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// exam6.cpp : 콘솔 응용 프로그램에 대한 진입점을 정의합니다. // #include "stdafx.h" #include <string.h> int main() { char szBuf[32] = "disco"; strcat(szBuf,"very"); printf("%s \n", szBuf); strcat(szBuf, "-channel"); printf("%s \n", szBuf); TCHAR wszBuf[32] = L"디스코"; wcscat(wszBuf, L"배리"); wcscat(wszBuf, L"체널"); return 0...
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#include "ivp.hpp" Eigen::VectorXd IVPStepFuncs::forwardEuler(IVPDerivativeFunc f, Eigen::VectorXd y0, double t0, double h) { return y0 + h * f(t0, y0); } Eigen::VectorXd IVPStepFuncs::rungeKuttaFour(IVPDerivativeFunc f, Eigen::VectorXd y0, double t0, double h) { Eigen::VectorXd k1 = f(t0, y0); Eigen::VectorXd k2 ...
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/* * Copyright (c) 2017-2019 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 ...
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/*自定义智能指针*/ #ifndef SMARTPOINTOR_H #define SMARTPOINTOR_H #include <iostream> using namespace std; template<typename T> class smartpointor { //输入输出运算符必须是非成员函数---<<C++Primer>>,因为它们是istream 或 ostream的成员,同时也不能被拷贝 friend ostream& operator << (ostream& os, const smartpointor<T>& sptr) { cout << "friend os...
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#pragma once #ifndef P3D_ECS_PERFUTILTIY_H #define P3D_ECS_PERFUTILTIY_H #include "config_module.h" #include <vector> #include <algorithm> namespace p3d_ecs { namespace performance { template <typename T> ECS_FORCEINLINE typename ::std::vector<T>::const_iterator vector_find( const ::std::vector<T>& ...
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/* Author: Gudakov Ramil Sergeevich a.k.a. Gauss Гудаков Рамиль Сергеевич Contacts: [ramil2085@mail.ru, ramil2085@gmail.com] See for more information License.h. */ #ifndef BasePacketH #define BasePacketH #include "IMarkUpContainer.h" #include "ContainerTypes.h" #include <vector> class TBasePacket { protected: IM...
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#include <iostream> #include <vector> #include <iterator> #include <algorithm> using namespace std; //找规律 a[i][j]与a[n-j-1][i]互换 class Solution { public: void rotate(vector<vector<int>>& matrix) { int matrix_num = matrix.size(); vector<vector<int>> matrix_copy (matrix_num,vector<int>(matrix_num)) ; matrix_copy....
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#pragma once #include "../AuthSocket/Cryptography/BigNumber.h" #include "../AuthSocket/Cryptography/ARC4.h" #include "WardenStructs.h" #include "WardenChecks.h" // FORWARD BEGIN class CWorldSocket; // FORWARD END class CWarden { public: CWarden(CWorldSocket& WorldSocket, BigNumber Key); virtual ~CWarden(); bool...
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#include "Alumno.h" #include <map> map<int,Alumno*> minilista; map<int,Alumno*>::iterator ita; void inicializa() { vector<int> va; va.push_back(1); va.push_back(2); va.push_back(3); va.push_back(4); va.push_back(5); va.push_back(6); Alumno *a = new Alumno("AAA",va); minilista[123] = a; vector<in...
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/** * DOCUMENT CREATED BY JULIAN R. FIGUEROA * about.me/julianrfigueroa * This work is under a Creative * Commons License Atribution-ShareAlike * 3.0 Unported. CC-BY-SA */ // persona.h #include <iostream.h> #include "date.h" class persona { private : char nombre[25]; long cc; const Date fechaNac; public: // co...
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#include "testApp.h" //-------------------------------------------------------------- void testApp::setup(){ ofEnableAlphaBlending(); pos = ofGetWindowSize()/2; vel.set( 20,9 ); mFbo.allocate(ofGetWindowWidth(), ofGetWindowHeight()); } //-----------------------------------------------------------...
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#include<iostream> using namespace std; int main() { int ans=0,tcase,no; cin>>tcase; for(int i=0;i<tcase;i++) { cin>>no; while(no!=0) { int remainder = no%10; ans = ans*10 + remainder; no/=10; } cout<<ans<<endl; ans=0; ...
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#include "stdafx.h" #include "PhongMaterial.h" CPhongModelMaterial::CPhongModelMaterial() : CMaterialCharactiristics() { } void CPhongModelMaterial::Setup() const { glMaterialfv(GL_FRONT_AND_BACK, GL_EMISSION, glm::value_ptr(m_emission)); glMaterialfv(GL_FRONT_AND_BACK, GL_AMBIENT, glm::value_ptr(m_ambient)); glM...
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void control(char data) { switch(data){ case 'w': // função de ligar o ar via IR { //on Serial.println("w"); lcd.setCursor(0,0); lcd.print(" Ligando Ar "); int khz = 38; // 38kHz carrier frequency for the NEC protocol unsigned int irSignal[] = {9072,454...
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#include <bits/stdc++.h> using namespace std; string longestCommonPrefix(vector<string> &strs) { string s = ""; if (strs.empty()) return s; int len = strs[0].length(); for (int i = 0; i < len; i++) { bool flag = true; for (int j = 0; j < strs.size(); j++) ...
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class Solution { public: string longestCommonPrefix(vector<string>& strs) { string re; if (strs.empty()) { return re; } int minlen = INT_MAX; for (int i = 0; i < strs.size(); ++i) { if (strs[i].size() < minlen) { minlen = strs...
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// Problem - 1192 // https://leetcode.com/problems/critical-connections-in-a-network/ // O(v+e) time complexity and O(n) space complexity solution class Solution { public: int time = 0; vector <vector <int>> ans; void dfs(vector <int> adj[], vector <int>& disc, vector <int>& low, int u, vector <int>...
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#include "SwarmBotData.h" SwarmBotData::SwarmBotData() { } SwarmBotData::~SwarmBotData() { } void SwarmBotData::setSepWeight(float _weight) { sep_weight = _weight; } void SwarmBotData::setPathWeight(float _weight) { path_weight = _weight; } void SwarmBotData::setBotMaxSpeed(float _speed) { bot_max_speed ...
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/************************************************************************* > File Name: EP10.cpp > Author:OuyangRuihong > Mail:845540021@qq.com > Created Time: 2019年06月15日 星期六 18时26分32秒 ************************************************************************/ /*素数筛*/ #include<iostream> using namespace std; #de...
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#ifndef SF1R_LASER_WEB_SCALE_METAQ_CLIENT_H #define SF1R_LASER_WEB_SCALE_METAQ_CLIENT_H #include <sf1r-net/RpcServerConnection.h> #include <3rdparty/msgpack/rpc/server.h> #include <glog/logging.h> namespace sf1r { namespace laser { namespace context { template <typename T> class ReqData { public: ReqData(const st...
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#ifndef __CHESS_COLOR_H #define __CHESS_COLOR_H namespace Chess { class Color { public: /* Color of the piece */ typedef enum { Black = 0, White = 1 } color; Color() { c = Black; } Color(const color& cc) { c = cc; } Color(const Color& cc) { ...
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#include <xtd/environment.h> #include <xtd/tunit/assert.h> #include <xtd/tunit/test_class_attribute.h> #include <xtd/tunit/test_method_attribute.h> using namespace xtd; using namespace xtd::tunit; namespace xtd::tests { class test_class_(environment_special_folder_tests) { public: void test_method_(desktop) {...
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/* Copyright (c) 2013, Ford Motor Company All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: Redistributions of source code must retain the above copyright notice, this list of conditions and the fol...
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#include <bits/stdc++.h> #include <ext/pb_ds/assoc_container.hpp> using namespace std; using namespace __gnu_pbds; // Policy based data structure template<class T> using oset=tree<T, null_type, less<T>, rb_tree_tag, tree_order_statistics_node_update>; #define ll long long int #define pii pair<ll,ll> #define rep(i,s...
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#include <iostream> using namespace std; void insertionSort(int array[],int size){ int i; int j; int key; for (j = 1;j < size; j++){ key = array[j]; i = j-1; while (i >= 0 && array[i] > key){ array[i+1] = array[i]; i = i-1; } array[i+1] = key; } } int main(...
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#ifndef _RANGE_H_ #define _RANGE_H_ template<class Type> struct Range { public: Type Start; Type End; inline Type Length()const { _ASSERT(End >= Start); return End - Start + 1; } Range() { } Range(Type A, Type B) { Start = A; End = B; } bool operator==(const Range& rhs)const { return Start == r...
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#pragma once #include <QMainWindow> #include <memory> #include <thread> #include "gui/ScreenIndicator.h" #include "gui/ScreenResolutionMsg.h" namespace commons { class IApp; } QT_BEGIN_NAMESPACE namespace Ui { class MainWindow; } QT_END_NAMESPACE class MainWindow : public QMainWindow { Q_OBJECT public: Mai...
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class Solution { public: int shoppingOffers(vector<int> &price, vector<vector<int>> &special, vector<int> &needs) { return func1(price, special, needs); } // ** straight forward DFS int func1(vector<int> &price, vector<vector<int>> &special, vector<int> &needs) { return...
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#include "cansat_gps.hpp" Cansat_gps cansat_gps = Cansat_gps(); HardwareSerial ss(2); void setup() { Serial.begin(115200); ss.begin(9600); Serial.println("GPS start!"); } void loop() { char* temp; while(ss.available() > 0){ char c = ss.read(); // GPSセンサからの値を読み込み if(cansat_...
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// This file is part of CAF, the C++ Actor Framework. See the file LICENSE in // the main distribution directory for license terms and copyright or visit // https://github.com/actor-framework/actor-framework/blob/master/LICENSE. #pragma once #include "caf/actor_factory.hpp" #include "caf/actor_profiler.hpp" #include ...
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#include<cstdio> #include<vector> using namespace std; struct node { int num; node * right; node * left; }; int N; vector<int> numin; bool mirror; bool judge(int pre, int pos) { if (pre + 2 >= pos) { return true; } int mid = numin[pre]; int index; pre++; if (mirror) { for (index...
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/** * @file GDE\Maths\FVector3.cpp * @brief * * Copyright() * Copyright © 2004-2011 Media Design School. All Rights Reserved. * *********************************************************************************************/ #include "GDE/Core/Core.h" #include "GDE/Core/Logger.h" #include "FVector3.h" #include...
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#include "hook_manager.hh" #include "containers.hh" #include "context.hh" #include "buffer_utils.hh" #include "display_buffer.hh" #include "face_registry.hh" #include "regex.hh" #include <chrono> namespace Kakoune { void HookManager::add_hook(StringView hook_name, String group, HookFunc hook) { auto& hooks = m_...
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// // DnaWNumRep.h // Al_by_num_v2_array // // Created by Avraam_Tapinos on 19/02/2016. // Copyright (c) 2016 Avraam_Tapinos. All rights reserved. // #ifndef __Al_by_num_v2_array__DnaWNumRep__ #define __Al_by_num_v2_array__DnaWNumRep__ #include <stdio.h> #include <string> #include "Process2dArray.h" /* Geenrate...
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/*========================================================================= Program: ORFEO Toolbox Language: C++ Date: $Date$ Version: $Revision$ Copyright (c) Centre National d'Etudes Spatiales. All rights reserved. See OTBCopyright.txt for details. This software is distributed WITHOUT ANY WARRAN...
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#include "../Include/PainterForCurve.h" #include "../Include/Window.h" #include "../Include/Graph.h" #include "../Include/Painter.h" #include "../Include/World.h" PainterForCurve::PainterForCurve(Application* targetApp, Window* targetWindow, World* targetWorld) : Painter(targetApp, targetWindow,targetWorld) { req...
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#ifndef GLASSYRENDER_PNG_UTILS_H #define GLASSYRENDER_PNG_UTILS_H #include <image.hpp> #include <memory> #include <basic_image.h> class png_utils { private: static constexpr uint8_t COLORS_8_BIT = 255; static constexpr uint16_t COLORS_16_BIT = 65535; public: static png::rgb_pixel to_rgb_pixel8(const rgb...
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#include "HeapManager.h" void* _head; void* _current; void* _end; size_t _size; HeapManager::HeapManager() { DEBUG_PRINT("Heap Manager is created"); #ifdef ENABLE_CUSTOM_ALLOCATOR #ifdef ENGINE_PLATFORM_WINDOWS _head = HeapAlloc(GetProcessHeap(), HEAP_ZERO_MEMORY, HEAP_SIZE); Initialize(_head, HEAP_SIZE); ...
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#ifndef SONGZI_DESIGN_PATTERN_H #define SONGZI_DESIGN_PATTERN_H #include "op/op.hpp" #include "design_pattern/factory.hpp" #include "design_pattern/abstract_factory.hpp" #include "design_pattern/singleton.hpp" #include "design_pattern/prototype.hpp" #include "design_pattern/builder.hpp" #include "design_patte...
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#define _CRT_SECURE_NO_WARNINGS #include <iostream> #include <string> using namespace std; //字符串拼接 class Solution1 { public: string reverseLeftWords(string s, int n) { string ret = ""; for (int i = n; i < s.size(); ++i) { ret += s[i]; } for (int i = 0; i < n; ++i) { ret += s[i]; } return ret; } }; /...
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/** Bellman ford shortest path algorithm... Time Complexity: O(V.E) ** @author: Arpan Pathak **/ #include <bits/stdc++.h> #define inf INT_MAX using namespace std; class Edge{ public: int u,v,weight; Edge(int u,int v,int weight): u(u), v(v), weight(weight) { } }; int main() { vector<Edge> G; vector<int>...
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#include <Game\Controllers\MonsterController.h> #include <Engine\Util\Assert.h> #include <Engine\Util\ConsolePrint.h> #include <Engine\Engine\PhysicsTickNotifier.h> #include <Engine\Engine\AIUpdateNotifier.h> #include <Engine\Engine\HitResult.h> #include <Engine\Core\Math\Vector2f.h> #include <time.h> namespace Game...
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#ifndef DAMAGEBLOCK_H #define DAMAGEBLOCK_H #include "LogicBlock.h" #include <QString> class ValueBlock; class Character; class DamageBlock : public LogicBlock { private: Character* target{nullptr}; QString type; ValueBlock* valueblock{nullptr}; public: quint16 target_id; quint16 valueblock_id; DamageBlo...
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#include"albumView.h" #include <Basic/tagsTable.h> #include<QScrollBar> #include<QPainter> #include<QDebug> #include<QPaintEvent> #include <QHeaderView> #include"albumDelegate.h" #include<QApplication> #include<views/models/treeView.h> #include<views/decoration/decoration.h> #include<views/models/urlRole.h> #include<co...
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#include "Dragoon.h" #include "game/Game.h" #include "game/GameEngine.h" #include "game/MessageBuilder.h" #include "gameState/serverState/SGameServer.h" Dragoon::Dragoon(int id, Game* game) :GraphicEntity(id) ,myGame(game) ,myIsAwake(false) { } Dragoon::~Dragoon() { } void Dragoon::update(GameState& state, const G...
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#include <iostream> using namespace std; struct Student { int id; char name[20]; }; int main() { // C++中的结构体是一种新的数据类型,可以直接拿来定义变量,不需要再加 struct 关键字 Student stu = {10, "wang"}; cout << "id = " << stu.id << ", name = " << stu.name << endl; return 0; }
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#include <sys/types.h> #include <sys/stat.h> #include <fcntl.h> #include <unistd.h> #include <stdio.h> #include <string.h> //Лабораторная работа №4.4.1 //Межпроцессное взаимодействие через канал FIFO. //Выполнила студентка гр.ИСТбд-22 Гуськова Ю.А. int main() { printf("Лабораторная работа №4.4.1\n"); ...
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/* Copyright (c) 2016 Marius Appel <marius.appel@uni-muenster.de> This file is part of scidb4gdal. scidb4gdal is licensed under the MIT license. Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software wi...
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#include<iostream> #include<cstdio> #include<cstring> #include<math.h> #include<algorithm> using namespace std; #define PI 3.1615926535 double log8=log(8); double f(int n){ return (0.5*log(2)+0.572364929+0.5*log(n)+n*log(n)-n)/log8; } int main(){ int T; scanf("%d",&T); while(T--){ int n; scanf("%d",&n); if(n=...
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#include <bits/stdc++.h> using namespace std; using pii = pair<int, int>; int t, n, m; string maze[1000]; int dx[4] = {-1, 0, 0, 1}; int dy[4] = {0, -1, 1, 0}; int solve() { cin >> n >> m; for (int i = 0; i < n; i++) { cin >> maze[i]; } int r[1000][1000]; queue<pii> pq; queue<bool> tq; pii J; for (int i = ...
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#ifndef HTTPPARSER #define HTTPPARSER #include <memory> #include "base/buffer.h" namespace budd { namespace http { class HttpContext; class HttpRequest; class HttpParser { public: HttpParser() : m_state(EXPECTSTARTLINE) { } bool parse(base::Buffer *buffer, std::shared_ptr<HttpContext> contex...
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#include <utility> #include <algorithm> #include "ShapeCollection.h" //------------------------------------------------------------------------------ ShapeCollection::ShapeCollection() :shapes() // Is this necessary? { } //------------------------------------------------------------------------------ ShapeColle...
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#include <Shifter.h> #define SER_Pin 7 //SER_IN #define RCLK_Pin 6 //L_CLOCK #define SRCLK_Pin 8 //CLOCK #define NUM_REGISTERS 2 //how many registers are in the chain //initaize shifter using the Shifter library Shifter shifter(SER_Pin, RCLK_Pin, SRCLK_Pin, NUM_REGISTERS); const int redLight = 12; const int ...
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/* * To change this license header, choose License Headers in Project Properties. * To change this template file, choose Tools | Templates * and open the template in the editor. */ /* * File: SimulationControl.cpp * Author: rafael.luiz.cancian * * Created on 10 de Outubro de 2018, 18:01 */ #include "Simu...
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void oconfig_free (oconfig_item_t *ci) { oconfig_free_all (ci); free (ci); }
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#include "../Rendu_headers/Moteur_de_Rendu.hpp" using namespace Moteur_de_Rendu; Map::Map() { } Map::~Map() { } void Map::levelMap() { w = 48; h = 24; level = { 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 25, 70, 20, 21, 21, 21, 21, 21, 21, 21, 21, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01, 01...
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/* * ProgramSegment.cpp * * Created on: 06/06/2015 * Author: Ricardo */ #include "include/Job.h" #include "include/ProgramSegment.h" #include "include/MemorySegment.h" #include "include/Debug.h" ProgramSegment::ProgramSegment(int64_t segment_number, int64_t size, ProgramSegment* parent) : _segment_number(...
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No push, lets try to reduce deprecated support in this. Keep NEEDS just in case. --- boost/system/config.hpp.orig 2016-09-21 17:33:27.000000000 +0300 +++ boost/system/config.hpp @@ -10,6 +10,12 @@ #ifndef BOOST_SYSTEM_CONFIG_HPP #define BOOST_SYSTEM_CONFIG_HPP +#if defined(__DragonFly__) && !defi...
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#ifndef PYDNP3_OPENDNP3_GEN_STATICFROZENCOUNTERVARIATION_H #define PYDNP3_OPENDNP3_GEN_STATICFROZENCOUNTERVARIATION_H #include <Python.h> #include <pybind11/pybind11.h> #include <opendnp3/gen/StaticFrozenCounterVariation.h> #ifdef PYDNP3_OPENDNP3 namespace py = pybind11; using namespace std; void bind_StaticFrozen...
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#pragma once #include <sstream> #include "Renderer.h" #include "entities\graphics\Camera.h" #include "shaders\SelectionShader.h" #include "models\TexturedModel.h" #include "input\InputController.h" #include "loaders\ModelLoader.h" #include "world\World.h" #include "TextRenderer.h" /* The player mouse map collision ...
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#ifndef STAN_MATH_PRIM_FUN_SORT_DESC_HPP #define STAN_MATH_PRIM_FUN_SORT_DESC_HPP #include <stan/math/prim/meta.hpp> #include <stan/math/prim/err.hpp> #include <stan/math/prim/fun/Eigen.hpp> #include <algorithm> #include <functional> #include <vector> namespace stan { namespace math { /** * Return the specified sta...
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/*--------------------------------------- TRABALHO DE ESTRUTURA DE DADOS 2 GRUPO: Bruno Carvalho Diogo Destefano Rafael Terra Pedro Bellotti --------------------------------------*/ #include "AVL.h" //construtor e destrutor AVL::AVL() { raiz = NULL; numCompar = 0; numCopias = 0; tempoGast...
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#include "entity.h" namespace entities { Entity::Entity(const models::TexturedModel& model, const glm::vec3& position, const glm::vec3& rotation, float scale) : model(model), position(position), rotation(rotation), scale(scale) { } void Entity::IncreasePosition(const glm::vec3& distance) { position.x +...
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#pragma once #include <vector> #include <map> #include <list> #include <string> #include <array> #include <iostream> using std::cout; using std::endl; #include <windowsx.h> #define DEVICE (DXUTGetD3D9Device()) #define CONSTEXPR #include "SoundManager.h" #include "TextureManager.h" #include "InputManager.h" #include...
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#ifndef _CPP_FEATURES2D_H_ #define _CPP_FEATURES2D_H_ #include "include_opencv.h" CVAPI(ExceptionStatus) features2d_drawKeypoints(cv::_InputArray *image, cv::KeyPoint *keypoints, int keypointsLength, cv::_InputOutputArray *outImage, MyCvScalar color, int flags) { BEGIN_WRAP const std::vector<cv::KeyPoint...
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#include<iostream> #include<algorithm> #include<queue> #include<vector> using namespace std; int n, m; int ans = 0; deque<int> q; void moveLeft(deque<int> &q) { // 2번 연산 q.push_back(q.front()); q.pop_front(); } void moveRight(deque<int> &q) { // 3번 연산 q.push_front(q.back()); q.pop_back(); } int main(void) { io...
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#pragma once #include "customnames.h" #include "configreader.h" #include "detail/config.h" #include "detail/configmacro.h" #include "detail/simpleformat.h" namespace cmdlime{ using SimpleConfig = cmdlime::detail::Config<cmdlime::detail::FormatType::Simple>; }
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/* Copyright (C) Giuliano Catrambone (giuliano.catrambone@catrasoftware.it) This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later ve...
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#include "daemonsofchaosslaaneshfaction.h" namespace WarScrollGeneration { WarScroll Keeper_of_Secrets(const std::string &name) { WarScroll ws; ws.setTitle(name); ws.setCharacteristics(14, 10, 10, 4); ws.addWeapon(WarScroll::Weapon("Razor-sharp Claws", 2, 6, 3, 3, 1, 2)); ws.addWeapon(WarScrol...
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#include<bits/stdc++.h> using namespace std; int main() { int n; cout<<"Enter the number of array elements\n"; cin>>n; int arr[n]; cout<<"Enter array elements\n"; for(int i=0;i<n;i++) cin>>arr[i]; for(int i=0;i<n;i+=2) { if(i-1>0&&arr[i-1]>arr[i]) { ar...
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#include "primitives.h" #include <ostream> namespace raytrace { auto Vector3::reflect(Vector3 normal) const -> Vector3 { return *this - normal * 2 * this->dot(normal); } auto operator<<(std::ostream &os, Vector3 const &val) -> std::ostream & { os << "Vec3(" << val.x << ", " << val.y << ", " << val.z << ")"; r...
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#include <iostream> #include <stdio.h> #include <stdint.h> #include <string.h> #include <math.h> //criação das structs struct ponto2d { int x, y; //atributos }; //estruturas struct ponto2d ponto_inicial; struct ponto2d ponto_final; int main() { int resposta = 0; //variavel para verificação d...
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/* School: Diablo Valley College Term : 2017 Fall Course: ComSc-110-3120, Introduction to Programming (With C++) Chapter: 3 Program: Pr03a-Patient-maharjan-pratistha.cpp Author : Maharjan, Pratistha Date : Aug.24,2017 Purpose: Get familiar with: -- declaring variables of different types -...
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/************************************************************************************ * WrightEagle (Soccer Simulation League 2D) * BASE SOURCE CODE RELEASE 2016 * * Copyright (c) 1998-2016 WrightEagle 2D Soccer Simulation Team, * Multi-Agent *Systems Lab., * School of Computer Science...
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/* * Copyright (C) <2012> <EDF-R&D> <FRANCE> * This program is free software; you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation; either version 2 of the License, or * (at your option) any later version. * This program is dis...
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#include<string> #include<jni.h> #include"org_broadinstitute_hellbender_tools_spark_bwa_NativeSplitFastqSparkEngine.h" using namespace std; int SplitFASTQ(const int kVerboseFlag, const size_t kBatchSize, int* seq_length, const string& kInputFastq1, const string& kOutputFastq1, const string& kInputFastq2, const stri...
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// Copyright 2021 The Chromium Authors // Use of this source code is governed by a BSD-style license that can be // found in the LICENSE file. #ifndef SERVICES_NETWORK_PUBLIC_CPP_DEVTOOLS_OBSERVER_UTIL_H_ #define SERVICES_NETWORK_PUBLIC_CPP_DEVTOOLS_OBSERVER_UTIL_H_ #include "base/component_export.h" #include "servic...
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#ifndef GPIO_PATTERN_H #define GPIO_PATTERN_H #include "bsp.h" #include <stdint.h> #include "fw_log.h" #include "qassert.h" #define GPIO_PATTERN_ASSERT(t_) ((t_)? (void)0: Q_onAssert("GpioPattern.h", (int32_t)__LINE__)) namespace APP { class GpioInterval { public: uint16_t m_levelPermil; // Brightness level...
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/*************************************************************************** FineMesh.cpp - description ------------------- begin : Wed Jun 13 2001 last correction : Thu Jan 10 2012 by Margarete Domingues copyright : (C)...
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/* * Copyright (c) 2015 Cryptonomex, Inc., and contributors. * All rights reserved. * * Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * * 1. Any modified source or binaries are used only with the BitShares network. *...
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/** * @file Sample.h * * @author <a href="mailto:mellmann@informatik.hu-berlin.de">Heinrich Mellmann</a> * Declaration of class Sample */ #ifndef __AGLSample_h_ #define __AGLSample_h_ #include "Cognition/Modules/Modeling/SelfLocator/MonteCarloSelfLocator/Sample.h" #include "Tools/ColorClasses.h" class A...
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#include "demosaic.h" void demosaic( const std::vector<unsigned char> & bayer, const int & width, const int & height, std::vector<unsigned char> & rgb) { rgb.resize(width * height * 3); //////////////////////////////////////////////////////////////////////////// // Add your ...
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#include <Windows.h> #include <stdlib.h> #define FILE_MENU_NEW 1 #define FILE_MENU_OPEN 2 #define FILE_MENU_EXIT 3 #define CHANGE_TITLE 4 #define CHANGE_TITLE_VIA_BUTTON 5 #define GENERATE_BUTTON 6 #define ID_DIALOGBOX 7 #define INPUT_TEXT_SIZE 100 #define NAME_SIZE 30 #define AGE_SIZE 10 #define OUT_SIZE 50 LRESULT...
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//#include "error.H" // * * * * * * * * * * * * * * * * Constructors * * * * * * * * * * * * * * // template<class T> inline FluxSol::tmp<T>::tmp(T* tPtr) : isTmp_(true), ptr_(tPtr), ref_(*tPtr) {} template<class T> inline FluxSol::tmp<T>::tmp(const T& tRef) : isTmp_(false), ptr_(0), ref_...
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#pragma once #include "core.h" namespace YouTube { // Unknown Text 1 opd_s _UNK_TEXT_1 = {UNK_TEXT_1, TOC}; void(*UNK_TEXT_1)(char* unk1, int* unk2, int* unk3, int* unk4, int* unk5) = (void(*)(char*, int*, int*, int*, int*))&_UNK_TEXT_1; };
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#include <bits/stdc++.h> using namespace std; int main() { long long n,i,mi; cin >> n; vector <long long> d(n); cin >> d[0]; mi = d[0]; for(i=1;i<n;i++){ cin >> d[i]; if(mi > d[i]) mi = d[i]; } cout << mi << endl; }
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#include<bits/stdc++.h> #define forn(i, n) for(int i = 0; i < n; i++) using namespace std; const int MAXN = 1E5 + 5; struct edge{ int u, v, comp; bool lucky; int getTo(int x){ return (u ^ v) ^ x; } }; int dfsN[MAXN], dfsM[MAXN], bicC = 0; vector<int> adj[MAXN]; vector<bool> lucky(MAXN); edge edges[MAXN]; st...
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/* * Timsort.h * * Created on: 24 окт. 2015 г. * Author: mmwind */ #ifndef TIMSORT_H_ #define TIMSORT_H_ #include <cstdlib> #include <vector> class Timsort { public: Timsort(){ }; virtual ~Timsort(){ }; void sort(){ if(Array == NULL) { throw (std::bad_array_length()); } ...
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// $Id: LumiCountVertices.h,v 1.2 2008-08-25 10:59:04 panmanj Exp $ #ifndef LUMICOUNTVERTICES_H #define LUMICOUNTVERTICES_H 1 // Include files // from Gaudi #include "GaudiAlg/GaudiAlgorithm.h" // from LHCB #include "Event/Vertex.h" #include "Event/RecVertex.h" /** @class LumiCountVertices LumiCountVertices.h * * ...
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//@ { //@ "targets":[{"name":"exceptionhandler.hpp","type":"include"}] //@ ,"dependencies_extra":[{"ref":"exceptionhandler.o","rel":"implementation"}] //@} #ifndef ANGLE_EXCEPTIONHANDLER_HPP #define ANGLE_EXCEPTIONHANDLER_HPP #include "error.hpp" namespace Angle { class ExceptionHandler { virtual void raise(...
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#include <LEDA/system/basic.h> #include <LEDA/core/array.h> #include <LEDA/core/basic_alg.h> #include <LEDA/core/quicksort.h> #include <assert.h> using namespace leda; #if defined(LEDA_STD_IO_HEADERS) using std::cout; using std::endl; using std::flush; #endif int main () { int N = read_int("N = "); array<i...
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void setup() { pinMode(3,OUTPUT); pinMode(5,OUTPUT); pinMode(6,OUTPUT); pinMode(9,OUTPUT); } void loop() { for (int i=0;i<255;i++) { analogWrite(3, i); delay(5); } for (int i=0;i<255;i++) { analogWrite(5, i); delay(5); } for (int i=0;i<255;i++) { analogWrite...
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/* ------------------------------------------------------------------------------------ SOPHYA class library - (C) UPS+LAL IN2P3/CNRS , (C) CEA-Irfu-SPP Spherical map in HEALPix pixelisation G. Le Meur, F. Touze 2000 Updated: R. Ansari 2015 -----------------------------------------------------...
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// Copyright (c) Jorge Nunez Siri. All rights reserved. // Problem URL: https://coj.uci.cu/24h/problem.xhtml?pid=2185 #include <iostream> using namespace std; int main() { int A, B; cin >> A >> B; cout << (A+B) << "\n"; cout << (A-B) << "\n"; cout << (A*B) << "\n"; cout << (A/B) << "\n"; ...
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/*========================================================================= Program: MAF2 Module: mafVMEGenericAbstract Authors: Marco Petrone Copyright (c) B3C All rights reserved. See Copyright.txt or http://www.scsitaly.com/Copyright.htm for details. This software is distributed WITHOUT ANY WARRANTY; with...
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/* * Trampoline.cpp * * Created: 11/2/2015 12:08:58 PM * Author: ekt */ void startApplication() __attribute__((section (".trampoline"))) __attribute__((naked)); void startApplication() { asm("rjmp __ctors_start"); }
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#include "createpartymultigamer.h" #include "ui_createpartymultigamer.h" #include "bmnetworktcpserver.h" #include "bmnetworktcpclient.h" createpartymultigamer::createpartymultigamer(QWidget *parent) : QDialog(parent), ui(new Ui::createpartymultigamer) { server = new BmNetworkTCPServer(); ui->setupUi(...
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#include "uxrom.h" UXROM::UXROM(iNesFile& file) : MapperBase(file) , _register(0) { } void UXROM::SaveState(StateSave::Ptr& state) { MapperBase::SaveState(state); state->StoreValue(_register); } void UXROM::LoadState(const StateSave::Ptr& state) { MapperBase::LoadState(state); state->StoreV...
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/******************************************************************************** ** Form generated from reading UI file 'savingsdialog.ui' ** ** Created by: Qt User Interface Compiler version 4.8.6 ** ** WARNING! All changes made in this file will be lost when recompiling UI file! *************************************...