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using NSubstitute; using pbdq.Tests.Selenium.FX.Helpers; using pbdq.Tests.Selenium.FX.Helpers.Validators; using Shouldly; using Xunit; namespace pbdq.Tests.Selenium.FX.Tests.Helpers.XPathBuilderTests { public class XPathBuilder_GetTextPart_Tests { private readonly XPathBuilder _builder; privat...
#if NET using System; using System.IO; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using Xunit; namespace WinSW.Tests.Extensions { public class SharedDirectoryMapperTests { private static SharedDirectoryMapper CreateMapper(string driveLabel, string directoryUncPath) ...
using System.Text; using System.Collections.Generic; namespace TFaller.Jsonball.Client.Tracing { /// <summary> /// A Tracer holds a hierarchical list of visited property values. /// </summary> public class Tracer : Dictionary<string, Tracer> { public Tracer Trace(string name) { ...
using EnvDTE; using EnvDTE80; using KnockoutTypeScriptGenerator.Metadata; using System.Collections.Generic; using System.Linq; using System.Text.RegularExpressions; namespace KnockoutTypeScriptGenerator { public class CodeReader { private static readonly Regex nullableTypeRegex = new Regex(@"^System\....
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq; using System.Security.Authentication; using Microsoft.AspNetCore.Http; using Microsof...
namespace Dota2GSI.Nodes { /// <summary> /// Enum list for each Game State /// </summary> public enum DOTA_GameState { /// <summary> /// Undefined /// </summary> Undefined, /// <summary> /// Disconnected /// </summary> DOTA_GAMERULES_...
// // Copyright (C) 2012-2014 DataStax Inc. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by app...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
namespace Contracts { public interface ICourseManagementRepository { } }
@using PACS.Cloud.Areas.HelpPage.ModelDescriptions @model Type @{ ModelDescription modelDescription = ViewBag.modelDescription; if (modelDescription is ComplexTypeModelDescription || modelDescription is EnumTypeModelDescription) { if (Model == typeof(Object)) { @:Object }...
namespace Ch09_Projection { using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Data.Entity.Spatial; public partial class Customers { [System.Diagnostics.CodeAnalysis.SuppressMe...
// // RedundantThisInspector.cs // // RedundantThisInspector.cs // // Author: // Mike Krüger <mkrueger@xamarin.com> // // Copyright (c) 2012 Xamarin <http://xamarin.com> // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System.Collections.Generic; namespace RA.Models.Input { /// <summary> /// Class used with a Credential format or publish request /// </summary> public class CredentialRequest : BaseRequest { public CredentialRequest() { Credential = new Credential(); } /// <summary> /// Credential Input Class ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Xml.Linq; namespace Microsoft.AspNetCore.Authentication { ...
//------------------------------------------------------------------------------- // <copyright file="BindingWhenSyntaxTest.cs" company="bbv Software Services AG"> // Copyright (c) 2010 bbv Software Services AG // Author: Daniel Marbach // // Licensed under the Apache License, Version 2.0 (the "License"); // yo...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Text.Json; using System.Threading.Tasks; using FitForLife.Data.Models; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; using Microsoft.Extensions.Logging; n...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Reflection; using Hermit.Injection.Attributes; namespace Hermit.Injection { public class DiContainer : IDependencyContainer { protected readonly List<IBindingInfo> BinderInfos = new List<IBindingIn...
using System; using System.Globalization; using System.Windows.Media; namespace CoreTools.WPF.Converters { public class BrushToColorConverter : ValueConverter { public override object Convert(object value, Type targetType, object parameter, CultureInfo culture) { return value is Sol...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using System; using System.ComponentModel; using Microsoft.CodeAnalysis.Text; namespace Microsoft.CodeAnalysis { ...
using System; using System.Collections.Generic; using System.Linq; using Microsoft.WindowsAzure; using Microsoft.WindowsAzure.Diagnostics; using Microsoft.WindowsAzure.ServiceRuntime; namespace Rc.Web { public class WebRole : RoleEntryPoint { public override bool OnStart() { // For ...
@model A3_XSS.Models.ManageLoginsViewModel @using Microsoft.Owin.Security @{ ViewBag.Title = "Manage your external logins"; } <h2>@ViewBag.Title.</h2> <p class="text-success">@ViewBag.StatusMessage</p> @{ var loginProviders = Context.GetOwinContext().Authentication.GetExternalAuthenticationTypes(); if (l...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
using Ordering.Domain.Common; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ordering.Domain.Entities { public class Order : BaseEntity { public string UserName { get; set; } public decimal TotalPrice { get; set; } ...
using System; using Orleans; using Orleans.Runtime; using TestExtensions; using UnitTests.GrainInterfaces; using Xunit; using Microsoft.Extensions.Logging; namespace UnitTests { public class DisabledCallChainReentrancyTestRunner { private readonly IGrainFactory grainFactory; private readonly I...
// // System.Runtime.Remoting.Channels.ChannelServices.cs // // Author: Rodrigo Moya (rodrigo@ximian.com) // Dietmar Maurer (dietmar@ximian.com) // Lluis Sanchez Gual (lluis@ideary.com) // // 2002 (C) Copyright, Ximian, Inc. // // // Copyright (C) 2004 Novell, Inc (http://www.novell.com) // // Permissi...
/********************************************* 作者:曹旭升 QQ:279060597 访问博客了解详细介绍及更多内容: http://blog.shengxunwei.com **********************************************/ using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Sheng.SailingEase.ComponentModel { ...
using BusinessLogic; using System; using System.Collections.Generic; using System.Text; namespace MuzeyServer { public class ACAlarmTypeReqDto { public string id { get; set; } public string workShop { get; set; } [MuzeyReqType] public string alarmTypeCode { get; set; } ...
using System.Net.Http; using System.Threading.Tasks; using Azure.Functions.Cli.Arm; using FluentAssertions; using RichardSzalay.MockHttp; using Xunit; namespace Azure.Functions.Cli.Helpers.Tests { public class AzureHelperTests { const string managementUrl = "https://example.com"; const string a...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; using System.Windows.Data; using System.Windows.Documents; using System.Windows.Input; using System.Windows.Media; using System.Windows.Media.Imaging;...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; public class TextureLoaderWithResourcesLoad : MonoBehaviour { private Texture tex = null; private Material material; // Start is called before the first frame update void Start() { this.ma...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Si...
using System; using System.Drawing; using CoreFoundation; using UIKit; using Foundation; namespace CSU_PORTABLE.iOS { [Register("SidebarController")] public class SidebarController : UIViewController { public SidebarController() { } public override void DidReceiveMemoryW...
//------------------------------------------------------------------------------ // <auto-generated /> // // This file was automatically generated by SWIG (http://www.swig.org). // Version 3.0.12 // // Do not make changes to this file unless you know what you are doing--modify // the SWIG interface file instead. //----...
using System; using System.Linq; using System.Net; using System.Net.Http; using System.Reflection; using System.Runtime.Serialization; using System.Threading.Tasks; using NUnit.Framework; using Omise.Models; using Omise.Tests.Util; namespace Omise.Tests { [TestFixture] public class RequesterTest : OmiseTest {...
using System.Buffers; using System.IO; using System.IO.Pipelines; using System.Text; using System.Threading; using System.Threading.Tasks; using WalletWasabi.Logging; namespace WalletWasabi.Tor.Control { /// <summary> /// This class employs <c>System.IO.Pipelines</c> to correctly read incoming streamed data. /// </...
using System.Linq; using Microsoft.AspNetCore.Identity; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Options; using Abp.Authorization; using Abp.Authorization.Roles; using Abp.Authorization.Users; using Abp.MultiTenancy; using Et.Yhy.Authorization; using Et.Yhy.Authorization.Roles; using Et.Yhy.Auth...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("04_...
 /*=================================================================================== * * Copyright (c) Userware/OpenSilver.net * * This file is part of the OpenSilver Runtime (https://opensilver.net), which is * licensed under the MIT license: https://opensource.org/licenses/MIT * * As stated in t...
using FizzWare.NBuilder; using FluentAssertions; using FluentValidation.Results; using NUnit.Framework; using SFA.DAS.AssessorService.Api.Types.Models.ExternalApi.Certificates; using SFA.DAS.AssessorService.Api.Types.Models.ExternalApi.Learners; using SFA.DAS.AssessorService.Domain.JsonData; using System; using System...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace tree { class TempData { public static TreeClass tmp = new TreeClass(); } }
/* Copyright 2015-2018 Daniel Adrian Redondo Suarez Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicable law or agreed to i...
// Project: Aguafrommars/TheIdServer // Copyright (c) 2020 @Olivier Lefebvre using Aguacongas.IdentityServer.KeysRotation; using IdentityServer4.Stores; using Microsoft.AspNetCore.DataProtection.Internal; using Microsoft.Extensions.DependencyInjection.Extensions; using Microsoft.Extensions.Logging; using Microsoft.Ext...
using System; using System.Collections.Generic; using System.Linq; using System.Security.Claims; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Rendering; using Microsoft.Extensions.Logging; usi...
using System.IO; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Builder; using Microsoft.Extensions.Configuration; namespace Sandbox.Server.Http { public class Program { public static void Main(string[] args) { var config = new ConfigurationBuilder() ...
// Copyright 2007-2017 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
@model RepairShop.Models.Part @{ ViewBag.Title = "Delete"; } <h2>Delete</h2> <h3>Are you sure you want to delete this?</h3> <div> <h4>Part</h4> <hr /> <dl class="dl-horizontal"> <dt> @Html.DisplayNameFor(model => model.Brand) </dt> <dd> @Html.DisplayF...
// *** WARNING: this file was generated by the Pulumi Terraform Bridge (tfgen) Tool. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; names...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. using System; using System.IO; using System.Linq; using System.Text; using System.Threading.Tasks; using Microsoft.Azure.WebJobs.Host.TestCommon; using Microsoft.Azure...
using System; using UnityEngine.Scripting.APIUpdating; #if UNITY_EDITOR using UnityEditor; using UnityEditor.ProjectWindowCallback; using System.IO; using UnityEditorInternal; #endif using System.ComponentModel; using System.Linq; namespace UnityEngine.Rendering.LWRP { [Obsolete("LWRP -> Universal (UnityUpgradable...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
namespace Destiny.Core.Flow.Dtos.MenuFunction { public class MenuFunctionOutPageListDto { public string FunctionId { get; set; } /// <summary> /// </summary> public string Name { get; set; } public string LinkUrl { get; set; } public string Description { get; ...
namespace ZenjectPrototype.Entities.Capabilities { public interface IEmitter { void Emit(); } }
using Microsoft.AspNet.Mvc; using MVCSampleApp.Models; using System; // For more information on enabling MVC for empty projects, visit http://go.microsoft.com/fwlink/?LinkID=397860 namespace MVCSampleApp.Controllers { public class ResultController : Controller { // GET: /<controller>/ public ...
// Copyright 2007-2017 Chris Patterson, Dru Sellers, Travis Smith, et. al. // // Licensed under the Apache License, Version 2.0 (the "License"); you may not use // this file except in compliance with the License. You may obtain a copy of the // License at // // http://www.apache.org/licenses/LICENSE-2.0 // /...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System.Linq; using StarkPlatform.CodeAnalysis; using StarkPlatform.CodeAnalysis.Stark.Symbols; using StarkPlatform.CodeAnalysis.Stark.Syntax; using Sta...
using System.Reflection; using System.Runtime.Loader; namespace BackgroundService.NET.CronJobProviderService; public class PluginLoadContext : AssemblyLoadContext { private readonly string pluginPath; private readonly AssemblyDependencyResolver resolver; public PluginLoadContext(string pluginPath) {...
using System; namespace DisposeGenerator { /// <summary> /// An attribute for specifying that a method is used for additional disposing managed resources. /// This method will be called when the object is being disposed of, but not when the finalizer is called. /// </summary> /// <seealso cref="Att...
// Copyright (c) 2015, Outercurve Foundation. // All rights reserved. // // Redistribution and use in source and binary forms, with or without modification, // are permitted provided that the following conditions are met: // // - Redistributions of source code must retain the above copyright notice, this // list o...
using BinaryQuest.Framework.Core.Interface; using BinaryQuest.Framework.Core.Model; using IdentityModel; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.OData.Formatter; using Microsoft.AspNetCore.OData.Query; using Microsoft.AspNetCore.OData.Routing.Controllers; using System; using System.Collections.Gener...
using AutoMapper; using Core.DTOs; using Core.Interfaces; using Core.Models; using Microsoft.EntityFrameworkCore; namespace DataBase.Services { public class CategoryService : ICategoryService { private readonly IMapper _mapper; private readonly ExpensesTrackerContext _context; public ...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System.Buffers.Text; using System.Collections.Generic; usin...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class CameraController : MonoBehaviour { public GameObject player; private Vector3 offset; // Use this for initialization void Start () { offset = transform.position - player.transform.position; } // Update is called onc...
#if WEBAPI namespace Microsoft.Web.Http #else namespace Microsoft.AspNetCore.Mvc #endif { #if !WEBAPI using Filters; #endif using System; #if WEBAPI using System.Web.Http.Filters; #endif using static System.AttributeTargets; /// <summary> /// Represents an <see cref="ActionFilterAttribute">act...
using System; using System.Collections.Generic; using System.Linq; using Moq; using NUnit.Framework; using TestStack.FluentMVCTesting; using HomeMadeFood.Models; using HomeMadeFood.Models.Enums; using HomeMadeFood.Services.Common.Contracts; using HomeMadeFood.Services.Data.Contracts; using HomeMadeFood.Web.Areas.Adm...
@using Orchard.Comments.Models @{ CommentsPart commentsPart = Model.ContentPart; // add 'comments' class on the list container Model.List.Classes.Add("comments"); var contentOwner = Model.ContentItem.CommonPart.Owner; foreach (var shape in Model.List) { shape.ContentOwner(contentOwner)...
using GsriSync.WpfApp.Services; using GsriSync.WpfApp.Utils; using System; using System.Collections.Generic; namespace GsriSync.WpfApp.ViewModels { internal class MainWindowsVM : NotifyPropertyChangedBase { private readonly ConfigurationVM _configuration; private readonly DownloadVM _download...
//----------------------------------------------------------------------- // <copyright file="BaseFormatter.cs" company="Sirenix IVS"> // Copyright (c) 2018 Sirenix IVS // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may o...
using System; using System.IO; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http.Features; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Formatters; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Exte...
// <auto-generated /> using System; using Szkolniak.EntityFrameworkCore; using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore.Infrastructure; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; na...
// // DO NOT MODIFY. THIS IS AUTOMATICALLY GENERATED FILE. // #nullable enable #pragma warning disable CS8618 // Non-nullable field must contain a non-null value when exiting constructor. Consider declaring as nullable. using System; using System.Collections.Generic; namespace CefNet.DevTools.Protocol.Target { pub...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows.Forms; using MySql.Data.MySqlClient; namespace DoAn_LTWD_Quan_Ly_Khach_San { public partial class ThongTinP...
using System; using System.Collections.Generic; using UnityEngine; namespace ETModel { [ObjectSystem] public class UIComponentAwakeSystem : AwakeSystem<UIComponent> { public override void Awake(UIComponent self) { self.Camera = Component.Global.transform.Find("UICamera").gameObject; } } /// <summary> ...
// Copyright (c) 2018-2020 Ubisoft Entertainment // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Xp...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Runtime.InteropServices.WindowsRuntime; using Windows.Foundation; using Windows.Foundation.Collections; using Windows.UI.Xaml; using Windows.UI.Xaml.Controls; using Windows.UI.Xaml.Controls.Primitives; using Windows.UI.Xam...
using System; namespace Filmster.Common.Models { public class ShareParameter { public string Text { get; set; } public Uri Uri { get; set; } } }
using System; using System.Collections.Generic; using System.Net.Http; using System.Security.Claims; using System.Security.Cryptography; using System.Threading.Tasks; using System.Web; using System.Web.Http; using System.Web.Http.ModelBinding; using Microsoft.AspNet.Identity; using Microsoft.AspNet.Identity.EntityFram...
using System; using Geometry.Shapes; using Svg; namespace SvgDrawing { public static class ShapeExtensions { public static SvgVisualElement ToSvg(this IShape shape) { if (shape is Circle) { return ((Circle) shape).ToSvg(); } if (...
using Abp.Dependency; namespace Abp.Authorization { internal class PermissionDependencyContext : IPermissionDependencyContext, ITransientDependency { public UserIdentifier User { get; set; } public IIocResolver IocResolver { get; } public IPermissionChecker PermissionChecker {...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // 有关程序集的一般信息由以下 // 控制。更改这些特性值可修改 // 与程序集关联的信息。 [assembly: AssemblyTitle("模拟蓝屏")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfiguration("")] [assembly: AssemblyCompany("")] [assembly: AssemblyProduct("...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Globalization; using System.Linq; using Microsoft.AspNetCore.Mvc.ApiExplorer; using Microsoft.AspNetCore.Mvc.Filters; using Microsoft.Extensions.Logging; using Microsoft...
// // Copyright (c) 2008 Novell, Inc. (http://www.novell.com) // // Permission is hereby granted, free of charge, to any person obtaining // a copy of this software and associated documentation files (the // "Software"), to deal in the Software without restriction, including // without limitation the rights to use, cop...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using BenchmarkDotNet.Attributes; using BenchmarkDotNet.Running; namespace PracticalAspNetCore { // Implementation from https://github.com/JamesNK/Newtonsoft.Json/blob/cdf10151d507d497a3f9a71d36d544b199f73435/Src/Newtonsoft.Json/...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Xml.Schema; using System.Xml.Serialization; namespace Workday.AcademicFoundation { [GeneratedCode("System.Xml", "4.6.1590.0"), DesignerCategory("code"), DebuggerStepT...
using Xunit; using Plivo.Http; using Plivo.Resource.Pricing; using System.Collections.Generic; using Plivo.Utilities; namespace Plivo.NetCore.Test.Resources { public class TestPricing : BaseTestCase { [Fact] public void TestPricingGet() { var data = new Dictionary<string, ob...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // See the LICENSE file in the project root for more information. #nullable enable using System; using System.Collections.Generic; using System.Collections.Immutable; using System....
using Crash; using System.Windows.Forms; namespace CrashEdit { public sealed class ProtoEntityController : Controller { public ProtoEntityController(ProtoZoneEntryController oldzoneentrycontroller,ProtoEntity entity) { ProtoZoneEntryController = oldzoneentrycontroller; E...
#region Copyright /*Copyright (C) 2015 Konstantin Udilovich Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 Unless required by applicab...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Windows; namespace WpfApp4 { /// <summary> /// Logika interakcji dla klasy App.xaml /// </summary> public partial class App : Application { } }
using Discord; namespace Bot.Options { public sealed class BotOptions { public string Token { get; set; } public uint MessageCacheSize { get; set; } public LogSeverity LogSeverity { get; set; } } }
using System.Linq; using ConvNetSharp.Flow.Ops; using ConvNetSharp.Volume; using ConvNetSharp.Volume.GPU.Single; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace ConvNetSharp.Flow.Tests { [TestClass] public class SingleGpuOpTests : OpTests<float> { public SingleGpuOpTests() { ...
using Microsoft.IdentityModel; using Microsoft.IdentityModel.S2S.Protocols.OAuth2; using Microsoft.IdentityModel.S2S.Tokens; using Microsoft.SharePoint.Client; using Microsoft.SharePoint.Client.EventReceivers; using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Globalizati...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Linq; using System.Reflection; using System.Text; using System.Threading.Tasks; using Couchbase.Configuration.Client; using Couchbase.Configuration.Server; using Couchbase.Configuration.Server.Providers.FileSystem; ...
/* INFINITY CODE 2013-2019 */ /* http://www.infinity-code.com */ using System; using System.Collections.Generic; using System.Linq; using InfinityCode.RealWorldTerrain.Windows; using UnityEngine; using UnityEngine.Networking; namespace InfinityCode.RealWorldTerrain.Net { public static class RealWorld...
namespace adminka { partial class FormUsers { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param ...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using System.Text; namespace Streams.Resources { public class ResourceReaderStream : Stream { private const int Size = 1024; private readonly string _key; private Stream _underlyingStream; priv...
/* * Copyright 1999-2012 Alibaba Group. * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to ...