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using LanguageSchoolApp.Data.Model; using LanguageSchoolApp.Data.Repositories; using LanguageSchoolApp.Data.SaveContext; using LanguageSchoolApp.Services.Contracts; using System.Linq; namespace LanguageSchoolApp.Services { public class UserService : IUserService { private readonly ISaveContext context...
using System; using System.Collections.Generic; using System.Diagnostics; using System.Threading.Tasks; using ClientDataLayer.Interfaces; namespace ClientDataLayer { public class DataContext { // Singleton implementation private static DataContext _instance; public static DataContext I...
using System; using System.Windows.Forms; namespace WinHook { public delegate void ClipBoardEventHandler(ClipboardChangedEventArgs eventArgs); public class ClipboardChangedEventArgs : EventArgs { public IDataObject ClipboardData { get; set; } public string ClipboardDataFormat { get; set; }...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using BTCPayServer.Payments.Bitcoin; using BTCPayServer.Services.Invoices; using Newtonsoft.Json; namespace BTCPayServer.Services.Invoices.Export { public class InvoiceExport { public string Process(Invoic...
using System; using System.IO; using System.Xml.Serialization; using System.Xml; using System.Collections.Generic; using System.Threading.Tasks; using System.Linq; namespace PasswordManagerLib { public class PasswordManagerCore { //Static private static readonly string SaveDir = Path.Combine(E...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by \generate-code.bat. // // Changes to this file will be lost when the code is regenerated. // The build server regenerates the code before each build and a pre-build // step...
using LinqAF.Impl; using System; namespace LinqAF { partial struct DefaultIfEmptySpecificEnumerable<TItem, TInnerEnumerable, TInnerEnumerator> { public bool Any() { if (IsDefaultValue()) throw CommonImplementation.Uninitialized("source"); return true; } ...
using Nop.Core.Domain.Forums; using Nop.Web.Models.Boards; namespace Nop.Web.Factories { /// <summary> /// Represents the interface of the forum model factory /// </summary> public partial interface IForumModelFactory { /// <summary> /// Prepare the forum topic row model //...
namespace Sitecore.Feature.Demo.Services { using System; using System.Web; using Sitecore.Configuration; using Sitecore.Foundation.DependencyInjection; [Service(typeof(IDemoStateService))] public class DemoStateService : IDemoStateService { public DemoStateService(HttpContextBase h...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
namespace CryptoCurrency.Core.Currency { public class IOStoken : ICurrency { public CurrencyCodeEnum Code => CurrencyCodeEnum.IOST; public string Label => "IOStoken"; public string Symbol => "IOST"; } }
using System; using SFML.System; using SFML.Graphics; namespace BlackCoat.ParticleSystem { /// <summary> /// Abstract base class of all texture based particles. /// </summary> /// <seealso cref="BlackCoat.ParticleSystem.ParticleBase" /> public abstract class TextureParticleBase : ParticleBase ...
using MCDSaveEdit.Save.Models.Enums; using System; using System.Collections.Generic; using System.Linq; using System.Windows; using System.Windows.Controls; using System.Windows.Media; using System.Windows.Media.Imaging; #nullable enable namespace MCDSaveEdit { /// <summary> /// Interaction logic for Selectio...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
// Released under the MIT License. // // Copyright (c) 2018 Ntreev Soft co., Ltd. // Copyright (c) 2020 Jeesu Choi // // Permission is hereby granted, free of charge, to any person obtaining a copy of this software and associated // documentation files (the "Software"), to deal in the Software without restriction, i...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("En...
// // KeywordTests.cs // // Author: // Mike Krüger <mkrueger@xamarin.com> // // Copyright (c) 2011 Xamarin Inc. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated documentation files (the "Software"), to deal // in the Software without restri...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class MouseLook : MonoBehaviour { public float mouseSensitivity = 100f; public Transform playerBody; float xRotation = 0f; void Start() { Cursor.lockState = CursorLockMode.Locked; Cursor.visibl...
using Microsoft.EntityFrameworkCore; namespace DotnetRepositoryPattern { public class ProjectDbContext : DbContext { public ProjectDbContext(DbContextOptions<ProjectDbContext> options) : base(options) { } public DbSet<SampleModel> SampleModels { get; set...
#pragma warning disable 0169 // variable declared but not used. using UnityEngine; using System.Collections; using System.Linq; using com.spacepuppy.Utils; using System.Runtime.InteropServices.ComTypes; using System.Collections.Generic; namespace com.spacepuppy { /// <summary> /// Acts just like Coroutine,...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Collections.Generic; namespace System.LinqCore { public static partial class Enumerable { public static IEnumerable<TSource> Except<TSource>(this IEnume...
using Ardalis.ApiEndpoints; using BlazingTrails.Api.Persistence; using BlazingTrails.Api.Persistence.Entities; using BlazingTrails.Shared.Features.ManageTrails.AddTrail; using Microsoft.AspNetCore.Mvc; namespace BlazingTrails.Api.Features.ManageTrails; public class AddTrailEndpoint : BaseAsyncEndpoint.WithRequest<Ad...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using GammaLibrary.Extensions; using PixivSharp.Exceptions; using PixivSharp.Objects; namespace PixivSharp { public static class PixivClientExtensions { public static Task<UserDetail> Ge...
using System; using System.Collections.Generic; using System.Text; namespace DotVVM.Framework.Compilation.Javascript.Ast { public class JsBlockStatement : JsStatement { public static JsTreeRole<JsStatement> BodyRole = new JsTreeRole<JsStatement>("Body"); public JsNodeCollection<JsStatement> Bo...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using UnofficialAniListApiSharp.Api; using UnofficialAniListApiSharp.Api.Data; namespace UnofficialAniListApiSharp.Client { public class AnilistClient { Authentication _auth; Dat...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Linq; using System.Threading.Tasks; using Microsoft.CodeAnalysis.Editor.Commands; using Microsoft.CodeAnalysis.Editor.Host; using ...
namespace CodeForDotNet.Drawing { /// <summary> /// String alignment disconnected from any API dependencies, useful for future proof serialization and cross-platform. /// </summary> /// <remarks>Explicitly cast to "System.Drawing.StringAlignment" via integer.</remarks> public enum StringHorizontalAlignment { //...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.HttpsPolicy; using Microsoft.AspNetCore.Mvc; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.Dependenc...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Microsoft.WindowsAzure.Management.CloudSe...
// Working Files List // Visual Studio extension tool window that shows a selectable list of files // that are open in the editor // Copyright © 2016 Anthony Fung // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a ...
using System; using Microsoft.EntityFrameworkCore.Storage; using Microsoft.EntityFrameworkCore.Storage.ValueConversion; namespace Microsoft.EntityFrameworkCore.InMemory.Storage { internal class InMemoryHierarchyIdTypeMapping : CoreTypeMapping { public InMemoryHierarchyIdTypeMapping(Type clrType) ...
// ------------------------------------------------------------------------------ // <auto-generated> // Generated by Xsd2Code. Version 3.4.0.18239 Microsoft Reciprocal License (Ms-RL) // <NameSpace>Mim.V6301</NameSpace><Collection>Array</Collection><codeType>CSharp</codeType><EnableDataBinding>False</EnableDat...
using Microsoft.VisualStudio.TestTools.UnitTesting; using System; using AzureDevOpsScheduler.Core.Schedule; namespace AzureDevOpsScheduler.Tests.Schedule { [System.Diagnostics.CodeAnalysis.ExcludeFromCodeCoverage] [TestClass] public class ScheduleControllerTests { [TestMethod] public vo...
using System.Diagnostics; using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.RazorPages; namespace web.Pages; [ResponseCache(Duration = 0, Location = ResponseCacheLocation.None, NoStore = true)] [IgnoreAntiforgeryToken] public class ErrorModel : PageModel { public string? RequestId { get; set; } ...
using UnityEngine; namespace SS3D.Engine.Interactions { public class InteractionEvent { /// <summary> /// The source which caused the interaction /// </summary> public IInteractionSource Source { get; } /// <summary> /// The target of the interaction, can be nul...
using VideoApi.Contract.Responses; using VideoApi.Domain; using VideoApi.Extensions; namespace VideoApi.Mappings { public static class ConferenceForIndividualResponseMapper { public static ConferenceForIndividualResponse MapConferenceSummaryToModel(Conference conference) { return ne...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Silk.NET.Core.Attributes; #pragma warning disable 1591 namespace Silk.NET.Direct3D11 { [Flags] [NativeName("Name", "D3D11_CRYPTO_SESSION_STATUS")] ...
// *** WARNING: this file was generated by the Pulumi SDK Generator. *** // *** Do not edit by hand unless you're certain you know what you are doing! *** using System; using System.Collections.Generic; using System.Collections.Immutable; using System.Threading.Tasks; using Pulumi.Serialization; namespace Pulumi.Azur...
using Unity.Mathematics; using Unity.Collections; using System.Collections.Generic; using MLAPI.Serialization; using Blast.ECS; using Blast.ECS.DefaultComponents; using UnityEngine; public struct ItemUserComponent { public int lastHeldItem; public bool lastHeldItemUsed; } public struct ItemStateData { pub...
using Cauldron.Activator; using System.Linq; using System.Reflection; #if WINDOWS_UWP using Microsoft.VisualStudio.TestPlatform.UnitTestFramework; #else using Microsoft.VisualStudio.TestTools.UnitTesting; #endif namespace Cauldron.Test { [TestClass] public class FactoryTest { [TestMethod] ...
using IndustryTower.Helpers; using Resource; using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations.Schema; using System.Linq; using System.Web; namespace IndustryTower.Models { public class GroupSesssionResult { [Key] ...
using UnityEngine; namespace NatesJauntyTools { public static partial class Tools { /// <summary> Changes a single material for a renderer's list of materials. </summary> public static void ChangeMaterial(this Renderer renderer, int index, Material newMaterial) { Material[] materials = renderer.materials; ...
using System; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Text.Json; using System.Threading.Tasks; using AntDesign.Core.HashCodes; using AntDesign.JsInterop; using AntDesign.TableModels; using Microsoft.AspNetCore.Components; namespace AntDesign { publi...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Mvc; using Fortune_Teller_UI.Services; namespace Fortune_Teller_UI.Controllers { [Route("/")] public class HomeController : Controller { FortuneServiceCommand _fortuneService...
using Celeste; using Microsoft.Xna.Framework; using Monocle; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Celeste.Mod.PandorasBox { [Tracked(true)] class LaserDetectorActor : Actor { private int detectionDelay = 0; ...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PozitronDev.QuerySpecification.EF { public abstract class RepositoryBase<T> : IRepositoryBase<T> where T : class { private readonly DbConte...
using System; using System.Globalization; namespace UPDB.Gathering { public class UpdatePackageMetadataFromUpdateMumFile { public string Description { get; protected set; } public string DisplayName { get; protected set; } public string Company { get; protected set; } public st...
using UnityEngine; using System; using System.Collections.Generic; using System.Reflection; using Oxide.Core; using Oxide.Game.Rust.Libraries; namespace Oxide.Plugins { [Info("Staffmode", "Canopy Sheep", "1.2.3", ResourceId = 2263)] [Description("Toggle on/off staff mode")] class Staffmode : RustPlugin ...
namespace Terminals.Network { partial class ShareConnectionsForm { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> ...
 using Sandbox; using Sandbox.UI; using Sandbox.UI.Construct; public class Scoreboard : Sandbox.UI.Scoreboard<ScoreboardEntry> { public Scoreboard() { StyleSheet = StyleSheet.FromFile( "/ui/Scoreboard.scss" ); } protected override void AddHeader() { Header = Add.Panel( "header" ); Header.Add.Label( "play...
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // See the LICENCE file in the repository root for full licence text. using osuTK.Graphics; using osu.Framework.Graphics; using osu.Framework.Graphics.Containers; using osu.Framework.Graphics.Shapes; using osu.Framework.Extensions.Color4Ex...
using PawnPlus.Core.Forms; using System; using System.Threading; using System.Windows.Forms; namespace PawnPlus.Core.Exceptions { public enum ExceptionType : byte { Handled, Unhandled } public static class ExceptionHandler { public static void HandledException(Exception ex...
using System; namespace Inflow.Services.Customers.Core.Services; internal interface IClock { DateTime CurrentDate(); }
namespace Assets.ProceduralLevelGenerator.Scripts.GeneratorPipeline.Platformers { using GeneralAlgorithms.Algorithms.Common; using GeneralAlgorithms.Algorithms.Polygons; using GeneralAlgorithms.DataStructures.Common; using GeneralAlgorithms.DataStructures.Polygons; using MapGeneration.Core.Configurations; using ...
using System; using System.Collections; using System.Collections.Generic; using System.Linq; using System.Runtime.CompilerServices; using System.Threading; using System.Threading.Tasks; using handlers.Queries; using handlers.Settings; using MediatR; using Microsoft.Extensions.Configuration; using Microsoft.Extensions....
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
@using Test1WebApp @using Test1WebApp.Models @addTagHelper *, Microsoft.AspNetCore.Mvc.TagHelpers
using System; using System.Collections.Generic; using System.Text; namespace DynamicExpressions.Linq { public static class Predefined { /// <summary> /// List of known types for use in dynamic linq queries. Add or remove types as needed. /// i.e. `Predefined.Types.Add(typeof(System.Da...
namespace DotNetBungieAPI.Models.Destiny; /// <summary> /// Describes the type of progression that a vendor has. /// </summary> public enum DestinyVendorProgressionType { /// <summary> /// The original rank progression from token redemption. /// </summary> Default = 0, /// <summary> /...
// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda <info@amplify.pt> using System; using UnityEngine; namespace AmplifyShaderEditor { [Serializable] public class FallbackVector2 : IFallbackVars { [SerializeField] private Vector2 m_current; [SerializeField] private...
/* * Copyright (C) Sportradar AG. See LICENSE for full license governing this code */ using System; using Metrics; using Sportradar.OddsFeed.SDK.Common.Internal.Metrics; namespace Sportradar.OddsFeed.SDK.Test.Shared { public class TestStatsCollector : IHealthStatusProvider { public void RegisterHealth...
// World Conquer Online Project 2.5517 - Phoenix Project Based // This project has been created by Felipe Vieira Vendramini // Source Infrastructure based on Phoenix Source, written by Gareth Jensen // This source is targeted to Conquer Online, client version 5517 // // Computer User: Felipe Vieira // File Created by...
using UnityEngine; public class CameraLook : MonoBehaviour { private float mouseSensitivity = 5f; private float rotation = 0; // Use this for initialization private void Start() { } // Update is called once per frame private void Update() { var vertical = Input.GetAxis("...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //---...
// <auto-generated> // Generated by the protocol buffer compiler. DO NOT EDIT! // source: google/ads/googleads/v9/resources/customer_feed.proto // </auto-generated> #pragma warning disable 1591, 0612, 3021 #region Designer generated code using pb = global::Google.Protobuf; using pbc = global::Google.Protobuf....
using UnityEngine; using System.Collections.Generic; [AddComponentMenu("Vive Teleporter/Parabolic Pointer")] public class ParabolicPointer : MonoBehaviour { public ViveNavMesh NavMesh; [Header("Parabola Trajectory")] [Tooltip("Initial velocity of the parabola, in local space.")] public Vector3 Initia...
//----------------------------------------------------------------------- // <copyright file="DiffieHellmanTests.cs" company="Jason Alexander, Outercurve Foundation"> // Copyright (c) Jason Alexander, Outercurve Foundation. All rights reserved. // </copyright> //-----------------------------------------------------...
using Application.Interfaces; using Infrastructure.Identity.Contexts; using Infrastructure.Identity.Models; using Infrastructure.Identity.Services; using Microsoft.AspNetCore.Identity; using Microsoft.EntityFrameworkCore; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; namesp...
using System; using System.Collections.Generic; using System.Configuration; using System.Data; using System.Linq; using System.Threading.Tasks; using System.Windows; namespace OrderIndependentTransparentRendering { /// <summary> /// Interaction logic for App.xaml /// </summary> public partial class Ap...
using System; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using System.Web.Helpers; using SusuCMS.Data.Enums; namespace SusuCMS.Web.Admin.Controllers { [HandleError, Authorize] public class HomeController : AdminControllerBase { public ActionResult...
@using Sitecore.Feature.PageContent @using Sitecore.Foundation.Alerts @using Sitecore.Foundation.Alerts.Extensions @using Sitecore.Foundation.SitecoreExtensions.Extensions @model Sitecore.Mvc.Presentation.RenderingModel @if (!Model?.Item?.IsDerived(Templates.HasPageContent.ID) ?? true) { @Html.PageEditorError(Alert...
using UnityEngine; using UnityEngine.UI; using System.Collections; public class SlideFanSpeed : MonoBehaviour { private Slider fanSlider; void Start() { this.fanSlider = this.GetComponent<Slider> (); if(fanSlider == null) { Debug.LogWarning("SliderFanSpeed script applied to object that does not contain a...
#define AddNoteFromConNotes using System; using System.Runtime.InteropServices; using System.Text.RegularExpressions; using System.Windows.Forms; using mshtml; using NetLoc; using OneStoryProjectEditor.Properties; namespace OneStoryProjectEditor { [ComVisible(true)] public abstract class HtmlConNoteControl :...
using System; using Microsoft.VisualStudio.TestTools.UnitTesting; namespace DoublyLinkedList.Tests { using System.Collections; using System.Collections.Generic; [TestClass] public class DoublyLinkedListUnitTests { [TestMethod] public void AddFirst_EmptyList_ShouldAddElement() ...
using System.Collections.Generic; using Assets.Scripts.Common.Utils; using Assets.Scripts.Tea; using UnityEngine; using YxFramwork.Common; using YxFramwork.Common.Model; using YxFramwork.Controller; using YxFramwork.Enums; using YxFramwork.Framework.Core; using YxFramwork.Manager; using YxFramwork.Tool; using YxFramwo...
namespace ReactNative.Chakra { using System; using System.Runtime.Serialization; /// <summary> /// An API usage exception occurred. /// </summary> public sealed class JavaScriptUsageException : JavaScriptException { /// <summary> /// Initializes a new instance of th...
using System; using System.Collections; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Linq.Expressions; using System.Reflection; using System.Text; namespace IQToolkit.Data.Common { public interface IHaveMappingEntity { MappingEntity Entity { ge...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
// Copyright (c) .NET Foundation. All rights reserved. // Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. using System; using System.Collections.Generic; using System.ComponentModel.Design; using System.Linq; using EnvDTE; using Microsoft.VisualStudio.Compo...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("SL...
namespace GridLikeViewWithDynamicColumns.ViewModel { public class SupplierViewModelFake : SupplierViewModel { } }
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("AWSSDK.Backup")] [assembly: AssemblyDescri...
namespace SecondMonitor.Rating.Common.Championship.Calendar.Templates { using Tracks; public class AdacGTMasterCalendars { public static CalendarTemplateGroup AllCalendars => new CalendarTemplateGroup("ADAC GT Masters", new CalendarTemplate[]{AdacGTMasters2013, AdacGTMasters2014, AdacGTMasters2015...
using ARMeilleure.Decoders; using ARMeilleure.IntermediateRepresentation; using ARMeilleure.Translation; using static ARMeilleure.Instructions.InstEmitHelper; namespace ARMeilleure.Instructions { partial class InstEmit32 { public static void Aesd_V(ArmEmitterContext context) { OpC...
using UnityEngine; using System.Collections; using System.Collections.Generic; using System.Runtime.Serialization; namespace PixelComrades { public class ScriptingSystem : SystemBase { public static IActionEventHandler ParseMessage(string[] splitWords) { var param0 = splitWords.Length < 2 ? "...
// <copyright file="ElementNotFulfillingWaitConditionEventArgs.cs" company="Automate The Planet Ltd."> // Copyright 2021 Automate The Planet Ltd. // Licensed under the Apache License, Version 2.0 (the "License"); // You may not use this file except in compliance with the License. // You may obtain a copy of the Licens...
// This is kind of a ripoff of 'process_synchronizingobject.cs' for use as a znippet // for the remarks section. using System; using System.Diagnostics; using System.Windows.Forms; namespace SynchronizingObjectTest { public class SyncForm : Form { private System.ComponentModel.Container components = n...
using System; using System.Collections.Generic; using System.Data; using System.Data.Entity; using System.Linq; using System.Net; using System.Web; using System.Web.Mvc; using System.Web.Security; using Associados.Core; using Associados.Data; namespace Associados.Web.Controllers { public class QuotasController : ...
using System; using System.IO; using Microsoft.Extensions.CommandLineUtils; namespace Nethereum.Generator.Console { public class GenerateServiceCommand : CommandLineApplication { private readonly CommandOption _abiFile; private readonly CommandOption _binFile; private readonly CommandO...
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Diagnostics; using System.Drawing; using System.Linq; using System.Text; using System.Threading; using System.Windows.Forms; using Microsoft.Win32; using Outlook = Microsoft.Office.Interop.Outlook; using GOCale...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace ED_PilotHelper.Helpers.EDDB { public class SystemsParams { public enum ParamName { eddbid, name, allegiancename, governm...
using System; using Castle.MicroKernel.Registration; using NSubstitute; using Abp.AutoMapper; using Abp.Dependency; using Abp.Modules; using Abp.Configuration.Startup; using Abp.Net.Mail; using Abp.TestBase; using Abp.Zero.Configuration; using Abp.Zero.EntityFrameworkCore; using InnovationSoft.Olh.EntityFrameworkCore; ...
using Application.Interfaces.Repositories; using Domain.Entities; using AutoMapper; using MediatR; using System.Threading; using System.Threading.Tasks; using Application.Common.Models; namespace Application.Features.Communities.Commands { public partial class CreateCommunityCommand : IRequest<Result<int>> { publ...
using Microsoft.EntityFrameworkCore; using System; using System.Collections.Generic; using System.Text; namespace EasyUnitOfWork.Uow { /// <summary> /// EF Core 事务策略 /// </summary> public interface IEfCoreTransactionStrategy : IDisposable { /// <summary> /// 初始化工作单元选项 /// </...
using System; using System.Collections.Generic; using System.Globalization; using System.Text; using System.Windows.Data; namespace FFXIVRelicTracker.Helpers.Converters { class StageToProgressConverter : IValueConverter { public object Convert(object value, Type targetType, object parameter, CultureIn...
using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Hosting; using Serilog; using Serilog.Events; using System; using System.Text; namespace AbrRestaurant.MenuApi { public class Program { public static void Main(string[] args) { Console.OutputEncoding = Encoding.UTF8; ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
using System; // require keep for Windows Universal App using UnityEngine; namespace UniRx.Triggers { public abstract class ObservableTriggerBase : MonoBehaviour { bool calledAwake = false; Subject<Unit> awake; /// <summary>Awake is called when the script instance is being loaded.</su...