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using System; using System.Collections.Generic; using UnityEngine; namespace FairyGUI { /*关于BlendMode.Off, 这种模式相当于Blend Off指令的效果。当然,在着色器里使用Blend Off指令可以获得更高的效率, 但因为Image着色器本身就有多个关键字,复制一个这样的着色器代价太大,所有为了节省Shader数量便增加了这样一种模式,也是可以接受的。 */ /// <summary> /// /// </summary> public enum BlendMode { Normal, Non...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class PauseGame : MonoBehaviour { bool isPaused = false; bool pausedOnTexture = false; bool pauseChangeTexture = false; Texture whiteTexture, pause1Texture, pause2Texture, pause3Texture, pause4Texture; public Te...
using System.Linq; using Xunit; namespace HotChocolate.Types { public class EnumTypeDescriptorAttributeTests { [Fact] public void Change_Value_Name_With_Attribute() { // act ISchema schema = SchemaBuilder.New() .AddEnumType<Enum1>() ...
using ButterfliesShop.Models; using ButterfliesShop.Services; using System.ComponentModel.DataAnnotations; namespace ButterfliesShop.Validators; public class MaxButterflyQuantityValidation : ValidationAttribute { private int _maxAmount; public MaxButterflyQuantityValidation(int maxAmount) { _maxA...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //----------------------------------------...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace CS_ASP_046 { public class Car { public string Make { get; set; } public string Model { get; set; } public int Year { get; set; } public string Color { get; set; } public Car(...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using FluentAssertions; using Ritter.Infra.Crosscutting.Tests.Mocks; using System; using System.Collections.Generic; using Xunit; namespace Ritter.Infra.Crosscutting.Tests.Extensions { public class Object_ToDictionary { [Fact] public void ReturnDictionaryGivenNotNullObject() { ...
using Luban.Job.Cfg.Defs; using Luban.Job.Common.Generate; using Luban.Job.Common.Utils; using System.Collections.Generic; namespace Luban.Job.Cfg.Generate { [Render("code_cs_bin")] class CsCodeBinRender : TemplateCodeRenderBase { protected override string RenderTemplateDir => "cs_bin"; } }
using System; namespace VacationRental.Domain.Exceptions { public class BookingNotFoundException : ApplicationException { public BookingNotFoundException(string message) :base(message) { } } }
<!DOCTYPE html> <html lang="fr"> <head> <meta charset="utf-8"> <meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1"> <link rel="stylesheet" type="text/css" href="~/assets/css/bootstrap-clearmin.min.css"> <link rel="stylesheet" type="text/css" href="~/assets/css/roboto....
using System; using System.Collections.Generic; using CountersPlus.Counters.Interfaces; using Zenject; namespace CountersPlus.Counters.Event_Broadcasters { /// <summary> /// An abstract class that broadcasts in-game events across Counters that inherit <see cref="IEventHandler"/>s. /// This was designed su...
using System; namespace UnityEditor.ShaderGraph.Drawing { [AttributeUsage(AttributeTargets.Property)] public class InspectableAttribute : Attribute { // String value to use in the Property name TextLabel public string labelName { get; private set; } // The default value of this pr...
using System.Collections; using System.Collections.Generic; using UnityEngine; namespace AppAdvisory.MathGame { public class gotoMM4 : ButtonHelper { public GameObject level; override public void OnClicked() { menuManager.backtonormal(); Destroy(level); menuManager.GoToMM4(); RemoveListener(...
using Newtonsoft.Json.Linq; using TTController.Common; namespace TTController.Service.Config.Converter { public class LedColorGradientPointConverter : AbstractObjectToArrayConverter<LedColorGradientPoint> { protected override object[] CreateConstructorArgs(JArray array) => new object[] { a...
// ******************************************************************************* // * Licensed under the Apache License, Version 2.0 (the "License"); // * you may not use this file except in compliance with the License. // * You may obtain a copy of the License at // * // * http://www.apache.org/licenses/L...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.ComponentModel; using System.Diagnostics.CodeAnalysis; using System.Globalization; using System.IO; using System.Linq; using System.Net.Http; using System.Net.Http.Formatting; using System.Net.Http.Headers; using System.W...
using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace IM_PJ.Models { /// <summary> /// Lớp Product Variation Cost Of Good Sale /// </summary> public class ProductVariationCOGSModel { public int id { get; set; } public string sku { get; set; ...
// ------------------------------------- // Domain : Avariceonline.com // Author : Nicholas Ventimiglia // Product : Unity3d Foundation // Published : 2015 // ------------------------------------- using System; using System.Collections; using System.ComponentModel; using System.Linq; using System.Reflection; u...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
namespace MyProject.WebApi.UseCases.GetCustomerDetails { using MyProject.Application; using MyProject.Application.UseCases.GetCustomerDetails; using Microsoft.AspNetCore.Mvc; using System; using System.Threading.Tasks; [Route("api/[controller]")] public class CustomersController : Microsof...
using System; using System.Collections.Generic; using System.IO; using System.IO.Compression; using System.Linq; namespace ZapLib { /// <summary> /// zip 壓縮類別輔助工具 /// </summary> public class ZipHelper { /// <summary> /// 將被壓縮的目標目錄名稱 /// </summary> public string ZipD...
using Microsoft.AspNetCore.Authentication; using Microsoft.AspNetCore.Identity; using Microsoft.Extensions.Options; using Abp.Authorization; using FE-practice.Authorization.Roles; using FE-practice.Authorization.Users; using FE-practice.MultiTenancy; using Microsoft.Extensions.Logging; namespace FE-practice.Identity ...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/objidlbase.h in the Windows SDK for Windows 10.0.22000.0 // Original source is Copyright © Microsoft. All rights reserved. using NUnit.Framework; using Sy...
// -------------------------------------------------------------------------------------------------- // <copyright file="GetBrandImageQuery.cs" company="FluentPOS"> // Copyright (c) FluentPOS. All rights reserved. // The core team: Mukesh Murugan (iammukeshm), Chhin Sras (chhinsras), Nikolay Chebotov (unchase). // Li...
#if UNITY_EDITOR using UnityEditor; using UnityEngine; namespace TNRD.Automatron.Drawers { [CustomDrawer( typeof( bool ) )] public class BoolDrawer : AutomationDrawer { public override void OnGUI( Rect rect, string name, ref object value ) { base.OnGUI( rect, name, ref value ); ...
using DarkUI.Controls; namespace Intersect.Editor.Forms.Editors.Events.Event_Commands { partial class EventCommandChangeName { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> ...
// Copyright (c) 2019 Alachisoft // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Threading; using System.Threading.Tasks; using Microsoft.AspNetCore.Http; namespace Microsoft.AspNetCore.Http.Connections.Internal.Transpo...
using API_CatalogoJogos.Entities; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace API_CatalogoJogos.Repositories { public class JogoRepository : IJogoRepository { private static Dictionary<Guid, Jogo> jogos = new Dictionary<Guid, Jogo>() ...
/* * _____ ______ * /_ / ____ ____ ____ _________ / __/ /_ * / / / __ \/ __ \/ __ \/ ___/ __ \/ /_/ __/ * / /__/ /_/ / / / / /_/ /\_ \/ /_/ / __/ /_ * /____/\____/_/ /_/\__ /____/\____/_/ \__/ * /____/ * * Authors: * 钟峰(Popeye Zhong) <zongs...
/* * Copyright (c) Contributors, http://opensimulator.org/ * See CONTRIBUTORS.TXT for a full list of copyright holders. * * Redistribution and use in source and binary forms, with or without * modification, are permitted provided that the following conditions are met: * * Redistributions of source code must r...
namespace TuBus_SS { public class ApiResponse { public string Message { get; set; } public object Data { get; set; } } }
using System; using System.Collections.Generic; using System.Linq; using System.Web; using Owin; using Microsoft.Owin; [assembly: OwinStartup(typeof(PhotoSharingApplication.Startup))] namespace PhotoSharingApplication { public class Startup { public void Configuration(IAppBuilder app) { ...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/wingdi.h in the Windows SDK for Windows 10.0.19041.0 // Original source is Copyright © Microsoft. All rights reserved. using System.Runtime.CompilerServic...
#if !NETSTANDARD13 /* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or ...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
// Copyright (c) 1995-2009 held by the author(s). All rights reserved. // Redistribution and use in source and binary forms, with or without // modification, are permitted provided that the following conditions // are met: // * Redistributions of source code must retain the above copyright // notice, this list of c...
using System.Xml.Serialization; namespace ArticulationUtility.UseCases.Values.StudioOneKeySwitchXml { public class Attributes { [XmlAttribute( AttributeName = "pitch" )] public string Pitch { get; set; } = string.Empty; [XmlAttribute( AttributeName = "name" )] public string Nam...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class FireButton : MonoBehaviour { public void OnFireButtonClick() { g.c.Trigger(Channel.Actor.SetPlayerBomb); } }
using System; using System.Reflection; using System.Runtime.InteropServices; using System.Runtime.CompilerServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: Asse...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using KoobecaFeedController.BL.Request; namespace KoobecaFeedController.BL.FeedGenerators { public class HiddenFeedGenerator : FeedGenerator { public HiddenFeedGenerator(RequestParams request) : base(request) ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Fr...
//--------------------------------------------------------------------- // <copyright file="GeoJsonSpatialFormatter.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //---------------------------------...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
// <auto-generated /> using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; using NpuRozklad.Persistence; namespace NpuRozklad.Persistence.EfMigrations { [DbContext(typeof(NpuRozkladContext))] partial class NpuRozk...
using Box.V2.Auth; using Box.V2.Config; using Box.V2.Converter; using Box.V2.Extensions; using Box.V2.Models; using Box.V2.Models.Request; using Box.V2.Services; using System; using System.Collections.Generic; using System.IO; using System.Threading.Tasks; namespace Box.V2.Managers { /// <summary> /// The mana...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
using Ryujinx.HLE.HOS.Ipc; using Ryujinx.HLE.HOS.Kernel; using Ryujinx.HLE.HOS.Kernel.Common; using Ryujinx.HLE.HOS.Kernel.Ipc; using Ryujinx.HLE.HOS.Kernel.Process; using Ryujinx.HLE.HOS.Kernel.Threading; using System; using System.Buffers.Binary; using System.Collections.Generic; using System.IO; using System.Threadi...
using Money.Models.Sorting; using Neptuo; using Neptuo.Formatters.Metadata; using Neptuo.Models.Keys; using Neptuo.Queries; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Money.Models.Queries { /// <summary> /// A query for getting...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="JpegExporter.cs" company="OxyPlot"> // Copyright (c) 2014 OxyPlot contributors // </copyright> // <summary> // Provides functionality to export plots to jpeg. // </summary> //...
// // Bundle.cs // // Author: // fjy <jiyuan.feng@live.com> // // Copyright (c) 2019 fjy // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restriction, including without lim...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. namespace Microsoft.UI.Xaml { class SR { public static string DirectUI_CornerRadius_InvalidMember =...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
using System; using ValidationPilotServices.DataReader; using ValidationPilotServices.DataTypes; using ValidationPilotServices.Infrastructure.Extensions; using ValidationPilotServices.SchemaReader.Profiles; using Xunit; using Xunit.Abstractions; namespace ValidationPilotTests { public class DecimalNumberTests : C...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using MySql.Data; using MySql.Data.MySqlClient; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; namespace Pesho_station { public partial class frm_L...
// Copyright © 2015 Dmitry Sikorsky. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Linq; using Data.Abstractions.Extensions; using ExtCore.Data.EntityFramework; using WebApplication.Ex...
using Microsoft.VisualStudio.TestTools.UnitTesting; namespace LeetCode.Test { [TestClass] public class _1417_ReformatTheString_Test { [TestMethod] public void Reformat_1() { var solution = new _1417_ReformatTheString(); var result = solution.Reformat("a0b1c2"...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Sigil; namespace SigilTests { [TestClass, System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage] public partial class LoadArguments ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MovePlayer : MonoBehaviour { public GameObject Player; Rigidbody2D PlayerBody; Vector2 TargetPosition; private float MoveSpeed = 22f; private float DesiredX; private float DesiredY; private GameObje...
// Copyright 2021 Automate The Planet Ltd. // Author: Anton Angelov // Licensed under the Apache License, Version 2.0 (the "License"); // You may not use this file except in compliance with the License. // You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 // Unless required by applicab...
// c:\program files (x86)\windows kits\10\include\10.0.18362.0\shared\ksmedia.h(7101,9) using System; using System.Runtime.InteropServices; namespace DirectN { [StructLayout(LayoutKind.Sequential)] public partial struct __struct_ksmedia_1205 { public int Property; public uint StreamIndex; ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Android.App; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly...
#if UNITY_EDITOR using System.Collections; using System.Collections.Generic; using System.IO; using UnityEditor; using UnityEditor.SceneManagement; using UnityEngine; using UnityEngine.SceneManagement; namespace UnityEssentials.SceneWorkflow.PropertyAttribute.SceneReference { /// <summary> /// EDITOR PART of...
namespace SubatomicParticles.Interfaces.ElementaryParticles.Quarks { using Constants; /// <summary> /// A quark is a type of elementary particle and a fundamental constituent of matter. Quarks combine to form /// composite particles called hadrons, the most stable of which are protons and neutrons...
namespace SKDB.Boundary { /// <summary> /// Support to add several operations that are bulk written into the DB, i.e. /// the operations are passed simultaneously (not sequentially) to the database. /// Very useful and efficient when deleting, updating or creating several items from\in a collection. ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; namespace Iot.Device.Axp192 { /// <summary> /// ADC Pin enabled /// </summary> [Flags] public enum AdcPinEnabled { /// <summary>Batter...
/* https://www.codewars.com/kata/5f6d533e1475f30001e47514/csharp 7 kyu Consecutive items You are given a list of unique integers arr, and two integers a and b. Your task is to find out whether or not a and b appear consecutively in arr, and return a boolean value (True if a and b are consecutive, False otherwise)....
// <copyright file="QuitRequestedException.cs" company="Zhaoquan Huang"> // Copyright (c) Zhaoquan Huang. All rights reserved // </copyright> using System; using System.Collections.Generic; using System.Text; namespace Zhaobang.FtpServer.Exceptions { /// <summary> /// The user requested to quit. /// </su...
namespace ShoppingCartStore.Models { public class Cart : BaseModel { public Cart() { } public string CustomerId { get; set; } public Customer Customer { get; set; } } }
namespace Microsoft.Azure.PowerShell.Cmdlets.ConnectedMachine.Models.Api20200730Preview { using Microsoft.Azure.PowerShell.Cmdlets.ConnectedMachine.Runtime.PowerShell; /// <summary> /// The extension can contain either protectedSettings or protectedSettingsFromKeyVault or no protected settings at all. ...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using System.Collections.Generic; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.EntityFrameworkCore; using PierresTrea...
using System; using System.Collections.Generic; using System.Text; using Utils.NET.IO.Xml; namespace TitanCore.Data.Items { public class SkinUnlockerInfo : ItemInfo { public override GameObjectType Type => GameObjectType.SkinUnlocker; public uint characterType; public override void P...
using System.IO; namespace SharpCompress.Common.Tar { public class TarVolume : Volume { public TarVolume(Stream stream, Options options) : base(stream, options) { } } }
using System.Data; namespace Umbraco.Cms.Infrastructure.Persistence { internal static class DbCommandExtensions { /// <summary> /// Unwraps a database command. /// </summary> /// <remarks>UmbracoDatabase wraps the original database connection in various layers (see /// ...
using System; using System.Data; using System.Data.SqlClient; using Csla; using Csla.Data; namespace ParentLoadRO.Business.ERCLevel { /// <summary> /// B11Level111111Child (read only object).<br/> /// This is a generated base class of <see cref="B11Level111111Child"/> business object. /// </summary> ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable disable using System; using System.Collections.Generic; using System.Windows.Data; using Microsoft.CodeA...
using System; using System.Linq; using System.Text.RegularExpressions; namespace ExT06.ExtractEmails { class Program { static void Main(string[] args) { string pattern = @"(^|\s)[A-Za-z0-9][\w*\-\.]+[A-Za-z0-9]@[A-Za-z]+([.-][A-Za-z]+)\b"; string input = Console.ReadLin...
using System.Collections.Generic; namespace Minsk.CodeAnalysis.Syntax { public sealed class LiteralExpressionSyntax : ExpressionSyntax { public LiteralExpressionSyntax(SyntaxTree syntaxTree, SyntaxToken literalToken) : this(syntaxTree, literalToken, literalToken.Value) { }...
// // Copyright (C) DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable la...
using System.Resources; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [ass...
namespace PimdexxSystem { partial class Usuarios { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <p...
using System.ComponentModel.Composition; using System.Threading.Tasks; using ToeKnife.BspEditor.Commands; using ToeKnife.BspEditor.Documents; using ToeKnife.BspEditor.Editing.Properties; using ToeKnife.BspEditor.Modification; using ToeKnife.Common.Shell.Commands; using ToeKnife.Common.Shell.Hotkeys; using ToeKnife.Com...
using UnityEngine; using System.Linq; namespace Lockstep.Data { //PROTECTED NOT PRIVATE... private dun serialize in derived class [System.Serializable] public class DefaultLSDatabase : LSDatabase, IEssentialDataProvider, IUnitConfigDataProvider , IAgentDataProvider, IAgentControllerDataProvider { #region Agen...
namespace Movies.API.Models { using System; /// <summary> /// Defines the <see cref="Movie" /> /// </summary> public class Movie { /// <summary> /// Gets or sets the Id /// </summary> public Guid Id { get; set; } /// <summary> /// Gets or sets t...
using Android.App; using Android.Widget; using Android.OS; namespace ARYouKittenMe2.Droid { [Activity(Label = "AR You Kitten Me", MainLauncher = true, Icon = "@mipmap/icon")] public class MainActivity : Activity { int count = 1; protected override void OnCreate(Bundle savedInstanceState) ...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
//----------------------------------------------------------------------- // <copyright file="RequestCampaignReportActivity.cs" company="Rare Crowds Inc"> // Copyright 2012-2013 Rare Crowds, Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance...
using System.Collections.Generic; namespace Simplexcel.XlsxInternal { internal sealed class XlsxIgnoredErrorCollection { internal IList<XlsxIgnoredError> DistinctIgnoredErrors { get; } public XlsxIgnoredErrorCollection() { DistinctIgnoredErrors = new List<XlsxIgnoredError>...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("SP...
using CKAN; using NUnit.Framework; namespace Tests.Core.Types { [TestFixture] public class Version { [Test] public void Alpha() { var v1 = new CKAN.Version("apple"); var v2 = new CKAN.Version("banana"); // alphabetical test Assert.Tha...
using Xunit; using Xunit.Abstractions; using Microsoft.CodeAnalysis; using System.Collections.Generic; using System.IO; using System.Linq; using CSharpCompilers; public class ScriptTests { private readonly ITestOutputHelper LOG; public ScriptTests(ITestOutputHelper output) { this.LOG = output; ...
namespace N3O.Umbraco.Content { public class TogglePropertyBuilder : PropertyBuilder { public void Set(bool? value) { Value = value; } } }
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
using System; using UnityEngine; using JetBrains.Annotations; using System.Collections.Generic; namespace Nova { public interface INovaLaunchable { /// <summary> /// Entry point for when the UI is configured and prepared. /// </summary> /// <param name="window">The key window</p...
using UnityEngine; namespace DTFiniteGraphMachine { public static class Vector2Util { public static Vector2 Abs(Vector2 v) { return new Vector2(Mathf.Abs(v.x), Mathf.Abs(v.y)); } public static Vector2 InverseScale(Vector2 a, Vector2 b) { float newX = b.x == 0 ? float.MaxValue : (a.x / b.x); ...
namespace operators; public static class ComparisonOperators { public static void Examples() { Console.WriteLine("--- >"); Greater(); Console.WriteLine("--- <"); Less(); Console.WriteLine("--- >="); GreaterOrEqual(); Console.WriteLine("--- <="); ...
using Newtonsoft.Json; namespace Slack.NetStandard.EventsApi.CallbackEvents { public abstract class FileCallbackEvent : CallbackEvent { [JsonProperty("file_id", NullValueHandling = NullValueHandling.Ignore)] public string FileId { get; set; } } }
@model Teknik.Areas.Users.ViewModels.TwoFactorViewModel @using Teknik.Utilities <script nonce="@Context.Items[Constants.NONCE_KEY]"> var confirmAuthCodeURL = '@Url.SubRouteUrl("user", "User.Action", new { action = "ConfirmAuthenticatorCode" })'; </script> @Scripts.Render("~/bundles/checkAuthCode") <div class="c...