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/* SimionZoo: A framework for online model-free Reinforcement Learning on continuous control problems Copyright (c) 2016 SimionSoft. https://github.com/simionsoft Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to ...
using BBI.Core.Utility.FixedPoint; using BBI.Game.Data; namespace Subsystem.Wrappers { public class PeelOutAttributesWrapper : PeelOutAttributes { public PeelOutAttributesWrapper(PeelOutAttributes other) { UsePeelOut = other.UsePeelOut; PeelOutRegion = other.PeelOutRegion; DoOppositeTurn = other.DoOppo...
using System.Drawing; using System.IO; using System.Linq; using System.Security.Cryptography; using System.Windows.Forms; using Windows.Foundation; using Windows.UI.ViewManagement; using ImageProcessor.Imaging; using ImageProcessor.Plugins.WebP.Imaging.Formats; using Size = System.Drawing.Size; namespace GogGalaxy20M...
using Microsoft.AspNetCore.Http; using Ocelot.Configuration; using System; namespace Ocelot.RateLimit { public class ClientRateLimitProcessor { private readonly IRateLimitCounterHandler _counterHandler; private readonly RateLimitCore _core; public ClientRateLimitProcessor(IRateLimitCo...
using System; using System.IO; using System.Collections; using System.Collections.Generic; namespace Rika { public static class Nemesis { public static byte[] Decompress(string sourceFilePath) { using (FileStream input = File.OpenRead(sourceFilePath)) { ...
using Newtonsoft.Json; namespace Sdk4me { public class Team : BaseItem { private Person configurationManager; private Person coordinator; private bool disabled; private string inboundEmailLocalPart; private Person manager; private string name; private st...
using System.Windows.Controls; namespace TLCGen.Views { /// <summary> /// Interaction logic for FasenDetailsView.xaml /// </summary> public partial class FasenDetailsTabView : UserControl { public FasenDetailsTabView() { InitializeComponent(); } } }
using System; using Pizzeria; using Thrift.Protocol; using Thrift.Transport; namespace ThriftClients { public class PizzeriaCallbackClient : BaseClient<Pizzeria.PizzeriaCallback.ISync> { public Pizzeria.PizzeriaCallback.ISync Impl { get; private set; } public PizzeriaCallbackClient(string s...
using System; using System.Collections.Generic; using System.Linq; using System.Linq.Expressions; using System.Reflection; namespace Services.Common.LinqUtils { public static class LinqExtensions { public static IEnumerable<TSource> DistinctBy<TSource, TKey>(this IEnumerable<TSource> source, Func<TSou...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/ShObjIdl_core.h in the Windows SDK for Windows 10.0.22000.0 // Original source is Copyright © Microsoft. All rights reserved. using System; using System.R...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CrowdAnalyzer.Models { public class EmotionDistribution { public int Anger { get; set; } public int Contempt { get; set; } public int Disgust { get; set; } ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System.Collections.Generic; using System.Text.Json; using Azure.Core; namespace Azure.ResourceManager.AppService.Models { public partial class LoginScopes : IUtf8JsonSeria...
@page @model ChangePasswordModel @{ ViewData["Title"] = "Change password"; } @await this.Html.PartialAsync("_NavProfile") <div class="row justify-content-center"> <form id="change-password-form" method="post" class="col-md-4 col-md-offset-4"> <h2>Change password</h2> <hr /> <div asp-v...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Collections.Generic; namespace Microsoft.TemplateEngine.Edge.Template { [Obsolete("IFilteredTemplateInfo is obsolete")] public class FilteredTempl...
using System.Reflection; namespace SolidSoft.AMFCore.Invocation { /// <summary> /// This type supports the AMFCore infrastructure and is not intended to be used directly from your code. /// </summary> public interface IInvocationResultHandler { /// <summary> /// This method supports the AMFCore i...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFramework; using Microsoft.Owin; using Microsoft.Owin.Security.Cookies; using Microsoft.Owin.Security.Google; using Microsoft.Owin.Security.OAuth; using Owin; using d3ssignalr.Provi...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Net.Http.Headers; namespace Yad2.Areas.HelpPage { /// <summary> /// This is used to identify the place where the sample should be applied. /// </summary> public class HelpPageSampleKey { /// <summary> ...
using System; namespace Harry.Performance { public interface ICollector { } }
using SURFnet.Authentication.Adfs.Plugin.Setup.PS; using SURFnet.Authentication.Adfs.Plugin.Setup.Versions; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace SURFnet.Authentication.Adfs.Plugin.Setup.Models { public class AdfsConfiguration...
using System; using System.Reflection; using System.Windows.Forms; using System.Security.Policy; public class Form1: Form { protected Assembly myAssembly; protected void Method() { // <Snippet1> Hash hash = new Hash ( myAssembly ); Byte[] hashcode = hash.MD5; // </Snippet1> } }
// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda <info@amplify.pt> //https://docs.unity3d.com/Manual/SL-BuiltinFunctions.html using System; using UnityEngine; namespace AmplifyShaderEditor { [Serializable] public class HelperParentNode : ParentNode { [SerializeField] ...
using System; using SDK.GameState; using UniRx; using Unity.Collections; using UnityEngine; namespace Gameplay { public class GameStateNavigator : MonoBehaviour, IGameStateNavigator { private ReactiveProperty<bool> menuShownState = new(false); private ReactiveProperty<bool> levelPlayingState = ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:2.0.50727.42 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //-----...
namespace mana.fs.elf { public struct ElfSegment { public ElfSegmentType Type; public uint Offset; public uint VirtualAddress; public uint PhysicalAddress; public uint FileSize; public uint MemorySize; public ElfSegmentFlags Flags; public u...
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. #pragma warning disable SA1649 // File name must mat...
@model AD419.DataHelper.Web.Models.FfySfnEntry @{ ViewBag.Title = "Delete"; } <h2>Delete</h2> <h3>Are you sure you want to delete this?</h3> <div> <h4>204/20x Project Mapping</h4> <hr /> <dl class="dl-horizontal"> <dt> @Html.DisplayNameFor(model => model.Chart) </dt> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Threading; using Microsoft.ML.Runtime.Data; using Microsoft.ML.Runtime.Internal.Utilities...
using System; using System.Collections.Generic; using System.IO; using System.Text; using System.Text.RegularExpressions; namespace Brickred.Exchange.Compiler { using EnumItemType = ProtocolDescriptor.EnumDef.ItemType; using EnumMapItemType = ProtocolDescriptor.EnumMapDef.ItemType; using FieldType = Protoc...
using System; using System.Collections.Generic; using System.Linq; using Newtonsoft.Json.Linq; namespace Requestrr.WebApi.Requestrr.Notifications { public class MovieNotificationsRepository { private class Notification { public string UserId { get; } public int MovieId ...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("03BarracksFactory")] [assembly: AssemblyDe...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections; using System.Collections.Generic; using System.Diagnostics; namespace System.Net.Http.Headers { /// <summary>An <see cref="ICollection{T}"/> list that ...
namespace API.Exceptions { public class UserExistsException : ExceptionBase { public override ErrorCode Code => ErrorCode.UserExists; } }
using System.Collections.Generic; using Newtonsoft.Json.Linq; namespace Exercism.CSharp.Input { public class CanonicalDataParser { private readonly CanonicalDataFile _canonicalDataFile; public CanonicalDataParser(CanonicalDataFile canonicalDataFile) => _canonicalDataFile = canonicalDataFile; ...
using Magenic.Maqs.BaseDatabaseTest; using Magenic.Maqs.BaseSeleniumTest; using Magenic.Maqs.BaseWebServiceTest; using Microsoft.VisualStudio.TestTools.UnitTesting; using Models; using System; using System.Data; using System.Linq; namespace Tests { /// <summary> /// Composite Selenium test class /// </sum...
using System.Collections.Generic; using UnityEditor; using UnityEngine; [CreateAssetMenu(fileName = "Questline", menuName = "Quests/Questline")] public class QuestlineSO : SerializableScriptableObject { [SerializeField] private int _idQuestLine = 0; [Tooltip("The collection of Quests composing the Questline")] [S...
using UnityEngine; using System.Collections; using System.Collections.Generic; namespace TeamBrookvale.UI { public class StatusBarModel : IStatusBarModel { [Inject] public IRoutineRunner routineRunner {get;set;} List<string> messages = new List<string>(); public float statusBarToggledTime {get;set;} pu...
using BlazorDualMode.Shared; using Microsoft.AspNetCore.Mvc; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace BlazorDualMode.Server.Controllers { [Route("api/[controller]")] public class SampleDataController : Controller { private static st...
using Difi.Felles.Utility.Validation; using Xunit; namespace Difi.Felles.Utility.Tester.Validation { public class XmlValidationRunnerTests { public class ConstructorMethod : XmlValidationRunnerTests { [Fact] public void SimpleInitialization() { ...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Text; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media....
<!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no"> <title>JeryPlat项目后台模板系统登陆 - @ViewBag.Title</title> </head> <body> @Html.AntiForgeryToken() @RenderBody() </body> </html>
using System; using System.Diagnostics.CodeAnalysis; namespace FlubuCore.Tasks.Solution.VSSolutionBrowsing { /// <summary> /// Contains information about a specific VisualStudio project type. /// </summary> public class VSProjectType : IEquatable<VSProjectType> { /// <summary> /// I...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace zwg_china.model.manager { /// <summary> /// 聊天信息的管理者对象 /// </summary> public class ImMessageManager: ManagerBase<IModelToDbContextOfIm, ImMessageManager.Actions, ImMessage> { #region 构造方法 ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Net.Mail; using System.Reflection; using System.Text; using FakeSmtp.Models; namespace FakeSmtp.Repositories { public class MessageRepository { public static List<Email> GetReceivedEmails() { return MvcApplicati...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Exte...
using Microsoft.AI.MachineLearning; using Microsoft.AI.MachineLearning.Experimental; namespace WinMLSamplesGallery.Samples { public static class TensorizationModels { enum OnnxDataType : long { UNDEFINED = 0, // Basic types. FLOAT = 1, UINT8 = 2, ...
using Nethereum.UI.Core.Model; using Nethereum.UI.Core.Services; using System.Collections.Generic; using TraderWallet.UI.Core.Resources; using TraderWallet.UI.Core.ViewModels; namespace TraderWallet.UI.Core.Services { public class HomeMenuService : IHomeMenuService { public List<ShellMenuItem> GetMenu...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using PhotoOraganiser.Core; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PhotoOrganiser { internal class ProgramWorkflow { private readonly IFolderActions _iFolderActions; ...
/* Copyright 2017 Coin Foundry (coinfoundry.org) Authors: Oliver Weichhold (oliver@weichhold.com) Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated documentation files (the "Software"), to deal in the Software without restriction, including without limitation ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.IO; using System.Text; using Cosmos.Optionals; using Jil; /* * Reference to: * Mutuduxf/Zaabee.Serializers * Author: Mutuduxf * Url: https://github.com/Mutuduxf/Zaabee.Serializers * MIT */ namespace Cosmos.Serialization.Json.Jil { /// <summary> ...
using System; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Localization; using Microsoft.AspNetCore.Mvc; namespace KetoPal.Identity.Controllers { public class SetLanguageController : Controller { public IActionResult Index() { return View(); } [HttpP...
version https://git-lfs.github.com/spec/v1 oid sha256:cf14f7020b077b75d4d42e9acaeca1b13270252df83ef6818943d1b25272841f size 505
using System; using System.Collections.Generic; using System.Globalization; using System.IO; using System.Xml; namespace TiledCS { /// <summary> /// Represents a Tiled tileset /// </summary> public class TiledTileset { /// <summary> /// The Tiled version used to create this tileset ...
/*************************************************************************** * TaskStatusChangedInfo.cs * * Copyright (C) 2008 Michael C. Urbanski * Written by Mike Urbanski <michael.c.urbanski@gmail.com> ****************************************************************************/ /* THIS FILE IS LICENSED UN...
using Silk.NET.Maths; using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace MeshSimpler.Core { [StructLayout(LayoutKind.Sequential, Pack = 16)] struct Material { // Note: vec3 and ...
using System.Linq; namespace GroupDocs.Viewer.Cli.Common.Parameters { /// <summary> /// Resource file format for external resource file - for HTML with external resources rendering. /// </summary> public class ResourceFileFormatParameter : StringParameter { public ResourceFileFormatParamet...
// <copyright file="ActivityExporter.cs" company="OpenTelemetry Authors"> // Copyright The OpenTelemetry Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apac...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Bounciness : MonoBehaviour { public float bounciness = 1f; }
// <copyright file="AdaptiveSubmitActionData.cs" company="Microsoft"> // Copyright (c) Microsoft. All rights reserved. // </copyright> namespace Microsoft.Teams.Apps.Scrum.Models { using Microsoft.Bot.Schema; using Newtonsoft.Json; /// <summary> /// Defines Teams-specific behavior for an adaptive car...
/****************************************************************************** * Spine Runtimes Software License * Version 2.3 * * Copyright (c) 2013-2015, Esoteric Software * All rights reserved. * * You are granted a perpetual, non-exclusive, non-sublicensable and * non-transferable license to use, install...
using System; using System.Linq; using MessageRouter.BusinessLogic; using MessageRouter.Infrastructure; using MessageRouter.Models; namespace MessageRouter.Fluent { public static class MessageRouterExtensions { #region Subscription public static IMessageRouter RegisterSubscriber<T>(this IMess...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System.Collections.Generic; using UnityEngine; using UnityEngine.EventSystems; namespace HoloToolkit.Unity.InputModule { /// <summary> /// Class imple...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Microsoft.Azure.Management.Peering { using System; using System.Collections.Generic; using System.Linq; interna...
using System; using System.Collections.Generic; using UnityEngine; namespace BaroqueUI { public delegate float GetPriorityDelegate(Controller controller); public delegate void ControllerEvent(Controller controller); public delegate void ControllersUpdateEvent(Controller[] controllers); public delegat...
using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics; using System.IO; using System.Linq; using System.Text; using System.Threading; using System.Threading.Tasks; using Arbor.Build.Core.BuildVariables; using Arbor.Build.Core.ProcessUtils; using Arbor.Build.Core.T...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; namespace qdata_demo.Pages { public class PrivacyModel : PageModel { private readonly ILogger<...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
// Copyright (c) Microsoft Corporation. // Licensed under the MIT license. using System.Globalization; using Microsoft.PowerFx.Core.Types.Enums; namespace Microsoft.PowerFx.Core { /// <summary> /// A container that allows for compiler customization. /// </summary> public sealed class PowerFxConfig ...
using Newtonsoft.Json; namespace XF40Demo.Models { public enum TemperatureScale { Celsius, Fahrenheit } public class TemperatureSensorData : SensorData { private double _average; [JsonProperty(PropertyName = "av")] public override double Average { ...
using System.Linq; using System.Collections.Generic; using WindBot.Game.AI; using YGOSharp.OCGWrapper.Enums; namespace WindBot.Game { public enum LogLevel : int { Info, Debug, Error } public class GameAI { public Duel Duel { get; private set; } public Execut...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.EntityFrameworkCore; using Abp.Application.Services; using Abp.Application.Services.Dto; using Abp.Authorization; using Abp.Domain.Repositories; using Abp.IdentityFramework; using Abp...
using System.ComponentModel.DataAnnotations; namespace MyABPSite.Users.Dto { public class ChangePasswordDto { [Required] public string CurrentPassword { get; set; } [Required] public string NewPassword { get; set; } } }
using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices; using System.Text; using System.Threading.Tasks; namespace OpenVIII.Core.World { class wmset { private const ...
using System; using System.Collections.Generic; using System.ComponentModel.Composition; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.Linq; using System.Reactive; using System.Reactive.Concurrency; using System.Reactive.Disposables; using System.Reactive.Linq; using System.Threading....
// Copyright (C) 2016-2022 The Neo Project. // // The neo-vm is free software distributed under the MIT software license, // see the accompanying file LICENSE in the main directory of the // project or http://www.opensource.org/licenses/mit-license.php // for more details. // // Redistribution and use in source and...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace DesignPatternsExercise.CreationalPatterns.Builder { [TestClass] public class BuilderTest { [TestMethod] public void TestProduction() { var builder = new ConcreteBuilder(); var foo =...
using System; using System.Collections.Generic; using System.Linq; using com.github.javaparser.ast; using com.github.javaparser.ast.body; using JavaToCSharp.Expressions; using Microsoft.CodeAnalysis.CSharp; using Microsoft.CodeAnalysis.CSharp.Syntax; namespace JavaToCSharp.Declarations { public class FieldDeclara...
using System; using System.Threading.Tasks; using WebSharpJs.NodeJS; using WebSharpJs.Electron; using WebSharpJs.DOM; //namespace Clipper //{ public class Startup { static WebSharpJs.NodeJS.Console console; /// <summary> /// Default entry into managed code. /// </summary> ...
//********************************* bs::framework - Copyright 2018-2019 Marko Pintera ************************************// //*********** Licensed under the MIT license. See LICENSE.md for full terms. This notice is not to be removed. ***********// using System.IO; namespace bs { /** @addtogroup Utility * ...
using System; using System.Globalization; using System.Linq; using System.Reflection; namespace OWinTokenAuth.Areas.HelpPage.ModelDescriptions { internal static class ModelNameHelper { // Modify this to provide custom model name mapping. public static string GetModelName(Type type) { ...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using JobHub.JobSearch.Contracts; using Microsoft.Extensions.Logging; using RestSharp; using RestSharp.Extensions; using Volo.Abp; using Volo.Abp.DependencyInjection; using Volo.Abp.Json...
using System.Collections.Generic; namespace AutoRest.Php.PhpBuilder.Expressions { public sealed class StringConst : Expression0 { public string Value { get; } public StringConst(string value) { Value = value; } public override IEnumerable<string> ToCodeTex...
namespace ScottLane.DataTidy.Client.Forms { partial class SampleDataViewer { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. ///...
// <auto-generated /> #pragma warning disable 1570, 1591 using System; using Microsoft.ML.Probabilistic; using Microsoft.ML.Probabilistic.Distributions; using Microsoft.ML.Probabilistic.Factors; namespace Models { /// <summary> /// Generated algorithm for performing inference. /// </summary> /// <remarks> /// If...
// Copyright 2020 The Tilt Brush Authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or ...
// SpecialFunctions.cs // // Class containing special functions that we need in other code. // // (C) Datasim Education BV 2010 // using System; public class SpecialFunctions { //////////// Gaussian functions ///////////////////////////////// static public double n(double x) { double A = 1.0 ...
using System; namespace IF.Models.TokenAuth { public class AuthenticateResultModel { /// <summary> /// 身份令牌 请在请求头传入(前面加Bearer) /// </summary> public string AccessToken { get; set; } /// <summary> /// 加密访问令牌 /// </summary> public string Encrypted...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Android.App; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly...
using Microsoft.VisualBasic; using System; using System.Collections; using System.Collections.Generic; using System.Data; using System.Diagnostics; using System.IO; using System.Reflection; using System.Linq; public class Tools { /// <summary> /// Return Type object by sstring in forms: "Full.Class.Name" or "Assemb...
using System.Collections.Generic; using ESFA.DC.ILR.FundingService.FM36.FundingOutput.Model.Output; using SFA.DAS.Payments.EarningEvents.Messages.Events; namespace SFA.DAS.Payments.EarningEvents.Application.Interfaces { public interface IEarningEventMapper { IEnumerable<ApprenticeshipContractType2Earn...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Routing; using JetBrains.Annotations; using Orchard.Logging; namespace Contrib.Taxonomies.Routing { [UsedImplicitly] public class TaxonomySlugConstraint : ITaxonomySlugConstraint { /// <summary> ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System.Collections.Generic; using System.Dynamic; using System.Linq; using System.Threading.Tasks; using Xunit; using Entry = System.Collections.Generic.Dictionary<string, object>; namespace Simple.OData.Client.Tests.FluentApi; public class InsertTests : TestBase { [Fact] public async Task Insert() { var ...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("EventCentric.Heartbeating")] [assembly: A...
using Microsoft.Extensions.Logging; using Polly; using Polly.Retry; using RabbitMQ.Client; using RabbitMQ.Client.Events; using RabbitMQ.Client.Exceptions; using System; using System.IO; using System.Net.Sockets; namespace Exadel.CrazyPrice.Services.Bus.EventBusRabbitMQ { public class DefaultRabbitMQPersistentConn...
namespace TNBCSurvey.Areas.HelpPage { /// <summary> /// Indicates whether the sample is used for request or response /// </summary> public enum SampleDirection { Request = 0, Response } }
using System; using UnityEngine; public class ShenNiuSkill01MoveUnit : MonoBehaviour { private float mLiveTime; private void Awake() { } private void Start() { this.mLiveTime = 0f; } private void Update() { this.mLiveTime += Time.deltaTime; } private void OnTriggerEnter(Collider col) { if (this.m...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Linq; using System.Threading.Tasks; using Microsoft.Identity.Client; using Microsoft.Identity.Client.Core; using Microsoft.Identity.Client.Http; using Microsoft.Identity.Client.Instance.Discovery;...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...