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using System; namespace io.nem1.sdk.Core.Crypto.Chaso.NaCl.Internal { internal static class InternalAssert { internal static void Assert(bool condition, string message) { if (!condition) throw new InvalidOperationException("An assertion in Chaos.Crypto failed " + me...
using System; using System.ComponentModel.DataAnnotations.Schema; using EA.Prsd.Core.Domain; namespace EA.Prsd.Core.DataAccess.Tests.Integration.Model.Domain { public class EntityWithChildren : Entity { public virtual SimpleEntity SimpleEntityA { get; private set; } public Guid SimpleEntityBI...
namespace SpaceEngineers.Core.IntegrationTransport.Api.Abstractions { using System; using System.Threading; using System.Threading.Tasks; using AutoRegistration.Api.Abstractions; using GenericEndpoint.Messaging; /// <summary> /// IRpcRequestRegistry /// </summary> public interface I...
using System; using MyRA.Portation.Excel.Attributes; namespace MyRA.Portation.Excel.Models { /// <summary> /// Class for holding information of to be parsed class model. /// </summary> /// <seealso cref="ExcelSheetInfo" /> internal sealed class ExcelSheetClassInfo : ExcelSheetInfo { ...
public enum RectTransform.Axis // TypeDefIndex: 3069 { // Fields public int value__; // 0x0 public const RectTransform.Axis Horizontal = 0; public const RectTransform.Axis Vertical = 1; }
/* * Copyright 2020 Sage Intacct, Inc. * * Licensed under the Apache License, Version 2.0 (the "License"). You may not * use this file except in compliance with the License. You may obtain a copy * of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * or in the "LICENSE" file accompanying th...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class respawn_manager : MonoBehaviour { // Start is called before the first frame update void Start() { } // Update is called once per frame void Update() { } }
using BeforeFactory.PizzaCatalog; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace BeforeFactory { public class PizzaStore { public PizzaStore() { } public Pizza OrderPizza(string type) { ...
// // Copyright (c) Microsoft Corporation. // Licensed under the MIT License. // using System.Runtime.InteropServices; namespace Microsoft.Quic { public static unsafe partial class MsQuic_MacOS { [NativeTypeName("#define QUIC_STATUS_SUCCESS ((QUIC_STATUS)0)")] public const int QUIC_STATUS_SUC...
using System; using System.DirectoryServices.AccountManagement; using System.DirectoryServices; using System.IO; using System.Collections.Generic; using NUnit.Framework; using Synapse.Core; using Synapse.Core.Utilities; using Synapse.ActiveDirectory.Core; using Synapse.Handlers.ActiveDirectory; namespace Synapse.Ac...
//using System; //using System.Net; //using System.Net.Mail; //namespace Xplorium.Core.Utilities.Loggers //{ // public class EmailLogger : Logger // { // public string MailServer { get; set; } // public string From { get; set; } // public string To { get; set; } // public override v...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using TaskTracker.BLL.Services.UserService.ViewModels; namespace TaskTracker.Misc.Auth { public class LoginResult { public string Token { get; set; } public string TokenExpiration { get; set; } ...
 using System; namespace HFM.Log.Internal { internal static class Environment { internal static readonly bool IsMonoRuntime = Type.GetType("Mono.Runtime") != null; } }
using System.Windows.Input; using Xamarin.Forms; namespace Demo.Pages { public class MvvmPageViewModel { public ICommand BackgroundClickedCommand => new Command(BackgroundClickedCommandExecute); private void BackgroundClickedCommandExecute(object parameter) { var label = (...
using System; using System.Windows.Controls.Primitives; using System.Windows; using Eto.Forms; using System.Windows.Controls; using Eto.CustomControls; using swc = System.Windows.Controls; namespace Eto.Wpf.CustomControls.TreeGridView { public class TreeToggleButton : ToggleButton { public const int LevelWidth = 1...
using System; using System.Collections.Generic; using System.Linq; using System.Threading.Tasks; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.AspNetCore.Http; using Microsoft.Extensions.DependencyInjection; using Microsoft.Extensions.Hosting; using NewLife.Cube; namespace Hi...
using SharpDX; using System; namespace Engine { using Engine.Content; using Engine.Effects; /// <summary> /// Material description /// </summary> public struct MaterialCookTorrance : IEquatable<MaterialCookTorrance>, IMaterial { /// <summary> /// Default material /...
// Generated class v2.19.0.0, don't modify using System; using System.Collections.Generic; using System.Collections.Specialized; using System.Linq; using System.Text; namespace NHtmlUnit.Svg { public partial class SvgTitle : NHtmlUnit.Svg.SvgElement, NHtmlUnit.W3C.Dom.INode, NHtmlUnit.W3C.Dom.IElement, NHtmlUnit.W...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Pr...
using CollectionViewChallenge.Views; using Newtonsoft.Json; using Newtonsoft.Json.Linq; using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; using System.Text; using System.Threading.Tasks; using Xamarin.Forms; using Xamarin.Forms.Xaml; namespace TodoList.Droid.Models { [XamlC...
using System; using System.Collections.Generic; using System.IO; using System.Runtime.InteropServices; using System.Security.Cryptography; using System.Threading; using WalletWasabi.Tor; using Xunit; namespace WalletWasabi.Tests.UnitTests.Tor { public class TorBinaryHashesTests { [Fact] public void VerifyTorBina...
#region License // Copyright (c) 2011, ClearCanvas Inc. // All rights reserved. // http://www.clearcanvas.ca // // This software is licensed under the Open Software License v3.0. // For the complete license, see http://www.clearcanvas.ca/OSLv3.0 #endregion using System; using System.Diagnostics; namespace ClearCanv...
// // Reaktion - An audio reactive animation toolkit for Unity. // // Copyright (C) 2013, 2014 Keijiro Takahashi // // Permission is hereby granted, free of charge, to any person obtaining a copy of // this software and associated documentation files (the "Software"), to deal in // the Software without restriction, in...
@model MilkVitaOrganization.Models.tbl_Brand @{ ViewBag.Title = "Edit"; Layout = "~/Views/Shared/_Layout.cshtml"; } @using (Html.BeginForm()) { @Html.AntiForgeryToken() <div class="form-horizontal"> <h2 style="text-align:center">Edit Brand</h2><br /> <hr /> @Html.Validat...
using System.Collections.Generic; using VkLib.Core.Account; using VkLib.Core.Audio; using VkLib.Core.Auth; using VkLib.Core.Favorites; using VkLib.Core.Friends; using VkLib.Core.Groups; using VkLib.Core.Messages; using VkLib.Core.News; using VkLib.Core.Photos; using VkLib.Core.Status; using VkLib.Core.Subscriptions; u...
using Newtonsoft.Json; namespace Valleysoft.DockerRegistryClient.Models; /// <summary> /// The manifest list is the "fat manifest" which points to specific image manifests for one or more platforms. Its use is optional, and relatively few images will use one of these manifests. A client will distinguish a manifest l...
namespace Molten.Graphics { internal class PipelineOutputGL : PipelineComponent<DeviceGL, DeviceGL> { public PipelineOutputGL(DeviceGL pipe) : base(pipe) { } } }
using System; using System.Runtime.Caching; using System.Collections.Generic; using System.Linq; using System.Web; using System.Web.Mvc; using Vidly.Models; using Vidly.ViewModels; //use System.Data.Entity for eager loading (2 @model types at once) using System.Data.Entity; namespace Vidly.Controllers { public cl...
using Pitstop.Infrastructure.Messaging; using System; using System.Collections.Generic; using System.Text; namespace Pitstop.CustomerManagementAPI.Commands { public class RegisterCustomer : Command { public readonly string CustomerId; public readonly string Name; public readonly string...
using System; using System.Collections.Generic; using UnityEditor.VFX; using UnityEngine; using UnityEngine.Rendering; using UnityEngine.VFX; namespace UnityEditor.VFX { [VFXInfo] class VFXStaticMeshOutput : VFXContext, IVFXSubRenderer { [VFXSetting, Tooltip("Specifies the shader with which the mes...
using Microsoft.EntityFrameworkCore; namespace Adnc.Cus.Entities.Config; public class CustomerFinanceConfig : EntityTypeConfiguration<CustomerFinance> { public override void Configure(EntityTypeBuilder<CustomerFinance> builder) { base.Configure(builder); builder.Property(x => x.Account).IsRe...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ControllerScriptVive : BaseController { public override void manageInputAndStates() { if (Input.GetButtonDown("DefineRoute")) { currentScriptState = ScriptState.DefiningRoute; c...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System.Xml; using System.Data.SqlTypes; using System.Diagnostics; using System.IO; using System.Xml.Serialization; using System.Collections; namespace System.Data.Common { ...
/** * Copyright 2019 Adobe Systems Incorporated. All rights reserved. * This file is licensed to you under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. You may obtain a copy * of the License at http://www.apache.org/licenses/LICENSE-2.0 * * Unl...
namespace FourSquare.SharpSquare.Entities { public class Link : FourSquareEntity { /// <summary> /// For now just contains an id of a provider, e.g. nymag. /// </summary> public string provider { get; set; } /// <summary> ...
using System.Collections; using System.Collections.Generic; using UnityEngine; public class ON_MouseInteraction : MonoBehaviour { public bool UseMouse; public bool useObject; public string objectName = ""; public static GameObject rayObject { get; set; } public Vector3 hitPosition; public sta...
using Newtonsoft.Json; using Newtonsoft.Json.Converters; namespace Magicodes.Wx.PublicAccount.Sdk.Apis.Message { /// <summary> /// Defines the <see cref="SendAllInputBase" /> /// </summary> public abstract class SendAllInputBase { /// <summary> /// Gets or sets the Filter /...
using UnityEngine; namespace FastPlay.Runtime { [BuiltInNode] [Title("Divide")] [Subtitle("Vector3")] [Path("Functions/Operation/Vector3/Divide")] public class Vector3Divide : ValueNode<Vector3>, IRegisterPorts { public InputValue<Vector3> vector; public InputValue<float> factor; protected override strin...
using System; using System.Collections.Generic; using System.IO; using System.Linq; using UniJSON; namespace UniGLTF { [Serializable] public class gltfScene : JsonSerializableBase { [JsonSchema(MinItems = 1)] [ItemJsonSchema(Minimum = 0)] public int[] nodes; public object...
namespace BizHawk.Client.EmuHawk { partial class GBPrinterView { /// <summary> /// Required designer variable. /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// Clean up any resources being used. /// </summary> /// <param name="disposing">true if managed re...
using System; using static System.Diagnostics.Debug; using Gst; using WebSocketSharp; using Gst.WebRTC; using Newtonsoft.Json; using System.Net.Security; using System.Security.Cryptography.X509Certificates; using Gst.Sdp; using System.Text; using GLib; namespace GstWebRTCDemo { class WebRtcClient : IDisposable ...
// // Copyright 2020 Carbonfrost Systems, Inc. (https://carbonfrost.com) // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // https://www.apache.org/licenses/LICENSE-2.0 // // Unless...
using System.Reflection; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("DocaLabs.Http.Client.Integration.Tests.Phone")] [assembly: AssemblyDescription(...
// SPDX-License-Identifier: Apache-2.0 // Licensed to the Ed-Fi Alliance under one or more agreements. // The Ed-Fi Alliance licenses this file to you under the Apache License, Version 2.0. // See the LICENSE and NOTICES files in the project root for more information. namespace EdFi.Ods.CodeGen.Models { public e...
using System.Text.Json.Serialization; namespace Kasp.CloudMessage.FireBase.Models.FcmDeviceGroupModels { public class DeviceGroupResponse { [JsonPropertyName("notification_key")] public string NotificationKey { get; set; } } }
using System; using System.Collections.Generic; using System.Collections.Immutable; using Arnolyzer.Analyzers.Settings; using Arnolyzer.RuleExceptionAttributes; using Microsoft.CodeAnalysis; using Microsoft.CodeAnalysis.Diagnostics; namespace Arnolyzer.Analyzers.PureFunctionAnalyzers { [DiagnosticAnalyzer(Language...
@model ComicHub.Web.Models.ResetPasswordViewModel @{ ViewBag.Title = "Reset password"; } <h2>@ViewBag.Title.</h2> @using (Html.BeginForm("ResetPassword", "Account", FormMethod.Post, new { @class = "form-horizontal", role = "form" })) { @Html.AntiForgeryToken() <h4>Reset your password.</h4> <hr /> ...
// This file is auto-generated, don't edit it. Thanks. using System; using System.Collections.Generic; using System.IO; using Tea; namespace AlibabaCloud.SDK.Dingtalkyida_1_0.Models { public class RemoveTenantResourceRequest : TeaModel { /// <summary> /// accessKey /// </summary> ...
//------------------------------------------------------------------------- // Copyright © 2019 Province of British Columbia // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://...
// DigitalRune Engine - Copyright (C) DigitalRune GmbH // This file is subject to the terms and conditions defined in // file 'LICENSE.TXT', which is part of this source code package. namespace DigitalRune.Editor.Models { /// <summary> /// Defines the state of the <see cref="ModelDocument"/>. /// </summary...
namespace JudgeClient.JudgeService { partial class Service { /// <summary> /// 必需的设计器变量。 /// </summary> private System.ComponentModel.IContainer components = null; /// <summary> /// 清理所有正在使用的资源。 /// </summary> /// <param name="disposing">如果应释放托管...
 @{ ViewBag.Title = "Delete"; } <h2>Delete</h2>
using EPiServer.Core; using Foundation.Social; using System.Collections.Generic; namespace Foundation.Features.Blocks.GroupAdmissionBlock { public class GroupAdmissionBlockViewModel { public GroupAdmissionBlockViewModel(GroupAdmissionBlock block, ContentReference currentLink) { Head...
// <copyright file="IRawVideoFrame.cs" company="ClrCoder project"> // Copyright (c) ClrCoder project. All rights reserved. // Licensed under the Apache 2.0 license. See LICENSE file in the project root for full license information. // </copyright> namespace ClrCoder.Imaging.Raw { using System; using NodaTime;...
@model ErrorViewModel @{ ViewData["Title"] = "Error"; } <h1 class="text-danger">Error.</h1> <h2 class="text-danger">@Model.Message</h2> @if (Model.ShowRequestId) { <p> <strong>Request ID:</strong> <code>@Model.RequestId</code> </p> }
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="NamingRules.cs" company="https://github.com/StyleCop"> // MS-PL // </copyright> // <license> // This source code is subject to terms and conditions of the Microsoft // Publi...
using System.Reflection; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Chilicki.Paint.Application")] [assembly: ...
using BeatTogether.DedicatedServer.Kernel.Abstractions; using BeatTogether.DedicatedServer.Messaging.Packets; using BeatTogether.LiteNetLib.Enums; using Serilog; using System.Threading.Tasks; namespace BeatTogether.DedicatedServer.Kernel.PacketHandlers { public sealed class PlayerSortOrderPacketHandler : BasePacketH...
using System; namespace _01._Integer_Operations { class Program { static void Main(string[] args) { int firstNum = int.Parse(Console.ReadLine()); int secondNum = int.Parse(Console.ReadLine()); int thirdNum = int.Parse(Console.ReadLine()); int fou...
using DSoft.MessageBus; using System; using System.Collections.Generic; using System.Linq; using System.Mvvm; using System.Text; using System.Threading.Tasks; using System.Windows.Input; namespace WPFSample { public class MainViewModel : ViewModel { private const string EventId = "42B65ED9-62CB-4AC7-A...
using System; using System.Collections.Generic; using System.Linq; using System.Net.Http; namespace Imgur.API.RequestBuilders { internal class ConversationRequestBuilder : RequestBuilderBase { /// <exception cref="ArgumentNullException"> /// Thrown when a null reference is passed to a meth...
using Gemini.Framework.Commands; namespace Experimot.Studio.Modules.WebBrowser.Commands { [CommandDefinition] public class ViewBrowserCommandDefinition : CommandDefinition { public const string CommandName = "View.Home"; public override string Name { get { return Comma...
namespace Microsoft.ApplicationInsights.Web { using System; using System.Collections.Concurrent; using System.Linq; using Microsoft.ApplicationInsights.Channel; using Microsoft.ApplicationInsights.DataContracts; using Microsoft.ApplicationInsights.Extensibility; using Microsoft.Application...
// <auto-generated> // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // regenerated. // </auto-generated> namespace Gov.Jag.Spice.Interfaces.Models { using Newtonsoft.Json; using System.Linq; /// <summary> /// AuditPart...
using ARKBreedingStats.Library; using ARKBreedingStats.species; using ARKBreedingStats.uiControls; using ARKBreedingStats.values; using System; using System.Collections.Generic; using System.Drawing; using System.Linq; using System.Windows.Forms; using System.Windows.Threading; using ARKBreedingStats.utils; using Syst...
// <auto-generated> // Copyright (c) Microsoft Corporation. All rights reserved. // Licensed under the MIT License. See License.txt in the project root for // license information. // // Code generated by Microsoft (R) AutoRest Code Generator. // Changes may cause incorrect behavior and will be lost if the code is // re...
@page @model com.redmine.gorilla.Pages.Projects.IndexModel @{ ViewData["Title"] = "Index"; } @*<h1 class="text-shadow"><label id="htmlTip1" style="font-weight:normal;"></label><a class="text-white" asp-area="" asp-page="/Index">主页</a> / 项目列表</h1>*@ <style> .main_div { height: 600px; overflow-y...
// -------------------------------------------------------------------------------------------------------------------- // <copyright file="TorusNode.cs" company=""> // // </copyright> // <summary> // Defines the TorusNode type. // </summary> // --------------------------------------------------------------------...
using Microsoft.AspNetCore; using Microsoft.AspNetCore.Hosting; namespace LineDC.CEK { public class Program { public static void Main(string[] args) { BuildWebHost(args).Run(); } public static IWebHost BuildWebHost(string[] args) => WebHost.CreateDefaul...
// <auto-generated> // Auto-generated by StoneAPI, do not modify. // </auto-generated> namespace Dropbox.Api.Team { using sys = System; using col = System.Collections.Generic; using re = System.Text.RegularExpressions; using enc = Dropbox.Api.Stone; /// <summary> /// <para>The team get info r...
//----------------------------------------------------------------------------- // Copyright : (c) Chris Moore, 2020 // License : MIT //----------------------------------------------------------------------------- namespace Z0 { partial struct BitFlow { /// <summary> /// Represents a cha...
 namespace Chess { public enum MovementAttemptResult { Unvalid = 0, Unblocked, SameTeam, OtherTeam, } public static class MovementAttemptResults { public static bool IsUnblockedOrOtherTeam(this MovementAttemptResult attemptResult) { retu...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; using Soukoku.Owin.Webdav.Models; using System.Net; namespace Soukoku.Owin.Webdav.Models { /// <summary> /// Indicates the allowed actions on a <see cref="IResource"/>. /// </summary> [F...
namespace WebAPI_with_Blazor.Models.Entities.DbSet { /// <summary> /// This Class will hold abstract properties /// </summary> public abstract class BaseEntity { public Guid Id { get; set; } = Guid.NewGuid(); public int Status { get; set; } = 1;//overides the Hard Delete p...
using System.Collections; using System.Collections.Generic; using UnityEngine; using MLAPI; using MLAPI.Messaging; namespace CGber { public class StudentMotionController : NetworkBehaviour { [SerializeField] private GameObject AnswerPos; [SerializeField] private NetworkObject O; // Answer true...
/* * OANDA v20 API * * The full OANDA v20 API Specification. This specification defines how to interact with v20 Accounts, Trades, Orders, Pricing and more. * * The version of the OpenAPI document: 3.0.25 * Contact: api@oanda.com * Generated by: https://github.com/openapitools/openapi-generator.git */ using ...
using System; using System.Collections.Generic; using System.Text; namespace TemplatesConsole { [Serializable] public class TemplateCommandSetupException : Exception { public TemplateCommandSetupException() { } public TemplateCommandSetupException(string message) : base(message) { } p...
using System; using System.Collections.Generic; using System.ComponentModel.DataAnnotations; using System.Security.Cryptography; using System.Text; using Newtonsoft.Json; namespace Monilyzer.Model { public class User { [Key] public Guid Guid { get; set;} public virtual List<UserRole> ...
using System; using System.Collections.Generic; using static VMSEditor.SA1DLC; namespace VMSEditor { public class VMIFile { public enum VMIFlags { Protected = 0x1, Game = 0x2 } public string Description; // 32 bytes public string Copyright; // 32...
using System; using System.IO; using System.Xml.Linq; using BruTile.Tests.Utilities; using BruTile.Wms; using NUnit.Framework; namespace BruTile.Tests.Wms { [TestFixture] internal class WmsCapabilitiesTests { [Test] public void WmsCapabilitiesWhenParsedShouldSetCorrectGetMapUrl() {...
using System; using System.Linq; using System.Linq.Expressions; using System.Threading.Tasks; using Microsoft.EntityFrameworkCore; using Skoruba.IdentityServer4.Admin.EntityFramework.Entities; using Skoruba.IdentityServer4.Admin.EntityFramework.Extensions.Common; using Skoruba.IdentityServer4.Admin.EntityFramework.Ext...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; namespace System.Diagnostics.Tracing { /// <summary> /// NativeRuntimeEventSource ...
using Entitas; [Game, Unit] public class AbilityAttackComponent: IComponent { public int AttackPower; public int BlockCount; public bool canMakeDead; }
using System; using System.Collections.Generic; using System.Threading; using System.Threading.Tasks; namespace StreamDeckSharp.Internals { internal sealed class ConcurrentBufferedQueue<TKey, TValue> : IDisposable { private readonly object sync = new object(); private readonly Dictionary<TKey...
// ------------------------------------------------------------------------------ // Copyright (c) Microsoft Corporation. All Rights Reserved. Licensed under the MIT License. See License in the project root for license information. // ------------------------------------------------------------------------------ /...
#tool "nuget:?package=coveralls.io&version=1.4.2" #addin Cake.Git #addin nuget:?package=Nuget.Core #addin "nuget:?package=Cake.Coveralls&version=0.9.0" using NuGet; ////////////////////////////////////////////////////// // CONSTANTS AND ENVIRONMENT VARIABLES // //////////////////////////////////////////...
/* * Copyright (c) 2015-2022 GraphDefined GmbH * This file is part of WWCP OCPI <https://github.com/OpenChargingCloud/WWCP_OCPI> * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * ...
namespace AngleSharp.Dom.Css { using System; sealed class EmptyCondition : CssNode, IConditionFunction { public Boolean Check() { return true; } public override String ToCss(IStyleFormatter formatter) { return String.Empty; } } }
using eDriven.Core.Events; using eDriven.Gui.Components; using eDriven.Gui.Reflection; using HSliderTrackSkin = Assets.eDriven.Skins.HSliderTrackSkin; namespace Assets.eDriven.Skins { /// <summary> /// Horizontal slider skin /// </summary> [HostComponent(typeof(HSlider))] public class HSlide...
using System.Reflection; using System.Runtime.InteropServices; using System.Security; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("Orchard.MultiTenan...
namespace Business.Common.Extensions { public static class ExceptionObjectExtensions { //private void WriteToEventLog(String msg) //{ // //ActivationContext ac = AppDomain.CurrentDomain.ActivationContext; // //ApplicationIdentity ai = ac.Identity; // var eventMs...
using System; using System.Collections.Generic; using System.Linq; using System.Text; using RimWorld; using UnityEngine; using Verse; namespace Fluffy_Relations { struct LabelPars { private float width; private string message; private GameFont font; private static readonly Dict...
using System.Reflection; using System.Runtime.CompilerServices; using System.Runtime.InteropServices; // General Information about an assembly is controlled through the following // set of attributes. Change these attribute values to modify the information // associated with an assembly. [assembly: AssemblyTitle("UW...
// Licensed to the .NET Foundation under one or more agreements. // The .NET Foundation licenses this file to you under the MIT license. using System; using Microsoft.AspNetCore.Builder; using Microsoft.AspNetCore.Hosting; using Microsoft.Extensions.Configuration; using Microsoft.Extensions.DependencyInjection; using ...
// Copyright © Tanner Gooding and Contributors. Licensed under the MIT License (MIT). See License.md in the repository root for more information. // Ported from um/msctf.h in the Windows SDK for Windows 10.0.20348.0 // Original source is Copyright © Microsoft. All rights reserved. using NUnit.Framework; using System;...
namespace Questar.OneRoster.Api.Controllers { using System.Threading.Tasks; using DataServices; using Microsoft.AspNetCore.Mvc; using Models; using OneRoster.Models; [Route("ims/oneroster/v1p1/lineItems")] public class LineItemsController : BaseController<LineItem> { public Line...
namespace boilerplate.Authorization.Accounts.Dto { public class IsTenantAvailableOutput { public TenantAvailabilityState State { get; set; } public int? TenantId { get; set; } public IsTenantAvailableOutput() { } public IsTenantAvailableOutput(TenantAvailabilit...
@{ ViewData["Title"] = "Invoices"; } <h1>Invoices</h1> @await Html.PartialAsync("_InvoicesTable") @await Html.PartialAsync("_InvoicesForm") @section Scripts { <script src="~/js/Invoices.Table.js"></script> <script src="~/js/Invoices.Edit.js"></script> }
using DNTBreadCrumb.Core; using DNTCommon.Web.Core; using Microsoft.AspNetCore.Authorization; using Microsoft.AspNetCore.Mvc; using OnlineShop.Areas.Admin; using OnlineShop.Common.AdminToolkit; using OnlineShop.Services.Contracts.Admin; using OnlineShop.Services.Admin; using OnlineShop.ViewModels.Admin; using System; ...
/* * Copyright Amazon.com, Inc. or its affiliates. All Rights Reserved. * * Licensed under the Apache License, Version 2.0 (the "License"). * You may not use this file except in compliance with the License. * A copy of the License is located at * * http://aws.amazon.com/apache2.0 * * or in the "license" fi...