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using System; using System.Collections.Generic; using System.Linq; using System.Web; namespace Gui.ViewModel { public class UpdateViewModel { public Guid Id { get; set; } public string Title { get; set; } public string Desctiption { get; set; } } }
using Microsoft.AspNetCore.Identity; using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; namespace BlazorWebAssemblyWithIdentity.Server.Models { public class ApplicationUser : IdentityUser { } }
using Microsoft.VisualStudio.TestTools.UnitTesting; using NChainer; using NConstrictor; namespace KelpNet.Tests.JoinTest { [TestClass] public class TestRnnWithLSTM { [TestMethod] public void RnnLSTMRandomTest() { Python.Initialize(); Chainer.Initialize(); ...
//<Snippet2> // Example of the decimal.ToInt32 and decimal.ToUInt32 methods. using System; class DecimalToU_Int32Demo { const string formatter = "{0,17}{1,19}{2,19}"; // Get the exception type name; remove the namespace prefix. public static string GetExceptionType( Exception ex ) { string ex...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using NBitcoin; using NBitcoin.DataEncoders; using Newtonsoft.Json.Linq; namespace Stratis.Bitcoin.Features.RPC { /* Category Name Implemented ------------------ ----...
using System; using System.Collections.Generic; using System.Runtime.Serialization; using System.Threading.Tasks; using Orleans.Concurrency; using Orleans.Runtime; using Orleans.Serialization; namespace Orleans.Streams { [Serializable] [Immutable] internal class StreamImpl<T> : IStreamIdentity, IAsyncStrea...
// ----------------------------------------------------------------------- // <copyright file="SwaggerConfig.cs" company="Microsoft"> // Copyright (c) Microsoft Corporation. All rights reserved. // </copyright> // ----------------------------------------------------------------------- [assembly: WebActivatorEx.Pr...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
using System; using System.Collections.Generic; using System.Linq; using System.Web.Http; namespace Stub { public static class WebApiConfig { public static void Register(HttpConfiguration config) { config.Routes.MapHttpRoute( name: "DefaultApi", rout...
using System; using System.Collections.Generic; namespace DotNetCSS { internal static class Map { public static readonly Dictionary<string, Whitespace> WhitespaceModes = new Dictionary<string, Whitespace>(StringComparer.OrdinalIgnoreCase) { {Keywords.Normal, Whi...
using System; namespace Exameer { public partial class OpenFileDialog : Gtk.Dialog { MainWindow parent { get; set; } public OpenFileDialog (MainWindow parent) { this.parent = parent; this.Build (); } protected void OnButtonOkClicked (object sender, EventArgs e) { } protected void O...
//------------------------------------------------------------------------------ // <auto-generated> // 此代码由工具生成。 // 运行时版本: 4.0.30319.42000 // // 对此文件的更改可能导致不正确的行为,如果 // 重新生成代码,则所做更改将丢失。 // </auto-generated> //------------------------------------------------------------------------------ namespace CN....
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated by a tool. // Runtime Version:4.0.30319.42000 // // Changes to this file may cause incorrect behavior and will be lost if // the code is regenerated. // </auto-generated> //--...
// ------------------------------------------------------------------------------ // <auto-generated> // Generated by Xsd2Code. Version 3.4.0.18239 Microsoft Reciprocal License (Ms-RL) // <NameSpace>Mim.V6301</NameSpace><Collection>Array</Collection><codeType>CSharp</codeType><EnableDataBinding>False</EnableDat...
using System.Collections.Generic; using System.Collections.ObjectModel; using InControl; using LSDR.InputManagement; using Torii.UI; using UnityEngine; using UnityEngine.UI; using Text = UnityEngine.UI.Text; namespace LSDR.UI.Settings { /// <summary> /// Populate the control rebind menu container. /// </s...
using System; using System.ComponentModel; using System.Drawing; using System.Windows.Forms; namespace kontrols { public partial class ZoomMenu : UserControl { BindingList<ZoomItem> _items; int _columns; Color _foreColor; Color _hoverForeColor; [EditorBrowsable(EditorB...
@model ICollection<Banking.Shared.Models.ClientModel> @{ ViewData["Title"] = "Operator"; } <h1>Welcome Mr. Operator!</h1> <hr /> <div class="container row justify-content-around p-2 m-auto border align-items-center" style="margin-bottom: 10px !important"> <div> <input type="text" name="name" value=...
using System.Collections.Generic; namespace eRede { public class Customer { public const string MALE = "S"; public const string FEMALE = "M"; public string cpf { get; set; } public List<Document> documents { get; set; } public string email { get; set; } public ...
using System; using Wasmtime; using Xunit.Abstractions; namespace Ahghee.Grpc { public class WasmInterop { private readonly dynamic _instance; public WasmInterop(dynamic instance) { _instance = instance; } public void Run() { _instance.r...
@using Orchard.Core.Contents; @using Orchard.Localization.Models; @if (AuthorizedFor(Permissions.PublishContent)) { Style.Require("LocalizationAdmin"); IEnumerable<LocalizationPart> localizations = Model.Localizations; var localizationLinks = Html.UnorderedList(localizations, (c, i) => Html.ItemEditLink(c.Culture.Cul...
//------------------------------------------------------------------------------ // <auto-generated> // This code was generated from a template. // // Manual changes to this file may cause unexpected behavior in your application. // Manual changes to this file will be overwritten if the code is regenerated....
using Atomiv.Core.Domain; using MongoDB.Bson; namespace Atomiv.Infrastructure.MongoDB { public abstract class StringIdentityGenerator<TIdentity> : IGenerator<TIdentity> { public TIdentity Next() { var value = ObjectId.GenerateNewId(); var valueStr = value.ToString(); ...
// ***************************************************************************** // BSD 3-Clause License (https://github.com/ComponentFactory/Krypton/blob/master/LICENSE) // © Component Factory Pty Ltd, 2006 - 2016, All rights reserved. // The software and associated documentation supplied hereunder are the // prop...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...
namespace Sideways { using System.Windows.Controls; public partial class ScanAndWatchlistView : UserControl { public ScanAndWatchlistView() { this.InitializeComponent(); } } }
using System; namespace UnityEngine.Rendering.PostProcessing { public enum GradingMode { LowDefinitionRange, HighDefinitionRange, External } public enum Tonemapper { None, // Neutral tonemapper (based off John Hable's & Jim Hejl's work) Neutral, ...
using System; namespace Core.Domain.Models { public interface IUserRepository : IRepository<User> { } }
using System.Collections.Generic; using JetBrains.Annotations; using JsonApiDotNetCore.Resources; using JsonApiDotNetCore.Resources.Annotations; namespace UnitTests.TestModels { [UsedImplicitly(ImplicitUseTargetFlags.Members)] public sealed class TestResourceWithAbstractRelationship : Identifiable { ...
using Leopotam.Ecs; using StubbUnity.StubbFramework.Common; namespace StubbUnity.StubbFramework.View { public interface IEcsViewLink : IEntityContainer { string Name { get; } int TypeId { get; set; } /// <summary> /// An instance of the World where this IEcsViewLink belongs to....
using System; using System.Collections.Generic; using System.ComponentModel; using System.Data; using System.Drawing; using System.Text; using System.Windows.Forms; namespace OpenSkieScheduler.Controls.Forms { public partial class GameEditor : Form { BindingSource BindingSourceGame; DataRow game; public GameE...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; using System.Runtime.CompilerServices; using System.Xml.Schema; using System.Xml.Serialization; namespace Workday.FinancialManagement { [GeneratedCode("System.Xml", "4.6.1590.0"), DesignerCategory("code"), DebuggerStep...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace k8s.Models { using Microsoft.Rest; using Newtonsoft.Json; using System.Linq; /// <summary> /// Repr...
using System.Collections; using System.Collections.Generic; using UnityEngine; [CreateAssetMenu(fileName = "SpawnData", menuName = "Data/SpawnData", order = 2)] public class SpawnData : ScriptableObject { public GameObject Prefab; public int Amount; public int Interval; }
using NoDaysOffApp.Model; namespace NoDaysOffApp.Features.Tiles { public class TileApiModel { public int Id { get; set; } public int? TenantId { get; set; } public string Name { get; set; } public bool IsVisibleInCatalog { get; set; } public static TModel FromTi...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Su...
// Copyright (c) Microsoft. All Rights Reserved. Licensed under the Apache License, Version 2.0. See License.txt in the project root for license information. #nullable enable using System; namespace Microsoft.CodeAnalysis.Syntax { internal partial class SyntaxList { internal class WithThreeChildr...
using System.Collections.Generic; namespace Server.HTTP { using Contracts; using System; public class HttpSession : IHttpSession { private readonly IDictionary<string, object> values; public HttpSession(string id) { CustomValidator.ThrowIfNullOrEmpty(id, nameof(id)); Id = id; values = new Dictiona...
using GVFS.FunctionalTests.Tests; using GVFS.FunctionalTests.Tools; using GVFS.Tests; using System; using System.Collections.Generic; using System.Diagnostics; using System.IO; using System.Runtime.InteropServices; namespace GVFS.FunctionalTests { public class Program { public static void Main(string[...
using Terraria; using Terraria.ID; using Terraria.ModLoader; using System; using Microsoft.Xna.Framework; namespace wfMod.Items { public class Fieldron : ModItem { public override void SetStaticDefaults() { Tooltip.SetDefault("Material for some weapons\nA rare drop from the Martian ...
using Microsoft.VisualStudio.Shell; using OpenInApp.Common.Helpers; using OpenInApp.Menu; using OpenInVivaldi.Options.Vivaldi; using System; namespace OpenInVivaldi.Commands { internal sealed class OpenInAppCommand { private readonly Package _package; private IServiceProvider serviceProvider {...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEditor; namespace SCCoreSystems { [ExecuteInEditMode] //[RequireComponent(typeof(MeshFilter), typeof(MeshRenderer))] public class polygon4vert : MonoBehaviour { public float vertBottomLeftX = -1; ...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("08...
// // Copyright (c) 2021 karamem0 // // This software is released under the MIT License. // // https://github.com/karamem0/sp-client-core/blob/main/LICENSE // using Karamem0.SharePoint.PowerShell.Models; using Karamem0.SharePoint.PowerShell.Runtime.Models; using Karamem0.SharePoint.PowerShell.Runtime.Services; using S...
namespace SatisfactoryTools { using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Blazored.LocalStorage; using Storage; public class LocalStorageProvider : IStorageProvider { private readonly ILocalStorageService localStorage; ...
using CorePackage.Error; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Globalization; using System.Linq; namespace CorePackage.Entity.Type { /// <summary> /// Represent a list type definition /// </summary> public class ListType : DataT...
using MeowDSIO.DataTypes.PARAM; using MeowDSIO.DataTypes.PARAMDEF; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using System.Windows; using System.Windows.Controls; namespace MeowsBetterParamEditor { public class ParamCellEditTemplateSelector ...
using System; using System.Collections.Generic; namespace ProducerConsumer.Core { public class Consumer { private readonly int _maxDuration; private readonly int _minDuration; private int _minutesToFinishConsumption; private readonly Random _random; private bool _needNe...
using Serilog.Core; using Serilog.Events; using Next.Abstractions.Trace; namespace Next.Trace.Serilog.Enrichers { public class TraceEnricher : ILogEventEnricher { private readonly ITraceInfoProvider _traceInfoProvider; public TraceEnricher(ITraceInfoProvider traceInfoProvider) { ...
#define MCG_WINRT_SUPPORTED using Mcg.System; using System; using System.Collections.Generic; using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; using System.Runtime.InteropServices.WindowsRuntime; // ------------------------------------------------------------------...
@{ ViewBag.Title = "OAuth module"; Layout = "~/Views/Shared/_LayoutPage1.cshtml"; } <script src="/Scripts/jquery.simpleWeather.min.js"></script> <script type="text/javascript" src="https://maps.googleapis.com/maps/api/js?sensor=false"></script> <script src="/assets/js/vidRandom.js"></script> <div id="titleT...
using System.IO; using System.Runtime.Serialization; using GameEstate.Formats.Red.CR2W.Reflection; using FastMember; using static GameEstate.Formats.Red.Records.Enums; namespace GameEstate.Formats.Red.Types { [DataContract(Namespace = "")] [REDMeta] public class CCustomCameraRopePPC : ICustomCameraPivotPositionCon...
//------------------------------------------------------------------------------ // // Copyright (c) Microsoft Corporation. // All rights reserved. // // This code is licensed under the MIT License. // // Permission is hereby granted, free of charge, to any person obtaining a copy // of this software and associated doc...
namespace CkanApiHelper.Core { internal static class ApiPaths { public const string SiteRead = "http://datasethub.com/api/3/action/site_read"; public const string PackageList = "http://datasethub.com/api/3/action/package_list"; public const string CurrentPackageListWithResources = "http...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Text.Encodings.Web; using System.Threading.Tasks; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Identity; using Microsoft.AspNetCore.Identity.UI.Services; using Microsoft.AspNetCore.Mvc; usi...
using System.ComponentModel.DataAnnotations; using Abp.Authorization.Users; using Abp.AutoMapper; using Abp.MultiTenancy; using TTWork.Abp.Core.MultiTenancy; namespace TtWork.ProjectName.MultiTenancy.Dto { [AutoMapTo(typeof(Tenant))] public class CreateTenantDto { [Required] [StringLength(A...
using System; using System.Collections; using System.Text; using System.Threading; namespace uAlfat.Core { public class ExFatTimeStampConverter { /// <summary> /// convert datetime to fat timestamp /// </summary> /// <param name="timestamp"></param> /// <returns></return...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class BuildScript : MonoBehaviour { public static BuildScript instance; public CursorMode cursorMode = CursorMode.Auto; public GameObject[] list = new GameObject[3]; public GameObject hand; public GameObject gui...
// Copyright (C) 2003-2010 Xtensive LLC. // All rights reserved. // For conditions of distribution and use, see license. // Created by: Alex Yakunin // Created: 2008.01.22 using System; using System.Reflection; namespace Xtensive.Comparison { [Serializable] internal sealed class AssemblyComparer: WrappingCompa...
using System.Threading.Tasks; using Huobi.SDK.Core.RequestBuilder; using Huobi.SDK.Model.Response.StableCoin; namespace Huobi.SDK.Core.Client { /// <summary> /// Responsible to operate stable coin /// </summary> public class StableCointClient { private const string GET_METHOD = "GET"; ...
using System; using System.CodeDom.Compiler; using System.ComponentModel; using System.Diagnostics; namespace CrownPeak.AccessAPI { [DebuggerStepThrough] [GeneratedCode("System.ServiceModel", "4.0.0.0")] public class ForgotPasswordCompletedEventArgs : AsyncCompletedEventArgs { private object[] results; public...
@model Vue2Spa.Areas.Portal.Models.Job @{ ViewData["Title"] = "Create"; Layout = "~/Areas/Admin/Views/Shared/_Layout.cshtml"; } <h1>Create</h1> <h4>Job</h4> <hr /> <div class="row"> <div class="col-md-4"> <form asp-action="Create"> <div asp-validation-summary="ModelOnly" class="text-d...
/* http://www.cgsoso.com/forum-211-1.html CG搜搜 Unity3d 每日Unity3d插件免费更新 更有VIP资源! CGSOSO 主打游戏开发,影视设计等CG资源素材。 插件如若商用,请务必官网购买! daily assets update for try. U should buy the asset from home store if u use it in your project! */ #if !BESTHTTP_DISABLE_ALTERNATE_SSL && (!UNITY_WEBGL || UNITY_EDITOR) using System; using S...
using System; using System.Threading; using System.Threading.Tasks; using Volo.Abp.DependencyInjection; namespace LINGYUN.Abp.IM { [Dependency(TryRegister = true)] public class NullUserOnlineChecker : IUserOnlineChecker, ISingletonDependency { public Task<bool> CheckAsync(Guid? tenantId, Guid user...
using LWFramework.Core; using System; using System.Collections; using System.Collections.Generic; using UnityEngine; namespace LWFramework.FMS { public class FSMStateMachine { public string Name { get; set; } private Dictionary<Type, BaseFSMState> _stateDic = new Dictionary<Type, BaseFSMState>...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace IntegrationTool.SDK.Data.DataConditionClasses { public class DataConditionAttribute : Attribute { public TreatAsType ConditionType { get; set; } public string Conditio...
@page @model AdvancedSampleWebApp.Pages.WordDocModel <!-- Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the MIT License. --> <!doctype html> <html> <head> <meta charset='utf-8'> <title>Immersive Reader Example: Loading a Word Document</title> <meta name='viewport' content='...
// <auto-generated/> // Contents of: hl7.fhir.r5.core version: 4.4.0 using System; using System.Collections.Generic; using System.Linq; using System.Runtime.Serialization; using Hl7.Fhir.Introspection; using Hl7.Fhir.Serialization; using Hl7.Fhir.Specification; using Hl7.Fhir.Utility; using Hl7.Fhir.Validation; /* ...
//----------------------------------------------------------------------- // <copyright file="JobHistoryModel.cs" company="GlobalLink Vasont"> // Copyright (c) GlobalLink Vasont. All rights reserved. // </copyright> //----------------------------------------------------------------------- namespace Vasont.Publish....
using System; using System.Threading; using ConsoleInteractive; namespace ConsoleInteractiveDemo { class Program { static void Main(string[] args) { CancellationTokenSource cts = new CancellationTokenSource(); ConsoleWriter.Init(); var t1 = new Thread(new T...
// Lucene version compatibility level 4.8.1 using YAF.Lucene.Net.Analysis.TokenAttributes; namespace YAF.Lucene.Net.Analysis.Sv { /* * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional...
// Copyright 2021 Google LLC // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in ...
namespace Tests.Caliburn.Fakes.UI { using System.Windows.Controls; using System.Windows.Data; public class SimpleUIUsingResourceDictionary : UserControl { public SimpleUIUsingResourceDictionary() { var stack = new StackPanel(); Content = stack; var t...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/strmif.h in the Windows SDK for Windows 10.0.19041.0 // Original source is Copyright © Microsoft. All rights reserved. using NUnit.Framework; using System...
namespace Sample23 { using System; using ifmIoTCore; using ifmIoTCore.Logging.Log4Net; using ifmIoTCore.Utilities; internal class Program { static void Main() { try { var logger = new Logger(LogLevel.Info); var ioTCore = I...
using MongoDB.Bson; using MongoDB.Driver; namespace Guidelines.DataAccess.Mongo { public interface IMongoServerProvider { ///<summary> /// Gets a reference to a <see cref="MongoCollection{T}"/> for the given <c>database</c> and /// <c>collectionName</c> using authentication information given by <c>credentials...
using System; using System.Collections.Generic; using System.Collections.ObjectModel; using System.Linq; using System.Net; using System.Runtime.Remoting.Messaging; using System.Runtime.Serialization; using System.Text; using System.Text.RegularExpressions; using System.Web.Script.Serialization; using Application.Drive...
using System; using System.Collections.Generic; using System.Linq; using static DogScepterLib.Core.Models.GMCode.Bytecode; namespace DogScepterLib.Project.GML.Decompiler; public static class SwitchStatements { /// Finds all the switch statements within a list of blocks public static List<SwitchStatement> Fin...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Simple.OData.Client.Tests { internal static class HelperExtensions { /// <summary> /// Helper extension to derive the collection type from an instance type. Use to work...
using System; using System.Collections.Generic; using System.Text; namespace MathAlgorithm.Probability { public class Probability { readonly double _probability; readonly double _dprobability; public Probability(double probability) { _probability = probability; ...
using System; using System.IO; using System.Net; using System.Diagnostics; using System.Text.Json; using System.Text.Json.Serialization; using System.Collections.Generic; using System.Runtime.InteropServices; namespace WinPath { /// <summary> /// The main class handler for the /// update command. /// <...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/d3d11.h in the Windows SDK for Windows 10.0.19041.0 // Original source is Copyright © Microsoft. All rights reserved. namespace TerraFX.Interop { publ...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace Common.Identity.Team.AdminManagement { public class TeamMetricsDTO { public int TotalUserCount { get; set; } public int JoinedUserCount { get; set; } public int...
using System; using Marten.Integration.Tests.TestsInfrasructure; using SharpTestsEx; using Xunit; namespace Marten.Integration.Tests.EventStore.Stream { public class StreamLoadingFromExactState: MartenTest { private class TaskCreated { public Guid TaskId { get; set; } pu...
@model Catalogo.Web.Models.IndexViewModel @{ ViewBag.Title = "Manage"; } <h2>@ViewBag.Title.</h2> <p class="text-success">@ViewBag.StatusMessage</p> <div> <h4>Change your account settings</h4> <hr /> <dl class="dl-horizontal"> <dt>Password:</dt> <dd> [ @if (Mod...
#region S# License /****************************************************************************************** NOTICE!!! This program and source code is owned and licensed by StockSharp, LLC, www.stocksharp.com Viewing or use of this code requires your acceptance of the license agreement found at https://github.com/St...
using System; namespace XamarinEvolve.UITests { public class AboutPage : BasePage { public AboutPage() : base ("About", "icon_code_of_conduct.png") { } } }
using System; using System.Globalization; using System.Threading; public class Example { public static void Main() { // <Snippet3> Thread.CurrentThread.CurrentCulture = CultureInfo.CreateSpecificCulture(Request.UserLanguages[0]); // </Snippet3> } } public class Request { private static ...
namespace Sulakore.Habbo { /// <summary> /// Represents the score types available in the high score room object. /// </summary> public enum HScoreType { OnePerTeam = 0, AggregatedWins = 1, AlwaysNewScore = 2 } }
// Copyright (c) Microsoft Open Technologies, Inc. All rights reserved. See License.txt in the project root for license information. namespace System.Data.Entity.Infrastructure.DependencyResolution { using System.Data.Entity.Utilities; using System.Diagnostics; using System.Reflection; internal class...
using System; using System.IO; using System.Runtime.CompilerServices; using System.Text; namespace MNS { /// <summary> /// Symmetric matrix /// </summary> public class SMatrix { protected int N; protected readonly int NMax; protected double[] D; public SMatrix(double[] d, int ...
// Copyright (c) 2008-2020, Hazelcast, Inc. All Rights Reserved. // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by ...
//--------------------------------------------------------------------- // <copyright file="ODataReaderCoreAsync.cs" company="Microsoft"> // Copyright (C) Microsoft Corporation. All rights reserved. See License.txt in the project root for license information. // </copyright> //------------------------------------...
using System; using System.Collections.Generic; namespace DiscordOgerBot.Globals { public static class WorkingRanks { public static readonly List<WorkingRankProperties> TimeForRanks = new() { new WorkingRankProperties{Time = TimeSpan.FromDays(15), Rank = 11, RankId = 88055587825898...
/* * Copyright 2010-2014 Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "l...
// ------------------------------------------------------------------------------------------------- // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License (MIT). See LICENSE in the repo root for license information. // -----------------------------------------------------------...
#nullable enable using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using BrimeAPI.com.brimelive.api; using Newtonsoft.Json.Linq; namespace MultiChatServer { /// <summary> /// Settings object to control ChatServer instance. Includes which serv...
using System.Collections; using System.Collections.Generic; using UnityEngine; using UnityEngine.UI; using UnityRayFramework.Runtime; namespace App.Runtime { public class RouterComponent : RayFrameworkComponent { [SerializeField] GameObject HomePage; [SerializeField] GameObject DrawnPage; ...
using System; namespace MealAPI.Model { public class clsMealData : MealAPI.Common.NotifiableModelBase { private bool _isUsableRFIDCard = false; public bool IsUsableRFIDCard { get { return _isUsableRFIDCard; } set ...
#pragma checksum "C:\Users\FELIX\Desktop\webap\WebApplication1\Pages\Index.cshtml" "{ff1816ec-aa5e-4d10-87f7-6f4963833460}" "22f24462acafccc4ec098197183d4bb80c895c6d" // <auto-generated/> #pragma warning disable 1591 [assembly: global::Microsoft.AspNetCore.Razor.Hosting.RazorCompiledItemAttribute(typeof(WebApplication1...
using Microsoft.AspNetCore.Mvc; using Microsoft.AspNetCore.Mvc.Core; using ModelLayer; using ModelLayer.ModelViews; using RepositoryLayer; using System; using System.Collections.Generic; using System.Text; using System.Threading.Tasks; using MtgApiManager.Lib.Model; using MtgApiManager.Lib.Service; namespace Business...