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using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System; using System.Collections.Generic; using System.Text; namespace NCoreEventClient.Models { public enum SubscriptionTypes { Event, Object } public class Subscription { /// <summary> /// Type of <seealso cref="Subscription...
/* Copyright 2013-2014 Daikon Forge */ using UnityEngine; using UnityEditor; using System; using System.IO; using System.Text; using System.Text.RegularExpressions; using System.Linq; using System.Reflection; using System.Collections; using System.Collections.Generic; using Object = UnityEngine.Object; [CustomEdito...
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org/ & https://stride3d.net) and Silicon Studio Corp. (https://www.siliconstudio.co.jp) // Distributed under the MIT license. See the LICENSE.md file in the project root for more information. using Stride.Core; using Stride.Data; namespace St...
using System; using System.Linq; using System.Threading.Tasks; using DAL.APP.EF; using Domain.Identity; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using Microsoft.EntityFrameworkCore; #pragma warning disable 1591 namespace WebApp.Areas.Admin.Controllers { [Area("Admin")] [Authori...
using System; using System.Reflection; using Abp.Dependency; using Abp.Domain.Entities; using Abp.EntityFramework; using Abp.Reflection.Extensions; using Castle.Core.Logging; namespace Abp.EntityFrameworkCore.Repositories { public class EfCoreGenericRepositoryRegistrar : IEfCoreGenericRepositoryRegistrar, ITransi...
using BizHawk.Emulation.Common; namespace BizHawk.Emulation.Cores.Nintendo.Gameboy { public partial class GambatteLink : ISettable<GambatteLink.GambatteLinkSettings, GambatteLink.GambatteLinkSyncSettings> { private GambatteLinkSettings _settings; private GambatteLinkSyncSettings _syncSettings; public Gambatt...
namespace Microsoft.Bot.Builder.Connector { /** \page gettingstarted Getting started with the %Connector The %Microsoft %Bot %Connector is a communication service that helps you connect your %Bot with many different communication channels (Skype, SMS, email, and others). If you write a conversational %Bot or age...
using UnityEngine; using System.Collections; using Uduino; public class ButtonTrigger : MonoBehaviour { public GameObject button; UduinoManager u; // Solution 1: void Awake() { UduinoManager.Instance.OnDataReceived += OnDataReceived; //Create the Delegate UduinoManager.Instance....
using Microsoft.AspNetCore.Authentication; namespace DqtApi.Security { public class ApiKeyAuthenticationOptions : AuthenticationSchemeOptions { } }
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Security.Cryptography; using System.Security.Cryptography.X509Certificates; using System.Text; using System.Threading; namespace LitJWT { public class JwtAlgorithmResolver { ReadOnlyUtf...
using System.Collections.Generic; using System.Collections.Immutable; using System.Text.RegularExpressions; using Microsoft.Recognizers.Definitions.Chinese; namespace Microsoft.Recognizers.Text.Number.Chinese { public class FractionExtractor : BaseNumberExtractor { public FractionExtractor() ...
using System; namespace UniversalVariable { public static class DoubleExtensions { public static bool IsIntegral(this double d) { if (double.IsNaN(d) || double.IsInfinity(d)) { return false; } return (d % 1).IsNearlyZero(); ...
using HearstMappingsEditor.Common.Exceptions; using HearstMappingsEditor.Data.Context; using HearstMappingsEditor.Data.Models; using System; using System.Threading.Tasks; using System.Collections.Generic; using System.Linq; using System.Data.Entity; using HearstMappingsEditor.Common; namespace HearstMappingsEditor.Da...
using UnityEngine; using System.Collections; using System.Collections.Generic; using UnityEngine.XR.WSA; using UnityEngine.Scripting.APIUpdating; namespace UnityEngine.XR.WSA { [MovedFrom("UnityEngine.VR.WSA")] [System.Obsolete("Support for built-in VR will be removed in Unity 2020.1. Please update to the new ...
using AT.StoreNet.Domain.Contracts.Repositories; using AT.StoreNet.Domain.Entities; using System.Collections.Generic; using System.Linq; namespace AT.StoreNet.Data.EF.Repositories { public class RepositoryEF<T> : IRepository<T> where T : Entity { protected readonly ATStoreDataContextEF _db; p...
using System; using System.Linq; using NtfsSharp.Exceptions; using NtfsSharp.Factories.FileRecords; using NtfsSharp.Files; using NtfsSharp.Helpers; namespace NtfsSharp.Facades { public static class FileRecordFacade { /// <summary> /// Builds a FileRecord using data and fixes it up (from the up...
using System.Windows; namespace Nuclear.Wpf.Demo.NetFX { /// <summary> /// Interaction logic for MainWindow.xaml /// </summary> public partial class MainWindow : Window { public MainWindow() { InitializeComponent(); } } }
using AutoMapper; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Yi.Framework.WebCore.Mapper { public class RegisterMapProfile : Profile { //添加你的实体映射关系和出参字段 //public RegisterMapProfile() //{ // #r...
using Microsoft.Tools.WindowsInstallerXml.Msi; using System; using System.Text; namespace LessMsi.Gui.Extensions { public static class SummaryInformationExtensions { /// <summary> /// There is a bug in Wix where it does not correctly return data with the FILETIME type. /// This extension method manually retri...
using Translation.Common.Models.Base; using Translation.Common.Models.DataTransferObjects; namespace Translation.Common.Models.Responses.Admin { public class AdminDemoteResponse : BaseResponse<UserDto> { } }
using System; namespace Spectre.Console.Rendering { /// <summary> /// Represents an old school ASCII border. /// </summary> public sealed class AsciiBoxBorder : BoxBorder { /// <inheritdoc/> public override string GetPart(BoxBorderPart part) { return part switch ...
using System.Diagnostics; using System.IO; using System.Windows; using MetroRadiance.UI; using Microsoft.Practices.ServiceLocation; using Norma.Delta.Services; using Norma.Eta; using Norma.Eta.Models; using Norma.Eta.Services; using Norma.Models; using Norma.Models.Browser; using Norma.Views; namespace Norma { ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
// Copyright (c) 2011 AlphaSierraPapa for the SharpDevelop Team // // Permission is hereby granted, free of charge, to any person obtaining a copy of this // software and associated documentation files (the "Software"), to deal in the Software // without restriction, including without limitation the rights to use, co...
using WinRTXamlToolkit.Sample.Common; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace WinRTXamlToolkit.Sample.Views { public sealed partial class GaugeTestView : UserControl { public GaugeTestView() { this.InitializeComponent(); } } public class Ga...
using System; using System.Linq; using System.Net.Http; using System.Threading; using System.Threading.Tasks; using NSubstitute; using WebDav.Client.Tests.TestDoubles; using Xunit; namespace WebDav.Client.Tests.WebDavClientTests { public class LockTests { [Fact] public async void When_RequestIs...
// Copyright 2008 Louis DeJardin - http://whereslou.com // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ap...
//Copyright (c) 2018 Yardi Technology Limited. Http://www.kooboo.com //All rights reserved. using Kooboo.Data.Context; using Kooboo.Data.Interface; using Kooboo.Sites.Extensions; using System; using System.ComponentModel; namespace KScript.Sites { public class BinaryRepository : RepositoryBase { ...
using System.Collections.Generic; using System.Linq; using System.Net.Http; using Newtonsoft.Json; namespace YaR.Clouds.Base.Repos.YandexDisk.YadWeb.Models { class YadPostData { public string Sk { get; set; } public string IdClient { get; set; } public List<YadPostModel> Models { get; ...
using System; using System.Collections.Generic; namespace PluginTester { public class Context { public string FrameworkAssemblyPath { get; set; } public string PluginPath { get; set; } public List<string> DataPaths { get; set; } = new List<string>(); public string LocationIdent...
// <copyright file="RestrictedProcessExecutor.cs" company="Nikolay Kostov (Nikolay.IT)"> // Copyright (c) Nikolay Kostov (Nikolay.IT). All Rights Reserved. // Licensed under the Apache License. See LICENSE in the project root for license information. // </copyright> using System; using System.Collections.Generic; usi...
using System; namespace MicroOrm.Dapper.Repositories.Attributes { /// <summary> /// UpdatedAt. Warning!!! Changes the property during SQL generation /// </summary> public sealed class UpdatedAtAttribute : Attribute { } }
using System.IO; using System.Text; using System.Threading.Tasks; using HotChocolate.Types; namespace HotChocolate.AspNetCore.Utilities; public class UploadQuery { public async Task<string> SingleUpload(IFile file) { await using Stream stream = file.OpenReadStream(); using var sr = new StreamR...
using System; using System.ComponentModel; using EfsTools.Attributes; using EfsTools.Utils; using Newtonsoft.Json; namespace EfsTools.Items.Nv { [Serializable] [NvItemId(3505)] [Attributes(9)] public class Gsm1900RxGainRange5FreqComp { [ElementsCount(16)] [ElementType("uint16")] ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. namespac...
@model WebMVCApp.Models.Carro @{ ViewBag.Title = "Edit"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Edit</h2> @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <h4>Carro</h4> <hr /> @Html.ValidationSummary(true, "", new { @class = "...
using Pashmak.Core.Condition; using UnityEngine; using UnityEngine.Events; namespace Pashmak.Core.CU._UnityEngine._Application { public class CU_Condition_InternetReachability : CU_Component, ICondition, IDebug { // variable________________________________________________________________ [Ser...
using System; using System.ComponentModel; using Wizard.UI; namespace DAnTE.Inferno { public partial class ctlMSMSPerformWizPage : Wizard.UI.InternalWizardPage { public ctlMSMSPerformWizPage() { InitializeComponent(); Environment.GetFolderPath(Environment.SpecialFolder.M...
// ----------------------------------------------- // Author: Ramon Bollen // File: DependencyProperties.ViewModelBase.cs // Created on: 20210329 // ----------------------------------------------- using System.Collections.Concurrent; using System.Collections.Generic; using System.ComponentModel; using System...
using Carts.ShoppingCarts.AddingProduct; using Carts.ShoppingCarts.ConfirmingCart; using Carts.ShoppingCarts.InitializingCart; using Carts.ShoppingCarts.Products; using Carts.ShoppingCarts.RemovingProduct; using Core.Extensions; using Marten.Events.Aggregation; namespace Carts.ShoppingCarts.GettingCartById; public cl...
// Copyright 2020 the original author or authors. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law...
using System; using System.Diagnostics; using System.IO; namespace EdgeRedirector.Core { public class Program { private const string GuiFileName = "EdgeRedirector.UI.exe"; public static void Main(string[] args) { if (args.Length == 1) { string u...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Web; using System.Web.Mvc; using System.Web.Routing; using System.Web.SessionState; namespace ViewsAssembly.ViewsControllers { public class AssemblyViewEnginer: System.Web.Mvc.MvcWebRazorHostFactory { ...
namespace DBSync { partial class DummyPropertyWindow { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
using System.Runtime.Serialization; using System.Collections.Generic; using System.Linq; namespace GhostSharper.Models { /// <summary> /// Instanced items can have perks: benefits that the item bestows. /// </summary> /// <summary> /// These are related to DestinySandboxPerkDefinition, and sometime...
/* *Ваши права на использование кода регулируются данной лицензией http://o-s-a.net/doc/license_simple_engine.pdf */ using System; using System.Collections.Generic; using System.Globalization; using OsEngine.Charts.CandleChart.Indicators; using OsEngine.Entity; namespace OsEngine.OsMiner.Patterns { /// <summary...
using System; namespace LibHac.Kvdb { public interface IExportable { int ExportSize { get; } void ToBytes(Span<byte> output); void FromBytes(ReadOnlySpan<byte> input); /// <summary> /// Prevent further modification of this object. /// </summary> void Fr...
using Microsoft.AspNetCore.Authorization; namespace Masny.Basic.AuthorizationRequirments { public static class AuthorizationPolicyBuilderExtensions { public static AuthorizationPolicyBuilder RequireCustomClaim(this AuthorizationPolicyBuilder builder, string claimType) { builder.Add...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace NumberChecker { class Program { static void Main(string[] args) { string number = Console.ReadLine(); long integer = 0; double float...
using System.ComponentModel.DataAnnotations; namespace Lykke.Pay.Service.Invoces.Models.Invoice { public class NewInvoiceModel { [Required] public string MerchantId { get; set; } [Required] public string InvoiceNumber { get; set; } [Required] public double Amoun...
using System; using System.Collections.Generic; using System.Drawing; using System.Drawing.Imaging; using System.Threading; using System.Threading.Tasks; using System.Windows.Forms; using AForge.Imaging.Filters; using CrazyRestaurant.Common; using CrazyRestaurant.Properties; namespace CrazyRestaurant { public par...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace RPG.Core { public class DestroyAfterEffect : MonoBehaviour { [SerializeField] GameObject targetToDestroy = null; void Update() { if (!GetComponent<ParticleSystem>().IsAlive()) ...
// <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // source: enfonica/numbering/v1beta1/phone_number_instances.proto // </auto-generated> #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobu...
// Code generated by Microsoft (R) AutoRest Code Generator (autorest: 3.0.6365, generator: {generator}) // Changes may cause incorrect behavior and will be lost if the code is regenerated. namespace Commvault.Powershell.Models { using static Commvault.Powershell.Runtime.Extensions; /// <summary>RMCreateReques...
using Microsoft.Data.Sqlite; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage; using Microsoft.Extensions.DependencyInjection; using Volo.Abp; using Volo.Abp.EntityFrameworkCore; using Volo.Abp.EntityFrameworkCore.Sqlite; using Volo.Ab...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Reflection; using Newtonsoft.Json; using PowerArgs; using ScriptCs.Contracts; namespace ScriptCs.Argument { public class ConfigFileParser : IConfigFileParser { private readonly IConsole _consol...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace ItDepends { using ItDepends.Library; public class GraphvizDotOutput { private void InitReference(StringBuilder output, List<string> existingNodes, string nodeName, string label, string shape) ...
using AutoMapper; using AutoMapper.QueryableExtensions; using Microsoft.EntityFrameworkCore; using ShopCoreApp.Data.Entities; using ShopCoreApp.Data.IRepositories; using ShopCoreApp.Infrastructure.Enums; using ShopCoreApp.Infrastructure.Interfaces; using ShopCoreApp.Service.Interfaces; using ShopCoreApp.Service.ViewMo...
/** * Copyright 2013 Canada Health Infoway, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
/* Copyright 2017 YANG Huan (sy.yanghuan@gmail.com). Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to in ...
// This file is used by Code Analysis to maintain SuppressMessage // attributes that are applied to this project. // Project-level suppressions either have no target or are given // a specific target and scoped to a namespace, type, member, etc. // // To add a suppression to this file, right-click the message in the...
using System.Collections.Generic; using System.Threading.Tasks; using NUnit.Framework; namespace Reducto.Tests { public struct LoginInfo { public string username; } [TestFixture] public class AsyncActions { [Test] public async Task should_allow_for_async_execution_of_c...
using System; using NetOffice; namespace NetOffice.WordApi.Enums { /// <summary> /// SupportByVersion Word 9, 10, 11, 12, 14, 15 /// </summary> ///<remarks> MSDN Online Documentation: http://msdn.microsoft.com/en-us/en-us/library/office/ff196523.aspx </remarks> [SupportByVersionAttribute("Word", 9,10,11,12,14,...
// Copyright (C) 2003-2010 Xtensive LLC. // All rights reserved. // For conditions of distribution and use, see license. // Created by: Alexey Kochetov // Created: 2008.02.04 using System; using System.Collections.Generic; using System.Diagnostics; using System.Text; using Xtensive.Core; namespace Xtensive.Compa...
//----------------------------------------------------------------------------- // Copyright : (c) Chris Moore, 2020 // License : MIT //----------------------------------------------------------------------------- namespace Z0 { using Z = Zero; partial struct Root { /// <summary> //...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UFO.Server.Domain; namespace UFO.Server.Bll.Common { public interface ISessionBll { SessionToken RequestSessionId(User resultObject); void DeleteUserSession(SessionToken to...
namespace _01.UniqueUsernames { using System; using System.Collections.Generic; public class UsernamesInHashSet { public static void Main() { var n = int.Parse(Console.ReadLine()); var usernames = new HashSet<string>(); for (int i = 0; i < n; i++) ...
using NUnit.Framework; using Rhino.Mocks; using StoryTeller.Model; using StoryTeller.Testing; using StoryTeller.UserInterface.Examples; using StoryTeller.UserInterface.Screens; using StructureMap; namespace StoryTeller.UserInterface.Testing.UI.Examples { [TestFixture] public class FixtureNodeSubjectIntegratedT...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Jag.PillPressRegistry.Interfaces { using Microsoft.Rest; using Models; using Newtonsoft.Json; using ...
// // CSVReaderTest.cs // // Author: // tsntsumi <tsntsumi@tsntsumi.com> // // Copyright (c) 2016 tsntsumi // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, in...
using System.IO; namespace Tiny.RestClient { /// <summary> /// Interface IMultiPartFromDataRequest. /// </summary> /// <seealso cref="IMultipartFromDataRequest"/> /// <seealso cref="IExecutableRequest"/> public interface IMultiPartFromDataExecutableRequest : IMultipartFromDataRequest, IExecuta...
// Code generated by Microsoft (R) AutoRest Code Generator (autorest: 3.0.6365, generator: {generator}) // Changes may cause incorrect behavior and will be lost if the code is regenerated. namespace Commvault.Powershell.Models { using Commvault.Powershell.Runtime.PowerShell; /// <summary> /// A PowerShell...
using Microsoft.EntityFrameworkCore; using PlainCore.Core.DomainModels.Tenants; using System; using System.Collections.Generic; using System.Text; namespace PlainCore.Infrastructure.DAL.EF.Mappings { public static class TenantMap { public static ModelBuilder MapTenant(this ModelBuilder modelBuilder) ...
namespace MoreDev.Domain.Interfaces.Repository { public interface IHelloMoreDevRepository { } }
// Copyright (c) 2022 TrakHound Inc., All Rights Reserved. // This file is subject to the terms and conditions defined in // file 'LICENSE', which is part of this source code package. namespace MTConnect.Devices { /// <summary> /// The type of coordinate system. /// </summary> public static class Coor...
/* * Copyright © 2011, Petro Protsyk, Denys Vuika * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicab...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Internal.Cryptography; using Microsoft.Win32.SafeHandles; using System; using System.Diagnostics; using System...
using System; namespace MethodsAndDebugging { public class CubeProperties { public static void Main(string[] args) { double side = double.Parse(Console.ReadLine()); string find = Console.ReadLine(); double result = 0; if (find == "face") ...
using Microsoft.Extensions.DependencyInjection; using Volo.Abp.Account; using Volo.Abp.FeatureManagement; using Volo.Abp.Identity; using Volo.Abp.Modularity; using Volo.Abp.PermissionManagement; using Volo.Abp.TenantManagement; using Volo.Abp.SettingManagement; using Volo.Abp.VirtualFileSystem; namespace AbpUserImpor...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using Microsoft.Azure.WebJobs.Host.TestCommon...
using UnityEngine; public class Ball : MonoBehaviour { [SerializeField] private float speed = 1.0f; [SerializeField] private Rigidbody2D rigidBody = null; private Vector3 currentDirection = Vector3.zero; public bool release = false; //TODO: Add code to move ball along with code to delete pieces ...
using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Runtime.InteropServices; using System.Runtime.Serialization; using GlmSharp.Swizzle; // ReSharper disable InconsistentNaming namespace GlmSharp { /// <summary> /// Static class that contains stat...
//<Snippet5> //<Snippet4> //<Snippet3> //<Snippet2> //<Snippet1> using System; namespace GetFileSystemEntries { class Class1 { static void Main(string[] args) { Class1 snippets = new Class1(); string path = System.IO.Directory.GetCurrentDirectory(); strin...
using System; using System.Collections.Generic; using System.Xml; using FubuCore; using FubuCore.Configuration; namespace StoryTeller.Model.Persistence { public class XmlReader : XmlConstants { public static Specification ReadFromFile(string path) { var document = new XmlDocument()...
// -------------------------------------------------------------------------------------------------- // <auto-generated> // This code was generated by a tool. // Script: ./scripts/cldr-list.csx // // Changes to this file may cause incorrect behavior and will be lost if the code is regenerated. // </auto-generate...
// Copyright (c) Rapid Software LLC. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using Scada.Config; using Scada.Server.Archives; namespace Scada.Server.Modules.ModArcPostgreSql { /// <summary> /// Represents options of ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Diagnostics.CodeAn...
#region License Apache 2.0 /* Copyright 2019-2021 Octonica * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by appli...
// Copyright (c) Microsoft. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Collections; using System.Collections.Generic; using System.Collections.Immutable; using System.Collections.ObjectModel; using System.Global...
using System; using System.Collections.Generic; using System.Numerics; using System.Text; namespace Vessel { /// <summary> /// A camera component. This component is what is used to project the world to the target framebuffer. /// This camera component essentially holds a projection matrix and view matrix, along wi...
/* * Copyright (c) <2020> Side Effects Software Inc. * All rights reserved. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * 1. Redistributions of source code must retain the above copyright notice, * this list o...
// <auto-generated /> using System; using Kafka.CassandraConsumer.Database; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; namespace Kafka.CassandraConsumer.Migrations...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Action { public string actionName; public List<string> actionParameters = new List<string>(); }
/* * Copyright(c) 2021 Samsung Electronics Co., Ltd. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable ...
using System.Collections.Generic; using System.IO; using System.Linq; using System.Reflection; using System.Runtime.Loader; using Autofac; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyModel; namespace App.Framwork { public static class Storage ...
using Microsoft.VisualStudio.TestTools.UnitTesting; using FluentAssertions; using PowerPointParserTests.Html; namespace Aaks.PowerPointParser.Html.Tests { [TestClass] public class NestedHtmlListBuilderTests : BaseHtmlTests { [TestMethod] public void DoNotCloseListItemDueToNestingTest_NextI...
// Bargio - PaymentRequest.cs // Copyright (c) Antoine Champion 2018-2019. // Distributed under the Boost Software License, Version 1.0. // (See accompanying file LICENSE_1_0.txt or copy at // http://www.boost.org/LICENSE_1_0.txt) using System; using System.ComponentModel.DataAnnotations; na...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BallMove : MonoBehaviour { private Rigidbody rb; public float Speed = 8; // Start is called before the first frame update void Start() { rb = GetComponent<Rigidbody>(); rb.velocity = new Ve...
using UnityEngine; using UnityEngine.UI; using System.Collections.Generic; using System.Linq; public class ColorDataList : MonoBehaviour { [SerializeField] ColorDataCell cellPrefabA; [SerializeField] ColorDataCell cellPrefabB; [SerializeField] List<ColorData> dataList; void Start () { var rect = GetComponent...