content stringlengths 23 1.05M |
|---|
using System;
using OrcaML.Graphics.Shading.Dom;
namespace OrcaML.Graphics.Shading
{
public interface IIfStatementBuilder
{
IIfStatementBuilder ElseIf(Sbool condition, Action block);
void Else(Action block);
}
}
|
using System.Collections;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
using TMPro;
public class LoadLevel : MonoBehaviour
{
public GameObject levelLoadWindow;
public Slider slider;
public TextMeshProUGUI progressText;
public void LevelLoader(string sceneName)
{
... |
using System;
using System.Net;
using System.Net.Sockets;
using nJocLogic.game;
using nJocLogic.util;
using NLog;
namespace nJocLogic.network
{
public class ConnectionManager
{
private readonly Socket _server;
private bool _running;
private readonly RequestHandlerFactory _factory;
... |
using System;
using System.IO;
using Cassette.Utilities;
using Should;
using Xunit;
namespace Cassette.IO
{
public class IsolatedStorageFileWrapper_Tests : IDisposable
{
readonly System.IO.IsolatedStorage.IsolatedStorageFile storage;
readonly IsolatedStorageDirectory directory;
... |
using Examples.Calculator;
using Examples.CodeColoring;
using Examples.CodeColoring.Glsl;
using PetiteParser.Diff;
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Windows.Forms;
namespace ExamplesRunner {
public partial class MainForm: Form {
public M... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Diagnostics;
using BE;
namespace DAL.DAO
{
public class TypeComparer
{
//Dice si es un numero.
public bool IsNumber(object value)
{
return value ... |
using System;
using System.Reflection;
namespace TypedSql.Schema
{
public class SqlTypeInfo
{
public int StringLength { get; set; }
public bool StringNVarChar { get; set; }
public int DecimalPrecision { get; set; } = 13;
public int DecimalScale { get; set; } = 5;
}
pub... |
using BlazorTestApplication.Data.Model;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace BlazorTestApplication.Data.Models
{
public class TeacherModel
{
public int Teacher_Id { get; set; }
public string FirstName { get; set; }
p... |
// Copyright 2020 The Tilt Brush Authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or ... |
using System;
namespace KillrVideo.Models.Comments
{
/// <summary>
/// A single comment by a user.
/// </summary>
[Serializable]
public class UserCommentViewModel
{
public Guid CommentId { get; set; }
public string VideoViewUrl { get; set; }
public string VideoName { g... |
using System;
namespace TypingRealm.Domain.Movement
{
public static class RoadExtensions
{
public static RoadPoint GetStartingPointFor(this Road road, MovementDirection direction)
{
if (direction == MovementDirection.Forward)
return road.FromPoint;
if (... |
using System.Threading.Tasks;
using UnityEngine;
namespace Hotel {
internal class ApiClient {
private JsonHttpClient client;
public ApiClient(string baseHost) {
client = new JsonHttpClient(new System.Uri(baseHost));
}
public async Task Initialize() {
var response = await client.Post<I... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System.Diagnostics;
using System.IO;
namespace System.Reflection.Internal
{
/// <summary>
/// Represents raw memory owned by an external object.
/// </summary>
... |
#region Copyright 2014 Exceptionless
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
//
// http://www.apache.org/licenses/LICENSE-2.0
#endregion
using System;
using System.Collections.Generic;
namespace Exceptionless.Models... |
namespace Sutro.Core.Settings.Machine
{
public enum FirmwareOptions
{
RepRap,
Prusa,
Printrbot,
Monoprice,
Makerbot,
Flashforge
}
} |
using Newtonsoft.Json;
using System.ComponentModel.DataAnnotations.Schema;
namespace Neo4j.AspNetCore.Identity
{
[ComplexType]
public class UserPhoneNumber : UserContactRecord
{
[JsonConstructor]
protected internal UserPhoneNumber() : base() { }
public UserPhoneNumber(string phone... |
using System;
namespace ksp.blog.framework.CustomException
{
public class DuplicationException : Exception
{
public string DuplicateItemName { get; private set; }
public DuplicationException()
: base()
{ }
public DuplicationException(string message, string itemName... |
using System;
using Jobber.Core;
namespace Jobber.Sample.StandaloneJobWorker
{
class TodoStandaloneJobWorker : StandaloneJobWorkerBase
{
protected override void ExecuteJob()
{
Console.WriteLine("Hello World!");
}
}
} |
using System;
using System.Collections.Generic;
namespace Reservations.Data.Models
{
public class Reservation
{
public Guid Id { get; set; }
public List<ReservedTicket> ReservedTickets { get; set; } = new List<ReservedTicket>();
}
public class ReservedTicket
{
public int I... |
using System;
using System.Linq;
using FastTests;
using Raven.Client.Documents.Indexes;
using Xunit;
namespace SlowTests.Issues
{
public class RavenDB_5617 : RavenTestBase
{
private class User
{
public string Name { get; set; }
}
private class UserBy... |
using System;
using Tween;
using Unity.Entities;
namespace DefaultNamespace
{
[Serializable]
public struct GrenadeData : IComponentData
{
public float Lifetime;
public float Damage;
public EaseType DamageEase;
}
public class GrenadeDataComponent : ComponentDataProxy<GrenadeData>
{
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace ICrew.DirSnapDiff
{
public enum DiffItemStatus : short
{
New = 0, Old = 1, Removed = 2
};
public class DiffItem
{
public DiffItem()
{
}
public string Nam... |
using System.Collections.Generic;
namespace InterFAX.Api
{
internal interface IOptions
{
Dictionary<string, string> ToDictionary();
}
} |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Drawing;
using System.IO;
using System.IO.Pipes;
using System.Linq;
using System.Reflection;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace FlowTomator.Common
{
pu... |
using Newtonsoft.Json;
using SecurionPay.Converters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace SecurionPay.Response
{
public class Refund : BaseResponse
{
[JsonProperty("amount")]
public int Amount { get; set; }
[JsonProperty("cu... |
//////////////////////////////////////////////////////
// MK Toon Editor Int Slider Drawer //
// //
// Created by Michael Kremmel //
// www.michaelkremmel.de //
// Copyright © 2020 All rights reserved. //
////////... |
using PluginWebRequestAffinityPreprod.DataContracts;
using PluginWebRequestAffinityPreprod.Helper;
namespace PluginWebRequestAffinityPreprod.API.Factory
{
public interface IApiClientFactory
{
IApiClient CreateApiClient(ConfigureWriteFormData settings, Settings connectSettings);
IApiClient Creat... |
namespace CocosSharp
{
public class CCScaleBy : CCScaleTo
{
#region Constructors
public CCScaleBy (float duration, float scale) : base (duration, scale)
{
}
public CCScaleBy (float duration, float scaleX, float scaleY) : base (duration, scaleX, scaleY)
{
}
#endregion Constructors
pr... |
using System;
using System.Data;
namespace OMeta.MySql5
{
public class MySql5Parameters : Parameters
{
public MySql5Parameters()
{
}
override internal void LoadAll()
{
try
{
// DataTable metaData = this.LoadData(OleDbSchemaGuid.Procedure_Parameters,
// new object[]{this.Procedure.Database... |
using UnityEngine;
using UnityEngine.Audio;
namespace GameBase
{
public class MasterAudio : MonoBehaviour
{
public static MasterAudio instance;
public AudioMixer masterMixer;
private void Start()
{
instance = this;
masterMixer.SetFloat("master", Math... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Net.Http;
using System.Text;
using System.Threading.Tasks;
using System.Web.Http;
namespace WindowsServiceTemplate
{
public class IndexController : ApiController
{
public HttpResponseMessage Get()
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Cofoundry.Core
{
public static class ICollectionExtensions
{
/// <summary>
/// Removes from the target collection all elements that match the specified predicate.
... |
namespace Meadow.Foundation.Sensors.Camera
{
public interface ICamera
{
}
} |
namespace System.Windows.Forms
{
public delegate void DataGridViewColumnEventHandler(object sender, DataGridViewColumnEventArgs e);
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using WebBackend_API_POS_ngmartinezs.Models;
using WebBackendAPIPOSngmartinezs.DTO;
using WebBackendAPIPOSngmartinezs.Repository;
namespace WebBackendAPIPOSngmartinezs.Service
{
public class ProductoService : Producto... |
using System;
using System.IO;
using System.Reflection;
using Microsoft.EntityFrameworkCore;
namespace EduOrgAMS.Client.Storage
{
public class StorageContext : DbContext
{
public StorageContext()
{
if (!Directory.Exists(Path.GetDirectoryName(StorageManager.StorageFilePath)))
... |
using UnityEngine;
namespace Player.Player_Collisions{
public abstract class BaseCollision : MonoBehaviour{
protected string _gameTag;
private void Awake() {
_gameTag = tag;
}
protected abstract void defaultMethod(Collision2D other);
protected virtu... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AvaGE.MobControl.Tools
{
public interface INumEditor
{
double Increment { get;set;}
double Maximum { get;set;}
double Minimum { get;set;}
double Value { get;set;}
string Text { get;s... |
namespace Telerik.Core
{
////internal static class ExportHelper
////{
//// internal static Size GetImageSize(FrameworkElement element)
//// {
//// return new Size(element.ActualWidth, element.ActualHeight);
//// }
//// internal static BitmapSource GetElementImage(Framewor... |
using UnityEngine;
using UnityEngine.AI;
public class MoveTo : MonoBehaviour
{
public GameObject goal;
NavMeshAgent agent;
void Start()
{
AgentDestinationSetter();
}
private void Update()
{
AgentGoalVerifier();
}
private void AgentDe... |
namespace ConfigurationService.Hosting.Providers.FileSystem
{
/// <summary>
/// Options for <see cref="FileSystemProvider"/>.
/// </summary>
public class FileSystemProviderOptions
{
/// <summary>
/// Path to the configuration files.
/// </summary>
public string Path ... |
using System;
namespace Rcm.Device.Bme280
{
public class HumidityCalculator
{
private readonly HumidityCompensationParameters _compensationParameters;
public HumidityCalculator(HumidityCompensationParameters compensationParameters)
{
_compensationParameters = compensationP... |
using UnityEngine;
/*
* UnityUtils (https://github.com/mortennobel/UnityUtils)
*
* Created by Morten Nobel-Jørgensen ( http://www.nobel-joergnesen.com/ )
* License: MIT
*/
public static class DebugExt {
public static void DrawPlane (Plane plane, Vector3 centerPosition, Color color, float duration = 0, float ... |
namespace Orderly.RestaurantWeb.Services
{
public interface IAppConfig
{
string GetApiBaseUrl();
}
} |
namespace AuthZyin.Authorization
{
using System;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.Extensions.Logging;
using AuthZyin.Authorization.Requirements;
/// <summary>
/// AuthZinHandler which handles our requirements.
... |
using System;
namespace SummerGUI
{
public static class ShaderPrograms
{
/// <summary>
/// Test for a Multisampled fragment shader - http://www.opentk.com/node/2251
/// </summary>
public const string fragmentShaderTestSrc =
@"#version 330
uniform sampler2DMS Sampler;
in vec2 InTexture;
in vec4 OutColou... |
/**
Copyright (c) 2018-present, Walmart Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class Solution : MonoBehaviour {
public string[] wordStrings;
public string[] translationStrings;
}
|
using System.Reflection;
using LiberisLabs.DogStatsD.Interceptors.TaskInterceptors;
using Moq;
using NUnit.Framework;
namespace LiberisLabs.DogStatsD.Interceptors.Tests.TaskInterceptors.TaskTimerInterceptorTests
{
[TestFixture]
public class TaskTimerInterceptorCanInterceptForNoneTaskMethod
{
privat... |
using UnityEngine;
using System.Collections;
public class ripOnTrigger : MonoBehaviour
{
public float enemyHealth = 30.0f;
public GameObject ripExplode;
void OnTriggerEnter2D(Collider2D col)
{
if (col.tag == "enemyBullet" && transform.tag == "Enemy")
{
}
if (col.tag == "enemyBullet" && transform.tag... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace Atividade4_Pagina35_n29
{
public partial class Form1 : Form
{
public Form1()
... |
using ServerlessWorkflow.Sdk.Models;
namespace ServerlessWorkflow.Sdk.Services.Validation
{
/// <summary>
/// Represents a service used to validate <see cref="DelayStateDefinition"/>s
/// </summary>
public class DelayStateValidator
: StateDefinitionValidator<DelayStateDefinition>
{
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace InfrastructureAsCode.Core.Models
{
/// <summary>
/// Represents a Term Set within a Term Store
/// </summary>
public class SPOTaxonomyTermSetModel : SPOTaxonomyItemModel
{
... |
using System;
using System.Threading.Tasks;
namespace ContosoAssets.SolutionManagement.Provisioning
{
public interface IProvisioningManager
{
Task<OperationResult> AddEnvironmentAsync(string environmentName, Guid skuId, string region);
Task<OperationResult> RemoveEnvironmentAsync(str... |
using Domain;
using System.Threading.Tasks;
namespace Application.Repositories
{
public interface IUsersRepository
{
Task<User> GetAsync(int id);
Task<User> GetByUsernameAndPassword(string username, string password);
}
}
|
using MidnightLizard.Schemes.Commander.Infrastructure.Authentication;
using MidnightLizard.Schemes.Commander.Requests.Base;
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace MidnightLizard.Schemes.Command... |
using System;
namespace ZhuoFan.Wb.BasicService.Domain.Commands.Role
{
public class DeleteRoleCommand : RoleCommand
{
public override string CommandDesc { get; set; } = "删除角色";
public DeleteRoleCommand(Guid id)
{
Id = id;
}
public override bool IsValid()
... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See LICENSE in the project root for license information.
using System;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Common.Core;
using Microsoft.Common.Core.Imaging;
using Microsoft.Languages.Editor... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
namespace System.Web.OData.Design.Scaffolding
{
internal static class NuGetPackages
{
public const string WebApiNuGetPackageId = "Microsoft.Asp... |
// Copyright(c) Microsoft Corporation.
// Licensed under the MIT License.
namespace DirectSend.Models.Configurations
{
/// <summary>
/// ISmtpConfiguration.
/// </summary>
public interface ISmtpConfiguration
{
/// <summary>
/// Gets the SMTP server.
/// </summary>
/... |
using static BlueprintCoreGen.CodeGen.Overrides.GlobalOverrides;
using Kingmaker.Blueprints;
using Kingmaker.Utility;
using System;
using System.Collections.Generic;
using System.Linq;
using HarmonyLib;
namespace BlueprintCoreGen.CodeGen
{
/// <summary>
/// Utils for type operations.
/// </summary>
public cla... |
using System;
using System.Diagnostics;
using System.Reflection;
using System.Collections.Generic;
using Microsoft.Xna.Framework;
using StardewModdingAPI;
using Microsoft.Xna.Framework.Input;
namespace StackSplitX
{
public static class LogExtensions
{
public static void Log(this IMonitor monitor, bool... |
using KsWare.Presentation.BusinessFramework;
using KsWare.Presentation.Core.Providers;
namespace KsWare.Presentation.ViewModelFramework {
/// <summary> Special metadata for view models with connection to business layer
/// </summary>
/// <typeparam name="T">Type of ObjectBM</typeparam>
/// <remarks></remarks>
p... |
public interface IChatCharacter
{
string[] DoChoices(ChatManager.DialogLine dialog);
string DoDialogues(ChatManager.DialogLine dialog);
int UpdateDialogueId(ChatManager.DialogLine dialog, System.Func<string, string> playerMsg, int choiceId);
}
|
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace Microsoft.Azure.Devices.Shared
{
using Newtonsoft.Json;
using Newtonsoft.Json.Converters;
using System.Diagnostics.CodeAnalysis;
/// <summary... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
namespace WebAssembly.Instructions;
/// <summary>
/// Tests the <see cref="Float64CopySign"/> instruction.
/// </summary>
[TestClass]
public class Float64CopySignTests
{
/// <summary>
/// Tests compilation and execution of the <see cref="Float64CopySign"/> ... |
namespace SpiceSharpParser.Models.Netlist.Spice.Objects
{
/// <summary>
/// A comment line.
/// </summary>
public class CommentLine : Statement
{
public CommentLine(string text, SpiceLineInfo lineInfo)
: base(lineInfo)
{
Text = text;
}
/// <s... |
namespace PnP.PowerShell.Commands.Model
{
public class CopyMigrationInfo
{
public string EncryptionKey { get; set; }
public string JobId { get; set; }
public string JobQueueUri { get; set; }
public string[] SourceListItemUniqueIds { get; set; }
}
} |
using System;
using System.Text;
namespace APDU
{
public partial class VersionResponse : Response, IRawConvertible
{
public string Version => Encoding.UTF8.GetString(Body);
public VersionResponse(string version)
{
Body = Encoding.UTF8.GetBytes(version);
Trailer... |
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace PicTool
{
static class Program
{
/// <summary>
/// 应用程序的主入口点。
/// </summary>
[STAThread]
s... |
using RayTracerLogic;
using System.IO;
namespace RayTracerConsole
{
public class BookChapter15
{
public void Run()
{
System.Console.WriteLine("'Putting it together' example (chapter 15)");
using (StreamReader teapotStreamReader = new StreamReader("teapot.obj... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class DestroyGameObject : MonoBehaviour {
private void OnTriggerEnter2D(Collider2D other) {
destroyGameObj(other, "Laser");
destroyGameObj(other, "Enemy");
destroyGameObj(other, "PowerUps");
}
pri... |
using System.Runtime.Serialization;
namespace GitLabApiClient.Models.ToDoList.Responses
{
public enum ToDoTargetType
{
[EnumMember(Value = "Issue")]
Issue,
[EnumMember(Value = "MergeRequest")]
MergeRequest,
}
}
|
using System.Collections.Generic;
using System.Linq;
using TreniniDotNet.SharedKernel.Slugs;
using TreniniDotNet.TestHelpers.InMemory.OutputPorts;
namespace TreniniDotNet.Application.Catalog.Brands.EditBrand
{
public class EditBrandOutputPort : OutputPortTestHelper<EditBrandOutput>, IEditBrandOutputPort
{
... |
using ByteBank.Modelos;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ByteBank.SistemaAgencia
{
public class ListaDeContaCorrente
{
// [item][item][item][item][item]
// ^
// ... |
using dotless.Core.configuration;
using dotless.Core.Importers;
using Microsoft.Extensions.DependencyInjection;
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace dotless.Core.Test.Config
{
public class ContainerFixture
{
/// <summary... |
namespace OmniSharp.Extensions.JsonRpc
{
class InstanceHasStarted : IInsanceHasStarted
{
public bool Started { get; set; }
}
}
|
using Microsoft.VisualStudio.ComponentModelHost;
using System;
namespace T4Editor.Common
{
internal static class Instances
{
public static IServiceProvider ServiceProvider { get; set; }
public static IComponentModel CompositionService { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Text;
using System.Diagnostics;
namespace Thinktecture.Tools.Web.Services.CodeGeneration
{
/// <summary>
/// This class defines the data structure used for holding the primary code generation
/// options. Primary code generation options ... |
// Copyright Dirk Lemstra https://github.com/dlemstra/Magick.NET.
// Licensed under the Apache License, Version 2.0.
namespace ImageMagick
{
/// <summary>
/// Class that contains setting for the connected components operation.
/// </summary>
public interface IConnectedComponentsSettings
{
... |
using Bucket.Core;
using Microsoft.AspNetCore.Http;
using System;
namespace Bucket.AspNetCore.Commons
{
public class HttpDataRepository : IRequestScopedDataRepository
{
private readonly IHttpContextAccessor _httpContextAccessor;
public HttpDataRepository(IHttpContextAccessor httpContextAccesso... |
using FluentValidation;
namespace NHS111.Models.Models.Web.Validators
{
public class JourneyViewModelValidator : AbstractValidator<JourneyViewModel>
{
public JourneyViewModelValidator()
{
}
}
}
|
namespace EncoreTickets.SDK.Inventory.Models
{
public class AggregateReference
{
public ItemReference ItemReference { get; set; }
public PriceReference PriceReference { get; set; }
}
} |
namespace HideItBobby.Common
{
internal interface IAvailabilityInfo
{
bool IsAvailable { get; }
}
} |
/*********************************************
作者:曹旭升
QQ:279060597
访问博客了解详细介绍及更多内容:
http://blog.shengxunwei.com
**********************************************/
using System;
using System.Collections.Generic;
using System.Diagnostics;
using System.Text;
namespace Microsoft.Practices.E... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine.SceneManagement;
using UnityEngine;
public class GraphControls : MonoBehaviour {
public GameObject player;
public GameObject mainCamara;
// Load scenes for main menu
public void LoadMainMenu()
{
SceneManager.Lo... |
using System.Collections.Generic;
namespace Portal.Models
{
internal class K2Tasks
{
public int ItemCount { get; set; }
public IEnumerable<K2Task> Tasks { get; set; }
}
}
|
using Microsoft.AspNetCore.Components;
using Money.Commands;
using Money.Components.Bootstrap;
using Money.Models;
using Neptuo.Commands;
using Neptuo.Models.Keys;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Money.Compo... |
// Copyright 2015 Xamarin Inc.
using System;
using System.Runtime.InteropServices;
using CoreFoundation;
using CoreMedia;
using ObjCRuntime;
namespace MediaToolbox {
static public class MTFormatNames {
[iOS (9,0)][Mac (10,11)]
[DllImport (Constants.MediaToolboxLibrary)]
static extern /* CFStringRef CM_NULLA... |
using Cloud.Domain;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using XCode;
namespace Cloud.Web.Areas.Admin.Controllers
{
/// <summary>按钮控制器</summary>
public class ButtonController : BaseController<Button>
{
/// <summary>按钮筛选视图</summa... |
////////////////////////////////////////////////////////////////////////////////
//
// @module Texture Packer Plugin for Unity3D
// @author Osipov Stanislav lacost.st@gmail.com
//
////////////////////////////////////////////////////////////////////////////////
using UnityEngine;
using System.Collections;
using Syst... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Forms;
using System.Xml;
using XmlDesigner.ForEvents;
namespace XmlDesigner
{
public interface IXmlComponentCondition : IXmlItem
{
bool GetCondition();
}
}
|
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using App.Api.Controllers;
using App.Api.Models;
using App.Common.Db;
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Xunit;
namespace App.Functional.Api.Controllers{
public class AuthorsControllerTest : ICla... |
using System;
using System.Collections.Generic;
using System.Text;
namespace System.Timers
{
[Serializable]
public class Year:YSTime
{
#region 构造函数
public Year()
{
this.DateTime = new DateTime(DateTime.Now.Year,1,1);
}
public Year(int year)
{
... |
namespace Smi.Infra.Bus
{
using Smi.Infra.Messages;
public interface IQueryProcessor
{
TResult Process<TResult>(IQuery<TResult> query);
}
} |
using FunctionMonkey.Abstractions;
using FunctionMonkey.Abstractions.Builders;
using FunctionMonkey.Model;
namespace FunctionMonkey.Builders
{
internal class HttpRouteOptionsBuilder : IHttpRouteOptionsBuilder
{
private readonly HttpRouteConfiguration _httpRouteConfiguration;
public H... |
using System;
using System.Diagnostics.CodeAnalysis;
namespace TeslaCanBusInspector.Common.ValueTypes
{
[SuppressMessage("ReSharper", "UnusedMember.Global")]
public struct Ampere : IEquatable<Ampere>
{
public readonly decimal Value;
public Ampere(int value)
{
... |
using FacilityServices.DataLayer;
using FacilityServices.DataLayer.Repositories;
using Microsoft.EntityFrameworkCore;
using Microsoft.VisualStudio.TestTools.UnitTesting;
using OS.Common.FacilityServices.TransfertObjects;
using OS.Common.TranslationServices.TransfertObjects;
using System;
using System.Collections.Gener... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Serialization;
using System.Threading.Tasks;
using Draft.Exceptions;
namespace Draft.Endpoints
{
[Serializable, DataContract]
internal sealed class VerificationStrategyAny : EndpointVerificationStrategy
{
pub... |
using System;
using System.IO;
using log4net.Config;
using Topshelf;
namespace Quartz.Server
{
/// <summary>
/// The server's main entry point.
/// </summary>
public static class Program
{
/// <summary>
/// Main.
/// </summary>
public static void Main()
{
... |
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