text
stringlengths
1
932k
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using System.Text.Json; using System.Threading; using System.Threading.Tasks; using Azure; using Azure.Core; using Azure.Core.Pipeline; using Azure.ResourceManager.Core...
using System.Collections.Generic; using UnityEngine; using System.Collections; using Hashtable = ExitGames.Client.Photon.Hashtable; /// <summary> /// Makes a scene object pickup-able. Needs a PhotonView which belongs to the scene. /// </summary> /// <remarks>Includes a OnPhotonSerializeView implementation that </rema...
using System; using System.Collections.Generic; using System.ComponentModel; using System.IO; using System.Linq; using System.Reactive.Linq; using System.Text; using System.Threading.Tasks; namespace Bonsai.IO { [Description("Returns the file name of the specified path string without the extension.")] public ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using Nancy; using Nancy.ModelBinding; namespace OmniSharp.ProjectManipulation.AddReference { public class AddReferenceModule : NancyModule { public AddReferenceModule(AddReferenceHandler handler) { Post["AddReference", "/addreference"] = x => { ...
using ReadOnline.Search.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ReadOnline.Search.IDAO { public interface IBookCatelogDao { int InsertCateLog(BookCatelogModel entity); IList<BookCatelogModel> GetBookTr...
using Skybrud.Essentials.Common; using Skybrud.Essentials.Http; using Skybrud.Essentials.Http.Options; using Skybrud.Social.GitHub.Http; namespace Skybrud.Social.GitHub.Options.PullRequests { /// <summary> /// Class representing the options for getting information about a single pull request. /// </summa...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.UI; using System.Web.UI.WebControls; namespace _02.InternationalCompanyNestedMasterPages { public partial class Main : System.Web.UI.MasterPage { protected void Page_Load(object sender, EventArgs e) ...
using Microsoft.Azure.WebJobs; namespace Bugfree.Spo.ExternalSharingCenter.WebJob { class Program { static void Main(string[] args) { var host = new JobHost(); host.Call(typeof(ExternalSharing).GetMethod("Start")); } } }
using System.Linq; using AutoFixture; using NotificationsApi.V1.Boundary.Response; using NotificationsApi.V1.Domain; using NotificationsApi.V1.Factories; using NotificationsApi.V1.Gateways; using NotificationsApi.V1.UseCase; using FluentAssertions; using Moq; using NUnit.Framework; namespace NotificationsApi.Tests.V1....
using System; using System.Collections.Generic; using Newtonsoft.Json; namespace Voximplant.API.Response { /// <summary> /// The bank card info. /// </summary> public class BankCardType { /// <summary> /// The payment system. The possible values are: ALFABANK, BRAINTREE. //...
/* Copyright (C) 2019 Alex Watt (alexwatt@hotmail.com) This file is part of Highlander Project https://github.com/alexanderwatt/Highlander.Net Highlander is free software: you can redistribute it and/or modify it under the terms of the Highlander license. You should have received a copy of the license along wi...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
using System; using System.Linq.Expressions; using Pushqa; namespace Pushqa { /// <summary> /// Represents the Query options specified on an Event Query Source /// </summary> /// <typeparam name="TSource">The type of the source.</typeparam> /// <typeparam name="TResult">The type of the result.</typ...
// Copyright 2005-2010 Gallio Project - http://www.gallio.org/ // Portions Copyright 2000-2004 Jonathan de Halleux // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.a...
using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace Blazored.LocalStorage.TestExtensions { internal class InMemoryStorageProvider : IStorageProvider { private readonly Dictionary<string, string> _dataStore = new Dictionary<string, string>...
using System.Collections.Generic; using EscapeMines.Core.Models; using EscapeMines.Core.Services.Base; namespace EscapeMines.Core { public interface IMineService : IInitialize<List<Mine>> { } }
using System.Collections.Generic; using System.ComponentModel.DataAnnotations; namespace SmartDormitory.App.Models.Sensor { public class CreateUpdateSensorViewModel : IValidatableObject { public string SensorId { get; set; } [Required] [StringLength(30, ErrorMessage = "Sensor name sho...
using System; using System.Collections.Generic; using Newtonsoft.Json; namespace Essensoft.AspNetCore.Payment.Alipay.Domain { /// <summary> /// AlipayIserviceItaskProcessDetailSyncModel Data Structure. /// </summary> [Serializable] public class AlipayIserviceItaskProcessDetailSyncModel : AlipayObj...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("We...
using ArkNet.Model.BaseModels; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ArkNet.Model.Account { public class ArkAccountResponse : ArkResponseBase { public ArkAccount Account { get; set; } } }
using Ryujinx.Common; using Ryujinx.Common.Logging; using Ryujinx.Graphics.GAL; using Ryujinx.Graphics.Gpu.Shader.Cache; using Ryujinx.Graphics.Gpu.Shader.Cache.Definition; using Ryujinx.Graphics.Gpu.State; using Ryujinx.Graphics.Shader; using Ryujinx.Graphics.Shader.Translation; using System; using System.Collections....
using Newtonsoft.Json; using System.Collections.Generic; namespace ProductShop.Dtos.Export { public class SellerDto { [JsonProperty(PropertyName = "firstName")] public string SellerFirstName { get; set; } [JsonProperty(PropertyName = "lastName")] public string SellerLastName {...
using JetBrains.DocumentModel; using JetBrains.ReSharper.Plugins.FSharp.Psi.Tree; using JetBrains.ReSharper.Psi.Parsing; namespace JetBrains.ReSharper.Plugins.FSharp.Psi.Parsing { public interface IFSharpParser : IParser { IFSharpFile ParseFSharpFile(bool noCache); IFSharpExpression ParseExpression(IChamel...
@model Webgentle.BookStore.Models.SignInModel @{ Layout = null; } <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width" /> <title>Login</title> <environment include="Development"> <link href="~/lib/twitter-bootstrap/css/bootstrap.css" rel="stylesheet" /> </envi...
/* Copyright (c) 2014, Lars Brubaker All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the followi...
using System; using System.Linq; using System.Windows.Markup; using System.Windows.Media; namespace MaterialDesignThemes.CustomResources { /// <summary> /// A custom <see cref="MarkupExtension"/> to fight WPF /// memory leak when using Font resources. /// <example> /// FontFamily="{customResource...
using System; namespace CSharpWars.DtoModel { public class MessageToCreateDto { public string BotName { get; set; } public string Content { get; set; } public DateTime DateTime { get; set; } } }
version https://git-lfs.github.com/spec/v1 oid sha256:1e4126575a00319bd220edd622bcb7cb9b8cc5a4557d46ec456b966a4d84a531 size 1229
using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using AutoFixture.NUnit3; using Moq; using NUnit.Framework; using Umbraco.Core.Composing; using Umbraco.Core.Events; using Umbraco.Core.Models; using Umbraco.Core.Persistence.Repositories; using Umbraco.Core.Scoping; using Umb...
using System; using System.IO; using System.Linq; using Microsoft.VisualStudio.TestTools.UnitTesting; using Reusable.Fuse; using Reusable.Fuse.Testing; using SmartConfig.Data; using SmartConfig.DataStores.Tests.Common; using SmartConfig.DataStores.Tests.Data; // ReSharper disable InconsistentNaming namespace SmartCo...
 using UnityEngine; using UnityEditor; using System.Collections; using System.Collections.Generic; namespace EventControl.EventControllerEditor { //接続点の設定のためのクラス public class JunctionPosition { public JunctionSide side = JunctionSide.Left; public int top; public JunctionPositio...
namespace Fluent { using System; using System.Reflection; using System.Windows; using System.Windows.Media; /// <summary> /// Represents class to determine .NET Framework version difference /// </summary> public static class FrameworkHelper { /// <summary> /// Versi...
using System.Collections.Generic; using System.Text.Json.Serialization; namespace Essensoft.Paylink.Alipay.Domain { /// <summary> /// AlipayBossFncApbillCustviewBatchqueryModel Data Structure. /// </summary> public class AlipayBossFncApbillCustviewBatchqueryModel : AlipayObject { /// <summ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Microsoft.Quantum.Simulation.Core; using System; using System.Collections.Generic; using System.Text; namespace Microsoft.Quantum.Simulation.Simulators.Exceptions { public class NotDistinctQubits : Exception ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using DynamicData.Binding; using PRUNner.Backend.Data; using PRUNner.Backend.Enums; using ReactiveUI; using ReactiveUI.Fody.Helpers; namespace PRUNner.Backend.BasePlanner { public class PlanetaryBase : Reactive...
using System; namespace R5T.T0050.Construction { static class Program { static void Main(string[] args) { Console.WriteLine("Hello World!"); } } }
using System; using System.Xml.Linq; namespace TsvBits.Serialization { partial class ElementDef<T> { private sealed class PropertyDef<TValue> : IPropertyDef { private readonly Func<T, TValue> _getter; private readonly Action<T, TValue> _setter; private readonly Func<TValue, bool> _isDefaultValue; p...
// Copyright 2017-2020 Elringus (Artyom Sovetnikov). All Rights Reserved. using UnityEditor; using UnityEngine; namespace Naninovel { public class ManagedTextSettings : ConfigurationSettings<ManagedTextConfiguration> { protected override string HelpUri => "guide/managed-text.html"; protected...
using System; using System.Runtime.Serialization; using Newtonsoft.Json; namespace Schema.NET { /// <summary> /// The act of expressing a desire about the object. An agent wants an object. /// </summary> [DataContract] public partial class WantAction : ReactAction { /// <summary> ...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace Kupa { public class PlayerHitObject : MonoBehaviour { public float damage; } }
/* * Created by SharpDevelop. * User: Michael * Date: 11/4/2018 * Time: 5:05 PM * * To change this template use Tools | Options | Coding | Edit Standard Headers. */ using RimWorld; using Verse; using Verse.AI; namespace MizuMod { /// <summary> /// Description of JobGiver_GetWater_PrisonLabour. /// </summar...
// -------------------------------------------------------------------------------------------------------------------- // <auto-generated> // Generated using OBeautifulCode.CodeGen.ModelObject (1.0.0.0) // </auto-generated> // -----------------------------------------------------------------------------------------...
using PowerTeam.Model; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PowerTeam.Service.Interface { public interface IDeliveryService { IQueryable<Delivery> TestMethod(); } }
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using WebRTCme.Middleware; using Xamarin.Forms; using Xamarin.Forms.Xaml; using Xamarinme; namespace DemoApp.Views { [XamlCompilation(XamlCompilationOptions.Compile)] public partial class Initia...
using System; namespace Prizm.Implementation.Conversion { /// <summary> /// Converts from <see cref="XYZColor" /> to <see cref="LabColor" />. /// </summary> public sealed class XYZToLabConverter : IColorConversion<XYZColor, LabColor> { /// <summary> /// Constructs with <see cref="L...
using System.Collections; using System.Collections.Generic; using UnityEngine; public abstract class GameItem : MonoBehaviour { public abstract GameItemType gameItemType { get; } protected Player player; protected Level level; protected Room currentRoom; protected virtual void Awake() { ...
using System; using EventStore.Common.Log; using EventStore.Core.Index; using NUnit.Framework; namespace EventStore.Core.Tests.Index.IndexV1 { public class ptable_midpoint_cache_should: SpecificationWithDirectory { private static readonly ILogger Log = LogManager.GetLoggerFor<ptable_midpoint_cache_shou...
//////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// // Copyright (c) Microsoft Corporation. All rights reserved. ////////////////////////////////////////////////////////...
namespace OpenVIII.Fields.Scripts.Instructions { internal sealed class FACEDIRA : JsmInstruction { #region Fields private readonly IJsmExpression _arg0; private readonly IJsmExpression _arg1; #endregion Fields #region Constructors public FACEDIRA(IJsmExpressi...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
/****************************************************************************** * Copyright (C) Ultraleap, Inc. 2011-2021. * * * * Use subject to the terms of the Apache License 2.0 available at * ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class mousePosition : MonoBehaviour { public GameObject cam; // Start is called before the first frame update // Update is called once per frame void Update() { Vector3 rot = cam.transform.localEule...
// ----------------------------------------------------------------------- // <copyright file="PathTests.cs" company="Steven Kirk"> // Copyright 2014 MIT Licence. See licence.md for more information. // </copyright> // ----------------------------------------------------------------------- namespace Perspex.Direct2D1...
// -------------------------------------------------------------------------------------------------------------------- // <auto-generated> // Generated using OBeautifulCode.CodeGen.ModelObject (1.0.0.0) // </auto-generated> // -----------------------------------------------------------------------------------------...
namespace commercetools.Sdk.Domain.ShoppingLists.UpdateActions { public class SetKeyUpdateAction : UpdateAction<ShoppingList> { public string Action => "setKey"; public string Key { get; set; } } }
using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; using System.Threading.Tasks; namespace PWABuilder.ServiceWorkerDetector.Services { /// <summary> /// Analyzes service worker code to find patterns suggestion support of...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Reflection; using Onsharp.Commands; using Onsharp.Entities; using Onsharp.Entities.Factory; using Onsharp.Enums; using Onsharp.Events; using Onsharp.Interop; using Onsharp.Native; using Onsharp.Plugins; using Onsharp.Worl...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc.RazorPages; namespace MyPersonelWebsite.Areas.Identity.Pages.Account { [AllowAnonymous] public class LockoutModel : PageModel { ...
/* * Copyright 2010-2013 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
namespace ShoelessJoeWebApi.Core.CoreModels { public class CoreSite { public int SiteId { get; set; } public string SiteName { get; set; } } }
namespace Cleanic.Application { using Cleanic.Core; using System.Collections.Generic; public class ApplicationState { public IReadOnlyCollection<CommandInfo> AvailableCommands { get; } public CommandInfo RequestedCommand { get; } public IReadOnlyCollection<QueryInfo> AvailableQ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. // File: NativeConstants.cs namespace Microsoft.Internal.OSVersionHelper.NativeConstants { /// <summary> //...
using System; using System.Diagnostics; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Text; using MoreLinq; namespace advent_of_code.Days.Y2015 { public static class Day05 { public static void Run() { // Initialize var day = "Day05"...
namespace Faction.Common.Messages { public class LoadModule { public string MessageId; public string Name; public string Language; } public class ModuleResponse { public string MessageId; public bool Success; public string Contents; } }
using System; using System.Collections.Generic; using System.Text; using RepositoryPattern.Domain; namespace RepositoryPattern.Repository { public class BaseRepository<T, TPrimarykey> { public bool Delete(T aggregateRoot) { throw new NotImplementedException(); } ...
using HarmonyLib; using System; using System.Collections.Generic; using System.Linq; using System.Text; using RimWorld; using Verse; using System.Reflection; using RimWorld.Planet; using Verse.Sound; using UnityEngine; namespace Syrchalis_SetUpCamp { public class SetUpCampSettings : ModSettings { priv...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Text; namespace Metamask.Data.Sql { /// <summary> /// Entity framework code-first implementation of /// the PageMask object. /// </summary> ...
using Lucene.Net.QueryParsers.Flexible.Core.Messages; using Lucene.Net.QueryParsers.Flexible.Core.Parser; using Lucene.Net.QueryParsers.Flexible.Messages; using System; using System.Collections.Generic; using System.Text; namespace Lucene.Net.QueryParsers.Flexible.Core.Nodes { /* * Licensed to the Apache Sof...
using System.Collections.Generic; using EmitMapperCore.AST.Interfaces; namespace EmitMapperCore.AST.Nodes { class AstComplexNode: IAstNode { public List<IAstNode> nodes = new List<IAstNode>(); public void Compile(CompilationContext context) { foreach (IAstNode node in node...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator 1.0.1.0 // Changes may cause incorrect behavior and will be lost if the code is // regenerated. n...
using System.Text; namespace Core.Utilities.Security.Hashing { public class HashingHelper { public static void CreatePasswordHash(string password, out byte[] passwordHash, out byte[] passwordSalt) { using (var hmac = new System.Security.Cryptography.HMACSHA512()) { ...
#region License // // Copyright (c) 2007-2009, Sean Chambers <schambers80@gmail.com> // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 /...
namespace WhereIsMyMoney.Domain { public class UserRequest { public string Email { get; set; } } }
//------------------------------------------------------------------------------ // <copyright file="HeaderLabel.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> //----------------------------------...
/// This code was generated by /// \ / _ _ _| _ _ /// | (_)\/(_)(_|\/| |(/_ v1.0.0 /// / / using System; using System.Collections.Generic; using Twilio.Base; using Twilio.Converters; namespace Twilio.Rest.Trusthub.V1.TrustProducts { /// <summary> /// Create a new Assigned Item. /// <...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is regenerated. namespace Microso...
using System.Linq; using System.Threading.Tasks; using IdentityServer4.Models; using IdentityServer4.Stores; using Microsoft.EntityFrameworkCore; using TwilightSparkle.Forum.IdentityServer.Mappers; using TwilightSparkle.Repository.Interfaces; namespace TwilightSparkle.Forum.IdentityServer { public class Custom...
/* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may ...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; using Mathematica; namespace Mathematica.Test { [TestClass] public class AccelerationConverterTests { [TestMethod] public void inch_per_second_squaredTometer_per_second_squaredTest() { double result = Unit...
using System; using System.Threading; using System.Threading.Tasks; namespace Microsoft.ComponentDetection.Common { public static class AsyncExecution { public static async Task<T> ExecuteWithTimeoutAsync<T>(Func<Task<T>> toExecute, TimeSpan timeout, CancellationToken cancellationToken) { ...
namespace Devolutions.Zxcvbn { internal static class FrequencyList { public static string[] EnglishWikipedia { get; } = EmbeddedResources.ReadAllLines("Devolutions.Zxcvbn.Resources.FrequencyList.EnglishWikipedia.txt"); public static string[] FemaleNames { get; } = EmbeddedResources.ReadAllLines...
 using Assets.Scripts.GameManager; using Assets.Scripts.IAJ.Unity.DecisionMaking.ForwardModel; using Assets.Scripts.IAJ.Unity.Utils; using System; using UnityEngine; namespace Assets.Scripts.IAJ.Unity.DecisionMaking.ForwardModel.ForwardModelActions { public class EnemyAttack : SwordAttack { public En...
@model IndieVisible.Application.ViewModels.Brainstorm.BrainstormSessionViewModel @{ ViewData["Title"] = SharedLocalizer["Brainstorm"]; ViewData["Description"] = SharedLocalizer["Manage your ideas and collect ideas from other fellow developers to help improve our community and your games."]; var isAjax = Vi...
using System.Data.Common; using Microsoft.EntityFrameworkCore; namespace RJGF.GXZJT.EntityFrameworkCore { public static class GXZJTDbContextConfigurer { public static void Configure(DbContextOptionsBuilder<GXZJTDbContext> builder, string connectionString) { builder.UseSqlServer(conn...
using UnityEngine; using UnityEditor; namespace CreateThis.Factory.VR.UI.Button { [CustomEditor(typeof(KeyboardButtonFactory))] [CanEditMultipleObjects] public abstract class KeyboardButtonFactoryEditor : MomentaryButtonFactoryEditor { SerializedProperty keyboard; protected override void ...
using EloBaza.Application.Queries.SubjectAggregate.ExamSession.Get; using EloBaza.Domain.SharedKernel; using EloBaza.Domain.SharedKernel.Exceptions; using EloBaza.Domain.SubjectAggregate; using MediatR; using System.Threading; using System.Threading.Tasks; namespace EloBaza.Application.Commands.SubjectAggregate.ExamS...
@using Syncfusion.EJ2 @{ ViewBag.Title = "Reorder"; } @section ControlsSection{ <div class="col-lg-8 control-section"> <div class="control-wrapper"> <div class="control-section"> @Html.EJS().Grid("FlatGrid").DataSource((IEnumerable<object>)ViewBag.dataSource).ActionComplete("actionComplet...
using System; using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.Versioning; [assembly: TargetPlatform("Windows10.0")] [assembly: SupportedOSPlatform("Windows7.0")] // General Information about an assembly is controlled t...
using Quilt4Net.Core.Interfaces; using Tharga.Toolkit.Console.Commands.Base; namespace Quilt4Net.Sample.Console.Commands.User { internal class LoginUserCommand : ActionCommandBase { private readonly IQuilt4NetClient _client; public LoginUserCommand(IQuilt4NetClient client) : base("...
namespace Blazor.Wpf.Components { public interface IItems { void AddItem(string s); } }
using TabularLevel = Microsoft.AnalysisServices.Tabular.Level; namespace Dax.Template.Model { public class Level : EntityBase { public Column Column { get; init; } = default!; internal TabularLevel? TabularLevel { get; set; } public override void Reset() { TabularLe...
using System; using System.Collections.Generic; using System.Text; using UnityEngine; public class BodyPart { public BodyPart(global::BodyPartData partData, global::UnitId unitId, string warbandAsset, string unitAsset, string altUnitAsset, string unitSkinColor, int colorIndex, int var) { this.data = partData; t...
/* * Copyright © 2015 - 2016 EDDiscovery development team * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this * file except in compliance with the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applica...
@using TestWebApp @namespace TestWebApp.Pages @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
// Copyright © 2017, Meta Company. All rights reserved. // // Redistribution and use of this software (the "Software") in binary form, without modification, is // permitted provided that the following conditions are met: // // 1. Redistributions of the unmodified Software in binary form must reproduce the abo...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("La...