \n"
"(ex: -1 or -1234 ) and I'll print the solution. ";
while (numBulls != 4) { // repeat till the mystery vector is guessed
//redeclare the input vector for every guess so it can be remade
vector<int> inputVec;
//reset the number of bulls and cows for the next guess
numBulls = 0;
numCows = 0;
//get user input
getline(cin, input);
for (int n : input) { //adjusting characters for ascii values
n = n - 48;
inputVec.push_back(n); // creating vector of ints from the adjusted characters in the string input
}
if (inputVec.at(0) < 0) { // if they enter a negative number (the first int in negative) then we tell them the answer
cout << "Alright the answer is "; // don't make them guess anymore
for (auto n : mysteryVec) {
cout << n;
}
break;
}
//search for bulls
for (int i = 0; i < mysteryVec.size(); i++) { //if they ge thte number and the index right increment numBulls
if (mysteryVec.at(i) == inputVec.at(i)) {
numBulls++;
}
//search for cows
else {
for (auto n : mysteryVec) { //if a value they typed is anywhere in mysteryVec increment numCows
if (inputVec.at(i) == n) {
numCows++;
}
}
}
}
//report to the user
//adding the plural if gramaticaly correct
string bull = "bull";
string cow = "cow";
if (numBulls > 1 || numBulls == 0) {
bull.push_back('s');
}
if (numCows > 1 || numCows == 0) {
cow.push_back('s');
}
cout << numBulls << " " << bull << " and " << numCows << " " << cow << endl;
if (numBulls == 4) { cout << "YAY you guessed correctly"; }
}
return 0;
}
|
213615470704c35c8fc56159c7a595833a9ee621
|
55fc1fbb64178cdf09255d2b2ab348d605188d7c
|
/MediaServer/TLCommands.h
|
e85afd9697c6b13f84e95629b51859fe02ca5711
|
[] |
no_license
|
noahliaoavlink/ms_src_1.2.8
|
679f86b39b958985df363ffe3a7071e2ff39717e
|
96a5a0f20f2b2e6f72ce248682051e02668feb72
|
refs/heads/master
| 2021-01-16T16:16:41.972937
| 2020-07-20T03:31:56
| 2020-07-20T03:31:56
| 243,179,822
| 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 2,489
|
h
|
TLCommands.h
|
/********************************************************************\
Project Name: Timeline Prototype
File Name: TLCommands.h
Declaration of following classes:
TLCommandType
TLCommand
TLCommandNone
TLCommandStop
TLCommandJump
Copyright:
Media Server
(C) Copyright C&C TECHNIC TAIWAN CO., LTD.
All rights reserved.
Author:
Stone Chang, mail: stonechang.cctch@gmail.com
Other issue:
N/A
\********************************************************************/
#pragma once
// ==== Inlcude Microsoft MFC library ==== //
#include "stdafx.h"
// ==== Inlcude STL library ==== //
#include <string>
#include <vector>
// ==== Include local library ==== //
#include "TLDllExport.h"
namespace Timeline
{
/* ====================================================== *\
TLCommandType
\* ====================================================== */
enum class TIMELINELIB_EXPORTS TLCommandType
{
None = 0, Stop = 1, Jump = 2
};
/* ====================================================== *\
TLCommand
\* ====================================================== */
class TIMELINELIB_EXPORTS TLCommand
{
// ==== Constructor & Destructor ==== //
public:
TLCommand(TLCommandType type);
virtual ~TLCommand();
// ==== Public member methods ==== //
public:
std::string ToString();
// ==== Protected member fields ==== //
protected:
TLCommandType m_type;
};
/* ====================================================== *\
TLCommandNone
\* ====================================================== */
class TIMELINELIB_EXPORTS TLCommandNone : TLCommand
{
// ==== Constructor & Destructor ==== //
public:
TLCommandNone();
virtual ~TLCommandNone();
};
/* ====================================================== *\
TLCommandStop
\* ====================================================== */
class TIMELINELIB_EXPORTS TLCommandStop : TLCommand
{
// ==== Constructor & Destructor ==== //
public:
TLCommandStop();
virtual ~TLCommandStop();
};
/* ====================================================== *\
TLCommandJump
\* ====================================================== */
class TIMELINELIB_EXPORTS TLCommandJump : TLCommand
{
// ==== Constructor & Destructor ==== //
public:
TLCommandJump();
virtual ~TLCommandJump();
// ==== Public member methods ==== //
public:
GUID Target();
void SetTarget(GUID& guid);
std::string ToString();
// ==== Private member fields ==== //
private:
GUID m_target;
};
}
|
99d36169a4e9fea97fedc881a32ca465b9823962
|
843b4257278b3a0a31db58db85fa1f7dd565bc49
|
/src/repositories/PizzaMenuRepo.cpp
|
8738f3d35e311f90c733daf200bd18ccb9556f1f
|
[] |
no_license
|
ida16/PizzaVerkefni
|
a984abab1e347e053a44ea8130fc84a6d1259d72
|
0adcc7f61dcf7e366f81dc07ba92e79cd5cb6e99
|
refs/heads/master
| 2021-08-29T23:52:44.226820
| 2017-12-15T10:19:03
| 2017-12-15T10:19:03
| null | 0
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 1,073
|
cpp
|
PizzaMenuRepo.cpp
|
#include "PizzaMenuRepo.h"
using namespace std;
PizzaMenuRepo::PizzaMenuRepo(){
}
void PizzaMenuRepo::write(PizzaMenu& menu){
ofstream fout;
fout.open("Pizza-Menu.txt", ios::app);
if(fout.is_open()){
fout << menu << endl;
}
fout.close();
}
void PizzaMenuRepo::read(vector<PizzaMenu>& pizza_vector){
ifstream fin;
string str;
fin.open("Pizza-Menu.txt");
if (fin.is_open()){
while (!fin.eof()){
PizzaMenu pizza;
getline(fin, str, ',');
pizza.setname(str);
getline(fin, str, ',');
pizza.settoppingCnt(atoi(str.c_str()));
for (int i = 0; i < pizza.get_topping_cnt(); i++){
getline(fin, str, ',');
Toppings topping(str);
pizza.topp_vector.push_back(topping);
}
getline(fin, str);
pizza_vector.push_back(pizza);
}
pizza_vector.pop_back();
fin.close();
}
else{
cout << "can not write in file, file is closed" << endl;
}
}
|
8a80b11d1225667da83991754d12e4a5081c2197
|
67b7a7085447b7561208ed6df95dd3133df580e2
|
/feb04blow/lerp/bytecode_runner.cpp
|
0b6e563d482d0ed2c05a81f5f6e1b36cce27b59e
|
[] |
no_license
|
dwilliamson/GDMagArchive
|
81fd5b708417697bfb2caf8a983dd3ad7decdaf7
|
701948bbd74b7ae765be8cdaf4ae0f875e2bbf8e
|
refs/heads/master
| 2021-06-07T23:41:08.343776
| 2016-10-31T14:42:20
| 2016-10-31T14:42:20
| 72,441,821
| 74
| 4
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 65,393
|
cpp
|
bytecode_runner.cpp
|
#include "general.h"
#include "bytecode_runner.h"
#include "bytecode.h"
#include "interp.h"
#include "parser.h"
#include "schema.h"
#include "goal_solver.h" // Gotta do database searches!
#include "parser_private.h" // To get at ASSERTION_FLAGS... @Refactor
#include "printer.h" // For debugging
#include "unicode.h"
#include "profiler_ticks.h"
#include "thread.h"
//
// Note: Should I do something about the C++ = vs ==?
//
void add_db_assertion(Database *db, Decl_Assertion *assertion) {
Decl_Expression *expression = assertion->expression->read();
assert(expression);
assert(expression->num_arguments >= 0);
assertion->next = ToBarrier(db->assertions->read());
db->assertions = ToBarrier(assertion);
}
Lerp_Bytecode_Runner::Lerp_Bytecode_Runner(Lerp_Interp *_interp) {
interp = _interp;
current_thread = NULL;
}
Lerp_Bytecode_Runner::~Lerp_Bytecode_Runner() {
}
Lerp_Call_Record *Lerp_Bytecode_Runner::current_context() {
return current_thread->context->read();
}
int Lerp_Bytecode_Runner::unpack_register(int value) {
char *ptr = current_context()->bytecode->read()->data + value;
short *index_ptr = (short *)ptr;
int result = *index_ptr;
return result;
}
int Lerp_Bytecode_Runner::unpack_byte(int value) {
Lerp_Bytecode *bytecode = current_context()->bytecode->read();
char *ptr = bytecode->data + value;
return *ptr;
}
First_Class *Lerp_Bytecode_Runner::read_register(int register_index) {
Lerp_Call_Record *context = current_context();
assert(register_index < context->num_registers);
First_Class *result = context->registers[register_index]->read();
assert(result != NULL);
return result;
}
void Lerp_Bytecode_Runner::write_register(int register_index, First_Class *value) {
assert(value != NULL);
Lerp_Call_Record *context = current_context();
assert(register_index < context->num_registers);
if (value->type == ARG_IMPERATIVE_PROCEDURE) {
Procedure *proc = static_cast <Procedure *>(value);
assert(proc->hash_key != 0);
}
context->registers[register_index] = ToBarrier(value);
}
inline bool get_integer(First_Class *fc, int *result) {
if (fc->type != ARG_INTEGER) return false;
*result = ((Integer *)fc)->value;
return true;
}
bool Lerp_Bytecode_Runner::get_integer_math_args(First_Class *a1, First_Class *a2,
int *i1_return, int *i2_return) {
bool success;
success = get_integer(a1, i1_return);
if (!success) return false;
success = get_integer(a2, i2_return);
if (!success) return false;
return true;
}
inline bool get_float(First_Class *fc, double *result) {
if (fc->type == ARG_INTEGER) {
*result = (double)(((Integer *)fc)->value);
return true;
}
if (fc->type != ARG_FLOAT) return false;
*result = ((Float *)fc)->value;
return true;
}
bool Lerp_Bytecode_Runner::get_float_math_args(First_Class *a1, First_Class *a2,
double *f1_return, double *f2_return) {
bool success;
success = get_float(a1, f1_return);
if (!success) return false;
success = get_float(a2, f2_return);
if (!success) return false;
return true;
}
inline First_Class *Lerp_Bytecode_Runner::make_integer(int value) {
return interp->parser->make_integer(value);
}
inline First_Class *Lerp_Bytecode_Runner::make_float(double value) {
return interp->parser->make_float(value);
}
void Lerp_Bytecode_Runner::run_unop() {
int pc = current_context()->program_counter;
current_context()->program_counter += 6;
int operator_type = current_context()->bytecode->read()->data[pc + 1];
assert(operator_type < LERP_UNOP_LIMIT);
int result_register = unpack_register(pc + 2);
int source_register = unpack_register(pc + 4);
First_Class *source = read_register(source_register);
First_Class *result = NULL;
// @Semantics: There is a bit of an inconsistency here, I am checking for
// user-specified unops before doing the default integer/float thing, but checking
// afterward for binops (meaning you can't override binop +, etc for primitive
// types). This ought to get cleaned up one way or the other, eventually.
if (operator_type == LERP_UNOP_MINUS) {
double float_value;
int int_value;
bool success = get_integer(source, &int_value);
if (!success) {
success = get_float(source, &float_value);
if (!success) {
success = do_user_defined_unop(source, operator_type, result_register);
if (success) return;
interp->report_error("Error in unary math operator.\n");
return;
}
result = make_float(-float_value);
} else {
result = make_integer(-int_value);
}
} else {
assert(operator_type == LERP_UNOP_NOT);
if (evaluates_as_true(source)) {
result = make_integer(0);
} else {
result = make_integer(1);
}
}
assert(result != NULL);
write_register(result_register, result);
}
Atom *Lerp_Bytecode_Runner::get_type_atom(First_Class *value) {
if (value->type == ARG_DATABASE) {
Database *db = (Database *)value;
Schema *space = db->schema->read();
if (space) return space->type_name;
}
assert(value->type < ARG_NUM_TYPES);
return interp->type_atoms[value->type];
}
// This function should be renamed since it only does db_add
void Lerp_Bytecode_Runner::do_database_binop(Database *db, First_Class *right,
int operator_type, int result_register) {
assert(operator_type == LERP_BINOP_DB_ADD);
if (right->type != ARG_DECL_ASSERTION) {
interp->report_error("Type error -- expected an assertion on rhs\n");
return;
}
Decl_Assertion *assertion = (Decl_Assertion *)right;
if (assertion->expression == NULL) {
// @Robustness @Incomplete: I sure hope this wasn't const!
// @WriteBarrier? (If we are being anal)
assertion->expression = assertion->conditionals;
assertion->conditionals = NULL;
}
if (assertion->expression == NULL) {
interp->report_error("Attempt to assert an empty expression... wtf?\n");
return;
}
Decl_Expression *expression = assertion->expression->read();
if (expression->next) {
interp->report_error("Attempt to assert a conjunction... not supported.\n");
return;
}
add_db_assertion(db, assertion);
write_register(result_register, right);
}
void Lerp_Bytecode_Runner::do_non_numeric_equality(int result_register,
First_Class *source1,
First_Class *source2, int register_1, int register_2) {
First_Class *result = NULL;
if (source1->type == ARG_UNINITIALIZED) {
if (source2->type == ARG_UNINITIALIZED) result = interp->parser->make_integer(1);
else result = interp->parser->make_integer(0);
} else if (source2->type == ARG_UNINITIALIZED) {
result = interp->parser->make_integer(0);
} else if (source1->type != source2->type) {
result = interp->parser->make_integer(0);
} else {
// All types must be the same from here down...
if (source1->type == ARG_STRING) {
String *s1 = (String *)source1;
String *s2 = (String *)source2;
bool match = Unicode::strings_match(s1->value, s2->value);
if (match) result = make_integer(1);
else result = make_integer(0);
} else if ((source1->type == ARG_INTEGER) || (source1->type == ARG_FLOAT)) {
bool success;
int int1, int2;
success = get_integer_math_args(source1, source2, &int1, &int2);
if (success) {
result = make_integer((int1 == int2) ? 1 : 0);
} else {
double f1, f2;
success = get_float_math_args(source1, source2, &f1, &f2);
if (success) result = make_integer((f1 == f2) ? 1 : 0);
}
} else if (source1 == source2) {
result = make_integer(1);
} else {
result = make_integer(0);
}
}
if (result) {
write_register(result_register, result);
} else {
interp->report_error("Incompatible types in operator '==' (registers %d and %d).\n", register_1, register_2);
}
}
Atom *get_type_name(Lerp_Interp *interp, First_Class *value) {
if (value->type == ARG_DATABASE) {
Database *db = (Database *)value;
Schema *schema = db->schema->read();
if (!schema) return interp->type_atoms[value->type];
return schema->type_name;
} else {
assert(value->type < ARG_NUM_TYPES);
return interp->type_atoms[value->type];
}
}
Lerp_Call_Record *Lerp_Bytecode_Runner::copy_context(Lerp_Call_Record *context) {
Lerp_Call_Record *new_context = interp->memory_manager->create_call_record(context->num_registers);
new_context->previous_context = context->previous_context;
new_context->bytecode = context->bytecode;
new_context->namespace_stack = context->namespace_stack;
new_context->this_pointer = context->this_pointer;
new_context->register_for_return_value = context->register_for_return_value;
// @Uncertain: What about 'cached'??
new_context->program_counter = context->program_counter;
new_context->num_registers = context->num_registers;
new_context->num_arguments = context->num_arguments;
int i;
for (i = 0; i < new_context->num_registers; i++) {
new_context->registers[i] = context->registers[i];
}
return new_context;
}
bool Lerp_Bytecode_Runner::find_and_run_operator_function(Decl_Expression *expression,
int result_register,
First_Class *arg1, First_Class *arg2) {
// XXXXXXXXXXXXXX For now we just check the global namespace, in fact we should
// cascade through the namespaces here... @Incomplete
Database *db = interp->global_database;
Decl_Assertion *results = NULL;
bool by_implication = false;
int got_result = interp->goal_solver->find_direct_literal_fact(db, expression, &results, &by_implication);
if (!got_result) return false;
assert(results);
Decl_Expression *result_expression = results->expression->read();
Procedure *proc = (Procedure *)result_expression->arguments[2]->read();
if (proc->type != ARG_IMPERATIVE_PROCEDURE) return false;
if (!proc->bytecode) return false;
// @Refactor: The code below should be shared with other procedure-calling code...
{
int num_registers = 2; // 1 for at least 1 argument; 1 for register 0
if (arg2) num_registers++; // 1 more if this is a binary operator.
Lerp_Bytecode *bytecode = proc->bytecode->read();
if (bytecode->num_registers > num_registers) num_registers = bytecode->num_registers;
Lerp_Call_Record *new_context = interp->memory_manager->create_call_record(num_registers);
new_context->bytecode = proc->bytecode;
new_context->register_for_return_value = result_register;
new_context->previous_context = ToBarrier(current_context());
new_context->program_counter = 0;
new_context->registers[1] = ToBarrier(arg1);
if (arg2) new_context->registers[2] = ToBarrier(arg2);
current_thread->context = ToBarrier(new_context);
return true;
}
return true;
}
bool Lerp_Bytecode_Runner::do_user_defined_binop(First_Class *left, First_Class *right,
int operator_type, int result_register) {
// @Speed: Re-use a work tuple here
Atom *left_type_name = get_type_name(interp, left);
Atom *right_type_name = get_type_name(interp, right);
Decl_Expression *expression = interp->memory_manager->create_decl_expression(5);
expression->initialize_slot(0, interp->parser->make_atom("_operator"));
expression->initialize_slot(1, interp->parser->make_integer(operator_type));
expression->initialize_slot(2, interp->the_anonymous_variable);
expression->initialize_slot(3, left_type_name);
expression->initialize_slot(4, right_type_name);
bool success = find_and_run_operator_function(expression, result_register, left, right);
return success;
}
bool Lerp_Bytecode_Runner::do_user_defined_unop(First_Class *arg,
int operator_type, int result_register) {
// @Speed: Re-use a work tuple here
Atom *arg_type_name = get_type_name(interp, arg);
Decl_Expression *expression = interp->memory_manager->create_decl_expression(4);
expression->initialize_slot(0, interp->parser->make_atom("_operator"));
expression->initialize_slot(1, interp->parser->make_integer(operator_type));
expression->initialize_slot(2, interp->the_anonymous_variable);
expression->initialize_slot(3, arg_type_name);
bool success = find_and_run_operator_function(expression, result_register, arg, NULL);
return success;
}
void Lerp_Bytecode_Runner::run_binop() {
int pc = current_context()->program_counter;
current_context()->program_counter += 8;
int operator_type = current_context()->bytecode->read()->data[pc + 1];
int result_register = unpack_register(pc + 2);
int source1_register = unpack_register(pc + 4);
int source2_register = unpack_register(pc + 6);
First_Class *source1 = read_register(source1_register);
First_Class *source2 = read_register(source2_register);
if (source1 == NULL) {
interp->report_error("Strange internal error! (Left argument of a binop is NULL.)\n");
return;
}
if (operator_type == LERP_BINOP_ISEQUAL) {
do_non_numeric_equality(result_register, source1, source2,
source1_register, source2_register);
return;
}
if ((source1->type == ARG_DATABASE) && (operator_type == LERP_BINOP_DB_ADD)) {
do_database_binop((Database *)source1, source2, operator_type, result_register);
return;
}
bool success;
bool use_floats = false;
int int1, int2;
double float1, float2;
success = get_integer_math_args(source1, source2, &int1, &int2);
First_Class *result = NULL;
if (!success) {
success = get_float_math_args(source1, source2, &float1, &float2);
if (!success) {
success = do_user_defined_binop(source1, source2, operator_type, result_register);
if (!success) interp->report_error("Invalid arguments to binary math operator (registers %d and %d).\n", source1_register, source2_register);
return;
}
//
// We are doing float...
//
switch (operator_type) {
case LERP_BINOP_PLUS:
result = make_float(float1 + float2);
break;
case LERP_BINOP_MINUS:
result = make_float(float1 - float2);
break;
case LERP_BINOP_TIMES:
result = make_float(float1 * float2);
break;
case LERP_BINOP_DIV:
assert(float2 != 0); // XXXXX @Robustness: Throw exception here
result = make_float(float1 / float2);
break;
case LERP_BINOP_ISEQUAL:
result = make_integer(float1 == float2);
break;
case LERP_BINOP_ISNOTEQUAL:
result = make_integer(float1 != float2);
break;
case LERP_BINOP_GREATER:
result = make_integer(float1 > float2);
break;
case LERP_BINOP_LESS:
result = make_integer(float1 < float2);
break;
case LERP_BINOP_GREATEREQUAL:
result = make_integer(float1 >= float2);
break;
case LERP_BINOP_LESSEQUAL:
result = make_integer(float1 <= float2);
break;
default:
assert(0);
break;
}
} else {
//
// We are doing integer...
//
switch (operator_type) {
case LERP_BINOP_PLUS:
result = make_integer(int1 + int2);
break;
case LERP_BINOP_MINUS:
result = make_integer(int1 - int2);
break;
case LERP_BINOP_TIMES:
result = make_integer(int1 * int2);
break;
case LERP_BINOP_DIV:
assert(int2 != 0); // XXXXX @Robustness: Throw exception here
result = make_integer(int1 / int2);
break;
case LERP_BINOP_ISEQUAL:
result = make_integer(int1 == int2);
break;
case LERP_BINOP_ISNOTEQUAL:
result = make_integer(int1 != int2);
break;
case LERP_BINOP_GREATER:
result = make_integer(int1 > int2);
break;
case LERP_BINOP_LESS:
result = make_integer(int1 < int2);
break;
case LERP_BINOP_GREATEREQUAL:
result = make_integer(int1 >= int2);
break;
case LERP_BINOP_LESSEQUAL:
result = make_integer(int1 <= int2);
break;
default:
assert(0);
break;
}
}
assert(result != NULL);
write_register(result_register, result);
}
void Lerp_Bytecode_Runner::run_copy_register() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int dest_register = unpack_register(pc + 1);
int source_register = unpack_register(pc + 3);
write_register(dest_register, read_register(source_register));
}
void Lerp_Bytecode_Runner::run_make_calling_record() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int dest_register = unpack_register(pc + 1);
int proc_register = unpack_register(pc + 3);
int num_arguments = unpack_register(pc + 5);
Procedure *proc = (Procedure *)read_register(proc_register);
int num_registers = num_arguments + 1; // Since register 0 is reserved... @RegisterConvention
if (proc->type != ARG_IMPERATIVE_PROCEDURE) {
interp->report_error("Attempt to call a non-procedure.\n");
return;
}
Lerp_Bytecode *bytecode = proc->bytecode->read();
if (bytecode) {
if (num_arguments != bytecode->num_arguments) {
interp->report_error("Incorrect number of arguments to procedure '%s' (wanted %d, got %d)\n", bytecode->name->name, bytecode->num_arguments, num_arguments);
return;
}
num_registers = proc->bytecode->read()->num_registers;
}
Lerp_Call_Record *record = interp->memory_manager->create_call_record(num_registers);
record->num_arguments = num_arguments;
write_register(dest_register, record);
}
void Lerp_Bytecode_Runner::run_poke_into_calling_record() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int record_register = unpack_register(pc + 1);
int poke_index = unpack_register(pc + 3);
int arg_register = unpack_register(pc + 5);
First_Class *fc = read_register(record_register);
assert(fc->type == ARG_IMPERATIVE_CALL_RECORD);
Lerp_Call_Record *record = (Lerp_Call_Record *)fc;
assert(poke_index > 0);
assert(poke_index <= record->num_arguments);
assert(poke_index < record->num_registers);
record->registers[poke_index] = ToBarrier(read_register(arg_register));
}
void Lerp_Bytecode_Runner::run_set_this_pointer_on_calling_record() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int record_register = unpack_register(pc + 1);
int arg_register = unpack_register(pc + 3);
First_Class *fc = read_register(record_register);
assert(fc->type == ARG_IMPERATIVE_CALL_RECORD);
Lerp_Call_Record *record = (Lerp_Call_Record *)fc;
Database *db = (Database *)read_register(arg_register);
assert(db->type == ARG_DATABASE);
record->this_pointer = ToBarrier(db);
}
bool Lerp_Bytecode_Runner::evaluates_as_true(First_Class *fc) {
if (fc->type == ARG_UNINITIALIZED) return false;
if (fc->type == ARG_DATABASE) {
Database *db = (Database *)fc;
if (db->assertions == NULL) return false;
return true;
}
if (fc->type == ARG_FLOAT) {
Float *ffloat = (Float *)fc;
if (ffloat->value) return true;
return false;
}
if (fc->type != ARG_INTEGER) return true;
Integer *integer = (Integer *)fc;
if (integer->value) return true;
return false;
}
void Lerp_Bytecode_Runner::run_goto() {
int pc = current_context()->program_counter;
int destination = unpack_register(pc + 1);
current_context()->program_counter = destination;
}
void Lerp_Bytecode_Runner::run_goto_if_false() {
int pc = current_context()->program_counter;
int destination = unpack_register(pc + 1);
int condition = unpack_register(pc + 3);
if (!evaluates_as_true(read_register(condition))) {
current_context()->program_counter = destination;
} else {
current_context()->program_counter = pc + 5;
}
}
/*
bool Lerp_Bytecode_Runner::push_arguments_into_context(Lerp_Call_Record *context, Lerp_Call_Record *passed_arguments, Procedure *proc) {
assert(proc->bytecode); // Procs with NULL bytecode should never survive to runtime.
int num_arguments = passed_arguments->num_registers;
Lerp_Bytecode *bytecode = proc->bytecode->read();
if (num_arguments != bytecode->num_arguments) {
interp->report_error("Incorrect number of arguments (expected %d, got %d)\n",
bytecode->num_arguments, num_arguments);
return false;
}
int i;
for (i = 0; i < num_arguments; i++) {
Atom *argument = proc->bytecode->read()->arguments[i];
int register_index = i + 1; // @Register_Convention
// int register_index = proc->bytecode->argument_registers[i];
assert(register_index < context->num_registers);
context->registers[register_index] = passed_arguments->registers[i];
}
return true;
}
*/
void Lerp_Bytecode_Runner::run_call_procedure() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int result_register = unpack_register(pc + 1);
int proc_register = unpack_register(pc + 3);
int record_register = unpack_register(pc + 5);
First_Class *fc_proc = read_register(proc_register);
First_Class *fc_record = read_register(record_register);
if (fc_proc->type != ARG_IMPERATIVE_PROCEDURE) {
interp->report_error("Attempt to call something that is not a procedure.\n");
write_register(result_register, interp->parser->make_integer(0));
return;
}
assert(fc_record->type == ARG_IMPERATIVE_CALL_RECORD);
Lerp_Call_Record *record = (Lerp_Call_Record *)fc_record;
Procedure *proc = (Procedure *)fc_proc;
Procedure *caller = current_context()->bytecode->read()->procedure->read();
assert(caller);
interp->profiler->enter_procedure(proc, caller);
if (proc->bytecode) {
// This procedure is written in Lerp... do the normal stuff to call it.
Lerp_Call_Record *new_context = record;
assert(new_context->num_registers == proc->bytecode->read()->num_registers);
new_context->bytecode = proc->bytecode;
new_context->register_for_return_value = result_register;
new_context->previous_context = ToBarrier(current_context());
new_context->program_counter = 0;
current_thread->context = ToBarrier(new_context);
} else {
// This procedure is written in C++... we don't actually do a real call.
record->register_for_return_value = result_register;
proc->proc(interp, record);
First_Class *return_value = record->registers[0]->read();
if (!return_value) return_value = interp->uninitialized;
write_register(result_register, return_value);
interp->memory_manager->release_call_record(record);
interp->profiler->exit_procedure(proc, caller);
}
}
static Binding *nth_binding(Binding *bindings, int index) {
while (index) {
bindings = bindings->next->read();
index--;
}
return bindings;
}
// @Speed: count_bindings is slow, we should do better!
static int count_bindings(Binding *bindings) {
int count = 0;
while (bindings) {
bindings = bindings->next->read();
count++;
}
return count;
}
Lerp_Call_Record *Lerp_Bytecode_Runner::make_record_for_procedure(Lerp_Bytecode *bytecode) {
assert(bytecode);
Lerp_Call_Record *record = interp->memory_manager->create_call_record(bytecode->num_registers);
record->bytecode = ToBarrier(bytecode);
record->program_counter = 0;
record->registers[0] = ToBarrier(make_integer(0));
return record;
}
// @Refactor: it seems that if we had a MOV instruction, return could currently
// be implemented by a MOV and a GOTO. Not sure if we really want that though.
void Lerp_Bytecode_Runner::run_return() {
int pc = current_context()->program_counter;
current_context()->program_counter = current_context()->bytecode->read()->length; // Because we are returning!
int result_register = unpack_register(pc + 1);
First_Class *result = read_register(result_register);
write_register(0, result);
}
void Lerp_Bytecode_Runner::run_load_constant() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int result_register = unpack_register(pc + 1);
int constant_index = unpack_register(pc + 3);
First_Class *result = read_constant(constant_index);
write_register(result_register, result);
}
int get_variable_index(Decl_Assertion *query, Variable *variable) {
int i;
for (i = 0; i < query->num_variables; i++) {
if (variable == query->variables[i]) return i;
}
return -1;
}
Decl_Assertion *Lerp_Bytecode_Runner::make_solution_tuple(Decl_Assertion *query, Binding *bindings) {
Decl_Assertion *assertion = GC_NEW(Decl_Assertion);
assertion->conditionals = NULL;
int num_bindings = count_bindings(bindings);
Decl_Expression *expression = interp->memory_manager->create_decl_expression(num_bindings);
assertion->expression = ToBarrier(expression);
// @SolutionTuple
int num_bound = 0;
int index;
Binding *binding = bindings;
while (binding) {
if (query) {
// @Speed: We must do this n^2 thing to find where the variable goes
// in the solution tuple, right now. We ought to be able to do something
// faster.
index = get_variable_index(query, binding->variable);
if (index == -1) {
assert(binding->variable->name[0] == '\0');
index = num_bound;
}
} else {
index = num_bound;
}
expression->arguments[index] = ToBarrier(binding->bound_value->read());
binding = binding->next->read();
num_bound++;
}
assert(num_bound == num_bindings);
return assertion;
}
void print_result_list(Lerp_Interp *interp, Binding *binding_list_list) {
while (binding_list_list) {
Binding *binding_list = (Binding *)binding_list_list->bound_value->read();
while (binding_list) {
assert(binding_list->type == ARG_BINDING);
printf(" (%08x) %s: ", binding_list->variable, binding_list->variable->name);
interp->printer->print_value(binding_list->bound_value->read());
printf("\n");
binding_list = binding_list->next->read();
}
binding_list_list = binding_list_list->next->read();
}
}
Database *Lerp_Bytecode_Runner::make_db_from_results(Decl_Assertion *query, Binding *binding_list_list, int expected) {
Database *database = GC_NEW(Database);
while (binding_list_list) {
Binding *binding_list = (Binding *)binding_list_list->bound_value->read();
if (binding_list) assert(binding_list->type == ARG_BINDING);
Decl_Assertion *assertion = make_solution_tuple(query, binding_list);
add_db_assertion(database, assertion);
binding_list_list = binding_list_list->next->read();
}
return database;
}
Database *Lerp_Bytecode_Runner::make_db_from_results2(Matched_Goal *goals) {
Database *database = GC_NEW(Database);
Matched_Goal *goal = goals;
while (goal) {
Decl_Assertion *assertion = make_solution_tuple(NULL, goal->bindings->read());
add_db_assertion(database, assertion);
goal = goal->next->read();
}
return database;
}
void blix() {
}
void Lerp_Bytecode_Runner::run_run_query() {
int pc = current_context()->program_counter;
current_context()->program_counter += 8;
int num_expected_variables = unpack_byte(pc + 1); // @Speed: This is only for debugging
int result_register = unpack_register(pc + 3);
int query_register = unpack_register(pc + 5);
int use_owner = unpack_byte(pc + 7);
First_Class *owner = NULL;
if (use_owner) {
current_context()->program_counter += 2;
int owner_register = unpack_register(pc + 8);
owner = read_register(owner_register);
}
Decl_Assertion *query = (Decl_Assertion *)read_register(query_register);
assert(query->type == ARG_DECL_ASSERTION);
Database *source_db = NULL;
if (!owner) {
source_db = interp->global_database;
} else {
if (owner->type == ARG_DATABASE) {
source_db = (Database *)owner;
}
}
if (source_db == NULL) {
interp->report_error("Error: Owner of '.' operator is not a database.\n");
return;
}
//
// Allocate a new Database to hold the results, then iterate over this list
// and create database tuples. This is of course going to be a bit
// memory-chewy and slow. In future, maybe we will make the matcher just
// return such tuples to begin with. That would make a lot of sense, and it'd
// be nice to keep all the results in the realm of first-class objects.
//
Binding *conjunct_results;
interp->goal_solver->match_conjunction_series(source_db, query, &conjunct_results);
if (query->flags & ASSERTION_FLAGS_HAS_SCALAR_RESULT) {
blix();
int index = query->scalar_result_index;
assert(index < query->num_variables);
if (conjunct_results == NULL) {
// There were no results to the query, so we return 'uninitialized'...
write_register(result_register, interp->uninitialized);
return;
}
if (conjunct_results->next != NULL) {
interp->report_error("Attempt to return a scalar result, for a query that returned multiple results.\n");
interp->report_error("Here were the results:\n");
print_result_list(interp, conjunct_results);
write_register(result_register, interp->uninitialized);
return;
}
//
// We successfully returned with 1 result, so we return that result value
// as a scalar. Yay!
//
Binding *binding = (Binding *)conjunct_results->bound_value->read();
assert(binding->type == ARG_BINDING);
while (binding) {
if (binding->variable->name[0] == '?') break; // @Refactor XXX Hack formalize this!!!
binding = binding->next->read();
}
if (binding == NULL) {
interp->report_error("Weird error!!!\n");
return;
}
write_register(result_register, binding->bound_value->read());
return;
}
Database *database = make_db_from_results(query, conjunct_results, num_expected_variables);
write_register(result_register, database);
}
static Decl_Constraint *find_constraint(Schema *space) {
Decl_Constraint *constraint;
Foreach(&space->db_constraints, constraint) {
return constraint;
} Endeach;
return NULL;
}
void Lerp_Bytecode_Runner::run_run_query_domain_specified() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int result_register = unpack_register(pc + 1);
int left_register = unpack_register(pc + 3);
int right_register = unpack_register(pc + 5);
First_Class *left_arg = read_register(left_register);
First_Class *right_arg = read_register(right_register);
if (left_arg->type != ARG_DATABASE) {
interp->report_error("Attempt to perform subscript query on a non-struct.\n");
return;
}
Database *db = (Database *)left_arg;
Schema *space = db->schema->read();
if (!space) {
interp->report_error("Weird error.\n");
return;
}
Decl_Constraint *constraint = find_constraint(space);
if (!constraint || (constraint->num_domain_arguments == 0)) {
interp->report_error("struct does not have a domain qualifier!\n");
return;
}
First_Class *return_value = NULL;
if (right_arg->type != ARG_DECL_ASSERTION) {
// SHORTCUT. @Refactor, contains some cutnpaste from below.
int query_len = constraint->arguments.items;
int num_domain_items = 1;
int result_tuple_len = query_len - num_domain_items;
Decl_Assertion *result = NULL;
bool by_implication = false;
interp->goal_solver->find_direct_literal_fact_from_one_value(db, right_arg, &result, &by_implication);
if (by_implication) {
interp->report_error("Attempt to subscript something that fulfills by implication (not implemented yet, but it will be!\n");
return;
}
if (!result) {
return_value = interp->uninitialized;
} else {
// XXXXXXXXXXXXX cutnpaste from above @Refactor
if (result_tuple_len == 1) {
Decl_Expression *expression = result->expression->read();
return_value = expression->arguments[expression->num_arguments - 1]->read();
} else {
return_value = make_integer(1); // XXXXX @Incomplete
}
}
assert(return_value != NULL);
write_register(result_register, return_value);
return;
}
Decl_Assertion *assertion = (Decl_Assertion *)right_arg;
assert(assertion->type == ARG_DECL_ASSERTION);
int num_domain_items = constraint->num_domain_arguments;
assert(assertion->expression == NULL);
assert(assertion->conditionals);
assert(assertion->conditionals->read()->next == NULL);
Decl_Expression *tuple = (Decl_Expression *)assertion->conditionals;
if (num_domain_items != tuple->num_arguments) {
interp->report_error("Subscript is incorrect size for struct's domain (required %d items, but got %d)\n", num_domain_items, tuple->num_arguments);
return;
}
// @Robustness: We must make sure that it's always okay to just set this flag on
// the tuple (i.e. this piece of data will never be used in a context where that
// flag is not wanted)
// @Refactor: This should be done at compile time?
tuple->flags |= DECL_EXPR_FLAGS_WILDCARDED;
if (assertion->num_variables) {
Matched_Goal *matched_goals;
interp->goal_solver->direct_match(db, tuple, &matched_goals);
if (matched_goals == NULL) {
// Return 'uninitialized'
return_value = interp->uninitialized;
} else if (matched_goals->next) {
// Too many answers... uhh that is an error!
// interp->report_error("Domain subscripting produced multiple results... this should not happen!\n");
return_value = make_db_from_results2(matched_goals); // XXX Make this more well-defined
} else {
// There must be exactly one binding list, so let's get that...
Binding *bindings = matched_goals->bindings->read();
//
// Now we have to pull the data out of this binding list and return it...
//
// @Robustness: I am assuming that these items come back in the correct sorted
// order. If not... well... I will have to debug this at some point in the future,
// won't that be fun!
// @Semantics: Okay, if there's only 1 item in the query, I am just gonna
// return that guy without a tuple... otherwise I make a tuple... how annoying!
int query_len = constraint->arguments.items;
int result_tuple_len = query_len - num_domain_items;
return_value = NULL;
if (result_tuple_len == 1) {
Binding *binding = bindings;
while (binding) {
if (binding->variable->name[0] == '\0') { // This is an implicit variable
return_value = binding->bound_value->read();
break;
}
binding = binding->next->read();
}
assert(return_value != NULL);
} else {
return_value = make_integer(0); // XXXXX @Incomplete
}
}
} else {
int query_len = constraint->arguments.items;
int result_tuple_len = query_len - num_domain_items;
Decl_Assertion *result = NULL;
bool by_implication = false;
interp->goal_solver->find_direct_literal_fact(db, tuple, &result, &by_implication);
if (by_implication) {
interp->report_error("Attempt to subscript something that fulfills by implication (not implemented yet, but it will be!\n");
return;
}
if (!result) {
return_value = interp->uninitialized;
} else {
// XXXXXXXXXXXXX cutnpaste from above @Refactor
if (result_tuple_len == 1) {
Decl_Expression *expression = result->expression->read();
return_value = expression->arguments[expression->num_arguments - 1]->read();
} else {
return_value = make_integer(1); // XXXXX @Incomplete
}
}
}
assert(return_value != NULL);
write_register(result_register, return_value);
}
Decl_Expression *Lerp_Bytecode_Runner::copy_expression(Decl_Expression *old) {
if (old == NULL) return NULL;
Decl_Expression *result = interp->memory_manager->create_decl_expression(old->num_arguments);
result->next = ToBarrier(copy_expression(old->next->read()));
result->flags = old->flags;
int i;
for (i = 0; i < old->num_arguments; i++) result->arguments[i] = old->arguments[i];
return result;
}
Decl_Assertion *Lerp_Bytecode_Runner::copy_assertion(Decl_Assertion *old) {
Decl_Assertion *result = GC_NEW(Decl_Assertion);
result->flags = old->flags;
result->num_variables = old->num_variables;
result->variables = old->variables; // XXX @Memory copy of unmanaged memory
result->scalar_result_index = old->scalar_result_index;
result->expression = ToBarrier(copy_expression(old->expression->read()));
result->conditionals = ToBarrier(copy_expression(old->conditionals->read()));
return result;
}
void Lerp_Bytecode_Runner::run_assign_array_subscript() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int left_register = unpack_register(pc + 1);
int right_register = unpack_register(pc + 3);
int rvalue_register = unpack_register(pc + 5);
First_Class *left_arg = read_register(left_register);
First_Class *right_arg = read_register(right_register);
if (left_arg->type != ARG_DATABASE) {
interp->report_error("Attempt to perform subscript assignment on a non-struct.\n");
return;
}
Database *db = (Database *)left_arg;
Schema *space = db->schema->read();
if (!space) {
interp->report_error("Weird error.\n");
return;
}
Decl_Constraint *constraint;
constraint = find_constraint(space);
if (!constraint || (constraint->num_domain_arguments == 0)) {
interp->report_error("struct does not have a domain qualifier!\n");
return;
}
//
// Check to see that they put the proper number of arguments inside the
// array subscript.
//
Decl_Assertion *assertion = NULL;
Decl_Expression *tuple = NULL;
int num_domain_items;
if (right_arg->type == ARG_DECL_ASSERTION) {
assertion = (Decl_Assertion *)right_arg;
tuple = (Decl_Expression *)assertion->conditionals;
num_domain_items = tuple->num_arguments;
} else {
num_domain_items = 1;
}
if (num_domain_items != constraint->num_domain_arguments) {
interp->report_error("Subscript is incorrect size for struct's domain (required %d items, but got %d)\n", num_domain_items, tuple->num_arguments);
return;
}
//
// Measure how many items we are attempting to glue to the RHS, and then
// verify that that matches the constraint.
//
First_Class *rvalue_arg = read_register(rvalue_register);
Decl_Expression *rvalue_expression = NULL;
int rvalue_length;
if (rvalue_arg->type == ARG_DECL_ASSERTION) {
Decl_Assertion *assertion = (Decl_Assertion *)rvalue_arg;
if ((assertion->expression) || (!assertion->conditionals) || (assertion->conditionals->read()->next)) {
interp->report_error("Can only assign a simple tuple!!!\n");
return;
}
rvalue_expression = assertion->conditionals->read();
rvalue_length = rvalue_expression->num_arguments;
} else {
rvalue_length = 1;
}
int query_len = constraint->arguments.items;
int needed = query_len - num_domain_items;
assert(needed >= 0);
if (needed != rvalue_length) {
interp->report_error("Improper length of rvalue. (Wanted %d, got %d)\n",
needed, rvalue_length);
return;
}
//
// Remove the old facts having to do with this domain (hopefully we
// remove only 0 or 1! If more, something fishy is happening...
//
// @Robustness: We must make sure that it's always okay to just set this flag on
// the tuple (i.e. this piece of data will never be used in a context where that
// flag is not wanted)
bool by_implication = false;
Decl_Assertion *found_fact = NULL;
int num_facts;
if (tuple) {
tuple->flags |= DECL_EXPR_FLAGS_WILDCARDED;
num_facts = interp->goal_solver->find_direct_literal_fact(db, tuple, &found_fact, &by_implication);
} else {
num_facts = interp->goal_solver->find_direct_literal_fact_from_one_value(db, right_arg, &found_fact, &by_implication);
}
if (by_implication) {
interp->report_error("Attempt to assign a value that is already produced by implication... yuck!\n");
return;
}
int num_range_items = num_domain_items + rvalue_length;
Decl_Assertion *new_assertion;
if (found_fact) {
new_assertion = found_fact;
} else if (!assertion) {
new_assertion = GC_NEW(Decl_Assertion);
Decl_Expression *expression = interp->memory_manager->create_decl_expression(num_range_items);
expression->arguments[0] = ToBarrier(right_arg); // Because it was a non-assertion value, there must be only 1.
new_assertion->expression = ToBarrier(expression);
} else if (!(assertion->flags & ASSERTION_FLAGS_CONST)) {
new_assertion = assertion;
} else {
new_assertion = copy_assertion(assertion);
new_assertion->flags &= ~ASSERTION_FLAGS_CONST;
}
if (new_assertion->expression == NULL) {
new_assertion->expression = new_assertion->conditionals;
new_assertion->conditionals = NULL;
}
// We are re-defining the meaning of 'tuple' here to mean the result tuple,
// not the rvalue tuple any more. (@Refactor: introduce new variable name
// to make it cleaner).
tuple = new_assertion->expression->read();
assert(tuple);
assert(tuple->num_arguments >= num_domain_items);
if (tuple->num_arguments != num_range_items) {
Decl_Expression *expr = interp->memory_manager->create_decl_expression(num_range_items);
expr->flags = tuple->flags;
int i;
for (i = 0; i < num_domain_items; i++) {
expr->arguments[i] = tuple->arguments[i];
}
new_assertion->expression = ToBarrier(expr);
tuple = expr;
}
if (rvalue_expression) {
First_Class *value;
int i;
for (i = 0; i < rvalue_expression->num_arguments; i++) {
value = rvalue_expression->arguments[i]->read();
// @WriteBarrier?
tuple->arguments[num_domain_items + i] = ToBarrier(value);
}
} else {
tuple->arguments[num_domain_items + 0] = ToBarrier(rvalue_arg);
}
if (!found_fact) add_db_assertion(db, new_assertion);
}
//
// @Speed: We are linearly searching down this assertion list each time!
// So an 'each' loop is acutally n^2. Maybe something can be done about this.
//
static Decl_Assertion *get_nth_assertion(Database *database, int n) {
Decl_Assertion *assertion = database->assertions->read();
while (assertion && n) {
assertion = assertion->next->read();
n--;
}
return assertion;
}
void Lerp_Bytecode_Runner::each_helper(int iterator_status_register, int scratch_register,
Database *database) {
Integer *cursor = (Integer *)read_register(scratch_register);
assert(cursor->type == ARG_INTEGER);
Decl_Assertion *assertion = get_nth_assertion(database, cursor->value);
if (assertion == NULL) {
// We are done looping... 'uninitialized' goes into the status register.
write_register(iterator_status_register, interp->uninitialized);
return;
}
// We're not done... the database goes into the status register.
write_register(iterator_status_register, database);
// Put the next value into register 0.
write_register(0, assertion);
// Increment the iteration cursor.
write_register(scratch_register, make_integer(cursor->value + 1));
}
Database *Lerp_Bytecode_Runner::make_singleton_database(First_Class *value) {
// Make a 'Solution' tuple (@Volatile: This may change in the near future...)
Decl_Expression *expression = interp->memory_manager->create_decl_expression(1); // @SolutionTuple
expression->arguments[0] = ToBarrier(value);
Decl_Assertion *assertion = GC_NEW(Decl_Assertion);
assertion->expression = ToBarrier(expression);
Database *database = GC_NEW(Database);
add_db_assertion(database, assertion);
return database;
}
/*
void Lerp_Bytecode_Runner::singleton_each_helper(int iterator_status_register, int scratch_register,
First_Class *value) {
// We're not done... 1 goes into the status register.
write_register(iterator_status_register, make_integer(1));
// Put the next value into register 0.
write_register(0, make_singleton_assertion(value));
// Increment the iteration cursor.
write_register(scratch_register, make_integer(1));
}
*/
void Lerp_Bytecode_Runner::run_each_begin() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int iterator_status_register = unpack_register(pc + 1);
int scratch_register = unpack_register(pc + 3);
int list_value_register = unpack_register(pc + 5);
First_Class *list = read_register(list_value_register);
First_Class *orig = list;
if (list->type != ARG_DATABASE) {
list = make_singleton_database(list);
}
/*
if (list->type != ARG_DATABASE) {
interp->report_error("Type mismatch in 'each' iteration... must be a list.\n");
return;
}
*/
write_register(scratch_register, make_integer(0));
assert(list->type == ARG_DATABASE);
Database *database = (Database *)list;
each_helper(iterator_status_register, scratch_register, database);
}
//
// @Refactor: combine run_each_begin() and run_each_next() so there's not so much
// pasting? Let's see how they evolve as the feature becomes more complicated...
//
void Lerp_Bytecode_Runner::run_each_next() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int iterator_status_register = unpack_register(pc + 1);
int scratch_register = unpack_register(pc + 3);
First_Class *list = read_register(iterator_status_register);
if (!list || (list->type != ARG_DATABASE)) {
interp->report_error("Type mismatch in 'each' iteration... must be a list.\n");
return;
}
Database *database = (Database *)list;
each_helper(iterator_status_register, scratch_register, database);
}
void Lerp_Bytecode_Runner::run_tuple_peek() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int result_register = unpack_register(pc + 1);
int tuple_register = unpack_register(pc + 3);
int index_to_extract = unpack_register(pc + 5);
First_Class *value = read_register(tuple_register);
if (value->type != ARG_DECL_ASSERTION) {
interp->report_error("Type mismatch.... ought to have an assertion.\n");
write_register(result_register, make_integer(0));
return;
}
Decl_Assertion *assertion = (Decl_Assertion *)value;
assert(assertion->conditionals == NULL);
Decl_Expression *expression = assertion->expression->read();
assert(index_to_extract < expression->num_arguments);
First_Class *result = expression->arguments[index_to_extract]->read();
write_register(result_register, result);
}
void Lerp_Bytecode_Runner::run_tuple_poke() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int tuple_register = unpack_register(pc + 1);
int value_register = unpack_register(pc + 3);
int tuple_index = unpack_register(pc + 5);
First_Class *tuple_fc = read_register(tuple_register);
if (tuple_fc->type != ARG_DECL_EXPRESSION) {
interp->report_error("Type mismatch.... ought to have a Decl_Expression.\n");
return;
}
Decl_Expression *expression = (Decl_Expression *)tuple_fc;
assert(expression->num_arguments >= tuple_index);
First_Class *value = read_register(value_register);
expression->arguments[tuple_index] = ToBarrier(value);
}
void Lerp_Bytecode_Runner::run_tuple_make() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int result_register = unpack_register(pc + 1);
int length = unpack_register(pc + 3);
int flags = unpack_register(pc + 5);
Decl_Expression *expression = interp->memory_manager->create_decl_expression(length);
expression->flags = flags;
write_register(result_register, expression);
}
void Lerp_Bytecode_Runner::run_sequence_make() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int result_register = unpack_register(pc + 1);
int prototype_constant = unpack_register(pc + 3);
Decl_Assertion *proto = (Decl_Assertion *)read_constant(prototype_constant);
assert(proto->type == ARG_DECL_ASSERTION);
Decl_Assertion *sequence = GC_NEW(Decl_Assertion);
sequence->num_variables = proto->num_variables;
sequence->variables = proto->variables; // XXX @Memory Potentially unsafe memory thing
sequence->flags = proto->flags;
sequence->scalar_result_index = proto->scalar_result_index;
write_register(result_register, sequence);
}
void Lerp_Bytecode_Runner::run_sequence_prepend() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int sequence_register = unpack_register(pc + 1);
int item_register = unpack_register(pc + 3);
Decl_Expression *item = (Decl_Expression *)read_register(item_register);
Decl_Assertion *sequence = (Decl_Assertion *)read_register(sequence_register);
assert(sequence->type == ARG_DECL_ASSERTION);
assert(item->type == ARG_DECL_EXPRESSION);
item->next = ToBarrier(sequence->conditionals->read());
sequence->conditionals = ToBarrier(item);
}
void Lerp_Bytecode_Runner::run_push_namespace() {
int pc = current_context()->program_counter;
current_context()->program_counter += 3;
int name_register = unpack_register(pc + 1);
Atom *name = (Atom *)read_register(name_register);
assert(name->type == ARG_ATOM);
//
// @Incomplete Actually lookup the namespace here, don't just put the atom in
//
Database *space = (Database *)interp->global_database->lookup_named_slot(interp, name);
if ((!space) || (space->type != ARG_DATABASE)) {
interp->report_error("Attempt to push namespace '%s' which is not mounted!\n", name->name);
return;
}
Value_Pair *pair = GC_NEW(Value_Pair);
pair->left = ToBarrierF(space);
pair->right = ToBarrierF(current_context()->namespace_stack->read());
// @WriteBarrier
current_context()->namespace_stack = ToBarrier(pair);
}
void Lerp_Bytecode_Runner::run_pop_namespaces() {
Lerp_Call_Record *context = current_context();
int pc = context->program_counter;
context->program_counter += 3;
int num_spaces_to_pop = unpack_register(pc + 1);
assert(num_spaces_to_pop >= 0);
while (num_spaces_to_pop) {
if (context->namespace_stack == NULL) {
interp->report_error("Namespace stack underflow (this is a hard error to get!).\n");
return;
}
num_spaces_to_pop--;
// @WriteBarrier
context->namespace_stack = ToBarrier((Value_Pair *)context->namespace_stack->read()->right->read());
}
}
First_Class *Lerp_Bytecode_Runner::read_constant(int index) {
Lerp_Bytecode *bytecode = current_context()->bytecode->read();
assert(index >= 0);
assert(index < bytecode->num_constants);
return bytecode->constants[index]->read();
}
First_Class *Lerp_Bytecode_Runner::lookup_nonlocal_name(Atom *name) {
First_Class *result = NULL;
Lerp_Call_Record *context = current_context();
Value_Pair *pair = context->namespace_stack->read();
while (pair) {
Database *db = (Database *)pair->left->read();
assert(db->type == ARG_DATABASE);
result = db->lookup_named_slot(interp, name);
if (result) return result;
pair = (Value_Pair *)pair->right->read();
}
result = interp->global_database->lookup_named_slot(interp, name);
return result;
}
void Lerp_Bytecode_Runner::run_lookup_rvalue() {
int pc = current_context()->program_counter;
int which_kind = unpack_byte(pc + 1);
int result_register = unpack_register(pc + 2);
int constant_index = unpack_register(pc + 4);
int owner_register = -1;
if (which_kind) {
owner_register = unpack_register(pc + 6);
current_context()->program_counter += 8;
} else {
current_context()->program_counter += 6;
}
//
// @Incomplete: We ignore 'owner' for now; all lookups are lookups
// of a global variable.
//
First_Class *fc_atom = read_constant(constant_index);
assert(fc_atom->type == ARG_ATOM);
Atom *atom = (Atom *)fc_atom;
First_Class *rvalue = NULL;
if (owner_register == -1) {
rvalue = lookup_nonlocal_name(atom);
if (!rvalue) {
interp->report_error("Attempt to lookup undefined variable '%s'.\n", atom->name);
return;
}
} else {
First_Class *owner = read_register(owner_register);
if (owner == NULL) {
interp->report_error("REALLY BAD PROBLEM\n");
return;
}
if (owner->type != ARG_DATABASE) {
interp->report_error("Left-hand side of '.' is not a valid struct!\n");
return;
} else {
Database *db = (Database *)owner;
rvalue = db->lookup_named_slot(interp, atom);
if (!rvalue) {
interp->report_error("Trying to access a member that doesn't exist.\n");
return;
}
}
}
write_register(result_register, rvalue);
}
void Lerp_Bytecode_Runner::run_assign() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int constant_index = unpack_register(pc + 1);
int rvalue_register = unpack_register(pc + 3);
int owner = -1;
//
// @Incomplete: We ignore 'owner' for now; all lookups are lookups
// of a global variable.
//
First_Class *fc_atom = read_constant(constant_index);
assert(fc_atom->type == ARG_ATOM);
Atom *atom = (Atom *)fc_atom;
First_Class *rvalue = read_register(rvalue_register);
interp->global_database->assign_named_slot(interp, atom, rvalue);
}
void Lerp_Bytecode_Runner::run_assign_struct_member() {
int pc = current_context()->program_counter;
current_context()->program_counter += 7;
int owner_register = unpack_register(pc + 1);
int member_name = unpack_register(pc + 3);
int rvalue_register = unpack_register(pc + 5);
First_Class *rvalue = read_register(rvalue_register);
First_Class *owner = read_register(owner_register);
if (owner->type != ARG_DATABASE) {
interp->report_error("Attempt to assign a struct member on something that's not a database.\n");
return;
}
Atom *member = (Atom *)read_constant(member_name);
assert(member->type == ARG_ATOM);
Database *db = (Database *)owner;
db->assign_named_slot(interp, member, rvalue);
//
// Don't need to write into a result register since rvalue_register
// already has our result.
//
}
void Lerp_Bytecode_Runner::run_instantiate() {
int pc = current_context()->program_counter;
current_context()->program_counter += 5;
int result_register = unpack_register(pc + 1);
int type_name_index = unpack_register(pc + 3);
Atom *type_name = (Atom *)read_constant(type_name_index);
assert(type_name->type == ARG_ATOM);
// XXX Always global namespace right now... probably not the right thing.
First_Class *type_fc = lookup_nonlocal_name(type_name);
Schema *space = NULL;
if (type_fc) {
if (type_fc->type != ARG_SCHEMA) {
interp->report_error("Attempt to instantiate a type '%s' that's bound to something other than a schema (?!?)\n", type_name->name);
return;
}
space = static_cast <Schema *> (type_fc);
}
if (!space) {
interp->report_error("Attempt to instantiate unknown type '%s'\n", type_name->name);
return;
}
if (!space || (space->type != ARG_SCHEMA)) {
interp->report_error("Attempt to instantiate an unknown type ('%s')...\n", type_name->name);
write_register(0, interp->parser->make_integer(0));
return;
}
Database *result = interp->instantiate(space);
write_register(result_register, result);
}
static Procedure *get_procedure(Lerp_Call_Record *context) {
if (!context) return NULL;
Lerp_Bytecode *bytecode = context->bytecode->read();
if (!bytecode) return NULL;
return bytecode->procedure->read();
}
void Lerp_Bytecode_Runner::execution_loop() {
int pc = current_context()->program_counter;
Lerp_Bytecode *bytecode = current_context()->bytecode->read();
while (pc < bytecode->length) {
if (current_thread->flags & THREAD_FLAGS_TO_STOP_CYCLING) return;
int old_pc = pc;
int opcode = bytecode->data[pc];
switch (opcode) {
case LERP_BYTECODE_COPY_REGISTER:
run_copy_register();
break;
case LERP_BYTECODE_UNOP:
run_unop();
break;
case LERP_BYTECODE_BINOP:
run_binop();
// It may have been a binop that calls a function...
// If so, return, and our caller will call this function again,
// thus refreshing the local variables.
// @Speed: Maybe we want to do this more quickly.
if (current_context()->bytecode->read() != bytecode) return;
break;
case LERP_BYTECODE_ASSIGN:
run_assign();
break;
case LERP_BYTECODE_LOOKUP_RVALUE:
run_lookup_rvalue();
break;
case LERP_BYTECODE_PUSH_NAMESPACE:
run_push_namespace();
break;
case LERP_BYTECODE_POP_NAMESPACES:
run_pop_namespaces();
break;
case LERP_BYTECODE_LOAD_CONSTANT:
run_load_constant();
break;
case LERP_BYTECODE_MAKE_CALLING_RECORD:
run_make_calling_record();
break;
case LERP_BYTECODE_POKE_INTO_CALLING_RECORD:
run_poke_into_calling_record();
break;
case LERP_BYTECODE_CALL_PROCEDURE:
run_call_procedure();
// We return because current_context()->bytecode will probably have
// changed, thus the local variables we're looping on here have become
// invalid. Our caller will notice that our thread hasn't completed
// or yielded, so it will call us right back.
return;
case LERP_BYTECODE_GOTO:
run_goto();
break;
case LERP_BYTECODE_GOTO_IF_FALSE:
run_goto_if_false();
break;
case LERP_BYTECODE_RETURN:
run_return();
break;
case LERP_BYTECODE_RUN_QUERY:
run_run_query();
break;
case LERP_BYTECODE_RUN_QUERY_DOMAIN_SPECIFIED:
run_run_query_domain_specified();
break;
case LERP_BYTECODE_EACH_BEGIN:
run_each_begin();
break;
case LERP_BYTECODE_EACH_NEXT:
run_each_next();
break;
case LERP_BYTECODE_TUPLE_PEEK:
run_tuple_peek();
break;
case LERP_BYTECODE_TUPLE_POKE:
run_tuple_poke();
break;
case LERP_BYTECODE_TUPLE_MAKE:
run_tuple_make();
break;
case LERP_BYTECODE_SEQUENCE_MAKE:
run_sequence_make();
break;
case LERP_BYTECODE_SEQUENCE_PREPEND:
run_sequence_prepend();
break;
case LERP_BYTECODE_ASSIGN_STRUCT_MEMBER:
run_assign_struct_member();
break;
case LERP_BYTECODE_ASSIGN_ARRAY_SUBSCRIPT:
run_assign_array_subscript();
break;
case LERP_BYTECODE_SET_THIS_POINTER_ON_CALLING_RECORD:
run_set_this_pointer_on_calling_record();
break;
case LERP_BYTECODE_INSTANTIATE:
run_instantiate();
break;
default:
assert(0);
}
assert(current_context()->type == ARG_IMPERATIVE_CALL_RECORD);
pc = current_context()->program_counter;
// printf(" pc %d, old_pc %d\n", pc, old_pc);
if (!interp->runtime_error) assert(pc != old_pc); // If program doesn't advance, there is a bug!
}
if (current_thread->flags & THREAD_FLAGS_TO_STOP_CYCLING) return;
// Re-read these things because we might have gc'd!!
pc = current_context()->program_counter;
bytecode = current_context()->bytecode->read();
// Did we exit because we're really done, or because we called a procedure?
if (pc >= bytecode->length) {
// Hmm, we are done...
Lerp_Call_Record *old_context = current_context();
Lerp_Call_Record *new_context = old_context->previous_context->read();
Procedure *old_proc = get_procedure(old_context);
Procedure *new_proc = get_procedure(new_context);
interp->profiler->exit_procedure(old_proc, new_proc);
if (!new_context) {
// We are done!
current_thread->flags |= THREAD_SHOULD_COMPLETE;
return;
}
int return_register = old_context->register_for_return_value;
First_Class *return_value = old_context->registers[0]->read();
if (!return_value) return_value = interp->uninitialized;
current_thread->context = ToBarrier(new_context);
interp->memory_manager->release_call_record(old_context);
write_register(return_register, return_value);
}
}
void Lerp_Bytecode_Runner::run(Lerp_Thread *thread) {
current_thread = thread;
thread->flags &= ~THREAD_SHOULD_YIELD;
assert(!(thread->flags & THREAD_COMPLETED));
assert(!(thread->flags & THREAD_RUNTIME_ERROR));
assert(!(thread->flags & THREAD_SHOULD_COMPLETE));
thread->flags |= THREAD_RUNNING;
while (!(thread->flags & THREAD_FLAGS_TO_STOP_CYCLING)) {
execution_loop();
}
}
|
c022cf16e23878fef42bf56deaa80e5e249d2e54
|
28eba89702188063c5531d5161a3024db3323a27
|
/include/cinq/enumerable-source.h
|
83c3a8469971a2b1eba6893b82125d865b3eab15
|
[
"MIT"
] |
permissive
|
filixi/cinq
|
22aad5a963178a23c139287c41f9da31e91d24bf
|
2ffb299447b0b6621a334d2c193e08663f7d82aa
|
refs/heads/master
| 2020-03-23T00:47:45.500730
| 2018-11-23T23:07:59
| 2018-11-23T23:07:59
| 140,885,910
| 0
| 0
|
MIT
| 2018-11-23T23:08:00
| 2018-07-13T19:31:47
|
C++
|
UTF-8
|
C++
| false
| false
| 2,493
|
h
|
enumerable-source.h
|
#pragma once
#include <functional>
#include <iterator>
#include <type_traits>
#include "detail/utility.h"
namespace cinq::detail {
template <bool ConstVersion, class TSource>
struct EnumerableSource;
template <class T>
struct is_enumerable_source : std::false_type {};
template <bool ConstVersion, class T>
struct is_enumerable_source<EnumerableSource<ConstVersion, T>> : std::true_type {};
template <class T>
inline constexpr bool is_enumerable_source_v = is_enumerable_source<T>::value;
// TSource can be reference
template <bool ConstVersion, class TSource>
struct EnumerableSource {
public:
static_assert(!is_enumerable_source_v<std::decay_t<TSource>>);
static_assert(!std::is_rvalue_reference_v<TSource>);
using ConstResultIterator = decltype(std::cbegin(std::declval<cinq::utility::remove_smart_ptr_t<TSource> &>()));
using ResultIterator = std::conditional_t<ConstVersion,
ConstResultIterator,
decltype(std::begin(std::declval<cinq::utility::remove_smart_ptr_t<TSource> &>()))
>;
template <class... TS>
EnumerableSource(TS&&... source) : source_{std::forward<TS>(source)...} {}
ResultIterator begin() {
if constexpr (ConstVersion) {
return std::cbegin(*this);
} else {
if constexpr (cinq::utility::is_smart_ptr_v<TSource>)
return std::begin(*source_);
else
return std::begin(source_);
}
}
ResultIterator end() {
if constexpr (ConstVersion) {
return std::cend(*this);
} else {
if constexpr (cinq::utility::is_smart_ptr_v<TSource>)
return std::end(*source_);
else
return std::end(source_);
}
}
ConstResultIterator begin() const {
if constexpr (cinq::utility::is_smart_ptr_v<TSource>)
return std::cbegin(*source_);
else
return std::cbegin(source_);
}
ConstResultIterator end() const {
if constexpr (cinq::utility::is_smart_ptr_v<TSource>)
return std::cend(*source_);
else
return std::cend(source_);
}
ConstResultIterator cbegin() const {
return begin();
}
ConstResultIterator cend() const {
return end();
}
friend decltype(auto) MoveSource(EnumerableSource &&source) {
if constexpr (std::is_lvalue_reference_v<TSource>) {
return std::ref(source.source_);
} else {
return std::move(source.source_);
}
}
private:
TSource source_;
};
} // namespace cinq::detail
|
5e9196372adba8483d052af8e7099bfa2fdd4aed
|
91c38d6739ef7eb47455396371cb75f0a668c9ff
|
/test/CompilationTests/ConstructorTests/AuxiliaryClasses/Then/Emplace/EmplaceExecuteVoidResolveTRejectUndefined.hpp
|
8db948aac9c98f9b9bdea721f602cd68c214c10d
|
[
"MIT"
] |
permissive
|
rocky01/promise
|
8256ab0d2e599f690f31e6b035e1ae67293e60a1
|
638415a117207a4cae9181e04114e1d7575a9689
|
refs/heads/master
| 2020-04-01T09:14:14.878034
| 2018-10-15T07:31:16
| 2018-10-15T07:31:16
| 153,066,476
| 2
| 0
| null | null | null | null |
UTF-8
|
C++
| false
| false
| 693
|
hpp
|
EmplaceExecuteVoidResolveTRejectUndefined.hpp
|
#ifndef _AUXILIARYCLASSES_THEN_EMPLACEEXECUTEVOIDRESOLVETREJECTUNDEFINED_HPP_
#define _AUXILIARYCLASSES_THEN_EMPLACEEXECUTEVOIDRESOLVETREJECTUNDEFINED_HPP_
#include "Promise.hpp"
class EmplaceExecuteVoidResolveTRejectUndefined
{
public:
EmplaceExecuteVoidResolveTRejectUndefined(const EmplaceExecuteVoidResolveTRejectUndefined&) = delete;
EmplaceExecuteVoidResolveTRejectUndefined(const EmplaceExecuteVoidResolveTRejectUndefined&&) = delete;
explicit EmplaceExecuteVoidResolveTRejectUndefined()
{}
void operator()(prm::Resolver<char> resolve)
{
return resolve('w');
}
};
#endif // _AUXILIARYCLASSES_THEN_EMPLACEEXECUTEVOIDRESOLVETREJECTUNDEFINED_HPP_
|
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