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using System.Threading.Tasks; using Voodoo.Messages; using Web.Infrastructure.ExecutionPipeline.Models; namespace Web.Infrastructure.ExecutionPipeline { internal class ModelStateVerificationStep<TRequest, TResponse> : Step<TRequest, TResponse> where TResponse : class, IResponse, new() where TReque...
using System; using System.IO; using IniParser.Model; using IniParser.Parser; using IniParser.Model.Formatting; namespace IniParser { /// <summary> /// Represents an INI data parser for streams. /// </summary> public class StreamIniDataParser { /// <summary> /// This instan...
//------------------------------------------------------------ // Game Framework // Copyright © 2013-2021 Jiang Yin. All rights reserved. // Homepage: https://gameframework.cn/ // Feedback: mailto:ellan@gameframework.cn //------------------------------------------------------------ namespace GameFramework { /// <...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Linq.Expressions; using Microsoft.AspNetCore.Components.Rendering; namespace Microsoft.Asp...
using System; using System.Collections.Generic; namespace ConsoleApp4 { public class Game { private int totalPlayers; private int totalComputers; private Random _randomPercent; private Random _randomScore; private List<Player> _playersList; private int arrow1;...
using System; using System.Linq; using System.Collections.Generic; using System.IO; using Android.Content; using Android.Graphics; using Android.Opengl; using Android.Support.Design.Widget; using Google.AR.Core; using MvvmCross; using RetroGamesGo.Core.Repositories; using RetroGamesGo.Droid.Activities; namespace Retr...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
// <copyright file="SkillListViewPlugIn095.cs" company="MUnique"> // Licensed under the MIT License. See LICENSE file in the project root for full license information. // </copyright> namespace MUnique.OpenMU.GameServer.RemoteView.Character; using System.Runtime.InteropServices; using MUnique.OpenMU.DataModel.Config...
@using ImplicitMVC.Core.Extensions; <!DOCTYPE html> <html> <head> <meta charset="utf-8" /> <meta name="viewport" content="width=device-width, initial-scale=1.0" /> <title>@ViewData["Title"] - ImplicitMVC.Core</title> <environment include="Development"> <link rel="stylesheet" href="~/lib/boots...
using System; using System.IO; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; using SuperResolution.API.PythonExecutor; namespace SuperResolution.API.Controllers { [Route("api/[controller]")] [ApiController] public class ImageController : ControllerBase { // GET: api/Image ...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System.Windows.Controls; using GitCredentialManager.UI.Controls; namespace Atlassian.Bitbucket.UI.Views { public partial class OAuthView : UserControl, IFocusable { public OAuthView() { InitializeComponent(); } public void SetFocus() { okBu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using Microsoft.Xna.Framework; using Microsoft.Xna.Framework.Graphics; using Microsoft.Xna.Framework.Input; using System.IO; using Spectrum.Framework.Graphics; using System.Windows.Forms; using Spectrum.Framework.Network; using Spect...
using System; using System.Collections.Generic; using ElectronicObserver.ReplayJSON; using Newtonsoft.Json; using System.IO; using System.Linq; using ElectronicObserver.Utility.Mathematics; using System.Threading.Tasks; namespace ElectronicObserver.Data { public class ReplayManager : ResponseWrapper { public stat...
using System; namespace BinarySerialization { /// <summary> /// Used to specify multiple possible derived types. /// </summary> [AttributeUsage(AttributeTargets.Field | AttributeTargets.Property, AllowMultiple = true)] public sealed class SubtypeAttribute : SubtypeBaseAttribute { /...
// %BANNER_BEGIN% // --------------------------------------------------------------------- // %COPYRIGHT_BEGIN% // // Copyright (c) 2018-present, Magic Leap, Inc. All Rights Reserved. // Use of this file is governed by the Creator Agreement, located // here: https://id.magicleap.com/creator-terms // // %COPYRIGHT_END% ...
using GameStore; using Microsoft.EntityFrameworkCore; using System; namespace GameStoreTest.Data { public static class DatabaseMock { public static GameShopDbContext Instance { get { var dbContextOptions = new DbContextOptionsBuilder<GameShopDbContext>()...
using AzureNaPratica.Serverless.Domain.Base.Entity; using System.Threading.Tasks; namespace AzureNaPratica.Serverless.Domain.Base.Interfaces.MessageBroker { public interface IBaseMessageBroker<TEntity, Tid> where TEntity : BaseEvent<Tid> { Task SendMessage(TEntity requestHttp); } }
namespace WS.Database.Bootstrap.Migrations { using System; using System.Data.Entity.Migrations; public partial class Add_ForeignKey_ProductTagValue_TagType : DbMigration { public override void Up() { RenameIndex(table: "dbo.ProductTagValues", name: "IX_TagType_Id", newNa...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for license information. // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is regenerated. namespace Microso...
using Microsoft.VisualStudio.TestTools.UnitTesting; using Newtonsoft.Json; using System; using System.Collections.Generic; using WordPressPCL.Utility; namespace WordPressPCL.Tests.Selfhosted.Utility { [TestClass] public class CapabilitiesJsonConverter_Tests { /*"capabilities": { "switch_themes...
using BFSettings; using JSMBase; using JSMBase.Medicine.RWServices.Excel; using JSMBase.RNK; using Ninject; using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using XlsxReader4_6; namespace JSMBase.Medicine.DAL { public sea...
namespace Forum.App.Contracts.MenuContracts { using Forum.App.Contracts.ModelContracts; public interface IIdHoldingMenu : IMenu { void SetId(int id); } }
using System; using Microsoft.EntityFrameworkCore.Metadata; using Microsoft.EntityFrameworkCore.Migrations; namespace Marketplace.Migrations { public partial class Stats : Migration { protected override void Up(MigrationBuilder migrationBuilder) { migrationBuilder.CreateTable( ...
using System; namespace EnergyEndpointManager.Repository.Exceptions { public class NonExistentEndpointException : Exception { private readonly string serialNumber; public NonExistentEndpointException(string serialNumber) { this.serialNumber = serialNumber; } ...
using System; using System.Runtime.Serialization; namespace Reddit.Exceptions { [Serializable] public class RedditUserBlockedException : Exception { public RedditUserBlockedException(string message, Exception inner) : base(message, inner) { } public RedditUserBlockedException(...
using HomeCtl.Events; using Microsoft.Extensions.Logging; using System; using System.Collections.Generic; using System.Linq; using System.Threading; using System.Threading.Tasks; namespace HomeCtl.Connection { public class EndpointConnectionManager { protected readonly EventBus EventBus; private readonly IEndpo...
// // XmlLicenseTransformTest.cs - Test Cases for XmlLicenseTransform // // Author: // original: // Sebastien Pouliot <sebastien@ximian.com> // Aleksey Sanin (aleksey@aleksey.com) // this file: // Gert Driesen <drieseng@users.sourceforge.net> // // (C) 2003 Aleksey Sanin (aleksey@aleksey.com) // (C) 2004 Novell (http...
// ---------------------------------------------------------------------------------- // // Copyright Microsoft Corporation // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // http://www.apa...
using System; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace ExpandableNavigationDrawer { public partial class App : Application { public App() { InitializeComponent(); MainPage = new MainPage(); } protected override void OnStart() { ...
namespace Atata { /// <summary> /// Specifies the match approach for the term finding. /// </summary> public enum TermMatch { /// <summary> /// Checks whether the text equals the specified term. /// </summary> Equals, /// <summary> /// Checks whether...
using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Diagnostics.HealthChecks; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Diagnostics.HealthChecks; using Microsoft.Extensio...
//Contributor: Nicholas Mayne using System.Collections.Generic; using System.Linq; using System.Web.Mvc; namespace Invenio.Services.Authentication.External { /// <summary> /// Authorize state /// </summary> public partial class AuthorizeState { public AuthorizeState(string returnUrl, Open...
using System; using System.Data; using System.Linq.Expressions; using System.Threading; using System.Threading.Tasks; namespace RepoDb { /// <summary> /// A base object for all entity-based repositories. /// </summary> public abstract partial class BaseRepository<TEntity, TDbConnection> : IDisposable ...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Xunit.Abstractions; using Xunit.Sdk; names...
using System; using System.Collections.Generic; using System.Threading; using Microsoft.Extensions.Logging; using Microsoft.Extensions.Options; using Ray.BiliBiliTool.Agent.BiliBiliAgent.Dtos; using Ray.BiliBiliTool.Application.Attributes; using Ray.BiliBiliTool.Application.Contracts; using Ray.BiliBiliTool.Config; us...
using System.Collections.Generic; using UnityEngine; namespace Coral_iMD { internal class HarmonicPotential : PotentialBase { private float m_V0; private float m_2ScaledK; internal HarmonicPotential(float v0, float k, float timescale) { m_V0 = v0; m_2ScaledK = 2.0f * k * timesca...
namespace Guidelines.Core.Specifications { internal class AndSpecification<TEntity> : ISpecification<TEntity> { private readonly ISpecification<TEntity> _spec1; private readonly ISpecification<TEntity> _spec2; internal AndSpecification(ISpecification<TEntity> s1, ISpecification<TEntity>...
using System.Reflection; using System.Runtime.CompilerServices; using Android.App; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("SwitchDemo")] [assembly: AssemblyDescription("")] [assembly: AssemblyConfigura...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by \generate-code.bat. // // Changes to this file will be lost when the code is regenerated. // The build server regenerates the code before each build and a pre-build // step ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PDTools.GrimPFS { public class GrimPatchFile { public GrimPatchFileType FileType { get; set; } public uint FileIndex { get; set; } public string GamePath { ge...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Ac...
/* * Copyright (c) 2010-2021 Achim Friedland <achim.friedland@graphdefined.com> * This file is part of Styx <https://www.github.com/Vanaheimr/Styx> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the ...
// ----------------------------------------------------------------------- // Licensed to The .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. // ----------------------------------------------------------------------- // This is a generated file. //...
using Newtonsoft.Json; using System; using System.ComponentModel; using System.IO; using System.Reflection; using System.Runtime.Serialization; using System.Runtime.Serialization.Formatters.Binary; namespace EFCore.Sharding.Tests.Util { internal static partial class Extention { /// <summary> /...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Linq; using System.Reflection; using System.Runtime.CompilerServices; using Microsoft.EntityFrameworkCore.Utilities; namespace Microsoft.EntityFrameworkCo...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("2.I...
using System.Globalization; using RestSharp.Authenticators; namespace RestSharp.Tests; public class JwtAuthTests { readonly string _testJwt; readonly string _expectedAuthHeaderContent; public JwtAuthTests() { Thread.CurrentThread.CurrentCulture = CultureInfo.InvariantCulture; Thread.C...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Routing; namespace ngpvanapi { public class RouteConfig { public static void RegisterRoutes(RouteCollection routes) { routes.IgnoreRoute("{resource}.axd/{*pat...
using System.Reflection; using System.Runtime.CompilerServices; // Information about this assembly is defined by the following attributes. // Change them to the values specific to your project. [assembly: AssemblyTitle("TransportCostsRebalanced")] [assembly: AssemblyDescription("Transport Costs Rebalanced for Rise ...
namespace Damk.Core; public interface IOutputFilenameBuilder { string Build(Driver driver); }
using System; using System.Collections.Generic; using System.Diagnostics; using UnityEngine; using Object = UnityEngine.Object; namespace Litchi.AssetManagement { public class BundleAgent : TimeAssetAgent { private AssetBundleCreateRequest m_Request; public AssetBundle assetBundle { get; priva...
using KyivSmartCityApi.Models; using System.Text.Json.Serialization; using System; using System.Collections.Generic; using System.Net.Http; using System.Net.Http.Headers; using System.Net.Http.Json; using System.Text; using System.Text.Json; using System.Threading.Tasks; using KyivSmartCityApi.Settings; using KyivSmar...
using Trowel.Common.Transport; namespace Trowel.BspEditor.Primitives.MapObjects { public interface IMapElement { /// <summary> /// Convert this object into a serialised object /// </summary> /// <returns></returns> SerialisedObject ToSerialisedObject(); /// <su...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using System; using System.Collections.Generic; namespace OpenCqrs.Dependencies { public interface IResolver { T Resolve<T>(); IEnumerable<T> ResolveAll<T>(); object Resolve(Type type); IEnumerable<object> ResolveAll(Type type); } }
using System; using Microsoft.Xna.Framework; namespace Nez { /// <summary> /// while technically not a ray (rays are just start and direction) it does double duty as both a line and a ray. /// </summary> public struct Ray2D { public Vector2 start; public Vector2 end; public Vector2 direction; public...
using Khooversoft.Actor; using Khooversoft.Net; using Khooversoft.Security; using Khooversoft.Toolbox; using System.Threading.Tasks; namespace Khooversoft.Services { /// <summary> /// Token client actor, cache and retrieve updated token from authorization server /// </summary> public class TokenClient...
using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Contracts.BLL.App; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Http; using Microsoft.AspNetCore.Mvc; namespace WebApp.ApiControllers.v1_0 { [Authorize(Roles = "DbAdmin")] [ApiVersion("1.0")] [R...
using Microsoft.OData.UriParser; using System; using System.Linq; namespace Microsoft.AspNet.OData.Query { public static class ODataQueryOptionsExtensions { public static string[] GetExpandedProperties(this ODataQueryOptions oDataQueryOptions) { return oDataQueryOptions.SelectExpan...
using System.Linq; using Abp.Authorization; using Abp.Authorization.Roles; using Abp.Authorization.Users; using Abp.MultiTenancy; using shenhx.FirstAbpDemo.Authorization; using shenhx.FirstAbpDemo.Authorization.Roles; using shenhx.FirstAbpDemo.Authorization.Users; using shenhx.FirstAbpDemo.EntityFramework; using Micros...
using System.Collections.Generic; using UnityEditor; using UnityEngine; using UnityEngine.Assertions; namespace ReadyGamerOne.EditorExtension { [CustomPropertyDrawer(typeof(StringChooser))] public class StringChooseDrawer : PropertyDrawer { private List<string> values; public override voi...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/ntsecapi.h in the Windows SDK for Windows 10.0.22000.0 // Original source is Copyright © Microsoft. All rights reserved. namespace TerraFX.Interop.Windows...
// Copyright (c) Microsoft. All rights reserved. namespace Microsoft.Azure.Devices.Edge.Test { using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; using Microsoft.Azure.Devices.Client; using Microsoft.Azure.Devices.Client.Exceptions; using Mi...
using ProjectsTM.Model; using ProjectsTM.ViewModel; using System.Collections.Generic; using System.Linq; namespace ProjectsTM.Service { public class CalculateSumService { private readonly Dictionary<Member, int> _sumCache = new Dictionary<Member, int>(); public int Calculate(ViewData viewData...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Components; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Dep...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace Engine.Saving { /// <summary> /// The CopySaver saves an object by creating a copy of it using the /// save/load mechanism. This allows for nice copies to be made of objects /// using the same interface for...
/* * Copyright 2018 JDCLOUD.COM * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http:#www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in...
#if !NOJSONNET using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Bitcoin3.RPC { /// <summary> /// RPC error code thrown by the <see cref="RPCClient"/> /// </summary> public enum RPCErrorCode { //! Standard JSON-RPC 2.0 errors /// ...
using Interfaces; using System; namespace NationalCreditUnion { // ProductA2 public class NationalSavingsAccount : ISavingsAccount { public NationalSavingsAccount() { Console.WriteLine("Returned National Savings Account"); } } // ProductB2 public class Nati...
using Day2Code; using NUnit.Framework; namespace Day2Test { public class Tests { [SetUp] public void Setup() { } [Test] [TestCase("1-1 a: a")] [TestCase("2-2 a: aa")] [TestCase("2-2 a: baab")] [TestCase("2-2 a: abba")] [TestCase("1-3 a: abcde")] [TestCase("2-9 c: ccccccccc")] public void Valid_...
using System; using System.Collections.Generic; #if DOUBLE using Real = System.Double; #elif NETSTANDARD2_1 using Real = System.Single; using Math = System.MathF; #else using Real = System.Single; using Math = KelpNet.MathF; #endif namespace KelpNet { #if !DOUBLE public class AmsBound<T> : Adam<T> where T : unman...
using System; using System.Xml.Serialization; using System.ComponentModel.DataAnnotations; using BroadWorksConnector.Ocip.Validation; using System.Collections.Generic; namespace BroadWorksConnector.Ocip.Models { /// <summary> /// Get a list of users that can be assigned to a Call Pickup group. /// The avai...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. using System; using System.Collections.Generic; using System.Diagnostics; using System.Linq; using System.Runtime.CompilerServices; using Newtonsoft.Json; using Newtonsoft.Json.Linq; namespace Microsoft.Bot.Schema { /...
using System; using System.Windows; using System.Windows.Media; namespace Appercode.UI.Controls { public partial class Control { protected bool NativeIsEnabled { get; set; } protected double NativeFontSize { get; set; } protected TextWrapping NativeTextWrapping { get; set; } ...
using System; namespace Store { public class Book { public int Id { get; } public string Title { get; } public Book(int id, string title) { Id = id; Title = title; } } }
namespace PaketLoadScripts #load "/home/justin/code/fsharp/GiraffeWebApp/GiraffeWebApp/.paket/load/win8/Microsoft.CodeAnalysis.Razor.csx"
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Co...
#region BSD License /* * Use of this source code is governed by a BSD-style * license or other governing licenses that can be found in the LICENSE.md file or at * https://raw.githubusercontent.com/Krypton-Suite/Extended-Toolkit/master/LICENSE */ #endregion namespace Krypton.Toolkit.Suite.Extended.Software.Updater...
//Copyright (c) 2018 Yardi Technology Limited. Http://www.kooboo.com //All rights reserved. using Kooboo.Data.Models; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using Kooboo.Extensions; using System.Linq; namespace Kooboo.Data.Context { public class RequestManager { //...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using Microsoft.Management.Infrastructure; using System; using System.Collections.Generic; using System.Linq; using SimCim.Core; namespace SimCim.Root.V2 { public abstract class CIMNetworkAdapter : CIMLogicalDevice { protected CIMNetworkAdapter() { } protected CIMNetworkAdapte...
using System.IO; using System.Threading.Tasks; namespace Etg.Yams.Utils { public static class FileUtils { public static Task CopyDir(string srcPath, string destPath, bool overwrite) { return Task.Run(() => { if (!Directory.Exists(destPath)) ...
/* * convertapi * * Convert API lets you effortlessly convert file formats and types. * * OpenAPI spec version: v1 * * Generated by: https://github.com/swagger-api/swagger-codegen.git */ using NUnit.Framework; using System; using System.Linq; using System.IO; using System.Collections.Generic; using Cloudme...
// Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See LICENSE in the project root for license information. using System.Xml.Serialization; namespace CSE.WebValidate.Model { /// <summary> /// Failure message - if multiple errors are reported - they are joined as si...
@page @model Wms.Pages.Registrar.UserModel @{ ViewData["Title"] = "User list"; int lineItemCount = 1; // We want to write try multiple implementation // Choices: // jQuery // Knockout // Vue // Backbone/Underscore // React } <table class="table table-striped"> <thead> ...
@{ Layout = null; } <!DOCTYPE html> <html> <head> <meta name="viewport" content="width=device-width"/> <title>Error</title> </head> <body> <hgroup> <h1>Error.</h1> <h2>An error occurred while processing your request.</h2> </hgroup> </body> </html>
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Rou...
//----------------------------------------------------------------------------- // Copyright : (c) Chris Moore, 2020 // License : MIT //----------------------------------------------------------------------------- namespace Z0.Asm { using System; using System.Runtime.CompilerServices; using static ...
using System; using System.Collections.Generic; using System.Text; using Cosmos.Hardware2; using Cosmos.Hardware2.PC.Bus; using Cosmos.Kernel; namespace Cosmos.Hardware2.Network.Devices.RTL8139.Register { /// <summary> /// The InterruptStatusRegister is used to indicate why an IRQ was raised. Used in conjunct...
namespace KinaUnaWeb.Models { public class FileItem { public string FileName { get; set; } public string FileAddress { get; set; } public string UserId { get; set; } } }
using Microsoft.AspNetCore.Components; using Microsoft.AspNetCore.Diagnostics; using Microsoft.AspNetCore.Http; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace Auth0app.Pages.Exception { public partial class Index { [Inject] public IHt...
using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace ParserCombinators { public static class ParserCombinatorsExtensions { //public static Parse<T2> Bind<T1, T2>(this Parse<T1> parse1, // Parse<T2> parse2) //{ // return value => ...
using System; using System.Collections.Generic; using HealthChecks.UI.Client; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Diagnostics.HealthChecks; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions...
using Content.Shared.GameObjects.Components.Markers; using Content.Shared.Roles; using Robust.Shared.GameObjects; using Robust.Shared.IoC; using Robust.Shared.Prototypes; using Robust.Shared.Serialization.Manager.Attributes; using Robust.Shared.ViewVariables; namespace Content.Server.GameObjects.Components.Markers { ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("IT...
using System; using UnityEngine; namespace UnityUIPlayables { [Serializable] public class RectTransformAnimationBehaviour : AnimationBehaviour { [SerializeField] private bool _controlPosition; [SerializeField] private bool _controlSize; [SerializeField] private bool _controlRotati...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections; using System.Reflection; using System.Runtime.InteropServices; namespace dia2 { [DefaultMember("Item"), Gui...
using RLib.DB; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Ruanal.WebDomain.DAL { public class ManagerDal { #region Manger相关 public Model.Manager GetManagerDetail(RLib.DB.DbConn dbconn, int managerid) {...
// Copyright (c) Lex Li. All rights reserved. // // Licensed under the MIT license. See LICENSE file in the project root for full license information. namespace JexusManager.Features.Certificates.Wizards.CertificateRequestWizard { using System; using System.IO; using System.Security.Cryptography; us...