content stringlengths 23 1.05M |
|---|
namespace Xunit.Abstractions
{
/// <summary>
/// This message indicates that a test method has finished executing (meaning, all
/// the test cases that derived from the test method have finished).
/// </summary>
public interface ITestMethodFinished : ITestMethodMessage, IExecutionMessage, IFinishedMessage
{ }
}
|
using ShopApp.Core.Domain.Products;
using ShopApp.WebUI.Models.Products;
using System.Collections.Generic;
namespace ShopApp.WebUI.Factories
{
public partial interface IProductModelFactory
{
ProductDetailsModel PrepareProductDetailsModel(Product product = null);
ProductListModel PrepareProduct... |
using Microsoft.Practices.Unity;
using System;
using RikropWcfExample.Client.Presentation;
namespace RikropWcfExample.Client
{
class Program
{
static void Main()
{
using (var container = new UnityContainer())
{
container.RegisterClientDependencies();
... |
using Microsoft.EntityFrameworkCore;
using Microsoft.Extensions.Logging;
using RaymondZamora.Data.Entities;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace RaymondZamora.Data
{
public class CampRepository : ICampRepository
{
private readonly C... |
using System;
namespace jaytwo.NetMF.UnitsLib
{
public class ElectricalPowerMeasurement : OverloadedMeasurementBase
{
public static ElectricalPowerMeasurement FromWatts(double watts)
{
return new ElectricalPowerMeasurement(watts);
}
public static ElectricalPowerMeasurement FromMilliwatts(double milliwatt... |
using System;
using System.Collections.Generic;
namespace ArcWeb.Shared.Models
{
public partial class Address
{
public Address()
{
EntityAddesses = new HashSet<EntityAddess>();
}
public int Id { get; set; }
public int AddressTypeId { get; set; }
pub... |
using Domain.Core.Classes;
using Domain.Messages.Commands;
using Domain.Messages.Events;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Domain.WriteModel
{
public enum TodoState
{
ACTIVE,
CLOSED
}
public cl... |
//---------------------------------------------------------------------------
// Copyright 2014-2015 Igniteous Limited
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// h... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
namespace Quiz_Application.Services.Repository.Interfaces
{
public interface IExam<TEntity>
{
Task<IEnumerable<TEntity>> GetExamList();
Task<TEntity> GetExam(int id);... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace ezviz.net.domain;
internal class AlarmInfoResponse : GenericResponse
{
public PageInfo Page { get; set; } = null!;
public ICollection<Alarm> Alarms { get; set; } = null!;
}
|
namespace Supermarket.Models
{
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
public class Supermarket
{
private ICollection<Sale> sales;
public Supermarket()
{
this.Sales = new HashSet<Sale>();
}
[Key... |
using UnityEngine;
using System.Collections;
public class LevelLoader : MonoBehaviour
{
public string levelToLoad;
private bool playerInZone;
// Use this for initialization
void Start ()
{
playerInZone = false;
}
// Update is called once per frame
void Update ()
{
if (Input.GetAxisRaw ("Vertical") > ... |
using JetBrains.Annotations;
using System;
namespace Plus.Localization
{
[Serializable]
public class LanguageInfo : ILanguageInfo
{
[NotNull]
public virtual string CultureName { get; protected set; }
[NotNull]
public virtual string UiCultureName { get; protected set; }
... |
using Microsoft.CodeAnalysis;
namespace OmniSharp.AspNet5
{
public class AspNet5TestCommandProvider : ITestCommandProvider
{
private readonly AspNet5Context _context;
public AspNet5TestCommandProvider(AspNet5Context context)
{
_context = context;
}
... |
using Gurren_Core.Utils;
using System;
using System.IO;
using System.Net;
using System.Threading;
namespace Gurren_Core.Web
{
/// <summary>
/// Class for downloading files from the internet
/// </summary>
public class FileDownloader
{
/// <summary>
/// Download file from URL. Needs... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Text;
namespace csmatio.types
{
/// <summary>
/// This class represents Matlab's Structure object (structure array).
///
/// Note: An array of structures can contain only structures of the same type,
/// meaning structures t... |
using System.Diagnostics;
using System.Threading.Tasks;
using JudgeSystem.Common;
using JudgeSystem.Common.Extensions;
using JudgeSystem.Services.Models;
namespace JudgeSystem.Services
{
public class ProcessRunner : IProcessRunner
{
public const int DefaultTimeout = 300;
public const int Bui... |
using System;
namespace HangmanKata
{
public enum GuessResult
{
Invalid,
Incorrect,
}
public class Hangman
{
private readonly string _secretWord;
private readonly int _incorrectGuesses;
public bool InProgress { get; set; } = true;
public Hangman(str... |
using CodeWars;
using NUnit.Framework;
namespace CodeWarsTests
{
[TestFixture]
public class FindOddIntTests
{
[Test]
public void Tests()
{
Assert.AreEqual(5, FindOddInt.find_it(new[] {20, 1, -1, 2, -2, 3, 3, 5, 5, 1, 2, 4, 20, 4, -1, -2, 5}));
}
}
} |
using System.Data.Entity.Migrations;
namespace NuGetGallery.Migrations
{
public partial class AddIndexForCredentialsUserKey : DbMigration
{
public override void Up()
{
Sql("IF NOT EXISTS(SELECT * FROM sys.indexes WHERE name = 'nci_wi_Credentials_UserKey' AND object_id = OBJECT_ID('C... |
using System.Collections.Generic;
using System.Linq;
using TCG.BusinessRules.ExtendedModels;
namespace TCG.BusinessRules
{
public class ActivityRules : RulesBase
{
public IEnumerable<ActivityExtended> GetAll()
{
var activities = _dbContext.Activities;
return activities.... |
using System;
namespace Streamiz.Kafka.Net.Mock.Pipes
{
internal interface IPipeInput : IDisposable
{
void Pipe(byte[] key, byte[] value, DateTime timestamp);
void Flush();
}
}
|
using System;
namespace FewBox.Service.Auth.Model.Configs
{
public class AuthConfig
{
public TimeSpan ExpireTime { get; set; }
public OrmConfigurationTypeConfig OrmConfigurationType
{
get
{
if (String.IsNullOrEmpty(this.Type))
{
... |
namespace AnnoSavegameViewer.Structures.Savegame.Generated {
using AnnoSavegameViewer.Serialization.Core;
public class MetaObjectMapList {
[BinaryContent(Name = "guid", NodeType = BinaryContentTypes.Attribute)]
public object Guid { get; set; }
[BinaryContent(Name = "ID", NodeType = BinaryContentTypes... |
using System.Collections.Generic;
using UnityEngine;
[System.Serializable]
public class WeightedRandomList<T>
{
[System.Serializable]
public struct Pair
{
public T item;
public float weight;
public Pair(T item, float weight)
{
this.item = item;
this.... |
// <copyright file="MyEventFiringWebDriver.cs" company="Objectivity Bespoke Software Specialists">
// Copyright (c) Objectivity Bespoke Software Specialists. All rights reserved.
// </copyright>
// <license>
// The MIT License (MIT)
// Permission is hereby granted, free of charge, to any person obtaining a cop... |
/* ****************************************************************************
*
* Copyright (c) Microsoft Corporation.
*
* This source code is subject to terms and conditions of the Apache License, Version 2.0. A
* copy of the license can be found in the License.html file at the root of this distribution... |
using GreenTomato.Interfaces;
namespace GreenTomato.Library.Attributes
{
public enum PlayerSelector
{
Radio,
Movie,
TV
}
} |
namespace Urania.Desktop.States {
public enum WdState {
Unknown = 0,
Millimeter,
Swg,
Awg
}
} |
using AutoMapper;
using fcu_ucan.Entities;
using fcu_ucan.Models.Member;
namespace fcu_ucan.Mappers
{
public class MemberProfile : Profile
{
public MemberProfile()
{
#region Member 轉換成 MemberViewModel
CreateMap<Member, MemberViewModel>()
.ForMember(dest... |
using reactivedemosite.Adapters.API.Resources;
namespace reactivedemosite.Ports.ViewModelRetrievers
{
public interface IAmACategoryViewModelRetriever
{
CategoryViewModel Get(int categoryId);
}
} |
namespace Gem.Gui.Alignment
{
/// <summary>
/// The result of an alignment by AlignmentContext
/// </summary>
public class AlignmentResult
{
private readonly float position;
private readonly float size;
public AlignmentResult(float position, float size)
{
... |
namespace Compiler {
public class ParserToken : ILocation {
readonly int line;
readonly int column;
readonly string source;
readonly string token;
readonly ParserTokenKind kind;
public int Line { get { return line; } }
public int Column { get { return column;... |
using AstDomain;
namespace AstShared
{
public interface ISyntaxNodesToClasses
{
void Perform(Config config);
}
}
|
using System;
namespace Inaba.Framework
{
public sealed class Buffer
{
private Byte[] _buff = Array.Empty<Byte>();
public Span<Byte> GetSpan(Int32 capacity)
{
if (capacity > _buff.Length)
_buff = new Byte[EstimateCapacity(capacity)];
return new... |
class A
{
public static int operator != (A a, dynamic b)
{
return -1;
}
public static int operator == (A a, dynamic b)
{
return +1;
}
}
public class C
{
public static bool operator == (C a, object b)
{
return ReferenceEquals (a, b);
}
public static bool operator != (C a, dynamic b)
{
return !Refe... |
using CSharp4.Variance.Model;
using System.Collections.Generic;
namespace CSharp4.Variance
{
public class Contravariance
{
public Cat Winner(Cat catOne, Cat catTwo, IComparer<Cat> comparer)
{
return comparer.Compare(catOne, catTwo) > 0 ? catOne : catTwo;
}
}
} |
using Moq;
using PackageManager.Models;
using PackageManager.Services;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PackageManager.ViewModels.Commands
{
public class SelfUpdateService
{
public ISelfUpdateServ... |
using System.Threading;
using System.Threading.Tasks;
namespace MediatR.Courier
{
public interface ICourierNotificationHandlerAsync<in TNotification>
where TNotification : INotification
{
Task HandleAsync(TNotification notification, CancellationToken cancellationToken = default);
}
} |
// ------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License (MIT). See License.txt in the repo root for license information.
// ------------------------------------------------------------
namespace Microsoft.Azure.I... |
using UnityEngine;
using System.Collections;
public abstract class absField : MonoBehaviour
{
public enum FieldTypes { EMPTY, OBSTACLE, HOLE };
protected FieldTypes _fieldType;
//public bool isMoving = false;
// Use this for initialization
void Start()
{
}
// Update is called once... |
using System.Runtime.CompilerServices;
namespace AtraBase.Toolkit.Extensions;
/// <summary>
/// Extensions on numbers.
/// </summary>
internal static class NumberExtensions
{
/// <summary>
/// Gets whether or not a float is within a specific margin of another one.
/// </summary>
/// <param name="val"... |
using System.Collections.Generic;
using UnityEngine;
public abstract class Unit : MonoBehaviour
{
public float output;
[SerializeField]
bool q;
public bool inQueue
{
get
{
return q;
}
set
{
q = value;
}
}
public virtu... |
/*************************************************************************************
Extended WPF Toolkit
Copyright (C) 2007-2013 Xceed Software Inc.
This program is provided to you under the terms of the Microsoft Public
License (Ms-PL) as published at http://wpftoolkit.codeplex.com/license
... |
/**
* *************************************************
* Copyright (c) 2019, Grindrod Bank Limited
* License MIT: https://opensource.org/licenses/MIT
* **************************************************
*/
using System;
using System.Collections.Generic;
using System.Threading.Tasks;
using za.co.grindrodbank.a3s.... |
using StreamFAdd;
using System.Collections.Generic;
namespace sceWork
{
internal class sceStrings
{
public enum OffsetType
{
ShortOffset = 1,
MediumOffset = 2,
LargeOffset = 3,
}
public uint baseOffset;
public OffsetType typeOffset;
... |
using Malimbe.PropertySerializationAttribute;
using Malimbe.XmlDocumentationAttribute;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using VRTK.Prefabs.Interactions.Controllables;
using Zinnia.Action;
using Zinnia.Data.Operation.Extraction;
namespace LoUISE
{
[RequireComponent(typ... |
using System;
using System.Xml.Serialization;
namespace X4Foundations.DataAccess.Model.Engine
{
[Serializable, XmlRoot("thrust")]
public class Thrust
{
[XmlAttribute("forward")]
public double Forward { get; set; }
[XmlAttribute("reverse")]
public double Reverse { get; set; }
}
}
|
using System;
using NUnit.Framework;
namespace _01.Database
{
public class DatabaseTests
{
private const int FullDataCapacityCount = 16;
private const int SeveralElementsCount = 5;
private Database database;
[SetUp]
public void TestInit()
{
this.dat... |
using System;
using IdentityServer4.Stores;
using Microsoft.Extensions.DependencyInjection;
using QrF.Core.IdentityServer4.Dapper.Interfaces;
namespace QrF.Core.IdentityServer4.Dapper.SqlServer
{
public static class ServiceCollectionExtensions
{
/// <summary>
///
/// </summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using RoR2.Mods;
using RoR2;
using UnityEngine;
using Harmony;
namespace InfinityMod {
class LobbyExtension : InfinityExtension {
[InCmd("lobby_join_delay", User = true)]
public clas... |
using System.Collections.Generic;
namespace Migration.WIContract
{
public class WiItem
{
public string Type { get; set; }
public string OriginId { get; set; }
public string WikiURL { get; set; }
public int WiId { get; set; } = -1;
public List<WiRevision> Revisions { get... |
namespace FatecMauaJobNewsletter.Domains.Claims
{
public class UserClaim
{
public const string Student = "Student";
public const string Administration = "Administration";
public const string AtLeastAuthenticated = "AtLeastAuthenticated";
}
}
|
using System.Threading;
namespace Suteki.TardisBank.Mvc
{
public class Current
{
public static string CurrencySymbol
{
get { return Thread.CurrentThread.CurrentCulture.NumberFormat.CurrencySymbol; }
}
}
} |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using DataLayer.Models;
namespace ClassLibrary1.Services
{
public class BusinessLogic
{
RestaurantsClass test = new RestaurantsClass();
public List<RestaurantModel> So... |
using System.ComponentModel.DataAnnotations;
namespace Ecoset.WebUI.Models.ManageViewModels
{
public class UpdateCommunicationDetailsViewModel
{
[Display(Name = "I agree to receive emails for general information and marketing purposes.")]
public bool AgreedToCommunication { get; set; }
... |
using System;
namespace Lykke.Service.PayInternal.Core.Domain.Wallet
{
public interface IBcnWalletUsage
{
string WalletAddress { get; set; }
BlockchainType Blockchain { get; set; }
string OccupiedBy { get; set; }
DateTime Since { get; set; }
}
}
|
using UnityEngine;
using UnityEngine.Events;
public class PhysicsAddForce : MonoBehaviour
{
public Vector3 ForceVector;
public GameObject m_brokenModel;
public UnityEvent OnBreak;
public void Push()
{
GetComponent<Rigidbody>().AddForce(ForceVector * Time.fixedDeltaTime * 100, ForceMode.Impu... |
namespace JFS.Models.Requests.TFS
{
public class UpdatedResource
{
public Resource Revision { get; set; }
public Fields<Changes> Fields { get; set; }
}
}
|
using System.Collections.Generic;
namespace Novell.Directory.Ldap
{
/// <inheritdoc />
/// <summary>
/// An ILdapSearchResults interface is returned from a synchronous search
/// operation. It provides access to all results received during the
/// operation (entries and exceptions).
... |
using System;
using System.Collections.Generic;
namespace ByteDev.Cmd
{
internal static class EnumerableExtensions
{
public static string GetLongestElement(this IEnumerable<string> source)
{
if(source == null)
throw new ArgumentNullException(nameof(source));
... |
using System;
using System.Reflection;
using OrigoDB.Core.Proxying;
namespace OrigoDB.Core
{
/// <summary>
/// Used to mark non-void methods as commands so they won't be interpreted as queries.
/// Can also be used to map methods to a domain specific command type
/// </summary>
[AttributeUsage(Attr... |
using UnityEngine;
using System.Collections;
public static class FacadeEarth
{
public static void Hurt(ClassEarth classEarth)
{
GameObject camera = GameObject.Find("Game Camera/Effect");
BehaviourAnimation.Play(classEarth.gameObject, "Hurt");
BehaviourAnimation.Play(camera, "Hurt");
... |
using Basket.Api.Data;
using FastEndpoints;
using FastEndpoints.Swagger;
using MassTransit;
using static Discount.Grpc.DiscountProtoService;
var builder = WebApplication.CreateBuilder(args);
builder.Services.AddFastEndpoints();
builder.Services.AddStackExchangeRedisCache(options =>
{
options.Configuration = builde... |
// Copyright (c) Teroneko.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
using System;
namespace Teronis.Microsoft.JSInterop.Annotations
{
/// <summary>
/// Decoratable on methods that return ValueTask{IJSLocalObject} in proxy interfaces
/// where I... |
using System;
using Newtonsoft.Json;
namespace Com.GitHub.ZachDeibert.CodeTanks.Model {
public sealed class ConfigData {
public sealed class CostData {
[JsonProperty("motor")]
public Formula MotorCost;
[JsonProperty("battery")]
public Formula BatteryCost;
... |
namespace XJGUI
{
public abstract class Panel<T> : Component<T>
{
// NOTE:
// There is no common member in each panel now.
#region Constructor
public Panel() : base() { }
public Panel(string title) : base(title) { }
#endregion Constructor
}
} |
using System;
using System.Threading.Tasks;
using NServiceBus;
using NServiceBus.Logging;
namespace EdgeCases
{
class ShipOrderWorkflow :
Saga<ShipOrderWorkflow.ShipOrderData>,
IHandleTimeouts<ShipOrderWorkflow.ShippingEscalation>
{
static ILog log = LogManager.GetLogger<Shi... |
using System;
using System.IO;
namespace OneCoin
{
class Settings
{
public static string AppPath = AppDomain.CurrentDomain.BaseDirectory;
public static string WordsPath = AppPath + "/words/";
public static string ImagesPath = AppPath + "/images/";
public sta... |
using ResourceManager;
using TMPro;
using UnityEngine;
namespace ResourceView
{
public class ResourceLabel : MonoBehaviour
{
public ResourceType Type => _type;
public TextMeshProUGUI Label => _label;
[SerializeField]
private ResourceType _type;
[SerializeField]
... |
namespace NetModular.Module.Admin.Application.SystemService.ViewModels
{
/// <summary>
/// 系统登录配置信息
/// </summary>
public class SystemLoginConfigModel
{
/// <summary>
/// 登录页类型
/// </summary>
[ConfigDescription("sys_login_type", "登录页类型")]
public string Type {... |
using Microsoft.EntityFrameworkCore;
using MyBlog.Core.DataAccess.EntityFrameworkCore;
using MyBlog.DataAccess.Abstract;
using MyBlog.Entities.Concrete;
namespace MyBlog.DataAccess.Concrete.EntityFrameworkCore.Repositories
{
public class EfCorePictureRepository : EfCoreRepositoryBase<Picture, MyBlogDbContext>, IP... |
using Microsoft.VisualStudio.TestTools.UnitTesting;
using SharpDX;
using System;
[TestClass]
public class RigidTransformTest {
public float Acc = 1e-4f;
[TestMethod]
public void TestFromAndToRotationTranslation() {
Quaternion rotation = Quaternion.RotationYawPitchRoll(1,2,3);
Vector3 translation = new Vector3(... |
using Stump.DofusProtocol.Enums;
using Stump.Server.BaseServer.Database;
using Stump.Server.WorldServer.Database.Items.Templates;
using Stump.Server.WorldServer.Game.Actors.RolePlay.Characters;
using Stump.Server.WorldServer.Game.Actors.RolePlay.Npcs;
using Stump.Server.WorldServer.Game.Items;
namespace Stump.Server.... |
/*===========================================================================*/
/*
* * FileName : SaveDataRanking.cs
*
* * Author : Hiroki_Kitahara.
*/
/*===========================================================================*/
using UnityEngine;
using System.Collections;
using System.Collections.G... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class GameController : MonoBehaviour
{
private float _timeUntilObstacle = 1.0f;
private float _obstacleTime = 2.0f;
private float _timeUntilReward = 1.0f;
private float _rewardTime = 2.0f;
private float _timeUn... |
using System;
namespace NimUtility
{
/// <summary>
///DateTimeConvert
/// </summary>
public class DateTimeConvert
{
private static readonly DateTime StartedDateTime = new DateTime(1970, 1, 1,0,0,0,DateTimeKind.Utc);
/// <summary>
/// 将时间戳转换为DateTime类型
/// </summary... |
using System.Collections.Generic;
using UnityEngine;
/// <summary>
/// SO Event used to decoupled code instead a normal class.
/// </summary>
[CreateAssetMenu(fileName = "New Game Event", menuName = "Game Event", order = 51)]
public class GameEventSO : ScriptableObject
{
private List<GameEventSOListener> listeners... |
using System;
using System.Collections;
using System.Collections.Generic;
namespace SEDC.CSharpAdv.Class02.Examples
{
class Program
{
static void Main(string[] args)
{
IInputParser parser = new InputParser();
int selected = parser.ToInt(1, 5);
Console.Write... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace GearSharp
{
public partial class Form1 : Form
{
public Form1()
{
... |
using UnityEngine;
namespace GT2.Demo
{
public class RockingBoat : MonoBehaviour
{
public float strength = 1f;
public float speed = 1f;
private Vector3 eulers = Vector3.zero;
private float offset = 0f;
private void Awake()
{
offset = ... |
namespace TV.Core.Log
{
public interface ILogWriter
{
void WriteMessage(string logMessage, LogLevel level);
}
} |
using System;
using System.Collections.Generic;
using System.Text;
namespace DefaultEcs.Attributes
{
[AttributeUsage(AttributeTargets.Class | AttributeTargets.Struct)]
public class ComponentAttribute : Attribute
{
public bool IsUnique;
public ComponentAttribute() { }
public Compon... |
using System;
/// <summary>This is the class object.</summary>
class MatrixMath
{
/// <summary>This is the class object.</summary>
public static double[,] MultiplyScalar(double[,] matrix, double scalar)
{
if (
(matrix.GetLength(0) != matrix.GetLength(1)) ||
(matrix.GetLengt... |
using Newtonsoft.Json;
namespace Mjcheetham.TcpChat.Messages
{
internal class ChangeNameMessage : Message
{
internal ChangeNameMessage() { }
public ChangeNameMessage(string newName)
{
NewName = newName;
}
internal override string Type => "changename";
... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
/*============================================================
**
**
**
** Represents a symbol reader for managed code. Provides access to
** documents, methods, and va... |
#region
using System.Collections.Generic;
using System.Collections.ObjectModel;
#endregion
namespace Spire.Examples.Shared.Services
{
public class FeedbackService : IFeedbackService
{
private readonly ICollection<FeedbackInformation> _feedbacks;
public FeedbackService()
{
... |
using NUnit.Framework;
using Shouldly;
using Stravaig.Configuration.Diagnostics.Obfuscators;
namespace Stravaig.Extensions.Configuration.Diagnostics.Tests.Obfuscators
{
[TestFixture]
public class FixedAsteriskObfuscatorTests
{
[Test]
public void DefaultConstructorEmitsFourAsterisk... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Emgu.CV;
using Emgu.CV.UI;
using Emgu.Util;
using Emgu.CV.Structure;
public partial class islem
{... |
//
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE.txt file in the project root for full license information.
//
namespace Lomo.Commerce.CardLink
{
using System;
using System.Linq;
using Lomo.Commerce.DataModels;
using System.Threading.Tasks;
... |
//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//-----------------------------------------... |
using TTCMS.Data.Infrastructure;
using TTCMS.Domain;
namespace TTCMS.Data.Repositories
{
public class Language_RoleRepository : RepositoryBase<Language_Role>, ILanguage_RoleRepository
{
public Language_RoleRepository(IDbFactory dbFactory)
: base(dbFactory)
{
} ... |
// fCraft is Copyright 2009-2013 Matvei Stefarov <me@matvei.org>
// TriangleDrawOperation contributed by Conrad "Redshift" Morgan
using System;
namespace fCraft.Drawing {
/// <summary> Draw operation that creates a filled triangle, 1 block thick,
/// using three given coordinates as vertices. </summary>
p... |
using System;
using System.Collections;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _2C_Aula23062015
{
class Funcionario
{
public ArrayList nomes = new ArrayList();
public ArrayList cpf = new ArrayList();
public ArrayList datasNasc = new ArrayList();
... |
using System;
using System.Collections.Generic;
using System.Text;
namespace KobukiCore.KobukiAssets.General.Data
{
public class ExtraRequestData
{
#region Properties
#region Hardware Version
public byte HardwareVersionMajor { get; set; }
public byte HardwareVersionMinor { get;... |
using System.Windows.Input;
using System;
namespace TwaijaComposite.Modules.Authentication
{
public interface IAuthenticateStrategy
{
/// <summary>
/// Display name for the Strategy
/// </summary>
string Name { get; }
/// <summary>
/// This is the current address... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using API.DTOs;
using API.Entities;
using API.Helpers;
namespace API.Interfaces
{
public interface IMessageRepository
{
void AddMessage(Message message);
void DeleteMessage(Message mess... |
using System.Collections.Immutable;
using System.Linq;
namespace Messerli.PgpWordList
{
public class PgpWordAggregationBuilder
{
public const string DefaultSeparator = "-";
private readonly ImmutableList<byte> _byteList;
private readonly string _separator;
public PgpWordAggr... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace TicTacToeLibraryCSharp
{
public class MiniMax
{
// Finds all available moves.
// A value of 0 means that the move is not available; 1 means that the cell is empty and a... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Linq.Expressions;
using System.Threading.Tasks;
namespace ds.NorthwindApp.Model.Interface {
public interface IRepository<TEntity>
where TEntity : class {
void Create (TEntity instance);
void Update (TE... |
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