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// // Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. // using Microsoft.SqlTools.ResourceProvider.Core.Authentication; namespace Microsoft.SqlTools.ResourceProvider.Core.Firewall { /// <summary> /// Includes ...
using System; using System.Collections.Generic; using UnityEngine; namespace Common.Data { [Serializable] public class TalentsTable { public string name; private Dictionary<int, TalentsTableItem> dics = null; private List<TalentsTableItem> items = new List<TalentsTableItem>(); public List<TalentsTableItem...
namespace IIASA.FloodCitiSense.DataTypes.Dtos { public class GetAllCitiesForExcelInput { public string Filter { get; set; } public string NameFilter { get; set; } public string UserNameFilter { get; set; } } }
using System; using System.Collections.Generic; using System.Text; namespace Compiler.Binary.LinuxELF { public class Sections { private Dictionary<string, Section> sections = new Dictionary<string, Section>(); private StringTable stringTable; private bool is64bit; public int Co...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. namespace Microsoft.MixedReality.Toolkit.UI { /// <summary> /// A simple property with name, tooltip, value and type, used for serialization /// The cust...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; using System.Linq; namespace Library { public partial class MaintainBooksForm : Library.ParentForm { LibraryEntity context = new LibraryE...
using System; using System.Threading.Tasks; using KuzzleSdk; using KuzzleSdk.API; using KuzzleSdk.Exceptions; using Moq; using Newtonsoft.Json.Linq; namespace Kuzzle.Tests.API { public class KuzzleApiMock { public Mock<IKuzzleApi> Mock { get; } public IKuzzleApi MockedObject { get { return Mock.Object...
using System; namespace _09.ReverseCharacters { class ReverseCharacters { static void Main(string[] args) { char a = Convert.ToChar(Console.ReadLine()); char b = Convert.ToChar(Console.ReadLine()); char c = Convert.ToChar(Console.ReadLine()); Con...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ElasticLogging { public interface ILogger : IDisposable, IAsyncDisposable { void Debug(string message); Task DebugAsync(string message); void Error(Exception ex...
using System; using ProcGenSharp; class Demo { static void Main(string[] args) { Random rng = new Random(); CaveMap cave = new CaveMap(25, 70); Console.WriteLine("A Cave Map:"); Console.WriteLine(cave); var rooms = cave.GetFloodRooms(); Console.WriteLine($"...
namespace Shadowsocks.Crypto.AEAD { public class Aes256GcmShadowsocksCrypto : Aes128GcmShadowsocksCrypto { public override int KeyLength => 32; public override int SaltLength => 32; public Aes256GcmShadowsocksCrypto(string password) : base(password) { } } }
using System; using System.Collections.Generic; using System.Drawing; using System.IO; namespace Horker.Canvas { public class BrowserHandler: GridHandlerBase { public override Type[] GetPreferredTypes() { return new Type[] {}; } protected override string GetGridPan...
using System; using System.Collections; using System.Windows; using UnityEngine; namespace HotelAIS { public class Login { public string login, pass, role; private string feedBack; public void Logining() { MessageBox.Show(feedBack); } public IEnumer...
using System; using Microsoft.Extensions.DependencyInjection; using HotChocolate; using HotChocolate.Execution.Configuration; namespace Microsoft.Extensions.DependencyInjection { /// <summary> /// Provides utility methods to setup dependency injection. /// </summary> public static class HotChocolateFil...
//----------------------------------------------------------------------- // <copyright file="ApplicationConfiguration.cs" company="Visual JSON Editor"> // Copyright (c) Rico Suter. All rights reserved. // </copyright> // <license>http://visualjsoneditor.codeplex.com/license</license> // <author>Rico Suter, mail@r...
using System; using System.Collections.Generic; using Cirrious.MvvmCross.ViewModels; namespace bstrkr.mvvm.viewmodels { public class BusTrackerViewModelLocator : MvxDefaultViewModelLocator { private readonly IDictionary<Type, IMvxViewModel> _singletons = new Dictionary<Type, IMvxViewModel> { ...
// Animancer // Copyright 2019 Kybernetik // #if UNITY_EDITOR #pragma warning disable IDE0018 // Inline variable declaration. #pragma warning disable IDE0031 // Use null propagation. using System; using System.Collections.Generic; using System.Reflection; using UnityEditor; using UnityEngine; namespace Animancer.Ed...
using Hangfire; using Hangfire.MemoryStorage; using Microsoft.Extensions.DependencyInjection; namespace Topocat.API.StartupExtensions { public static class RegisterHangfireExtensions { public static void RegisterHangfire(this IServiceCollection services) { services.AddHangfire(conf...
namespace Cook { using System; using CookingTools; public class StartingPoint { public static void Main() { Chef someChef = new Chef(); Bowl newBowl = someChef.Cook(); Console.WriteLine(newBowl); } } }
using Microsoft.CodeAnalysis; using System.Threading; using System.Threading.Tasks; namespace CodeCracker.CSharp.Design.InconsistentAccessibility { public interface InconsistentAccessibilityInfoProvider { Task<InconsistentAccessibilityInfo> GetInconsistentAccessibilityInfoAsync(Document document, Diag...
using System; using Microsoft.Build.Framework; namespace Xamarin.Android.BuildTools.PrepTasks { public sealed class GitCommitTime : Git { [Output] public string Time { get; set; } protected override bool LogTaskMessages { get { return false; } } public GitCommitTime () { } public override boo...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Text; using TeamBuilder.Models; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace TeamBuilder.Data.EntityConfiguration { public class InvitationConfiguration : IEntityTypeConfiguration<Invitation> ...
using System; using System.Collections.Generic; namespace YC.Micro.Configuration { public class TenantSetting { /// <summary> /// /// </summary> public bool MultiTnancy { get; set; } /// <summary> /// /// </summary> public int DefaultTenantId {...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using Xunit; using Enumerable = Tutorial.LinqToObjects.EnumerableEx...
using System.Collections.Generic; using System.Linq; using YamlDotNet.Serialization.NamingConventions; namespace LauPas.Common { /// <summary> /// Extensions /// </summary> public static class Extensions { /// <summary> /// Search keys in a list with several cases /// </summ...
using System.Collections.Generic; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Content; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Media; using V3.Input; namespace V3.Screens { /// <summary> /// Default implementation of IScreenManager. /// </summary> // ReSha...
namespace AresSampleDevicesPlugin.SampleDevice.UI.Config { /// <summary> /// Interaction logic for MfcUserConfigView.xaml /// </summary> public partial class SampleDeviceUserConfigView { public SampleDeviceUserConfigView() { InitializeComponent(); } } }
using ApiBox.Api.gRPC; using Microsoft.AspNetCore.Builder; namespace Microsoft.AspNetCore.Routing { public static partial class ODataModelBuilderExtensions { public static void MapGreeterGRPCService(this IEndpointRouteBuilder endpoints) { endpoints.MapGrpcService<GreeterService>();...
using Orleans; using Orleans.Concurrency; using Orleans.Runtime; using System; using System.Linq; using System.Threading.Tasks; namespace BuildNRun.Model { [Serializable] public class AccountModel { public AccountModel() { this.Name=string.Empty; } public Guid User...
using System.Collections; using System.Collections.Generic; using UnityEngine; public struct FingerKeyInteraction { //Variable declaration //Note: I'm explicitly declaring them as public, but they are public by default. You can use private if you choose. public GameObject key; public GameObject finger...
/* * Created by SharpDevelop. * User: User * Date: 3.10.2019 г. * Time: 9:14 * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ using System; using System.Collections.Generic; using System.Drawing; using System.Windows.Forms; using System.IO; namespace Tales { /// <summary> ...
using System.Text.Json.Serialization; namespace TerraDotnet.TerraFcd.Messages.Wasm; public record WasmExecuteMsgExecuteSwapOperationsOperationTerraSwap { [JsonPropertyName("ask_asset_info")] public WasmExecuteMessageAssetInfo AskAssetInfo { get; set; } [JsonPropertyName("offer_asset_info")] publi...
using Microsoft.Graph; using System; using System.Collections.Generic; namespace AspNetCoreMicrosoftGraph.Server.Services { public class TeamsService { public OnlineMeeting CreateTeamsMeeting( string meeting, DateTimeOffset begin, DateTimeOffset end) ...
namespace BorderConstrol { using System; using System.Collections.Generic; using System.Text; public abstract class LivingCreature : IBirthable { public LivingCreature(string name, string birthdate) { this.Name = name; this.Birthdate = birthdate; } ...
using System.Collections.Generic; using RealWorldRest.Common.Data.Entities; namespace RealWorldRest.Common.Data { public interface IDatabase { IEnumerable<Profile> ListProfiles(); int CountProfiles(); void CreateProfile(Profile profile); Profile LoadProfile(string username); IEnumerable<Profile>...
using UnityEngine; using UnityEngine.Events; [CreateAssetMenu(fileName = "SeatChannelSO", menuName = "Event Channel/Seat Channel")] public class SeatChannelSO : ScriptableObject { public event UnityAction<CustomerController> SeatFull = delegate { }; public void OnSeatFull(CustomerController customer) { ...
using System; using System.Collections.Generic; namespace TestSample.GenericTest { class Foo<TBar, TBaz> { } abstract class Bar<T> { T bang; public abstract Bar<T> Self(); public abstract Bar<string> SelfString(); } abstract class Baz { ...
// ------------------------------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See LICENSE in the repo root for license information. // -----------------------------------------------------------...
//----------------------------------------------------------------------------- // <copyright file="UnhandledExceptionHandler.cs" company="WheelMUD Development Team"> // Copyright (c) WheelMUD Development Team. See LICENSE.txt. This file is // subject to the Microsoft Public License. All other rights reserved....
using System; using System.Collections.Generic; using System.Threading.Tasks; using Xamarin.Forms; using Pomodoro.Models; namespace Pomodoro.Views { public partial class NotificationPage : ContentPage { public NotificationPage() { InitializeComponent(); Title =...
using Microsoft.VisualStudio.TestTools.UnitTesting; using Renci.SshNet.Common; using Renci.SshNet.Connection; using Renci.SshNet.Tests.Common; using System; using System.Collections.Generic; using System.Net; using System.Net.Sockets; namespace Renci.SshNet.Tests.Classes.Connection { [TestClass] public class ...
@{ Layout = "_ColumnsOne"; //title NopHtml.AddTitleParts(T("PageTitle.PageNotFound").Text); //page class NopHtml.AppendPageCssClassParts("html-not-found-page"); } <div class="page not-found-page"> <div class="page-title"> <h1>@T("PageTitle.PageNotFound")</h1> </div> <div class=...
using System; using System.Collections.Generic; using System.Linq; using System.Text; // <lang:using> using ComLib.Lang.Core; using ComLib.Lang.AST; using ComLib.Lang.Parsing; // </lang:using> namespace ComLib.Lang.Plugins { /* ************************************************************************* <doc:e...
using QuicNet.Connections; using QuicNet.Streams; namespace QuicNet.Events { public delegate void ClientConnectedEvent(QuicConnection connection); public delegate void StreamOpenedEvent(QuicStream stream); public delegate void StreamDataReceivedEvent(QuicStream stream, byte[] data); public delegate vo...
using MessageBus.Abstractions; using System.Threading.Tasks; namespace MessageBus.Microsoft.ServiceBus.Tests.Unit.Utilities { public interface ITestHandler { Task MessageHandler(MessageReceivedEventArgs args); Task ErrorMessageHandler(MessageErrorReceivedEventArgs arg); } }
using System.Diagnostics.CodeAnalysis; using System.Text.Json; using CleanArchitecture.Scaffolder.Constants; using CleanArchitecture.Scaffolder.Factories; using CleanArchitecture.Scaffolder.Json; using CleanArchitecture.Scaffolder.Settings; using Spectre.Console; using Spectre.Console.Cli; namespace CleanArchitecture....
#if XUNIT_NULLABLE #nullable enable #endif using System; using System.Globalization; namespace Xunit.Sdk { /// <summary> /// Exception thrown when the collection did not contain exactly one element. /// </summary> #if XUNIT_VISIBILITY_INTERNAL internal #else public #endif class SingleException : XunitException...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT license. namespace Microsoft.Psi.Visualization.Windows { using System.ComponentModel; using System.Windows; /// <summary> /// Interaction logic for ProgressWindow.xaml. /// </summary> public partial class P...
using System; using System.Collections.Generic; namespace Exceptionless.Storage { public interface IObjectStorage : IDisposable { T GetObject<T>(string path) where T : class; ObjectInfo GetObjectInfo(string path); bool Exists(string path); bool SaveObject<T>(string path, T value) w...
using Borg.Framework; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Logging.Abstractions; using System; using System.Collections; using System.Collections.Generic; namespace Borg.Platform.Dispatch.NetCore { public class ServiceFactory { private readonly ILogger logger; public...
using System.Linq; using System.Collections.Generic; using Microsoft.Xna.Framework; using Fantasy.Framework2D; using Fantasy.Game.Actors; namespace Fantasy.Game { public class World { Microsoft.Xna.Framework.Game _game; List<Actor> _creatures; public Area CurrentArea { get;...
namespace SimpleBehaviour { public class Action : INode { public delegate TreeStatusEnum TickHandler(); private TickHandler _tick; public Action(TickHandler t) { _tick = t; } public TreeStatusEnum Tick() { return _tick(); ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace CodeSnippets.IdentityCenter.Models { public class ProcessConsentResult { public string RedirectUrl { get; set; } public bool IsRedirect => RedirectUrl != null; public ConsentViewM...
using System; using System.Collections.Generic; using System.Net; using System.Windows; using System.Windows.Controls; using System.Windows.Documents; using System.Windows.Ink; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Animation; using System.Windows.Shapes; using rhoruntime; <%...
using System.Collections.Generic; using System.Collections; namespace Task_4 { class MyList<T> : IEnumerable<T> //Пользовательская реализация коллекции список { T[] array = null; //Создае массив элементов типа T public MyList() //Конструктор по умолчанию { array = new T[0]...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using AdminPanel; using AdminPanel.Models; using AutoMapper; using AdminPanel.ViewModels.Users; using AutoMappe...
using System; using System.Collections.Generic; using System.Text; namespace LibNurirobotBase.Interface { /// <summary> /// 시리얼 로그 /// </summary> public interface IEventSerialLog : IDisposable { /// <summary> /// 로그 추가 /// </summary> /// <param name="arg">송수신 데이터</pa...
//--------------------------------------------------------------------- // <copyright file="BufferingXmlReader.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //----------------------------------...
//-------------------------------- // G-Audio // Copyright © 2014 Gregorio Zanon //-------------------------------- using UnityEngine; using System.Collections; namespace GAudio { /// <summary> /// Component for caching a stream to memory. /// Multichannel streams will be cached in seperate /// mono caches. S...
using Xunit; using Assert = CronExpressionDescriptor.Test.Support.AssertExtensions; namespace CronExpressionDescriptor.Test { /// <summary> /// Tests for Finnish translation /// </summary> public class TestFormatsFI : Support.BaseTestFormats { protected override string GetLocale() {...
using Newtonsoft.Json; using System; using System.Collections.Generic; using System.Text; namespace CodegenCS.InputModels { /// <summary> /// JSON-based Input Models provide information to be used in Templates (generators) /// </summary> public interface IJsonInputModel : IInputModel { ///...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Watchdog.ProxyListener.Singletons.Logging { public enum LogSeverity { CLI, FATAL, ERROR, WARN, INFO, DEBUG, STACK } pub...
using System; using System.Collections.Generic; using System.Linq; public class Program { public static void Main() { int num1 = int.Parse(Console.ReadLine()); int num2 = int.Parse(Console.ReadLine()); int num3 = num2; num2 = num1; num1 = num3; Console.WriteLin...
using System.Runtime.CompilerServices; namespace System.Collections { [ScriptIgnoreNamespace] [ScriptImport] public sealed class DictionaryEntry { internal DictionaryEntry() { } [ScriptField] public extern object Key { get; } [ScriptField] public extern object...
using System; using System.Collections; using System.ComponentModel; using System.ComponentModel.Design; using System.Diagnostics; using System.Web.UI; using System.Web.UI.Design; using System.Web.UI.Design.WebControls; using System.Web.UI.WebControls; using SageCRM.AspNet; namespace SageCRM.AspNet.Design ...
 @{ ViewBag.Title = "ChangePwd"; Layout = "~/Views/Shared/_adminLTELayout.cshtml"; } <div class="container-fluid"> <div class="row"> <div class="col-lg-4 col-xs4 col-md-4"> <div class="input-group"> <input type="Password" id="Password" class="form-control" placeholder=...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using NetworkCommsDotNet.Connections; using System.Net; using NetworkCommsDotNet.Connections.TCP; using NetworkCommsDotNet; namespace P2PHelper.TCP { public class TCPTraversal { } }
// // Copyright (c) Microsoft Corporation. All rights reserved. // namespace Microsoft.Zelig.CodeGeneration.UnitTest { using System; using System.Collections.Generic; using System.Text; using System.IO; using Microsoft.Zelig.MetaData; using Importer = Microsoft.Zelig.MetaDat...
using System; using Bolt.Metadata; namespace Bolt.Server { public class ActionResolver : IActionResolver { public ActionMetadata Resolve(ContractMetadata contract, ReadOnlySpan<char> actionName) { if (contract.Session.InitSession.IsMatch(actionName)) { r...
using De.Osthus.Ambeth.Annotation; namespace De.Osthus.Ambeth.Xml.Test.Transfer { [XmlType(Name = "IOrderService")] public interface IOrderService { } }
namespace Eklee.Azure.Functions.Http { public interface IJwtTokenValidator { bool Validate(); } }
using RoR2; using RoR2.CharacterAI; using System.Runtime.CompilerServices; using UnityEngine; namespace RiskyMod.Drones { public class DroneTargeting { public static bool enabled = true; //Drone targeting fixes from https://github.com/William758/ZetTweaks/blob/main/GameplayModule.cs pu...
using Microsoft.Extensions.DependencyInjection; using System; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace Fluxor.DependencyInjection.InfoFactories { internal static class FeatureClassInfoFactory { internal static FeatureClassInfo[] Create( IServiceCollection services...
using Newtonsoft.Json; using System; namespace Vault.Models.Secret.Transit { public class InfoData { [JsonProperty("time")] public DateTime Time { get; set; } [JsonProperty("version")] public int Version { get; set; } } }
using System; namespace ENet.Managed { public abstract class ENetAllocator : IDisposable { ~ENetAllocator() => Dispose(false); public abstract IntPtr Alloc(int size); public abstract void Free(IntPtr ptr); protected virtual void Dispose(bool disposing) { } public voi...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.XR.iOS; public class ARKit_placeme : MonoBehaviour { public GameObject collBallPrefab; private GameObject collBallGO; public float maxRayDistance = 30.0f; public LayerMask collisionLayer = 1 << 10; //ARKitPlane lay...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Xml; using System.IO; using System.Xml.Serialization; using System.Windows.Forms; namespace EWSEditor.Common { public class SerialHelper { public static string SerializeObjectToString<T>(T obj) ...
using OpenKh.Imaging; using System.Windows.Media; using System.Windows.Media.Imaging; using Xe.Tools; namespace OpenKh.Tools.DpdViewer.Models { public class TextureModel : BaseNotifyPropertyChanged { public TextureModel(IImageRead image) { MasterImage = image; } pub...
using System; using ZNCH.Api.Entities.Enums; using static ZNCH.Api.Entities.Enums.CommonEnum; namespace ZNCH.Api.ViewModels.Rbac.Dncexpandgroup { public class DncexpandgroupCreateViewModel { public System.Int32 Id = 0; /// <summary> /// 编号 /// </summary> /// <summary>...
@model PizzaWorld.Client.Models.StoreViewModel @{ ViewBag.Title = "Store - Home"; Layout = "_CustomLayout"; } <section class="col-12"> <h2>Total revenue at this location: $@Model.TotalRevenue</h2> @Html.Partial("OrderHistory" , Model.CurrentStore) </section> @Html.Partial("logout")
using System.Collections; using System.Collections.Generic; using System.Text; using UnityEngine; using UnityEngine.Networking; namespace Tsinghua.HCI.IoTVRP { public class OpenHabItem : MonoBehaviour { // Only POST Calls are supported, but other request types can be added, check OpenHAB REST API ...
using System.Collections.Generic; using CppSharp.Utils; using NUnit.Framework; using CppSharp.Parser; namespace CppSharp.Generator.Tests { [TestFixture] public class ReadNativeSymbolsTest { [Test] public void TestReadSymbolsWindows() { var symbols = GetSymbols("libexpat-...
using System.Collections.Generic; using ConcurrentDbActions.Domain.Models; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Metadata.Builders; namespace ConcurrentDbActions.Domain.Configs { public class StockConfig : IEntityTypeConfiguration<Stock> { public void Configure(Entit...
using System.Reflection; using System.Runtime.InteropServices; [assembly: AssemblyTitle("Gimela.Toolkit.CommandLines.Foundation")] [assembly: Guid("682ff526-5d57-4b09-b825-327606b56db1")]
using Diplomacy.DiplomaticAction.GenericConditions; using System.Collections.Generic; namespace Diplomacy.DiplomaticAction.NonAggressionPact { class NonAggressionPactConditions : AbstractConditionEvaluator<NonAggressionPactConditions> { private static List<IDiplomacyCondition> _formNonAggressionPactCo...
using System.Collections.Generic; using AIT.TFS.SyncService.Contracts.Configuration; using AIT.TFS.SyncService.Factory; namespace AIT.TFS.SyncService.Service.Configuration { /// <summary> /// Class implements the functionality of configuration service - <see cref="IConfigurationService"/>. /// </s...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Net.Http; using System.Net.Http.Formatting; using System.Web.Http; using System.Threading; namespace Dian.NTest.WebApi { /// <summary> /// 集成了 WEB API 单元测试的 Post/Put/Delete/Get 四种测试方法,分别是: /// InvokePostRequest /// ...
using System.Diagnostics; namespace NWN.Services { [ServiceBinding(typeof(LoopTimeService))] public class LoopTimeService { public double Time { get; private set; } public double DeltaTime { get; private set; } private readonly Stopwatch stopwatch = new Stopwatch(); internal void UpdateTime() ...
using SimpleSOAPClient.Models; namespace RadarSoft.XmlaClient.Metadata { public class OlapInfo { public OlapInfo(SoapEnvelope envelope) { _envelope = envelope; } private SoapEnvelope _envelope; //public AxesInfo AxesInfo { get; } //public CellInfo Ce...
namespace LmpCommon.Message.Types { public enum ScreenshotMessageType { FoldersRequest = 0, FoldersReply = 1, ListRequest = 2, ListReply = 3, DownloadRequest = 4, ScreenshotData = 5, Notification = 6 } }
using System; using System.Collections.Generic; using System.Text; namespace TrinitySeal { public class ProgramVariables { public static string Version { get; set; } public static string ProgramName { get; set; } public static int Clients { get; set; } public static bool Freemode {...
// JSON C# Class Generator // http://at-my-window.blogspot.com/?page=json-class-generator using Newtonsoft.Json; namespace ZendeskApi_v2.Models.Views.Executed { public class ExecutedTicket { [JsonProperty("id")] public long Id { get; set; } [JsonProperty("subject")] public ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.IO; using System.Drawing; using Scarlet.Drawing; using Scarlet.IO; namespace Scarlet.IO.ImageFormats { /* https://www.khronos.org/opengles/sdk/tools/KTX/file_format_spec/ */ // TODO: many missing compressed fo...
global using MASA.Contrib.Service.MinimalAPIs; global using MASA.Framework.Admin.Caller.Callers; global using MASA.Utils.Caller.Core;
[Serializable] public class NPCActionBehaviorDataTable.NPCActionBehaviorCodeData // TypeDefIndex: 7017 { // Fields [SerializeField] // RVA: 0x1955C0 Offset: 0x1956C1 VA: 0x1955C0 public NPCActionBehaviorDataID DataID; // 0x10 [SerializeField] // RVA: 0x1955D0 Offset: 0x1956D1 VA: 0x1955D0 public List<ActionBehavio...
using BookLovers.Base.Infrastructure.Queries; using BookLovers.Publication.Infrastructure.Dtos.Publications; namespace BookLovers.Publication.Infrastructure.Queries.PublisherCycles { public class CycleByIdQuery : IQuery<PublisherCycleDto> { public int Id { get; set; } public CycleByIdQuery() ...
namespace BgCars.Web.Controllers { using Data.Models; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Models.Articles; using Services.Interfaces; using System.Threading.Tasks; public class ArticlesController : Controller { private readonly IArticleSer...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using System.Xml.XPath; using System.IO; using System.Windows; namespace TestCompleteLogCompiler { p...
using System; namespace CKAN { /// <summary> /// The GUI implementation of the IUser interface. /// </summary> public class GUIUser : IUser { /// <summary> /// A GUIUser is obviously not headless. Returns false. /// </summary> public bool Headless { ...
using CaseManagement.Common.Exceptions; using CaseManagement.HumanTask.Exceptions; using CaseManagement.HumanTask.Persistence; using CaseManagement.HumanTask.Persistence.Parameters; using CaseManagement.HumanTask.Resources; using MediatR; using Microsoft.Extensions.Logging; using System.Linq; using System.Threading; u...