content stringlengths 23 1.05M |
|---|
using LionJobs.ViewModels;
using Ninject.Modules;
using Ninject.Web.Common;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
namespace LionJobs.Web.App_Start.NinjectModules
{
public class ViewModelModule : NinjectModule
{
public override void Load()
{
... |
using Microsoft.AspNetCore.Http;
using System;
using System.Threading.Tasks;
namespace Secure.SecurityDoors.Web.Middlewares
{
/// <summary>
/// Page not found middleware.
/// </summary>
public class PageNotFoundMiddleware
{
private readonly RequestDelegate _next;
/// <summary>
... |
//using Synthesis.FSM;
//using Synthesis.States;
//using System;
//using System.Collections.Generic;
//using System.Linq;
//using System.Text;
//using System.Threading.Tasks;
//using UnityEngine;
//namespace Assets.Scripts
//{
// public class MultiplayerStart : MonoBehaviour
// {
// private void Start()
... |
using System;
using System.Collections.Generic;
using Ploeh.AutoFixture.Dsl;
using TeamCityApi.Domain;
using TeamCityConsole.Options;
namespace TeamCityConsole.Tests.Helpers
{
public static class DomainExtensions
{
public static IPostprocessComposer<GetDependenciesOptions> WithForce(
this I... |
using CsvHelper.Configuration;
using SpecificPlantingDateWriter.Dto;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SpecificPlantingDateWriter
{
class ObservedPlantingMap : CsvClassMap<ObservedPlanting>
{
public ObservedPla... |
using System;
using E3Series.Proxy.Abstract;
using E3Series.Proxy.Interfaces;
namespace E3Series.Proxy
{
/// <summary>
/// Proxy class (generated for E3.series 2015.1613)
/// </summary>
public sealed class E3PinProxy : E3ProxyBase, IAttributed
{
public E3PinProxy(object comObject) : base(c... |
using HostApp.Core.Extensions;
using HostApp.Core.Interfaces;
using MongoDB.Bson;
using MongoDB.Bson.Serialization.Conventions;
using MongoDB.Driver;
namespace HostApp.Core.Repository
{
public class ContextMongoDB<T> : IContextMongoDB<T>
{
private readonly IMongoClient _client;
private readon... |
using System;
using System.Text;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Authentication.JwtBearer;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.DependencyInjection;
using Microsoft.IdentityModel.Tokens;
namespace OilStationCoreAPI.ConfigureSetup
{
public static class JwtSe... |
using System.Collections.Generic;
namespace Benday.EasyAuthDemo.WebUi.Models
{
public partial class SecurityLoginModel
{
public SecurityLoginModel()
{
LoginTypes = new List<SecurityLoginOption>();
}
public List<SecurityLoginOption> LoginTypes { get; set; }
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class BaseWeapon : MonoBehaviour
{
// properties
[SerializeField] public Transform FirePoint;
[SerializeField] public BaseBulletBehaviour BulletBehaviour;
[SerializeField] public int FireRate = 600;
[SerializeFi... |
using Unity.Entities;
namespace Interfaces
{
public interface ITriggerHandler
{
void OnTriggerEvent(Entity current, Entity other);
}
} |
using IdeaRS.OpenModel.Geometry3D;
namespace IdeaRS.OpenModel.Model
{
/// <summary>
/// Represents an arc segment in 3D space defined by 3 points
/// Start, End and a Point between start and end point.
/// </summary>
public class RebarSegment3DArc3Pts : RebarSegment3DBase
{
/// <summary>
/// Gets or sets t... |
namespace Quark.AppService.Services;
public interface ICreateAppService<TEntityDto>
: ICreateAppService<TEntityDto, TEntityDto>
{
}
public interface ICreateAppService<TGetOutputDto, in TCreateInput>
{
Task<TGetOutputDto> Create(TCreateInput input);
}
|
// Copyright (c) Microsoft Corporation.
// Licensed under the MIT License.
using System.IO;
using System.Linq;
using System.Runtime.Remoting.Messaging;
using UnrealBuildTool;
using Tools.DotNETCommon;
using System;
using System.Collections.Generic;
public class HololensResearchMode : ModuleRules
{
publi... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Runtime.Serialization.Formatters.Binary;
using FWF.FluidEntity.ComponentModel.Streams;
using FWF.FluidEntity.Logging;
namespace FWF.FluidEntity
{
public static class ObjectExtensions
{
private st... |
using System;
using System.IO;
using System.Linq;
using System.Text.Json;
using jumpfs.EnvironmentAccess;
namespace jumpfs.Bookmarking
{
/// <summary>
/// A repository for bookmarks
/// </summary>
/// <remarks>
/// The repository makes certain assumptions about the persistence mechanism
... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windo... |
using System;
using SQLite;
namespace ScoreKeeper.Models
{
public class Player
{
[PrimaryKey, AutoIncrement]
public int ID { get; set; }
public string AvatarFileName { get; set; }
public string Name { get; set; }
public DateTime Date { get; set; }
public bool Is... |
using System;
using Shared.Common.Storage;
namespace TestFramework.Resources
{
public class TestStepResultBlob : IJsonStorageEntity
{
public int TestRunId { get; set; }
public int TestCaseId { get; set; }
public int IterationCount { get; set; }
public int StepCount { get; set; ... |
using System;
using System.Collections.Generic;
using ProtoBuf.Meta;
namespace ProtoBuf
{
internal sealed class NetObjectCache
{
internal const int Root = 0;
private MutableList underlyingList;
private MutableList List => underlyingList ?? (underlyingList = new MutableList());
... |
using System;
namespace Brownbag.Data.Interfaces {
public interface IAuditable {
Guid CreatedBy { get; set; }
DateTime CreatedDate { get; set; }
Guid? UpdatedBy { get; set; }
DateTime? UpdatedDate { get; set; }
}
} |
using System;
using Microsoft.Extensions.Options;
using Orleans.Runtime;
namespace Orleans.Configuration
{
internal class GrainCollectionOptionsValidator : IConfigurationValidator
{
private IOptions<GrainCollectionOptions> options;
public GrainCollectionOptionsValidator(IOptions<GrainCollecti... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class ZoomToPointComponent : MonoBehaviour {
public Vector3 targetPoint;
public float pauseTime = 0.5f;
public float timeToZoom = 0.25f;
private float originalSize;
private float targetSize;
private float elapsedTime = 0f;... |
using TfsLamp.HtmlRendering.ViewModel;
namespace TfsLamp.HtmlRendering.Rendering
{
public interface IHtmlStringRenderer
{
string RenderHmtl(ChangesViewModel viewModel);
}
} |
// ZipStream.cs created with MonoDevelop
// User: alan at 15:16 20/10/2008
//
// To change standard headers go to Edit->Preferences->Coding->Standard Headers
//
using System;
using System.IO;
using System.Runtime.InteropServices;
namespace zipsharp
{
class ZipStream : Stream
{
const int ZLIB_FILEFUNC_SEEK_CUR = 1... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
using System.Windows.Documents;
using System.Windows.Input;
using System.Windows.Media;
using System.Windows.Media.Imaging;
using System.Windows.Shapes;
... |
using System;
using System.Collections.Generic;
using QuickGraph.Algorithms.Services;
using System.Diagnostics.Contracts;
namespace QuickGraph.Algorithms.Search
{
/// <summary>
/// A depth and height first search algorithm for directed graphs
/// </summary>
/// <remarks>
/// This is a modified vers... |
using System;
using System.Net;
using System.Threading;
using System.Threading.Tasks;
using TinyHealthCheck.Models;
namespace TinyHealthCheck.HealthChecks
{
/// <summary>
/// This health check returns a simple 'Healthy' status, as well as an uptime counter.
/// </summary>
public class BasicHealthCheck... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class LevelController : MonoBehaviour
{
public GameObject startPlatform;
public Transform endPlatform;
public Vector3 endPlatformOffset;
public List<LevelConfig> levels;
public int levelIndex;
... |
using Juce.SceneManagement.Reference;
namespace Juce.SceneManagement.Group
{
[System.Serializable]
public class SceneGroupEntry
{
public SceneReference SceneReference = default;
public bool LoadAsActive = default;
}
}
|
namespace Epinova.ElasticSearch.Core.Models.Query
{
internal class Sort
{
public bool IsStringField { get; set; }
public string FieldName { get; set; }
public string Direction { get; set; }
}
} |
using System;
using System.Threading;
public class TypeAssistant
{
public event Action<string> Idled;
string Text;
Timer Timer;
public TypeAssistant()
{
Timer = new Timer(p => Idled(Text));
}
public void TextChanged(string text)
{
Text = text;
Timer.Change(50... |
using System.Text.Json.Serialization;
namespace Essensoft.Paylink.Alipay.Domain
{
/// <summary>
/// CustScpBillAmtVO Data Structure.
/// </summary>
public class CustScpBillAmtVO : AlipayObject
{
/// <summary>
/// 费用
/// </summary>
[JsonPropertyName("fee")]
p... |
using System;
using FlubuCore.Context;
using FlubuCore.Context.Attributes;
using FlubuCore.Context.FluentInterface.TaskExtensions;
using FlubuCore.Scripting;
namespace FlubuCore.ConsoleTestApp
{
public class TestScriptWithAsync : DefaultBuildScript
{
protected override void ConfigureTar... |
using DCSoft.RTF;
using System;
using System.Text;
namespace DCSoftDotfuscate
{
internal class Class203 : Encoding
{
public static Class203 class203_0 = new Class203();
public override string GetString(byte[] bytes, int index, int count)
{
StringBuilder stringBuilder = new StringBuilder();
int num = Mat... |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
namespace IntepreterProgram
{
class FilesHelper
{
static string getFilename(string path)
{
string []names = path.Split('\... |
using System;
using System.Collections.Generic;
using System.Linq.Expressions;
using System.Threading.Tasks;
namespace LanguageImplementation.DataTypes
{
public class PyFunction : PyObject, IPyCallable
{
// needs a reference to:
// 1. CodeObject
// 2. Globals (and how does it... |
using System.Linq;
using Microsoft.EntityFrameworkCore;
using HotelCalifornia.Backend.Database.Initializer.Seeders;
namespace HotelCalifornia.Backend.Database.Initializer
{
public class DbInitializer : IDbInitializer
{
private readonly DatabaseContext FDatabaseContext;
public DbInitializer(Da... |
using System.Windows;
namespace MattermostAddinConnect.Security
{
/// <summary>
/// Interaction logic for PasswordDialog.xaml
/// </summary>
public partial class PasswordDialog
{
public PasswordDialog()
{
InitializeComponent();
}
private void OnOkCl... |
using System.ComponentModel.DataAnnotations;
using static MobilesShop.Data.DataConstants;
namespace MobilesShop.Web.Models.CameraTypes
{
public class CameraTypeAddFormModel
{
[Required]
[StringLength(CameraTypeNameMaxLength, MinimumLength = CameraTypeNameMinLength)]
public string Name... |
namespace GameCreator.Stats
{
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
using GameCreator.Core;
[CustomEditor(typeof(StatUI))]
public class StatUIEditor : Editor
{
private const string PROP_TARGET = "target";
priva... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Net;
using System.Text;
using System.Threading.Tasks;
namespace Chat.Net.Protocol
{
/// <summary>
/// Represents a case when and unexpected message type was recieved
/// </summary>
public class SimpleProtocolViolationExcep... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
public class CollisionDetect3 : MonoBehaviour
{
public GameObject A;
void Start()
{
gameObject.GetComponent<PlayerController>().enabled = false;
}
void Update()
{
... |
using HarmonyLib;
using RimWorld;
using RimWorld.Planet;
using System.Collections.Generic;
using Verse;
namespace VFECore
{
using System.Reflection.Emit;
[StaticConstructorOnStartup]
public static class UIUtilityData
{
public static Dictionary<FactionDef, int> factionCounts = new Dictionary<F... |
using System;
using System.Collections.Generic;
using System.Drawing;
using System.Windows.Forms;
namespace LitCAD.Commands
{
/// <summary>
/// 命令管理器
/// </summary>
internal class CommandsMgr
{
/// <summary>
/// Presenter
/// </summary>
private Presenter _presenter ... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace _05.Clock
{
class Program
{
static void Main(string[] args)
{
var n = int.Parse(Console.ReadLine());
var widht = 2 * n + 1;
var hei... |
using System;
using System.Collections.Generic;
using System.Linq;
namespace RefrienderCore {
static class LongEnumerable {
internal static IEnumerable<long> Range(long start, long count) {
while(count-- != 0)
yield return start++;
}
internal static IEnumerable<T> ParallelRange<T>(long start, long coun... |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.Events;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class LevelManagerSTUB : MonoBehaviour
{
public GameObject gameOverPanel;
public Text textLife;
private PlayerLife playerLi... |
<!DOCTYPE html>
<html>
<head>
<title>@ViewBag.Title</title>
<link href="@Url.Content("~/Content/Site.css")" rel="stylesheet" type="text/css" />
<script src="@Url.Content("~/Scripts/jquery-1.4.4.min.js")" type="text/javascript"></script>
</head>
<body>
<ul class="menu">
<li>@Html.Ac... |
using System.Threading.Tasks;
using Refit;
using RefitVsRestSharp.Server.Views;
using RefitVsRestSharp.Test.Apis;
using RestSharp;
using Xunit;
namespace RefitVsRestSharp.Test
{
public class SimpleGet
{
[Fact]
public async Task DoWithRestSharp()
{
var client = new RestClient... |
using UnityEngine;
[RequireComponent(typeof(SphereCollider))]
public class SightLine : MonoBehaviour
{
public Transform EyePoint;
public string TargetTag = "Player";
public float FieldOfView = 45f;
public bool IsTargetInSightLine { get; set; } = false;
public Vector3 LastKnowSighting { get; set; ... |
// Copyright 2009 Andy Kernahan
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to i... |
using System;
using System.Collections.Generic;
using Caique.Parsing;
using Caique.Semantics;
namespace Caique.CheckedTree
{
public partial class CheckedBlockExpression : CheckedExpression
{
public List<CheckedStatement> Statements { get; }
public SymbolEnvironment Environment { get; }
... |
namespace Vodamep.Legacy.Model
{
public class VereinDTO
{
public string Vereinsnummer { get; set; }
public string Bezeichnung { get; set; }
}
}
|
//{[{
using Param_RootNamespace.Models;
//}]}
.ConfigureServices((context, services) =>
{
// Configuration
//{[{
services.Configure<LocalSettingsOptions>(context.Configuration.GetSection(nameof(LocalSettingsOptions)));
//}]}
|
using Duck.Content;
namespace Duck.Graphics.Shaders;
public class FragmentShader : AssetBase<FragmentShader>
{
#region Methods
public FragmentShader(AssetImportData importData)
: base(importData)
{
}
#endregion
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace King_of_Thieves.Actors.Items.decoration
{
class CPot : CLiftable
{
public CPot() :
base()
{
_hitBox = new Collision.CHitBox(this, 16, 32, 16, 16);
swapImage("Pot... |
using Craft.Net.Common;
using Craft.Net.Logic.Windows;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Craft.Net.Logic
{
public class PlayerEntity : LivingEntity
{
public PlayerEntity(string username) : base()
{
Username = username;
... |
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using Microsoft.EntityFrameworkCore;
using Pallavolo.DA;
using Pallavolo.DA.Models;
namespace Pallavolo.WEB.Controllers {
public class SquadraController : Controller {
private readonly AppDbContext _context;
public SquadraControlle... |
namespace CodeSearcher.Interfaces
{
public interface ISingleResultPrinter
{
void Print(string fileName, string searchedWord);
int NumbersToShow { get; set; }
}
}
|
//-------------------------------------------------------------
// <copyright company=�Microsoft Corporation�>
// Copyright � Microsoft Corporation. All Rights Reserved.
// </copyright>
//-------------------------------------------------------------
// @owner=alexgor, deliant
//=======================================... |
#region History
#if HISTORY_COMMENT
// <[History]>
Update 2014-12-07
=================
- DataAccess : OleDbConfig
- Re-Implement Database Config classes for OleDb (abstract).
======================================================================================================================
Update 2013-03-08
==... |
using System;
using System.Collections;
using System.Linq;
using System.IO;
using System.Collections.Generic;
using System.Text;
public class HashDefPrecompiler
{
static public bool Compile(ref string code, string scriptFile, bool IsPrimaryScript, Hashtable context)
{
var hashDefs = new Dictionary<stri... |
namespace Basic.Tests.Expressions
{
using Basic.Runtime.Expressions;
using Microsoft.VisualStudio.TestTools.UnitTesting;
[TestClass]
public class ConstantTests
{
[TestMethod]
public void Constant_WithNull_StoresNull()
{
var constant = new Constant(null);
... |
namespace Cinema
{
using System.IO;
using Microsoft.EntityFrameworkCore;
using Data;
using DataProcessor;
public class StartUp
{
public static void Main(string[] args)
{
using var context = new CinemaContext();
}
private static void ResetDatabase(... |
using System;
using System.Configuration;
using System.IO;
using System.Xml;
namespace OpenCVR
{
static internal class SecretConfigurationFetcher
{
public static string ReadEchangeServicePassword()
{
return FindValue("ExchangeServicePassword");
}
public static strin... |
using Ksnm.ExtensionMethods.System.Collections.Generic.Enumerable;
using System;
using System.Collections.Generic;
using System.Linq;
namespace CSharpTest.System
{
public class LinqTest
{
public static void All()
{
SelectManyTest();
}
public static void... |
using System.Linq;
using System.Threading.Tasks;
using Microsoft.EntityFrameworkCore;
using VentCalc.Models;
namespace VentCalc.Persistence
{
public class RoomTypeValueRepository : IRoomTypeValueRepository
{
private readonly VentCalcDbContext context;
public RoomTypeValueRepository(VentCalcDbCo... |
namespace DirtBot.Services.Options
{
public class CustomStatusServiceOptions
{
public string[] Statuses { get; set; }
}
}
|
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Microsoft.AspNetCore.Mvc;
using PalvelutoriModel.Translation;
using PalvelutoriModel.Controllers;
// For more information on enabling MVC for empty projects, visit http://go.microsoft.com/fwlink/?LinkID=3978... |
using RMS.Core;
using System.Data.Common;
using System.Data.Entity;
using System.Data.Entity.Infrastructure;
using System.Data.SqlClient;
namespace RMS.Persistence.Ef.DataProviders
{
public class SqlCeDataProvider : IDataProvider
{
public void InitializeDatabase()
{
var connection... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
namespace Microsoft.Azure.Management.TrafficManager.Fluent
{
/// <summary>
/// An immutable client-side representation of an Azure traffic manager profile ... |
using Microsoft.CodeAnalysis;
using Microsoft.CodeAnalysis.CSharp;
using Microsoft.CodeAnalysis.CSharp.Syntax;
using Microsoft.CodeAnalysis.Diagnostics;
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Text;
using UnityEngine.UI;
namespace UniverseLib.Analyzers.Unity
{
... |
namespace Presentation
{
partial class Form1
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
... |
@page
@using Volo.CmsKit.Admin.Web.Pages.CmsKit.Menus.MenuItems
@using Volo.CmsKit.Admin.Web.Pages
@using Volo.Abp.AspNetCore.Mvc.UI.Bootstrap.TagHelpers.Modal
@inherits CmsKitAdminPageBase
@model CreateModalModel
@{
Layout = null;
}
<form asp-page="/CmsKit/Menus/MenuItems/CreateModal">
<abp-modal id="men... |
namespace Mages.Repl.Modules
{
using Mages.Core;
using Mages.Plugins.Modules;
using System;
sealed class MagesModuleFileReader : IModuleFileReader
{
private static readonly String[] AllowedExtensions = new[] { ".ms", ".mages", ".txt", ".m" };
private readonly IFileSystem _fs;
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace AssemblyDefender.PE
{
public static class PEConstants
{
public const int NumberOfRvaAndSizes = 16;
public const ushort DosSignature = 0x5A4D; // MZ
public const uint NTSignature = 0x00004550; // PE00
public const... |
using System;
using System.Text;
using System.Text.RegularExpressions;
using System.Collections.Generic;
using System.Linq;
using UnityEngine;
/****************************************************************************
* PLEASE NOTE: The code in this file is under extremely active development
* and is likely to ... |
using System;
using System.IO;
using System.Reflection;
namespace Squirrel
{
/// <summary>
/// Convenience class which provides runtime information about the current executing process,
/// in a way that is safe in older and newer versions of the framework, including SingleFileBundles
/// </summary>
... |
// Built from tag v3.5.0
using System;
using System.Collections.Generic;
using FINT.Model.Administrasjon.Kodeverk;
namespace FINT.Model.Administrasjon.Kodeverk
{
public class Kontrakt : Kontodimensjon {
public enum Relasjonsnavn
{
FULLMAKT
}
}
}
|
using GemBox.Email;
using GemBox.Email.Exchange;
using GemBox.Email.Imap;
using GemBox.Email.Pop;
using GemBox.Email.Smtp;
class Program
{
static void Main()
{
// If using Professional version, put your serial key below.
ComponentInfo.SetLicense("FREE-LIMITED-KEY");
// Create a new POP... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace GPA_Calculator.Util
{
public class GradeScale
{
public virtual double A_PLUS { get; }
public virtual double A { get; }
public virtual double A_MINUS { get; }
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace Curriculum.Models.Entities
{
public interface IFirebaseContext
{
DbSet<Information> Informations { get; set; }
DbSet<Knowledge> Knowledges { get; set; }
DbSet<Project> Projects { ... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(menuName = "Items/Player Item Type")]
public class PlayerItemType : ItemType {
public string verb_future = "use";
public string verb_present = "use";
public string verb_past = "used";
public int width = 1;
... |
// RequireJS.NET
// Copyright VeriTech.io
// http://veritech.io
// Dual licensed under the MIT and GPL licenses:
// http://www.opensource.org/licenses/mit-license.php
// http://www.gnu.org/licenses/gpl.html
using System;
using System.IO;
using System.Linq;
using System.Web;
namespace RequireJsNet.Helpers... |
using MGXRM.Common.Framework.Interfaces;
using Microsoft.Xrm.Sdk;
namespace MGXRM.Common.Framework.Model
{
public abstract class ModelBase<T> where T : Entity
{
protected IImageManager<T> Images { get; }
protected IContextManager<T> Context { get; }
protected IRepository Repository { g... |
using Xunit;
using System;
using It.FattureInCloud.Sdk.FilterHelper;
namespace It.FattureInCloud.Sdk.Test.FilterHelper
{
/// <summary>
/// Class for testing Filter
/// </summary>
public class FilterTest : IDisposable
{
/// <summary>
/// Test a Filter instance
/// </summary>... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using Microsoft.CodeAnalysis.Editor.Shared.Extensions;
using Microsoft.VisualStudio.Commanding;
using Microsoft.Vis... |
using System;
using System.Collections.Generic;
using GeometricAlgebraSymbolicsLib.Cas.Mathematica;
using GeometricAlgebraSymbolicsLib.Maps.Bilinear;
using GeometricAlgebraSymbolicsLib.Metrics;
using GeometricAlgebraSymbolicsLib.Multivectors;
using GeometricAlgebraSymbolicsLib.Multivectors.Intermediate;
namespace Geo... |
using Newtonsoft.Json;
using SQLite;
using SQLite.Net.Attributes;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Ow.Model
{
[Table("Contacts")]
public class Contact
{
[Column("Id")]
[PrimaryKey]
... |
using SqlSugar;
namespace GatewayServer.AsyncProxyConfig.Entities
{
[SugarTable("destination")]
public class ClusterDestinationEntity : EntityBase
{
[SugarColumn(ColumnName = "id", IsPrimaryKey = true, IsIdentity = true)]
public long Id { get; set; }
/// <summary>
/// 关联的集... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Data;
using System.Data.Common;
using Mechsoft.GeneralUtilities;
using log4net;
/// <summary>
/// Summary description for Cls_Calculator
/// </summary>
public class Cls_Calculator
{
#region
static ILog logger = L... |
using System;
using System.Collections.Generic;
using Prometheus.Compile;
using Prometheus.Exceptions.Compiler;
using Prometheus.Exceptions.Executor;
using Prometheus.Grammar;
using Prometheus.Nodes;
using Prometheus.Nodes.Types;
using Prometheus.Nodes.Types.Bases;
using Prometheus.Parser.Executors;
using Prometheus.P... |
using System;
using System.Collections.Generic;
using System.Linq;
using UnityEditor;
using UnityEditor.IMGUI.Controls;
using UnityEngine;
namespace Unity.QuickSearch
{
class StringListView : TreeView
{
private string[] m_Models;
private string m_InitialValue;
public event Action<int>... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace DotNetty.Transport.Libuv.Native
{
using System;
using System.Diagnostics;
using System.Runtime.InteropServices;
sealed unsafe class Async : ... |
using System;
using System.Collections.Generic;
using System.Text;
namespace AppBarragem.VO
{
public class Menu
{
public int Id { get; set; }
public string NameOption { get; set; }
public string Controller { get; set; }
public string Action { get; set; }
public string A... |
<!DOCTYPE html>
<html>
<head>
@using PierresBakery.Models;
<title>Welcome Pierre</title>
<link rel='stylesheet' href='https://maxcdn.bootstrapcdn.com/bootstrap/3.2.0/css/bootstrap.min.css'>
</head>
<body>
<p>@Model["vendor"].VendorTitle</p>
<p>@Model["vendor"].Descriptio... |
using PerPush.Api.DtoParameters;
using PerPush.Api.Entities;
using PerPush.Api.Helpers;
using PerPush.Api.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
namespace PerPush.Api.Services
{
public interface IUserService
{
//--------------------Acco... |
using System;
namespace Onion.Application.DTOs
{
/// <summary>
/// Paginated record response model.
/// </summary>
/// <typeparam name="T">Type of the record data.</typeparam>
public class PagedResponse<T> : Response<T>
{
/// <summary>
/// Gets or sets current page number.
... |
/* $Id $ */
/*
* Copyright (C) 2018-2018 Teluu Inc. (http://www.teluu.com)
*
* This program is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any lat... |
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