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// Copyright (c) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. using System.Linq; using EnterpriseLibrary.PolicyInjection.Configuration; using Microsoft.VisualStudio.TestTools.UnitTesting; using Unity; using Unity.Attributes; using Unity.Interception.PolicyIn...
using Avalonia.Controls; using Xunit; namespace Avalonia.Input.UnitTests { public class KeyboardNavigationTests_Custom { [Fact] public void Tab_Should_Custom_Navigate_Within_Children() { Button current; Button next; var target = new CustomNavigatingSt...
namespace Typin.Tests.Data.CustomDirectives.Invalid { using System.Threading; using System.Threading.Tasks; using Typin.Attributes; [Directive("invalid-no-interface", Description = "No interface directive.")] public sealed class NoInterafaceDirective { public ValueTask OnInitializedAsy...
using UnityEngine; namespace RFG.Platformer { [CreateAssetMenu(fileName = "New Down Thrust State", menuName = "RFG/Platformer/Character/States/Movement State/Down Thrust")] public class DownThrustState : State { } }
using System; using Android.App; using Android.Content; using Android.Content.PM; using Android.Runtime; using Android.Views; using Android.Widget; using Android.OS; using Microsoft.AppCenter; using Microsoft.AppCenter.Analytics; using Microsoft.AppCenter.Crashes; namespace UITestDemo.Droid { [Activity(Label = "...
using Microsoft.AspNetCore.Components; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BlazorComponent { public partial class BCounter : IThemeable { [Parameter] public StringNumber Value { get; set; } = ""; ...
using System; namespace Paper.Core.Messaging { public class BasicEvent { public Guid ID { get; internal set; } public object Sender { get; internal set; } = null; public BasicEvent(object sender) { ID = Guid.NewGuid(); Sender = sender; } } ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Runtime.CompilerServices; using System.Buffers; namespace System { // // This pattern of easil...
using System; using System.Text; using System.Threading.Tasks; using System.Web; using RongCloud.Server.models; using RongCloud.Server.models.response; using RongCloud.Server.util; namespace RongCloud.Server.methods.chatroom.whitelist { public class Messages { private static readonly Encoding UTF8 = ...
using System.Diagnostics; namespace Microsoft.Services.Tools.BizTalkOM.Diagnostics { /// <summary> /// This is a replacement for the default <see cref="System.Diagnostics.TraceSwitch"/> class. This class /// publishes the Level as an int rather than as an enum as with the default implementation. This all...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace CloseEnoughEquality.Tests.Classes.Basic { public enum TestEnum { TestValue = 1, TestValue2 = 2 } }
using Juce.Utils.Singletons; using UnityEditor; namespace Juce.Feedbacks { internal class UndoHelper : Singleton<UndoHelper> { private int currGroupId; public void BeginUndo(string name) { Undo.IncrementCurrentGroup(); Undo.SetCurrentGroupName(name); ...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using System.Xml; using TeamCityApi.Clients; using TeamCityApi.Helpers; using TeamCityApi.Logging; namespace TeamCityApi.Domain { public interface IBuildConfigXml { XmlDocument Xml { get; set; } st...
namespace InvestmentReporting.Meta.Dto { public record DashboardConfigTagDto(string Tag, decimal Target); }
using System.ComponentModel.DataAnnotations.Schema; namespace Pims.Dal.Entities { /// <summary> /// PropertyType class, provides an entity for the datamodel to manage a list of property types. /// </summary> public partial class PimsPropertyType : ITypeEntity<string> { #region Properties ...
using OA.Ultima.Core.Network.Packets; namespace OA.Ultima.Network.Client { public class TalkRequestPacket : SendPacket { public TalkRequestPacket(byte speechType, short color, short font, string message) : base(0x03, "Talk Request") { Stream.Write((byte)speechType);...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Text; using System.Threading.Tasks; namespace FluentBootstrap { public enum FormInputType { [Description("text")] Text, [Description("password")] Password, [Desc...
using Amazon.JSII.Runtime.Deputy; #pragma warning disable CS0672,CS0809,CS1591 namespace Amazon.JSII.Tests.CalculatorNamespace { /// <summary>Even friendlier classes can implement this interface.</summary> /// <remarks> /// <strong>Stability</strong>: Experimental /// </remarks> [JsiiTypeProxy(nat...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; [assembly: AssemblyTitle("NuGet.VisualStudio")] [assembly: AssemblyDescription("APIs for invoking NuGet services in Visual Studio.")] [assembly: InternalsVisibleTo("NuGet.VisualStudio.Test")] [assembly: InternalsVisi...
using JikanDotNet.Extensions; using JikanDotNet.Interfaces; using System; using System.Collections.Generic; using System.Linq; using System.Text; using JikanDotNet.Helpers; namespace JikanDotNet { /// <summary> /// Model class of search configuration for advanced anime search. /// </summary> public class AnimeSea...
using System.Windows.Controls; namespace Hs.Hypermint.HyperspinFile.Controls { /// <summary> /// Interaction logic for FilesList.xaml /// </summary> public partial class UnusedFilesList : UserControl { public UnusedFilesList() { InitializeComponent(); } } }
namespace ArduinoUploader.BootloaderProgrammers.Protocols { internal interface IMessage { byte[] Bytes { get; set; } } }
using CleanArchitectureTemplate.Infrastructure.Persistence.EF.Repositories; using CleanArchitectureTemplate.Infrastructure.Persistence.Types; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; namespace CleanArchitectureTemplate.Infrastructure.Persistence.EF { public static class Exte...
using RabbitMQ.Client; using Sukt.Common; using System; using System.Collections.Generic; using System.Text; namespace Sukt.RabbitMQPublish { class Program { static void Main(string[] args) { //for (int i = 0; i < 1000; i++) //{ // if (i % 7 == 0) ...
@using System.Text @using Microsoft.AspNetCore.Mvc.ModelBinding @if (!ViewData.ModelState.IsValid) { <div class="govuk-error-summary" aria-labelledby="error-summary-title" role="alert" tabindex="-1" data-module="error-summary"> <h2 class="govuk-error-summary__title" id="error-summary-title"> ...
using System; using System.Linq; using System.Reactive; using System.Reactive.Linq; using System.Threading.Tasks; using Acr.UserDialogs; using Microsoft.Reactive.Testing; using Moq; using NUnit.Framework; using Prism.Navigation; using SparkyStudios.TrakLibrary.Model.Response; using SparkyStudios.TrakLibrary.Model.Sett...
using System; using System.Collections.Generic; using System.Text; using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace swe_mtcg.Card { public interface ICard { Guid Id { get; } string Name { get; } double Damage { get; } [JsonConverter(typeof(StringEnumConverter)...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.ML.Probabilistic.Distributions.Automata { internal struct CondensationStateInfo { ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PuzzleTwo : MonoBehaviour { [SerializeField] GameObject plataformL, plataformR, plPOINT, prPOINT, whell, doorclosed, dooropen, loki, b1, b2, b3, player; [SerializeField]private bool islocked, roll, solved, activate; ...
using System.Collections.Generic; using System.Text.RegularExpressions; using MDS.ColorCode; namespace MDS.Markdig.SyntaxHighlighting { public class LanguageTypeAdapter { private readonly Dictionary<string, ILanguage> languageMap = new Dictionary<string, ILanguage> { {"csharp", Languages.CSha...
/// MyContenxMenu.cs Agosto 22/2016 MoonPincho /// using UnityEngine; namespace MoonPincho { #if UNITY_5_4 public class MyContenxMenu : MonoBehaviour { [ContextMenuItem("Add","AddMethod")] [ContextMenuItem("Subtract", "RemoveMethod")] [ContextMenuItem("Reset", "ResetMethod")] ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace HTTPHandler { public class HTTPRequest { public string URL { get; set; } = ""; public string ContentType { get; set; } = ""; public string RequestString { get; set; } = ""; public Re...
using System.Collections.Generic; namespace Eklee.Azure.Functions.GraphQl { public static class QueryStepExtensions { /// <summary> /// Specifically used the clone query steps. /// </summary> /// <param name="queryStep">queryStep.</param> /// <returns>QueryStep</returns> /// <remarks>Anytime we need to ...
using System.Data; using System.IO; using OfficeOpenXml; using System.Linq; using System.Collections.Generic; using Vit.Extensions; namespace Vit.Db.Util.Excel { public class ExcelHelp { #region SaveDataReader public static int SaveDataReader(string filePath, IDataReader dr,string tableName...
#region License // Copyright (c) 2007 James Newton-King // // Permission is hereby granted, free of charge, to any person // obtaining a copy of this software and associated documentation // files (the "Software"), to deal in the Software without // restriction, including without limitation the rights to use, // copy,...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
using System; using System.Diagnostics; using System.IO; using System.Runtime.ExceptionServices; using System.Threading; using System.Threading.Tasks; using Chell.Internal; namespace Chell { /// <summary> /// Represents the execution task of a process. /// </summary> public class ProcessTask { ...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="DisconnectedMessage.cs" company="Adamand MUD"> // Copyright (c) Adamant MUD // </copyright> // <summary> // Defines the DisconnectedMessage type. // </summary> // ------------...
using Android.Content; using System; using System.Linq; using Microsoft.Maui.Controls; using Microsoft.Maui.Controls.Compatibility.ControlGallery.Android; using Microsoft.Maui.Controls.Compatibility.Platform.Android; using Microsoft.Maui.Controls.Compatibility; using Microsoft.Maui.Controls.Platform; [assembly: Expor...
// ***************************************************************************** // BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE) // © Component Factory Pty Ltd, 2006 - 2016, All rights reserved. // The software and associated documentation supplied hereunder are the // prop...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text; using System.Threading.Tasks; namespace SimplestPlanningSystem.Model { static class SPSExtensionMethods { static public void SPSChangeItem(this List<SPSTask> list, SPSBox box) ...
using _02.Collection.Generics; using System; using System.Collections.Generic; using System.Linq; namespace _02.Collection { public class Program { public static void Main() { List<string> createCommand = Console.ReadLine().Split(new[] { ' ' }, StringSplitOptions.RemoveEmptyEntries...
using Microsoft.VisualStudio.TestTools.UnitTesting; using PKISharp.WACS.Clients.DNS; using PKISharp.WACS.Services; using PKISharp.WACS.UnitTests.Mock.Services; using System.Linq; using LogService = PKISharp.WACS.UnitTests.Mock.Services.LogService; namespace PKISharp.WACS.UnitTests.Tests.DnsValidationTests { [Test...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("AS...
using Cores.Entities.Abstract; namespace Entitiess.Concrete { public class AutoBasket : IEntity { public int Id { get; set; } public int Uretilen { get; set; } } }
namespace EasyCrypto { /// <summary> /// Allowed sizes of RSA keys /// </summary> public enum RsaKeySizes { /// <summary> /// 2048 bits /// </summary> Rsa2048 = 0x4, /// <summary> /// 4096 bits /// </summary> Rsa4096 = 0x5, /...
using System; using System.Collections.Generic; using System.Text; namespace SharpMock.Library.Engine.Setup { public static class SetupDoExtensions { public static TChild Do<TChild, TFunc>(this ISetupDo<TChild, TFunc> setup, TFunc func) where TChild : ISetupDo<TChild, TFunc> { retu...
// // AssignRole.cs // // Copyright (c) Christofel authors. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using Remora.Rest.Core; namespac...
// This file is used by Code Analysis to maintain SuppressMessage // attributes that are applied to this project. // Project-level suppressions either have no target or are given // a specific target and scoped to a namespace, type, member, etc. // // To add a suppression to this file, right-click the message in the ...
using System.Text.Json; #nullable enable namespace Examples.DDD.Microsoft.Domain.SeedWork { public static class JsonConverterExtension { public static void WritePropertyName(this Utf8JsonWriter writer, string propertyName, JsonSerializerOptions options) { writer.WritePropertyName( ...
using System; using System.Collections.Generic; using System.IO; using SPModelImporter.Editor; using UnityEditor; using UnityEngine; namespace SPModelImporter.Editor { public class SPModelImporter : AssetPostprocessor { private static readonly List<string> ProcessedList = new List<string>(); /...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
// <auto-generated /> using System; using AppBoilerplate.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace BcsAnalysisWeb.ViewModels { public class SyntaxNodeViewModel { public string NodeName { get; set; } public string Dispaly { get; set; } public bool HasErrors => Errors.Any(); public L...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using MyGUIPlugin; using Engine.Editing; using Engine; namespace Anomalous.GuiFramework.Editor { class PropertiesFormVector2 : ConstrainableFormComponent { private SingleNumericEdit x; private SingleNumericEd...
using System; using Couchbase.Core.Retry; namespace Couchbase.KeyValue { public class NotMyVBucketException : CouchbaseException, IRetryable { public NotMyVBucketException() { } public NotMyVBucketException(string message) : base(message) { } ...
#define QUANTIFIER_WARNINGS using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Boogie; using System.Diagnostics.Contracts; namespace Microsoft.Dafny.Triggers { class QuantifierWithTriggers { internal QuantifierExpr quantifier; internal List<TriggerTerm> Ca...
using Hitmu.Abstractions.Interactions.Decorators; using Microsoft.Extensions.DependencyInjection; using System; using System.Linq; using System.Reflection; namespace Hitmu.Abstractions.Interactions { internal static class AssemblyScanner { public static void InitializeDecorator(this IServiceCollection...
using MediatR; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.DependencyInjection; namespace ELearning.WebUI.Controllers { [ApiController] [Route("api/[controller]/[action]")] public abstract class BaseController : ControllerBase { private IMediator _mediator; protected IM...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. namespace Microsoft.Extensions.Configuration { /// <summary> /// Options class used by the <see cref="ConfigurationBinder"/>. /// </summary> public class FastBinderO...
using System; using System.Collections; using System.Collections.Generic; using System.Text; using System.IO; using System.Runtime.InteropServices; using System.Globalization; using System.Windows.Forms; namespace AIEdit { public abstract class TriggerTypeOption { protected string name; private int sortOrder; ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is regenerated. namespace Microso...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using DM___Client.Animations; namespace DM___Client.GUIPages { public partial class GUIGameRoom : Page { // Start Turn priva...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using Microsoft.EntityFrameworkCore.Internal; using Microsoft.EntityFrameworkCore.TestUtilities.Xunit; using Xunit; namespace Microsoft.E...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/MsHTML.h in the Windows SDK for Windows 10.0.20348.0 // Original source is Copyright © Microsoft. All rights reserved. using System; using System.Runtime....
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.IO; using System.Collections.Generic; using System.Linq; #if MS_IO_REDIST using Microsof...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Text.Encodings.Web; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.UI.Services; using Microsoft.AspNetCore.Mvc; usi...
namespace SpectrumLook.Views { partial class SLPlot { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ///...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Linq; using System.Reflection; using System.Threading.Tasks; using System.Windows.Forms; namespace LuaProfiler { static class Program { /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main(...
//------------------------------------------------------------------------------ // <auto-generated> // このコードはツールによって生成されました。 // ランタイム バージョン:2.0.50727.8009 // // このファイルへの変更は、以下の状況下で不正な動作の原因になったり、 // コードが再生成されるときに損失したりします。 // </auto-generated> //----------------------------------------------------------...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.Runtime.InteropServices; using TestLibrary; #region Sequential #region sequential struct...
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>. // Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE namespace osu.Game.Rulesets.Taiko.Objects { public class DrumRollTick : TaikoHitObject { /// <summary> /// Whether this is the first (initial) t...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using UnityEngine; using System.Collections; using UnityEngine.SceneManagement; public enum GameScreen { Title=0, Clinician=1, Speak=2, Game=3 } public class ScreenManager : MonoBehaviour { public static void LoadScreen(GameScreen newScreen) { SceneManager.LoadScene((int)newScreen); ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using Microsoft.AspNetCore.Mvc; using Abp.AspNetCore.Mvc.Authorization; using TomsAbp.Controllers; namespace TomsAbp.Web.Controllers { [AbpMvcAuthorize] public class AboutController : TomsAbpControllerBase { public ActionResult Index() { return View(); } } }
using Lattice.L2Core.Network; using Lattice.L2Core.Network.Packet; using System; using System.Collections.Generic; using System.IO; using System.Text; namespace Lattice.L2PlayerServer.Network.GamePacket.Server { internal class S_0x08_DeleteObject : SendablePacket<GameClient> { public const byte Opcode...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace Tests { [TestClass] public class ATests { const int TimeLimit = 2000; const double RelativeError = 1e-9; [TestMethod, Timeout(TimeLimit)] public void Test1() { const string input = @"10 3 5 ";...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using Microsoft.EntityFrameworkCore.Diagnostics; namespace Microsoft.EntityFrameworkCore { /// <summary> /// Provides CLR met...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information namespace DotNetNuke.Common.Utilities { using System.Data.SqlClient; using System.Text; /// ------------...
/* * OR-M Data Entities v3.0 * License: The MIT License (MIT) * Code: https://github.com/jdemeuse1204/OR-M-Data-Entities * Email: james.demeuse@gmail.com * Copyright (c) 2016 James Demeuse */ using System; using System.Configuration; using System.Linq; namespace OR_M_Data_Entities.Configuration { public se...
// Copyright 2015-2020 Design Engineering Lab // This file is a part of TVGL, Tessellation and Voxelization Geometry Library // https://github.com/DesignEngrLab/TVGL // It is licensed under MIT License (see LICENSE.txt for details) using System; using System.Collections.Generic; using System.Linq; using TVGL.Numerics;...
namespace KontrolSystem.TO2.AST { public enum IndexSpecType { Single } public class IndexSpec { public readonly IndexSpecType indexType; public readonly Expression start; public IndexSpec(Expression index) { indexType = IndexSpecType.Single; start = ...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
// ------------------------------------------------------------------------------------------------- // Start Menu Manager - © Copyright 2020 - Jam-Es.com // Licensed under the MIT License (MIT). See LICENSE in the repo root for license information. // ------------------------------------------------------------------...
namespace csharpcore { public class Item { private const int MAX_QUALITY = 50; public static class SpecialCase { public const string AgedBrie = "Aged Brie"; public const string Backstage = "Backstage passes to a TAFKAL80ETC concert"; public const str...
namespace ConferenceService.Services { using System.Collections.Generic; using System.Linq; using global::ConferenceService.Configuration; using Models; using MongoDB.Driver; /// <summary> /// An implementation of IConferenceService. /// </summary> public class ConferenceServic...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// Copyright 2016 Google Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicabl...
using System.Runtime.Serialization; using System.Text; using Newtonsoft.Json; namespace AdobeSignClient.V5.Model { /// <summary> /// </summary> [DataContract] public class Document { /// <summary> /// Id of the document /// </summary> /// <value>Id of the documen...
// ShuffleBagCollection<T> using Fabric; using System; using System.Collections.Generic; public sealed class ShuffleBagCollection<T> { private List<T> m_data = new List<T>(); private int m_cursor = -1; private T m_current = default(T); private Random m_generator => Generic._random; public T Current => m_curre...
/** * @File : Sein_imageBasedLightingExtension.cs * @Author : dtysky (dtysky@outlook.com) * @Link : dtysky.moe * @Date : 2019/10/13 0:00:00PM */ using GLTF.Math; using GLTF.Schema; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System.Collections.Generic; namespace SeinJS { public class Sein_...
using System; using System.Diagnostics; using System.Collections.Generic; namespace grammlator { /* A partition of a set M is a set P. The elements of P are (nonempty) subsets (classes) of M, * where each element of M is contained exactly in one class. * * Classes of a partition can be combined t...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Android.App; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Azure.AI.MetricsAdvisor.Models; using Azure.Core; using Azure.Core.Pipeline; namespace Azure.AI.MetricsAdvisor.Ad...
#region Copyright & License /* Copyright (c) 2022, Integrated Solutions, Inc. All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: * Redistributions of source code must retain the above copyright notice, t...
using System; using System.Collections.Generic; using System.Text; using System.Text.RegularExpressions; using System.IO; namespace AccessIO { /// <summary> /// Helper class to load custom objects from text files to Access /// </summary> public class ImportObject { /// <summary> /// ...
/*Write a program that calculates the greatest common divisor (GCD) of given two integers a and b. Use the Euclidean algorithm (find it in Internet).*/ using System; class CalculateGCD { static void Main() { Console.Write("a = "); int a = int.Parse(Console.ReadLine()); Console.Write("...