text stringlengths 1 932k |
|---|
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
namespace MassTransit.AmazonSqsTransport.Topology.Settings
{
using System;
using Configuration.Configurators;
public class QueueReceiveSettings :
QueueSubscriptionConfigurator,
ReceiveSettings
{
public QueueReceiveSettings(string queueName, bool durable, bool autoDelete)
... |
//-----------------------------------------------------------------------
// <copyright file="FtpConnection.cs" company="Fubar Development Junker">
// Copyright (c) Fubar Development Junker. All rights reserved.
// </copyright>
// <author>Mark Junker</author>
//------------------------------------------------------... |
#pragma checksum "C:\Users\qzwse\Desktop\YourSpaceMDB_4.2_Optimization\YourSpace\Modules\Pages\Blocks\Components\EmailSendBlock.razor" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "4fb56a3ba02fa62ec6c265a114f662cc6821e4f6"
// <auto-generated/>
#pragma warning disable 1591
#pragma warning disable 0414
#pragma warning disabl... |
using AI.NeuralNetworks;
using AI.NeuralNetworks.ActivationFunctions;
using NineMensMorris.GameLogic;
using NineMensMorris.GameLogic.Players.AI;
using NineMensMorris.Replay;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using System.Windows;
using S... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
/******************************************************************************
* This file is auto-generated from a template file by the GenerateTests.csx *
* script in tests\src... |
using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using FortyLife.DataAccess.UserAccount;
namespace FortyLife.App.Models
{
public class ActivateAccountViewModel
{
[Required]
[EmailAddress]
public string Email { get; set; }
[Required]
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.EventSystems;
public class ItemDragHandler : MonoBehaviour, IBeginDragHandler, IDragHandler, IEndDragHandler
{
//private Transform gamePanel;
private Vector3 startPosition;
void Start()
{
//gamePan... |
namespace Dotnet9.Domain.Repositories;
public enum SortDirectionKind
{
Ascending,
Descending
} |
namespace java.sql
{
[global::MonoJavaBridge.JavaClass()]
public partial class Date : java.util.Date
{
internal new static global::MonoJavaBridge.JniGlobalHandle staticClass;
protected Date(global::MonoJavaBridge.JNIEnv @__env) : base(@__env)
{
}
private static global::MonoJavaBridge.MethodId _m0;
public... |
namespace ProstoA.Spower.DependencyInjection {
public interface ISpowerModule<T> where T : ISpowerModule<T> {
void ConfigureServices(ISpowerServiceCollection services);
}
} |
using Fabricdot.Domain.Core.Services;
using Fabricdot.Infrastructure.EntityFrameworkCore.Tests.Entities;
namespace Fabricdot.Infrastructure.EntityFrameworkCore.Tests.Repositories
{
public interface IPublisherRepository : IRepository<Publisher, string>
{
}
} |
// Copyright (c) MOSA Project. Licensed under the New BSD License.
// This code was generated by an automated template.
using Mosa.Compiler.Framework;
namespace Mosa.Platform.x64.Instructions
{
/// <summary>
/// CMovUnsignedLessOrEqual32
/// </summary>
/// <seealso cref="Mosa.Platform.x64.X64Instruction" />
pub... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using SqlMapper.SqlObjects;
namespace SqlMapper
{
/// <summary>
/// A schema. Equivalent to a user.
/// </summary>
public class Schema
{
private readonly List<DatabaseObject> _databaseObjects = new List<D... |
using IntelliTect.Coalesce;
using IntelliTect.Coalesce.Mapping;
using IntelliTect.Coalesce.Models;
using Newtonsoft.Json;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Security.Claims;
namespace Coalesce.Web.Models
{
public partial class StandaloneReadWriteDtoGen : GeneratedDto<Co... |
using UnityEngine;
using System.Collections;
using System.Collections.Generic;
public class Base : Singleton<Base>
{
[SerializeField] BaseResourcesBalance _avaliableResources;
[SerializeField] List<BaseModule> _baseModules;
[SerializeField] List<Astronaut> _baseAstronauts;
public BaseResourcesBalanc... |
using CodeNameK.DataContracts;
namespace CodeNameK.Contracts
{
public class DownSyncRequest
{
public DataPointPathInfo Payload { get; }
public DownSyncRequest(DataPointPathInfo payload)
{
Payload = payload;
}
}
} |
/* INFINITY CODE 2013-2017 */
/* http://www.infinity-code.com */
using UnityEditor;
[CustomEditor(typeof(OnlineMapsControlBase3D), true)]
public class OnlineMapsControlBase3DEditor : OnlineMapsControlBaseEditor
{
} |
using System;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Markup;
using System.Windows.Media;
using System.Windows.Media.Media3D;
namespace MahApps.Metro.Controls
{
/// <summary>
/// Based on Greg Schechter's Planerator
/// http://blogs.msdn.com/b/greg_schechter/archive/2... |
namespace Umbraco.Core.Models.Entities
{
/// <summary>
/// Represents a lightweight media entity, managed by the entity service.
/// </summary>
public interface IMediaEntitySlim : IContentEntitySlim
{
/// <summary>
/// The media file's path/URL
/// </summary>
string... |
public class Gun:Ammunition
{
private const double Weight = 1.4;
public Gun(string name)
: base(name, Weight)
{
}
} |
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Runtime.InteropServices.WindowsRuntime;
using System.Threading.Tasks;
using Windows.Foundation;
using Windows.Foundation.Collections;
using Windows.System;
using Windows.UI.Popups;
using Windows.UI.Xaml;
using Windows.UI.X... |
namespace Core.Entities
{
public interface IEntity
{
}
} |
using System;
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using UnityEngine.SceneManagement;
using UnityEngine.UI;
public class GameManager : MonoBehaviour
{
public static GameManager instance;
public BoardManager boardScript;
public float turnDelay = 0.1f;
public in... |
// Copyright 2022 Google LLC
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in ... |
using UnityEngine;
using UnityEngine.UI;
using System.Collections;
public class SyncPlayersUI : MonoBehaviour
{
[SerializeField]Text m_ReadyText;
[SerializeField]Image _ReadyButton;
[SerializeField]AudioSource _BGMAudioSource;
int m_Timer;
bool _Ready = false, _RainbowMode;
void Start ()
{
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TButt.Settings
{
public class TBGoogleSettings : TBSettingsBase
{
public static readonly string settingsFilename = "Settings_Google";
public override void Initialize()
{
_displaySettin... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using ... |
// ------------------------------------------------------------------------------
// Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information.
// ------------------------------------------------------------------------------
/... |
//------------------------------------------------------------------------------
// <auto-generated>
// このコードはツールによって生成されました。
// ランタイム バージョン:2.0.50727.8009
//
// このファイルへの変更は、以下の状況下で不正な動作の原因になったり、
// コードが再生成されるときに損失したりします。
// </auto-generated>
//----------------------------------------------------------... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace SaintCoinach.Graphics.Viewer {
public abstract class Drawable3DComponent : Component, IDrawable3DComponent {
#region Fields
private Engine _Engine;
#endregion
... |
namespace Dreamteck.Splines.Editor
{
using UnityEngine;
using UnityEditor;
using System.Collections;
using System.Collections.Generic;
using System.IO;
public class LayermaskWindow : SplineEditorWindow
{
protected override string GetTitle()
{
return "Layermask";
... |
using GenLibrary.MVVM.Base;
using ICSharpCode.SharpZipLib.Core;
using ICSharpCode.SharpZipLib.Zip;
using Just.Base;
using Just.Base.Crypto;
using Just.Base.Utils;
using Just.Base.Views;
using Microsoft.WindowsAPICodePack.Dialogs;
using Newtonsoft.Json;
using PropertyChanged;
using System;
using System.Collections.Gene... |
/* Copyright (c) 2012 Rick (rick 'at' gibbed 'dot' us)
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,... |
namespace TechDess.Data.Common.Models
{
using System;
public interface IDeletableEntity
{
bool IsDeleted { get; set; }
DateTime? DeletedOn { get; set; }
}
} |
using System;
using System.Windows.Input;
namespace TM_SimplePendant.Commands
{
public class RelayCommand : ICommand
{
readonly Action<object> _execute;
readonly Predicate<object> _canExecute;
public RelayCommand(Action<object> execute)
: this(execute, null)
{
... |
using System;
using System.Collections;
using System.Collections.Generic;
using System.Data.Common;
using DotMaysWind.Data.Command.Condition;
namespace DotMaysWind.Data.Command
{
/// <summary>
/// Sql语句集合
/// </summary>
public sealed class CommandCollection : IEnumerable<ISqlCommand>
{
//... |
using System;
using System.CodeDom.Compiler;
using System.ComponentModel;
using System.Diagnostics;
using System.Runtime.CompilerServices;
using System.Xml.Serialization;
namespace Workday.HumanResources
{
[GeneratedCode("System.Xml", "4.6.1590.0"), DesignerCategory("code"), DebuggerStepThrough, XmlType(Namespace = "... |
using FluentAssertions;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Xunit;
namespace TryCSharp7
{
public class LocalFunctions
{
[Fact]
public void Start()
{
int add(int x, int y) => x + y;
... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
namespace TotalAI
{
[CreateAssetMenu(fileName = "MinMaxCurve", menuName = "Total AI/Min Max Curve", order = 2)]
public class MinMaxCurve : ScriptableObject
{
// Curve should produce values from 0-1 and accept levels of ... |
namespace ReTwitter.Web.Areas.Admin.Models.Statistics
{
public class AdminDeleteTweetModel
{
public string TweetId { get; set; }
public string UserId { get; set; }
}
} |
using System.Reflection;
using System.Runtime.CompilerServices;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("PO... |
using System;
using System.IO;
using System.Reflection;
using WaveEngine.Common.Graphics;
using WaveEngine.Common.Input;
using WaveEngine.Common.Math;
using WaveEngine.Framework.Graphics;
using WaveEngine.Framework.Services;
namespace BasicRigidBody2D
{
public class App : WaveEngine.Adapter.Application
{
... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Data;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Numerics;
using System.Text;
using System.Threading.Tasks;
using System.Windows.Forms;
using Newtonsoft.Json;
using Project_Queen.IO.Objects;
namespace... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
public class EnemyController : MonoBehaviour
{
private Rigidbody myRB;
public float moveSpeed;
public float playerDistance;
public float rotationDamping;
public FollowPath path;
public PlayerController thePlayer;
... |
using Newtonsoft.Json;
namespace Kooboo.Sites.Payment.Methods.Braintree.lib
{
public class ClientTokenRequest
{
[JsonProperty("client-token")]
public ClientToken CientToken { get; set; }
}
public class ClientToken
{
[JsonProperty("version")]
public string Version {... |
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Attribute Manager")]
[assembly: AssemblyDe... |
// Copyright (c) Microsoft. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace LoRaWan.NetworkServer.Test
{
using System;
using System.Threading.Tasks;
using LoRaTools;
using LoRaTools.LoRaMessage;
using LoRaTools.LoR... |
using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.IO;
using System.Linq;
using System.Net;
using System.Text;
using System.Text.RegularExpressions;
using System.Threading;
using System.Threading.Tasks;
namespace wot_replays_downloader
{
class Program
{
private s... |
using System;
using System.Collections.Generic;
using Sip.Message;
using Base.Message;
namespace Sip.Server
{
class TrunkManager
: ITrunkManager
{
public event Action<Trunk> TrunkAdded;
public event Action<Trunk> TrunkRemoved;
public event Action<Trunk> TrunkUpdated;
p... |
namespace Sample
{
public static class Constants
{
//const string ServiceUuid = "FFF0";
//public static string ScanServiceUuid { get; set;}
public const string ScanPeripheralName = "VEEPEAK";
public const string WriteValue = "";
public static readonly (string Servic... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
using System;
using System.Data;
namespace Microsoft.EntityFrameworkCore.Storage
{
/// <summary>
/// <para>
/// Represents the mapping between a .NET <see cr... |
// Copyright (c) .NET Foundation and Contributors (https://dotnetfoundation.org)
// Copyright (c) 2018-2021 Stride and its contributors (https://stride3d.net)
// Copyright (c) 2011-2018 Silicon Studio Corp. (https://www.siliconstudio.co.jp)
// See the LICENSE.md file in the project root for full license information.
u... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Dynamic.Utils;
namespace System.Linq.Expressions.Interpreter
{
internal abstract class LeftShiftI... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Drawing;
using System.Text;
using System.Data;
using System.Web.UI;
using System.Web.UI.WebControls;
using System.Data.SqlClient;
using System.Configuration;
public partial class MasterPageBoos : System.Web.UI.MasterPage... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
// Copyright (c) David Karnok & Contributors.
// Licensed under the Apache 2.0 License.
// See LICENSE file in the project root for full license information.
using System;
using Xunit;
using async_enumerable_dotnet;
namespace async_enumerable_dotnet_test
{
public class TakeUntilTest
{
[Fact]
p... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT License. See License.txt in the project root for license information.
// Code generated by Microsoft (R) AutoRest Code Generator.
// Changes may cause incorrect behavior and will be lost if the code is regenerated.
namespace Microso... |
namespace Lab_01_MathOperation
{
//Creates math operations object that has three different add methods.
public class MathOperations
{
public int Add(int a, int b)
{
return a + b;
}
public double Add(double a, double b, double c)
{
return a + ... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
using UnityEngine;
[CreateAssetMenu(menuName = "Primitives/Float")]
public class FloatVariable : ScriptableObject
{
public float Value;
public static implicit operator float(FloatVariable f)
{
return f.Value;
}
} |
#nullable enable
using System;
using Microsoft.Xna.Framework;
using StardewValley;
namespace Leclair.Stardew.Almanac;
public static class WeatherHelper {
public static string GetSeasonName(int season) {
return season switch {
0 => "spring",
1 => "summer",
2 => "fall",
3 => "winter",
_ => throw n... |
// *** WARNING: this file was generated by the Pulumi SDK Generator. ***
// *** Do not edit by hand unless you're certain you know what you are doing! ***
using System;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Threading.Tasks;
using Pulumi.Serialization;
namespace Pulumi.Azur... |
/* Generated SBE (Simple Binary Encoding) message codec */
using System;
using System.Text;
using System.Collections.Generic;
using Adaptive.Agrona;
namespace Adaptive.Cluster.Codecs {
public class RemoveMemberDecoder
{
public const ushort BLOCK_LENGTH = 8;
public const ushort TEMPLATE_ID = 35;
public co... |
// Copyright (c) Microsoft Corporation. All rights reserved.
// Licensed under the MIT license. See LICENSE file in the project root for full license information.
namespace Microsoft.VisualStudio.TestPlatform.ObjectModel.Engine
{
using Microsoft.VisualStudio.TestPlatform.ObjectModel.Client;
/// <summary>
... |
using System;
using System.Collections.Generic;
using System.Linq;
using System.Web;
using System.Web.Mvc;
using Umbraco.Core;
using Umbraco.Core.Mapping;
using Umbraco.Core.Models;
using Umbraco.Core.Models.ContentEditing;
using Umbraco.Core.Models.Entities;
using Umbraco.Core.Models.Membership;
using Umbraco.Core.Se... |
// This code originally copied from https://github.com/dotnet/sourcelink/tree/c092238370e0437eb95722f28c79273244dc7f1a/src/Microsoft.Build.Tasks.Git
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See license information at https://github.com/dotnet/sourcelink/blob/c0... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
/*
* Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "license" fi... |
using Estellaris.EF.Interfaces;
using Microsoft.EntityFrameworkCore;
using Microsoft.EntityFrameworkCore.Metadata.Builders;
namespace Estellaris.EF.Cache {
public class CacheMapping : IMapping<Cache> {
public void Map(EntityTypeBuilder<Cache> model) {
model.ToTable("Caches");
model.HasKey(_ => _.Key)... |
namespace TrafficManager.Util.Extensions {
public static class CitizenExtensions {
/// <summary>
/// Checks if the citizen is Created, but not Deleted.
/// </summary>
/// <param name="citizen">citizen</param>
/// <returns>True if the citizen is valid, otherwise false.</return... |
using System.Diagnostics.CodeAnalysis;
using NUnit.Framework;
namespace Es.Fw.Test
{
[TestFixture]
[ExcludeFromCodeCoverage]
public sealed class UtcDateTimeProviderTf
{
[Test]
public void Test()
{
var dtp = Default.UtcDateTimeProvider;
var utcNow = dtp.Ut... |
using System.IO;
using System.Runtime.Serialization;
using GameEstate.Red.Formats.Red.CR2W.Reflection;
using FastMember;
using static GameEstate.Red.Formats.Red.Records.Enums;
namespace GameEstate.Red.Formats.Red.Types
{
[DataContract(Namespace = "")]
[REDMeta]
public class SSpawnTreeDespawnConfiguration : CVariab... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
#nullable disable
using System;
using System.Runtime.InteropServices;
using Microsoft.CodeAnalysis;
using Microsof... |
using System.Linq;
using System.Net;
using System.Threading.Tasks;
using System.Web;
using System.Web.Mvc;
using Microsoft.AspNet.Identity;
using Microsoft.AspNet.Identity.Owin;
using Microsoft.Owin.Security;
using SmartHouse_API.Models;
#pragma warning disable CS1591 // Missing XML comment for publicly visible type ... |
/*
* Easy!Appointments API
*
* These are the OpenAPI specs that describe the REST API of Easy!Appointments.
*
* OpenAPI spec version: 1.0.0
* Contact: info@easyappointments.org
* Generated by: https://github.com/swagger-api/swagger-codegen.git
*/
using System;
using System.Collections.Generic;
using System.Col... |
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information.
using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using Syst... |
using System;
using Content.Server.RoundEnd;
using Content.Shared.Administration;
using Content.Shared.Localizations;
using Robust.Shared.Console;
using Robust.Shared.GameObjects;
using Robust.Shared.IoC;
using Robust.Shared.Localization;
namespace Content.Server.Administration.Commands
{
[AdminCommand(AdminFlags.... |
using System;
using System.Globalization;
using System.Windows;
using System.Windows.Controls;
using System.Windows.Data;
namespace ScreenToGif.Util.Converters
{
public class StageToCanvas : IValueConverter
{
public object Convert(object value, Type targetType, object parameter, CultureInfo culture)
... |
namespace BackgroundCopyManager3_0
{
using System;
public enum __MIDL_IBackgroundCopyJob_0001
{
BG_JOB_PRIORITY_FOREGROUND,
BG_JOB_PRIORITY_HIGH,
BG_JOB_PRIORITY_NORMAL,
BG_JOB_PRIORITY_LOW
}
} |
// Copyright 2017 the original author or authors.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable la... |
/**
* MetroFramework - Modern UI for WinForms
*
* The MIT License (MIT)
* Copyright (c) 2011 Sven Walter, http://github.com/viperneo
*
* Permission is hereby granted, free of charge, to any person obtaining a copy of
* this software and associated documentation files (the "Software"), to deal in the
* Soft... |
namespace wstream
{
public static class Config
{
/// <summary>
/// Just a version string
/// </summary>
public const string Version = "WStream";
/// <summary>
/// Buffer Size used internally
/// </summary>
public const int InternalBufferSize = 65... |
//
// Document.cs
//
// Author:
// Jb Evain (jbevain@gmail.com)
//
// (C) 2006 Jb Evain
//
// Permission is hereby granted, free of charge, to any person obtaining
// a copy of this software and associated documentation files (the
// "Software"), to deal in the Software without restriction, including
// without limit... |
/* Copyright (c) 2019 Jeremy Buck (jarmo@netcodez.com) http://github.com/devjarmo
Permission is hereby granted, free of charge, to any person obtaining a copy of this software
and associated documentation files (the "Software"), to deal in the Software without
restriction, including without limitation the rights to ... |
/*
* Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved.
*
* Licensed under the Apache License, Version 2.0 (the "License").
* You may not use this file except in compliance with the License.
* A copy of the License is located at
*
* http://aws.amazon.com/apache2.0
*
* or in the "l... |
using Microsoft.AspNetCore.Http;
using Microsoft.AspNetCore.Mvc;
using Microsoft.Extensions.Configuration;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Threading.Tasks;
using Rsbc.Dmf.IcbcAdapter.ViewModels;
using Pssg.Interfaces;
using Pssg.Interf... |
using OpenQA.Selenium;
namespace Aquality.Selenium.Core.Tests.Applications.WindowsApp.Elements
{
public class Button : WindowElement
{
public Button(By locator, string name) : base(locator, name)
{
}
protected override string ElementType => "Button";
}
} |
using System;
using Android.App;
using Android.Content.PM;
using Android.Runtime;
using Android.OS;
namespace ios_renderer.Droid
{
[Activity(Label = "ios_renderer", Icon = "@mipmap/icon", Theme = "@style/MainTheme", MainLauncher = true, ConfigurationChanges = ConfigChanges.ScreenSize | ConfigChanges.Orientation ... |
namespace Microsoft.Azure.PowerShell.Cmdlets.Blockchain.Models.Api20180601Preview
{
using Microsoft.Azure.PowerShell.Cmdlets.Blockchain.Runtime.PowerShell;
/// <summary>
/// A PowerShell PSTypeConverter to support converting to an instance of <see cref="ApiKeyCollection" />
/// </summary>
public pa... |
using NSL.Tokenization.General;
using NSL.Types;
namespace NSL.Parsing.Nodes
{
public class LiteralNode : ASTNodeBase
{
public IValue value;
public LiteralNode(IValue value, Position start, Position end) : base(start, end)
{
this.value = value;
}
public ove... |
using System;
namespace PnP.Core.Model.SharePoint
{
/// <summary>
/// Public interface to define a OpenWebParameters object
/// </summary>
[ConcreteType(typeof(OpenWebParameters))]
public interface IOpenWebParameters : IDataModel<IOpenWebParameters>, IDataModelUpdate, IDataModelDelete
{
... |
using System;
using System.Net.Http.Headers;
using System.Threading.Tasks;
using JetBrains.Space.AspNetCore.Experimental.WebHooks.Options;
using JetBrains.Space.Client;
using Microsoft.AspNetCore.Http;
using Microsoft.Extensions.Logging;
namespace JetBrains.Space.AspNetCore.Experimental.WebHooks.EndpointAuthentication... |
using System;
using Xenial.Licensing.Ext.Utilities;
namespace Xenial.Licensing.Ext.Math.Field
{
internal class GenericPolynomialExtensionField
: IPolynomialExtensionField
{
protected readonly IFiniteField subfield;
protected readonly IPolynomial minimalPolynomial;
internal Ge... |
using FluentValidation;
namespace UsersMgmt.App.Security.Commands.SendConfirmEmailToAppUser
{
public class SendConfirmEmailToAppUserCommandValidator : AbstractValidator<SendConfirmEmailToAppUserCommand>
{
public SendConfirmEmailToAppUserCommandValidator()
{
RuleFor(x => x.Username)... |
using System.Collections;
using System.Collections.Generic;
using UnityEngine;
using RaindropFX;
public class Surfce_Solver_GPU : MonoBehaviour {
#region public params
public bool fadeout_fadein_switch = false;
public int refreshRate = 1;
public int fusion = 1;
public Vector2Int rainTexSize = new... |
using RedditVideoRotationBot.Exceptions;
using RedditVideoRotationBot.Interfaces;
using System;
using System.IO;
using System.Threading.Tasks;
namespace RedditVideoRotationBot.Media
{
public class MediaProcessor : IMediaProcessor
{
private readonly IVideoDownloader _videoDownloader;
private r... |
// Licensed to the .NET Foundation under one or more agreements.
// The .NET Foundation licenses this file to you under the MIT license.
// See the LICENSE file in the project root for more information.
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Diagnostics;
using System.Thread... |
/*
Copyright (c) 2014 <a href="http://www.gutgames.com">James Craig</a>
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, ... |
using System.Reflection;
using System.Runtime.InteropServices;
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
[assembly: AssemblyTitle("Cities: Skylines Multiplayer Mod API")]
[... |
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