content stringlengths 23 1.05M |
|---|
namespace BankManagementSystem.Services
{
using System;
public interface IClientService
{
void Create(string name, string email, DateTime dateTime, decimal balance);
}
}
|
/*
类:MainForm
描述:模板填充规则文件生成工具UI
编 码 人:韩兆新 日期:2015年01月17日
修改记录:
*/
using System;
using System.IO;
using System.Windows.Forms;
using ExcelReport;
namespace XmlGenerator
{
public partial class MainForm : Form
{
public MainForm()
{
InitializeComponent();
}
privat... |
using System;
using System.Threading;
using System.Threading.Tasks;
using GroupDocs.Viewer.UI.Api.InMemory.Cache.Configuration;
using GroupDocs.Viewer.UI.Core;
using Microsoft.Extensions.Caching.Memory;
using Microsoft.Extensions.Options;
using Microsoft.Extensions.Primitives;
namespace GroupDocs.Viewer.UI.Api.InMemo... |
@page "/"
@page "/tag/{CurrentTag}"
@page "/tag/"
@inject IHttpApiClientRequestBuilderFactory ClientFactory
@inject IAccountService AccountService
<div class="row">
<div class="col-2"> <NewToss OnNewTossCreated="@RefreshTossList"></NewToss></div>
<div class="col-10">
<HashTagBar CurrentTag="@CurrentT... |
using System;
using System.Collections.Generic;
using System.Text;
namespace BassUtils.Runtime
{
/// <summary>
/// Information about the server and environment.
/// </summary>
public class ServerRuntimeInformation
{
/// <summary>
/// Machine name.
/// </summary... |
using AcceptanceTests.Common.PageObject.Helpers;
using OpenQA.Selenium;
namespace VideoWeb.AcceptanceTests.Pages
{
public static class RulesPage
{
public static By HmctsLogo = CommonLocators.ImageWithAltTags("HM Courts & Tribunals Service crest");
}
}
|
#if !WP7 && !WP8
using System.Collections.Generic;
using DigitalRune.Graphics.Effects;
using DigitalRune;
using DigitalRune.Geometry;
using DigitalRune.Graphics;
using DigitalRune.Graphics.Rendering;
using DigitalRune.Graphics.SceneGraph;
using DigitalRune.Mathematics.Algebra;
using DigitalRune.Physics.ForceEffects;
u... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License.
namespace Microsoft.CdmFolders.SampleLibraries
{
using System;
using System.IO;
using Microsoft.CdmFolders.SampleLibraries.SerializationHelpers;
using Newtonsoft.Json;
/// <summary>
/// Partition
... |
#region Using
using System;
#endregion
namespace NMock.Syntax
{
/// <summary>
/// Contains the methods that define the expectation for either a property, method, or event.
/// </summary>
/// <typeparam name="TInterface">The interface or class being mocked.</typeparam>
/// <remarks>
/// This interf... |
using Forge.Entities.Implementation.Content;
using System;
using System.Collections;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Forge.Entities.Tests {
internal class TestSnapshotBuilder {
public IGameSnapshot Snapshot = LevelManager.CreateSnapshot();
public ... |
using FilterPattern.Interface;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FilterPattern.Criteria
{
public class CriteriaSingle : IPersonCriteria
{
public IList<Person> MeetCriteria(IList<Person> persons)
{
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace PassboltSharp.Models
{
public class Permission : BaseResource
{
public string Aco;
public string Aro;
public int Type;
}
}
|
using UnityEngine;
using UnityEngine.UI;
public class HighScore : MonoBehaviour
{
#region Awake
private void Awake()
{
}
#endregion
public Text _txtScoreUI;
#region Public Properties
public int _highScore {
get { return _scr; }
set { _scr = value;
_txtScor... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using UnityEngine;
namespace SpeckleUnityConverter
{
class SpecklePrefabs : MonoBehaviour
{
public static SpecklePrefabs Instance { get; private set; }
public GameObject MeshPre... |
using GraphQL.EntityFramework;
public class ChildGraph : EfObjectGraphType<ChildEntity>
{
public ChildGraph(IEfGraphQLService graphQlService) : base(graphQlService)
{
Field(x => x.Id);
Field(x => x.Property);
Field(x => x.Nullable, true);
AddNavigationField<ParentGraph, ParentE... |
using DataAccess.Model;
using DataAccess.Repositories;
using System;
using System.Linq;
namespace BusinessLogic
{
public class SubjectManager : IDisposable
{
private SubjectRepository subjectRepository;
public SubjectManager()
{
subjectRepository = new SubjectRepository();... |
using System;
using System.Collections.Generic;
using System.Text;
namespace SEDC.Quiz.Data.Models
{
public class Question
{
public string QuestionText { get; set; }
public string AnswerA { get; set; }
public string AnswerB { get; set; }
public string AnswerC { get; set; }
... |
using Microsoft.EntityFrameworkCore;
namespace MPS.Data.EF.Configuration
{
public interface IBaseEntityTypeConfiguration<T> : IEntityTypeConfiguration<T> where T : class
{
}
} |
using System.Collections.Generic;
using System.Linq;
using SharpX.Compiler.Composition.Abstractions;
using SharpX.Compiler.Composition.Interfaces;
namespace SharpX.Compiler.ShaderLab.Models.HLSL.Statements
{
internal class Constructor : INestableStatement
{
private readonly List<IStatement> _argument... |
using System;
using System.Reactive;
using System.Reactive.Linq;
using Microsoft.Reactive.Testing;
using Xunit;
using RxLibrary;
using Xunit.Abstractions;
namespace RxLibrary.Tests
{
public class CreatColdObservableTests : ReactiveTest
{
[Fact]
public void CreatColdObservable_ShortWay()
... |
using System;
using System.Net;
namespace LumiSoft.Net.Mail
{
// Token: 0x02000186 RID: 390
public class Mail_t_TcpInfo
{
// Token: 0x06001017 RID: 4119 RVA: 0x000646C8 File Offset: 0x000636C8
public Mail_t_TcpInfo(IPAddress ip, string hostName)
{
bool flag = ip == null;
if (flag)
{
... |
@model EstateSocialSystem.Web.Areas.Administration.ViewModels.AdministerApplianceViewModel
<h2>AdministerApplianceViewModel</h2>
@Html.ValidationSummary("", new { @class = "text-danger" })
<div class="form-group">
@Html.LabelFor(e => e.Name, new { @class = "col-md-2 control-label" })
<div class="col-md-10">
... |
using System;
namespace Standard
{
[Flags]
internal enum WTNCA : uint
{
NODRAWCAPTION = 1u,
NODRAWICON = 2u,
NOSYSMENU = 4u,
NOMIRRORHELP = 8u,
VALIDBITS = 15u
}
}
|
using Pizza.Contracts.Security.ViewModels;
namespace KebabManager.Contracts.ViewModels
{
public class KebabUserViewModel : PizzaUserViewModel
{
public string FirstName { get; set; }
public string LastName { get; set; }
}
} |
using Newtonsoft.Json;
using System;
namespace HelperFunctions.Business
{
public class FantasyFootballParser
{
public FantasyFootball Parse(string fantasyFootballJson)
{
var fantasyFootball = JsonConvert.DeserializeObject<FantasyFootball>(fantasyFootballJson);
return fa... |
using System;
using System.Collections.Generic;
using Microsoft.Extensions.DependencyInjection;
using Totem.Runtime.Hosting;
using Totem.Timeline.Area;
namespace Totem.Timeline.Hosting
{
/// <summary>
/// Extends <see cref="IServiceCollection"/> to declare the timeline area
/// </summary>
public static class T... |
//<Snippet1>
using System.Security;
using System.Security.Permissions;
using System.Runtime.InteropServices;
namespace SecurityRulesLibrary
{
[SuppressUnmanagedCodeSecurityAttribute()]
public class BadTypeWithPublicPInvokeAndSuppress
{
[DllImport("native.dll")]
public static extern void DoDanger... |
// Copyright 2020 by PeopleWare n.v..
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
// http://www.apache.org/licenses/LICENSE-2.0
// Unless required by applicable law or agreed to in writ... |
// Copyright (c) .NET Foundation. All rights reserved.
// Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System.Linq;
using System.Threading.Tasks;
using Microsoft.Extensions.Logging;
namespace NuGet.Services.Metadata.Catalog.Monitoring
{
public... |
namespace bsn_sdk_csharp
{
public class FileConfig
{
public string NodeApi { get; set; }
public string UserCode { get; set; }
public string AppCode { get; set; }
public string UserPrivateKey { get; set; }
public string BsnPublicKey { get; set; }
public string Msp... |
using UnityEngine;
namespace HT.Framework
{
/// <summary>
/// 异常信息
/// </summary>
public sealed class ExceptionInfo : IReference
{
/// <summary>
/// 异常类型
/// </summary>
public LogType Type;
/// <summary>
/// 异常日志
/// </summary>
public... |
namespace JG.FinTechTest.GiftAid
{
public class TaxRateStorage : IStoreTaxRate
{
public TaxRateStorage()
{
CurrentRate = 20M;
}
public decimal CurrentRate { get; }
}
} |
namespace Vorlesung_11.Windows
{
using System;
using System.Windows;
using Vorlesung_11.Model;
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
private static void ShowWindow(Func<IUser> createUser)
{
... |
using PrefixTree;
using System.Collections.Generic;
using System.IO;
using Xunit;
namespace PrefixTreeTests
{
public class PrefixTreeTests_Emoji
{
[Theory]
// Format: <prefix to find>, <match that MUST be returned from tree>, [Words to add to Tree]
//
// This is ... |
// FINISHED
// thx to http://damieng.com/blog/2009/11/06/multiple-outputs-from-t4-made-easy-revisited
using System.Data.Entity;
using Orc.EntityFramework.Repositories;
using Catel.Data;
using Catel.IoC;
using Orc.LicenseManager.Server.Repositories;
using Orc.LicenseManager.Server;
// REPOSITORIES
// ... |
using Mamesaver.Configuration;
using NUnit.Framework;
using SimpleInjector;
namespace Mamesaver.Test.Unit
{
public abstract class MamesaverTests
{
public Container Container { get; private set; }
[OneTimeSetUp]
public void SetupContainer() => Container = ContainerFactory.NewContainer(... |
using Microsoft.EntityFrameworkCore;
namespace QueryNinja.Targets.EntityFrameworkCore.Filters
{
/// <summary>
/// Represent operations defined by <see cref="EF.Functions"/> class.
/// </summary>
public enum DatabaseFunction
{
/// <summary>
/// Corresponds to SQL Like operation.
... |
using HL7Data.Models.Types;
namespace HL7Data.Contracts.Packages
{
public interface IPackageValidationSetting
{
bool IgnoreAllValidations { get; set; }
ValidationSetting MaximumLength { get; set; }
ValidationSetting MinimumLength { get; set; }
ValidationSetting RequiredField { ... |
namespace DACbyEatMe
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param n... |
namespace ArrayVisualizerControls
{
public enum ArrayRenderSection
{
Front,
Top,
Side
}
} |
namespace Furlong
{
/// <summary>
/// Represents a link in a Chain (of Responsibility).
/// </summary>
/// <typeparam name="TRequest">The type of the object that contains the data to be handled.</typeparam>
public interface IAsyncChainLink<TRequest> : IAsyncLink<TRequest>
{
/// <summary... |
namespace GameDesigner
{
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// 音效管理
/// </summary>
public class AudioManager : MonoBehaviour
{
[SerializeField]
private List<AudioSource> sources = new List<AudioSource>();
[SerializeField]
pri... |
using UnityEngine;
public partial class Game {
public Canvas canvas;
void InitUI() {
canvas.worldCamera = Camera.main;
canvas.planeDistance = 1;
}
}
|
using System.Net.Http;
using System.Threading.Tasks;
using Newtonsoft.Json;
namespace ByteDev.Hibp.Http
{
internal static class HttpResponseMessageExtensions
{
public static async Task<T> DeserializeAsync<T>(this HttpResponseMessage source)
{
var json = await source.Content.ReadAsS... |
using Desafio.Domain.Entities;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace Desafio.Data.Mappings
{
public class MovimentacaoMap : IEntityTypeConfiguration<Movimentacao>
{
public void Configure(EntityTypeBuilder<Movimentacao> builder)
{
... |
/*
* Licensed to the Apache Software Foundation (ASF) under one
* or more contributor license agreements. See the NOTICE file
* distributed with this work for additional information
* regarding copyright ownership. The ASF licenses this file
* to you under the Apache License, Version 2.0 (the
* "License"); you ... |
using System;
namespace Dfc.CourseDirectory.Services.Models.Onspd
{
public class Onspd
{
public string pcd { get; set; }
public string pcd2 { get; set; }
public string pcds { get; set; }
public string dointr { get; set; }
public string doterm { get; set; }
publi... |
namespace Backend.Response
{
public class Empty
{ }
}
|
using System;
namespace Yargon.Terms
{
/// <summary>
/// Descriptor for a term child.
/// </summary>
public struct ChildDescriptor
{
/// <summary>
/// Gets the name of the child.
/// </summary>
/// <value>The name of the child.</value>
public string Name { g... |
using System;
using System.Collections.Generic;
using DomainDrivenDesign.CoreEcommerce.Ef;
namespace Core.FrontEnd.Models
{
public class FeShoppingCartCheckoutPage
{
public Guid Id;
public List<FeIdAndDescription> PaymentMethods;
public List<FeIdAndDescription> ShippingMethods;
... |
using System;
using System.Drawing;
namespace Snake_Game_CSharp
{
public class Ball
{
private readonly Random _random;
private Size _size;
public Brush Color { get; set; }
public Point Position { get; private set; }
public Ball(Size size)
{
_size =... |
using System;
using System.Collections.Generic;
using OpenMetaverse;
using OpenMetaverse.Packets;
using OpenMetaverse.Assets;
namespace OpenMetaverse.TestClient
{
public class ViewNotecardCommand : Command
{
/// <summary>
/// TestClient command to download and display a notecard asse... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using LDY.UIP.EarthCalculator.BLL.Services;
using LDY.UIP.EarthCalculator.Shared.Interfaces;
namespace LDY.UIP.EarthCalculator.UIConsole {
public class UIConsoleApp {
p... |
using System.Collections.Generic;
namespace CardGames.Core.Contracts
{
/// <summary>
/// Represents the game interface.
/// </summary>
/// <typeparam name="TPlayer">The <see cref="IPlayer{TDeck,TCard}" /> subtype.</typeparam>
/// <typeparam name="TDeck">The <see cref="IDeck{TCard}" /> subtype.... |
using System;
using System.IO;
using System.Numerics;
namespace GameSpec.Cry.Formats.Core.Chunks
{
public class ChunkNode_824 : ChunkNode
{
public override void Read(BinaryReader r)
{
base.Read(r);
Name = r.ReadFString(64);
if (string.IsNullOrE... |
using System;
using System.Linq;
using FluentAssertions;
using Xunit;
namespace Okanshi.Test
{
public class DoubleCounterTest
{
private readonly DoubleCounter counter;
public DoubleCounterTest()
{
counter = new DoubleCounter(MonitorConfig.Build("Test"));
}
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace Simple2DLight
{
public class FadeLight : MonoBehaviour
{
//컴포넌트
private LightManager light_manager;
//조명
public float light_size = 3f;
public float light_grow_up_time = 2.5f;
... |
using System;
using System.Threading.Tasks;
using Impostor.Api.Events;
namespace Impostor.Server.Events.Register
{
internal class WrappedRegisteredEventListener : IRegisteredEventListener
{
private readonly IRegisteredEventListener _innerObject;
private readonly object _object;
public... |
namespace Cosmos.Data.Common
{
/// <summary>
/// DbContext Meta Interface<br />
/// DnContext 元接口
/// </summary>
public interface IDbContext { }
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using ZedGraph;
using MathLib;
using static System.Math;
using System.IO;
using System.Drawing;
namespace OrbModUI
{
//Plot residuals on ZedGraphControl by observatory
//
public abstract cla... |
namespace TemplateProcessor.Helpers.SmartString.Models
{
public class Word
{
public string Value { get; set; }
public bool AllowMultipleUpperCase { get; set; }
}
}
|
namespace TraktNet.Objects.Get.Tests.Movies.Json.Reader
{
using FluentAssertions;
using System;
using System.Threading.Tasks;
using Trakt.NET.Tests.Utility.Traits;
using TraktNet.Enums;
using TraktNet.Objects.Get.Movies;
using TraktNet.Objects.Get.Movies.Json.Reader;
using Xunit;
[... |
using System.Drawing;
using System.Windows.Forms;
namespace BizHawk.Client.EmuHawk
{
public sealed class NameTableViewer : Control
{
public Bitmap Nametables;
public NameTableViewer()
{
var pSize = new Size(512, 480);
Nametables = new Bitmap(pSize.Width, pSize.Height);
SetStyle(ControlS... |
using System;
namespace AppTokiota.Users.Services
{
public interface INetworkConnectionService
{
bool IsAvailable();
}
}
|
using OrchardCore.Data.Documents;
namespace OrchardCore.Documents.Options
{
public class DocumentOptions<TDocument> where TDocument : IDocument, new()
{
public DocumentOptions(IDocumentOptionsFactory factory)
{
Value = factory.Create(typeof(TDocument));
}
public Doc... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license.
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.Caching;
using Microsoft.MachineLearning;
using Microsoft.MachineLearning.Api;
using Microsoft.MachineLearning.Data;
using Microsoft.M... |
using System;
namespace Bolt.Client
{
public class ConnectionDescriptor
{
public ConnectionDescriptor(Uri server)
{
Server = server ?? throw new ArgumentNullException(nameof(server));
}
public Uri Server { get; set; }
public bool KeepAlive { get; set; }
... |
namespace LTPTranslations.Web.ViewModels.ViewModels.WordOfTheDay
{
public class SynonymsInputModel
{
public string SynonymName { get; set; }
}
}
|
using System;
using System.Diagnostics;
using System.Management.Automation;
namespace PSAsync
{
public readonly struct ShouldProcessResult :
IEquatable<ShouldProcessResult>
{
public ShouldProcessResult(
bool result,
ShouldProcessReason reason)
{
... |
using NUnit.Framework;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using AjaxControlToolkit;
using System.Web.UI;
using System.IO;
using Moq;
using System.Xml;
namespace AjaxControlToolkit.Tests {
[TestFixture]
public class TabPanelTests {
[Test]
pub... |
using AutoMapper;
using Fox.Common.Extensions;
using IdentityServer.Models;
namespace IdentityServer.Configurations.AutoMapper
{
public class AccountMapping : BaseMapping
{
public AccountMapping()
{
CreateMap<RegistrationRequest, User>(MemberList.None)
.ForMember(de... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Numerics;
using System.Threading.Tasks;
using Raylib_cs;
using static RayWrapper.GameBox;
namespace RayWrapper.CollisionSystem
{
public class ScreenGrid
{
public Dictionary<(int x, int y), List<int>> collisionGrid = new();... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class TimeTrialRing : MonoBehaviour
{
[HideInInspector]
public Challenge_TimeTrial trial; // set by the Challenge_TimeTrial
public bool Passed { get; private set; }
private Renderer rend;
private Collider col;
... |
using FrannHammer.WebScraping;
using FrannHammer.WebScraping.Attributes;
using FrannHammer.WebScraping.Character;
using FrannHammer.WebScraping.Contracts;
using FrannHammer.WebScraping.Contracts.Attributes;
using FrannHammer.WebScraping.Contracts.Character;
using FrannHammer.WebScraping.Contracts.HtmlParsing;
using... |
using System;
using System.Collections.Generic;
using System.Net.Http;
using CodeTherapy.HttpSecurityChecks.Data;
namespace CodeTherapy.HttpSecurityChecks
{
public abstract class HttpSecurityCheckBase : ISecurityCheck, IEquatable<HttpSecurityCheckBase>
{
public abstract string Name { get; }
p... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Reflection;
namespace Lex.Db
{
using Indexing;
using Serialization;
interface IIndex<T> where T : class
{
DbTable<T> Table { get; }
MemberInfo[] Keys { get; }
void Read(DataReader reader, DbFormat format);
... |
using System;
using NUnit.Framework;
using Foundation;
using CloudKit;
using ObjCRuntime;
using Xamarin.Utils;
namespace MonoTouchFixtures.CloudKit
{
[TestFixture]
[Preserve (AllMembers = true)]
public class CKFetchRecordsOperationTest
{
CKRecordID [] recordIDs = new CKRecordID [0];
CKFetchRecordsOperation op... |
namespace TopDownProteomics.ProForma
{
/// <summary>
/// Anything that describes a modification.
/// </summary>
public interface IProFormaDescriptor
{
/// <summary>The key.</summary>
ProFormaKey Key { get; }
/// <summary>The type of the evidence.</summary>
ProFormaE... |
using Client.Repository.Interface;
using Common.DTO;
using Common.Extension;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using System;
using System.Security.Claims;
using System.Threading.Tasks;
namespace Client.Controllers
{
[Authorize(Roles = Constant.Role_Customer)]
public cla... |
namespace MercadoPago.Resource.Payment
{
/// <summary>
/// Payment's transaction data.
/// </summary>
public class PaymentTransactionData
{
/// <summary>
/// QR code.
/// </summary>
public string QrCode { get; set; }
/// <summary>
/// QR code image i... |
using RoslynMetrics.Contracts;
using System;
using System.Runtime.CompilerServices;
using RoslynMetrics.Contracts.Metrics;
namespace RoslynMetrics.CSharp
{
internal sealed class HalsteadMetrics : IHalsteadMetrics
{
public readonly static IHalsteadMetrics GenericInstanceSetPropertyMetrics;
public readonly static... |
using Microsoft.Maui.Controls.Internals;
using Microsoft.Maui.Graphics;
using Microsoft.Maui.Hosting;
using Microsoft.Maui.HotReload;
namespace Microsoft.Maui.Controls
{
public partial class ContentPage : IPage, HotReload.IHotReloadableView
{
// TODO ezhart That there's a layout alignment here tells us this hiera... |
namespace P08.Threeuple
{
public class Threeuple<Tfirst, Tsecond, Tthird>
{
public Threeuple(Tfirst first, Tsecond second, Tthird third)
{
this.FirstItem = first;
this.SecondItem = second;
this.ThirdItem = third;
}
public Tfirst FirstItem { ... |
using UnityEngine;
using System.Collections;
public class basicShooting : MonoBehaviour {
protected Vector2 direction;
public GameObject mainBullet;
protected float width;
protected GameObject bullet;
protected SpriteRenderer sr;
protected SpriteRenderer gruSr;
protected AudioSource sound;... |
using System;
using System.Linq;
using System.Text;
using Microsoft.CodeAnalysis.CSharp;
using Sf = Microsoft.CodeAnalysis.CSharp.SyntaxFactory;
using Sk = Microsoft.CodeAnalysis.CSharp.SyntaxKind;
using St = Microsoft.CodeAnalysis.SyntaxToken;
namespace GirLoader.Helper
{
public class String
{
privat... |
namespace BikeShop.Services
{
public interface IConfigService
{
}
}
|
using System;
using System.Collections.Generic;
using System.Runtime.Serialization;
using System.Text;
namespace DomainCQRS
{
/// <summary>
/// Is thrown when an event is saved for a version of an Aggregate Root that already exists.
/// </summary>
[Serializable]
public class ConcurrencyException : E... |
// Copyright 2019 Light Conversion, UAB
// Licensed under the Apache 2.0, see LICENSE.md for more details.
namespace LightConversion.Protocols.Yadp {
/// <summary>
/// The result of the YADP command.
/// </summary>
/// <remarks>Used only in GetRegisterResponse and SetRegisterResponse packets.</... |
using Arbor.App.Extensions.Messaging;
namespace Milou.Deployer.Web.Core.Deployment.Environments
{
public class CreateEnvironment : ICommand<CreateEnvironmentResult>
{
public string EnvironmentTypeId { get; init; }
public string EnvironmentTypeName { get; init; }
public string PreRele... |
using HexBoardGame.Runtime.GameBoard;
using TMPro;
using UnityEngine;
namespace Game.Ui
{
[RequireComponent(typeof(TMP_Text))]
public class UiOrientationText : UiTmpText
{
private const string Vertical = "Vertical";
private const string Horizontal = "Horizontal";
[SerializeField] ... |
using MiniEngine.Pipeline.Models.Components;
using MiniEngine.Primitives.Cameras;
using MiniEngine.Systems;
using MiniEngine.Systems.Containers;
using MiniEngine.Units;
namespace MiniEngine.Pipeline.Models.Systems
{
public sealed class UVAnimationSystem : IUpdatableSystem
{
private readonly IComponent... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Controls;
using System.Windows.Interop;
using Win32;
namespace WinD.Common
{
public class EmbeddedApp : HwndHost, IKeyboardInputSink
{
... |
using System;
using System.Net;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authorization;
using Microsoft.AspNetCore.Mvc;
using Edison.Core.Common;
using Edison.Core.Common.Models;
using Edison.Api.Helpers;
namespace Edison.Api.Controllers
{
/// <summary>
/// Controller to handle operations on I... |
using Ntrada.Configuration;
namespace Ntrada
{
internal interface IUpstreamBuilder
{
string Build(Module module, Route route);
}
} |
using System;
using System.Threading.Tasks;
using Microsoft.CodeAnalysis.Testing;
using NUnit.Framework;
using Octopus.RoslynAnalyzers;
using Octopus.RoslynAnalyzers.Testing.Integration;
using Verify = Tests.CSharpVerifier<Octopus.RoslynAnalyzers.Testing.Integration.IntegrationTestClassAnalyzer>;
namespace Tests.Testi... |
using System;
using System.Threading;
using Autofac.Extras.DynamicProxy2;
using log4net;
namespace IoCSample09_Interception
{
[Intercept("LoggingInterceptor")]
public interface ICustomerService
{
void AddCustomer();
}
public class CustomerService : ICustomerService
{
private r... |
using System;
using System.Collections.Generic;
public class RoleShowWidget
{
public void setAgent(BaseEntity agent)
{
}
/// <summary>
/// 接口 播放动画
/// </summary>
/// <param name="anim"></param>
/// <param name="loop"></param>
/// <param name="add"></param>
public float playA... |
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
namespace Perlang.Tests.Integration
{
public class TestCultures : IEnumerable<object[]>
{
public IEnumerator<object[]> GetEnumerator()
{
// A culture which uses 123.45 number format. Resembles th... |
using System;
namespace Rubik.Toolkit.Utils
{
public static class DateTimeUtil
{
/// <summary>
/// 时间戳转时间
/// </summary>
/// <param name="timestamp">时间戳</param>
/// <returns>时间</returns>
public static DateTime TimestampToDateTime(long timestamp)
{
... |
using System;
using Xunit;
using Buffer = AwesomeSockets.Buffers.Buffer;
namespace AwesomeSockets.UnitTests.Buffers
{
public class BufferTests
{
[Fact]
public void GetBuffer_ReturnsAppropriatelySizedBuffer()
{
var testBuffer = CreateValidBuffer();
const int expe... |
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