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using Newtonsoft.Json; using System; using System.Collections.Generic; namespace Reddit.Things { [Serializable] public class FlairV2 { [JsonProperty("text_editable")] public bool TextEditable { get; set; } [JsonProperty("textEditable")] private bool textEditable { ...
using System; using System.Collections.Generic; using System.Text; using System.Timers; namespace FxSsh { public class KeepAliveTimer : IDisposable { private readonly Timer _timer; private DateTime _startTime; private TimeSpan? _runTime; public Action Action { get; se...
/* * Copyright (c) 2018 THL A29 Limited, a Tencent company. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * ...
using System; using Eplan.EplApi.ApplicationFramework; using Eplan.EplApi.Base; using Eplan.EplApi.DataModel; using Eplan.EplApi.DataModel.MasterData; using Eplan.EplApi.HEServices; namespace Suplanus.Sepla.Helper { public class PageUtility { public enum PageCounterAlphabetical { A...
using System.Web.Http; using System.Web.Mvc; namespace WebAtividadeEntrevista.Areas.HelpPage { public class HelpPageAreaRegistration : AreaRegistration { public override string AreaName { get { return "HelpPage"; } } public ov...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections; using System.Diagnostics; using System.Runtime.InteropServices; using System.Security; usi...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Radio { public interface IFileHelper { Task<string> LoadLocalFileAsync(string filename); Task<bool> SaveLocalFileAsync(string filename, string data); string Ge...
/*Copyright (c) 2015 Fortelinea / /See the file license.txt for copying permission */ using System; using CoreScanner; using Motorola.Snapi.Constants.AttributeNumbers; using Motorola.Snapi.Constants.Enums; namespace Motorola.Snapi.Attributes { /// <summary> /// Provides properties for accessing Codabar ba...
using CSharpGL; using System; using System.Collections.Generic; using System.Linq; using System.Windows.Forms; namespace Lighting.ShadowMapping { static class Program { /// <summary> /// 应用程序的主入口点。 /// </summary> [STAThread] static void Main() { Appl...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; namespace Microsoft.Bo...
@model Pub.Models.SetPasswordViewModel @{ ViewBag.Title = "Create Password"; } <h2>@ViewBag.Title.</h2> <p class="text-info"> You do not have a local username/password for this site. Add a local account so you can log in without an external login. </p> @using (Html.BeginForm("SetPassword", "Manage", Form...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using System.Collections.Generic; namespace WesternStatesWater.WaDE.Accessors.EntityFramework { public partial class Units { public Units() { VariablesDimAggregationIntervalUnitCvNavigation = new HashSet<VariablesDim>(); VariablesDimAmountUnitCvNavigation ...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; namespace APIViewWeb { public class ReviewCodeFileModel { private string _language; public string ReviewFileId { get; set; } = IdHelper.GenerateId(); public string Name { get...
using MacroFramework.Commands.Coroutines; namespace MacroFramework.Commands { /// <summary> /// Coroutine instruction for waiting until the end of the main update loop /// </summary> public class WaitForEndOfUpdate : YieldInstruction { #region fields public override CoroutineUpdateGro...
// <copyright file="DefaultHistogramMetricProvider.cs" company="Allan Hardy"> // Copyright (c) Allan Hardy. All rights reserved. // </copyright> using System; using App.Metrics.Registry; namespace App.Metrics.Histogram { public class DefaultHistogramMetricProvider : IProvideHistogramMetrics { private...
@model EssentialNewsMvc.Web.ViewModels.Manage.ChangePasswordViewModel @{ ViewBag.Title = "Change Password"; } <h2>@ViewBag.Title.</h2> @using (Html.BeginForm("ChangePassword", "Manage", FormMethod.Post, new { @class = "form-horizontal", role = "form" })) { @Html.AntiForgeryToken() <h4>Change Password For...
using System; using System.Runtime.Serialization; using Elasticsearch.Net.Utf8Json; namespace Nest { [InterfaceDataContract] [ReadAs(typeof(HttpAttachment))] public interface IHttpAttachment : IEmailAttachment { [DataMember(Name = "content_type")] string ContentType { get; set; } [DataMember(Name = "inline...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System.Collections.Generic; using System.Threading; namespace System.Runtime { [Fx.Tag.SynchronizationPr...
using DevExpress.XtraBars.Docking2010; using DevExpress.XtraEditors; using System; using System.Drawing; using System.Windows.Forms; using DevExpress.XtraBars.Docking; using GlobeTradeGIS.Properties; using ESRI.ArcGIS.Geometry; using ESRI.ArcGIS.Controls; using ESRI.ArcGIS.Carto; using ESRI.ArcGIS.Geodatabase; using D...
using System; using System.IO; using System.Text; /// <summary> /// Extension methods for byte-Arrays /// </summary> public static class ByteArrayExtensions { internal static string Base62Index = "ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789"; private static string[] _byteMap; private s...
// Copyright 2019 Maintainers of NUKE. // Distributed under the MIT License. // https://github.com/nuke-build/nuke/blob/master/LICENSE using System; using System.Collections.Generic; using System.ComponentModel; using System.ComponentModel.DataAnnotations; using System.Linq; using JetBrains.Annotations; using Newtonso...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="IRestartable.cs" company="Microsoft Corporation"> // Copyright (c) 2008, 2009, 2010 All Rights Reserved, Microsoft Corporation // // This source is subject to the Microsoft Pe...
/* * Copyright 2014 - 2017 Adaptive Financial Consulting Ltd * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
using System; using System.Collections.Generic; using System.Threading; using NSubstitute; using NUnit.Framework; using QS.Dialog; using QS.Navigation; using QS.Project.Journal.DataLoader; using QS.Test.TestApp.Domain; using QS.Test.TestApp.JournalViewModels; using QS.Testing.DB; namespace QS.Test.Project.Journal { ...
using System; using Microsoft.Extensions.DependencyInjection; namespace UrlFirewall.AspNetCore { /// <summary> /// IServiceCollection扩展方法,用于UrlFirewall相关服务注入 /// </summary> public static class UrlFirewallServiceCollectionExtensions { public static IServiceCollection AddUrlFirewall(this ISe...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("But...
using System.IO; using System.Reflection; using WebExpress.Uri; namespace WebExpress.Application { public class ApplicationContext : IApplicationContext { /// <summary> /// Das Assembly, welches die Anwednung enthällt /// </summary> public Assembly Assembly { get; internal set;...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Package : MonoBehaviour { // Start is called before the first frame update void Start() { GetComponent<Rigidbody2D>().gravityScale += Time.timeSinceLevelLoad / 20f; } // Update is called once per f...
/* * OpenAPI Petstore * * This spec is mainly for testing Petstore server and contains fake endpoints, models. Please do not use this for any other purpose. Special characters: \" \\ * * The version of the OpenAPI document: 1.0.0 * * Generated by: https://github.com/openapitools/openapi-generator.git */ usin...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using Microsoft.Build.Framework; using Microsoft.Build.Utilities; using System.Collections.Generic; using System.Linq; namespace Microsoft.DotNet.Build.Tasks.TargetFramework.Sdk { ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for details. using System; using System.Collections; using System.Diagnostics; using System.Drawing; using System.Globalization; using System.IO; using System.Text; using System.Threading; usi...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System.Collections.Generic; using System.Threading.Tasks; using System.Windows.Input; using static Microsoft.Tools.WindowsDevicePortal.DevicePortal; namespace...
namespace SimShift.MapTool { public class Ets2ItemSearchRequest { public Ets2Node Node; public ulong ItemUID; public bool IsForward; public bool IsBackward; } }
using AnyRPG; using System.Collections; using System.Collections.Generic; using System.Linq; using UnityEngine; namespace AnyRPG { public class CharacterCurrencyManager : ConfiguredClass { private BaseCharacter baseCharacter; private Dictionary<string, CurrencyNode> currencyList = new Dictionary<...
using System; using Microsoft.EntityFrameworkCore.Migrations; namespace CrimsonLibrary.Migrations { public partial class identity : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( name: "AspNetRoles", ...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/d3d11.h in the Windows SDK for Windows 10.0.22000.0 // Original source is Copyright © Microsoft. All rights reserved. using System.Runtime.Versioning; na...
using System; namespace Employee.Requests { public class CreateCustomerRequest { public Guid EmployeeId { get; set; } public string UserName { get; set; } public string PersonalIdentificationNumber { get; set; } public string Address { get; set; } } }
using CodeBits; using System.Collections.Generic; using System.Collections.ObjectModel; using VideoScriptEditor.Models; using Debug = System.Diagnostics.Debug; namespace VideoScriptEditor.Collections { /// <summary> /// A sorted observable collection of <see cref="KeyFrameModelBase">key frame</see> models. ...
using TNO.API.Areas.Services.Models.DataSource; namespace TNO.Services; /// <summary> /// IServiceActionManager interface, provides a way to manage a single action service. /// </summary> public interface IServiceActionManager { #region Properties /// <summary> /// get - Whether the current manager is run...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Clickatell.Services.Data.JSON.REST { public class TestRequest { public class Rootobject { public string text { get; set; } public string[] to { ...
using System; using System.Text; namespace ClassBoxData { public class Box { private const string ArgExcMsg = "{0} cannot be zero or negative."; private double length; private double width; private double height; public Box(double length, double width, double height) ...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Linq; using System.Runtime.CompilerServices; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.Graphics.Display; using Windows.UI.ViewManagement; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; ...
using System; using System.Maui.Xaml.Internals; using AView = Android.Views.View; [assembly: System.Maui.Dependency(typeof(System.Maui.Platform.Android.NativeValueConverterService))] namespace System.Maui.Platform.Android { class NativeValueConverterService : INativeValueConverterService { public bool ConvertTo(ob...
using NittyGritty.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; namespace NittyGritty.UI.Selectors { public class ShellItemTemplateSelector : DataTemplateSelector { publ...
using PP_Parser.Parser; namespace PhoenixPoint.Tactical.Entities.Abilities { public class EnterPlayAbilityDef : PhoenixTagDef { } }
@using System @using System.Linq @using AutoRest.Core.Utilities @using AutoRest.NodeJS.Model @using AutoRest.NodeJS.Templates @using AutoRest.NodeJS.Azure.Model @inherits AutoRest.Core.Template<MethodJsa> @if (!Model.IsLongRunningOperation) { @:@(Include( new MethodTemplate(), Model as MethodJs)) } else { <text> /...
using DMTestWebAuto.WebDriver.Exceptions; using OpenQA.Selenium; using System; using System.Collections.Generic; using System.Text; namespace DMTestWebAuto.WebDriver.Seletores { public class ClasseSeletor : ISeletor { private IWebDriver _driver; private string _identificador; public Cl...
// WARNING // // This file has been generated automatically by Xamarin Studio to store outlets and // actions made in the UI designer. If it is removed, they will be lost. // Manual changes to this file may not be handled correctly. // using Foundation; namespace LinearGradientBrushTest { [Register("ViewControlle...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Web.Mvc; namespace Blogger.Models { [Table("BlogPosts")] public partial class BlogPost { [Display(Name = "Post ID")] [Key] [HiddenInput(Display...
@page @model LoginModel @{ ViewData["Title"] = "Judges Log in"; } <div class="row"> <div class="col-md-4"></div> <div class="col-md-4"> <h1>@ViewData["Title"]</h1> <section> <form id="account" method="post"> <hr /> <div asp-validation-summary=...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. // <auto-generated/> #nullable disable using System; using System.ComponentModel; namespace Microsoft.Bot.Connector.Client.Models { /// <summary> Codes indicating why a conversation has ended. </summary> public r...
namespace EventBus.Messages.Events.Order { public class RollbackOrder : OrderBaseEvent { } }
/* Copyright (C) 2018. Hitomi Parser Developers */ using hitomi.Parser; using Hitomi_Copy.Data; using Newtonsoft.Json; using Newtonsoft.Json.Converters; using System; using System.Collections.Generic; using System.Drawing; using System.IO; using System.Net; using System.Text; using System.Threading.Tasks; using Syste...
// ========================================================================== // Squidex Headless CMS // ========================================================================== // Copyright (c) Squidex UG (haftungsbeschraenkt) // All rights reserved. Licensed under the MIT license. // ===========================...
//----------------------------------------------------------------- // All Rights Reserved. Copyright (C) 2021, DotNet. //----------------------------------------------------------------- using System.Data; namespace DotNet.Business { using Model; using Util; /// <summary> /// BaseRoleManager /...
using System; using System.Composition; using System.Threading.Tasks; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Options; using Microsoft.CodeAnalysis.Text; using OmniSharp.Mef; using OmniSharp.Models; using OmniSharp.Options; using OmniSharp.Roslyn.CSharp.Workers.Format; namespace OmniSharp.Roslyn.CS...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace EmployeeManagement.Api.ApiModels.EmployeeModels { public class EmployeeDetailsModel { public int EmployeeId { get; set; } public string EmployeeName { get; set; } public int Dep...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Logging; using Ocuda.Promenade.Models.Entities; using Ocuda.Promenade.Service.Interfaces.Repositories; namespace Ocuda.Promenade.Data.Promenade { public class Category...
using System; using System.Linq; using MoonSharp.Interpreter.Compatibility; using MoonSharp.Interpreter.Interop.BasicDescriptors; namespace MoonSharp.Interpreter.Interop { /// <summary> /// Standard descriptor for Enum values /// </summary> public class StandardEnumUserDataDescriptor : DispatchingUserDataDescript...
using System; using System.Collections.Concurrent; using System.Collections.Generic; using System.Linq; using System.Reflection; namespace UmbraMenu { // shalzuth/RiskOfShame/Reflection.cs public static class Reflections { public static BindingFlags flags = BindingFlags.Instance | BindingFlags.Pub...
namespace Ninject.Tests.Fakes { public class Dagger : IWeapon { public string Name { get { return "Dagger"; } } } }
using System; using System.Diagnostics; using Microsoft.Maui.Controls.CustomAttributes; using Microsoft.Maui.Controls.Internals; #if UITEST using Xamarin.UITest; using NUnit.Framework; using Microsoft.Maui.Controls.Compatibility.UITests; #endif namespace Microsoft.Maui.Controls.Compatibility.ControlGallery.Issues { ...
namespace WorkflowSample.Engine { public enum TravelRequestAction { Init = 1, Submit, Accept, Approve, Finish } public enum TravelRequestState { New = 0, Captured = 1, TravelerReview, HRApproval, ManagerApproval, ...
// *** WARNING: this file was generated by crd2pulumi. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Kubernetes.Types.I...
using GameEstate.Formats.Valve.Blocks; using GameEstate.Formats.Valve.Blocks.Animation; using GameEstate.Graphics; using GameEstate.Graphics.OpenGL; using System.Collections.Generic; using System.IO; using System.Linq; namespace GameEstate.Formats.Valve { public static class AnimationGroupLoader { stat...
using Microsoft.UI.Xaml; using Microsoft.UI.Xaml.Controls; using Microsoft.UI.Xaml.Markup; using Microsoft.UI.Xaml.Media; namespace Fluent.Icons { public partial class FluentSymbolIcon : Control { private PathIcon iconDisplay; public FluentSymbolIcon() { this.DefaultStyleK...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraBounds : MonoBehaviour { public GameObject minCamera, maxCamera; public float newy, newz; // Update is called once per frame void Update () { transform.position = new Vector3 ( Mathf.Clamp (transform.position...
/* Copyright (c) Citrix Systems Inc. * All rights reserved. * * Redistribution and use in source and binary forms, * with or without modification, are permitted provided * that the following conditions are met: * * * Redistributions of source code must retain the above * copyright notice, this li...
namespace ACT.TTSYukkuri { /// <summary> /// TTSの種類 /// </summary> public static class TTSType { /// <summary> /// Yukkuri:ゆっくり /// </summary> public const string Yukkuri = "Yukkuri"; /// <summary> /// Sasara:CeVIO Creative Studio /// </summar...
using System; using System.Drawing; namespace AzLH.Models { static class MainModel { // 戦闘中におけるタイマー調整 public static void SetBattleBombTimer(Bitmap screenShot, ref double[] oldGauge, ref double[] remainTime) { // 読み取ったゲージから、フルチャージに必要な秒数を計算する var gauge = SceneRecognition.GetBattleBombGauge(screenShot); //...
// ----------------------------------------------------------------------------- // 让 .NET 开发更简单,更通用,更流行。 // Copyright © 2020-2021 Furion, 百小僧, Baiqian Co.,Ltd. // // 框架名称:Furion // 框架作者:百小僧 // 框架版本:2.9.4 // 源码地址:Gitee: https://gitee.com/dotnetchina/Furion // Github:https://github.com/monksoul/Furion // 开源协议:...
// Copyright (c) Dolittle. All rights reserved. // Licensed under the MIT license. See LICENSE file in the project root for full license information. using System; using System.Threading; using System.Threading.Tasks; using Dolittle.Runtime.Events.Store; using Dolittle.Runtime.Events.Store.Streams; using Machine.Speci...
/* * Copyright (c) 2017-2020. RainyRizzle. All rights reserved * Contact to : https://www.rainyrizzle.com/ , contactrainyrizzle@gmail.com * * This file is part of [AnyPortrait]. * * AnyPortrait can not be copied and/or distributed without * the express perission of [Seungjik Lee]. * * Unless this file is downloaded fr...
using System; using System.Collections.Generic; using System.Globalization; using System.IO; namespace PerfLogAnalyzer { internal class CrcPerformance { public string File { get; set; } public DateTime FileReadBegin { get; set; } public DateTime FileReadEnd { get; set; } public...
/* * Copyright 2012-2020 The Pkcs11Interop Project * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by ap...
using System; using System.Text; namespace xNet { /// <summary> /// 是身体的请求字符串。 /// </summary> public class StringContent : BytesContent { #region 设计师(开放) /// <summary> /// 初始化类的新实例<see cref="StringContent"/>. /// </summary> /// <param name="content">内容内容。</p...
global using System; global using System.Linq; global using Shouldly; global using Xunit;
 //https://www.codewars.com/kata/surface-area-and-volume-of-a-box/train/csharp //https://www.codewars.com/kata/565f5825379664a26b00007c/solutions/csharp //Surface Area and Volume of a Box //Write a function that returns the total surface area and volume of a box as an array: [area, volume] using System; namespace ...
using System; namespace Microsoft.AnalysisServices.AdomdClient { internal sealed class XmlaLocationReference { private string dimension; private string hierarchy; private string attribute; private string cube; private string measureGroup; private string memberName; private string role; private...
using System.Reflection; using System.Runtime.CompilerServices; [assembly: AssemblyProduct("Aggregates.NET")] [assembly: AssemblyDescription(".NET event sourced domain driven design model via NServiceBus and EventStore")] [assembly: AssemblyCopyright("Copyright © Charles Solar 2022")] [assembly: AssemblyVersion("0.16...
using System; using Xamarin.Forms.CustomAttributes; using Xamarin.Forms.Maps; #if UITEST using Xamarin.UITest; using NUnit.Framework; #endif namespace Xamarin.Forms.Controls.Issues { #if UITEST [Category(Core.UITests.UITestCategories.Bugzilla)] #endif [Issue(IssueTracker.Bugzilla, 29017, "Pin clicked does not wor...
using MediatR; using Microsoft.EntityFrameworkCore; using YourBrand.Showroom.Application.Common.Interfaces; namespace YourBrand.Showroom.Application.CompetenceAreas.Commands; public record UpdateCompetenceAreaCommand(string Id, string Name) : IRequest { public class UpdateCompetenceAreaCommandHandler : IRequest...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class Ground : MonoBehaviour { private void OnCollisionEnter2D(Collision2D collision) { Egg egg = collision.gameObject.GetComponent<Egg>(); if (egg != null) { egg.Crack(); } } }
@inject IViewLocalizer Localizer @using Microsoft.AspNetCore.Mvc.Localization @model Skoruba.Duende.IdentityServer.STS.Identity.ViewModels.Account.LoginWithRecoveryCodeViewModel @{ ViewData["Title"] = Localizer["Title"]; } @await Html.PartialAsync("_ValidationSummary") <h1>@ViewData["Title"]</h1> <hr /> <p> ...
using System; using System.Collections.Generic; using System.Text; using System.CodeDom.Compiler; using System.IO; namespace AllenCopeland.Abstraction.OldCodeGen { public class StringFormWriter : IndentedTextWriter { private MemoryStream msSelf; private StreamReader msReader; pu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; using Newtonsoft.Json; using Seeker.Data.Models; names...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System.Reflection; using System.Resources; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Windows; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated ...
using Crest; using UnityEngine; public class OceanDebugGUI : MonoBehaviour { public bool _showSimTargets = true; public bool _guiVisible = true; public string _oceanMaterialAsset = "Assets/Crest/Shaders/Materials/Ocean.mat"; public bool _showSimTargetsAlpha = false; static float _leftPanelWidth = ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("St...
using System; using System.Linq; using System.Text; using System.ComponentModel; using DevExpress.ExpressApp; using DevExpress.ExpressApp.DC; using System.Collections.Generic; using DevExpress.ExpressApp.Model; using DevExpress.ExpressApp.Editors; using DevExpress.ExpressApp.Actions; using DevExpress.ExpressApp.Updatin...
@model DEX.Models.ForgotPasswordViewModel @{ ViewBag.Title = "Forgot your password?"; } <h2>@ViewBag.Title.</h2> @using (Html.BeginForm("ForgotPassword", "Account", FormMethod.Post, new { @class = "form-horizontal", role = "form" })) { @Html.AntiForgeryToken() <h4>Enter your email.</h4> <hr /> @H...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.AwsN...
@model Aiursoft.Blog.Models.HomeViewModels.IndexViewModel <div class="container pt-4 pb-5"> <div class="row"> <div class="col-lg-3"> <div class="card card-profile mb-4"> <div class="card-header" style="background-image: url(/img/iceland.jpg);"></div> <div class...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
@model Project.Mvc.Resources.VehicleModelResource @{ ViewBag.Title = "Edit"; Layout = "~/Views/Shared/_Layout.cshtml"; } <h2>Edit VehicleMake</h2> @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <hr /> @Html.ValidationSummary(true, "", new { @class ...
using Microsoft.Management.Infrastructure; using System; using System.Collections.Generic; using System.Linq; using SimCim.Core; namespace SimCim.Root.V2 { public class Win32PerfFormattedDataCountersPacketDirectQueueDepth : Win32PerfFormattedData { public Win32PerfFormattedDataCountersPacketDirectQueu...
@model Genealogi.Models.Person @{ ViewData["Title"] = "Details"; } <h1>Details</h1> <div> <h4>Person</h4> <hr /> <dl class="row"> <dt class = "col-sm-2"> @Html.DisplayNameFor(model => model.Name) </dt> <dd class = "col-sm-10"> @Html.DisplayFor(model =>...
@{ Layout = "_Layout"; } @model HairSalon.Models.Stylist <section class="card mb-3"> <div class="card-header"> <div class="cardListName">Edit Stylist: @Html.DisplayFor(model => model.Name)</div> <div class="cardListButton"> @using (Html.BeginForm("Destroy", "Stylists", new {id = Model.StylistId})) ...